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June 30, 2025 • 41 mins
The team fights an old enemy with a slight twist.
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Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:05):
You are about to enter a world of drug aises,
incompetence and combat, a world where magic is coated the
floors and also the walls. Some magic has spilt onto
the books. Danger could be lurking around any corner in
this virtual experience and podcasts named by A three. I

(00:28):
am your host, kick Acidron and you them tied the
strings to the Spooky dice bag.

Speaker 2 (00:40):
And forte Asteroid and Umbra. You all notice this as
Zombie led back and he takes one look at Umbra,
rolls his eyes, notices the cape, and he gets he

(01:00):
can't speak right now, but he gets this look in
his face of.

Speaker 3 (01:05):
Does he not look at us weird me or as
because Astro is someone who killed him and I was
the one just kind of pullsh it again.

Speaker 2 (01:10):
That's fair. Yeah, he's got Umber's got the cape umbers.
Numbers also like right on him.

Speaker 4 (01:17):
I'm also the rest of.

Speaker 2 (01:18):
You guys are not right on her. Astro's face down
in the mud. She her face just looks up at it,
and you're, yeah, I mean you're just not there, not
right up on him at least. Uh So, he's going
to take a swipe at Umbra because he wants his cape.

Speaker 5 (01:44):
You can try, say that's too loud.

Speaker 6 (01:51):
Did you try?

Speaker 2 (01:53):
M hm.

Speaker 7 (01:55):
Uh.

Speaker 2 (01:56):
Six does not hit you, so he swipes it you
for us A six that's as an jay swipes at
you again Verse sixteen, all.

Speaker 6 (02:08):
And I'll give Umbre the advantage.

Speaker 2 (02:10):
Seven does not it all right, So he tries to
swipe it Umbra, and he misses. The smell of a
rotting bug bear permeates through the air. Thought bug bears

(02:31):
smelled bad when they were alive. Forte, it's your turn.

Speaker 6 (02:39):
As a free actional yell out.

Speaker 3 (02:40):
I don't know if we have to kill him, but
all we're here is for the bag of holding that
he has the money, so we might just be able
to get the money and then run. Okay that I'm
just gonna cast elders plus still I never worked, so

(03:02):
it's just my echo where shall dived in and then
me on the and then.

Speaker 2 (03:06):
Yeah, your echo was yeah, yeah, you're you're like at
the edge of the water, dirty water.

Speaker 5 (03:14):
Yet let's attack it focused so we can all keep our.

Speaker 6 (03:19):
It's a concentration spell, I guess still cast normal spills.

Speaker 2 (03:25):
Yeah, as long as it's not casting a concentration spell,
or he gets or if it gets attacked, it gets attacked.
He has canna make a sand drunk all right, dirt.

Speaker 8 (03:34):
So, uh thirty twenty, that's a hit, and then it's
two beams some still again, uh twelve to hit.

Speaker 6 (03:47):
All right, first, I'm amazing. Oh, I will save my
other action.

Speaker 2 (03:58):
That's right, pastor.

Speaker 7 (04:03):
Okay, hah, eyes are a lot Osford fucking stands up,
wipes away.

Speaker 4 (04:11):
The muck from her face. I'll deal with that later.

Speaker 9 (04:16):
Huh.

Speaker 6 (04:17):
And I'm just making sure I can do this.

Speaker 4 (04:22):
Mmm more minutes. Okay, I'm gonna s I was gonna right,
You're right. We just need we just need, we just
need to both just need the both name and I'm
going to cast.

Speaker 2 (04:38):
Where is it?

Speaker 4 (04:40):
This is alright, I'm gonna cast ramm feeblement and.

Speaker 2 (04:45):
I will get that in the chat for you.

Speaker 4 (04:47):
So he's a strong motherfucker, if I recall, Uh, yes,
So I need this is kind of a little bit
of a risk.

Speaker 2 (04:57):
I need a.

Speaker 4 (05:00):
Saving throat.

Speaker 10 (05:01):
He has to beat to seventeen, and on a failed
save he has disadvantaged on strength based tests for the
duration also subtracts one D.

Speaker 4 (05:09):
Eight from all damage roles, and uh yeah, at the
end of his strength tries to save from it. So
we'll see if this does anything right now, I love him.

Speaker 10 (05:21):
Nope, he does not save so he has so he
is disav disadvantage on any strength anything strength based.

Speaker 4 (05:30):
And one DA gone from all damage. Guys, just get
the back off of now. Get the back off of
now as anything ms a biness action.

Speaker 11 (05:44):
Mm hm wh No, the house is required to be
an action, and I guess as a bonus action, I
am going to.

Speaker 4 (05:55):
Let as a bonus action, I'm gonna let go of
the rope and that that's the help close am I
to put back?

Speaker 2 (06:03):
I don't feel like, uh, you're pretty far.

