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July 1, 2025 139 mins
We're joined by the Big Dawg himself, Matt Rorie! This week we go into Dan digging Clair Obscur: Expedition 33 and how this may affect GOTY season this year, Death Stranding 2 being a fun and odd romp, and some other little bits of games. We also cover the hottest news and answer all of your emails!

Support Matt Rorie by following his Patreon: 
https://www.patreon.com/MatthewRorie
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:22):
Hey everybody, it's Tuesday, July first, twenty twenty five. Welcome
to the Giant BombCast, Episode eight hundred and ninety seven.
That's right, folks, I'm your host gen Oh Shoah joining
me co Captain of the Ship for this week. That's right,

(00:43):
he's been promoted to co Captain of the Ship. He's
also CPO. Is that your title? But he's also the
title that we know the most.

Speaker 2 (00:51):
The bird boy of.

Speaker 1 (00:53):
Games Media, Mike Manati.

Speaker 3 (00:56):
Hi, it's me and I'm a bad bad boy.

Speaker 1 (01:01):
That's right. Uh uh. He's You can find him on
the front of boats, dancing and cheering on his team
as they paddled down the river because he is so
fast with with with riz and charisma. He's Aura dynamic,

(01:22):
Dan record.

Speaker 4 (01:23):
The hell are you talking about?

Speaker 2 (01:24):
Jan That's right, you're on a boat.

Speaker 1 (01:26):
You're dancing. We got emotes for the summer. That's what
all the kids are into.

Speaker 5 (01:30):
IoT, you're doing a Titanic reference. But then you just
lost me with a bunch of stuff. I decided, I
don't know what you're going for.

Speaker 1 (01:35):
I'll send a boat.

Speaker 4 (01:37):
I was on a boat like a week ago.

Speaker 1 (01:38):
Never mind, so long, I'll send you some links later
Dan okay okay uh and and speaking about boats, he's
keeping us all afloat. That's right, Jeff Backler.

Speaker 2 (01:52):
What's up? I actually was on a boat this weekend?

Speaker 1 (01:55):
Was that where the podcast was? No?

Speaker 2 (01:58):
No, no, no no. That would have been way better
than the situation I was in. But great to be here.
I'm excited. We've got a special guest, jan don't.

Speaker 1 (02:06):
We and that special guest that's right, call the Baja
men from nineteen ninety eight to figure out who let
the dogs out, because we got.

Speaker 2 (02:14):
The big dog right here. That's right.

Speaker 1 (02:20):
Man, Sorry scout.

Speaker 6 (02:22):
Yeah, hello everybody, Thank you for having me first video
podcast I've been on for a while.

Speaker 7 (02:26):
Apologize for running late. It's all my faults.

Speaker 6 (02:28):
I'm like this Frankenstein collection of screens and Mike's and
trying to get everything working.

Speaker 7 (02:33):
It's always a pleasure, man, Audio.

Speaker 1 (02:36):
Matt Rory, throw the Catholic guilt out the window, all right,
No need to apologize for the next at least two
and a half hours. I'm asking you to see your face.
Happy to be around. I've used the Lord of the
Rings deck that you gave me several times.

Speaker 7 (02:51):
Hey cool, I'm glad.

Speaker 1 (02:53):
Do I think I'm good at playing magic. No, I
think I'm Garbo.

Speaker 6 (02:58):
Actually we gotta stream sometime. We can do little arena
stream teach.

Speaker 1 (03:03):
How's everyone doing this week?

Speaker 2 (03:06):
Feeling good? Looking good, smelling good?

Speaker 3 (03:10):
Jen?

Speaker 2 (03:10):
Thanks for asking?

Speaker 4 (03:12):
Yeah, what are you doing? Smell wise different?

Speaker 1 (03:14):
Have you not been smelling good?

Speaker 7 (03:16):
Like?

Speaker 1 (03:16):
Did you buy axe body spray?

Speaker 2 (03:18):
First of all, you know what when you live in
New Jersey, axe body spray comes out of the faucet. Okay,
is it that boy on?

Speaker 1 (03:27):
And now it comes like in some beaches they have
like those sunscreen machines where you just step in and
it like sprays. Those are six thick really like that.
They're like an outbreak has matt situation, but sunscreen, you know, is.

Speaker 4 (03:42):
It natural where?

Speaker 5 (03:44):
You know, Like normally you go to Jersey or even
like California or something, you go to the beach and
it's just like water has a certain like look to it,
you know. But then like you go to like Aruba
or like you know, like an island or something, and
it's like kool aid blue. It is like like is
that just natural thing? Or is that a hey, get
the tourist in type thing?

Speaker 4 (04:04):
Why is it that blue?

Speaker 2 (04:05):
Time? Out. Yes, you're asking two different things.

Speaker 1 (04:08):
Okay.

Speaker 2 (04:10):
The first question was meant to almost imply that, like
these islands and Caribbean islands are like doing something special
to attract the tourists to their water.

Speaker 3 (04:21):
That's the natural state of the watt So that's.

Speaker 5 (04:24):
The thing, is like, what what is making it so
much more just vibrant blue when you're on like a
Caribbean island.

Speaker 7 (04:30):
Probably less run off.

Speaker 6 (04:31):
Like you know, if you're on a coast of the US,
you've got a lot of rivers taking alluvial soil and
taking it out to the ocean.

Speaker 7 (04:36):
So it's probably gonna be a little more dense and darker.

Speaker 5 (04:39):
But the oblivial soil dam river doctor, what's going on?

Speaker 2 (04:44):
It's right, it's what Mike is right. It's I believe
he's right. It's what is in the water and all
the you know, I don't know, sediment and crap that's
in the water needles.

Speaker 4 (04:58):
It looks a lot better than the islands on the Yes.

Speaker 7 (05:00):
The islands are going to have like big mountain ranges with.

Speaker 6 (05:03):
Water offlow for the most part, so you're probably just
from pure ocean water.

Speaker 1 (05:06):
Matt Rory, You you read the most out of I
think anyone I know, because I always see reading a
newspaper of sorts, oh yeah, or like a little tiny booklet.
How do you think you'd fare in a spelling bee?

Speaker 6 (05:20):
Honestly pretty decent, but if you've ever watched like the
real one, they gets really tricky. I'm really good at
like crossing puzzles and spelling in general, but the stuff
they pick it's always like some weird medical procedure from
like the nineteenth century. That's twenty words twenty letters long
for the last one, So I get pretty far. I
got really mad in high school one time because I
got called out and uh, and they wanted to know

(05:42):
how to spell click. So I just said c l
c K and you're like, no, the other one like.

Speaker 5 (05:46):
Clean as the definition.

Speaker 7 (05:49):
Bye, it's a bad bad call.

Speaker 1 (05:50):
But still that feels like, yeah, that feels like a
bad called bad sportsmanship.

Speaker 6 (05:55):
Celebrity hominem from thirty Rock felt like I was on
an episode of that.

Speaker 7 (06:00):
No it's the other one, but no, i'd i'd pretty
decent that I spelling me. I guarantee you.

Speaker 3 (06:03):
Okay, okay, all right, all right, I was a Disney
World again. Yeah, I mean it was the week.

Speaker 1 (06:09):
Okay, no, no, no, no, before you get to that, Mike,
you need to explain the airplane hiccup yesterday.

Speaker 2 (06:17):
Yeah, well yeah this I got it here.

Speaker 3 (06:20):
Well yeah, because then I flew out on Friday. It
was like a very early, like six am flight, So okay,
so you know you book that, you book the return flight.
It's like, all right, six am, yep, that's That's what
I'm thinking about. So then the whole time one, yep,
leaven very early on Monday morning. I'm gonna be able
to work a full day. Don't have to worry about
Monday morning this with Mitch or Mega man, It's all
gonna happen. So I get up early early. Sure would

(06:42):
have liked to slep more, but nope. Had to get
out of that hotel, get to the airport, get there,
have a nice chat with the lady taking my bag.
Then she's like, oh, you're here twelve hours early. I
was like what, oh no, no, so yeah that was that.
Turns out my flight home was a six six pm situations. Yes, yes.

(07:03):
The question from Jeff becklar.

Speaker 2 (07:05):
Hi first time, long time, How the fuck does this
happen to any human on Earth?

Speaker 3 (07:11):
I guess I just I'll tell you what. I've had
a few snaphews like this. It could be worse because
like sometimes I go and like, oh, you're playing left yesterday,
stupid sir. Yes, yeah, sometimes happened. That's one time. That
was a one time.

Speaker 6 (07:26):
Do you not check in for your flights? Like I
just checking twenty check in? Oh but how could you
check in twenty four because you go twenty four hours ahead?

Speaker 7 (07:33):
You were twelve hours off.

Speaker 2 (07:35):
I love it because you usually.

Speaker 6 (07:36):
Checking checking twenty four hours ahead, like on the dot
to get a good seat.

Speaker 7 (07:39):
I mostly go southwest, so that's southwest.

Speaker 3 (07:41):
It didn't I checked in, but didn't really matter. I
had it was some smaller thing called breeze that flies
out of cantidact Is.

Speaker 1 (07:49):
Just like one of those Disney Air airlines.

Speaker 5 (07:52):
No pretty convenient mix up though, because then that meant
when we had our meeting midday, he got to take
it from the et ride.

Speaker 3 (07:59):
Yeah, thankfully, my my one buddy works at Universal, just
got me a ticket to go to Universal. So at
first I went back to the hotel because I was
able to get back in my room and sleep a
little bit. But I just went to the Universe. I
went to Universal studios merely went on et Uh. It
was in the line while we took our call and
they had to get on the ride. I was like,
all right, but I can still hear you, but I'm

(08:19):
gonna be on the ride for the that's like five minutes.

Speaker 2 (08:22):
It was how that worked.

Speaker 3 (08:25):
That was a really weird meetings.

Speaker 6 (08:28):
Yeah, what kind of financial outlay would all of you
be in for twelve hours in an airport. I I
can't see spending less than one hundred dollars on beer
and food in twelve hours.

Speaker 5 (08:37):
No, you gotta go to the lounge. You gotta go
to the lounge and then pay for a lounge.

Speaker 1 (08:40):
About it?

Speaker 5 (08:40):
Crackets, crackets, crackers is a cracket?

Speaker 2 (08:45):
A cracket.

Speaker 4 (08:45):
Then like open bar and stuff, the lounges is the
way to go.

Speaker 2 (08:48):
You gotta pay for the lounge.

Speaker 5 (08:49):
You just get a credit card that gives you priority
pass access and then you can just go into a
bunch of different lounges.

Speaker 4 (08:54):
And it just saves you so much money. Well, that's
assuming account a good credit score. If you travel, play.

Speaker 5 (09:00):
You open up a credit cards, travel benefits and stuff
like that, and then.

Speaker 6 (09:06):
Lounges, Now, I mean you do you generally those credit
cards you do pay for yearly, so you're still yeah,
but they.

Speaker 5 (09:11):
Come with like three hundred dollars travel credit and stuff
like that that pays for itself like immediately.

Speaker 1 (09:15):
Yeah.

Speaker 5 (09:15):
Look, I'm not getting paid by the company, so I'm
not gonna be, you know, showing for it. I'm just saying,
look into some good travel credit cards. It's changed my life.

Speaker 3 (09:21):
The only think of that that really sucked. Well one,
I felt incredibly guilty because I couldn't do the shows
that I'm supposed to be doing on Monday.

Speaker 2 (09:28):
But don't worry.

Speaker 3 (09:29):
We got Wega Man coming up now Wednesday evening gaming
at Mike's at night. We'll play some of that new
Dune game. So guilty about that. But then, like you know,
having to pay extra Uber rides was annoying.

Speaker 2 (09:41):
Do you do you.

Speaker 4 (09:42):
Own a Sony Wega CRT?

Speaker 3 (09:45):
No. No, I'm a poser, I'm a fake.

Speaker 5 (09:47):
Okay, Mike, I will say, as as the chief content
officer here at Giant Bomb, you do have permission to
play Mega Man games.

Speaker 4 (09:54):
Since it's Wega.

Speaker 3 (09:55):
Man, that's okay, that's okay. I'm a product person. I
think this might be more of a product and I
think I think we're going to stick with Dune for
for somebody points out a chat for some reason, I
want to do a Saturday or Sunday stream and it's
sega man that is dreamcast or Genesis stuff or Saturn

(10:15):
or something.

Speaker 2 (10:16):
You know, Manati, Yes, you know how I feel about you.

Speaker 3 (10:20):
You love me.

Speaker 1 (10:21):
I don't have any conversation that starts that way.

Speaker 2 (10:28):
I'm not sure there's anything you could do that would
make me not like you. I mean maybe there's something
you could have said. I don't know, let's hearsay.

Speaker 3 (10:36):
Who knows.

Speaker 1 (10:38):
That is just like mysteriously gone from the record.

Speaker 2 (10:43):
Right like who knows what you've said behind closed. I'm
sure there's still nothing that you could have ever have
said for me to be upset with you. But that's true.
So you know, look, I feel bad. I feel bad
this happened to you. Uh it boggles the mind. I
just don't get it. But uh, you know, what do
you what have you learned from the experience? How are
you gonna how are you gonna approach flight the next time?

Speaker 3 (11:07):
Because I want to say, like, I'm just gonna like
double check a triple check. But I said that before
because I've had is like this. It really was just
like I got there. They said it was six pm,
and I'm like, how can.

Speaker 6 (11:18):
That be.

Speaker 2 (11:22):
A three man?

Speaker 3 (11:24):
Man? I got up so early, you're back I got
because I get to the airport early.

Speaker 2 (11:29):
Ye yeah, yeah, fel like I'm a flight Like those
times are sort of seared into my brain a little
bit in a way that yeah, you know, nothing seriously
into my brain, but like flight times do.

Speaker 5 (11:41):
Like it's like that is one thing where it's like, yeah,
I know exactly when I need to be there, and
I'm checking that all the time.

Speaker 3 (11:46):
They should be in military time. I've decided military tip
all right, Yeah, just to subtract twelve from the number
if it's over twelve, and you'll get there. It's I
felt so smart when I learned that trick.

Speaker 7 (11:59):
What's what's doing?

Speaker 2 (12:00):
Great?

Speaker 1 (12:00):
What's going on?

Speaker 7 (12:01):
I'm doing alright?

Speaker 6 (12:03):
Been' been looking for work for a long time now.
Games industry is kind of a mess, but I got
some tires in the fire there. I also finally started
up a Patreon, like you funding them on an a of
COFIs and Patreons and everything like that. I'm mostly just
trying to write more because I've been bored out of
my mind looking for work, like sending out resumes.

Speaker 7 (12:18):
Into the ether. But yeah, my wife and I have
started up a podcast. I've been doing a lot of writing.
I need to put some more stuff up there this
week with that's patreon.

Speaker 6 (12:26):
Dot com slash Matthew Rory And if you're a fan
of properly petting puppies, I'm bringing it back. I'm gonna
put it down to the dollar tier, so just sign
up for a dollar. I need to start doing more
than those cause even it's imagine getting back into doing that
voice after like five years of not doing it. It's
really tough. It's like I don't know if I have
that kind of gene in me anymore. But I meant
to send you a dog picture for this weekend and
put it in a little folder. But I've met the

(12:47):
cutest dog. I've one of one of the cutest dogs
I've ever met my entire life on this weekend.

Speaker 1 (12:51):
So, Rory is something I've always been curious about with dogs,
right with you and dogs specifically, is there like a
top tier breed of dog or do you non discriminate?
Is it just like the vibes alone of the.

Speaker 7 (13:03):
Dog vibes alone. Usually like all dogs are pretty cute.

Speaker 6 (13:07):
I find it's the weird inverse for personality of like
cuteness to health, Like you know, everybody thinks plugs and
French ball dogs are adorable, but then they're just really
unhealthy and probably shouldn't be around.

Speaker 7 (13:16):
And then I like big dogs to love. Pippoles are great.
I love pippoles.

Speaker 4 (13:20):
What are your thoughts on King Charles Cavaliers.

Speaker 2 (13:22):
I love them.

Speaker 7 (13:22):
Oh, I love them, trust me, I've seen pictures of dog. Yeah,
I would. I would totally be in there.

Speaker 6 (13:25):
It's like every time I see one I had a
girlfriend one time. Maybe watch every episode of Sex and
the City so all I can call at King Charles
Cavalier is Elizabeth Taylor Goldblatt and nobody gets it except
for like get in the background.

Speaker 2 (13:38):
That's a good one though.

Speaker 7 (13:39):
No, I love them all, and I should mention before
we move on.

Speaker 6 (13:42):
I am doing this like twenty five episode blog series
about my favorite author. Oh, that's gonna be free on
the Patreon. I just loved this guy, nam Kim Stanley Robinson.
I figured it'd give me a little structure to my
week to actually be working on something.

Speaker 7 (13:52):
Week two weeks so.

Speaker 6 (13:53):
More streams were writing I've been I've been bored as hell,
but thanks for having me on.

Speaker 7 (13:56):
I appreciate it. I'm always I'm available anytime.

Speaker 2 (13:59):
You guys much to go. You've talked about it. Where
where do where do people? Dot com?

Speaker 6 (14:03):
Patreon dot com, slash Matthew Rory should be there the
Rory round Up. If anybody remembers the Rory Roundup from
two thousand and five, I'll be very impressed. But that
was one of the first shows I did for game
Spot back in the day, The Lovely Oh do you know?
I forget Tino's last name? He went on to design.
He did the motion graphics for that show. In two
thousand and five. He went on to make the UI

(14:25):
for the character in Dead Space with the back pops out.

Speaker 7 (14:28):
He did that UI.

Speaker 1 (14:30):
You do you know? Yes? Yes?

Speaker 3 (14:33):
Uh?

Speaker 1 (14:34):
Track on every single Filipino in the video industry. If
you're out there, I already know what is?

Speaker 7 (14:40):
What does mean?

Speaker 1 (14:42):
Panoy is just like a Filipino? Okay, Matthew Rory?

Speaker 2 (14:45):
Uh?

Speaker 1 (14:45):
This is This has been circulating the website a lot.
Where is the Philippines geographically located? Oh?

Speaker 7 (14:51):
That is definitely South Asia. I mean, if you want
to get more.

Speaker 1 (14:54):
Set that, you're good.

Speaker 2 (14:56):
You sh the flying colors, not.

Speaker 7 (14:59):
Your graphic oriented.

Speaker 1 (15:00):
But would you say it's anywhere near the Caribbean?

Speaker 7 (15:04):
No, No, definitely Okay.

Speaker 5 (15:07):
I was reading about something in the Mediterranean like yesterday,
and then I was like, is it Mediterranean or Caribbean?
That's in like the Gulf of Mexico, Like I just Mediterranean?

Speaker 2 (15:17):
Is Europe?

Speaker 1 (15:18):
Yes?

Speaker 6 (15:19):
Yeah, near Greece, near Greece and all those other places.

Speaker 7 (15:23):
The Philippines.

Speaker 1 (15:24):
Well, I don't know.

Speaker 6 (15:25):
I don't know to talk about the history of American
American and colonialism, but we have.

Speaker 1 (15:28):
A no, let's go dog, Okay, Yeah, it.

Speaker 6 (15:30):
Was one of the first American really like, how would
you call it? Jan like the only American colony we've
ever had.

Speaker 1 (15:36):
Yeah, it's it's like it's yeah, Puerto Rico adjacent. My
boy Taft was governor there. Please, oh knows problematic.

Speaker 2 (15:50):
Glazing Taft again.

Speaker 1 (15:52):
It turns out all the presidents kind of are.

Speaker 2 (15:55):
But no way, look Dan three point zero, Rory, if
you haven't been aware, Dan has entered a new stage
of acceptance and tolerance and learning.

