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June 22, 2025 220 mins
It's time for a new episode and this week I'm taking a look at the adaptation of Super Massive Game's Until Dawn! Is it really as bad as everyone says that it is? What exactly is causing this deathloop? Should I be deathly afraid of drinking water from bathrooms in creepy welcome centers? Find out the answers to all this and more on a brand new Terrible Terror Podcast!

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:09):
It's time to turn out the lights, grab some popcorn,
and watch some horror movies. This is the Terrible Terror Podcast.
Each episode I delve into the world of horror movies.
Why do I do it? If? I can't really explain it,
but I love these horrifying flicks. So if you made
your own movement on your phone or made your own
special effects mc ivorstyle, please send it my way. Now,

(00:30):
what do you get when you take a horror video game,
mix up the story, and use some great practical effects.
Why you get until dawn? Why? Hello everyone, and welcome

(01:16):
to a brand new episode of the Terrible Terror Podcast.
And this week we are looking at a movie that
a lot of people. And the thing is is, when
it comes to this movie, it's it's one of those
rare things. I think a lot of people that played
the original game when they heard about this movie and
that we're getting a theatrical version of this movie. I

(01:38):
feel like, maybe you think I'm gonna say, we're like
really excited about it, but we're like, my questioning, why
are we getting this right? It's it's kind of understandable,
and it seems like a slam dunk thing kind of
to do when it comes to this if you've ever
played the video game until Dawn, Right, But at the
same time, there are people like maybe maybe it's just

(01:59):
me thinking about it when it comes to this, in
that this is the type of game that it already
is a movie. And the funny thing is is that
that's a lot of what the director thought when it
came to this movie as well, and it's one of
the reasons why we have such a different version of

(02:21):
the story than what we actually get in the game. Right.
And I'm unfortunately for you guys, I'm gonna probably do
some things in this I'm not here to do like
this is what's wrong, this is what they should I'm
gonna give you guys a little lesson in the game
if you've never played until Dawn before. I'm gonna try

(02:41):
to give the short short story of the game that
doesn't spoil the game. I'm not gonna like go through
the entire story. I just want to give a good
overview synopsis here at the beginning, so that way you
guys can understand what the big change or why they're
doing this in this game. And one of the biggest

(03:04):
things that like it's it's hard when it comes to
a move like this. After seeing this movie, I understood
why they did what they did, why they chose to
do something so much different in this than what they
actually had in the game originally, right, because it's easy
enough with this game in particular, to go ahead and

(03:28):
just do the damn story for the game. But you're
talking about a game that is about ten to twelve
hours maybe more, you know, in terms of you playing it,
and it's not that you're just playing it, right. I
always have these conversations. I've had this conversation with other
people before, and I've had arguments about this, and there

(03:52):
are things that I really do believe when it comes
to adapting a video game into another form of media.
And you know, we talked about this some when I
did the whole Last of Us stuff, when I was
going through the series and we were talking about episodes
and you know, my thoughts and what they were doing
with the season two and doing everything with that and

(04:13):
a lot of it. I understood why because it's something
that in areas of it, you can't really do it
in a television format or a movie format because it's
a game mechanic. Right, But this is a Weird One
and honestly super Massive Games who makes Until Dawn and

(04:35):
makes another series that I really love, which is the
Dark Picture Anthologies that has some really fun games in them,
but they're not really playing the games. I mean they
are and it's just branching stories. It's like playing King's
Quest back in the day or something on that, or
those tex Avery games where those ones were like the
FMV point and click adventures with some type of like

(04:58):
action sections associated with them, but for the most part,
in those old school type games, and if you play
those types of games, you kind of know what I'm
talking about. They were mostly just you're gonna be with
a character. And even like Monkey Island would be something
I could recommend to people if they were, you know,
in the vein of what I'm talking about, and you

(05:18):
would just it would have puzzles and you would have
these cut scenes and wacky characters. And there's a couple
of horror ones that were really good back in the day,
some that were really fucking messed up, and the modern
ones are these ones right where you're playing through a
story and it's mostly quick time events that you're gonna

(05:38):
be doing in the game versus you know, not necessarily
trying to figure out, like, Okay, where's this item at,
how do I find it from here? Not like a
riven or a missed type of game, but stuff that
is an adventure game and it has full motion animated
or video or whatever it had along with it. And

(05:59):
I can't believe I brought up the techs Avery games
because that's a weird series that I an ext girlfriend
of mine. She introduced me to it because she fucking
loved those games. I in turn ended up really liking
those games as well, because I like the story and
I like how everything goes out. And it's funny because
one of the ones of the dark Picture games that

(06:20):
people seem to not like very much, and actually I
liked the best out of all of them, was a
Little Hope and Like because I thought the story was
relatively interesting, even though the ending was kind of like,
oh well, it kind of ruins everything in a way,
you know if you think about it, like way too hard.
But I thought it was the most like interesting and

(06:41):
kind of original out of all of them that were there.
But I can also understand like the gripes that people
might have had with it. At the same time, so,
but for me, it's a much better experience than some
of the other games. And I kind of like the
last one that they put out, even though there were
points where I was kind of like, eh, but I

(07:01):
like the fact that it was set during like the
Iraq War back in the day, during Operation Desert Storm
a little outside of that, and the fact that there
were these creatures and everything like that. It was just
interesting and it was a lot more fun than even
the first of that series. And I'm kind of looking
forward to what the next one is. Actually the last one, sorry,

(07:22):
is the second to last one, because the last one
is actually like the Murder House that they had, and
I thought that one started out well and then it
just devolved into something I didn't quite care about because
it got away from HH Holmes, right. It was all
based around the fact that he had a murder house
and these people go into it, and it's supposed to
be like the Ghost of HH Holmes, but it's not really.

(07:45):
It does some things that are just kind of like huh,
you know, But I still really enjoyed the game at
the same time. But I do like these horror games
like this, and I love playing through them. Primarily because
there is a story that wraps itself and it's like
interacting with a horror movie directly, and the things that
you're doing are affecting the way the horror movie goes

(08:08):
based upon what you're doing. And that truly is what
Until don is and Until Dawn. Even though it wasn't
the first of its kind to do it, it was
the first of its kind to really make you feel
like you were doing this right. And so when you
get into the game, and it was very well received

(08:28):
for its time, I really like the game. And again,
coming back to the whole point of it is, why
do a movie based upon this If you're just gonna
do the original story, which in all honesty this pretty
much should have done right. It should have done a
version of that story. If you want to change it up,

(08:49):
change it up, that's fine. And what ends up happening,
And this is going to be the biggest spoiler probably
for the beginning of this thing. Before you even listen
to this, if you've never heard of the movie, you
never want to see the movie, you know, or if
you haven't had the chance to see the movie yet
and you wanted to see the movie, and you're listening
to this before you decide to watch the movie. The
biggest thing I'm gonna tell you is that this in

(09:11):
its way is kind of a prequel or it's trying
to do what the Dark Pictures thing is, where there
is a centralized plot that kind of wraps and this
is a story within its world of Until Dawn is
ultimately what it is, right, and when you come looking
at it from that perspective, it may change the way

(09:34):
that you view the movie in the way that you
are approaching it. But if you're expecting the story of
Until Dawn, you're not gonna get it. That's just the
way that it is. And if this movie honestly had
not been named Until Dawn or had not told anybody
that it was Until Dawn, if they just named it
something else and then later on said, yeah, this is

(09:57):
based in the Until don universe, I think people have
been a lot more receptive to the fact that this
movie was changing the story up. That's ultimately it, and
I think that you have to kind of come into
this movie with it. But it's hard when it has
the same name of the video game and it doesn't
say based on it basically is trying to be the

(10:18):
movie version of the game, at least in it it's
advertising and what they're talking about and how the sites
talk about it and everything like that. But in all honesty,
when it comes to this, it's not trying to be
the game and be a movie version of the game.
It's trying to be its own thing, kind of based
in the world. And I do respect a lot of

(10:40):
what David F. Samberg did for this movie. The biggest
thing here is that almost everything in this movie is
practical effects. He used a lot of practical camera tricks
to get this movie done. A lot of the kills
that happen in this movie are practical. I very much
appreciate that. But there is a lot of mess as
will go into the movie and we'll you know, discuss

(11:03):
and get the whole thing there. So I do want
to real fast before we get into this, because I
want to give you guys an idea of what maybe
some people are going to expect the movie to be
in terms of the story for until Dawn, like I
said in the beginning of thing, so as you have
a reference point to exactly what you know why it's

(11:25):
so weird that it's different. And then there are some
Easter eggs in this movie, like Remy Mallick's picture shows
up towards the end of the movie as an uncredited role.
It's always funny when that's like an uncredited role, where like,
you know, you see Beetlejuice Beedle Juice, and you know,
the father Jeffrey Jones is in the movie, is credited
in the movie, but he's not in the movie. It's

(11:47):
just like, you know, and he's not in the movie
for the right reasons, right and so, and it's it
is sad in a way because you know, back in
the day, I really enjoyed watching the Jeffrey Jones stuff,
and then now you see it nowadays, it's kind of like, oh,
when you know exactly why the reasons, he's uh, you
know what I mean. I don't want to get into it.

(12:09):
But when it comes to this that he would be
like uncredited but he's not even acting in it, right,
Like I would get it if he just randomly showed
up in the movie and he had a little scene
like a flashback thing, and then you saw him in there,
it was like, oh my god, it's Rayvey Mallick doing
a little bit of a little scene that's going on
in here, and then you know he doesn't get credit

(12:31):
in the credits because he did it as just like
fan service to the people. But instead it's like, yeah,
go ahead, use my picture, and there's like, oh, he's
in an uncredited role. He didn't do shit. Okay, it's
a fucking picture. You don't have to credit or you
don't have to uncredit him. I don't give a shit anyway.
So without really ruining much about the game and the

(12:51):
whole game story it and it's gonna be hard because
the reason I don't want to say one big thing
that is with the game because it ruined something in
this movie that we won't talk about until much later
on in the film. And I don't really want to
ruin it right now because people might have been thinking
about what's going on. I'm so fucking torn on it, Honestly,
I've stopped and recorded and be like, well, how do

(13:13):
I say it without fucking saying it? Or should I
just come out and fucking say it? Right? And I
just don't know. You guys are okay with it? Right?
You're gonna listen to this whole thing any when you
get it spoiled. It's just I wanted it. It's hard
not to be like a surprise or anything like that
when it comes to this, but a fuck it, we're
just gonna go ahead and do it. I know I've
talked myself into it by talking to myself on this

(13:35):
podcast as I'm fucking recording this here for you guys.
But the game itself and this movie too, deals with
windigoes in general, right, So that's the one big tying
thing that has to other. The other thing is the
butterfly effect, right, the whole idea behind that, and even
make a mention it to it that the actual movie
in this thing too, which is pretty funny in general.

(13:58):
But the game is saying that any choices that you
make here and then it's gonna trickle down, and the
movie tries to emulate that in some way, shape or form,
right because in honesty, when you do, and they use
butterflies a lot in the game as well. It's it's
symbolism all the time to lead to things, gets you
to clues. They have these totems where the mouth, so

(14:18):
they look like butterflies, and there's butterflies that randomly fly
whenever you make a change or you make a decision.
It affects how the game moves forward, right, And here
they kind of use that, well, they talk about it,
but it doesn't really get used and you don't really
see that whole thing. There is kind of that, but
not really, but they try to implement that in the

(14:41):
movie as well. So the base story of the game
is the fact that you start off there there's two
sisters and they're with a bunch of friends and their
brother up there in this ski lodge in the middle
of this place wherever it is this unknown mountain that's there,
and in the past there was a minor accident that

(15:01):
released the spirit of the wind to go right and
it's been haunting the mountain up there. And basically because
they're having this party in the same area where the
incident originally happened, and they trick one of the girls
into thinking that one of the guys is really into her,
and she gets embarrassed. She's like really obsessed with Mike, okay,

(15:23):
and so Hannah, one of the sisters, runs off, and
her other sister, who's a twin sister named Beth, I believe,
chases after her and then eventually catches up to her
and they get scared by this stranger and actually a
wind to Go is stalking them at the time, and
so they get to a cliff, they fall off the cliff,
and they died when the stranger comes to try to
help them, Like one of the choices in the game

(15:45):
is either try to accept the hand of the stranger
or let go with your sister. You're playing as Beth
at this point, and then it's assumed that they've died.
And a year later, Raymond Mallock's character goes to the
mountain Hayden pantiaries in this thing too, playing Sam, and
so he invites the same group of friends back to
the cabin a year later basically to like like, look,

(16:08):
I miss having these things. We've kind of drifted apart.
I want to make sure that you guys everybody's were
okay with this. And then weird shit starts happening throughout
the night as well, and so that's where you find
out that the window goes are on the mountain. There's
more than just one, but there's an alpha one that's
out there as well. And then you're also I don't
want to spoil what the whole thing with the alpha is,

(16:31):
but the main thing that I am going to spoil
about the games right here, is that in that it's
Raymi Mallock's character trying to get back at everybody. He's
not trying to kill them, but he's trying to give
them a sense of how he felt after his sister died,
like and how his sister felt in that moment, right,
And so he the father of the family, is some

(16:54):
type of like special effects whiz and knows all this
stuff and really in deep in Hollywood, and so you know,
Raymy Mallix's characters able to go in there and create
all these like things with the characters. That makes him
like one point he uh. And there's even kind of
a reference to it in this movie as well, where
like he gives one of the characters, Chris, the choice

(17:16):
to either save the girl or save him, and it
doesn't matter what you pick, it still kills Raymy Mallix's character,
but it's not really him dying, it's you know, special effects.
And they go through this later on the game, but
eventually the wind Goes are the real threat on the mountain.
And even though there's like this crazy stalker killer that's
trying to go after everybody and kill everybody. It's he's

(17:38):
not actually trying to kill anybody, He's just trying to
put fear into them. And that's when you know. At
one point, Mike and his new girlfriend go off into
a cabin and she gets abducted by the Wind to
Go and the only people dealing with the Wind to
Goes for most of the game is actually Mike. And
the my favorite part and the creepiest part of the

(17:58):
game is when you go to the sanitary and you
actually have to fight off a bunch of the window
Goes and having to go through like this, you know,
they do good job of really engulfing you into the
horror of the game. So that's that's basically it. But
there's a bigger arching thing with what is the Master
wind to Go on the mountain, and there's a lot
of things that tie it back. That was actually a

(18:21):
lot shorter than I thought I was going to go
through when I was going to get the expeciation. If
I went through the whole game, probably take like twenty
minutes or whatever to get through it. But it's if
you've never played it before, you know, sorry, I spoiled
one major thing, but I didn't spoil everything. And really
the journey of getting everything there because and this is
with any of these games, you know, like I said,

(18:42):
I talked about a little hope, and there's something that
happens at the ending that you're just like, well, that
makes a lot of the stuff you did kind of
like mute in the point of you doing it. And
there's a lot of stuff in this that does the
same thing with where it goes in until dawn and
the fact that you know you're trying to get all

(19:02):
the characters to survive, but there are points in the
game where the characters can die from their own stupidity
that isn't from the wind it goes And I think
when I did my playthrough, geez, I want to say,
like three years ago, maybe four years ago. I did
it over there on Twitch. I managed to only say
one kid, I think one of the survivors in there.

(19:25):
I think it was Hayden Pantatieri's character, even though I
got one of the better endings quote unquote for the
game for one of the characters. But the other thing
that you do need to know about the game that
is reflected here in the movie is Peter Stromberg's character
in the game is a psychiatrist that is going and

(19:46):
in the beginning of the game you make choices with him,
and the choices that you make with him affects how
the game is going to lay out certain characters in
certain scares. It basically asks you what your fears are,
and you go into a book and you point to
the ones that you would rather have to deal with.
So be like, do you prefer to deal with clowns

(20:07):
or scarecrows? And so you say clowns. Then you know,
and I've never done the scarecrow thing, and I don't
know how one hundred percent that it is, but some
of the environmental stuff will change depending upon it. That's part,
I think the initial part of like the butterfly effect
type thing. I don't think that you're ever going to
get away from the masked killer that's there that Raymy

(20:28):
Mallick pretends to be and going after them. But I
think there are a couple other things in the way
the characters react differently to different areas in the game
based upon some of those choices that you do at
the very beginning of the game. And then, like I said,
everything in that is a butterfly effect. So the choices
that you make. If a character dies at one point,

(20:49):
then they're not going to be available at another point
to help another character out where that character could die,
but you could still have a way to do it.
Or you want to create a relationship between two characters
because you think that they actually belong together, and you
accidentally choose to save somebody else over somebody and then
all of a sudden, that character has animosity and that

(21:10):
character might not be in a crucial situation that you
need for that character that you want to survive to survive.
So that's the type of thing that you're doing the gameplay,
So how do you make a movie about that? Right?
And the thing is is that you could take what
would be considered if there is considered to be a
cannon story for the game, and you could make it

(21:31):
into a full movie. I think that you could. I
think it would be interesting that you did, And honestly,
you know, as much as I like Until Donnie, I
think still it would make a good horror movie. I
think would be just kind of your basic slasher horror
movies what you would get with like a twist at
the end of it. And honestly, I really do like
a good Wind to Go movie. There aren't a whole

(21:51):
lot that have gotten big releases, and it was kind
of cool to see in this that they actually did
incorporate the Wind Goes. And it's hard because when you
go back and reflect on the trailers that were released
for this movie, I don't think it did the movie
any justice because I think what people were expecting, and
I'm one of these people as well, was that you know,

(22:12):
and all the different promos and everything else that they
were talking about. And I think it's one of these
things where maybe they wanted to hide the fact that
they were actually going to incorporate the Wind to Go
in this movie and have it be this big surprise
for the audience that win sought. But that's not what
really happened. For a lot of people. People were upset

(22:33):
because it was like, oh, well, they're gonna constantly die
and they're going to wake up in a brand new
horror movie and they're always in a new horror movie,
and they're doing it now. I think that thought again,
it is interesting, but it's not until Dawn, and honestly,
when we get more into the movie, I started to
feel that it was more until done. Then the trailers

(22:56):
actually led it to believe. And one of the big
things is because it is a story about wind, it
goes and it is different. And the one thing that
I don't want to rehash it when we get to
it again. But the way the game does the whole
thing about the Wind Goes when it talked about like

(23:16):
the alpha Wind to Go in the game, is that
the spirit is always there, right, the spirit resides in
the mountain. And what happened on the mountain and this
isn't something that the movie does, and we'll definitely get
into it with the movie. But when the miners basically
the area that the hotel, this big ski lodge and
everything was built in that the family bought as like

(23:37):
a summer getaway home for the kids and everybody else.
When that thing was getting really popular and there was
a sanitarium that was up there, there were some miners
and they unleashed the spirit of the Wind to Go
is basically what they did. They did some you know,
doing some mining, and they dug too deep and it
released the spirit. And the spirit doesn't find a host

(23:59):
until people kind of basically become more fearful and going
to the point that they become cannibals, and when they
cannibalize somebody, the spirits of the Wind to Go can
then go into the person's body and then they slowly
transform into the Wind to Go. And that's the way
that they are populated in the version of the game.

(24:21):
That's the story that they're using. It's not the story
that they use here. But again, they do populate this
movie with enough references to the game so that there's similarities,
but they're not exactly the same. And there are, like
I said, easter eggs that are gonna be going back,
you know, to the games and everything like that, or
to the game. And when I say games, I would

(24:42):
love to see another game in this franchise. And honestly,
if they did it like this, and I think that's
what the Dark Picture Anthology really is. Is kind of
like taking Until Dawn but making it a franchise of
different horror games, but those are all set in different
universes from itself. There's just one over arching kind of story,
but one character that presents the stories. But he's kind

(25:05):
of weird and mysterious and I really wish I knew
more about the guy. And you know, the story here
versus you know, it's almost like if they had taken
their game The Quarry and said that it was based
in the Until Dawn universe. But this is a side story,
and that's the way that I think that this should
have been. It should have been called something Until Down's

(25:29):
Story or something like that, and then they could make
a sequel, you know, to the game itself by having
it set within this world with Windy Goes and kind
of where they're going with everything here, and it would
be I think interesting enough, because the spirit of the
Wind to Go never really dies. It just waits for

(25:49):
a new host. So even though you burn it and
you kill the wind to Go, the spirit's just released
into the mountain again. So it's always going to be
up there, and if somebody goes into the air or
wherever this town or wherever they want to call it,
it's almost like a silent hill type of thing, to
be honest, that we've got going on here. But I've
talked enough, I've ranted enough, and we should really be

(26:10):
getting into the movie and start talking about Until Dawn
and seeing if that. I believe that this movie is
a much of a failure, as other creators have believed
and believe me when you go onto YouTube and you
try to find the Until John trailer and you see
everybody talk about it. Almost every title is like, why

(26:31):
Until Don's a failure, Why it's this, Why it's that
everybody's super negative about this movie, and even I was
at the beginning, right before even getting into it. So
we'll see if this truly is the big failure that
I expected it to be and that a lot of
people has put it on there. So the movie itself,
it begins honestly interesting enough, like you have a really

(26:56):
good like chase scene that happens basically, this is Mel
here at the beginning of the movie, and Mel is
the sister to Clover, and it's setting up why Clover
is going out there to find Mel, and so they
do incorporate, like I said, stuff from the game. I'm
not trying to do so many comparisons and everything like
that because I don't want to be able to well,

(27:17):
the game did this and then the movie did this instead.
But these are just more like callbacks to be similar
to the series itself or to the game itself. It's
not trying to tell the story of the game. Hence
why I'm not really going to try to do that, right.
So you have Mel trying to run away from somebody
and she ends up finding a way outside. She reaches

(27:38):
out her hand, she pulls herself from the ground, and
then she crawls along the dirt. And we're gonna learn
about Mel a little later on in the film. Not
much later. There is a little talk about it. But
she gets outside and she's relieved, and she looks up
into the sky and she's covered in dirt. And then
all of a sudden, somebody stands right in front of
her with a giant pickaxe, and she looks up there

(27:59):
and she's like, no, I can't do this again. Please know,
And then you know. Basically she's killed by the mask man,
who looks similar to the Mass character that Ramy Mallick
played in the games. This is one character that I
kind of wish wasn't in this movie because that character

(28:20):
itself based on the game. This is gonna make people think,
especially when you see trailers and stuff like that, oh,
it's just like the game, but it's not like that
character is Ramy Mellick's character in the games itself. So
if they had done something different, like everything else in
this movie is besides the wind Goes themselves are pretty

(28:43):
much different types of characters and creatures and whatever it is,
and there's not a whole lot of them. Honestly, they
could have done something different with a different type of killer.
But I definitely think that this is more of a like, hey,
remember the game. This is something to tie it back
into the game. But when you think about that character,
it's hard to do because that character was mostly fear.

(29:06):
It was like a fear factor more than anything else. Right.
I know, I said I wouldn't compare it to the game,
but this is one that is directly in the two.
So and so we go back and we cut to
the signature hourglass, which is a prominent thing in the games,
and they brought it into the film, and we see
that it's about half full as she's screaming and basically

(29:28):
she's killed in the background and the sands of time
are falling down, and then we fade into a jeep
that's driving like a jeep Cherokee or you know whatever
the high end jeeps are called nowadays. I'm just out
of it in the jeep gang, I guess is it's
driving down the open roads in the middle of nowhere.
This is with a bunch of friends that in the car.

