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March 27, 2025 64 mins
Episodes 20-21 "The Alley" Part 1 & 2

Episode Starts 01:23

The guys get back to town and are tasked with helping Jack pick up a grain shipment to replace the one the Velvet Knives stole. 


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Outro Music:
Battle Of The Creek by Alexander Nakarada (CreatorChords) | https://creatorchords.comMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution 4.0 International (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/

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Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
I have a question for everyone who thinks who thinks
their character is gonna die first. Who's gonna die first?

Speaker 2 (00:06):
Kyle raised his hand.

Speaker 3 (00:08):
Yeah, Lucas will probably die last because he's usually the
furthest out of combat.

Speaker 4 (00:14):
Untouched.

Speaker 3 (00:14):
Yeah, pretty much unscared almost every single time. I mean.

Speaker 2 (00:21):
Not unto the mic. Man I tried to look away.

Speaker 4 (00:24):
He was in the mic or not I lean a
little further. If you're gonna be burfing my guy.

Speaker 1 (00:27):
I forgot these are not direct, these are omney because
I lean over I.

Speaker 4 (00:30):
Thought would be cool omny like the man.

Speaker 2 (00:33):
I've never watched that show. I all I know is
is I can watch make another one. And he's talking
about beating the ship out of his son, which is
that's it.

Speaker 3 (00:41):
Wasn't talked about it. He was just doing he was
doing it. He was Yeah, he was literally holding his
son to a train.

Speaker 2 (00:45):
I think Mark think I kind of understand, like, oh, no,
here we go it.

Speaker 3 (01:00):
Insert villain music here, fuck you guys, no tell us,
no tell us. This is perfect. Play the villain music
in the background. Have it rise right now, starts so
slowly rising, and then.

Speaker 2 (01:17):
That's what I thought we were doing. So who wants
to recapt him.

Speaker 1 (01:29):
So we leave a strange tavern. We all leave a
note on the wall. Chased down a cart. Really we
will ran off from the snow on our little adventure,
found a cart, saw a footpath and we were like, well,
we're gonna freeze death because the blizzard's coming in. We
almost died to a troll. Then we watched our our
friend what was his nna begain?

Speaker 2 (01:48):
Was it Durgan Darlin? Darlin? Sorry part of my manners?
Darlin just slipped the throat of one of those allies
because he's a betrayer. Correct Zane. Then was a wonderful
recap of the last Thank you you guys are walking
alongside or maybe riding in you guys, tell me a

(02:10):
cart as a dumpy looking donkey is pulling the cart
that Jack is taking along the city streets of Willsden
as he has been sent off by Herb to pick
up a new shipment of barley to try and replenish
what the Velvet Knives have taken. And who's walking who's riding?

Speaker 3 (02:31):
So I'd like to imagine that Kyle is sitting in
the very very back to kind of distribute the weight,
because he's massive Lucas sitting on my right hand side,
and then Crumb asked me very politely, he didn't want
uppies from me. He wanted to ride the donkey pulling
the cart. So I put him on the cart, on
the donkey, and he's now I imagine he's like pretending

(02:52):
he's like controlling the donkey and whoa Bessie type things.

Speaker 2 (02:56):
So what I just imagine.

Speaker 1 (02:59):
I imagine like the really shitty like Carolina squad trucks,
like the front's hell of lift in the rears just
slammed on the ground.

Speaker 2 (03:05):
Dragon.

Speaker 3 (03:06):
That's why I'm in the back.

Speaker 2 (03:08):
And the bustle of Willsden is going on around you guys.
It's quite the difference from the trip you guys just
got back from being in the mountains. And Jack is
he's kind of in thought. He hasn't been too talkative
too much. And then he finally speaks up and he goes, so,
how are you guys liking working for her?

Speaker 3 (03:28):
It's been something, you know, artifact after artifacts, you know,
getting punched in the face, getting burned, finding flower monsters.

Speaker 1 (03:39):
And finding out my mom is the one who's causing
a lot of the problems out there.

Speaker 2 (03:44):
That's bad.

Speaker 3 (03:49):
I'm not sure what I can do.

Speaker 2 (03:51):
I like it. Actually, yeah, I've I've done. I've done
a lot for her. I've actually done a lot of
jobs and working at the rowdy raven is, but the
only I really like one second. Hey, are you good?

Speaker 3 (04:04):
No, I'm not. There's been a lot going on. I'm not.

Speaker 1 (04:06):
Okay, We'll start talking internally. I'm trying to listen to
this man. Sorry, continue please? It was Oh was that
your first time? It was pretty cool stuff?

Speaker 2 (04:15):
Huh wow, man, that was a pund Damn that would
have been funny. I meant it. You know, I've been
trying to work on my humor. It doesn't work very well.

Speaker 3 (04:29):
That's got a lot of flow. Yeah, I got a
friend that apologies after every joke, he says, So don't
feel bad.

Speaker 2 (04:34):
Yeah, he's a fucking loser. Well, so I've been meaning
to ask you guys, how did Maybe? I'm sorry if
it's too much, you know, if I'm talking out of turns,
tell me to shut up. Jackets what herb does? It's fine?
What's going on?

Speaker 3 (04:51):
Spook?

Speaker 2 (04:52):
How what happened to the other Ravens? I missed them?
Do you want the honest answer?

Speaker 3 (05:00):
Do you want the herb fabricated answer.

Speaker 2 (05:02):
We'll tell you.

Speaker 3 (05:03):
We're not gonna tell you which one we're actually telling you,
but we will tell you something based on what you
as the truth.

Speaker 2 (05:07):
Guys, I'll take the truth. They're dead. Yeah, well yeah
I know that, so to be real.

Speaker 3 (05:14):
Insert Kyle flashback. Kyle the heroic barbarian, let.

Speaker 2 (05:22):
Me finish, Chrome starts drawing over the level.

Speaker 3 (05:30):
No guy, we're.

Speaker 2 (05:31):
Breaking the fourth wall. Calm down, close that door.

Speaker 3 (05:37):
So, so they came. We thought that they were trying
to bring us harm because someone came in with this coin.
I pull off the coin, show him, and they came in.
They were not aggressive, but they just seemed off. Yeah.
Talon came in and he came in with Lucas, and

(05:58):
Lucas believed he was someone else or someone he knew
from his past. And yeah, really he does that. Yeah,
so we so he learned and wait, can you guys
do anything like that? Crom can call people.

Speaker 2 (06:11):
Oh go call that one guy the phone number one. Yeah,
we have to stop.

Speaker 3 (06:19):
Well, do you know when we get back in town? Yeah, yeah,
I really, I am actually curious.

Speaker 1 (06:22):
He can call a lich using leaves and yeah, don't ask, it's.

Speaker 3 (06:27):
Where we're it's a cricket plan.

Speaker 2 (06:29):
Yeah, it's it's wild. Oh uh okay, yeah.

Speaker 3 (06:33):
The only way we will make this call like mobile
is if it was in the shape of the tea.

Speaker 2 (06:36):
So it's fine, I don't understand the words that are
coming out of your mouth. Don't don't think too hard,
It's okay.

Speaker 3 (06:42):
So anyways, Talon charmed Lucas and I kind of went
a little ballistic and started yelling at him. Took the
coin and ran, and they came after us.

Speaker 2 (06:54):
That's the party care, it's about where they die. That's
what he wants.

Speaker 3 (06:56):
I'm getting there. They sacrificed hisself for nobly.

Speaker 2 (07:02):
Bordon.

Speaker 3 (07:03):
He him and crom shared a moment, and Talent and
I shared a moment. Damn, Saraphine is in four hundred pieces.
Oh god, Yeah, I say that with like like I'm
actually kind of like, I've never seen that before in
my entire life. She fought a very valiant fight and
there was this giant, flaming skull thing that picked her

(07:25):
up and I don't know exactly what it. I was
kind of like knocked out, but he sounded just like
that I.

Speaker 2 (07:33):
Remember from that was a really good impression. It was
really that's incredibly ghol actor.

Speaker 3 (07:43):
My voice is really good.

Speaker 2 (07:44):
Did you guys tell her? Okay, so, and.

Speaker 3 (07:48):
Then like lit off a really really powerful fireball like
on her chest, and then Talent died saving me. Said
to get as far away as I can with the coin.

Speaker 1 (07:57):
Got to death, right, Yeah, and then the boulder.

Speaker 3 (08:00):
Was Yeah, the boulder. We were already in the near
the forest of near the side of metal Fan, and
we look back and we see the boulder collapse with
only one.

Speaker 1 (08:10):
Arm also fortunately multiple pieces.

Speaker 2 (08:14):
All right, thanks for letting me know. Guys, don't tell
her we told you. Yeah.

