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April 14, 2025 72 mins

Will Infinity Ultron be inevitability fun? What are the details of Snap Packs? What are Cozy and Alex's final rankings on Kahhori? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.

Have a question or comment for Cozy and Alex? Send them a Text Message.

You’ve been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Cozy Snap (00:00):
What's going on guys?

(00:00):
And welcome back to anotherepisode of the Snapchat, Rainers
Shine, sick or Healthy, we'regonna be coming at you and I am
definitely on the ladder.
I am, I am sick as a dog today,but we, we had to.
I had to really pull myselftogether.
Alex here joining me late forour Snapchat.
And buddy, we've got a, weactually have a pretty good

(00:20):
episode.
That's partially why I wanted topush myself to be able to get
this out there.
We've got some fun stuff to talkabout.
Obviously, you know, snap packsbeing announced.
We've got Infinity Tron.
Good god, what a, what a wildride that's about to be.
But then we're gonna have somegood conversations about the OTA
and how I think they need tochange and how we think the
balance patches in general needsome love.
And then last but not least,we're gonna be looking at all

(00:42):
the card games in the worldright now.
You know, from heart stone toone piece of magic to snap and
kinda look at the state of them,how they're doing.
That'd be a fun conversation.
Alex, how you doing though, onthis beautiful Monday?

Alexander Coccia (00:53):
Buddy.
I'm doing great.
First of all you know, I'm sorrythat you're sick again.
I, it's like, it's like you area magnet to every virus on
earth.
You must have like best it'sbeen a while.
The best immune man.
It while you fighting everythingoff.

Cozy Snap (01:02):
It's been, it's been a while.
I feel I, I knew I haven't beensick, sick in like six months.
I did, I came off casting thoughthe other day, so I was pretty
dead from that.
But I haven't been sick.
I've been, I've been okay.
Healthy.
You know, when you have kidsthough, man, I'm telling you, I
think that's the biggestseparation that people who don't
have kids don't realize you getsick so much when you have kids.

Alexander Coccia (01:19):
Oh buddy.
First of all, I'm a teacher andI see literally thousands of
kids a day'cause of the way theywant, like walk through the
building.
And then I have kids indifferent buildings because like
my kids, two of'em go todaycare, two of'em go to
elementary school.
One's in a JK class where theyliterally wipe each other's
noses with each other.
I.
And then so like it is anabsolute cesspool, like JK and
under is absolutely crazy.

(01:40):
And my kids come back and, andwe're so diligent with stuff
too.
Like if our kids are sick, likewe keep'em home, we make sure
that like none that comes overtakes care of'em.
We don't spread it.
And then I go to pick up my kidsand there's kids, like with snot
running all the way down there.
Face.
I'm like, this kid is clearlysick and feverish.
Why is he getting my kid sick?
And then sure enough, two dayslater, you know, my little guy
is like, oh dude.

(02:02):
And then you just know, and thenit just snowballs,

Cozy Snap (02:04):
man.
Yeah.
My, my kid woke up sick theother day and I knew I was, you
know, tending to him being aloving father.
But as I was holding him, I waslike, I'm going down.
Like, I just knew.
I knew it.
And here we are and I knew itwas gonna come rip.
For the Snapchat.
I'm like, you know, life can'tbe too easy.
Listen man, we've got a lot tobreak down today's episode.
What are we talking about onyour side of the Snapchat,

Alexander Coccia (02:24):
Bo you?
On my side of the Snapchat,we're gonna have a quick
conversation about Khoi inreview whether or not it's worth
picking up.
We're also be discussing thesnap packs.
We got a full reaction withregards to the pricing, and we
get some, a little bit of anidea of like how it's gonna be
like to use snap packs in thegeneral economy.
Then finally, as always, ourSnapchat mailbag.

Cozy Snap (02:43):
Well man, let's get right to it.
We got Infinity Ultra on it, andyou see down below trash or
treasure is the name of the, thesubject here.
And you know what?
I think we both, whenever we didthe initial review on this card
we talked about it beingcertainly fun, but probably not
great.
And I think we're both stilllanding around there.

(03:03):
Now, before we get into thenitty gritty, is he trash?
Is he treasure?
What do you got him at for thestar rating?

Alexander Coccia (03:09):
So I'm gonna stick to my three star rating.
I definitely have reservations.
Could he overperform myexpectations perhaps, but I'm
leaning towards the downsidehere.
I think five six just isn'tenough power for the, the RNG
elements.
You're getting, I think thestones are good, but you're
committing essentially turn sixfor those stones and they have
to be really good.
The alternative is obviouslyramping a mountain, stuff like

(03:31):
that.
But for me, I'm on the downsidehere at three Stars.

Cozy Snap (03:35):
Yeah.
I think I'm going even then,like,

Alexander Coccia (03:36):
I dunno if I like, I'm going two.

Cozy Snap (03:37):
Yeah, I'm going two man.
I think I'm going down.
I.
I think, I think guys, this is aextremely fun card.
Dude, with snap packs around thecorner too.
There's just no way you grabthis card, right?
Look, it's Cannonball.
And who else with him?
What's the other spotlight?
Pixie.
Pixie and yeah.
Okay.
So yeah, pixie and Cannonball.
There's just no shot.
I, I think you don't pull forthis card.

(03:58):
I think he's very fun.
And I think that you can go fromvia the snap packs and then
that'll be great.
Or, or token cost, whatever wayyou want to do it.
He has a lot of cool and, andinteresting elements.
There are two decks that I thinkhe actually has a chance to be
good.
And if he's not good in thosetwo decks, I think he's gonna be
very bad.
But he is gonna bring what weget every now and then.
That's just a new kind of playstyle, different way to play,

(04:18):
and, and extremely honestly justa good time.
And so.
That alone is what I'm excitedabout.
And, and to talk about will hebe competitive?
No, I don't think he's gonna bethe meta card, but he will be a,
a good time and you coulddefinitely get some wins with
him.
And so, you know, if you enjoyMr.
Negative, if you enjoy some ofthese decks that do that then
hey, he might be your style ofplay.
And I think a lot of people dofit that category.
So Infinity Char five, six, hehas a lot of stones.

(04:39):
We're about to go over them.
Right away though you brought upa ramp.
I think RAMP might be my, Ithink ramp is actually the best
home for him, most likelybecause you have to, his biggest
problem is the five costs.
Like it's just weird to get agaMoto at what he was stat wise
with what he could bring to thetable.
And then you've got this fivesix here and there's so much r

(05:01):
and g elements.
It is just, there's a lot ofquestionable.
Before we jump into it too muchthough, I guess let, let's bring
up the stones.
Let's get the stones here, readyto go.
And here you guys go.
They don't have the officiallogos yet.
In game, we assume they're gonnabe the same stones as Thanos is,
but we'll break'em down.
So first things first, guys.
They're all three costs.
Okay?
Different power assortmentsbetween the, between the stones
here.

(05:22):
Let, I, should we break'em downone by one?
And let's give themindividually, like what one
through five stars you wannagive them?
Like how we think the stones aregonna be quick.
I wasn't expecting that.
It, it's gonna be like

Alexander Coccia (05:31):
off the cuff for me, but we can do, that's
fine.
I like, I have no

Cozy Snap (05:33):
idea.
They, man, I can, I barely knowwhere I'm right now.
Let's go, let's go.
There's six stones and We'll, wewill place them in what order?
We think they're gonna be outtathe six.
Just off the cusp.
So first one, we've got thespace stone.
It's a three four.
Alright, so obviously not a badstat line, honestly.
And Reveal moved the lowestPower Enemy card here to the
location of in Infinity Trons.
Okay.

(05:53):
Which is potentially again, asix power card that you'll be
putting up in that lane.
Where do you see this one?
We haven't, we haven't read'emall yet, but do you wanna read
'em all then?
You wanna play some.

Alexander Coccia (06:01):
Let's read them all first.
Okay.
To give at least the audiolisteners a bit of a, a
well-rounded kind of idea ofwhat we're talking about.
Then we will, we'll dial in, Ithink.

Cozy Snap (06:08):
Okay.
Okay.
Guys, and again, sorry if myvoice is, is human waste.
Okay.
Your voice

Alexander Coccia (06:12):
sounds beautiful.
Actually, when you, when you'rein like the, the, the lights dim
mode and like, this is a muchmore like vibrant, like, you
know.
Sensual phone call.
Cozy.
I feel like I've called somedirty hotline.
Hey, I mean, I actually, I thinkI really like this.
I should, you know what?
I know you're not gonna deletewhat I just said, but maybe you
should

Cozy Snap (06:29):
ask What are you wearing?
No, I'm keeping it.
Reality stone.
For old show we have three oneauto reveal.
Add a drone here.
Set its power to Infinity'sUltron.
So kind of kinda like ataskmaster just built for
Infinity Tron time stone threeone, honor reveal.
Put a card here.
Put a card from your hand here.
So definitely Interesting.
What's that card that came out?

(06:50):
Like a couple, a couple monthsago?
No, no, no, no.
It's, well that one too.
But this one's much more trash.
It was just in the OTA that redwing.
It's kinda like that.

Alexander Coccia (06:58):
Oh yeah.
It's red wing.
Way worse.
Eson.
Yes.
Yeah.
Red,

Cozy Snap (07:03):
Mind stone.
We've got a three, two ongoing.
Your Honor, availabilities herehappen twice.
So kind of like a long soulstone is a three three on reveal
for each of your full locations,give one of your cards plus two
power.
And then you've got the powerstone Three two on reveal double
infinity Ultron power.
So by reading all these beforewe break them down, Alex, I.

(07:25):
Give me number.
What's the best one in the packhere?

Alexander Coccia (07:28):
I would lean best One overall is Tron Reality
Stone, which adds a drone andsets its power to infinity
trons.
The reason why I say that ithas, it doesn't have a crazy
ceiling, but it has a veryconsistent floor.
Okay.
And I think that's one of themakings of a good card.

Cozy Snap (07:44):
I, I like it.
I'm gonna go with the timestone.
I think the time stone might bemy favorite.
I, especially if you play'em ina ramp, I think there's a lot of
potential.
Yeah, with the time stone to gethuge value out of it and just
cheating it out.
And you already need a lot ofmiracles to happen to get this
thing to work.
And so I think, and here's thething, you're getting two, so
some of these do combo together.
I think we're just looking atthem as individual value.

(08:05):
Okay.
So then number two would be whaton your list?

