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June 30, 2023 • 60 mins
1) Intro; 2) RWR and Audio; 3) Interview with MaxWaldorf; 4) The Obligation of Growth; 5) The Future of Constructive Criticism
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Episode Transcript

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(00:08):
You've tuned into the Tactical Frequency,a podcast centered around all things Falcon BMS.
Greetings once again to the Tactical Frequency. This theme for today's episode is
growing and maturing as a Falcon BMSpilot. Later on in the broadcast will

(00:31):
bring you another pre recorded interview,this time with Max Waldorf from the Falcon
Lounge, in which an appeal ismade for community support. Before that interview,
though, we'll talk about the RWR, the Radar Warning Receiver, and
we'll tie that into our main subjectof growing and maturing as a Falcon BMS

(00:55):
pilot. Greetings, Michael sign isBible Clinger, and hopefully you'll stick with
me for this entire hour as wecover all sorts of things related to Falcon
BMS. Now, if you arealready aware of all of the information that
will present in terms of the RWRor any sort of tip or trick in

(01:17):
BMS, that's fine. Perhaps youalready know more than what's being presented,
but I would still venture to guessthere are many ways that a Falcon BMS
pilot can grow and mature, andperhaps you'll still get more out of one
of our later segments or maybe somethingfrom the interview or we'll talk about different

(01:40):
things related to Falcon BMS. Onthe other hand, if you're not aware
of these things, this is agood encouragement. It's a good way for
you to begin figuring out where canyou shore up some of your knowledge on
the flight sim So let's talk alittle bit about the RWR. I wanted

(02:01):
to talk about it because I findthat pilots sometimes are confused on what the
sounds mean. I know I wasn'tentirely sure of some of the technical differences
when I started with Falcon BMS.Now I should reference a video done by
Aviation Plus on YouTube where he coversthe RWR sounds. It's very much worth

(02:28):
seeing what he has put out interms of his technical content, his teaching
content, very good material. Itryed to build on what he did for
the RWR video because I think thatthis format, the podcast format, suits
that type of material. Because theRWR is a system that really gives you

(02:52):
a lot of feedback through audio.So why do we even care about the
RBR First? What even is it? But I mentioned it's the Radar Warning
Receiver, That's what the acronym standsfor. The RWR is actually a really
important source of information for you.It detects radars out there around your jet.

(03:15):
This is obviously something you can't detectwith the naked eye. You can't
tell what radars are watching you orlooking for you. This is why we
need a tool to tell us whatis going on around us. We can
make better decisions by knowing which radarsare active. The RWR is therefore basically

(03:38):
your threat indicator. Now, itcan't detect heat seeking weapons. So if
you're being shot at by an Aeleven or name nine, something that's heat
seeking, the RWR won't tell youthat the missile is on its way.
It can only detect radar, andneither of those missiles have a radar attached
to them. Therefore, the RWRis almost useless in those scenarios. Now,

(04:03):
it can sometimes detectnicial launches. Itdepends on the technology being used.
It can detect Fox one type launchesin these certain types of scenarios. These
are the missiles where the jets radaris guiding the missile in. Now,
my understanding is that this is thislaunch detection is possible because there's often a

(04:25):
change in the way the firing platformsradar behaves. The RWR, though,
handles all of this behind the scene, so you don't have to worry about
all the technical reasons. You justhave to learn the audio and look at
the visual cues that the RWR isgiving. You will be back with more

(04:46):
on this on the tactical frequency.Stay with us to join the tactical frequency
discord use invitation code, uppercase,Romeo lowercase, Charlie Niner, Sierra Niner,

(05:08):
Bravo, Yankee, Papa Whiskey,QLO. The BMS experience can be
improved with additional software. In noparticular order, here are four programs that,
while not strictly necessary, are incrediblyuseful. One Weapons Delivery Planner.
This lets you set in game kneeboards and helps you plan your missions to

(05:30):
a much greater degree. Two MissionCommander. This is useful for editing campaign
saves, adding new aircraft, deletingsquadrons, basically allowing you to customize your
campaign saves. Three Voice Attack.This program lets you speak to the AI,
including your wingman, a wax,the tanker, and ATC. You'll

(05:51):
need a voice profile for it,however, there is a free version with
limitations. Four tac View This letsyou want the replays of your flight.
This is a must for thorough debriefs. There is a free version and there
are paid versions. These programs don'tcome with Falcon BMS, so you'll need
to download them from their respective websites. Falcon one drag that one picture clean.

