Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Alex (00:00):
Hey everyone, and welcome
to the next edition of the
(00:02):
Snapchat.
Today, I'm joined by an absolutebeauty, one of my favorite
people in the Marvel Snapcommunity, fellow Chicken balls
enjoyer, Chinese foodconnoisseur res snapper res.
It's great to see you, my man.
It's so great to have you backon the podcast by popular
demand.
I'll say that you were someonethat people are like, yo, I love
(00:22):
this dude.
I even subscribed to him now andI love his content.
And if you're not yet subscribedto Red Snapper, you gotta go
down to the description, findthe buttons, because this guy is
an absolute God gamer.
It's great to see you again,buddy.
ReZ Snapper (00:33):
Yeah, it's good to
see you too.
Thank you very much for havingme back.
Pretty much the only place thathas ever allowed me back
actually,
Alex (00:40):
like, so what?
You're not allowed in Walmartanymore.
ReZ Snapper (00:43):
Oh, God.
Don't talk about Walmart.
Aisle seven.
Wasn't clean, wasn't happy.
Alex (00:48):
Okay.
Do we, uh, pursue thisconversation or do we just, I
think, you know what?
For the sake of remainingmonetized, maybe we'll move on.
But dude.
The first topic of conversationis, hello Reds.
We gotta catch up buddy.
We have to catch up.
ReZ Snapper (01:00):
Yeah, I'm, I'm
doing pretty well.
I've, in my personal life wellactually have I been doing well?
I dunno.
In my personal life, I've sortof had some Minoru health
problems, but just like bloodpressure, the high blood
pressure stuff, right.
But better to identify it andthen make changes.
So I'm like eating slightlybetter.
I'm, I used to be completelyinactive and I'm now walking
(01:21):
every day, so I'm losing weightand getting healthier and
feeling better.
So that's all, that's all goinggood.
Uh, red Snapper channel is goingokay.
It could be doing better, sothat's why you definitely need
to subscribe.
But yeah, I, I mean the, thecommunity is so, is so good to
me.
Like I receive loads of lovelycomments and especially LA after
being on the Snapchat.
Last time I had so many nicecomments, so many people came
(01:44):
over.
So massive shout and thank youto everyone who did.
And, um, yeah, I'm doing good.
How are you?
I understand you're a bit
Alex (01:50):
tired,
ReZ Snapper (01:50):
right?
Alex (01:51):
Oh buddy, I'm exhausted.
But first of all, it's justkinda confident.
You actually do looksignificantly healthier.
You also got a snazzy haircut.
I gotta tell you, I'm lookingfresh.
Thank you very much.
But yeah, you do look likeyou've done a great job kind of
bringing your health back.
And I think that's, that'ssomething that like even myself,
like I took for granted over thelast couple years and, uh, it's
so important.
Like, it's just so important totake care of yourself.
(02:12):
'cause if you can't take care ofyourself, like how do you take
care of your loved ones, yourfamily, your, your significant
other and stuff like that.
Yeah.
Um, you know, I think thatthat's an extremely important
thing, buddy, and I'm gladyou're doing so well on that
journey.
As to why I'm tired, it's sofunny.
I actually just finishedrecording the, uh, the decks of
the week video.
And in the deck of the weekvideo, I actually hyped up like
we're doing the Snapchat withmj.
It's gonna be hype, right?
And we're gonna record rightafter this because.
(02:33):
I have a very narrow window oftime before I act absolutely
fall asleep.
I'm on like an hour, maybe twohours of sleep.
I was at Pax Unplugged and, um,it was an absolutely, uh, it was
a wonderful experience.
I love Pax Unplugged.
One of the things I wasfantastic as well was just going
to kind of like walking aroundthe show hall and stuff like
that.
I had a chance to bump into andmeet a whole bunch of snappers
(02:55):
and, uh, people in the communitywho stopped by to say hi.
That was fantastic.
It actually means a lot to methat you guys go outta your way
to say hi to me and, uh, youknow, show some love and, uh, I
have to show it right back atyou guys.
You know, people don't realizethis.
Well, maybe it's, maybe you dorealize it, but content
creators, people like myself,mj, we are who we are because of
the support you guys provide.
(03:15):
And so, uh, just wanna say fromthe bottom of my heart, thank
you to everyone who, uh, who Ispoke to.
Thank you to everyone who'swatching this video because
you're one of the few left, oneof the few left in Marvel Snap
Land as, uh, you know, thingshave changed rather rapidly in
the Snap ecosystem.
But what I will say is I didhave a really positive
experience.
Uh, so it was my first time inPhiladelphia.
I was very unaware of just howhistoric Philadelphia was.
(03:39):
Now bear in mind, I am Canadian.
'cause I know there's a lot ofAmericans.
Like how do you not know thehistorical relevance of
Philadelphia?
Well, it's'cause I'm notAmerican.
So I was like, man, thesebuildings look really old.
These seem like really oldgovernment buildings.
And would you believe that theyare super, really old government
buildings?
In fact, it's like basicallyfoundational, like this is the
Foundation of America type stuffin Philadelphia.
(03:59):
Yeah, I love the city.
And you've been there?
ReZ Snapper (04:02):
I have, yeah.
When?
It was a while ago now, butyeah, 2007.
The thing that actually broughtme specifically to Philadelphia
is not a million miles differentfrom what brought you there.
I went to Wizard World Philly.
So I, I actually, in fact, I canactually loop this back into the
name dropping that Cozy did likea couple of months ago, uh,
(04:25):
where he said that was it thathe either messaged Scott Porter
or Scott Porter messaged him.
So I used to be on a, do I have,I do.
Hang on one second.
Props, hero Clicks.
I used to be a big hero, clicksGamer.
This is actually the firstlimited edition hero click that
I ever won.
Emil Brosky, uh, which is alimited edition abomination.
(04:46):
Uh, I used to play thisreligiously and I was on a forum
called hcms, uh, and one of thepeople on the forum was Scott
Porter.
So I went out to Wizard World,Philly, met all of my friends,
all of my internet friends thatI made, um, on the forum,
including Scott Porter.
Played a few games, had a lot offun, and it was just awesome.
And yeah, we did explore likethe historical side of it, like
(05:09):
the, is it called the LibertyBelt?
Is
Alex (05:11):
that I, I'm not sure.
I have to very honest.
There's some sort of
ReZ Snapper (05:14):
ancient bell.
Alex (05:15):
My exploration of
Philadelphia sadly, was going
from the hotel to the conventioncenter and then sometimes
getting lost on the way home.
That was basically roughly it.
They did have like a Christmasmarket going on.
It was really cool.
Like they really did the, uh,like the town hall area really
cool.
And you can actually walk rightthrough the town center, which
is neat.
Like in the, in the morning theyopen it up.
(05:36):
It, it was beautiful.
So I
ReZ Snapper (05:37):
have to address
that.
I'm doing the Rocky thing,
Alex (05:40):
like Rocky.
I, I'm
ReZ Snapper (05:41):
doing a bad job at
Rocky.
You know Rocky?
The Rocky Balboa, like the stepsare there.
Is it there?
Philadelphia Library.
Alex (05:49):
I, you're okay.
So you should know betterculture than to ask Paul
cultures questions.
I like, I don't know, it took mea second to even remember who b
uh, Rocky B bow was.
It's like Sylvester Stallone.
ReZ Snapper (05:59):
That's right.
Yeah.
I mean, to be fair, I was doing,that's it, right?
Yeah.
I was doing this, which I don'tthink anyone would like in their
right mind would recognize.
This is not, I need like thegloves.
I need, like, I thought you weredancing.
I was like, what is your onesecond jig?
There was so much more iconicthan my, I'm doing it better.
Alex (06:20):
Totally.
Yeah.
Like dramatically.
Well, I'm, I don't, I don't evenknow what we're talking about
anymore.
I don't think they know whatwe're talking about.
ReZ Snapper (06:28):
It's the, this I'm
pretty sure it's the
Philadelphia Library in Rocky,the, in the training montage.
He like ends it by running upthe, running up the Philadelphia
library steps and then doingthat and there's a statue of him
at the top of those.
Steps now in, in Philly.
Alex (06:45):
Oh, I didn't know there
were lots of statues.
They, they looked like, likefounding fathers or something.
That's what I assumed what,because people were like posing
with them and taking pictureswith them and stuff like that.