Speaker 8 (06:07):
I wanna get.

Speaker 2 (06:08):
I wanna get You're like just barely on the edge.

Speaker 10 (06:11):
Okay, I'm gonna get closer and probably just get behind.

Speaker 4 (06:18):
I wouldn't be close enough that if I had to
like dive on says just to be there. Oh, I'm
gonna get behind up.

Speaker 5 (06:22):
I'm bru.

Speaker 11 (06:23):
I think this is the way to go, and then
I can give Well did that way do you already
have to live?

Speaker 4 (06:29):
And start to give you sneak attack give you advantage.

Speaker 12 (06:33):
I'm I'm good on sneak attack either way.

Speaker 4 (06:36):
We both have never gonna get up behind you. Chile's
gonna bring up behind some tack.

Speaker 13 (06:44):
I got all your.

Speaker 4 (06:47):
After dropping the room at the sea under ices.

Speaker 2 (06:52):
Okay, that brings this back up to you.

Speaker 13 (06:59):
I'll return, okay, So I'm right next to that that right, yes,
alongside deliver.

Speaker 2 (07:11):
Yeah you guys, you guys are within melee right, you
have advantaged the better word advantage parts.

Speaker 14 (07:17):
Oh yeah, yeah, yeah, okay, So yeah, umberseas glet back
pop up out of the water and knows the exact
thing that this motherfucker is after.

Speaker 13 (07:30):
It is my cape, and that's right. At this point,
it is Umbra's cape. It is no longer glet bat.

Speaker 12 (07:39):
So I know he's not gonna see it that way.
And before he can get a word in telling me, oh,
that's actually my cape.

Speaker 14 (07:47):
Or whatever, I am just gonna swing on this guy,
or I guess kind of stab on this guy considering
uh and that is a twenty one to hit with
the rape year.

Speaker 15 (08:00):
Uh.

Speaker 12 (08:00):
So that is four piercing.

Speaker 14 (08:03):
Damage plus my sneak attack at this level something I
should know five decents. So he's gonna roll, not Umber's day.
But out of those five d six he managed a fourteen.

Speaker 5 (08:23):
That's all right, eighteen damage. It's still eighteen damage in.

Speaker 12 (08:27):
Addition to the four, So eighteen piercing on this guy.

Speaker 2 (08:32):
Nothing.

Speaker 12 (08:33):
Yeah, thanks, guys. Nothing I needed to hear that.

Speaker 2 (08:36):
That's pretty good.

Speaker 5 (08:38):
You're doing a good job.

Speaker 12 (08:40):
I really needed this. All right, Okay, do I have
a second attack? I forget a number?

Speaker 4 (08:46):
Does that would be?

Speaker 2 (08:51):
Yeah?

Speaker 4 (08:52):
It?

Speaker 2 (08:53):
So, yeah, we'll let you take the second attack.

Speaker 12 (08:56):
Yeah, all right, Well, Umbra is gonna pull out the
rapier and stab it right back in.

Speaker 2 (09:08):
Hopefully, Okay, hopefully.

Speaker 12 (09:12):
We finally finally it is my day.

Speaker 5 (09:19):
From the day.

Speaker 2 (09:20):
Yeah, all right, so it is, so you get.

Speaker 6 (09:27):
All right, you want to get attack once for around
eleven thirty three?

Speaker 12 (09:32):
Do I only get it once?

Speaker 6 (09:33):
Okay, No, that's no saying the bonusk gets out.

Speaker 12 (09:40):
Oh yeah once per turn.

Speaker 13 (09:41):
You can deal an extra fivety six, So that's fine,
but it does still do thirteen piercing.

Speaker 2 (09:48):
Yeah no, it's us.

Speaker 5 (09:52):
Eight.

Speaker 2 (09:53):
So you get just just uh just just roll a
D eight. We're not gonna we're not gonna go with
what's on. Then roll a D eight ANDT eight plus
your decks.

Speaker 12 (10:02):
Okay, that plus eight is eleven.

Speaker 2 (10:06):
Plus your decks, and you're proficiency.

Speaker 12 (10:10):
Bonus okay, So it's the D a plus what sorry, D.

Speaker 2 (10:15):
Eight plus So it's the D eight plus eight sixteen
and then you're and then you're dicksterity.

Speaker 12 (10:22):
Bonus okay eleven yeah, uh, eleven plus three so fourteen.

Speaker 2 (10:28):
Fourteen fourteen, No you did? Yeah, he stabbed him and
he's pretty good.

Speaker 12 (10:36):
Yeah, oh man, how's he looking?

Speaker 5 (10:41):
A scale of wat.

Speaker 2 (10:44):
He's looking pretty damn hurt. You know, he's not he's
not like blinking red yet think in those old second games.
But it's hurting pretty good, all right? Shall is that?
I'm sorry number? That your turn?

