Developer Dialogue

Developer Dialogue

A Podcast Devoted to Discussing Games with their Developers. Get Early Access to Interviews, ad-free episode, & even LIVE interviews by visiting our Patreon: https://patreon.com/developerdialogue Our Website: https://www.developerdialogue.com YouTube : https://www.youtube.com/playlist?list=PLQf5uxS9RrjZT8axwd8-dnz7xEJUkh9Op

Episodes

January 31, 2022 59 mins
In our twenty first episode we have on the show the founder and Project Lead of the Combat Mission game series, Stephen Grammont. In this episode we discuss his latest game release, Combat Mission Cold War. We dive into every aspect of the game, from why cover the Cold War now, to why the Steam release was a few months delayed. We then finish off the podcast talking about the possibility and difficulty developing a Combat Missio...
Mark as Played
Support Us On Patreon -> https://www.patreon.com/developerdialogue

In our 20th episode we have on the show one of the Matrix Co-Founders, Erik Rutins, to talk about the recently released War In The East 2. In this episode we dive into key aspects of this highly anticipated sequel such as when did development start, how big was the development team as well as what features were kept from the first game. We also discuss the poss...
Mark as Played
Support Us On Patreon -> https://www.patreon.com/developerdialogue

In our nineteenth episode we have on the show a very special guest, Alexander Oltner, the Game Director of Crusader Kings 3. In this episode we dive into Alexander’s history with this legendary game. We also discuss the upcoming DLC, Royal Court, and talk some of the unique features of this new addition to the game. We finish off the episode discussing the mos...
Mark as Played
In our eighteenth episode we dive into an upcoming indie game, Attack At Dawn North Africa with its project director Tomislav Čipčić. We spend the episode discussing this innovative operational level wargame set on the battle for North Africa. We discuss its very interesting supply system, the AI and the challenges it entails and we finish up discussing the future capabilities of this unique engine.

Links:
Attack At Dawn North Afr...
Mark as Played
In our seventeenth episode we take a look at the upcoming game, Second Front with its project director Jo Bader. We spend the episode discussing this new & innovative war game and what makes it different from other strategy games. We finish up the interview diving into other conflicts that would work for this new engine and of course discussing Linux & Mac compatibility.

Links:
Second Front on Steam : https://store.steam...
Mark as Played
June 4, 2021 1 min
Mark as Played
In our sixteenth episode we take a look at the upcoming game, WarPlan Pacific with its project director Alvaro Sousa. We spend the episode discussing the new features being added to both 2019’s WarPlan and WarPlan Pacific. We deep dive into the critical aspects of the new game from supply, AI, to Naval Combat. We round up the interview discussing the future games coming to the WarPlan series and beyond.

Links:
WarPlan : https:/...
Mark as Played
In our fifteenth episode we have on the show Wella Lasola & Bill Chinn, the developers behind the 1999 Star Trek game, Birth Of The Federation. This episode holds a special place for Jean, the Strategy Wargamer, as it is his all time favorite game. We spend the episode diving back to the development days of this legendary game that stood the test of time, and discovery some interesting design decisions. We also discuss the c...
Mark as Played
In our fourteenth episode we have on the show Sergey Nowak, the co-founder of Torpor Games, the studio behind the successful and innovative game Suzerain. We start out the interview discussing the inspiration behind the game and the countless paths you can take as President, from a peaceful ruler to a Warmonger. We each compare our own stories we took as leaders of this small developing nation. We round up the interview diving i...
Mark as Played
In our thirteenth episode we have on Victor Reijkersz, the head of VR Designs, the studio behind the upcoming and highly anticipated Decisive Campaigns Ardennes Offensive. In this interview we dive into this new addition to the Decisive Campaigns series and why it is a game changing experience. We round up the interview discussing the future of the Decisive Campaigns and the possible next games in the series.

Links:
VR Designs : h...
Mark as Played
In our twelfth episode we have on Dr. Tomas Rawlings, the CEO of Auroch Digital and the makers of the innovative simulation game, Mars Horizon. In this interview we discuss all things space, from the unique collaboration Auroch Digital had with the European Space Agency to why games take so long to develop and release. We also uncover the shocking dangers and realities of space exploration.

