Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:10):
Yeah, you Jane, you do the you do the recap.
Speaker 2 (00:13):
So we uh well, Alan and the group part ways.
We took this dwarf.
Speaker 3 (00:21):
Remind me of his name, Darlin. Darlin.
Speaker 2 (00:27):
That's we took Darling, and he's now part of the group.
We traveled to a old tavern, had some storytelling, left
our names on the board. We found, uh, my mother's
handwriting of all people, which is very interesting.
Speaker 4 (00:45):
I don't know how old it was.
Speaker 3 (00:46):
Or how long it's been there. I didn't ask, didn't
care to know.
Speaker 2 (00:49):
And uh we uh headed in or up the mountain, sorry,
up in the mountain, up the mountain, and we found
a cart where we were caught in a blizzard.
Speaker 1 (00:59):
Uh.
Speaker 2 (01:00):
We immediately looted the cart as quickly as we could
and took off the fallsome footprints we hope to take
us to shelter. And we have encountered a corpse in
the snow, which we tried to pull out, turn out
as a dismembered body. Kyle pulled the arm out of
the snow, and we are now looking into the eyes
of a something spooky creature that we don't actually know
(01:20):
what it is yet.
Speaker 4 (01:21):
I would say that Derlin's a temporary member of the
Chrome Force. The Chrome Force. First of all, we still
haven't gotten through and like decided how I'm gonna punish
you for treating us like slaves.
Speaker 3 (01:34):
I mean, it got us information you don't.
Speaker 4 (01:38):
Also, we forgot we left at a very very vital
piece of that episode, that CROM's meltdown. That's true, that
was beautiful.
Speaker 3 (01:46):
You did have a full blow meltdown. That was fine.
Speaker 4 (01:49):
Years of practice real life and Crom life. Yeah, sure, wow,
just real life.
Speaker 3 (02:00):
I can really recommend my therapist. I can't afford it.
Speaker 1 (02:05):
I have a therapist.
Speaker 3 (02:06):
The therapist is here for me all the time. And
I wish this therapist would sponsor this show. This therapist
is a lich. This therapist is a Voodoo Ranger.
Speaker 4 (02:15):
New Belgium. Please by New Belgium Brewing.
Speaker 3 (02:21):
IPA. Also please support us and sponsor us New Belgium.
We love Voodoo Ranger so much. Sorry I'm interrupted.
Speaker 2 (02:31):
Also, while we're here, though, if you're this far into
the show, I'd be surprised if you're not mythical Mismit
show on all platforms. If you are watching on what is,
Apple Music or any podcast platform specifically Spotify, comment share us.
Speaker 3 (02:47):
I know it's cringed. It's like a pyramid scheme.
Speaker 2 (02:49):
But if you have a friend that might like our content,
you do not understand how quickly that will snowball us.
Speaker 3 (02:58):
And I'll the more people who know the better.
Speaker 5 (03:01):
Technically, this is a pyramid scheme. It's just they're not
paying for anything.
Speaker 2 (03:07):
It's just it's it's almost like spreading ideology, a.
Speaker 3 (03:10):
Pyramid scheme of joy. You tell your friends, some of
them enjoy it. They tell their friends some of them
enjoy it. They tell their friends some of them enjoy it.
Next thing you know, we're doing a live play in
front of thousands of fans and all of our dreams
are realizing and you could be happy.
Speaker 2 (03:27):
Also, I don't know if we mentioned this already, but
I believe the first supporter on our Patreon is getting
a signed copy of CROM's PhD yep, yep, Doctor Crumb PhD. Also,
we have free content there which you actually interact with
us on.
Speaker 3 (03:40):
And I believe we're making a discord soon. Yes, we're
working on that right now. We want to make sure
it's well moderated so we don't get any assholes in
there cause and trouble. So eventually we're gonna have a discord.
In fact, by the time this episode drops, it's very
likely that's gonna be up and running, but who knows.
So if you are interested, look us up. I'm sure
there's gonna be a link in all platforms that this
(04:03):
is posted on, YouTube, podcasts, et cetera, et cetera. More
than join us, chat with us. We're all actually active
on Discords, so we're probably gonna be in there chat,
mostly me, especially me, because I run multiple service for
my multiple tabletop games, and yeah, so with other tables.
Not really. I was gonna say lately, this is the
only game I run because I have no time, but
(04:24):
I do have other tables that I occasionally play and run,
So yeah, join us on discord. But anyways, that's a
pretty good summation. Now we're going to return to the Blizzard.
Speaker 4 (04:34):
We fade in frost.
Speaker 3 (04:37):
We don't fade into black. We fade into white like
a white house. Snow flies in front of our heroes faces,
their ears numb, their toes and fingers numb, they can't
feel anything. Their noses nipples hard numb nipples hard yum.
No I can cut the noses space numb nipples nipples hard.
Speaker 4 (05:04):
And is wearing Calvin Kleine.
Speaker 3 (05:07):
He smells fantastic. Oh you're talking about never mind like underwear. Yeah,
I can't afford that. Are you talking about Amazon specials?
Speaker 1 (05:17):
Okay?
Speaker 4 (05:18):
Yeah, I feel like I feel like the clone is
more expensive than the underwear.
Speaker 1 (05:22):
I don't know.
Speaker 4 (05:22):
Man, you don't wear either. I don't Nautica.
Speaker 1 (05:27):
Yes, bread.
Speaker 2 (05:30):
Every time you come to the court, it's like one
of three shirts, and one of the most common ones
is your Yaka's a shirt.
Speaker 1 (05:35):
No, he has a Friday shirt.
Speaker 4 (05:36):
This is my Friday shirt. Oh is it really yeah Friday.
Speaker 3 (05:39):
I did not know that.
Speaker 1 (05:40):
Wow.
Speaker 2 (05:41):
No, I thought I thought like three shirts in rotation.
I've just only ever caught you to yaka shirt.
Speaker 5 (05:46):
No, dude, I got like like four Hawaiian shirts in
the closet.
Speaker 4 (05:50):
Those gone, Come on, those are going out shirts, and
you will wear like a purple, yellow, blue, white tied
eye Hawaiian shirt over that Friday shirt if he goes
out on Friday.
Speaker 2 (05:59):
Yeah, that is a amazing. You need to start going out.
I need to start doing y'all.
Speaker 3 (06:04):
I was gonna say Kirby's got a swag, but I
forgot what Herb called swag supers something in super Wild
and Great. Yeah, super Wild and Great. Kirby has super
Wild and Great syndrome.
Speaker 1 (06:14):
Syndrome.
Speaker 4 (06:15):
I like Hawaiian shirts.
Speaker 3 (06:18):
It's like, Kirby, please don't When you are a child,
did you eat a lot of pineapple?
Speaker 4 (06:22):
Actually, yes, there's a lot of a lot of pineapple pizza.
Speaker 3 (06:25):
I grew up with it, taking notes. Okay, tell us
did your parents give you Hawaiian rolls?
Speaker 4 (06:32):
Get out of my house? Wait, Kirby, does this do
anything for you? That's why I do anything for me?
Fuck you, I'm sure. Wait it's a smoke alarm going on.
Speaker 1 (06:44):
You know it's funny.
Speaker 4 (06:44):
You did that squeak of Jordan's on the concrete? Oh
that too? Couldn't afford good pizza? Have it? Daddy had
Jordan's on? No one had Jordan's in the house.
Speaker 1 (06:59):
Everybody rolling iniative.
Speaker 4 (07:01):
I didn't get Jordan until I was an adult.
Speaker 2 (07:05):
I'm going to crease your days war crime.
Speaker 4 (07:10):
You talked ship crease your days, then you shall touch
it earlier. So I took one of his hero coins.
Speaker 3 (07:19):
Bitch, I'm not kidding.
Speaker 4 (07:20):
And all of our hero coins took all of our heir.
Speaker 3 (07:22):
No, you guys still have one. At the start of
the set, he has one.
Speaker 4 (07:28):
Were hitting big numbers, baby, ty four eight.
Speaker 1 (07:34):
I'm right there.
Speaker 4 (07:35):
I rolled nine rolling, not twenty on initiative. I go
fuck yourself. I love you though, No you don't. It's
like do okay, wow, Oh.
Speaker 3 (07:52):
I'm not gonna lie.
Speaker 1 (07:53):
Guys.
Speaker 4 (07:53):
The fan outs and you fucking crazy if you don't stop.
So it does a twenty two hit.
Speaker 1 (07:56):
You're a No, it was a thirty six hit.
Speaker 4 (08:01):
No, Kirby, what you're a six? Shut up business.
Speaker 3 (08:08):
Sheet, Kyle, you're up. You see the eyes of some
type of horrible creature in between the trees ahead of you.
It is concealed because it is in between the trees.
Speaker 4 (08:21):
It makes out which direction is it?
Speaker 3 (08:25):
No, that was an accident, okay, I just want to.
Speaker 4 (08:26):
Make sure the highlight or someone think deadly later.
Speaker 3 (08:32):
All right, you see my ping on the screen? Yeah, okay,
that is where you're looking up to see it. So
I thought I ran up to go see it. Oh
did run past it?
Speaker 5 (08:44):
No?
Speaker 3 (08:44):
It was you and Kyle ran up to the arm right.
He's like right next to me, all right, crumb, you
were kind of in the back right, No, I was
still in Kyle's yeah, he was.
Speaker 4 (08:57):
We're like on each other.
Speaker 3 (08:58):
Oh wait, so hold on, give a second. I need
to put irlin in here. I forgot he's here. Dude,
We're just like party stacking.
Speaker 4 (09:06):
Right now, I'm gonna get hit my proxy. You're gonna die.
This looks like nice to finally put a face in
the name. That's not his face. It's just a token
a half.
Speaker 3 (09:19):
And he's all like, hello, alright, let's go.
Speaker 4 (09:23):
Okay, I am actually going to free action activate my rage.
Kyle is angry activated. I would like to get angry.
Speaker 3 (09:38):
Wow, do not ever do that again.
Speaker 4 (09:43):
Okay, so I'm now angry my free action second or
first action. I'm actually going to ready in action. My
ready action is going to be a cleave with my
great acts. Trigger is when this thing steps out of
the bushes.
Speaker 6 (10:00):
Okay, and my turn. Okay, so let's see I've done
something else. Mm hmmm, how would this particular creature think,
look at its.