Speaker 12 (11:02):
Yeah, that's that's umbersturn.

Speaker 2 (11:04):
That's unbersturned. I'm sorry, deliverance. Yeah, you're right, Deliverance.

Speaker 5 (11:07):
Next, I'm gonna look at the gang all weird goo
what do we know? This guy full around? Let that go?
Let that go? Oh okay, okay, yeah, I'm gonna all right,
all right, you're good? Oh shit? Oh not good? Why

(11:31):
a vanish don't I? Okay? That's right? Okay, So it's
twenty eight.

Speaker 2 (11:34):
Twenty eight, so that's a hit.

Speaker 5 (11:36):
Where said that?

Speaker 12 (11:37):
You're saying?

Speaker 5 (11:38):
And my speed attack eighteen again they're good? Twenty six,
twenty six thirty six. Nope, yeah, you're right, You're sure, right, King,
I gotta say, all right, look, it's need a minute,

(12:05):
Yeah I do. I am a pull out of calculator
and which the insurance specialist has to pull out of
calculators to do basic map.

Speaker 12 (12:18):
Okay, I can relate, same same, Sorry that a minute.

Speaker 15 (12:24):
It was supposed to be like at the gas outing joke,
not your math skills.

Speaker 4 (12:28):
I'm so sorry I came out that way.

Speaker 5 (12:30):
I just it was funny as hello.

Speaker 6 (12:33):
I was so mean.

Speaker 4 (12:34):
I'm so sorry.

Speaker 5 (12:38):
Shop uh yeah, but total six points of damage?

Speaker 2 (12:45):
All right, than he's not quite dead yet, shall.

Speaker 4 (12:53):
Oh deliverance you.

Speaker 16 (12:55):
I'm sorry, You're good, okay, Sorry, not not to not
to pocket, no, no.

Speaker 2 (12:59):
No, no, it's it's a good Yeah. Yeah, I should
have asked.

Speaker 17 (13:03):
So have y' all seen the endings in the original
Friday the Thursday I love? All right, So shall is
going to spring out of the water and his first
attack is going to be the grapple this corpse that
he does not know.

Speaker 2 (13:15):
Yeah, okay, so.

Speaker 4 (13:20):
What what am I rolling for?

Speaker 2 (13:21):
That? For? The grapple is opposed strength checks? Okay, I'm
just gonna double check the alright, so you grapple the creature.
So yeah, you just make an unarmed melee attack. You
can choose to grapple instead. Grappled craptors comes here, I

(13:46):
haven't benefit for any bonus would speak. So yeah, we'll
just make an un unmanned, unhanded melee attack or unarmed
melee straight nineteen it so he's grappled.

Speaker 17 (14:01):
Okay, So then I still get my second attack because
I have an extra attack.

Speaker 2 (14:05):
So you just character grappling and takes one pre hand,
so you get your second hand you can attack with.

Speaker 17 (14:12):
Okay, I'm going to go ahead and do a strike
with one of my hands that has the dart on
it right to the back of this edger.

Speaker 4 (14:21):
Alrighty uh that is a sixteen.

Speaker 2 (14:25):
Well you've got them grappled, so you have advantage.

Speaker 4 (14:28):
Oh okay, all right, rightly do it again.

Speaker 2 (14:33):
That is a four test.

Speaker 4 (14:35):
Okay.

Speaker 16 (14:36):
What I'm going to do is I'm going to what
is a target number I need to hit?

Speaker 2 (14:40):
Eighteen?

Speaker 17 (14:42):
Okay, uh, I'm going to use a focused aim. When
you miss with an attack role, you can spend one
to three key points to increase your attack.

Speaker 4 (14:50):
Roll by two for each of these.

Speaker 2 (14:52):
There you go.

Speaker 16 (14:53):
So I'm going to.

Speaker 4 (14:55):
Burn a key point to do a plus two on
that sixteen bringing it.

Speaker 2 (15:00):
Sure, that's a hit.

Speaker 16 (15:01):
Then stabbing him right in the back of the head.

Speaker 4 (15:04):
Yeah, yeah, that is for nine percent.

Speaker 2 (15:09):
Nine piers tingle right to the back of the head.

Speaker 4 (15:12):
And then I am going to go ahead and.

Speaker 17 (15:16):
Burn another key point for flurry of blows for another
two strikes. What I'm going to do is I'm going
to hold on tight, swing my back, swing my body
back to gain the momentum, and do a knee strike.

Speaker 4 (15:31):
To the spine.

Speaker 2 (15:31):
Okay twice, Okay, so.

Speaker 4 (15:35):
That would be two unarmed strikes fourteen in a twenty.

Speaker 2 (15:42):
The twenty is a hit.

Speaker 16 (15:44):
So the twenty is a hit.

Speaker 17 (15:48):
For six bludgeoning okay, and then because I used flurry
of blows, sorry, monk, bullshit.

