Guillaume Provost is a game designer, creative director, studio founder and CEO, with a passion for building immersive, story-driven experiences. After working as a programmer for games companies such as Pseudo Interactive and Arkane, in 2009 he founded his own independent studio, Compulsion Games.
Under his leadership, the studio gained worldwide attention with its distinctive psychological game We Happy Few, celebrated for its evocative storytelling, unique art direction, and bold narrative choices.
Now, my guest’s studio has just released South of Midnight, an action-adventure game set in a fantastical version of the American Deep South, exploring themes of family, healing, and self-discovery.
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