But uh, I will say I played, uh,so I love Pax.
It's like one of my absolutefavorite things on the planet.
I, you guys know this, I talkabout Pax all the time and, uh,
PAX Unplugged was my first timebeing it up and unplugged and it
(07:07):
was so cool.
Like I played.
So many different games, boardgames, stuff like that.
I played a ton of Riff Bound,which I have been absolutely
addicted to.
Oh, I think Riff Bounds anincredibly fascinating paper.
TCG still difficult to getproduct, don't get me wrong.
Still hard to get products andstuff like that, but the game
plays so unbelievably well.
And I was at the panel wherethey announced all the stuff and
(07:28):
it was, it was great.
I had a chance to play, uh, riffBound with a whole bunch of, uh,
you know, magic, the GatheringPro tour players, which was
really cool.
Awesome.
I got to meet a bunch of protour players and, um, I was
laughing because something Inoticed was they're so refined
in two ways where I was so not,so we're, we're, obviously we're
all card gamers, we're all, andwe're all learning the game and
(07:49):
stuff like that.
So we're all like, having fun.
But like their hand movementsand how like they tap and move
their actual units around is sorefined compared to me.
I was like, fumbling the cardsbecause like, I've been playing
digital tcgs for years now andplaying much less paper.
And the other thing is, is likerules.
Right, like actual rules.
You have to like mentally follow'em.
(08:09):
When you're playing a PA paper,TCG, like in Marvel Snap, you
can't just like do the wrongthing, it won't let you do the
wrong thing.
Right?
But like when you're playing apaper TCG, like you know the
rules are, it's like A, B, C, D.
You're supposed to awaken, whichis untapped.
The cards, I don't remember whatB2B does.
CS channel, your energy D's drawa card, you're supposed to do it
in a specific order.
And every time it was my turn,I'm like, I'm just doing it like
(08:30):
willy nilly random.
And instead of like playing likeone card and resolving another
card and resolving, I'm like,yeah, here's two, here's 10
energy, here's two five powers.
Like yeah, you're not reallysupposed to do it that way, but
okay, like it know I'm justkinda like playing so willy
nilly.
And so it was all for fun.
Like no one, this isn't like atournament or anything like
that.
But it's kind of funny to seelike when you take a digital
card gamer and you put them intoa paper atmosphere, it's like
(08:52):
damn, you actually gotta likeremember the rules and stuff and
you need access to judges wholike, when there's like weird
circumstances, you're like.
How does this actually work?
And because the game would'vejust Snap, just resolves it for
you or crashes.
Mm-hmm.
One of the two.
Right.
So
ReZ Snapper (09:07):
it's interesting
what you were saying about the
actual physical element ofholding the cards as well.
I've been getting back into likecollecting Pokemon cards
recently.
Uh, and so my and my wife haslike, started like a small
collection.
She's got like a cute Pokemonfolder and stuff.
And watching her open a pack forthe first time was, oh my God.
(09:27):
Like, I'm like, like cyclingthrough like normal, like I'm
like doing the pack trick.
So putting like the one at theback of the front or however it
goes and like making sure thatyou can't see that back card and
stuff.
And she is like, the first timeshe was literally be like
physically unable to even cyclethrough the cards.
It was, it was so veryinteresting to watch.
I have been teaching her though.
Alex (09:47):
Yeah.
I've been, I, I mean I gotbetter as I practiced and kind
of got the muscle memory back.
I used to play a ton of magic.
A ton of magic.
Yeah.
We were talking about it.
Um, I was talking with, uh.
A couple people.
And I was saying like, yeah,like my first major set, I
remember buying like Core 2011magic sets and at the time there
was like the core set you'd buy,right?
That's the way their rotationworked.
Now it's all different.
Now it's just like you get tobuy Ninja Turtles and stuff.
(10:10):
I don't know what's going onanymore.
But, um, but yeah, like I usedto play lots of paper, um, TCGS
and then ever since Snap I havenot been, I've been buying tons
of Commander decks.
The only person I've playedcommander with is Cozy when like
we're, when we get a chance tomeet up.
'cause can't get anyone else toplay with me for some reason.
And, uh, so then long storyshort, I just keep collecting
them though.
I just keep buying like, oh,final fantasy to release
(10:32):
Commander Decks.
I guess I'm fing and I just buythem and then don't play.
They're all like perfectlysealed.
I mean, which is good.
I guess one day maybe, I don'tknow, maybe they'll be worth
something or they'll be worthabsolutely nothing and nothing
in the middle.
So that's the thing about Tcgs.
You either have something worthsomething or something worth
absolutely nothing.
And there's never anything inthe middle.
But, uh mm-hmm.
Reds, I think you know what wegotta do, man?
(10:52):
We gotta discuss.
Some Marvel Snap.
Eventually we gotta talk aboutMarvel Snap eventually, right?
ReZ Snapper (10:57):
This is a Snap
podcast.
I think it,
Alex (11:00):
it kind of ranges.
Yeah.
Sometimes it's about MarvelSnap.
Other times I'm not even surequite what it's about.
Um, but, you know, let's, let'sgo with the Marvel Snap side for
now.
Okay.
Because I think it's about time.
We talk about some of the cardsthat got impacted by the OTA and
why not start as I adjust thescreens here.
Why not start with Sparky?
Good boy, Sparky.
(11:21):
Getting changed from a two, oneto a two, two sounds like a
buff, but you'd being incorrectbecause it now only provides
plus two power as opposed to theplus three it provided before a
very significant Nerf to a superpremium season pass card.
Now here's the thing about this.
You know, I don't wanna stealyour thunder.
I'll let you give your thoughts,then I'll kind of respond.
ReZ Snapper (11:42):
I don't have masses
of thoughts on this particular
one because I don't like when Ihit, so here I need to give some
information about the type ofplayer that I am.
Um, I, I can, can be a competentplayer.
I hit infinite every month.
I don't find it particularlydifficult to do.
So.
Actually, I did find a littlebit tricky a few months ago, but
(12:03):
fine.
However, when I hit infinite,all of the competitiveness goes
out the window.
I'm just, I'm just in it forpure fun and the memes
basically.
So I'm, I just tank my rank.
I think I'm down to like 8,000or something at the moment.
So I don't actually see a ton oflike, heavy, hardcore move with
like the human torch stuff.
So I've barely seen any impactfrom Sparky, I would say for
(12:26):
this particular OTA in thischange.
I don't think it's doing allthat much.
You're still getting the reallypowerful moves and Yeah.
With like a human torch orsomething is gonna stack and
stack and stack and make thosechanges, but.
The difference between a what256 power human torch and a like
a 212 or whatever it would be.
It's not gonna make a hugedifference.
(12:47):
So I think Sparky's probablystill fine.
Alex (12:50):
So there's a couple points
I wanna make.
First of all, um, Dara actuallybrought up last week how much he
liked Ezekiel Sims.
Now I was a little more ho-humon Ezekiel Sims and, uh, he
ultimately didn't make any ofthe top 10 decks this week.
I just recorded that video.
But what I will say is that Iactually prefer the Ezekiel
Sims.
Sims.
I dunno how I say Sims.
Sims.
Yeah.
Ezekiel stems stem packinghimself.
(13:11):
That actually brought me back toStarCraft.
You're like, they used to screamand you'd stem pack each other
and then all the medics wouldheal.
Now I'm like, we're on a tangentagain.
We gotta stay focused.
Marvel, Snap, stop talking aboutNo, no, no, no,
ReZ Snapper (13:22):
no.
This we're on a stems tangent.
Now.
I'm, that is what I'll call himforevermore.
I do have to, this is on, um, ontopic.
I have to show you this.
Brilliant.
Here we go.
Do I like Ezekiel Sims?
Let me just show you.
Alex (13:38):
Lemme
ReZ Snapper (13:38):
just show you this.
For those that are
Alex (13:39):
listening, he's actually
holding a gold split of Ezekiel
Sims, his phone.
He's holding his phone to thecamera, which is, it reads
perfectly on the audio podcast.
Yeah.
ReZ Snapper (13:51):
Um, yeah.
I'll describe it.
It's a man in a suit.
It's kind of weird looking.
No.
Um.
Yeah.
So yeah, I, I love Ezekiel stemstoo.
Sorry, carry on.