(29:49):
We have Max, Abe, Nina, Meghan, and Clover. Clover who
happens to be the sister of Melanie. As I explained before,
you see all the friends together year to help, you know,
Clover find some closure after his sister Melanie has gone
missing after she left home. As Max kind of explains here,

(30:09):
because he's trying to figure out what exactly they're going
to do and whether or not this is a maybe
a good thing for Clover in general.

Speaker 2 (30:19):
So what's the plan when we get there, or like
we're going to do some sort of ritual or something.

Speaker 3 (30:23):
I'm not prepared for any rituals, not your.

Speaker 2 (30:26):
Woo woo kind of ritual, more like a like a
closing ceremony saying you know, this is the last top
of our tour, even though we've.

Speaker 4 (30:33):
Learned absolutely nothing new. You should probably mark.

Speaker 5 (30:36):
The occasion like a like a celebration or a failure
kind of thing.

Speaker 2 (30:41):
Yeah, sure, whatever, right, I'm not really sure what we're
expecting anyways.

Speaker 6 (30:47):
Closure is that usually what people are after in these
kind of situations.

Speaker 7 (30:50):
We're not getting closure. She's missing, not that.

Speaker 4 (30:55):
No yeah, of course, I was just asking.

Speaker 1 (30:58):
So it seems like these have been on this journey
for quite some time, and some of them are just
not exactly sure where everything's going to go, right, Max
is just not like they're getting towards the end of
whatever trail that they've been following Melanie since they haven't
been able to find her just yet, and Max is
really trying to prepare for the worst in my mind, right,

(31:21):
He's like, well, how are we gonna deal with her?
Because Clover is busy asleep in the back of the car,
and so she just kind of chill him back there
in the end when he's asking these questions, that's when
she pops in and is like, well, no, we're gonna
find her alive. But you know, this is a horror movie,
so are we really going to find her alive? Or
is something more sinister going on? And at this point,

(31:42):
you know, I kind of already ruined it that the
person in the beginning of the movie happens to be Melanie, right,
and we're gonna find that out in just a second. Anyway,
It's not like you have to wait very long before
you get to see her, because as they pull into
the local gas station. That's where we see the video
from Melanie that she left for her sister, basically describing,

(32:02):
you know, hey, everything's cool and everything, and that happens
to be the gas station that's right there and one
of the last places that she even heard from her
directly wait wait wait club, but please don't bleep.

Speaker 8 (32:14):
Just just watch.

Speaker 9 (32:18):
Like I know, I could have handled our goodbye differently.

Speaker 10 (32:23):
I could have handled everything after mom's death differently.

Speaker 9 (32:27):
I just couldn't stay in that house any longer. But
it's not too late for you to join me. And
I know it's not an easy decision. Please call me back.
I miss you.

Speaker 11 (32:52):
Kind of eerie being here a year later.

Speaker 5 (32:54):
Max what He's right, though, it is it's eerie, and
it's I said, sorry, Clever.

Speaker 3 (33:08):
I think we should join hands.

Speaker 4 (33:09):
Not Jesus Christ.

Speaker 3 (33:10):
We've done it literally everywhere else, and it feel kind
of incomplete if we didn't do it here. Clover knows,
I've got special shit going on.

Speaker 5 (33:16):
So special shit going on. Your biggest psychic achievement was
when you sense that your dad was having an affair
with Max's mom before anybody else.

Speaker 7 (33:23):
I was right, remember that one, Clor, Yeah, I mean
we all sensed it when we heard them in the garage.

Speaker 4 (33:27):
Gross, and that's still my mom.

Speaker 3 (33:29):
But actually, can we can we try please? She probably
disappeared not long after that video was recorded, and that's
a pretty big deal and we all feel it. So
maybe we'll tap into some of her residual energy.

Speaker 7 (33:40):
Yeah, it's fine, let's let's let's do the handling.

Speaker 1 (33:43):
Okay, okay, great, great.

Speaker 3 (33:44):
Okay, okay, all right, all right, now everyone close your
eyes and try to tune everything out. You have to
think of it like an old radio or TV. Sometimes
you catch a signal, but most of the time it's

(34:07):
just static. Keep trying. Still, you're breathing down and outs
and an outs.

Speaker 12 (34:25):
And now.

Speaker 3 (34:37):
Okay, let's let's try again.

Speaker 1 (34:40):
Okay, so over So, I guess meg over here is
some type of like psychic feeling, lady, I don't really know.
And I you know, they try to make a joke
about the whole thing with oh well, I was the
first one to find out that, you know, my dad
was having an affair or that was what Nina said
over there, that her had an affair with Max's mom

(35:02):
or some shit. It's it's not really funny. This movie
doesn't really do a whole lot of jokes. It has
a couple of times where it has humorous things that happen.
There's actually one scene that I find really really fucking
humorous that maybe a lot of people aren't gonna find humorous,
and it's actually probably the best section of the entire
fucking movie as well. But in general, it's kind of like, oh, okay,

(35:24):
you're trying to be funny, Like, there are things with
this movie in terms of the script and it's writing
that is just playing awful, and this is one of
those things. But it does do somethings right. I promise you,
it does do some things right. And when we get
into this movie and we're definitely going to go and
I try to find the right things even about the
worst movies that are out there, unless the movie is

(35:45):
redneck fucking zombies, then there really isn't anything that that
movie does fucking write, even though it's been for ages
since I've seen that goddamn movie. But nonetheless, it's just like,
all right, so we're trying to throw in some extra
supernatural type of elements that we've got going on here, Fine,
she can have these powers. I'm not a very big

(36:06):
fan of Nina's actress in this movie. I think she's
probably the weakest one out of the entire group. I
think if you're gonna go like from the bottom up,
you're really gonna go. It sucks too, because I think
that the ladies in this movie are just kind of blah.
They're not really exciting. I think that Meg because of

(36:28):
the scenes that she has to do in a couple
of them, I think she's kind of the best of
the three, even though she's not that great. To me, like,
it's serviceable. Okay. When I'm like trying to like rank
these things, I'm not trying to do it in a
specific way or behater or anything like that. Please don't
get that into your fucking mind. I'm just trying to
look at the quality of everything around it. Because you're

(36:49):
gonna have a terrible fucking movie and has some great
fucking actors in it and it still as a piece
of goddamn trash. But at least the acting was pretty
good here. I would give this movie passable acting. Right,
bunch of young actors. They're all in their mid twenties
playing somebody that's like twenty twenty one years old. Like
there's one point in the film where you see Clover's
you know, like medical chart about her and says that

(37:11):
she's twenty but the actress herself was twenty five when
this movie was filmed. And she's kind of a boring
protagonist in this movie. But there is no there even
though she's the central story. I wouldn't say that like
she's the centralized protagonist. They all kind of are, and
they're all going to experience the same things over and
over and over again. It's just how much screen time

(37:33):
do people get versus the other person. And unfortunately the
actress that plays Megan Gi Yong Yol I hope I
said that right, she doesn't get as much screen time,
but she gets some of the best scenes in this movie.
She definitely gets one of the best scenes in this
movie and being like the center of that scene, even
though it's pretty fucked up in the way that it

(37:54):
is in terms of being like if you want to
say like scream queens, Yeah, her and Ella Rubin who
plays Clover, or probably the two that do it the best,
or Odessa A. Xeon who plays Nina. She's just kind
of okay, like she actually has the most like, you know,
you want to say, like attitude at all of them,

(38:16):
or is the most lively out of the two, But
she's the one that I like the least in the film.
And it could just be the character versus the actress herself, right,
and in the way that the characters are being done,
Like if you have to look at it overall, it
would definitely be Clover who's the weakest out of all
of the characters and being your main character. And that

(38:36):
really sucks. I hate it when movies do this, and
that one might in this case be because of the
actress and not necessarily because of the character. And then
so then if you write the other two, the best
out of all of them, of course is going to
be Peter Storm Mayer. I think I said Stromberg or
something earlier, and I was completely wrong, So please excuse me.

(38:58):
Peter Peter Strong. He is the best part of this movie,
and he's gonna be coming into the frame in just
a little bit, you know. But it's funny because the
way that he does his role in this movie reminds
me of that stupid call of duty commercial character that
he plays. In the way that he does it, it's
just like that's what I see on screen, but I

(39:19):
still love the guy so much. I just love his
delivery in the way that he does stuff, and he's
usually like the best part, even if he's just like
minor parts in the film. But I think out of
the our you know, our quintuplet that we've got going here,
We've got Max and Abe. I think Abe is a
lot better, but Max is a better character. So like

(39:41):
they're kind of like tied as we go in there,
but all honestly, they're kind of all on par with
each other. So as well as the acting goes, and
just make sure that I'm not digging myself into a
deeper and deeper deeper hole over here. I think it's
all fine. I think it's serviceable for the film. It's
not absolutely terrible. But I think that unfortunately, our female

(40:02):
characters are worse off in this movie. And because I
really want when it comes to a movie like this
and we're really trying to have, you know, get involved
in the story, we really want to feel that connection
between Clover and Melanie. I want a strong female lead
that is going to make you believe these things and

(40:25):
how everything is happening in there, and when she's doing
scenes like this, It just doesn't work for me as
much as it should. And I don't give a shit,
And that's a big problem when it comes to the movie, Right,
I don't give a shit about the relationship between Clover
and Melanie when I should give a shit. I don't

(40:46):
give a shit about the relationship between Abe and Nina,
but I'm not really supposed to because, as Max is
going to explain in just a bit, that you know,
Nina is the type of person that always needs to
be in a relationship, and she's constantly jumping between different people,
and you know, right after she gets out of one,
she's in another, and they make fun of Abe and
everything like that, that you know, he is just you know,

(41:09):
flavor of the Week number seventy five that she's got
going on here. And he's the only one out of
the group that hasn't known the rest of the group
for so long because Megan, Nina, Clover, and Max have
always been good friends and the fact that Max and
Clover used to date back in the day, right, So
getting into like the motivations, like I just don't care

(41:34):
enough about the interactions between the characters to make those
big poignant parts about the movie matter. And one of
the things I will commend this movie for doing is
the fact that, you know, they don't focus a lot
on Max and Clover's past relationship. There isn't a lot

(41:55):
of dialogue or a lot of things that puts him
in situations to where it's it. It happens a little
bit in the beginning, and I was just like, ah, bullshit,
I can't believe it. We're gonna have to sit through
this stuff. Oh, he still really loves her, and he
made a mistake that he broke up with her, and
he really wants to get her back, and then he's
gonna sacrifice himself from her and prove that he really
loves her, and then they really loved each other. And

(42:17):
they never gonna add to me, me, me, me, me, me,
bullshit that we get in these types of fucking you know,
I would say B movie horror movies when they want
to have some type of stupid love relationship inside of
the movie, we don't really focus on that. And I
do come in this movie for doing it. It lays
the foundation here, and because I don't give a shit

(42:38):
about it, you know at all, I don't miss it
that it's not there and if it was built to
be something really, really big and it had a good
payoff for it, great, no problem. But I have to
give a shit about it. As a watcher of these movies, right,
anything that you do, I have to give a shit
about these characters, And unfortunately, when it comes to this movie,

(43:00):
I kind of don't give a shit about the characters
at all, and the mean driving force in this movie,
the reason why they're out there, I don't give a
shit about at all, and that becomes a big problem
for the movie if you're trying to focus in on
that story. Though it does have a relatively satisfying conclusion

(43:22):
to that storyline in this movie, which is also in
a way reminiscent of the game, even though it's not
exactly the same for everything that's there. So as they
do their hippie dippy you know, psychic circle that they've
got going on here, then that's when Clover decides to
leave the group and go inside and get herself something

(43:44):
from the convenience store that's there, and everybody is outside
trying to, you know, figure out what they're going to next,
and that's when we have the meeting between Peter Storm,
Mari's character and clover as we get in there, I
don't want I want to say what his character is
because that's part of the twist. I don't want to
use his name. I'll use it later on when we

(44:06):
get into it.

Speaker 11 (44:08):
Yeah, just two dollars, thank you?

Speaker 13 (44:18):
Excuse me?

Speaker 14 (44:19):
I saw you and your friends out there. What was
that like a prayer circle?

Speaker 11 (44:27):
Yeah? Something like that. Huh, thank you?

Speaker 15 (44:31):
Yeah, you bet?

Speaker 11 (44:37):
Sorry? Were you working here last year?

Speaker 14 (44:40):
Last year and the year before that and the year
before that and the year before that.

Speaker 15 (44:45):
And on and on and on.

Speaker 1 (44:47):
You know, he choose the same.

Speaker 11 (44:50):
But different totally.

Speaker 7 (44:55):
Well, then can I ask you something? Does she look
familiar to you at all?

Speaker 14 (45:01):
Pretty?

Speaker 16 (45:05):
She looks a lot like you.

Speaker 14 (45:08):
She's gone missing?

Speaker 11 (45:12):
I didn't say that.

Speaker 14 (45:14):
Well, you're not the first one who come here asking
me if I've seen.

Speaker 7 (45:20):
Someone, and do a lot of people go miss here?

Speaker 11 (45:23):
In here here?

Speaker 14 (45:24):
No, but up the ways a bit in Glore Valley.

Speaker 15 (45:29):
That's where people get in trouble Clore Valley.

Speaker 1 (45:34):
Yeah, so you know, this isn't necessarily the highlight of everything.
In the song that he's actually whistling is like an
old Swedish like kids song that's there because both him
and the director are both Swedish as well, and that's
kind of like a tie back in between the two
of them. And I actually was very excited that he

(45:56):
plays a more prominent role in this film than what
we're getting here. I really just thought, oh my god,
we're gonna have this little intro with him here, and
that's gonna be it. But he does show up later
on in the movie, which made me very happy that
they were using this character again, and even though it's
not the same character, it is a little bit different,
but it does tie like the universe together, and I

(46:19):
like the idea behind having this character in the universe
and creating multiple versions of him for different stories that
they can tell. Right, if you know the games, you
know you know who this is. If you have played
the game before, then you know that this is the
character that the player character interacts with for the majority
of the game, but has a bigger meaning in the

(46:41):
overall story of the game that I'll talk about when
we get more towards the ending of this film to
actually do a comparison, because it's kind of neat that
this character kind of ties the two stories together within
their own story and which allows you to create the universe.
So it's great that he actually signed on for this

(47:01):
movie to make it a part of the universe, not
necessarily its own story or a version of the game story. Right,
And this is where I can get a little more
on board, and where like I said before, I think
the trailer absolutely failed this movie in general in getting
the negative hype that it had behind it. So having

(47:25):
this character here and having a reference into the games
in the way that the character works, you know that
he's kind of setting everything in motion, right. He's sending
them to the place or at least sending Clover to
the place that supposedly Melanie may have been last seen
or where she exactly she was going, because he probably
sent her out that way as well. And he talks

(47:47):
about how there are many people that are missing around
here as well, and that everybody is coming by looking
for somebody's missing. He's a little bit you know, mysterious
in the fact that he says, well, there's you know,
I just assumed because everybody's looking for somebody that's missing,
aren't they Like it doesn't happen here, but it just
happens happened down the road. You know, there's no way

(48:08):
I mean, I have nothing to do with what's going
on over here. I mean people just come by and
they always ask for me. Some people, and I'm just
like company, don't happen here. They happen in the mysterious
city down the road where all the things happened, where
the big mining explosion happened a couple of years ago. Yeah,
maybe you should check that place. But I'm not saying
that there's ainting weird that's going on over there. I mean,

(48:31):
I'm just a poor, you know, little station attendant. This
is just my little mini shop that I've got going here.
You want some shitty fucking hammurgers, I've got them over
on the grill. You can have them and buy them
at Costco, but I call them my own, so don't
worry about. You want some water down beer, that's right,
you can get some natty ice over there from the fridge.

(48:51):
Have yourself a good old time in the monster town,
I mean, not so monstrous town down the road. You know,
I wouldn't go down that road. No, no, no, I'm
not trying to copy anybody or do anything. I just
thought it'd be kind of cool. People keep coming by
here asking me shit and here I am, and I

(49:12):
get very lonely at this place. I sell shitty food.
It's overcharge for gas because idiots like you are constantly
driving out here looking for their missing family members, and
I just send them off to the do I mean,
I don't do any of that type of bullshit. You
don't have to worry about me. Everything will be good.
We'll just we'll forget this conversation. Every happen anyway. Let

(49:32):
me get back to your sister may have gone towards
Globe Valley. Maybe you should go check it out. We're
gonna leave it at that, right, You're gonna leave my place, Okay,
go leave my place. I got shitty Hamburgers to put
on the grove, all right, shitty Hamburgers to call my own.
You don't know what it's like being out here in
the middle of nowhere with tons of hot, young, fucking

(49:55):
college kids come out here, and I realized that once
you guys are gone, I'm gonna have to go in
the back and fuck it, whack it to the fucking porn.
I gotta pay for out here. You know how much
it costs me to pay for that in this neck
of the world, and this economy. I mean, you know,
you could at least like show some you know, buck
cleavage or something for me. You make it, make it
a little better instead of the bagg of shit that

(50:15):
you got going on here. I'm I mean, I'm not
a creepy old guy. Why don't you tell that Megan
chick to come on in there? How do you know
her name? I did not know her name. I do
not have a fetish. Just go your sister, Go go
find her. Okay, she's missing. You didn't hear shit from me,
Leave me the fuck alone. Gonna go do with my Hamburgs.

(50:37):
And so we go cut onto the outside as they're
all once again talking about, you know, whether or not
this is actually a good idea for Clover, because, as
Abe says, as a psych you know student, you know,
maybe we shouldn't really be doing this for her.

Speaker 6 (50:52):
Hey, yo, can I say something real quick before Clover
comes back out here? Yeah, you guys told me this
trip is like a get out of town kind of thing.
You know, I didn't realize we were going to be
retracing her sister's final journey. So I just have to say,
as the psyche major, yes, thank you. As a psych major.

(51:13):
I don't know if this is the best thing for Clover.
I think the intentions were great.

Speaker 3 (51:18):
Exactly, and this could be what she needs to move on.

Speaker 4 (51:21):
Or this could trigger her to.

Speaker 11 (51:24):
You know again, well then why.

Speaker 3 (51:26):
Did you come if you thought it was a bad
idea just to spend more time with Clover?

Speaker 5 (51:31):
Because the way we get through fucked up shit is
by sticking together, you know.

Speaker 11 (51:35):
So let's not blame each other where we're at right now. Okay,
you're never gonna blame anybody. Then it should be Melanie.

Speaker 5 (51:41):
Your mom had just died like weeks before, and she
shouldn't have left Clover when she did.

Speaker 11 (51:45):
That was a selfish choice. Here, guys, I think.

Speaker 17 (51:51):
I know where Melo missing.

Speaker 1 (51:52):
I get what Abe is trying to say here in
this scene, right because there's obviously something that's happened with her,
and the hint to everything is that she tried to
kill herself. Right now. We're gonna learn later, Yeah, she
really did try to do but it's kind of hinted
at here and they're asking, you know, he's asking a
very poignant question. Is this the right thing for her
to do? I know that we want to get her closure,

(52:14):
but what happens if at the end of this we
really find that she died out in the middle of
nowhere or we can't find her. You know, is she
gonna go back to like being like that and being
suicidal because her sister's not around there. And the reason
I'm not saying just because she's gone, She's not like,
oh no, my sister won't come back. She keeps calling
and keeps texting, but you won't be in the area.

(52:35):
It's time for me off myself. No, it's not that thing.
It's the fact that she can't deal with the fact
that her sister is just missing and emotionally she couldn't
handle that, and that can happen to a lot of people, right,
And this is a way for her to one face
those demons and actually find her like her to get
out of that funk is to go after this and

(52:56):
actually see maybe get that closure that she actually needs
from the whole situation, right, whether or not they find
her alive and she's just been hiding out in the
middle of nowhere, not wanting to be in touch with anybody,
and she gets closure that way, or they can't find her,
and then she has to come to terms with well,
maybe she really is dead. Then hey, then that's the

(53:19):
situation that's going on here, because she's been gone for
a year, and she's just been off the face of
the earth for a year, and that was when she
saw that video that was sent to them a year prior, right,
or sent to her, not necessarily sent to them, right,
And so she's got to go out there and she's
got a you know, you could say that it's strengthened.

(53:40):
But at the same time, maybe she's not in the
emotional state that she needs to be in to have
that answer, to truly get that closure instead of just
dealing with it directly. So it's not a terrible thing
to be asking and whether or not this is a
good idea, but the there goes. The theme with the
movie is that they're better and stronger together, and that's

(54:02):
the way that we handle it. We don't leave our
friends behind when they're having issues or they're going, you know,
getting chased by murderous people, as we're going to find
out is the movie we moved along. But that whole
sense of you know, we live as one, we die
as one is a very strong theme in this movie.
Even though they try to do the whole butterfly effect thing,

(54:22):
and they kind of fail at that. To be honest
with you, I think this is a stronger theme in
the movie is that, you know, friends don't leave friends behind.
That's really what I'm trying to say here. So they
drive off to go to Glove Valley or Glover Valley
or Clover Valley or Grove Value or whatever the fuck
this place is called. That's up there. You know, I
thought it said glory at one point because I thought

(54:45):
that something else was written on it that I was like, wait,
that's not what it says. That says something completely different.
And boy, was the egg on my face when I
finally realized what it actually said and realized how much
of them more on I fucking am. But nonetheless, and
of course, as they start driving off, that's when the
weather starts getting really bad and it's like pouring and

(55:05):
they can't see, and she's like afraid of the outside
because the weather's that bad, and she's holding onto Max's
hand and he's trying to comfort her, you know, because
I guess she's slipping back a little into that, you know,
the fact that that's her used to be her boyfriend
and he's like he said before, and I thought I
had made the clip, but I decided against the clip

(55:26):
that you know, they all were blaming him to like
try to get back together with her, and that's why
he's on this trip, right, And he's like, well, I'm
the one that broke up with her because she never
gave me the space that I needed to which Nina retorted, Oh,
you mean the space you never let her have. You
were always on her side, like constantly around her, and
then they broke up because they were constantly around each other, right,

(55:49):
Like stupid reasons. Again, shit that I don't care about.
And this little scene is not necessarily trying to get
me to care about it, because she's just getting comfort
because she's not just even though the camp I'm focuses
down on Max's hand in this situation, she's not necessarily
just holding on to Max. She doesn't look over at him,
but she's also holding on to Meg in the backseat

(56:10):
of the car as well. In fact, I think she's
kind of like rubbing her leg. Maybe she's trying to
get a little frisky back there. Maybe she's trying to
distract Max.

Speaker 8 (56:17):
No no, no, no, no.

Speaker 1 (56:18):
No no, We're not gonna get into this, not gonna
go there. Yes, yes, the actress the play is making
us cute, but you do need not to need to
start like getting into these weird fantasies. Brian, Please, No,
you've been single for way too long. That's the problem.
That's the problem. Anyway. So they're driving along on this
like really wet road and the rain's just pouring down

(56:41):
everywhere and they can't see where they're in going. And
then finally they come into a very open clearing, and
when I mean open, it means like they are in
the eye of the storm. Everything around them is pouring
down rain except for the area that they're located in,
where there's just this blue house that's sitting there. But
everywhere else it's all just rain. And so we have

(57:04):
good old Abe over here, who knows what this is called,
but it's not just quite sure there's a name for
this kind.