(06:19):
You're listening to the tactical frequency.Welcome back to this segment of a
tactical frequency. So we were talkingabout the RWR and what it does in

(06:42):
Falcon BMS and how we're going touse this to talk about growing immaturing as
a pilot. But I should pauseright here and make a clarification. We're
discussing Falcon BMS, which is ofcourse a simulator for the civilian market.
Now, this is particularly the ALRfifty six that RWR. There are different

(07:04):
ones in Falcon BMS. But mypoint of this is if you are aware
of how real stuff, real worldstuff works, the actual rwrs, the
actual radars, the actual systems,and if you have the urge to correct
me in my understanding of Falcon BMSbased on your understanding of real life,
please don't, particularly if it involvesanything classified. Now. The reason for

(07:29):
that is because we're only discussing thingsin context of Falcon BMS. If you
want to correct me on how BMSworks, by all means, please let
me know what I'm getting wrong.I'm not above criticism or correction. Now,
if I mention anything that sounds likereal life, I'm referring to how
BMS is believed to be modeled.After that is, BMS might make certain

(07:51):
assumptions about real life, or wemight interpret Falcon BMS as making certain assumptions
about real life. Either way,our focus is on BMS and not on
accuracy to real life. So Iwant to get that out of the way
so we don't have any problems inthe future along certain lines. All right,

(08:13):
So now that I got that outof the way, let's talk about
classifying the types of threats. Sothe RWR can tell us more than just
if a radar is active. Ifyou think about it, there are only
so many kinds of radars in theworld. Having them organized by class is
actually quite possible. For example,the rr can tell the difference between the

(08:37):
say two, which is a surfaceto air missile, and the mid twenty
nine, which is a fighter aircraftdeveloped in the Soviet Union. Now the
distinction is really on the radars noton the platforms. The RBR doesn't know
the difference between the actual SAM siteand the jet. It's just looking at
radar signals. So the RBR iscorrelating the radars with the platforms. Even

(09:01):
though you could in theory have somesort of weird Franken platform out there with
maybe some sort of flying unit witha ground based radar, but I imagine
that's not usually very practical. TheRBR can correlate a particular radar signature,
if you will, to a typeand a sound. This is why you're

(09:22):
always hearing different types of beeping inthe jet in most Falcon BMS videos.
Now I'm going to use some examples. I'm going to play some for you.
Two sounds will be used for theSA two and one sound that's different
from those two will be used forthe May twenty nine. Again, this
is based on the radar. Okay, so what do we need before we

(09:45):
get into this. First thing tounderstand is that you'll want to be in
diamond flow mode for the RWR,So make sure you set that. What
this does is make the RWR puta diamond around the greatest threat and it
plays a threat sound associated with thisitem. If you don't set this,
you can get killed by random,silent things that just kind of sneak up

(10:05):
on you. It's it just makessense. Just set it. If you
understand the RW are better than thisis up to you how you want to
do things, but it's just agood recommendation. When you get into comment,
just set it. That's my recommendationfor you. Okay. So all
of these sounds that I'm going toplay do not necessarily mean you're being locked

(10:26):
up. I used to think atone point that let's say you had an
F sixteen on the RWR and abig diamond and I had this sound play.
I thought that was a lock atsome point, and that's not necessarily
true. Now, these sounds couldmean that the radar in question is trying
to acquire a target, hence it'san acquisition mode, or it's an acquisition
radar, or an acquisition sound,or an acquisition something. Some of these

(10:48):
sounds will mean the radar is tracking. Now my understanding in BMS is that
tracking means you can think of itlike the radar has a lock. It's
following you, it's tracking you.An acquisition is more like it's looking at
you and trying to secure a lock, or trying to find you for the
purpose of securing a lock. Nowthat's my simplified understanding of it. Now

(11:13):
not all radars will have both ofthese modes. Okay, So let's set
the stage. You're flying into enemyterritory. You're on a bombing mission,
and you're in the strike flight.The seed flight doesn't see anything, and
the tar camp flight announces door open. You're moving in for the target.
Suddenly you hear this sound. Okay, what does that mean? This is

(11:39):
a sound of an essay too,particularly in its acquisition mode. It's searching
for a target. It doesn't haveyou locked up yet. What should you
do? Well, you should lookat your RTR and see which direction it's
coming from. I also personally tendto check if it's in the inner ring
or not. If it's not,I tend to be less worried about it.
Un Plus I'm flying into it,of course, But let's say your

(12:01):
flight lead is undeterred in order todepressed on don't worry about it. So
now you suddenly hear this sound Thatis the SA two tracking sound. To
put it in simplistic terms, you'rebeing locked up by the say two radar,

(12:22):
and he's probably going to launch atyou. So you have a few
things that you can do if youhaven't done any of these already. For
one, let's say you have ajammer equipped on your jet. You can
turn that on preferably with the programfor the say two, And again,
make sure you know where the SAtwo is located at. Is it in
front of you, is it behindyou? Is it to your three or

(12:46):
nine o'clock, And then be preparedto look for visual signs of the launch.
If it's in the inner ring andit's to your ten o'clock, you
should be looking in that direction.Also, another little tip, say twos
are often located at objectives. They'rein fixed places in falcon bms. Look
for cities, airports, bridges,things like that. Now, if you're

(13:07):
still going to keep pressing, youmay end up hearing this sound. That
is a launch warning. This isit you're being shot at and defending is
beyond the scope of what we're learning. We'll save that for another time.
So that's the SA two. YESAthree sounds like this. It's very subtle.

(13:31):
We'll play that again. So thoseare the ground threats. Now,
let's talk about the air threats.This is an enemy aircraft. Let's see
if you can guess what this oneis. That is the Mid twenty one.

