Episode Transcript
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Speaker 1 (00:13):
You are listening to Video Games to the Max.
Speaker 2 (00:17):
Hello, and welcome to another edition of Video Games to
the Max. I'm your host Sean Garmer here with me
as usually mister Mark MORRISONI and this is episode four
hundred and forty three of the show. And joining us
today Crafty from the Video Game Happy Hour podcast. How
are you doing?
Speaker 3 (00:36):
Hey?
Speaker 1 (00:37):
Yeah, thanks for having me here.
Speaker 3 (00:38):
Mark.
Speaker 1 (00:39):
I appreciate Crafty the Video Game Happy Hour Podcast.
Speaker 2 (00:41):
It's awesome here to have you on here. We're going
to talk about Doom the Dark Ages. You've been playing
a lot more than me, so definitely gonna see what
you think about it. I know you're a big Doom fan.
We'll talk some more Claire Obscier Expedition thirty three as
well Mark past where I was, you know, heading into
(01:04):
Act three there. But what we'll keep it to U
Crafty's only an Act one, so we'll keep it very
spoiler free. We'll also talk about the gaming news is
going on, Marathon and Bungeee continuing to uh dig a
hole for themselves unfortunately, and also Sony getting some great
(01:24):
news with their financials, but then bad news with another
one of the is not seemingly not doing well either.
I will talk about some Ubisoft and Square Enix stuff
and also Nintendo switch To continues to get some more
news as we get ever closer to that June fifth
launch date for the system, So and we'll talk about
(01:45):
Crafty's gaming journey and also what he thinks about switch
to you and all that stuff. All right, so really
quick here, let's go ahead and get the housekeeping out
of the way. But since you're the you're the guests, Crafty,
we want to let people know how they can find you,
your show, the discord, all that stuff.
Speaker 1 (02:06):
So again, yeah, Crafty from the Video Game Happy, our podcast.
So yeah, we do our show. We do it live
on Twitch every Friday night, Eastern Standard time. What we
do is I'm joined by a co hoolet Sea Clicker,
James prest Start, Wanda and Saverle. So what we do
is we typically have like a like a guest on
every week, and we usually pick a topic. It could
(02:27):
be anything like a relevant new game, so like this
week we cover Doom, but other weeks we might do
like a flashback episode like what was Again nineteen ninety five,
So we're not like a consistent better Yeah yeah right,
Actually you know what, nineteen ninety five was kind of
a rough year, believe it or not, because I know
it was a little side tangent here. It was like
(02:48):
right in between where consoles were coming out, so it
was kind of like the d right in between the generations.
So nineteen ninety five wasn't wasn't as good. Yeah, So
we've been doing we've been doing the show for you know,
September so or new show. And really why we're doing
this is the build community. We like chatting about games,
so check us out video game happy hour dot com.
(03:08):
You can find our links to our podcast, our YouTube channel.
You publish our videos there. And also we're just trying
to build our discord community to chat about games, reminisce
about how games were better back in the day and
what games are coming out. And I'll definitely come come
check us out, say hi, and I love to have you.
We do game clubs for instance, we're doing a Clear Obscurity, Yeah, definitely.
Speaker 2 (03:29):
They did a we're still going fopens sixteen to one
as well.
Speaker 1 (03:34):
Yeah you have that. I kind of lost track of
that one just because of the other things with games.
Speaker 2 (03:39):
It's a bad game, so yeah, that one's definitely controversial
for sure. You know. It's so it's been always fun
to be part of your community, you know, getting a
lot to talk games with the lotty All's folks over there.
And of course I was on the show I think
(04:00):
three weeks ago now when Claire first came out, So man,
fantastic podcast to go listen to. Crafty and the guys
have some fantastic thoughts on games. And you know, a
lot of shout out to James for not only wrapping
the fact that I reviewed Dispelotte, but giving Disploday a
(04:21):
nice review there on the show last week as well,
for you know. So for the most part, I think,
except for like when we talk about the switch to
a lot of this stuff is Crafty hasn't gotten to
talk about it that we're going to talk about in
the news from his show last week, so thankfully he
won't have to repeat himself too much there. But you know,
(04:45):
we always start out with talking about games here. And
the big release from this week is Doomed the Dark
Ages of course, you know, but does the software title
available on game Pass? You can also get it on
PS five PC all that stuff. I know you got
the early special edition.
Speaker 1 (05:05):
Yeah, I did, so I kind of miss having physical games.
So I'm a PC gamer, so I don't have you,
I don't have a lot of I don't have a collection,
and I do miss that. And I know I could
still pick up like a game. So I did get
the special Edition and I have the audio LI see this,
but I did get the special dish. You can check
this out.
Speaker 3 (05:25):
Obviously.
Speaker 1 (05:26):
This some statues I've had. I'm not like a huge
like into like statues type of type of person. Uh,
but I do have you can kind of see a
little bit in the background. Have a couple of from
Soft Mesmer statues and those are pretty nice. But this
the the doom one puts it to shed got like
a night foe for KP. So I'm just super impressed
(05:47):
by this. I mean it was expensive. I mean it's
two hundred dollars, but you did get early access to
the So I mean, what does that run you these ways?
Like is that thirty bucks no sean.
Speaker 2 (05:56):
Mark for for game path Yeah, you get it, like
thirty bucks for Game Past Separate, but then you don't
own the game either, so.
Speaker 3 (06:04):
The game seventy yeah, and in the game seventy So.
Speaker 1 (06:08):
So is it if you buy the game, is it
thirty dollars? I didn't. I didn't check. I mean I
just because I bought the special addition two hundred bucks.
You get the statue and there's stuff. I didn't pull
it off my shelf here key.
Speaker 3 (06:17):
Card, yeah, seventy bucks.
Speaker 1 (06:19):
Seventy bucks so yeah, hundred So so essentially the statue
caused a hundred bucks, which I really don't don't regret.
It's great, and it's already gone up a value.
Speaker 3 (06:27):
I think.
Speaker 1 (06:27):
I think you try to buy it online it's already
but who knows that A hole? But that's how I justified. Yeah,
just over overspin it. I enjoy it. That's a that's
one way I can kind of collect I can't really
do that.
Speaker 2 (06:40):
Yeah, do you miss that?
Speaker 3 (06:42):
Mark?
Speaker 2 (06:43):
I mean Mark, you're a big physical collector as well.
Do you wish sometimes a PC still did?
Speaker 3 (06:49):
No, because like the second you use the key code,
like or it's worthless, right, I mean you.
Speaker 2 (06:55):
Still get that. I mean you could get like a
manual I guess or something like that.
Speaker 3 (07:00):
No, that's a lie. No, And also like Steam is
so good that you know the effectively did kill the
PC physical You know you can't like it's not like
even a console. You can't go in like a game
stopping buy Doom for PC like a CD or you know,
DVD or something like. It just left out of the store.
Speaker 2 (07:19):
CE, what's up. Thank you for for watching this year.
I appreciate that one.
Speaker 3 (07:23):
Of the like PC games ated kind of going away
around like two thousand and five, two thousand and six. Yeah,
physical copies.
Speaker 2 (07:30):
That game stop was probably one of the last ones
to have like the PC ones still in the store.
And then yeah, there's always getting more stock of other
games they that went away.
Speaker 3 (07:41):
Obviously, even then it was just like, you know, you
buy like a copy of Sid Meier's Beyond Earth and
it's just like here's a CD. Teams had the case
you know, exactivated on Steam.
Speaker 2 (07:52):
I mean, and that's xbos been doing that for a
while too. It's getting very rare nowadays that you actually
get the physical game with the actual disc and the
disc has the Now they're even giving you like basically
paperweight discs that that you get the disc but it
has like nothing on it at all. I think that's
the thing with Doom. You tend the Xbox has a disc,
(08:15):
but it has nothing on it, So essentially you're just
it's a download code.
