All Episodes

October 6, 2025 90 mins
Every week TWIG brings you a variety show full of segments ranging from news, reviews, interviews, and everything in-between to satisfy your geeky appetite!

This week in geek:

- Introductions

- Night of the Living Dead: The Official Novelization (Titan Books Review) https://titanbooks.com/72599-night-of-the-living-dead-the-official-novelization/

- Geek News

- Helldivers II (Sony Xbox Series X Review) https://www.xbox.com/en-CA/games/helldivers-2

- Weird News

- Digimon Story Time Stranger (Bandai Namco PS5 Review) https://www.bandainamcoent.com/games/digimon-story-time-stranger

- What's Next?

Show Notes:

Your Geekmasters:
Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.social
Alex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.social

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Website: https://www.thisweekingeek.net

October 5, 2025
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
These raps should everyone has been destroyed because it's freak.

Speaker 2 (00:05):
I won't allow it.

Speaker 3 (00:06):
These babies to save the sleep, that's fine, double.

Speaker 1 (00:30):
Don't do Howard Ali coming with me? One stand one Fall.
I we you guys so reckless?

Speaker 4 (00:41):
One stand one fall?

Speaker 3 (00:43):
Wait fuck NAOWI day a day, always day.

Speaker 2 (00:48):
I'm going up rod.

Speaker 3 (00:51):
We gave up? Yeah up all the time. Naowa day
always day, always day.

Speaker 2 (00:57):
Dum jump jump up? Hey guys, what's going on? Welcome
out too this weeknd geek dot Net. I'm your host,
Mike the Birdman on this lovely fall day in October.
It's spoopy season here at Twig, but I'm not alone.

(01:19):
As we continue down the news the bizarreness that is
this week in Geek, I'm joined by my brother Mike
and Patriot, my hetero.

Speaker 1 (01:26):
Life mate, Alex the Producer.

Speaker 2 (01:29):
It's kind of nice today. It's actually kind of a
gorgeous day. We're recording on Monday, October six. It's finally
starting to feel like fall. The temperatures cool down dramatically.
I think we're taking out our air conditioner like tomorrow.
I think so. Thank god, most of us. I miss
having the breeze late at night when it's nice and

(01:51):
cool and I'm playing video games and just it cools
down the house so much. The cats cuddle with me,
so it's encouraging. So yeah, looking forward to getting that done. So,
as we most often do, off the top of the show,
we typically talk about what's been going on in our
week and the week that has been. Literally a couple
hours ago, I got some really good news. I'm not

(02:13):
gonna go in the super detail about it, but me
and Blair uh finally have had something that's been hanging
over our heads for about six years or so. A
matter that was pretty significant to our lives has finally
been settled. I'm not really gonna talk about it because
it's just fucking miserable, but I'm glad that's over with.

(02:35):
So my wife can now breathe a sigh of relief
and thank God that's over. I'll just say it was
a legal matter, pretty stupid and all in all honesty,
but that's done with. Glad that's over with, so that
feels pretty nice. What else have I been doing this week?
I actually watched a movie this week because it's Halloween season,

(02:58):
so me and the boys day Ken and Adam watched
the last three Resident Evil movies. I completely forgot one
came out in twenty seventeen, residue of the Final Chapter. Wow,
that series took a turn. I like it, but at

(03:19):
the same time I have some pretty serious thoughts about it.
The only reason I forgot there was a six movie
is because the last movie Retribution, I went to the
theater in Orangeville when I used to live over there,
and I told the kid at the theater, who was
obviously excited their first day on the job sort of
thingking like, Hi, sir, how is your movie? Fuck off?

(03:40):
And I walked out because I was so mad at
so stories of that kid was not the one that
ends with at the White House.

Speaker 1 (03:49):
And then the next movie starts at the white House,
but they changed the whole plot.

Speaker 2 (03:53):
Yeah, we're basically like, there's Leon, there's there's fucking Jill,
there's Ada, and Westerer's like we have to sit the
world recon Yeah, we have thoughts, So look for that
special probably about two weeks.

Speaker 1 (04:06):
The only thing that good to come out of those
that entire movie series really was She's fine. She's there
because her husband's a director. Yeah. Russell mckaye The Highlander
director director of the third movie, and that one was Okay.

Speaker 2 (04:24):
That what I used to hate, but I found on
the rewatch we did for the special, I like it
a lot more because.

Speaker 1 (04:30):
It's most like a real movie.

Speaker 2 (04:32):
Well, yeah, it's it's funny. Like I actually said this
during the special so preview, I said, when you divorce
the movies from the source material and realize you're playing
with action figures that happened to have the same name,
you'll have a lot more fun. Because I was like,
that's not how Leon behaves, that's not how Cris behaves.

(04:54):
And I was really really upset with it.

Speaker 1 (04:56):
But then I guess as far as other casting, odd
fair is.

Speaker 2 (05:00):
Oh Carlos, Yeah, I love him as Carlos.

Speaker 1 (05:02):
Because I mean, and for anybody that doesn't know who
he is, the guy from The Guy, Well, I was
gonna say for everybody, he's the guy from the Mummy,
and for anybody old enough to have been tortured into
seeing it, he's the jigglow induced bigelow. Oh yeah, that's right,
he's the jigglow who I forget it was it Sergio
or whatever his name was, I can't remember anymore, but

(05:24):
he's the house who he takes over from. And you know,
Rob Schneider is a carrot all that shit. It would be.

Speaker 2 (05:31):
Funny to intercut that with Star Trek Discovery season five,
find a way just to blend him in. Oh, like, Admiral,
what are you doing?

Speaker 1 (05:42):
I mean he's done other good things too. There was
a show that is like long forgotten now, even though
it's not well, I mean it's probably old one I
think about it. It's probably fifteen years old now. There
was a slow called a show called Sleeper Cell, which
I don't know how if it would work now, but
it was essentially like watching a sleeper cell terrorist group

(06:03):
and he he is in the terrorist show and it's
really good. But it only ran for like two four
or five episode seasons or something like that on Time,
so it was super short, sharp mini series. But like good.
He's a good actor, and he's and he's usually cast
in schlock and.

Speaker 2 (06:20):
Crap, which is kind of sad. I also watch another
movie this week most of us I didn't. I completely
forgot this was like even happening. So Shutter, which is
the whoreror only uh streaming service. You get it as
a part of AMC Plus on Amazon, but I hate
how they do the integration with Shutter. It's to the
point where I'm gonna cancel AMC just to get Shutter

(06:43):
back because I can't stand I can't find anything.

Speaker 1 (06:46):
You know what you could? I think you can get
Shutter for like four or five bucks through Amazon Prime.

Speaker 2 (06:52):
Yeah that's what I mean. Like, I'm just gonna cancel AMC.
It's only six bucks a month and then get Shutter
for four bucks. So that's way worth it to me.

Speaker 1 (07:00):
So Shutter MC gets like two shows a year that's
worth watching.

Speaker 2 (07:05):
Yeah, you you you get like the Walking Dead shows
which diminishing return.

Speaker 1 (07:10):
Yeah, I would say I give it, Like, uh, what
was the one on there? It was the the.

Speaker 2 (07:15):
Book of Daryl Dixon's Okay, I've heard, but I just
don't have time to catch.

Speaker 1 (07:19):
Up with partnership with the British Channel is it British
be Sky or something? And they had Gangs in London.
That's a good gory crime show that They also.

Speaker 2 (07:30):
Have sun Dance TV. And I think I f C
as well, which is cool because you get some good stuff. Yeah,
you really got to sort through it.

Speaker 1 (07:39):
It feels like Shutter is the better value in that package.

Speaker 2 (07:43):
So I found out that they have the license to
the VHS franchise. For those of you that don't know,
VHS started out as a franchise kind of anthology, and
there were all these wrap arounds where someone would find
a VHS tape and it would have different short stories,
and it started back with VHS VHS two, VHS Viral,

(08:06):
so on and so forth. My favorite probably being VHS
nineteen eighty five, which came out a couple of years ago.
Last year was I can't remember what it was subtitle,
but basically it's wrap around was Aliens and it went
to theaters for like a couple nights. I actually went
to see it with Liam last year. It was like
sort of Shutter Presents and they gave us free popcorn

(08:26):
and shit, so really cool. So this year is called
VHS Halloween, and I was expecting them to bring up
the theaters kind of hope they do. So I decided
I was working on some stuff, and I'm like, you
know what, I need a break, I'm just gonna watch
a movie for like two hours and then I'll come
back and I'll finish whatever I have to cool, right,

(08:47):
So I sat down to watch VHS Halloween and it's
honestly really good, but trigger warning, child violence. Gonna give
you three seconds, okay. It is easily the most violent
thing I've seen since the Terrifier. And some of that's okay,

(09:09):
some of it's not. What do I mean by this?
We live in a very interesting time, and I say
that I don't even know how to dress it up.
But it's very violent against kids, and I can think
of very few horror movies where kids die. I can
think of The Blob nineteen eighty eight, Terrifier three, and

(09:33):
Dawn of the Dead nineteen seven. Gate off the top
of my.

Speaker 1 (09:35):
Head to a bunch of trauma acquired right like shot
on video films from the eighties.

Speaker 2 (09:42):
Yeah, so there's two.

Speaker 1 (09:44):
What's the one where like like it's a trauma movie.
I can't remember which one it was, but it's like
the people show up at this like hamp site with
children and then all the parents machine gun their children
down because they're like zest or something. I remember that
became a that was a big deal because they couldn't
find a distributor. In Trouble was like, we'll do it

(10:05):
this one.

Speaker 2 (10:06):
There are two stories in it. They're the last two.
The one is called kid Print, and I think the
last story is called Doctor Mortis. The other stories they're cool,
but they're not as good as these last two. And
again trigger warning, it's pretty fucked up. So in kid Print, the.

Speaker 1 (10:24):
Story of Streight, the where children at Play, that's the
movie I was thinking of.

Speaker 2 (10:28):
Okay, so in this one it's about a guy. Okay,
so do you Alex. You're probably too young for this,
But at once upon a time, you would do these
video yearbooks, right, and you would go into a mall
or a store and you'd be like, Hi, my name's
Timmy and I'm age twelve, and you would just do
whatever in front of the camera and your parents would

(10:48):
keep it to keep track of you.