Alex (14:01):
Yeah, but what I was
trying to say before I
completely just messed it allup, was I actually like the way
Ezekiel Sims plays in move.
I like the idea of like relyingon hydro stompers and other
stuff like human torch.
I mean, let's be honest, thiscard is kind of cringe.
It's a tower of powercompletely.
It's like you just con it allover the place and it's a one
(14:21):
trick, right?
And I don't know if Marvel Snapbenefits from that.
You Nerf to debris, the Nerf.
Okay.
I understand debris was changed.
Not necessarily Nerf, but it's aNerf.
Against move.
Move now has more space.
Debris is not counteracted aswell.
We have less C cloggedfunctionality that allows the
human torch to move more often.
It allows everything to movemore often instead of having
this guy carry allows somethinglike the Hydra stopper.
(14:46):
To actually do well, like allowthis to carry, get this to kind
of high powers.
And I think it's okay to havecards and archetypes that help
carry them.
Things like hydro stompers,they're allowed to be a little
overstated because the, youknow, the archetype relies on
this.
It's like the linchpin, it'sthe, the keystone card.
And that's fine.
I mean, hydro stompers is notreally the keystone car, but
damn, has this thing been good?
Right?
(15:07):
But what I mean is Ezekiel Simsdoes a lot of fun movement stuff
and it doesn't need Sparky,Sparky.
I think took a bullet for humantorch.
I think that second dinner's notquite sure how they want to fix
human Torch yet.
And I'm gonna say that I thinkthe Ezekiel stem style play, the
stomper style play the, um, youknow, the Sparky style play,
(15:27):
like these things are betterthan the human torch one.
I like seeing silk bouncingaround.
I think having crave and gettingpower is better than just having
a straight up, massive humantorch.
And so if they can continue torefine, move, and make it less
about one giant card, and moreabout a balanced approach to
just using well static cards tohave a fun Marvel Snap
(15:49):
experience, I think thearchetype benefits, I don't
think Sparky really deservedthis change.
I think that this was indicativeof we're not sure how to fix
human torch.
This does remove scaling off ofhuman torch because the Sparky
into human torch, Gwenpool, notGwenpool, but Gwen Combinations
and all that stuff.
It was a little too much.
Right.
You know what I mean?
ReZ Snapper (16:09):
I totally agree,
totally agree.
I'm, I'm so not into the humantorch style of move.
Uh, however, I like having saidthat I will play human torch in
a more honest move deck likethe.
What they call mass move with.
I like playing Zorn.
I love playing topaz.
Uh, so I'm actually quite happyto stick a human torch in that
deck.
But it's more about, as you say,the silk and the stems, et
(16:31):
cetera.
Alex (16:32):
The stems, of course, the
stems, um, storm going from a
three, two to a three, onedoesn't sound significant, but
this is attacking the warmmachine deck, which over the
last couple of weeks has kind ofreemerged.
Which is funny because I'vejoked about this in the past MJ,
that they, you have like thesedecks that like are still good,
but they kind of just escapethe, the global mindset of
Marvel Snap, right?
(16:53):
And you just kinda like bringthem back a little bit and
you're like, oh, this deck stillcollapsed cheeks.
And that's exactly what happenedwith the warm machine decks.
I don't like this storm changeat all.
I think the problem.
The warm machine decks isactually Legion.
I wonder if Legion, althoughhaving a really cool effect,
like I love Legion.
I'm OG loving Legion, but Ithink he's the problem.
Perhaps we gotta make Legion asix cost'cause the effect is
still incredibly powerful byswitching out all the locations
(17:15):
or whatever, right storm goingfrom a three one, sorry, from a
three two to a three one.
It really hurts Cerebro two.
Like Cerebro two was some was a,a deck that like I know some
people don't love Cerebro.
It's a massive points stackright now, but it needed this
location correction.
And now without it, I think thatwhole archetype is significantly
(17:36):
worse.
Now, of course you still have Cfour, C3, C five, you have all
those other ones, right?
But I think that storm kind oftook astray for Legion.
Be interested in your thoughts.
ReZ Snapper (17:47):
Yeah, I completely
agree.
It, this is the exact, this isexactly the same as the Sparky
change.
Like it's the wrong card gettingthe tweak.
And as you, as you say, for the,actually the, the bigger
difference with Storm, as youpointed out, is that you're
actually directly affectinganother very popular deck, the
cerebral deck.
So this is, this is even moreegregious basically.
(18:08):
And just e even making thischange, what does one power
change really affect the Legiondeck that much.
Whereas in doing so, itcompletely destroys her use
usefulness in another deck.
So yeah, I agree.
But, but the Legion Deck issuper cringe and does need to be
tackled in a different way.
Alex (18:27):
Yeah, we, we got a couple
cringe decks out there.
The Legion one is, uh, is one of'em, but, uh, I, yeah, I do
agree that Storm probably took abit of a stray there.
Now.
Another card that got buffed waszombie galati going from a seven
four to a seven five.
Now I know you're gonna want totalk about this, so I'm gonna
give you the floor here.
What do you think about thisbuff to zombie galati?
ReZ Snapper (18:47):
So this is huge in,
in my humble opinion.
This is huge.
So I am actually one of the rarepeople who was a zombie, Alati
enjoyer on the, even on theoriginal version when it had
four power.
I cooked for so long, so long, Iplayed it basically religiously
for a week.
Uh, I've got I think two orthree gold splits.
(19:09):
I'm looking for an ink split,really.
Um, but I love this card.
I loved, I loved it on theoriginal version.
This is definitely a bigimprovement as they said in the
notes, uh, as they said in thenotes, if you're playing
multiple cards down and you'regetting multiple zombie out
there, this one power increase.
(19:30):
Actually, technically it's not aone power increase.
It may be up to, up to like aseven power increase.
But then if you also think ifyou are doing it with, if you're
playing it with, uh, I, I seepeople playing with ple, I
actually think that's the wrongway to go.
I think you want a more look atcards like Galata and even Elsa
Bloodstone, which is somethingthat I haven't seen anyone else
doing, but Elsa Bloodstone isfantastic.
(19:51):
I think you also play alongsideboth wasp and Yellow jacket.
I've had massive success playingboth the zero cost cards, uh,
because, um, in fact, and I'llsay in my most recent version of
the deck, I did a little stream.
I did have a low win rate.
I had a 40% win rate.
That's partly because I stayedin two games which were both
four cubes where I was onlystaying in for entertainment.
(20:13):
So technically my, my cube rateshould have been a little bit
better.
But, I had like, so 40% winrate, but I was still up three
cubes.
Now obviously that doesn't soundgreat.
I stayed in those games andactually we did get fairly
unlucky on the stream.
This card is good.
It's gonna go absolutelynuclear.
When Maverick comes out,Maverick is gonna be insane for
(20:33):
this card.
But the satisfaction of playingdown a zombie gl tie and it
could because people don't seeit coming.
If you're not playing a surey,which I do play in the deck, but
if you haven't played out theSurey and you do fill it in a,
in a location with ElsaBloodstone and like Glac tie,
you get up to like nine, ninepower easily.
And then if you're playing downa wasp and a yellow jacket on
(20:54):
that turn as well, you'regetting 18 power somewhere,
distributed wherever you want,where they were not predicting
it.
So this card is amazing.
Uh, also one final thing, sorry.
It has for me, I think it's likea Mr.
Negative style card.
Where it's high cubes, low winrate.
But the crucial difference isthis card gets underestimated,
(21:14):
whereas Mr.
Negative generally doesn't getunderestimated anymore.
I see.
I have so many people snappinginto me and I'm like, bring it
on.
Bring it on.
Gimme them cubes.
Alex (21:24):
That's awesome.
Can you remind me what Maverickdoes?
I actually can't quite remember.
ReZ Snapper (21:29):
Uh, so there are
three, three activate.
Give the next card you play.
Power equal to this card'spower.
Alex (21:37):
Oh,
ReZ Snapper (21:37):
I see.
Yeah.
Alex (21:38):
Okay.
That's cool.
So yeah, putting that alongsideGalata, you're basically
doubled.
Oh, Elsa, Galata, and thenMaverick.
You basically just heavilydouble dip.
You gotta get some ramp in thereat some point, I guess.
Yeah.
So, yeah, like obviously I didthe video for Zombie Galati.