Speaker 3 (08:19):
They can get into this later with Expedition thirty three.
Speaker 2 (08:23):
Yeah, but all right, Krafty, what do you how far
are you into the game and others? Twenty two levels
and and what do you think of it?
Speaker 1 (08:32):
Yeah? So I am called it's just the one right
after the I mean, I guess it's a slight deliver,
but not really. Was all part of the initial trailer
where you fly they show failer you fly a dragon,
so there's a level you do. Uh yeah, there's well actually,
so that's where I'm in the game. I I really
to really get right to the point. I absolutely love
(08:55):
this game. So I think the graphics are they definitely
know they have for you. See now I do have
I do have a pretty ban's running good. I also
have middle of the Road specs as well, and they
instead of having console and so even on like the
yocre piece, it's still running. I got it running at
thirty or sixty frames per second at four K, and
(09:16):
I think it's on like the not ultra, but I
think like on high settings. So the game, the game's
performance is pretty well optimized on the piece, now, I
will say, which is kind of odd. When you launch
the game, it has all these warm run this with obs.
Apparently other people are having lots of problems with this game.
I had it crashed once when I was using OBS
to record some stuff streaming this game. It did crash.
(09:39):
I mean one out of the like or so hours
of the game it crashed. So it seems to be
some So the the gameplay I think is I'm I
like where they took this. Did you guys play the first?
Speaker 3 (09:53):
The first?
Speaker 1 (09:55):
Okay?
Speaker 3 (09:56):
I tried to, but I was like, nope, not for you.
Speaker 2 (09:59):
What's your history with that? You like both of the first?
The first and second? The twenty sixteen in Eternal.
Speaker 3 (10:07):
Or I did?
Speaker 1 (10:09):
And I'm notoriously bad at finishing. Oh I'm I'm a
gamer that I bound. I start too many games and
don't get around in finding a lot of the game
twenty sixteen I still would like to finish at some
point in some day. But Eternal, I don't think that
one to me wasn't my favoritecause there's a lot of
platform a lot of like running and jumping in. I
(10:29):
just don't first person game. I don't know, like for me,
why are you we platform?
Speaker 3 (10:37):
To me, it's play dinosaur Hunters sometime.
Speaker 1 (10:43):
I played the like way back in the day. I
played it and I didn't I stunk at it and
I didn't give it a So that yeah, that's my history.
I have played both twenty sixteen Preference. I thought they
both were really well done. But this one's this one
is my favorite out of the just because is the gameplay.
It is a first person shooter. But also the cool
(11:05):
thing about this game is that a melee system. It
definitely melee. Not only would get a gauntlet, so that's
like one of the weapons you know early on, and
of course you flail, so that's a big part of
the combat. And also there's like a perry system in
the game. So a lot of the enemies will they'll
either come at you with a melee attack or they'll
(11:27):
come at you with like a a pariable and blockable
projectile attack, so you can block it with your shield
and you essentially you know, parry it and then you
counterattack those attacks. So I think that's like a really
cool And not only that, but your shield is in
your shield, you can throw your shield at enemies, you
can block things, you can target onto an enemy and
(11:50):
lunge at your lunge at and it's just fun because
you're kind of juggling all these different mechanics not only
you're shooting things, and it's got really really cool weaponvariety.
And again like one of the guns is something and
the regular trailers or preview is a gun that kind
of takes skulls, grinds them and then shoots them shoots
them out. So like it's just it's just cool. It's
(12:12):
just a fun, mindless aggressive just run around and shoot things.
You just feel like a complete badass because you're just
running around and you're you're you're pairing, you're mailing, you're shooting,
you're switching your weapon, you know, and it's and it
has like a paper rocksters is there's element too where
some of the enemies have sheet and you know, depending
on like certain weapons will break their shields, you know,
(12:36):
better than than other weapons, so you kind of have
to be paying attention to what enemy type it is
and what weapon will do better. And there's some combos
that you know, you break break down the armor, your
shield at it and you'll explode the enemy. It'll have
like effect o the end. So yeah, I'm just loving it.
I think it's a great time, and you know, it's
like a popcorn type of thing. I don't even know
what's going. Like, honestly, the story is like whatever the trailers.
Speaker 2 (12:59):
Are, Yeah, a story is something else like story.
Speaker 3 (13:03):
I don't know.
Speaker 1 (13:03):
I'm not there for the story. But the cutscens are cool,
like it's just eye candy everywhere, you know, it's just
eye candy.
Speaker 2 (13:09):
It kind of feels like you're trying to turn Dune
Slayer into Halo, and it's like he's not master Chief.
He doesn't really give a crap about any of this stuff.
And they're like, you know.
Speaker 1 (13:20):
Yeah, the story is not my not my favorite. There's
a I have a couple of criticisms. So my criticisms
that there's there's a level where you get get get
into like this big mech. I'm like, why are we
doing this? Like you spend all this time with you know,
getting the like balancing the gameplay, you know, the pairing
(13:40):
the melee all these weapons and leveling up the weapons
is like I feel like I think there's going for
like a change of pace and you know, to to
like maybe just expand the game and make you like,
oh there's more. I just think it's unnecessary. The dragon
thing was kind of fun for a little while, but
I just I really hated to die. I almost like
rage because the dodging in that is just very awkward
(14:01):
in the way they kind of like utorial, i'd like
miss something, but then they the way that they you know,
kind of you know, how they give you a tip
if you were like sucking in a game, like hey, hey, dummy,
you know you gotta do this is what you do.
But they explained I don't know, I was stuck and
I was very I didn't like so I think that stuff.
It's like, I don't know, I just wish they would
(14:22):
have just not put that.
Speaker 3 (14:23):
You know.
Speaker 1 (14:23):
It's cool though overall, I highly recommend you. You know
that you're like that. Being said, I would say even
if you this is worth trying for ones because it
is so different. I think that there's some similarities, but
there's enough difference here to give it more of a unit.
Because of that mail system. It's very it's very different.
I think it's really added on.
Speaker 2 (14:44):
From Maternal where you're just like jumping around like a
crazy person to this game where you're like it's like
stand and parry and like it's literally you can just
counter a lot of the weapons instead of just going
around shooting. Once you get the like power glove. Really
early I went around just using the power level a
lot and punching some of the bigger guys and and
(15:06):
even when the ones that are like mounted on the
beast thing that like, you can just like basically you're
just trying to counter them to death until they go
away or whatever. It's like, it makes it a lot.
It's different game points happen. I do appreciate that. I
know there's a lot of people that don't like the
fact that they did this, but I appreciate that they
try to make each game different. Right. They don't have
to do that. They could have literally just done Done
(15:28):
twenty sixteen over and over again. But the fact that
they tried to do something different and for me it
actually works. And if it does feel more like the
weekend Boomer Shooter that gingerbad Man brought up that in
this game instead of like Eternal where felt like, oh
my god, I have to be paying attention constantly because
there is enemies coming around every corner. I got a
(15:48):
there's a weapon for every single enemy, whereas this game
they do have the weapons for every enemy, but you
don't feel like you have to use that weapon because
you have the shield and you have the things that
can like counter that.
Speaker 1 (15:59):
Yeah, you're right there. There is like a probably up
top things you can do for it, but you still
can work. So it's intense because you really have to
be switching your your weapons around, your strategy around come
at this And I really, I really I had. I
think it's time, especially like it's like a no brainer
for for those with with game pass to give it
(16:20):
a shot. I mean, you may you might be surprised
even I can't remember Mark, do you do you have
a game pass?
Speaker 3 (16:26):
Nope?