Speaker 3 (08:23):
Well, he I mean he like didn't want like he
kind of lied to Jackie right in front of us
about what happened to them.

Speaker 2 (08:30):
Yeah, I don't remember that.

Speaker 3 (08:31):
Well, he said they died, but he didn't say how
or when.

Speaker 2 (08:34):
That's not a lie, that's just so mission.

Speaker 3 (08:37):
Yeah, but they died heroes. They died heroes.

Speaker 2 (08:44):
How about twenty four than I am?

Speaker 3 (08:47):
Yeah, I just take care of my skin moisturies.

Speaker 2 (08:52):
Yeah, tallow. Actually you can buy some beef. You can
buy some scented tallow in the in the markets square.
It's pretty good for you. I tried to tell her
to put it on, but he just freaks out about it.

Speaker 3 (09:04):
I don't know.

Speaker 2 (09:05):
Says something about the lines of his face marked the
years of his life and they're a map to his past.
He gets long winded sometimes I don't say yeah, so
do you? Uh so you guys got the new tattoos?
What the raven tattoos? No? Assuming you know? Hell wait,

(09:26):
I have this really cool Harry Potter looking scar.

Speaker 3 (09:28):
It's in a lightning bolt.

Speaker 2 (09:30):
He discussed this last time.

Speaker 3 (09:32):
It's a Harry Potter.

Speaker 2 (09:33):
Those hairs must have taken for everything.

Speaker 3 (09:35):
Hair doesn't grow there anymore, I know, But it's it's
the Harry Potter, the Potter, that's Harriet's.

Speaker 2 (09:40):
That's a lot of hairs on that tattoo. That's not
your arm, it's fair Wait, shelved one on your hand.
Oh yeah, that's the top of your hand. Dumbass, there
you go carving. What is jacksy? What is jackson crumped?

Speaker 4 (09:55):
The Orchish word for shame.

Speaker 2 (09:58):
It's like, oh, those are shame Yep, what is it?

Speaker 3 (10:02):
I don't know what it means.

Speaker 2 (10:03):
Okay, that's a weird thing to get.

Speaker 3 (10:06):
Yeah. A branding star Buddy crum here decided that he
wanted to be a slave owner.

Speaker 2 (10:12):
What oh what don't ask? Don't as don't don't.

Speaker 1 (10:15):
I thought you were gonna say that that's.

Speaker 2 (10:22):
Okay. Look, this is one more thing you don't.

Speaker 3 (10:25):
He got me into a fist fight with a giant orc.

Speaker 2 (10:29):
We're still alive. I haven't really met that many orcs,
but the ones I have met, who they've been trouble
in the tavern.

Speaker 3 (10:35):
I'll tell you that they come in the taverns. They're
not supposed to be this far. What's happening half orcs?

Speaker 2 (10:41):
Mostly?

Speaker 3 (10:42):
Oh, okay, that makes more.

Speaker 2 (10:42):
Sense, damn.

Speaker 1 (10:46):
One thing I don't think you've ever explained us is
what Jackie looks like, at least not in like expressive detail.

Speaker 4 (10:51):
Imagine the DM but but no beard.

Speaker 2 (10:54):
Honest to god, that's kind of what I'm picturing. Like.

Speaker 3 (10:57):
Just a really young, kind of flowy haired guy.

Speaker 2 (11:00):
He's young, you know, early twenties. He's got like shaggy
brown hair. He's pretty thin, kind of looks like a
stock boy, you know. He just like refills and moves
things around and then slings drinks and all that. Very much.
Not a fighter, not a magic US or anything like that. Jackie.
He goes oh, well, okay, how long have you guys
been working for her I don't remember when did we

(11:22):
get into Will shared it was a few months ago,
a few months then will well?

Speaker 3 (11:27):
Then yeah, yeah, yeah, Well, all these W names are
kind of I'm only known meadow fan.

Speaker 2 (11:33):
Well, whoever's naming these towns I guess needs to start
using something other than a W. That way you can
actually remember this shit.

Speaker 3 (11:39):
Yep, whoever's naming these towns? You know that higher up
in the hierarchy of allurion.

Speaker 2 (11:44):
Because all the other letters for these town names is
apparently not enough to help you remember. It all depends
on the first letter. Okyeah, all right, got it. How
do you feel Jack about what?

Speaker 3 (11:55):
Remember? Letters?

Speaker 2 (11:59):
In general? Is you are never this like talkative?

Speaker 3 (12:03):
Well even now you're still working.

Speaker 1 (12:07):
But how do you feel about working for Herb? Because
you didn't answer my question earlier.

Speaker 2 (12:12):
Well, so he seems like a bit of a curmudgeon.
But Herb's actually a good guy deep down. Don't tell
him I told you, But he's actually a really good guy,
and I would prefer to work and nowhere else in town.
You should tell him that though, maybe, although anytime something
gets sappy, he kind of like you know, you know,
starts to get a little upset. I mean, you know,

(12:36):
inside he's kind of a softy. But I don't Oh god,
I just shouldn't have said that out loud. You know,
he's a good guy. Just tell him that, really should?
Oh I do? When no one's listening. It's actually pretty funny.

Speaker 3 (12:51):
Do you scream into the darkness too? What is that
just you?

Speaker 2 (12:56):
I think I don't.

Speaker 4 (13:00):
I don't bother.

Speaker 5 (13:00):
Let's talk to abos. Well, no, it's a scrim into
the bestman. They're feeling like down or frustrated.

Speaker 2 (13:07):
Maybe I should try that. Are you down? I'm okay?
So yeah, well the busses.

Speaker 4 (13:17):
But if you're want more content, scream into a pot up.

Speaker 2 (13:21):
I'll keep that in mind. So HERB sent you guys
with me. Did he tell you why?

Speaker 3 (13:27):
Nope, he said, getting the wagon asked questions later?

Speaker 2 (13:30):
Actually yeah, the wagon question later. I think he's concerned
that the velvet knives are you don't want to make
a move again, which is really bad because we have
been out of Barley for a long time and we
need something. So beat him up. I don't know. Hopefully not,

(13:51):
Hopefully we just go to our cellar, you know, I
pick up, pick up our stuff, and move on, so
hopefully will be there in just a couple of minutes.
They were supposed to meet at the end of the
alleyway here.

Speaker 6 (14:03):
It's kind of like the you know, the district where
they get all the all the stuff shipped in off
the from all the caravans that come into town. You
guys don't have the tattoos, huh No, that though, the
raven tattoos.

Speaker 2 (14:17):
No, no, I mean we're no, I don't think we're
technically ravens tattoo that huh.

Speaker 3 (14:25):
All, stop dropping these bombs on us. Tattooifus, did you
do it yourself? Let me guess you let off of
Alcon's fire and then held the glass up to your chest.

Speaker 2 (14:41):
That's not a tattoo, that's a branding. Still sick as fuck, though,
Toto Tomato Orange. You're making things to both air fruits.

Speaker 1 (14:52):
They're both round and two very different things. So that's
that big ass head you got. Keep moving the car
a little boy, actually you well, he's shorter than me.

Speaker 3 (15:03):
Crom will like crawl back over the mule towards Jack
and give him a hug.

Speaker 2 (15:09):
And he's like trying to control the mule. He's like, oh,
thank thank you, thank you, And you guys hit a
little crate outside of the alleyways. Go oh god, sorry, sorry, Jackie.

Speaker 1 (15:19):
I want you to know that we give each other
ship as of love. So don't take that the wrong way.

Speaker 2 (15:23):
Okay, it's fine. I work with herb. I'm used to it.
It's okay, something like that.

Speaker 1 (15:29):
Yeah, so you said he going on a dark alleyway.

Speaker 2 (15:32):
That's daytime, so it's just an around. Yeah, yeah, that's true.
And at that point, you guys kind of arrive to
this spot and it looks like the back of kind
of a warehouse, you know, like there's a big warehouse door.
There's a lot of crates around, and Jackie starts to
look around. He goes, huh, normally there's like people out

(15:54):
here who can bring the shipment in into the under the
Maybe got knock on the door on lunch. Yeah, they're
probably in lunch.

Speaker 3 (16:01):
All right, I'll get out, Okay, I hop out in
the entire wagon. Go yeah, I approached the door and I.

Speaker 2 (16:10):
And you hear nothing. I want YouTube to roll perception.

Speaker 1 (16:16):
I'd like to double down and roll Stell, So I'll
roll perception first.

Speaker 2 (16:18):
If I may.

Speaker 1 (16:19):
I'm gonna hop out of the cart and I'm gonna
start just walking in the direction.

Speaker 2 (16:24):
Okay, I roll your stealth so I know what you got. Okay,
what are you doing? You should walk in the direction?
Are you just trying to hide behind some crates go
in between a tight area of some buildings.