(13:54):
Let's do another. If you guesstwenty three, you're correct. Let's
do another one. I mentioned itearlier in the broadcast. Let's see if
you can remember which one I mentionedthat is the MAG twenty nine. I
believe this one can also be usedon other aircraft similar to Make twenty nine.

(14:20):
So if you guess the Fulcrum familyor the Flanker family, you're quite
possibly correct. Let's do one lastone. You've probably heard this one if
you're a flight lead. That isactually b F sixteen. So this one
is a friendly. And this iswhere in a multiplayer session, if you

(14:41):
hear that sound, you can callBuddy Spike on uh F Guard along with
your information your bulls. I tolet people know, hey, wait a
minute, that you guys are lockingup a friendly. Of course, it
might be your number two tying toyou and all that type of stuff,
but if you're in the thick ofcombat and a friend locking you up,
that's the sound you want to becareful about because you might end up getting

(15:03):
an ambram chucked your way. Sothat's a short little discussion on the RWR.
Now let's say you know most ofeverything we talked about. That's fantastic.
And again if if you don't knowanything, you learn something, So
either way that this is positive.In my opinion, you should use this

(15:26):
as a positive. Before we endthis segment, let's cover a few more
sounds. The RWR lets you knowwhen you have a new contact on the
r R something that he considers,Hey, this is new. I wasn't
really just tracking this just now.It doesn't mean you never saw this contact.
It just means the RWR is pausedfor a little bit and sees this
as something new. So that's oneof the new contact sounds. That's the

(15:52):
other. The first one is higherpitched and it refers to an air threat.
The lower pitched one refers to aground threat. We already heard the
launch warning. Let's play the launchrecycle warning. Now, that's if you're
still under a threat, a launchwarning if you will, and the launch

(16:15):
warning hasn't gone away, and soit's trying to warn you you're still under
attack. But this is not anew launch. This isn't a second missile
coming after you. It's the sameone, but you're still under the same
threat. So all of this ispretty useful in my opinion. I hope
this is helpful in your journey inFalcon BMS. We're just getting started.

(16:49):
We'll be back soon after this message. Falcon BMS comes with a lot of
manuals. If you're new to BMS, where should you start. The first
manual you'll want to use is probablythe Training Manual. This is meant to
be used when you fly through theTactical Engagement training missions. These training missions

(17:11):
come with Falcon BMS and are therefor you to learn various subjects, from
starting the jet to operating the radiosto employing weapons. But the training Manual
is how you know what to doevery step of the way while you fly
these missions. You should have theTraining Manual andy on another monitor or on
another electronic device. The other manualsyou want to read are the DASH one

(17:33):
and the DASH three four. They'recalled this because they have DASH one and
DASH three four in their very longnames. If you're looking for a reference
on how to fly the F sixteenor use any of its systems, you'll
want the DASH one. If you'relooking for information specifically on weapons employment,
you'll want the Dash three four,Falcon one, drag Net one or keeping

(18:00):
it formed on the tactical frequency.We're going to have another Meet the Community
segment here. This consists of anotherinterview and I'd like to remind everybody once
again if you have a candidate forthe Meet the Community initiative, maybe it's

(18:26):
yourself. If you have a groupthat flies Falcon BMS and you'd like to
share the experiences of your group,let us know, maybe you could be
on the tactical frequency. All right, let's get to it. Joining me
now is Max Waldorf from the FalconLounge. He is the founder of the
Falcon Lounge, which is a FalconMS community that, from my perspective,

(18:49):
has a really good focus on technicalsupport, pickup flights, and a place
for Falcon pilots to hang out andlearn. Max, thank you very much
for joining me today. Oh Bible, it's been a long story between us,
so I'm really happy to have thissession, this recording session with you.
To be honest, how have youbeen lately, Actually, it's been

(19:10):
a rough start of the year,to be honest. It's for the little
story I was with. I'm sorry, I'm going to speak about little serious
degrees, so for the American audience, you'll need to convert it. So
the day we launched we launched threeseven, I was in bed around two

(19:33):
am in the morning with thirty eightthirty nine fever, So it was bad,
but I still got the release ofthree to seven out despite all the
health challenges that I was facing atthat time. So it's been a rough
start. And after that, quicklyafter you've seen that, we've pulled up
update one and Update two, butwe've we've been working behind the scenes since

(20:02):
update too in order to bring upsomething on which I actually posted something last
weekend on update three. And soyeah, we've been very busy when it
comes to to b Massum. SoI'm as always, there's been a lot
of news around falcon At, alot of news about changes around in your

(20:26):
environment. But we're still kicking.We're still there, still highly motivated to
deliver in and leave our passion aroundfalcon And obviously Update three is coming up.
I can't really announce any date becauseto be honest, we don't really
have one, but it's a matterof a couple of months maximum, and

(20:48):
uh for three eight is another story. Um, we're a bit more open
on this one. We're posting acouple of pictures here and there when we
feel it's Um, it's a materialthat can be used, or at least
material that can be shared with thecommunity. But in the I would see
the big lines, people know whatwe'll come up with. Three eight.