Speaker 5 (16:04):
And he's like, yeah, but no, it's it's about kind
of like also not playing up as much when I
don't know something, but also I need to be honest
when I don't know something. That Mediterranean was just a
thing that happened in my real off camera life where
it's like that Caribbean or Mediterranean.

Speaker 7 (16:21):
Right, ask questions, ask questions when people get married.

Speaker 2 (16:24):
Me. No, not three point not three point Zeros is
the thing. Here's the thing.

Speaker 5 (16:30):
I still don't know a lot of stuff. But I'm right.

Speaker 2 (16:34):
So that's fine. You're doing, you're doing, you're doing, You're
doing fine.

Speaker 1 (16:39):
I'm not going to stifle your curiosity, Dan, I encourage it.

Speaker 5 (16:42):
I do know the Philippines thing I stuck in my head.
I know it's not in the Gulf Mexico.

Speaker 1 (16:48):
Yeah, who knows?

Speaker 2 (16:49):
You didn't. A few other things that I would like
to have a take up space up there. I'm margin
on it.

Speaker 5 (16:55):
I'm I'm defragging the old noggin up there.

Speaker 2 (16:57):
We're getting there.

Speaker 1 (16:58):
I missed back to School. That was the fun show
to edits one of us. Maybe you could do it
one off episode one time.

Speaker 2 (17:07):
Matt about.

Speaker 1 (17:11):
Matt, thank you President.

Speaker 4 (17:13):
I think he was a big apea. Yeah, yeah, well.

Speaker 6 (17:16):
Last pamp I'll say My podcast is called Why does
This Make Me Cry? It's about watching a ship that
makes me cry all the time and I can't figure
it out. So my wife is now my therapist for
this podcast. We got to do another one, but the
first episode is about why I cry at Air Force
One and that's the last.

Speaker 2 (17:29):
Yeah, that's actually really interesting. Why do you think you cry?
We go into it, dude.

Speaker 6 (17:34):
It's a half hour long podcast where I'm talking about it.
You the one scene that I'm talking and I don't
want to start this off with just me pipping stuff.

Speaker 2 (17:40):
That's yeah, I do go on.

Speaker 7 (17:44):
There is a scene in that.

Speaker 6 (17:45):
Movie I can do like basically the almost line by line,
Like you know, air Force one is run out of
chaff and they're getting this mischell shot on the Russian
jets and this one guy Halo two says throughout of countermeasures,
they're not going to make it. I'm going in and
he just flies in there and blows himself up for
somebody he's never met. He blows himself up for Air
Force one like a secret Service agent taking a bullet,

(18:06):
which is a great thing I remember now because that
happens in the Line of Fire by Wolf Kang Peterson,
same director, same little motion taking a bullet.

Speaker 2 (18:13):
For the president and that made you cry.

Speaker 6 (18:15):
It does every time, dude, I get choked up. Halo two,
he goes out, he goes out like blaze a glory.

Speaker 7 (18:21):
It's beauty.

Speaker 2 (18:21):
So what so so what is it about? Is it
that sacrifice?

Speaker 7 (18:26):
Noble sacrifice? For sure, you listen to the whole podcast.

Speaker 4 (18:30):
Did armagedon noble sacrifice?

Speaker 1 (18:32):
Oh?

Speaker 7 (18:32):
You know, maybe he did at the time.

Speaker 2 (18:34):
Randy Quaid and Independence that we talked about that one too.

Speaker 6 (18:38):
We have a whole list We're gonna make, like, hopefully
a lot of these. So we have another one coming
up this week. We got to figure out a topic
for it. But it's fun. It's called Why Does This
Make Me Cry? Available on all major podcast platforms.

Speaker 1 (18:49):
Awesome. Now, I love it thinking of the movies that
made me cry.

Speaker 6 (18:52):
I think I have a whole list here Man, Whale Rider,
Whale right, Whale Rider makes sense?

Speaker 1 (18:57):
Yeah, I think. Yeah.

Speaker 2 (18:58):
I'm more interested in the things that, like typically maybe
would not make you cry, Like I don't know anyone
who ever cried at the end of Air Force one.

Speaker 6 (19:06):
We've got a whole list of men. I'm not gonna
spoil too many of them.

Speaker 2 (19:09):
But yeah, I'm curious to hear one more. Okay, that's
like one more weird one.

Speaker 7 (19:13):
Okay, let's see what we got here there.

Speaker 6 (19:15):
I was reading a book called, uh, Goddamn Lonesome, and
it just hit me like, battleship battleship dude, at the
end of all those military Yeah, when the guys off
the board game, Yes, when all those World War two
guys are coming out to start up the battles pretty good.
It is a good moment.

Speaker 3 (19:33):
It's not Okay, I'm gonna shipped. They could stick this ship.

Speaker 1 (19:36):
No way, No, I'll get wait wait, wait the one
with Rihanna.

Speaker 2 (19:40):
Yes, yeah, uh.

Speaker 6 (19:41):
The speech the speech in Star Trek Next Generation where
the tenant Commander Data has a correct lieutenant Wharf when
Lieutenant Commander Data is acting captain and he comes to
and he castigates them for being like disruptive, and then
he says, I'm sorry if I've ended our friendship every time,
that's great, And it's kind of sufar getting into why
am I like this because I can't afford therapy unemployed?

Speaker 2 (20:04):
Did I?

Speaker 1 (20:04):
Maybe I should just do that? Maybe I should just
start another podcast.

Speaker 2 (20:09):
We won't guess you want to be Rory's therapist is no, no.

Speaker 1 (20:13):
No, no, let's just like Daisy Chain this, like you
know you'll want as Rory's therapist. Rory can be mine.

Speaker 6 (20:19):
Yeah, we'll all be We'll all be worse off for
it at the end, even more damaged.

Speaker 5 (20:25):
Hear about the time I thought a movie finally made
me cry a couple of years ago. Yeah, yeah, so no, no, no,
it was well it's it's stupid, believe it or not.
But it was Creed three and like I've never cried
during movie one caveat being at the end of that
fast seventh thing when it was like an actual touching
the music, I actually died.

Speaker 4 (20:43):
So that's the thing.

Speaker 5 (20:44):
Fiction doesn't make me cry, and so like the real
life circumstances cry. But anyway, fiction I think might have
almost made me cry from excitement at the end of
Creed three because I was very high and it was
getting ready for the big fight against the Diamond Dame
and he was coming out in the music and I
was like, I'm so ready for this fight. But I
thought my eyes were watering, and then I realized I

(21:06):
had just been eating like buffalo wings and I had
been rubbing my eyes, and so I did have this
moment of being really high and then suddenly being really
aware of my eyes being wet.

Speaker 2 (21:14):
Wait, am I.

Speaker 5 (21:15):
Crying during a movie for the first time? Or did
you just get buffalo sauce?

Speaker 2 (21:18):
You fucking trap setting motherfucker? What you just It's just
three steps forward, two steps back, man.

Speaker 4 (21:29):
Though, I think that that could have been shoot tear Dude.

Speaker 7 (21:31):
I got overwhelmed too, like I just got.

Speaker 6 (21:33):
Sometimes it's flooded with emotion and it's just like it's
too much, and that's.

Speaker 7 (21:37):
Yeah, yeah, yeah, this is about video games, right.

Speaker 3 (21:40):
I am real quick. I hate to bring things back
to Taft. Okay, every time that came up, all chat
Everton was that's the guy he got stuck in the bathtub,
and that story is just not true. He was a
big guy, but William Howard Taft never was stuck in
a bathtub. Stop spreading that mass lie. It's a lie, Jeff.

(22:01):
The truth matters.

Speaker 2 (22:03):
Sometimes, I think, Uh, I think what we've learned is
that wrestling could probably make you cry as well. Well.

Speaker 5 (22:10):
Con No, So here's the thing, and it has, but
again with the caveat that it's it's never the storyline.
It's always the real circumstances, Like I have guys have
had to retire young because they got injured, and that's
a real moment. And so it's like, it's not like
I didn't cry when you know, Cody finished the story,
you know, when he beat Roman reigns a scripted outcome

(22:31):
or whatever. I cry when like someone has to, like
like Daniel Bryan has to sit in the ring and
and talk about how you can't wrestle anymore because his.

Speaker 2 (22:37):
Neck is fucked. Yeah, that's again.

Speaker 5 (22:41):
Deaths and stuff like that will will absolutely get me
a Letterman retiring. I cried when Letterman retired, you know,
like that type of thing.

Speaker 2 (22:47):
Sure a good goal to reach before the end of
the year. I would love for you to cry at fiction,
But can that.

Speaker 5 (22:54):
Be a taught thing, Like I mean, I'm not I'm
super not against it, and I'm.

Speaker 7 (22:58):
Not for sure. This watch of the stuff on my list,
and you should watch it. Show him, well Rider, if
you don't cry at that speech, and well Wrider, you're
not a human being.

Speaker 2 (23:09):
I believe En Hanson.

Speaker 5 (23:10):
I remember yelling at me because I said iron Claw
didn't like make me sad.

Speaker 4 (23:14):
It's like, but that's true.

Speaker 2 (23:15):
Isn't that a true story?

Speaker 1 (23:16):
It is?

Speaker 4 (23:17):
But I knew the story. I knew it was gonna
go bad.

Speaker 5 (23:20):
And it's like, like, it's a sad story in real life,
But I didn't like cry or feeling.

Speaker 2 (23:23):
You still can't believe people chose to make that movie. Yeah,
I want you to cry at fiction.

Speaker 4 (23:29):
And I'm again not against it. I would embrace it.

Speaker 2 (23:31):
I just don't called empathy when you when you talk
like you don't have empathy, you sound like a psychopath.

Speaker 4 (23:37):
But can you can I learn? Is that a steel
that can be learned?

Speaker 2 (23:41):
It's living your life on the world.

Speaker 5 (23:43):
Yeah, look in real life stuff, I have that like
when tragic things happen in your life.

Speaker 4 (23:48):
I don't think it's a.

Speaker 3 (23:49):
Huge problem like that.

Speaker 1 (23:50):
You don't.

Speaker 2 (23:51):
Yeah, you know it's troubling.

Speaker 3 (23:53):
You have a bit more of a window between fiction
than other people. And that's fine, right, It's okay. I
mean this is someone to get weird. But this goes
to the whole Like you've never been attracted to a
cartoon character, sure.

Speaker 2 (24:05):
Well, where they don't exist. I think here, here's what
I think that there's something going on right, and this
isn't bad. I'm not like criticizing you, but maybe an
explanation of why you're unable to have empathy for fiction
or to relate to characters on the screen is perhaps

(24:26):
you repressing something in your own life where you've like
not allowed yourself to feel things for like other people.

Speaker 5 (24:32):
Or perhaps absolutely it's just when I know it's fiction.

Speaker 2 (24:37):
It's like if.

Speaker 5 (24:40):
Modern mortal combat fatalities that are so gruesome and everything,
I just think they're hilarious. If I see violence, I
am mortified and turned white.

Speaker 2 (24:48):
You know, like, we'll get there, We'll get there, We'll
get there.

Speaker 7 (24:53):
I feel like I've got as far off track.

Speaker 1 (24:57):
Video games. Someone mentioned a video games so I guess
now we're a legally obligated to start talking about video
games on this podcast. We gotta. I haven't been able
to play too many things because of the move You notice,
for those watching the video, it's Cardibal mes Burke here. Yo.
The movers I was able to hire were probably the

(25:19):
three most uh unique individuals in the world.

Speaker 2 (25:25):
Damn lucky.

Speaker 3 (25:26):
I also thought they were the three stooges. Damn gup
be like it was one of them curlyer, the other
one had the kind of both.

Speaker 1 (25:35):
One of them did have a bowl cut though.

Speaker 2 (25:36):
Oh my god, it was mo It sounded just like
Dan on the on the rematch.

Speaker 1 (25:43):
But it was so funny because like one of them
like looked like he was trying to be too handsome
because he was wearing a dress shirt and a leather
jacket the whole time he was moving stuff and then
looking cool. And I'm just thinking, bro, like, you have
no one to impress here, Like I'm already impressed that

(26:05):
you're doing all this. Please do you need a shirt
to change into? I will give you a shirt.

Speaker 2 (26:11):
Uh.

Speaker 1 (26:11):
And then he just like after the day is done,
he comes to me because like I have like a
husky tool chest here that's just full of stationary and
he just like looks at me. He's he's like super
duper Russian, and he goes like, uh, my friend, I have.

Speaker 2 (26:25):
One question for you.

Speaker 1 (26:27):
Why the toolbooks?

Speaker 2 (26:28):
What are you doing there?

Speaker 1 (26:30):
And I'm like, oh, it's it's just full of post
it notes and and fun pens and cables, no tools,
no tools? Interesting, Okay, do that you know you can
put other stuff. It was great. It was great. And
then like the head mover guy was just trying to

(26:50):
drop knowledge darts all over the place. But he was
one of those like big dudes that like, uh, he
sent his like two other mover dudes to like do
do some hard stuff. And then he pulls out like
one of those heavy weight lifting belts out of his backpack,
and he like floor like I don't know how to

(27:12):
describe it, but it's like he was putting on a
cape dramatically. But then he just like tucked it around
his like tummy, and then one of those cody belts,
one of those like cody belts, yeah, to help him
like lift the heavy things. And then he was just
saying the whole time. He'd go up and down and
like he would keep talking as he'd go down the
hallway of like you should be happy of the things

(27:32):
that you have here. I'm proud. This is a good place.

Speaker 3 (27:37):
I'm proud.

Speaker 1 (27:39):
Like Okay, thanks man, all right.

Speaker 2 (27:41):
Those guys are monsters.

Speaker 1 (27:42):
Man.

Speaker 2 (27:42):
They do a lot of stuff on their back like
with like rope. No, they.

Speaker 1 (27:48):
Exact, Mike, I was getting there. They were. They did
the thing where they had like the big boxes and
they'd put the small boxes in the other boxes. It
was great, very good pack jobs. I highly recommend if
you're moving stuff across the country, perhaps you shouldn't just
throw it all on one guy's back. But in Death

(28:09):
Stranding two they continue to do that. And Dan reichert,
you have finished Death Stranding two.

Speaker 5 (28:14):
I did, and I'm gonna be careful because you know,
people don't like hearing specifics, and I'm not gonna say
specifics here. I'm just gonna say, what's that, Beckler?

Speaker 3 (28:23):
I don't think you Oh, people, people are mad at
Dan for his very minor in fresh thank you say?

Speaker 5 (28:30):
Oh yeah, people say I'm on board everything I've said
previously about loving this game, and everything holds true, maybe
more so now because I really think the last three
to four hours of that game are the most Headayo
Kajima things I've ever seen in my life. And I'm

(28:50):
you know, people, oh, what about the end of the Middle
Year Solid two?

Speaker 4 (28:52):
Way wilder than that.

Speaker 5 (28:55):
I don't think anything rates even remotely to the end
of a Death Straining two, And I'm not gonna go
into specifics. I'm just gonna say it was several hours
of me just being like smiling or laughing or just
jaw open, just like, what are we doing? Folks like
it is fucking great.

Speaker 4 (29:13):
What's that?

Speaker 1 (29:14):
Is it?

Speaker 7 (29:14):
Mostly cutscene?

Speaker 5 (29:16):
There is a part where the puppet tells you, like, hey, Sam,
just so you know, there's gonna be a long cut
scene coming out, which I love in Kagema games when
they just straight up say like hey, press the circle button. Yeah, exactly,
like the puppet is just like, dude, it's gonna be
a long one. And there's a decent amount of gameplay
after he says that, but there is a long cut
scene after that. I don't think there's anything that's like
three hours of straight up cutscene or even anything on

(29:38):
the level of like the end of MGS four, But
you know it's broken up by bits of gameplay, but uh,
it really goes places.

Speaker 3 (29:48):
I guess I'm curious then, you know, like with the
story and just the game, do you think there's room
for it? Do you think you want a death straining
three or you think you know he's gonna move on?
You want to see him move on more.

Speaker 1 (30:00):
Of this world.

Speaker 5 (30:00):
You know, he did that interview in GQ recently where
he talked about like he really has to think about
how many more games he has in him because he's
all take three or four years now, and you know,
he's a certain age and everything, and he has to
really consider every project, and like considering there's OD and
Phisiant that have already been announced, it's like, oh, right,
I don't know if there's room for Like it does

(30:21):
leave things in a way where it's like there's an
interesting angle for a sequel or a third one, but
I don't know as of right now. OD and Phisiant
both seem far enough away to where it's like I'm
just fine with those being the next ones, you know,
and those both being new things is very very intriguing
to me.

Speaker 1 (30:37):
You know, I haven't gone the chance to dip back
into death straining too, but I absolutely adore this Garay. Yeah,
and like it's such a way where like I not
that I feel like I'm immune to Kojima's bullshit. I
think before I replayed MGS five maybe two years ago,

(31:01):
and then I after replaying it, I was like, oh,
I think I get everything now. MGS five. I regret
leaving that off of my like top ten of the century,
but holy smokes, he's going for stuff here and then
rediscovering Destraating one and now playing through Destraating two. With
like the lens that I have. It is just insane bullshit.

(31:27):
And I think Kochiba is one of those people that
revels in the fact that he probably has some vision.
Of course, he has a vision for the story that
he's telling and the means that he's telling it, but
he probably revels off of the fact that there are
so many people pulling a different strings of like, no,
this is what this means, that's what that means, this

(31:48):
is what this is. But like the gameplay, it it's
just something so meditative to kind of just zone out
and walk. I saw a video of someone traversing the
environment and that death training too. And I don't want
to spoil anything, but Dan, you talked about the the

(32:10):
coffin thing. Yeah, I love the coffin skateboard thing. I
saw someone using that in conjunction with another item that
you get in the game UH, and they were kind
of just flying kind of.

Speaker 4 (32:26):
What I'm very curious about this.

Speaker 1 (32:29):
They were there obviously like breaking the game in in
uh based off of using the two items in conjunction,
but it was like, how are you doing this? And
I don't know if Kajima intended it, but it is
great that it is these two items, the metal coffin
and then the other thing where this person is just flying.

Speaker 5 (32:47):
I mean that reminds me of like, you know, when
Breath the Wild came out, and just like people were
figuring out ways like let's use stasis and stand on
a tree and fly across them.

Speaker 4 (32:54):
Like I love that shit. Like I think Breath the
Wild is probably like the.

Speaker 5 (32:56):
Ultimate with that stuff, or here's the Kingdom too, But
like the fact that some of that exists and Death
Straining two is awesome, and you know, I'm done with
it now. Bianca has been working on so I've been
watching her and talking to her about it, and it's
just there's different ways you can approach it. Like you know,
with me, I would find random stuff on hills and
stuff and I would just oh and trust cargo. What
I'll get a few likes, somebody will take that or whatever.

(33:17):
She is spending hours and hours every night just everything
she finds. She is delivering everything she told me last night,
She's like, it doesn't matter how far it is, I'm
gonna get my likes, I'm gonna get my stars. She
could leave Mexico any moment, and she's like I'm staying
in Mexico until I have five stars with everything, and
it's I don't know, there's something meditative and very very
satisfying about that.

Speaker 1 (33:36):
Yeah, I am curious for grub to get into it,
because there's aspects of death Straining two that I feel
like is right up is Ali in terms of like
driving and like the mud and and just like traversal
Jesus Christ. For folks that are skeptical over death Straining
two and may have had their reservations over Deathtraining one,

(33:58):
Mike Noddy may be included, just give it. Just give
it a shot, because it's a it's something else and Dan,
I would love maybe next week if I can power
through it to do some.