Speaker 3 (10:15):
Intelligence school, leave Goblin alone, Goblin friend well, persuasion of kidding, dude.
Speaker 2 (10:27):
I love how I love how we put Voodo Rangers
on the table and immediately the whole vibe changes.
Speaker 4 (10:30):
We were so like tired the power of the Voodoo
sponsor us. I'm telling you it changes our lives. If
I'm not even drinking one and I'm feeling.
Speaker 3 (10:42):
Like, yes, I want financial sponsorship so we could get
a studio, get cameras, you know, all that kind of stuff.
But also I just want to receive a case of
Voodoo Ranger in the mail from our sponsors, you know,
to like receive that would make my year, you know,
just be like we actually got merch and we got
stuff from a sponsor. Oh my god, Like.
Speaker 4 (11:01):
Could you imagine like mythical misfits like tour sponsored or
brought to you by New Belgium Voody Ranger, Like that'd
be so sick.
Speaker 3 (11:08):
I'm not gonna lie to you.
Speaker 2 (11:09):
If we ever get a sponsorship deal, we're printing it
out or like whenever they mail us the form like
that the sign like you have been I want to
we're framing that ship that's going in.
Speaker 3 (11:19):
There's a good chance we're gonna play, or at least
I'm hoping someday in the near future will play a
live play at Backyard Social Club. That would be do
we will kam Zombie?
Speaker 4 (11:29):
Well? Can't?
Speaker 3 (11:29):
Will the cams be on.
Speaker 1 (11:30):
For that, I have no idea.
Speaker 3 (11:32):
We'll probably have Josh come up in and like moderating
all that kind of stuff. But then imagine if at
that point we were sponsored, but we would arrangeer a
beer company at a bar. Any fingers crossed?
Speaker 4 (11:43):
Any anyways, how does this thing think? Don't we run?
Speaker 3 (11:51):
You get a nice giant face full of compacted snow
as it throws something at you.
Speaker 4 (11:57):
Who a ship? Had you? Snowballfy twenty four farewells flip
puts me at A twenty two?
Speaker 3 (12:04):
So yes, that hits Okay, it's gonna be a two
plus A five plus seven plus five plus seven twelve
points of bludgeoning damage two plus five plus forty seven.
Speaker 4 (12:17):
That's fourteen.
Speaker 1 (12:18):
Yes, thank you, brother.
Speaker 3 (12:20):
Your math is all.
Speaker 4 (12:22):
His job is storytelling.
Speaker 3 (12:25):
Don't do meths. What are you talking about?
Speaker 1 (12:27):
Meths?
Speaker 3 (12:28):
Your math is faulty. Do you think in here?
Speaker 4 (12:32):
I'll just take tucking.
Speaker 3 (12:34):
My next character is fourteen points of bludgeoning as the
compacted snow.
Speaker 4 (12:38):
Right, question, Jase. When I'm raging something, i'n't been tracking
giant instincts. When I'm raging, I gain resistance to bludgeoning damage.
That means take one less. What's the number? Good question.
Speaker 3 (12:52):
I'm glad we're talking about this with the viewers. Could
you explain resistances. We've actually got quite a few comments
about people who are enjoying learning funder with us.
Speaker 4 (13:00):
Are you serious?
Speaker 3 (13:01):
Yeah, that's multiple comments, which is really nice. Stopping a punk.
Speaker 4 (13:05):
Ah, never mind, that's why it's not calculating.
Speaker 3 (13:11):
All right, So that hits you right in the face.
That seems to work.
Speaker 1 (13:19):
So you know what?
Speaker 4 (13:22):
Did that have splash damage?
Speaker 5 (13:23):
No?
Speaker 4 (13:26):
Real?
Speaker 2 (13:27):
All right, wait, I'm behind you, dude, don't forget.
Speaker 3 (13:33):
The storm is raging, and the creature takes its second action.
That's a big motherfucker yep, and it sprints out of
the tree line and you see this thing is almost
twice as tall as Kyle as the snow flies up,
as its feet carved through the foot.
Speaker 4 (13:54):
Or two of snow, the prints we were following.
Speaker 3 (13:59):
Second I it's third action. It's going to move into
the trees, and it doesn't have another action to hide,
so that's gonna be the end of his turn. Next
up is Drlin who then takes uh. He starts he's
got a hand crossbow and he goes, oh the hell,
what was that thing?
Speaker 4 (14:19):
Oh?
Speaker 3 (14:19):
No, and fires off his hand crossbow. Ooh and it
actually hits. Okay, all right, striking the creature and you
hear off in the distance or his first action second
action fires again, missus. Actually, no crossbows neither a reload action.
(14:43):
I forgot bows. Don't those have a reload zero? I
think most full crossbows have a reload one. I don't
know about hand crossbows.
Speaker 5 (14:50):
Uh oh, correct, And I just have a crossbow and
it is reload one.
Speaker 1 (14:54):
Yes, okay.
Speaker 3 (14:55):
So listeners, when you're looking at the weapons in Pathfinder,
it will say reload and then a number. That number
is the amount of actions that is required to reload it.
So I would say action to reload, action three, fire,
which was a miss. That's the end of his turn.
Lucas is up chrom on deck.
Speaker 2 (15:14):
How where is the the footprints leading the ones we
were originally following up north? Well? How much distance is
that I can measure?
Speaker 3 (15:27):
I call on measure?
Speaker 1 (15:28):
Hang on?
Speaker 2 (15:29):
Uh not not not to him?
Speaker 4 (15:32):
Oh to the to the to the way. We're going bad.
I'm scardaddling, yeah, scidaddling. I thought you were gonna shoot
with my friends.
Speaker 5 (15:41):
I thought you were thought you mister big man, with
your which you, which you, which you bow and arrows? There?
Speaker 3 (15:44):
Actually wait, is this a tree right in front of us?
Speaker 1 (15:47):
That's a rock?
Speaker 2 (15:48):
So the problem so the problem is is I can't.
I can't drop hunt prey because that's how we're gonna
find the rock, because the footsteps are gonna faill. I
need a way to find them, right, But I can't Hunters,
I will do at the beast.
Speaker 4 (16:06):
Maybe I won't. What's your role?
Speaker 3 (16:09):
We'll find out.
Speaker 2 (16:10):
That's a twenty one no, no bad number. I was
like a perception, like an idiot twenty two.
Speaker 3 (16:19):
Wow, so me see okay, ummm, that does hit give
me damage?
Speaker 4 (16:27):
The fact that he had to like think about that kind.
Speaker 2 (16:30):
Of Well, he's behind multiple pieces of cover, but I
have Hunter's name, so I mitigate.
Speaker 1 (16:36):
Only you mitigate up to partial.
Speaker 4 (16:38):
Cover, right, But he also didn't take the height action,
did he exactly? So he's not concealed at all.
Speaker 3 (16:45):
Well, he's in the trees, which would give him partial cover,
not full cover. And then there's also a boulder in
between Lucas and him. So the tree, no rock, what's
in front of you is a boulder. I haven't specifically
said that it's super tall, so I'm just gonna give
him the hit, you know, instead.
Speaker 4 (17:04):
Of a big uh an answer because you didn't hear me.
Speaker 2 (17:08):
When you're focused on aim, your tab becomes pretty plus
two circumstance post the attack role and you ignore the
praise concealed condition or any lesser cover lesser.
Speaker 4 (17:18):
Okay, so a partial cover will be lesser.
Speaker 3 (17:21):
I think no, no, no, it's like the next live
lesser is the I think the smallest.
Speaker 2 (17:26):
But I mean you can always just deduct from the role.
I'm not tripping that first one hit, you know. I
want to handway that and move forward. Okay, Well, yeah,
there's lesser standard and greater cover. Just to clarify the rules,
it's not partial. The word I'm looking for is standard.
Speaker 4 (17:42):
It did six damage.
Speaker 3 (17:43):
Okay, understood, and then uh.
Speaker 2 (17:51):
Yeah, I guess I'll take my last my last movement one, two, three.
Speaker 4 (17:56):
Four, five.
Speaker 3 (17:58):
This is a boulder correct it is?
Speaker 4 (18:00):
Yes, it's not a rock. It's a boulder pine heres.
Speaker 3 (18:03):
You should drive these for miles.
Speaker 4 (18:08):
It's a rock a rock.
Speaker 3 (18:10):
Hang on, I can't move my token, can't move it.
Speaker 1 (18:13):
What do you have measures selected or move selected?
Speaker 4 (18:17):
I think you have got there? You go? I was
sold all right?
Speaker 3 (18:20):
Tens over Kroikey tens over crumb.
Speaker 4 (18:24):
You are up Kyle on deck. Oh my goodness.
Speaker 5 (18:31):
All right, So I am going to take my first
action to stride.
Speaker 4 (18:35):
It's gonna be a five to ten fifteen. I'm gonna
sit right there.
Speaker 5 (18:40):
First action is going to be to hide, and then
second action is going to be an interact action. I'm
going to pull out a bottle of alchemists fire and
that'll be my turn.
Speaker 3 (18:52):
Okay, wow, easy enough. So as the round cycles through,
the snow begins to build, and you guys see what
I'm drawing on the map that is now considered difficult
terrain as snow piles up in large piles on the ground.
Speaker 4 (19:21):
All right, so those are concerned difficult terrain.
Speaker 3 (19:25):
It looked like mitochondria, all right. I believe I can
touch the sky.
Speaker 4 (19:33):
They go about it every night and day. Spread my
wings and fly away. I believe I can show.
Speaker 5 (19:43):
See me running through that open door.
Speaker 4 (19:47):
I believe I can lie.
Speaker 2 (19:50):
I can't.
Speaker 4 (19:51):
I believe it's your Are you still recording?
Speaker 1 (19:54):
Yeah?
Speaker 4 (19:56):
I didn't see him moving, so I was concerned.
Speaker 3 (20:00):
I don't know the song.
Speaker 4 (20:01):
It's fine, you don't have to know the song. You're
young okay, So first act are it's gonna be thirty
bro in like three days. Jesus.
Speaker 3 (20:12):
Anyways, first is adorable When someone thinks thirty is old,
you hang around more seventy year olds, and then you'd
be like, damn, I live with them.