Speaker 1 (10:50):
Those okay, So those were they had mostly dried up
by like eighty nine, when yeah, people started basically when
people started getting home cam quarders themselves, because like if
you had a cam quarter in eighty three eighty four,
you were a supernerd. Yeah, or like like my grandfather
got one in eighty five or eighty six. But he
he was a teacher, but in the summertime, when you know,

(11:12):
teachers were off, he would work part time at the
radio shack. And so he would get like hi fi stuff.
So we have cam quarter footage of like from eighty six,
eighty seven, eighty eight, and that's like almost nobody we
knew had you know, cam Cordy used to rent them
for like thirty bucks a week, right.

Speaker 2 (11:29):
Yeah, Like I can't think of anybody growing up that
I knew personally that had a camera.

Speaker 1 (11:34):
Yeah, Like I feel like in the sixties and seventies
some people had like old super eight film and that
was again rich people thing, but like camp quarters finally
came down in price by like ninety ninety one, so
when I was like five six years old. But what
I do remember happening at that time was it wasn't
the video I know exactly what you're talking about, but
what they had shifted to in the malls. Do you

(11:57):
remember this? And I think they even might have covered
that on Was it on Schooled? Maybe the sitcom? Did
they cover that where you would go to the mall
and they had it set up where you got to
be in your own lip sync music video?

Speaker 2 (12:12):
Yes, yes, or like for modeling contracts or shit like that. Yeah, yea, yeah,
the modeling one.

Speaker 1 (12:17):
But the I knew kids where the families did it,
and it was like they paid, like spent like twenty
five bucks. They get a VHS tape and they would
go in, you put sunglasses on, and you'd lip sync
to the Beach Boys, and they would make a music
video and composite you with it and add all the
background effects and erase the backgrounds and put you in
like stuff that people do with their phones like at

(12:38):
home now for nothing. Right. Yeah, but that was a
thing from like ninety one to like ninety four that
all those video yearbooks had switched into being make your
own MTV music video. Yeah.

Speaker 2 (12:50):
So in this short, there's this killer who's hunting people
in this small town and the town has banned Halloween,
so like, oh, hey, we're gonna give out candy in
the middle of town. It's gonna be surrounded by cops
and everybody can come out for like fifteen twenty minutes whatever.
So the guy who's running this video booth, the cops

(13:11):
approached him and say, hey, one of the kids went missing.
We know they came by your store. Can we take
the tape that you shot so we can broadcast it
on the news. And he's like, yeah, sure, whatever, I'll
go back to a star. I'll go grab it right now.
I'll be back in fifteen minutes. So the cops like,
all right, cool, sure, we'll see a bob. So he
goes to the store and he hears all this screaming.
He's like, what the hell? He assumed someone's just watching

(13:33):
a horror movie in the back of the store, right,
So he goes back and turns out one of his
employees is the killer. And it's intercut with all the
footage of these kids being terrified and scared. Shenanigans ensue,
and it's one of the few times Alex I'm like,
I don't know whether I can watch this, so I

(13:53):
kept going. I finished it. I'm thinking, wow, that was intense.
And then the next story is one called I think
it's called Mortis but some people for Halloween, and I
really appreciate these people. They go all out. They build
the haunted house in their backyard. And the story starts
out where it's this dad and his son and they're
bonding over Halloween and it's like, hey, Jimmy, we're gonna

(14:15):
go build a haunted house. Will you come help me? Yeah? Sure, dad,
And it shows him going up through the years and
Eventually the story starts really when the kid's like eighteen,
he's about ready to move out, and his dad's like,
all right, Jimmy, are you ready to do He's like, Dad,
this is so fucking dumb. Can we just not this year?
He's like, oh, come on, I love doing this. And
he's like, fine, I'll help you one last night and

(14:37):
then I'm done. So they go to this thrift store
and they find these halloween records and again you probably
know this. You get like the the sound effects of
the spooky stories. And they find a record that says
play this on Halloween night and the course of the
damned will come before you. And he's like, oh, this
is so cool. So he takes it, but he steals

(14:59):
it and he leaves money on the counter and is.

Speaker 1 (15:01):
Are you going to spoil the whole movie?

Speaker 2 (15:02):
So people don't know these are these are only the
last two. The thing that gets me about this it's
how violent it gets. Okay, there are two deaths in
particular involving kids. I'm surprised they did. One girl gets
boiled alive in a witch's cauldron and I'm like, holy shit.

(15:23):
And then the next one there's a witch flying through
Town and Just as Mortal combating people left, right and center.
And I'm like, ah ah, the other stories are cool.
The last two are the best. But it's I posted
this on Facebook and someone said to me, they're normalizing
violence against kids. And I think that's maybe almost a

(15:45):
little conspiratorial, but I can see it because again three
did it last.

Speaker 1 (15:49):
Don't think they're normalizing violence against kids. I think American
culture is normalizing violence against kids. And that's all I'll say,
because I'm not playing into it. Just yeah, I say,
I would say, as weird as it sounds, I think
we are more outraged watching it than maybe the audience
that they made it.

Speaker 2 (16:09):
Yeah, exactly it. Because I'm like, because I said this
on Facebook to I'm like, am I just getting old?
Like like, am am I supposed to be bothered by this?
Because this kind of weirds me out. And someone had
said to me, no, you're not, You're just this is
the way it is now, and I'm thinking, Wow. And
I like these horror these horror movies. I love special effects.

(16:31):
I love like upping the game of practical effects.

Speaker 1 (16:34):
Like I didn't like Terrifier because I felt that it's
so drawn out and if it's if you're grizzliness for
the sake of grizzliness isn't entertaining to me.

Speaker 2 (16:45):
Yeah, that's not a story, that's a special that's a demo,
real for special effects.

Speaker 1 (16:49):
It's the reason hostile and hostile too. You you can't
watch them now because they're like like, oh, it's torture point.
It's not just that, it's that there was no point.
There wasn't really a point to making those movies or
watching them. And as a kid, you watch it because
you're like, oh, freak me out, dude, you know, shock me. Okay,
but you can shock somebody and still have a good story.

Speaker 2 (17:11):
Yeah, I mean so, yeah, That's how I spent my
week was being horrified and shocked and oh yeah, I
played Salmon Hill f which you'll have a review next
week on the show. And that's what I've been doing.
How about you.

Speaker 1 (17:26):
I basically just played some more games. As I previously
talked about, we're catching up. I'm almost caught up on
everything that we need to review. I've also started work
on the new version of our website because it's hard
to believe it's been five years since we launched. I
guess version seven. Previously, you know, before I was on
board in charge of things, it was every two to

(17:47):
three years you guys had a new site.

Speaker 2 (17:49):
Mm hmm.

Speaker 1 (17:50):
It's just I swear we lost basically three years during
the pandemic or we just didn't even think about it.
And then I remember, like two years ago, I was like,
I should look into what we could do for you know,
making the site more responsive and maybe just you know,
more functional. And two years went by and I went,
oh my god, we're at the five year mark. It's time,
like it's time to upgrade our security's time to upgrade

(18:11):
a lot of stuff. So slowly we're going to be
doing that. I'm not rushing myself. I'm not putting a deadline.
Last time, we wanted it launched before Halloween because we
wanted it ready right when our new consoles were coming
for review. It was just timing wise, it made more sense.
It was also our timeline back then was instigated by
the fact that we were switching hosts, so it was like, well,

(18:33):
we got to have the website up and running when
the old site gets shut down. That's not a case
this time. We're still with the same company, so it's
not Halloween. But like sometime between now and when we
come back in January from our Christmas break, we'll have
a new website running.

Speaker 2 (18:52):
Yeah, And speaking of that, I am going to be
doing graphics and probably refreshing some of our stuff. I
would like to get someone to re voice are extros
because Tristan did it a couple of years ago. I
might have Dave there.

Speaker 1 (19:05):
Tristan did it five to six years ago. See know
what I mean, how how long ago it feels what
other people listening to this don't realize. When we look
at our production elements and I look at it and
it's like and it says new intro or new Extro
twenty twenty, I'm like, that's not no longer new.

Speaker 2 (19:23):
Yeah, and it's kind of crazy. I mean, we'll probably
keep the theme song from our friend Ory Falcon because
it's just oh.

Speaker 1 (19:28):
Yeah, yeah, we're gonna We're gonna keep theme song. It
doesn't mean we won't wear fresh things later on. But
the idea would be so that, like every single one
of the types of shows we have, have their own artwork,
so that there there's no distinct or no mistaking what
show is. What it would mean maybe some updated outros
where it can mention our our new socials like yeah, yeah,

(19:49):
and you know, I'm not sure because it's been forever
since I've actually listened to it, but some of our
our elements might be mentioning things like calling numbers that
don't exist anymore.

Speaker 2 (19:59):
No, that I know we took out.

Speaker 1 (20:01):
So, yes, we took that out, and I think for
the most part we're good. Yeah, but yeah, but we
do need to do things like update our bios and
and maybe do some integrations so that if you have
your your personal blog or if you have a if
anybody on the crew happens to be like a streamer
or something, have the ability to have a little more

(20:23):
integrations on the website so that you know, if you
want to, like you want to listen to us, you
know on the website, Great, you want to listen to
us through spreaker, Great, you want to listen to us
you know, link to iTunes like we already have. Great,
do you want to listen to us on YouTube? Then
have that so that it can maybe be integrated that
you don't have to be navigating away from the site
if you don't want to.

Speaker 2 (20:41):
Yeah, So hopefully we'll get that all sorted out. In
the next couple of months, I'm going to spend some
time doing some graphics. I have access to a thing
called Canva where I can do some pretty cool stuff.
I just need to sit down and redesign some old
art elements for so I'll get around to that probably
during the Christmas break. But anyway, guys, we have a
very ry jampacshow for you this week. Here we are

(21:03):
going to be I'm just gonna make sure I have
all our review elements up this week we should have
in this show. We're gonna be having something from Dave
in his debut here on this week in Geek. He'll
be reviewing something from Titan Books. Ken has a review
for us where we enforce super democracy one fully automatic

(21:25):
gun clip at a time. And then Alex will have
something from the world of Digimond that'll be coming up
here on the show right here on this week in
geek dot Net. So we're gonna throw things off to
a classic horror movie that has been novelized. This is
gonna be David Denoi's review of Night of the Living Dead,
the official novelization from Titan Books. We'll be back guys

(21:46):
right after this only on this weekend geek dot Net.

Speaker 5 (21:51):
Hey everyone, this is David of this week and Geek,
and I'm here with another great book recommendation available now
from Titan Books. We're into the spooky season, and what
better way to celebrate than checking out a Halloween time
staple in a way that you never have before. They're
coming to get you, Brabra. They want you to pick
up a copy of Night of the Living Dead, the

(22:13):
official novelization by John A.