I wanted to love him, but Ijust, I couldn't find a way to
make him work.
It was one of those cards thatlike, I, I said exactly this.
I said, you can make a highlightreel of it and make it look
(21:59):
good.
But, and at the end of the day,like it, it played pretty rough
and I think the Seven Energy wasa major part of that.
I had a couple thoughts.
First of all, the five power isa significant buff.
The challenge though is thatwhen you're playing like a buff
style deck, like, you know, I, Ireally like what you're
explaining there.
One of the versions I was tryingwas like, you know, you got the
Chavez's, you got the GwenPools, the Galata, you got the
(22:20):
Buff, the buffers, right?
FAOs, even if you try to cope alittle bit, the problem is that
like, if you do something like,okay, you hit cards with
Gwenpool.
You might actually reset theirpower below what they got
buffed.
Like your Chavez is adding plusthree, your gwenpool is adding
plus two per proc.
If you're not getting zombiegalactic reliably higher than
(22:42):
those numbers, you mightactually be wasting your Chavez.
You're wasting all thoseeffects.
Right?
So I wondered if it would'vebeen better if it was a seven
four, but like it added power orit couldn't go below the
original power of the card.
I'm not sure how that text wouldwork.
'cause we're setting itunderneath was problematic.
I also thought about whether ornot if you make it a six cost,
if it's like a six three, isthat too strong?
(23:04):
It might just be because ifyou're not having to ramp or
play magic or to make some sortof magic happen to get this out,
then all of a sudden.
It is just a six cost and you'replaying everything that's purely
buff I think.
'cause you have a 12 card deckzombie galati.
It feels like you'recompromising just for zombie
galati.
And if you don't get the zombieglac tie, is it Glock tie?
(23:24):
We keep saying Galati.
I think it's zombie glac tie.
ReZ Snapper (23:27):
Yeah, I'm going
gala tie.
'cause it just from like Fungus,fungi, Galactus Gala tie Makes
sense.
Alex (23:33):
Zombie GC tie I think
suffers from 12 cards in a deck.
And this thing's trying to dotoo much at once.
And that's what kind of strikesme when I'm playing the deck.
'cause if you're playing a Buffdeck, you probably don't wanna
play Jennifer Kale.
You probably don't wanna playLuna Snow, you probably don't
wanna play, et cetera, etcetera.
For that extra energy.
I, I don't listen, I don't wannasay those things either.
(23:53):
I love Luna Snow.
Probably.
I, yes,
ReZ Snapper (23:57):
I it's, it was
actually the Jennifer Kale
comment first.
Oh, you're more said withJennifer Kale.
Yeah.
So with my deck for this, Idunno if I know off by heart,
but it's WASP yellow jacket.
Jennifer Kale, a ko.
Ose Elsa Bloodstone, Galata,Surey, zombie Galata, uh,
(24:17):
superior Spider-Man.
And there's a couple more.
Basically the, you need to getthe, in my, this is from my
experience for playing itreligiously.
You need to get the curve as lowas possible'cause you need to,
oh, night crawl.
Uh, Silver s that's roughly it.
Curve as low as possible.
'cause you need as many cardsout as possible.
Exactly as you say, you don'twant to have a situation where
(24:37):
you are buffing cards and thendropping them below.
So that's why I avoided stufflike Gwen Paul is having way,
way too many situations whereGwen Paul was hitting the wrong
card or just not hitting theright thing.
Whereas Galata is moreguaranteed.
Yes, it's smaller, but it's moreguaranteed.
And because it's smaller, it, ifyou have a lower curve, it means
you can get more cards out.
There's also nice synergybetween Galata and a
(24:58):
non-infected wasp and yellowjacket because you're, you can
get the Galata buff on that sameturn and those are cards that
aren't gonna transform.
So it's got little things likethat.
The zero cost cards also helpyou balance filling up locations
with Elsa, as does night crawlerallows you to rebalance, yada
yada, yada.
Yeah,
Alex (25:17):
little bit of cope, but a
little bit of cook.
That's what I like to see.
Cope and cook.
Cope and cook, uh, orca, which Iactually had forgotten until I
did my patch notes, actually hasa cane and not a c.
Orca got buffed.
It gets plus seven power nowinstead of plus five.
Who cares?
Moving on, correct?
Odin, do you care?
(25:39):
Nope.
ReZ Snapper (25:39):
I did try, I did
try a deck, but it was whatever
I called it wet.
It was wet.
Alex (25:45):
Alright.
I had one called, uh, theTrident and the idea, okay you
guys can steal this if you canmake this work.
God bless.
So basically I had this idea oflike noir on four, Orca on six
on either lanes.
Middle was like some mix oflike, basically like, uh,
moonstone Mr.
Fantastic.
(26:05):
And I needed something vertical,so I was like thinking like, uh,
like a Goliath antman type laneset up.
I haven't quite figured out the12, but I'm like, I think if you
can go vertical, mid.
You got the towers of powers onthe left and the right, you
might be able to just make somemagic happen.
ReZ Snapper (26:23):
It sounds cool to
me.
That's my kind of, that's mykind of deck.
Weird.
Creepy.
That's
Alex (26:26):
your kind of deck.
Creepy.
Mm-hmm.
Yeah, so we're, we're working onit.
Odin, he's got buff from a sixeight to a six nine outside
being nice.
I'll tell you, I think Odincould use some love.
This is some new player love.
And I think that Odin's one ofthose cards that like, we've
seen some buffs to this likehonor reveal type stuff.
Like obviously you see it inlike Bator Ray Bill stuff.
We don't see a lot of Bator RayBill.
(26:46):
But notably things like WhiteTiger have been buffed pretty
significantly over like the lastyear, right?
Like white tigers are actuallykind of chunky now.
Yeah.
The problem is I feel like theseplays are super choreographed
and no one actually sees theplays through.
'cause everyone just retreatsall the time and that's what
feels bad about it, you knowwhat I mean?
ReZ Snapper (27:00):
It's funny you say
that'cause I did like someone
played a white tiger like deckwith Odin against me recently
and I was like, I just wasn'treally seeing it coming.
And I was like, wow.
They, they absolutely destroyedme.
Yeah, so I, I honestly thinkOdin is a good card.
So, um, fine going to nine.
Cool.
Alex (27:18):
When you have your Odin
set up, like when you do like
the won white tiger into Odincombo, either one of two things
happen.
One they retreat or two theySnap on you and you're like,
it's'cause they're gonna playCosmo.
They slide cos in and you cry.
Those are the only twoscenarios.
Yeah, absolutely.
And that's kind of why I feel aabout a bit bad here and there.
I'm talking about an OG card'cause we've been somehow
talking about DOTA for, for along time.
(27:38):
Uh, wave needed some love iswave actually a zombie, Galati
buff.
By the way, you couldtheoretically play wave in a
galactic deck.
It's not crazy.
It's not good.
ReZ Snapper (27:48):
Uh, also this is
kind of, this is kind of a hydro
man thing.
Wet cost.
So sorry for audio.
So many like perfect toys justto show, just props.
Oh, you want more Hydro Manaudio listeners, I'm holding up
two hydro man items.
One is a figurine, one is anaction figure.
Don't worry.
(28:09):
It's all good.
Alex (28:10):
And I had never even heard
of Hydro Man prior to Marvel
Snap and you got actualfigurines of'em, which is wild.
Um, but that's not the lastperson who got buffed because
everyone's favorite Wi Fu wentfrom three four to three five C
five Enjoyers not carrying,because you're gonna pull a car
that's probably not five power.
But anyways white Queen threefive.
(28:32):
Reds, what
ReZ Snapper (28:32):
do you think?
This one actually pissed me offthis one actually pisses me off
because actually overall I quitelike this.
OTA few like little small ones,few little buffs like it, not
too great and obvious, galati.
But yeah, I've tried not to talkanymore about Lactide, but I
obviously love that this isbasically insulting because this
card is so bad.
(28:55):
It, I generally think it mightbe one of the worst cards in the
game because so first of all,from a competitive standpoint, I
don't think there's a single usefor her whatsoever.
Apart from like maybe in adestroyed deck, maybe you can
copy a death, but is death'sprobably cheaper by turn three?
Um, so no, from a competitivestandpoint, absolutely not this
card, right?