Speaker 5 (15:57):
Oh yeah, we just got the sopping wet dead du it.

Speaker 4 (16:03):
I'm just trying to find my thereness the other what
is that other?

Speaker 17 (16:11):
I'm sorry, I'm trying to find my three things that
I could do with a flurry of blows, and I'm
trying to find on my thing. Uh, there's so much
shit on my characters sheet, can't take it anywhere.

Speaker 16 (16:23):
Yeah man, oh wait, yeah, it's under.

Speaker 4 (16:28):
Martial arts. No, God, damn it, where is it? Alright,
I'm just gonna go through the list as best. I
can't sorry about this. It might be features and takes.

Speaker 17 (16:43):
Open hand technie theory is, oh, I fucking had it
open already, Okay, So what I'm going to do is
I'm going to use that for.

Speaker 4 (16:54):
Go ahead and give the wait.

Speaker 17 (16:59):
Okay, go ahead and give me a dexterity saving throw
DC seventeen six. So it is now prone and I
am pulling it back underwater with me.

Speaker 2 (17:08):
Okay, and that ends that injured turn. Okay, it is
going to now Now it's now it's glet Bagstern glitt
Back is going to try to escape your grapple. We're
gonna make opposing strength checks, all right, and then.

Speaker 4 (17:29):
It's got disadvantage on that from right.

Speaker 16 (17:32):
Look, I rolled in that twenty.

Speaker 2 (17:37):
Let me let me double check what the bonus is like, Yeah,
he rolled a five rocket, so he cannot do anything.
He's like trying to get get away from you, but
he's just he's just kind of stuck there and he's

(17:57):
gonna try to He's gonna try and unarmed strike to
punch you.

Speaker 4 (18:01):
Disadvantage as well.

Speaker 2 (18:03):
Yeah, disadvantage as well. He does not do it. That's uh,
it's a ten, not a ten. I'm sorry, that's an eight.
I know matth oh boy, So yeah, he uh pull
him under the water. He tries the yank away from me.
He tries to punch it, but he can't do it,

(18:26):
and uh, it's foretaste turn.

Speaker 6 (18:31):
Can I see glip back?

Speaker 16 (18:35):
It's a horror movie?

Speaker 2 (18:37):
What Uh you can't from where you are. You can't
physically see him, but you know where he is because.

Speaker 6 (18:45):
Because of the way that I saw a shell just
w e him into the water. Can I try to
hit him instead of a shell?

Speaker 2 (18:56):
Yeah, but we'll say you'll you'll shoot something into the
water and if you succeed, but it's kind of low,
I'm gonna roll a chaos diye and see if you
get challer clap back. Okay, we'll just do it other
plus ago.

Speaker 6 (19:18):
Nineteen.

Speaker 2 (19:19):
Okay for the second one, that's a hit twenty one,
but Bristol will do it. Is also a hit force damage. Okay,
the second one we'll do two four damage. Okay, So
for the first one, because it only it only achieved

(19:40):
it by one point, I'm gonna have you think of
a give me a number between one and one hundred. Yeah, okay,
you get it. What is it? Eighty seven ninety eight?
You successfully hit clat back with both of those have
gob Oh yeah, I think it was if it was

(20:02):
gonna be within ten. So he just barely hit him.

Speaker 4 (20:05):
Thank god you didn't go for sixty nine.

Speaker 2 (20:09):
Yeah, he's the reason why I ate as No, no, no,
it would have been fine with all right. So, yeah,
you hit him, and shall you notice as you're grappling
him he goes limb?

Speaker 4 (20:25):
Oh, all right's gonna let him go and see if
he sinks.

Speaker 2 (20:29):
He sinks to the bottom of the swamp.

Speaker 4 (20:32):
All right, Can I use perception see if I see
the bag on him?

Speaker 2 (20:37):
Or yeah, go ahead roll perception.

Speaker 4 (20:43):
That is seven?

Speaker 2 (20:44):
No, the swamp water is far too murky to see
a bag. Are we still? All right?

Speaker 4 (20:50):
So I'm gonna have to swim down and.

Speaker 2 (20:55):
Uh no, no, you're not an initiative.

Speaker 4 (21:00):
Do you have locate objects today?

Speaker 15 (21:06):
I'm just gonna I'm gonna dump in and some down
and try and hold my back real quick and try
to Can I.

Speaker 4 (21:10):
Pop off a perception down there to try to point
or did I like try to get something down there?

Speaker 15 (21:15):
Okay, yeah, deep bread net fucking twenty I swear to
God for thirty three.

Speaker 2 (21:25):
Hell yes, so you you're able to like point right
where it is, make a So shell's down there, Shell,
I need you to make another perception check to make
sure that you can see what Astra's doing and Astra
do I need you to make a performance check?

Speaker 4 (21:46):
Oh God, okay sixteen okay, so that.

