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June 17, 2025 74 mins

Will Nightmare be a nightmare for you or your opponent? What are the best cards and decks for High Voltage? What other new cards are coming out? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.

Have a question or comment for Cozy and Alex? Send them a Text Message.

You’ve been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Cozy (00:00):
What's going on guys?
And welcome back to anotherepisode of the Snapchat and we
wanna wish you guys a happybelated Father's Day.
Alex and I we're a day latebecause we both are fathers over
here celebrating the weekend.
And, uh, appreciate all you guysin the community post.
Wishing us both a happy Father'sDay.
Alex over there with pretty mucha full Snap deck of cards of a
family.
He's got a whole battalion overthere, buddy.

(00:20):
How was Father's Day for you?

Alex (00:22):
Buddy.
It was great.
It was honestly fantastic.
I, you know, anytime I get tospend a lot of time with, uh,
not only my father, but with mykids and my family as well, time
to cherish, man, it's time tocherish.
And, uh, the kids made me likeall these cool crafts from
school and like, they handed melike, they actually took the
time to like wrap up theirgifts.
So like, my, my son, they gotlike a shoebox and put like
pictures of me, they drew in andstuff like that.

(00:43):
And some people would thinklike, whoa.
Who cares about that?
Man, I cared about that.
Like, I loved it seeing like a,an image that my son drew with
crayon, that what he thought Ilooked like.
And even though my hair was likeorange or something, it was kind
of cool.
It was kind of cool to see that.
And, uh, I just, I don't know,man.
It's a blessing.
We we're truly blessed,

Cozy (01:01):
dude.
I for Father's Day, we went anddid like a staycation and I was
with my dad and with my son, andwhen my son was napping, I got
to do something so fun, man.
I loved it.
I, I was just laying out with mydad.
And, uh, I was just asking himstuff about my childhood and,
and, and about his childhood andabout like, things that he
enjoyed and memories and juststuff to like re retain, you
know, like, you know, we're onlygiven how much time you know,

(01:23):
some viewers may not even havetheir, you know, fathers with
him, right?
So it's like to, to just cherishthat time.
And I live such a busy andchaotic life so that I like slow
things down, both with myfamily, but also with, uh, my
own pop and just kind of hear.
His stories, his memories likethat was just so important to
me.
And I love that buddy.

Alex (01:43):
That sounds incredible.
Sounds incredible.
And you're right, like it's uh,time flies so fast and I think
it's very important sometimes totake the chance to slow down and
spend time with the people thatmatter the most to you and them.
And,

Cozy (01:55):
and Alex and I, were gonna try to like jam in the Snapchat
in between and get it out onMonday, but we, we like look
back and we're like.
No, we should just be, do, youknow, have some family time here
and, and, and make sure we don'trush that.
And, and so we appreciate youguys understanding.
But been a busy week, man.
Been doing, uh, casting forIgnite for Rivals, voices,
toast, but a lot of fun.
Gotta say out of everything Ido, bro, YouTube videos, stream

(02:19):
everything.
Casting's probably the hardestthing that I do as a creator.
It's so, it is so incrediblyhard to keep track.
Keep things flowed and make itmake sense.
But man, I think it's the mostfun.
But I'm also just weird'causeI'm competitive and I like to do
things very hard.
Like I love hard things, Iguess.

Alex (02:36):
First of all, I've been, I've been watching your, uh,
your cast.
And I'm not just saying this toyou'cause you obviously, you
know, if you're mob broski, butyou're doing a phenomenal job.
I've said this in the past.
You, you have the perfect voicefor hype.
Man.
You, it just, the games feel somuch more fun listening to you
cast them.
I, I know it's a tremendousamount of work.
You can't take a single momentoff, like, you gotta be very

(02:56):
fixated on what's happening andyou're working with, with people
that, like you.
Obviously, you're, you'rerelatively new to that space.
They're well.
Rivals is new.
And so you guys are getting a,a, a handle of like, you know
when to come in, when to comeout, like, you know, working off
each other.
And you guys, like from thefirst cast were already
fantastic.
Well, and because you've beenworking with similar people
consistently, they're gettingtighter, they're getting better.

(03:19):
The cast themselves are gettingremarkably better.
And like, honestly, it'sphenomenal to listen to.
You guys are doing a great job,dude.
I gotta, the whole cast is doinga great job.

Cozy (03:25):
I gotta tell you something.
I appreciate that.
So it's funny, there's beenforecasters.
My caster has always rotated, soI've had a new one each time and
it's been kind of tough, right?
'cause you build chemistry.
But I have to say Foley, I wastalking to Vicki, uh, Vicki
Kitty, who I'm casting with, andI was talking with her and she's
like, Hey, you seem reallynatural at this.
And I said, you know what?
I'm pretty sure it's from thepodcast I've been doing for two

(03:46):
years.
'cause me and you.
This is a lot like casting yougive and take is what it's
called.
So when you're like delivering aline and then you take a line, I
mean you have such greatchemistry of knowing when you're
done talking, I'm done.
That's what makes a goodpodcast, right?
And you have to pick that up.
And that's what's tough aboutmaking chemistry on air.
'cause you're, some people liketo dominate the mic.
Some people like you, you thinkthey're dumb, but they're taking

(04:07):
a breath and they're going backin.
Right?
And so like I owe a lot of it.
To you and, and to us and tothis podcast and just like
getting that flow down bud.
And so it's something I thinkyou are naturally good at too,
because it's a muscle that youhave to build, uh, uh, of timing
and uh, of whatnot.
So it's, it's very interesting.
It's like a dance.

Alex (04:26):
It definitely is.
It's like a skill that you buildover time, but uniquely a skill
that you build with the peoplethat you're building it with.
Yeah.
You know what I mean?
Isn't that wild?

Cozy (04:33):
Yeah, dude, for sure, man.
Well, we got a lot of wildthings coming out today.
Speaking of which nightmare, wegotta recap a little bit of a
season.
We've got Cobra, who I believewas called a ass hat.
Uh, a what?
What'd you call?
Dumb ass.
Dumb ass, okay.
Yep.
The dumb ass card coming out.
But he did get changed.
Is he better?
No, he is not.
And uh, Alex, what are wetalking about on your side of
the Snapchat?
What's up guys?
It's, uh, editing Cozy here.

(04:54):
It's late.
It's actually, uh, it's verylate now.
Uh, I am interrupting thepodcast here.
Hello to talk about Kid Omega.
Let's see, when we, uh, shotthis episode, we did, we did not
know, uh, we saw the number, butwe didn't do the, the two plus
two, it just came out.
We're gonna have a, a speciallittle section next episode for

(05:15):
this.
Alright?
So just take all that in rightaway.
But it's, clearly unacceptable.
Uh, the fact that you have to,to you can't get the card
without paying is hard toprocess.
I'm gonna be honest.
I just dunno what they weredoing it like, it, it's almost,
I assumed it was like an entryerror and they said, I think
that they want some multiplegame.
I don't listen there fromexecuting it to communication to

(05:39):
uh, just having it price whereit's at itself in a game mode.
It's just the biggest Lpossible, so we're gonna talk
about that next week.
Just know that I had to makethis.
I don't wanna wake anybody up.
Okay, bye.

Alex (05:52):
Cozy.
On my side of the Snapchat,we're gonna be discussing the
new cards that came out lastweek in review to give you an
idea of how they're performing.
'cause we keep getting new cardscoming up by surprise and, uh,
hellion and, uh, I, I can't evenremember the card's name.
Now I'm scrolling to rememberthe card's name and mercury.
That's right.
How can I forget?
Mercury, uh, did come out likelast week and we're gonna talk
about those.
As well as the ancient one.
The worst intro of all timehere.

(06:12):
And then we're gonna talk aboutthe high voltage favorites.
Gonna be talking about highvoltage.
It J just came out likeliterally.
As we're recording here, talkabout some decks and talk about
some general cards we like toplay, and of course the
potential rewards that areavailable to you.
And then as always, our Snapchatmailba.

Cozy (06:25):
Well buddy, we're gonna hop right into it.
Let's talk about Nightmare.
The three costs negative one.
Power Card on Reveal Guys.
Replace the text of each card inyour hand with text from a
random card of the same.
Alex, we know your thoughts, uh,a couple weeks back, a little
nervous about the downsides.
How have you settled into howthis car's gonna perform?

Alex (06:48):
You know what, I came in on our last conversation at two
stars, and you know what?
I'm gonna stick to my guns.
I, I can see the upsidepotential, especially when you
have a card that like, you know,we got the one which was at,
leads to 3.5.
And when you have a card atthree negative one, clearly the
effect is seen as incrediblypowerful, and that's why Glen
would choose to go to the threenegative one.

(07:09):
But me moving up to like a threestar or whatever, I think is a
bit of a cop out, I think Iwanna stick to my two stars,
stick with my instincts, stickwith my gut instinct there, and,
uh, we'll see where it goes.
But I definitely see the upsidepotential here.
I just see a whole lot ofdownside and, uh, potentially
some tricky lines to make thiscard work consistently.

Cozy (07:27):
For sure.
I think it's a tough one.
I think when it was at what two,three was, what it was at
before.
Some ridiculous line.
Was it a two?
Two.
It was a two.
Two, yeah, I think a two.
Two.
I mean, that was stupid.
That an easy five.
And at the time, funny enough.
A lot of the gas behind the cardwas because of that line.
It going into negative one.
Talks about what we thoughtabout the ancient one was
something so, where the statswere at.

(07:48):
We know if it looks busted, itprobably is not gonna be
consistent.
That's what we've seen in thisgame.
Right.
And with what they've done withNightmare.
Now has to be, yeah, aroundfour, I think five.
The, I think I went to 4.5 inthe initial review.
I'm around that four, 4.5.
I like the pop off potentialwith the card.
I think I feel good about four.
But also I think on both of ourends, just nervous.

(08:10):
'cause this card couldunderperform heavy and
overperform heavy.
I think the negative one is justbrutal.
Like no matter, we don't eversee this card assigned to things
and it, when it has been, it'susually in a rough spot, right?
You look at Celine, uh, a whileback and just across the board
outside of Mr.
Negative in the hood.
But it's a tough stat line tomake up'cause you have to really

(08:30):
make up that tempo and loss ofpower.

Alex (08:32):
You're taking a neon turn three essentially to gamba roll
on making the cards in your handbetter.
And I know that there's this bigconversation of like, well,
Alex, you're running a TMA andyou're running all these cards,
Ebony Ma and stuff.
You wouldn't generally play, I.
Sure, I totally understand that.
Changing Ebony Ma into evenIceman, right?
Getting the iceman fight, that'ssuper cool.

(08:53):
That's free real estateessentially, right?
But the big problem is, is ifyou don't draw a nightmare, then
you got all these cards that areabsolute dog water that don't
even synergize properly.
So when I've been trying to workon my deck designs, I'm like,
okay, well how can I make a deckthat works with nightmare and
works without nightmare and, andnaturally you go towards the
Cyron synergy.
Then it's like, well, would itbe better just to play a so on

(09:14):
deck?
Because I see nightmare as beinganalogous with something like
Mr.
Negative and the way that thosedecks are played.
Right?
I don't know, man, I, this isone of those ultimate, like we
just gotta get our hands on itcards.
But like I think the deckbuilding I think is, might be
trickier than people wouldexpect.