Speaker 1 (16:33):
I'm just trying to sneak around the building. I'm trying
to like catch a glimpse of what's going on around us.

Speaker 2 (16:38):
Okay, because I imagine you said we pulled up to
the one side of the building.

Speaker 1 (16:40):
Yeah, a building obviously has four sides, so I'm imagining
I'm gonna kind of peek around the one side.

Speaker 2 (16:46):
Are we closer to the left side of the building
or the right side the building? Depending on how you're
looking at it from our current position, Probably let's say
close to the left.

Speaker 1 (16:53):
Okay, then I'm gonna start walking towards the right. Just
keep eyes open, that's all.

Speaker 2 (16:59):
Okay. You said you want a perception? Yes? Oh wow?
Would you get crumb a natural four for a ten? Okay?
As you're looking around Lucas and you kind of slink
in between close to the building wall, and you see

(17:19):
a figure kind of round the corner and as far
as you can tell, he didn't see you. So he
rounds the corner and starts walking towards the wagon and crum.
You see the figure as he comes out into the
open and Jackie sitting there, and he kind of looks
at him and he goes, uh, hey there, Uh do
you work for the warehouse? And the guy just kind

(17:41):
of smiles, and at that point that's when you realize
he has what an idiot might assume to be nice
clothing on. And you hear to your right some rustling
as another figure steps out. All right, everybody roll initiative.

Speaker 1 (17:56):
Wait question, Ken, I don't know what I rolled for
style obviously see role. How would rolling with stealth work?

Speaker 3 (18:02):
Though?

Speaker 2 (18:02):
Because I am currently stealth.

Speaker 3 (18:05):
I don't know if if if it says anywhere that
you have to be successful with your stealthing. But if
you're I believe I believe if you're stealthing while during
an initiative role, I believe you get the roll stealth instead.

Speaker 2 (18:16):
Uh So, Kirby's right, when it comes to rolling initiative,
it has nothing to do with the role that I
rolled for you. I just use the modifier, right, and
that only depends on what you're doing. You don't even
have to tell me that, Like, you don't have to
mechanically stealth roll first. You can just say, hey, I
think i'm gonna I'm gonna hide in this alleyway, and
then when initiative happens, you can say, hey, DM, I

(18:38):
think I should use my stealth modifier for initiative. Yeah,
because I already said I was gonna hide in the alleyway.

Speaker 1 (18:44):
The shitty part is my stealth is a plus n
I and my perception is a plus ten, so I
really have no reason to do which sucks.

Speaker 2 (18:50):
Okay, well, roll your initiatives, give me your numbers, and uh,
this dice is amazing. What are you at? Twenty seven?

Speaker 4 (18:58):
Oh, I am rocking a sweet seventeen.

Speaker 2 (19:01):
Okay, I rolled it.

Speaker 3 (19:02):
Okay, so it's gonna be sixteen plus eight, So that's
what that's.

Speaker 2 (19:07):
Don't expect me to do.

Speaker 3 (19:08):
Man twenty four, what was that he said?

Speaker 2 (19:14):
He said I got a seventeen? I said I rolled
a seventeen. Fuck you, I'm not that white privilege is
useful everywhere.

Speaker 3 (19:21):
I have a white privilege card. I just forgot it
at home, so technically I'm not safe.

Speaker 2 (19:25):
Right now, I gotta keep that thing on you curb strapped. Actually,
actually that's really funny.

Speaker 1 (19:34):
If you want, I will sign off on your white card.

Speaker 4 (19:37):
What what in sam Hill is your initiative?

Speaker 2 (19:40):
Did you say it? He did? Twenty four?

Speaker 3 (19:42):
Twenty four?

Speaker 2 (19:43):
Nice? All right, So we're gonna start with Lucas. Ok
we gotta begin a counter sounds good. So you see
that guy round the corner before things start to go down,
so you get the first step.

Speaker 3 (19:59):
Would you say we have would have gotten a rest
before coming here?

Speaker 2 (20:03):
Yeah? Okay, So mechanically, if you guys wanna, you know,
click a long rest, I'm too HP short.

Speaker 1 (20:09):
Also that means my okay, my quick silver flask would
have fixed fired by now huh?

Speaker 2 (20:13):
Correct?

Speaker 3 (20:13):
And he didn't give us new onesn't have time or which.

Speaker 2 (20:17):
Is well, I'll let you guys right on because we're
kind of doing a little bit of a time jump here.

Speaker 4 (20:22):
Alexis to Alexis one quicksilver, one jaggonaut.

Speaker 2 (20:25):
That's too much. Hold on, let's hey, those are his
daily preparations.

Speaker 3 (20:29):
Man down, man, hey, hey, stop crambing out. It's okay,
we get it. I didn't even crawl out.

Speaker 1 (20:35):
Not Yeah, we need to put chrome in a cyberpunk environment.
I think that'd be amazing, dude.

Speaker 2 (20:40):
Crum and cyberpunk would be like a net runner who
got fucking jacked by a rogue AI. So I was
just like, ah, he got he got by AI. That
was in a fantasy game. What would AI be in
a wait?

Speaker 1 (21:00):
Wouldn't AI just be like propaganda in a fantasy world?

Speaker 4 (21:03):
And AI in a fantasy world would probably be like
some kind of like spirit necessarily rafted by the arcane?

Speaker 2 (21:14):
That that's what I'm Wow, I need to shut up.
I'm stupid. Anyways, all right, Lucas, where are first action?
Self deprecate? Second, I use a hero token? Get that? Okay?
All right, what are you doing first? Okay? First action?

Speaker 1 (21:31):
Are they are these enemies hostile appearingly?

Speaker 2 (21:35):
Like? Do they appear hostile? Like? Are they going to
That's a good question. I actually really like that outlook
because you have no idea you know what these people
are for, and I appreciate you. Get you taking some
nuanced suit instead of just dabby stabby. So they walk
up and if you want to delay, which is not
the same as ready an action, you can just move
in initiative for free. In path Fighter.

Speaker 1 (21:57):
Yeah, no, I'll uh yeah, I'll just delay.

Speaker 2 (21:59):
Okay, who do you want to move after? Actually, you
know what actually too clarified because we teach.

Speaker 1 (22:03):
Pathfinder, say, I thought it's whenever I want to correct.

Speaker 2 (22:06):
Yeah, so when you delay Pathfinder, I think it uses
your bonus action or free action whatever it's called your
bonus or whatever the bus reaction. Sorry, it's your reaction,
I thought, Yeah, you use we have them every jack
my chee.

Speaker 4 (22:21):
I'll trying to see if the if the delay was
on here, I don't.

Speaker 3 (22:24):
Delay move turn the end of another's, can't react while waiting.
It uses your free action.

Speaker 2 (22:29):
Okay, yeah, so use your free action and you can delay,
and you can claim you can just jump in at
the end of someone's turn. So basically like, hey, I
want to go after this bad guy because he did
a little bit too much damage, and I go you
get your full turn because why Pathfinder is awesome, that's why.

Speaker 1 (22:44):
So yeah, I'd imagine that Lucas is just like barely
peeking around the corner bow and hand, just chilling, Okay.

Speaker 2 (22:50):
Watching what's going on.

Speaker 3 (22:51):
You don't want to delay, you can't.

Speaker 2 (22:53):
Yeah, you let me know. No, no, no, what is it.

Speaker 3 (22:56):
I was saying, you can't like Hunter's aim person and
then delay, even though delay is your free action, I
would say I would argue, you can't. It doesn't specify
you can't.

Speaker 2 (23:08):
You can't you can't take any actions. Okay, yeah, yeah,
you have to delay. But I see what happens.

Speaker 3 (23:12):
First, they can always Hunter Sam.

Speaker 2 (23:14):
So zaying, you let me know when you want to
hop in, Gona make it happen. Next up is Kyle.
You are knocking on the door and then you kind
of hear Jack go. You're like, hey, are you whatever
he said? And so you turn around and you see
these two people kind of walking out to you, and
they're kind of looking at you with a smile, and
they're like, oh yeah you were you aurbs boys.

Speaker 3 (23:36):
Hey yeah good, I recognize those shitty clothings.

Speaker 2 (23:40):
Oh hey hey hey, that's a fun. It's free action.

Speaker 3 (23:44):
I'm going to activate rage because according to you, I'm
not taking any like sort of presidentism. Just stabby stabby.
I mean, he's not wrong. I was not.

Speaker 1 (23:56):
I was explaining his rage in character to this guy
talking like mat He's like, I'm gonna get mad because
because we're having an argument and not for my feelings
because if you were to, if you.