(21:10):
We're keeping a couple of things,I would say hidden, just to give
the surprise. As always, Ishould mention for additional context, of course,
that you are a part of theFalcon BMS dev community. Correct,
Yeah, yeah, I was notoriginally, but I got in three years

(21:30):
ago now or to something. Imean, it's been you lose track of
time. Actually, especially it wasduring COVID, so things went quite fast
in the end. So yeah,I was not originally. I founded the
Falcon Lounge before joining the team,but to some extent I was always close

(21:51):
to some of the members. Speakingof the Falcon Lounge, we were chatting
a few weeks ago or so,and you mentioned that there's a new initiative
at the Falcon Lounge and you werehoping to gain some traction with that.
Can you tell us about this newinitiative? Yes, exactly, So in
the past. So the Falcon NAGis not only a discord channel, but

(22:11):
it's also a website, and initiallyon the website we built with Ripper it
actually you're interviewed recently an academy.So the goal was to help people that
don't either at the time or don'tcannot make it with an instructor, because
it's not always easy to find eitheryou're not in the same time zone,

(22:33):
or you're chai, or you don'tknow exactly when you'll be able to fly
again, so when you're fairly unregularwhen it comes to schedule, I found
that it would be nice for thosekind of people to actually be able to
self learn by guiding into the manualsof Falcon, because rewriting what is already

(22:56):
existing from a Falcon BMS perspective wouldbe, I would say, would not
be very proficient. So I decidedthat why not trying to hold a hand
of the people that want to startflying, start learning flock on BMS,
especially around the F sixteen obviously UM, and start getting UM I would say,

(23:19):
a fairly regular, fairly familiar withthe platform UM. So the goal
was not to train on the interfaceitself, but trying to learn the basics
that makes you able in the endto fly with the aim of multiplayer.
So there was an initiative that wasdone, um, I think like sixty

(23:41):
five six years ago. To behonest, I didn't take the time to
update it refresh it with the versionsthat were updated of fucking bms I think
I released the first training academy.It was around four three or we are
now at four three seven, soit's been a while and I had a

(24:06):
bit of time, UM, andI discover the platform I'm actually going to
be fairly technical here, which iscalled MOODLE, and it's fairly known in
the in the education world, andI said, why not switching to something
a bit more professional and converting whatI've done in the past into something first

(24:27):
refreshed, because I needed to updatethe training with the well the more the
more recent manuals of fucking bms Hand also having something a bit more interactive.
So this is what this new platformis able to do. UM.
You now have a to re layoutof the cockpit fully and you have click

(24:48):
spots and whenever you click on theclick spot is going to bring you the
description of the system, bringing youinformation about where you can find an annual,
so I'll have to update it fairlyregular to be honest to depending on
the new manuals that will ship wouldbe shipped with fuckon bms. But the
good thing is that now with thewiki we've got can keep the old manuals

(25:11):
as well online, so people canstill refer to the to the old manuals,
so they not lost. If I'mnot able to update it, that
I would say on the clock.Um. So now the thing is that
it's it's a more open platform,meaning that I can bring in teachers,
instructors, people that want to sharetheir knowledge want to It takes a bit

(25:34):
of time obviously to create new lessons, new courses, but in the end
it could be a sort of repositoryof knowledge, and instead of only being
a just plain text, it couldbe something more interactive. So I did
actually two things. The first oneis actually a simple to the layout of

(25:55):
the cockpit with pop ups that comeup and show you the the system in
detail. And the second one wasactually actually an interactive video. And this
one was the one that I wastesting in order to see if this is
something that people could be using toactually bring new content in. And the
platform has been proving to be verylet's say, very resourceful and powerful to

(26:25):
some extent, and so I'm tryingover time to gain a bit traction getting
people in, to bring bringing newcontent, new interactive content by preference obviously,
and the good thing also is thatthere are also ways to do quiz
and test knowledge of people. Itwas already possible in the old platform,

(26:48):
but now it's even more interactive,so you can have grades, you can
actually test your knowledge and on someaspects. So I would say it takes
time obviously to build such a platformand builds content, but it will definitely
be a bit more reachable to people. There's a mobile app that you can

(27:11):
use in order to do that onyour tablet, on your mobile phone.
So it's definitely bringing up a bitof Falcon everywhere and still trying to learn
with that new interactive content. Andthis is what I'm I've been working on
as part of these early year betweeni would say release of updates and now

(27:36):
obviously whatever I've got a bit oftime, and hopefully through also that interaction
we're having today, I mean tointerest people to either check the content,
but also if they want to shareor not be shy and and and see
how they could contribute as well tothis platform. You're listening to an interview
with Max Waldorf from the Falcon Lounge. Stick with us and we'll continue the

(28:00):
interview on the other side of thebreak. Don't go anywhere. We'll continue
after this break. New pilots tendto struggle with bull's eye in the heat

(28:26):
of the moment. It's hard todo the mental math. Bulls eye is
an arbitrary position agreed upon by allparties, and other locations are given relative
to that location. For example,let's say an enemy is at bulls eye
zero nine or zero fifty. Howwould you interpret this bull's eye call?
Imagine standing directly on the bull's eyelocation, face compan's heading zero nine or

(28:48):
zero. The enemy is out therefifty miles from where you're standing. Some
advanced tricks involved knowing where bulls eyeis ahead of time. For example,
if bulls eye is on the flot, you can deduce that in that theater,
all bullseye calls west and east ofWullseye are on the flaw, and
all calls north of bullseye are anenemy territory. You have to be able

(29:10):
to mentally picture the map, thebullseye location and the locations given for the
other fighters. If all else fails, you can use your cursor on the
FCR or HSD to correlate bullseye locations. Falcon one, drag that one,
trespass two. We'll guide you outon the tactical frequency. Welcome back.