Cozy (09:29):
I think it's gonna be the so on play, and this is what I
like about him.
I think I agree with you insaying it's like Mr.
Negative, but I think why I likehim and some of the upside about
him.
Is that, and we're gonna have tosee again how bad this feels.
'cause there's gonna be timeswhere you get like sore on and
him, and it's like not a, it'sjust a weird play line.
But my guess is, and what I feellike is you're gonna have a, a
deck that has a solid base,right?

(09:50):
You've got the sore on play thatwe know is a deck that can
compete and do Okay.
Then you will have this crazyupside and unpredictability
nature of nightmare as well.
So if you get like the royalflush, then you're able to, you
know, get your win cons and, andwin.
But what we need to see is ifyou get one or the either or the
other there, right, with so onor nightmare, does that deck

(10:12):
have enough potential tocompete?
You know what I mean?
Is it that reliant on this play?
Because he's not gonna be thisplug and play card.
He's gonna be a very fun card.
I think he's gonna work reallywell in so on in that deck
build.
And naturally the power of thosecars and the text of those cards
is gonna be what earns this guythe four star rating.
If it's consistent enough, I,it's hard for me to believe this

(10:33):
is gonna be just a, a brokencard that's gonna just dominate
every game because thatconsistency.
But it's kind of that fine lineif it can stay competitive and
be consistent enough to win, uh,with and without the perfect
draw.

Alex (10:47):
And even with the Saron play, you're talking about a
deck that wants to dry drawSaron for one nightmare for
three.
And if you get that, of courseyou have your Snap condition.
Like I, I see that.
However, if you don't draw Saronand then you're, you know,
you're, you're still top deckinginto random things.
Nightmare only does the cards inyour hand.
And they've obviously, theytried to like cut out niches for
Saron and Nightmare to not stepon each other's toes.

(11:08):
They clearly had the twotogether when they designed this
and when they made the changes.
Like, so obviously like redskull, very natural inclusion
into a, uh, a deck like thisvery natural conclusion into
Saron, turns into an Ironman orturns into Nomura even.
Like who cares what it turnsinto just getting rid of the
text is the benefit, right?

(11:29):
So like, that's cool, but likeother cards that people have
been talking about, which couldbe good with nightmares, like oh
star brand with brood text andstuff like that, but like.
That's also potentially reallycool.
But Star brand can also turninto a morphing or whatever,
like you really don't know.
Uh, it could also be HopeSummers, which is fine.
Text in Marvel, Snap isgenerally pretty positive.

(11:50):
Like cards are designed to dosomething that isn't, like most
cards don't have a design orit's like, oh, you play this
card in your life sucks.
Yeah, so Texas is generallypositive, however, the random
nature of it.
Exactly that.
It's random.
And in some cases, like we getpleasantly surprised with things
like Alioth, which you couldsay, well, the random cards, you
don't know what you're gonnaget.
Then you end up clapping cheekswith Alioth nonstop'cause it's

(12:12):
just a good deck with like goodupside.
The plus one energy was goodupside, nightmares upside is
potentially fantastic too.

Cozy (12:20):
Yeah.
So I think totally get it rightbecause.
If anything, you would think I'dcome super hesitant on this card
because of hulking.
But the way that I look at itwas hulking being that turn six
play, being that kind of likelast hand.
When you play it out, that'swhen you, you're banking a lot
outta him and yes, you know, youcan find out what he is and you
don't have to play.
But it's that six cost card.
Like, it's the, it's kind ofthat, you know, final piece that

(12:40):
you wanna play with this.
It's like, okay.
If you transform your hand andyou're looking at some of these
effects, you're bound to getsome super strong ones and
you're bound to get some badones, right?
Like you could turn, you knowthis isn't gonna happen, but you
could turn the Ebony Ma, andactually it's definitely gonna
happen.
You turn the Ebony ma on yourhand into a titania and you're
like, that's a problem.
That, that's gonna be kind of anannoying, right?
Like that's gonna happen.

(13:01):
But I feel like the upside ofsome of this power on these
cars, like Star brand, you know,like red school, red school,
going to a Black Panther andjust getting a 30 laneer is
crazy.
Like.
That right there and having theability to play it or not play
it is what I have to see in itsconsistency of hand draw, right?
So if you get so on on one,great, you can play the so on
deck, you've got that going foryou.
If you don't, okay, and you gotnightmare, okay?

(13:22):
You know, you stack up somecards in the hand, you don't,
you kind of, you know, you don'tplay up anymore on turn one you,
you wait it out and then youplay out nightmare.
And then you gotta really, hopeyou can catch up right on 4, 5,
6.
If your hand is cracked and youknow it'cause you see the
abilities you Snap right away,right?
Boom.
You have four games.
You're gonna leave or you'regonna win with what could be
broken abilities.

(13:43):
If you play those lines and itdoesn't work out, you retreat,
you get the cube out, no, noharm, no foul.
It's just the consistency ofthese things, of your hand, of
the play and all this cancombined.
I do know for sure.
It's gonna be a damn good time,right?
So where Snap is lacking some aton of fun lately, I think this
is a great engine of fun that'sgonna come with it, that's gonna

(14:06):
have like that Mr.
Negative feel of fun, but canwin as well.
But with Mr.
Negative, you're all in on onegame plan.
This one has several game plans.
That's why I think this thing isso special and such an
interesting card.

Alex (14:18):
You're right, because I guess you have the, so on lines,
you got the nightmare lines aswell.
And it's worth noting that like.
It might actually shine not justin ranked mode, but potentially
in conquest or in tournamentformats, because in those types
of formats, like conquest style,like you know, 10 Q winner takes
all type stuff, ARA decks tendto do very well because your

(14:39):
opponent really cannot.
Consistently respond to whatyou're, what you're playing
down.
They can, of course, but likethere's an element of surprise
and an element of like thereason why when even Conquest
was first announced.
I remember you talking aboutColson, how you excited you were
for Colson, because youropponent can't predict what
you're gonna pull.
They can't account for whatColson's gonna provide, just

(15:01):
like they can't account for whatNightmare is gonna provide.
Even Pixie, we saw that withPixie too.
Yeah, pixie iss huge.
Yeah, pixie iss pretty cool too.
And I've actually been playingsome pixie, I still think it
needs to be a one cost to betruly meta relevant, but pixie
is hilariously fun and itactually goes together with
Mobius and Mobius, which ispretty good right now

Cozy (15:18):
for sure.
So I think that this, in theright hands, and especially
people who know what they'redoing, and they can find the
upside with this car like thatis where I think it's gonna do
well enough.
You're gonna have those gameswhere it doesn't feel good.
You're gonna have games whereyou have your Ebony Mall go to a
hood and you've got the demonback.
You're gonna have ways to cyclethis guy out.
Merlin being an incredible newcard with skill that can, uh,

(15:38):
you know, make the best of cardsthat are out on the field that
already did their thing.
Right?
He's an honor reveal.
He doesn't have to stay on thefield.
So once he's done his thing,maybe you can cycle this card
out and do something.
You know what I mean?
So you've got like othervehicles to make this negative
one into something a bit betteras well.
You can get, you can get, youknow, red Skull going to claw,
you can get your Ty Ford Maryturning into like, uh, Galata

(15:59):
there's just so many cool playlines that when you look at turn
four, five, and six, whereyou're gonna have to win, you're
down negative one.
Power, massive tempo, not justdown one power, you're down.
Let's face it, an average offour to seven power, if not
more, and or set up right.
How much does he help as thatsetup card?
And I feel like we saw Soran inthe past have that play

(16:23):
sometimes of lizard, Ebony allat the end.
You know what I mean?
Like you don't play'em earlyanyway.
You just boom, boom, boom.
You slap some of these thingsdown.
It's like with this now it'slike, okay, if you're Ebony Ma
is an ant man and your lizardis, is whatever, right?
You get the picture.
I feel like.
There's enough chance of thesehits to really hit, and the
upside has a lot of it as well.

(16:45):
And so you're definitely gonnahave stuff not work out, but the
consistency and the Snappotential is what I like to see.

Alex (16:51):
Oh, there's definitely cube equity here.
Like there's definitely Snappotential because there's no
way, your point is to be ableto, to read as to like what
you're able to kind of throwdown on the table.
I was thinking about it too.
It's like, so Mr.
Negative it's lines, we'recomparing it to Mr.
Negative.
Mr Negative lines are veryobvious.
It's LOC or Raven Turn two, Snapnegative turn three.

(17:13):
Then you know what's coming toyou.
You know you got the Ironmanmystique flips and all that kind
of stuff with Nightmare.
They Snap and like, you know,okay, they're probably holding.
Sauron, they're probably holdingRed skull, but you can't account
for Red Skull being aspiderwoman and duffing your
lane while you know, star brandbecomes Diamondback, right?
Yeah.
Like you can't account for thosetypes of things that will

(17:33):
happen.
And Marvel snap's a crazy game.
You're thinking, Alex, that'sprobably one of the craziest
lines you could have possiblycome up with, but it is
technically possible, you knowwhat I mean?
You can't catch, it's, it's verymuch possible.

Cozy (17:44):
Like Star brand could go into what you said, a bro.
It can go into a sage and justlike.
Infinitely scale too.
It's the big hitters that you'relike, this thing has solo lane
winners across the board.
'cause it's manipulating thatpower and that, I think that's
what's scary.
Whereas Mr.
Negative, it was almost alwaysthat same thing.
You know what you're looking forand it's very cut and dry.

(18:06):
And I think you can even havebit, I mean we, we've seen this
over time, like Snap is not abluff game, right?
So like, sure.
Could this be a bluff deck?
Kind of like if you get a badline, it's gonna always give
your opponent a little bit ofhesitancy though.
If they see this guy played outand you Snap right away, you're
immediately gonna give youropponent that.
Like, oh no.
If they get like, I can't beat ared skull Iron Man, did they get
it?
Did they get that?

(18:27):
Did they get the, Naura play?
I think that's really coolpotential to have on new belt as
well.

Alex (18:32):
Yeah, and if anybody's a mathematician out there, I'd
like to know the math behindhaving a 12 card deck.
And then what are the chancesyou are able to draw so on one
and play nightmare on three?
You know what I mean?
What is the percentagelikelihood that happens
frequently with these two cards?
Because that's kind of like yourideal scenario because the cards
in your hand have been dealtwith.
The cards in your deck have beendealt with.

(18:52):
'cause most often what you'regonna have is games where you
draw a nightmare on turn four orfive, you don't play'em down and
you maybe you played star onearly.
So you're trying to mitigate thedownside.
Oh, you drew into the, the, thered skull.
But you know, star Brandand isgonna provide that negative
three.
You're often not gonna begetting both the effects in
tandem together.
You're probably gonna have to,and I think this was by design,

(19:13):
you were.
Always gonna have to try to likework around, well, my red skull
didn't actually get hit byNightmare or Saron, but I have
in chance, which I'll play inthat lane and maybe I'll take
out that cerebral.
Right.
I, I think there's gonna be alot more like macro
consideration playing this deckthat might be inherently
obvious, but the potentialupside with these cards is
pretty huge.