Speaker 1 (22:15):
Russo.

Speaker 5 (22:16):
Yes, my friends, you can now bring home a copy
of the nineteen sixty eight horror classic in this two
hundred and eight page hardback edition with a forward by
Simon Pegg and introduction by the late great George Romero. So,
if you've listened to Luce Canon or Ram you probably
have heard me mention how much I enjoy film novelizations. Well,
Knight of the Living Dead is no exception here. All

(22:37):
the gruesome carnage and action detailed within the pages here
will give you a new view into the characters and
atmosphere of that unfortunate night in nineteen sixties Pennsylvania when
several strangers barricaded themselves in a house to attempt to
keep safe from a horde of flesh eating gules approaching
the property. Tensions run high, Ammo flies, heads roll along

(22:57):
with other limbs, and the fight for survival and creases
severely with each turn of the page. Find out what
the movie didn't tell you as you get into the
minds of Barbara, Ben, Harry, Helen, and Moore as they
clash against the undead in this retelling of the zombie
film that started it all. Night of the Living Dead.
The official novelization by John A. Russo available now at

(23:18):
Titanbooks dot Com. The Prime Minister of Sweden visited Washington
today and my tiny little nipples went to France.

Speaker 1 (23:28):
Gossip, rumors, panic in the streets. We're lucky this week
in Geek New.

Speaker 2 (23:34):
Welcome back to this Week in Geek big thanks today
for putting that together. Look forward to more of his
stuff as the year goes on again. Good job if Okay, So,
once again, welcome to this week Geek and this is
the nerd News Network only off this we can geek
at net. Okay, So we're gonna have a shortened show
this week as me announcer just kind of wife the
universe and everything chat bitch, We're running on.

Speaker 1 (23:56):
Running on empty in the gas tank. When it comes
to timelines here.

Speaker 2 (23:59):
Yeah, exactly, I want to go outside before the sun
sets and vampires come outside. So anyway, so this first
story comes cort to Sea Fangoria dot com. This was
an exclusive that these guys picked up a couple of
days ago. Robert England would return as Freddy for an
animated ELM Street. The slasher legend sees a big opportunity
to explore the franchise outside of live action. Robert England

(24:21):
is only one of two actors to play Freddy Krueger
in a movie. He played Freddy in every single movie
in the franchise, in fact, except for the twenty ten
remake of A Night in Right Now Street, Wich saw
Jackie Earlhley briefly down the clause. But for a great
many horror fans out there, England is the one and
only Freddy. The actor has firmly ruled out a return
to the role and live action animation. However, that's a

(24:42):
different story. The author of this I don't see whatever.
It's fine it says. I recently had a I've recently
had the very good fortune of speaking with England in
a whore or in honor of the first seven night
ren Alm Street movies making their way to four K
Ultra HD, which we will have a review. I should
have that box set later on this week. During the conversation,

(25:04):
I asked the actor if he would be open to
reprising his role as Freddy in an animated project. He
is indeed open to the prospect, if not enthusiastic about it,
and here's what he had to say, quote, Oh sure,
I mean, I'm really busy with voice work anyway. I
just did Pinocchio unstrung. I'm the evil Cricket. I like
the idea. When I do cons and film festals, I'm
confronted with so much great illustration art of Freddy Krueger,

(25:27):
conceived in so many different ways, whether it's the storyboards
or a great violent graphic novel, or a comic book
or posters, even a comedy take on Freddie.

Speaker 1 (25:36):
I love it.

Speaker 2 (25:37):
I know there's this whole world of animation that could
take advantage of the Nightmare on Elm Street stories, which
I think would be a really, really fun England added,
I would love to contribute to that for sure. The
last time England played the character in a movie was
the two thousand and threes Freddie Versus Jason. He also
briefly appeared in an episode of the Goldbergs, but that's
been it for quite some time. The Elm Street franchise

(25:59):
has been dormant for fifty years at this point. Wes
Craven's estate is in control of the rights and was
said to be taking pitches for a new movie several
years ago, but nothing ever came of it. Animation feels
like an interesting avenue for the SERI Predator. Killer of
Killers proved long running horror franchises can go animated with
thrilling results. It feels like like something quite a few

(26:19):
streaming services would jump at the chance to produce, particularly
with England involved. It seems like one of those situations
where you know nothing where it seems like there's nothing
to lose and everything in the game. Your move, Hollywood,
my take on this, shudder, jump on this. You've done
great stuff with the Creepshow franchise.

Speaker 1 (26:37):
It's new line though, so it would be HBO.

Speaker 2 (26:40):
Yeah, which again that would be a big draw if
you told me you get a Freddie mini series, and
what I mean by that is you get four half
hour episodes. Do them like Freddy's Nightmares, Dave, I know
your ears are burning right now. And hen this would
be a wonderful thing because again, any actors from the

(27:00):
Elmstreet series that are still alive, you could do a
continuing story.

Speaker 1 (27:06):
How about you you commission like four one hour specials,
you know, cartoons, if you wanted to do it that way,
and then you have four different years of Halloween specials.

Speaker 2 (27:18):
Yeah, that'd be fucking awesome, and you.

Speaker 1 (27:21):
Make are you are you commissioned five of them five
one hour episodes because it takes about a year year
and a half to animate those. You know, we've seen
what it's like with higher budget animation like Invincible, right,
and you make like two Halloween specials and a Christmas
special and then two Halloween specials, So it could be like,
you know, a very Freddy Christmas or something and it's

(27:42):
a horror Christmas thing. But he says he's not gonna
do it in live action, But I kind of question that.
I know it's because of the makeup in the physicality.
Right at his age, who's to say nowadays they couldn't
just put a bunch of dots on his face and
then really no, just literally put the CGI makeup on

(28:04):
him and have him like do you like the rotoscoping? Like, uh,
polar Express thing? I see a little different, make it
like Freddy Polar Express rotoscope.

Speaker 2 (28:15):
I think part of it with a lot of horror
movie physicality when it comes to makeup is the performance
has to come through. And examples of this, I think
of Doug Bradley as Pinhead. To think of other great
horror movie special effects that really come through through the makeup,
Andrew dive Off as the wish Master. And again that's
a pretty obscure poll. It's a lot of it is

(28:38):
in just how they move. And I mean and even
Jackie Earl Haley, despite what people think about that movie,
I think he was a pretty good Freddy Krueger, just
not in this particular iteration. That's a conversation for a
different day.

Speaker 1 (28:51):
But it's like, how about this live action but he
literally doesn't have to move. You make him like the
I think I might have mentioned the sport like the Cripkeeper,
where you make a new show like was that one
that yeah, Freddy's yeah, you bring that back or make
a new version of it, or like like a cryptkeeper
type thing where you can have him open and Closer.

(29:12):
You basically only need to have him in the makeup
for one week, and he does all and he does
all the opening closings, inserts, and and it's just you know,
him sitting at his desk, going over his his his stuff,
and it's like, you know, make his desk or his
office in in the boiler room, you know something, you
just and you have him filmed there and he's just

(29:33):
mugging for the camera, talking to the camera, pointing at it,
doing oh I remember this, and it's and it's it's
remembering like horrible things that happened to people, and it's
not necessarily him doing it. And you just make one
or two episodes where he appears in it for a second,
but he's just the host.

Speaker 2 (29:49):
Yeah, And I mean, honestly, a rebirth of Freddy's Nightmares
would not be the worst thing in the world.

Speaker 1 (29:55):
Like you're right.

Speaker 2 (29:55):
If you could get him in the makeup for a
day maybe two film as much as you can let
the animators or whoever do the work, that's all you
would need.

Speaker 1 (30:07):
And that's what that's what I meant. I didn't even
mean like live action episodes, make them, cartoons, make them
freaky stories.

Speaker 2 (30:13):
Yeah, that'd be really fun.

Speaker 1 (30:15):
Freaky stories, Tales from the crip Keeper or you know,
like the cartoon version. You make all that and you
just have him open and close the shows.

Speaker 2 (30:24):
Yeah, and it's.

Speaker 1 (30:24):
Literally like three minutes at the beginning, three minutes at
the end, And you could do like fifty two episodes
of that even if you really wanted to, you could,
You could film a bazillion You could film and do
it like Vincent Price where he opened and closed all
of the Hilarious House of Frightens sign. They did like
one hundred and seventy episodes in nineteen seventy or seventy
one for HDH and I think they only had him

(30:45):
for a week or two, maybe a month most and
that was, you know, not every day that they were filming,
and he filmed you know, one hundred and seventy openings
and one hundred and seventy closings and then that show
ran for like thirty years in syndication right in Canada.
So you can do it where he doesn't have to
do any of the like they they weren't going to
do the thing anymore where they're like flinging him across

(31:06):
the room or doing. But if he's just a host
sitting in a chair or at a desk where he
gets up at the end just to walk towards the
camera with his hand, you know, claw out. You could
do that and then have him voice the cartoon, like
if you want to make it where it's about him,
and it could be him going through a photo album
and he'd be like, oh, and it points to the

(31:26):
kid I remember when I kill them, and then it
just goes into the cartoon and it becomes a cartoon
telling of the horror story.

Speaker 2 (31:35):
Yeah, I mean, honestly, I want to see this franchise
continue in a good way. I mean. Modern examples of
this include the A twenty four and Peacock Crystal Lake series,
which is going to be the prequel to Friday the thirteenth,
And again, we haven't even seen a trailer for that, which,
considering you know, the series is in production, I'm really

(32:00):
hoping we see a trailer by Halloween or something hadn't
feeled as supposed to get a television series. I don't
know what's going on with that. I think it's still happening.
I'm pretty sure. I mean, considering we're getting a Night
or a Halloween game next year in September by Gun
Media and Ilphonic. The Nightmara and elm Shoot franchise deserves
to continue. I fear once Robert passes on, I don't

(32:27):
know how you come back from that because he's so
tied to the role. We saw what happened with Jackie
Earl Hilly I said. The performance was fine, but people
didn't connect to it. And when you look at another
franchise like Child's Play with Brad Dorif. People loved the
Chucky TV series and the movies are still reasonably successful.

(32:49):
But when Mark Hamill was a part of the reboot
that wasn't Chucky and people notice that and that movie
I think it did okay in theaters, but it didn't
set the world on five. It didn't become a franchise
like they wanted it to.