Alexander Coccia (08:09):
I kinda like the mind stone that allows you
to honor reveal twice.
However, the time stone that youjust identified is probably the
second in terms of overallstrength.
Okay.
Because the mind stone, I think.
I don't know.
Because if you think about it,like yes, a lot of these have on
reveals and so you can kind ofuse the, the mind stone as a
combo piece, but taking themindividually, I do think the

(08:30):
time stone is pretty good askind of like that Nissan effect
dropping something from yourhand.
Actually, no, it's not even likethe Nissan effect.
It is more like Red Wing becauseNissan only pulls created cards.
Yeah, I should actually correctmyself.
It is more like red wing.
So yeah, I would probably putthat at number two

Cozy Snap (08:43):
time.
So yeah, I think I'll join youwith the, the set power.
'cause then you're getting athree six you know, at, at
worse.
Right?
And then you're also gettingpotentially more than that.
So I, I'll join you there too.
So we swap one and two right?
And then we could both agreethree is gonna be the The mind
stone.
Mind stone, yeah.
Yeah.
Getting your auto fuels twice,which is, it's cool, but in
practice I'm like, yeah, itshould be fine.

(09:04):
I, this is why I feel like youneed ramp here a ton.
And that's why if you could getthis thing out early, it's like,
'cause on paper you look at itand they make you want to think,
okay, you do that with the powerstone.
Awesome, let's go.
But if you only have one turn todo that, dude, that's such,
that's such low odds to havethat happen.
But I will go with the mindstone.
The, so stones, what is this foreach of your four?
Four Loca?

(09:26):
Hmm.
Okay, so you're getting what,six potential power from this
thing?
Yeah.

Alexander Coccia (09:31):
The sole stone.
Yeah.
It's not, it's not insane, butit's not the worst.

Cozy Snap (09:35):
It's not the worst.
Okay.
So then we've had one, two, andthree, four.
What are you going with?
Four.
Double

Alexander Coccia (09:40):
the double.
I would go, I would go with thepower stone, the double tron
power.
But

Cozy Snap (09:45):
it's eight power for 12.
No for 14 technically.
Yeah.
Eight.
Eight energy.
Eight energy for 14 power.

Alexander Coccia (09:53):
Yeah, I don't know.

Cozy Snap (09:55):
Okay.
And then I,

Alexander Coccia (09:55):
I, from there I would probably go the sole
stone, which for the fulllocations give the plus two,
which is now I think we'restarting to scrape the bottom of
the barrel.
By the way, this does not seemlike a good effect.

Cozy Snap (10:05):
They're all, they're all getting way worse here.
Yeah.
The space still being a threefour at least is mildly
interesting in staff department,but Yeah, it is

Alexander Coccia (10:13):
true.
Yeah.

Cozy Snap (10:14):
Yeah.
But I think soul stone, Iactually think I might go soul
then power, then space, I thinkis how I.
Is how, listen, they're all notgreat at the, at the bottom
there, but the top three aregood.
And that's where you start tosee a little bit of problem.
So you've got cards, you've gotthese stones that are good, you
have stones that are bad, andthen you have combos that are
good and you have more combosand much more that are bad.
So you can't rely on the comboshere.

(10:35):
So that's the pickle with thisguy.
Infinity Tron is, he's veryorangey dependent, right?
In a couple of ways.
And so I, bro, I think ramp.
Has the shot for him to actuallybe pretty damn good.
'cause you could cheat out bigcards.
Getting him out on five would beeverything.

(10:55):
So I don't think you could dothe electro right, because you
know you don't wanna mess, youdon't wanna mess with that
because that that just messes upthe stone stuff.
Right.
But S Lock, hope Summers, LunaSnow wave.
We've got a lot of options nowto make him work.
I think that's the route youlike.
The traditional ramp route mightbe the way to go.

Alexander Coccia (11:15):
I think Luna Snow is absolutely the best
choice, and I'm glad you broughther up.
I believe that my opening deckfor Infinity Altron will be a
Luna Stone deck.
First of all, I've been playinga lot of Luna Stone that anyone
that's been following my videoswould know that, like I've been
putting her in a lot of decksthree six power with that, that
ramp.
It's actually a huge stat lineand we often forget that in
Marvel Snap, you win games byputting power on the board,
right?

(11:36):
More often than not.
So with Luna Snow, I think thekey thing with Infinity Altron
is Luna Snow on three allows youto play Lu infinity Altron on
four, but it also allows you toplay both stones on five,
opening up turn six.
Because if you do something likean electro play, well obviously
with electro you're limited toone.
But let's say you wave, if youwave on three and FI Ultra on

(11:57):
four.
Going into turn five, you onlyhave five energy, which means
you can only commit one stonebecause there're three costed.
And of course you could playlike a quinjet or or whatever
like that.
But let's assume you're notgoing that route with Luna Snow.
You have access to thatadditional energy consistently.
And I think that it's gonna beultimately the best way to curve
into Infinity Ultron.
And it's also gonna solve one ofthe key problems that Ultron has

(12:18):
where you still have theopportunity to have a high
impact turn six play.
Yep.
Which I think is notable.

Cozy Snap (12:24):
Yeah, and you mentioned Quintin, jt, I think
Quintin Jett, I think Magic.
There's a couple cards that youcould just get that benefit from
Infinity Ultra anyway.
But yeah, I think Luna Snow andS Lock are probably the best two
because S Lock, you could play slock on three to get him out on
four.
Same song and dance.
But then also you can, if youget him out and let's say you
use Luna Snow, then you couldplay S Lock and ato like, I

(12:46):
don't know, there, there's herat two kind of feel good to be
able to like, give yourself moreenergy later to get more of the,
the stone combos popping off.
But also every card that you goin there, this is the problem
with the ramp, right?
Each card you go in there.
Then at that point it could bea, a card, let's say from the,
the time stone that it pullsdown.
You know, if you have like aninfant knot in there and you
have a sidewalk like, boy,that's gonna feel bad if the
time stone picks the, thesidewalk.

(13:06):
So you wanna limit thoseoptions.
But I'm telling you, man, Ithink with what we just built
there, a little bit of a Lunasnow ramp.
There's so many big cards nowthat could feast off this.
Obviously you wanna probablymake a lot of them on reveal
based.
Like I think Dr.
Doom just kind of fits good inhere, right?
Because all of a sudden you havethe, the full locations, card
plus two power that's gonna workwith Doom a lot easier.

(13:28):
You know, you've got the the themind stone that's gonna double
the on reveal effect.
That's a huge splash of return.
So you've got like, you've got alot of those things that work
for you.
And I think.
Even Odin could fit into thisbecause you've got some of these
cars that want to keep going.
That's where I see probably thebest shot for him, outside of
one more deck.
But I'm glad that we're kind oflinked the same here.

(13:50):
Do you have anything else to addto RAMP before we go to the the
next energy?

Alexander Coccia (13:54):
I was gonna say that Odin was a good call
and a natural follow up to thethe Luna Snow thing.
What I, in my original designand like pen and paper, I don't
know if it's gonna make it'causewe still have a few days, but I
actually have hulking, which Ithink is silly, but hulking
might.
It's a little bit of coke, butit is 12 power.
And I want to lean into likethe, the random nature of things
a little bit.
And I thought that that could befun.

(14:15):
Okay.
It's just one of my earlydesigns I have.
Thank you.
But but you are right toidentify that, like with the,
the time stone potentiallypulling something random.
If you're gonna make a ramp deckor a wave deck or whatever
happens to be, you're gonna wantto have big targets.
One of the things that this deckdoes not have the problem of in
comparison to the traditionalThanos.
So Thanos dilutes the decksignificantly in Tron.

(14:36):
Decks will not be diluted.
He'll be adding these directlyto the hand.
So you are able to draw a littlemore reliably based based on
what your deck is.
However, one of the advantagesof Thanos is that draw engine
that occurs.
Yeah.
To let you kind of like getthrough the deck.
So.
Thanos has like zoo capabilitiesthat I don't think Tron does.

Cozy Snap (14:56):
So this is where I was going with this.
Okay.
So then I thought, okay, so ifwe did electro, or even if you
don't.
Looking at draw engines.
All right.
So forget electro, but if youwanted to, but you've got
Amimoto, first of all into thisblink deck.
I was thinking Blink was aninteresting choice because
Blink, you have the ability toyou know, cheat out Infinity
Deron, which is a huge win atthat point.
But also you get a little thingscooking there.

(15:18):
I think the, the chance of AgaMoto being able to use the
stones to his advantage with theimages of AAN or whatever.
I mean, you have different waysto, to work him into it.
Then though you do dilute thedeck a little bit, so I guess
you do the, the direct oppositeof what you want to do.
There's just some interestingfives that are on reveal that
could also work in this wholekind of build that they've got

(15:38):
going on.
I'm just, we're, we're doing alot to try to make'em work, and
I think that's gonna beultimately a tough spot for'em.
But let me highlight this man.
We just talked about Luna.
We talked about potentially HopeSummers, but when you look at
the cards here, okay.
I think Silver Surfer.
I know, dude, you're the surferguy.
You're the surfer guy.
These are all three costs.

(16:00):
Okay.
You could even plug in Sarah inthere to make'em even cheaper.
But these are gonna almost allwork with surfer, like most of
them.
The, the, the sole stone, the,the plus two power in full
locations.
The on reveal abilities happenedtwice.
There are three, you know,that's obviously insane Cook.
And they're all decent power atthat too.
So you get the three, four inthere.

(16:21):
I don't know, man.
I think that this has a shot insurfer decks.
And hell could you even go magicsurfer?
Could you go?
There's just a couple build youcould do to make it to, to make
it actually work and, and he'snot complete garbage.

Alexander Coccia (16:34):
You know what?
I actually had not thought aboutsurfer because I think that like
the turn four and five is socritical that committing
Infinity Tron to it on turn fiveyou have to get surfer in there
on turn six.
And so that means you're onlyplaying one of these cards
unless somehow they'rediscounted.
But if they're discounted,they're discounted to two.
But that wouldn't have affected.
The Silver Surfer.
So you'd need seven energy andthat's maybe where the Hope

(16:56):
Summers comes in.
You know, if you have HopeSummers and you have you play
your in Altron on top of HopeSummers, that will give you
seven energy going into turn sixwould allow you to play two of
these discounted plus SilverSurfer itself.
That would be a nice popoff,especially if you get something
like the Mind stone though.
Magic, you rip it.
Same

Cozy Snap (17:12):
two.
Those are both threes.
Luna and Magic Wave is two, butwe won't talk about her, but
like there's, there's a lot ofthrees that you could maybe
squeeze in there.
That are also getting the jobdone for Ultron to get his job
done.
And if you just get, and then itlimits the RG'cause if you just
get the mind stone, that insurfer is probably gonna win.
Okay.
Because you're gonna double tapthat.