Cozy (19:33):
Yeah.
And we, we've seen.
We have seen the so on deck dowell, right?
We've seen that deck already do.
Well, my guess is you slot in acouple other cheaper options,
just a couple other, or you justhave, you know, consistently you
have the ebony and the lizard inthere, let's say, and probably
not, but even, let's say martyr,I dunno, right?
You have a couple that loweroptions to where if you do have
to play him on four or what haveit, then you still have some

(19:56):
boom and bust stuff going on,right?
You still have some.
It's gonna be a great game ofpatience is what it's gonna be.
And you don't need the soreonline all the time.
But it's trusting, the play thatyou do get from these cards.
But I agree it is, it is gonnabe super interesting to see when
those two pop off together, howgood that is.
And then again, like I said, theconsistency when they don't,
because we've started to seethat last card fill be cer, you

(20:18):
know, we've seen even, um, uh,zobo into that space.
It's like, alright, well if youpull those out and you put
nightmare in, right?
How consistent is that deck?
Because we already know the soon deck is good.
A good deck.
And so how much better can itpossibly get?

Alex (20:33):
And that's actually a great point, right?
You're talking about a cardgoing into a shell that's
already an established winner.
Yes.
It's not the same situation thatlike Khoi was in, where Khoi was
trying to help a deck archetype,like a hand generation
archetype, which didn't performparticularly well and needed the
help.
And so this year.
It's interesting because it'sgonna be tricky to evaluate

(20:54):
within the first week or twobecause will nightmare, will it
send those soran shells to thenext level?
Mm-hmm.
Or will it get carried by thesuccess of what already is a
fantastic shell, you know what I

Cozy (21:07):
mean?
A hundred percent.
And to my, in my opinion, thesoans shell, one of the
weaknesses of it.
When playing it is, it's prettypredictable, right?
You play the so, and you kind ofknow the big hitters coming,
right?
You know, that's gonna be, youknow, start every now and then
you get the enchanters play tocounteract, like you got some
things in there to kinda makethings a little bit different.
But this is causing it to beunpredictable and outside of it

(21:32):
hitting bad cards, you are, youat the very minimum, I think
have a very high likelihood tohit neutral cards, right?
So star brand.
Yeah, maybe he's not gonna hitthe brood or the iron heart.
Maybe he hits a rhino and at theend of the day you're still
getting a three 10 that is gonnaput a rock, whatever.
Right.
So it, you still have thechance, not even to have the
upside, but the neutral side.

(21:54):
And I see the difference of thiswith Huling being that it's
just.
Less risky.
And even if, by the way, I justwanna say on hulking, hulking
iss being played at top tiertournament play now, like that,
that unpredictable ness is beingplayed too.
So that's also, you know,working out well.
The only thing I see is there'snot a great six for this, right?
Like there's not really a goodsix.
Uh, obviously you have cardsthat you can use at six costs,

(22:18):
but I'm curious if those make itinto these decks.
'cause those aren't in the so ondecks at all right now.

Alex (22:23):
And that's the question, right?
Like, do you include somethinglike a Gito or a destroyer or
an.
But like if you don't draw anightmare, those cards, like
they're useless unless you runlike a Cosmo to then play the
uh, you know, the destroyer ontop of and stuff like that.
Like there's ways, like thereused to be a time where Sar
Andex ran Cosmo.
A lot of cards over 10 power.

(22:43):
You know what I mean?
Yeah.
So maybe you make that workagain.
Maybe you have a Cosmo in thereto protect those cards, but also
give your destroyer note.
Something like gigantic gotbuffed.
Okay, maybe you just play itleft and you kind of keep that
in head, in your head.
But Finon I don't think evermakes it.

Cozy (22:56):
My guess is that leans, remember each, like each time a
card comes out, there's decksthat lean into fun and there's
decks that lead intocompetitiveness.
And I think the more you do thatstuff, the more fun it gets, but
the less competitive it gets,right?
Like I think this, so on base,shell taken out, surge or, or,
or whoever, right?
Uh, Aries, if you don't havesome of these new cards even you
can take those out, put new onesin.

(23:16):
Then you put in, you put in anightmare in that spot instead.
And that, that to me is the morecompetitive end.
But it, man, it's gonna betempting not to play the infant,
not to play the giganto.
Or even taking it back to theglory days of having zero in
there as a consistent play andthen putting destroyer in.

Alex (23:33):
Yeah, absolutely.
I'm looking forward to the daythat someone plays Nightmare On
Three and then on Five plays ared skull that's a nihilist and
kicks the nightmare over to theother side.

Cozy (23:41):
Well, dude, I, I have the confidence.
I have the confidence.
I think this thing is gonna bepretty good.
Uh, I, I.
And again, it could just notbode well, right?
Like surge ended up being a goodcard.
It was a new mechanic.
It had a chance not to be, ithad a chance not to be.
It was some of the skepticismabout the card at first because
it's new.
It's so different in what itbrings.
And you know, we like to besomewhat careful, but I'm

(24:02):
writing it either way.
I'm going down in flames of fun,man.
I'm gonna have fun with thiscard and it's gonna be a blast.
And then if it gets to win alongthe way, like hell yeah.
It's the best of both.

Alex (24:11):
What it's worth.
I want this card to be awesome.
'cause it's actually a reallycool effect.
It's a draft friendly effect aswell, which is kind of cool.
Just throwing that out there.
We haven't talked about draft ina while, so, yeah.
But like, yeah, I want this cardto be a winner.
I really do.
And when I, when I stick at twostars, you know, I, I want to be
wrong.

Cozy (24:26):
And listen guys, Alex and me, we already apologize in
advance.
You got that star brand.
You see Alex play on on Twitch.
He plays out Star brand.
Boom.
You've got Iron Heart hittingother cards, man.
Alex, you go and play.
Boom, your star brand's a greengoblin rip.
Like it's gonna happen.
It's gonna, this guy, likethat's the stuff that's gonna
happen.

(24:47):
But sometimes like you, youknow, you win some, you lose
some.
But if you look at all thecards, you know, when we were
looking at six costs for, forHuling, I think there was
definitely some ones that didn'thit.
If you look across the board,there's way more that hit the
don't in their class.
And Oregon again, neutral,right?
I think the green goblins, theheck, I even think something
like, um, like Gladiator forstar brand's.

(25:07):
Cool.
You have a 10 pound, likethere's things that work.
It's just like you're notgetting like the super benefit
of it, but Star brand, such acard with such a con that it's
like anything else is a w prettymuch under his name, right?
Like I.
If Star Brand's text was onother cards, that's the text
you're trying to avoid, right?
And you're getting rid of thatat least.
At least you're getting rid ofthat text, right?
So like you've got that goingfor it.

(25:27):
But it is a little awkward.
And I think my biggest concernto wrap things up on this is
that nightmare is that threecost lot.
We saw what Soran was wheneverStar Brand came out together in
the three and it was MiserableStar brand.
It just didn't work.
Remember, it just, it was,there's that competitive gap and
that flow of turns did not work.
So we're gonna see if that'ssomething that we run into.

(25:47):
I.

Alex (25:49):
Being a three cost, it's really awkward because if it was
a four cost, you know, you gotthe voa, you got the bu, you
got, you got options, right?
S lock, Jennifer Kale,technically, um, yeah not
really, but anyways, kind of.
Yeah.
But anyways, you know what Imean?
Right.
Like you would've had options tolike do stuff with at three.
It's just like, I don't know.
Oh, a hundred percent.
If this

Cozy (26:07):
is like a four one or four two, you're like, you know, you
don't have the downside anymore,but the cost is up.
It's like, okay, that'sinteresting.
'cause then I have to find a wayto cheat this out.
Then I can kind of get the, butthen also it changes the, the
deck.
And they were like, you have toadd those pieces and then it
makes consistency go down, rightZo, who's already played in that
deck, so maybe, maybe itwould've been fine anyway, but

(26:27):
ultimately we're gonna have tosee I'm team nightmare.
I'm excited.
I think either way, welldefinitely, either way one of us
is gonna be wrong.
It'll be fun to go back and lookat it.
But again, I think we're bothcorrect.
This will be a fun time.
Next up, Alex is Kid Omega Now,uh, kid Omega now a two one.
Activate destroy the next card.
You play this turn to gain itspower.
Now we've seen this thing get aadjusted.

(26:47):
Anytime we see that, we knowit's gonna perform at a high
level.
Me and you, I believe, put KidOmega like our second best card
of the month.
Uh, or like second or third.
We both love the effect.
We think this is gonna be agreat card.
It's one that you can get fromhigh voltage, which is another W
Alex, kid Omega I'm heating upon this card more and more as we
get closer to release.

Alex (27:08):
For me, this is a 4.5 star card.
Um, I mean I came in at 4.5 whenit was date of mind at two
point, uh, two, two.
It's at two one now.
So like it comes down a littlebit.
Obviously though pre nerve mustbe a good card, so maybe I'm
gonna stick out 4.5.
I just see a lot ofopportunities here.
Um.
I don't wanna drop down throughall like the synergies right off

(27:29):
the rip, but, uh, it's gonna bea very good niche card, is what
I would expect.

Cozy (27:34):
Yeah, I think that's a good niche.
Yeah.
But like obviously like nicheand destroy though, like is
carnage niche like kind?
Yeah.
You know, kind of like, I feellike.
Omega is gonna allow for somereally fun synergy.
We haven't seen like, doingstuff with Elixir and, and Niro,
obviously that's such a fun playinto, you know, this car.
So you're taking what was a conof destroying something and then

(27:55):
you're like adding his power,regenerating it, making up come
back up again because elixir,whatever, right?
Like you have so many thingsgoing, going for it.
Uh, love it at the two cost lotaf a ton there.
Very strong at that.
A lot of cool play you can do.
And again, you're takingsomething.
You're just taking somethingthat the deck wants to do anyway

(28:16):
and now you're turning it intomore power, which is huge.

Alex (28:20):
Oh it is.
And like the fact that it's likeabsorbing the power and it's a
relatively inexpensive activate,I think is super helpful.
If this was an on revealsomehow, I think it would've
been much more tricky.
'cause you're obviously tryingto, like, you'd have to stack
your play in a way.
It'd have to be a combo piece ata one cost.
But this being a two costactivate, you get it on the
field to play, you do somestuff, and then when you got
that Nimrod ready, right whenyou got the Nimrod ready and you

(28:42):
could even do something like KidOmega, uh, then you play down
Asur, right?
And then you activate Kid Omegaand you play the Nimrod.
Actually, I wonder how theturnover would work.
Nimrod goes down, gets buffed,BYI then destroys.