Speaker 4 (57:11):
Of weather, and only good Yeah, what is it?

Speaker 1 (57:16):
I don't know, I don't remember.

Speaker 4 (57:18):
It's cool though, cool.

Speaker 1 (57:21):
Weird, whatever it is.

Speaker 2 (57:22):
We should probably just get back in the car and
keep going home.

Speaker 4 (57:25):
No way, dude, I'm not driving through that fucking storm again.
We gotta wait it out.

Speaker 8 (57:28):
Or we could just find another way.

Speaker 4 (57:31):
Fuck, is anyone getting a signal?

Speaker 15 (57:35):
I am that one?

Speaker 13 (57:41):
Great?

Speaker 4 (57:42):
Oh you know what water wall? What I think it's called? Like, yeah,
a water wall that sounds made.

Speaker 11 (57:50):
Up as hell?

Speaker 4 (57:51):
No, that's what the song is from.

Speaker 11 (57:54):
Maybe there's someone inside that could tell us where we are.

Speaker 13 (57:57):
I can start making a plan.

Speaker 14 (57:59):
Yeah, all right, good idea.

Speaker 13 (58:03):
It's crazy.

Speaker 1 (58:04):
Yeah, you guys remember that old Oasis song water Walkers
after all?

Speaker 4 (58:11):
Yoh, my water wall.

Speaker 1 (58:15):
You know I was told once to stop singing Oasis songs,
but I said maybe, babe, No, never mind, it's a
dumb fucking joke. Yes, that famous famous song water Wall.
There is something that happens in this movie that I
wonder if they would actually know how to do because

(58:36):
they're supposed to be in their twenties. But we'll get
to that when we get to that. And it was
there's something that just blew my mind because they had
a joke like this, right, this is a decent joke.
I think it's chuckleworthy with everything, and it's delivered very well,
you know. And they're both kind of looking at each
other and Max's like, I don't think that's quite right.
I don't think that was the song that you're thinking about.

(58:58):
But somebody that would be in their twenties don't necessarily
know the oldies. Good lord, I have to say that's
fucking oldies now, because that song's got to be at
least twenty years old, at least twenty, right, maybe more
that came out in the nineties, like the late nineties.
I think it came out when I was like fifteen
or sixteen, so that song might even be thirty fucking

(59:22):
years old. Jesus Christ. Oh, I hate thinking about that
type of bullshit. And when you start thinking, like, you know,
they're doing you know, side note for the whole thing
they're doing Gears of War, right, they're gonna do another
like remaster version that's gonna be coming out. And then
I was, you know, watching somebody play it for a

(59:42):
little bit the other night, and they were talking about
and they're like, can you believe it, very soon when
this game is released, it's gonna be twenty years old.
What Gears of War is fucking twenty years old? Jesus
fucking Christ. And they were talking about how they were
playing it as teenagers because they're good ten years younger
than me. Meanwhile, I'm over here. I was, like I

(01:00:02):
was in my mid twenties when that came out. Oh
my god, No, no, that's that's no good. That's no
good at all. That's fucking terrible, is what it is.

Speaker 12 (01:00:17):
Uh.

Speaker 1 (01:00:18):
And so things like that in this movie make me
fucking sad. But nonetheless, enough of old man yells at
clouds to realize that he's old. We get into this,
and so they all decide to go inside the house,
except for Clover, who decides to kick it outside and
look at the weather and see what's down there in
the distance, and she walks up to the water wall

(01:00:39):
that's there as everybody enters the house and starts exploring
the place. And honestly, I really do like this set.
I think it looks perfectly creepy. It looks like it's
like a museum of sort because everything is roped off
and there's all these old things, and it's a welcome center,
is really what it's supposed to be for the area
that's there. And Abe decides to pull out his phone

(01:01:00):
and starts videoing everything that's around there. We see the
clock that has the sands of time, you know, the
hourglass that's probably used in the poster and the game
and everything like that, and the time when Nina goes
and looks at a disk calendar says that it's nineteen
eighty four. Megan goes over to the bathroom, and then
we cut outside and we see that Clover once again

(01:01:22):
like reaching her hand out, not believing what's going on
with the water wall and the fact that there's all
that water that's there. We see, you know, Nina inspecting
the clock, and then she finds a guest book that
has a bunch of signatures in it as well as
the signature of Clover's sister, and so you know, and
she notices too that the signature itself, it slowly gets

(01:01:46):
like messier and messier as many times, and it's all
the signatures that happen to be in the book. It's
not just one or another. It happens to be everybody's different.
But she does notice first that it's empty and decide
that maybe it'd be a lark to sign it. We
see that Abe has gone into a room where there's
a bunch of posters on the wall as he's taking

(01:02:06):
pictures and videos of everything he's finding. Megan has gone
to the bathroom and finds out that none of the
water works, and so she's kind of frustrated. I guess
he's not able to wash her hands after using the restroom,
but hey, them's the breaks. We go back over to Abe,
who notices that there's some weird stuff that's on the
wall and pulls off some like old ads somebody pulls

(01:02:27):
off you know, one of those ones where we're like,
take a little ticket on it, and he pulls it
down and it reveals a picture of somebody that's missing. Outside,
Clover is looking to the distance of the water wall
and sees a figure that's out there that kind of
looks like it's shaped like Melanie in the Flashing Thunder
that's there, and she decides that she's gonna walk into
the water wall and chase down whatever's out there. Max

(01:02:50):
sees her go away and decides to walk after and
call after her. As the beginnings of their experience here
at this welcome center are just starting, Abec's even more
posters that are marked on the wall of all these
different type of wanted people, all different men, women, children,
different ages that are there, different anentheses, and seem like

(01:03:13):
the pictures are older and older, like there's some where
they're relatively new and some look like they're from many
years ago. And I believe there's even a picture of
the director that's up there on the wall as one
of the people that's part of the missing. Clover once
again is looking out, you know, calling for her sister,
as everything is kind of bringing itself together to the

(01:03:35):
final moment where the night slowly begins and they begin
their trek to being trapped in this nightmarage hellhole that
is Glory Valley, right and so slowly but surely the
clock begins to tick and the little you know, hourglass
slowly starts to spend. And one of the kind of
coolest little things that they do in this scene one

(01:03:58):
I love the cuts. I think the cuts are very
good in between all the characters as they're exploring the
house and as everything's kind of changing for them as
the houses, whereas we're getting the perspective of every character
and the look on their face and the eventual point
that they're all going to return to as this night begins.
And the one that I like is the one actually

(01:04:18):
with Max and Clover because she's gone into like the
woods where it's like raining and it's pouring. She's out there,
and then we see a hand come up behind her
and it grabs her shoulder and it pulls her, but
it's Max actually pulling her back, like she only stepped
a foot into the rain and was just standing there,
but in her mind, she was exploring the whole place.

(01:04:40):
I just kind of like the little camera effect and
how they do the little scene that's there and her
being pulled into it. And that's one of the points
where she's gonna keep like respawning at when we get
into the different kills that happen in the movie. So
you know, they're outside, they look at it, and she
he's like, what's going on. She's like, I think I
saw mel and they decide to go back inside, and

(01:05:01):
that's when you know, Nina. She realizes after she signed
the book that they're all these different signatures inside of
the book, and they all start out looking very normal,
to the point that they start all like getting all
weirdly written, like they're barely being written. And she notices
Melanie's signature in the book, to which she proclaims, holy shit,

(01:05:22):
oh shit, don't sure.

Speaker 15 (01:05:24):
What look, Oh.

Speaker 4 (01:05:30):
Shit, guys, you should see this. There's no details on
hers or any of the others.

Speaker 6 (01:05:39):
I know date of birth, no height and weight, no
last seen location, not even a phone number to contact
if you have information.

Speaker 15 (01:05:45):
So what's the point.

Speaker 11 (01:05:46):
Then I found something too, Colore Valley. This this is it.
This is where Mel went missing. That was her I

(01:06:06):
heard in the ring.

Speaker 3 (01:06:07):
Wait what Look, I'm so confused right now.

Speaker 7 (01:06:10):
I heard someone call my name and it sounded like Mel,
but I didn't want to let myself believe that.

Speaker 17 (01:06:14):
And then I come and hear and I see this.

Speaker 5 (01:06:17):
It's weird, right, I'm telling you it's her.

Speaker 11 (01:06:21):
Look Holy shit?

Speaker 8 (01:06:24):
Yeah?

Speaker 11 (01:06:26):
Wait, do one of you guys turn this over?

Speaker 12 (01:06:30):
Max?

Speaker 5 (01:06:31):
No, what does I have to do with anything because
it wasn't turned over before.

Speaker 11 (01:06:35):
Wait do you guess hear that?

Speaker 4 (01:06:38):
Yeah?

Speaker 1 (01:06:40):
So one thing I am going to give this movie
huge credit for is the way the runtime works. This
movie is about an hour and forty minutes, you know,
minus credits, minus all the fucking little things. I hate
these things that. Now we got all these different producers
of this movie, so everybody has to have their little
fucking intro thing that takes another seventeen minutes to fucking
get through. But I digress on that we you know,

(01:07:02):
it never feels like it's running slow. Everything in this
movie runs at a good pace. It's consistent, you never
feel it drag, and it's constantly moving the movie forward.
You rarely ever have these long scenes that are just
like talking scenes, right, And we talked about that a
lot in the Full Moon movies, and that's like a

(01:07:23):
big thing. And the funny thing is is that, you know,
I went and saw Dogma. I'm so it was so
happy to go see Dogma once again. I should have
fucking talked about that on the mini episode, which I
totally forgot to talk about and make sure to make
a mental note about it last time for whatever one
in the future. But I'll talk about it a little
bit here. I think it's Kevin Smith's best movie right

(01:07:44):
hands down. But it was criticized at the time because
it's mostly dialogue. Like the whole thing is just dialogue.
That's it. And I criticized a lot of movies for
being like, especially like bad horror movies, because they have
a ton of dialogue where they could just go like
bat and shit insane, just do wacky, but the budget
doesn't allow for that, so you get a lot more
spoken word in those movies, where with Kevin Smith, at

(01:08:06):
least at the time, he wasn't known for his action
scenes in the movies, and he was all about his
witty writing, which Dogma has in Space right and so,
But this is the type of movie if this was
basically what I'm trying to say here is that if
this was a Charles Band Full Moon Features type of movie,
this would have been mostly dialogue with a couple of scenes.

(01:08:28):
That's just the way that it would have been. Where
as this it moves a lot. It is just a
lot of constant moving parts and having the dialogue that's
necessary to move the story forward without having a bunch
of filler shit. Is there filler shit?

Speaker 8 (01:08:44):
Eh?

Speaker 1 (01:08:44):
Yeah, there's a couple of things where there's filler things
in there. But like I said before, the romantic intentions
of Max is never focused on in this movie. It's displayed.
You can tell that he cares about her and that
he still has some feelings for her as they're going
through this type of shit that they're about to go through,
but it's never talked about, and that I really appreciate,

(01:09:07):
and I really appreciate the way that the movie itself
is written, and I really love the pacing of this movie.
Even if it's not a good movie, it doesn't feel
like you're moving through the movie at a slog's pace.
There's always something happening. They're always doing something different, something new.
The camera shots are very interesting in this movie, and

(01:09:30):
I really again as we get into the practical effects
that are coming along, and they're not one hundred percent practical.
I'm pretty sure that a lot of them were a
mixture of the two. But there are a lot of
camera effects that are used in the film itself to
give you that feeling, and they're very practical, and even
you know, the director himself came in saying, I wanted
this to have a very practical feel, and I try

(01:09:52):
to use them where I could use them the most.
And it really does show, and that shows to a
part of the quality of the movie in the good
parts that happen in this movie, so you know, as
they need, you know, as Clover is realizing that her
sister's signature is there in the book and this is
the last place that she was at, then they start

(01:10:12):
hearing some noise coming from the outside and it's some
motherfucker stealing Abe's car. We don't know who this is,
but somebody goes out there and fucking yanks this shit
as he runs outside and sees it in the distance
as the person has it in the back in the
rain with the lights on, and he's like that my car, Like, yeah,
that's your car. And as they approach it, the car

(01:10:33):
revs and they're like, this could be some Christine type
of bullshit that's going on here. I've read those books.
Get back inside. So they go back inside and they
close themselves inside the welcome center as they're looking around
trying to figure out what's going on and what they
need to do next. So Megan and Abe and Clover
all decided to go around the house to see if

(01:10:54):
they can find something that they can help them. And
of course they enter an area where there's like a
basement and none of the like tristy for the baseman
is working. So they all pull out their phones and
they use the lights on their phones to go downstairs
and check it out. Meanwhile, Abe and Nina are keeping
check upstairs and making sure nothing weird is going with
the guy that happens to be outside or the persons

(01:11:15):
that are outside inside of their car. Right and so
when we go downstairs, it is just like a menagerie
of different eras. There are different types of furniture that
are there, and like I said, it's all like a
museum where it's different timeframes for what's going on. But
everything is incredibly old, all filled with dust. And eventually

(01:11:37):
they do come across a phone that's down there. But
one of the weird things that Age notices is when
he's down there is that there's a window that leads
to the outside, and he's like, why is there a
window that's here? And that's when Clover runs across the phone.
And this is the part that actually made me laugh
quite a bit, because, you know, if they didn't know

(01:11:58):
the wonder wall thing, and they didn't know the oasis,
this is a rotary phone. And I'm not sure if
people you know, and maybe this just me being stupid
and being old man, and oh I grew up in
this age and her. I'm pretty sure if I gave
my cousin's kids a rotary phone and put them in
front and said dial it, they wouldn't be able to

(01:12:18):
dial it. They just wouldn't know. But I also think
for some twenty year olds, I don't think they know
how to dial it either, but Clover handles it with these.
She just goes over there and she starts turning it. Now,
I was just like, there's no way she would have
looked at that and be like, how does anybody know
how exactly to use this? And maybe some would be like, oh, yeah,
my grandma had one of those I used to play
with when I was a kid or something like that,

(01:12:39):
and this is how you do it, but there's no explanation.
They just go over and like, oh, I know, I'd
use it right away and start like turning the things.
I just find that weird, and maybe again it's just
old brain speaking with the whole thing and the fact
that one of my first telephones was a rotary telephone
that I had to learn how to call out on,
you know, and then you get the touch tone and

(01:12:59):
everything like that, and so it's just kind of like huh.
And like I said, my cousin's kids who are now, well,
the youngest is way too young, right, She's just a
year old, So she's definitely not gonna know how to
use a goddamn phone. She knows how to use a smartphone,
but she doesn't know how to use, you know, a
normal telephone that we have out there. So the middle child,
to believe, is almost ten. I think she's nine right now.

(01:13:20):
I think she's gonna be ten soon. And the oldest
is thirteen now. And so you know, again, if I
were to put a rotary phone in front of her,
I just don't know if she'd even know what to
do with it. And we probably could make a lot
of money on a stupid TikTok video that makes fun
of her because she's young and doesn't know how to
use the goddamn phone, because that's what you do nowadays, right,
you make fun of the youth, all the older people

(01:13:41):
like her.

Speaker 18 (01:13:42):
Look at you, U stupid fucking kid. You don't know
how to do stuff that I didn't know how to
do as a kid, and I had to learn how
to do. But since that technology doesn't exist anymore, then
you're stupid and I'm the smart one.

Speaker 1 (01:13:55):
If I could make a lot of money on that,
I'd totally fucking do it. You know, just let's grift old,
let's just do it. I mean, there's plenty of people
out there doing it right now as it is, you know,
with AI getting to be the way that it's going
to be. You can grift old people pretty fucking easily
if you really wanted to. Uh, you know, but of
course the Terrible Terror Podcast does not endorse grifting old people.
Unless they're fucking idiots, then go ahead. So anyway, so downstairs,

(01:14:20):
she decides to try the phone and reach the outside world.

Speaker 7 (01:14:24):
You guys, there's a phone.

Speaker 8 (01:14:30):
There.

Speaker 11 (01:14:31):
It's okay, it's just so many fucking with us.

Speaker 5 (01:14:32):
Probably, it's just it's gonna be fine.

Speaker 11 (01:14:42):
It's not worth.

Speaker 4 (01:14:44):
Unless unless what.

Speaker 11 (01:14:50):
No, unless this is what happened to Melanie before you're redressing?

Speaker 3 (01:14:57):
Hello, can anyone hear me?

Speaker 6 (01:15:01):
Hello, guys, I'm gonna just I'll check it out and
I'll be air back.

Speaker 17 (01:15:11):
Okay, okay, Hello.

Speaker 1 (01:15:22):
And now we get one of the very first kills
in the movie, which really surprised the ever loving shit
out of me. The way that they did the kills
in this movie. I mean, you heard it in the
beginning in the little intro. They are actually really good
kills in this movie. And if you're gonna like this
movie for anything, you're gonna really like it for that. So,

(01:15:43):
and I'm also surprised to you that Megan knows how
to use a ham radio in the way that is,
to turn it on and do everything, and they're trying
to reach something outside. They can't really reach anything. Abe
goes off in the distance, and in a horror movie,
what do you never do? You never go off on
your own. So Nina, who's waiting out there in the
main room, decides to go back and look and to
see what's going on with Abe. Calls out to him

(01:16:04):
and he's down the deep dark hallway that's over there
where the lights have now all of a sudden gone off,
and she decides to go down the hallway and look
for him. I like the way that this scene is shot.
I think that it is fantastic in how it's done
and just the slow crawl down the hallway. Like I said,
this director did Annabel Creation, which I think is the

(01:16:26):
best out of all of the Creation. Yes, it was
the second one, whatever the second one's called, but the
best out of all of the Conjuring movies in general,
because he did really cool things like this. And so
she goes down the hallway and she's unable to turn
on the lights, and then she goes reaching for the wall,
and when she reaches for the wall, it's covered in blood, right,

(01:16:48):
And so she's smearing her hand in the blood, and
it's slowly moving up, and she's just smearing it all
the wall till the point that she gets to the light.
And when she turns from the light, it's a quick
jump cut to our killer that we have there, the
guy in the mask, right, he doesn't look exactly like
the games, but he's got a fucked up face. Man,
that those teeth are messed the fuck up. You really

(01:17:09):
need to go to see it, Orthodonis, my dude, I mean,
I've got a card. You can go find the guy
and he can fix you right up, you'd be done.
I know it's probably gonna cost you a lot, and
your insurance is probably gone by now. I get it.
You're a ghost in Glorre Valley around here or whatever
the fuck you are, and you're busy killing teenagers, and
killing teenagers doesn't necessarily pay the bills. In fact, somebody

(01:17:30):
needs to make sure that you have good insurance so
you can get that shit fixed, because I bet you
if you had a better set of teeth in your mouth,
then at least at least you'd be able to kill
him with a smile. You can't even smile when you're
killing these people, and you look like you're having so
much fun doing it. Please, my guy, just see an
orthodonist or see a dentist. Get that shit fixed. You

(01:17:52):
know I'm not gonna pay it for you. I'm not
I'm not that generous. I don't have that type of money.
I mean, terrible terror money is tear rible money. You
have to understand that. It's in the name of the
goddamn podcast. Do you think I make enough to pay
for your danterest as long as well as you know
my own fucking teeth, I barely have enough to fucking
feed myself based upon this podcast's revenue. Okay, you can

(01:18:12):
only live for so long, and fourteen dollars a month,
that's it. You know, you just just gonna have to
deal with it. Go go get yourself some good insurance.
But none. Nonetheless, so we see him, it's it's a
I love the jump cut directly to him, and the
fact that you also see Abe in the background and
he is stuck to the wall by a pick axe, right,

(01:18:33):
and then the guy just pulls the pickaxe from the
wall and Abe falls down and falls in half with
his guts just flying out everywhere, and it is a
cool and if this is a practical effect, because it
feels like it's a practical effect that they've got going
on here. It is a very cool, fucking practical effect

(01:18:57):
in the way that it's done. I don't think it's
one hundred percent practical. I think that it's there is
a little bit that's there that's possibly cgi, but it
looks really really practical, right. I think maybe some of
the blood or whatever that and maybe it's not even
going back and having to look through it, like I

(01:19:17):
can't tell one way or another which way it is.
But definitely, like when he comes off, he hops down
off the wall with a thing coming out of him
and then he just splits in half. I was surprised
that we got to kill like that. And then Nina,
she does get killed off camera. There was a trivia
thing that went through when I was looking at the
different trivias for this movie, and this one is wrong

(01:19:40):
in general, unless for some reason this is like a
director's cut, which I don't believe that this is a
director's cut. It says that the that Nina's character only
gets killed off screen, and it's not true. There's at
least one moment where she is killed on screen in
the film, and it's actually a pretty good kill too. Again,

(01:20:01):
it's my favorite section of this movie is that section
that's coming up, and if you've seen it, I think
I know you know which one I'm talking about. So
they all heal here the fact that something's gone upstairs,
that Nina is yelling, and they decide to go upstairs
and leave down. But Max goes by himself first, so
he walks up the stairs and he's crawling and he

(01:20:21):
sees the killer in the hallway, runs down to everybody
that's down there, and they all go and hide. And
so you got Megan running into a closet and hiding
herself in there, and we've got Max and Clover. They're
on opposite sides of the door. And the one thing
about this movie that again I do really like in
the way they did it. This all feels like really

(01:20:43):
short horror films when they do these things until they
get to later on in the movie. But for these
little sections where we actually watch them live out a night, right,
because ultimately they're supposed to be thirteen nights, but we
don't ever get to see all thirteen nights, but we
do get to see the first three, and the first
three are like many horror films, and they're great. And again,

(01:21:07):
going and calling this Until Dawn and not just making
it in the Until Don universe is is something that
really hurts this movie. And you could say that later
on after you brought it out and you've brought the movie,
and then when the movie's about to release, you could say, yeah,
and this is in the Until Don universe and surprise everybody,
and we'd be like, oh my god, it is. That's cool.

(01:21:28):
It's it's based in the universe of Until Dawn, but
it's its own thing instead of calling it until Don,
which I think, again, as I've been saying, really hurt
this movie in general. And I'm gonna beat that dead horse,
well not the dead horse, but the deador dead Santa
that's in the room that now is being replaced by
I think the Easter Bunny. I think he's over there
now because it's another holiday that needs to be beaten

(01:21:51):
to death. No, no, no, no, maybe I should let
that that bunny go. Yeah, he really hasn't done anything wrong.
I mean, he's no Arbor Day. Yeah. Well okay, well,
we have the arbority, we have the Stanford Cardinal mascot.
He's sitting over in the quarner because I don't really
want to beat up a tree. I need to beat
up something that looks like a tree, and you know,
they need to keep giving the ax back to cow.