Speaker 2 (21:50):
You can communicate nonverbal okay fourteen. Yeah, so somebody's excited. Yeah,
I just heard a cat scream like.

Speaker 16 (22:05):
Yes, yeah, sorry, I'm just trying to get her off
the desk.

Speaker 2 (22:10):
So yeah, you got you're able to point exactly where
the where the thing is, where the bag is.

Speaker 17 (22:26):
Chile's gonna go ahead and grab the bag, but he's
gonna hand Uh, he's gonna be like he's gonna shrug
his shoulders because he sees that she no longer has
the rope. I don't need it, and he's going to know.
He's going to point out the rope. He keeps gesturing
at the rope because he wants to drag the body. Okay,
in fact, because I don't breathe I'm gonna say or

(22:47):
won't for break the.

Speaker 4 (22:50):
I genuinely did not hear that as a person, not
as hell.

Speaker 2 (22:54):
What did she say?

Speaker 16 (22:58):
I'm trying to talk underwater, so.

Speaker 4 (23:03):
God damn it, here.

Speaker 16 (23:06):
He could talk under water.

Speaker 4 (23:08):
That's just holding the breath and just trying to grab
the bag and back up. Holds up to one minute.

Speaker 2 (23:17):
Goes up. I think you.

Speaker 4 (23:20):
I don't know if we should pull up or not.

Speaker 18 (23:22):
I'm gonna go, oh my god, I keep seeing a
bunch of bubbles.

Speaker 12 (23:27):
Is he trying to tell you something?

Speaker 10 (23:28):
Oh?

Speaker 4 (23:28):
Yeah, I don't know what he's trying to.

Speaker 2 (23:30):
Say to me.

Speaker 12 (23:31):
Okay, I'm no expert because.

Speaker 16 (23:35):
I've got a mask muffling me, and I'm trying to
kind of make.

Speaker 4 (23:40):
Some sort of check to make damn mumble, to see
if I understanding.

Speaker 2 (23:45):
Yeah, make a perception check.

Speaker 15 (23:48):
I'm good at perception when I was underneath to figure
out what he said. Yeah, that's fine, that is that's
the twenty seven.

Speaker 2 (23:55):
Please, this is okay, Yeah, you can you can understand.
What what did you say? Show?

Speaker 16 (24:01):
All right? So I lift up my mask to make
an extra creepy and and you see me mouth I
want to drag the body.

Speaker 4 (24:08):
Okay.

Speaker 15 (24:09):
So on the second signed out, I grab a rope
and I come up back. Okay, he's got the bag
and he knows it wants to bring the body back up.
We all should probably hold this.

Speaker 4 (24:20):
Rope and trying to pull.

Speaker 12 (24:22):
Yep, I'm in, I'm in, all.

Speaker 4 (24:24):
Of us, all of us because everybody.

Speaker 16 (24:29):
All right, and then Chall's going to like grab the
body and loop himself with rope with it, so you're
gonna feel that tug.

Speaker 4 (24:36):
But that should keep us together, you know.

Speaker 12 (24:39):
Three, here we go.

Speaker 2 (24:44):
Good. Yeah, everybody make a combined strength chair.

Speaker 4 (24:54):
This is gonna go so bad. It's so weak.

Speaker 5 (24:59):
We are very miss.

Speaker 12 (25:03):
Okay okay, Umber kisses both of his biceps.

Speaker 4 (25:07):
That is in fact fourteen. That's not bad.

Speaker 2 (25:12):
Okay, okay, okay. Umber does like the SpongeBob where he's
pumping up his iron.

Speaker 12 (25:18):
And then he rolls in eleven.

Speaker 2 (25:21):
And then he rolls in eleven. Yeah, you guys all
successfully are able to pull the toe shell and glad
back back up. Are you pulling him up to the
surface of the water or are you pulling him to
the shore.

Speaker 4 (25:36):
The shore because he because he doesn't have water.

Speaker 12 (25:38):
Okay, that's how I imagined it.

Speaker 2 (25:40):
Yeah, yeah, okay, that's good. So you pull him out
onto the shore.

Speaker 4 (25:46):
Mh, I'm so gross and your shower bad.

Speaker 6 (25:53):
I can cast presisitation on you.

Speaker 4 (25:58):
He's a shower at the end.

Speaker 6 (26:00):
Okay, I like that.

Speaker 4 (26:01):
You're gonna rail out like two perfect corpses.

Speaker 2 (26:05):
Just two corpses out of the water.

Speaker 4 (26:10):
Oh God, do we want to roll up that body
back to the Airbnb? Or do you want to just
lute him and leave?

Speaker 5 (26:18):
We probably should have written of its head. Honestly, I
can't believe that.

Speaker 4 (26:25):
Okay, I can't believe I'm saying this creep motherfucker again.