Cozy (28:57):
So if you play Sheri, let's say, and you already have
Kid Omega there.
Yeah, yeah.
No, it would do that because.
It's all play order.
Play order.
Yeah, it's play order.
Yeah.
Yeah, a hundred percent.
So like the name route, go down,be active,

Alex (29:08):
then you activate.
Deactivate.
Yeah.
You just have to play'em first,

Cozy (29:10):
then you click.
Exactly.
So, and that's what's supercool, like we've seen this
happen guys.
We've saw this happen with HellCal.
That's why they're being veryconservative on the power right
off the rip too.
Like Hell Cal, they gave it waytoo much power to compensate and
then you know, they realize,okay, the two archetypes that
benefit massively from beingable to control when you do this
effect.
Is destroying, discard.
We're seeing that now withDestroy, and that's where I

(29:31):
think it's like you just havereally cool things that can
happen here.
And we don't get a lot ofdestroy cards for, for one.
But for two, man, I'm justexcited too to have fun with
this thing like Deadpool, man.
Oh, I'm so excited to messaround with Deadpool.
Like, it's so crazy.
The, the idea of having like,you know, just, just getting a
this one cost car that alreadyis getting good value.

(29:52):
I'm not even talking about like64 power, Deadpool, more like
just like.
Having the one eight orwhatever, giving it to Kid
Omega, getting it back to yourhand and just having that be
such a smooth thing that youcould do late or you can do
early to keep the momentum ofDeadpool going like that.
I haven't had, like, I haven'tgotten to play Deadpool in a
while and I'm excited for that.
I.

Alex (30:10):
There's also, the other side to this that I was thinking
about was like, there's beentimes where like you're trying
to do stuff with like death nulland like Deadpool for instance.
And on turn five maybe you dosomething like, oh, you, you
play, you play something, youdestroy it, but maybe you throw,
in X 23, maybe you top deck X23, you throw it into the kiddo

(30:31):
Omega to get that extra energyfor turn six.
A very niche circumstance, you'dnever do this.
'cause generally speaking, likeassuming you're able to destroy
the Deadpool anyways, right?
You could share something likethat and then like now you have
the seven energy that you'relooking for, or conversely no,
that line sucks.
You would always, I was justthinking about it because this
gains its power.
You would always want theDeadpool power being applied to
Kid Omega.
Yeah.

(30:51):
So it's funny, although you dohave technically options, the
fact that it's kind of liketaking that power.
It's pretty awesome.
And I shouldn't say taking, it'snot stealing anything.
It's just taking the power ofthe destroyed asset and applying
it to Kid Omega

Cozy (31:03):
when it's changing.
Like what has been the main likerecipe, right?
It's like, okay, if you go thedeath route in Knull, it's like,
okay, get death cuts down.
You get a little bit of 12 poweron the board, get Knull power
up.
Awesome.
But you've always been therejust to get Knull a lot of the
times, and that's such a bigcard to wait on and maybe you
don't get'em now.
It's like you get to add that toKid Omega.
Then you're fueling these fourother things too, right?

(31:24):
It's the same as Discard.
It's the exact same thing we sawwith Hell Cow.
It's like whether it was, wemainly saw that with Hella, but
you know, it's like, okay, theAPAC is triggering up.
You're getting more BS to go upas well in Elaine, and then you
have the card, whatever, right?
With this, it's the same thing.
It's like death goes down, nogoes up, kid Omega goes up,
Deadpool goes.
It's like you have all thesethings going.
That's why this is such a homerun hit, and I think destroy

(31:45):
players are some of the mostloyal to their archetype.
They've needed something fun andconsistent and good.
And I'm excited that this card'scoming to do that.

Alex (31:53):
I have something I'd like to throw out there.
Tell me if it's crazy.
I might try this.
I dunno if it's gonna be good.
Turn two kid Omega.
Turn three.
Saber tooth.
Turn four.
Moon.
Girl.
Are we back?

Cozy (32:03):
Be back.
It, no, I, I, I think that, uh,you could do that line.
You could do that line, but Ithink.
Overall we're gonna see this be,you know what, I'm gonna give it
to you.
Yeah.
Save tooth is back.
Just rip it and shoot it.
Save your tooth is back.
You heard it from Cozy Snapfirst.
He's back.
Rip it and ship it.
No, but I do think what's coolabout this too is like you have
Nico that can still do thedestroy the next play if you get

(32:24):
like that lined up right.
Kid Omega playing on two isobviously the dream.
Uh, especially'cause two'susually like a setup phase.
So like, it's really nice tohave him on curve.
Love the cost here.
If you get him later.
Obviously it's way worse, but atthat point, destroy has worked
like that before where it'slike, you know, if you don't get
the rate that like you lose,like it's just, that's what's
gonna happen with it.
But maybe you still get carnageand Venom and, and, and Deadpool

(32:46):
and you can try to win that way,maybe potentially.
But overall too I just thinkthat this card is exactly what
Destroy players have beenlooking for when I've been
waiting for, and you could alsojust like, you know, do
something as simple as like, oh,I don't have anything great, but
I have an X 23 that I can goahead and blow up, get a quick
two, get a ramp up in energy andgo from there.

Alex (33:04):
That's kinda what I was mentioning before, but like if
you have Deadpool that the powertransition is just so huge,
right?
It is just so huge.
Yeah, of course you can even,you can throw Wolverine into it
if you want to get its promoving, right?
I mean in theory, in theory ifyou destroy a pretty big
Deadpool and then you have like,so Kid Omega, you play the big
Deadpool in, it gets destroyed.

(33:24):
You play Deadpool again and youvenom on top of Kid Omega and
Deadpool Venom absorbs both KidOmega and Deadpool's power.
Cool.

Cozy (33:31):
Yeah.
And honestly too, we talk aboutit and this is where you try to
get a little bit messy, but evenfire hair, you know?
Yeah.
Getting both fire hair and kiddoOmega down and like getting
something reliable going off istough.
But I love the idea of likeKiddo Omega being that kind of
like last sauce in the pan thatyou could just activate, destroy
any on reveal card and thebenefit off that off the fire
hair.
That's kind of cool.

Alex (33:51):
That's true.
Also in theory, I wonder if thiscould work in Phoenix force.
Like could you get rid ofsomething like a death lock?
'cause you have to destroyoptions in Phoenix force, but
you play the kid omega down andthen you're able to reliably
destroy something like that.
Multiple man or the humantorture, whatever.
I,

Cozy (34:08):
I think think it will.
It's just how is it better thanwhat we have?
Right?
Like it it is definitely gonnawork.
Is it better than what we havewith it?
But yeah, man, sign me up.
I think, oh dude, this week'sjust so cool between Nightmare A
and Kid Omega, those two alone.
And you know, what if thosecards weren't enough, Alex, you
got just all that heat comingright at you and then you have
this gorgeous SOB standing rightin the eyes.
A two three.
Now somehow guys, they made thisworse.

(34:29):
I don't know how, I don't knowhow Alex,'cause it was what
created card switch sides lasttime.
Now it's something like thatactivated and you're gonna
destroy an enemy, create a card,uh, at the location that he is
played on.
Oh God, he's just, he's so bad.
It's like the commitment to howbad he is.
I respect.

Alex (34:47):
Yeah.
I don't think cobra's gonna beparticularly good, Cozy.
Um, ironically, he's gonna bethe best in the new high voltage
mode because the cards that arekind of generated from the
unstable reactor, whatever itis, in the middle, they're gonna
be creative cards.
So cobra's gonna be able todestroy those cards, which is
kind of cool.
So literally in high voltagethis week, Cobra will feel

(35:07):
valuable and then probably notvaluable at any point in time.
After

Cozy (35:12):
I would rather this card say, if you don't draw this
card, everything on the boardgets plus one.
Something like you're activelytrying not to draw this POS.

Alex (35:21):
It sucks.
It sucks really bad because likeyou mentioned it before you
play, you play this down, thenthey just don't play created
cards there.

Cozy (35:27):
It's the activate thing.
If it was on Reveal, which Alexmay even double check, we're
like, wait, is this on reveal?
'cause it makes at least there'smore to be done.
Like, you know what I mean?
And I just don't understand whythey won't, they give him a good
upside because it's such a nicheeffect.
Like we've seen three fives goout, you know that an even
ancient one, let's say.
Right?
But it's like, I don'tunderstand.
Just don't understand this card.

(35:48):
I don't know why this guy madeit to, uh, to his final verdict.
And you know what?
There's gonna be a clip outthere where you're killing an OT
with this guy, okay?
But it da da da man.
Brave Soldiers.
Putting that in your deck,

Alex (36:00):
I can foresee this card somehow outperforming nightmare
and blowing us all away.
Well, if that happens, I gottajust delete the Snapchat.
I just, there's almost no chanceof that happens.
Oh man.
It's funny'cause like it's, thisis one of those things where
it's like, it's so niche thatit's like.
Why, like it's too far niche.
And it has like, a lot of nichecards are like, okay, well I can

(36:23):
still do this with it.
Like you think, oh, Alex Mobiusand Mobius, you use that to
disrupt your points' energy.
But yeah, like it's seeing playright now with, you know, uh,
with Pixie to prevent you fromincreasing the cost of your,
there's an offensive side and adefensive side.
It's, its just a

Cozy (36:37):
problem.
We don't have, people doesn'thave that.
It's just a problem we don'thave.
Right.
So it's like, yes.
Can you say something that couldhappen here?
Sure.
But it's like to put this in oneof your 12.
It's, you know what it is.
It's kinda like, let's say likeHoward the Duck, where it's
like, when it first came out, wewere like, oh, cool.
And then we were playing and wewere like, there's just not a
reason to put him in the 12,most of the time, unless you're
Alex Kocher, like, uh, you know,looking to have some fun
question.
Luna Snow, the icicles, are theycreated technically?

Alex (37:02):
Yeah, I believe so.
Okay.
Well, I mean, you can probablypump a, maybe you could,

Cozy (37:05):
maybe you could play that on curb.

Alex (37:07):
So what you play Cobra and then you play Luna Snow
Activate.
Then you activate Cobra on thesame turn.

Cozy (37:13):
That's not the worst.

Alex (37:15):
That's not the worst.
Perfect.
I love Luna.
She's a three six.
So perfect

Cozy (37:18):
draw line.
And so you try to ramp with LunaSnow in your next pole's, not a
five, six count.
It's Cobra.

Alex (37:24):
Yeah.
And then you destroy the, uh,you know, you destroy the, the.
Ice cube or whatever, and theyplay a creed like eant and you
just cry.
Oh yeah.
Because it's just sitting theremore so.

Cozy (37:33):
Oh God.
Yeah.
Not a lot to say about Kobe.
I like, I do we even waste, dowe even waste time on this guy?
I.

Alex (37:39):
I don't think so.
I think that he's just toohighly situational and he's
gonna be best literally the weekthat you unlock him because his
high voltage overchargedwhatever.
And outside of that, nah.

Cozy (37:49):
Lastly, buddy, we've got a little small season overview.
We talked about these before, sowe're not gonna go through all
of them again.
Uh, shout out to zero skills,Sam and stuff for this sick
graphic put together here of thefirst steps.
We've got to see a lot of theart come in.
It's looking good, lookingstrong.
They have a lot of art actuallypumped out.
For this season, Alex.
The more I look into it though,man, the more I think that this
season pass card is still, Igave it a five.