Speaker 3 (24:06):
Were gonna delay, I was gonna demoralize and try to
like say, it's like what is it cotton or some
ship like some some kind of shitty material, which is
why I just said it. And I'm going to actually,
I'm gonna flavor this a little bit. I'm gonna sudden charge. Okay,
sudden charge with a quick sprint, you dash it to
your phone and swing stride twice and at the end

(24:32):
of your movement, if you're within melee range of one amy,
you can make a melee strike. So I'm gonna do that.
I do not have to use two actions two actions
anyways to stride in an attack, So do that. So
I'm going to go ahead and stride.

Speaker 2 (24:44):
Once, step across the alley, across the person and attack.

Speaker 3 (24:48):
Thats going to be a eighteen.

Speaker 2 (24:52):
And he definitely moves out of the way of your acts.

Speaker 7 (24:54):
He's like, you doing this all you got? You think
your fency? Look at your clothes you look like I know.

Speaker 3 (25:00):
Yours looks like it was sewn together by a blind man.
I roll again. That is going to be a seventeen
again and.

Speaker 7 (25:08):
He ducks out of the way and he goes yours
looks like it wasn't so together as all looks like
it wasn't.

Speaker 2 (25:13):
Because it's not fabric, you moron.

Speaker 3 (25:16):
And I on my turn.

Speaker 2 (25:17):
Okay, I jump in.

Speaker 1 (25:19):
I want to hunters aim and I'm gonna precision the
same guy and I'm just gonna aim for the back
of his fucking knee.

Speaker 2 (25:25):
That's just it.

Speaker 1 (25:26):
I want all that shit talking to me ended by
an air on the knee styro style.

Speaker 3 (25:29):
This guy's gonna say that it was depending until it
took an air with the knee.

Speaker 2 (25:32):
Okay, you're up? Is it too late to say at
the lead again?

Speaker 1 (25:36):
Exc I just realized is another guy on the other side.

Speaker 2 (25:39):
Fuck The way I say it is you step out
to fire and then you see the other guy, but
you're already pulling your air.

Speaker 3 (25:48):
And honestly, you see Kyle run and swing twice and miss.
Obviously something's going down, Lucas, I think as a person
would react.

Speaker 1 (25:55):
Fuck no, he's stealthy. He knows you got it. I mean,
I don't know if they actually see me. I'm not
making any noise. You you underestimate how quiet bos are.

Speaker 2 (26:05):
That's what it go. Fuck myself doesn't hit what did
you get doesn't hit? You get doesn't hit? What did
you get? I don't even know. I just know it
doesn't hit. What's the number on the roll? I rolled it? Two? Oh?

Speaker 3 (26:17):
Yeah? Doesn't hit?

Speaker 2 (26:18):
All right? So you fire your flies pass and hits
the stuckle of the house next to the person you're
firing at. That was your first action, right? No? You
hunters aimed and fired right? Well is my firing right? Right? Okay?
So do you have any actions left? Yes? I have
one more? Uh? Wait does a fifteen hit or no?

Speaker 3 (26:40):
No?

Speaker 2 (26:43):
Does a Do you knock another? Fire again? That hits? Okay? Cool? Yeah?
You fire the second arrow as the guy's turning towards
you to see where the first arrow came from, and
it sinks into them. Wait do I do a D
six or a D eight with a longbo?

Speaker 3 (26:58):
I don't remember? God, I rolled.

Speaker 2 (27:01):
A D six and got a six. That's sad. I'm
gonna lose. I'm gonna get like two damage right now?
What your long bow is? Three? Hey? What we expected?
It's a D eight plus a D eight piercing? So
what's your damage total? You put him on the spot? Man, No,
I'm just wanting you to know what your weapons do?
Why am I bring longo?

Speaker 3 (27:20):
Was D eight plus eight? Right? Yes, you finally have
a weapon with a modifier.

Speaker 4 (27:24):
Yes, oh yeah, because he got the special but.

Speaker 3 (27:26):
Ye, you finally have a weapon with a modifier.

Speaker 2 (27:28):
Okay, well I didn't even fuck well.

Speaker 1 (27:30):
Hey, hey, players are learning with me. So that's ten
damage total.

Speaker 2 (27:33):
Okay, yeah, you have a plus one long bow now
because Allen gave you her bow. That's right. This is
your first attack with it, right, So you pull it
back and you feel the tension in this bow greater
than the one that you had before, and you say, yeah,
maybe your muscles shake a little bit, but right at
the end you're able to breathe out and steady and
let go as the arrow sticks the guy on the

(27:54):
side and he goes, ah, that's end of your turn, right,
that's all right. And then across the alleyway, you guys,
hear some more rustling as a person steps out and
he goes, all right, I guess he's tilling to have
some funny and he will take out a crossbow for

(28:16):
his third and final action. He's going to take a
shot at Kyle, so he's gonna fire and do a
twenty one don't forget Abella's flip.

Speaker 1 (28:26):
Wait, you don't have to use that though, because he's
shooting over Krome that titanally counts his cover.

Speaker 2 (28:30):
No the fuck, it doesn't does not. It does not
count as covers.

Speaker 4 (28:34):
Small motherfucker, I'm supposed to cover all of him.

Speaker 2 (28:37):
Well, okay, so when I get told that there's a
rock behind his ankle, that's obstruction. I'm kidding. Obviously, Crumb.
Are you a medium creature? I don't think so, because
I thought.

Speaker 3 (28:48):
I know if it's medium or I'm small.

Speaker 2 (28:51):
Ye, so yeah, he does not get.

Speaker 3 (28:53):
Small as not, but medium medium absolutely would. Yeah, so flip,
So I thinks, my ac from twenty one to twenty two,
what's a mess?

Speaker 2 (29:00):
Okay? He fires the bull pass you and it hits
the building behind you, and you realize that you guys
have a fight on your hands. That's where we're gonna
end this short episode real quick, and we'll catch you
guys on the next one. Oh no, welcome back to

(29:43):
Mythical Misfits. We're gonna get right into it for you guys.
In the last episode, they traveled down an alleyway hanging
out with Jack a little bit kind of discussing what
happened to the previous ravens to pick up some barley
to replace the ones that was stolen by the velvet knives,
only to get jumped by the velvet knives.

Speaker 4 (29:59):
Yes, I've been wanting to call them the polyester bandits
for a while.

Speaker 2 (30:03):
You should that poly bandits are.

Speaker 3 (30:05):
Actually it's actually a really cool name, and you should
call him that, like during this interaction. You should because
they'd probably be like, oh man, that was way cooler.

Speaker 1 (30:13):
You should use the what's it called the demoralize and
call him that.

Speaker 4 (30:16):
That was That was That was the plan last episode.

Speaker 1 (30:19):
Also, I didn't mean get actually moment with the whole
we want to stick to the rules. In my brain,
I was like, if I'm being penalized for shooting arrows,
enemies are being penalized for shooting arrows.

Speaker 2 (30:30):
Like, but as far as I know the cover, it's
it applies to medium creatures. Well, it applies to creatures
of the same size. Actually it might be two sizes
smaller before they doesn't apply either way. The guy missed Kyle,
so we're gonna come back in. The man stepped out
front and said something threatening like you guys are in

(30:50):
troubling an al or something like that. In either case,
first action, step out. Second action. I specifically said he
brought out a hospell. Third action was to fire at
the end of his turn. Crumb, you're up this poster,
brother Tiles. I that's not all night. But it's cooler,

(31:11):
isn't it.

Speaker 3 (31:12):
No, buddy, it's the sucks. Velvet is nice, but your
velvet's dirty. They start looking at the dust. You have
bread crumbs on it from yesterday's lunch. I can see.

Speaker 2 (31:22):
Themarian, I am a barbarian.

Speaker 3 (31:25):
That sh it's about to get the response you think
it a yeah, it is.

Speaker 2 (31:30):
Barbarians are sick because you're so filthy all the time. Hot.
When was the last time you showered? Showered this morning?
You're spelling your barbarian friend because he stinks chrumb.

Speaker 4 (31:43):
What do you do when he says that his outfit
is clean, I'm going to quick bomber and throw a
dread ampuel at him. So it's gonna be the one
that I assume. Uh, this one here is the one
that's doing all the ship talking, right.

Speaker 2 (31:58):
Uh, well, it's actually this one. It's just next to
Kyle yelling at him. The guy that stepped out was like,
you guys are in trouble or whatever you said.

Speaker 4 (32:06):
Okay, I specifically wanted to hit the one that's doing
the shit.

Speaker 2 (32:09):
Okay, there you go.

Speaker 3 (32:10):
All right.

Speaker 4 (32:11):
So at a plus ten, that's gonna be a twenty
nine bout.

Speaker 2 (32:17):
Ooh that hits. Give me damage or tell me what happens.
I know, dred ampool something.