Speaker 1 (16:29):
Okay, yeah, yeah, no I don't. I'm yeah, I uh yeah,
I'm with you. I'm not I got like a deal
for like I kind of just stopped up.
Speaker 3 (16:39):
You know.
Speaker 2 (16:40):
It was like like you can't pass that up. You
know when you get it that I can't do. You
like that it's more explorable, Like it feels like it's
much bigger than the other two games, Like you know,
you're going around finding secrets, and yeah.
Speaker 1 (16:56):
I think it's cool for replayability right now. I just
I'll be hones Honestly, I'm just going through because that's
I'm trying to do that more so with games now,
because my is to like explore every nook and cranny,
and then I get burnt out and I don't thin
like I'm going to take a break, and I don't
do it. Whereas if I would have just mainlined it
(17:17):
and finished it, you know, I can always go back
then and I played the game, I can always go
back and readmore. So I think this one, I'm just
kind of having fun just running right to the right,
right to the main objectives, and that that's how I'm
playing the game.
Speaker 2 (17:29):
I kind of try because you know that the way
I'm playing of Exhibition thirty three is different. Uh that's
usually that's the way I've been playing it, where I'm
kind of trying to get a lot of the different
things and whatever. But obviously jrpguser slower pace. This game.
I like tried to do the like let me explore
and find things, and then I got to the end
of the first level and it was like you found
(17:50):
like thirty percent of the stuff, and I was like,
you know what, I'm not even bothering the rest of
the level. So it's like I'm just gonna go and
get to the next thing and screw trying to find
the key and all this other stuff in here.
Speaker 1 (18:02):
Yeah, I think I did that the first the first board,
and I was like so disappointed in myself. I thought
it was pretty good fight and everything, and I was
like to say, like, oh man, I'm real bad at
this game. I didn't didn't find much.
Speaker 2 (18:14):
It kind of sucks to hear that the Mecan dragon
things are.
Speaker 1 (18:18):
Not fun, but your mileage may vary. The dragon stuff
is more fun. The mech stuff was like, why then
it was cool for like a few seconds. Then it's
just opinion. Yeah, the dragons stuff was little. I'm I'm
just a little bit tainted because the dodging stuff. It's
actually once you I missed. I was multitasking. I was like,
(18:40):
I was talking to something on a call when that
tutorial came up, and so I missed it and then
I couldn't. It just took me a while.
Speaker 2 (18:47):
Eight So definitely, oh, anything else you want to say
about the game.
Speaker 1 (18:51):
No, I'm digging out. Definitely check it out. I mean
for me to recommend, and I'm pretty you know, for
those that are hearing for the first time, I'm pretty
critical with game.
Speaker 3 (19:00):
I'm not.
Speaker 1 (19:01):
I don't go mean, I think it's interesting. The sales
aren't doing that well. It doesn't seem like low eighties,
I would say reviews, So I'm surprised. It's one of
those things where usually I can kind of see I'm
pretty high.
Speaker 2 (19:13):
On I'm seeing a lot of people that really loved
Eternal or not liking this game because it's of the
pace or you know, you're not phrenetically just killing things
all the time. There is, it's not super slow, it's
just it's not the crazy pace that Eternal was either.
So I can understand if you just got off playing
Eternal or you went back to playing Eternal before you
(19:34):
play this game, it's going to be very much a
big difference. But I feel like that's a lot of it.
It's just like it's either that or you know, the
other components that you said you're not are not the
biggest fan of are also kind of weighing down people
that are, you know, kind of having to push through
it for a review, and you're getting to those segments
where it's like, oh, why is this here? It just
(19:56):
wasting my time. I don't want to deal with this
right now, you know, And there's no way to skip that.
So yeah, it's one of those things sometimes when like
you do reviews, it's like people forget that you're not
playing it the same way that you would if you
just bought the game where you can do it at
your own pace. You have to do it at an
accelerated pace, and sometimes that really doesn't help when you
(20:17):
have certain parts of the game that are not favorable.
You know.
Speaker 3 (20:21):
Oh, that's the important question. When do you expect John
rameiros had to show up?
Speaker 1 (20:25):
Who to show up?
Speaker 3 (20:26):
Sorry? John Romero?
Speaker 1 (20:28):
Is that like a visually.
Speaker 3 (20:29):
He's the uh the creator? Yeah, here's an infamous boss
in the first one, like original Doom, like ninety ninety three.
Speaker 1 (20:38):
Okay, yeah, I guess I didn't know that I was
he into because I never finished twenty sixteen, so I
wonder if there was some Easter egg there.
Speaker 3 (20:45):
I didn't. There's a lot of bad blood though.
Speaker 2 (20:48):
Yeah, that's true too. Oh yeah, yeah, yeah, what'd you
think about that? Another thing too, also is the obviously
not having the original composer.
Speaker 1 (20:59):
Also, I think yeah, the music so James shout out
James co host became a happy hour. He was kind
of mid on this game. And you mentioned something about
the music, and he was so what he said about
the music, Yeah, and I did kind of notice that,
and now I can't Now it's like me, so I
(21:19):
have to agree with the soundtrack in this game, especially
when you know my one two punch is uh Claire
and I know, uh, we'll be chatting about that a bit.
But like the soundtrack in that game, I just just
thinking about gaming goosebumps, you know, it's like good, but
and in this game it's It's.
Speaker 2 (21:35):
Just I got to the point where sometimes I want
I would just put on a podcast or whatever and
just play because the it just gets kind of like
I'm tuning it out because it just sounds like the
same thing, like like James said, over and over. You know,
so you could definitely tell there's a quality difference. Unfortunately,
I know that, Uh you know it, and all those
(21:57):
folks definitely don't wanted you to feel like maybe there
wasn't going to be such a drop and quality, but
you could tell the difference. Unfortunately, that kind of it
down a little bit too.
Speaker 1 (22:07):
Yeah, I guess I didn't see that. I need to
maybe go back I have been playing. Maybe I wasn't
doing eternal because that one might right, So maybe maybe
that's where I'm little quality to me, I don't know,
it's interesting, yeah.
Speaker 2 (22:23):
But I'm definitely more like you know, Claire Obscure. Expedition
thirty three is definitely more my jam when it comes
to soundtracks. So maybe if I was a huge, like
that kind of metal fan, I could, I'd definitely be
able to give you a big review on that. But
that's just from from hearing the two, just a base
kind of look at it. But just to move on
(22:45):
to Expedition thirty three here, Mark, I know you're you're
heading into Act three, so let's not talk about story
stuff or whatnot. But I haven't really moved much from
where I was when you were doing the podcast last week.
I did beat the first you know thing that you
beat in that like big part of Act two.
Speaker 3 (23:10):
I know.
Speaker 2 (23:10):
Also you figured out, uh, funnily enough that you were
on expert and you didn't even know.
Speaker 3 (23:16):
Yeah, it only took me forty hours getting raked by
the last by Act two's last boss, and I was like,
is ever ready to do this easier? And then I
looked at the difficulty section and I said expert and
I'm like, oh that would help.
Speaker 2 (23:30):
You must have hit like a tog one had no
idea you and then hit a and well kept.
Speaker 3 (23:35):
On or X or what you were talking about. How
I'm playing the game. I restarted that game again. Last week.
We started for the second time, actually for the third.
Speaker 2 (23:45):
Yeah you restarted again.
Speaker 3 (23:47):
Yeah, so last week two well two weeks ago, I
restarted because it didn't get uh Mayel's special weapon. But
like breaking the game, I restarted then, and then last week,
like I think it was like Wednesday, I told the
game not to update because that update, you know, it
broke it ursed everything, and the goddamn game updated anyway, right,
(24:09):
I just like woke up and hit the game, and
it was like, oh, this game auto updated when you
were when it was in sleep.
Speaker 2 (24:15):
Mode and that unfortunately I have.