Speaker 1 (33:03):
They had, I think planned for two or three more yeah,
and they were like they're like nah.

Speaker 2 (33:09):
Yeah, And it sucks because Mark obviously one of the like,
that's the fucking joker, that's Luke Skywalker. He's a wonderful career.

Speaker 1 (33:15):
Would have been better if you had a sound alike
unknown instead of a famous like he was just doing
his best, it's not the Joker the Joker voice.

Speaker 2 (33:26):
Yeah, And if that movie had been called Buddy, it
would have been fine if you took out all if
you remove the child's play elements out of it, it
would have been a mildly successful late summer horror movie.

Speaker 1 (33:39):
Or if it's different, or it's just a different possessed,
like a different soul.

Speaker 2 (33:44):
Yeah. Like again, it's just when you take on legacy
horror franchise. I think I've had this discussion with you before.
If not, it was Liam, certain franchises you can put
behind a mask and it's okay. Halloween. As much as
Nick Castle is the original shape, that's not him doing
all the stunts. That's usually another dude, and you get

(34:07):
Nick Castle for a couple shots.

Speaker 1 (34:09):
Okay. Cool.

Speaker 2 (34:10):
Caine Hadder obviously a lot of people love him as Jason,
but Derek Mears did a fantastic job in the two
thousand and nine reboots. I can't remember the guy who
did Freddy versus Jason, but again, he's fine. It's nothing
you know that's offensive, but it works. That's like, that's
still Jason Gunner Hansen as Leatherface. Again cool, but it's

(34:35):
just a guy with a chainsaw, and you need the whatever.
And even David Thornton or David Howard Thornton, the guy
who plays Art the Clown. Yeah, you need him as
Art the Clown, because that's a certain physical performance. Of
all the Titans of Whoror that now exist. He's gonna
be the one who's gonna be around for the next
fifteen years at least, because he's not enough to maintain

(34:59):
the performance. Doug Bradley, that's pinned. He's getting real old
and that sucks. Robert is up there too, Caine's aging
up too. Gunnar Hanson passed away a while back. Angus
scrim As the Tall Man passed away in like the
mid two thousands. So we're losing all the big horror people.

(35:19):
You're gonna have to learn to pass these roles on
to somebody else or get as much mileage out of them.
I'm not saying exploit them, but you gotta get on
it now. And animation is at least faster than trying
to get a movie green lit.

Speaker 1 (35:33):
So and I mean, look at how hard they've had
a time putting together new Tales from the Crypt. Yeah,
and Kasara can do it, like his voice is the
same still, so he can still do it. That's just
a puppet, right.

Speaker 2 (35:46):
So yeah, and like hell, like I had a birthday
wish from my sister Shannon. She gave me a cameo
from John Cassire a couple of years ago, and yeah,
that's the fucking crip Keeper. Sounds awesome. So yeah, like,
take advantage of these people while they're still around, Like don't.
I'm not saying, Hollywood, fucking get up and do it,
but get up and do it, or you're going to

(36:08):
lose some of the greatest performances from a genre in
a while, because like again, I'm maybe over selling this,
so tell me if if I'm wrong. But you look
at Robert, you look at Caine, Doug Bradley, that's our
modern Bela Lagosi, Lon Cheney, Boris Carla. They're titans of
horror in their own ways, and they're not getting any younger.

(36:32):
And I want to see these franchises again continue in
a good way. I don't think the West Craven Estates
being unreasonable in accepting new pitches, because I know the
ACADs when it comes to the Halloween franchise pretty reasonable.
I mean, the Halloween ends, the David Green franchise was interesting,

(36:52):
I'll say that.

Speaker 1 (36:53):
And when it comes to like scream, anybody can be
ghost face.

Speaker 2 (36:57):
Yeah, I mean as law as the script is well written,
that's all that matters.

Speaker 1 (37:00):
Like you're not seeing you or I as ghost face
because like it's the fat Friend. Yeah, it's not gonna
work that way very well. And and certain ones have
been put in the wayside, like cheaper screepers because of
problematic directors to say the least, like maybe the most
problematic director of all time. But there's one character that

(37:24):
you know you're never gonna see again, and we're never
going to see Candy Man again.

Speaker 2 (37:30):
Yeah, like.

Speaker 1 (37:33):
And like you know, spoiler for the one that came
out a few years back, was it three or four
years ago? Now? Maybe you know there was the new Candyman.
The idea was it was a new a new bad
guy blah. And at the very end, what happens, Candy
Man rips off his face and it's the candy Man.
We know, y they tied it together that it was
you know, he was basically in disguise the whole time. Yeah,

(37:53):
and and and he possessed them comes out and we
would have had more but you know, he sadly passed,
so you know, we're not good, Like they could do
more candymen, but we'll never have that was his face,
like we we'll never have another one like that. So
some people are iconic and they are passing away.

Speaker 2 (38:12):
Yeah. So it's like, guys, if you want to you
as a studio, rent money, do this. If you want
to honor the franchises there, come there, they've been a
part of for X amount of years, give them one
last shot if they want to do it. I really
think the Craven estate should go to rober Like, Okay,

(38:33):
if we could do an animated show or whatever, what's
your timeline. Do you want to do it, Let's make
it happen. And same with the other franchises, like if
you're going to restart them, let's do it.

Speaker 1 (38:46):
If they wanted to try an experiment and make an
animated movie, like an animated R rated movie, theatrically of that,
you never know they might want to try something, you know,
lower budget, but try it. How you sell it is
you have him in the makeup, do the trailer where
you have the trailer got to come out in a
world blah blah blah, blah blah, and then you hear

(39:07):
you hear like the slashing, and he just says something like,
shut up, bitch, it's my turn. And then he just
comes in and he comes in, does the narration and
at the end, because I'll see you, you know, at
the cinema in your dreams or whatever nightmare, you can
do things. Use him as the marketing tool for it, yeah,
because you'll pull people over the age of thirty in

(39:29):
with his physical presence, and then you'll get young people
in not caring that it's a cartoon.

Speaker 2 (39:34):
Yeah. Like one good example of this is you look
at Warner Brothers doing lower cost Mortal Kombat R rated
animated things, and I don't know how well they sell,
but they seem wildly successful. Like they seem really fun.
And you look at the quality of the animation that
comes out of the dc UH animated projects, like every

(39:55):
couple of it seems like we're getting a couple of
movies a year, at least at least one a year.

Speaker 1 (40:00):
Want you want to go hog wild? You animate this
the way that Sony is doing with their Spider Man stuff. Yeah, Like,
like you make it so that like each dream that
they're pulled into is that person's own interpreted dream world
with a different style.

Speaker 2 (40:15):
Yeah, like you could really go balls out with this
if you wanted to put the money behind it. But
the thing is, guys, the clock's ticking, so don't wait
too long. So we're gonna move on to our next story.
And this one was this one kind of took me
by surprise because you could name certain video game people
like illuminaries like your Miyamoto is, your Shingi mi Kami's

(40:39):
you know, people like that.

Speaker 1 (40:40):
Will will write back in the day and Sid Meyer,
Sid Myer, sid Meyer, Grandpa said Meyer, whoever everybody thought
was dead, it turns out he's just he's just chalking along.
And doesn't he live in like Saint Catharines or someplace,
or winsor or something. And he's like every every five
or six years he comes out with a new civilization
game and he'll present it and he's wearing his like

(41:02):
mister Rogers sweater vest and he's like all calm, He's like,
it's like ASMR Grandpa making cool games. You've got those guys,
you know there, They've been around for a long time.
But like you said, there's there's a lot of people
in video games where you they're the equivalent of I
know that guy's face, but I don't necessarily know their name.

Speaker 2 (41:21):
Yeah, so this story kind of caught me by surprise
because I'm surprised he was still with the company after
thirty years. So this story comes courtesy of Kataku dot Com.
The Toasty Guy from Mortal Kombat has left the studio
after thirty plus years. Dan Forden has worked on every
game in the series since the original launch in the nineties.
After thirty years, longtime Mortal Kombat audio director Dan Forden

(41:41):
is no longer part of the team working on the
fighting series. The veteran game developer famously known as the
guy who pops up in the corner and yells toasty
when uppercutting someone in a Mortal Kombat game, has left
Another Realm on October second, as spotted by PC Gamer,
Forden posted on Instagram on that Wednesday was his last
day at the WB owned student behind the Mortal Kombat franchise. Previously,

(42:02):
Forden had worked at Midway Chicago, the predecessor to Nether Realm,
and the studio had originally developed the Mortal Kombat games.
Forden had worked on every mainline entry in the franchise,
starting with nineteen ninety two's Mortal Kombat all the way
up to twenty twenty three's Mortal Kombat One. He's most
famous for being the guy for being the guy who
popped up in the corner during the fights in Mortal

(42:22):
Kombat two and yelled Toasty in a high pitch voice.
This easter a continued in nearly every subsequent game in
the series, including some spinoffs and the modern entries. Now
Toasty Dan, as he's called online, has left behind. The
franchise helped him build his career over the last few decades.
Quote Wednesday was my last day at at nether RELM,
posted Forda on Instagram. We've made a lot of fun

(42:43):
stuff over the years. I'm really proud of what we accomplished,
as well as how much funny you had making that stuff.
There are so many smart towned people there. Look for
more great things to emerge over the next several years.
On Instagram, ford And shared a photo of what appears
to be a bathroom inside the studio, and the mirror
inside has a little sticker of him young. His favorite
castphrase I've seen in Mortal Kombat too Forden added that

(43:04):
he quote loved these little touches that people had around
the studio. I wouldn't have lasted thirty seven years in
the industry if it weren't for fans out there playing
the games she made, and said Forden, thanks to all
of you for supporting what we've done. Long live and Toasty.
That's one of the few people, just a random dude,
I know who he was. There was also another guy

(43:24):
named Fergie who was the floating face across the moon
in Mortal Kombat one on the Genesis version.

Speaker 1 (43:30):
Oh see, I thought that that was him the whole time.
I didn't realize it was different people.

Speaker 2 (43:34):
Yeah, and you could preferm what was known as a
frugality in Mortal Kombat one. I think it came back
in a different version of Mortal Kombat, but I'm not
hund present sure we guys will find out with the
Legacy collection with launches on October thirtieth.

Speaker 1 (43:47):
So that's probably the last thing we're going to see
him in because they recorded all new stuff for that.