Speaker 4 (32:22):
So dread ampuol. This is a moderate So it's gonna
be two D six damage plus you have splash, I
know you do. Yeah, I said two D six plus
two for the splash.

Speaker 2 (32:37):
Okay, so that's gonna be eight.

Speaker 4 (32:39):
So plus two So for ten mental damage. Was it
a critter now? No, okay, frightened one.

Speaker 2 (32:47):
Okay, it's an exiety attack.

Speaker 3 (32:49):
I would also like to state real quick just to
kind of cover the whole cover situation that we were
talking about, just because like this is a learning experience
from us as much as it's for you guys, the listeners.
So soft cover creatures, even your enemies, can provide you
with cover against ranged attacks, giving you a plus four
to your AC. Having a soft cover provides no bonus

(33:10):
to reflex, nor does soft cover allow you to make
a stealth check. Now, going back, to low obstacles and cover.
A low obstacle, such as a wall no higher than
half your height, provides cover, but only to creatures within
thirty feet six squares of it. The attacker can ignore
the cover if he's closer than the obstacle than its height,

(33:33):
so him being so close inn Alleyway with a crossbow,
it wouldn't matter if Krawm was next to me or not,
but if hear the enemy is over thirty feet away,
I get a plus four in my AC because chrome
is about half my height.

Speaker 2 (33:46):
Haha.

Speaker 1 (33:46):
See, and I thought I knew I was right about something.

Speaker 3 (33:49):
Oh yes, but only within thirty feet that's true.

Speaker 2 (33:51):
That's true. We gotta punk them out and make him
run off cover.

Speaker 3 (33:55):
But over half the creature is visible, it's a reduced
to plus two. So I would have only received a
plus two at that point because it's still considered partial cover.

Speaker 2 (34:03):
But then you wanna have to use your reaction for revos.
It doesn't matter.

Speaker 3 (34:05):
I get the free get a reaction every single turn
doesn't really matter, but only one, so if he multiple attacks.

Speaker 2 (34:11):
Me in If a cover is especially liked, typically when
it's provided by a creature, you have lesser cover which
is a plus one.

Speaker 4 (34:18):
Yeah, so I'm quick bomber of this guy right here.

Speaker 2 (34:22):
Okay, so this one's going to be a plus five
and that's the guy right next to you, yes.

Speaker 4 (34:27):
Sir, And it's going to be a NAT twenty for
twenty five.

Speaker 2 (34:30):
Oh give me damage.

Speaker 4 (34:33):
Oh snap, look at that you're doing stuff. I know
it's wild, right, this rarely happens. That's going to be
twenty two negative damage.

Speaker 3 (34:45):
Oh my gosh, what's negative damage?

Speaker 4 (34:47):
It heals undead and on a crit He is sickened too.

Speaker 2 (34:52):
Oh geez, I like it. Okay, So what did you
throw it him?

Speaker 4 (34:58):
I threw a necrotic bum and uh, this one it
comes in like a little like the dan Ackroid crystal
Skull vodka. Yea, I need an excuse to bring to
bring that up because I just like the shape of
the bottle.

Speaker 2 (35:12):
But it's a pretty cool bottle.

Speaker 4 (35:14):
But that's that's that's what it looks like when I
throw it.

Speaker 2 (35:17):
Okay, so lands and it I imagine it's kind of
like it's a liquid that almost turns into mold when
it lands on him.

Speaker 4 (35:24):
And then like like the smoke comes up from the
mold and it does like the cartoon skull thing.

Speaker 2 (35:28):
Yeah yeah, actually can you stop?

Speaker 4 (35:36):
No?

Speaker 2 (35:37):
Cover not you him.

Speaker 4 (35:41):
Really bad, got some got some mold on the clothes.
And then last action, I'm going to attempt to demoralize
this gentleman over here.

Speaker 2 (35:57):
Okay, I don't.

Speaker 4 (35:59):
It's not gonna be a great one.

Speaker 2 (36:02):
But you know, hey, man, you make a check against
their will DC right, yes, sir, okay, yeah no, they'd
have to have a zero will for that work. All right,
So what do you what do you shout.

Speaker 5 (36:17):
At him about? About about SUTs.

Speaker 2 (36:25):
Thoughts? So so the guy that you hit with the
dread amp wait, no, the what was it called? Wasn't
dread It was the second one, necrotic, the necrotic bomb.
He's like very upset, and you see that he's got
a club in his hand. So he first action walks
up to you across the alleyway. Second action goes to
clonk you in the head with the club. A reaction.

Speaker 4 (36:46):
I flinch.

Speaker 2 (36:50):
All right, that's gonna be a twenty, not a dirty twenty.

Speaker 3 (36:53):
What it hits?

Speaker 2 (36:54):
All right, that's gonna bring you to eleven bludgeoning damage?
Oh god?

Speaker 3 (36:59):
He edit what?

Speaker 2 (37:01):
And then he's gonna swing again for his third action,
second attack, suffering the map, it's gonna be twenty three,
all right, it's gonna be eight bludgeoning. So he walks
up too.

Speaker 3 (37:11):
He's just.

Speaker 2 (37:14):
A couple of good thuds.

Speaker 4 (37:15):
On crom sickonding doesn't do anything to people who be
swinging at people.

Speaker 2 (37:21):
Right, his athletics is down, diplomacy's down, intimidation's down. Actually
all of his saves or his skills are now and
sat down. Yeah, but his strikes are still at a
plus nine. First first attack, so unfortunately you took good
two good thunks to the head. Actually does attack his

(37:42):
his strike because the other guy who didn't suffer that
has a plus ten. You're up, Kyle, He's gonna bonk
you nineteen. Nope, okay, first one misses, maybe you dodge it.
He strikes again, second one misses. He strikes again, and
he misses. Maybe that dread Ampuel is just getting to

(38:03):
his brain and he's like, I.

Speaker 3 (38:05):
Look at him.

Speaker 2 (38:06):
It's like, how's it feeling to miss every hit? He's like,
screw you, man, No, you can't screw me. I'm about
to screw you. Kyle. You're up.

Speaker 3 (38:13):
I take my great axe.

Speaker 1 (38:15):
Wait a minute, wouldn't I come do first, because no,
you after Kryle. I delayed though, remember I had to
higher number them and yeah, and you delayed, so now
you're after him, oh permanently.

Speaker 3 (38:23):
Yeah, yeah, that sets your inestative spot.

Speaker 2 (38:26):
I thought that's only for that one to all.

Speaker 3 (38:28):
Right, take my great axe. I'm gonna swing it down
on this dude's Frankia. That is going to be a
twenty seven.

Speaker 2 (38:37):
Ooh that hits. Give me damage.

Speaker 3 (38:39):
Twenty and where's my damage at twenty one? Damage?

Speaker 2 (38:45):
Okay, brother dad, I'm the spot and idding you cut
him really bad. His chest kind of opens up and
starts bleeding profusely. He's like, oh ah, start screaming in pain.

Speaker 3 (38:57):
Give a him again?

Speaker 2 (38:58):
All right, a misses okay? Is that it?

Speaker 3 (39:03):
No, that's actually not I'm going to attempt to demoralize.

Speaker 2 (39:07):
Okay, which I do believe suffers A map does it?
Let's check the uh cheat it does not Lola get
her hands on these because there's like little like bite
marks in it. Probably Lola is my cat.

Speaker 3 (39:21):
And that's what modifier do we get on that?

Speaker 2 (39:23):
It's your charisma? Yeah, your charisma versus their will DC
of sixteen because of that fancy bomb that crawled through.

Speaker 3 (39:34):
Ye Oh, that's a ten.

Speaker 2 (39:37):
Okay, what do you say to him?

Speaker 3 (39:38):
I say, take that, you velvet wearing bastard.

Speaker 2 (39:42):
He goes, oh, you finally recognize it's velvet.

Speaker 3 (39:44):
It's cheap, it's fake.

Speaker 2 (39:48):
No, he's just in pain.

Speaker 3 (39:50):
Ohkay, cheaply made velvet.

Speaker 2 (39:53):
All right, Lucas, you're up.

Speaker 1 (39:54):
Okay, So I'm actually gonna aim for this guy in
the back and to yeah a hunter's name.

Speaker 2 (40:01):
Okay, So rolled is b it?

Speaker 1 (40:05):
So guys, yeah, no way, So we just roll A
thirty three, not twenty plus thirteen thirty three. That's a
crit give me damage, okay, So roll your dice. Well's
D eight plus D eight plus D eighth.

Speaker 2 (40:22):
Fuck. So you're gonna roll a D eight and a
D eight.

Speaker 1 (40:27):
Multiply that by two, okay six, so eleven times to two.

Speaker 2 (40:31):
Then I roll on precision D ten ten. Yeah, D
ten piercing.