Speaker 2 (20:20):
Well they're not seventy. There's sixty five, sixty seven, but
I do. Anyway, I thought you were saying.
Speaker 4 (20:27):
First action stride do I still I don't have a
production anymore? Right, No, okay, okay, And second action I'm
going to actually, that's it. I'm going to once again
(20:55):
ready in action for trigger him coming close to us.
Speaker 3 (21:00):
Okay, that is the end of your turn.
Speaker 4 (21:04):
We move on to the creature's turn, and the action
is my great a. Sorry I didn't clarify.
Speaker 1 (21:08):
That, all right.
Speaker 3 (21:11):
And Action one that's still the draw tool, so I
just drew a line of his path, all right. Action
one he runs across. Action two, he packs up the
snow and chucks it at you.
Speaker 4 (21:25):
Kyle Fairbell's flip plus one. It don't matter he missed
it flies.
Speaker 3 (21:31):
He's like, holy hell, it's a big snowball and snowball.
Third action, he's going to charge you will activate your
prepared action yep, did you guys get close up to
this thing. I'm gonna go ahead and show you it's what.
Speaker 4 (21:52):
It looks like.
Speaker 1 (21:53):
Here you go.
Speaker 3 (21:54):
I struggle fuck nasty snarling teeth. He local looked at me.
He had the molten two big frosty boy guy's.
Speaker 4 (22:03):
Jack frost E steroids. Anyways, roll my great acts attack
seventeen miss. Okay, that's it, all right.
Speaker 3 (22:16):
So that was the end of his turn. So it's
Darlin's turn, Darling, and uh he reloaded shot re Uh no,
he shot reloaded shot. So first action, reload, second action,
he's gonna shoot, but the guy has lesser cover because
he's behind you guys, and Dorlin is gonna miss. And
for his third action he's going to reload. And he's like, hey, Suddy,
(22:38):
I don't normally use these things.
Speaker 1 (22:40):
Lucas you're up Chrome on deck.
Speaker 3 (22:42):
Uh I flee Okay, I'm out of here.
Speaker 4 (22:47):
Uh yeah. So remember, since you're gonna be squeezing past
either myself, Chrome or this ice giant frost roll it's
one movement to squeez passes actually two of your of
your spaces.
Speaker 3 (23:02):
Since fucking when what do you do?
Speaker 4 (23:04):
Isn't it like? Is it like if you're trying to
squeeze past us, it doubles the movement one space, like
one space to squeeze passes is actually ten feet versus
five feet.
Speaker 3 (23:12):
So actually, yeah, you cannot squeeze between the rock troll
and the rock, or not the rock troll, the creature
and the rock unless you do what an action called
tumble through.
Speaker 4 (23:24):
You can run around him.
Speaker 2 (23:27):
So I have to what if I just used all
my movement and just took off, Yeah, you can do that.
Speaker 3 (23:32):
Actually I might do that.
Speaker 2 (23:34):
Or does he have opportunity attacks?
Speaker 3 (23:36):
I don't know.
Speaker 4 (23:37):
That's whack.
Speaker 1 (23:38):
I see.
Speaker 3 (23:41):
Depends let me pull it up. I think it's twenty one.
Speaker 2 (23:44):
Twenty, which is whack because it should be twenty one.
Speaker 3 (23:46):
I don't know why it.
Speaker 4 (23:47):
Isn't any modifiers he does.
Speaker 3 (23:50):
Let's see what's on right here him he has?
Speaker 4 (23:54):
Let me see, does he start frightening from last session?
Speaker 5 (23:58):
You know what?
Speaker 3 (23:58):
I see a little indicator what is nothing seems to
be clicked on his.
Speaker 4 (24:04):
Top right.
Speaker 3 (24:05):
Uh huh.
Speaker 2 (24:06):
That's weird though, because remember it being twenty one AC
for a while. It's okay, whatever, I can't move again.
I believe there we go, So you can't go that way.
So well, you said its an action, correct.
Speaker 1 (24:18):
You have to tumble through, you have to make a check.
Speaker 2 (24:21):
Wow, all right, what about if I just went straight
back like this way?
Speaker 1 (24:25):
Yeah, you can do that.
Speaker 3 (24:26):
Okay, cool.
Speaker 2 (24:27):
So I'm gonna go five to ten, well, ten, fifteen, twenty,
twenty five.
Speaker 3 (24:36):
Thirty thirty five, forty forty five fifty.
Speaker 4 (24:39):
There's this big old tree right here right.
Speaker 3 (24:41):
However, as you leave his area, his claws move almost
as fast as lightning, and I'll do sixteen points of slash.
Speaker 2 (24:51):
Holy shit? Who the fuck is this guy's mom? Who
raised this guy?
Speaker 3 (24:58):
Anyways? Uh?
Speaker 4 (25:01):
I think we're gonna die.
Speaker 3 (25:03):
Nah, I'll be fine.
Speaker 4 (25:04):
I'm gonna live forever. I will.
Speaker 3 (25:07):
How much does your healing potions work for you?
Speaker 4 (25:09):
In six?
Speaker 3 (25:11):
If it's a minor? Yeah, Oh that's.
Speaker 4 (25:13):
All I got?
Speaker 1 (25:14):
Is it?
Speaker 3 (25:14):
One six plus six?
Speaker 4 (25:15):
It's just one D six actual healing potion?
Speaker 5 (25:18):
Oh?
Speaker 3 (25:18):
An actual healing actual healing potion? Yeah, I don't know.
I don't make like I got two a m bitches ah,
one D yeah.
Speaker 2 (25:24):
I'll just use one of those, so that'll be my
last action because I use two for movement. I'm gonna
use my last one to drink a hour potion.
Speaker 4 (25:30):
Crumb eure up okydoke action on. Yeah there you go,
hell yeah.
Speaker 5 (25:36):
Going to check my alchymist fire. Please don't fail me, brother,
that's gonna be a twenty seven.
Speaker 1 (25:52):
Holy that hits.
Speaker 4 (25:54):
Give me damage, big number, big nama, big namba, big namba.
Speaker 3 (25:58):
And alchemists fired? Does actual fire damage right?
Speaker 4 (26:00):
Season? Okay, this is going to be two D eight
fire damage.
Speaker 5 (26:12):
It's going to be thirteen fire damage, three persistent fire
damage and then three firing splash damage.
Speaker 3 (26:23):
Fucking high five. So sixteen, no nineteen.
Speaker 5 (26:26):
And actually that was a twenty eight because I have
a plus one circumstance bonus to throwing.
Speaker 1 (26:31):
The geez all right, good ones.
Speaker 3 (26:33):
Does it create and persistence We've been over this one
hundred times. Persist in every round. He takes it, right, yeah,
he takes it.
Speaker 5 (26:41):
I think it's he takes it at the end of
his turn and then he makes a flat check to
see if he gets it off.
Speaker 3 (26:45):
Okay, And the check was fifteen fifteen got it?
Speaker 5 (26:48):
Yes? Was it twenty eight a criit?
Speaker 4 (26:50):
Or now?
Speaker 1 (26:51):
No?
Speaker 3 (26:51):
Okay?
Speaker 4 (26:52):
Damn Remember he landed at twenty two and he said,
and he had to do the math to figure out
Oh yeah, that kind of hits.
Speaker 1 (26:59):
Yeah, it was not a crid.
Speaker 5 (27:00):
Oh. Second action, I'm gonna quick. I'm gonna make another
Alchem's fire.
Speaker 4 (27:08):
Yeah, how you finally shake your ice shows? Boss mandle
it Because I know it's a miss.
Speaker 5 (27:15):
I have to check the math to make sure it's
not a critical miss because if it's a critical miss,
then I don't do no splash.
Speaker 4 (27:21):
God's plus four three less damage. That's a twelve is
a critical miss? No, okay? Three flaming splash yeah, okay,
the more thannyone.
Speaker 3 (27:39):
Else as it the bottles crack and the flames. The
liquid bursts into flames, which gives you a bright light
that shines off the blizzarding snow that surrounds the creature
and it's creatures in pain as it's skin sizzles under
the flames.
Speaker 4 (27:55):
Last action by Kyle, I'm riding Scooby Doo ass move,
got it?
Speaker 1 (28:07):
Question?
Speaker 4 (28:08):
Are those snowballs? Were they doing cold damage, bludgeoning cold
or just bludgeing?
Speaker 3 (28:14):
I did just say bludgeoning, So I'm gonna keep my
ruling the.
Speaker 4 (28:19):
Cold because I would have resisted to damage of it.
Speaker 7 (28:21):
But I was just asking no, just bludgeting, Okay, Resistances
in this game is a flat number. Beautiful, all right,
I'm going to go ahead and swing with my great
as attempt to.
Speaker 4 (28:35):
Hurt the things. He's kind of scary. Got him, Kyle,
I believe in you. That is going to be a
twenty natural no that hits heavy damage damage five so
five plus my due fifteen damage.
Speaker 1 (28:56):
All right, beauty, good work.
Speaker 4 (28:57):
Okay. The act sinks into his arm and I'm trying
to find a way just to dismember this guy's or disabled,
disarm him, disable him however I can my great acts
put him on a disability check. My god, well, that
went off the tables hard to save it. That is
gonna be an eighteen plus six. That's twenty four that hits.
Speaker 1 (29:24):
Okay, I think you give me damage. What do you
got for me?
Speaker 4 (29:29):
Twelve damage?
Speaker 1 (29:30):
All right, beauty, big brother, and.
Speaker 4 (29:33):
Third attack might as well.
Speaker 3 (29:37):
You're not running.
Speaker 4 (29:37):
I don't want to talk about it. Don't look it
be like that.
Speaker 1 (29:41):
Just dropped the dice.
Speaker 4 (29:42):
Seven eight miss.
Speaker 3 (29:44):
It's a miss, ye, all right? That ends my turn.
Speaker 1 (29:47):
All right.
Speaker 3 (29:48):
It's back to this creature's turn, and it screeches in
pain from being lit on fire and then cut open
multiple times, and it's like first action is going to
be to sprout stride. Second action is going to be
to stride. Third action it's going to be to stride
(30:11):
deeper into the woods. As it disappears a man combat
is over, you're left looking at disgusting deep blue blood
that has been splashed on the snow as a blizzard
rages around you, and Derlin is panicking. He's looking back
to want to go.