So you're like, okay, so even ifyou're just playing it for fun,
(29:17):
if you're just playing it, ifyou just wanna play a fun cutesy
shield deck.
It is literally unplayable, evenin a fun deck because you will
not have fun.
They need to like, and it just,I dunno, the solution kind of
seems obvious.
A very simple solution would bethe card costs one less like
(29:38):
that.
And that might not even still begood, but it's better than this.
Better than a five.
Like, this is so bad.
I'm sorry.
Alex (29:45):
So I think first of all, I
think you're missing the point,
like you're aware that this cardis just a pure thirst trap,
right?
That's the only reason why thiscard
ReZ Snapper (29:52):
exists.
I did buy the variant that wasjust on screen'cause of that,
but
Alex (29:56):
alright, now that we can
agree that that's the real
reason why white Queen's in thegame, what I'll tell you is that
I think you're wrong, sir,because I think this card is
absolutely playable in Sri.
Sri Kang, white queen, fullcope.
Come on man.
Kick that quinjet out there.
Can't be that bad.
Three, five.
I don't think of it.
Come
ReZ Snapper (30:13):
on.
Listen, I'll try it.
I'll try anything once, but I'mnot convinced.
Alex (30:20):
Well, that's fine.
I'll spend more time with WhiteQueen then.
That's okay.
I'm willing to take that bulletthere.
Re as we move to a discussionabout a couple of the most
recent carts enter Marvel, SnapLand, Spider-Man Noir.
He came out and he was, I'llsay, interesting.
And I realized far too late.
(30:41):
And this is, this is shameful onmy behalf.
I'm willing to admit this andI'm gonna admit this out loud
because I know for a fact thereare a ton of people out there
that are like, yo, I didn'tnotice that either.
Um, this zero eight right here.
Audio viewers getting scammedagain.
By the way, the zero eight, itactually keeps track of the
power on the board for you.
I never even noticed this untilsomeone mentioned it to me.
(31:02):
I'm like, bro, what I was doinglike math con, like let's be
honest, it's not really hardmath.
It's like grade three math.
Not even grade three math.
You're adding two and three andone together and stuff like
that.
But like the thing counts foryou, which is kind of
beneficial.
But four, six, this thing onreveal, if your other card's in
play costs exactly eight total.
Add the top card of your deckhere.
(31:22):
Set its cost.
Sorry, said its power to eight.
So first of all, res, this washalf the time the most vanilla,
four, six you could possiblyhave.
'cause like it just got ruinedsomehow, right?
But when it went off, when youhad the play lines, not only is
it a deck thinner, you're oftenpulling good stuff at a power.
Like there's few cards thatactually go above a power,
right?
(31:43):
This card honestly wasn't thatbad.
And I like the design.
Cool design power level wise andlike consistency wise.
I'm not sold.
When it hits, it hits, and whenit doesn't hit, it feels
horrible.
This is the type of card thathas a very high ceiling and a
horrible floor, like whatever,four, six is when you don't
wanna play a four six vanillacard.
You thought white queen was badat three five.
(32:05):
Oh, you got notes.
You ready to go?
Alright.
Res, I now deliver the floor toyou.
ReZ Snapper (32:12):
So I, I had only, I
actually got the Spiderman noir
pretty late.
I usually pick up the cards likesame like day of release.
But this was like, I think maybelike only a few days ago is when
I picked up.
So hadn't played it that much.
So I knew we were gonna betalking about it today, so I was
like, okay, I need to put in abit of, I need to put in a
little bit more time with noir.
So I did 10 games.
(32:33):
Okay.
And then after a couple ofgames, I was like, okay, I'm
gonna have to write down whatthe hell is happening here
because this is not feelinggood.
And I was doing like a SilverSurfer deck, which I think is
one of the better performing.
Versions of the decks with him.
Uh, so the fast game I pulled, Iactually pulled it off.
Uh, and then I actuallycontinued my game.
No, sorry, that was, I doapologize.
(32:54):
That was in inappropriate of me.
Um, I, I, I did manage to pull apa a card and it was fast dose,
cool, fine, felt good.
Second game I was against clog.
They green.
I, I had Spider-Man noir inhand.
I was like, this is going great.
They played her.
I was like, okay, this is goingbadly now.
And yeah, they green goli me onturn three.
So I was like, okay, cool.
So it got disrupted.
(33:14):
My third game.
I didn't draw him my fourth gameX Mansion, so that ruined it.
Fifth game, they played GreenGoblin from a sixth game.
I did pull it off.
I got Forge.
Uh, actually that was a littlebit frustrating because I, I was
playing a second card that turn,I think it was turned five or I
(33:35):
can't remember.
There was some sort ofshenanigan that allowed me to
play a second card.
So when the Forge came down.
Unfortunately, it hit the cardthat I played that turn instead
of my brood, which was in handand stuff.
So it, even though thattriggered, it didn't feel mind
blowingly good.
Uh, seventh game, I didn't draw.
Eighth game, monster Island,ninth Game didn't draw.
(33:55):
However, my opponent did drawSpider-Man, Noah, and kicked my
ass with it.
They pulled Red Guardian andthen on the 10th game, I didn't
draw.
So I'm really sorry to give likea boring list of 10 games, but
I, it's exactly as you say thepower level ceiling is so good.
Like, it's such a cool ability.
It's just so hard to achieve.
(34:17):
It would be hard to achieve ifyou weren't getting disrupted
because you're not drawing himall the time.
But with the disruption fromlocations and everything, oh
God, I, it feels so frustratingrather than fun.
So I do not like this card.
Alex (34:33):
So two things.
One, had you not apologize forsaying pull it off.
I don't think anybody outside oflike, is that a thing?
Is that a European turn ofphrase?
I would never have even thought.
And then now that you've saidit, I'm like, I guess it can be
mis like misinterpreted to meansomething slightly differently.
Like you basically cookedyourself there.
(34:54):
Like 95% of the people listeningwould've never even considered
the implication of the languagehad you not apologized for it.
But also, how dare you?
Now we're demonetized Spider-Mannoir.
I gotta say, I never thought ofrecording every single game.
I played with a card before.
I think you're the only personthat'll do that, except for the
other guy in the comment sectionnow.
(35:16):
But I'll say that my experiencewith Spider-Man noir was
actually positive despite thefact, I don't think the card's
that great.
I was gaining rank, I waswinning games and I was like,
I'm not convinced this card'sgood, even though it's playing
good for me right now.
But I will say it's fun and Iwill say that it, this is a card
for someone out there.
Is this potentially gonna bemeta?
(35:36):
Maybe You did mention SilverSurfer.
Silver Surfer.
According to untapped basedstatistics, ranked 80 to
Infinite.
We have a deck running a 53% winrate at 470 games.
We also have a deck that'srunning a 54.6% win rate, and
that is a Agent Venom deck,which is kinda interesting.
Which will run like theIronmans.
(35:56):
The Gores.
Mm-hmm.
And a lot of green power therewith bass.
So it has a place and if AgentVenom decks get better, then
maybe Spiderman man noir getsbetter.
I don't think this card needs abuff, so to speak.
And I'm kind of surprised thatlike really intricate shells
weren't cooked with it.
This is like one of those cookcards, but it's also still
early.
This is the kind of uh, cardwhere it wouldn't surprise me if
(36:19):
like another card gets releaseddown the road and then someone's
like, huh, how about that age inVenom Shell?
And they go and all of a suddenSpider-Man or is popping off.
ReZ Snapper (36:26):
It's one of those
cards.
I think that could be, I thinkthere could be something with
cards which generate skills.
I don't think you can put skillsrather, I should say, I don't
think you would want to putskills in the deck in case you
accident it in, in caseSpider-Man no.
Pulls the skill.
But cards that generate skills,like especially Merlin,'cause
Merlin can manipulate the numberof cards on the board or their
(36:48):
cost, uh, by like once in futuretaking'em away or Polymorph
increasing them.
So either that malleability thathe can do and then like just o
other skills because theydisappear your spending the
energy but not creating theboard space.
So it could be something there.
So I do have hope for the card,but yeah I personally have found
him more frustrating than fun,but I have hope for him.
Alex (37:10):
Yeah, I can feel that.
So we like to give like more,this is actually a comment.
We had a request for this bemore definitive with the
statements, right?
So res, yay, or na.
Investing six K tokens inSpider-Man Noir.