(01:22:11):
But nonetheless, so downstairs, they're hiding and the killer is
coming toward them, and Max decides to be a fucking hero,
and so he grabs a chair and he bashes it
over the back of the killer. And when he goes
up to grab like a piece of the chair that's
turned into a steak, he tries to like stab him
because the chair does absolutely nothing the guy, and he

(01:22:33):
just like you know, grabs it real fast, goes there
and he's about to stab the guy, but the guy
instead grabs his arm, pulls the steak from his hand,
turns around, grabs the stake, and then punctures it right
through his goddamn head man. Great fucking kill, great fucking kill.
For this, I'm again super surprised, and like I said before,

(01:22:57):
with a lot of other horror movies, when you have
kills like this that really are going to set the
tone for the other kills in the movie. It really
gets you into the film, right, And it's such a
disservice to the people that didn't see this movie, that
don't know that you're getting this out of the film,
because if there's one thing that you can't say about

(01:23:18):
this movie is that the kills aren't cool, because the
kills are pretty fucking cool, though they do, you know,
degrade over time, and I'm not a big fan of
what they do in the last act of the movie.
For the kills in general, it seems very front loaded
rather than backloaded, and some of the best ones are
in the middle of the film. So Max is now

(01:23:40):
dead with a piece of the chair in his eye,
and you even see him like his eyeball on the
little wooden steak that's there as his head slides off
the stake and he collapses to the floor. It's fucking brutal.
It's fucking cool. And so now the killer goes into
the room with both Clover and Megan, and Megan is
hiding in the closet. Clover's hiding on the other side

(01:24:00):
of the door because the door is open and she's
back there, and so the killer steps into the room
kind of looks around, you know, slowly, and just kind
of stands there. And Clover moves forward. She sees a
knife inside of this like jar that's there, Like it's
almost like a painter's jar. So I don't know if
it's like a knife for like paint or anything like that,
but she goes and she grabs it, and she slowly

(01:24:20):
slips it out, and he hears her for a second.
Actually it looks more like a serving traits, like a
steak knife or something like that, and she stops. And
in these moments, the actress that plays Clover does an
excellent job. She's an excellent scream queen. She's just not
a very good emotional actor, at least for this film.
And again I think it's a character of Clover not

(01:24:41):
necessarily her, right, And so she grabs the knife, then
goes and hides back in her corner. As the killer
approaches the closet where Megan is at, and Megan is
trying to hold her breath and hide back there, but
he busts through the closet door, grabs her and then
slams her onto the ground and then picks her up
by her legs and slams her ass into the wall

(01:25:03):
as though we were Jason Vorhees and a fucking camping bag.
You know, it's fucking crazy. So he slams her up
against that she falls to the ground, and then he
grabs her by her head and starts beating her into
the ground by her hair, and she cries out to
you know, to Clover to help her, and Clover's like, no, no,

(01:25:24):
and then like he does it like three or four
more times until it basically beats her head into a
bloody pulp. And that's when Clover decides to run out
there and stab him the back with the knife. And
then as she runs upstairs, she sees that, you know,
Nina has been killed by a pick axe through the
back as well, And it kind of sucks because she
chooses not to help when she's first getting her ass beat,

(01:25:45):
but when she's basically dead, Oh, that's the point that
I'm gonna run out there with the knife. And then
she runs outside, runs in the forest and stumbles stumblefalls
because she trips on some mind tracks that are outside
when she gets out there. After she falls, she gets
up and she's a figure in the distance and it
looks like her sister Melanie and as she looks out

(01:26:07):
and calls to her, that's when the killer comes behind
her with his pickaxe and drives it through her stomach,
killing Clover. So that's the first night done. As we
go back into the house and we see that the
hourglass is now turning back over because the sands have
all dissipated into the bottom of the hourglass and everybody
is being brought back to life. We see Nina signing

(01:26:28):
the book once again. We see Megan wiping the mirror
of the bathroom. We see Abe pulling the you know,
the note off the wall and that was his first time.
And then we see Clover on the outside being pulled
out of the rain by Max. As they're all wondering
how in the hell did they fucking survive, So they

(01:26:49):
decide to go back on the inside and check and
see where everybody is and if everybody else is alive
once again, because of course they're both super surprised that
they're live, especially Clover. She's like, you died, I died?
What the fuck is going on here? And as they
go inside, they they run across Abe, who's calling from
the back room and realizes that yep, they're pretty fucked.

(01:27:13):
Oh I clever, now you are.

Speaker 8 (01:27:17):
I saw it.

Speaker 15 (01:27:18):
I I die.

Speaker 4 (01:27:21):
He got you too, we would have got the other ship.

Speaker 8 (01:27:28):
Thank god.

Speaker 15 (01:27:34):
Are you guys okay?

Speaker 11 (01:27:35):
What you happened, Maggie?

Speaker 4 (01:27:39):
We were said ed, I'm back here. I'm pretty sure
we're fucked.

Speaker 11 (01:27:45):
Guys.

Speaker 1 (01:27:46):
So everybody rushes to the back of the room, and
now they see their pictures have been added to the
wall of missing people that are back there, so they
see all the different people that have you know, have
been I guess trapped in this place as well, But
they don't really know exactly what is going on with
everybody that's there.

Speaker 15 (01:28:06):
Oh shit, that's all of us.

Speaker 11 (01:28:09):
Now, what what do you mean it?

Speaker 15 (01:28:12):
I'm not sure.

Speaker 3 (01:28:14):
I just know that I can feel it stronger than before, and.

Speaker 4 (01:28:16):
We need to get the fuck out of here while
we still have a chance.

Speaker 11 (01:28:18):
No, no, he could still be out there.

Speaker 2 (01:28:20):
We didn't see anyone out there, and the jeep is back.

Speaker 4 (01:28:22):
Now perfect, let's take it. We need to go right now.

Speaker 3 (01:28:25):
I don't think we can.

Speaker 4 (01:28:26):
You don't know that. I mean, none of us know anything. Well.

Speaker 19 (01:28:28):
I know that you were fucking murdered about ten minutes ago,
and I know that because I saw it. I saw
it right before I was fucking murdered, and now I'm
here again, and my name is in that fucking book again,
just like mouths.

Speaker 4 (01:28:41):
But who knows what the fuck happened.

Speaker 2 (01:28:43):
Our So the night is just starting over again.

Speaker 5 (01:28:46):
Like in whatever the fuck that movie's called.

Speaker 4 (01:28:47):
Like that shit's actually real. There's been a bunch of
movies about.

Speaker 11 (01:28:50):
That, but like, oh, I don't remember that happening last time.

Speaker 4 (01:28:57):
So it's not like those movies.

Speaker 15 (01:29:00):
Good to know.

Speaker 4 (01:29:04):
That didn't either.

Speaker 13 (01:29:06):
Fuck.

Speaker 1 (01:29:07):
So they're all freaking the fuck out, which they should.
I mean, I'd be freaking the fuck out if I
went in there all of a sudden, you know, I'm
in this weird house and I noticed this thing in
the back room where there's all these missing people, and
then all of a sudden my photo was up there,
and I'd be like, Hey, why are you using that
fucking shot? That is the worst fucking photo of me?
And where the fuck did you get that? Like nobody
else has that goddamn photo. There's no reason for you

(01:29:30):
have that phone. Come on, you have that from when
my hair was short. I look like I'm twenty years
younger there and fatter than I am now. I don't
really like that. Put that away. Okay, you can't be
using people's photos that they don't fucking agree. Look, I'll
go and take a selfie for you, and even got
me one where I'm fucking smiling. How many photos do
I fucking smiling? That's not a true representation. If anybody

(01:29:51):
was fucking looking for me, they wouldn't find that to
me based upon that shit, they'd be like, that's definitely
not him. That's a fucking doppelganger that's back there because
he rarely fucking smiles and photos that he's got out
there unless somebody gets a candid shot of him. That
happens every so often because he doesn't like taking pictures
of himself. Yeah, that's the way it is. You would
think somebody that fucking streams online and does this on

(01:30:13):
a weekly basis would not want to have his picture
out there. But here we are just not a big
photo taker. But nonetheless, and so they do mention. Like
I said, they mentioned the butterfly effect here. It's like
that movie. They can't necessarily say the name of the
movie here. I guess maybe they'd have to pay rights
or something like that. I don't really know. The fuck
that works or anything like that. I guess I can't

(01:30:33):
just going in there. This is like Friday the thirteenth,
isn't it, and then have Caane Hotter come out and
kick my ass because he's now the one that's in
charge of going around to every fucking person that mentions
Friday the thirteenth and anything that they do. God damn it,
I've mentioned it twice. That means he's really gonna be
on my ass. How in the hell you know? I
just have to find out where he's at. One of

(01:30:53):
these times. I have to go there. I have to
see him. I have to say hello, and I have
to apologize that I've even mentioned, you know, anything about
him and that we should be on good terms. And
he'll look at me and he'll be like, who the
fuck are you? I have no idea what you're fucking
talking about. Now, I'm really gonna kick your ass because
you've been talking shit about me because he doesn't even
know who I am. That's what I'm gonna have to

(01:31:14):
do one of these days. It's gonna be fantastic. Yeah,
gonna go on the Let's find Caine Hotter tour to
get my own ass kicked. But nonetheless, so they start
hearing weird noises because again, something that's happening now didn't
happen in the night before, right, So it's not really
like the butterfly effect in that case. So and the

(01:31:38):
way that this movie is going to to work is that, yes,
things that happen to them are going to affect them
as it moves on. And I do like the fact that,
like everybody still has a little bit of something what
happened in the night before. For example, you know where
she got stabbed in the back with the pickaxe, there's
a bloodstain on the shirt. There's no hole, but there's

(01:32:00):
a little stain there. You know, you got good old
Max over here with a black eye where the thing
went into his eye. You got Megan with a whole
black fucking face. Like her face looks like it's been
smashed in because it was constantly smashed in the carpet.
You know, doesn't look like there's anything going on with Abe.
But he did lose half his body and a best
if he raised up his shirt, he'd probably have a

(01:32:22):
scar across his stomach where that was. And it's the
same thing for good old Nina, who had the pickaxe
in the back that basically died in the same way
that Clover did. She's got the little stand in her shirt.
I like that that progressively happens to them as they
get killed each night. I think that's very cool. It's
a very good notice into the world and that it's

(01:32:46):
what has happened to him is having consequences, and especially
as we explain what really is happening to them later
on in the movie. So they start hearing the loud
noise on the hallway and they decide to all follow
it out there, and it happens to be the front door,
and it's opening and closing and opening and closing and smashing.
Abe tries to go over there and close it and
lock it, and he manages to do it closes down,

(01:33:08):
but then it opens again and it starts making the
noises until Max runs over with a you know whatever,
a pole from like one of the little stanchions that
they've got in there for the ropes, and then pushes
it against it. So the door stops closing, and they
try to figure out what's going on. As they're looking
over in the clock and they notice that the sands

(01:33:30):
are slowly draining into the bottom of the clock as
the night is moving on, and Meg all of a
sudden starts feeling pain and so she has to sit down,
to which everybody rushes to her side. And that's when
we find out that Meg has been possessed by some
spirit inside the house because she starts and she's feeling
the psychic energy that's there. So they are actually using

(01:33:52):
her abilities to be beneficial in this movie, not just
that like, oh, well, I have these little powers and
nobody really believes what's going on and all these things,
and she's being like like she's in the an airhead
or something like that. Like a lot of the times
when they have these things and like, oh god, hippie
dippy powers, and then they don't really have the powers,
or you know, they have them, but it's attached to

(01:34:14):
a bad character that doesn't really do anything. Meanwhile, here
with Meg, like she's the one that's being targeted in
this case because she actually has something that's there. And
so she starts writhing on the little couch that she's
sitting on to the point that she leans her head
back and she starts screaming, popping all the light bulbs
in the room that they're in, creating a you know,

(01:34:36):
darkness there to where they grab up their phones turn
on the lights, and they don't know where she's gone
to because she's completely disappeared. And they start hearing something
coming from the back and they go into the room
where all the missing people were, and that's where Meg
happens to be possessed. And then she starts doing some
weird shit and giving us a little backstory on the

(01:34:57):
people that are up on the wall.

Speaker 12 (01:34:59):
Meg.

Speaker 1 (01:35:01):
Someone there, hello, please help me.

Speaker 8 (01:35:05):
Hel who's there?

Speaker 20 (01:35:08):
This town was right to be Damn, we're all sinners here.

Speaker 15 (01:35:13):
They can stop.

Speaker 11 (01:35:14):
I just want to die. Please, please just let me die.

Speaker 15 (01:35:17):
Where's my mommy?

Speaker 17 (01:35:21):
She can to attack me, but it wasn't hurt.

Speaker 15 (01:35:24):
Nobody is coming for us.

Speaker 1 (01:35:25):
They're just gonna watch us die over.

Speaker 15 (01:35:30):
My hair, my bones. Please it's what he's doing to us,
and just be over. We're becoming.

Speaker 11 (01:35:36):
I can for my own name.

Speaker 8 (01:35:38):
Please just kill me.

Speaker 17 (01:35:39):
I just wanted to end.

Speaker 4 (01:35:46):
Don't let it in. Why I wouldn't touch her, don't
touch you? Why because because whatever just possessed her might
possess you next. That's how possession works. People can't get
possessed by contact, you have to be like a weak
of faith or something. Well, I have faith. I have
a lot of faith. You didn't.

Speaker 11 (01:36:03):
It's still here.

Speaker 17 (01:36:04):
Whatever got her? Whatever did this?

Speaker 1 (01:36:06):
I don't know.

Speaker 11 (01:36:07):
She said something was coming.

Speaker 4 (01:36:27):
Kay h, I don't see anyone out there?

Speaker 17 (01:36:37):
Yeah, has anyone in there?

Speaker 11 (01:36:42):
Melanny?

Speaker 8 (01:36:43):
Cold?

Speaker 1 (01:36:49):
Wait?

Speaker 4 (01:36:49):
Wait, look hold on, Megan just said don't want help.

Speaker 12 (01:36:53):
You're gonna go.

Speaker 17 (01:36:57):
Hurting her to help her kids? Face?

Speaker 15 (01:37:19):
What's that?

Speaker 20 (01:37:24):
That house wasn't there before?

Speaker 1 (01:37:26):
So I really like the way this scene is done
as well. Right, I think that this works very well.
And again, the first half of this movie, I think
as we're setting everything up, it does a very good
job of setting the whole thing. And the first three
nights work very well. And in fact, it's the first
four nights because I kind of don't count the third

(01:37:47):
night because it's actually one of the shortest, even though
it does move the movie forward in way that they do,
you know, for everything that's going on with the movie
in general. But I like how we get into the
bath room and she's floating there and then she's chanting
something that you can't really hear. And this is why
I say I like Meg's character out of the three

(01:38:10):
because she has these important scenes like this, She's got
some pretty intense scenes. This isn't my favorite scene of
Megs by the way, it's another one, but she does
get all the fucked up stuff happens to her. Right.
It's almost like she's the you know, family guy version
of Meg in this movie. Shut up, Meg, go get killed.

(01:38:30):
She definitely has the most disrespectful stuff done to her
in this movie in comparison to like Nina. Right, like
you see almost everyone if you do not see every
one of Meg's kills in this movie. Every time she
gets killed, she's front and fucking center. And I appreciate
that the actress was willing to go through these scenes
for this movie, right, whereas with Nina, like I said,

(01:38:54):
it's one that's what I think you're only gonna get
is really one kill. She goes to a bunch of
stuff and she's got the screams down, and she's got
a little more attitude than everybody else, but she doesn't
really participate as much as the other actors do in
the movie. And I think that's kind of messed up,
and maybe there was stuff that was cut and they
decided not to do it. Or you know, she didn't

(01:39:16):
really want to have this and be part of her
resume or anything like that. I really don't fucking know
the way that like people think when they do these
types of movies and then they come out, maybe you know,
it's something that was left off the cutting room floor too.
I don't know. I'm not gonna speculate on what was
going on. All that I know is is that Meg
gets disrespected a lot in this movie. Or and she's

(01:39:40):
the one that's constantly being fucking killed. I mean, they're
all constantly being fucking killed, but she kind of gets
more of the brutal kills in this movie, right, Other
people they get brutal kills too, Don't get me wrong.
Everybody gets one extremely brutal kill in this movie. But
she seems to get the brunt of everything. You know,
she gets her head slammed in here, you know, in

(01:40:01):
the previous kill for her first kill of the movie,
until she's basically killed unconscious, well, beaten unconscious until she's killed.
Maybe that's a better way to put it. Killed unconscious.
Of course, you're killed unconscious. You're not really gonna have
any consciousness left after you've been killed, right, but you know,
and then here she's possessed and she's floating up there,

(01:40:22):
and she's the one that has to give the disposition.
And I like the fact that they double her voice
over with the different voices of the people that she's
pointing to in the room. I love the little cuts
that they do. It's quick cut whenever she points, points, points,
And I like the fact that there's even little kids
up on the wall and we get to hear a
little kid voice. So a young kid got stuck into
this world, this weird death loop that's going on here,

(01:40:44):
and of course, you know, when we learn the rules
of this world, there's no way a kid like that
could survive unless they knew exactly how to break the loop, right,
And so then she, you know, as she's floating there
and she has one last word, and then she just
has her neck f snapped out of the middle of
nowhere and drops dead into which we go into the hallway,
and then there's the pounding that happens on the front door,

(01:41:07):
and there's the voice of Melanie right calling out trying
to get Clover to come outside, even though Megan said
don't open the door. Something is trying to entice them
to open the door and let them in, like that
old Paul McCartney song, if you know that song. So,
I don't know why I've had that song in my
head the last couple of days. It's just been there.

(01:41:28):
I think I listened to something they talked about, and
then since then it's been in my head.

Speaker 21 (01:41:32):
Someone's knocking at the door. Somebody's ringing the bell. Shomone's
knocking at the door, show ringing the bell. Do me
a favor, open the door and let the monster re
show you can culle you. Yeah, that's exactly what the
monster was singing outside. But nonetheless you have you know

(01:41:53):
them because Clover has to go out and has to
find her sister, and she's so driven by this that
they've got to open the door and they've got to
get out there. And Chris, you know, or not Chris,
I'm sorry. Abe doesn't want to do this at all, right,
He's just like, no, we're not gonna do this. But
Max is like looking over at Clover and it's like,
I gotta do this for my girl. And then she's
the one that removes the pole from the door and

(01:42:15):
they open the door and go outside and there's nothing
there except for a house has randomly shown up across there,
and on the door, I thought it.

Speaker 1 (01:42:26):
Said fuck the Glory Hole. And it says, fuck the
Glory Witch. What the hell is wrong with me? I
swear to I swear to God. I need to go
outside and touch grass or something, or am I just

(01:42:47):
that fucking horned up? That's the only thing that can
fucking think about. I've been single for way too goddamn
long that when I see glory Witch, I think fucking
glory whole. It's so fucking ridiculous. And it wasn't even
h O l E. Because I was confused because I
can definitely see that it's a w and I thought
it was who l E. What the hell is glory whole?

(01:43:11):
Not a glory hole but a glory hole. It makes
no fucking sense to me what is But anyway, so
the house is over there and it says fuck the
glory Witch. Glory Witch, not the glory Witch. God damn it,
I'm still doing it to myself even when I'm doing this. Uh,

(01:43:33):
but yeah, fuck the glory Witch. And so Clover is
out there and she looks back as like, oh, we
have no idea what the hell that is, and she
looks back at everybody, and then all of a sudden,
she's dragged forward down to the middle of it, and
she's pulled towards the house, and as Max runs after her,
then he's pushed back into the house by some unknown force.
As she is dragged into the house, that says fuck

(01:43:56):
the Glory Witch. And it's very obvious that it says
fuck the Glory Witch on it. I'm just fucking stupid,
is what I really is. And so we go back
inside and we see that they want to get outside
and go after him, but they're not sure of what
exactly do as she's being dragged off slowly and surely
inside one of the creepiest houses in this goddamn movie.

(01:44:17):
And I'm pretty sure that this still fucked, because even
though Max wants to go help Clover, Abe is not
so quite so sure that he should.

Speaker 4 (01:44:27):
Wait. Wait, hold on, hold on, hold on, what are
you doing? We need to go to Clover help her, Max,
She's gone. She just flew thirty feet in the air.
So we go and get her. She can't be dead
yet yet, you just said it, and she might be.
You don't even know. I think our best move right
now is leaving to go get help, like we originally
said we do. Megan said he won't let us leave.
Megan just said a lot of things. Matt, Yeah, come on,

(01:44:50):
you can't be up board with this.

Speaker 19 (01:44:52):
I mean, we're clearly killing was really fucked up shit here, Max,
that we're not.

Speaker 15 (01:44:56):
Like equipped for.

Speaker 4 (01:44:58):
But do you only maybe get too fucked up? Is
by sticking together? You said that, you said that.

Speaker 6 (01:45:07):
Oh yeah, okay, you think this is what's gonna get
her to take you back or what?

Speaker 2 (01:45:10):
Hey, if you guys do make it out of here,
you can both go and fuck yourselves.

Speaker 4 (01:45:20):
Wait, Mac, what the fuck We're not leaving, We're just
going again. Why would you say that to him? Because
he's going to get himself killed right fucking now. And honestly,
I don't know. It sounds like something you would say. Yeah,
But when I.

Speaker 11 (01:45:33):
Say those things to them, that know that I don't
mean it.

Speaker 5 (01:45:35):
Clover, Max, Meghan, They're like, they're like the only consistent
people that I've had in my life.

Speaker 4 (01:45:40):
I never you want to save them, right, We can't
save them unless we save ourselves first. So you think
that we could just drive out of here, that it's
not easy. I don't know, but you know what we
won't know if we don't try.

Speaker 6 (01:45:53):
Okay, what I do know is that if we just
keep sitting here, something else very bad it's gonna happen
to us.

Speaker 4 (01:46:02):
So we try and get help.

Speaker 1 (01:46:05):
She's pretty easy to convince here. She's talking about how
she can't go out there. No, we have to help
them all together, we can't go without them. But then
she's very easy to be like, we can't go out
there and help them, but we have to do something else.
And I love especially for the next section that's coming up.
If you've seen this movement, you know exactly what I'm
talking about. But if you haven't seen this movie, you're

(01:46:25):
in for a fucking treat. Let me tell you here
and so, because the next section is my favorite section
of this goddamn movie. And so it's funny that he
does mention the fact that we can't just sit here
and do nothing, right, I want you to keep that
in the back of your minds as we get into
the next part of the movie. That's going on here
and again, this movie is going on really well. We're

(01:46:47):
about forty minutes into the movie, and even though we're
only an hour and forty minutes into this podcast, you
know the way that I like to do these things.
So Max has run after Clover outside. They've closed the door,
and Abe has convinced, you know, Nina, that they're gonna
have to go out there and find somebody to make
sure that they find help and bring it back and
help everybody else, even though Megan's dead and she can't
be fucking helped at all. We go back over and

(01:47:09):
we see that Clover is now waking up inside of
the house after being finally pulled inside of the house
right before the door is closed, and we can get
that little scene with everybody. She stands up inside outside
of the house, looks at it, looks around, and then
all of a sudden, its dragged inside will flung inside
as the door closed behind her. And when she gets up,
there's a bunch of just random masks that are survived

(01:47:30):
like surrounding her, all different types with all different expressions.
And there's one that looks like the sun I think
it's called Fanto in the Super Mario Brothers game, you know,
the one that like swings down at you and Mario
Brothers too, Like it looks like that mask and there's
even like a Day of the Dead mask, which looks
really fucking cool back there. Like all these things, this

(01:47:51):
set is fantastic. I love the way everything is, but
and this is creepy at shit because everything is like
dilapidated and you can tell that whoever is here is
the one that makes these masks. And it happens to
be an old woman that's breathing with the help of oxygen,
that's sitting there just watching a TV that's going off
with a reporter talking about an accident that has recently

(01:48:13):
happened at the mines, which happens to be sometime in
the past, right, And the woman that's playing the woman
reporter on the screen happens to be the director's wife.
And so she's looking over there and she's trying to
figure out how in the hell is she going to
get out of here as she listens in to what's
going on the TV, and you know, she tries to,

(01:48:34):
you know, walk around the room, figuring out that there's
got to be like not to disturb the creepy old
lady that's sitting there, and to get out to the door.
And when she goes to the door, of course it's locked,
and the lady has gotten up off of her chair
and goes to attack Clover, explaining one of the rules
of how you can survive this place, please let me out.