Speaker 4 (30:36):
God, that's a lucive hours. We're not the hell out
of this.
Speaker 2 (30:38):
God.
Speaker 4 (30:39):
Thet bluzzard, guys is just a little chilly shut shut
up called you should be burning right through it.
Speaker 3 (30:49):
That's not how that works.
Speaker 4 (30:53):
Were those trucks.
Speaker 3 (30:56):
They're so I mean you can you can check them?
Speaker 1 (30:58):
They go north?
Speaker 2 (30:59):
Oh cool, yeah I I I walk up to the
tracksile like kicking him around, like I'm kicking dirt off
of him, but just like more snow. It's like, oh fuck,
I don't like the snow.
Speaker 4 (31:11):
This sucks.
Speaker 2 (31:13):
I start like trekking along like.
Speaker 3 (31:19):
Snow crunching underneath his boots and he kind of like
puts his arms together. He's like, I don't like the gold.
I'm not made for us.
Speaker 5 (31:29):
Would would you say that Darling is stronger than Crom physically.
Speaker 1 (31:33):
Yeah, I would imagine.
Speaker 5 (31:35):
So, okay, So Crom is gonna like take his wolf pelt.
He's gonna like spread it out and climb up onto
Darling's ba like that. He's gonna wrap the wrap the
both of them. And as soon as he sees that
you're trying to give him war, he lets it happen.
He's like, hey, fad. He kind of grabs a pelt
and holds it tight, and he's like, he's got me
a back pick, keeps walking. Weird shit happens when you're
(31:59):
iron knee eat of help.
Speaker 3 (32:02):
Don't fucking touch that. Let the fuck oe me, dude,
you're weird.
Speaker 4 (32:07):
Ro's the dooplin war. We're gonn huddle together like penguins.
What's what's the penguin?
Speaker 2 (32:13):
It's a weird breed of animal and they huddle together
in the coldst Do that good?
Speaker 3 (32:18):
Thanks?
Speaker 1 (32:19):
Okay?
Speaker 4 (32:20):
So I'm fine. A brisk summer breeze for me.
Speaker 2 (32:24):
I stop in my tracks and turn around you. The
most shitty look ever, like the most shut the fuck
up look.
Speaker 4 (32:31):
Don't be mad at me.
Speaker 1 (32:33):
Everybody roll perception.
Speaker 2 (32:34):
Oh good god, let's see right, hey, Johnny twenty six.
Speaker 4 (32:43):
I think I got a good number. You got a
good number? The good show, totally good show. Where is
it to watch the show? Eighteen twenty five, twenty six? Oh,
my number is not that great. All of a sudden,
(33:03):
you know, my next cat is going to be a
Wisdom character.
Speaker 3 (33:05):
This is bullshit, Kirby and zaying, could you guys step
out of the room real quick? Yeah, seriously, gone, let's
go to the living room. Okay, yeah, just exit the.
Speaker 4 (33:27):
What is happening?
Speaker 1 (33:31):
Guys?
Speaker 3 (33:32):
You can go out count to thirty and then come
back in.
Speaker 1 (33:35):
Slowly, Kyle.
Speaker 3 (33:40):
As you guys are walking along and your companions are
shivering from the cold, your eye line is scanning the
woods to see, you know, to make sure the monster
is not coming back. And instead of the large, blue
skinned creature, you instead see a figure in a white robe,
and as a snow drift passes in front of the figure,
year it seems to disappear. All right, that's it now
(34:08):
when you got away from them to come back in
the room, that was something. All right, Welcome back and gentlemen,
thank you, thank you all right, and I gotta cooke
do you guys? Continue along the snow drifts heading towards
the rock face that you guys saw between the trees
before the blizzard got even worse. And as you approach
(34:28):
you do see the mouth of a cave. Okay, who
goes in first?
Speaker 1 (34:33):
What do you guys? Do you tell me?
Speaker 4 (34:35):
I was gonna kind of stand a little bit back
and kind of watch, are you good? Are you not cold?
Crown's gonna run in.
Speaker 3 (34:51):
I'm gonna go in as well.
Speaker 1 (34:53):
All right? You go in.
Speaker 3 (34:56):
And you smell immediately burntwood from like a fire, and
then you see the flickering lights bouncing off the rocks
around a corner. You continue forward, and as soon as
the sound of your footsteps echo through the cave, you
see someone a figure standing in the firelight. I mean
(35:20):
that note Okay, got it? And Crome, you see someone
standing there who's covered in you know, they have a
fur around them, and he's kind of he seems to
be a half elf cold. He doesn't look good, and
he's holding up a long storre at you, and he goes,
how are you? Where'd you come from?
Speaker 4 (35:40):
Crime?
Speaker 3 (35:42):
I'm fair, I'm not good. Well what are you doing?
And Darlin runs in behind you and he goes leaf
hidden and he goes Darlin, what are you doing here?
And go oh he smacks you crom on the shoulder. Oh,
you're on his back actually right, I we completely forgot
about that. So you and Durlin run and then he
(36:04):
sees you both and he's like, what the hell, Darling,
what are you doing here? And Derylad's like lifehn what
what are you doing in this cave?
Speaker 1 (36:13):
And Dling says.
Speaker 3 (36:15):
Well, this is this is one of my teammates from
the from the camp. He ran off with that lady.
And he's like, why why are you guys in the
cave and Lupin says.
Speaker 4 (36:24):
Well, we were.
Speaker 3 (36:25):
You know, the blizzard started in casing us. We had
to find cover before things got too cold, and then
I started to run off with the caravan driver, but
then we got attacked by by something out in the snow.
Had a run from my life. He sort of got
over here, so what are you guys doing out here?
Speaker 4 (36:46):
Uh?
Speaker 3 (36:48):
I'm looking for what are you looking for?
Speaker 2 (36:51):
Me?
Speaker 4 (36:53):
Well, don't took a little about about the tavern and stuff.
Speaker 3 (36:56):
And yeah he looks as he goes yeah and Derling
and then uh starts to shrug you off chrome do
you fall or hold on, hold on, and Durlink struggs
you a little harder.
Speaker 4 (37:09):
Chrome will climb down.
Speaker 1 (37:10):
He climbs down and lucas, what are you doing?
Speaker 2 (37:14):
Imagine I'm sleeping against the wall.
Speaker 3 (37:16):
Okay, you're kind of like crouched on the side where
you can get a peek and assuming, Kyle, what are
you doing.
Speaker 4 (37:21):
I'm still standing at the mouth of the cave, but
I'm starting to make my way in.
Speaker 3 (37:26):
Okay, you're starting to make your way in. You can
hear them talking, and Darlin walks up and he's like, lafing,
I need to know did you know what that watching
crown would do? And Lupin responds back, of course I
knew that. You know exactly what it would do. It
was supposed to slow down the trees. And Darling kind
(37:49):
of like looks at you Chrome like, m I don't
know if I believe him.
Speaker 4 (37:53):
As I walk up, I hear that conversation. Yeah, I
roll seek motive, our sense motive.
Speaker 1 (37:58):
Yeah, all right, that's it's a secret.
Speaker 4 (38:02):
Not a secret. But you roll against my No, it's
a secret.
Speaker 3 (38:05):
No, yeah, you are trying to go against you. It's
your perception against their deception. DC check versus deception yeah,
what's your perception eighteen?
Speaker 4 (38:16):
Like will be a DC eighteen?
Speaker 3 (38:20):
No, what's your perception modifire eight? Okay, all right, so
it's plus eight. You can tell he's lying. Yeah, loopen's lying.
Speaker 4 (38:31):
Okay. As I walk up, I grab my axe. Okay,
I stick the the the blade of the accent, like
just to get like in the fire.
Speaker 1 (38:40):
Okay, warming it up.
Speaker 3 (38:41):
He kind of steps back. He's like, what are you
doing here?
Speaker 1 (38:44):
Who are you?
Speaker 3 (38:45):
Oh?
Speaker 4 (38:45):
I'm Kyle with these guys, just warming it up because
I know these guys are cold.
Speaker 3 (38:50):
What's is warming up your axe have to do with?
Doesn't make any sense? Fire radio tea better than metal would?
Speaker 7 (38:58):
Do?
Speaker 4 (38:58):
You not see how big this axis?
Speaker 1 (38:59):
Use your to go get some more firewood?
Speaker 4 (39:02):
How about you stop lying?
Speaker 1 (39:03):
I'm not lying.
Speaker 4 (39:04):
I hold up my axe and put the hot blade
against his throat.
Speaker 1 (39:07):
He puts a sword up and pushes it away. He's like,
excuse me, I.
Speaker 4 (39:10):
Roll, I roll strength and push against his and okay,
and try to put him down. Athletics does want to
be a what is my athletics modifier? That's me in eighteen?
Speaker 3 (39:24):
In eighteen he's able to kind of push it back
a little bit okay, and he's like, I don't appreciate
this coming in and cut.
Speaker 1 (39:31):
I need some help.
Speaker 4 (39:33):
Look at the sweat beating down his head. No one
should be sweating like this in this cold.
Speaker 3 (39:38):
You guys here going through the cave. You guys hear
the crawling coming from the mouth of the cave. Lucas,
you hear it from behind you, every one roll initiative.
Speaker 1 (39:51):
Still stealth, you don't know.
Speaker 2 (39:54):
But I'm asking mechanically, Am I still stuff?
Speaker 4 (39:56):
You don't know? I asked you know? You said you
call when you say when you are out of stealth,
he tells you whether you fail or not. Okay, So
you can be in stealth, but you don't know if
you succeed it or not.
Speaker 1 (40:07):
Double digits again, okay, call it out. Tell me twenty one,
all right.
Speaker 2 (40:12):
Lucas thirty, Oh baby, thirty natural twenty plus ten thirteen.
Speaker 4 (40:19):
Oh shit, poor crab. Actually, poor Kirby. He's like, I
got a good rule again.
Speaker 3 (40:25):
All right, we're going to start. Actually, Lucas, you are first.
I'm going to activate the map. Bring you all in here.
You guys get to see you are inside of this cave.
And Lucas, you hear it first. The growling coming from
behind you?
Speaker 1 (40:43):
What do you do?
Speaker 3 (40:46):
Damn? I can tell your stealth. I know that, and
I know I had my bow and arrow out.