(17:34):
Put a card here from your handhere.
That's another one that I thinkhas a high probability to win.
'cause you could play thatfirst, then you, that's gonna
drag a three, then you playsurfer.
Okay?
So you've got that.
You've got double infinity, oldJohn's power.
That's just gonna be pure good.
You know, you're gonna get the12 power spike and then you can
play it.
I don't know, I just feel like alot of these just cook with it.

Alexander Coccia (17:54):
It's entirely possible.
Like it, it is and I'm, I'mthinking about it now'cause you
kind of caught me on the spot.
I wasn't expecting a, a surferconversation here, which is
funny'cause I should always bevery for I know, I was gonna

Cozy Snap (18:02):
say, I thought that was gonna be what you lit in
with.
Yeah.

Alexander Coccia (18:05):
No, no, I, I definitely lean into the Luna
Snow ramp personally.
But now that you mentioned it,there are ways to make it, but
the problem is, is now you'recompeting with, okay, so Sarah
isn't even making modern surferdecks right now if you think
about it.
Right?
Which is insane if to thinkabout like, Sarah not making the
list.
So if you're not gonna beplaying Sarah, maybe there is
room for Infinity Altron, butwhere does the discount come in?

(18:27):
Like where does the actual youknow what, leave it to me to
cook a little bit.
Like you could even, justthinking.
'cause you can't, you can't useIs Luna Magic enough stuff?
You run one pool, you're gonnarun Galactus, right?
Galata, sorry.
You got me thinking.

Cozy Snap (18:42):
I feel like just having Luna and or Magic and or
Hope Summers might be enough.
And back in the day you used todo the one cost.
I mean you could do the Quinjet.
I think Quinjet obviously is abit too it's too much cope at
that point.
'cause then you're just hopingyou get.
Tron, so you need to go withmore of the magic or Luna route
is, is how I would see it.
I guess maybe you could build a,I don't know, some other crazy

(19:05):
hybrid, but I don't know, when Iwas thinking about Luna for RAMP
and then I was thinking aboutsome of the other cars, I was
like, wait, man, I think surferactually just fits here, like
naturally.

Alexander Coccia (19:13):
No, it, it definitely can.
I wonder if that version ofsurfer would not run something
like a brood.
Because like something has togive way, right?
Like you have to give way onsomething for these stones.
I'm not sure.
Leave it with me.
I'm gonna try cook on Tuesday.
Okay.
Yeah.
Leave it with me.
But I, I don't know.
I, it might, it might be cope,but sometimes the decks that
start as cope end up being themost inventive because you,

(19:35):
you're pushing something that noone else is gonna try to push,
and then you end up findingsomething that works way better
than you expected.
So I, I like this conversation alot.
I do.
I just, I'm, now I'm like, justreally curious.
I'm like, how could you get.
Like what does turn six looklike?
Consistency.
You're right.
'cause magic is interesting'cause magic's a three cost.
But then if you think about it,if you're playing Luna, no
Magic, and those are your kindof lines on turn three, four,

(19:57):
now you're missing out on theGalata.
You're missing out on theGwenpool, right?
Yeah.
But I don't know if you needthose.

Cozy Snap (20:01):
I don't know if you need, I.
Like, think about galata addingwhat, like she, you're playing
her as a four five and thenyou're getting, you're getting
some extra power for the coupleturns that you played there.
Totally get it.
But if you think about thehazmat deck that uses magic,
right?
'cause surfer and magic don't gotogether anymore outside of that
one.
The old talk, the old like LukeCage, hazmat, you know, Bal that
used to do right?

(20:22):
That used to have such anexplosive finish that you didn't
really care what they did.
So I'm just curious like, willit be worth that payoff?
Will there be a big enoughexplosive finish?
And I think with clearly themind stone there is, and maybe
even just the power stone aswell.
I don't, it just, I, you're,you're adding two threes to your
hands, so it's just like, man,it's just kind of keeps, keeps

(20:44):
it flowing.
I.

Alexander Coccia (20:46):
I think that the major challenge here is that
when you think about like howsurfer ends up winning games on
turn six, it's often becauseyou, you have tech and you have
power at the same time, so youhave the surfer that adds the
power, and you usually have atech piece that traditionally
was something like a Killmonger,which was enough to activate the
Novo, wipe out their one dropsand add power to the board.
Then you start doing things likein the current matter where you

(21:06):
have things like Rogue, whichcould flip an ongoing board
state.
So if you're looking at thesecards, which one of them
actually provides that utility,that tech utility?
If you can only play two, ifyou're gonna play Silver Surfer
in one of these on a game thatgoes sideways on turn six, let's
assume the baseline of like, oh,I played Infinity, Altron on
five.
I don't have the Quin yet.
It's one plus surfer.

(21:26):
Obviously the Mind Stone's huge.
You would lead with somethinglike Turn three Brew, tune four
Abs, man.
Turn five.
You would go in Freddy Altronand then even there, right?
You could do something like thesoul stone because you're
filling locations reallyeffectively into the the silver
surfer.
So maybe it's a littleversatile.
Yeah, more versatile than Iexpected.

Cozy Snap (21:45):
And even going, even if you only have the reality
stone or the power stone, both,those are big plays because
think about it.
You play the, the power stone.
Okay?
Double solar trons power.
It's a three cots on the board.
Then you play surfer.
Okay?
So you go, bam, you get like abig kind of burst on one lane.
And, and some nice spurs onanother reality stone.
You setting that stone to athree six Bam, three six surfer

(22:06):
got a three eight.
Not bad.
I mean it's just, I feel likethere's at least some outs and,
and by the way, this is metrying to find Han's best deck.
Not saying it's gonna be likemeta.
I just think like this might behis best opportunity if it's not
ramp.
And this could be better thanramp.
I don't know.
'cause it kind of is ramp forhim.
Right.
But naturally we always talkabout it here on the Snapchat,
just like going with the gameplan of what the card wants to

(22:26):
do already.
And I feel like surfer is.
A lot of that.

Alexander Coccia (22:31):
It's close.
It definitely is close.
And I just, yeah, I guess we'regonna have to cook on Tuesday a
little bit and see what we cancome up with

Cozy Snap (22:38):
for sure.
But to sum it up, I would alsosay don't get the cart.
I mean, I think we, yeah, I, Ithink like if we both were to,
you know, really knuckle downand say what our, our thoughts
are with snap packs just aroundthe corner.
There's just, there's not,there's not a lot of good reason
why to get it.

Alexander Coccia (22:56):
No, not at all.
And I think that it's gonna be acard that, like on YouTube, like
thumbnails will writethemselves, titles will be
sensational.
Like I think that it's the kindof card that is easy to get
excited about, but I think ameasured response from a
resource perspective is gonna bebest, especially going into the
snapbacks that we know areconfirmed for the end of the
month.

Cozy Snap (23:15):
Absolutely.
Well, we're gonna take this now,we're gonna head into our next
subject and man.
We got an OTA balance patch thisweek.
And lemme tell you, wasn't thatjust, it was game changing,
wasn't it, Alex?

Alexander Coccia (23:26):
If game changing is mid as hell, then
yeah, I guess I just, I guess wehave different definitions of
game changing, sir.

Cozy Snap (23:33):
Well, Patriot got no, listen guys we have had this
conversation here multiple timeson the Snapchat that we've,
like, we would like to see themkind of take the, these chances,
if you will in OTAs on when wetypically talk about is on cards
that.
You know, maybe need some lovethat haven't gone and, and, and
try to do something spicy likewe saw with Adam Warlock.
Let me read out the changes andthen we'll have the

(23:54):
conversation.
So this week in the OTA red Wingwent up to a three five Patriot
who I actually, this is thefirst change that's ever gotten
on a card, is going to a threebishop is going to a three, two
devil dinosaur is going from afive three, A five four.
Ghost rider.
The first ghost rider is goingfrom two five to two six, and

(24:16):
then Modoc is going down from afive eight to a five seven and
rocketing gr are going down fromthree three to three two.
So what are all these have incommon?
Alex?

Alexander Coccia (24:25):
One power, one power up, one power down,

Cozy Snap (24:28):
one power up, one power down.
Which back in the day used tohave a big impact.
Actually, you know, we, welooked at the stature.
We always bring up the stature.
Yeah, black Bull Deck.
I think that was always like thebest one to kinda like highlight
that car that went meta tocompletely out of it because of
one power change.
I, dude this, it's just notcutting it.
It's not, it's the one powerthese days is not cutting it.

(24:50):
But also I just feel likethere's so many cool potential
things that they can do withthese cards and or.
Make Devil Dinosaur five five,give him two powers.
See what happens there.
He's not getting any play, soone extra power's not gonna do
it.
A Patriot getting a three, two.
If anything, it, it is not aNerf, but like, I mean, bro, if
you were playing a a, a Doom2099 voa Mystique Dr.

(25:14):
Doom Deck, it's actually a Nerfon the card, right?
Because it's going outta range.
But three, two is not gonna makePatriot all a sudden viable more
so than he already was.
It feels like they need to take,like, what is a three, three
Patriot?
How, how much of a risk is that?
It doesn't feel like a hugerisk.
And if it was then just in aweek or so, it's not gonna
dominate.
And, and if it does, then Enc,Charis will do her thing.

(25:36):
And whatever.
You have those cars that comeinto play, it just feels like
they went, OTAs went from likereally neat, impactful changes
to like, we're hoping thathappens.

Alexander Coccia (25:47):
Oh, if, if Patrick came out today in a
spotlight cash, he'd be a threefive.
Just be honest,

Cozy Snap (25:53):
probably,

Alexander Coccia (25:53):
right?
He'd be a 3, 4, 3 5, right?
So him going to a three, two waslike so inconsequential that it
was almost sad.
And you're right, it breaks theRAV synergy, which is basically
a nerve, but it wasn't reallybeing played with VO anyways.
No, no, I agree.
If you're gonna be making OTAchanges, like to, to suggest
that like, first of all, onepower.
Changes here and there, likewe've seen cars become
irrelevant for less, right?
Like it's not insignificant, butat the same time, if you're

(26:16):
like, Hey, patriots, see noplay, let's give it one power.
Like, come on, like move it tothree.
Three, right?
Double dinosaur's.
A great example of this.
If you're gonna give dinosaurfive, four.
Do it in tandem with Ronan.
Make Ronan a five six becauseRonan now is even dumber to play
because double dinosaur, atleast you have your own agency
in generating its power.
Ronan, you, you have to rely onyour opponent for its power to

(26:38):
some degree.
And obviously you havedisruption mechanisms, but the
two, there're two Ps in a pod.
So I don't know why.
If you're gonna be buffingdouble dinosaur like Ronan
doesn't see play right now, makeRonan a five, six, double
dinosaur of five four.
And then even that.
Feels like more of an injectionbecause you're kind of building
that whole hand size, handdisruption archetype.
But yeah, devil dinosaur veryeasily could have been a five,

(26:59):
five.
He's been irrelevant for thelongest time.
And is it because Khoi is notselling man?
I don't know.