(38:12):
I remember right off the rip.
I think this is one of the mostinsane cards that if it comes
out as this, again, if you don'tknow, it's, uh, the, the new Mr.
Fantastic.
At the end of the charity, he isgonna give a card in your hand,
negative one cost or plus twopower at the end of the term,
every term.
And it's a two cost card.
So, absolutely insane.
And then looking at some ofthese, uh, that are gonna be
coming into the series five.

(38:33):
Dude, this season looks just agasp.

Alex (38:36):
It does look awesome.
Really cool designs.
Uh, potentially reallyimpactful.
I wanna second the, uh, shoutout to Zero Skill Samis.
I believe they've made a lot ofreally awesome graphics for the,
uh, Snap community.
So, uh, that's, it's great tosee them continuing their
fantastic work.
Yeah.
But like, honestly, this nextseason is looking legitimately
exciting and we do our completebreakdown.
I'm excited to see the Hear theStar ratings and stuff like

(38:57):
that.
'cause I think this is gonna bea.
Relatively high start month.

Cozy (39:00):
Yeah.
'cause we did like a couple, Ithink like it was about a month
ago.
We, we looked at these for thefirst time.
Uh, they had mad thinker though.
Now at a one, one at the startof each turn after drawing plus
two power if your hand is full.
And so this is gonna be a Seriesfour card.
We looked at that a little bit.
You're getting a one three ifthe hand's 4 1 1, I mean, it
definitely has a cap.
'cause how many times has thathappened?

(39:21):
But it's kind of cool thatthat's a mechanic to try to
force.
Now outside of, you know,obviously like devil dinosaur
and stuff going up in power,like, but forcing that into, for
the one cost.

Alex (39:29):
Yeah, I think it's a neat design.
I don't know how good it is.
I still have to give some timeto like think about it and
everything like that.
Fascinating design.
Hard though.
Even if you play him on turnone, you gotta start pumping
your hand fast, right?
So it's like, it's a hardcondition to meet.
But, uh, an interesting designnonetheless.

Cozy (39:44):
Yeah.
And we get, we get scalers, youknow, often, but I think it's
always fun to get one, one costscaling cards.
But dude, the one that's not onhere that I wanna bring up.
Is Galactus first steps.
So this says, my Herald is thenext character.
I see you play.
Alright, so this is, assumingyou know, in your hand does, it
doesn't look like it's gotta beout there.
End of turn.

(40:05):
Plus three power if you'rewinning my Herald's location if
in the hand or in play.

Alex (40:10):
Really cool.
Really cool.
Not sure what to make of it yet.
Yeah.
But legitimately a really coolcard.
I think that they're, uh,actually even this, this month
here, the cards are really welldesigned.
Like they're really cool,fascinating cards.
And even if something likeMorgan Lafe, you know, your wife
who under your chin there it's areally cool design, even if like
she hasn't been slapping themeta, like some might've hoped.

(40:32):
Really cool design and I, I'mreally excited for that kind of
stuff.
I think that, uh, glad and thebalance team, they're coming up
with some really neat ideas andI'm glad they're being
implemented in fun ways.

Cozy (40:40):
Yeah, and I think what's cool is some characters have so
many facets about them, right?
So like.
The one we have is World EaterGalactus, right?
The one we have currently, butalso he's very well known for
his heralds and going out thereand like scouting PS beforehand
and stuff, right?
Or not even, uh, pretty muchannouncing their doom.
And I think that's so cool thatyou've got that Now with this
Galactus card, we don't knowstats, anything.

(41:01):
So like we don't know if he'sgonna be worth playing at all,
but even him in the hand, givinga constant plus three, like
that's such a cool interactionthat we haven't seen before.

Alex (41:09):
No, I know.
And like we even have like LifeBringer Galactus, which I think
is a really popular, uh,variant.
The one where he is like doingthe big boot and he's all
golden.
And I, I don't think, I don'tknow the lore a hundred percent,
but I don't think he'snecessarily a bad guy as life
bringer Galactus.
So, um, it's kind of cool to bekinda leaning into like the
different variations of thecharacters.
Like is it possible that one daywe see like, like leader of the

(41:32):
X-Men magneto?
You know what I mean?

Cozy (41:34):
Yeah, yeah, yeah.
It could be interesting.
Well dude, listen to some ofthese other cards that we got,
man.
We've got Fire Lord, who's afour six.
Okay, on Reveal Revive one ofyour discarded or destroyed
three cost cards here.
Four, six.
So you've got, now I'm a suckerfor cost Synergy cards.
I just think they're super funand they retain high play value

(41:57):
like we saw with Surfer.
This is interesting, man.
As a four six.

Alex (42:00):
It is pretty cool.
It's cool.
I wonder about the powers foursix enough though.
Like it is doing a really coolthing, but four, six, that's,
it's so funny.
Four six used to be like goodstats.

Cozy (42:10):
You remember what

Alex (42:11):
four, six was good.

Cozy (42:12):
Yeah.
And like four 10 had to havelike the biggest downsides ever.
It, you know, it was the tiefour for the entire board or,
you know, crazy things likethat.
Yeah.

Alex (42:20):
Crossbones was a four eight, wasn't he?
Four eight for the longest time.
Yeah.

Cozy (42:24):
Four, eight, dude.
And you had to be winning thatlocation.
Yeah.
Just nuts, bro.
Uh, and we're, we're gonna bedoing a more dedicated one.
These are more quick beats, but,uh, Frankie Ray three, four.
Okay.
After you, the next time youplay a six cost card, double
this card's power.
So I think this was a coollittle play on ramp.
It's a three four goes to threeeight.
If you play a six.
That's already tremendous statline, like, my goodness.

(42:45):
And then if you're able to ramp,you have now a 16.
That's crazy.

Alex (42:50):
Yeah, Jennifer Kale might be feasting on that one.
That's a pretty good JenniferKale card.
Maybe because you get to playthe two in tandem, then activate
Jennifer Kale and then be ableto sneak out some six drops
faster.

Cozy (43:00):
And a cool way to play ramp that isn't just like
getting the six cos out there.
Like it's having synergy builtinto it, and yeah, I agree man,
that that makes Jennifer Kalemake way more sense as the two
now, yeah, a ton more.
And this

Alex (43:12):
always happens, right?
Like there's cards that mightunderperform like Jennifer Kale,
like I'm not trying to spoillike our season end review or
anything, which I can't believewe're, we're flowing through
this season quite fast.
Yeah.
Time's flying when you'recasting nonstop kozy.
But I'll tell you that the, uh,Jennifer Kale like.
Sometimes we need a little bitmore perspective on cards.
Jennifer Kale came out like, eh,it's a little lackluster.
Then you get a little bit added,its synergy and all of a sudden

(43:33):
it's like, okay, wait, hold on.
Now we're starting to cook.
Just like Elixir was awful.
And now, this week with uh, kidOmega being potentially
available to you.
Things looking a littledifferent for Elixir, isn't it?

Cozy (43:43):
Absolutely.
Dude, listen, there's some funstuff coming out.
I don't know, it looks like thisis gonna be over the span of a
bunch of seasons.
'cause we have all these righthere.
There's Silver Surfer firststeps.
End of turn.
If you're winning this locationwith an honor reveal card, copy,
its text.
What about that one?
Nope.
We don't have cost in power for,these are really early builds,
but I thought these were reallycool to talk about.
I was say, I was

Alex (44:01):
waiting for you to say the cost and power there.
Do you think it's

Cozy (44:03):
three?
Just because they're gonna stickwith the Surfer theme.

Alex (44:07):
I don't know.
I honestly have no idea.
I maybe know maybe they driftoff of it.
Do you really want a deck withmultiple Silver Surfer
variations?

Cozy (44:14):
Yeah.
And regardless though, the onething we are seeing is the end
of turn, they're pumping thattext.
And if you see invisible woman,as we talked about before,
activate this, turn this turnyour end of turned abilities
happen twice.
And one thing I like to say,Alex, is I like that she comes
at the end of the month becauseit allows us to a, it allows
them to see how busted or notbusted, I guess, you know, Reed

(44:35):
Richards is.
But then on top of that, likesome of these other, uh,
archetypes to form and synergiesto happen, and then the month
ends with her as that kind offinal, you know, cap.

Alex (44:46):
Yeah.
The order at which they releasecards is always something I
think about.
You know what I mean?
Yeah.
It's like they have to be prettyintentional with it and
sometimes it's, sometimes theydon't get it.
Right.
And we, we've seen it beforewhere like they, they release a,
a super overpowered card andthen like the tech answer is
like four weeks later, like theseason pass.
What was the last example ofthat?
Was it Loki and Mobius?

(45:06):
I'm trying to remember.
You're better at this stuff.
Mobius and Mobius came out inwhich season?
Which he was the direct counterfor the, I know that scream.
There

Cozy (45:12):
was Mme.
Webb and then scream monthslater too.
There's that one.
I remember like Mme.
Webb came out, scream, came out.
Yeah, that was, yeah.
Yeah.
This one though, it's like youcan view it as like, okay, they
want the meta to settle and thenshe comes out.
Or you can view it as invisiblewoman is gonna be an imperative
meta shifting card, last card tocome out.
Clogged up packs.
You're well actually, yeah.

(45:32):
'cause if you skip the weeksbefore, you have less.
You know what I mean?
You're

Alex (45:35):
thinking money, man.
Both ways.
Both ways.
Get those packs gambling.

Cozy (45:40):
Yeah.
Right.
Deep.

Alex (45:41):
Cozy.
I got some great news.
I dunno if you saw in your shopwith the Sir Hydration Robert
Bundle has entered the world ofMarvel Snap.
And you know what?
I gotta tell you, I don't wannajust start the podcast talking
about hydration, Robert, but itis one of my proudest moments in
my career across all my careers.
It might be the most proudestmoment in my life.
You get royalties for that,Robert, you get royalties for
that or what?

(46:02):
Am I getting royalties?
I don't think so.
I would like the royalties.
I could use the royalties to behonest with you.
Guilty right now.
But, um, no, I don't think I'mgetting any royalties for that.
But I do know, I do know that,uh, people are excited for this
bundle.
Not only is it just great art,but the fact that they called it
Sir Hydration, Robert, myfriends, the memes were no
longer dreams.
It's a reality.

(46:22):
It was beautiful, beautifullittle poem.
I appreciate it.
Thank you.
You know what you'd think I'dhad that prepared, but I didn't
really, I just came up with itoff the top of my head.
Yeah, you impressed.