Speaker 3 (24:18):
No no, I such at the option for not to
do that, and it still did it. Oh wow, And
I was like you motherfucker. I was still pissed. So
I started looking around, and you're talking about games not
being on discs. Expedition thirty three is on the disc.
Oh really, Okay, the problem is finding a copy. Amazon
(24:39):
I sold out, Walmart sold out, Game typ was sold out,
and target was sold out and I'm not paying ninety
dollars for a fifty dollars game.
Speaker 2 (24:46):
Yeah. They said that when it first came out that
the physical edition was sold out and that they were
trying to get more copies in, but they were selling
out a lot, you know.
Speaker 3 (24:55):
Seah. I did find a copy though, at a game's
top about a half hour away. So I called him
and I was like, hey, do you have a copy,
and they're like they were like yeah, They're kind of questioning,
like why was he even calling? And I was like
can you hold it? They were like okay, Like I
get you know, sure, drove out there, got it. And
then I asked the guy. I'm like, hey, can you
see if there's another game stop closer to where I live? Ah,
(25:19):
so I didn't have to go out come out here
for this goddamn game. And he was like oh yeah sure.
He's like, oh our system is down and I was like, yep,
game stop for the win.
Speaker 1 (25:32):
Sounds.
Speaker 3 (25:33):
Yeah, So yeah, I installed the game. It's version one
point zero, so it is kind of different from like
the guy the game the version you guys are playing, Uh,
the UI is slightly different, Like you know, when you
when you use Gustavs like overdrive thing like it was
red in this version. It's like blue and like not
(25:55):
really evident that well, like you can see they did like.
Speaker 2 (25:58):
A lad it right.
Speaker 3 (26:00):
Uh it's also pretty buggy. I've had numerous fights, especially
with like flying enemies, where like if I kill an
enemy when I'm in range mode, the game basically freezes
or I get into a state where I can't get
out of the range mode, but I can't do anything else.
So that's cool.
Speaker 2 (26:18):
Oh hey, you know you are playing it on the
version they don't want you to play it on, so I.
Speaker 3 (26:22):
Mean, yep, they shouldn't have forced me into it. But yeah,
it's cool or you know, I still like it. Some
of the items are different too, Like it's like, oh,
this one weapon is uh you know, get a grow
weapon for cl and I was like I had that
weapon and mine is completely different, Like so that's cool.
Uh yeah, but yep, still cool. Yeah. I got to
(26:48):
Act three where it's like actual fun mode now where
I can completely break the game. Uh so I plan
I plan on doing that.
Speaker 2 (26:56):
Yeah. I do love that about JPGs. You can you
can just break the game. You power up enough, you
can break the game and have them with it.
Speaker 3 (27:05):
Well, that came does a really nice job of like
level scaling, or like not not scaling, but like making
when you get more powerful, if you go back to
the earlier areas, you just desctmine everything.
Speaker 2 (27:15):
Right, yeah, over leveled.
Speaker 3 (27:17):
So, well, there's one area. I won't get into specifics.
You're in it. I think you were in a sean
but there's like big dance arena or like dance level basically,
and I was one chatting every enemy in that place,
not the bosses, but just like the regular enemies or
like Ballerina Ene.
Speaker 2 (27:35):
Mean, well a lot of them are the you have
to shoot them.
Speaker 3 (27:39):
Yeah, I was like one bullet killing them. Yeah, but
you're not. I mean that's not that's.
Speaker 2 (27:44):
A little I mean. The thing is also if you
they do a great job with with the element we too, right, so,
and and also it does matter where you shoot them,
so if.
Speaker 3 (27:53):
You know them, no shoot it anywhere. I was like
one chiding and everything, well just with.
Speaker 2 (27:59):
My I don't know. To me, it does seem to
make a difference, like if you shoot them somewhere in
the head, the the the amount of damage you do,
it's different.
Speaker 3 (28:12):
Yeah, yeah, yeah, but like no, I just shoot I
can shoot it in the leg and it's like die cool.
Speaker 2 (28:17):
So that you're not as far as us, and I
know you were having you have some like what are
your kind of thoughts on the game, because you know,
I know you were kind of having I guess some
thoughts at first. Do you feel better about the game
as you've gone on there?
Speaker 3 (28:35):
Yeah, so.
Speaker 1 (28:37):
Yeah, I mean I like the game. I think this game,
but it's still one thing that just number one. Yeah,
and it's a small studio. You know, they hired contractors.
I don't know to what extent, but it's just impressive
that that's such a grill and inexpensive and eating more
expensive game. So so I think the game is phenomenal something.
The thing that I struggling with, like I the timing
(29:01):
of the dodge and the Harry. I just can't.
Speaker 3 (29:07):
Yeah.
Speaker 1 (29:07):
So what I've been doing what I would do, Mark,
is that I've been I've been kind of toggling it
back and forth. Because here's the thing. Easy is like
real easy. It's like, I mean, you pretty much just
can I mean, I don't do this, but I probably
could just spam the attack button and then that's it.
And just take the hit spam, you know, just just attack.
Speaker 2 (29:24):
It plays more like a real regular term base where
you don't do the dodge and the pairy.
Speaker 1 (29:28):
Almost No, I mean you can. I don't even think
if I don't think it's a challenge. I don't really
a lot more time consuming. You're just gonna like take
a longer for a battle, maybe heal once or twice,
but the easy. So that's my criticism. I thing is
like easy. Sorry, Mark, you're gonna say something.
Speaker 3 (29:43):
I was can say that at two boss I was
heating a problem with uh she did in one attack
like four thousand damage, which you know overkills any character
I have. It's basically right, it don to easy and
that attack went from four thousand about two hundred. Yeah,
this is awesome.
Speaker 2 (30:01):
Like no, but I could definitely understand what you're saying,
Like you want that intermediate between the normal and the
easy so you can get a hang of the peri
and dodge and then maybe it will bump it back up.
Speaker 1 (30:18):
Yeah, Like here's my challenge is like the normal for
me is you have to like nail the dodges. I
just can't. It's I'm sure if I bang my head
on it enough do it, you know, but it just
does not come naturally to me. So then like, yeah,
I'm like I'm gonna turn it on easy, but like you,
like you were saying, Mark, it's like then you just don't.
(30:38):
It's truly truly easy. It's not like I'm looking for
that sweet spot. So what I've been doing is leaving
it like switching between normal. But the problem is is
like usually easy, it's not like a boss battle, and
then it just becomes like no challenge, just like okay,
it's just truly easy. You know, it's truly story mode.
I mean, which is cool. I mean I'm glad that
there's that option because some people they do genuinely they're
(31:02):
not at all skilled, and I can so by the way,
I'm easy. I can parry and dodge right like, but
on normal it's like I'm like one on it or
something like.
Speaker 2 (31:11):
Yeah. It's like especially the later, like the longer you
get in the game, the more you have characters that
will do four or five hit combos and you have
to parry all of them to do the counter and
that gets annoying. So I can definitely understand what you're saying.
Speaker 1 (31:26):
Yeah, so I can. So that's the thing. It's like
I can dodge and pay you know, like a reasonable
amount on easy, but on normal I'm just not getting
and so but that so that's where it's like, there
is a mod and I thought about doing it, but
what is your what is your opinion on this?
Speaker 3 (31:40):
Uh?
Speaker 1 (31:41):
Guys, So if I'm gonna if I'm switching it to easy,
is it cheating if I put a mod in that
kind of I'll have like the normal damage, but then
it kind of scales it down to like the easy
parry windows. So I feel like that's kind of like
the compromise.
Speaker 2 (31:55):
Right, It's like, you play however you want. You know,
it doesn't bother me. I'm not a lot of those people.