Cozy Snap (27:04):
Yeah.
It just like, I'm, I'm, again,I'm, I'm all for power changes.
I think they're fine, but whenit's one power, it's just not
gonna be enough.
To really shake things up.
I think cost changes areobviously huge.
What?
You gotta be careful with those,but we're all down for it.
Right.
But then also like the and ortext, and this is a crazy
example.
I just think it's a fun thing tomess with.
Right.

(27:24):
You had it with Adam Morlock.
I.
Devil dinosaur ongoing plus twopower for each card in your
hand.
Or if your hand is empty, hegets plus 10 power.
I don't know, like somethinglike, wow, that really changes
the way you could play DevilDinosaur.
You can either go for apotential 12 powered devil
dinosaur with maxed out handsize, or you can empty out your
hand completely and then he'llspike up to 14 power.
Like the, it feels like there'sa lot of these that they can

(27:47):
mess with and, and try to bring,and I'm not asking them to do
this with all that.
That's an unrealistic ask.
I just feel like in OTAs.
We used to get really excitedabout the changes and it would
be more fun to get somethingspicy like that, even if it was
on one card compared to threecards getting plus one power
that aren't gonna change thestate of their play.

Alexander Coccia (28:06):
Here's a perfect example.
You want proof in the pudding,as they like to say.
Here it is cozy.
Let's do a little game and theaudience, you get to play two
down in the comment section.
Ready?
You got five seconds.
Name another change from theprior OTA.
That's not Theron change.
Exactly Gigi, the Sauron change,which was by far the most
significant of the changes, theone that's by far the most

(28:26):
interesting, the cost reduction,the archetype defining change is
the one that you rememberbecause it's the one that
created excitement in the game.
It's the one that gave anarchetype a chance to breathe
again.
So if, if they just moved Saronto a three four, it would not
have had the same impact.

Cozy Snap (28:41):
Yeah, I was gonna say here's another game.
Is Ghost Rider getting playedright now?
Is Pixie getting played?
I think they, those two are inthere like, no, the answer is
no, they're not.
So I agree it's the one that islasting.
It's the one that actually madethe difference.
Is it Gigi Easy busted?
Like No, it's still like, it's,it's good.
But you know, I feel likethere's, they can do that with
so many cars that just have notseen the light of day.

(29:03):
And it's funny'cause like a lotof the paragraphs are like.
You know, this card has beenoutta Limelight, so we want to
bring it back into it.
I'm like, yeah, same as like 500other ones.
There's so many cards kind of inthat section.
So the power up and down isfine.
Just would like for them toeither be more daring with the
plus power or add some newflavor change.

Alexander Coccia (29:23):
The need to definitely target the player
experience from a standpoint oflike, oh, devil, dinosaur decks.
Ronan decks.
Like the style of play.
We have these linchpin cards,like even something like, okay.
High Evo.
The only place high Evo is beingplayed ironically, is in the, in
an Ajax stack where you includehigh Evo just for abomination
being discounted.
If you want high Evo to berelevant, don't add power to

(29:46):
high Evo.
Buff up Cyclops, right?
Right.
Make him pew pew based on howmuch power you've, you've
floated or make him a littlemore interesting, give him an
additional power as this keybuild around card that can carry
that archetype.
I don't think that like perfectbalance should always be the
goal, because some of the bestarchetypes thrive on slightly or

(30:07):
like perfect imbalance, so tospeak.
Like you have cards that like.
Ajax overperform and enable anentire archetype.
Yes, Ajax is probablyoverpowered in an individual
basis, but that whole archetypedoesn't exist without him.
So I think like with a Ronan ora devil dinosaur, you can take a
chance on making those cardseven a little more impactful.

(30:29):
'cause they're the build aroundsmake, like Thanos is a great
example of this.
Thanos now starts in your hand.
It starts in your hand.
Thanos does.
And he can be brought down to afive, which is another thing
with Tron.
Like if Ultron, it's like he'scompeting with literally actual
Thanos, who's often five powerhimself.
So it's like.
Take the chances, take the risk.
And you know, one of the reasonswhy I had so much fun last week

(30:50):
playing Khor List was because Iwas playing cards like double di
cards, like don't ever play.
And the idea of just being ableto play things I haven't been
playing in a while, it actuallymade me excited to turn my
stream on, turn on Snap, get mydailies done.
You know what I mean?
And I think that they can kindof infuse more power into some
of these cars to make it moreexciting.

Cozy Snap (31:07):
Well, and the best part about this too is it's OTA,
so that it's legit fixable.
They can just get to it.
The exact next one, right?
Like.
The, the balanced team is smartenough over there where they're
not gonna make a change that'slike so insane that like, you
know, it's meta dominant forthree weeks and every
everything's over.
No.
Instead it's like, oh, and bythe way, I thought this was

(31:27):
funny.
I.
Have you noticed?
Now, by the way, the Marvelrival season is beginning to be
like not anywhere near the levelof like the Loki season, but
like every single card in thatseason now has seemed tamed
tamed down in some way.
June, 2099, rocket and GrewGalata, Luna Snow.
Actually Luna Snow got buffed,right?
But

Alexander Coccia (31:45):
yeah, she got

Cozy Snap (31:45):
buffed.
It's funny though, the, thesecards ended up being, coming
out, you know, really strong ina season that kind of.
You know, breeze by a bit.
But yeah, man, it really, thewhole point of this conversation
is I just want OTAs to be, to begreat again, right?
I, I want there to be thatexcitement when the, when the
OTA videos launch so much solike, you know, running two
channels, like, and I was, youknow, that was at the, the

(32:05):
beginning of me getting sick,but I, I saw the changes and I'm
like, I, I'm not even gonna makea video.
Like if I was gonna make avideo, it was gonna be on
exactly what we just talkedabout.
Like, let's try to spice it up alittle bit.
And this is coming from aPatriot fan too.
So I was all for it, but I'mlike, this isn't gonna do
anything.

Alexander Coccia (32:19):
I can't wait for when they Nerf arrow again
for no reason, just to force youto make a video.
It's coming.
Arrow.
A five three.
Same effect.

Cozy Snap (32:26):
Well, speaking of Arrow this is a terrible
transition.
We're just gonna get right toit.
We're gonna talk a little bitabout you know, I think it's
funny when you look at things bycomparison, you can tell exactly
what you have.
And I think that is one of thethings that makes Snap stand out
and look so great, is if youlook at the TCG scene or just
card game scene right now.
I do think Snap at its coregameplay I is by far the most

(32:48):
fun digital card game that's outthere.
Not a question not, you know,almost every layer of it.
What we've had Pokemon Pocketcome out this year.
I think they just came out withrank mode trading, I think.
But you know.
We're kind of seeing where that,that that's gone a bit.
I think the game's doing fine.
It's doing just fine.
I still think Snap is leaps andbounds ahead of it, no question
about it.
And what you've got Hearthstonewith, you know, how's

(33:13):
Hearthstone doing, Alex?

Alexander Coccia (33:15):
So I actually do play Hearthstone from time.
Do you, when's last time youflush that up?
Probably three weeks ago playedsome battlegrounds.
I, I do like battlegrounds, buthere's the problem.
It's too slow, man.
I can't, I can't play.
I, I want to get excited aboutit and I wanna play it, but
like, the matches go too long.
The, the timers are way toolong.

(33:35):
I'm sitting there waiting for myopponent.
I don't like the coin, right?
The fact that there's a firstand first turn advantage, which
is very obvious in a game likethat, snap has solved so many
issues that hear Stone continuesto just.
Play off of right When I'm inBattlegrounds, I set up my turn
rather quickly.
I have to wait for like threeminutes.
Sometimes it feels like threeminutes, like 190 seconds for my

(33:58):
opponents to finish their turn.
It is heartbreaking.
I even streamed someHearthstone, which honestly
like, I still like as a game,but like I'm sitting there, I'm
like, wow, for three minutesthere's nothing happening, which
is cool.
I get to chat with the audience,stuff like that.
What I'm trying to say is, isthat every time I play another
game that's not Snap, I see thethings that Snap has improved.

(34:21):
In the entire scene, and Iappreciate that a lot about the
game.
In fact, I would actually dareto say if there's anybody who's
on the Hearthstone dev teamlistening to this right now,
seriously cut.
Cut the turn timer in half, man.
Make that rope come faster.
Tighten up the turns.
Because I think that one of thethings that made Snaps so
successful was that it usheredin this new era of card games.

(34:41):
You don't have, like, you're notagainst a magic player who's
just crying for 45 minutes andhas a turn that's just like
Wombo comboing you, and he just,he draws through his entire damn
deck for 25 minutes while yousit there and wait like it's not
Snap created an opportunity forother game developers to like,
oh wait.
These, the snappy battle systemand like solving a lot of these

(35:02):
problems that exist existed forso long.
It worked.
Look at the audience that itbuilt.
I just wish that a game likeClearstone incorporated more of
that and actually evolved.

Cozy Snap (35:09):
So my, I think why Snap Works so well is I.
How quick it is for what youjust said, but also what that
opens up an opportunity.
So for me, you know, I got askedthe other day, do you play
rivals or Snap Morning?
It's like, I just play themdifferently.
So like Snap is now the, thegame that I literally play when
I am, you know, out and aboutand like, it, it's truly like

(35:31):
the, the way to be able to playit on mobile quick game, fired
up, get it going.
Like rivals could never righthear, stone can never that.
I think that's what makes Snapso special.
And we saw that the launch andeven now.
That there's so many casualfans, like, I can't even tell
you when I go anywhere or awaiter at a restaurant, they're
like, Hey man, I play Snap.
I, you know, I've seen one ofyour videos, whatever.

(35:52):
And it's like, wow.
It's like, wow.
It, you know, this game has somuch reach because of how much
it, it appeals to a casual,quick audience.
And I think that's what Snapdoes best.
Because if I'm gonna sit downand play a long form thing now,
and especially lately, man, it'shooked me.
Commander for me is like, man,if I wanna play a social game,
that's a long one.
It's definitely gonna becommander.