Speaker 3 (01:48:58):
Please only one way you either survive the night or
become a part of it.

Speaker 17 (01:49:12):
Please let me out.

Speaker 1 (01:49:13):
Please let me out.

Speaker 15 (01:49:19):
No suffer like the rest of this curstown.

Speaker 5 (01:49:29):
Suffer until hell opens up and she swallows you too.

Speaker 1 (01:49:46):
So it's very creepy in the way that she moves
and how she gets up there. It is a little
cheesy in like when she finally does get on top
of her, because she takes like her little oxygen mask
and puts it over her face and then she's like
starts getting her to breathe whatever is in it. They're
possessing Clover, Like she basically dies and her eyes turned

(01:50:08):
black and a bunch of like weird veins shop around
her eyes. And we have Max outside who's looking around
and he's got the flashlight that she had, and as
he's getting close to the door, all of a sudden,
the door to the place opens up and allows him
to go inside, unbeknownst to him that there is a
possessed Clover in the background. We see Abe and Nina
run for the jeep. As they get inside and started,

(01:50:31):
Nina starts having second thoughts about whether or not she
can actually do this and wants to get out, but
that leaves Abe to lock the doors and then start
driving off with Nina to her protesting as they drive
out there, this is the one I don't think is
any good because this never comes back as well. They
drive into the rain a little bit and as they
drive out there, there's this giant monster that's out there

(01:50:55):
that never comes back and has never talked about in
the film and doesn't really do anything other than freak
them the fuck out, right, And so you know, they leave.
They try to leave the jeep because of the big
thing that's out there, and you know, Abe gets out
of the car right he at least opens up the door,
but Nina can't open up the door. She's like, it's locked.

(01:51:16):
It's locked, but it's got one of those locks that
isn't like in the side of the door. It's like
on the top of the door where you could just
pull it up. I guess if you're panicking that you
would not you know, think about it right away and
be like, oh, it's not opening. It's not opening like
she's doing. But all you have to think about a
second is like, well, oh wait, unlock open door, I'm

(01:51:39):
out of here. Like it's really silly in that case,
I guess if there was like a child lock on
that door. But usually they don't have child lock on
the front door, so they're usually in the back doors
because that's where you throw your kids, because be damned,
if my kid is ever gonna drive in the front
of the car with me, yeah, you heard the right, kid,
that doesn't fucking exist. You're never gonna be in the
front of the fucking car with me. You're always going

(01:52:00):
to sit in the back. I don't need you up here.
You know, there's no way for you to call fucking shotgun.
I don't care if your mom allows you to be
in the front. When you're with me in the car,
my bitch is going the front, and you ain't my bitch.
You a bitch, but you ain't my bitch, motherfucker, So
sit your glass in the back with them child proof
locks that we got back there, so that if I

(01:52:21):
have to run away from the monster, the monster's gonna
get you. You heard it first. It's gonna eat your
fucking soul. Okay, now we don't want that. We good,
all right? Now we continue anyway. So, as Abe is
trying to get away all of a sudden and Nina
is trying to get out of the car because she's
an idiot and doesn't know how to unlock a door,

(01:52:41):
all of a sudden, there's a spray of blood behind
her and she turns around and she sees that Abe
has died with a giant gash on his face. She
looks back at the window and who happens to be there? Why,
it's our good friend, the mass dude that needs a dentist,
and then he ultimately kills her, but it's off camra.
We then go back over inside of the house and

(01:53:03):
these two kills do happen off camera, right, both Abe
and Nina. But at least we get to see what
the aftermath of what happened to Abe. We never really
get to see what happens to Nina, for you know,
this point in the film, we go back over to Max,
who is now going around the creepy ass house and
when the lady too, when she put the gas mask

(01:53:24):
on top of Clover's face and made her breathe in
the stuff, she slowly started deteriorating and decaying to the
point that she turned it into dust on top of her,
like she fell down on top of Clover, turned to dust,
and it was like the woman's spirit going into Clover's body. Right,
So we go through the house and we noticed that
one of the masks is missing from one of the

(01:53:46):
masks downstairs on top of the mannekins that they're and
it's the weird Mario two Enemy ma mask that's there,
and Max just kind of walks by it because he
hasn't seen the shit before, and then walks upstairs into
one of the creepiest rooms in which reminds me of
Resident Evil Village, which is a doll room where there's
just a ton of fuck. Actually, this house reminds me

(01:54:07):
of that house and village as well, and which was
the best part of that game and the creepiest part
of that goddamn game. And so he goes in the
room and there's I don't know why he picks this,
like there's the three other doors in the hallway, but
what it is is that here's the sound of like
a rocking chair, and of course he has got to
go in there. And there's like doll head lamps. And
when I mean doll head lamps, I don't mean like

(01:54:30):
you know, it's just a doll head like shape, like
a lamp shaped like a dollhood. No, they're like, you
know those like sconces that you would have that have
like three lights on it. But there's multiple around the room,
and they all have a small ass doll head on it.
And there's just dolls everywhere in this room. And there's
one thing that I know some people really hate. It's

(01:54:51):
fucking dolls and creepys dolls, and that's what this room is.
And so the rocking chair it rocks and then as
he's looking around, it stopped when he gets into the room,
but then as he's looking around, it starts up once again,
and he goes over to stop it, which he does,
and as he turns away, it starts rocking again, but
this time there's a clown doll that's on top of it.

(01:55:13):
And he looks back and I think this is a
callback to the games as well, where he's like, I
fucking hate clowns. And that's one of the choices that
you can choose, And what's one of your fears is clowns, right,
and so he just he stops the rocking chair, he
grabs the clown doll and he just flings it across
the room and then he's abruptly, you know, interrupted by

(01:55:35):
Clover wearing the weird mask that's there, and he looks
all Clover and then she basically slices him across the
next killing Max. So it's hilarious too when he punts
the goddamn clown because he just picks it up and
he's like and then he just boom, like I fucking
hate clowns. And so she's all giddy wearing her mask,

(01:55:57):
runs outside and then she's run over by the you know,
orthodonist killer maybe that's what we should call them from
now on in the car. And that's how Clover dies
to bring us to the very next day. So she
doesn't have the best death. I do like the fact
that when she's thrown to the ground, it shows the
mask and it shows the mass breaking and there's more

(01:56:19):
of a smile on that side of the mask, like
these guys did their job in killing the kids that
are here. So we start the day once again as
everybody is, you know, starting in their you know, starting spots.
But when we get to Megan, she reaches back to
her hair and she like runs her hands through it,
and then pieces of her hair fall to the fall

(01:56:41):
into her hands, and then she throws them on the ground,
and you know, we go back and we see that
Clover is being dragged from the rain once again by
Max and that they must have all died in that
night before, and once again it's starting, and so she runs,
you know, they both go back inside and they all
decide that the best thing for them to do is

(01:57:02):
to just hole up in the bathroom and not do anything,
which it's going to be hilarious because that's exactly what
Abe said that they shouldn't do, and it's going to
prove to be well, very lethal for all of them,
to be honest. So they board up all the different
walls or doors in the house with all the furniture everything,

(01:57:23):
and they locked themselves in the bathroom as the disguide
exactly what needs to happen and what the witch said
to Clover over there. And unfortunately that leads to a
very fun game that I like to call pop the douchebag.

Speaker 11 (01:57:40):
Survive the night or become a part of it. There's
no watter.

Speaker 4 (01:57:54):
What anyone else?

Speaker 15 (01:58:04):
Please?

Speaker 2 (01:58:11):
So you're sure that's what she said about surviving and it.

Speaker 4 (01:58:17):
Was like a for real witch.

Speaker 7 (01:58:20):
I think it was a for real witch.

Speaker 11 (01:58:24):
I mean, yeah, I think.

Speaker 15 (01:58:27):
That's what she said. She's like the only thing I
can remember.

Speaker 8 (01:58:33):
Wow.

Speaker 15 (01:58:34):
The good news is I think this means it's the
way out.

Speaker 22 (01:58:39):
What's that.

Speaker 11 (01:58:43):
Survive? The night right?

Speaker 2 (01:58:45):
So maybe if we can make it until dawn, then
maybe this will be over.

Speaker 4 (01:58:49):
Okay, but what about the rest or become a part
of it?

Speaker 11 (01:58:54):
Yeah, part of the night right.

Speaker 3 (01:58:56):
It means that if we don't get out, we're stuck
here forever. Shit, this and that will just keep happening.
We're turning into something else, you guys, get that right?

Speaker 6 (01:59:09):
Okay, So we'll just stick it out in here until
the sun comes up.

Speaker 11 (01:59:13):
Like Max said, But what about Mel. She's still stuck
here too, somewhere was.

Speaker 3 (01:59:19):
Still stuck, then she would be here, and all those
people on that wall, they would be here.

Speaker 11 (01:59:23):
And they're not.

Speaker 3 (01:59:24):
So where are they.

Speaker 11 (01:59:28):
We didn't come here looking for Mel, okay. We came
hoping to find you again, like the old you.

Speaker 3 (01:59:35):
We were hoping this would help you move on, help
you get back to you know, living.

Speaker 1 (01:59:47):
Okay, So good old Abe explodes into a shit ton
of gore, and I have to believe that this a

(02:00:10):
little bit of this has to be, you know, cgi,
it can't believe completely practical. It definitely is camera effects
that we've got going on here, and if you kind
of slow it down, it's using I if it's again,
if it's one hundred percent practical, fucking bravo, because it
looks fucking fantastic. It is the coolest fucking kill in

(02:00:35):
this whole goddamn movie. And it doesn't just happen once.
It happens five times, you know, And it's it's crazy
too because and it's it's nuts because like he explodes,
we have, you know, Nina that's lying in the tub,
Megan is sitting on top of the toilet, and we
got both Clover and Max leaning against the door back

(02:00:56):
there as they're explaining, you know, what the witch said
to Over. At least Clover's trying to make sense of it.
And they're all trying to make sense of what's going
on and that they have to survive the night, and
that's why they're holed up in the bathroom doing absolutely
nothing to survive the night, and unfortunately, even though they're
doing nothing, a good old fucking abe over here doesn't

(02:01:18):
survive the night and fucking explodes. And he's a douchebag
because he starts coughing, and he coughs in his hand
at one point, and when he coughs down, he has
chunks of himself that are like on his hand and
he just wipes it on the fucking shower curtain that's
back there. Is trying to hide it from everybody, and
he's the first to go. And when he explodes, part
of him gets inside fucking Nina's mouth and she's just

(02:01:44):
like ah, and she rushes over to the sink and
she tries to watch. She's like, it's in my fucking mouth.
It's in my fucking mouth. And she runs over the
sink and starts washing it out. And that's when Megan
realizes that, oh shit, I bet you it's something to
do with the water, because he drank the water and
everybody did. And this is where I say that that
fact on IMDb is wrong, because they said she's only

(02:02:06):
killed off screen. No, she's killed on screen in this one,
unless they're saying because she doesn't get like a slasher
death and she explodes, but it doesn't say anything about that. Instead,
you know, when Megan tries to stop her from exploding
from the stuff, she drinking some more of the water
to clear out her mouth. She looks at and she's
like what, And then all of a sudden, she fucking

(02:02:28):
explodes into gut and gore and it busts the pipes
and it sprays water all over them as well, and
they run into the hallway and we get Megan with
one of the worst fucking deaths in the movie. When
I said that, like again, she is the family guy
Meg of this goddamn movie. Is every Meg treated like shit,
you know, because she gets the worst fucking ones in

(02:02:50):
this thing because they all fall into the hallway. They
all fall into the rug, and so they're backing up,
you know, they all get up and they're trying to
figure out what happens taneous combustion with everybody, and then
Meg starts coughing as well, and they realize that something's happened,
and she's like, no, no, no, no, everything's okay, no, no,
you guys got to help me. No, no, no, it's
it's gonna be fine. And then she starts like coughing

(02:03:12):
and coughing, and she's like breaking things. All of a
sudden her knee blows the fuck up and it just
decapitates her left knee, right, not decapitates, but you know,
completely removes the left knee, and she's left on the
ground with her stump there. And then all of a sudden,
her stomach starts like boiling up and great practie effects

(02:03:33):
once again to where it explodes and her guts just
go out on the side and this big old thing
of blood that's over there, and she's crawling on the
ground towards them, asking them for help, and they don't
know what to do until ultimately her head fucking blows
up right in front of them. And it is a
brutal fucking scene, at least with Abe and Nina. They

(02:03:57):
just got to fucking explode and that was it. She
got tortured. Whoever the fucking ghosts, villains, monsters, perpetrators or
whatever this thing they have it out for fucking Meg.
They hate her for some fucking reason because she's the
only one so far that it hasn't had well. She's
had one clean death, but out of the three deaths

(02:04:18):
she's had, the first two were or the first and
the third death have been the most brutal out of
anybody here. I mean, she loses a leg, has to
crawl on the ground, gets impregnated, basically like she has
an alien that's about to burst out of her fucking chest,
but instead bust out of her goddamn belly, and her

(02:04:38):
belly fat is all over the damn ground and blood
and everything everywhere. And then you know, she's basically bleeding
to death. And that's not enough for the spirits of
this house. Oh no, we gotta do something more to her.
Why don't we go ahead and just like find the
weird freaking drilledo from Prom Night too, not prom Night
two Sorority House, mask her two, and get a drillo

(02:04:58):
up there and get it right in the crotch, and
then let her cross somewhere on the ground. And then
we're gonna go into you know, I forgot where the
other horror movie was. Maybe we're just going to like
terrifyer and fucking scalp her ass. And then after we
scalp her ass and rub salt into the goddamn run,
then we're gonna go take a knife and scissor off
with each one of her fucking nipples that she's got there. Yeah,

(02:05:19):
that's not enough, dude, she's dead already. No, it's not
enough for this Meg. I hate this motherfucker. And the
last thing we're gonna do is blow her fucking head off.
Like it's ridiculous, but it's fucking cool kills. And again,
these ones, they're all practical, and it's so cool that
they're practical and that they're done so well, and they

(02:05:40):
look so good, and it really has me getting into it.
The first half of this movie is honestly really well done.
Is it a shitty story. Yeah, it's kind of a
shitty story. It's not played out very well. I mean,
it's interesting for what they're trying to do. I like
that each one of these segments is like a little
horror vigne that they've got going on. But the kills

(02:06:02):
are so good when they come to this, and so
it's just it's a shame that some people have I
think dismissed parts of this movie. I'm not saying that
this whole movie is great for what it is, but
I think it's better than people have given it crap for.
And the fact that these kills are so cool, and

(02:06:22):
they're so well done, and the horror aspects so far
have been so good that it's it's hard to be like,
you have to one hundred percent think that this is
a total failure of a movie, and it's not. I
really don't feel that it is. And it's much better
than people are giving it credit. And so kind of

(02:06:44):
guess where maybe some of my scores are going to
go when it comes to this movie, but nonetheless they're there.
Now we've only got two survivors of this night, Clover
and Max. As Clover looks over to Max and she
basically says to him, you know know what. We have
to reset for the night, and you need to fucking
kill me.

Speaker 11 (02:07:04):
Kill me Max?

Speaker 8 (02:07:06):
What?

Speaker 4 (02:07:07):
No?

Speaker 11 (02:07:08):
Please?

Speaker 7 (02:07:08):
All of our friends are dead and we drank the
water and were covered in the same ship they were.

Speaker 17 (02:07:13):
No, we need we need to start over and come
up with a plan.

Speaker 4 (02:07:17):
The sand is on before now it's almost done, okay,
and then.

Speaker 15 (02:07:21):
I'll come back.

Speaker 7 (02:07:23):
Okay, Okay, it's only been twice so far, and you
sew the other signatures in the book.

Speaker 17 (02:07:27):
Everyone else has way more. We'll come back. We to
try and save them. Please please do it, please hurry
Mix surry.

Speaker 4 (02:07:48):
I can't.

Speaker 8 (02:07:51):
I'm sorry.

Speaker 13 (02:08:27):
You.

Speaker 14 (02:08:31):
You almost made it almost, but not quite. You don't
survive by sitting still, miss Clover.

Speaker 1 (02:08:47):
What so, Yes, here's the big twist is that he
is here as well, and he of course led them
to this area to be a part of whatever is
going on here, and as we're going to learn, he's
kind of the big mastermind of everything that's going on here.
And we'll talk about in a second, but that last

(02:09:09):
part there, I laughed so goddamn hard, and I laughed
too at the bathroom scene when when he fucking Ad
fucking blew up, I lost my shit, and then when
fucking Nina blew up, I lost my fucking shit again
because it's so unexpected, and it was the first one
was like holy shit. And then I was just laughing
at it because it is kind of done to comedic

(02:09:31):
effect because he's just kind of coughing and you're just like, okay,
like is he gonna like throw himself up? And then
he just fucking explodes into just a pile of fucking guts.
And then she gets a piece of him in her
mouth and she's trying to clean down. She's like, what
boom you know, she fucking explodes and what makes this
part really funny, And I talked about them before. It's
actually my cousin's oldest daughter. Sometimes like you're talking to

(02:09:54):
just go what what what, and that's like the same
exact fucking what that's going on here. So I just
had her in my mind. I know it's not right
to thinking about your cousin's daughter exploding, but it's just
the sound of her there, and it just made me
laugh so goddamn hard. But it's surprising. I wasn't surprised

(02:10:17):
that Peter Stromyer's character was gonna come back, right, I
thought that I was hoping that he was. It was
a little bit of a surprise, but I kind of
felt that if they bring him into this and that
he's such a recognizable character in the first game, even
though he's not like a giant part of it and
always in it. He's just a small side character that

(02:10:38):
really is for another purpose rather than working with the
player character right in the player character and figuring out
what their fears are, which this movie also kind of
plays with with this character as well, and kind of
the whole amalgamation of what's going on in this movie
for these versions of the wind to go, as we'll

(02:10:59):
find out a little later on the movie. So, but
it's cool that he just like kind of strolls in,
he's whistling the song. I'm like, that's pretty fucking cool.
It's a great entrance to bring him as the big
antagonist of the movie and leans over here to her,
and Abe was right, you can't do anything. You're not
gonna survive by just sitting around, which is what they did.

(02:11:20):
And so whatever it was that is controlling this place,
and however it's being controlled in this whole thing, it
created the water that they didn't have before, and the
water kills them, right, that's ultimately what it is. So
that way that they're just not sitting around because the
water wasn't working before and all of a sudden, now

(02:11:41):
it's fucking working, and everybody's gonna have a little bit
of water. Everybody gets sprayed with the water, and so
everybody fucking explodes. And like too there with Max, you
know that he can't kill her. You know, she goes
to him and she's like, you have to do it.
We have to save our friends, and he wants you
to you can tell, like he's just kind of like, well,
we could survive the night and that's gonna be it.

(02:12:03):
And then he looks at her when she's desperately asking
him to kill her, and he's like kind of willing,
but he just can't do it, and he has to apologize,
and then when he steps up, what happens to him
pop goes the weasel and he fucking explodes too, to
where she collapses on the ground to eventually explode herself again.

(02:12:23):
This whole sequence is fantastic. It's funny, it is gory
is all hell, it's shot well practical shots and everything.
We also do get a shot of the hourglass where
the sands are almost gone, and she almost survived the
night herself, but because she exploded right there at the end,
she didn't survive. So it would have been funny if

(02:12:45):
all of a sudden she had just fucking you know,
not exploded, and then she survived, and then all of
a sudden, everybody's dead and movie's over, of course, so
you can't really do anything else. So they begin the
night over once again, and they now have a little
more knowledge of what's going on, so that they decided
to go over there, you know, back downstairs to where

(02:13:06):
they found out some information before and look for some
clues on what exactly is going on, And we learn
more about Peter Stromyer's character, being a doctor that was
brought to this area to investigate what's going on with
the mining incident?

Speaker 4 (02:13:22):
Is anyone else scoring new teeth?

Speaker 8 (02:13:24):
Wait?

Speaker 4 (02:13:24):
How many are we supposed to have? I don't know
if it's an even number.

Speaker 7 (02:13:29):
Guys, Clearly it doesn't work to just wait it out.

Speaker 11 (02:13:33):
I mean, there has to be something here to help
us come up with a plan. Holy fuck, this is
the guy.

Speaker 17 (02:13:48):
This is yeah, this is the guy from the gas station.

Speaker 7 (02:13:51):
Look, doctor Alan Hill, he's like somehow connected to this place.

Speaker 11 (02:13:56):
Why what's so special about it?

Speaker 6 (02:13:58):
Twenty years ago, there was a mining disaster happened right
here in Gloria Valley.

Speaker 7 (02:14:05):
Working with outside engineers, investigators confirmed the destruction was caused
by boring too deep into the earth and too far
under the town, resulting in the death of over eleven
hundred people. Doctor Alan Hill, a trauma specialist, was brought
into work with the survivors.

Speaker 3 (02:14:19):
The whole town got like swallowed up by the earth.

Speaker 11 (02:14:24):
That's why there's no other.

Speaker 2 (02:14:25):
Houses here, and that's why these windows down here this
whole floor used to be above ground.

Speaker 11 (02:14:32):
That means that's the front door.

Speaker 4 (02:14:34):
Guys, who gives a shit. I feel like we really
need to just be getting weapons right now.

Speaker 2 (02:14:38):
Okay, but I think we need more than these weapons
of brute force, like what, oh, thank you?

Speaker 4 (02:14:58):
I think we need the Bible as a weapon, dude.
Not against a masked maniac though. Okay, but we're not
just up against that psycho. Every single night something news
trying to kill us.

Speaker 7 (02:15:06):
Yeah, why just think about it.

Speaker 3 (02:15:10):
If it was the same thing over and over again,
you'd become less scared over time. Well, but what's more
terrifying than not knowing what comes next? Whoever whatever is
doing this, it wants to keep us afraid.

Speaker 4 (02:15:26):
Yeah, well it's working. I think I found something I
think that's gonna help us. A VHS tape.

Speaker 11 (02:15:33):
Knowledge's power, right, that's exactly what we need.

Speaker 4 (02:15:43):
That's sorry, sorry, sorry, very powerful Max.