I'm not. I'm good with the people that say, you know,
you should get good and don't play. Look, I agree
that if you know, was a Miyazaki doesn't want to
add easy modes to Dark Souls games or whatever, that's
(32:17):
cool whatever. But if you're going to have it, and
you have mods available to make it more of a
challenge but yet make them more comfortable for you to
get through the game, I think that's what the important
part is for you to get through the game, you know,
than not played at all.
Speaker 3 (32:31):
I mean try to playing the game unintentionally and hard mode.
Speaker 2 (32:34):
That's truth. I mean for me, what's worked is obviously
you kind of have to want to do it. I know,
it gets boring to fight the same enemies, you know,
several times, but fighting those enemies a few times because
I'm also grinding and leveling up at the same time,
helps get that dodge and perry faster. And then obviously
if you can do a perfect dodge, that means you
(32:56):
can parry when that move happens to. Like at some
point I had there's this optional boss that you do
eventually that you can find and he does like a
a hit combo and then he'll do an attack that
will wipe you if you don't hit it in one shot.
And I fought him enough times where eventually I got
(33:18):
the hang of his yea and I was able to
counter him. You know.
Speaker 3 (33:22):
Yeah, you also notice like more visual cues, like you
know you can tell a frame.
Speaker 2 (33:27):
There's sound cues too that help out.
Speaker 1 (33:30):
I have never caught on this sound.
Speaker 3 (33:33):
Not every enemy does it, but some definitely do. Yeah,
there's one there's one optional boss where you have to parry,
like you don't attack it. You can't attack it unless
you pay it because it'll just keep auto attacking forever.
Speaker 2 (33:46):
That's the one I was on. Yeah, exactly, Yeah, he'll
auto attack forever if you don't perry him.
Speaker 3 (33:52):
Right, I gotta perry it like like six times in
a row too, where it's like break and I'm like
I did it, but oh god, yeah again forever. Yeah.
Speaker 1 (34:04):
So if this game had a like a turn based
couldn't locked out the dodge. I know that's a big
part of the game. I understand that, But if it
had that mode, would because I know both of you
are into like the turn base, would you have just
opted in for that at some point just played it
in a different because I think they could do that
with this game. I think they could release like a
(34:25):
patch or something because there's enough going on with like
the combos and things like that they they could definitely
release them like that.
Speaker 2 (34:33):
Not me, because I actually like the fact that it's
different because I had played a turn based traditional turn
based TOPG and Lunar right before this came out. Okay,
so I was kind of happy with the having it
be different, But I being someone that is in many
of those groups in Facebook groups and whatever that I
see so many people that go, Man, I wish this
(34:55):
did have a mode where it was traditional turn base
and I would love the crap of this game because
I don't want to have to dodge in Perry every
single attack.
Speaker 3 (35:04):
You know, there's like a PC mod that it says automatically,
so I just, yeah, I.
Speaker 2 (35:10):
Wouldn't be surprised if eventually it's just like the same
thing with the not having the mini map thing that
I I think they're getting so much. I know that
the dev just came out and kind of reiterated why
there's no mini map, but I feel like eventually they're
gonna get pressured enough, especially if they're gonna do some
kind of DLC to add not only a mini map,
but I think they'll get pressure to add some kind
(35:32):
of turn based only mode into the game so that
more people will be able to try it, because I
think there's a lot of people that are that have
stopped playing it because of not having the mini map.
And I think there's a lot of people that stop
playing because they got tired of the dodging and Perry.
Speaker 1 (35:46):
Yeah, those are my two, Like I'm I'm in that
camp both those things. But I'm gonna push on. I'm
gonna push on. I might do that mod, but like,
so another weakness of mine. I'm really I have a
comically bad sensive direction.
Speaker 2 (36:01):
So me too, man, I feel you.
Speaker 3 (36:03):
I am like following like a turn by turn guide
for this game, Like every dungeon is laid out pretty much,
and so I got lost occasionally because it'll say, like
go east, and I'm like, how do you define east
in this game? Like you know left?
Speaker 1 (36:18):
Like, well, the right compass if you press the button,
not in dungeon triangle.
Speaker 2 (36:23):
Yeah, inside there's a little compass that does north, southeast west,
but it doesn't give you the map like the world
map though.
Speaker 1 (36:30):
R right, But even if you press triangle, if you're
a PlayStation, it'll bring up the compass.
Speaker 3 (36:35):
Yeah.
Speaker 2 (36:35):
Well on my copy, maybe that's part of the update
that you have to do.
Speaker 1 (36:40):
Yeah, like you know what I'm talking about, because I'll
show your health.
Speaker 3 (36:43):
Ye remember, like the overworld map, none of the locations
are even labeled or.
Speaker 2 (36:49):
Named until you get there and then no, no, they're
still not on yours. Okay.
Speaker 1 (36:55):
Yeah, well I don't know why, but that that sounds
kind of fun playing. I don't. I know it's silly,
but it sounds like just brings some nostalgia just playing
some old kind of half I mean, I know it's
better than halfway.
Speaker 3 (37:08):
A definitely, Like every every NPC, every gestural merchant is.
Speaker 2 (37:15):
Okay, Yeah, they don't have the different names okay.
Speaker 3 (37:17):
And there are like placeholder text occasionally like in the
UI and I'm like, what is this? Like I played
this game and I'm like, this wasn't here when I
played originally.
Speaker 2 (37:28):
So well, all right, anybody want to talk about any
other games they've been playing or that's it.
Speaker 1 (37:36):
That's been it for me.
Speaker 3 (37:37):
Yeah, this explanation thirty three and that's so far.
Speaker 2 (37:42):
I did play that Culebra Limbo game for a little bit.
It's like a spin off of Limbo. It's in the
same universe. Uh so, you know, and also another game
that like very a lot of Spanish heritage Day of
Dead kind of look to it. So if you like that,
(38:04):
I think that'll be right up your alley on on
that end. And just it's kind of feels like a
very chill game instead of being like you know, you
just you kind of do stuff every day and try
to get through an area and figure out things. It's
got puzzle all but still but I haven't played too
(38:25):
much of it, but it's like one of those things
like Okay, if you want to just have a chill time,
it's a good game for that, I guess. So all right,
so Crafty, let's uh, let's turn the focus on you
for a little bit here. Just something that we do
similar to kind of what you you do as well
when you have a guest on. But it's been a
(38:46):
while since we've had a guess. I kind of like
to talk about like your gaming journey, why you know,
whether you know a lot of times we have like
folks like us that do game reviews or stuff like that,
so interesting to have like some that also does a podcast,
like you know, so where when did you start gaming?
(39:06):
Does somebody introduce you to gaming? Or you kind of
picked it up by yourself? Like how did how did
that start for you? What was your first game and console?
Speaker 1 (39:16):
Yeah, I would say that the introduced game has always
been around them. So I'm a I'm my upper forties
now technically because I recently had a I had a birthdays,
so so I go way back. So I have my
for the atari and television, so I'm not sure if
either are familiar with in television? Is that was my Yes,
(39:36):
I have a Mako, so I thought that I thought
that the system came back, I think it'd be familiar.
You slid these like plastic over. The control controller had like.
Speaker 3 (39:47):
A nine keypad, ye.
Speaker 1 (39:51):
Like a phone pad exactly like with these, you slid
the slid car each game, so for like Baseball, it
would change. It would have like a different graphic. Each
button did changed up the graphics. And I was so young,
like I couldn't grasp this was like way too complicated
for Yeah, we didn't have an Atari, but that was
like first my the in television. My dad always a
tech guy. Well this is so much better than Atari
(40:12):
because look at all these buttons. You know, you got
all these things, which he's not wrong, but but Atari
had like the butt. So I've been gaming, uh, and
I think I was like essentially, but really, I mean
gaming is kind of whatever. Then then I went to
Nintendo is one of them you've all probably seen. So
for me that was like so the rest is history.