Speaker 2 (40:52):
Do I know which way it's coming from?
Speaker 3 (40:54):
The mouth of the cave is over here?
Speaker 2 (40:57):
Actually it's blacked out, so I can't actually see what
you're highlighting.
Speaker 4 (41:00):
Are you in the darkness?
Speaker 1 (41:01):
Yes? No, you can see the cave, can I?
Speaker 2 (41:06):
Well no, I can see like out here, but I
can't see what you're waving at over here.
Speaker 3 (41:09):
Oh that's the mouth of the cave.
Speaker 1 (41:11):
Yeah, got it.
Speaker 5 (41:13):
Uh.
Speaker 2 (41:14):
I'm still stealthy, all right, And I would like to
ready in action, but I can't hunter him when.
Speaker 4 (41:22):
I do that. Correct, But that's okay. But how far
is this?
Speaker 1 (41:26):
That looks like twenty feet? Oh? You know, so.
Speaker 4 (41:31):
I could make it work.
Speaker 2 (41:32):
No, I couldn't because you have to turn this corner.
You know what I'm going to I'm gonna hold my
action and I'm going to wait to see if this
whatever's coming. If it notices me, I'm taking off towards
the campfire. If it doesn't notice me, I'm letting it pass.
Speaker 4 (41:52):
Yeah. If he does, hold it, hold or.
Speaker 3 (41:55):
That's too complex to rady an action in my opinion,
ready in action you would have to do. You have
have to well, okay, then I hold my action to
run if it's so, if it notices me, I run. Okay.
So you're gonna ready an action to where if it
makes eye contact with you, you run. If it notices me, yes, okay,
we do that.
Speaker 4 (42:17):
Are you delaying?
Speaker 1 (42:17):
No?
Speaker 2 (42:18):
He wants to ready, and I want to write it
because because if it if it passes me and it
doesn't even know I'm there, I'm gonna let it pass.
Speaker 4 (42:24):
Got it.
Speaker 1 (42:26):
All right? Now it is Darlin's turn.
Speaker 3 (42:31):
He uh loads a bolt into the crossbow, and ready's
an action.
Speaker 2 (42:35):
I wasted a thirty initiative on that, Kyle, you're up.
Speaker 4 (42:39):
Are the other two people in here still too?
Speaker 1 (42:41):
The other two like yeah, like Laufin and.
Speaker 4 (42:46):
The people we came in here and saw there's only
one person in there? Only one person? Yeah, yeah, okay.
I don't know if the token or not.
Speaker 3 (42:53):
I don't have Lain's token, but I can put someone.
Speaker 4 (42:56):
As because I know he's gonna be the initiative or
or not. There you go, was too, you're up?
Speaker 1 (43:02):
He said, he ran away with the He ran away
with somebody, but.
Speaker 4 (43:05):
He didn't say that was the one person in there. Yeah,
so do I know where the noise is coming from.
Speaker 1 (43:12):
It's coming from the mouth of the cave.
Speaker 4 (43:14):
Okay, I'm gonna begrudgingly not even bother with the guy
that was pissing me off, rage and activated because of
the initiative. And I'm gonna go ahead and stride one
time and stride ten fifteen right past there, and now
(43:41):
DM tell me, do I notice Lucas say, I'm not
looking for him? Do I notice he's there?
Speaker 1 (43:44):
Yes?
Speaker 4 (43:45):
Okay, guys, I got.
Speaker 1 (43:49):
Direct eyesight. You can't you know how how.
Speaker 4 (43:52):
If you were like like I didn't know what you're hiding?
Stands with that's two. I still don't see this thing.
That's scary is me. I'm gonna go ahead, and there's
another five.
Speaker 3 (44:07):
I made the wrong choice in the middle there.
Speaker 4 (44:13):
Oh yep.
Speaker 3 (44:15):
As you round the corner, you are faced with the
giant creature that you guys were fighting earlier. It's found
you and that's the end of your turn, but it's
the start of his turn. Action one that's gonna be
it's a two four five. Action two is going to
stride again right up to you. Action three it's going
to strike at you with its.
Speaker 4 (44:35):
Claws for the reaction, okay, because that's gonna be a
twenty six.
Speaker 3 (44:45):
And it's gonna do a three plus three, six plus seven.
That is thirteen thirteen points.
Speaker 1 (44:55):
Of slashing damage. It's the end of its turn, crumb Europe.
Speaker 3 (44:59):
You cannot get hit by sing.
Speaker 4 (45:01):
It will take you out, dude, thirteen damage. I have
more than thirteen health. You're AC though, dude, because AC's twenty?
Is it really? Yeah? It's just high as ours? What
did that happen? Always? She's always had to pret DCAC
he's a dex character. Oh that's right.
Speaker 3 (45:14):
Huh wow.
Speaker 4 (45:14):
I don't really pay atten to your friends. I let's
ride one.
Speaker 5 (45:19):
So it's a five ten fifteen twenty twenty five. I'm
gonna stride again five ten fifteen twenty twenty five. Let's
check the range. He is too far from me to throw.
Speaker 4 (45:36):
A bomb at So can you splash damagehip? I mean
I can, but I would like a direct hit. I gotcha.
I mean, if you're gonna use a third action.
Speaker 3 (45:47):
Don't you have a limited number of Bombso?
Speaker 4 (45:51):
I have my quick bomber, my.
Speaker 5 (45:57):
What do I call my versatile vials that I can
quick bombing in the bombs and then throw them, and
then when I run out of those, I can quick
bomb or just make versatile bows and then just throw those. Okay, yeah,
so in a weird way, I have unlimited bombs, but
my special bombs I do have a limited suppoint.
Speaker 1 (46:12):
That makes sense, makes sense? All right, what do you
do for your third third?
Speaker 3 (46:16):
Uh?
Speaker 4 (46:17):
What is this?
Speaker 5 (46:18):
Thirty five? I'm going to stride one more time, so
five ten, and that's where I will in my turn.
Speaker 1 (46:27):
Okay, Lucas your up does it notice me at all?
Speaker 4 (46:31):
Yeah? Wow, I've really rolled bounced.
Speaker 3 (46:35):
Well, it doesn't matter direct eye line. You can't sell
the direct eyesight. Really yep, I thought that was the
whole point of stealth.
Speaker 4 (46:41):
No what Yeah, yeah, you can give dude. I'm not
even kidding.
Speaker 2 (46:47):
The entire time I've played Pathfinder or any table top
That's how I've rolled it, because I've I like, I've
seen characters just like you just disappear, like.
Speaker 4 (46:57):
Breaking ground, right, So like mites come from ground. Yeah,
if you know there's like stalagmites in the way. Yeah,
and you're like, okay, I'm a stelf behind these stalagmites.
But you have you have Now you're gotcha.
Speaker 3 (47:07):
You have to have at least a concealed condition to
attempt stealth. If you do not have the concealed condition,
you cannot attempt stealth. You were concealed from Loofing, So
your old self for Loofing, got it?
Speaker 5 (47:17):
Got it?
Speaker 3 (47:18):
Now that he walked in, he's direct eyesight. So let
me clarify. If it was darkness and the creature didn't
have dark vision, you could attempt it.
Speaker 1 (47:24):
If there was.
Speaker 3 (47:25):
Cloud fog, missed grass, you could attempt it the blizzard, Yeah,
you could attempt it. But in a clear cave like
this lit up by the campfire, you know, got it?
Speaker 1 (47:34):
Direct eyesight? Yeah?
Speaker 3 (47:35):
Okay, so you did prepare an action to move, so
I will give you that first free.
Speaker 1 (47:40):
Where'd you want to move to?
Speaker 3 (47:41):
I was gonna back straight. Okay, did Loofin actually know
I was there?
Speaker 4 (47:45):
I know?
Speaker 2 (47:45):
I'll go right now and find out one, two, three, four,
this five boom so I can still see over half
his token. So I'm gonna say, as long as the
corner reaches the corner, Okay?
Speaker 3 (47:57):
Cool?
Speaker 4 (47:57):
So I'm going did you hunt prey and hunter?
Speaker 2 (48:01):
Right?
Speaker 4 (48:04):
Motherfucker? That's in that one.
Speaker 3 (48:06):
Oh yeah, you miss you fire and it hits a
rock and sparks and flies off to the back of
the cave.
Speaker 5 (48:15):
This dude's still on fire because he had persistent fire damager.
Speaker 4 (48:18):
Is that gone?
Speaker 1 (48:19):
That's gone?
Speaker 4 (48:19):
Okay?
Speaker 3 (48:20):
I would imagine that was probably five to ten minutes ago,
and he would probably take an unlimited number of roles
to get the fire out, you know. Okay, understood it
is now Dordlin's turn, and of course he read it
in action, but he did not do so on the
eyeside of the creature, so that nullified. And he's going
to take stride one, stride two, and he's going to
(48:46):
do a hand crossbow at the creature because he reloaded
it last time, not twenty Oh yeah, yeah.
Speaker 4 (48:52):
I finally the DM's in twenties are in our favor.
Speaker 3 (48:55):
For real, Okay, very nice rolls.
Speaker 4 (49:00):
Earlier as I getting the battroles out, he's I'm getting
the good roles. I rolled, not twenties out of four rolls.
Speaker 3 (49:06):
Okay, so that's gonna be Let me see, was that
a D eight double?
Speaker 4 (49:11):
It's I got an NET one.
Speaker 2 (49:12):
I had to feel that pain again myself.
Speaker 4 (49:17):
You just don't acknowledge.
Speaker 3 (49:19):
It all right, So unfortunately it's only six points of
piercing damage.
Speaker 4 (49:24):
Three.
Speaker 1 (49:24):
Yes, I know, but it's something. It's something.
Speaker 4 (49:29):
Wait does a cross have a deadly trader? Now? I
believe it does, actually because it's a correct so I
will find out for you.
Speaker 3 (49:35):
Right, Actually, you said it's a normal crossbow right as
a normal cross really?
Speaker 1 (49:40):
Oh that sucks?
Speaker 4 (49:40):
Yeah about saying that deadly d ten of that please?
But nope? Yeah, okay, my long body does cool shot.
Oh it also has a proficiency ruin. I forgot all
about that auto adds I know, but.