Speaker 5 (34:14):
Type of the spoiler cast, I'd beat it, and like
I don't even know where I would start. It really
reminds me of when I beat Meddle Year Solid two
and it's like, boy, I don't know if I'd be
able to explain this, Like now I think I can
do it, but like you know, in two thousand and one,
I don't think I under none of that was getting
through the head.

Speaker 6 (34:32):
There the same way though it was just you had
the same kind of like the last four hours, like
the rest of the game, it's like you can kind
of get it. The villains are over the top and
anything like that. But then you're fighting the president on
a fucking harrier and I'm glad he has the ability
to stick the landing in some way.

Speaker 5 (34:47):
Well, and this is I honestly, I think the way
they do this ending is better than MGS two's ending, because, like,
I love what they're saying and doing with the end
of MGS two, But the format is a lot of
greenheads talking to each other, you know, it's a lot
of that is like a lot of just like put
it this way, I was taking a lot of screenshots
on my PS five during those last few hours, like
there is shit to look at in the last few

(35:09):
hours here that you would not possibly predict.

Speaker 1 (35:13):
You highlighted this in the Quick Look Dan, and I
didn't realize this when I was playing in my time
with a game. But if you fail at a boss
fight or encounter, you could just select the option pretend
I want.

Speaker 4 (35:26):
Yeah, pretend you want, Like, all right, just move on
to the cut.

Speaker 3 (35:29):
That's cool.

Speaker 7 (35:29):
I like it.

Speaker 1 (35:31):
Yeah, yeah, So so that is pretty sick. You know.
There are times with the original Death Stranding where I
kind of feel like it was a little bit of
a slog with some enemy encounters and I wish I
could have just skipped it. But it's just hilarious to
see that option.

Speaker 5 (35:48):
But there's also like way more varied boss fights in
this one. I think, like you know, in DS one,
there was a lot more of just like there's tar
everywhere and there's a goofy thing that's mad at you,
and like there's there's a few of those here, but
there's deff only some variety for sure that I appreciated.

Speaker 1 (36:03):
Yeah, and uh, you know, the first game was pretty lonely,
like a super isolated experience, and folks know me at
this point, but like, I love a gang. I love
having a motley crew to run around with. And the
fact that Kachiba has convinced some top of the line

(36:23):
actors to just like lend their likeness and just hang
out in this weird ship is pretty pretty frickin' awesome.

Speaker 4 (36:30):
Yeah, and they're game for it.

Speaker 5 (36:31):
Like I love seeing all these interviews and stuff where
like Norman Rita is describing what it's like, you know,
to to work with Kajima, and he's like yeah, Kajima
will be like, you hold the baby and then you
cry and be like what am I crying about?

Speaker 4 (36:42):
And Kajima will be like, well, you know the.

Speaker 5 (36:44):
Strand and you know the you know the world, and
this guy okay, I guess like the Strand?

Speaker 7 (36:50):
Of course, don't you know about this game?

Speaker 6 (36:53):
Is like how because I've been watching a few Terrence
Malick movies and he's you did like The Thin Red
Line and you did you know The New World and
Treeabli and things like that, and every movie he makes
sometimes has some actor coming out. For the New World
it was Chrisopher Plumber and for Tree of Life it
was Sean Penn. They said they shot like three movies
worth of Seanpen and he's in it for like five minutes.

(37:13):
He's apparently always pissed off. I'm curious, Like, I know,
Death Stranding is probably way more intense kind of pipe
production pipeline than a movie is, especially with Malach just
going off through his own thing. But I'm curious if
that I'll leave anybody on the cutting.

Speaker 7 (37:25):
Floor like or there was a big part. Yeah, I'm curious.

Speaker 6 (37:28):
I know most of these are kind of cameos unless
you're part of the main cast, but I'm just curious
if everybody just didn't work out.

Speaker 3 (37:34):
There are there are.

Speaker 5 (37:36):
Without saying specifics, there are characters that wind up being
bigger deals than I thought they would be Throughout parts
of this game that I thought was like, okay, is
this is a name, this is this is a fun
cameo thing. But it's like, Okay, actually this is more
important than okay.

Speaker 2 (37:50):
Yeah.

Speaker 5 (37:50):
So I think I think utilized everyone in a really
great way. And obviously there're ones like George Miller and
stuff that's just a likeness in the same way year
in WD del Toro where it's like they're not doing mokeap,
they're not doing the Boys or anything, but like it is,
we'll just be like, that's Gerymad del Toro. That's the
director of Drive, you know.

Speaker 2 (38:05):
Yeah.

Speaker 1 (38:05):
For uh, For as much as I'm enjoying guest Straining two,
I can't help but have that like itch inside of
me of like I wonder what the director's cut is
gonna look like or be like, because it feels like
Kojima was more sure of himself and the team had
figured things out more of like how to formulate death
Stranding two versus the original where it's like, Okay, here's

(38:28):
all this stuff here, we can see to the weird
things in the first one. Here's a gun if you
want to just shoot things, there you go.

Speaker 5 (38:34):
That's a huge part of why this one, I think
is so much more playable for someone like me. You know,
it's like I think, you know again, watching Bianca play
and like she's very stealthy and she's walked out. She's
taking everyone out with the strand and all that stuff,
and I'm like, oh boy, I'm approaching these like Fantom Pain.

Speaker 4 (38:46):
You know, I'm going in there.

Speaker 5 (38:47):
Maybe I'll make a watch tower, maybe I'll throw a
doll man up to scope things out.

Speaker 4 (38:52):
But then I'm going in with.

Speaker 5 (38:53):
An assult rival, with an underbarrel grenade launcher, a trank
grenade launcher. So it's, you know, it's healthy.

Speaker 1 (38:59):
That makes me like, Mike, you were so doll man coded.

Speaker 3 (39:02):
Though I know I'm going to try the game, right,
I hope everyone knows I've dialed back the fuddy dysis
the game actually came out, because I haven't played yet,
so I don't know. I will get there, I'll give
it a go, and I will give everyone a report
on what I actually think about it.

Speaker 5 (39:19):
Okay, there's a particular ten second clip that I clipped
from my PlayStation thing and I've been texting to friends
that I know have beaten it, and it is just like,
it's kind of the moment near the end of where
it's like, okay, we're just going all the way here.

Speaker 4 (39:32):
Here's a very This won't make any.

Speaker 5 (39:34):
Sense out of context, but anyone who's beaten it, it's
the part where it made me think of James Brown.
That's when it was just like, oh, okay, we're off
the rails, let's do it. There's a good god people
would be it will know. I don't want to say
much more, but it's a very James b oh.

Speaker 1 (39:51):
That just motivated me to get to just fast track everything.

Speaker 5 (39:56):
Billion guesses you wouldn't guess in what context the James
Brown thing comes up.

Speaker 1 (40:02):
Uh, Okay, you know there's there's plenty of tar still
in Death Stranding two, and it looks like a bunch
of paint or ink on the floor and walls, which
is appropriate because Mike Manatti, you have been playing Splatoon two.

Speaker 3 (40:16):
Yeah, I'm actually just still playing through Splatoon single player campaigns.
It's actually been my main switch to experience right now,
because plasuon three had a big update to like look
a lot better on the switch to. I think Splatoon
two quite as that, but it's still a good looking game.
But I know these are just kind of cozy and
fun and simple. It's what's weird. This Platoon two campaign

(40:38):
definitely not quite as good as three. The levels are
a lot longer and more straightforward. I basically I'm playing
this so that I can then go to do this
Platoon two expansion, the Octox match, which I hear is
maybe the best of them. Yeah, then I could go
try the side order for Splatoon three. Yes, it's basically
just my killing time to Bonanza And I don't know
if you guys seen like there's metal people doing previews, yeah.

Speaker 5 (41:00):
And glowing, glowing, they're evoking the stuff you want to hear.
But you want to hear Mario wattas, do you want
to hear Red Faction Gorilla? That's the stuff people are
Red Faction?

Speaker 3 (41:10):
Yeah. I saw I saw to like a two D
section that just looked like Donkey Kong Country and they're
just playing the music. Yes, that's cool, they're just playing
the music. They're playing my favorite song from two, the
uh gosh and a Sticker Bush Symphony, and I'm like, oh,
let's go. I'm gonna play the Heil out of this. Yeah,
so you know, but maybe meanwhile, I I enjoy being
in the Platoon solo campaign waiting room.

Speaker 5 (41:31):
I think I did the two Platoon two single player
stuff and thought it was really good. So that is
on my short list of things. And like, you know,
I'm just looking for play on the Switch too right now.
So that's that's on the shortlist for sure. I'm glad
to hear it.

Speaker 3 (41:42):
Yeah, Okay, it's fine, it's fun. Uh.

Speaker 1 (41:45):
Speaking about shortlist this, I feel like due to a couple,
not a couple, but like, uh, maybe a couple of
years ago, I may have willed this game into existence.

Speaker 3 (41:56):
Uh.

Speaker 1 (41:56):
I have briefly checked out Persona five the Phantom X. Uh.
This is the gotcha Persona and mobile games blow my
mind or games that are designed for mobile just because
I know that gen should impact and gosh, what are

(42:18):
the other means?

Speaker 7 (42:18):
Contail Skyrail, hon Kai.

Speaker 3 (42:21):
Star Rail, Star Rail and the newer ones Endless zero.
That's right, Endless Zone zero. All disease are here.

Speaker 1 (42:29):
It's like, oh, these are full ass games. Like if
I was not in this profession and I kind of
just wanted like a flavor of a j RPG or
like a hack and slash game, I could totally uh
explore that in these these games. And in the brief
time that are spent with Persona five the Phantom X,
it does feel a little funky that it's like a

(42:53):
supposed to be a grand sweeping Persona like story, but
it still has gotcha elements. But in the time I've
spent with it, I just keep thinking, Oh, this is
just this is just a Persona game. How are they
gonna make money off of this? That's how they got you, exactly,
Matthew Rory. That's how they got you. And I've so

(43:13):
far been not tempted to spin to win, but I
do want to do a quick look for this this week.

Speaker 6 (43:21):
I do believe, if I'm not mistaken, that that game
immediately went to like the top ten grossing games mobile
games of like of the current moment. I think it
immediately became like a billion dollar kind of revenue stream farm.
So I could be playing that entirely out of my ass,
but I think I saw that somewhere recently. No people
are going to say I mean, I enjoyed a little

(43:42):
of Ginchen that I played. My big problem with it
was A and B would switched around and I couldn't
get over that until they patch that through, and by
that time it had already been out for a few months.
But they seem like very high quality games for free
if you don't want to worry about like getting your
team super organized or anything like that.

Speaker 1 (43:57):
Yeah, it makes me wonder what, like how our at
lists divided the development team if they had like a
smaller team working on this, or this was one of
their bigger teams. If folks are looking for another gotcha game,
I found another one that had been playing. I didn't
put this on the run of show, but Ricci City

(44:18):
is another Gotcha mong, Gotcha Majong game. And yeah, if
if Mike didnner a take over the Monday mornings or
the Monday evenings, we would have had Monday Morning Majong
with Jan So we're safe for now speaking about jerrpgs,

(44:38):
this is the most exciting development folks. I tuned in
for this whole stream. I've been seeing the Blue Sky updates.
Dan Reiker, you have been playing and enjoying Claire Obscure
Expedition thirty three.

Speaker 5 (44:52):
I am excited to tell the internet about this game
I found. Did you know that turn based RPGs can
be very, very fun?

Speaker 3 (45:05):
Yeah? I've heard.

Speaker 4 (45:06):
Yeah, it's really really good.

Speaker 2 (45:10):
I can't believe I beat you to the punch on
this one. I never do. So you've been playing it, yeah,
I'm like almost dumb with it?

Speaker 4 (45:15):
Oh shit, okay, yeah it's uh.

Speaker 5 (45:17):
Look, it was something like I feel like enough people
through Osmosis. I've just like people have been like very
positive on it. It's like, oh, Dan, if there's ever
one you're gonna like, it's this one. Because I like
Martin Luigi, like Paper Mario, you know Mario all that stuff. Yeah,
they're right, this is I like the story, I like
the style, I like the combat. I like every I
like the running around. I like the cool overworld where

(45:38):
it's almost like tilt ship guys running around. If I
can turn into a big fat guy that can run
over rocks. I like every single thing. But I think
I started it up and I immediately like kind of
the setup and the story and everything, and then my
first fight was like I knew this game was very French.
But then a fucking mine fights me first mine and
then when I saw the animation of him like building
the like wall up, Oh that looks really that's cool,

(46:00):
Like this game's got a cool style to it, and
that's killed this to get out of me. Actually I've
run into two mimes in this game.

Speaker 4 (46:07):
Out of it.

Speaker 2 (46:07):
Yeah, but yeah, on.

Speaker 5 (46:08):
The stream I would with the VODs up on on
the YouTube page, there was a boss I ran into there,
uh and it whooped my ass the first time, to
the point where it's like, man, I'm gon have to
grind for a while here, and I think I maybe
got one level up and I went back and I
was like, ooh, actually, okay, I found a new way
to kind of approach this and that's working a little better.
And on the third time I beat them, and that
is like that's an ideal you know, progression there, it's like, whoop,

(46:29):
my ass learned a little bit beat them.

Speaker 3 (46:32):
It's so cool because like, yeah, you don't necessarily need
to just grind little. It's not just a stats game
because there's so much customization you do with the pictos
and things like that, but so much of it is
you could just proof force it if you get really
good with the Perrys and the Dodges.

Speaker 5 (46:45):
And there's so much to learn, like everybody having their
own systems here where it's like, okay, so I'm really
learning that, Like with my l I want to do
the virtuo stance that has so much fucking damage. Then
I'm realizing like, okay, well if I use this person
to mark them and then I'm using virtuos and then
I'm doing shit, ten damage does not cost them much
ap And now I've got cl in cl awesome, got
that crazy scythe stuff and everything, and I'm like trying

(47:05):
to wrap my head around like Okay, I'm certain to
understand like the Foretel like load them up with Foretel
and then consume it. But then it's like, okay, I
gotta figure out the sun phase and moonface stuff and
how to trigger twilight phase and utilize that. Like there's
a lot of just systems that you're learning, and then
you figure once you've learned them, it's like, well, now
how does this playoff of this? And how am I
gonna like And then when it all clicks, it's just
like holy shit, it is so satisfying. I'm into every

(47:27):
cut scene I am into where the story is going.
Characters are fantastic, this growth, the counters.

Speaker 3 (47:33):
Here's the thing.

Speaker 5 (47:34):
I will never fucking dodge in this game. I will
not die. Oh, dodge and then you'll learn the timing. No, no, no,
I'm learning. I'm fucking parrying every fucking thing. And if
I fail, that's fine. I'm gonna go back there and
I'm know the timing a little better the next time.
And if you get the bing bing bing that that
parry and you do the everyone goes out there and
hits it and takes a shield down or something. Yeah,
it's just like I'm so fucking hyped about it.

Speaker 2 (47:55):
Aren't There certain things you have to dodge.

Speaker 4 (47:59):
I will Okay, the one thing, I will die.

Speaker 5 (48:01):
Just sometimes you'll kill one of those those big fuckers
and they'll like the fall on you.

Speaker 2 (48:05):
Yeah, look he's already dead.

Speaker 4 (48:06):
I'm not gonna lie.

Speaker 2 (48:07):
I got right, But the power can give you an
ap point.

Speaker 3 (48:10):
But if the guy's gonna drop on you.

Speaker 2 (48:13):
Right well, or he dies right either right. Yeah, this
is great. I'm happy to hear it. I I mean,
even for me, where I only have like a very
surface uh comprehension of like all of their systems, where
like the foretail stuff, I'm like, okay, it's dark out,
it's light out whatever, Like even that stuff, you can
kind of like, uh, you know, just sort of, I

(48:35):
don't know, get your make your way through without spending
too much time obsessing over.

Speaker 3 (48:41):
The rocket and stuff. Right.

Speaker 2 (48:43):
Yeah, but it's great that there is that kind of
layered complexity to it, that all these separate systems on
top of systems, and yeah, the game fucking.

Speaker 6 (48:50):
Rules man after question, I didn't make anybody mad on
bo guy, but I did let people know that I
uninstalled this as soon as the first tutorial came up
with parrying because I hate parrying so much.

Speaker 7 (49:00):
Is there a slider for making that easy?

Speaker 5 (49:01):
Or let me let me touch on that too, because
like I per I know that's a big controversy right now,
people talking about paying and like Perry slop I in
like from games and especially like this is why I
couldn't do Securo. You can't just you know, cheese it
by leveling up, Like that's how I beat Bloodborne, That's
how we get Eldon. The ring is I just get
way overpowered. Second row is like you gotta fucking learn

(49:22):
how to pair yeah, And I always struggle with that
and from games, and I never was a pery guy
in from because it's like, I think there is something
about like there's other things to there's positioning and the
camera and there's there's a lot more going on than
just hitting a button at the right time, And so
I always sucked at at.

Speaker 4 (49:36):
Parrying in those.

Speaker 5 (49:37):
This one it's literally like you're watching the thing and
once you kind of owe the audio cue or the
visual cue or something, all you got to do is
hover your finger over that RB and just time it.
It's not anything else like, And I'm just saying that
it's one who's not great at pairing. I know, like
people get awesome at it, and from games I struggle
with it. I don't struggle as much. I think it's
actually kind of a nice balance.

Speaker 1 (49:57):
That's good.

Speaker 6 (49:57):
Now I really appreciate the games that have I forget
which game I was playing, I think I do. Maybe
somebody's gonna talk about Doom to do Doom game, but
that has a pairing clider like sensitivity, so you can
just make it as big as you want, and the
pairing is pretty easy to do.

Speaker 3 (50:12):
I can't remember there's a slider in this one, but
there's definitely like a story I got a story mode
where the window is much bigger.

Speaker 4 (50:18):
Yeah, says here.

Speaker 5 (50:18):
They updated the game for story mode, making raising okay,
the perry windows wider story mode.

Speaker 2 (50:24):
That's huge. I think I've noticed that when I go
from playing on my PC to playing in the family
room where I have a PC connected to a television,
I have worse timing on that than I do here.
And it's probably an input leg thing.

Speaker 6 (50:43):
That's I never got good at rock bands, Like I
always play a guitar here too, on a CRT, and
even with the lack adjustment, it just never clicked for me.

Speaker 2 (50:52):
Yeah, I think like that's the I I kind of wish,
like I thought I had convinced myself, and maybe it
was just sort of like, you know, I'm kind of
like you know, placebo effect, But I was convinced that,
like you know, adding points into the luck category was
like somehow or defense was like somehow increasing my parry juice.

(51:14):
But that sort of remains to be seen. I do
think the one issue I have with the battling and
the parrying is that sometimes when an enemy's turn to
attack happens, the camera angle is very sort of like
unforgiving and maybe even awkward. You're unsure as to who
in your team is receiving the attack. I kind of

(51:35):
like don't know right away. I find that to be
maybe more backloaded in the second half of the game
where I find it to be an issue. But but yeah,
I mean, god damn, I just I'm at a point
right now where I'm like, it's like every it's I
could tell they're just juicing me up for like the
last thing, and I'm just I'm running into fools like
left and right, and I'm just like, oh my god,

(51:57):
Monoco's like sixty eight right now, Like what are we doing?
We had like let me do this painter shit, like
let me get to the to the end or whatever
it is. I don't know, I haven't done it yet,
but I love it. I love every second of it.
It is tremendous.

Speaker 5 (52:09):
It's kind of incredible how how good the story is
without being like, you know, cause I've tried to start
way more j RPGs and turn based RPGs than i've finished,
and a lot of times it's just like, you know,
two hours in, it's like I don't fucking care about
this kingdom and it's hierarchy or whatever like or what
the magic is like this you get into it, like
people kind of warn me, Oh, it's a little talking
at the beginning.

