Ari Gibson is the Co-Founder & Co-Director of Team Cherry, a video game studio in Adelaide Australia. They created the video game success known as Hollow Knight. They launched Hollow Knight as a Kickstarter project and asked about $35,000 Australian dollars but they got $57,138 AUD and through that they were able to complete the game through hard work and dedication. He previously ran the animation studio Mechanical Apple and has worked on countless projects across film, games and music videos. Ari's been modding games from before computers were colour and has loved them since his first ever game rental: Faxanadu for NES.
William Pellen also joined our interview for a bit. William has been designing and building games for years, and loves to create silly little worlds for people to poke around in and explore. He’s been enraptured with games ever since his Dad found the wing boots for him in Zelda 2, and wants to recreate that experience of adventure and excitement for other people.
Ari Gibson also talks to us about the challenges that it took to make Hollow Knight, the challenges to take this game into multiple platforms like the Nintendo Switch, a bit about the previous DLC called Hidden Dreams and the new Halloween DLC incoming called The Grimm Troupe, Team Cherry is a team of 5 people, yet they created a great and huge video game with many details to explore. There's much to learn from them specially when starting out with limited resources.
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The Creative Hustlers Show is a series of interviews featuring successful artists and creative professionals from all over the world who are successful in their careers or projects and finding out how they did it so you can learn from the very best. The people interviewed here have founded their own studios, projects, won Academy Awards or worked at the best animation companies in the world such as Disney, Pixar, Cartoon Saloon, Dream Works, Frederator, and Many More.
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