Speaker 3 (49:54):
Plus one damage, So move move shoots. Okay he he
needs to reload next tur and that's it.
Speaker 4 (50:01):
Kyle, you're up, alrighty you already, Frostral, I'm coming for
your toes. He goes, woh, seventeen, it's a miss. Second
second attack, get.
Speaker 3 (50:21):
The gun out of my fast not one miss?
Speaker 4 (50:25):
Third attack.
Speaker 1 (50:28):
With okayved all three.
Speaker 3 (50:32):
So you say you're gonna come for its toes or whatever,
and it responds back as it strikes, Oh.
Speaker 4 (50:42):
Celery, all right with its claws. Twenty two.
Speaker 3 (50:48):
As it's a miss, it's gonna strike again for its
second action. Oh baby, twenty Wait, we'll go in to die.
Speaker 4 (50:58):
Who've got in that twenty the troll?
Speaker 1 (51:01):
Shit?
Speaker 3 (51:02):
All right, it's gonna be It's okay. It's a one
plus a four plus a seven. It's a twelve twenty
four points.
Speaker 4 (51:09):
You add this, you multiply the seven two?
Speaker 3 (51:11):
Yes, as far as I know, right, And.
Speaker 4 (51:13):
I thought it was only the dice rolls, not the modifier.
Speaker 3 (51:15):
No, you don't add like a deadly dice to the
Oh yeah.
Speaker 4 (51:19):
Oh I've been nerving myself. Oh that's not good.
Speaker 1 (51:23):
What I said?
Speaker 3 (51:24):
Twenty four four punts of slashing damage and for its
third action, it's gonna strike again with its claws.
Speaker 2 (51:31):
Wait what that doesn't make sense because I'm looking at
my boat right now, and it says in parentheses one
D eight plus one dy eight percent parentheses plus one
D ten piercing times two, multiplying the entire number.
Speaker 4 (51:42):
No, you don't. I'm looking at it right now. I'm
a swinging shot. This bitch set it to the discord
right fucking now. I research this stuff more than you do.
You don't.
Speaker 1 (51:49):
That's why math.
Speaker 3 (51:50):
I'll sit down, I go too.
Speaker 4 (51:53):
What you're shut up? One, I'm doing math. You're good
doing strike? You said twenty four damage.
Speaker 3 (51:57):
Right, yes, so mean the hearts.
Speaker 2 (52:01):
I feel bad, But then I rather you're just.
Speaker 4 (52:02):
Joking like twenty one.
Speaker 3 (52:05):
Okay, so his second attack hits twelve points of slash,
and a special move of these guys is called a rend.
Oh wait, no, that's an action. Never mind, that's a
just twelve more points of damage.
Speaker 4 (52:27):
Damn it.
Speaker 1 (52:27):
So what kind of you have?
Speaker 3 (52:28):
Brother?
Speaker 4 (52:29):
Oh no, oh, brother, cry me up the ball?
Speaker 1 (52:37):
All right, Kirby, what you got?
Speaker 4 (52:38):
I'm going to recall knowledge nature? Oh yeah, recall that knowledge?
Twenty five?
Speaker 1 (52:48):
What are you trying to understand?
Speaker 4 (52:50):
Hoping to maybe see it's got a weakness or some kind?
Speaker 3 (52:54):
So twenty five you seem to recall stories and myths
of large muscled creatures that live in the mountains, especially
those that live in the ice covered peaks, that seem
to be able to withstand any injury and grow back. However,
some of these tales mentioned that possibly fire prevented that regeneration.
Speaker 4 (53:20):
So I was on the money.
Speaker 5 (53:21):
Alrighty, Then that means I'm going to quick bomber do
an alchemist fire rolling out a plus that wasn't NAT
twenty two. But I can't accept because it wasn't in
the do Hickey.
Speaker 1 (53:35):
It wasn't in your kirby.
Speaker 3 (53:37):
Even if it falls outside of your dice tray, that's okay, okay,
I mean it wasn't that twenty. As long as you
didn't fudge with it after it landed, I'll take it.
Speaker 4 (53:46):
Okay, that's fair.
Speaker 3 (53:47):
Okay, that's yeah. I trust you, guys. So it doesn't
have to be a dice tray as long as it
lands and you don't touch it off the If it's.
Speaker 1 (53:57):
On the ground, you gotta reroll because that's that's shameful.
Speaker 4 (54:00):
Water off the table.
Speaker 1 (54:01):
Yeah, you swatted off.
Speaker 5 (54:02):
It's gonna be a grand total of eighteen fire. I'm
gonna have that three flaming splash and that three persistent.
Speaker 4 (54:10):
Fire does the splashing person beauty.
Speaker 1 (54:14):
All right, good job, and then I'm.
Speaker 5 (54:15):
Gonna be one more quick bomber at a plus five
fire envelops its skin that's designed and adapted to the ice,
and its sizzled and crackles.
Speaker 1 (54:27):
Eighteen eighteen.
Speaker 3 (54:29):
It's a miss.
Speaker 4 (54:30):
Damn well. Three fires.
Speaker 1 (54:34):
Not forget flanking.
Speaker 4 (54:38):
I'm not getting close to flank that man just trying
to help. No, no darlin darling, get in there. As
you can see, guys, it's not worth it.
Speaker 2 (54:48):
Wait, wait, didn't you heat up your axe?
Speaker 4 (54:51):
That doesn't that's not gonna do it anything. No, it's
not fire. I mean I didn't heat it up, but
it's not fire.
Speaker 3 (54:56):
He held it in the fire for like ten seconds.
Let big on it, red.
Speaker 4 (55:01):
Dragon to get a flea.
Speaker 1 (55:05):
You're done. Okay, So I kind of got distracted there.
All right, Lucas, you're.
Speaker 4 (55:10):
Up cool, so so said, it's my honed prey and
all that that fun jazz.
Speaker 3 (55:17):
I'm gonna brothers, brothers, brothers, brothers, brothers.
Speaker 1 (55:26):
Is that an that?
Speaker 2 (55:28):
It's a nineteen plus thirteen, so we're we're looking at
a hard thirty four or thirty thirty two?
Speaker 3 (55:35):
Sorry, thirty two. That's a crit Remember in path minder,
if it's ten above, it's a crud.
Speaker 4 (55:43):
Merry Christmas, Marry Christmas.
Speaker 3 (55:46):
What did Santa bring you? Yeah?
Speaker 1 (55:49):
I means damage.
Speaker 4 (55:50):
What's the damage?
Speaker 1 (55:55):
Well, the deadly's not double, don't.
Speaker 4 (55:57):
Forget please, I would love some fuck.
Speaker 1 (56:02):
I can't provide that for you.
Speaker 4 (56:04):
I would love some too.
Speaker 3 (56:11):
Well, lest thing is dice a lock to mention.
Speaker 4 (56:18):
What I roll?
Speaker 2 (56:19):
That would be ten ten plus.
Speaker 1 (56:22):
Nine, so nineteen damage nineteen yes, but.
Speaker 4 (56:27):
That's only two actions.
Speaker 3 (56:29):
I had a plus eight, so that first one was
an arrow right, and the first one sinks deep into
its chest, like all the way up to the fletching.
Speaker 4 (56:42):
Guys, I lost my pretty detail. I'm gonna say.
Speaker 3 (56:44):
Now, you have like a lost symbol, the Dharma Initiative
style dice tray with a bunch of different holes in it.
Speaker 1 (56:53):
How do you drop so many dice?
Speaker 2 (56:58):
No, but, but, but but I rolled a dirty twenty.
Speaker 4 (57:03):
Seven holes and you missed every one of them. You
know what.
Speaker 2 (57:07):
If I get out of this chair, I'm not I'm
too lazy.
Speaker 4 (57:10):
I rolled.
Speaker 2 (57:11):
I rolled a dirty twenty for an antlers.
Speaker 4 (57:14):
Oh cool.
Speaker 2 (57:15):
Okay, so he has an but I can't use it
because I'd use an action for that next time.
Speaker 3 (57:20):
Okay, So that doesn't do damage, right, it holds him
down for a pin him.
Speaker 2 (57:25):
We need to we need to read the statonic guy.
Speaker 1 (57:28):
That's that.
Speaker 3 (57:29):
I have to make sure that everything works according to
old optimal build guys.
Speaker 2 (57:35):
We have to make sure it actually runs how it
needs to. Guy, Guys, you need to pay attend to
the roles or you're not playing the game.
Speaker 4 (57:41):
People are making optimal builds. I just make joke. Care
I be ivy, I be shooting ship, I end up
being fan favorites like jokes.
Speaker 5 (57:55):
Okay, it's like there's the Fighter, this Washbuck, and then
I'm still trying to figure out how to make puzzler.
Speaker 4 (58:01):
But it's like a three way time for back bombitur vomit.
We can create puzzles out of the air to figure
out your weakness.
Speaker 2 (58:13):
So it has to make a d C sixteen reflex
save when you activate.
Speaker 4 (58:18):
No just to hit it. What what when I hit him?
Speaker 2 (58:22):
Creation of these arrows and the target must exceed at
a DC sixteen reflex save or become stuck to the surface,
taking a critical specialization effects of a bow.
Speaker 3 (58:32):
So so you don't activate it. It activates on hit.
Speaker 5 (58:37):
This.
Speaker 2 (58:37):
When an activated an hits a target, bone antlers extend
to pin it down the target.
Speaker 3 (58:42):
Yeah, wow, I didn't know that. I think we went
over this last Actually, I think we went over the
same exactly.
Speaker 2 (58:48):
Because it says it says it says.
Speaker 4 (58:52):
Action to manipulate.
Speaker 5 (58:54):
But the creation of these arrows was inspired by an
encounter with a horn arkan scout who sucked to peacefully
restrain an escaping fou. When an activated answer arrow hits
a target, glowing.
Speaker 4 (59:10):
Antlers extend to pin it down.
Speaker 5 (59:13):
The target must succeed a d C sixteen reflex save
or become stuck to the surface, taking the critical specialization
effects of a bow.
Speaker 4 (59:22):
If the hit with the antler.
Speaker 5 (59:24):
Arrow is a critical hit and you have access to
the bow critical specialization effect, the DC of the athletics
in check increases to fifteen.
Speaker 4 (59:34):
I think that's escape.