Speaker 2 (26:31):
What happened?

Speaker 5 (26:32):
Excuse me?

Speaker 4 (26:32):
Helped ship? Remember I told you I killed a man,
the first one I ever killed.

Speaker 2 (26:38):
It was this one. We're fine.

Speaker 4 (26:42):
I didn't do it a lot. Did you deserve it?

Speaker 16 (26:48):
Then you have nothing to worry about.

Speaker 2 (26:53):
Uh? Yeah?

Speaker 5 (26:55):
Was he undead?

Speaker 4 (26:57):
He was a necer, He was a bumper.

Speaker 5 (27:03):
Okay, soporte, you want to weigh in on this time
of school? Didn't do anything on this one.

Speaker 10 (27:07):
Uh.

Speaker 6 (27:08):
This guy is the reason why my brother's still alive
and the reason why I got the opportunity to eat
a god.

Speaker 4 (27:17):
This is the main thing that has sucked up our
lives in the last handful of minutes and it just.

Speaker 5 (27:27):
Before officially again, would it be safe to say we could,
you know, pull out my sword, go chop his head off?

Speaker 6 (27:37):
Probably the best ambra. Do you want any more of
his clothes?

Speaker 12 (27:44):
I don't know what do we get? What do we
got here?

Speaker 2 (27:46):
Yeah?

Speaker 4 (27:46):
What are we looking at?

Speaker 14 (27:48):
Well?

Speaker 12 (27:48):
Yeah, so you have.

Speaker 2 (27:52):
Got back you have. He's got sort of like a
long like black robe that was underneath his cape goes
down to just about his knees level. He has some
like light leather armor on, like some black armor. But

(28:15):
again it's all like water logged and.

Speaker 5 (28:18):
Not in great condition, even the amount of mildew that's
taked into this thing. I don't think you should be
pulling off any clothes anytime soon.

Speaker 12 (28:27):
I guess you're right. I mean, honestly, the flashiest thing
was the cape, and I've already got that.

Speaker 4 (28:32):
That's yeah.

Speaker 12 (28:35):
None of this really goes with aesthetic. Yeah, yeah, I
think I'm good. I'm good on the clothes.

Speaker 7 (28:42):
I'm just gonna rip a piece of like the weakened
black leather, just like a long enough strip to kind
of make like a wrist where I said, not actually.

Speaker 4 (28:52):
Too effectively do anything, but try to.

Speaker 5 (28:53):
Have that mental of this bullshit, this sentimental motherfucker.

Speaker 4 (28:59):
Yeah, and grab the bag and sing it over my shoulder.
We'll do with it whenever you want anymore.

Speaker 5 (29:06):
How love would it take to save this man's head off?

Speaker 2 (29:10):
I mean you're a skilled assassin. I would say probably
not much time.

Speaker 5 (29:15):
Oh I instruct Umbra to hold him by its, by
his hair as I just start hacking away.

Speaker 2 (29:27):
Okay, all right, make an attack with advantage.

Speaker 16 (29:33):
This is kind of dark.

Speaker 5 (29:37):
After each chop, this is dark.

Speaker 12 (29:40):
Shall from coming back?

Speaker 6 (29:44):
Do you want me to just hast fireball on his
head and just burned his head?

Speaker 12 (29:49):
That's funny, Oh man, I'm.

Speaker 2 (29:54):
Umbra holds the head up like just far like up
and like far away from himself and deliverance. You just
one clean swipe through his neck, Remove it, Umbra. You
feel a little jerk in your shoulder as it's suddenly

(30:18):
much lighter. It's like two hundred pounds lighter all of
a sudden.

Speaker 12 (30:23):
Can I turn the head toward myself and start talking through.

Speaker 2 (30:26):
It like you can? You can monologue, you can do
whatever you want with it. So you're holding You're holding
a water logged a water logged zombie bug bear head
in your hand. You have the floor.

Speaker 12 (30:44):
Yeah, Numbra's never felt cooler. So yeah, uh, all right, Yeah,
he's got glat backs head up here in his hand. Suddenly,
fucking I don't know, one hundred plus pounds lighter turns
it to its like, oh, did you did you want
your cape back?

Speaker 4 (31:02):
Oh?

Speaker 12 (31:03):
Yes, I would love to get my cape back. It
really matches my outfit.

Speaker 19 (31:08):
Oh that's a god dang shame because it matches mine too, buddy.

Speaker 12 (31:12):
And look at this, I've been balling in it for
fucking years, in well months now a year, Like, I
don't know, like it helps my scholarship prospect. Don't worry
about it. I just I perform and all my clothes
are super wet. Well I'm keeping it dry.

Speaker 13 (31:30):
I don't know what to tell you.

Speaker 2 (31:34):
I have do I.

Speaker 12 (31:38):
I don't know what to do with the head. I
don't know what to do with the head. So this
is me asking you guys, I don't know what to
do with the head?