Speaker 2 (43:52):
Yeah, And like that's impressive, like such a long career
as the audio guy in such a long running series,
And like I said, that's one of those James when
I was a Mortal Kombat head, like I'm I've talked
about this kind of in previous episodes of the Prototype
We I talked about this a little bit. We pre
recorded an episode of Louse Cannon when we thought Mortal

(44:13):
Kombat two was coming out like next week. It's gonna
come out next year, so some of this is gonna
be a little bit of repeat information. But I lived
and breathed Mortal Kombat for fucking years. I've read the comics.
I had this awesome coffee table book. I'm supposed to
get the coffee table book from Inside Editions in the
next week or so. I'm really excited about that. But

(44:36):
I knew shit. I know John Jubias, Ed Boone and
Dan Forden and Fergie and all these people, and it
was just so cool to know, Oh, yeah, that's Daniel Bessina,
that's Johnny Cage, that's Trevor Devizo, that's Kano, that's uh
Carrie Hoskins, that's Sonya. I knew these people, or no,

(44:56):
it was Saldavito, sorry, but yeah. It was just It's
one of the few video games where I knew things
about the sort of as you might call it Alex
inside Baseball. I never knew anything about that, maybe Aliens.
I knew Gail Ann Hurd was the producer. I know
James Cammon was the director. I knew Terry I can't

(45:16):
remember his last name, but he was the armor. I
knew it was shot at Pinewood Studios in England. It
was sort of like my special interest, and I knew
a lot about it, and just to I don't know it,
just it feels kind of cool, just to know that
for so long, know that this guy's work I've admired
for so many years. And I still remember the first

(45:37):
time I saw my toasty. I can recall this moment exactly.
I was sitting in my room at my parents' house
playing Super Nintendo. I just got Mortal Kombat Too. I
think it was if I didn't get it on Mortal Monday,
when Mortal Kombat Too launched, I probably either got it
for graduating whatever grade I was in, or maybe for

(45:58):
my birthday. My birthday, I think it was fall, but
I remember I was on the Armory stage and I
think I was fighting Raiden and I specialized in Molina
and Scorpion. Those were my two mains and I remember
uppercutting the dude and just hearing cous dude, I'm like,
what the hell.

Speaker 1 (46:16):
Was that, and just and then eventually it would be
like all these other things that he would say too.

Speaker 2 (46:22):
Oh yeah, Like it was just kind of cool just
to know that, like that's weird. And that's when I
felt video games to me were more than just point
and shoot, run and jump man like they were. They
had personality, and I feel like Mortal Kombat always had this.
It had an identity that other games didn't have, Like
Street Fighter that was a fighting game, Like that's a

(46:45):
game you took seriously, and I know that sounds fucking weird,
but Mortal Kombat it was casual but fun but still competitive.
Like I used to play this with my best friend
at at the time, Ryan, and we would create tournaments
for each other. We would go hardcore. It got to
the point where he wouldn't play me anymore because he
couldn't beat me as Malona or Sector.

Speaker 1 (47:06):
I feel that Mortal Kombat was more of a representative
of the nineties culture attitude than Sonic the Hedgehog.

Speaker 2 (47:15):
Was yeah, because Sonic was like, go fast and processing.

Speaker 1 (47:20):
Sonic felt like when the corporations were marketing nineties to
you of what they thought the nineties should be, and
the grassroots, what the people wanted the nineties to be
was Mortal Kombat.

Speaker 2 (47:37):
Yeah, like Sonic is. As much as I love Sonic,
he is a mascot, Mortal Kombat was the arcade culture
because like I grew up in the arcades. My home
arcade was Wizard's Castle in Owen Sound Rest in Peace,
and I used to play Mortal Kombat one. But I
would hustle kids on Mortal Kombat too, because I knew

(48:01):
all the moves, I knew all the combos, I knew
the frame data, and like like on.

Speaker 1 (48:06):
Top of on top of MTV in the States, much
music in the city up here and y TV, you know,
basically carving the culture for the younger kids. I would
say the first half of the nineties, the most representative
video game fel was Mortal Kombat, what it brought to
the culture. And then the second half, even though you

(48:27):
know it's technically PlayStation and everything it was, the second
half was Saturn dreamcast culture. Is what the nineties felt like,
you know, was the grassroots and only with like you know,
people looking back, they go oh no, it was the
n sixty four or the PlayStation. No no, no, what
shaped like pop culture was like the Saturn and and

(48:51):
Moral Kombat.

Speaker 2 (48:53):
Yeah, because like I remember Saturn and Dreamcast. My friend
Ryan was the biggest Sega mark I've ever known of
my entire life. That was his that was his console.
I was the super Nintendo and sixty four kid, and
I don't know, You're right, it was kind of weird.
And then as the nineties went on, it became PlayStation

(49:14):
and Mortal Kombat did evolve on those consoles because you
would get MK Trilogy, you get MK four, and then
eventually as the years went on into the two thousands,
we get Deception and Deadly Alliance, and I kind of
fell out around Dead Deadly Alliance because I'm like, I
don't like this three D fighter bullshit. And it wasn't
until MK nine when it came back on the PS

(49:34):
three that I got back into it. Plus Freddy Krueger,
what a coincidence, came back in came back as one
of the guest characters that I'm like, okay, cool and
like hell, I like literally as of like this recording,
I was gonna get a Mortal Kombat tattoo because I'm like,
I love the Kombat Dragon. I'm really into Mortal I
replayed all the games leading up to release. I still

(49:56):
need to finish Mortal Kombat eleven. But yeah, it's it's
amazing almost Mortal Kombat. It's been a part of my life.
And again, just knowing this stuff, I think that's really cool.
I really hope Dan has a wonderful opportunity wherever he's
going next. I know Ed Boone has said online.

Speaker 1 (50:13):
I think he's retired and retiring because he started before that.
He started like eighty eight or eighty nine doing pinball
machines for you know, Williams. Then then Midway like and
then I think he did. I think there was some fame.
Remember when like pinballs basically faded away and Stern became

(50:34):
the only company making pinballs. Yeah, I think he did
the Simpsons pinball and that was a big deal because
he was a big name attached, like when pinball stuff
was dead in the early two thousands. Signing him to
do the sound effects for a Simpsons game was a
big deal.

Speaker 2 (50:51):
I would wonder if he did the sound effects on
the Star Trek or the Terminator.

Speaker 1 (51:00):
He did that he did the next Gen Pinball the
really face fucking thought so from the nineties. He also
did Black nine two thousand, The Machine people have known.
I'm just trying to see other ones that we know
for sure. His big one for Williams was the Star Trek.
Next that next Gen one was in every biker bar,
even people that would never have watched the show, played

(51:21):
the Star Trek Pinball.

Speaker 2 (51:23):
Oh yeah, now weird sidebar. Oh and he just contacted
us this week.

Speaker 1 (51:29):
Oh really that?

Speaker 2 (51:30):
Yeah. They're like hey, yeah, They're like, hey, we're doing pinballs.
Would you like to include one for your holiday gift?
And I said to them, yo, man, unless you're willing
to send it to us, No, and I don't expect
you to because they don't.

Speaker 1 (51:43):
We don't endorse something we can't play or know what
it is, unless unless you want to pay us as
a If you want it to be a sponsored segment,
you know you can do that, but we have to
disclose that we're not just randomly going to include something
that we don't know about. As far as stuff, his
most famous ones were The Shadow for the movie of

(52:05):
the Shadow and Attack from Mars. But yeah, I did
look it up here He did do the Simpsons Pinball.
That was like when Stern was launching their stuff and
now there's other companies out there, but he started with that,
and he did a couple of small games before Mortal Kombat.
But you know, most of his career has been in Justice,
Mortal Kombat and all this. He's thirty six years into

(52:26):
his career. I think he's either retiring or more than likely,
guys like this, they don't really retire. They become a consultant, right.
You know, a company will come to him that wants
to make a fighting game. Maybe I don't know, a
lot of people have their own teams, but you know,
if somebody wants to get a little bit of clout
with their game, they'll come to him and they'll be like,

(52:47):
you know, here's a very lucrative package. Would you come
and design some sound effects for us for like two
weeks and we'll get your name on there. It becomes
part of our marketing, and that's what you'll see. He
won't be saying, but there's no reason why. I don't
know somebody working for Devolver wouldn't just hire him to
have him pop up and be like, you know, I

(53:11):
don't know he pop up and say something like roasty
or something goofy, like he could easily be memified in
so many games.

Speaker 2 (53:20):
Oh yeah, like I forgot he yelled frosty and shit
like that in like Ultimate Mortal Kombat three. I mean
it's funny though, sorry, go ahead.

Speaker 1 (53:31):
He's always listed as I think it was listed as
like usually sound engineering, sound directing, and then it would
be like additional grunts, screams, groans and gibberish is what
they always put in the credits for the games.

Speaker 2 (53:45):
I mean, And isn't it kind of funny how you
and I knew what pinball machines he worked on. We
didn't even have to think about it.

Speaker 1 (53:52):
Yeah, I remember that, like twenty five years ago. It
was a big deal when he was doing The Simpsons one.
That's why I was pretty sure. And I wasn't one
hundred percent Shore in the Shadow, but I remember I
knew the Star Trek one.

Speaker 2 (54:05):
Yeah, same year I knew.

Speaker 1 (54:07):
I remember that was sort of peak. The pinball period
of like peak really high quality pinball was the late
seventies and the early nineties, And now we're finally getting
back to that because in the early nineties is when
everything switched to using like microchips and computers and everything,
and the stuff in the seventies was still like very

(54:28):
electro mechanical, like really cool, you know, very interesting designs.
But the nineties is when we started having like the
big display boards and all the crazy physical effects that
affected the digital electronics and all that. And I challenge
anybody over the age of let's say, let's say over
the age of thirty to you know, I would say

(54:51):
that every single person over the age of the that
went to a bar with their parents for dinner or something,
or went to it like anywhere like that, like a
a food place at the side of the road on
the highway or any local eatery if they had a
pinball machine in them. From like ninety four to like
two thousand, it was almost always going to be the

(55:14):
Star Trek the next Generation or Kisminator Yeah, Terminator, Terminate
Terminator or kiss Yeah, like it was always one of
the big three. So Dan, thank you for your work.