Cozy (46:31):
I am actually, I'm like, I need to need up my game.
If we're we're gonna be droppingheat like that,

Alex (46:37):
actually I wanted to ask you something.
Are you familiar with the Duneuniverse at all lightly.
I.
Slightly.
Like, that's like me.
I've always wanted to read thebook.
I think I have the book and I'venever read it.
'cause it's like really long.
It's like I gotta commit to thatone.
And I watched the movies,ironically, I think I watched
the first one flying to SanDiego.
Oh, okay.
And I think I watched the secondone flying from Boston or

(46:58):
something.
I don't remember.
I, I watched them both onplanes.
Yep.
And I was confused as hell.
I was like, I don't know what,like everyone has like, really
like intricate names and likeclearly the movies were made for
fans of the thing.
Anyways, doing Awakening cameout.
Which was the new Dune game.
And uh, I checked it out and Igotta tell you, like, I was
really impressed.
It's been a while since I'veplayed an MMO and this has like,

(47:18):
it has like survival elements toit.
And, uh, I had a lot of fun.
I built this like base on thetop of a peak of a mountain
where like, it's like anybodydriving by on their like, like
dirt bike would be like, yo, whothe hell would've built their
base there?
Cheer, boy Alex, cheer Boy,Alex, I gotta tell you, it's
pretty cool playing an MMO thathasn't, uh, we haven't had many

(47:39):
MMOs lately.
This one here is pretty cool andit's really, really well done in
the universe.
Like, it actually makes me wantto learn more about Dune.
It makes me wanna get the cardgame.
That's, it has, there's like aboard, I think it's called
Imperium.
There's, uh, steam version ofthat.
Like, I actually wanna liketotally dive into the Dune
universe now.
Like I actually got hyped up,

Cozy (47:57):
dude.
Two notes first.
Yeah, I saw Shroud playing at aton this weekend, and he, he.
Glowing reviews from what I sawto you.
Said the card get, did you seeLeague Legends has a, a physical
card product coming out?

Alex (48:09):
Yeah, I do.
I, I was supposed to see it atpax.
I was supposed to see it at pax.
They did a demo on the Thursdayand I didn't arrive until the
Friday night, and so I, Imissed, I missed the demo.
I was, I was on the list, I wason the guest list, Cozy and I
just wasn't able to make itwork.
I, I'm actually excited for thattoo.
It looks pretty cool.
Cool.
Who?
Smart dude.
Despite the fact I'm not like a,I don't know that much about
League outside of like TFT,

Cozy (48:29):
They're definitely smart, I would say.
We're starting to see this ingames more.
Heck rivals just did this,right?
Where you've got a, you know,the most successful games of the
decade of roadblocks andMinecraft, these games that have
games within games, right?
Fortnite, you go in the game,there's like 50 games to play in
the game.
Like it is just what it is now.
So like rivals now, they did theauto chess mode.
You come into rivals, you playshooter outage, chess, what?

(48:49):
What are these other ones youcan play?
So we're starting to see thatLeague of Legends did it a long
time ago.
Obviously TFT now going intothis space, obviously they're
doing physical, corporate.
I think it's just so smart forthese games to have these strong
that have really strong ips.
And we used to see this takeforever for these ips to like
become other things.
And now it's becoming, you know,it's having a lot faster.

Alex (49:09):
Oh, a hundred percent.
And like I, it reminds me ofwhen I was playing like, uh,
like Warcraft three.
StarCraft, like StarCraft,custom games were huge.
Warcraft three custom games werehuge.
And uh, that's actually how Dotastarted.
Defense of the Ancients was acustom game.
I remember playing footy warsand all of a sudden, so
everybody that is like oldschool played those games would
know that.
Like the custom game side was alot of fun.

(49:31):
And if anything, if you got likesick of the ladder and stuff
like that, it gave you anopportunity to go back into
those games and have otherexperiences, some of which even
like spun out to things like forinstance, uh, auto chess started
in Dota.
It's funny because auto chessstarting in Doda is hilarious.
'cause Doda started in Warcraft.
Yeah.
So it's like you have a mod thatbecame a game and then a game

(49:53):
that had a, that spawned a modfrom the mod.
It's like, right.

Cozy (49:57):
Dude,

Alex (49:58):
I was gonna say it's like inception, but I'm not even sure
what that means, but I think I'musing the reference correctly.

Cozy (50:02):
But each one gets stronger from the other and I think
that's so cool.
And like, you know, I.
Competition's always obviouslyvery healthy for games, right?
Because it, it makes people stepit up and whatnot.
But yeah it, I think it'ssomething a, a trend we continue
to see.

Alex (50:15):
Yeah, I hope so.
And, and yeah, in the case ofthe Dune game, it's just like,
it's, I've never played asurvival game like that.
I.
I was just like having a lot offun.
And again, it's drawing me intothe universe and I hope that,
like, I think Marvel's pickingup on this, the idea that like,
Marvel rivals being a greatgame, makes people want to
engage with Marvel content,right?
Uh, they got that news that,that kind of like beat'em up,
like retro Marvel game comingout by the guys that made the,

(50:38):
uh, the teenage being NinjaTurtles, I think.
I'm like, that game looksamazing.
In fact, I bet you my kids aregonna like that game too, right?
And I'm gonna love playing withthem.
So I, I don't know, man, there'sjust so many great games out
there.
One of which my friend is calledMarvel Snap.
Have you ever played Marvel Snapbefore?
Cozy?
I have.
I think so.
I think so.
You dabble in it, dabble everyonce in a while.
It released a bunch of newcards, two of which by accident

(50:59):
and actually caught us bysurprise.
So we're gonna talk about, uh,the ancient one.
Hellion or hellion?
I'm not even sure we're gonna gohellion.
I guess we, we talked about thislast week.
I don't think anybody correctedus.
And Mercury, so last week we didtalk about the ancient one and,
uh, Cozy is not going so goodfor the ancient one.
Unfortunately, the ancient oneis currently running according
to untapped based statistics,infinite only as of this moment,

(51:23):
a 44% win rate.
Which is way lower than youcould have expected.
And uh, we were getting there,

Cozy (51:30):
we were getting there on that.
We were, we were gassing it up alittle bit.
We were talking to, I said, gasup a lot today.
We were talking a lot about it,and then as we talked about it,
we were like, dude, there's noway this card's good.
It's too good to be good.
You know what I mean?
Like, it's too, I think, we'vehighlighted this a couple times,
but at the end it's like, ifsomething seems too overpowered,
then it's not gonna beconsistent.
If it's not consistent, it'smore on the fun angle and then
it's a bad card.

Alex (51:51):
It is so funny'cause in our previews, like our preview
that we did way in advance, youand I were like in the four
range and then when we previewedit again, I think we, I have my
notes saying that we previewedit like multiple times.
We went down to three and thenon the final, like last week I
was a two and you were 2.5.
And so like we gradually steppedourself down.
It definitely felt like itunderperformed.

(52:13):
With that being said, it hadmoments for me where I was like,
man, this card actually did somecool stuff.
But it was just too expensive.
And I realized even whenwatching back, like my, my
highlights that I did for myvideo was that like, it ob it
performed the best when Quintwas on the board.
Like when it, the thing wascheaper, right?
When the actual spell was lessexpensive and therefore I could
combo it with mystiques easierand stuff like that.

(52:34):
Right?
Honestly.
I feel like it's close and itmight be one of those situations
where something comes out in thefuture where like, yo imagine
having three of these, you knowwhat I mean?
And then like it gets better.
'cause I don't feel like it'sfar off.
But right now it definitelyfeels like a pass for me,
despite its premium stat line.
And it's decent, it's goodability.
It's just too slow andexpensive, which is exactly what

(52:56):
we said

Cozy (52:57):
last year.
Yeah.
And that's a huge patriot.
Enjoy.
Like I try to, you know, I tryto make it work, but ultimately
it's just one of those like.
I had rather just not have thisin the deck.
Like there's just more things Icould do without it.
Uh, which is a shame because,you know, you can, uh, Patriot
just, needs a boost of somekind, you know, just of
consistency, uh, and ifsomething new, right?
And I felt like, oh, this couldbe a really cool way to do that.
Or, you know, make it where youdon't have to rely on the, on

(53:18):
the mystique or whatever.
But yeah, it's, uh, it came offclunky.

Alex (53:22):
Yeah, and that 44% win rate that I mentioned, that's on
aggregate across all decks,across all games.
If we wanna talk about justquick two quick kind of
archetypes that did perform.
Okay.
Patriot, as you just mentioned,was running a 53.6% win rate,
which is not bad.
But this version of the deckfeels maybe even worse than just
regular ultrasound patriot,which is running 8 54 0.3%

(53:44):
winner.
So like, it's kind of sad, likethis didn't quite make those
decks better.
And then the other oneironically, uh, was an infinity
ultrasound deck running 8 540.9% win rate, but a very low
cube rate.
So.
That also has like gorgan andsurge and stuff.
So it looked like there was someexperimentation around the
ancient one.
However, it didn't quite make itin terms of its meta
reliability, which is fine.

(54:04):
That's gonna happen from time totime.
Maybe, I don't know if thiscard's gonna usually fine wine.
I think it might, the skill justmight need to be cheaper.
I think it's just too expensive.

Cozy (54:13):
Yeah.
We'll have to see if somethingcomes to, you know, compliment
the skill or an ongoing abilitythat's really board wide comes
out.
That's really gonna be itsbiggest effect.
If it's a good board wide thatcomes out.
But at this point, yeah, it's,it's looking rough.

Alex (54:27):
Now with Hellion specifically, I came away
surprised with how bad it'sperforming.
It's a five eight and on revealnext turn you get to move your
car to this location, which iscool.
I.
I think that's not bad.
The only challenge here is that,uh, on aggregate it's running a
50, a 42% win rate, which isawful, awful on aggregate.

(54:47):
A five eight stat line should beenough to kind of carry a win
rate better than that, which iskind of interesting.
I was like, even if the card hadno texts, would it really do
that poorly?
But apparently it does.
But what surprised me abouthellion Cozy is that, uh, now I
didn't play that much of all thecards.
Hellen is the one I played theleast.
Admittedly, I played a lot ofancient one trying a bunch of
stuff.
Even for funsies, I played quitea bit of Mercury as well.

(55:07):
Hell, I gave a shot'cause Iwanted to like, obviously be
prepared for the pod, but itjust didn't kind of.
Jive with me.
Like it didn't call to me in away that the other ones did.
And even then, I'm kind ofsurprised to report that move,
bounce or like the traditionalstyle of like, uh, of move,
they're running like 49 to 51%win rates with hellion, which
isn't enough.

(55:28):
You're thinking that thosearchetypes would be the ones
that would just crave hellion,but based on untapped, infinite
only statistics up untilrecording.
They're barely cracking 50%,which is surprising to me.

Cozy (55:39):
Yeah.
And this is kind of what I wassaying end, uh, his discussion
last week.
I was like, it just move.
Traditional move's not playedright now at a high level.
And if you're going to, it's amove balance thing.
And I think I gave him a two, Ithink I ended up giving a two,
right?
2.5.
Yeah.
2.5.
I came in at three, so I was alittle higher.
Yeah.
I, I felt like that this is onethat will be nice to have in
the, in the collection for moveplayers and, and Ascars come

(56:01):
out, you'll need'em.
But now it's just not.
There's just been so many movecards that have come out.
And is he gonna earn that spot?
I, it's just not looking likeit.
But you know what, when twocards come out, usually one's
pretty good and that was kindathe case, or at least, uh, more
so here than, than him.
Uh, but yeah, it's a, you know,we're getting these cheap setups
now, whether it's Zorn or towhatever, to, to set up the

(56:23):
vulture and stuff.
And so that high cost payoutjust isn't there.