Speaker 4 (40:35):
Well, the deadly D ten.

Speaker 3 (40:37):
That's nine so thirty damage, thirty one damage.

Speaker 4 (40:42):
Twenty two plus nine thirty one not any precision on that.

Speaker 2 (40:45):
I have to roll precision, no, no on on foundry
it's showing only uh one D eight plus one DY
eight multiplied by two plus one D ten piercing.

Speaker 1 (40:53):
But then precision because it's my first hit on the
first attack of the round and it.

Speaker 2 (40:57):
Hits, so I play okay, so okay, yeah six, I
just rolled to precision damage.

Speaker 3 (41:03):
So thirty eight damage.

Speaker 2 (41:04):
Well, do you multiply the precision? No? No, no, you
only multiply the hit. So what's it look like as
he dies?

Speaker 1 (41:11):
I imagine I like, don't even show my whole body.
Instead of pulling the arrow with my right arm, I
use my left arm. I barely lean out from behind
the wall. I put it back to my ear and
I just let it go, and I imagine it just
kind of like puts him in a whirlwind. I hit
him in like right below the eye on the left side.
He just like turns around and falls. Okay, just simple quiet.

Speaker 4 (41:31):
The cinematic movie death.

Speaker 2 (41:32):
Yeah, yeah, he falls over quiet And the guy that's
hurt already that's been cover overed by Kyle kind of
leans back against the wall, clutching his chest. He's like, oh,
oh shit, this is going bad.

Speaker 3 (41:41):
This is going bad.

Speaker 2 (41:42):
And the other velvet knife he's like, yeah, yeah, okay,
is that the end of your turn? You got more moves?

Speaker 3 (41:48):
Which guy did your attack?

Speaker 2 (41:50):
Very bad. The blood stain way back here? Got it? Okay?
Bloodstand on the ground. How much was that again?

Speaker 1 (41:56):
Thirty No nocause you're already thirty nine. I love how
thirty nine damnage just turns it guy into a pile
of bones and blood.

Speaker 2 (42:04):
That's crazy.

Speaker 4 (42:04):
I mean, that's not how it works. That's just the
effects that we get on boundary.

Speaker 2 (42:07):
Brother just gets a vapor evaporated.

Speaker 3 (42:11):
Buddy turned to a tube vasciline.

Speaker 1 (42:13):
I'm gonna shoot the one that's attacking Crumb.

Speaker 2 (42:15):
Don't forget your map, yep. I don't know what this
one's gonna hit.

Speaker 3 (42:19):
Guys, I'm not gonna lie.

Speaker 2 (42:20):
To you what you got seventeen it's abyss yeah, expecting.
So he I like to imagine he's kind of freaking out.
So he's like twitching all over the place and he's
all like, oh, and the aerowflies past him. So the
aeroflies past him and hits the like kind of canvas
cover of the back patio of that other building over there,
and it just hangs there and the guy goes it's

(42:42):
kind of he's starting to freak out a little bit.
You're done right, okay, Crumb, you're.

Speaker 4 (42:47):
Up that was violent. So I'm going to step and
then stride, you know, five ten, fifteen, and then I'm
gonna quick bomber and I'm gonna check. An alchemist fire
at this gentleman.

Speaker 1 (43:04):
Here, Well you calculate that, Why don't you explain what
step does?

Speaker 2 (43:07):
Uh? The first time someone used it?

Speaker 4 (43:09):
No, this isn't the first time I've used it before,
so much like uh in five e, but not as frequent.
There are attacks of opportunity, they're not as frequent in
here to thank God. And being an alchemist, I do
a lot of things that involve the manipulate trade. And
that means that I might get smacked if someone has

(43:30):
has has a was oper tack of opportunity, attack of opportunity.
It's called something reactive strike, that's what it's. Yeah, So
and I don't want to get smacked. I'm I'm a
I'm a I'm a little guy, all right. So alchemists
fire at a plus ten. It's gonna be a fourteen.
So I guess it's gonna be three splash fire because
I missed.

Speaker 2 (43:50):
Okay to the guy that was written front you Yeah, okay.

Speaker 4 (43:55):
And that's my last action.

Speaker 2 (43:57):
So whoever's next? You know okay him. So they're both
next up and you see the panic in their eyes
as their friend is completely like one single shot to
the head takes him down. The other one is almost
cut in half, he's barely holding on, and the last
one is injured. And the guy that was almost bisected

(44:18):
runs off. He's gonna spend his turn all three actions,
sprinting out of the alleyway.

Speaker 3 (44:23):
The other guys wait till next level backs.

Speaker 2 (44:27):
Up to between the buildings where he can barely fit through,
and he kind of looks at you guys. He goes
the side over the bridge is coming in. We called
it a big hitter. He's coming for.

Speaker 3 (44:36):
You, guys. Get out of here, polyester bandit crumb holds
up a.

Speaker 2 (44:39):
Bomb and he runs off and that is the end
of combat. I yell, your mother does nefarious things for
no charge. Coward. Why brings someone's mother and they deserve
it because just like him, Shia.

Speaker 3 (44:51):
I'm sorry, I'm sorry, I'm raging. Calm down, Lucas, Yeah
you don't.

Speaker 1 (44:57):
You don't call someone's mom the B word. It's not nice.

Speaker 3 (44:59):
No, it's not he is.

Speaker 2 (45:02):
Does not their mothers exactly agree? There has to be
honor amongst our, you know, and you guys not that far.
Jackie at the wagon, he goes, wow, you know as
far as like people he could have picked to replace
the ravens. You guys aren't bad, they're not. Oh my god,
knock on wood right now? He knocks on the wagons.
Why because.

Speaker 4 (45:23):
I locked us like kind of tomsls over. But once
it's like, oh, man, don't throw a really drant.

Speaker 2 (45:27):
They're gonna throw a long run. But the knockout spirits.

Speaker 5 (45:33):
Oh I didn't know that now the no, okay, So
if anyone sells like Bret lad, you'll tell them to
knock on wood.

Speaker 2 (45:41):
And then crom immediately goes to knock on the wagon.
All right. I go search the body real quick, all right.
You find on it a note describing where you guy,
like this, the meeting, the time, the location. You find
five gold and a dagger, and of course the hand
crossbow on a few bolt.

Speaker 1 (46:00):
If you want to take those, sure, Actually you know
what do I'll call crom up. I'll yell bring them
over because I know he gave you gave your crossbows.
Someone didn't you your hair crossbows to uh what's his name? Yeah,
So I'm gonna be like, hey, come come grab this,
this is a new one, and then I'll take the
air out of his face too smart.

Speaker 4 (46:17):
Crom loads it and then just like checks.

Speaker 1 (46:21):
You like a caught animation inspection or something warfire.

Speaker 3 (46:25):
Hey, jack, I agree with Crom. You don't compliment somebody
without also giving an insult. I met this tribe of
people who were like really spicy food, who believe in
something called the yoho. And if you like touch someone
or compliment them in like a really high praise manner,
you also have to insult them.

Speaker 2 (46:44):
Okay, you have a big forehead in your eyes. Too
far apart. I'm just trying to help guys. I don't understand. Dude,
What the fuck did you do to him? He told
me insult. I didn't know, Jackie. What the fuck is

(47:05):
wrong with you? Dude?

Speaker 3 (47:06):
I'm just kidding. That's how you're supposed to do that, Okay, Man?

Speaker 2 (47:09):
Was that convincing cries when I want women to leave
me alone?

Speaker 1 (47:14):
God, I'll tell you right now. Though he would never
cry that in combat.

Speaker 2 (47:18):
That's that's good.

Speaker 3 (47:19):
Yeah, if I cried her in combat too much.

Speaker 2 (47:21):
Your eyes are fine, man, They're an average. They're they're
a little above average.

Speaker 3 (47:25):
It's give me an insult.

Speaker 2 (47:28):
Your hair is white and it makes you look old.

Speaker 3 (47:33):
Okay, I'll take.

Speaker 2 (47:34):
He's in his thirties, dude, thirty. Yeah, yeah, he just
holds it really really well. You don't know that.

Speaker 3 (47:42):
No, yeah, my hair is not white because I lived
in a frozen tundras.

Speaker 2 (47:45):
I don't know.

Speaker 5 (47:46):
I'm not long, So I kind of assume that a
lot of people are MIAs unless as visibly look old.

Speaker 3 (47:51):
I feel thank you, I well quite a bit.

Speaker 2 (47:53):
Look, God, thanks man.

Speaker 1 (47:55):
Why we I think we haven't known each other. We've
known each other for years.

Speaker 3 (47:58):
Yeah, but you know, crowm can't tell time unless who
knows what his perception of years and days are.

Speaker 4 (48:04):
Remember that one time I remember my route that I'm sorry,
I would hope.