Hit it.
ReZ Snapper (37:26):
Poopy.
No.
Scope 360.
No.
Oh God.
Why have I just said it?
No, don't.
I don't think so on this onecard that you should get it.
No, don't get it.
Alex (37:37):
Okay.
Do not get Spider-Man noiraccording to Red Snapper.
And I would tend to agree ifyou're looking to be
competitive, I think theSpreader Manir is probably a
skip at the current moment, butwith the caveat that it wouldn't
surprise me if this shows upsomewhere, honestly.
'cause I think that like theeffect is potentially powerful.
But statistically speaking rightnow it's not necessarily
(37:57):
performing.
Now going on to the next cardthat was released, we have
deafening chord.
Deafening chord was a skill, aone costed skill that reads on
reveal afflict an enemycharacter here that costs three
or less with negative one powerand remove its text.
It's basically baby red guardianres.
I'll give you the floor.
What has your experience beenlike with deafening cord?
ReZ Snapper (38:20):
Again, this is a
card that I, I've, I've played a
little more definitely chordthan Spiderman noir.
But again, wanted to get a few,a few games in before we
recorded tonight.
And so I did the Spiderman noirgames first, as I said, I did 10
then I moved onto a deafeningchord game, uh, a deck end game.
And it was, it was literallylike poetry, like you couldn't
have written it.
(38:41):
Okay, so first game withdeafening chord.
I'm against a Spider-Man noirdeck.
Because at least I think theywere, I presume they didn't draw
him, uh, they didn't actuallyget disrupted in the locations
or anything, but they wereplaying like Mr.
Sinister.
They had like Iron Man.
I can't remember what else itwas, but it was, it was giving
noir.
(39:01):
And I just absolutely dismantledthem with deafening cord.
Yeah, ABS absolutely pumped.
I was doing like some JTF hordestuff and to be fair, the, the
JTF and Horde was probably doinga lot of the legwork but
absolutely smashed them.
And then the next game was likeagainst the ducken collector
thing, and I took out thecollector on turn two with the
old turn three whenever it waswith deafening cord.
(39:23):
Uh, deafening cord isincredible.
Uh, I think it is it's probablyif someone said to me it's
broken, they thought, oh, oh,it's show, show broken.
I would not protest.
So yeah, I think it's reallygood.
Alex (39:36):
Strikes me as a car that
has a fantastic cube equity
because for one cost, you'reable to potentially disable a
wind condition in a lot ofcircumstances while also still
having five energy remaining,right?
It's obviously much more narrowin its application, right?
Because it costs three or less,so you can't hit something like
a Dracula.
But the bullseye, the Dawkins,the Mors, we're talking about
(39:58):
discard apparently, butwhatever, there's tons of
options to hit with this here.
And the removal of texts can beprotected.
Potentially problematic.
I like that you call out thehoard hoard decks are actually
doing really well ever sincethose buffs came down and um,
currently it's performing reallywell, almost a 55% win rate in a
hoard deck running 0.26 cubes.
So generally, according to ontap based statistics, it is
(40:19):
performing well.
It is doing well, and itwouldn't surprise me if this is
a very inexpensive.
Tech piece to add to decks,especially decks that want to
have that like optionality tokeep space open on the board.
Something like, you know, movedecks might wanna play this
eventually as a tech piece ifnecessary, which is exactly
where it's played at.
(40:39):
A 54% win rate.
Uh, that's more of the, uh,hydro stomper type stuff with,
uh, with Petroc and Craven, butI think deafening cord is
fantastic.
It's a series four, so it's halfthe cost of a series five.
I think that this is the kind ofcard worth having in your
collection, especially since theversatility gives you, and Tech
tends to be a very swingy stylecard.
(40:59):
They are attacking tech prettysignificantly.
Well, it's already beenattacked, but you still win
games with Chachi.
You still win games with ShadowKing, you will still win games
with Red Guardian and DeafeningChord.
You still win games withGoliath.
Those are where the cubes arestolen from people when you're
against a cerebral player andthey Snap on you and you play in
(41:20):
chara.
Right.
Those are the way you win games.
Long story short, I like DeCord, I think it's worth having
in the collection.
What do you think?
ReZ Snapper (41:28):
Yeah, agreed.
Uh, I think the fact that itcould fit in almost any deck as
well.
Just like if you need somethingfits in so well, it doesn't take
up space'cause it's, uh, on theboard.
'cause it's a skill and it canbe hugely impactful.
Yeah.
This is, this is fantastic.
Definitely a good card to get.
Alex (41:43):
It's that time rez.
We gotta talk about the prouder,which is, without question, what
are the absolute mostanticipated cards this season,
if not the most anticipated cardthis season?
I can't wait to cook with it.
I can't wait to see what youcook with it.
I can't wait to see what youguys cook with it.
In fact, friend of the show,Harry Perry, has been going off
about this card nonstop withexcitement.
(42:04):
I can't wait to see what hecooks with it as well.
Guys, lemme know the comments.
Are you excited about theProwler?
Because he's a three four thatreads on Reveal.
Add two thief's tools to yourhand, set their costs to zero if
a card moved.
Last turn, decent stats, decentability.
Then we got the thiefs toolsthemselves.
(42:25):
We got three of them.
Mj, do you wanna give it a read?
ReZ Snapper (42:28):
Yeah, I'll see if I
can read these out.
Uh, I, I do stumble over thepronunciation of Thiefs tools.
Tools.
I mean, I did it right there,but hopefully I'll get these
pronunciations right.
So the first one is Vi ShockGauntlet.
It's a one cost skill.
In fact, these are all one costskills, fibro shock gauntlets on
Reveal.
Give your highest power cardhere.
Plus two power.
(42:48):
You get plus one energy.
Next turn then Remote Minds isone cost on Reveal Afflict the
two highest power enemy cardshere with minus two power.
And finally flight Harness onecost on reveal.
Give your highest power cardhere plus one power and move it
to the right.
And oh, let me say Harry Perrywon absolute legend, one of my
(43:13):
favorite creators.
You, you got both of you guys.
Oh God you guys just, you dothings
Alex (43:19):
to my body.
Why are you trying to get usbanned again?
Why?
Why can't you control yourself?
We have to have all three of uson together.
Um, at the same time podcast.
That is one Dream.
Podcast.
Podcast.
ReZ Snapper (43:32):
Yeah.
Alex (43:33):
Yeah.
And we'll just, we'll do like a,like a triple stream.
Do okay.
I now I'm doing it to myself.
So anyways let's stay focusedhere.
We are gonna talk about theprowler.
Now I'm gonna say, I'm gonna ripright off the top here.
I think the Prowler is gonna goin a lot of decks.
I think it has a very widebreadth of what it's capable of
doing, which I think is great.
I like cards like this becauseit allows you as a player who
(43:55):
might not have a completecollection to be like, huh, I
can probably build around this.
Or I can at least add it as thenext best option when like, I
have to subcards out Some cardsfeel like they're too niche.
It's like, well, I, I can getcon you, but I gotta make sure I
have the whole discard package.
'cause it goes in like onething, this card reminds me of
like a Merlin, where you couldpretty much put it anywhere,
(44:16):
which is ironic'cause I thinkit's gonna be amazing with
Merlin in werewolf by nightdecks.
So werewolf by night is going toabsolutely love this card.
For the same reason why it lovesMerlin, the autonomous skills
that don't occupy space.
They're all on reveals and theyall have fantastic effects.
There is no way you're not gonnalove playing this with werewolf
(44:37):
by night.
In fact, I think that's whereyou're gonna go right off the
rip because it is just too goodand werewolf by night moves it
moves it.
They're a match made in heavenres.
Talk to us about this card, thisabsolutely beautiful card.
ReZ Snapper (44:52):
Yeah, I completely
agree with you.
This is so cool.
I love the design, love thecharacter as well.
I think the skills areabsolutely sick.
Reminds me a lot of Kate Bishopas well.
I think it's Kate Bishop 2.0.
I think the, the key differenceis that I think the skills are
generally much better than theros.
I'd probably say I'm also lovingthis.
(45:13):
JTFI, I'm a big, uh, whackingTaurus Falcon, like Enjoyer.
I've always wanted the worldfrom, I do find that I don.
Often draw him though.
Maybe it's uh, that what's itnegative bias or whatever they
say, like you remember the badtimes more than the good.