(29:41):
Let's resume our interview with Max Waldorf. So it sounds like you have two
different types of people that this programcan fit. One would be the people
who want to learn, and thenyou have maybe people who can contribute with
additional content. Exactly exactly who wouldbe the people who would be learning?
Are these people who have pretty muchzero knowledge, zero aviation knowledge, let's

(30:03):
say, or these people who've startedb MS and are lost at where to
learn. I would say it's moreif you have zero knowledge, I would
say the leap will still be quitehigh in order for you to get into
the content. But if you're newto BMS in a sense that you've have

(30:25):
a bit of experience in flying inyou see the U see BMS, you're
interested into getting started, and butyou lost in what should I learn first?
Then probably this is going to help. I'm not sure if this is
going to help and fit everyone.But I do think it's going to bring

(30:45):
at least it was the the returnof experience from people I interviewed a couple
of years back, and also myown experience where I was an instructor for
Falcon b MS in the years whereit was two four three two four three
three and I had the luxury toget in the structure and it was super

(31:11):
I mean I mean super good inthe sense that you get access to someone
and if you can dedicate the time, um, then it's it's super useful.
The problem is that not everyone canachieve that. And in the end
I was like, and there wasa training platform that I was using at
that at that time, but Ifound the content a bit too deep,

(31:33):
too detailed. You can and youget lost. It's already very difficult sometimes
to get into the BMS manuals,even though the content is very I would
say there's an extended amount of contentin the BMS manuals, but any anyway,
you need to understand where to lookat in order for you to get
started. So it's a path I'moffering. I don't say it's the right

(31:57):
path for everyone, as you thinkthat in order for you to get better
at BMS, one of the aspectswould be to learn the plane first,
and then the systems and then theweapons. And the goal here is to
give you, I would say,the basis of knowledge when it comes to
ground handling, starting up RAM,starting the jet, understanding the formations as

(32:22):
well, because obviously we few Ihad in mind the multiplayers aspects, and
people get lost and they have noknowledge, and not everything is explained,
or at least it's some part ofthe manuals BMS, but it's super hard.
You need to understand the basis ofknowledge when it comes to multiplayer.

(32:43):
So this is what I'm trying togive is give hence information what to look
at. If you want to startwith BMS, you have a bit of
knowledge, you want to really getinto it. This is a way to
get into it. I don't sayit's the perfect way. I just say
it's a way. It seems tome that BMS has, let's say,
relatively speaking, a very small butactive community. How can we encourage younger

(33:08):
people to become Falcon BMS pilots?Good question, a hard one to answer.
There's no magical recipe on that.We have a reputation to be a
sim that is very hard to getin. We all now have a luxury
where F sixteen is quite I wouldsay, spread now platform in multiple combat

(33:31):
flight simulators, and it's getting traction. So I think it's mostly about demonstrating
or passion around the project. It'sabout also showing that we are a resourceful
and helpful community. And this iswhere and this is around the spirit that

(33:53):
I try to build a Falcon lounge. I think like now seven year years
ago, and and what I whatreally strikes me now is the fact that
over those years we built a committeethat is very much respectful to each other.

(34:15):
I mean there's always black sheeps hereand there, but overall people are
respectful, resourceful, very much intohelping each other, and newcomers are always
welcomed properly, and there's always someoneto try to answer your your question.

(34:36):
There's no wrong question, there's nobad question. This is just a question
that can be answered. Obviously,some are a bit obvious, so people
will tend to direct you to asection or manual or or pain post on
somewhere. But nevertheless, I've neverseen someone acting badly when a question was

(34:58):
asked. And this is what hasbeen keeping people so far. I would
say, what do you say asthe biggest barrier to getting into Falcon BMS?
Is it maybe the cost of flightgear? Is it the learning curve?
Is it that people don't like toread large manuals? What is it?
I think we made a huge improvementwhen it comes to being able to

(35:19):
fly BMS without having the proper material, proper hardware, because before everyone was
recommending that before you start BMS,you need to have a hotass, you
need to have a tracker gear,and that was the basis of everyone that
really wanted to commit into BMS.Since the introduction of three to seven game

(35:45):
pads that are now a thing,so we're supported and will be even more
supported in the in the future.So it's it's just too I would say,
reach the gap of people get abit that want to try out BMS
combat SIMS in general and don't wantto invest right away into into a complete

(36:09):
set of hardware before they decide thatit's the right same or the right you
sam passion for them and starting fromthere, um, depending if you really
want to go beyond what you've seen, obviously there will be a bit of
investment because by the time you startflying, you learn the basic maneuvers,

(36:37):
you understand the flying information, butthere goes the first mission. Your first
mission is going to be a longflight and you need to refuel well.
Refueling whether game pad can be achallenge, sou and without also track our
situation awareness, getting track of yourleader or your wingmen, that can quickly
become a challenge where you are basicallydoing everything with your with your stick.