Speaker 2 (31:45):
Do I keep it?

Speaker 12 (31:46):
Do I swing it around and see how far I
can throw it? What do you think?

Speaker 15 (31:50):
I mean?

Speaker 5 (31:50):
Does anybody have any use.

Speaker 12 (31:54):
If one of us didn't have a head, then maybe
oh wait, so no head.

Speaker 18 (32:02):
Well, there's one of them, so we can make you tokay.

Speaker 4 (32:11):
Oh no, I mean I'll take the teeth. O god, yeah,
do you need any bone replacements?

Speaker 2 (32:18):
So no, these are these are like they're bugbear teeth.
So there's like some normal looking teeth, but there's also
these big tusks kind of death.

Speaker 12 (32:27):
Yeah, I mean, I you know, okay, you want the tusks,
I'll get the tusks.

Speaker 16 (32:33):
Were we just sit there, DELI hold down a bag
like a trick, reat.

Speaker 5 (32:38):
Produces like and she starts ripping the teeth out of it.

Speaker 4 (32:41):
Yes, like walks away for a minute. She's seen a
lot of death and this is this is this is
a problem.

Speaker 16 (32:49):
I mean, I do go through a lot of teeth.
You just see a tooth fall from I.

Speaker 12 (32:53):
Saw one fell fall out of your I don't know
how that works.

Speaker 5 (32:59):
They sure are juicy traveling.

Speaker 16 (33:03):
Oh yeah, I gotta smell terrible right now.

Speaker 4 (33:06):
We are the only two that were in the water,
right like terrible.

Speaker 7 (33:14):
Yeah.

Speaker 17 (33:16):
Can anyone press the digitate or something because I'll cast
than usual.

Speaker 5 (33:22):
I used to be a.

Speaker 2 (33:25):
Bitch.

Speaker 5 (33:29):
I feel like we should.

Speaker 4 (33:32):
Send I'm gonna sending him pick us up.

Speaker 5 (33:36):
Oh my god, a little head. We now have a head.

Speaker 12 (33:43):
Walks away to have you heard of hot potato?

Speaker 4 (33:51):
She doesn't listen to all you us.

Speaker 5 (33:55):
Like, it's just Ambra Shan and I are just making
like really shitty deadhead jokes.

Speaker 16 (34:00):
Oh I should start doing like soccer tricks with it.

Speaker 5 (34:06):
Oh my god, Yeah, hackey sack.

Speaker 12 (34:07):
Oh my god, oh my god?

Speaker 16 (34:10):
Could we could we roll a game of hackey sacks
right now?

Speaker 2 (34:14):
I think it would be more like soccer than hacky sack,
But yeah, sure, I mean it's a pretty big he's
a bug bear. It's a pretty big head. Yeah.

Speaker 16 (34:22):
And if we if we all pass, if we all
pass an athletics check, that means we all do a
sweet bounce of the head to eat.

Speaker 12 (34:31):
That's true, that's canonically what that means. And I got
a dirty twenty.

Speaker 5 (34:37):
I'm probably gonna rock at this. I got a thirteen,
so good strength check.

Speaker 12 (34:44):
Is that what we're doing athletics athletics? We're doing keepy
uppies with the Oh yeah, two of us.

Speaker 5 (34:51):
I told you it up.

Speaker 2 (34:55):
Yeah.

Speaker 16 (34:55):
So so the head hits the ground and we just
kind of look at you like what come get us?

Speaker 4 (35:00):
Or the love of God, it's done. I'm tired. Dead
VIC is dead again. Hurry please?

Speaker 2 (35:11):
Hey, well match you get a message instantly back ASTERID
saying I never closed the portal. Go back to where
you came there, Go back to where you got there.

Speaker 4 (35:26):
I hate this guy. I look around.

Speaker 2 (35:29):
Look, sorry, I had class. I had to teach classes.
I couldn't go with you.

Speaker 6 (35:35):
God, this guy sucks.

Speaker 4 (35:36):
Okay, I look around.

Speaker 2 (35:38):
He was a teacher, he had to teach.

Speaker 5 (35:41):
Yeah, I'm supposed to be teaching.

Speaker 2 (35:43):
It's not his fault that his students aren't going to class.

Speaker 4 (35:46):
Well where it's it's his fault that we had a
face for so long.

Speaker 15 (35:51):
I think you can like send out an email saying,
hey guys, we're gonna be about an hour late.

Speaker 12 (35:57):
Is it his fault that I'm about to use a
severed head a basketball as soon as we get back.

Speaker 5 (36:03):
It doesn't balance.

Speaker 12 (36:05):
Oh I don't need it to bounce. I'm just draining threes.

Speaker 4 (36:12):
I'm gonna to the portal.

Speaker 5 (36:16):
That's picks up the head, walks away with it.