Speaker 2 (55:25):
I can't wait to hear your interview hopefully on the
Mortal Kombat Legacy collection. Really hoping we get a review
code of that, otherwise I'm buying it anyway, probably across
multiple multiple consoles because I'm that guy. But I'm really
looking forward to it. So you've had a wonderful career.
Thank you for everything. So we're gonna take another break
here on this week in geek dot Net, and we're

(55:46):
gonna hear a review from our good friend Ken as
he defends democracy as the only way he knows how
with a fully automatic weapon and bunker busting weapons against
the bug threat that exists out there against Super Earth.
This this is Hell Divers Too on the Xbox. We'll
be back, guys right after this only on that's youcon
geek dot Net.

Speaker 6 (56:29):
Hey, guys, Ken's here and welcome to my review for
Hell Divers Too on the Xbox series. Thanks to the
folks at PlayStation for sending me a code. And this
is obviously the game developed by Arrowhead Studios with assystem
from Nixus with this sport specifically and published by the

(56:51):
folks over at PlayStation. And this is the live service
third person action shooter that is now available on x
and while it isn't my personal favorite kind of gaming,
I can't deny this is an excellent port here. Obviously,

(57:12):
it's a port of the PS five and PC game
with some specific features that you can only be done
on the Xbox as opposed to the BS five. You
get support for Dobe Atmos audio for those with capable
sound systems. Obviously, you get x Box Achievements and Cloud saves,

(57:34):
and there is also availability for people on Game Pass
you can actually play via cloud streaming. I don't know
why you would do that, but you can't. Honestly, this
is a great port. I really have not much to
say about this. It truly is good if you're an
Xbox only gamer, which those are very rare. Obviously, you

(57:58):
now have the chance to try out one of the
better live service games that has come out of PlayStation's output.
Of course, the game will run you forty for the
regular version, or you can spend sixty for the Super
Citizens Edition, which gives you a bunch of in game goodies.
It's pretty much what you want out of a port.
While not my cup of tea, it honestly delivers exactly

(58:21):
what you want and is probably worth your time if
you're interested. So that's my recommendation for Hell Divers two
on the Xbox series, and thank you to the folks
at PlayStation for sending me a code.

Speaker 2 (58:55):
Oh crazy, don't mind it by do human sacrifice, dogs
and cats living together, masistaria. Thank you Ken for doing
your part to defend democracy with fully automatic weapons.

Speaker 1 (59:08):
I appreciate you.

Speaker 2 (59:09):
Welcome back to this week and keep dott and I'm
your host, Mike the Bourbon. I'm joined with my co
host Alex, and now it's time to go to the
Twilight Zone. Though not exactly because that is copyright. I
am not Rod Sterling, but I am, however, pretty fucking
weird and that's why we're gonna talk about the weird
news this week. So first, actually, me and Alex channeled brainways.
We found the same story about a swan. We're gonna

(59:34):
talk about that one next. But Alex found this one,
and I can't say I'm surprised. So courtesy of USA today,
over fifty million pounds of Jimmy Dean state farm items
recalled for possible wood contamination. More than fifty million pounds
of frozen corn, dog and sausage.

Speaker 1 (59:52):
Products, which I thought was an euphemism, yeah, contain by
my wood, but it was not. Apparently its wood contamination,
which is apparently a thing. Yep.

Speaker 2 (01:00:03):
So more than fifty million pounds a frozen corn dog
and sausage products have been recalled because they may be
contaminated with pieces of wood. The Hillshire Brand Company, a
subsidiary of Tyson Foods, issued a voluntary recall on September
twenty seven for more than two dozen products sold under
its State Fair and Jimmy Dean brands. According to a
recall notice from the US Food and Safety and Inspection Service,

(01:00:24):
the effective products include corn dogs on a stick sold
under the state Fair brand, pancakes and sausage on a
stick under the Jimmy Dean brand. The items were produced
between March seventeenth and September twenty six and sold online
and at retailers nationwide. Tyson Foods said in a statement
that it would issue the recall quote out of an
out of an abundance of caution, and said no other

(01:00:45):
State Fair or Jimmy Dean brand products are impacted. Five
injuries reported from the recalled corn dogs, pancakes, and sausages.
Some state Fair corn dogs have been recalled. According to
the recall notice, the effective products may be contaminated with
pieces of wood embedded in the batter. The Hillshire Brand
Company received consumer complaints, including five reports of injuries. From
the products. After investigating, the company believes wooden sticks entered

(01:01:07):
the bottom of the production process prior to the products
being batter. The itams were sold online and at retail
food service locations nationwide. They were also sold to school
districts and the Department of Defense facility. Who the fuck.
According to the recall notice, anyone concerned about an injury
should contact their healthcare provider.

Speaker 1 (01:01:27):
It sounds like, well, they're always supposed to have they're
on sticks. It sounds like the sticks they were using
were splintering.

Speaker 2 (01:01:33):
Yeah, I mean the thing. I mean the school districts, Okay,
not surprised.

Speaker 1 (01:01:37):
Department of Defense, well, yeah, it's not going to be
like a lot of the other pancakes. It'll be the
corn docks for yet. Because because something that we have
to consider is that we never had school lunches in Canada.

Speaker 2 (01:01:52):
But it was rare, not as much as down there
and not in the.

Speaker 1 (01:01:56):
Last forty years. That was like we had lunch cafeterias
and in high school you could purchase lunches from like
the for a subsidized rate, and then eventually that was
taken over by private business and it wasn't subsidized, but
in the States regularly. In most places they have the
regular school lunch program where just kids get lunch. Right,

(01:02:18):
that's just not really a thing, like I would say
if I had to venture a guest nine. Canada never
had that.

Speaker 2 (01:02:25):
Yeah, because like I recall having in elementary school, specifically,
we would have pizza Day a couple times a month,
I remember.

Speaker 1 (01:02:34):
Yeah, yeah, and then when KFC started doing two new Tuesdays,
they would do Tuesdays and it was not every Tuesday,
but basically, you know, two Fridays a month would be
pizza Day, and then two Tuesdays a month would in
the opposite weeks would be Tuesday where you get a
piece of chicken, a little bit of French fries, and

(01:02:55):
usually bottle of milk or some sort of snack on
the side for two. But like that's still you pay
for it in the States, like it's part of like
the taxes that they take, right, you just get a lunch,
and that's not something we thought about. Corn dogs are
like a staple, right, like one day, one or two
days a month at least there's corn dogs.

Speaker 2 (01:03:18):
Yeah, Like I never had a corn dog properly until
the last couple of years. Now there is a place
up in Canada or here in Canada. I don't know
whether it's a international brand, but it's called Chun Chun
and their Korean corn dogs, and I actually rather like them.

Speaker 1 (01:03:34):
That's that's I think it's a brand specifically made for US,
but it's you know, obviously Korean supplied. I would say
Pogo is still the number one bro Yeah, up, sure,
and I'm going to assume it's in the States, but
I wouldn't necessarily take that for granted because I also
didn't realize that pizza pockets don't exist in the States.

Speaker 2 (01:03:52):
Yeah, they have hot pockets, which is the same, Like, yeah, it's.

Speaker 1 (01:03:56):
Like the idea, the idea of like a mini col
zone the size of a hot pocket. You know. I
talking to American friends that are like, I've never heard
of them, Like what, like they don't exist, They like
they're just not sold at all. Like up here we
have the two. We have the ones that are like
they look like a hockey puck, and that is the
McCain pizza pockets, and that from the McCain brand, which

(01:04:17):
I realized McCain isn't as big of a brand, if
at all, in the States. And then Pillsbury has the
pizza Pizza Pops, which is more like a mini cal zone,
and that's everywhere in Canada, and like they've been like
that for what like thirty years, forty years at.

Speaker 2 (01:04:31):
Least, Yeah, because I remember those coming out in the
nineties and it was kind of a big deal.

Speaker 1 (01:04:34):
I would say the original pizza Pockets, not the Pillsbury
but the McCain ones. They had to be mid eighties
when they started coming out, whereas like the Bagel Bites
or like the Totinos I think is the brand down there,
and like Hot Pockets, we didn't have Hot Pockets to
the late nineties early two thousands.

Speaker 2 (01:04:51):
Yeah, and then it became a big deal when they
brought over Pizza Nuggies, what seems to.

Speaker 1 (01:04:57):
Be kind of which I do think they have in
the States. Yes, they do.

Speaker 2 (01:05:01):
They have Totinos because they most often partner with gaming brands.

Speaker 7 (01:05:05):
I know.

Speaker 2 (01:05:06):
I think there was like a Halo one a couple
of years ago, Like Friend of the Show Jen brought
me up some for like a Halo thing a couple
of years ago, and.

Speaker 1 (01:05:14):
For any of the listeners that maybe aren't in either
of the countries that would have that picture like a
miniature spring roll or egg roll, but it's just cheese
and pizza sauce fills.

Speaker 2 (01:05:24):
Yeah, I mean they're kind of cool, and they're obviously
ubiquitous with the gaming culture because you might see like
Cartman or something, Mom, I need more hot pockets, and
it's you know, it's the joke of the gamer stable food, right,
like mountain dew and hot pockets.

Speaker 1 (01:05:41):
And corn dogs are again a similar sort of thing, right,
But I'm surprised that. I mean, I've had one of
those sticks break or be kind of splintered, but like
not like it sounds like it's not just that it's splintering.
It's that like little pieces were falling off into the
batter before it's cooked. So it's it's not even like
you're getting a splinter, it's like spread throughout the batter.

Speaker 2 (01:06:03):
Yeah. So there's a real good chance of something bad happening.
And there are things that happen in the food process.
Like I watch a lot of stuff on the Food
Network and a lot of stuff on YouTube. I don't
know why food bloggers and vloggers are weirdly comforting. It's
not because I'm a fat guy. Maybe I find the
process of their process just interesting, and the amount of

(01:06:27):
stuff that falls into your food is a little disturbing.
Like the amount of animal feces that find their way
into breakfast cereal, you probably don't want to think about that.
Same with like insect pieces, it's just they're huge industrial plants.
Mistakes happen. Same with this, like this was just like,
oh shit, they got in before they got battered. It's terrible.

(01:06:50):
You don't want to swallow.

Speaker 1 (01:06:52):
Something like that. I think the more disturbing thing here
is how long it was happening. Yeah, Like that's a
that March till September. That's huge, And that's not a
case of oh, we produce them in March and they
are being sold in September. It's produced between those months,
so that means an entire line. It sounds like it

(01:07:13):
wasn't necessarily trouble with their process like they're saying it's
about Oh, it sounds like it's an issue with the
supply of the wooden sticks that they didn't realize that
they had faulty sticks, and they maybe aren't saying that
yet because it's probably litigation to follow with whatever the
supplier is for their sticks.