(37:01):
UM. So there will be agap, and it's up to you to
decide in the end if you wantto invest more and reach that gap that
you really want to go through,especially if you start multiplayer. And I
would say the usually the trigger forpeople is they've they've experienced multiplayer and this

(37:22):
step brings them into a new world. And I think you've already emphasided on
it quite quite sometimes in your previousepisodes, um, but for me,
it's definitely the multiplayer experience that bringsa new flavor to BMSS and combat simmis

(37:43):
in general. And after that,then obviously you'll start seeing that you're a
bit limited, and then you candecide that you want to invest and participate
to even more multiplayer flights. Idid a segment in episode five on leadership
in Falcon BMS, and I askeda lot of open ended questions of leaders

(38:06):
and I just wanted to pose oneto you. It can take a lot
out of a person to run aplace like the Falcon Lounge. Why do
you do it? Initially, becausea lot of people gave me a lot
in order to get into Falcon BMS, to spend some time training me,
to spend some time teaching me,and seeing that this community has been doing

(38:31):
that for years and for free,I wanted to be part of it.
I wanted to give something back,and Falcon Lounge that first initiative where I
wanted to foster initiative around Falcon BMS. I thought that this team deserved to

(38:52):
have a broader community, reaching communityto new people that didn't notice him.
And I mean, I still thinkthat MS is amazing, but at a
time I was really getting into itand dcore and I wanted to people discover
the same way I did and maybebuild up the passion that has been driving

(39:15):
me for so many years. Now. Thank you very much for joining us
today, Max. Thank you.After the break, we'll explore the theme
of this episode in perhaps a uniqueway. Join us after the break.

(39:43):
We'll be right back after this break. Stay with us. There have been
a number of scandals in other gamesand SIMS outside of Falcon BMS, in
which individuals were accused of passing classifiedmaterials. While many of us love the
idea of realism in our sims,this breach into classified materials is an obvious

(40:05):
line that should not be crossed.It shouldn't need to be said, but
let's say it anyway. In thiscommunity, we should not be passing around
anything that is classified or restricted tothe public. This podcast is about a
civilian grade study sim called Falcon BMSdeveloped by Benchmark SIMS. On this podcast,

(40:25):
we're discussing the F sixteen in contextof Falcon BMS. We're discussing military
aircraft in context of Falcon BMS.We're discussing weapons in context of Falcon BMS.
Nothing in this podcast should be construedas being real advice for real pilots.
Let's be smart and avoid the mistakesof others. Drag Net one single

(40:52):
group North. This is the tacticalfrequency I wanted to do this episode,

(41:14):
even though I envisioned this theme beingrather difficult. It is difficult because some
of the ideas I want to expressare not necessarily easy to articulate without being
misunderstood. I put some thought intothe presentation. I try to choose my

(41:43):
words carefully. When doing a podcast, I'm even more aware of my words
now. I think an easy misunderstandingcould be to take what I'm about to
say as if I'm telling people howthey must fly. You have to improve,

(42:08):
you have to get better. Ifyou don't get better, you're not
really a BMS pilot. And outof the gate, let's say that this
is not what I'm trying to do. If you want to fly casually by
yourself in single player, and ifyou want to just make meme videos about

(42:29):
Falcon BMS all day, you know, jokes and comedy and just flying upside
down and crashing into the ground,go for it. This is not even
what I want to be addressing rightnow. Instead, let's consider that Falcon
BMS, and indeed any study simis a vast ocean that requires a lot

(42:52):
to take in. There's a lotof knowledge to absorb. You can't just
pick up BMS one afternoon decide you'lllearn and be an expert on everything by
the evening. You've got to besome sort of speed running prodigy and a
speed reading expert, or maybe you'vegot a lot of prior knowledge coming into

(43:14):
this in order to achieve anything closeto that in this vein the Falcon VMA's
journey for a virtual pilot is usuallya long one, one that takes years.
Now, let's think about that fora moment. If you're an advanced
pilot, now take a stroll downmemory lane for a second and just think

(43:37):
about your first multiplayer flight. Didyou really know what you were doing compared
to today? Probably not. You'veprobably grown as a pilot. And this
is where I want to get intohow to connect this into multiplayer, how
to connect this in with community.Now, some people are self motive,

(44:00):
they want to get better. Theylook at Falcon BMS is this great challenge
and his great experience, and Isay, I'm going to learn this.
I want to conquer this, Iwant to get good. And that person
is probably already well motivated beyond whatI'm trying to get across now. But
let's think about obligation for a second. Are you obligated to be a good

(44:23):
Falcon BMS pilot? Well, obviouslynot, it's kind of ridiculous when you
phrase it that way. But thenagain, you have to admit there is
some obligation when you get into multiplayer. Hear me out for a second.
You sign up for a multiplayer offlight, you get in there, you