Speaker 4 (36:28):
No, I don't pick up the head.

Speaker 5 (36:29):
I think of the backpack.

Speaker 12 (36:30):
Okay, okay, you have a head.

Speaker 4 (36:32):
Still, I have the backpack.

Speaker 5 (36:34):
Do you want to carry the head.

Speaker 17 (36:38):
I'm gonna rip out my shitty wolverine claws and take
two people damage.

Speaker 5 (36:44):
Oh, schel, do you want to gather some bones? I
don't know if that's your thing?

Speaker 10 (36:48):
Is that?

Speaker 5 (36:49):
Do you want bones?

Speaker 2 (36:52):
Uh?

Speaker 16 (36:52):
I just the teeth for now. I'm okay.

Speaker 4 (36:55):
The bugbear bones are a little large. I mean I
could be taller. I suppose.

Speaker 12 (37:01):
You want to get some lifts going like.

Speaker 4 (37:05):
I'm already.

Speaker 16 (37:11):
No, No, I'm good, I'm good.

Speaker 5 (37:13):
Just how long do we plan on carrying this bug beed? Wow?
This bug bear head around we awesome rest of the series.

Speaker 12 (37:26):
As far as I can tell, I'm the one carrying it,
and I will carry it as long as I like.

Speaker 19 (37:33):
We're going back to the air bugg and Bear. I mean,
I'm bringing the head to play some AIRBB if you will.
But I got I got so many reasons to be carrious.

Speaker 12 (37:49):
We can go through them all.

Speaker 15 (37:55):
What's already in the shower at the AIRBB at this point.

Speaker 12 (37:58):
If it makes you feel that, are all kind of
like stuff it under the cape and keep it hidden
a little bit.

Speaker 5 (38:05):
Oh No, I'm fine, I'm fine. I'm just like I'm
trying to figure out what put.

Speaker 16 (38:08):
It under your put it under your fond your secret.

Speaker 5 (38:13):
I just had the worst, worst vision.

Speaker 4 (38:16):
Don't you dare say anything.

Speaker 13 (38:19):
The worst part of putting it under my bed as
a secret is that I'm actually at the top bunk.

Speaker 12 (38:25):
And it just scares the ship.

Speaker 13 (38:27):
Out of shall who's on the bottom. Well, no, that'd
be the only worst, and it wouldn't scare when did
as soon as Randall wakes up, he's going to piss himself.

Speaker 16 (38:43):
Put in front of his door. Put it in front
of his door.

Speaker 5 (38:45):
I mean, I'm you know what, Let's not make the head.

Speaker 4 (38:50):
Don't do it. There's already butter on the ground. Don't
do it.

Speaker 12 (38:54):
Oh yeah, yeah, watch out that don't slip.

Speaker 5 (38:59):
You would think it would melted by this point, or
at least like gotten sticky ground, But we come back to.

Speaker 12 (39:07):
It, it's still butter. Yeah. Come on, don't be weird,
cause I.

Speaker 6 (39:14):
Can maintain that ship, you know if you pull up
that head.

Speaker 5 (39:17):
Yeah, don't be weird.

Speaker 4 (39:20):
I mean we could. We could have.

Speaker 16 (39:26):
Cremate it.

Speaker 4 (39:27):
I was stinking, but would produce closure.

Speaker 5 (39:30):
The bones would be cool bear skull.

Speaker 16 (39:34):
Okay, so you roasted for a little bit.

Speaker 12 (39:37):
This is the classic way, of course. Yeah, all for that.

Speaker 5 (39:43):
Okay, what are we doing? DM?

Speaker 2 (39:50):
Yeah, y'all went back to the Airbnb, and I think
that we've had enough shenanigans for one session.

Speaker 13 (40:01):
Maybe one of the half.

Speaker 9 (40:04):
Thank you for listening to Spooky dice Bag. If you
enjoyed our show, please remember to like and subscribe on iTunes, Spotify,
or wherever you found us. Special Thanks to Pa Done
at Wondering glyph Games for designing our logo. Information to
contact him will be in our show notes. Also, thank
you to Tabletopaudio dot com. You can check them out

(40:27):
for all of your background music needs for any of
your tabletop RPGs. Most of our sound effects can be
found over at freeesound dot org, and information about which
sounds we use can be found in our show notes
or on our website spookydcebag dot com.

Speaker 2 (40:44):
If you enjoy the.

Speaker 9 (40:45):
Show, you can join us over at Patreon dot com
slash Spooky dice Bag to get ad free episodes, episodes
a week early, and maps and some other bonus content
we're working on right now. If a monthly subscription isn't
your thing, you can also check us out on band
camp and just go to Spooky dice Bag dot bandcamp
dot com and if it's supporters for as little as

(41:06):
a dollar episode until next time, this has been spooky.

Speaker 2 (41:10):
Dice bag
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