(36:12):
There's no question about it.
There's something about, I wastalking about this with you and
Dexter the other day.
There's something about physicalcards too.
It's just, oh, it's just fun.
There's just a, you know what itis?
It's the social aspect of itthat I just think is unmatched
and heck, I was playingcommander with four people the
other day, three people, otherpeople, and we were playing
online where it like reads thecard.

(36:33):
You know, you can scans thecard, you can see exactly what
it does.
There's just something sospecial about just the, the
camaraderie, just what itbrings.
When we were playing a Star Warsgame we've never played before
in person.
Like there was just somedifferent aspects to it.
So if I'm gonna do that, I'mkind, probably gonna do, you
know, more of the physicalproduct than if I'm gonna do
digital, it's gonna be Snap.
And I think those are the twoTitans right now.

(36:54):
One piece is also doing prettygood, but I think I, I, I'd go
with magic and, and Snap.

Alexander Coccia (36:58):
Yeah, no, absolutely.
And it's funny'cause like wewere talking about playing
commander together and stufflike that and I'll, I'll
hopefully I get in on thosecalls with you guys and get to,
to rip some games there.
But it, I it you actually bringme back.
So Yeah, you're referring towhen we were in Pax Boston, we
played we played Star Warstogether.
And it's funny'cause like if,if, I don't know if you
remember, but the table was me,you and sitting right beside was
community manager of, of Newversus Marvel Snap Richard.

(37:19):
And we were, we were all playingtogether and it was a great.
Social experience and it wasfunny'cause even the person that
was explaining the game to us.
Was like, oh, you know, you dothis'cause it's turn one.
And he has the event like, oh,if only there was a game that
solved the turn first advantageof card games, if only there was
a game that had faster turns andstuff like that.
And so it's, it goes to show youhow much Snap has actually

(37:41):
innovated.
And it's funny that you mentionhow it, like it fits perfectly
into a lot of people's livesbecause.
A lot of my games that I playright now'cause I don't, I don't
even rush to infinite anymore.
Like I'm just like, you knowwhat?
I'm gonna enjoy the game.
I'm playing at my pace.
'cause if I burn myself out, Iburn myself out from my content
and everything that I just wannaenjoy Snap again.
And as a result, my wife and Iare watching Daredevil, baby

(38:01):
wakes up, cries for mommy.
So my wife leaves, I open upSnap.
I wait for her to come back tocontinue watching some
Daredevil.
And so that's perfect.
I get two, three games in there,get my dailies done, my wife
comes back, we continuewatching.
That's perfect Usage of MarvelSnap and yeah, like it's funny
that you mentioned like allthese other games, like one
piece and stuff like that.
Like I tried Altered Alter TCG.

(38:22):
I actually really liked thegame.
It was a fantastically welldesigned game.
It's actually one of my favoritetabletop experiences I've had in
a long time.
But the challenge with it, Iwent to my local stores.
And it was me and like one otherperson that were playing.
And so it was a great game withno install base, with no
audience there.
And so our locals just didn'texist.
And then eventually the storenearby me that, that stopped

(38:44):
offering it.
And the closest I could go is Ihad to drive about 45 minutes
out to another location.
And even then it was like threepeople there.
And after that's if everyoneshowed up.
So.
There's multiple problems withthese types of games and I think
Snap gets a lot of it, right?
It has the install base, it hasthe, the snappy, fun kind of,
play style, the beautiful art,which is dude, like ta, star

(39:05):
Wars.
Like I, I love the game, butman, when you look at the card
art, it doesn't stand up to theLNAs or to the Marvel Snaps.
Like what Snap has done withcard art and recognizing artists
and stuff like that has beenremarkable.
And I don't know.
It does a lot.
Right?

Cozy Snap (39:19):
For sure.
And that's why we're seeingcards like Infinity, old Trunk
come out.
It's like the fun casual, youknow, I think.
I mean second dinner, I thinkthey were very obvious when the
game came out.
They were like, we're not doinga competitive scene.
And as viewers we were like,nah, it's happening.
Maybe as players, I think it'sgonna, and like, you know, it
was, it was in our face, but wealmost like just the game was
naturally very built for it.

(39:41):
We felt like,'cause they knew, Ithink they knew the, the gold in
the gym that they had with, youknow the casual fun play that's
in it, in the popup and playanywhere.
And that's why I think it'sgonna have the longevity for a
very long time.
The only way a new card game,physical or digital takes over
is if it offers something brandnew.
That is awesome.
And that's what Snap did last,right?

(40:01):
I think, you know, Pokemon TCGwas already successful.
Bring that format over.
It's gonna do great.
I think the game's doing fine.
I'm, dude, talk about man, thereagain, there are things that I
know that I'll be addicted to ifI play it.
Heck freaking.
I just got into, I dipped my toein a magic, now I'm over here
buying Fallout Commander Decksand, or not even Commander
Decks, fallout packs that arelike way too much.
'cause I want to just rip'em.
But I know I'll be addicted tothings.

(40:23):
Like, I'm glad I avoided thePokemon pocket wave'cause I
know, I know.
They would have me, they would,I mean, I love Pokemon, so how
would they not?

Alexander Coccia (40:31):
Yeah, you, I know you absolutely love Pokemon
and I remember, here's a funnything.
Here's one, go behind the scenesBaseball here.
Cozy.
This is a fun thing.
So Pokemon snap's coming outright?
A lot of people are going crazy,but Pokemon Snap, I just called
it whatever.
You know what I meant, right?
It's going crazy.
Everyone's going nuts for it.
I made a, I made a bunch ofvideos on it and I, they were
successful videos largely.
Never did good.
Yeah.
And I, I said, you know what?

(40:51):
I don't like this game as muchas I like Snap.
It's that simple.
I think snap's a better game.
And I'll say that I don't care.
I don't care if people disagree.
I like Snap better.
I think snap's a better gamethan the Pokemon Pocket.
And so I said, yeah, I did myvideos.
I, I gave him my shot.
I'm bowing out.
I'm out.
I think snap's a better game andI'm gonna commit to it.
Right.
And I remember having aconversation with you Cozy.
And you know what you told me, Iremember, can I say this out

(41:12):
loud?
I'm gonna, anyways, he saidMarvel rivals is coming out in a
month or two and I think that'sgonna be a banger.

Cozy Snap (41:19):
It was, it was like it was like a year, I think it
was it like March of March of2024 is when I was like, when I
first found out about rivals.
Yeah, man.
And then we played the Alpha inwhat, may, may or June.

Alexander Coccia (41:33):
Yeah, we played the alpha together.
That was so much fun.

Cozy Snap (41:35):
I just knew it bro.
I knew it for the trailer,looked fun.
And then when we played thefirst game, playing it with us
five like together at the time,I was like, this is gonna be it.
Smash it.
It was way too much fun, likebrought together the whole
thing, bud.

Alexander Coccia (41:46):
Cozy is a little under the weather, but
that's okay.
We got him here on the Snapchat.
Ready to talk, ready to roll.
Ready to talk about our reviewof kri who honestly, cozy, we
both came in at 3.5 stars.
We were kind of like, I wouldn'tsay excited about kri.
I'll tell you.
I don't wanna speak for you, butI was excited to be playing
cards that KRI plays with,again, like the Victoria Hands

(42:07):
and the Devil Dinosaurs andstuff like that.
Unfortunately.
Khoi has a bit of a mixed bag interms of overall win rate.
Right now it's currently runninga 50% flat win rate according to
untapped infinite onlystatistics at a 12% popularity.
So it's not doing great, but onedeck has emerged as a winner for
Khoi, but elsewhere inspecifically Devil Dinosaur in

(42:31):
Victoria Hand.
She's barely breaking a 50% winrate here.
And I'll, I'll discuss the deckthat's performing particularly
well in a moment here, but Iwant to give your gen get your
general thoughts on Kari upfront.

Cozy Snap (42:42):
Yeah, like I think we talked about, I think she still
lands above Gwenpool and belowGalata.
I think that's kind of likewhere, I don't know though,
because it, it feels like shehas her spots and slots that she
can work in.
Did a little bit of her andTheano.
Sure.
That works out right.
And the But the devil, yeah, thedevil dinosaur just didn't
quite, quite cut it.
And that's, I think they eventried to pad that a little bit

(43:04):
with the OTA and tried to getthe, get the plus one, as we
just talked about on my side,wasn't gonna be an F.
Like imagine if they gave himplus two power, then maybe just,
maybe it'd be enough to tip thescales.

Alexander Coccia (43:16):
It's entirely possible.
And actually you alluded to theThanos version, which is by far
the top khor shell right nowaccording to untapped based
statistics.
Infinite only.
I'll throw it up on the screenhere, but for the audio
listeners 59% win rate andyou're looking at it a fantastic
cube rate of as of recording0.51 Antman Goliath at
Absolutely banger card that CozyUnited gave five stars to

(43:37):
Dazzler Captain America, SamWilson, Cosmo Speed Guy speed's
making a deck.
Kri Wcan.
Blue Marvel Spectrum,Mockingbird and Thanos himself.
And I mean, Mockingbird ISSbeautiful in a deck like this
too because you got the SamWilson Shield, all the stones,
it feels like free real estate.
Kahoi has a, a fantastic timeputting on, putting down power
because of all the Thano stone'shand draw.

(43:58):
And actually, I'll be honestwith you, you could cut, like, I
would almost cut speed from thisdeck and put like, or even
caught wicked and put doubledinosaur.
And honestly, I think he couldfit.
He got the cos in there toprotect him anyways.
He's gonna be nice and chunky.
But yeah, so Kari did find adeck.
Found a deck.
And so sometimes that's all thatyou really need for a car to be
successful, but ultimately cozy.

(44:20):
I look at this card and I'mlike, man, you're looking at a
spotlight cache with, with culcian, hydration bobert, and
you're like, Bob's coming in a,in a you know, a bundle as well.
It's not a good cache.
I don't think this is a goodrole, especially with the
changes upcoming.
I think you save your keys.

Cozy Snap (44:36):
Yeah, I think we've said that.
I think we've said that justlike we did with the old Tron to
open up.
We were like, we just don't.
Unless you could get two cardsthat you need.
And even then, yeah, it wasn'texactly one that you want.
I think you, you save'em.
Hold on tight.
We're not, we're not far guys.
We're like 20 days not even fromgetting snap packs into the
game.
And so at that point you can,you know, get her as just a

(44:57):
random pull, which will feelgood.
And the way they split thesepacks and know we're about to
talk about it, but, you know,she'll be in that kind of upper
tier pack and so you got a buncha, a lot of these cards kind of
are fine to be in there andshe's gonna be.
Relatively cheaper just becauseyou're not gonna have bad luck
and, and, and pull stuff thatyou might already have.
But yeah, just you said itright.