(44:45):
have no idea how to take off, You run down the runway, you
crash into another player, you blowhis jet up. Now he has to
sit out for the event, orfigure out how to frag another flight,
or he's got a seat into anotherseat, or maybe there are no more
seats for him. You could verywell have ruined his event. You could

(45:06):
very well have ruined another person's threehour block of time that he set aside.
Again, if you are going aroundjust shooting amrams everywhere and you shoot
down a friendly, the same thingapplies right here. So it's because of
how BMS is without the constant respawnand all of those types of features in

(45:28):
an arcade game, that we applya higher level of seriousness to making mistakes
in Falcon BMS. We talked alittle about this in the interview actually with
Ripper, where we talked about howteam killing is such an important thing to
avoid. It's such a serious crimewhen someone's doing it on purpose without any

(45:50):
care, and that's why people feelgenuine remorse, as he said in that
broadcast, and he's right, whenyou shoot down a friendly, you feel
bad. So there's there is anobligation. You have to admit there is
some level of obligation. Now,some people might think the word obligation is
too strong. That's fair. Somepeople might just say, wow, it's

(46:12):
just don't be a bad person,don't be a mean person. Okay,
that's that's fair. But that's stillan obligation of some sort. Right,
you still have to do something.You have to make an effort to not
shoot down friendlies. And again we'renot taking this to the extreme. You
know, if you have an obligationto do this and if you mess up
anytime, you should be out.No, we're not saying that. Okay,

(46:34):
now let's take this a little bitfurther, because what I want to
explore is where does this obligation go? How far does it extend? And
I don't think many people have reallygiven this explicit thought. But I think
you've probably heard people saying you shouldbe learning every flight, you should be

(46:54):
able to take knowledge away from everyflight. I know, I probably have
said that. I've heard other peoplehave said it police, and I know
I've agreed mollheartedly. That's the wayyou've got you should be going. That's
my personal belief in how you shouldapproach BMS. Of course you don't have
to, but once you get intomultiplayer, other people are relying on you.
You're relying on other people, andthis is not to discourage you.

(47:15):
If you are a new pilot,if you're going to make mistakes, that's
okay. Again, that's not whatI'm talking about. If you fly ten
missions a multiplayer and on your eighthmission you accidentally blow up a friendly,
chances are they're going to have agood laugh at it. They might roast
you a little and might make funof you. But that's all because it's

(47:38):
not as serious. But of coursewe want to get into the idea that
this is not acceptable, so theymight laugh at you, like what were
you doing? It's like that Bobthe Wingman segment that we played last episode.
So again, this is balance,is this interesting balance between obligation,
responsibility and yet on the other hand, it's a game, have fun.

(48:01):
So let's think about this a littlebit more. What if you are flying
five years in a squadron. Andlet's say you're not team killing everyone,
but let's say you're just really lousyat operating the air to air radar.
You're really lousy at finding enemy aircontacts. And every time you come into

(48:23):
Delouse, your flight lead, youcan't figure out who's on his six.
You really haven't gotten the elevation thatthe radar elevation correct even really sorted out
how to do that. And you'rereally slow at declaring contacts with AWAX.
Okay, you're still costing your team, your flight, your package something because

(48:51):
of what. Again, we're nottalking about people who are struggling or people
who are new. I'm talking aboutan experienced pilot who has decided to stagnate.
He's decided for some reason, he'snot really going to get better at
something. Now. Again, thisis a balance. Maybe you're in a

(49:15):
community where you're in a group offriends and everybody understands what level they're at,
and they just get together to havefun and they're all happy with where
you're at, and they're happy we'rethey're at, and I don't really care
about learning. Okay, that's fine. Everybody's happy. Other places, particularly
squadrons that invest in people, they'regoing to want to see improvement. They're

(49:38):
going to want to see a returnon their investment. They're investing in you,
they want you to succeed. Theydon't just want to invest in you
for their own benefit. I mean, it is for their benefit, but
it's also for yours. You wantto be a good pilot. They want
you to be a good pilot.Who's losing in that? So now,

(50:01):
if we go a little bit furtherwith this, we say, well,
okay, in some circumstances, thereis an obligation to grow, there is
an obligation to mature. And thisis where I think I would take this
even a little bit of a stepfurther and ask, though, if you're
going to go all that way tojoin a squadron, to join the community,
to get into multiplayer, maybe you'vegot a simpit. You know,

(50:22):
like you're serious in many different ways. You spent the money on the hardware,
you did all of this stuff.Why would you not want to grow?
Why would you not want to getbetter? How is it that you
can invest five years of your lifeor ten years of your life and thousands
of dollars into these equipment, andyet at the same time, you can't

(50:47):
be bothered to open the manual fora particular subject, or you can't be
bothered to figure out how the FalconBMS interface works. Folks, if you're
a pilot that has the same problemevery week and you are having other people
explain to you how to get overthat problem, whether it's in the jet

(51:12):
or in the Falcon BMS interface,or it's setting up discord, whatever it
is that you're trying to do somethingtechnical, something flight related. If you're
not learning from that and every weekyou have to be handheld in some way,
well you're not really where you shouldbe after five years of experience or
ten years of experience. You shouldbe helping others. You should be the

(51:36):
teacher, You should be the instructor. Isn't that a nice way to pay
back the community for all of thelessons people have given you. Isn't that
nice if you could turn around andgive those lessons to other people to reach
down and pull them up to yourlevel. So this is what I propose.