I dunno if that's a phrase or,uh, I'm sure people know what I
mean.
But uh, yeah, I'm loving thatwe've had things like deafening
(45:33):
cord recently and think thingsthat I can't remember.
But, but this is gonna be greatwith JTF as well.
And just as you say, I thinkit's gonna fit in so many decks.
Werewolf by not is gonna beabsolutely crazy with this.
The fact that one of the skillsalso generates energy as Merlin
does, it's adding this extralayer of consistency to that
(45:54):
deck.
Oh no.
Uh, it's just so good as well,but collector's gonna enjoy it.
Yeah, I know collector's notexactly the best card in the
world, but he'll enjoy getting acouple more, couple more ticks
up on his, um, power.
Uh, yeah, it's great.
Love it.
Alex (46:11):
It feels so low risk.
You're getting a three, fourdecent stats.
But as you said, each of theseeffects are great.
They're not niche.
Like you pretty much can playthese at any time.
Like you're gonna have a highestpower card at a location, you're
going to have like cards to hit.
Like maybe you don't have twoenemies there.
(46:33):
Right.
That with the remote minds,maybe you're not hitting two
enemies.
ReZ Snapper (46:36):
And I think maybe
flight harness might not be
super useful a lot of the time,but even if it's just triggering
like a werewolf by nightmovement, I don't think you'll
even care.
Alex (46:45):
Yeah.
But even then, like that meansthough that you could play this
in like the Silk Hydro stomp orstyle decks.
ReZ Snapper (46:50):
Yeah.
Alex (46:51):
And like it's just free
real.
These are gonna be free.
Like they're literally gonna befree and you get two of them in
the
ReZ Snapper (46:57):
type of decks
you're playing him in, even in
like a silk deck.
Silk might get moved on.
Turn two.
If your opponent if you havepriority rather, which you might
not, if you've played like bethrow on turn one, you might not
have priority.
I mean you might, silk mightmove on, turn two.
Otherwise, I don't thinkgenerally you're gonna have a
card having been moved by turnthree.
So either you hold off and playthem, you play'em later.
(47:20):
And if you can get thatreduction, fantastic.
Uh, and especially in a werewolfby night deck, that's probably
easier.
But having said that, I thinkeven these skills at one cost,
they're still good.
Alex (47:32):
They are good, they're,
they're good skills.
And if you can get that cardmoving on the prior turn, get
that on reveal activated, setthem to zero, like you have so
many options as to how you canconel'em on that next turn.
Or actually they're just set tozero.
Like you don't even have to playthem on that next turn.
You could hold them if you want.
Play devil dinosaur or whateveryou want, whatever cope you
wanna do, you have thatoptionality, which I think is
(47:53):
fantastic.
I wonder.
I wonder, you bring up a goodpoint though.
I wonder how often you're gonnabe in a position where you don't
actually get them down to zero.
Like even if you're playing amove centric deck, like how
often are they gonna be onecost?
You're right.
It's not the end of the world.
Especially you consider whatthey're doing.
'cause okay, deafening chord Ithink is better individually
(48:14):
than these, but these are stillreally good, right?
ReZ Snapper (48:17):
Yeah.
Especially fibro shock gauntletsis, is ridiculous.
It's if that's if fibro shockgauntlets does cost zero, if you
have triggered that move, thenit's a, it's like, is it like a,
it's basically a plus two energysort of plus two power.
It's like worst case scenario,even if you paid one cost, if
(48:38):
even if you paid one to play it,it's still sort of free because
you gain the energy next turn.
So it's just a free gain, twopower.
And it's not taking a spot onyour deck, obviously it is from
Prowler, but yeah, that one'scrazy to me.
Alex (48:51):
So, yeah, so we got the
werewolf by night.
Do you think that it'll work inlike the hydro stomper style
move, which is kind of where Iexpected it to go as well?
ReZ Snapper (48:59):
I think it will,
because in the version of the
mass move deck that I play,there are some slightly awkward
curves, especially in the later,well, like two, four, and five
sort of, I mean, I do like, uh,what's his name?
Oh my God, I've actuallyforgotten the name of a card.
The Red X Man who expels greenenergy and allows you to move
hellion.
(49:19):
Hellion, I like playing on five.
But outside of that, it can geta bit sticky.
I mean, yes, I do play Zorn, butlike you can, you can have like
topaz or, and spider punk orlike red Wing and all these
cards and you can't quite playthem together on turn four slash
five.
So having that one extra, thatone cost from the skills it all
zero, uh, that you can like, fitin and fill in, especially
(49:41):
gaining the extra energy aswell.
That's really gonna help.
So I think definitely gonna fitin there.
I just a proof to say actually,sorry, as a three cost, we'll
also get moved by Zorn, which isnot a bad thing necessarily.
It's an extra hydro on per tip.
Tick ticket might be a craventicket, et cetera.
Alex (49:57):
Yeah.
But unfortunately I, well Iwonder I if you have Zorn in,
you play the p prowl on top ofZorn, the card still won't be
free'cause it's still thatcurrent turn, right?
ReZ Snapper (50:06):
No.
So it's only relevant for likecraving and hydros stumper
stuff.
Alex (50:09):
Mm-hmm.
It is.
Now you could get around thatwith like even something as
simple.
Like I wonder if something likea night crawler makes sense.
You know, you top deck the Yeah,well no.
'cause if you're top decking'em,you can't really top deck.
Now that I realize that youcan't top deck'em either unless
you've already been movingthings anyway.
'cause if you're holding a nightcrawler turn one you'd, if
you're hoping the top techumturn three, you'd have to move
(50:30):
the night crawler on turn two,
ReZ Snapper (50:31):
right?
Yeah.
Which you're not, you'rebasically getting no benefit
from, apart from plus one onhydros stu.
Alex (50:36):
So I do, I do think that
like, now that I'm like playing
it through, these are the typesof things when you play the
cards, you're like, oh yes.
ReZ Snapper (50:43):
Yeah, it's a, this
is a fact.
It's a little awkward.
But I think the fact that theskills are still so good, even
if you're paying for them, Ithink that's the thing that's,
that's, that doesn't make it toobad.
Alex (50:55):
So I'll, I'll pitch this
question to you then.
So res, let's say this card wasa three four that just gave you
these skills.
Do you still still think it'sgood?
ReZ Snapper (51:04):
I still think it's
really good.
Yeah.
Alex (51:07):
So what you're suggesting
then is that getting the skills
to zero is just gravy on top?
ReZ Snapper (51:11):
Yeah.
I think it's crazy if you canget'em to zero.
Alex (51:14):
If this card didn't have
the ability to make them free, I
bet you it would've been a threefive with this ability, right?
3, 5, 2, 1 cost things.
Yeah.
As a three, four, you have thecondition to meet, to get it to
zero, I think makes more sense.
Yeah, I, I can see what you'resaying.
And you know what, like eventhough like as we talked about
it, I'm like, okay, hold on.
There's a little more nuancehere.
That perhaps I'd originallyconsidered, which happens all
(51:35):
the time, right?
Like there's cards that Iimpress to the high side.
There's cards that I impress tothe low side, like zombie galati
with a piece of garbage.
But yeah, I,
ReZ Snapper (51:44):
on that note, that
is exactly what I thought of
when you were explaining thatthe, I had so much fun.
I, I'm talking about zombie galaagain, but I had so much fun
unlocking I needed you, so
Alex (51:54):
it's okay.
ReZ Snapper (51:55):
And like, unlocking
that card and figuring out what
to do.
'cause I spent a week doing it.
I was like, I was trying so manythings.
I was like, no, no, you want thelower curve.
And then he was like, ah, buthow many cards do you put in
that give you the ability toplay a seven cost card?
And like, but how many buffcards do you play and all that.
And it was, yeah, sometimes youjust don't know until you play
it.
Alex (52:15):
Something else is worth
mentioning here.
Um, I think that there'spotentially some benefit for
superior Spider-Man.
These are gonna generate someplus power, some green power for
superior Spider-Man.
That might be beneficial.
I don't know.
I'll pitch this question to you.
So when you're playing clog, youplay Kate Bishop for the chance,
the 50 50 of getting the clogarrow, the asset arrow.
(52:39):
If you're playing affliction, doyou take the 66% chance to get
those remote minds?