Speaker 2 (01:07:32):
Yeah, I mean obviously you should be checking food recalls
when they come up. I mean, and we've had some
pretty weird ones recently, Like I know last month or
the month before last, there was radioactive shrimp, and that's
happened twice in this last year. And it's kind of
like that fucking what's that show the guy would do?

(01:07:54):
Fin Schmerchery's like kind of weird. That's happened twice, right,
anytent for yeah, hideas and fir But it's like I'd
have two Nichols, but weird that's happened. So yeah, I mean, obviously, folks,
if you have any of these in your freezer, please,
I guess maybe contact the manufacturer. You might be able
to get some sort of a refund or something. But
to check that out. So our last story this week,

(01:08:16):
and again me and Alex were gonna he posted it
before I could, so great minds think alike, I guess
the swin Cub's courtesy of The Independent, a black swan
named mister Terminator was evicted from town after trying to
drown local birds. The bird had become more popular than
William Shakespeare in Stratford upon Avon until things took a

(01:08:39):
quote dark turn, a black swan has been removed from
the Stratford up upon Avon after it became aggressive with
the area's famous local mute swans. The bird, named by
locals as Reggie and nicknamed mister Terminator, was captured by
swan worn Cyril Benis on Tuesday and is now being
held in local park before he will be moved to
the Dala Wish Waterfowl Center Endevron. Mister Benness, who has

(01:09:04):
volunteered as Strafford upon Avon's swan warden for forty five years,
said when mister Terminator first came to town nine months ago,
residents found it quote very exciting to have a black
swan appear. The black swan, not native to British rivers,
was quote so regal in many respects. However, for some
reason this fellow, mister Terminator as I called him, decided

(01:09:25):
this was quite a nice place. So during the winter
months it was lovely to see as we're As word
traveled about the black swan, quote, everybody fell in love
with him. According to mister Bennis, who said there was
no doubt about it. He became more popular than William
Shakespeare himself. Everyone was coming to Strafford to see the
black swan. On one hand, it was great. On the
other hand, it caused a lot of nervousness in a

(01:09:46):
sense because we didn't want it to settle in and
we didn't want it to get too familiar with our
mute swans. Strafford upon Avon is home to a flock
of around sixty mute swans, famous for their s shaped
neck and orange bill with a black bass and a
black bump. I actually grew up around a group of
swans like this, I think in sound we.

Speaker 1 (01:10:04):
Had here to our Victoria Park as well.

Speaker 2 (01:10:07):
We didn't want any hanky pankies or integration going on
with regards to the mute swan, mister Bennis added. But
after a few moments, after a few months, mister Terminator
showed another side. Quote the darkest side of our mister
Turmier happened when he started to when he started to
muscle in on a pair of our residents with a
young signet, and things got pretty nasty. He kicked out

(01:10:27):
the male and the signa and he tried to take
over its territory with the other female. Mister Trimurer then
started trying to drown and get aggressive with the mute swans.
The swan warden said he was reluctant to remove the
black swan, saying quote, I was going to be damned
if I did, and damned if I didn't if it
needed to move on, he said. The process of removing
the black swan was an evening, said mister Ben, who's

(01:10:49):
still recovering as his chest regains, remains a little bit sore,
but he managed to calm down the bird and bag
him into the holding area. Mister Benn said things are
now hunky dory as mister Terminator is now being to
devon today, the river's quiet, the mute swans are just relaxing.
He said. It's like a play out of Shakespeare. Things
are calm and it's just settling down. I'm sure His
Majesty the King will be very pleased to see now

(01:11:09):
we've got one rogue black swan out of the way
of our mute swans. Black Swans are a large waterland
bird native to Australia. I think of that scene in
Hot Fuzz where they talk about the.

Speaker 1 (01:11:21):
Swan well that and I was thinking, like, are you
sure it's a black swan or are they just misinterpreting
a Canada goose. They got loose, opra chicken.

Speaker 2 (01:11:31):
I mean, swans are nothing to fuck around with. Man,
they are huge.

Speaker 1 (01:11:35):
They are a lot larger than you'd think.

Speaker 2 (01:11:38):
Yeah, and when they get territorial, they will start honking
up a storm.

Speaker 1 (01:11:43):
I mean they're fuck out of there. They're halfway between
the size of a Canada goose and like an emu.

Speaker 2 (01:11:48):
Yeah, they are huge. Now. Growing up in the own
Sound area as I did, I would see these things
because they always stayed in a local park, nared Harrison Park,
and you'd see them open up their wings and you
couldn't believe.

Speaker 1 (01:12:01):
The size of their wings, like like eight feet or whatever,
Like it's huge.

Speaker 2 (01:12:06):
And I'm like Jesus. And again I would heard people
who would get a little too close to these things
and I'd get a little bit of a nip and
I'm thinking, Okay, that's not fun. But again, obviously you
don't want to disturb the local wildlife pop pop population.
You want to make sure you're maintaining as much balance
as you possibly can. And again, that's kind of cool
having like a bird like that, Like I know, locally

(01:12:28):
around my area, it's kind of a big deal. I
found an eagle recently and that's really neat and that's
very important to my culture. But having this swan, like
I said, it's native to Australia, that's kind of weird.
So that again, that's kind of a neat thing for
kind of tourist. And the fact that he said it's
more more badass than Shakespeare kind of a weird o.

Speaker 1 (01:12:50):
Somebody is going to make some like animated meme stuff
that you can throw into videos with like a you know,
black one black swan with like the terminator sunglasses on.

Speaker 2 (01:13:02):
I want ad for untitled Goose Game.

Speaker 1 (01:13:05):
Than the one the one red flashing eye. You know what.
It just says, like just as honk intensifies or something.

Speaker 2 (01:13:14):
One of the greatest things I ever saw. And I know, Alex,
you saw this with me when the Game Awards were
a couple of years ago, when they renounced untitled Goose
Game was coming to consoles and the Muppets were hosting
and they had the Goose Chase beaker up the alleyway.
That's the most brilliant piece of marketing ever. The Untitled
Goose Games. Guys should really throw in an update where

(01:13:37):
you can dress your goose as mister terminator. That would
be so freaking out.

Speaker 1 (01:13:42):
And spell the name slightly different so that it doesn't
get like date or something.

Speaker 2 (01:13:46):
Yeah, like that would be really really funny. And again,
we tend to cover a lot of wildlife stories on
this show, but at least this okay, I was gonna say,
this one's harmless. No, it tried to drown other swans,
but at least it wasn't involving Let me see what
if we covered on this show.

Speaker 1 (01:14:07):
I'd like to question whether or not it had the
name before or did they name it after, because was
it just fulfilling its prophecy? I?

Speaker 2 (01:14:15):
Yeah, the terminator has arrived. It's wild and again just
mister terminator. I would have expected them to name it
something harmless like rocky or macho or something, you know, some.

Speaker 1 (01:14:26):
Like old people like smoky because it's it's a dark one.

Speaker 2 (01:14:30):
Yeah, so again that's like kind of weird. So hopefully
this bird is able to act at acclimate to its
new surroundings. But again, that's kind of cool. Hopefully we
won't have to deal with killer swans, meth alligators, raccoons
with crack bites. We cover a lot of really weird
stories in this part of the show, but I wouldn't

(01:14:53):
have you covered any other way. However, that brings us
to our last view of the show this week. And
this is something you've been holding on to for a
little while, and I think this is kind of cool
and I'm honestly surprised that this franchise is still going
as strong as it is. And we're gonna be taking
a look at the new Digimond game. So yeah, we're

(01:15:15):
gonna take a brief break here on this week. Gee,
We're gonna come back to you what it's coming up
for the rest of the month in terms of Halloween
programming and everything else. So we will be back right
after this as we use our I forget what those
digimon devices are called, the digitizer whatever. Anyway, we'll be back.

Speaker 1 (01:15:31):
It depends on it depends on the game, but yes,
we'll be back.

Speaker 2 (01:15:34):
Guys.

Speaker 1 (01:15:35):
Break free.

Speaker 2 (01:15:37):
Be turbo Bow from the laws that governed.

Speaker 1 (01:15:41):
Reality to turn the keeus of time once again.

Speaker 8 (01:15:50):
An apocalypse looms over parallel worlds as their fates begin
to intertwine. The battle to alter destiny begins. Embark on
a journey alongside God's heroes and Monsters of Bygone Heiress

(01:16:14):
the Anomalous.

Speaker 7 (01:16:16):
Known as Digimon, seize the Future.

Speaker 8 (01:16:36):
Together, the story of a bond that transcends time.

Speaker 1 (01:16:45):
It's time. It is time to talk about Digimon's story
Time Stranger our friends over at and am Command, I
sent a review copy f USh checkout on the PlayStation five.
I had a chance check this out shortly before it
was released, and I can say this, it's certainly an

(01:17:06):
interesting game. It's been forever since I've played an actual
Digimon title, like really really long time. We're talking like
PS one, PS two era, So I didn't have any
expectations jumping in, except that the trailers for it looked
really cool. So you know it's going to obviously be

(01:17:27):
compared to Pokemon. It just is because everybody makes one
of Pokemon for having terrible old graphics. This is definitely
a big step up in the graphical department, not like
Triple A, but like Good Douba, if that makes sense
to anybody out there. The gameplay loop here is not
necessarily what I was expecting, so I'll say this right

(01:17:50):
up front. This is not a chrono trigger esque type
game where you're having the agency to change time as
you go in the title the story without going into spoilers,
I won't do to anything too big. The story itself
is actually fairly linear, like you are following a distinct path.
It does jump around a little bit in what's happening,

(01:18:14):
but you don't get to really have any agency in
control out of any of It is very straightforward, so
there's nothing that you can do that alters the out
like the ending of the game at all. It's just
here's a story. It does have to do with some
timey stuff, but it's actually fairly light in that. There's

(01:18:38):
also very little detective work. It's not what I was expecting.
It's very very handholdy. It is very much in the
feeling of hey, kids, have you played you know, a
Pokemon title or maybe like a you know, Mario rpg?
Would you like to try a different RPG that's just
a little bit more mature. And that's what you get here.