(45:19):
Sometimes it only takes onedeck, but it feels like, it
feels like she was gonna be acard that could work in multiple

Alexander Coccia (45:26):
it It did feel that way and there was a chance,
and it, oh man.
I kind of wish the Victoria handstuff performed better.
'cause it, it just didn't, itjust didn't.
That's it, that's all I have tosay about that.
Like the Victoria hand stuff didnot perform as well as it should
have.
And so Khoi, I think, wasleaning into that a lot.
Now, obviously with the Thanosshells, they are performing
well, but Thanos shells havebeen performing pretty decently

(45:47):
over the last little while,quietly.
Especially like you have acouple Loki based Thanos shells,
which have been pretty goodperformers, especially since you
have Loki on turn one, but youhave stones in your hand.
Those stones will turn into Lokicards as you play them down,
right?
So Khoi finds herself, you know,a bit of a one trick right now.
But if there is a miracle, OTA,that Buff Victoria hand and that

(46:09):
archetype gets buffed.
'cause if you think about it,right, you had Star Brand come
out, it felt pretty mid, butthen they just changed.
They didn't Buff Star brand,they changed Soran and all of a
sudden, whoa.
Star Brand's everywhere.
Star brand's.
Good.
Kori just might have to seesomething like that.
You might see the Victoria handget buffed or you've devil
dinosaur again or something.

(46:30):
Right?
Yeah.
Yeah.

Cozy Snap (46:31):
That's what it's gonna take.
Yeah.
I think sadly for, I mean, Khoialso, I guess you got the
synergy with infinity Ultra.
'cause he add cars to the hand,but also that's the problem with
there.
She's the four.
So just, it's just awkward toplay in that, in that regard.
But yeah, she, you know.
I guess what we could give heris there's gonna be cards that
give hand generation in thefuture.

(46:52):
And if there's, you know, somereally good stuff that curve up
nicely, she's gonna be evenbetter.
That's the best she's got goingfor.

Alexander Coccia (46:59):
Yeah, she's not far off, but I, I don't
think she's a card that you needto pick up right now.
For, for me and cozy it soundslike as well.
It's getting pass here.
Save your keys.
And it's also a great example asto why you should be not foaming
in on release day.
Wait until like the reviews comein, wait till the decks shape up
and yeah, go from there becauseyou know, sometimes you can find

(47:20):
yourself disappointed in theresults, but.
Talking about not beingdisappointed in results here, or
potentially disappointeddepending on who you are.
We did get some criticalinformation that we were missing
on our first conversation aboutsnap packs.
We saw the general principlesnap snap packs.
We saw the reveal trailer, andfinally they have released via a
very entertaining video with anumber of different creators you

(47:42):
know, friends of ours that haveyou know, did get a chance to
grill the, the Marvel Snapdevelopment team as to what was
up with all the snap packs, howmuch were they gonna cost,
because that was like the keything.
We did not know how much snappacks were gonna cost.
And now we have thatinformation.
So cozy.
I'm gonna throw it up on thescreen here.
So for the audio viewers, I'llbreak it down quick.
But essentially what you havehere is.

(48:03):
For the new card, the Seriesfive card coming out.
Each and every week it's gonnabe 6,000 tokens, which is
consistent with what we'reseeing now.
You're gonna have a seasonalseries five card, and that is
gonna be the seasonal seriesfive pack, I should say, which
is gonna have all the cards thathave been released in the given
season, and that is going to be.
5,000 tokens.

(48:23):
You have the seasonal seriesfour cards, which is 2,500
tokens, so half of the cost ofthe series five.
And then after that season haskind of kind of relinquished
itself.
You have the collectors packs,you're gonna have the series
five collectors packs being4,000 tokens.
The series four collectors pacs.
2000 tokens and a series threecollectors packs at 650.

(48:49):
To add to this, just to hit youwith all the information
upfront, you'll be getting 50free tokens per day.
Once a day, not three times asthe the credits are.
They currently have a couple ofearly pricing for tokens in the
token shop.
1000 tokens at 1300 gold, 2,500tokens at 3,100 gold.
And then currently the largestthey have publicly shown is

(49:12):
5,000 tokens for 6,000 gold,which is not inexpensive.
And now when I saw thosenumbers, it kind of did make me
nervous.
So we do have a lot to talkabout here, but cozy right off
the top.
What are your thoughts on thepricing?

Cozy Snap (49:25):
What was the last one there?
5,000 for 6,000.

Alexander Coccia (49:28):
5,000 tokens for 6,000 to gold and 6,000 gold
is how much again?
Oh man.
Yeah.
USD's hard'cause I don't seeUSD, right?
I get the Canadian Exchange on,hold on, I don't even know this,
but our Canadian dollar's notworth a whole lot right now.
So 6,000, I'm not sure it'sexpensive.
Eight thousand's, like$140.
Yeah.
So

Cozy Snap (49:45):
eight thousand's, a hundred bucks, right?
So yeah, that's not, that ain'tcheap.
Compared to the new system.
Sorry, the spotlight system youknow, you're paying 5,000 for
Nodus.
That's nice.
Like that.
That's just a, that's a big dubsright there.
Yeah.
No,

Alexander Coccia (49:58):
dupes is huge.
Yeah.
No,

Cozy Snap (49:59):
dupes is like the whole kit and caboodle, right.
So 5,000 for that.
I, I is big and you're gettingthe spotlight.
He are worth 3000 of it.
Yeah, I think for sure thepricing was the, the biggest
like, deflate of it.
And just like the old, like thepacks I gotta keep up with, I'm
like, okay, you got thecollective pack in the, in this
pack, the series four and seriesthree feel good.

(50:19):
The, so the seasonal one is5,000.
It's the last two seasons, orthe last one season.
I think it's two last twoseasons.
Right.

Alexander Coccia (50:27):
Yeah, it's gonna be the the last two
seasons because the season passcard enters the seasonal pack
for a single season because itwas the season pass card prior.
So yeah, it's the prior twoseasons.
Then the rest turn into thecollectors.
So it almost has, like,honestly, and they even talked
about the fact that they, theyare gonna be evaluating series
drops as a whole with this newsystem because the way that the

(50:49):
PACS are working.
It kind of, they kind of dropthemselves right the way they
kind of step down.
But the lowest you step down is4,000 tokens for a series five
pack.
Right.
Whereas series four packs arealmost basically half the price
they are, they're legit half theprice.
So series drops would still be avery beneficial thing for
collectors and people trying toround out their collection.

(51:11):
But if you are someone who playsevery single day and you try to
stay on top of it, there is abit of a cadence for how things
kind of dropped down through thepacks

Cozy Snap (51:19):
and remind the viewers when you're just like
leveling up the, the tokens youcan get in the Level Up track is
how much now.

Alexander Coccia (51:26):
So you get 3000 on the what's it called?
The, the, the Spock keys are nowbeing replaced with 3000 each
time.
So that's every 120 collectionlevel.
And then each individual, Ibelieve is still 100.
I don't, man, I don't even openreserve.
So I I believe it's still 100,correct?
Yeah, I think so.
I think so.
So it's a silly thing to notremember,

Cozy Snap (51:44):
right, dude?
So when you look at that way, Ithink there are certain like
groups that are winning, right?
More than others, and I thinkthat's like the consensus.
I think overall it's good.
I will say overall I wish it wasbetter though.
There's like two, there's twolike schools of thought, I
guess.
And, and mainly I think it's wasjust the pricing of tokens, but
it's tough to do because you'reremoving a currency and then

(52:05):
you're, you're kind of dealingwith a currency that's already
been there.
So like there's some hurdlesthey gotta go through with all
that and the pricing of that.
Like if you hoarded tokensforever, then you're, you're
probably looking pretty goodhere.
But yeah, it's.
The pricing of the tokens is theonly thing that I think was
negative.
Everything else I'm prettypumped for.

Alexander Coccia (52:22):
The tokens seem very expensive, but if they
improve the acquisition rate ofthe tokens, yes, which they are,
because which.
'cause the Spotlight keysthemselves are gonna be giving
3000, which is notinsignificant.
Remember the duplicates onlyused to be a thousand and then
it was Cozy Snap who demanded anincrease and then they increased
to 2000 at Cozy Snap's demand

Cozy Snap (52:42):
and didn't.
We're moving up to 3000 Nowsomething.
Didn't they say something aboutbeing able to add tokens in
different forms of medium nowtoo?
Like so they could put'em inlike, I think I thought he said
something about it going inseason passes and stuff, like
they could start giving tokensin other places.
To feel like, you know,potentially in sanctum whatever,
like there's a bunch of placesthat they could end up putting
them to continue to like, giveyou essentially credit towards a

(53:05):
free card.

Alexander Coccia (53:06):
Dude, I, I absolutely, I hope they do.
They absolutely should becausethere's a couple things that
stand out and so there's a wholebunch we need to talk about.
But first of all, the collectiontrack still kind of sucks.
There's so much empty spacethere.
You still get boosters, whichare largely useless.
Especially when you think aboutlike, there's that, that express
upgrade in the shop, which Istill think should not erase the
boosters.
If you're using express upgrade.

(53:27):
Let the person keep the boostersfor the car, their, their their
upgrade.
That's just my.
2 cents.
Yeah.
Especially since you haveliterally second dinner.
Zero incentive to split cards.
'cause the master system sucks.
Anyways, that's a whole otherconversation.
Not the master system sucks.
Does it suck?
I don't know.
I have not wanted to split acard in the longest time, so let
me keep my damn boosters thecringe already.
That's a whole otherconversation.

(53:47):
But one thing that's worthnoting as well is that you have
bonus goodies in the packs.
We don't wanna miss this.
So when you open up a seriesfive seasonal pack for 5,000,
they're saying that essentially10% of the value.
Of the pack.
So 5,000, you should be gettingabout you know, 500 tokens worth
of free goodies, whether it'spremium, mystery borders, a new
type of reward that they'veadded.