ReZ Snapper (52:44):
I think that the
three costs slot is quite
competitive in aff, inaffliction.
Uh, yeah, where you've gothazmat Diamondback also you
probably I guess it's mal malki.
You've
Alex (52:57):
even had speed there too,
right?
ReZ Snapper (52:59):
Yeah.
So it's not proud is not a goodpull from Mal Keith and stuff,
so.
I'm not sure.
I'm less sure.
I do think that generallyprowler is, is good in so many
decks, but I think one asspecific as affliction, where
you have got those sort ofcomplicated combos and stuff I,
I'm less sure on, I don't thinkit would be bad by any.
Alex (53:20):
Okay.
It's pretty interesting tothink.
I think that this is gonna beone of those cards, honestly,
that, um, star rating wise, I'monly to go 4.5.
I don't quite think it's gonnahit that five star range.
Like five star for me is like,yeah, this card's obviously
dumb.
I think this card is obviouslyvery good, which is a four and a
five, a four, 4.5 range.
(53:43):
I don't think it's gonna breakthe game.
I don't think it has thepotential to break the game the
way we've seen in the past withfive star cards.
But this is clearly a very goodcard.
I'd be curious to hear what yourthoughts are star rating wise,
one to five res Snapper officialrating on the Prowler
ReZ Snapper (54:01):
four stars.
Yeah, I gave him, I do a likeSnap or pass series that I took
over, graciously took over fromDrew Barry.
And yeah, I gave them four starson that.
I gave'em four.
I do it on a, a couple ofdifferent categories, so I do
overall, I do fun, I do for thearchetype if there is a distinct
one.
And then from a competitivestandpoint, I gave'em four stars
across the board for everything.
I think it's really, reallygood.
(54:21):
And I utterly respect your 4.5.
I think that's a very sensiblescore.
Alex (54:27):
Alright, solid.
My friend.
That is now gonna take us to theSnapchat mailbag.
We have one question from JJAbrams, the real JJ Abrams.
It's not, I don't know, it's JJAbrams 1302.
It might be 1302.
Might be his middle name.
I have no idea.
It's gotta be him.
ReZ Snapper (54:42):
That's definitely
him.
It's gotta be him.
Alex (54:43):
I'm assuming it's him.
What is the best use of gold forthe fastest way of increasing
your card collection as a freeto play player?
One, using gold to buy cards foralbums with tokens rewards while
simul reaching 10 purchaseshops.
10 purchase shop rewards for 2Ktokens.
Two, using gold to redeem dailymission sooner.
(55:04):
To reach three K tokens on thecollection track sooner or
three, using gold to buy tokensfrom the shop.
This is a complex question.
I know you don't have thelanguage in front of you, so
it's hard to remember theoptions I just gave you, but all
of those are interesting.
Now, what I'll say is thattraditionally using your gold on
mission refreshes have proven tonot be the most effective.
(55:28):
We're hoping that the best useof gold is going to be in
progression in the, in the senseof like, you know, getting
really good gold bundles, right?
That provides you with lots ofcredits or tokens to progress.
It's also worth noting that youhave gold being utilized in
premium tracks on a lot of thegame modes, which we seem to be
getting one or two a month.
(55:48):
That'll utilize those premiumtracks and some of them tend to
be very generous from a rewardstandpoint, uh, standpoint.
Do keep that in mind, but ifyou're looking to progress, one
thing I actually wanna say, thisis a little tip then res, I'll
pass it off to you.
One thing I wanna say, there'ssomething that I've noticed a
lot of players who like, youknow, played Marvel Snap casual.
And I realize the first upgradeyou do on a card, the very
(56:13):
first, you get one collectionlevel for 25 credits.
From that point on every singlecollection level you invest in
costs 50 per collection level.
That means that if you aretrying to progress your
collection level to like getanother 3000 tokens or whatever
you want, or get another, uh,collector's reserve, the best
(56:34):
thing you can do is sort by newor sort by rarity in your
collection.
And every single common cardportrayed by a gray border
upgraded to green, upgraded tocommon are, are uncommon.
Yes, the abomination green andthat you're gonna actually get
double the progression for your,your credits.
You're spending 50 percollection level.
(56:56):
Regularly, but that firstupgrade gives you 25.
Now obviously it's limited byhow many variants you have in
your collection and stuff likethat, but you just might pull a
couple extra reserves or youmight get to that 3000 tokens
you're looking to get fordeafening cord or whatever.
So I know that we're kind of offthe beam path here a little bit,
but, uh, res do you want to makea couple recommendations for how
people can use their goal toincrease their card collections
(57:18):
as free deploy players?
ReZ Snapper (57:20):
Yeah.
So first of all, I'm definitelythe worst person in the world to
ask.
'cause Yeah, just dunno thatinformation.
But, so I, I would actually saylike, check out Lauren Whatevs
on the platforms that she's on,like, I guess X and whatever.
'cause she's really good at thatstuff.
From a personal standpoint, thestuff that I prefer most to
(57:40):
spend gold on is the bundleswhen they have when they have
either a variant that I want inor really I'm looking at the
credits, uh, even if I like thevariant, I'm only gonna get it
if the credits are good.
And then the credits obviouslyadvances your collection level
and, and track and stuff.
And also, I mean, the reason Ido it is'cause it gives me more
ability to split the cards Iwanna split and hence why I've
got a gold e equal stems andlike two or three gold galata,
(58:03):
whatever.
It's'cause I make bad decisionsin my life.
No, um, that's personally what Ilike to do.
Alex (58:09):
One thing I'll say is that
using gold to target very
specific albums, sometimes thetoken rewards are worth it, but
most of the time don't invest inalbums that don't have those
type of rewards obviously.
Yeah.
But there are somewhere like thesecond track will be a token
reward.
And if you like the variancethen go for it.
(58:31):
But I do wanna mention this aswell.
I think that.
Marvel Snap has an issue withits spending, whereas spending
gold doesn't often feel good.
It really doesn't.
ReZ Snapper (58:42):
Yeah.
Alex (58:43):
However, the sad part is,
is that gold is so vital to the
experience because you want toget variance, you want to do
those things, but ultimatelythat's probably not gonna be
your best use of gold,obviously.
But when it comes to spendingyour gold right, one of the
things you can do for sure isobviously spend it where you
(59:03):
want to.
Harry Perry on a prior podcastmentioned the fact that like he
invested in a mirage rankbecause it's his favorite
character and that brought himjoy.
Don't be afraid to also like,not worry so much about
progression and actually justlove the cards you're playing
to.
It's also worth noting if it'snot inherently obvious for
people that, um, the, you dohave an opportunity to get gold
after the season pass.
(59:25):
Like the free, uh, what are theycalled now?
The, the booster box at the end?
I don't, the seasonal cashes orwhatever they're called, right?
Oh yeah, yeah.
They have gold.
Usually you get.
10 boosters or whatever, butthere is chances to get gold
there.
It's one of the few placesactually like gold, they're
pretty st stingy with gold.
We used to get gold in thecollectors reserve, so they took
that away from us.
That's probably why you don'tget a lot of gold anymore,
(59:47):
except for that ranked 90.
That's sweet, sweet 500 ranked90 that, uh, you know, is, is so
ever so sensual.
But anyways, at the end of theday, res it was an absolute
pleasure having you on thispodcast once again.
And, uh, we gotta get thattriple threat happening with
myself, you and our boy HarryPerry.
One of these days.
(01:00:07):
We'll have to get'em on.
And I gotta say, guys, Iappreciate each and every one of
you down below.
I'm gonna link the content ofRez Snapper.
In fact, you've got a video onthe Prowler, don't you?
ReZ Snapper (01:00:18):
I do, yes.
Snap or pass.
So I've done a deep Delve theorycrafting into him to see if he's
any good and coming up.
What have I got?
I, I, it was, I did a fun leaksvideo recently.
That was cool.
'cause I think the dragon carslook awesome.
And I'll have a new Snap packsplanning video out next weekend
slash if you're listening tothis later the next weekend or
(01:00:42):
on next weekend, then it willeither already be out or you can
watch older content.
And that's all fantastic.
Alex (01:00:49):
And the way you solved
that problem is by subscribing
to res snapper and you'll benotified when the videos go up.
Thanks so much for watching.
I'm gonna go to bed and we'llsee you on the next one.