Speaker 1 (02:15:46):
Thank you?

Speaker 4 (02:15:47):
Just a second, have you that I got another one?
Do you want us to leave you one for a second?
Just shut up?

Speaker 1 (02:15:53):
I don't know. Maybe at this time, you guys do
need porn. I mean, at least that you guys could
enjoy the night. You're not gonna be able to this
night maybe if you just like constantly swap partners and everything,
because just have one giant fucking orgy and everything's going
to be good. You don't have to worry about this shit.
They're okay, you're gonna die anyway. You might as to
get your dick wet or get your pussy licked, you know,
one of those things should happen in some way, shape

(02:16:15):
or form. Come on, guys, you just really should just
give in to your primal cardinal urges and at least
have one night of fun. You know. Of course, you know,
if you do survive, you're all gonna remember it that
you had a blood orgy. But hey, who hasn't had
a blood orgy? Nowaday? Okay? But yeah, So the doctor,
you know, doctor Alan Hill, that we have in this

(02:16:36):
movie is the name of the character, and like they're saying,
he was brought in because in this universe's telling of
the story, the mining incident still happened, right, but in
this case, it actually caused the town to collapse, and
this whole town of Glore Valley that was there is
now underground. Hence why this house that they're in there

(02:16:59):
are windows that look at dirt, and so the actual
front door is downstairs. When Nina opens it up, it
just opens into a dark fucking hallway to when she
just closed the gore and says, nope, I'm not going
down that way. And so they've now they're trying to
figure it out, and that's when Max finds the tapes
and we get the haha moment of the porn tape.

(02:17:20):
It's kind of funny, to be honest with you. It's
a decent joke. This movie hasn't been filled with a
bunch of jokes, which I also appreciate for the movie.
So when it does something silly, it's actually kind of
welcome and lightens the mood. It's the art of good
horror telling, in my opinion, when you're trying to do
something that's remotely serious, even though some of the stuff
is pretty laughable as it is, like Nina trying to

(02:17:42):
get out of the car and she can't, you know,
but it still breaks some of the tension that's going
on to just throw in a minor joke every now
and then, and that works pretty well for this movie
in general. And so you have them figuring that out,
and you know, you have have good old Meg, She's
gonna have herself a clairvoyant moment and just a little

(02:18:05):
bit to figure out what there's something in this room
that needs to help that that's gonna help them, and
when we do that. But Max does find the tapes,
and even though the first one happens to be people fucking,
the second one actually is something of great importance to them,
which shows them what's going on and what the movie
is actually about and what is actually happening to them?

Speaker 14 (02:18:28):
What are you doing to me?

Speaker 1 (02:18:29):
Why do I keep going back? What are these things
keep killing?

Speaker 16 (02:18:43):
The patients showed signs of starvation and muscle atrophy, but
most importantly in tons fear, anxiety, feelings of hopelessness, and
other despair. Fortunately for my experiments, the trauma of the
mining DISASTI still Lingers affected both survivors and visitors. The

(02:19:14):
longer he was trapped here, the more desperate and afraid
he became, and also more monstrous. Eleven nights that's the
most in my experiments. Super Soon those emotions began to

(02:19:39):
affect his body in more interesting ways, transforming into a
creature known as the wendigo. It is no coincidence that
in psychology, the Wendigo represents extreme growner, extreme wan.

Speaker 11 (02:20:05):
That's what's happening to us. That's what we're becoming.

Speaker 16 (02:20:12):
Now you're getting it.

Speaker 11 (02:20:17):
Let us out, Let us out.

Speaker 14 (02:20:25):
Oh there's a way out, but not without a prize.

Speaker 4 (02:20:31):
Ask him how, Hey, how someone.

Speaker 14 (02:20:35):
Always has to die?

Speaker 16 (02:20:38):
Four of you can leave, but one has to die.

Speaker 11 (02:20:42):
No, at least try asshole.

Speaker 4 (02:20:44):
Wait, hold on, I think we should at least just
hear him out.

Speaker 5 (02:20:46):
Why are you willing to sacrifice yourself for us?

Speaker 7 (02:20:52):
No, we can't trust this guy, which means our only
real shot of getting out if he's getting some answers,
and the one with the answers is hell.

Speaker 11 (02:21:00):
He's here somewhere.

Speaker 3 (02:21:02):
I can feel it.

Speaker 1 (02:21:03):
So this is where we kind of go off in
a little bit of a different direction with this movie
and in the universe of Until Dawn, right, because, like
I explained in the little story recap, that the spirit
of the mountain, the spirit of the Alpha Windigo, is there,
and when people start becoming desperate and cannibalize, that's when

(02:21:26):
the spirit then takes over the body and they slowly
become a wind to go. And I believe that is
based on one of the stories from Native Americans that
they tell about the wind it goes, right, is that
you have that you have the alpha, and that's the
one that controls all the wind goes. That's there, but
it also you know, the spirits that are there, you know,

(02:21:46):
breed more wind to goes. Where in this world it's
based upon. They still unleash something. They unleashed a spirit,
a curse, whatever it is. But it's fear that does it. Right,
So everybody gets kind of stuck in this like time
loop that they have, this death loop that's going on here,

(02:22:07):
and as they become more fearful and they degrade over time,
they slowly turn into the wind to go out of desperation.
And it's because the environment itself is feeding off of
that fear and causing them to even become more fearful.
So hence why the water suddenly started working but yet

(02:22:28):
made them all explode, Why they've always had some reason
to constantly be pushed back into the little area that
they are. Why the first night it was just a
basic killer, then the second night it was a witch
because they're giving them some more information, like it's telling
them how to break it. At the same time, it's
telling them that it's scaring the living shit out of

(02:22:49):
them to get them to becoming a wind to go.
And this is all perpetrated by the good doctor that's here,
and his role is much different than in the games
right where he is kind of well. Here, he definitely
is your antagonist for the whole thing, Like he's doing
these experiments to see if anybody can maybe surpass this, right,

(02:23:12):
maybe actually survive the night. And the only way that
you're going to survive the night is if one of
the people that you're with dies. So that's where I'm saying,
Like the little kid that was that we talked about
for a moment that was on the wanted poster, that
was ever missing poster that was up there, he may
have survived because maybe his mom decided or dad decided

(02:23:32):
that they're going to sacrifice themselves and he's gonna survive
the night. So the kid goes away. But unfortunately the
kid didn't survive the night. And now, you know, I
would have loved to have seeing a little mini Windo
go somewhere out there, but we never really do, which
I think that's kind of wasted in this. I wish
at one point we had seen a kid wind to Go,
but we're going to see a bunch of Windo Goes,

(02:23:52):
which are all the people that have been gone missing.
And so based upon this tape, it's all experiments that
this doctor has been doing to see how long the
people can last before they actually change. And as we
learn a little later in the movie, and if you
looked and you actually kind of counted the different names
in the guest book and how many times it was written,

(02:24:13):
it tolls up to thirteen. And nobody's ever survived thirteen
nights in this place. So the difference here, and this
is going to spoil a portion of the game and
played it, is that the doctor that's in the game
is actually the psychiatrist that was helping Raymon Mellock's character
in the game come to copes with the fact that

(02:24:33):
his sister died or his sisters have died, they went
missing and they never found him, assumed dead and everything
like that, and so you know, he was dealing with
suicide and all that other fun stuff that comes along
with it, anger and grief, and he was having psychotic episodes.
He was slowly like he had a little bit of

(02:24:55):
schizophrenia in him that had been kind of in check,
but this kind of brought it forward enhance why he
ended up doing this because he started going off his meds.
And we've learned as the game progresses, the room that
you're in with the doctor, you're actually in Ramy Mallix's
character at that point, and the room with the doctor
slowly gets creepier and creepier and creepier as the game

(02:25:16):
moves along, right and so here instead you have this
doctor doing experiments and having all these people. So it's
it's interesting in the way that it's done. I do
like this. I think that it's a good way to
use the character, considering that the character in the game
is technically not like the character, Like he is a doctor,

(02:25:39):
but he's not the one that you interact with is
just a manifestation of Remy Maleix's mind. It's not the
actual doctor. There are like text messages that you can
find and different messages between the doctor and Remy Mallix's
character that shows that the doctor might be more kind
than what you actually are seeing in the game, because
he's very stern with the player character and is very

(02:26:02):
scary and frightening and all that fun stuff that's there,
where as here. It's more or less like you know again,
like I said, it's like the mastermind of the whole situation,
and he's just trying to, you know, create more I
don't see the thing is, is he trying to create
more wind to goes? That's one of the plot points
in here that I feel like doesn't really get addressed.

(02:26:24):
Why does he want all these wind to goes? And
it's not that he really wants the wind to goes,
He just wants the experiment and he wants to learn
more about the experiment and put these people through these experiments.
And unfortunately, Clover's sister got stuck in the middle of
this experiment as well when she went and visited his
little like gas station that was in the middle of nowhere.

(02:26:46):
So they all look at each other and they want
to figure out what the hell is going on and
what could actually help them. And the doctor is the
only one that you know, does it or actually knows
how to to do anything here, and she wants to
find the doctor and talk to him one on one.
And you know, that's when you see Megan do her

(02:27:06):
like clairvoyant type of thing, and she raises her finger
and looks for something that she believes gonna help in
the room, and eventually she points towards a map and
they pick up the map and they're like, well, how
the hell is the map going to help us? Right,
because she just points to the desk and they open
the desk and then there's the map of the city
that's there, and that's where they figure out that there's

(02:27:28):
only one place that it could actually be, and Clover
wants to actually go out there and meet the doctor.

Speaker 4 (02:27:35):
How is this.

Speaker 11 (02:27:35):
Supposed to help us? Old town was destroyed. He could
be anywhere. No, not anywhere.

Speaker 4 (02:27:48):
There was there. I Needa just said, none of this
even exists anymore.

Speaker 17 (02:27:51):
So we just need to try to get it out
of hiding.

Speaker 11 (02:27:56):
I want to see you face to face.

Speaker 8 (02:27:58):
What are you doing?

Speaker 11 (02:27:59):
He's the key to all of this that.

Speaker 16 (02:28:01):
Can be arranged. But just you, Clover, not your friends, clovert.

Speaker 2 (02:28:07):
No, this is a trap, just like everything else here.

Speaker 4 (02:28:09):
Actually, I think it's a pretty good idea and just
shut the fuck up. Okay, it's only night four, Clover,
You're gonna have more chances.

Speaker 17 (02:28:15):
We don't know that.

Speaker 4 (02:28:16):
All the other signatures in the book go way past that.

Speaker 17 (02:28:18):
Guys, ab is right, this is our chance.

Speaker 15 (02:28:21):
No, don't listen to him in the woods.

Speaker 16 (02:28:25):
I'm here with your sister.

Speaker 14 (02:28:29):
I might just let you see her.

Speaker 4 (02:28:31):
There you go.

Speaker 11 (02:28:32):
Yeah, No, I have to try.

Speaker 4 (02:28:37):
Let her know. What is wrong with you? What?

Speaker 8 (02:28:41):
Hey? Hey, dah, you fucking prick?

Speaker 4 (02:28:49):
What I didn't think she was gonna Actually, yes, you did.
You knew she would and you took advantage. Fucking coward,
book Megan. We need to go and find Clover before
something permanent actions to do.

Speaker 8 (02:28:57):
What.

Speaker 2 (02:28:57):
We're gonna go and find her, and if she's dead already,
we're gonna kill each other and start over again.

Speaker 11 (02:29:03):
Sounds like a plan ape first?

Speaker 4 (02:29:06):
Wait, wait, just wait, hold on, say we start over?
What then we just keep running away until we run
out of chance?

Speaker 1 (02:29:14):
Are you fucking serious?

Speaker 2 (02:29:15):
I don't want to live knowing that I'm alive because
someone else is dead, because.

Speaker 4 (02:29:18):
Clover is dead. Look, get us. How many more deaths
do you have in you? Be honest? I mean, didn't
she try and kill herself twice last year? Isn't this
just giving her what she wants?

Speaker 15 (02:29:37):
What the fuck?

Speaker 12 (02:29:38):
Nina?

Speaker 5 (02:29:39):
You guys go find Clover otherwise it'll be two people
we used to leap behind.

Speaker 1 (02:29:43):
Let's go, Yeah, Abe is a goddamn fucking douchebag in
this whole situation, because everybody is like really worried about Clover,
don't want her to do it, and want to figure
out some other way to do it. And honestly, it's
one of the better ideas like that I would be
okay with too, like if I was in clover situation,
because we're trying to figure out how to get the
fuck out of this place, right. We want to be

(02:30:04):
able to escape, we want to be able to survive,
and maybe the best way to do that is to
go and talk to the doctor and figure out what's
going on and investigate the whole thing. And then if
you die, yeah, you've got you know, he's how many
more deaths do you have in you? Well, at this
point you've got at least ten, right, because thirteen is
the maxim number on the book. They don't really know

(02:30:25):
the number we you know, and even us as the
audience doesn't really know yet because that's explained a little
later on. But here in this you've got at least more,
like Abe is saying in the book, and you know what,
if this turns out to be a trap and she
gets killed, and it's meant for the others to survive
and only her get killed. Yeah, it kind of sucks,

(02:30:47):
but they can all go on the whole pack, like, Hey,
we go out there, we find her, we kill her.
You know, if we find out that she's dead, then
we kill each other and we try try again, and
we all escape as a group. And Abe, he's probably
panicking because he doesn't want to die. And he even
says it himself, I don't want to fucking die. And
when they said it earlier, would you sacrifice yourself? He's like, no,

(02:31:08):
I'm not gonna do it. I'm not going to be
the one to fucking die. One of you assholes is
gonna die. Who said that I have to die? I mean,
look at Meg. Everybody fucking hates Meg here, right, I
mean the Spirits hate fucking Meg. Look at everything they've
done to her. I mean, I might be the first
one to die every fucking time for the majority of it,
the first one to die. But Meg, she's got the
most brutal deaths. So just let her fucking die. The

(02:31:29):
spirits got something out against her. Let her die. We'll
rest survive the night. Nobody likes Meg, and so to
that I say, fuck you. Ay, everybody likes Meg, but nonetheless,
so even though he's speaking truth in the way that
they should be doing these things, they all just want
to make sure they all survive the night. And so
what does Nina do. She takes the pickaxe from the

(02:31:51):
killer and stabs it through his back, basically giving him
a mortal wound. So he's gonna die anyway, and now
they can go out look, and if you know, they
they die, they'll start again from the next day because
it's all for one or one for all. That's the
way that it's gonna work. I guess if that's the
way the line actually is, because I don't really remember

(02:32:12):
that right now. But we're just gonna keep it on
going and moving along with it. Okay. So then we
cut back out to Clover, who's gone into the woods
to check out to see where her sister might be,
well of the doctor as well. And as she's walking
out there, what does she do steps her ass in
a bear trap. Because if there's one way you want
to catch a sister who's looking for a sister who's
been caught into a death loop, yes, snatch your ass

(02:32:33):
and a goddamn bear trap in the middle of the
goddamn woods. She noticed that there's a chain that's attached
to it, starts hearing some noises in a nearby clearing,
and then the chain starts pulling slowly away to where
then it picks up and it starts pulling her into
the darkness, and she disappears, and unbeknownst to the audience,
whether or not she's alive or dead for the rest

(02:32:53):
of this night, we'll find out probably shortly. We then
cut over and we see that Megan and well, we
see that Nina and Abe. They're still hanging out in
the house and Abe is talking to Nina and basically
trying to reason with her because he doesn't want to like,
he doesn't want to die, but he does want to
survive this and will all survive, and he's kind of
sorry that everything happened like this, and he reaches out

(02:33:15):
his hand to have her hold onto his hand, and
she reluctantly does, even though it seems like she's probably
not going to be with him anymore because he's kind
of a dick, but she does still kind of care
for him, so she does hold into his hand as
he slowly dies, and that's when the killer from the
first night shows up once again, and she looks up
at him and she says him first, and Abe's like what,

(02:33:37):
and then the killer kills both of them. We cut
out into the forest now, and that's where we see
that Meg and you know Max. They're out there looking around,
trying to find Megan or trying to find a clover,
and they come across a clearing that's out there and
they see a bunch of the houses are now strong

(02:33:57):
to materialize out in the wilderness that are half buried
in the ground, with a bunch of old cars that
are out there, and there's a lot of like eighty
style cars that are hanging out there that are buried
into the ground. It's cool looking. The sets in this
movie again are really good. A lot of them are
pretty plain in general. It's like the woods and then
like the bathroom or interiors. But I like when they

(02:34:19):
do creepy stuff in this movie because it looks really well.
I like the way this town here looks with everything buried.
But they start hearing noises and they go hide against
a tree as they look to hear what the noises are,
and that's when they look up and we get our
first view of a Wind to Go, and the Wind
to Go in this is okay. It's not what it
looks like or what I would expect to look like,

(02:34:41):
and it does look kind of silly at times for
some of them in the suit. We gotta look at
one in the cage, but not one that was like
up close and personal like this. It was just kind
of sit in the chair and it looks more like
a skinny human. Then it does look like anything that
I would expect a Wind to Go to look like.
I mean, everybody has their interpretations, but if they were

(02:35:02):
going to try to make them somewhat similar to the game,
and they were trying to do it practical, it would
be very hard because they're very tall. They're very lanky, right,
they got really outstretched arms and legs, and they're extremely skinny.
But if you're gonna use people in a suit, yeah,
you're gonna kind of have them look like this. The
faces look okay, and it's just it's not what I

(02:35:25):
would have really wanted. It looks more like a zombie
than anything else than it being a Wind to Go.
But it does jump down from the tree and there's
different looking ones and they all look like the people
or similar to the people that have gone missing, right
because we see some of them later. Some of the
ladies have like long hair, and the best looking wind
to Go that we're gonna see in this movie happens

(02:35:47):
to belong to Melinda. And I think that they're trying
to try to say that she's like the alpha of
the Windigoes that are here as well, but they don't
really say it. It's just the alpha Windigoes are marked
by their extremely long teeth in the lore for what
it is, and she's the only one that has those

(02:36:07):
extremely long teeth. And I really do like her makeup,
and she's not fully transformed yet. She's still like she's
only survived, you know, or made it to the thirteenth Night,
but then she she died at that point. So Max
and Megan they're running away from the wind to Go
and as they're running through, Uh, Megan trips, she stumbles, stumble, falls,

(02:36:29):
and she stumbles on top of a roof of a
house that has a glass like it's either a window
because the house is on its side, or it had
like a sun roof, and so she fell on that,
and of course the glass is starting to crack, and
she's like, I can't really move, and so Max tries
to go over there and grab her, at least grab
her hands so if the window breaks, maybe can pull
her up. And I thought, oh, that's gonna be a

(02:36:51):
terrible death, because what was expecting to happen was like
he'd grab her and they'd start pulling. The glass blakes
and then she swings down and then like you know,
cool kill would that the glass like cuts through her
arm and then he's holding her hand and she dies
as she falls down to the bottom. But that's not
really what happens here. Instead, the windygo that's chasing them
jumps at her, grabs her legs, and then both her

(02:37:12):
and the wind to Go go crashing through the skylight
that's down there, and then you see her getting dragged
off by the what I'm assuming is either the Windigo
that grabbed her or it's the mask guy that we've
been seeing here, the killer that's been there. So with
the end, now we cut over to Clover who's in
the forest, and Clover is trying to escape with the

(02:37:33):
bear you know, trap attached to her leg, and she
crawls in the open and Max shows up and finds
her there in the woods, tries to move the bear
trap right away, can't hints up like snapping back on
her leg and like with that force again, wouldn't have
like taken her leg off because it's really like digging
into there and that flesh is pretty fucking like tender.

(02:37:54):
And if it hit the same spot again, I'm pretty
sure that it would break through. Maybe it wouldn't break bone,
I'm not sure. And it's funny that this doesn't bother
me as things going through feet like. I don't know why,
maybe because it's not going through the foot, it's just
going through the leg and that's not a sore spot
for me, especially right now.

Speaker 16 (02:38:11):
Uh.

Speaker 1 (02:38:11):
But you know he ends up like trying again because
who comes out of the darkness, Why it's good old
mel in her wind to go for him. And that's
why I'm saying why I think that she's like the alpha,
because of the way she looks with the sharpened teeth,
and you know, she still got her hair and she's
a little more lanky than some of the other ones there.
But she starts to run at them, and Max is

(02:38:33):
able to get the bear trap open, and then he
just tosses it on her face, and I had to
laugh that because I was like, that's it's pretty ingenious,
but it's you know, it's pretty fucking silly at the
same time that she's like, I don't know, fucking bear
traps on my face, my only weakness.

Speaker 4 (02:38:51):
It's a goddamn bear trap.

Speaker 1 (02:38:53):
No, And so you know she's got it and she's
struggling to get it off her wind to go face,
and then he picks up clover, gets her off the
ground and they run over into a place to hopefully
find someplace to hide, and that's where they they're like
outside of the mines and to hide on the outside
of the collapse shaft that's there, and she has a

(02:39:13):
heart to heart with him. Again. This scene is good
in the way that it works. And we really haven't
heard anything about the past relationship except for what we
were barely told at the beginning of the movie. And
I like that we get like a scene like this
where you can tell that they still care for each other,
but nothing has really been said about it. Right, We've

(02:39:35):
had maybe two scenes about this. We haven't had him pining,
we haven't had him like wonder about this as stupid
things will do you think she still interests me, like,
try to find out anything. It's like natural in that,
you know, a disaster is bringing them together and bringing
them closer, while it's at the same time tearing Nina
and Abe apart because she's realizing what type of person

(02:39:58):
he is under the press, sure that they're they're dealing
with here where them with this pressure. It's bringing them
closer because he honestly still cares for her and wants
them all to survive, or at least her to survive.
So they have a heartful moment here where once again
she asks him to kill her, to which he obliges.

Speaker 15 (02:40:26):
Yeah, why did you come for me?

Speaker 17 (02:40:32):
You all could have escaped?

Speaker 15 (02:40:34):
No, no, no, no, scare okay together, I'm not leaving you behind.

Speaker 7 (02:40:51):
When me die, for real, I think we get a
chance to do it all again.

Speaker 16 (02:41:01):
I'm not.

Speaker 15 (02:41:03):
Why.

Speaker 4 (02:41:08):
She just means more so now when you know you
will have one shot?

Speaker 7 (02:41:16):
Yeah, there are the others still alive.

Speaker 11 (02:41:25):
I'm not sure about what about Megan?

Speaker 15 (02:41:36):
What you doing I just said, I don't know about,
but we know.

Speaker 7 (02:41:38):
That Megan is That's enough for me to try and
start again.

Speaker 17 (02:41:44):
This next one might be our last.

Speaker 11 (02:41:48):
I think we can all survive, Max, so let's get
started by dying first.

Speaker 12 (02:41:54):
I know that's okay.