(54:08):
Mystery variance, premiummystery, variance tokens,
credits, and of course boosters.
But it could also be bonuscards.
Now, would, we don't have thestats on that.
I would like to know what thechances are of like, oh look, I
pulled a Series five card andanother series five card from a
singular pack.
Chances are, it's not very highodds, but I think that those

(54:29):
types of odds would've beengreat for this breakdown.
We don't have it right now.
But what I will say is thatlike, and also the cheaper the
pack you buy, the less therewards are.
There's also something veryimportant to pick up on this
conversation as well, is that ifyou're someone who, who
basically gets every single cardevery single week, yeah, it's a
big deal.
You're technically getting adiscount.

(54:49):
Because when you have a seasonalseries five pack with the new
card in it, it only has one cardand you're guaranteed it for
5,000.
Let's say you're like, you knowwhat?
I don't want Kari, I wanna rollfor Infinity Altron, you're now
50 50 rolling that 5,000 tokens.
I.
It's back to the spotlight cashfeel, right?
Whereas you're gonna commit6,000 tokens, which is a

(55:10):
thousand tokens more toguarantee the cohort or
guarantee the Infinity Ultra.
And so that's something you needto keep in mind.
Someone who's buying everythingevery week will technically be
getting the new card for a 1000token less,

Cozy Snap (55:22):
but at least I like the fact that at least you're
getting a new card, like withthat like roll and you're not
like risking it all for the, youknow, hydration bobbit or
whatever.
Like, at least now it's like,okay.
Either get Kaho or get the oldTron or, yeah.
Did I said it, that pain?
You said it.
I'm so

Alexander Coccia (55:38):
happy.
You said I'm gonna clip it.
It's a sick brain.
I'm gonna clip it.
Cody.
It's

Cozy Snap (55:40):
a sick brain, bro.
I, I, I, I defaulted to it.
There's a lot, again, there's alot to, like, here it is.
The, the offer, like just how wecouldn't evaluate it without the
token acquisition.
Like we have to see that nowwith what you're getting with
these packs.
And it's almost like a bit of afeel thing.
Like some cards you have to playand feel out is, I, I.
We're gonna have to log in andkind of feel how this is gonna
be.

Alexander Coccia (56:00):
But another couple things that we need to
mention here is that they didmention that obviously tokens
are gonna be like the absolutekey currency moving forward
here, and they're gonna beevaluating the influx of tokens
for people.
And I wanna be very clear, it's.
Based on my conversations withthe SNAP team with regards to
the like the system andeverything, I believe that

(56:21):
they're legitimately committedto making their system better.
This isn't just like a, they'renot trying to just throw
something out there to appeasethe audience and say, look, we
did something.
If you don't like it, whatever.
I think they're committed toimproving this.
I think they recognize that thisis a major pain point in their
game, the card acquisitionmodel, and that this is gonna be
a major improvement overall.
And so I actually truly believethat if we're not getting enough

(56:41):
tokens or if the system's notworking as well as we feel like
it should be, they're gonnacreate influxes of tokens,
whether that's gonna be throughthe season pass, which honestly
is probably fair.
We've always talked about howthe season passed tends to be a
very.
High quality purchase in termsof Marvel Snap, if you're gonna
spend any money, that 10 buckstends to go a long way.
But also they did specificallymention that they're gonna be
rethinking, as you mentionedbefore, tokens as rewards, and

(57:03):
more specifically, token Tuesdayis a lever that they could use
to, in, to create moreopportunities to get more tokens
into the ecosystem at moregenerous rates.
And so I do think that's animportant thing to consider as
well.

Cozy Snap (57:16):
Yeah, and I think if.
What's important for Snap too isplayers coming back.
'cause like obviously you had avery high influx of players
before and getting people tocome back is always like so
hard.
Like it's just a very hard thingto do in anything that you play
do by companies are alwaystrying to figure that out,
right?
So for them, they're not gonnado it, but I, I, they need to

(57:39):
market this the right way.
Like if, if I were them, it'slike, okay, you have this new.
You have this new way of, ofplaying and getting the cards
you wanna play in Snap.
That was the main pain point forso many players, like big or
small.
You know, I was watching a gamecommander at home and I think
Brian was saying on there he islike, it was just too hard to
get cards I wanted to play with.
It's like from him to somebodywho just randomly installed,

(58:02):
people are, that was a painpoint.
And you have to get it in frontof their face that the games
change.
They keep rerunning the, theLoki October ad as like a
YouTube ad.
It's like, cut that.
And, and, and put in or evenmore.
It's like, again, they gotta getAlex coach on screen, pay you,
man, make you know, pay you todo a, a, a breakdown of this and
then market that out on TikTok.
I don't know they've gotta getthis into the eyes of the, of,

(58:25):
of the old players a little bit.
'cause this will help snap aton.
The, the new packs especially reretain.
What they have right now, but toget what they did have and which
is so good for the health of thegame, the more players you have,
just the, the better theecosystem, the more update
everything, everything about it.
And, and that's what I want.
That's what you want.
And, and to get that, they haveto put this in.

(58:46):
They, they have a good product.
Now put it in front of the rightpeople.

Alexander Coccia (58:50):
Now I don't know much about like game
marketing.
Maybe you have a better idea ofthis.
I do know that like, in terms oflike marketing and
advertisement, the hardest thingfor a free to play game is
getting someone in the door.
Like the actual cost to acquirea new customer is very high and
it's even higher to acquire apaying customer.
I would be curious to know ifanybody in the comments or if
you cozy yourself know.

(59:10):
Is it harder to get someone toreengage or is it easier to get
someone to reengage easier?
'cause if you have someone whohas an existing account, who
already has a couple season passcards, much easier already, you
know, has it's way easier.
Much

Cozy Snap (59:22):
cheaper and easier.
A hundred percent.
Like just in business oh one.
And you have emails and stufftoo?
Yeah, just 1 0 1.
It's easier to keep a, acustomer than retaining, than
get a new one.
Like that's, that's likeTaylor's all this time because,
and especially in something likeSnap, right?
'cause they already know whatthey're getting into.
Yeah.
It's not easy regardless, butyou know, getting anything like,
bro, I'll, the amount of times Ilike purge my apps on my phone,

(59:44):
I'm like, what the hell is thisthing on my phone?
Lemme get, you know, lemme getrid of that.
So that's, unfortunately,whenever games are out for a
long time, they start to losetheir marketing power and they,
they don't put their money backinto that.
Games that do continue tosucceed, especially live service
games.

(01:00:04):
And Snap is a live service game,right?
So you would think that that'swhere they wanna put a lot of
it.
There's still Fortnite adsgetting spit out to people and
how long they don't even need itat this point, right?
And so they gotta get back tothose, those customers some way
or another, whether, you know,it's through general ads or what
be it.

Alexander Coccia (01:00:22):
I have a great example of this and I know this
is a bit off the beaten path.
And we will get to Snap Hacksspecific.
I have two more points aboutSnap hacks of potential
negatives, but talk aboutgetting people back in and
reengaged.
So, war zone, call of Duty, warzone.
They've rereleased the originalwar zone map.
Oh yeah.
They got rid of all the they,they rereleased it and now all
my buddies are like, buddy,we're back.

(01:00:43):
Like, this is the old one fromlike five years ago.
They like, I remember thisstadium, like it's so nostalgic
for them.
Even though it's only been fiveyears, all my buddies are
playing Warzone again.
Oh yeah.
All of them.
They're all asking me to playwith them because they brought
them back.
They gave them what they wantedand it's a great example, like
Blizzard did the same thing.
People were like, Hey, we wantWorld of Warcraft classic

(01:01:04):
Blizzard's like, you don't wantthat.
You think you do.
They're like, no, we want it.
Damn it.
We want it.
And then now look at it.
It's literally like an absolutegargantuan machine.
Old school rooms, great

Cozy Snap (01:01:14):
old school ruin scape is bigger than the main, than
the old game of RS three, likeby a country mile.
And at first they were like, no,we're not doing it.
If we're getting enough peopleto sign up, maybe then the maybe
happened then that snowball.
And now that's the game.
That's what people are playing,right?
Because people want what theyonce loved and snap what
everybody's favorite point of itwas when you first installed it.
And the collection track wasamazing and getting card

(01:01:36):
acquisition was amazing.
If they could bring back thatfeeling through snap packs,
they've got the ticket.

Alexander Coccia (01:01:41):
They do.
They do.
And they have the gameplay.
They have a tremendouslytalented studio.
They can bring it back.
I don't want people to thinkthat like, oh, snap's on its
last leg.
This is a huge chance for themto write the ship and cozy.
I agree.
They gotta get it right with themarketing.
Two final points I wanna makebefore we move on to our
Snapchat mailbag is that thereare two major weaknesses to this
system that have kind of creptinto my mind.

(01:02:02):
I wanna throw your way.
The first is that skipping weeksnow feels very challenging
because if you skip a week.
In the case of kri, all of asudden it's like, well, I wanted
50 on, I gotta pay six K or allI'm 50 50.
If you skip even more weeks ofthat season, you're now like
shooting 20.
Now you're just in the spotlightcash system again.
Right?

(01:02:23):
And so the, the seasonal packs,I don't know if they have a
intended effect of, like, theyprogressively get worse if the
opening weeks of the season areworse.
So if the opening few weeks arebad cards.
They'll feel the later weeksfeel worse to try to commit to,
you know what I mean?
Because you've skipped cardsgoing in.
However, if you front load thegood cards.

(01:02:44):
The good card, it's, you're morewilling to roll that first week.
5K.
We gotta keep the next week 5K.
We gotta keep

Cozy Snap (01:02:48):
eyes on this.
We're gotta keep eyes on itbecause typically the good cards
always come the first week ortwo every time.
Like it's always, oh yeah, dobud, dude, we gotta keep an eye
on this for seasons to come.
'cause if they start to putthose in the back end, I'm gonna
be see, you know what I mean?

Alexander Coccia (01:03:01):
Now that you think about it, you see what I
mean?
Right.
You skip weeks early on, itmakes the rest of the month
harder to roll into.
Bro.
Let's be so obvious worthnoting.
Yeah, I know, I know.
But hey, we, we just, Hey, ifyou're planning that second and
we're onto you already, we'reonto you.
Don't even think about it.
We're onto you already.
The other thing worth notinghere is that oh man, you used to
be able to one tap card.

(01:03:21):
So this is a bit of cope.
I agree.
But when you ruled a single tapon a spotlight key, 3000 tokens,
gen, technically right?
3000 tokens.
That's 2000 tokens cheaper thanthe seasonal pack.
Also 3000 tokens cheaper thancommitting the tokens to the
cart.
However, let's be honest, youoften for banged in the keys,

(01:03:41):
you're not always running theone single drop.
Let's say on average, you'regetting two or three keys, two
and a half keys per attempt at anew cart.
So this system on aggregate isgonna be more generous compared
to the prior system, however.
If you have streamer's luck andsometimes you hit that one key,
you technically got the card foralmost half price.
And so I guess that opportunityno longer exists anymore, but

(01:04:05):
again, it's a bit of cope.
'cause on aggregated will becheaper overall.