Speaker 4 (52:29):
It's not even that bad. It establishes like here's the deal.

Speaker 5 (52:33):
Okay, well we're gonna die when we're this age, and
she's gonna paint the thing, and then we send these
expeditions out and then the other stuff like they build
so much with like finding the diaries of the previous
expeditions and everything, and all the conversations at the campfire
and everything. They all just get their shit in and
get out. And it's very economical with that, which I appreciate.

Speaker 3 (52:51):
I should not be this happy about another person liking
a game, but my heart is full. This is good.

Speaker 4 (52:56):
It's just a great game. There's no denying.

Speaker 2 (52:59):
And he's gonna blow through it because that's the kind
of freak he is, right, and so that means we
can have our Yeah, there's I have so many questions
still about like some of the things that they kind
of established to be true in the lore and then
you like bump into a direct contradiction to what they
just sort of established, and I'm.

Speaker 8 (53:19):
Likewown to you guys, like you know, and I love
everything about it, but there is stuff because you know,
I obviously suspend my disbelief and I want to be
up in the lore, and but then I'll see things
that I'm just like, I don't understand why you're doing this.

Speaker 1 (53:33):
Now.

Speaker 2 (53:34):
You just told me this can't happen, uh, you know,
and and all the Mansion ship. I just don't know
what's happening there. Well, maybe I'm assuming I'll get there's
gotta be some kind of narrative payoff, right, So.

Speaker 3 (53:46):
Jeff Grubson in our chat, I might refuse to play
it now just to be a real ship during the
Game of the Year. If he's a hardliner, like.

Speaker 2 (53:55):
Do say something where it's like guarantee this is gonna
be uh to me?

Speaker 3 (54:00):
Because I was like I was talking about the Game
Awards specifically where I said I think Death Training two
is a front runner. Not because I think he Lea
does funny business. I think like people just associate death
strand it's the same. Do you mean what it is good?
It takes two principle, right, were that like one Game
of the Year at the Game Wars because it's associated

(54:20):
with the game Awards and just but people are voting,
it's kind of like seems to be my number two
or number three pick, and it's a lot of those.

Speaker 2 (54:26):
But that's where a split fiction, right has like an
underdog kind of chance where it's like, you know what
I mean.

Speaker 4 (54:37):
Wins this year.

Speaker 2 (54:39):
It's not gonna win, I know, but it's funny because
split fiction is so much better than it takes two. Yeah,
but yeah, this is this.

Speaker 5 (54:47):
Is turning out to be a very like right now,
I think it's blueprints Destranding two and thirty three that
are like, boy, these.

Speaker 3 (54:53):
Are all going to be still rips.

Speaker 1 (54:55):
Yeah, there's still Metroid Prime for Donkey Kong, right right, gosh.
I also want to check out more of Night Rain,
but I don't want to team up with Randos maybe something.

Speaker 3 (55:11):
It's so weird because it seems like ours, like people
in our circle don't talk about that game anymore, which
also makes you feel like, oh, abust the fallen Off.
They look at the Steam charts, it's still like one
hundred thousand people are playing it, so it's doing really well.
It's just kind of I don't know, I'm interesting to
talk about as a game.

Speaker 1 (55:27):
Sure, I mean, like, you know, it's it's like the
Battle Royal problem right where it's like, yeah, you can
only talk about so many good rounds or wins that
you've had based off of like night Rain. And I
feel from my loose following of the scene or the
meta right now is that there is kind of a
streamlined way to go about doing going through the nights

(55:50):
in night Rain now that it may just be less
interesting for people it's been Max.

Speaker 5 (55:55):
Yeah, no thinking about Game of the Year here, and
I just mentioned Blueprints as one of my top three.
I think something that's going to hurt Blueprints when it
comes time to Game of the Year is that even
the people who loved it the most, and I consider
myself someone.

Speaker 4 (56:09):
Who love love, love that yeah.

Speaker 3 (56:10):
Yeah.

Speaker 5 (56:11):
It goes so so deep into like if you want to,
like everyone has that moment kind of halfway through the game,
or you know, you could be twenty thirty hours in
where you're like, oh my god, I'm just discovering things
left and right, and then you beat the game, you
see credits and it's like, well there's so much more,
and it goes so so deep that like, I don't
know if I've really met anyone who's done all things
like I need to figure out the whole history of
this this region and put together everything, and like there,

(56:36):
I don't know anyone who didn't end the game by
just being like all right, I think I've Yeah, I've
gone as far as I want to go with this. Yeah,
you know, and like that's kind of like a versus
like credits roll after a big boss fight, and some
are like Destranting two is throwing a bunch of crazy
shit at you for hours and then you're like gay Bravo.
Blueprints is kind of the more like Okay, I think
I've I think I'm done. I love that game, but
I think I'm done.

Speaker 3 (56:57):
You know, there's so many people in that kind of
like completionist realm out right, and I think like they
are a little weird out by blueprintces. Like you know,
beating the game is like forty percent of the effort
and there's like so much more beyond that. But you know,
I it's still super high up there. Mee, I don't
want to beat Blue Sprints at some point, Yeah, get
a race on.

Speaker 1 (57:15):
Yeah, Matthew Rewery, have you been playing anything that you
want to talk about?

Speaker 6 (57:21):
Like I said, I've've been getting back in a little streaming.
I did US stream last week we did I did.
I am going to beat Splunky two's secret stuff this year.

Speaker 7 (57:30):
I've made it my goal. I've anybody recalled.

Speaker 6 (57:32):
I said I was going to beat Splunky two this year,
just the regular game, and I thought I was going
to take me months, and I did the first time
I tried it earlier, like March.

Speaker 7 (57:39):
You can find that I'm on a YouTube channel.

Speaker 6 (57:41):
But now there's like this seventeen step process of getting
to the hidden Cosmic Ocean and Splunky two, and I've
made it my goal going to do it this year.
Twitch dot tv dot Matthew doc Phail's gesture, I guess,
and then a lot of Division two. Still Division two.
I still play pretty much every day. I've been a
big resurgence and support for that game. Like Massive Games

(58:02):
is Massive Machine, it's massive putting out a lot of content,
put on a dealc not too long ago, Battle for Brooklyn,
and this one is just kind of numbers to go
up because I have like pretty much every exotic and
I've done everything in the game. But I just still
find the way that game plays to be really really fun.
So it's kind of my meat and potatoes game still
Magic the Gathering. I'm kind of set in my ways
at this point, and then I do need to get

(58:23):
back into Blue Blueprints as well. I have an idea
for a weird streaming series with all these weird epic
games that get added to my account on Epic. But yeah,
I've been I've been sicking of the meat and potatoes lately,
but like you said, mostly reading a lot while I've.

Speaker 7 (58:35):
Been looking for work. Like I just kind of I
enjoy reading a lot more than video games right now.

Speaker 6 (58:39):
But still time in my heart for the old, the
old Country.

Speaker 1 (58:44):
Matthew Rory. I need to tell you that I thought
of you. I think last years Games Calm because I
sat in on a demo or presentation for a Dying
Light to update. Yeah. I couldn't folk the whole time
because I was just thinking what what Rory would think
of this?

Speaker 7 (59:03):
I will probably love it.

Speaker 6 (59:04):
They're doing a new Dying Light, I want to say,
or are they still making deal c for Dying Light too?

Speaker 7 (59:10):
I think I don't know.

Speaker 3 (59:11):
There's a new one Dying Light the Beast or something.

Speaker 1 (59:14):
Yeah, that's the one, I said. Okay, how was it yeah,
I don't know. It reminded me of that Sonic the
Hedgehog game where he turns into a wereg oh unleas
unleast Yeah, yes.

Speaker 6 (59:27):
Did you and I do that stream or rebeat Dying
Light too? And how ridiculous it was at the end
of that game, like it was I don't know if
it was you or just be solo with a guest
or something like that, but that was a ridiculous ending
to a game, like really put off the rest of
the game, kind of a you're basically fighting like a
Goku level of Superman or something like that.

Speaker 7 (59:43):
But it might not have in you maybe to me,
and I guess I forget. I'm pretty sure it was
a giant bam.

Speaker 1 (59:47):
Though I remember watching you fight off hordes of zombies.
Maybe not in Dying Light? What was or it might
have been Days Gone?

Speaker 6 (59:55):
Oh yeah, yeah, those were Days Gone. I also really
enjoyed that game. I'm surprisedly remastered it for PS five,
but if you haven't played, it's pretty decent.

Speaker 1 (01:00:06):
I would like God this year this year has been
pretty good for games. H Yeah, I love that little check.

Speaker 3 (01:00:11):
In so I first halfway through let's go oh my.

Speaker 1 (01:00:15):
Gosh, okay, bets here right now before we talk about
the last game on the list. Are we going to
see spoon Heaven this year?

Speaker 4 (01:00:21):
Yeah? They said yeah.

Speaker 2 (01:00:25):
Today Xbox Rock ally depends on it.

Speaker 1 (01:00:29):
Yeah, this year, Matthew, we're talking about God, I don't remember.

Speaker 3 (01:00:37):
Of the game.

Speaker 1 (01:00:39):
You You enjoyed Hollow Night right, the first one?

Speaker 6 (01:00:42):
Yeah, I got really far into that on my switch.
I didn't ever beat it. I got past the three
dudes at the bottom of that long vertical spot, and
I kind of lost a little.

Speaker 1 (01:00:52):
Bit, but I did.

Speaker 6 (01:00:53):
I've tried to replay it a few times. It's just
the early game like map finding stuff is really annoying.
We don't have a mini map. I am looking forward
to Silk Song though, but yeah, All the Night. It's
a great game. I wish I could go back and
finish it, but it's kind of a lost track and
I started all over.

Speaker 1 (01:01:09):
Fantastic, fantastic last game I have here on the list,
Mike Elevator Action Invasion, Yeah, so what.

Speaker 3 (01:01:18):
I yeah, I know, I know. I was actually taken
to a cool arcade in Orlando called Arcade Monsters. Uh
so I was checking all sorts of things. One of
the more fun games though, Is this modern? Remember Elevator Action? Yeah,
they made they made a new one. It's just more

(01:01:38):
of a traditional gallery shooter. You have the guns with
a ton of kickback. I think it's supposed to actually
have elevator doors that open it closed on the screen,
but that wasn't working. But uh, it was basically like
they made a House of the Dead. But with Elevator Action,
it's always funny because you're like in a building, you're
fighting a boss or something or something taught to you,
and then it always like up up to the bilding

(01:02:01):
and it's like if only there was an elevator, Like,
how can we take care of so you get the elevator.
It did do one dy thing though that I liked,
where if you are both kind of shooting within the
general area, a circle happens around your bullet spots. It's
kind of double damage, so you're it sentitized to like
kind of be targeting the same things in it. And

(01:02:24):
I thought that aspect of it was pretty fun. But
besides that, there's just all sorts of wroth, you know,
god bless roth rills.

Speaker 1 (01:02:31):
Do you know what?

Speaker 3 (01:02:32):
People making interesting new arcade games because they had like
the roth Rills NBA Jam. It was just NBA Jam
and that was fun. Like the roth Rills Motorcycle game
that's basically just cruising blast on a motorcycle and that
was fun too. They also had god the weird Sega
Racing series Initial D or something like that.

Speaker 2 (01:02:53):
Yeah.

Speaker 3 (01:02:55):
Yeah, so it's like, you know, it looks like, you know,
one of their Daytona things or whatever, but it's a
story based game and it's only in Japanese. So I'm
playing this story based Japanese racing game in like the
full out like car Machine and everything. That was a
fun time.

Speaker 5 (01:03:13):
And I didn't know they made an NBA Jam NBA Superstars.

Speaker 3 (01:03:16):
Yeah, that's it. It's just an NBA Jam and it
was super fun.

Speaker 4 (01:03:19):
I want to play this great.

Speaker 3 (01:03:21):
Yeah, it's great. I mean I assume every Dave and
Busters in the world is gonna buy that.

Speaker 1 (01:03:25):
Sure, there wou When when you all go to an
arcade or you know, like a Dave and Busters round one,
do the employees get weird about I don't know if
you guys want up recording it or taking pictures, but like,
do they get weird about that?

Speaker 3 (01:03:40):
For y'all? About why do they get weird about what.

Speaker 1 (01:03:42):
Like recording like the game, like recording a friend. I
don't whatever think.

Speaker 3 (01:03:48):
No, I don't think that's happened.

Speaker 1 (01:03:50):
Because I went to a round one yesterday. I was
dropping off a family member and then I was like, wow, well,
you know, there's a couple of crane games here I
might as well partake. And I had just like I
had the OSMO on me, and then I was just
like recording myself doing it. And then like an employee
comes to me and like they're the most gen z

(01:04:10):
person in the world. I thought they were gonna call
me unk and then they just say like, I'm sure
you can't. You can't record the crane games.

Speaker 7 (01:04:19):
Yeah, I can see that, Please put it away.

Speaker 6 (01:04:21):
I believe that, Yeah, because it can be they can
be manipulated of them. I have like trends because aren't
they basically like saw machines or like.

Speaker 7 (01:04:28):
One out of every five designed to market.

Speaker 2 (01:04:30):
I think you're.

Speaker 6 (01:04:31):
Right, so that could be you're not allowed to recording
a casino, and that's the most casino like game of
you know all.

Speaker 2 (01:04:37):
I think Rory's right on the nose here.

Speaker 3 (01:04:39):
I don't want you to expose the scam.

Speaker 7 (01:04:41):
Yes, crane crane games are I've I've learned to stay away.

Speaker 3 (01:04:45):
Yeah, they had a lot of pinball there back lare
on free play, so that was exciting.

Speaker 2 (01:04:49):
But that is exciting. I don't really get sick of that.
I usually have to be dragged away from that kind
of situation. So it's sort of a mixed subject for me.

Speaker 6 (01:04:58):
You know what, I would appreciate a place that has pinball,
even if it's paid, but has those little screws in
the back all the way down instead of all the
way up, so that goes a little slower and I
could play a little better, a little longer, because every
every pinball machine has those little screws on the back
that goes up and down for height, and at the
max height there's just way too fast for me.

Speaker 4 (01:05:17):
I'm fortunate.

Speaker 2 (01:05:18):
Well, you're supposed to have it calibrated to a certain degree.
I believe it is like seven degrees.

Speaker 3 (01:05:24):
I want to say, I never knew about these screws,
just all standard.

Speaker 7 (01:05:28):
Look at the back of a pinball machine. Sometimes I
see one, Yeah, that goes up.

Speaker 2 (01:05:30):
Now the legs they have them on all four legs.
They're these sort of like adjustable height pillars.

Speaker 4 (01:05:38):
Did you make it like a forty five degree angle.

Speaker 6 (01:05:40):
Yeah, you could be a little shallower than most of
the way the bars have them set up.

Speaker 3 (01:05:45):
Yeah, but.

Speaker 2 (01:05:47):
They are. I do believe, and you know, maybe I'm
not one hundred percent accurate here, but I do believe
there is like a certain universally agreed upon angle that
all pinball machines is sort of be sitting at. It
makes sense.

Speaker 1 (01:06:00):
Yeah, that being said, no one will stop me from
playing great games. I did win at two of them,
and I only spent eight dollars.

Speaker 2 (01:06:12):
That's not bad. Yeah, and you were entertained.

Speaker 1 (01:06:15):
I was entertained. I was like, I'm very good at
this and I wanted to put it up on the
GB Socials until this young man told me I couldn't.

Speaker 3 (01:06:23):
So should you should have? Do you know who I
am them?

Speaker 6 (01:06:26):
I was asked not to take a picture of my
dog the other day, and I was like, do you
know my whole deal?

Speaker 7 (01:06:31):
It's my whole deal, dude.

Speaker 6 (01:06:33):
It was really weird because we were like outside on
the street at a bar a patio and I was
just like, Oh, your dog's a really cute and it
wasn't really that cute, and I was just like taking
a picture of it, like, please, don't take the pictures
of the dog. Likes totally fine for me to pet
it and like say hi to it and everything else.
And I was just like, are you worried I'm gonna
take your ig views or something like. It wasn't like
don't take pictures of us. It was specifically not the dog.

(01:06:55):
And I was very weirded out by it. Very nice
guy apart from that, but it was like, I don't
know your dogs will have bodily autonomy?

Speaker 7 (01:07:01):
Do they not? The way I touch him?

Speaker 2 (01:07:04):
That's right, folks. And with that, we're gonna take quick breaking.

Speaker 1 (01:07:07):
Break and Mike Manatty will be back with the news. Uh,
it's fine, it's fine. You know what, Matthew Rory. You
can take all the pictures of any dog I am near,
and we should get Yes, I'll bring my pup over
faded to black. No, that was a that was a

(01:07:30):
good lift. That was that was very impressive. Thoughts here, Well,
that's the breaking news story. Penny has returned home to
Mike Manatti's home. Uh, his mom has returned his stream deck.
Now what do we do?

Speaker 2 (01:07:51):
That's what I call my dog?

Speaker 1 (01:07:53):
You need the news? I can look at this docum. Yeah, yeah,
Dan takeaway. Start with the first news story that Mike
has written out here.

Speaker 5 (01:08:00):
Okay, actually I put together the news every week and
he reads it. But I can I can do I
can actually read it here if we want.

Speaker 4 (01:08:05):
Yeah.

Speaker 5 (01:08:06):
Former Blizzard president and Xbox Exact says Xbox needs to
pick their lane and stick to it. That's coming from
Chris Scullion at VGC, that's right. Former Blizzard president Mike
Yabara says Xbox should decide what its identity should be
going forward instead of trying to be a jack of
all trades. You Saie Yabarra. He served various roles in

(01:08:26):
Microsoft for twenty years. It culminated in a role as
corporate vice president on Xbox Live and Xbox Campas before
becoming Blizzard president for three years. He took to x
to give his views on Xbox's current situation. It's tough
to see Xbox confused about who it is and what
it should be. Youbora wrote, some great people there. Still
they need to figure out what needs to Mike take
it about it.

Speaker 4 (01:08:44):
He's back.

Speaker 3 (01:08:45):
They have to figure out what needs to change and fast.
Yobar continued, I'm a big fan and will always bleed
green checking the team off from the sidelines. Pick your
lane and stick to it, as by Fall or what
he thinks xboxould do should do. Your Bar said he
felt it should focus on being a publisher rather than
a console manufacturer. I always got weird vibes from your

(01:09:08):
Bar during his brief stint at Blizzard Entertainment there for
a few years. Yeah you hate him, right, No, it
hates a strong word, but the vibes were a little
bit with weird. Yeah. Yeah, So it's one of those things.
It's like I don't know if he's saying anything that's
super intry here. I don't know why he's saying anything
at all though who asked him?

Speaker 2 (01:09:27):
But that's my point, Like it's like, okay, buddy, thanks
for like the uh, you know, unique insight that only
you could somehow provide about a thing that everyone fucking
knows exactly.

Speaker 3 (01:09:39):
Like it's I don't know if it's burning bridges. But
I can't see how this helps him at all.

Speaker 7 (01:09:43):
I don't know what he even means.

Speaker 6 (01:09:44):
Like they have so many studios and so many different
developing teams, Like what are they supposed to focus on?

Speaker 7 (01:09:48):
Like one genre or something like that, Like there.

Speaker 3 (01:09:50):
He means I think he means uh, Because so you know,
they are still making a new console, and they are
partnering with rog Gley for a portable. They're putting their
name on a quest. Now the thing is the rog
Atli thing in that Quest thing. Those are very low
risk investments for them, right, they aren't making those machines

(01:10:11):
they're putting They're slapping an Xbox logo on it and
like some software shell.