Speaker 1 (02:42:10):
It's I get it. I know that this is like
movie logic that's going on here with this thing right
in her going and killing herself or saying that that's
enough for me to try again. And honestly, it's not
to say that if one of them survived that it
wouldn't just be four of them that are left. And
one person actually survived the night and is now out

(02:42:31):
there running and they're constantly stuck in here that those
four still couldn't get out right, But they don't really
explain it that way. So I can see people think
it's kind of dumb for her to just make the
decision right away, to be like, oh, well, then just
go ahead and die and that's gonna be it. And
then if she died, well that's it. You know. They're
saying it could be their last. It might not be
their last, but this is only the fourth night. And

(02:42:53):
it's funny because as we get as we're getting in
towards the final act of the movie, this is where
I think that it It doesn't one hundred percent fall apart,
but like the fun kind of stops in the way
that it is because they need to wrap everything up.
While we've been having a very good time with everything
that's happening so far that here it's like, this is

(02:43:18):
the last time that we get anything kind of remotely
fun and interesting. It's just more or less how do
we get to the end of the movie, Like, oh crap,
we've spent all this time here. Now we've got to
finish this thing off right, So and he does the
altruistic thing I guess here by slashing her neck and
killing her this time when she asked to do it,

(02:43:39):
and when he couldn't do it the first time, because
he believes in her, in what she's saying, and he
believes that that is the right way to go. So,
you know, we see that Mela showed up there in
the background. She's searching for the map. She got the
bear trap off of her face. He sees that there's
free flowing water dripping down, so he drinks some of
the water and then rushes out against Melinda, yells at her,

(02:44:00):
and then he fucking explodes. And we start the next night,
and everybody is there in the living room together, but
before we start the night, we get a little bit
of backstory between Mel over here and Clover, and it's
the night that Mel leaves them, and you know, we
see Clover over there grabbing a locket of her mother's

(02:44:22):
running around and before Mel leaves, she's going to give
it to her and tells her to take it, but
you know, Mel doesn't want to do that, which ultimately
kind of hurts, you know, Clover's feelings.

Speaker 17 (02:44:34):
Wait, hey, we should take this now?

Speaker 11 (02:44:38):
Who is mom's you should take?

Speaker 14 (02:44:39):
You?

Speaker 15 (02:44:40):
You keep it? Well?

Speaker 7 (02:44:43):
I mean, do you want to wait out the storm?

Speaker 11 (02:44:44):
At least? I just want to get going. That's a
long way to New York. That's just me.

Speaker 10 (02:44:52):
Yeah, I mean I've asked you to come with me
how many times? Now, let's just leave.

Speaker 15 (02:44:59):
I told you that I can.

Speaker 11 (02:45:00):
You can't sit still for the rest of your life.
It's not living at least. I'm not running away. Do
you think that's what I'm doing running away?

Speaker 17 (02:45:09):
I'm actually running towards something.

Speaker 10 (02:45:11):
That's what school, a new city, a new life.

Speaker 13 (02:45:16):
I love you.

Speaker 10 (02:45:18):
I can't just sit here and waste away becoming something
I'd hate Mel.

Speaker 4 (02:45:34):
Mel Wait.

Speaker 1 (02:45:39):
So, And there's a nice little jump scare at the
end of it. Too, because as she goes to the
front door to go and see what's going on, that's
when all of a sudden, the windowgo version of Mel
leaps out at her, and then she wakes up in
the next evening and the next night that's there. And
it's funny because we hear that line once again. It
was said by Abe, it was said by the Good Doc,

(02:46:00):
and now it was said by Mel. And this does
tie into way the ending of the movie works right,
where you just can't sit still. You have to be
active and be moving to get things done right. And
it's funny if you don't kind of realize that. I
think if you're just watching the movie and you're just
kind of going through the motions of it, and maybe

(02:46:20):
you have it on the background, you don't really notice
what's going on there. But it's something that you kind
of should pick up because it does tie into everything
that's been happening here. As when we have the confrontation
between the Good Doctor and Clover at the end of
the movie, it makes sense as he explains exactly what's
kind of going on here and why the things are

(02:46:42):
happening the way the things are happening. For the whole situation.
So she wakes up and that's where we get a montage.
And this is where I'm a little disappointed in the
way that the movie works, Right, I get it you
can't show all thirteen nights, but I think that you
still should show the full thing that happens, even if

(02:47:04):
you're doing these like little clips, and we get like
some of the clips from the trailer are actually used
in this sequence. And so while we don't get these
like thirteen little horror vignettes that we could have, it'd
been kind of neat if it was like a little
horror anthology and they were just all horror shorts that
we got for thirteen of them, and they're all like

(02:47:26):
ten to fifteen minutes with their death. But I get it,
maybe you can't really do that type of story in
this thing, but I really wish we had seen more
than what we see here, because this is, like I said,
this is kind of where it kind of goes off
the rails because they wake up and we see that,
you know, especially when Abe gets up and he says

(02:47:48):
there's something going on, and he takes off his back
of his shirt and he's starting to get the bumps
in his back, like the windigoes get and everybody's like, no,
you're fine, everything's okay, and even though he's not okay, right,
And that's where they find out that they believe that
it's been only five nights, but come to find out,
as Nina explains, it actually has been thirteen.

Speaker 11 (02:48:11):
How long have we been here?

Speaker 15 (02:48:14):
All right?

Speaker 11 (02:48:15):
Three here? Four nights?

Speaker 4 (02:48:16):
I think five?

Speaker 8 (02:48:18):
Actually it's been five.

Speaker 11 (02:48:21):
No, not five, thirteen? What it's been thirteen nights?

Speaker 15 (02:48:28):
Go check the book?

Speaker 7 (02:48:48):
Yeah, nobody has more than thirteen. Tonight might be our
last chance.

Speaker 4 (02:49:10):
I don't remember any of the six.

Speaker 13 (02:49:13):
Yeah, me, neither.

Speaker 7 (02:49:16):
We didn't do what we said Max, The next one
wasn't the last? And how there was the one after
that or the one after that?

Speaker 11 (02:49:31):
Wait where's Meghan?

Speaker 1 (02:49:36):
So yeah, they believe that it's only been a couple
of nights, but then it turns out it's actually thirteen.
And the way that they're able to prove that is
that she goes over to the book and she sees
that Nina's signature is in there, just like everybody else is.
That deteriorates, right, but it's deteriorating less, and it deteriorates
the most on the thirteenth time that she signed the page.
It's kind of funny because when I first looked at him, like,

(02:49:58):
there's no way that it was actually thirteen, because didn't
look like it was thirteen, right, And it shows that
their transformation to the wind to go is slowly happening
because they're losing their motor skills and being able to
sign the guest book. But what it is is that
when you look at it for Nina, it is thirteen.
But then there's other people that are in the book
that are less than thirteen. They're like, nobody's been able

(02:50:19):
to survive more than thirteen, but some people have survived less.
I thought it sounded like that everybody hits thirteen, but
not everybody does hit thirteen. Has also, you know, mentioned
in the video from earlier where that one dude had
hit eleven and that was the longest amount of time
that anybody had made it so far. But in here

(02:50:39):
we have them that happened to be one of the
longest surviving people that have had this been in this
place at thirteen. And the only other person that I
think has remotely come close has been mel I think
she's actually survived thirteen. If you went back and you
looked at her signatures in there. She survived just as
many as they have as well. And I don't know

(02:50:59):
if some but he just finally gives up and that's it,
or if they could just keep going, if they just
kind of press on. But I think part of it
is that, you know, they know that they can't like
drink anything because they're gonna die. They can't eat anything
because they're gonna die. And eventually that, like the guy
from the beginning, if they resulted to cannibalism, but that's

(02:51:19):
not really explained in this, then they would slowly turn over.
But here just seems like they're all just slowly turning
into wind It goes as you know noticed by abes
back being all bumply and looking like his spine's about
to break out, like the end of Windo goes have
that are there, and at the end of the whole thing,
they realize that, hey, Meg's gone, and where the fuck

(02:51:42):
is Meg in this whole situation?

Speaker 11 (02:51:45):
She's not in there?

Speaker 4 (02:51:46):
Have you something already happened to her or got to
her first?

Speaker 15 (02:51:50):
What what got to her the night?

Speaker 6 (02:51:55):
Survive the night or become a part of it. There's
nothing that says it would happen to all of us
at the same.

Speaker 11 (02:52:01):
Time, because there's nothing that says anything.

Speaker 6 (02:52:03):
Abe, I know, but different people could have different numbers
of chances, Like it's random.

Speaker 11 (02:52:08):
You could be right, okay, okay, great, then so then
what do we do? Huh?

Speaker 13 (02:52:14):
Megan is just she's gone.

Speaker 8 (02:52:16):
Fuck.

Speaker 4 (02:52:17):
Why can't we remember anything?

Speaker 11 (02:52:19):
Why didn't we write anything down?

Speaker 13 (02:52:20):
Would it have mattered?

Speaker 11 (02:52:22):
It's be gone once the night starts over?

Speaker 7 (02:52:23):
Anyway, your signature isn't but that's all that's in there.

Speaker 20 (02:52:27):
Didn't I record something? Holy shit, guys, come here. Look,
there's so much stuff.

Speaker 4 (02:52:46):
What okay?

Speaker 1 (02:52:49):
Okay? So this is kind of like a cop out
to me and the way that it works. One of
the things that I don't like is that, like both
of the dudes here, both Max and Abe are showing
signs of the but neither Clover nor Nina are, which
is very weird. Everybody's lasted the same amount of time,
but they're the only two that actually have like the

(02:53:09):
veins popping out of their face or anything else that's
gone with them, unless it's like ways that they've died
in different places and that's how it's affected them. But
like you know, even Meg over there, she was losing
hair and growing extra teeth, But we haven't seen anything
from Clover or Nina, like even though like Clover she

(02:53:32):
looks like she's really tired and she's worn out and
everything like that, and Nina looks a little bit tired,
but it kind of looks like nothing's really happened to
Nina at all, Like she's just gonna keep going, like
she's gonna be the one if they all died tonight,
she'd be the only one that would be there the
next morning and not be a goddamn wind to go
because for some reason, she's got the best fucking physique

(02:53:54):
in the world, and none of this has really affected
her as to affect everybody else right where. I think
like Megan got the worst. She's gotten it like the
least out of the everybody that's there. I also do
two like that they look out in the landscape and
we've got even more parts of the town have come
up out of the ground. So we've got more houses,
we've got a giant fucking ferris wheel, we've got more

(02:54:17):
life to the town as they've spent more nights here,
meaning there's more stuff that's out there that's trying to
kill them, that's manifesting, that's giving them a harder time,
and the fact that they can't write anything down because
it all just goes away. But the spirits don't know
about technology, and I think this part this is really

(02:54:37):
fucking stupid to me. It's like, oh, they can erase everything,
but if you record it on your smartphone, Oh nope,
there's no way that the ghosts know how to deal
with that. The ghosts are technophiles. They go and they
pick up the phone and they're just like, how the
fuck do I work this thing? Or is it because
you need face ID to get inside of his goddamn phone?
Oh god damn it, you didn't make them open the

(02:54:59):
phone before fucking dared. No, I can't get into the
goddamn thing to erase everything. And he didn't have that
certing on his goddamn phone, so that if we try
to open it seven times, it erases the whole goddamn
advice and then it would just reset. You would think
that everything would fucking reset regardless of what you've done,
and the only videos that would be on his phone
would be of the stuff that they've seen around the house.

(02:55:19):
In the beginning of the movie, but no, they they
learned at some point that with the phone there, it
doesn't erase the data, so they've been recording everything that's
been going on so that it can help them remember
at some point. So we get to see other deaths
in the movie is basically what we get to do,
But we don't really get to see the deaths because

(02:55:43):
they're all like weirdly short, video pixelated bullshit that's going
on here. I at one point thought it was the
streaming service like being shitty to me, but it turns
out it was just the movie itself doing these things,
so you never really get to see anybody else die.
I just wish that if you're gonna do something like that,

(02:56:03):
like show the other deaths and most of this stuff,
like I said, it's stuff we see in the trailer,
like when she has like the bug on her face.
Clover has the bug on our face and it's like
moving around and they go to grab it, and they
go to pull it out, and then it goes right
back into her face and she doesn't remember that it happens.
She starts grabbing it and there's a giant hole in
her Goddamn cheek, but she has nothing on her face

(02:56:26):
in like regular you know world, or at least the
current time that shows that she's had that, and like
that's when she turns around because it went away, and
then her face is all like fucked up on the
side and the infection is like spreading through her as well.
There's another scene where we've got Abe and Max going
through someplace that there's like an I guess they went

(02:56:46):
and they explored. I like the one though that's there
where they're like down a hallway and they go to
open the door and it doesn't open up, and they
turn around and there's this like shadowy figure and it's
just one of the masks. Then all of a sudden
it's steps down to the hallway and it's like huge
and it starts coming after them. Like that is creepy,
but it's only one short thing. And then it's like

(02:57:09):
I said, it's Max and Abe inside of like a
warehouse where they're going through and they get attacked by
a wind to Go and then it shows them stabbing
the wind to Go in the face for another part
of the scene and he's just stabbing it over and over,
like killing the wind to Go but it's like, why
not just show the little sequence instead of showing these
little things. Another one where you know, his head's been

(02:57:32):
torn off. Max's Head's been torn off, and the arms
over there and like, you know, Nina's crying, and then
she's got blood all over her face and approaches the
camera and it's like, what's going on here? And then
it fades out again. And then there's another one where
good old Abe is lying on the ground and his
face has been like beaten into, and then somebody has

(02:57:54):
the camera. Everybody else is dead, and we see the
doctor looking at everybody's and like throwing them onto the
ground and basically being like, well, there you go. You
guys didn't manage to survive. He almost made it, but
your time's almost up. After he's like kicking all of
their bodies to make sure that they're all dead. And
I think it's to assume on this one that maybe

(02:58:16):
it's Meg that has the camera and sees where he
goes at the end of it, and they record him
going into the hallway and going down, and so that
she decided that she needs to catch up with them.
Actually it is Meg, because she ends up turning the
camera on herself and be like, look, I'm going to
be the one to save you guys. I'm going to
go out there and I'm going to face the doctor.

(02:58:37):
And so Meg somehow down there trying to be like
the good one of the group and is seen disappearing
into the hallway, and they all don't really know what
to do, but Clover's like, no, we have to go
after Megan and we have to make sure that we
get her. So now they all gear up to go.
Clover decides to go ahead and get some weapons because

(02:58:57):
that's the only way that they're going to be able
to like fight off the dead, and it's basically just
a travel to the doctor is all we're really gonna
get for the rest of the film. Right then, this
is where I say, like, I wish that we had
seen a little more, Like you could have made some
other sequences a little bit shorter and give us because
it's not like it's thirteen deaths, right we didn't see

(02:59:21):
or we've seen four deaths, five deaths maybe in at
least of the nights. But it'd be nice if it
was a montage that would be you know, six, seven, eight, nine, ten, eleven.
And then finally with the twelfth one is which one
we left off at the end of the video too,
like cycle through the rest from show what's happened? Don't
just show Max's head and arm on the ground, Let's

(02:59:44):
actually see the struggle, or just show the wind to
go ripping off the arm, and then the next cut
is his head and his arm down on the ground,
like things like that. Instead, it feels like kind of
a cop out because we have to get to an
ending for this film, which is really fucking shitty. So
they gather up. She goes to go on her own,

(03:00:04):
but of course everybody is like, nope, all for one,
let's all go together, and they decide to head down
the hallways to go and face the good doctor. So
while they're running down there, they end up inside it
like one of the creepy houses where some of the
window goes actually are, and unlike the game, the game
can not see the player. The game requires you to

(03:00:25):
stand still where and not make any noises. We're here.
It's it's questionable about which way it is. Feels like
they can like they use a little bit of hearing,
a little bit of sight, and eventually, you know, they
get to a room where they see one in the
distance and she holds herself as like the Wind to
Go is searching for them, and it's one of the

(03:00:46):
female Windo Goes that still has her hair, and eventually
one busts in goes and attacks you know Nina and
is on top of her and is grabbing her. And
then that's when Clover comes down and rives the pickaxe
into his leg, trapping the wind to Go in place.
And so they decide to all run down the hallways
and run away from the Wind to Go. Eventually they

(03:01:08):
end up in a room. They're going down the mind
shafts and into different places. They end up in a
garage where they're able to close the garage door and
get away and be able to block it. But all
of a sudden, who pops up? Why it's our killer
from the beginning of the movie. As they break he
breaks into a skylight from above and bursts into the room,
and they decide that, you know what, it's time to

(03:01:29):
fight back and allow Clover to move forward because as
it's chasing Clover. As he's chasing Clover, Max picks up
a little object on the ground hits him in the
back of the head and their final fight is going
to be against him. Meanwhile, Clover still has two things
to do, and one of them is to face her
sister in open combat. As she's walking through a room,

(03:01:51):
she falls off as she's trying to maintain her balance
and she falls into the ground. It almost impales herself
on a wooden stake that's broken into the ground, but
she manages to get up, and that's when her sister
comes looking like Baraka from Mortal Kombat and approaches her
and starts to attack her. So they have a fight
where they're like she's being thrown around and they're going

(03:02:15):
and she ends up telling her sister that you know,
I know that you're still in there. I love you,
but I'm not gonna be fucking stuck here and I'm sorry.
And so she bum rushes her and jumps her with
her off this platform and ultimately has her sister fall
on the spike down below, stabbing her through the heart
and killing her. But she manages to survive because it

(03:02:39):
misses her like barely, Like she gets like a little
bit like of a punction or stomach, but it's nothing
like what has happened to her sister. So ultimately she
kills her sister. She says that she's sorry she killed
her sister, but she's going to survive. So she goes
upstairs from this place and she ends up, you know,
running into Megan, who's trapped by the good doctor in

(03:03:02):
one of the sanitarium rooms that he has with wind
to go. Meanwhile, we have the trio fighting off the
other dude as they end up knocking him unconscious and
fighting him back, and one of the other great kills
in this movie, and I'm glad that we got to
see something like this. They all grab the dude's sledgehammer
that he's using to attack them because it's much heavier

(03:03:23):
than they expected. They all grab it, swing it over
their heads, and they crush it down on the mask
guy's head, completely shattering his head all over the ground
in a great practical effect of gore and blood going everywhere,
and it looks great brain matter splowers. It's wonderful. It's
one of the better kills that happened in this movie,

(03:03:43):
and it's perfectly gory for what it is. So they
think that they've survived and one of the day, but
the windowgoes are all outside of the garage door that's
there as the sands in the hour glass slowly count
down towards the end of the night, so they decide
that they've got to get out of there because the
Windo Goes are eventually going to break through. And we

(03:04:03):
see that you know again that Nina. There's a good
scene of her as she's going to find Meg at
one point where a Windigo pops up and there's like
a flashing red light. It does the you know, red
light than dark, and then the wind to Go moves.
I like the way the scene works, and this is
actually one of the better wind to Go looks on
the masks where you get up close some personal view

(03:04:25):
of him, and I like the way that he moves
when he does move, But I wish you had seen
more of him in these shots rather than he's here,
he's gone, He's here, he's gone. But it still looks
pretty cool and it's a well done scene and it
provides a good amount of tension that's there. And you
can tell that the window goes only do it by
sight or by smell, not smell by sound instead of

(03:04:49):
necessarily by sight. So she also turns around. There's also
a dead Windo Goes that's down there and that you know,
is meant to be kind of a junkstare. But eventually
she reaches the Senate arrium to where everybody's at. Like
I said, she finds Meg after hearing her, and she's
locked inside of her room with a windowgo that's chained
to the wall, and she tries to open the door,

(03:05:10):
but she can't do it, and she realizes that the
Good Doctor is the only one with the key, so
she runs around trying to find the key and eventually
arrives in the doctor's office that's there, and who arrives why,
it's the Good Doctor. And when she's in the office,
she noticed there's a bunch of TV sets along the
wall that's been watching everything that they've been doing up

(03:05:32):
until this point. And she also sees that there's a
chart on the desk that's a file of her as
well that explains all the things that she's been going
through with her trauma and everything like that. And that's
when the doctor enters the room and we have the
start of the final confrontation between Clover and Doctor Hill.

Speaker 14 (03:05:52):
You have been an intriguing patient, Clover, far more interesting
than the rest Severe Depression two failed suicide attempts, extreme anxiety.

(03:06:14):
You have lost control, Clover, and that's evident by every
monster you've encountered here. You see, they each represent a
unique manifestation of your psyche.

Speaker 11 (03:06:28):
What are you talking about?

Speaker 16 (03:06:30):
Being changed by a mass psycho is common. Everyone feels
powerless in some way, and the witch is, of course, uh,
personification of repression. Now, the spontaneous combustion very rare, Clover,
I think it's a nod to you more self destructive tendencies.

Speaker 11 (03:06:56):
Fuck you, I am getting my friends out of here.

Speaker 14 (03:07:00):
Well, you're the only woman can Clover.

Speaker 16 (03:07:04):
This place.

Speaker 14 (03:07:06):
Is drawing on your insecurities and your fears.

Speaker 11 (03:07:13):
Sorry, are you telling me that this was all in
my head?

Speaker 1 (03:07:16):
Is not in this real?

Speaker 16 (03:07:18):
Of course it's real, But you are the engine that
makes it drunk, just like Melody and all the others
made it Run, Run.

Speaker 8 (03:07:28):
Run Run.

Speaker 1 (03:07:31):
So here's the whole thing with this film which makes
it different than the game, right and being in its
own little world. Again, the story has not been the
story of the game at all. It's its own thing,
but it's expand trying to expand maybe upon the universe
of everything that's going on, And I wish that parts

(03:07:53):
of it had still been used right Like here, it's
kind of like, so everything here has been based upon
her fear, right, So it's everything that they've been going through,
the fact that you know, she's afraid of like losing
her friends, and that's why they're involved in this, that's
my assumption with it. But all the different creatures that

(03:08:16):
they've seen and the things that they've experienced have all
based upon Clover and the fact that she's been able
to overcome a lot of their fears is why they've
lasted so long, which is something that makes him like
excited in a way, and why she's been one of
the best like subjects that he's had. And so when

(03:08:38):
we have it in here, it's like, you know, the
windy goes exist because their wind it goes, and they're
caused when you know, you end up succombing to your fear,
and she hasn't done that yet, none of them have
done it, because they've been working very hard to try
to figure out how to get the fuck out of
this place, and this is like their last stand for
everything that's there, and it's it's kind of lazy writing

(03:09:01):
in a way, like, oh, nobody survived the thirteenth day,
so this you're a last day and then of course
it's the last day that they're going to you know spoiler,
They're going to survive this last day, of course, you know,
but just who is going to survive is going to
be the question when we get to this. And so,
you know, he's not a figment of anybody's imagination. He's
still like real well that and that's debatable, especially when

(03:09:26):
we get to the like end of the movie, the
end end of the movie for everything that's going on.
So you know, he he kind of likes what he sees,
but it's just like you know, as he goes on
to explain her in the next part of this clip,
that one of them still has to die, right. So
I don't know how much I like this. I like

(03:09:48):
I like parts of it. I like the whole thing
that everything and it's just like the game, everything is
manifested based upon your fear, right, It's all meant to
scare you. And that's what Ramy Mallock's character was doing
in the original, was scaring all the characters until we
found out that the Windo Goes are actually fucking real
and it is the real threat of them being on
the goddamn mountain, whereas this, Yeah, the Windgoes are still

(03:10:11):
a real threat and that's why they're going in full
force today to actually complete the kill. But everything else
hasn't really been a threat at all. It's just been
a vehicle to scare them into becoming a wind to Go.
And that's the part I don't like the fact that
it's like, fear is whatever feeds what's happening here, and

(03:10:33):
ultimately fear is what turns you into a wind to Go.
That's that's kind of dumb, and that's kind of what
we've got here. So and it's a weird that we're again.
And this is where I do agree with somebody that
says you have a perfectly good thing in the game
and that's based upon actual lore, like Native American lore,

(03:10:56):
So why can't you just use that idea And if
you're gonna create something different within the world of Until
Dawn and you're gonna do this right, then still using
part of that to bring it in and talking about
you know, all the spirits here, and the spirits control
the place, and it's the spirits of the ancient wind

(03:11:17):
It Goes, and you know in this lowcalum blah blah blah.
You could do something along those lines instead of it
just being well, this has been an experiment of mine,
and actually you're the one that's controlling everything that's going
and this just amplifies your fears and manifests them. I
do like to that. He goes like, oh, mass killer,
that's just like basic. Everybody has that fucking guy that's there.