Alex (56:27):
I wondered about this.
Tell me if this is a broken asscard.
What if hellion was, you canmove your cards anywhere.
What if you could take yourcards and just reposition'em
across the board?
Is that just too stupid?
If it was like a five five thatlets you reposition everything.
I think if you did the stat lineright?
No.
It's crazy.
There's someone, some there likewho plays move all the time, be
like, no, you can't do thatbecause you'd be able to do this

(56:51):
and this and this.
Yeah, of course if you're ableto move stuff too much, that's
how you get like the thousandpower human torch, I guess.
But, um, I don't know.
It just, it seemed like a littleunderwhelming to me and it, it
surprised me that even like theHyd do classic.
Style Hellion index, likeweren't necessarily performing.
With that being said, thepopularity's really low.
Even on its release week, you'relooking at a 3% popularity post

(57:12):
infinite.
That's not a lot of games.
And so I think, and this issomething we talked about
before, you're releasing allthese cards, but are they all
getting the time of day?
I tried Hellion.
I don't play move though.
Like admittedly, I don't playmove.
I'm not a move player, so I'mnot gonna play optimally.
But like, he didn't feel great,but maybe someone who, like,
maybe if the whole communitydedicated time to cook hell and

(57:33):
Dex, maybe someone would'vefigured something out, cracked.

Cozy (57:35):
You know what I mean?
It, it kind of reminds me oflike when Stature came out and
we had the first couple seasonsof like card releases and people
weren't getting the cards.
Remember that?
And so then like, we weren'tsure if these cards were gonna
be good, and then stature endedup being good.
It's just that she wasn't testedat all and the people that had
her said she was gonna be bad.
Hellen's not the best examplehere, but I do think as we get
more of these cards, you'recorrect that these, uh, you have

(57:56):
content creators just trying tomake content and they're gonna
get a couple, a couple days inand, and go to the next one.
'cause they, you know, they go,they want to hit all the cards
that come out and then playersare gonna get the ones they
want.
It relies on them, right?
For kind of how these cars aregonna perform over time.
So it is interesting with morecars comes less testing and
there could be some diamonds inthe row.

Alex (58:16):
Absolutely.
Like I do think that like forinstance, Lasher was largely not
really tested well, seeing plaincerebral.
Sure.
That's after Cerebrals massivebuff, which in turn buffs
lasher.
But like last year I don't thinkwas tested that much.
Probably could have gotten a lotmore love.
Right.
I think that Kid Omega is gonnaget a lot of attention by the
way.
'Cause just I think that it'ssynergy.
Uh, it's just that powerful.

(58:37):
But outside of like, I don'tknow.
And even like playing hell and Iwas thinking to myself like, is
this.
I dunno how to put this, maybethis is a top topic for another
day, but I wonder if like, justmove and Snap, like Snap and
move just don't actually work.
It's too constrictive.
You only have four slots perlocation.
There's only three locations.

(58:57):
It's just asking too much of aplayer.
And that's why the bouncevariations are always gonna be
the best.
'cause you're able to manipulatethe space.
It's not the movement, it's thespace that's, that's the problem
in Snap.
You know what I mean?
Yeah.
And hellion kind of helps youresolve that.
But like, I don't know man, I, Idon't know if it's enough.

Cozy (59:13):
Agreed.

Alex (59:14):
And Mercury talking about what may or may not be enough.
I think Mercury might be on theradar for one of the most
annoying cards in Marvel SnapHistory.
'cause what's happened is wehave a specific deck that is
making the rounds out therebecause you, I'll throw it up on
the screen, I'll throw it outfor the audio viewers.
Here we have a quick SilverWicked Deck.
Yeah.
With Mercury, Fenris, Wolf,Hawkeye, Merlin, Negasonic, red

(59:37):
Guardian, gladiator, Shachi,cannibal, and Alyth.
And I kind of really enunciatedthose last.
Like eight because they're allthe most annoying cards in
Marvel.
Snap all in one deck.
And Mercury we gave her fourstars last week in our preview.
And here's a very interestingthing.
People are talking aboutMercury.
This card, seeing a 16% metashare post infinite, according

(59:58):
to one tap.
As of recording, that deck Ijust read out is running a 53.4%
win rate.
A two 0.24 cube rate, which isfair.
They're both just fine.
When we talk about top 10 decks,we have higher performing decks,
but this one, here's one of themost popular in the middle right
now.
Uh, even on untap seeing about6,000 games.
What's interesting about this isthat people in my comment

(01:00:21):
section and they're complainingabout Mercury lots, saying like,
oh, this card's broke, and stufflike that.
On aggregate, it's running a 49%win rate.
This particular deck, the topperforming shelves, 53.4.
And I just think that this isone of those things where losing
to this deck feels so awful.
You're just like Yo F this gameEvery time, like you get
Goliath, you get Hunchy,gladiator, red Guardian, like

(01:00:43):
the whole thing is just like amassive middle finger to anybody
that wants to play Marvel, Snapand enjoy themselves.
And then you add Mercury to themix, which perfectly synergizes
with Cannibal, who's another bigmiddle finger card.
I just think that this card iscool and frustrating at the

Cozy (01:00:57):
same time.
We've seen this happen before,right?
Where people, uh, like thelactus of old way old, its win
rate wasn't crazy, but it wasjust so frustrating to play
against, and that ultimately iswhat leads to nerves, sometimes
more than cards going crazy.
Like we've seen that in thepast, like how annoying is it
now?
Affliction has lasted a while,but like, even Alyth, Alyth was
like that forever.
They were like, well, it's fine.

(01:01:18):
The plate, you know, the winrate's not too, too crazy, but
it was the experience behind it.
It's usually not a problem, butwhen you have, yeah, I'm looking
at it, dude, one of the mostpopular decks right now, being
that deck, that's when it's aproblem when you're running into
this thing at such a high degreeand you have all these cards
that over time have gotten thesesmall buffs and onic you, you
know, whatever, and then boom,all of a sudden you've got this

(01:01:40):
monstrosity of a deck to go upagainst.

Alex (01:01:44):
Yeah.
And it's like, not even like,could you win a tournament with
this deck maybe.
But like the win rates are lowenough that it's probably not
gonna hit any radar for seconddinner, but everyone wants to
throw their phone to playagainst it.
It's like the new version oflike clog, like just ruining
your, like you just don't wannaplay Snap.
'cause you're getting pumped bythis deck over and over again.
Just like with clog, you'relike, well I guess I'm not gonna

(01:02:05):
play cards and lose, like, youknow what I mean?
Right.
Yeah.
So it's kind of funny.
Uh, mill, oh, remember when Millhad that moment of popularity
and everyone's like, this gamesucks.
Like it's just so oninteractive.
There've been a couple examplesof that happening in Marvel Snap
and, uh, I don't know, mercuryright now, it's still early.
Mercury is, um.
Has a lot, high degree ofpotential.
I think of the three cards we'vetalked about here today, mercury

(01:02:26):
ancient one and Hellion.
I think that Mercury is by farthe best.
I think I would rank them, Iwould rank them Mercury ancient
one.
Hellion personally.
Yeah.
But, uh, overall I think thatwe're just getting started and I
do still have the concern codes.
I did mention before if theydecouple Mercury from
Cannonball.
I think the car just is just adead print.
Like I don't know what theycould possibly do with it.

Cozy (01:02:48):
Yeah.
I've like seen series four carsperform, you know, I think
that's always good.
But yeah, if they get rid ofthat synergy, this thing goes
down.
Massively.

Alex (01:02:55):
Alright, Cozy.
And now we're here to talk aboutthe latest mode in Marvel Snap,
which is high voltage, overdriveand Cozy.
This is actually prettyinteresting because they've
changed high voltage quite abit, not only from a gameplay
perspective, uh, which I meanall of you are now kind of
diving in.
We're actually, because we'rerecording on Tuesday here, we
get a chance to see it.
It just released here.
But they've changed everythinghere.
Cozy, first of all.

(01:03:15):
When you actually completemissions, you get XP and some
volts.
The XP will actually progressthis reward track where you're
getting some boo uh, some, uh,some credits, some boosters,
some tokens as well, andadditional volts.
Then what you do Cozy is youtake all these volts and you go
to the shop.
The shop here.
Now, we didn't know this priorto recording, actually we didn't

(01:03:36):
even know this while we wererecording your side, but yeah,
it looks like Cobra is part ofa, uh, portal pole.
This portal pole here basicallysays that for 15,000 volts,
you're either gonna get thisamazing ilad variant, which
actually looks as incredible.
The storm variant, whichhonestly looks great too.
But I don't know how manyabsolute wi fu, uh, storm

(01:03:57):
variants I need in mycollection.
And Cobra, I think this mightfrustrate some people because.
You have two variants and thenew card, so there's a good
chance, there's a 33.33repeating of course, chance that
you're gonna pull Cobra andevery other time you're getting
a variant that you might notnecessarily want.
So a new card is kind of mixedin with some fire variants,
don't get me wrong.

(01:04:17):
But, uh, what do you think CozyCobra being mixed in with
variants.
Is this a good or bad thing?

Cozy (01:04:23):
All I know is all your dedication should go to Kid
Omega down first, and then onceyou've done that, yeah, you
gotta go up top.
I mean, I think, uh, if somehowyou don't have Iron LA it's a
super win.
You know, like grab that first.
But yeah.
It's so funny that they, the carthat we don't have is like the
one you wanna avoid, almost.
Like, I'd almost, I'd ratherhave those variants at this
point, but yeah, it is, it'sactually

Alex (01:04:44):
true too.
It's

Cozy (01:04:44):
more feel bad though, for sure.

Alex (01:04:47):
Yeah.
And for what it's worth, like,um, last time we had this, we
had the Uncle Ben, we had, uh,what was the other one?
Oh my gosh.
The toxic card.

Cozy (01:04:57):
And who else?
And, um, the TRO kind, I can'tthink of his name now.
You, you killed it for me.
The guy, the sword whatever.
Sam Ray.
Yeah.
Sam Guy Sword.
Sam, yes.
No, no.
The Sam Ray guy that counterstro created cards.
Why can't I think of his name?
I go, go.
We had go.

Alex (01:05:12):
Yeah, go.
I couldn't remember either forsome, and I've been playing a
lot of go lately.
So those were all three newcards.
This is one new card and twofire variants.
But then here's the thing.
We got Kid Omega here with, oh,we got, finally got the 4G mode,
which is great.
We got the Rock.
Oh, this rocket E mode I have toadd to my collection.
This is great.
But the question is, and this isan answer we don't have yet, is
because they changed the way theeconomy of this mode works.

(01:05:32):
We don't know how hard it is toget 50,000 volts.
Man, that sounds like it'sexpensive.
One thing I will say is thatthey are, they did say that they
have this intention of releasingsome volts'cause apparently
their new backend won't allowfor twist drops this month.
So I think they're gonna begiving people some volts through
their new storefront.
So keep an eye out for that.
And maybe I'll, I'll makemention on a community post or
something like that so we canstay up to date with that.