Speaker 1 (01:10:15):
Right when did they announce the whole Meta Quest partnership
Because that just came out of nowhere for me, like
last week.

Speaker 2 (01:10:22):
Yeah, I feel like that was the straw that broke
the camel's back. Thoughfore the impetus of this conversation. Sure,
right like after you see that happen, you're like, okay,
they're doing Xbox, you know this kind of okay, Well
maybe they are strangled spreading themselves a little tooth in,
but still.

Speaker 7 (01:10:39):
Happened today. Like I thought today was going to be
like a huge brown of layoffs.

Speaker 3 (01:10:42):
Haven't seen There are supposed to be a ton of
layoffs at Microsoft, and we are expecting them to impact
Xbox this time around. I haven't seen anything about those
going happening now.

Speaker 6 (01:10:53):
It looks like Blue Sky today. Maybe there's a bunch
of LinkedIn got Olino's LinkedIn. Whenever anything happens for me
is always like oh shit, right, believe.

Speaker 2 (01:11:00):
It's a godless place, not fun.

Speaker 3 (01:11:04):
I believe the people are saying turn ten. It's looking
like they might be shut down. Who does the votes
forts of motorsport games? Not her Rizon the forts of Motorsports.

Speaker 7 (01:11:15):
There, Brian Meckburg. I don't know if he's still there
or not.

Speaker 3 (01:11:18):
I think he moved on, but yeah, I mean, I
think clearly the you know, the publishing stuff is going
to be important for Xbox. They're not abandoning the consoles yet.
We still none of us really know what that next
console is going to look like. We're hearing some things
about that. Let's see what that is and how really

(01:11:38):
invested in it they are. Maybe it's the last Xbox
I don't know. But they're definitely gonna be making money
by selling Call of Duty and Halo and Gears of
War on every console including PlayStation. All right, Ninteito nots
to switch one price increases in Canada amid us train tension.
This is from Andy Robinson a VGC and again this

(01:12:00):
is concerning switch one stuff, not switch to. Nintendo is
referred to eraise prices for many of its products and
services in Canada due to market conditions. Affected products include
the Nintendo Switch O end model, the normal Switch, switch light,
physical and digital switch games, and Switch accessories. Other Nintendo products,
including a mebo and Switch online memberships also see price increases.

(01:12:22):
Nintendo said to switch you, along with the successor software,
remain at their current price points. New pricing information will
be shared on the Nintendo Canada website on August first. Gosh,
the switch one raising prices for that thing at a
time where it's it's it's wild because normally the old
stuff gets cheaper when you think how it works.

Speaker 1 (01:12:44):
Yeah, is this It is this part of Nintendo just
wanting to increase bang for their buck of like, hey,
we want to clear all these.

Speaker 2 (01:12:53):
It's because of the weird trade tension.

Speaker 3 (01:12:56):
Oh okay, yeah, it's real. Quicks, come down to that.

Speaker 1 (01:12:59):
Real quick tand away from video games.

Speaker 2 (01:13:01):
Jesus you get political.

Speaker 1 (01:13:02):
No, I've been radicalized. These motherfuckers are increasing the cost
and lowering the quality of my fucking coffee.

Speaker 6 (01:13:12):
I've heard what I've heard everybody's complaining about Dutch Brothers
and I hate coffee, but I've been hearing a lot
of this going around, Like.

Speaker 2 (01:13:18):
Wait, what's happening, Jen, what's happening on the ground there?

Speaker 1 (01:13:22):
Well, you know, the beans are stuck on the boats
back all are so the freshness is like the overall quality,
it's just sitting there.

Speaker 2 (01:13:31):
They're getting stale.

Speaker 1 (01:13:32):
Note whenever I do the bloom of any bag of coffee,
and I circulate around a bunch of different local roasters, scout,
I know I'm getting worked up. It's okay, Daddy's okay.
But like it's okay any of these local roasteries. Like
I'm talking to the to the homies and they're like, yeah, man,
like this bag of green beans, like it's just been

(01:13:52):
sitting here, but we got a roast anyway because we
got orders to fulfill. Wow, it's fudged up. Fuck you
tear rips and you know Trump obviously bitch, Yes, yeah,
dumb bitch anyway, Sorry, Mike, go ahead.

Speaker 3 (01:14:08):
Oh oh good, next up here. Donkey Kunk Bananza developer
finally confirmed by Nintendo, sparking questions over when Switch twos
three d Mile will Arrive. This is by Tom Phillips
at IGN. The title is finally confirmed to developed the
team behind Donkey Kunk Bananas but Bananas Bonanza, and as
many fans had suspected, the upcoming switch to Blockbuster is

(01:14:28):
being made by the team who previously worked on Super Mayo.
Otists what presentation affected by a g and ahead of
a new Donkey Kunk Bananza hands on preview and title
said that the same staff he worked on honestly also
developed this new DK title. The confimation comes after Nintendo
previously held off from stating which of its teams were
behind the game, even after Bonanza was playable publicly at

(01:14:48):
the switch Tos global launch tour. I'm not surprised, but
there were there were some holdouts there who uh were
still somewhat skeptical that this could possibly be or that
this team had to be just straight up split off
and it was a new team with maybe some veterans
from that Odyssey team. But no, this is the next
game from the people who made Super Mario Odyssey. It's

(01:15:11):
not surprising. Are any of you worried now about what
this means for when we're going to get that three
D Mario game?

Speaker 5 (01:15:17):
No, I mean, no way, they've just been it's been
on the back burner. Oh, we'll get to that after
Donkey Kong. Like, I'm sure it's well on the way,
and I'm sure it's going to be great. I don't
know how they operate with their teams or whatever, but
they're not gonna let Mario be like some B team product.

Speaker 1 (01:15:31):
You know.

Speaker 4 (01:15:31):
No, no, but the timing is pretty Wait another year
or two, that's fine.

Speaker 1 (01:15:37):
Yeah.

Speaker 3 (01:15:38):
I was like, there are some people who were like, oh,
maybe we're still getting a three D Mario game this year.
That seems less likely. And I will say, you know,
some people like, well maybe next year.

Speaker 2 (01:15:47):
Maybe.

Speaker 3 (01:15:48):
I do think some people maybe need to get prepared
for the potential of no three D Mario till twenty
twenty seven or.

Speaker 2 (01:15:54):
And I do think people forget. I know, it's the
difference between two and three D, but like there is
maybe some sort of I don't know, reasoning of like, well,
you got your wonder, you got your Mario fixed with
something it wasn't the three D one.

Speaker 1 (01:16:10):
Sorry, I mean to.

Speaker 5 (01:16:11):
Me, it's like, Okay, the team is team behind Odyssey
is making a three D platformer in like the Mario universe.
It's like, Okay, yeah, you've replaced Mario with a monkey.
It's it's fine, It's gonna be great and hit kind
of the same notes and have some fun new wrinkles
and stuff.

Speaker 1 (01:16:25):
You know.

Speaker 3 (01:16:25):
No, I'm exactly the same. The other interesting thing here
is that Nintendo, it's weird that they won't just tell
us right away like so many people, so many other people,
if they were in charge of this would at the
very beginning of that first trailer be like from the
team that brought to Super Mario Odyssey. But Nintendo's go
to answer whenever they're asked who what team's making game

(01:16:46):
is always say wait till it comes out and read
the credits, at least alone. The fact that they answered
this at all is something.

Speaker 2 (01:16:53):
Look, occasionally they exhibit like very alien behavior, you know,
occasionally that I'm saying, they just sort of like they
they just they are vibrating at a different frequency a
lot of the time.

Speaker 6 (01:17:06):
Well, they got famous in the eighties or like not
having credits because I didn't want people to get poached,
if I recall correctly, that.

Speaker 3 (01:17:12):
Was a that was a regular video game industry practice
at the time, honestly, But yeah, they were definitely big
into that as well. Then they're still bad about crediting
everybody to this day, so they're yeah, they are, just
they want people to just think of things as being
made by Nintendo, right, Nintendo made sure? What do you
mean a Mario team. It's just all Nintendo, who's game freak.

(01:17:34):
We don't know them what they're making a game for
PlayStation or whatever, who cares. So it's a little bit weird.
But I'm glad that they at least did come out
and say this, even though I don't know. It seemed
it seemed blaked int to me from the beginning.

Speaker 5 (01:17:47):
I mean, most importantly, Bury, the lead here chat did
say something about wrinkle Kong is in this game, which
I don't think has been confirmed yet. Still no funky.
I'm looking for confirmation of Wrinkley Kong. If Jack and like,
but she's dead, she was a ghost. But like, if
this is back in time because Pauline's a kid, this
could be before she died, you know that's true.

Speaker 3 (01:18:08):
What if this is the Kriaky Kong fails timeline that I.

Speaker 4 (01:18:13):
Want to get the Donkey Kong historia.

Speaker 3 (01:18:17):
Exactly. Actually, I think Donkey Kong Country was the Kreaky
Kog fails timeline, you Wi being the Creaky Kongo succeeded.

Speaker 5 (01:18:26):
This is what This is way more interesting to me
than the Zelda timeline.

Speaker 3 (01:18:31):
I am very excited for this game. This is gonna
be dot here a couple of weeks. I cannot wait.

Speaker 4 (01:18:36):
Tony Hawks and Donkey Kong coming out in.

Speaker 1 (01:18:38):
A few weeks.

Speaker 4 (01:18:40):
Good July.

Speaker 3 (01:18:41):
I am excited for July.

Speaker 1 (01:18:42):
How is Skate four not out yet?

Speaker 3 (01:18:45):
I think skateboards miss the boat in by boat, I
mean the cruise ship level until the ext pro Skate
three that I'm going to be partying and all a.

Speaker 1 (01:18:52):
Sudden god.

Speaker 2 (01:18:55):
Uh.

Speaker 3 (01:18:56):
Fans slam the Altars after discovering evidence of undisclosed jen
AI in images, text, and translation. This is by Vicky
Blake at Eurogamer. Players have hit out at the Altars
developer eleven Bit Studios that their AI prompts were discovered
in both subtitles and flavor text in the game. It's
intimating a routine use of large language models without disclosure.

(01:19:17):
Since Jerry twenty twenty four, FALF has required games that
use pre or live generator AI to divulge this as
part of the Steam distribution agreement. One such example, an
in game screen that's presumably there to look all sci
fi and scientific begins with Sure, here's a revised version
focusing purely on scientific and astronomical data. The studio did
have a statement for this. They said, we've seen a

(01:19:39):
wide range of accusations regarding the use of AI generated
content in the Altars. We feel it's important to clarify
our approach and give you more context. AI generated assets
were used strictly as temporary work in progresses during the
development process and in a very limited manner. Our team
is always prioritized meaningful, handcrafted storytelling as one of the
foundations of our game. Blah blah blah. This one's interesting.

(01:20:06):
It's it both it sucks and it feels like you're
going to use temp stuff. Maybe it should just be
the most obvious temp stuff in the world, like just
the right just the word temporary, don't accidentally keep it
in your game.

Speaker 5 (01:20:20):
And then that's really funny because sometimes that does happen still,
like like we've seen this temporary billboard.

Speaker 6 (01:20:25):
Yeah, I'm a feeling this happens a lot more than
than people know, like coming from like we didn't do
anything like that. At NOUL, But I have a feeling
like small I don't know the team that made the alters,
but I'm a feeling like small teams will be doing
this a fair amount going forward and trying their best
to yeah, take it out hopefully right.

Speaker 3 (01:20:42):
I can almost understand if they're frustrated, because you know,
this is being all this AI stuff is being deliberate
and promise to these develop persess it's going to help
them with game development and blah blah blah, and you know,
I guess from their perspective, like, well, that's what we're doing,
and everybody mad and they hate us. Everyone's mad and
hates them because it looks bad and it's a crappy

(01:21:04):
product and it's you know, if we're going to help
game development, it can't be at the expense of quality.
But this shure seems like a further warning for a
lot of these developers that this stuff is just incredibly
toxic right now and you have to be incredibly careful
with it.

Speaker 4 (01:21:19):
I mean, it reminds me of like the NFT stuff.

Speaker 5 (01:21:20):
It's like when yeah, everybody was trying to do that
and gamers were just like largely roundly just like hey,
fuck this.

Speaker 4 (01:21:27):
We don't want this, like they're doing it what.

Speaker 2 (01:21:28):
They I you know how.

Speaker 1 (01:21:32):
In Gmail, how it'll create create the separate tabs for like, hey,
this is your promotion stuff, this is social blah blah blah.
I normally just ignore the promotions, turn those off. Yeah,
but I'm scrolling through and Louis Vuitton Folks is offering
a free NFT if you buy a bag right now.

Speaker 7 (01:21:51):
Oh shit, hitting right at the top of that curve,
no doubt.

Speaker 2 (01:21:55):
Yeah, seriously, way to stay current?

Speaker 3 (01:21:58):
Alrighty here next up, Square Inix will make more turn
based games and recognizes the success of clarib Scure Expedition
thirty three. Yes, not many salty, outrageous success coming for
claib Scare Expedition thirty three. The game had potential, but
it's likely exceeded all expectations in twenty twenty five. So

(01:22:20):
much so a square Unitch investor is reportedly pushing for
Square Nex to shift yours back to turn based games,
using Final Fantasy and drag Quest as examples found. Fantasy
Peerist would probably love the return of a purely turn
based foul fantasy game, according to a translated post from
Ganke one score Innich investor is pushing for the company
to return to its roots. At the Square Nix chairs meeting,

(01:22:41):
one investor said they would like the new Dragon quest
of ful fans games to be turn based and highlighted
Expistitition thirty three success example. Square Anks responded that they
are aware of Expedition thirty three and believe that command
based RPGs are the origin of Square Inx. They value
the genre of command based RPGs and plan to continue
delivering such games in the future. Now, the Square Enix
does still make turn based games, but it's usually I

(01:23:03):
don't say it's not Triple A, but you know, it's
Bravely Default too, It's Octopath Traveler too. But you know,
with Final Fantasy sixteen in particular, the language was very
much like, we need this game to reach a bigger audience,
so therefore it can't be a turn based game for nerds.
You know, that was essentially what they're saying.

Speaker 4 (01:23:22):
It's not reductive.

Speaker 1 (01:23:24):
Well, but like, the part that doesn't make any sense
to me is that it feels like a lot of
other studios kind of doubled down on turn based, like
like a Dragon switched from like a brawler to turn
based action and got received a lot of success, and
we saw when Square was pivoting for Final Fantasy sixteen

(01:23:45):
to be all action RPG. I don't know personas doing
Gangbusters or continues to do huge ass numbers, and that
is still and has been a turn based game. I
don't fucking understand Square.

Speaker 6 (01:23:57):
I was so disappointed by Final Fantasy sixteen. I hope
they do kind of take some of this to heart.
Like I barely got through the first like zone of sixteen.
It was aggressively bad looking on PS five.

Speaker 7 (01:24:08):
Which is kind of stunnying, like it didn't run very well.

Speaker 6 (01:24:10):
But I'm a huge fan of Final Fantasy in general,
and I've played pretty much all those games. Man, if
you want to see some thirsty behavior, go to a
game shop and try to find some Final Fantasy Magic
the gathering product. It is crazy what people are doing
for that shit.

Speaker 7 (01:24:25):
So Final Fantasy has no problem being.

Speaker 6 (01:24:27):
A platform or you know, it still is has a
huge amount of people very interested in what they're doing.
But I think sixteen, especially in fifteen two, wasn't like,
you know, they've been missfiring on their main series, So
maybe take a take a few years off, make a
smaller one make something like Final Fantasy ten. I'd love
to see Final Fantasy ten three.

Speaker 7 (01:24:47):
How about that go back to the well, let's.

Speaker 3 (01:24:50):
Do it even with a Dragon Quest. They haven't said
much about Dragon Quest twelve since announcing it a few
years ago, but they are kind of priming us to
get right for gameplay changes. So I think people were
been worrying that series. But you know, stay turn based
even longer than Final Fantasy was going to do a shift,
and who really does want that? Yeah, I guess you know,

(01:25:10):
when Claire Obscurer was a hit and also metaphor Refontazio
last year and things like, you know, the like a
Dragon series, I was hoping that this was gonna wake
Square up a bit that. You know, I get it
some people are going to see a very normal turn
based system and maybe find that a little doll or
not for them. But you can do things to make
turn based combat more exciting and feel more modern and

(01:25:34):
interesting to other people. And doesn't you know you don't
have to directly copy what Claire Obscure was doing with
parrying and things like that, but you know, you've got
creative people working there, creatively figure out a way to
make your system stand out and be engaging. Also, I
definitely hope the next Final Fantasy goes back to that
system a bit and isn't just another weird genre diversion.

Speaker 6 (01:25:57):
Agreed, You have to imagine seventeen is pretty well development,
at least predevelopment. I'm curious what they can do now
to pivot. But yeah, card based battlers put it brought,
write it down. You know, somebody's send that note over.

Speaker 3 (01:26:09):
Yeah. Yeah, fancy Star Online episode three too. Uh? Next
up here. Band Dynamico Summer Showcase airs this week. This
is from Marcus Stewart at Game Informer Welcome Back. Game Informer.
Ban dy Namco is holding a summer showcase this week
on Wednesday, July second. The digital event will feature new
information upcoming games, as well as a couple of exclusive reveals.
The showcase begins at twelve pm Specific three pm Eastern.

(01:26:32):
In terms of new announcements, a trailer teas is the
reveal of a new My Hero Academia game and exclusive
trailer reviewer for Toa in the Guardians of the Sacred Tree.
The showcase will feature a gameplay deep dive for Digimont
story Time Stranger I believe they're also going to be
talking about coding to Shadow Labyrinth, that pac Men, metro
Vina things, some other stuff there. But yeah, they have

(01:26:53):
a lot of games coming. I wouldn't expect too too much. Again,
the new announcements is probably gonna be anime gamers. I'm
sad to say, I don't think this is where I'm
gonna get my Ridge Racer revival now. But you know,
bandonkil they've been doing pretty good lately. I would say
they have found a good niche for themselves, but they

(01:27:13):
still are able to explore around that a bit. And
obviously it's sometimes they get to publish insane bangers like
an Elden Ring and that does pretty well for them.
I imagine, Yeah, something may baby Gosh, that's that's tomorrow.
Are we gonna do a watch at twelve pm? We're
gonna do a watch over for that.

Speaker 1 (01:27:32):
Oh, we might be delight clubbing.

Speaker 3 (01:27:34):
It might be Delight clubbing. And again I'm not expecting
too much. I'm expecting something kind of like that Capcom
presentation that happened last week, right, I think crazy Arc
Tempered Arc Tempered Bandy Namco Summer Showcase WW two K
two twenty five is coming to switch to late this month.

(01:27:54):
Chris Gollan at VGC switch You version of W two
K twenty five is coming later this month. The game
will be released on Switching on July twenty third, and
we'll come in three direct editions, similar to those on
Plastation and Xbox formats. I mean, these games do come
to switch, but they, you know, usually kind of look
pretty rough. I imagine this time around they might get
a pretty decent boost by having a prettier version on there. Dann,

(01:28:16):
are you gonna go back to the island on your
switch to?

Speaker 5 (01:28:19):
I don't think I went back to the island after
that quick look or that stream that we did. Uh,
don't that the game? The base game is pretty good now,
but those modes are not great.

Speaker 2 (01:28:29):
Say it.

Speaker 4 (01:28:30):
I'm kind of at a low point in terms of
wrestling interest right now.

Speaker 3 (01:28:34):
Yeah, I say that I.

Speaker 7 (01:28:36):
Am because of the scen stuff I've been hearing nothing about.