(01:19:00):
It's still very much aimed at RPG beginners, both in
difficulty and especially in dialogue, but it sometimes makes it
try itself try to feel like it's more of a
mature game. It doesn't necessarily know what it's going for,
like think high concept in some parts high concept sci

(01:19:23):
fi philosophical stuff, but executed and targeting like eight year olds.
It's kind of weird that way, but I guess that's
kind of what Digimon has always been from what I remember,
even like I was a little kid, when like I
was like ten when the show first started, right, so
I get it. The gameplay loop is you defeat enemies,

(01:19:47):
and when you defeat them, it slowly scans them. More
enemies you defeat, the more scanning data you get, scan
it to one hundred percent or more, and you're able
to then you know, basically summon and collect the digitimon
of that type, which you can then use in battle.
You can dig evolve or devolve them, and in doing so,

(01:20:09):
it's actually very intuitive how it works. You get different ones,
you can fill out your database of them, which is
really sweet. It's actually very intuitive and that works great.
The battle system is not overly robust, but it does
have a little bit of like a rock paper scissors
element to it when it comes to what elements work
best against what other elements and so on and so forth.

(01:20:31):
As far as difficulty settings, you can customize it all
the way from really easy to really hard. The easiest mode.
If if you're on the easiest mode and you fail
in battle, you can retry it, or you can retry
with invincibility on. So there is a no fail state
solution here for the young kids, which is what really
sold me on. Okay, it's actually targeting a younger audience

(01:20:51):
even than I think the trailers were initially presenting. I feel,
if anything, the marketing should have been a little more
bold in saying, hey, this is an RPG to get
you know, kids into it, this will be awesome when
it feels like the marketing initially was trying to market
towards people my age in their late thirties and early forties,

(01:21:13):
the enjoyed the show when they were kids, and it's
like that might be a little disappointed people, so I
want to get that out of the way. It's not
really targeting the audience that I feel personally the trailers
and marketing was marketing to. It's still an enjoyable game
for me, but I found myself having to skip some
dialogue and I was like, okay, come on, Like it's

(01:21:35):
a little cringe in moments, more so than I was expecting.
But it has a charm to it all. Its own.
The voice acting is actually quite good, and the direction
for that is pretty good. As far as the artwork
and design, the landscapes and the biomes and whatever you
want to call them, the levels and the time zones
and that sort of looks great. It looks really good,

(01:21:57):
and it harkens back to the feeling of a lot
of like the PS two era RPGs. If that makes
any sense to anybody, you don't know what I'm talking about,
the way things were designed. It's not really like a
final fantasy where it's like fully drawn backgrounds or anything,
but the way you interact and move around the levels
that are designed, it feels very much like a PS
one slash PS two era RPG just in high definition,

(01:22:18):
and for that it's really appreciated. Music is pretty good.
Nothing I would say like, is it going to be
super memorable. It's going to stick in your head forever.
There's no like real earworms in here. But there are
a couple of songs that have English language singing on them,
but they're clearly not written or sung by people that
are native English speakers. And it's unfortunate because it comes

(01:22:41):
across this very early nineties dub sounding if that makes sense.
It is again charming. Ultimately, I had a fun time
with it, and I think don't wrap your head around
too much because it will start to fall apart at
the scenes when it comes to that. It's just a
solid fun game and a good game to introduce kids to.

(01:23:02):
Some of the more interesting elements in it were clearly
inspired by Persona, specifically the velvet room, and I mean
more so specifically like the velvet rooms appearances in like
Persona four and five versus you know one, two and three,
and that there is a separate area and this one

(01:23:24):
it's it's a movie theater that has like other worldly
people in it that you keep coming back to, And
it was pretty obvious that was the inspiration for that background.
And that's where a lot of the exposition between chapters
comes from, explaining the backgrounds of people, giving you the
philosophical elements to it. And that is going to appeal

(01:23:45):
more to the older audience like myself, because it's not
I mean, when I was a kid, I would have
played mature titles like Persona, but it's not necessarily going
to be something that the younger kids that are playing
Digimond for the rest of it are going to enjoy.
So it's a hodgepodge of elements, and there are aspects
of it that I like, aspects that I don't like,
But ultimately I still think it's a solid game, and

(01:24:07):
I do think a lot of people will enjoy it.
Just know that it's not necessarily exactly what you might
have thought it was going to be based on the
trailers and media released for it previously, But that doesn't
take away from the fact that I think it's a
really enjoyable game that's magnificent. Facts.

Speaker 6 (01:24:25):
Color me kooky, but something very odd is going on
around here.

Speaker 2 (01:24:28):
You're not allowed to talk anymore. Hey, guys, welcome back
to this. We can get that big thanks to Alice
recovering the newest Digimon game. We were just kind of
saying off Mike cal I wasn't a Digimon kid growing up.
I did see most of the first season, and I
saw the movie in theaters. Actually, I think I have
a Digimon first first movie theatrical poster somewhere in my archives.

(01:24:51):
I'm almost positive that I do. Actually, and I will
say this, it had a really bitch and soundtrack. Yes,
it's big claim. The fame was kids in America for
some reason. I don't know why. That certainly doesn't seem
like a digimon thing, but licensed soundtracks in the nineties
were very weird. So anyway, Yeah, this was a fantastic show.

(01:25:14):
We got a lot of video games covered. We got
Hell Divers two, we got the Digimon game. Dave made
his debut with Knight of the Living Dead's novelization by
John Russo. Yeah, and we've recorded some stuff. Meet Dave,
Alex or sorry, meet Dave. Adam and Ken have recorded
our second half of our Resident Evil movie retrospective. We're

(01:25:37):
gonna be doing a ranking show like we did with
with the Screen franchise later on this week. We've also
planned two more shows. We're definitely gonna record one of them.
Maybe the other one is like a bonus thing. We're
gonna be covering the hocus Pocus movies. Oh, hocus Pocus
one and obviously the sequel that came out on Disney
plus I think it was last year or the year
before last. We're also gonna do Beetlejuice and Beetlejuice be Juice.

(01:26:00):
Oh shit, he's coming. I'm gonna be talking about those
I know you, Me and Aaron are gonna We're doing
sort of a Future Imperfect Evergreen content, but it's interesting stuff.
We're going back and rewatching every single Star Trek movie
we've got through the first two so far. I'm not
sure when that content's coming up, Probably later on in November,

(01:26:21):
if not into December. We're just trying to build up
content as time goes on, because as much as I
love Star Trek, I don't see a lot of horror
in that and spooky which, yeah, you know, you know what,
there might be spooky episodes, I'm not sure.

Speaker 1 (01:26:34):
There definitely is, and I would say like instead for
Halloween type stuff. As far as programming, this week, we've
got New Earth versus Soup for Flight to Mars yeah uh.
And this coming Sunday, we have a Future Imperfect that
is part of our Halloween programming for week two, and
that is our discussion on the Blob and Beware the Blob.

Speaker 2 (01:26:55):
Yeah, and that was an experience and I will say
one of those I really liked a lot, and the
other one I'm pretty sure I died inside.

Speaker 1 (01:27:05):
We'll see, and then obviously more Halloween stuff to come
as what we'll announces as we have them ready. To go,
but plenty more stuff coming in as far as like
Earth versus Soups. It's funny how I didn't plan for
them to line up the way that they did. But
leading into Halloween, over the next couple of weeks, there's
The Devil Possessed, but then on the twenty third there

(01:27:26):
is Evil of Frankenstein from nineteen sixty four, and then
right before Halloween, the day before, there is going to
be the Abbott and Costello Meet Frankenstein movie. So I
think I saw that. Actually, I think at some point
most of us have seen it or bits and pieces
of it talked about before. So it's funny timing wise,

(01:27:47):
Earth's lined up pretty well with it.

Speaker 2 (01:27:50):
Yeah, Like, honestly, it's been a really like this is
my favorite time of year to record content because I'm
obviously big into horror movies. You guys have known that
for years.

Speaker 1 (01:27:59):
Now at this point point to Halloween too.

Speaker 2 (01:28:02):
Oh yeah. So on the twentieth I turned forty four.

Speaker 1 (01:28:06):
I am really yeah, how old I really am.

Speaker 2 (01:28:10):
In addition to that, I have now firmed up the
date for me and Enrique and James to record our
our Halloween special this year. We're gonna be taking in
a lot more casual and kind of talking about what
makes Halloween special to us, like each of us has
a memory, and with James obviously being steeped in it

(01:28:31):
and Enrique having such a love for it, with him
producing the podcast of Weekly Spookies, him being a horror
host for many years, that's an experience that I want
to hear about because for me, it was very low
key and I kind of grew into Halloween as the
years went on. So I'll share some things, and you
guys know, I'll be posting pictures of my Christmas tree
on Halloween because I'm that guy. But yeah, like I said,

(01:28:55):
this is just this is the time of year where
I really get into my vibes and I'm really glad
for it. So a lot of good stuff, I know
next week in terms of reviews, I am working on
Silent Hill f as sort of thing. I know Dave
has another book for us to talk about, and I
know Alex you probably have some embargoed stuff.

Speaker 1 (01:29:11):
I'm more than yeah. Plus, plus I'm putting together another
review show because we're we got a lot of stuff
coming that won't make it into this. The three slots
that we usually have every Monday.

Speaker 2 (01:29:22):
Yeah, like, I've got some more books from Modifius, Renegade
Game Studios has some stuff that that they've sent me,
and I also have stuff on Wizards of the Coast.
So lots of CLICKI klacky dice to talk about in
the next little bit. Really looking forward to it. So
that's going to do it for us here on this
Weekend geek Net. Hopefully you guys will have a good

(01:29:43):
week ahead. We always look forward to entertaining you each
and every first half of the week. And sometimes the
show's on Monday, sometimes it's on Tuesday. You don't know.
So anyway, we are gonna get out of here.

Speaker 1 (01:29:53):
So for this week geek we have been Alex the Producer,
I've been Mike the.

Speaker 2 (01:29:57):
Birdman saying be excellent to each other. We'll catch you
guys again next time, right here on this Weekend geek
dot Net. At no point in your rambling incoherent response
were you even close to anything that could be considered
a rational thought.

Speaker 4 (01:30:15):
Thanks for listening to this episode of This Week in Geek.
Hungry for more, check out our website at this Week
in geek dot Net. You can subscribe to the podcast,
browse our Twitter and Instagram and leave your thoughts on
today's topics. If you'd like to give us some feedback,
send us an email at Feedback at this week in
geek dot Net.

Speaker 1 (01:30:32):
Tune in next time, and remember.

Speaker 2 (01:30:34):
Lower your shields and surrender your listenership.

Speaker 1 (01:30:37):
We would be on a if you would join us.
Thank you for your cooperation. Good night,
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