Links:
Auroch Digital : https://www.auro...
Mark as Played
In our eleventh episode we have on the show Dan Dimitrescu of Killhouse Games to discuss the sequel to the one of the best Close Quarter Combat games, Doorkickers. But first we discover Dans interesting history in game development, from working on Silent Hunter to Assasins Creed. We naturally progress to the inspiration behind Doorkickers and how it was influenced from the original Rainbow Six PC Game. We follow up and finish th...
Mark as Played
In our tenth episode we welcome back Marco Minoli to the show along with Paolo Paglianti to discuss the intellectual properties Slitherine works with such as Battlestar Galactica and Starship Troopers. We dive into the backstory of how Slitherine acquired these IP’s and how they work with the IP holders. But first we dive into the 2021 Slitherine release schedule and uncover the staggering amount of games Slitherine is releasing ...
Mark as Played
In our ninth episode we have on the show David Freer from Wargame Design Studios (WDS) to discuss the John Tiller Game series. David is the project director of WDS and is in charge of developing new John Tiller game titles. We discuss a variety of topics from his groups herculean task of updating the 100+ titles of the John Tiller game series with new graphics and features. Also we dive into future titles and discuss a brand...
Mark as Played
In our eight episode we have on the show Christian Latour from Battlegoat Studios to discuss the Supreme Ruler game series. We dive and uncover some astonishing discoveries regarding this innovative game series and its journey throughout the years. We also discuss their upcoming game, Galactic Ruler, which is the most challenging and revolutionary addition to the series yet.

Links:
Battlegoat Studio website - https://www.battlegoa...
Mark as Played
In our seventh episode we have a very special interview for you. We sat down with the founder and owner of Slitherine & Matrix Games, Iain McNeil, as well as the man behind bringing such legendary IP’s to strategy gaming, the Marketing Director Marco Minoli. These two men are the individuals behind the strategy gaming revolution in the last decade. We dove into a whole range of topics from the founding of Slitherine, the rap...
Mark as Played
In our sixth episode we have back on the show Luke Hughes to discuss Burden of Command. It’s been two years since we last discussed the game so we dove into key aspects of the game, from covering mutiny among the soldiers to a scenario editor. This one is a must listen to as secrets are unveiled as well as a possible release date.

Links:
Burden of Command website - https://burdenofcommand.com

Wishlist Burden of Command on Steam: ht...
Mark as Played
In prelude to our sixth interview we decided to republish our 2018 Burden of Command interview with Luke Hughes. This interview comes shortly after the games initial announcement and covers the vision of the game.

Links:

Burden of Command: https://burdenofcommand.com/

Wishlist Burden of Command on Steam: https://store.steampowered.com/app/887490/Burden_of_Command/

Our Website: https://www.developerdialogue.com

Listen to the show on:
Ap...
Mark as Played
In our fifth episode we have back on the show Oliver Keppelmuller & Ilja Varha from Grand Tactician to discuss The Civil War 1861-1865, which recently hit Early Access on Steam. We dove into all aspects of the game from how early access went, the state of the AI in the game, and even cover Modding. We also discuss future plans for the game and the roadmap going forward.

The Audio Quality of the episode is a backup copy as the ...
Mark as Played
In prelude to our fifth interview we decided to republish our 2018 Grand Tactician the Civil War 1861-1865 interview with Ilja Varha. This interview comes shortly after the games initial announcement and covers the overall intent and vision of the game.

Links:
Grand Tactician The Civil War 1861-1865: http://www.grandtactician.com/thecivilwar/index.html

Buy Grand Tacticians The Civil War 1861-1865 on Early Access: https://store.steam...
Mark as Played

Popular Podcasts

    Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations.

    Crime Junkie

    If you can never get enough true crime... Congratulations, you’ve found your people.

    Around the NFL

    NFL.com's "Around the NFL" crew (Gregg Rosenthal, Dan Hanzus and Marc Sessler) break down the latest football news, with a dash of mirth.

    Stuff You Should Know

    If you've ever wanted to know about champagne, satanism, the Stonewall Uprising, chaos theory, LSD, El Nino, true crime and Rosa Parks, then look no further. Josh and Chuck have you covered.

    The Bobby Bones Show

    Listen to 'The Bobby Bones Show' by downloading the daily full replay.

Advertise With Us

For You

    Music, radio and podcasts, all free. Listen online or download the iHeart App.

    Connect

    © 2023 iHeartMedia, Inc.