(01:05:54):
But 50,000 volts seems like alot when a premium mystery
variances 4,500.
Yeah, for sure.
So like,

Cozy (01:06:00):
especially'cause Emos used to be like the most expensive
things you could see.
They just know how good kidOmega is.
They're like, boom, 50 k.

Alex (01:06:06):
Yeah, I like, I don't, do you have to commit your entire
time just for this one card.
Like honestly, it seems crazyexpensive.
And so that's the only thingthat we need to kind of worry
about here.
But in terms of rewards here, Ilike the premium mystery vor the
variance and the borders.
I love all these rewards here.
Who cares what the avatars wegot the repeating or, semi
repeating amount of, uh, ofcredits.

(01:06:26):
I definitely need this, this emohere.
But yeah, I'm concerned aboutthe cost of the kid Omega here.
Now, other than that Cozy, I'mactually excited they're
bringing back, uh, thisoverdrive.
It's available from June 16th toJune 25th.
The store itself will be openuntil June 26th.
Here's the fun thing.
Cozy people have been askingthis for a long time.
Do you wanna do a live game?
Let's do a quick game.
Should we do this right now?
Yeah.
Let's do a live

Cozy (01:06:47):
game of Marvel Snap.
Together.
Let's go.
Let's see these voltages and howhard they are to get.
I mean, the mission's onlygiving like 1 25 and 500 has me
word.
Bored is sick though.
Bored is sick.

Alex (01:06:58):
Alright, so here's what we got.
So first of all, we got a wholenew board, which is awesome.
So transform charged cards.
Um, so what we're doing here iswe're actually playing, uh,
we're playing an ongoing deck.
So we have Mr.
Fantastic coming out now thisyear the cloak is actually a
charged car, so it got hit.
So negative one power.
Sorry, negative one.
Cost plus one power.
Um, let's play down this cloakhere.
Cars that move here, negativefour.

(01:07:18):
Power.
Do we want?
No, this may be there.
I dunno.
We're just playing them down.
So once we overdrive, we'regonna transform this cloak.
I think.

Cozy (01:07:26):
So this is, yeah, this is, this is pretty cool, man.
I like the aspect of like, it'salmost like they, they took what
Surge did great and then theycapitalized on it.
You know,

Alex (01:07:36):
bro, what a location for that middle.
That's, that's our typical

Cozy (01:07:38):
look right there.
Beautiful.

Alex (01:07:40):
Just thinking.
And then Mr.
Fantastic.
Not

Cozy (01:07:42):
move.
Yeah, we, uh, we, we shoulddefinitely move Mr.
Asse.
Great.
Now last

Alex (01:07:45):
card played was

Cozy (01:07:46):
who?

Alex (01:07:47):
Last card played was, uh, was cloaked.
I wasn't paying attention.
It would've been nice to havecopied the mr.
Fantastic.
Maybe we'll do the mystique.
Do we just lock down thislocation completely?
Just what's the worst that canhappen?

Cozy (01:07:58):
Pump it full.
Why not, bro?
Why not just pump it?
We're going loose.
Trying to

Alex (01:08:01):
Snap.
Can't Snap either.
Going

Cozy (01:08:03):
absolute, absolute loose here.
All right, so double amp.
Double at, man.
Love to see it.
No, I got the, we copiedGoliath.

Alex (01:08:12):
Yeah.
Goliath.
Yeah.
Yeah.
Yeah.
Okay.
But, so I'm looking at the fivevariant.
I'm trying to figure out whendoes this overdrive effect
happen?
Oh, we have to charge it byplaying the charged cards.
So see, every time, so I playeda charged card.
It gave it one of the rings.
He played a charged card.
It gave it one of the rings.
It might be slightly cut off, Ithink.
Yeah.
On our, on our screen, it'sslightly cut off on,

Cozy (01:08:31):
I think that's what has me, uh, throw a bit.
Okay.
So then we now have three,there's two left.

Alex (01:08:37):
Yeah, you'll see it in a sec.
You'll see the, you'll see the,the next two for sure.
I just pulled FAOs, which isnice.
I don't remember what's in mydeck.
I don't know if I wanna playCosmo yet, because I might scam
ourselves.
You know what?
No, let's just do it.
Let's no Cosmo, let's just dothis.
Yeah, yeah, yeah, yeah.
That's what I'm saying.
Yeah.
Let's just do this.
We don't have initiative though,but this probably would've been
useful against the, uh oh.
Oh, no.

(01:08:58):
How dare you.
Oh my gosh.
Who's playing actual tech cardsin this mode?
This guy, his name's g.
I hate GG you scumbag.
I'm actually so upset right now,but look.
Okay, now we're gonna charge,you can kind of see it here.
So transform charge cards.
Let's see it.
Fassal and cloak.

(01:09:19):
Super scroll.
Super

Cozy (01:09:20):
does super scroll, which is a hulking almight.
Gil, are you kidding me?
What did hulking just go to?
What is Huling?
Is he just a Huling?
Huling?
Yeah.
Yeah.
I don't know.
I He changed from, he justchanged.

Alex (01:09:32):
So we just drew two cards, both.
Oh, look at this classic JessicaJones turn.
Uh, last turn game play here.

Cozy (01:09:39):
This is so dope, dude.
Yeah, I know.
Dude.
This is an awful hand though.
I mean, I guess they, the power.
It's, they

Alex (01:09:44):
can't even win big.
We can't win.
We're so cooked, man.
We're cooked.
We're okay.
They never, they never play.
Right.
And somehow we win.
Hold on.
Super scroll somehow wins thisgame.

Cozy (01:09:50):
That's what I'm saying.
That's what I'm saying.
Super cool wind somehow

Alex (01:09:53):
because they had a doom.
2099.
Oh sure.
Wait.
No, no.

Cozy (01:09:57):
It's all bad.

Alex (01:09:59):
Okay, we lost.
All right.
We played together and we lostCozy.
But you know what it was, it wasa great example of how to play a
game of Marvel, Snap and loseand Cozy after that fun defeat.
We're gonna be talking about theSnapchat mailbag here.
We got a couple questions herewe're talking about, and one of
which is from Matt Holman, andhe says, guys, please bang the
drum about the bugs and lag inthe game.

(01:10:20):
Every update's a little slower.
It takes the game a littlelonger to do basic things.
And God forbid you want to cooka deck, you have a bunch of
variants to load.
Good luck.
It's actually worth noting here,man.
There have been so many bugs inSnap lately.
Uh, like I'll be streaming andlike the game will just like
exit and then I'll have to likerestart it.
I'll get disconnect from games.
I'll have to just get back inand reconnect.

(01:10:42):
The bug Cozy, my favorite bug inthe entire game is when I'm
building decks and like the coststay highlighted every time
that's there.
It been there for like over ayear.
That's been forever now, dude.
Unbelievable.
There were bugs about likepeople being able to like, I
don't know, get free stuff fromthe shop by accident.
Then there's, I don't know thereit has been in a very buggy
state.
With that being said, secondaryhas been going through a really

(01:11:03):
big transition going from like,a publisher to self-publishing
and stuff like that, buteventually they need to be like,
Hey guys, maybe we should notrelease 12 cards.
Oh my gosh.
Talking about bugs, man.
They released cards by accident.
Right.
Let's be honest.
Right by accident.
Yeah.
Right.
Dude.
Maybe slow down the cardreleases.
Fix the chemo a little bit.
Boys, what are we thinking?

Cozy (01:11:22):
Yeah, I think maybe there's like a lot of growing
pains with some of this, likebecoming self-publishing.
'cause they were gonna have apublisher and then they didn't,
I think is what happened.
But that, you know, maybe thatnow that they've got this
figured out, it's smoothsailing.

Alex (01:11:34):
Yeah, no, absolutely.
And I, I would certainly hopethat, uh, all things are cured
with time.
And I think that, uh, MarvelSnap needs a little bit of time
to fix some of these bugs.
Man, it's been crazy.
And that's gonna take us to ournext one from Jack Sparrow.
And it res, firstly, you all'scomradery is what makes these
videos, uh, stand apart from therest.

(01:11:55):
So thank you both for theincredible content.
And secondly, we just found outthat we're pregnant with our
first child.
So for my Snapchat mailbagquestion, I'd like to ask you
Snap Dads, who your favoritefather figure from Marvel is.
Oh,

Cozy (01:12:10):
ooh.
First of all, congratulations.
Yeah, huge congrats.
I, I am already thinking aboutthe question over here.
Big congrats though.
Big congrats.

Alex (01:12:16):
I have a call.
Do you want me to go first togive you a chance?
Yeah, go.
I'm gonna make, okay.
There's a lot of good fatherfigures out there, but you know
what?
There's one that stands out tome.
There's two.
Can I make, can I call two ofhit me.
The first is, I would like tosay these are like, you got
anti-heroes, you got antifathers.
Okay.
I'm gonna say that Wolverineacted like a father figure for a
lot of people, and like, I thinkthat Wolverine would be a, a

(01:12:37):
really cool one.
C conversely, I think that youcan make the argument that, uh,
Magneto would be a really coolfather figure because at the end
of the day, man.
At the end of the day, if you'remutant, if you're, if you're
bleach, who do you want at yourside?
Man?
Do you want a guy like Magnetolooking after you?
Hell yeah.
You do?

Cozy (01:12:53):
I thought you were meaning like dads within the MCU or
within the Marvel world, likealready pre-established dads.

Alex (01:12:59):
Oh, you're talking about like actual MCU fathers?
That's what I was thinking.
I think I was thinking more likefather figures

Cozy (01:13:06):
had to be Uncle Ben too.
Oh true.

Alex (01:13:09):
Uncle Ben's a good one.

Cozy (01:13:11):
I think no Reed Richards though, uh, Luke Cage, if you
know his comics, I think he afantastic dad.
His daughter become, becamegreat things.
Those are my two As like actualdads actual dads actual pups.
And, um, without that, yeah, I'mgoing, I'm going with, I'm going
with that.
I'm gonna, I'm gonna go with,uh, uncle Ben.
Final answer.
Final answer.

Alex (01:13:31):
Uncle Ben, Cozy, you've won yourself.
Toyota Sienna Minivan.
Congratulations.
Cozy.
Actually, that's a lie'cause youowe me what?
Three of'em at this point.

Cozy (01:13:40):
We're just throwing'em back and forth.
A lot of vans going back andforth here from Canada, Diego, a
Diego, a lot of minivans goingback and

Alex (01:13:45):
forth for Cozy, and I thank you so much for joining us
this week.
Guys on the Snapchat, we hopeyou guys had fun.
We had a ton of fun recordingand my friends, we will see you
on that next one.

Cozy (01:13:55):
Uh, but yeah, man, can't wait to dive into the season.
It was fun to do a quick littleoverview on a, a, a somewhat
quicker episode of Snapchatguys, but either way, guys, we
wish you a happy Tuesday.
Obviously little late, but hey.
It's a killer day.
We go right into Nightmare intoKid Omega.
We got this coming out early inthe morning and that's gonna all
hit you guys in just a couple ofhours.
You guys have a good one.

(01:14:15):
Have a great one.
To the next one.
Happy Snap.
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