Speaker 1 (48:09):
So I don't remember that one time now anyways, huh
what one time? I remember that one time I tried
to teach you how to read the sun for time
and you shut the fuck up.

Speaker 2 (48:21):
Kyle. I remember that one time I try to.

Speaker 1 (48:24):
Teach you how to read time and you put your
hand up against the sun. I slapped in the face
with your own hands. Absolute Honestly, it's kind of karma
at this point. I like kind of like nudge the
body with my foot.

Speaker 2 (48:36):
And Jack, yeah, that's what I was saying, and he
kind of looks. He's like, oh man, you know, I've
been working for her for a long time. The ravens
have been around for a long time, and the velvet
knives been around for a long time. But I think
this is the most death that I've seen in a
long time.

Speaker 1 (48:55):
Yeah, I've gotten comfortable with it. It's not fun, but but
it has to be done. Unfortunately. Yeah, that's just that's
just the way the world's going right now.

Speaker 2 (49:02):
Kyle. Can you knock back on that warehouse? I want
to get the barley and get out of here. Yeah.
I go walk around for there, Hey, open up, We've
had enough trouble here. Please come on. And you open
it up and you see like a pudgy older warehouse
worker and he's.

Speaker 7 (49:15):
Like, oh, sorry about then, and he opens it up, and.

Speaker 2 (49:21):
You know, you guys are able to get everything, get
it in the wagon and head on back to the
rowdy rate.

Speaker 3 (49:26):
I toss him a gold piece and say here, here's
the mess in the alley, and.

Speaker 2 (49:30):
Uh, he grabs it and pockets it and he's like
and then closes to the door anyways, So he left
the body.

Speaker 1 (49:39):
Yeah, fuck Jackie, hold on before we go, let's like
put it in this little crevice.

Speaker 3 (49:44):
Wait wait, wait, wait wait, let's lean it up against
the crate and put like a mug in his hands,
so it just looks really drunk.

Speaker 1 (49:49):
You know what, that is the most sadistic thing I've
heard you say so far, And I think I draw
the line at that.

Speaker 2 (49:55):
I mean, we'll do it.

Speaker 3 (49:56):
But you murdered him, but it was in self defense.

Speaker 4 (50:00):
But there has to be some sort of scrump props
the body up and in quick alchemies up like some
alcohol and puts it in this He puts.

Speaker 3 (50:06):
Him on his mouth so he smost like liquor looks
like and then put him dagger in his hands.

Speaker 2 (50:09):
Look on him.

Speaker 1 (50:11):
Wait, I take his hat, I told his head back.
I take his hat and I put it over his face.
It looks like blackout drunks what it hides the giant
hole in his cheek.

Speaker 3 (50:19):
I don't mind the oozing blood, It's fine. Oh oh right,
you shot him in the face.

Speaker 2 (50:24):
Yeah, this is a work.

Speaker 4 (50:27):
Tromp takes the beer back and walks away.

Speaker 2 (50:29):
Now that's evidence. That's my bo we'll drink it, force
puts it never mind. The whole time, Jackie's just like
staring at you guys, slack John, and he's.

Speaker 1 (50:37):
Like, Jackie, hey, I need your help. I need you
to help me put this body in this alleyway over here.

Speaker 2 (50:42):
And uh, He's like, I don't I don't want to
touch it. We can just leave, Can we just go?
I just want to go. We can't leave him. We
leave him just sitting there with the hand bodies. Were
they scan for fingerprincesses in twenty twenty five, that's the
middle of all times.

Speaker 7 (50:57):
I don't have.

Speaker 2 (50:59):
What's the end evil times? Wait?

Speaker 1 (51:04):
I have a question, and this is more of like
a DM question. Have I noticed many other people walking
on the bows and arrows in this city occasionally?

Speaker 2 (51:10):
But they're usually like on their back? Okay, so it's
not uncommon. Okay, cool? Cool? Cool?

Speaker 3 (51:15):
Yeah, Plus it's the velvet knives who cares if they're dead?

Speaker 2 (51:19):
Probably because let's go those guys. All right, you guys,
are you hop back on the wagon. You make your
way back to the rowdy raven. You go to the
side door and you get the barley inside and herbs
back there. Oh, good. Thanks for having this. How about that?
No trouble to half?

Speaker 3 (51:39):
But I almost slice the guy in half?

Speaker 2 (51:43):
Why only almost? What's wrong with you? Oh you're losing
your edge?

Speaker 3 (51:49):
My edge is sharp.

Speaker 2 (51:50):
Apparently not sharp enough. It only got half a two
body starts dragging the barley to the other. What were
you doing? How is him washing a pop?

Speaker 1 (51:58):
I put an air through a guy and killed them
with one shot.

Speaker 2 (52:00):
Oh, good work, Locus. I'm proud of you.

Speaker 5 (52:02):
I'm not one guy's exposed to truth, for I'm level on.
He's got on the soot for a couple of those
laughless good.

Speaker 2 (52:09):
And Jackie's like, I'm gonna go out front and serve
some beer. And he just walks off, and Herb looks
at you and goes, oh, don't worry about him. He's
a shape. Yeah, gotta be hard in this world and
not care about other people. But you care about us, right,
Oh now, if you actually have it with this and
you guys, hear from the front of the room and
he goes, hey, uh, guys, I I think the bruiser's here.

(52:35):
He said, he's here.

Speaker 3 (52:36):
The Oh God help I run up front as fast
as I can and look out and go oh, my god.

Speaker 2 (52:44):
And you see, well, why they coil? What are you
doing here?

Speaker 1 (52:49):
Uh?

Speaker 2 (52:51):
You see slug nug And he's holding Jackie by the
front of his shirt. He's like, you work here or something? Yeah,
good glad you found some gain full employment.

Speaker 3 (53:03):
What are you doing here?

Speaker 2 (53:05):
I found some gad full employment.

Speaker 3 (53:07):
Don't say you're not working for the cotton guys, are you?

Speaker 2 (53:10):
No, of course not. Yeah, And he kind of like
looks down and he like taps his shirt, which is
I mean, you know it's it's bad, but it's got
like lace sowing on and all that kind of stuff.
It's like it's actually really nice.

Speaker 3 (53:23):
I walk up to Tim and I said, slo, can you
put my friend down? Please?

Speaker 2 (53:27):
Oh you scot o your friend?

Speaker 3 (53:28):
Yes?

Speaker 2 (53:28):
You let him go? Sorry about that? So quiet glass here?

Speaker 3 (53:34):
Yeah?

Speaker 2 (53:34):
I was fantastic.

Speaker 3 (53:36):
And what are you here to do?

Speaker 7 (53:38):
I was sent over? Well, he kind of looks at
the door and make sure nobody followed him. He goes, oh,
be honest with you. I think I've got myself a
bit of trouble. I've kind of oversold my ability. He's
in a to tell you to do good, yeah, and
to drink water.

Speaker 3 (53:55):
You wreak a booze.

Speaker 2 (53:57):
No, I'll been drinking water. So he's well enough.

Speaker 1 (54:02):
So I peacked my head on the door and go, hey,
I thought I heard you.

Speaker 2 (54:06):
How you been hi? Locas lot?

Speaker 1 (54:10):
Come on, man, tell me tell me something's changed.

Speaker 3 (54:12):
Look what he's wearing, lucas well myself, some kind fool employment.

Speaker 2 (54:18):
That's that's good. But yeah, is that velvet? Yeah?

Speaker 1 (54:22):
You know?

Speaker 2 (54:23):
Have you been wa? Have you been drinking beer?

Speaker 5 (54:25):
Cool?

Speaker 2 (54:26):
Have you drink water?

Speaker 1 (54:27):
Yeah?

Speaker 2 (54:27):
How much?

Speaker 4 (54:29):
No?

Speaker 2 (54:29):
Crom get in here, chrome? What this guy claim drinking water?

Speaker 3 (54:33):
It's nug ah Chrom. Okay, he says he's been drinking
liquor booze. He also has been drinking water. Can you
tell how much?

Speaker 4 (54:41):
Can I tell? How much?

Speaker 3 (54:43):
Roll that perception thing or something a PhD. That's how
it works, s perception. That's a little bit of fifty.

Speaker 2 (54:55):
You have no idea. So look like he kind of
walks over the table and like pushes somebody away from it.
And they're a normal patrons that he says from two
to the guy he just pushed Okay, and he goes
cos I took what you said to heart. Well, I

(55:16):
told my best.

Speaker 7 (55:17):
But in this work market that we've got around here,
it's hard to go from one employment.

Speaker 2 (55:23):
Style to another.

Speaker 7 (55:25):
Yeah, so you have to work with the abilities that
you have in order to stay in the current career.
Choice to switch a great choice at my age is
something that's kind of hard, you understand.