I just fell in love with games. I had the
(40:33):
first Nintendo Power. I wish I kept all that stuff.
I wish I kept all my games.
Speaker 3 (40:38):
Yeah, I was.
Speaker 1 (40:39):
I was like the kid that kept all this stuff
very neat too, So I kept my box it and struck.
I even kept like like everything, you know, everything that
was in them. I just brought the game out. I
was very games. I wish I would have kept everything.
I'm sure you guys can maybe relate. But I traded
my stuff in to get the next next.
Speaker 2 (40:58):
Yeah, when you're when you're young and you don't have
your own income, that's the way that you buy new
while you get new games, it's trading stuff in.
Speaker 1 (41:06):
So yeah, do you.
Speaker 2 (41:08):
Have I mean you talked about you know, you're kind
of like a PC gamer pretty much. Do you have
a favorite genre or like what would you say, is
like your your top three kind of genres that you
play or.
Speaker 1 (41:21):
Yeah, so I would say, you know, I would say
like action things. So my favorite game. I'm never I've
never been like a guy before. I'm not really a
soul's guy, but just the the level of detail and
that you know, the armor, the sense of exploration, it
really took me back to really Zelda. I love Zelda,
and that explored Zelda into the past versus like I
(41:42):
think that probably is like my link to the past
Eldon Ring recently through my soul, I had a really
but I love like so I you know Final Fantasy
Through had that game. I love that game. I never
finished it because playing that I just the brain power.
I guess it is a long game.
Speaker 2 (41:59):
Not to mention as a kid. Probably like when the
when that moment happens where the whole group gets separated,
you probably think that, like, oh my god, I have
to restart the game again, Like, you know, so that's.
Speaker 1 (42:08):
A game I want to I really want to go
back to that. I never fit. I have like a
lot of Chrono trick.
Speaker 3 (42:14):
I'm there with you.
Speaker 2 (42:15):
Yeah, definitely have to finish Sugar for sure.
Speaker 1 (42:19):
Yeah, I get a lot. I get a lot of
crap for that.
Speaker 3 (42:21):
For sure. I got to not finish. When you're in
the future, everyone's about hungry they are and I don't care.
Speaker 2 (42:27):
Like, yeah, to be fair has all the different endings.
You could technically beat the game like early on if
you wanted to, but you know you're not going to
be You're going to be in a war of Atricia,
which is not gonna be fun. It is a lot
more fun to do it like later once you get
you know, more of the characters and all that other stuff.
Speaker 1 (42:50):
But I was thinking about just streaming it like every
you know, for a couple of hours. That sounds bad
forcing my way. I think I just need that accountability
because otherwise, yeah, I I'm guilty of the new and
shiny kind of balance.
Speaker 3 (43:04):
Right.
Speaker 2 (43:05):
Yeah, it's difficult when you like, you know, we have
this as well, both of us as reviewers and also
just doing the podcast. The thing that gets the attention
is is the new, shiny game, Right, That's the thing
that you want you want to put on the thumb nail,
The thing that that you want to hype up is
(43:26):
that's the thing that people are playing, right, and we'll
seeple are not going backwards unless you're playing one of
those service games now, you know, to to go back
and play an old game unless oh it's about to
have a remaster or something like that. You know, there's
usually has to be a reason why you're playing the
old game. So, like what you're doing doing the game
clubs and streaming and stuff, I think that that would
(43:48):
help you have in that community behind you to kind
of encourage you to keep playing. You know, that might
help you finish some of these games. I think, you know,
moving on from that, like what made you go from
just playing about games so like talking about them? What
made you want to start the podcast?
Speaker 1 (44:06):
So yeah, I mean, I guess chatting about game I
just find the fascinated. I listened to a lot of podcasts,
so shout out your show. I listened informative you know
creators especially I think they're they're doing a much better
job than bigger creators. They're keeping it so so I
listened to a lot and I just I just yeah,
just since I've listened to a lot of podcasts, is
(44:28):
like that wouldn't it be fun to our own and
opportune our own show? And really the goal is to
build communities talk about play games with, like playing a game,
this last one, like I would like to in the future.
I think my parameters of the game has to be
because I really want to stay the current game. The
idea is kind of going back to that they didn't
get kind of talking about and then holding. So yeah,
(44:50):
that's that's why I got into it. Build that community.
Speaker 2 (44:52):
Yeah, I mean, having people to like do things with,
play play games with makes it a lot more fun
than just you know, even even Mark and attests to
I'm sure like playing with the ends is a lot
more fun than playing with yourself, you know, by yourself
all the time.
Speaker 3 (45:09):
So yeah, you.
Speaker 2 (45:11):
Know, when I used to, like in college, I had
like when rock Band and Guitar Hero were big, we
used to organize like gaming nights that everybody would bring
their systems and stuff like that and we could all
play together and stuff like that. I wish I missed
those times, like not having anybody that I try to
get my daughter into games. I almost got her in
with it takes two, but obviously having to do this
(45:34):
as sort of a job sometimes makes it to where
it's like, oh, I got to focus on this stuff
and I can't go back and just play whatever. But
I do miss I wish I had, like at least
my brother who also games. He streams like Escape from
Tarkov and stuff all the time. I wish, yeah, I wish,
you know, I could even play with him something, just
(45:56):
to just to have somebody around that plays games. You know,
I probably am going to try to, like if Mark
and I can have find a multiplayer thing that comes
out at the same time, just so you know, he
and I can play something, but it does having that
game club helps. And also like going back to uh,
(46:17):
you said you were going to try to keep it
to an old an older game. What is something that,
like you loved when you grew up about gaming that
maybe isn't present today that you miss a lot that
that you wish were still around. Is there something missing
you feel.
Speaker 1 (46:32):
Like, Yeah, I guess it's it's it's really that being locked.
So when when you're younger, you buy like you don't
get ANOP and so you bought the game and you
have to like you know, and then you have to
borrow gamings and so I don't know if there's anything
about I think some of it right now, there's a
lot of games, so pet peeve I have is like
for everyone, like a lot of games like you've never
(46:54):
like him before. It's it's just so annoying. So I
think about games today is like just let people'll figure
it out.
Speaker 3 (47:00):
That's because games today don't come as manuals. So I
got to do that.
Speaker 2 (47:04):
Yeah, that's that's true as well, Like right, we used
to have the manual, like we forget sometimes how much
some of the manuals almost bordered on walkthroughs for those games.
Speaker 1 (47:15):
Right, well, then never we go, let's bring back the
old school. Let's get more physical stuff, give me the manual,
Like I miss that and I miss going to Blockbuster,
you know, like that census discovery.
Speaker 2 (47:27):
Type that I miss. I miss a lot.
Speaker 1 (47:30):
Like everything we have everything, which is nice. I don't
I say that. I don't know if I really want to.
Speaker 2 (47:34):
Go back, you know, right, yeah, but.
Speaker 1 (47:38):
I kind of miss that, like sod only have Like
now we have so many games, which is good and bad.
Like there's good that so many options.
Speaker 2 (47:43):
That's the thing that I love about indies and why
I'll go search out whether it's on game Pass or
you know, find the thing on Steam and see if
it's on console somewhere. Is is that like I want
to see I want to discover why it was so
awesome for this person, Like am I can I discover
that same magic for myself and like see why it
(48:04):
was so cool or whatever, and like then when you
do get it, like I was excited for dust Filote.