Speaker 3 (59:35):
So it's the antlers arrow strikes in the andlers begin
the they grow out and sink into the dark dirt
of the cave floor. The creature then moves its body
and they all shatter.
Speaker 4 (59:52):
It breaks out one action manipula.
Speaker 3 (59:54):
Yeah, so I thought.
Speaker 2 (59:55):
I think, I don't know if it's I can use
it again.
Speaker 4 (59:57):
It just says there or I've just wasted.
Speaker 3 (59:59):
I think you just and then you just activated on
your next turn.
Speaker 4 (01:00:02):
Oh cool, I don't know.
Speaker 3 (01:00:04):
Don't you have to By the way I'm reading it,
you activate it first and then fire it.
Speaker 5 (01:00:09):
You know what.
Speaker 2 (01:00:09):
I don't know.
Speaker 4 (01:00:12):
I'm standing up because my back is killing me. World
to shoot it.
Speaker 2 (01:00:16):
So then you activated, So you have to sit there
with an arrow not to activate it.
Speaker 1 (01:00:21):
I would imagine.
Speaker 5 (01:00:22):
So it's a magic arrow, I mean and then you
also have like reload zero, so you just be like
reload with with an arrow one action activate.
Speaker 1 (01:00:30):
That's true.
Speaker 3 (01:00:31):
That isn't that true? So when you fired it was
that your last action, So it's not so since we're
still learning the system, I will let you choose to
not fire it on this turn.
Speaker 1 (01:00:43):
If you'd like, we can. We can know he already
rold it, dude.
Speaker 2 (01:00:45):
It's fine, okay, so that for the future, for future reference,
I will now know.
Speaker 3 (01:00:51):
How about how about character wise in lore, you didn't
realize you need to activate it because you're kind of
new to these, right you were you learned how to
make them, you're still.
Speaker 4 (01:01:00):
Just like it.
Speaker 2 (01:01:00):
It flew and went sideways and just like smacked him
and it like stung, but it did it just fell
off on the ground fill.
Speaker 1 (01:01:07):
On the ground.
Speaker 4 (01:01:08):
I might be able to retrieve that.
Speaker 3 (01:01:09):
Guys.
Speaker 1 (01:01:10):
All right, we can go with that. All right. That
was the end of your turn, right.
Speaker 3 (01:01:12):
Yeah, that's everything, all right?
Speaker 4 (01:01:13):
Unfortunately, no damage arrow. It's like, yes, guys, all.
Speaker 1 (01:01:19):
Right, Darlin is up.
Speaker 3 (01:01:23):
Action one reload action to fire, and.
Speaker 1 (01:01:28):
That's gonna be a eight.
Speaker 3 (01:01:32):
That's gonna be hits and it's gonna be a d eight.
So he's gonna do great one point damage.
Speaker 1 (01:01:40):
Yep.
Speaker 3 (01:01:41):
Okay, so action one was reload to fire three reload.
That's the end of his turn.
Speaker 1 (01:01:46):
Kyle. Oh god, yeah, Kyle, you're.
Speaker 4 (01:01:50):
I'm gonna go in first action use a healing potion
lesser out of my inventory. Okay, that's two D eight
plus five. That's a manipulate.
Speaker 3 (01:01:59):
It is bro He strikes his clawse at you.
Speaker 1 (01:02:02):
But missus, wait, what's your twenty two?
Speaker 3 (01:02:04):
Hey missus? Yeah, you reach into your pag and as
you do, he goes strikes his clause, but you're able
to lean back just seven close enough for the clause
to whiff right in front of your face.
Speaker 4 (01:02:19):
It gives you twenty two points. Maybe I will take
the healing bomb feet. I have battle medicine.
Speaker 3 (01:02:26):
Don't forget you guys have euro coins.
Speaker 4 (01:02:28):
Yep. I'm going to go ahead and swing. We have
one hero coin because of my smart mouth. The same
battle medicine means you have to get in close second
action swing with my great acts. That is going to
be a thirty that hits.
Speaker 1 (01:02:44):
It's also a crit beautiful.
Speaker 4 (01:02:46):
I love hearing that. So I rolled two DP No,
I roll one D twelve double it mm hmm. That
is going to be and then you so I also
multiply modifier, so that's actually sixteen times too. That's thirty
two damage.
Speaker 1 (01:03:01):
Ooh beauty.
Speaker 3 (01:03:06):
Okay, So you carve your axe deep into its flesh,
and its gut spills open. It's dark green blue kind
of chorous. Blood spills out onto the cave floor, and
it screeches in pain.
Speaker 4 (01:03:19):
Kyle sees that wound opening up, and on the rebound swing,
he swings with all his might. I'm going to use
furious finish to use the rest of my rage to
hopefully get the rest of my damage. So hope that
hits twenty one.
Speaker 3 (01:03:44):
That hits give me damage.
Speaker 4 (01:03:45):
Okay, So how many turns are I have left in this?
I have eight, it's going to be seventeen plus eight.
What is that? Twenty five? Yes?
Speaker 1 (01:03:57):
How does it die?
Speaker 4 (01:03:59):
So as I see the blood that blue icker coming
out of its body, Kyle seeson opening for an opportunity
to just end to this fight. He pours all of
his rage and you borderline see the Act start to
glow from all the whatever this rage is, magical force
or spiritual energy, whatever you have it be. The Act
(01:04:19):
starts to pulsate in a red aura and it slams
into the troll and instead of it like slicing, immediately
you see it go through it almost like kind of
phase through from the energy, and the troll just falls
in half.
Speaker 3 (01:04:35):
I like it, and it falls down dead. Good job, guys, guys,
I'm in pain. If if you hadn't put fire on him,
you it would have been bad for you.
Speaker 1 (01:04:51):
Guys. His regeneration is bonkers.
Speaker 4 (01:04:54):
I kind of figured that when the way he was
rolling or playing the troll when we're out, I had
the key fighting it. He fled the second you put
fire on it. So I was like, Okay, this guy
has a weakness to fire. There's no way he doesn't.
Like why else with this cread is literally stomping us leave.
Speaker 5 (01:05:11):
Like I assumed, but I wanted to do a recall.
Speaker 4 (01:05:13):
I respect it because we need to know for sure.
Speaker 3 (01:05:18):
And Derlin turns around and walks back towards Loofen at
the fire and Loofen is kind of in the back.
You know, he's only got a long sword, he's he's
just thin, half elve And Derlin's like, did you know?
Speaker 1 (01:05:33):
Lufen's like what did I know?
Speaker 3 (01:05:34):
What did you know? That water and cut would poison
the grind and hot people. He starts to walk even
closer to him, when Lupin's like, I, I didn't know anything,
Stop laying, did you know?
Speaker 4 (01:05:50):
Kyle walks around to the other side of the rock
and goes Behindfen and Loofin.
Speaker 3 (01:05:55):
He doesn't let you. He kind of like backs up
and holds the sword up and he's like, what, I
didn't know anything? We had a mission.
Speaker 1 (01:06:02):
He started shouting.
Speaker 4 (01:06:02):
He said we had a mission, I mean on fire
over the sudden'm on fire.
Speaker 2 (01:06:07):
Said no, I want to go inspect this giant corpse
while they handle the accesses and none of my business.
Speaker 4 (01:06:13):
Actually, that's that's true. I don't want to get involved.
Speaker 3 (01:06:19):
I don't invade the problem.
Speaker 1 (01:06:22):
I will arrow.
Speaker 3 (01:06:25):
Derlin walks up to him and he goes, stop applying
to me.
Speaker 1 (01:06:28):
Brother.
Speaker 3 (01:06:28):
We fought together, did you know? And loofing hands shaking,
the swords shaking, held out over the flames towards drlines.
We were told I was told in secret not to
tell anyone.
Speaker 4 (01:06:44):
You weren't supposed to know. It's it's it's not my fault.
Speaker 1 (01:06:46):
I I was.
Speaker 3 (01:06:47):
I was giving orders, says, give you those orders. Loofing
response war next, he told me to carve a special
rune into the can after we mounted it.
Speaker 4 (01:06:59):
And then and then get you all out of there.
Speaker 1 (01:07:02):
And Darlin, just.
Speaker 3 (01:07:05):
In a flash, he throws the crossbowt at Loofen and
as it strikes him, he knocks the sword out of
his hand and then punches him right in the face.
And you hear as his nose breaks and Loofen falls
onto the ground.
Speaker 4 (01:07:20):
Falls. Isn't stop it?
Speaker 3 (01:07:22):
No, what teammates? What teammates?
Speaker 4 (01:07:25):
And Darlin leans down.
Speaker 3 (01:07:26):
He goes you hot, innocent people, and you light your teammates.
Speaker 4 (01:07:31):
I'm gonna flavor this because I kind of want to
encourage Darling Darlin Derlin to kind of let his aggression out. Yah,
I'm gonna attempt to grapple, but I'm gonna flavor it
with I go to stand on's feet, all right, Okay,
(01:07:51):
so that's my athletics, right, Yeah, so the DC is
pretty low.
Speaker 3 (01:07:57):
Oh yeah, yeah, you're able to I would say, becase,
I would say his left hand because he fell on
the ground, so he's got both of his hands out
behind him, kind of propping himself up. You're able to
step onto his left hand he's like, and Dorlin leans
down to him and he grabs his right arm and
he says, you are a shame. And he holds up
(01:08:19):
his arm onto his knee and he says, may this
arm never hold the pick. He snapped his arm over
his knee and then pulls out the dagger and he says,
may your voice never speak the name of cousin. Dorf
slices his throat. Loofen falls over, gripping his throat for
a couple of seconds before his life blood seeps into
the dirt of the cave.
Speaker 4 (01:08:38):
I thought he was just gonna pound him to death
or pound him.
Speaker 3 (01:08:42):
Oh god, Darlin wipes the blood off on Loofen's coat pockets.
The dagger again stands up. He's breathing, heave and he
goes cousin door has on that he had none. He
spits on the ground. Now we need to find the
vote Max and kill him to.
Speaker 4 (01:09:04):
You are speaking my language, buddy. I search Lofen's body
to look for a key.
Speaker 1 (01:09:10):
He has no key. Well he does that.
Speaker 2 (01:09:12):
I want to go check out because this is technically
a corpse. Yeah, I want to go check this out
and see what I can scrap from this body.