Speaker 5 (01:28:39):
I mean, it's been the wrestlmaning was weak, the Sena
arc has not been that interesting. Honestly, AW is kind
of doing it and there's actually a lot of things
that are rubbing me the wrong way about WIT are
you this year in particular, AW, it's getting some momentum again.

Speaker 1 (01:28:55):
So if you pick.

Speaker 5 (01:28:56):
Between the two rails shifted much more.

Speaker 7 (01:28:58):
AW, that's healthy for the community for sure.

Speaker 3 (01:29:02):
Super Mario Strikers is the next GameCube title coming to
Nintendo Switch Online plus Expansion Pack. This is also Marcus Stewart,
a game reformer. Super Mario Strikers originally launched on the
GameCube in two thousand and five. That makes it the
twentieth anniversary this year. An extreme soccer game starting the
cast of the Mushroom Kingdom and if So Plus Expitch
Pack subscribers can play Mario Strikers when it arrives on
July third. Hey, it joints the already available win Waker,

(01:29:25):
Soul Coaber two, and F zero g X. I think
that this is one a lot of people are going
to be excited about. Definitely one of the more popular
multiplayer offerings on the GameCube. I've enjoyed the GameCube emulation,
even though it does have some problems input lag. The
one that really bothers me is the analog sensitivity, especially

(01:29:47):
in win Waker. For some reason, that one got me there.
But maybe some of that stuff is going to be tuned,
tuned a little bit. Maybe we'll get an update to
the whole service when this releases. Man, And if you're
going to play some Super Mario Strikers on your switch tes,
I might.

Speaker 5 (01:30:00):
I never really played too much of it back in
the day. Fantastic at big size, but like, I'm open
to it.

Speaker 1 (01:30:06):
What's the max amount of players you can do?

Speaker 7 (01:30:09):
I think it's three four imagine.

Speaker 1 (01:30:12):
Okay, well maybe we should play soccer again against mid max.

Speaker 6 (01:30:15):
Strikers is fantastic to me. I think that game is
really really good. It's one of my favorite game cube games.
Just really tightly played and great power ups and everything
like that. So I'm looking I would I'm not going
to buy a switch to for this, but I would
definitely play more of that.

Speaker 7 (01:30:29):
It's a great game.

Speaker 5 (01:30:30):
I think it's interesting like when they launch like GameCube games,
like this is just like one game they're launching, and
I feel like in the past, like you know, any
Ass or Superintendo, it's like, here's twenty fucking games, and
it's like, yeah, at this point, it's like I've heard
of or played you know, maybe half of these. But
now with like the gamekeep once each drop. I think
feels like kind of like, oh, oh okay, now that's here.
You know, it feels like more recent than a bigger deal.

(01:30:51):
I'm excited about more game stuff.

Speaker 3 (01:30:53):
Yeah, there's still some stuff coming that they have already
talked about, like they announced like these games are coming,
and this is one of them. Like I rembleming, Chip
Robo Mario Sunshine was there. So there there there is
more coming. I hope it's not a one one a
month drop, right. I hope it gets something else this
month for GameCube n S. So I hope they do

(01:31:15):
not add Cube of War on there. I cannot afford
to have the price of my Cube of Wore Go down.
That's a big investment.

Speaker 2 (01:31:21):
Products that would that would be a big deal for you.

Speaker 3 (01:31:24):
I'm sorry, Yeah, it'd be a best bad day.

Speaker 1 (01:31:26):
Mikey Uh.

Speaker 3 (01:31:28):
Missed of Cyan Worlds lays off more staffs is from
Rachel Caser at games Beat Sion worldsycling studio behind adventure games.
Missed and Riven revealed today that is laid off more
staph in the second round of job losses in twenty
twenty five.

Speaker 1 (01:31:42):
Uh.

Speaker 3 (01:31:42):
It didn't disclose exactly how many staff had been laid off,
but updated a contact sheet to reflect those of its
staff who were still in need of work. Studio previously
laid off twelve STAPH members in March, which amount two
a round half of its staff. GEZ. In a statement
issue at the time, the leadership said they were in
a tricky spot where we were having to weigh the
future of our studio against the month month realities of
game development, and twenty twenty five also stated they were

(01:32:04):
offering severnth packages to those who had been laid off.
You know, layoffs are always terrible, I know, especially this industry.
A lot of time it is just like people being
greedy and trying to cut offs to increase profits elsewhere.
I think Cyon it is sadly a case of not
selling enough copies of Mist and Riven as they need

(01:32:25):
to keep things going and getting work lined up for
whatever it is they would do. Nest, I think it's
a shame because I mean, I'm enjoying that Mystery make
a lot. I've heard people say that the Riven remake
that came out I believe last year is even better,
and it's you know, it's a small studio though, so
it's a tough time for maybe these kinds of games.

Speaker 6 (01:32:44):
They also had another AI kind of bungle with their
Firmament game that came out a few years ago, which
it has less than a thousand reviews on Steam. And
I know that AI was a big kind of problem
for people with that game too, So I'm not sure
that game really hit for them in any kind of
meaningful way.

Speaker 3 (01:33:00):
But yeah, it sucks, Yeah it sucks. They like I said,
they have they do kind of release this contact sheets
with those being impacted by it for prospectible employers to
look at at least, So I don't know. I hope, uh,
I hope things turn out well for all in there
and wishing them, wishing them the best.

Speaker 7 (01:33:19):
Based in the.

Speaker 3 (01:33:21):
Sion Worlds, I mean, I assume, so I assume. So
I think that's right. Uh No, I'm trying to look
it up because I'm a sick.

Speaker 1 (01:33:28):
Oh.

Speaker 3 (01:33:28):
Sign Worlds is headquartered in No Mead, Washington.

Speaker 6 (01:33:32):
So so weird they were originally British, right or from
the UK. I want to say that original games were
developed over there.

Speaker 7 (01:33:37):
Maybe I could be weird.

Speaker 2 (01:33:39):
Maybe you're wrong.

Speaker 3 (01:33:40):
I think they were from Spokane, Washington. If I'm looking
at this correctly, it might be somebody else, somebody man.
No worries though, but that is it for the news.
Jan I am handing the show back over to you.

Speaker 1 (01:33:54):
Thank you, Mike Minatti. What a lovely news segment. I
learned so much about the current state of video game
nude job helped. Yes, yes, yes, you started started the segment.
Thank you, Dan, thank you, thank.

Speaker 7 (01:34:07):
You real quick.

Speaker 1 (01:34:09):
But I'll be well, that's perfect, Matthew Rory, because we're
going to take a break and we'll be back with
emails and stupor chats from YouTube if we got any.
In a bit. These are the emails for the show. Emails,
uh Ry, you can put it.

Speaker 6 (01:34:31):
This is the obviest thing I've lifted in like a
year or two.

Speaker 1 (01:34:35):
That God, that that I appreciate the craftsmanship that went
into making that sign for folk audio listeners. Matthew was
holding up the wooden metal sign that was displayed on
the BombCast table. God, the things you could you feel
someone with that.

Speaker 6 (01:34:51):
I could probably just work out with that and have
that be my Boddy workout that I'm desperately behind on.

Speaker 1 (01:34:57):
Just do some squats or some like kettle Bell Bomb
guest John Bomb dot com is email address to send
your emails to write in about any and everything. You
gotta quiz, you got some trivia, you got some questions
about whatever. Please send an email into the show BombCast
a giant bomb dot com. Uh wait what is this? Uh? Exclusive?

(01:35:20):
Cody Roads to portray Gyle in the Street Fighter movie.

Speaker 3 (01:35:25):
Man, that's not real.

Speaker 2 (01:35:28):
It's a Roman.

Speaker 4 (01:35:30):
And Cody is Gyle. They're gonna fight the movie, aren't they.

Speaker 1 (01:35:34):
Oh they're gonna and Jason Momoa is there as well.

Speaker 5 (01:35:38):
Oh my gods. Okay, Cody and the trailer for Naked Gun.

Speaker 1 (01:35:45):
Oh really cool.

Speaker 3 (01:35:48):
I didn't realize that movie.

Speaker 1 (01:35:51):
Uh that source website isn't trustworthy. Okay, all right, thank you,
Michael O'Leary. We will. We will keep our eyes peeled
for any new movie movie updates with Street Fighter. God
fifty cent is going to be in that movie? What
the hell is going on? Yeah?

Speaker 3 (01:36:05):
It's ballarrog I believe.

Speaker 1 (01:36:07):
Who's directing that.

Speaker 3 (01:36:09):
I don't know.

Speaker 4 (01:36:09):
The guy from Late Night with the Devil is Bison?

Speaker 2 (01:36:12):
What?

Speaker 4 (01:36:13):
Yeah?

Speaker 7 (01:36:13):
Wait David dem mash Chain, Yeah.

Speaker 5 (01:36:16):
Yea, I saw someone post that today. I don't know
if that's confirmed.

Speaker 7 (01:36:20):
I could kind of see that.

Speaker 2 (01:36:22):
Yeah, I can see it.

Speaker 6 (01:36:24):
Murder that's really good too. He's really good on that.
We need to catch up on murder, but it's a
really good show.

Speaker 1 (01:36:28):
They should uh fire fifty cent because fifty cent is
like trash and just make some moa Joe ballrog make
some moojo any character.

Speaker 4 (01:36:38):
Put some mojo in everything?

Speaker 1 (01:36:39):
Yes? Please? Yeah? What a cool guy anyway? Uh podcast balls?
What bombcasta giant bomb dot com is email a dress?
First email comes from Aaron uh in Phoenix. Howdy bomb
pokes cowboy emoji. I found out Jane and I share
a birthday October eleventh. When I found out, I immediately thought, hey,

(01:37:02):
I'm probably good at video production kung fu like he is,
just because we share the same birthday. I have no
skills in avy whatsoever and have never tried. We do
share the same birthday as wrestler Rakishi, but also the
wrestler Taz to email Jones over here in sixth grade.
I found this out and started walking like he did
because I thought it was cool. I still walk like him.

(01:37:24):
If I'm ever feeling myself to this day, do you
ever think you're just like someone for sharing something as
inconsequential as a birthday. I'm a Yoyo person. So Jan,
by my reasoning, you should be inherently good at yoyo.
Let me know if you ever do want to get
started truly. Aaron from Phoenix PS shouts out to my
sweets and season City YadA da.

Speaker 7 (01:37:47):
I'm not gonna say, but this has been going on
for like five thousand years.

Speaker 6 (01:37:50):
With horoscopes gues. People do believe that they are matched
with people like them on their birthday.

Speaker 1 (01:37:55):
So yeah, again I'm wrong.

Speaker 7 (01:37:58):
In general, it's going on for a long time.

Speaker 1 (01:37:59):
Yeah, I'm with you, but I don't believe birthday is Tupac.

Speaker 4 (01:38:03):
So you can start calling me the Tupac of Giant Pomp.

Speaker 2 (01:38:05):
Yeah, I have.

Speaker 1 (01:38:07):
I mean he's been.

Speaker 2 (01:38:09):
It is with no great irony that I share a
birthday with the Undertaker.

Speaker 1 (01:38:13):
But no, you know that kind of makes sense.

Speaker 2 (01:38:16):
I guess you know what it's like, why right?

Speaker 1 (01:38:19):
Were?

Speaker 2 (01:38:20):
I guess presentationally maybe a little like not anything else
from what I understand.

Speaker 4 (01:38:27):
I share one with podcast with both of you.

Speaker 2 (01:38:31):
It's true.

Speaker 3 (01:38:32):
Let's see, I've got Nicki Minaj and Lauren Phillips.

Speaker 1 (01:38:36):
Well, Nicki Minaj, there's no shortage of similarities.

Speaker 2 (01:38:40):
Yeah, I mean, that's like looking into a mirror.

Speaker 1 (01:38:42):
Yeah, absolutely, Matt. Do you share a birthday with a celebrity?

Speaker 7 (01:38:47):
Martin Luther apparently that was what.

Speaker 6 (01:38:50):
Yeah, of the ten not to tend to seventy two
things he nailed to the door of the church. That's
a good one. I was just reading about that throughout him.
He got called it the Vatican to to talk about
his reformation plans, and they called it the Council of Worms,
and I was like, I think that's what it was,
the Council of worms, because there's a town called Council

(01:39:11):
of Worms for worms.

Speaker 7 (01:39:13):
Yeah, so that's my fun.

Speaker 6 (01:39:14):
Martin Luca Trivia, he got called to the Vatican to
talk about reformation and they called it the Council of Worms,
like breaking out. No, it's a town in Italy, a
thing called worms.

Speaker 7 (01:39:25):
I believe could be making that right.

Speaker 5 (01:39:27):
I got Laurie Metcalf from Roseanne Nice. Okay, the Joiner
from the Royals, Yeah, okay, the Sandman, Oh.

Speaker 3 (01:39:35):
Now there we got Actually, yeah, you are a lot
like the Sandman.

Speaker 4 (01:39:39):
The Ultim Warrior and the Sandman share my birthday?

Speaker 2 (01:39:42):
Wow? Okay?

Speaker 1 (01:39:44):
Yeah? Minati Rory, do you share a birthday with a wrestler?
From what you can discern here orange.

Speaker 7 (01:39:54):
Yeah.

Speaker 1 (01:39:55):
Oh yeah, well yeah, that's yeah. We got a we
got a wrap group right here.

Speaker 3 (01:39:59):
I don't know if I a wrestler. There's got to
be some wrestlers born in December eighth, but I don't
see it. Sammy Davis Junior. Maybe Jim Morrison. There you go, Okay, okay.

Speaker 1 (01:40:10):
That's pretty sick, all right. Next email comes from Matt
in the UK High Bomb Crew. It was just on
a long drive for work and I passed a billboard
that was half concealed by a fallen tree. The only
part of the billboard that was visible just had the
words next Generation of Cheese.

Speaker 3 (01:40:30):
I don't know why that got. That's like some man
great revolutions.

Speaker 1 (01:40:37):
On it, and it left me with questions. I feel
only you guys can answer. What is next generation cheese?
What features would you.

Speaker 4 (01:40:43):
Like to see?

Speaker 5 (01:40:44):
She could go a long way because I think Easy
Cheese has been kind of just been in its wheel
since the early nineties, and I could I could use
an Easy Cheese renaissance right about now.

Speaker 1 (01:40:54):
I think you're right there, yeah, thank you.

Speaker 3 (01:40:56):
Yeah yeah. What they asked, what jenn of ches are
we in right now? I think we're in cheese two point.

Speaker 1 (01:41:01):
Oh, No, we got to be in like at least
three or four cheese.

Speaker 2 (01:41:08):
Yeah, cheese has been around for a while, okay.

Speaker 3 (01:41:11):
I guess okay, so like we had the first cheese
ever was just we accidentally separated way and and and
the you know, the milk solads all this stuff. So
we you know, we pushed together. We had cheese, and then.

Speaker 1 (01:41:23):
We got back.

Speaker 3 (01:41:24):
That's right. Then we learned about like aging and salting
and flavoring the cheese. More you got your two point oh,
then like three point oh more recently is when we
started adding. The more we're getting stuff like American cheese
and blue cheese. I guess we had blue cheese for
a while by accidentally. No, oh, I love blue cheese.

(01:41:47):
Everyone's surprised by that. By oh, yeah, give you that
moldy cheese. Put a little honey on it. They got
something going.

Speaker 2 (01:41:52):
Yeah, and we're gonna say, there, Jen, I was gonna
ask Dan, have you partaken in blue cheese? Dip.

Speaker 5 (01:42:00):
I'm a big wing guy, and I will always ask
for like, oh, we'll give you one thing a ranch,
one thing in blue cheese.

Speaker 4 (01:42:05):
Just gip it, give me two ranches.

Speaker 3 (01:42:07):
Okay, give me that have.

Speaker 2 (01:42:09):
You tried it?

Speaker 1 (01:42:10):
Though?

Speaker 5 (01:42:10):
I have Spring Street Tavern, my favorite wings place Northeast Minneapolis.
I tried it there and people swear by it. I
don't think it's disgusting necessarily, but definitely I won't take
it over.

Speaker 3 (01:42:22):
I don't. I don't blame people who do, because you know,
it does have that flavor, Like I don't know why
I like it, because it's like, yeah, this stuff tastes it's.

Speaker 2 (01:42:30):
Weird that it goes with wings. Yeah, I don't know
how to put it. Yeah, it's just good.

Speaker 3 (01:42:33):
I put it on a cracker and I'm like, oh, yeah,
it's a weird bite to this. I don't know. Uh,
let's say cheese four point zero right now, but what's
cheese five point Oh? Yeah?

Speaker 2 (01:42:44):
God shaking real risks with cheese.

Speaker 1 (01:42:46):
Chili's.

Speaker 2 (01:42:47):
Chili's is taking real risks. How triple dippers, baby.

Speaker 3 (01:42:52):
Triple dipperss? Is that too far?

Speaker 2 (01:42:54):
What does that mean? Like?

Speaker 1 (01:42:56):
The CEO of Chili's has revitalized the chain, franchise guy
or the restaurant chain, and people are going crazy.

Speaker 2 (01:43:03):
For triple But what's a triple dipper?

Speaker 1 (01:43:07):
It's like an app like an appetizer play you pick
three apps and you get those the freaks that I
hang out with, maybe just get uh two orders of
like their weird mozzarella sticks that are like kind of
like Bucks.

Speaker 2 (01:43:20):
Oh but so they're not so they're not doing anything unique.

Speaker 1 (01:43:23):
No, but like it's the cheese is pretty consistent. You know.

Speaker 3 (01:43:27):
Let me ask you. This was the stuff crust pizza
more of a revolution for cheese or for pizza. Pizza
can't a pizza.

Speaker 2 (01:43:33):
The former, I love the latter.

Speaker 5 (01:43:36):
I think I love ninety eight percent of different types
of cheese, and I love like some good age like
are just an old fancy like going to Germany and
going to a nice cheese shop and having all that stuff.
But still I had to like Desert Island, you only
get one cheese the rest of your life. Honestly, it's
the fucking ballpark just farted into a little plastic tub.
Like that's like the nacho ballparks or resembleslidjackle Bells is

(01:44:01):
very very similar, and like I do think that's my
favorite cheese.

Speaker 2 (01:44:04):
I would take fresh mozzarella.

Speaker 4 (01:44:06):
It's great, Sure, that's fantastic.

Speaker 7 (01:44:08):
Yeah, I would go bree probably really.

Speaker 3 (01:44:12):
Been a bit of pepper Jack guy recently.

Speaker 2 (01:44:14):
Yeah, okay, yeah, you can string cheese now.

Speaker 4 (01:44:17):
I got a bunch of that in the front. I've
been going nuts.

Speaker 3 (01:44:19):
Something good.

Speaker 2 (01:44:20):
You know what?

Speaker 1 (01:44:20):
When I worked at a different sandwichhop, have AARTI always
made me want to party.

Speaker 6 (01:44:27):
Parties my go to for jan How do you feel
about this? I usually buy like a half pound to
a three quarter pound of turkey cracked pepper turkey breast.

Speaker 7 (01:44:36):
When I go to the deli.

Speaker 6 (01:44:38):
I had a but I never quite be able to
finish it because that's like a good I don't like
a huge amount of meat on my sandwiches, like a
few slices, so I always wind up having like five
day old slimy turkey. A friend of mine said to
freeze it between parchment paper and just bring it out,
serving by serving, and I'm curious.

Speaker 1 (01:44:53):
I tried it.

Speaker 7 (01:44:53):
I'll let you know how it goes. But I don't know.
Most frozen meats don't really quite taste the same after
you do'n freeze.

Speaker 4 (01:44:59):
In my find, yeah, agreed, they're cooks.

Speaker 2 (01:45:01):
Yeah, what's the what's that Mexican cheese that's.