I kind of knew what it was about, but I
didn't know it was going to hit me the way
then until I played it, obviously reviewed it, whatever gave
it four stars out of five. But it's like it's
the experience for me of like that hit me somewhere
that I didn't think games could hit, you know, And
(48:29):
like I think that that's beautiful in a way that
you don't get that with triple A experiences. And I
do appreciate that we do have so many different kinds
of games nowadays, whereas when you were kids, we only
got the experience that when you went to Blockbuster and
it was the only game that was there, and it
was either you rent that or you don't get anything, right, So,
(48:50):
because all the big games were gone, right, so, like
discovering games is a little bit more difficult because there
is so much, but when you do find that, it
is still kind of that cool moment I feel like
with games still, what is what do you think about
like gaming overall today, Like, uh, do you think we're
(49:14):
in a better place because things are more everywhere? Or
do you miss the days when you have the exclusives
or what do you like, you know, as somebody that's
kind of gone through the whole era of gaming, like where.
Speaker 1 (49:26):
Yeah, I mean I think, yeah, I think I would
just go back to kind of I think I'm excited.
Here's what I Okay, so here's what I'm excited about.
I'm excited about the indie Like I'm blinking on the
developers of sample, right, but but I think that's the future.
I think these Triple A studios they they they're not
they're too afraid to innov it. It's the same old
(49:47):
Saints and I know, I sure we get like a bear,
but I think the real magic developers and I think
things are gonna get real exciting. Rules are going to
be able to them, and so I think people are
going to be more nable to especially with like I
know AI bad, but but just saying like I look
at Isaiah, well it's like are you mad at a
circuit upset that, like, you know whatever. So I think
(50:08):
there's youth, there's usabilities there that I think that games
are going to get real interesting. Seeing I'm not really
looking for the Triple A is like it just seems
to be disappointment and they're charging age in or like
like prices going up, quality going down, what you know.
But then you have a game like Expedition thirty three
rice lower in qualities higher you know. And so so
(50:30):
I think this market the craziness is are is going
to root a spotlight get more business like the crazy prices.
Speaker 2 (50:37):
Yeah, we've we've talked about that a lot as well.
It's just like something's going to have to give eventually,
like you know, you're either going to have to get smaller,
get you know, siphon out smaller portions of your team
to make you know, a smaller game, or you're going
to have to start unfortunately, might mean more layoff, getting
(51:01):
your studio smaller with less people over inflating it unself
has this.
Speaker 1 (51:06):
Problem, or maybe more games, or just divide these these
teams up and like well, yeah we have all these people,
let's just make smaller.
Speaker 3 (51:14):
I don't know.
Speaker 2 (51:15):
Yeah, it's crazy. You look at the you know, three
sixty ps three. Obviously we're talking about different technology. We're
not talking about four K assets and that kind of
thing that takes time. And obviously the more technology use
probably means more bugs and everything. I'm not a dev
so I can't speak to that, but it is crazy
how we look at that three sixty ps three generation,
(51:35):
how many games came out so quickly to now it's like, yeah,
you're lucky if you get one game per generation of
whatever it is, you know. Uh, and it's crazy because
it takes at least what five years to make one
triple a game now high quality?
Speaker 3 (51:53):
You don't hit that well anymore either.
Speaker 2 (51:56):
Yeah, or you have to have started way back and
then well you have to have started both of them
at the same time or something like that to get
them in a decent timeframe within each other. And you
know that's crazy in of itself, but you know that
that's kind of where where gaming is. And obviously, the
(52:17):
the newest console that is going well, it's not new
to this, it's a sequel to the current Switch, but
the most recent console that is going to release in
a few months, the Switch to. You know, I know
you're getting one to launch. You know, what are you
excited about? And what are you you're not excited about
(52:37):
with the switch to as they announced that they are
going to have USB keyboard support for game chat. Uh,
they won't have VRR for the doc to mode only
on handheld, which is weird, and they are they did
announce the games that are going to be getting free
updates at launch, which we'll go through in a little bit.
But what are you excited about with Switch To? I
(52:59):
know the graphics is not the most exciting part for you,
but yeah.
Speaker 1 (53:04):
It's such a it's such a loaded topic for I. Really,
I'm really frustrated with a lou Nintendo. Yeah, like the hardware, choice,
on the price, like the audacity to charge eighty it's
bananas to me. But I'm one of the guilty people
that's like complaining about all these things. But like, here's
my credit card and in my defense, in my defense,
(53:26):
you like both you gentlemen do his show, and so
I kind of want to cover it from that standpoint.
And also I'm just curious. I like to Even though
I'm not a console gamer, I still buy the console
because I like the gadget. I want to experience. I
want to form my own opinion on it and not
I'll listen to other people. There's lots of people I trust,
(53:47):
but I definitely form my own my own opinion. So
while I'm against the price, I just have such a
soft spot for Nintendo and Mario. Like some of my
best gaming memo like playing playing Mario with my my
daughter when she bonded over Are You Odyssey, even playing
Mario Wonder with money, Like they make these games that
it's just they don't. There's nothing really like it. So
(54:09):
so I'm all so, I'm all in because you and
I were chatting on the on Sean. You and I
were chatting the pre order night. So so I've got
the pre or I'm excited, Donkey Kong even I'm looking
forward to it, even though I hate there. I hate
everything about their business practices. Yeah, the fact that they're.
Speaker 2 (54:25):
Seeing that's that's how they get you.
Speaker 1 (54:27):
Power World. I have such a nostalgia pull, you know,
I just you know, I'm not gonna like all the
only the only person that I'm like really cheating. Yeah, sure,
like I can make you a Nintendo. I'm not buying
your stuff, But it's not that I know that that's good.
If I do it, I have to stop and then
come on, man, it's like an extra fifty bucks a
(54:47):
m I really get my way.
Speaker 2 (54:48):
The problem also is that it's not like you can
wait and it's going to get better because it's not
going down in price. Right, That's that's how video games
systems are now. You're not gonna wait a year and
get it cheaper. You might maybe a switch light comes
around where you don't have to dock it or whatever,
(55:09):
and it's cheaper that way, but then you lose the
meaning of what it means to have a switch. At
that point, you're just getting a game Boy.
Speaker 3 (55:17):
And you know they'll have the better screen.
Speaker 2 (55:19):
Yeah, but you know, honestly, like the way I've seen
this LCD apparently looks it's not that much worse than
the O lead, you know, for Switch one. Now maybe
obviously they could use better technology for the switch to
olead and then it'll blow out of the water or something,
but you know, it's just the things that you used
to get with waiting on your system, other than okay,
(55:41):
there's gonna be more games for it, the advantages that
you get from being the early adopter, aside from hope
to god, it's like my like this first switch where
I never really had a problem with it and nothing
happened and it worked the entire life cycle of the switch.
I so have my Launch switched. I got day one.
Only thing it has like a little bitty blue mark
(56:04):
on the screen because I dropped it one time. But
other than that it's worked fine. But really it's just
like you know what's coming down the pike, like you
said with Mario three D, Mario like the moment they
announced thre D Mario and if that's at this June
director later, I'm gonna be jumping up and down like
a little kid again, because that's what I'm waiting for,
(56:25):
is three D Mario. You know, I know you're excited
about Donkey Kong. I'm still waiting on reviews on that.
Just to just someone like, you know, dropping seventy dollars
on something to play it for two hours and not
going back to it. That's a big deal, you know.
Speaker 1 (56:41):
So yeah, and maybe you'll be able to virtual borrow
it from how or what are those tcenaria?
Speaker 2 (56:48):
Well, you know that will require somebody breaking the console
because now they've made it to where you can only
share with the people that you live with.
Speaker 1 (56:55):
So yeah, but I thought you just have to be
like like if you know somebody your your town or whatever,
and you have to be in like physical proxy.
Speaker 2 (57:03):
You have to be in physical distance. Before it was
like the way that the PlayStation share works where you
can be long distance. So we'll see. I you know,
I have faith that we're gonna get some cool announcements
that the June direct to kind of wow us for
the where they haven't yet.