Speaker 3 (01:09:22):
So you are able to, I'll just say now instead
of going through a check for that, Actually, don't I
you tell me you're because because uh I have all
the animal Yeah, so i'd assume.
Speaker 4 (01:09:34):
I assume.
Speaker 2 (01:09:35):
Let me check the feet real fast. Sorry, if you
guys want to do what you need to do, I'll
read up on this really.
Speaker 3 (01:09:38):
Fast, sir.
Speaker 4 (01:09:46):
How hold it up, Darland.
Speaker 1 (01:09:48):
And Jesus it goes I'm faine you guys.
Speaker 3 (01:09:56):
Hear the storm raging outside, and he kind of kicks
dirt over loof in a little bit, layers and sneaks,
and he turns around and just kind of walks you
the other side of the cave a little bit and
then puts his back up against the cave and sinks
(01:10:19):
down onto his you know, sits down, puts his arms
over his knees, deep in thought.
Speaker 2 (01:10:26):
Ahul, but.
Speaker 4 (01:10:31):
I'm gonna go start a fire.
Speaker 1 (01:10:35):
The fire is still going.
Speaker 3 (01:10:36):
I'm not going to get more sticks for the fire, okay.
Speaker 4 (01:10:39):
I rolled an eighteen on survival, all.
Speaker 3 (01:10:41):
Right, so you're able to. You can get its pelt.
But the skin is tough. You know, it's made, it's designed,
or it's it's evolved to survive the ice, however, give
me lower survivals a thing, right, I don't. I mean nature,
Lord Nature, Yeah, give me Lord Nature. We call knowledge
(01:11:06):
Lord nature.
Speaker 4 (01:11:06):
Motherfucker, dude.
Speaker 2 (01:11:07):
It was a seventeen then rolled to a seven seven
plus eight fifteen sixteen.
Speaker 1 (01:11:12):
So bad Dice.
Speaker 3 (01:11:15):
You were.
Speaker 4 (01:11:18):
You?
Speaker 3 (01:11:18):
You recalled that when learning from various hunters that passed
through meadow fin creatures like this their blood's value pull.
But you're not sure why?
Speaker 4 (01:11:35):
Hm, we have a wait a minute. I think I
have a bottle on me somewhere. I thought I also
did just use a healing potion.
Speaker 3 (01:11:46):
That's I also just used one as well.
Speaker 4 (01:11:48):
I'm going to use another one when.
Speaker 2 (01:11:50):
You're well, Kyle, when you when you're done drinking that,
can you bring that over here?
Speaker 3 (01:11:54):
Yepron before you bounce?
Speaker 2 (01:11:56):
Do you have any free vials you don't mind giving
up for a minute that.
Speaker 4 (01:11:59):
Drop, bob, fuck, I don't have anything you don't No,
I tell you what.
Speaker 3 (01:12:05):
I met the bomb.
Speaker 4 (01:12:06):
I also met the Tintana about that go and so,
and they're very fragile because that's how bombs work. Cuts. Now,
I don't know that spell on impact.
Speaker 1 (01:12:14):
That's right. I'm curious.
Speaker 3 (01:12:16):
How does what does crumb make him out of Is
it like a clay mixture he keeps with him?
Speaker 5 (01:12:20):
Is it a uh, it's it depends on the bomb
like sometimes it's glass, sometimes it's clay, or it's a
blasting stone, which is just like like paper with a
bunch of gunpowder in it, kind of like a little popper.
Speaker 3 (01:12:33):
For some reason thought you were just like using like plastic.
Speaker 4 (01:12:37):
Crap.
Speaker 2 (01:12:38):
There's no plastic in this world, I know, like our tinfoil, leather,
tan leather.
Speaker 3 (01:12:44):
All right, So crumb, you said you head outside to
find some more sticks. The blizzard is raging. As soon
as you get to the mouth of the cave, snow
is pouring in. Lufin did collect a small amount of
wood to keep himself warm throughout the night. However, I
would say you're not in much danger to head out,
probably twenty thirty feet from the cave mouth, grab as
many sticks and fallen branches as you can find. I'm
(01:13:06):
not going to even make you roll for that. It's
easy enough without any direct danger. Okay, and uh, Lucas
you are able to collect some of the blood and
the healing potion empty bottles that I believe Kyle took
three total. Yeah, so we'll say that three bottles of
troll blood.
Speaker 2 (01:13:25):
I'll drink my last post right now and just make
it four.
Speaker 3 (01:13:27):
Okay, four bottles of troll blood.
Speaker 4 (01:13:32):
And then you said I get pelt. Correct, Yes, six
HP soft, I'm no longer in excruciating pain.
Speaker 3 (01:13:45):
You're just like large.
Speaker 4 (01:13:47):
Well, the first one healed me for almost twenty points.
This one held me for fifteen, So.
Speaker 3 (01:13:51):
God, yeah, can I be yeah?
Speaker 2 (01:13:58):
Sorry, can I recall not to figure out what kind
of pelt this is, like what kind of animals might be.
Speaker 5 (01:14:05):
But he might not know that I was the one
that succeeded recomp Remember he's also thinks ogres orcs controls
are the.
Speaker 3 (01:14:12):
Same, because I want to know what.
Speaker 4 (01:14:23):
Seventeen plus whatever my nature is, which I think is
plus eight.
Speaker 3 (01:14:26):
Yeah, you're able to recognize this as the myths tell
you of trolls that live in forests and mountains. This
is a frost troll.
Speaker 4 (01:14:35):
How like?
Speaker 2 (01:14:36):
How big is this pelt? I mean, I ask I
took off it like it was it wearing it was.
Speaker 4 (01:14:40):
A part of the body dimensions. It's its body, so
it's got to be.
Speaker 3 (01:14:43):
Bigger than I am.
Speaker 4 (01:14:44):
Remember it's twice the height of me, so it's.
Speaker 3 (01:14:47):
Definitely bigger than I am. Yeah, it's a large creature.
These things stand at eleven feet tall.
Speaker 4 (01:14:52):
Oh dude.
Speaker 2 (01:14:53):
And because of all the animal I can actually do
that because it allows you to.
Speaker 4 (01:14:56):
Harvest large creatures. Fuck yeah, up top.
Speaker 1 (01:14:59):
So it was your total on your recall knowledge on it.
I need the exact total.
Speaker 3 (01:15:05):
Twenty five seventeen plus eight. It's nature, right, so twenty
five is pretty damn good. What am I rolling for?
I would say nature, nature, Yeah, twenty five. You also
remember an old timer. They came through Meto fin grizzled man,
one eye, white hair, long beard hunter. He had this
(01:15:29):
large bowie knife he would carry around with him, and
he was tailing an old tail in the tavern. And
you were kind of a young pup, just old enough
to be allowed in the tavern, not old enough to
drink yet, but you were allowed in there. You know,
maybe could take some empty cups back to the bar
top and given some snacks or some bread and in exchange,
(01:15:49):
and you remember getting enamored with this old timer. Long
passed the time when you should have went to bed,
but this old time was talking about how it encountered
a troll once and it fucked this thing three or
four or times before it realized that its entire body
must be burned to ash or it will regrow back
to its former self. Oh fuck, I should we ay?
(01:16:16):
Can you burn this body? Yuh?
Speaker 2 (01:16:19):
We need we need to do this now we have
We probably got about forty eight hours before this thing
starts coming back to life. These things grow back, okah, yeah?
Uh wait would the pelt grow this thing back?
Speaker 1 (01:16:33):
Yeah?
Speaker 4 (01:16:34):
And thrumb's gonna go in the blood?
Speaker 1 (01:16:37):
Fuck not the blood?
Speaker 2 (01:16:38):
So so so, so I take its skin and it
can grow back from the skin yep.
Speaker 3 (01:16:43):
And how many days you.
Speaker 1 (01:16:45):
Don't know specifically, I'm.
Speaker 3 (01:16:48):
Gonna build a living coat.
Speaker 4 (01:16:49):
Guy. Fuck, dude, why are you so not fun? You
want to die again? You're such a square bro? Okay,
coming from the guy who runs from every bit of
combat he possibly.
Speaker 2 (01:16:58):
Can't, sounds like a you problem, because I don't if you.
Speaker 4 (01:17:02):
Had a living coat and he literally engulfed you by
region is going to.
Speaker 5 (01:17:06):
Go drop off the firewood that he found by the
by the by the fire and then, uh, I guess
it's just gonna sit by the corpse and just spend
time making.
Speaker 4 (01:17:16):
Quick How about I just drag it over to the
fire pile. No, because we have to sit by the fire.
I don't want to sit next to work corpse died
and was burned. I don't want to smell that.
Speaker 2 (01:17:27):
We also can't really do it outside though, because if
we do, then.
Speaker 5 (01:17:30):
But CROM's just gonna spend time making U making a
versatile vials with with the fire energy and just chuck
chucking it at at the at the body.
Speaker 3 (01:17:39):
How much like how much can you make? The sky
is huge?
Speaker 5 (01:17:45):
So when making versative so I can quick out how
can we make a versatile vial as a part of
my my alchemist field of study with with different energies
and those ones I can't used to make anything else.
So it's I'm just making just small twod six firebombs.
Speaker 3 (01:18:04):
Okay, So given enough time, you spend the good chunk
of the evening chucking and trying to burn as much
of this thing's flesh as you possibly can. All right,
Lucas's mother seemingly helping these people, but then apologizing it
for later in a note You guys following them through
(01:18:24):
an or encampment to a tavern all the way down here,
finding out that a good portion of them or at
least Derlin didn't even know why they were even there.
They were being allied to by their commander, discourse being
sewn in between the group of spies, if you can
even call them that, of the cosmon door agents working
inside of a loreon. Here you find yourself in a cave,
(01:18:47):
Derlin having just murdered one of his former compatriots, not
even knowing the path that Lucas's mother took, although they
were heading back down towards the valley towards Willsden. You, guys,
rest for the evening in the cave with a lot
to think about and a lot of options ahead of you.
(01:19:08):
That is where we will end tonight's episode. Thank you
for joining us for Mythical Misfits. How do you what
do you guys think? How did that go?
Speaker 4 (01:19:18):
And before we go, guys, I saw something crazy I
need to tell you about before we came in this cave.