(03:11:38):
But you've had some interesting thing spontaneous combustion. I did
not expect to see. But that's like a deep rooted
fear of hers for some fucking reason, that's there. So
we cut away for a moment, and we see now
that the trio is busy running away from the Windo
Goes that are chasing them down the hallway, and we
also see that, you know, the wind to Go that's

(03:12:00):
in the room with Megan is slowly breaking off the
wall and is about to get them. And that's when
Clover she realizes that there is a way for all
of them to survive, because somebody has to die, but
it doesn't have to necessarily be one of them. It
could be anybody, including the doctor. And as you can

(03:12:21):
hear in the background, there's a certain drip drip drip
that's going on in the environment that they're in because
they are underground here, and it could be an underground
water source that has I don't know, drip through the
ground and may cause a certain type of combustion that's there.
And so in the scene as she's talking to the doctor,

(03:12:41):
she moves over her coffee cup so that some of
the water can go into the coffee and hopefully also
Pop the doctor because it's time for him to die.

Speaker 14 (03:12:52):
Yeah that, Clover, your friends are all about to die again.

Speaker 7 (03:12:56):
Take tip, Fine, why are you doing this?

Speaker 16 (03:13:02):
What?

Speaker 15 (03:13:04):
Because this is what I study.

Speaker 14 (03:13:07):
Fear is my trade.

Speaker 16 (03:13:11):
People with trauma like yourself, Clover, and places with trauma
that glore Valley. When I put the two of them together,
trauma becomes.

Speaker 14 (03:13:27):
Terror and sparks ignites.

Speaker 2 (03:13:35):
Slough and it creates the puff.

Speaker 14 (03:13:45):
Or.

Speaker 16 (03:14:10):
But to make this truly affected, like I've said before,
someone always has to die, Yeah, but this time it's you.

Speaker 1 (03:14:36):
And then Pop goes to the doctor after he rushes her,
she pushes him away, but then he explodes into a
giant mound of guts and brain and everything like that,
and everybody manages to survive as well. Because like, so
the wind Goes are chasing the three in the tunnel
and Abe gets stuck and he's crying out for them

(03:14:56):
to help him, and they both turn around. They go
both go grab him, and they pull him through, and
then the cave collapses behind him, trapping the Windo goes
back there, and then eventually you know she's gonna be
able to get the key go downstairs and save Megan
at the last possible minute. But I still think that
it's stupid, Like when we get to this point right again,

(03:15:17):
it turns out that it's not anything spiritual or mystical,
or there wasn't anything that was released from the mind
or anything like that. It's that this is trauma that
has caused everything. The trauma of what happened to the
town became a hotspot. And when you mix fear and
trauma into these things, then it creates this. It created

(03:15:41):
this death loop for him to use and for him
to study. That's it. So so the fear itself or
the problem it was was the trauma that we carried
all along. It's dumb, Like this is really fucking stupid,
Like you have such a great two acts of this

(03:16:01):
movie that are fun that are entertaining in that, Like
you're like, oh, where could it be? What kind of
mystical stuff that's going on? And all it really is
is the fucking trauma. So the fact that this town
got shoved into the ground by a mining disaster and
created all these issues and all these dead bodies in
this area and created this giant well of trauma for

(03:16:24):
everybody that was there, and then when you fed fear
into it, it created whatever happened here. That's what I'm
getting for this whole thing. And I think that's dumb.
That's really, really, really dumb. I just don't know why. Like,
there are so many different ways that they could go
with this, and this is one of those cases where,

(03:16:46):
like I said, I wish they would have used some
of the stuff with the game or done something with
the Native American lord that they used in the game.
You can use some high falutin mumbo jumbo if you
want that stems from it, but make it based on
something that is supernatural that causes it. And yeah, it

(03:17:06):
can mix with the fear, I don't give a shit,
and that it amplifies it or something, you know, and
the spirits here their feed off of your fear and
they do this. But no, it's just because there was
a shitload of trauma in this place and mix with
the fear, it just creates what he needs and that's
what he studies, and this is what we're fucking stuck with.
So it's just it's just really stupid. I just don't

(03:17:29):
really enjoy this explanation of what's going on in the movie,
even though up until this point I've enjoyed everything that
I've seen. At least we get a glory death for
the good doctor here. So, like I said, she manages
to go get the key off of the group that's
on the ground, runs over the door, finds the key

(03:17:50):
from the multiple keys that he has on his unbuckles
her just in time as the wind to go breaks
from the wall, and then they both close the door
and lock it, trapping the wind to go in the
room that's there. And I think this is the wind
to go from the videotapes as well, if I'm not mistaken.
It's one that was left inside of the sanitarium that
was locked up there that he's kept as a pet,

(03:18:12):
I guess, just in case he needs it for something
like this. So we watch the clock as it slowly
winds down and we're watching them all trying to escape.
The window goes just in different areas. We see that,
you know, both Clover and Megan. They're just running around
trying to escape the sanitarium, but they accidentally run into
a bunch and they find a ladder that leads them outside,

(03:18:34):
and there is a cool shot that is an homage
to The Evil Dead where Clover her hand reaches out
of the ground and it looks just like the poster
for the original Evil Dead that's there. We see downstairs
that they're still running away from the monsters as well,
but they find some stairs that lead them outside or
lead them towards the top. As they continue to run

(03:18:54):
up the staircase to escape, we see some of the
hidden stuff that's there also to during the doctor scene
that happens, that's when he throws down because he says,
I've talked to a bunch of different patients before, but
you're the most interesting, And that's when he throws down
the clipboard that has the picture of Ramy Mallick's character

(03:19:14):
on it with information about him tying it into the
universe of Until Dawn and Ramy Mallick gets his you
know credit, uncredited credit for this role in this film.
So there's also, like I said, there's like a hidden
staircase that they find that like twists open and that
looks kind of cool, but it's only used for like
this scene. And then we see her bursting out of

(03:19:36):
the ground at the grave that we saw in the
beginning where the cross was where Megan had an unfamiliar
feeling or unwanted feeling I guess for that. And then
we see Megan getting dragged back by the wind to
go and she grabs onto Clover's leg, driving her back
underground as well, but she ends up breaking free and
they both break through the ground in time for Max

(03:19:58):
and Abe and Nina to pull her out of the ground.
And then they see Nina popping out, or not Nina
at the starry they see Megan popping out, so they
pop Megan out of the ground. We look at the
sands of the hourglass, and just like the days of
our lives, these sands are done and morning is coming,
so they have survived the night. And so they sit

(03:20:21):
that out there on the field wondering what's going on
as they see the sun rise and they're all kind
of relieved and looking at each other. They hear the horn.
Beef Abe is in the car saying do you want
to stick around and stay for another night? So they
all jump in the car and they leave. Then we
get one last scene in the movie before the final
credits roll, and that's back in the doctor's office, and

(03:20:44):
the camera slowly pans and zooms into the different TV
screens that was watching them before, and what we see
on the TV screens are images of the lodge from
the game, and that the next experiment that he's going
to run is going to start, which will make this

(03:21:05):
kind of like a prequel to Until Dawn if they
decided to do a sequel and they were to actually
make it the game. So with that, everything fades and
the final credits role as all of them survived this
movie at the end of the day, happening.

Speaker 13 (03:21:26):
This guy, we did it?

Speaker 4 (03:21:57):
You guys playing on stand another night or what rocks?

Speaker 22 (03:23:04):
We can live another life, another life, another life till
the morning. We can live the other life, other life,
other life till the morning. I'm sworna lose myself, spend
the night as someone else.

Speaker 15 (03:23:21):
We can live another.

Speaker 22 (03:23:23):
Life, another life, another life, fall untitling.

Speaker 1 (03:23:41):
And so that was until dawn. And what's funny too,
is like the start of the ending credits, they go
and they show a bunch of pictures, the pictures from
the Missing Pictures wall that are there, and it's meant to,
like I believe, show that everybody that is still missing
and is still out there. But the one of the
pictures that's still on the wall is Meg, like you

(03:24:05):
can see it very like at the beginning of their
pants that are there. And then it does show the
other characters as well as you go through the rest
of them, and it basically shows them there as it
shows the actors and actresses' names going by the missing
pictures that are there on the wall. So again, the
ending of this movie is not very good. That is

(03:24:26):
my biggest issue with this movie. But the first two
acts of this movie are excellent. I think they're really
really good, and it's shot competently, and it has good scares,
and it has good like little like god good gore,

(03:24:46):
really good gore in this movie, and great fucking practical effects.
I just I can't believe how well and the fact
that they're doing these I mean, you have a budget,
I guess you can do practical effects extremely well, but
a lot of people would have cheaped out still had
like these types of kills, but they would have been
all CGI. Right. It's one of the things that honestly,

(03:25:09):
even though like the trailer just came out, the full
trailer Redband trailer for the Toxic Avenger reboot right that
they're doing with Peter Dinklish, and I don't think it
looks bad. I think it looks interesting, right. I think
it looks better than some of the other little like
Red Band clips that I've seen, and seeing the costume
of Toxic and Motion looks pretty good. To be honest

(03:25:30):
with you, I was really worried in just some of
the ones that i'd seen where you didn't really get
a good look at it, And when they gave you
a really good look at him as Toxic Adventure, it
looks pretty good. But the kills are CGI, and that
really bothers the crap out of me. And yeah, I
guess it's gonna be gory and bloody and everything like that,

(03:25:51):
but that's not necessarily what I want from that. I
want them to be very practical, and there could be
practical kills in the movie as well, but from the
ones that they showed were like he throws them off
and it goes through somebody's head and it explodes, like
it's obvious that you're just doing the CGI layer on
top of it. And while it doesn't look bad, I'm

(03:26:11):
just a little disappointed, is really what I am in
that whereas this I didn't expect this out of this movie.
I didn't expect the kills to be so good in
this movie, and I did not expect them to be
practical effects. I think that the tension is really good
in this film in some of the scenes that they do.
I think that, like I said, with the kills and

(03:26:33):
the practical effects, I think that it's beautifully shot and
it really does some really cool things with the camera
work in the movie. And your director is a very
competent director in this movie, and he's done some great
films not so good films as well. You know, David
Sandberg is a good director. He's not a great director.

(03:26:55):
I think he's a great director. Sorry, I should scratch
this reverse it. I think he's a great director when
he does horror. I don't think he's a great director
when he does some of the other things out there,
but he's also not given necessarily the best scripts in
the world, and I think that what he did with
this is actually pretty good and it overall makes a

(03:27:17):
good movie. It just it's sad that it has the
last act and the ending that it has, because in
wrapping it up, it's just it's dumb. It is really
bad in that regard, but everything leading up to it
is fucking a plus. It is a good movie. If
it wasn't called Until Dawn, people would really like this film.

(03:27:41):
I think a lot of people would have gone on
and seen this film. But I think that for the
matter of fact, with this one, this is one of
the ones that's proven me wrong in the plethora of,
you know, other video game movies that are out there,
video game adaptations. I think this is a averaged a
good one. I think you have to you know, I
know with my ratings, you know, it's one, two, three, four,

(03:28:04):
five out of where the fuck that's going on out
here in this world? But really like a three in
my world puts it at a good film, but it
also is kind of it can be also an average film,
Like it doesn't have a lot of stuff that it
does super bad that would give it a two, that'd
be like, you know, it's it's better than I thought

(03:28:25):
it would be, but it's still not a very good film.
That's what like a two is, right versus you know,
a four is that's a great film. I think everybody
should see this film, and a five is like would
be like a legendary. If you haven't seen this film,
you need to go take your ass to see this film. Like,
I highly recommend this film. And I don't think there
are gonna be many people that dislike this film, where

(03:28:46):
afore I would think that there's still gonna be an
audience that does not like this movie at all. Right,
but I think it's still a really good film. And
I had a really really good time personally watching it,
because what are reviews anyway, but the people's opinions and say, oh,
I went to school to go see all this stuff
and critics and blah blah blah. You know, I've been
doing this critic thing for ten years. You know you

(03:29:07):
can consider me to be a film critic, I guess.
But again, I'm like, your be critic, that's there. I'm
not You're you're gonna be writing in the newspaper or
going to be given, you know, passes to go see
a movie, specifically just to put out a review. I'm
probably gonna have to go out and buy my own
tickets and be a reviewer for this. This is what

(03:29:28):
I've done for a long time. This is something that
I wish I had started a lot earlier, and I
had been doing for years and maybe even had made
a career out of it. But here I am still
doing a podcast and at least doing this stuff, even
though it's a you know, a little long form than
it used to be. And the fact that I've spent
almost three and a half hours talking about until Dawn
should tell you something. So in terms of writing this

(03:29:49):
film the gore it is a solid five out of five,
and it gets that extra point for being practical. I
think that if we had seen in those montages of
the different days, if we had seen a better montage
of more gory deaths, I think that it would have
helped some. But the deaths that we get are fantastic.

(03:30:13):
It sucks that one character basically only dies on screen
once and basically dies off screen for the most part.
You know, that sucks, but overall everything else is great,
and poor Meg gets the worst end of the stick
in everything that happens in this film. But I'm glad
that she wasn't a part of the montages that were
there at the end of the movie. So beyond that,

(03:30:35):
And what's funny is is that the last one, when
we were watching the montage, I think it was them
all waking up in the fact that she woke up first,
and then that's why she followed after the doctor. So
if I didn't really get into that, and we do
that the crap factor, I'm giving it a it gets
a three out of five. And why does it get
a three out of five? Because the ending the last

(03:30:58):
act is just bad. I just don't you know, if
I had some DIOSX makin a type of bullshit, that
would be fine. I'm not talking about like the dripping
water on the ceiling or anything like that, because we
saw that earlier with Max, so we know that there
is water and the water does stuff, and if they're
you know, they're underground, it's a possibility that it happens.
It's not that it's just there. It's just the explanation

(03:31:20):
of how all this stuff happened, and the fact that
it's our trauma all along. And I hate that type
of bullshit that goes into these type of movies. Sometimes
with some things, and then, like I said, it does
a couple of things. The acting is not the best
and some of the characters are not very good, and
it doesn't do a good job and making me care
about the relationship between mel and Clover at all. A

(03:31:44):
lot of it comes down to the writing with everything
that's in this movie, right, if I cared more about
that and their struggle, then I'd feel better about you know,
I'd probably knock it down and you'd probably get more
reaction out of that. Though the fact that I don't
give a shit about that makes the scene where she
kills her sister and she tells her I love you,
but I'm getting the fuck out of here makes me

(03:32:06):
like that a lot more because that's the way I
feel with everything that's going I just wish that we
got to see more of them on the last day,
maybe them actually escaping death or something that was more
than just a final chase scene that took the last
twenty minutes of the movie. It's just it could have
been better, That's all I'm really trying to say. So

(03:32:28):
that's why the crab factor is up there the fun
factor i'd give it. Originally I was gonna do a
three out of five. I think it's a four out
of five because I think everything that leads up to
that is really fun, and we still get a gory
death at the end that's really fun. I'm glad that
he blows up, and there are some funny moments that
work in the film, and I like that it's not
trying to throw jokes all the time. The jokes are

(03:32:50):
in there to break tension in scenes, and I think
that's really well done. That part is written well. The dialogue,
while not the best, it's not super cheesy in the
way it works, and the movie keeps moving. That's the
best thing about it is that the movie never really
slows down to a halt to where they have to
do a ton of exposition. And maybe that hurts it some,

(03:33:13):
but I always like that the movie is constantly moving
forward and whatever they do is moving everything along. And
maybe because they played a little bit more with the
idea that it's many horror movies inside of it really
hurt the ending of the film, But I like that
aspect of it too, and what ultimately hurts this movie,
as I've been saying throughout the review, is that they

(03:33:35):
called it Until Dawn. If they had said that this
is a movie, if this is called death Loop and
it's in the world of Until Dawn, it's not Until
Dawn's story, but we're doing a story within the universe,
instead of saying this is the Until Dawn movie. And
I think promotion really hurt it. I think the trailers
really hurt it. And the fact that you know, they

(03:33:56):
don't even mention really the wind it goes until you
see the movie. While that's great, you know it gives
you a little bit of surprise, I wish that maybe
there was a little more to that. And I think
that calling it something different and just like I said,
basing it in the world, more people would have seen it.
I bet you more people will like it. But people
are expecting Until Dawn when you do Until Dawn. And

(03:34:20):
so I don't agree with a lot of the extremely
negative reviewers and people that are putting out these clickbait
titles of why it's a failure. I don't think it's
a failure. It's only a failure if you look at
it from that perspective of this had to be the
Until Dawn's Story and the until don movie. If you

(03:34:40):
look at it specifically as this is a side story
or a story within the world, then it works, and
I think a lot more people will think it's a
lot better than it actually is, and it really is
worth your time. If you wanted to try and see it.
You might not like it, but I think there are
things about it that you're gonna say, this is better
than I thought. And that's why the ultimate score of

(03:35:02):
this movie is three out of five suites in you know,
in honor of David F. Sandberg and Peter storm Matter.
I just think that it is an average movie. I
don't think that it's an It's like I wouldn't. I
don't think i'd ever bring it down to a two.
It's not a four because that last act just it
doesn't work very well and it really does hurt the

(03:35:24):
overall film. And some people are gonna be really pissed
about the last act in this movie. But overall, I
think most people are gonna have a good time, and
I think that people are gonna like it better than
the naysayers that say that it's an absolutely terrible movie
and won't give it the time of day because they
just automatically be like, well it's not until dawn, because

(03:35:44):
they didn't do this. I'm not gonna you know, I
wouldn't say waste your money in this movie. That's the
thing in going out there and renting the movie at
twenty dollars. Fuck that, Okay, Like you really shouldn't have
to do that to be able to see this movie.
You you should not do that. I wouldn't say that.
If it goes to a streaming service, if you're able
to watch it for free on something, do it. If

(03:36:06):
it hits two B, if it hits HBO Max, if
it hits Netflix, if it hits Sony streaming, wherever it goes.
You know, if you're able to watch it without having
to rent it for twenty fucking dollars or buy it
for almost thirty, don't do that. I will save that
one hundred percent. But if it is somewhere out there

(03:36:27):
and it is able to stream for free, give it
a chance. Just watch it in. This movie only had
a budget of fifteen million dollars. Fifteen million dollars, and
the practical effects in this movie are fucking amazing. Okay,
they don't look cheesy they they are effective in what
they do and there's a lot of fucking exploding bodies

(03:36:49):
for it. And it did make fifty three point two
million on that fifteen million dollar box office, so it's
not a failure in terms of it. Did it make
a sh ton of money? Did it make two hundred million?
Didn't make what the conjuring movies make? No, it didn't.
But it is not a box office flop. It's still succeeded,

(03:37:09):
maybe not as much as some people thought it would,
but for a horror movie based upon a video game
releasing in April, it's not that bad for what it is.
So if it goes to streaming for free, watch it okay,
if you thought about it, or if you listen to
what I talked about and you say, you know what,
it does sound more interesting than I think it is,
but don't pay for it. Don't pay like I did
twenty bucks to see this movie. I don't think it's

(03:37:32):
worth that. And if I was factoring that into me
watching this, it probably be two. But you know it's not.
I got enough entertainment out of it that I'd still
keep it a three. But I would just have you guys,
you know, watch it however you can. That's would be
my way of doing it. So that's it for this

(03:37:53):
episode of the Terrible Terror Podcast. And I hope you
guys have enjoyed this episode. And again, it's a movie
that I wasn't thinking that I was really going to like,
and I did like the movie. It's not like I'm
gonna show this to everybody, but I just don't think
it's as bad as people say it is. So for
the next mini episode, I am going to do it

(03:38:13):
with Phantom Dark Dave, and I'll give you guys a
little in career. What we're doing. We're gonna be doing
like our classic Vincent Price episodes that we did before.
So each of us we're gonna watch two Full Moon
Pictures movies. Right. I don't know what he's watching. He
knows what I'm watching because we don't want to watch
the same thing, but I kind of want his to
be a surprise for me, so I hope he doesn't

(03:38:34):
tell me in the next couple of days what he's watching,
but I'm gonna be if so you guys have a hint.
I'm gonna watch what was that I think I said,
Uga Booga because it's a movie that I thought about
watching before for the podcast, actually for that whole month
that we did those things that's out there. And then
I'm gonna watch Demonic Toys because I've seen puppet Master

(03:38:59):
and I've seen Blood Dolls, so why not complete the
trifecta and watch Demonic Toys. And I know there's a
Demonic Toys puppet Master movie, and if I watch Demonic Toys,
maybe I want to do that for the podcast. We'll see.
With everything that's going on, So check out the mini episode.
We're still in talks. I'm trying to get a hold
of Dave's agent and see if I can actually pay

(03:39:20):
him enough so that we can do a live podcast
together and I can actually have this available and you
guys can watch and interact with us for the podcast episode,
and I'll let you know on some type of social
media if we're actually going to do it, either Blue
Sky or x or Twitter. I'm sorry, I'm not gonna
call it the other thing or Facebook somewhere where I'll say, hey, Nick,

(03:39:42):
this Saturday, we're gonna do it. It's gonna be at
this time, you know, because then we're gonna be doing
it late. I think, he said like seven o'clock Central time,
and that would be five o'clock my time, which you know,
and we're only gonna go for about an hour hopefully,
you know. But of course it's Dave and I talking,
so we'll see what happens, so look out for that.
Otherwise you'll get the episode on Saturday night. Sunday morning,

(03:40:04):
there will be the mini episode and Dave and I
talking about Full Moon movies and then we'll find out
what we're watching for next time. For everything being said,
make sure that you are following me on those social
media platforms that are out there, so Facebook, dot com,
slash Terrible Terror podcast that is all one word there.
You can find me their Instagram, dot com slash Terrible
Terror Podcast. You also got x Tender Scores, Tinoscore podcast

(03:40:27):
and Blue Sky Terrible Terrors out there on Blue Sky
and check me out on Mondays, Tuesdays and sometimes Sundays
on either YouTube streaming or on twitch, Twitch dot tv
slash Terrible Terrors or the Terrible Terror Podcast on YouTube.
Thank you guys so much for watching. Take care of
yourselves each other and watch out for the wind to go.

(03:40:47):
Bye guys,
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