Speaker 3 (01:45:04):
Spilled real weird?

Speaker 4 (01:45:09):
Is weird?

Speaker 2 (01:45:09):
Because like the waka yeah yeah cheese that that's not
bad that cheese slaps.

Speaker 3 (01:45:17):
Yeah. I was. Actually I went to the the Mexico
Restaurant in Epcot on the on.

Speaker 1 (01:45:23):
I don't like that it's called the Mexico Restaurant.

Speaker 3 (01:45:26):
I called that. It's called the Sun on hell In
that's Mexicans in the Mexico Pavilion. It does one of
my favorite things, which is you're inside a building, but
it pretends like you're outside at night.

Speaker 2 (01:45:37):
Like the Oh yeah they do that. Oh is it?
Oh right, I've been to that one and it's like
in the pyramid thing.

Speaker 3 (01:45:43):
Yeah, there's a restaurant there.

Speaker 2 (01:45:44):
Yeah. Yeah. Oh.

Speaker 3 (01:45:45):
My friend's made fun of me because I kept calling
it dinner and talk about how it was the evening
even though it's like two o'clock, and I was just tricked,
all yeah, exactly, Dan.

Speaker 1 (01:45:57):
Do you remember the cheese that we had at packs
when we had dinner with Mary?

Speaker 2 (01:46:04):
Yeah, that was good.

Speaker 4 (01:46:05):
Hell yeah, hallomy cheese.

Speaker 5 (01:46:09):
Cheese, the grilling cheese, honey on it.

Speaker 2 (01:46:14):
It was.

Speaker 7 (01:46:16):
How do they make what is it made out of?
How does it grill milk?

Speaker 5 (01:46:20):
It's like it's like it's it's like eating a pencil
eraser and tasting pencil a lot of that in high school.

Speaker 2 (01:46:28):
You know what was it called? Again?

Speaker 6 (01:46:32):
H I believe? Yeah, I have a rack of that
in my fridge. I don't know what to do with it.

Speaker 7 (01:46:38):
I got to look at grill it up.

Speaker 1 (01:46:41):
Question.

Speaker 4 (01:46:43):
Yeah, I have a mustard question.

Speaker 5 (01:46:45):
I'm going to eat a turkey sandwich right after this
podcast is done and mustard and I'm in a mustard
phase right now?

Speaker 3 (01:46:52):
Is arc is?

Speaker 5 (01:46:53):
Some say I also usually before the mustard arc began,
I have this Taco Bell branded avocado ranch sauce that's
really good to put on like a turkey sandwich. Can
avocado ranch and mustard coexist?

Speaker 3 (01:47:06):
Or yeah, put ranch on the one bread and put
some mustard on the other. But I bet that'll taste good.

Speaker 4 (01:47:12):
Okay, nothing weird about.

Speaker 2 (01:47:13):
That band your horizonspan.

Speaker 7 (01:47:17):
You go to TJ's and get some garlic aol and
when you.

Speaker 4 (01:47:21):
Say that stuff, it's very like it is.

Speaker 2 (01:47:26):
People people have bounced off TJ's. I feel like in
in in the last half decade or so saying it's
all like mid and whatever, invating like it's super cheap.
But there are diamonds in the rough that are still
out there. Folks. You got to know where to look.
Some new things have come out in the last three
three years or so. We're going to do a rating

(01:47:47):
of all the TJ snacks. What's TJ Trader Joe.

Speaker 3 (01:47:52):
See, I don't have I don't got one of those.
I haven't a got wah the German thing that they
did that call these all these all these what nuts.

Speaker 4 (01:48:04):
I had my first belt last weekend.

Speaker 7 (01:48:07):
Whoa branch out there? How did you like it?

Speaker 2 (01:48:10):
It was good?

Speaker 5 (01:48:10):
And so it's ordered because Bonka I had a little
picnic by the lake and I said, let's get some
pop Belly.

Speaker 4 (01:48:15):
That's a chain that's actually a really good sandwich chain.

Speaker 5 (01:48:18):
And they had a b l T A and so
it's a BLT plus a Percado and and she's like, oh,
you gotta get mayonnaise on that. That's you know, like
that's a critical part of the BLT. I did not
know that. This being my first and this being Dan
three point zero, I said, yep, put that MAO right
on there, and I did, and it was delicious. So
it was a twofer at once, my first belt and
my well, no, not the first time.

Speaker 4 (01:48:40):
I've had mayonnaise. I've had alia, but.

Speaker 2 (01:48:43):
It was really your first belt.

Speaker 1 (01:48:44):
Yes, absolutely, Dan, you just like unlocked the memory of
this regular. This is before the Daily Gang. I worked
at a different sandwich place that also sold a b
L t A. But there was this one guy that
insisted on calling it.

Speaker 2 (01:48:58):
The black like that.

Speaker 1 (01:49:01):
I am Les Mulligan and he would dap me up
every time. He was like, what's top jad? He daped
me up and goes like, let me get one of
them bats.

Speaker 6 (01:49:10):
There's a restaurant he wrestled, does a bat which is bacon,
arugula tomato. And I find out, Okay, the problem is
some bots. And I hate to say this sounds sacrilegious.
Sometimes I put way too much bacon on there, like
it's hard to even get through a bite.

Speaker 3 (01:49:23):
Like that's the only thing I'm interested.

Speaker 7 (01:49:25):
Yeah, it's interesting.

Speaker 2 (01:49:30):
I feel like bacon is not overly expensive in the
point in the way that they have to be conservative
about it.

Speaker 3 (01:49:36):
You know what I mean, A stomachs or pig excuse me, pig.
I knew that that was just a slip of the tongue.
I know where bacon comes from. Please don't make our
for thread hunt Reddit.

Speaker 2 (01:49:44):
No, you're good, you're good.

Speaker 1 (01:49:46):
We don't have to worry about you. I mean, we
know that spam comes from spam elopes.

Speaker 3 (01:49:50):
Spam elopes. I got, I got a few aging right
now in the basement.

Speaker 2 (01:49:56):
Uh weird? Okay cool?

Speaker 1 (01:49:58):
Yeah, okay, took the bit too far. Mark from Glasgow
writesin Hello Giant Bomb. Tenshu has come up in conversation
a conversation a few times in recent months, and given
the extremely high profile of Ninja's this year, I felt
the need to express a passionate opinion of mine. The
Tenshu franchise has been ripe for a reboot for a

(01:50:18):
long time, given the conspicuous lull in the more traditional
format of stealth games for a decade plus. With Ninja's
being quite popular so in Vogue, it feels like there's
never been a better time than now to reboot a
candidate for best stealth franchise of all time. Furthermore, the
Tenshu ip is currently owned by From Software, with people
responsible for making Sekiro the game with a dude swinging

(01:50:40):
from a grappling hook on the cover owning the franchise.
I personally feel it is nothing short of rude that
we have heard nothing Tenshu related for so long. The
mechanics of Sekuro applied to a more stealth focused game
would be absolutely fantastic. And I feel like it's a
total no brainer to make that lateral transition. I'd love
to hear your thoughts on the subject. It's the good
work mark from Glasgow in Melbourne.

Speaker 3 (01:51:03):
Oh you know, man, you never say never, but it
just feels like it didn't happen now, especially you know,
it's difficult because from software, Yeah they own Tenshu, they
also have this thing called Sekero Yeah success. Yeah, this
boy is that good. And it's like, if they're gonna
make a game like that again, like, why wouldn't it
be Secoro branded and not instead of Tenchu branded. I

(01:51:26):
don't know.

Speaker 4 (01:51:27):
I agree.

Speaker 6 (01:51:28):
I'm curious about the allegation of it being the most popular.
It say, the most the best stealth franchise of all time?

Speaker 7 (01:51:35):
Okay, not the most come on now, I don't know.

Speaker 3 (01:51:37):
I mean it came out the same year as Metal
Gear Saw.

Speaker 7 (01:51:40):
Too that people love.

Speaker 6 (01:51:42):
Yeah, does not have the kind of cultural cachet that
I think this might be. Well, that could be wrong,
would you uh ow, there's ten lovers out there?

Speaker 2 (01:51:49):
What would you say?

Speaker 1 (01:51:50):
I would say splinter Cell probably pure stealth. Yeah, yeah,
it's like Cooper, does you know, I think you might
be right? Did I think maybe more Sly Cooper heads
out there than ten.

Speaker 4 (01:52:03):
Shoe Yeah definitely.

Speaker 1 (01:52:04):
Yeah, God I love Sly Cooper.

Speaker 4 (01:52:09):
Yeah, like cool TENU, cool game, and.

Speaker 3 (01:52:13):
I would like to see it come back. I would
be surprised.

Speaker 6 (01:52:17):
They had they had a play based on Tenshu play
stage play adaptation ten Tie Wow.

Speaker 1 (01:52:27):
I feel like uh, I feel like with Ninja's the
interest is kind of shifted away from the stealth aspect,
like even in like Assassin's Creed Shadows, like you don't
have to do.

Speaker 5 (01:52:40):
Prefer Yeah, Ninja guid in two thousand and four, it's like, yeah,
there's no stealth involved there.

Speaker 4 (01:52:45):
You're just doing cool ship. Like that's the better Ninja
stuff I think.

Speaker 2 (01:52:48):
And I mean, we should do a Mount right.

Speaker 1 (01:52:50):
I know we don't do BCR anymore, but we should
find a way to do an EP on a slow,
slow week, to do like Mount rushmore of Ninja's Oh oh.

Speaker 3 (01:52:59):
It's gonna be it's a big I mean I think
that new Ninja Gaidem in the news Shnobi are coming
out the same month or something. Like that rage and
Batman cultural appropriation. Yeah, I don't think he's a real ninja.

Speaker 1 (01:53:15):
As much as I love Naruto, I don't think Naruto
is making the mount rushmore great.

Speaker 3 (01:53:19):
Fox Yeah, Bab's scientist.

Speaker 1 (01:53:24):
Okay, gang, moving along? We did get I do want
to check in. Did anyone do their homework and listen
to the metal band they were recommended last week?

Speaker 2 (01:53:33):
Yes?

Speaker 1 (01:53:35):
I did. I forgot the name of it, but I
really enjoyed it. Anything with a female lead singer that
is adjacent to pop punk, I will eat eat it up.

Speaker 7 (01:53:43):
Sure.

Speaker 2 (01:53:45):
I also like listen to a lot of other people's
recommendations too, So thank you email or whoever that was.
That was very, very kind of recommention.

Speaker 7 (01:53:53):
Who to give you? I forget?

Speaker 1 (01:53:58):
No.

Speaker 2 (01:53:58):
The one I've been listening to is Blood Incantation sounds.

Speaker 1 (01:54:01):
Cool, which was pretty sick. Let me look up mine
real quick.

Speaker 4 (01:54:06):
Actually remember this.

Speaker 3 (01:54:08):
I don't remember this either. Don't worry, Dan, I'm with you.

Speaker 1 (01:54:13):
Uh mine was Blood Command.

Speaker 2 (01:54:17):
Listen to that. I feel like Grub got Devin Townsend
right right? No, no, no, Blood Grove got Blood Incantations.

Speaker 4 (01:54:28):
I think maybe Mike did.

Speaker 1 (01:54:31):
Mike, Yeah, Mike got Devin Townsend, Devin Towns Yeah, I
right now, oh right, let's see, let's go up up up. Uh.
We got an email from Eric from Saint Louis. You're

(01:54:51):
jam You may or may not be aware of this,
but if you are in the company of two, but
you are in the company of two weasels, allow me
to explain. A few we weeks ago, before the launch
of the Switch to one, Jeffrey the untrustworthy Grub looked
straight into a camera and said that if Captain Toad's
switched to upgrade allowed for online co op, he would

(01:55:12):
stream it alongside Mike the accomplished Minati. Well it happened
with the upgrade, but nary a word from these two
weasels about the stream. So Jan, I think you just
need to add it to the schedule without their approval.
That'll make them show up. We must hold these villains accountable.
Eric from Saint Louis sent from my iPhone.

Speaker 5 (01:55:30):
My bad.

Speaker 2 (01:55:34):
Now, I want to do that.

Speaker 3 (01:55:35):
I keep meaning to play Captain toa It just hasn't happened.
Uh it's gotten busy. Yeah, for sure, I'm gonna hip
the excuse for everything, But I do want to play
some captain to maybe that can be a mega man
some nights if I can get jeff to join me.

Speaker 1 (01:55:51):
Speaking about recommendations, al Riley from Indiana sent in a
lot of recommendations for other media as well. Real quick,
good tidings, great bombinos on the latest last episode eight
nine to six. Alex from Australia gave you a metal
album to listen to you for homework and you just
rolled with it. Reading that email was really opening the

(01:56:12):
floodgates for you guys who live to recommend media. So
I've taken the opportunity to prescribe each of you an anime.

Speaker 5 (01:56:19):
Oh dudes love recommending anime.

Speaker 7 (01:56:24):
It's only three hundred episodes.

Speaker 5 (01:56:28):
More than any other form of media. Anime guys will
let you know what you need to watch.

Speaker 1 (01:56:34):
All right, I'm gonna try and speed through these grub
Despite appearances, Jeffrey Michael Grubb is bit a bit of
an enigma. A taste maker. He is known to enjoy
some dragon Ball, but he doesn't give the impression of
a guy who spends a lot of time with anime
these days to you. I recommend Ping Pong the animation.
It's got sports, it's got music, it's got an endearing
old lady. It's got an unconventional art style atypical for anime.

(01:56:56):
These eleven episodes are my gift to you. Okay, eleven
episodes can do Mike, He's the Disney guy, He's the
Mega Man guy. He likes light things and doesn't like
dark things or being alone in them. I get the
feeling he's dabbled in anime, but not dug deep. It
is with that in mind that I recommend Keep your
Hands off Isoken, following a group of young folks who

(01:57:18):
just want to make anime. It's equal parts funny and inspirational,
has some fascinating inside baseball. It's a real gem.

Speaker 3 (01:57:24):
Okay, he backled, pup your hands off of Isokin. Everyone,
He's mine backlart. There are those who call him the coworker,
and there are others who call him the king of anime.
He has a whole show about it, though you might
not know since it's been a month since the last episode.
I'm not counting you. Are you new on this week?
New on this week?

Speaker 1 (01:57:43):
You? I recommend Vinland Saga. It's got spirit, it's got metal,
it's got deep character study, the real things to say
about Humanity's proclivity towards violence and revenge in the challenges
of passivism in a violent world. This, my friend, is
for you, thank you.

Speaker 2 (01:58:01):
A lot of animes have metal bud Okay, just putting
that out there, but I will check this out.

Speaker 1 (01:58:07):
All right, Jan, you know this, You know this one
was actually the hardest for me. Honestly, it was downright stressful.
Jan is a worldly man, Thank you. It has tasted
all coffee, smoked all cigarettes, and sipped all the buzzballs.
As the youngest of the group, I get the feeling
you've seen the most anime and it's hard to figure
out which would what would taste fresh to a developed
tongue to you, I recommend mob Psycho one hundred. It's funny, said, introspective, uplifting,

(01:58:32):
and just all around tasty stuff. You may have already
seen this. If not, smoke it up I have. It's great.

Speaker 6 (01:58:37):
These are like two mixed metaphors here, like he's going
for a somalia thing first and then smoke it up,
like is he a bud tender for anime?

Speaker 7 (01:58:43):
I don't don't get the.

Speaker 2 (01:58:45):
A bud tender, Hey man, I love that word.

Speaker 4 (01:58:48):
Yeah, that could be awful.

Speaker 1 (01:58:50):
Last recommendation, Dan, what do you recommend to the man
who hates everything? I don't think Dan hates everything.

Speaker 7 (01:58:57):
To you.

Speaker 1 (01:58:57):
I bestow the gift of Satoshi Cones paranoia agent, thrilling, surreal,
unlike anything you have ever seen. The only naked woman
is an adult and it's very much earned. At twelve episodes.
Twelve episodes, it's only about four episodes long. This is
a show for adults. If you watch four hours long.

(01:59:18):
This is a show for adults. If you watch it,
you can talk to Kujima about it and look cool
with the deepest sincerity imaginable. Riley from Indiana, Thanks Riley.

Speaker 7 (01:59:27):
Very long, detailed email. That's a really good one. Riley,
thank you.

Speaker 2 (01:59:29):
That Yeah. Last email of the show.

Speaker 1 (01:59:32):
This comes from I'm going to say Miko from Finland.

Speaker 7 (01:59:36):
Hi.

Speaker 2 (01:59:37):
Giint Bomb.

Speaker 1 (01:59:37):
Team Grub talked on game As Mornings about Charlie Cox's
experience working on Expedition thirty three. A similar situation happened
in Finland where two A List actors Marty so solo
Ati in Alan Wake two in Control and Peter Franzen
Costcola Brothers and Alan Wake two, gave interviews after the
release of Alan Wake two s in particular, it was

(02:00:01):
very surprised but also happy about the new fan base
of young men he gained who previously had no interest
in his films. He also shared how his children's friends
suddenly became eager to meet him and asked about the
game development process. Sossolo had no knowledge of video games
when he joined Remedies Project and was initially very confused
and unsure about how his performance would appear in the game.

(02:00:23):
His face some challenges with voice acting and motion capture
at first, but in the end he was satisfied with
his performance. When asked if he would make take on
more video game roles, he laughed and said he'd be
available if he could find the time. What's Giant Bomb?
What's the Giant Bomb team's opinion on using famous actors
in video games? Who's your all time favorite and your

(02:00:44):
least favorite? Thanks for the great show? Nko from Finland and.

Speaker 7 (02:00:47):
The Stone Sweeping Ducks.

Speaker 4 (02:00:50):
I forgot she was in that.

Speaker 7 (02:00:51):
Oh she was in there for one day and disappears.

Speaker 6 (02:00:54):
That's one of those disappointing Like I don't know what
the schedules worked out, but by default.

Speaker 7 (02:01:00):
Emma Stone and Sleeping Ducks because she's adorable.

Speaker 2 (02:01:02):
No shit.

Speaker 6 (02:01:03):
Yeah, it's weird because they're talking about making a movie
of that game now, and I'm like, well, does she
come back?

Speaker 7 (02:01:08):
Probably not, she's an Oscar winning actress, but yeah, but
a fault.

Speaker 2 (02:01:12):
Yeah, I don't think she makes it back.

Speaker 5 (02:01:15):
I really liked it when it was a novelty, when
it was like, yeah, Bruce Willis for Apocalypse and we
got David Bowie for Amicron the Nomad Soul like such
like oh, their likeness and their voice and everything like Now,
I mean, I don't know. I think I think Kajima
does a great job with it with deatht Randing, although
it's like I was thinking about it with like the
Yoji Shinkawa art and everything, where it's like, yeah, all
the desk Randing art looks incredible, but it's like, Okay,

(02:01:36):
that's just lay us to do. That's just Norman Readis.
I mean, it looks awesome in his art style. But
I kind of liked seeing his take on like here's
revolver oslau Er Solidsing. Here's like, you know, a totally
original character, you know, And I do feel that, like
like with movies, I think once they started like having
big name voice actors take over a bunch of roles
that like he used to just be voice actors, you know,
kind of like not well known celebrities. Then all of

(02:01:58):
a sudden, you've got, you know, like Will Smith being
a fish or whatever.

Speaker 4 (02:02:01):
You know, is he Nemo?

Speaker 2 (02:02:03):
No?

Speaker 1 (02:02:03):
No, he was U shark Tail? Was that him?

Speaker 4 (02:02:06):
Oh maybe that's I remember reading like an article back when.

Speaker 2 (02:02:10):
Not Nemo?