Cozy Snap (01:04:09):
Yeah.
That, I mean that's, again, weneed to, 20 days from now we'll
get our, our hands on the car,the acquisition, see exactly how
it feels.

Alexander Coccia (01:04:17):
Yeah, but I am looking forward to the change,
just like I'm looking forward tothe Snapchat mailbag.
Cozy, we've got a bunch ofquestions here, and don't worry,
only a couple of them have to dowith your clothing.
Don't worry, sir.
But the first question I wannabring up here is a question
about the fact that we talkedabout the worst cards in the
game and missed stone on one andFein's 3, 3, 3 was not having

(01:04:38):
it.
Who said about the worst cardsin the game?
I'm impressed.
You guys forgot about Domino.
She legit makes your deckobjectively worse and isn't even
played in wcan.

Cozy Snap (01:04:47):
Yeah, that's you know what?
It actually crossed the mind.
'cause I saw Quicksilver, I'mlike, oh, no, WCAN.
I'm like, domino.
I'm like, I, I just, yeah, wedid a w Domino's a heap of, heap
of garbage, and we came up withlike different, like perfect
luck.
You know, you have no more 25%chances.
Or if you play, you know, BruceBanner and Domino's there, it's
a hundred percent chance.
I don't know, like you just getrid of chance.
But no, they, I doubt that'llhappen.

Alexander Coccia (01:05:10):
Continuing with the conversation is Zen
Animations who said, I'm aboutto blow your mind with this
comment.
Super Giant and Valkyrie are mytop five favorite cards in the
game, and I play them bothtogether.
I use Super Giant to hideValkyrie on turn five often when
my opponent is focusing theirpower, which completely blind
them since no one's expectingit.
I know they kind of suck attimes and this is hard to pull

(01:05:30):
off, but I love finding new waysto make them work.
I take

Cozy Snap (01:05:34):
it man.
Hey, 30% winner rates are funtoo.
Like as long as you can have agood time doing it, that's all
that matters, right?

Alexander Coccia (01:05:40):
Roasted bike, cozy snap.
Officially.
No, I'm

Cozy Snap (01:05:42):
just kidding.
But no, I totally agree, man.
Like have fun with it at thispoint.
Like, and when you do win, itfeels that much better too, you
know?

Alexander Coccia (01:05:48):
I just love this.
Guy's like coming in with thislike guys I cooked, you talked
about two cards that potentiallyare bad.
I cooked with them and coach'slike congrat what you have to
say about it over there, bro,you're

Cozy Snap (01:05:56):
just reading the questions.
Gimme your, gimme your feedbackover there, coach you.

Alexander Coccia (01:06:00):
Oh man, I just, I don't know.
I can appreciate a good cook,but the duck probably does suck,
let's be honest.
But no, we appreciate youanimations, you, you're doing
God's work out there trying tocook with Valkyrie and super
giant.
And that's gonna bring us to ournext statement here.
And this is in defense of CozySnap.
He got a little sweaty, got alittle thirsty last week and
clever name, I just, sometimes Ilaugh at the name, clever name

(01:06:22):
1349 said Cozies White queenTake is absolutely accurate and
not cope.
Her sexuality is a huge part ofher character and it's always
been.

Cozy Snap (01:06:32):
Thank you, clever name.

Alexander Coccia (01:06:34):
Dude, I gotta tell you.
So I've been playing a lot ofMarvel rivals because first of
all, gotta love the Cozy Snapvideo.
So I got, you know, I tried tofind my perfect mane.
I wasn't sure, watched it on thecozy video.
I've been perfect Maning rocketever since.
And I gotta tell you, dude, theabsolute thirst trap that is
that the white queen stuff isactually crazy.
She's doing her job and I heardsomething, I'm gonna repeat this

(01:06:55):
because it came up last week.
I don't even know if I wanna, doI say this?
Okay, I'm gonna say it.
Alright, so last week we wereintroduced to a new term, which
was goon, and I didn't know whatthat meant.
Gooning.
And then, so, so I, I, I, I, tomy chagrin, I looked it up and
then immediately deleted myhistory.
But what I'll tell you is thatit's become very clear to me

(01:07:16):
that Marvel rivals is not freeto play.
It's not paid to win.
It's clearly paid a goon,because when you look at that,
that white queen variant.
It is absolutely justridiculous.

Cozy Snap (01:07:28):
Here's the beauty of it all though.
If you pay for it, you know, andyou're playing her with the,
with the skin, you only get inthe back.
You only see the back of hercloak.
But if other people pay for it,then you're winning.
So it's actually technicallyFrieda goon.

Alexander Coccia (01:07:41):
Damn cozy.
You're just cooking hard.
We, man, talk about impactfulOTAs.
They even increased the buttsize of dudes.

Cozy Snap (01:07:50):
I sold that.
I sold that they, yeah, they,they, they gave Wolverine a
little extra curve and starload, a little extra bump

Alexander Coccia (01:07:56):
fit heart snap comes in with another question
and it reads.
Question for you guys for thenext Snapchat, do you guys still
play conquest?
If not, do you think it's worthchanging it to make it more
interesting?

Cozy Snap (01:08:06):
I do for content.
I actually prefer conquest forsome content rather than sweat
ladder, but because they

Alexander Coccia (01:08:11):
can't retreat, I hate retreating so much, can't

Cozy Snap (01:08:14):
retreat, and it's just, it's just more enjoyable
as like a storyline.
Like when you're on ladder,you're like, let's just run it
30 times and see what happens.
Whereas like, conquest, youknow, you got a mission.

Alexander Coccia (01:08:24):
That's fair, man.
I honestly, I haven't played aConquest game in probably six
months.
I got, I got my Infinityborders.
I like, I got my, my my Moongrill.
The g the goggles Do nothing.
I got that combination withTitle Moon Grill thing.
I'm totally happy with it.
I got the singing Black Bolt,which is exactly what I wanted.
Paid a hundred bucks for that.
I.
That skin and avatar.

(01:08:45):
So, you know, those were in theother days where I was spending
money on the game.
I did joke about it though, inmy recent video, they got me
with the Gundams man.
Oh, those are sick.
I had not spent much money onthe game.
Yeah, those are sick.
I was looking at those Gundams$140 Canadian.
I gotta keep my, you can hear mesay that I, I spent$4, I$4 on
those skins go up and

Cozy Snap (01:09:06):
five bucks on those

Alexander Coccia (01:09:07):
various, you know what's funny, if I told my
wife I spent.
$5 on a card skin, she'd stilltell me it's a waste of money

Cozy Snap (01:09:12):
that you don't have this digital.
Oh, I know.
I just try not to think aboutit.
It still roast me so I try notto think about it.
Yeah.
Yeah.
It's like

Alexander Coccia (01:09:19):
the last statement of the Snapchat here.
We're closing with an absolutebeauty here and cozy.
I did promise we're gonna haveat least one conversation about
your look, your signature style.
And it's a double comment cozy.
'cause they were back to back onmy feed and I figured I'll just
snip'em both together.
Ulrich said, I always thoughtcozy dressed like a hallway in
an old hotel.
Eric Swift said Cozy puts on theglasses and somehow looks even

(01:09:43):
cooler.
Hey, hey.

Cozy Snap (01:09:45):
I, I, I appreciate you to the hallway comment.
I think they've been talkingwith my stylist.
'cause that's, that's NDAinformation right there.
That's what I asked forspecifically.
And the bro, I get roast fortoday.
I wore this exact hoodie theother day and someone was like
a, my channel.
They were like.
Boy looks like he's wearing ahoodie out of a space movie.
I don't even know what it was.

(01:10:05):
I was like, I can't even, I, Ican't even wear like a white
t-shirt.
You know?
It, it's even Shroud was like,dude, is that guy wearing beat
beat headphones?
Are those thing still thick?
I'm like, oh my God, I'm goingdown.
But anyway, thank you.
Thank you for the the glassescompliment.

Alexander Coccia (01:10:20):
Buddy, I will tell you, first of all, you
looked so cool.
Slide.
That's one of my favorite thingsI've ever seen.
I saw it live and it actuallyblew my mind.
You slide, doing the slide inwith the glasses and doing it
perfectly too was absolutelyincredible.
But one thing that you guys likein the audience would not know
if, if you're content creatorand you're getting like, so I
get like, what, like between 20and 40 5K views on a video.
Your rivals here, you're gettinglike 2 million views or

(01:10:43):
whatever, right?
All those people, right?
All those people.
If you have like a piece of hairout the wrong way, or if you
have not shaved or you missed itor anything, you mispronounce
one word even so slightly.
Dude.
15 people informing you of yourerror.
Like it's one of those thingsyou kind of just gotta get used
to.
Like already, I guarantee onyour side of Snapchat, which a

(01:11:06):
lot of people, most people watchfirst, at least five comments
about the face than my, the factthat my face looks red, which
for some reason today it looksmore red than usual.
I think it's'cause we're usingless lights.
Guaranteed it's someone on yourside is commented about how I
look red, or I look like Thanosor my face is purple or
something like that.
And it's just one of thosethings, man, you gotta just like
accept it.
Gotta roll with it.
You just gotta accept it,

Cozy Snap (01:11:24):
man.
Gotta roll with it, man.
Yeah, I.
That it was like the first thingyou gotta get over in content
creation.
No question.
But yeah, I, I dress like a holyman.
I, and I, I rock it.

Alexander Coccia (01:11:35):
You do, dude, but hey listen, if only I had
your sense of style buddy, Iwould look just as good.
Maybe I gotta get those frostedtips, bud.
Would I look good?
White headphones,

Cozy Snap (01:11:44):
frosted tips.
You look great.
I need to go to bed.

Alexander Coccia (01:11:46):
I know we both gotta go to bed, buddy.
I'm three hours ahead of you.
So guys, you guys haveyourselves a wonderful night.
Thanks you so much for watchingthese Snapchat.
Listening to the Snapchatsupporting our content.
It truly means a lot to us, andwe'll see you on that next one.

Cozy Snap (01:11:59):
But anyway, guys thanks for getting through with
us on what was a sick episode onmy part, but glad just to have
calm, cool conversation.
You guys have a good one.
Have a great one.
Till the next one.
Happy, snappy.
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