(52:00):
If you understood everything that I saidtoday about the RWR and growing a
mature great find another subject that youknow you struggle in Falcon BMS. This
would be my challenge, my appeal. Find something that you're uncomfortable with,
or that you're not good at,or that you don't understand or you haven't

(52:22):
done yet, and try it.Is it air to air refueling? Is
it CASS? Personally, I,for reasons, have not even touched the
CASS system in Falcon b MS.Believe me, I've wanted to, but
for multiple reasons, I haven't gottento it yet. I would like to

(52:42):
get to it this year and actuallyexperiment with it. It's not really a
strong suit for me. That's thesort of thing that I would recommend for
people. Take something in this takessome sort of challenge, step up for
it. Are you obligated? Onthe one hand, no, you do

(53:04):
what you want. This is meantfor fun. This is our entertainment.
On the other hand, are youobligated? It's an interesting question. We'll
be right back to join the tacticalfrequency discord use invitation code uppercase, ROMEO,

(53:32):
lowercase, Charlie Niner, Sierra Niner, Bravo, Yankee, Papa Whiskey,
Kilo. When you want to joina flight, doesn't matter which member
of the flight you join. Itdoes in some sense. Each seat in
the flight has a particular role.We can break this down. The first

(53:53):
member of the flight the number one. He's the lead. He's in charge
of the flight, and he mustensure that the tasking for the flight is
carried out. Number two is hiswingman. He's an extension of number one.
He will probably be flying some formationmost of the time, at least
until the action hits. Number threeis the element lead, and number four

(54:17):
is his wingmen. If number onegets shot down, the number three takes
over the flight. In a fourship, one and two form an element
and three and four form an element. You can think of a four ship
as two elements, mimicking a sortof two ship relationship. However, you

(54:38):
can break down each element into twoseparate aircraft Falcon one, drag Net one,
copy fuel, yellow, sending relief. Please stay on the tactical frequency.

(55:02):
Now, I know I said Ididn't want to depress people, and
I didn't want to talk too seriouslyabout certain things. But I do think,
like I also said, it's importantto discuss certain serious topics, that
there's a purpose for it that'll helpus, it'll improve us in some ways.

(55:24):
I wanted to take our theme andsort of elevate it to a more
important, a more heightened, amore serious level. We're talking about growing
and maturing as a Falcon BMS pilotin terms of our community and how we
treat each other and how we act. We could just chop off the last
part of that theme and just talkabout growing and maturing that is as people,

(55:49):
as an individual. As a person, I'll share a little bit of
some personal things that have happened inmy life. Just briefly, I'll mention
that last year my health deteriorated toa position that made things not very fun.

(56:14):
To put it mildly. Now,quite often I present while I don't
sound like there's anything wrong, butI've been relatively unwell or over a year
to different degrees. I mean,I'm functional, i get things done,
and I'm aware of people who aremuch worse off than I am. All

(56:35):
right, So why am I bringingthis up? Well, part of this
experience has made me more appreciative ofcertain things. It's also made me more
aware of other things. It's nocoincidence that I opened this podcast with the

(56:58):
inclusion of a monologue about being agood community who we wanted to be to
welcome people, to be prepared.I've taken what's happened to me last year
as a wake up call to improve, to do things better, to do

(57:19):
what I was supposed to do allalong. I want to make sure that
I walk with integrity, even inmatters that appear small to others. My
goal applying this lesson to Falcon BMSand the community is to help the community.

(57:39):
To this end, I want thecommunity to improve, to see improvements,
to see better things. It's notlike I'm trying to fix the community.
It's that I'm trying to do somethinggood for the community. That's my
goal with this podcast. That's mygoal with this show being a forum,

(58:01):
an open forum for people in thecommunity to post their ideas now in that
vein of trying to help. Therewill be in the future if our plans
come to fruition some episodes where wemay offer criticisms. I may offer a

(58:27):
different take on how things in BMSare or should be done. Obviously you
can take or leave my opinion,but I'm just letting everybody know this is
what's being planned, and it's notmeant to be an attack on the community.

(58:49):
On the dev Team or anything likethat. It's meant to be constructive.
We also have a lot of positivecontent planned, but I think it's
important that we don't blind ourselves tothe negatives that we need to address.
Let's be thankful for what we have. Let's take care of what we have.

(59:14):
Let's not lose the good that's infront of us. Let's not take
it for granted. It's a veryquick way of losing what we have.
Let's not be hostile with one another. Let's not waste our time in useless
and pointless debates. My call signis Bible Clinger, and I've been your
host for this hour. Hopefully Iwill catch you again in two weeks.

(59:54):
Falcon one Dragnet one, you arenow leaving the tactical frequency
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