Speaker 5 (02:02:11):
No, yeah, everything like, oh yeah, that's I could see
why they'd be frustrating for like a voice actor by trade,
and all of a sudden, it's like, just because you're
not that like super recognizable, you're not going to much work.

Speaker 4 (02:02:19):
So I see that argument.

Speaker 3 (02:02:21):
It's not that he Southern did a bad job as
Snake and soft Fire, but I really disliked the cast
change there. Even Yeah, there's some ways to justify in
that story, but still I didn't like it.

Speaker 5 (02:02:31):
Narratively, you there's definitely way you could have had both.
But yeah, they look, I get it. Twenty four is great,
but you know.

Speaker 3 (02:02:38):
Solid I think the best one ever is Phil Hartman
as Blasto.

Speaker 2 (02:02:42):
Yes, and what's that from.

Speaker 3 (02:02:47):
Blast PlayStation one game. Yeah's some big space guy named Blastom.
It's just Phil Hartman quipping the entire time.

Speaker 5 (02:02:55):
It's not a likeness, but he's just like the voice,
like a very trimic glure voice. It's yeah yeah yeah.

Speaker 2 (02:03:00):
Uh.

Speaker 3 (02:03:00):
Then the worst one is Ronda Rowsey, Sonia Blade and
Mortal Kombat eleven. Oh yeah, it's bad. It was like
a recast. They already had a talented voice actor doing
that character in their games, and they just made it
significantly worse for no reason. Nobody was like, oh I
didn't care about more a combat, but now that Ronda
Rowse he's involved, let me get on board.

Speaker 1 (02:03:22):
And I liked that story. And anytime like Ronda or
Sonya Blade opened her mouth and like, it was just
the abysmal performance from Ronda Rowsey.

Speaker 4 (02:03:32):
Jesus, it was so distracting.

Speaker 3 (02:03:35):
Oh they had Megan Fox be a character.

Speaker 4 (02:03:37):
That was pretty rough too.

Speaker 2 (02:03:38):
Yeah. I think the best job still to this day
is JK. Simmons and Steven Merchant in Portal two.

Speaker 1 (02:03:47):
Oh yeah yeah, oh.

Speaker 3 (02:03:49):
Yeah that was good. Oh it makes me think of
the Spider Man games. Yeah, Topey Maguire doing like he
was just clearly like this isn't important whatever, like X wait,
millions of people are gonna play this game Toby, he
actually easy to do, a good job, didn't care. It's
almost endearing how lazy his performances are.

Speaker 4 (02:04:10):
I've pretty is kind of an asshole.

Speaker 5 (02:04:12):
What way, there's there's a there's a pr guy in
games has been around for a long time, and story
about how we had to kick him out of a
bowling alley once.

Speaker 6 (02:04:20):
Oh, another couple options here, I'm googling around a little bit.
Aerosmith with Revolution X.

Speaker 7 (02:04:27):
Definitely that was kicks ass.

Speaker 6 (02:04:30):
That arcade, yeah, midway and then uh, kind of one
name keeps on popping up.

Speaker 7 (02:04:36):
Fred Durst in the Fight Club game was.

Speaker 5 (02:04:38):
Apparently Lincoln was in that too, Abraham Lincoln good twist.

Speaker 1 (02:04:44):
Uh. I mostly don't have a problem with celebrities getting
cast in games as long as you know they're taking seriously, right, Yeah.

Speaker 2 (02:04:55):
That's that's my point, jan is that like, for the
most part, they all understand and how important it is
and they take it seriously.

Speaker 5 (02:05:03):
Especially you get like like Samojo and ya oh, he
plays games, he gets it, you know.

Speaker 1 (02:05:09):
Yeah. Somo is also good in Suicide Squad.

Speaker 3 (02:05:14):
He's good in Yeah.

Speaker 1 (02:05:15):
Yeah. I just don't want voice actors to be put
out of a job because like ye Triple A. Celebrities
are like going to games as like a paycheck just
because man, they're like, you know, Matt Shipman front of
the site, very prolific voice actor. But like other voice actors,

(02:05:38):
it just like they just get it in a way
that screen actors for your normal screen actors just don't
get that transition.

Speaker 6 (02:05:47):
Well, yeah, screen actors do themselves really well, like they
usually if you have a celebrity in your game, you
wanted to hear like this sound like a celebrity, But
professional voice actors can change their voice and do all
kinds of crazy stuff when they probably like they take
it as.

Speaker 5 (02:05:58):
An art for him, like Ben Starr is Indiana Jones
was way better than Harrison Ford would have been.

Speaker 1 (02:06:04):
Yeah, hell yeah yeah, But we had her on the
couch with Ben Star. Ben Star was more cordial when
we had him on the couch than when Dan and
I saw him on the red carpet. Who's weird? Jennifer English,
she was really great and her work is my ol fantastic.
You know shadow heeart, Mike, you still can't fix shadow Heart.

Speaker 3 (02:06:24):
I'm sorry, I did, am I I'll show you my
savee file sometime Tuesdays.

Speaker 1 (02:06:30):
All right, gag, that about does it. For emails. BombCast
at giant bomb dot com is the email address to
send your emails to Mike Minati's throwing on the glasses. Now,
if we have received any YouTube super chats.

Speaker 3 (02:06:43):
Yes we have. We got to feel here, starting from
Canine Biscuits, who says you are forced to teleport one
fellow Giant Bond member into a super sexy hair I'm
anime and the rest of the crew have to watch
that anime for twelve episodes. I think I know what
a sexy hair anime is just from context. Uh, Like,

(02:07:05):
I don't think it's not porn. I think it's just.

Speaker 6 (02:07:07):
High school It's just a bunch of high school girls.
You're like a high school guy usually that kind.

Speaker 1 (02:07:12):
Of stuff, like a tenshi muyoh sure, yeah yeah, so
I mean it would it would obviously be fine to watch.

Speaker 3 (02:07:19):
Dan do it, because he would suffer and like want
no part of it.

Speaker 1 (02:07:23):
Right, I think, no, I I transport you, Mike, oh yeah, wow, yeah,
just because I want to see the hijinks and I
want to see you turn comically red.

Speaker 3 (02:07:34):
Like okay, it's just a lot of blushing blushing the anime.
Ok yeah, and then like nosebleeds ye oh right, yeah,
just bleeding everywhere. My thing is I'm going to bleed
out of all the orifices.

Speaker 4 (02:07:46):
Oh christ, I don't want to see the end of
this hair an.

Speaker 3 (02:07:51):
There we go. That's my bit. Uh. Last geek says
when is jan going to get on cameo? My birthday
is coming up and I want him to tell me
he's proud of me.

Speaker 1 (02:08:01):
I thought about this the other day and I'm like,
there's absolutely zero people that would ever want a cameo
from me.

Speaker 3 (02:08:08):
No, I don't take my referral. Already got you already
referraled me. The trade has to move on chance, the
next bug the next little buggy behind me?

Speaker 1 (02:08:23):
All right? Uh okay, yeah, I guess I'll join cameo.
I don't know.

Speaker 3 (02:08:28):
Yeah, sybio says Dan with a high real hustle style
game show work and depth stranding. Also shout out to
the big dog Matthew Rory.

Speaker 4 (02:08:44):
Yeah, I think you know again.

Speaker 5 (02:08:46):
Like Zelda as far as open world game, Zelda has
the most you know options for a lot of things.
But dest Training has got a lot of weird items
and stuff and a lot of weird interactions you could do.

Speaker 4 (02:08:55):
There could be something there.

Speaker 2 (02:08:57):
Dan, do you think you'd have to be a like
end game.

Speaker 1 (02:08:59):
To do like that?

Speaker 5 (02:09:01):
Pard is like most of the wackier stuff is kind
of like as you go further, Like you're not getting
the coffin board in the first ten hours, you know, No, yeah, yeah.

Speaker 3 (02:09:11):
The last one here is from Arnold Diva Karen, Sorry
I horribly pronounced that. Shout out to Matt for mentioning
Brian Eckberg. Remember him being Game spots go to editor
for reviewing all of EA sports games a long time ago.

Speaker 7 (02:09:26):
He was he went on to turn ten. I think
he left for somewhere else.

Speaker 6 (02:09:29):
Ifull he's safe and and doing good things in the
game industry, is a good guy who's there When I
started a game spot in two thousand.

Speaker 7 (02:09:35):
And four, man, the diaspora of those little giant bomber
game Spot editors has been really fun to watch. So
I hope you're doing well.

Speaker 3 (02:09:42):
Brian.

Speaker 7 (02:09:43):
That name is Eckberg.

Speaker 6 (02:09:44):
He went by Meckberg as a social media handle, so
that's why I got confused.

Speaker 5 (02:09:48):
Rory when you said he went on to turn ten,
Like legitimate first thought was how old was he?

Speaker 4 (02:09:52):
When he was a game.

Speaker 7 (02:09:53):
Little baby does for it, right, I know?

Speaker 2 (02:09:57):
Yeah, says he's a prodigy. Get literally turning ten years old.

Speaker 6 (02:10:01):
Oh okay, oh yeah, we had.

Speaker 7 (02:10:06):
Some young kids at game Spot. There was a guy
named Avery who came in. He who was like nineteen
or something like that. It was as a handful.

Speaker 1 (02:10:11):
Well how old was like Navarro?

Speaker 6 (02:10:13):
When I was just gonna say he started like sixteen. Yeah,
you started writing really early. I was seventeen when I
started publishing game guides to those so I can honestly
say I've been in this business for almost thirty years.
But given the shape of the games industry, maybe it's
time to find something else. And you have an interview
on Thursday, so send me good, good prayers and hopes

(02:10:33):
something like that.

Speaker 7 (02:10:34):
It's really fun opportunity for me. I'm looking forward to that.

Speaker 6 (02:10:36):
But but yeah, all.

Speaker 3 (02:10:41):
Right, Well that's it for the super chats, So thank
you so much. Everybody appreciate that.

Speaker 1 (02:10:45):
Back to you, Jam, thank you everyone for the YouTube
super chats. We definitely do appreciate them and all of
the support. Speaking about support, Matthew Rory, where can people
go support you on the internet?

Speaker 7 (02:10:57):
Patreon, dot com, slash Matthew Rory.

Speaker 6 (02:10:58):
Like I said, I'm pretty good on cash for now,
like to the end of the year, so it's not
really gonna be a lot of paid stuff. But if
you want to send me a little tip jar or
something like that, I'm gonna put properly petting puppies down
to the dollar tier, I think, and then we have
some like weird podcast outtakes and higher tiers. But if
you just want to subscribe and read what I'm putting out,
I'm gonna do another long essay about my favorite author
this week and do some other just kind of writing

(02:11:20):
that comes to mind, and then the podcast will be
every week as well.

Speaker 7 (02:11:23):
Hopefully my wife and I just need to sit down
and do the second episode. But yeah, it's really fun.

Speaker 6 (02:11:28):
Been enjoying kind of getting back into writing, because when
you've been unemployed for like a few months, it's kind
of like there's only so many video games you can play,
which is a weird thing to say on Giant Bomb,
But yeah, I'm trying to be a little more accountable
about writing stuff every every week and doing some more
funny puppy stuff. I had a Holy mac ll The
first thing I want to do when I switched this
Patreon thing down. Is put up the most adorable pug

(02:11:50):
I've seen in fucking years on that.

Speaker 7 (02:11:51):
Oh a dollar will get you in YO.

Speaker 2 (02:11:55):
Did you all see they patched pugs? What's like the dog? Yeah,
they got like the fixed the breathing.

Speaker 7 (02:12:03):
Okay, yeah, what do.

Speaker 1 (02:12:04):
You mean like they don't you still have your like
smoosh face pugs. But now yeah, shiamarrow. They put ethical
pugs that have like a little bit of a snout.

Speaker 3 (02:12:16):
See.

Speaker 6 (02:12:17):
I would get behind gene editing to make dogs more healthy.
I know there's all these Chrisper stuff about making people
smarter and everything like that, but make dogs healthier and
live longer.

Speaker 1 (02:12:27):
Go for it. Just put it.

Speaker 7 (02:12:30):
Yeah, use your Chrisper.

Speaker 2 (02:12:32):
I mean that's kind of what they're doing with the
with breeding, right, like they kind of are engineering them
in some combatis.

Speaker 7 (02:12:38):
Well with Christopher.

Speaker 6 (02:12:39):
I mean, you can actually put cells into an adult
and have those be what's the.

Speaker 7 (02:12:43):
Word for it.

Speaker 6 (02:12:44):
There's a big long word for like inherited by the
offspring epigenetics. You can actually do that and have the
animal offspring. Because before gene editing you can do that,
it would only affect the person they're putting something into
so exciting times, I totally just go sign. It's go
crazy right now. It's a wild world.

Speaker 7 (02:13:02):
Just do whatever you want, make terminators on them.

Speaker 2 (02:13:04):
Yeah, I mean, I think athletes should take steroids. Have
you not heard about the Enhanced Games?

Speaker 7 (02:13:10):
Enhanced Games?

Speaker 6 (02:13:12):
There's a dude trying to make steroid legal, uh the
Olympics for steroid users in America, and he wants it
to happen this year and he is going forward with
it and.

Speaker 2 (02:13:24):
The Enhanced Games.

Speaker 7 (02:13:25):
It sounds just like, I mean.

Speaker 2 (02:13:29):
I love the thing that I'm like making a joke about.
You're like, oh no, it's totally too crazy. Look, you know,
if Dan's allowed to have a three point zero, a
pug should be allowed to have a two point Oh.

Speaker 1 (02:13:42):
So there we go, there we go. Have y'all heard
of banana ball? Yes?

Speaker 2 (02:13:47):
Is that that's like the Harlem Globe Trotters for baseball? Yeah?

Speaker 3 (02:13:53):
But yeah yeah yeah, man, gosh. I try, me and
my brothers try to get tickets from the coming to
town so we could take the kids, and like like
five different adults in our group we're in the raffle
or whatever it is, and none of us got in
and it is hot.

Speaker 2 (02:14:08):
I I think it is, like I'm perfectly okay with
it existing. You just don't like baseball, well, I don't
like baseball, but they're trying to like make baseball interesting,
so that's that's a noble effort. I just think there's
certain things in this life, like uh, country music and

(02:14:29):
wearing flip flops with jeans, and just there's certain things
are just never going to be for me.

Speaker 4 (02:14:33):
And I think how to share that email say I'm
the one who hates everything.

Speaker 2 (02:14:37):
And that's not I dislike a great deal of things.
But look, I'm again happy it exists. It's fine, it's
not for.

Speaker 1 (02:14:47):
Me, Okay, okay, Uh folks, that about does it for
the show the rest of this week. Oh, Matt, may
I give you a suggestion? Sure start a substack as well.

Speaker 6 (02:15:00):
You know that ownership of that whole place is kind
of they're kind of like there.

Speaker 2 (02:15:06):
So Rory, he meant invent your own version.

Speaker 7 (02:15:11):
Of an engineer.

Speaker 6 (02:15:13):
Yeah, yeah, you can look it up. It's it's it's
not like a higher moral stands for me. But they're
definitely like free speech absolutionists, which other people say they
are and then or not obviously, but they they allow
some pretty hemous stuff on.

Speaker 2 (02:15:26):
There's that ghost platform.

Speaker 6 (02:15:27):
To Yeah, that's a weird one that's based on GitHub.
I believe I did a lot of research into like
what to put this platform.

Speaker 1 (02:15:32):
Mom.

Speaker 6 (02:15:32):
I just kind of like Patreon has a good CMS
and everything like that, and everybody seems I haven't have
a thing already. But sorry, Jane, I didn't want to
bum me out in face for putting stuff up on
the internet, but just some of the leadership stuff they
said about who they're gonna allow on.

Speaker 7 (02:15:45):
There has been a kind of patrio at least has
all the pornography I want.

Speaker 1 (02:15:52):
There you gosh, Matt Matt Roger Rory, Matthew Rory.

Speaker 3 (02:15:59):
Folks.

Speaker 1 (02:15:59):
The rest of this week, it's gonna be a little
bit of a short week because of the holidays this Friday,
So Gay Mess Mornings popping off Wednesday and Thursday, hosted
by Mike Minatti.

Speaker 3 (02:16:10):
I'm gonna keep doing the news. No one can stop me.

Speaker 2 (02:16:12):
I can't wait for tomorrow to watch you do it.
I just love you a lot, Mike.

Speaker 3 (02:16:17):
I think is this the first time ever there's a
Game Mess Mornings without Jeff Grubb.

Speaker 1 (02:16:21):
NICKI and I did like a fake Game ass Mornings
where we wound up talking about the Food Network, Cinematic
universitys Mornings.

Speaker 3 (02:16:29):
Yes, fake Meth Boys.

Speaker 1 (02:16:31):
Uh, tomorrow, no Blight Club and we're waiting until Grub
is back to start DAN season, so instead we'll be
doing a Dlight Club with Kayla sitting Shotgun I guess
or tomorrow.

Speaker 5 (02:16:45):
He's the Guitar rooman expert. You know, I adore guitar Man.
I've beat in many times. Kayla has beating on master mode.
She can like sing all the songs word for word,
like she's she's the one that'll that'll guide mitched through
Guitar Rooman.

Speaker 2 (02:16:58):
Hell.

Speaker 1 (02:16:59):
Yes. And then later on Wednesday, that's right, we missed
Mega Man, so we're gonna do Wega Man. Mike and
I are going to check out Dune Awakening.

Speaker 3 (02:17:10):
That's right, some MMOs Survival. So people seem to like
this game, so I'm curious to try it out.

Speaker 1 (02:17:17):
Mister Backlar s how you raise a finger?

Speaker 2 (02:17:20):
Yes, While we're promoting a lot of different things, we
should send people to our discord to help Chuck Tawski
out with the Wiki Street Team. That's right, we're rebuilding
this wiki. Oh, I guess people don't know that whole story,
brick by brick. If they have not, they were not
able to tune into the premium Discord town Hall, which

(02:17:41):
will be up in its replay form on Friday.

Speaker 1 (02:17:43):
Is that correct, Jam, Yes, that is correct. That's right.

Speaker 2 (02:17:46):
So head on over to the Discord, and I believe
Chucksy's gonna maybe unlock that channel for everyone, not just
premium people. But we do need some of that help
that was offered up at the beginning of this new Journey,
new chapter in Giant Bomb to help rebuild that part
of the site. A lot of cool stuff happening down
the road on the horizon, so so go do that.

Speaker 1 (02:18:05):
Speaking about the horizons voicemail dumb Truck this.

Speaker 2 (02:18:08):
Week with super I Patch Wolf.

Speaker 1 (02:18:11):
That's right. Oh, we got all the dogs this week,
so seven oh seven Exit flu send your voicemails in
and we can chat about them with John later this week.
Anything else, I'm forgetting boys.

Speaker 5 (02:18:22):
Next week on the Pomcast, we will have Garrett Martin,
edit in chief of the newly announced Endless Mode. If
you want to look that up. That is Elliest Gaming
is now relaunched as Endless Mode. Look it up and
we will have Garrett on next week.

Speaker 1 (02:18:35):
And fantastic once again, Thank you so much Matt Rory
for taking time at her day and sitting with us
for a couple of hours.

Speaker 2 (02:18:44):
Goofen and Gabin, folks. That about does it for the podcast.

Speaker 1 (02:18:47):
He's been Mat, he's been Dad, he's been Mike, he's
been Jeff, I've been Jad and you at home have
been doing great. That's right. I'll open up the cameo.
It'll be me and scout whatever you want out to
say too. There we go.

Speaker 2 (02:19:01):
I'll use my fling, use my leg.

Speaker 3 (02:19:03):
Thank You's dance like I'm too lazy until next week.

Speaker 2 (02:19:07):
Goodbye,
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