Speaker 2 (55:39):
That's what I came to town.

Speaker 7 (55:42):
I tried to find some work, and I fust started
as like a clerk for a stall.

Speaker 2 (55:47):
But then they expect you to no, no, it's a
hold on, it's to count. Ah, that's kind of hard
for this group. Yeah, yes, it's what I saying.

Speaker 1 (56:00):
So if you thought I was working in the coal
mines or carpentry, you can get it.

Speaker 2 (56:07):
Son the logging camp no, so alight, so.

Speaker 5 (56:15):
A lot and so our brother Jack has to go
out and their stuff. But Doctor's little scrammer about like little.

Speaker 2 (56:24):
Throw down a fire route a little bit. Yeah yeah,
so to work for her pretend stuff.

Speaker 3 (56:35):
Wow, have you noticed what kind of shirt he's wearing yet?

Speaker 2 (56:40):
Yeah?

Speaker 7 (56:41):
Well that's what I was saying. I found employment in
the career that so, yeah, that's what I was telling you, Coyle,
I might have aldy sohold my over showed myself today's guss.

Speaker 2 (56:54):
And if I don't come back with some evidence that
I beat you guys up. You know my pay? But
if travel the little time limit, yeah, what's the time.
I don't know what that is. So I looked on
the calendar and I didn't say, I.

Speaker 3 (57:10):
Think that means the end of day?

Speaker 2 (57:16):
If you need proof that you killed one of us, Like,
are you like beat one of us up right? You be?

Speaker 3 (57:23):
You know you know what I Like's idea better, Let's
get him a job here.

Speaker 2 (57:27):
And let's go.

Speaker 4 (57:28):
Let's go.

Speaker 3 (57:28):
Wa take those velvet bastards out.

Speaker 7 (57:32):
Wait wait, wait, wait, wrongs.

Speaker 2 (57:37):
May I speak. I have a proposal.

Speaker 1 (57:39):
And what I'll do is I'll take my big like
ouse pack off and I'll flop it on the bar
and I start rummaging through, and like, you need proof
that you beat us up right? I pull out a
white pelt, a big white pelt, and I go, hey,
I took this off of an exotic animal. And they
know me for skinning animals and the hunting. You took

(58:00):
to this to them and you said it was mine.
I guarantee you they'll believe you.

Speaker 3 (58:06):
I got this sabotage. We follow him, hold on, take
he takes a pelt. I grabbed my axe and I
cut off a piece of my hair. Here's my white hair.
They know I have white hair.

Speaker 2 (58:17):
Hold on, trust me for a second. Take this back
to them, and it's like it's like a massive portion
of pelt. Okay, And he's like, okay, hurry up.

Speaker 1 (58:27):
But you need to be quick though, because you have
a time limit, right apply, Yeah, time time is running out.

Speaker 3 (58:31):
What time is it?

Speaker 4 (58:32):
Uh?

Speaker 2 (58:32):
So realistically it's probably we'll say yeah about two two
three o'clock. Yeah, you gotta get going, man, But hey,
it was grace seeing you when you drop that off.
Hurry back here. Don't stick around long, don't ask questions.
We want to get you a job here. We like you,
We want you here.

Speaker 3 (58:51):
You've been drinking water, You've earned your Yeah.

Speaker 2 (58:53):
So go go drop that off. Tell him it's an
exotic pelt that Lucas collected. And you beat me up
and you stole from me.

Speaker 1 (59:00):
I thought the one was dub Hold on, wait, tell
him you beat me an instrom my life, bloody pulp
and you stole that from me. Okay, all right, and
say it's worth a lot of money and then it's
gonna go up in value with time.

Speaker 2 (59:14):
Okay, it's a rare animal. Now, no, go hurry, here's
my hair. All right. He takes the pelt the hair
and it looks at you Chrome.

Speaker 3 (59:21):
I'm dead. Uh tell him, I'm dead. You killed the barbary.

Speaker 2 (59:25):
You walking around to.

Speaker 3 (59:28):
See me walking around town?

Speaker 2 (59:30):
You got a forever?

Speaker 3 (59:32):
No what, You're gonna come back here tonight and we're
gonna plan their demise?

Speaker 2 (59:37):
All right, we're you gotta hurry? Did you running out
of school? Dont ask questions? How do I put you here?
Give him malcolms fire that's empty. No, just even on that.

Speaker 3 (59:48):
It's crom signed. It has a smiley face on it.

Speaker 4 (59:51):
Crom Crome like looks at his hand, balls up his
face and puns himself in the face and he yanks
out of mold.

Speaker 2 (59:57):
He like takes and uh yeah, I like that. You
take you punch itself in the face and you take four.

Speaker 1 (01:00:05):
Oh my god, I'm like all sorry to say true.
It's like, well, we'll catch you in just a few hours. Okay,
go drop that off quick. Remember exactly what I told you?

Speaker 2 (01:00:14):
What I tell you?

Speaker 1 (01:00:15):
Yeah, yeah, yeah, what I tell you to say. It's
it's a rare rat that will go up in price
the longer they keep it. Longer I can be all right,
go tell him that. Okay, come with me, now, go
into the back room. I need no no, no, you
don't are going to fuck him this no, no, this
is time sensitive.

Speaker 4 (01:00:34):
Come in here now, okay, I'm here.

Speaker 2 (01:00:37):
No, I'm saying. In the back room, I walk in there.
You guys follow you. Guys walk in and herb is
holding a little wooden box that inside of it has
a bunch of straws, and he looks like, everything, all right,
can I have one of those?

Speaker 1 (01:00:50):
No?

Speaker 3 (01:00:50):
Please?

Speaker 6 (01:00:51):
No?

Speaker 2 (01:00:51):
Why?

Speaker 4 (01:00:52):
No?

Speaker 2 (01:00:52):
Dutch? Please?

Speaker 3 (01:00:54):
I need some I'm nervous. No Dutch.

Speaker 2 (01:00:57):
Everything okay, everything okay? Can we I need you don't
be fresh at this second. And he starts to turn
around to that secret room and he's like holding that
box like it's a bomb, and he's like okay, and
he walks into that. So, guys, guys, guys, that pelt.
I want you to know.

Speaker 1 (01:01:14):
That was the troll pelt. When I took that, it
weighed about a pounds and a half. I don't know
if you noticed that pelt is now multiple pounds. I've
learned that pelt, like trolls, regenerate over time. We don't
have to attack them. We don't have to do anything.
I've I just told him to tell him it's high
in value, it's worth a lot, and they regenerate quicker

(01:01:35):
than you can understand that. We cut that yesterday. That
was a pound a pound and a half of fur.
It is now so heavy I had to pull out
as if it were a blanket.

Speaker 3 (01:01:43):
We don't have to do any Lucas, Lucas, I just
want you to I understood. I love the enthusiasm. I'm
here for it. The velvet dagger, velvet knives that daggers
polyestra bandits dying from a troll that's like exotic to
this area. Awesome.

Speaker 2 (01:02:00):
Side note, troll loose in wills. Look look, look, look
to handle that. Wait wait wait wait, slow down, it's
look okay, so okay, so so so you're good in

(01:02:23):
the bart you go that far back. Hero coin for
thinking of that. Yeah, awesome, but ow and we're gonna
have to take care of that. I sit down on
the ground and I'm like fuck no, but hang on,
I need to movement of silence.

Speaker 1 (01:02:41):
And I take the I take this like the blade
that I took out, and you know, it's like cut
like six different ways, and I like, snap onto the
corners off and I drop it on the ground and
I close my eyes, look down and I'm like, so, uh, Lauren,
I know.

Speaker 2 (01:02:54):
Now it's an interesting time to get ahold of you?
Is this inside? Yeah?

Speaker 1 (01:02:57):
Okay, I'm not speaking about and I want to say
thank you for giving the guidance as you have. I
appreciate that you've taken me on. You know, it's a
very interesting situation. But uh, I want to object. My
faith lies with you. I trust you, and h if
there's anything I can do to pursue you further, make

(01:03:18):
it known. But right now I need wisdom and I
don't know if you can provide this wisdom. How fast
would a troll grow from the amount that I handed
my friend? How quick would it become a fultroll?

Speaker 2 (01:03:32):
You feel a response, but I'm gonna text you that privately. Okay,
As you do that to this episode out loud, I go,
oh fuck. And at that point HERB comes in and
he's sweating like a mad man. He goes, oh, well,
I almost all just died. What happens? Nothing? Luckily, that's
where we're gonna end the episode. Her Yeah, we.

Speaker 3 (01:03:55):
Got bigger problems.

Speaker 2 (01:03:56):
Yeah, oh shit, I'm not cleaning that bucket
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