Speaker 1 (57:21):
Do you think I don't know, I don't know.
Speaker 2 (57:25):
I feel like there's some holes missing. And then just
this year, you.
Speaker 1 (57:30):
Know, you think, Mark, do you think they're gonna come
out with like a punch out? You know, here's the thing,
like what do they do in like punch out Wave Racer?
You know? F zero? They have all this like cool?
I yah too, that's like.
Speaker 3 (57:42):
Don't give a ship.
Speaker 2 (57:44):
I mean yeah, I mean at least they've said that that.
Speaker 3 (57:47):
You know.
Speaker 2 (57:47):
Their excuse for that F zero is always, uh, we
find something innovative to do with F zero, will make
a new one. But then it's like they'll they'll post
all of the old ones on switch online and give
you all the nostalgia feels and be like I really
would love to have a new one of these, but
you can't do it. It's like, once again, they have
(58:10):
an indie developer making a version of F zero at launch,
but you can't make one yourself.
Speaker 1 (58:17):
And it's come on, what do you are either of
you fans of Wave Man?
Speaker 2 (58:21):
I love Wave Race. I would love to see that comeback.
It's been long enough.
Speaker 1 (58:26):
You know. One of the videos you were showing had
Mario in the water. It kind of racing through the water.
I wonder there'll be like a wave race inside of
Mario Kart.
Speaker 2 (58:37):
I think they did. They said that there's gonna be
like there is gonna be a water level, and that
we've seen where you know now they can kind of
like hover a bit. So I wouldn't be surprised if
they add, why don't you just go all full Diddy
Kong racing and just give us you know, water levels
and flying levels. Why not just just do it all.
(59:00):
You're gonna give us free roam. That's part of the
free roam, right, do the Crew two thing where you
just have different vehicles going through there. But what what
do you think about the the games that are getting
these free updates? I feel like at least some of them,
thank god, right, like a Pokemon definitely, if you were
(59:22):
going to charge you for that, that's just a rip off.
You know that game was terrified?
Speaker 1 (59:27):
Yeah, I mean so, so I thought, I think they're
kind of sketchy with like, well what I kind of
deduct they list like bulls optim whatever. So I think
that line media the GP and sorry if I'm skipping
ahead to it, but yeah, no, go ahead. The GPU
is like equivalent of which is like the amp here architecture,
(59:47):
but which is actually like the theories and video GP
has I heard when So essentially they're going to have
like a higher level LSS. So I think that's what
that means, rules optimized. I think what they're talking about
is probably basically here's the thing. I'm very disappointed because
like frame rates noticeably, and I'm like, especially Link the.
Speaker 2 (01:00:05):
Two Zelda games, Like I don't like.
Speaker 1 (01:00:07):
Yeah, well what the why not?
Speaker 3 (01:00:09):
Fucked?
Speaker 2 (01:00:10):
Like what both of those games had problems running?
Speaker 1 (01:00:14):
Yeah on which one? If anything needs it? And I'm
I'm a Zelda fan, like I just I like Links
Awakening was very distraining. I wanted to play through that,
and I'm like, my gosh, it's like I don't know,
it's just it's just int just Nintendo does whatever. They
just they're just like they're like, we're just do you
play Links Awakening?
Speaker 3 (01:00:31):
Doctor Handheld Doc? Okay? I played Doctor. I don't really
notice a huge issue. I played it. I was just like, yeah,
just you know, fine, or you know what expect from
the switch.
Speaker 1 (01:00:40):
Did you play it at release? I haven't gone back
to it. I don't think they still either. Okay, no,
it it comes to a it's intermittent slowdowns. It's kind
of like reminiscent back in those days where you would
have everything's running fine and all of a sudden you
hit like this random slow down spot where it's just
like everything just is like.
Speaker 3 (01:01:02):
Yeah, it's whenever there are more than three enemies in
the screen. They're going for that retro feel.
Speaker 2 (01:01:07):
Yeah, exactly echoes with them. The thing feels like it
just goes down big time, you know.
Speaker 1 (01:01:14):
Yeah, by design, there must be some root code here
that they've that it's just a whole hard I mean
those two games.
Speaker 3 (01:01:21):
I imagine those two games, it might feel like there
might be problems like bringing the frame rate up, because
it could it could screw the game speed itself. That
was always the Elder or the Elder name, but the
Bloodborne Lie.
Speaker 2 (01:01:35):
Yeah, the the Pokemon's calling Violet. I did see the
pictures and it's it definitely looks different. I'm not a
screen shot person. I'm much more of a show me
a trailer. I'll talk about them when we talk about
the Keydom Hearts for stuff, But definitely you can tell,
and obviously just being able to have other Pokemon in
(01:01:59):
the area where it was basically like they did not
exist until you got really close because it was such
so badly optimized and the frame rate just absolutely chugged
that it couldn't. So I guess that's one improvement for
the switch to. You know, I imagine that some of
(01:02:20):
these things that I wouldn't be surprised that they also
tried to do some kind of switch to version with
a lot of them. And you know, that's why they
don't want to give you the full haul, like I understand,
like Mario odysty, they're just giving you the full thing
because there's a new Mario coming. We all know it, right,
Whereas like Zelda, you know, we're giving you those pretty
(01:02:45):
amazing new Zeldas. We want you to buy those, so
you know, go get the upgrade and enjoy those again
or whatever. Whereas. So we'll see. I imagine that there's
going to be more, which two versions that are going
to come out that they just haven't announced yet as well.
(01:03:06):
But but you know, we talked a lot about Nintendo
last week with their you know, bricking switch to you
know that they can break your switch and all that
stuff whatever. They I don't know, you guys did as well. Yeah,
so we'll see if that actually happens, you know, because
I still feel like there's gonna be a lot of
that's them blowing a lot of hot air. Because once
(01:03:30):
you actually do that, I think you open yourself up
to regardless of whether it's sending you love or not,
you open yourself up to lawsuit and you get enough
people to get mad about it in certain regions. You know,
we know how Europe is and how the UK is.
They don't play around. They will make you reverse things
(01:03:51):
even if you don't like it so right, and all
it takes is some of those regions to do it,
and they might it might become a full thing in
other regions too. But yeah, let's let's talk about some
of the I guess bigger news here when it comes
to to Sony, which it's really unfortunate because I hate
(01:04:13):
because I don't like, you know, I've gotten accusations afore
of oh you guys, especially you you're you almost feel
like you're an Xbox bot or whatever. It feels like
you guys only talk about Sony when it's something bad,
and I'm just like, no, that's not I don't try
to do that. It's just unfortunately the news cycle tends
to make itself, so I'm only really talking about what
(01:04:36):
happens in the news. I'm not really trying to go
one way or the other. Do I like Game Pass, Yeah,
but I also have PS plus And if ps PUS
was the same thing like game Pass, I would talk
about it the same way. But that's not really what
I'm here to say. It's just more of Unfortunately, with Sony,
they have great financial results. They they they've sold seventy
(01:04:56):
seven million PS five's or one million away from the
PS for at the same rate they've sold a bunch
of games in a fiscal that had like nothing but Astrobot. Essentially,
just really great news for them as far as like,
we don't have a bunch of these heavy hitters and
(01:05:18):
we're still selling and doing well. Obviously helps that you
don't really have a lot of competition right now too,
because Nintendo Switch is kind of on the downward trend
and their financials show it. Xboxes is whatever it is.
Basically as far as the console goes, you're essentially non existent,
and they just raise prices so even more further non existent.
(01:05:40):
But then when it comes to their live service side
of things, they continue to kept. You know, we talk
about Xbox feels like they step on rakes all the time.
When it comes to their live service stuff. It feels
like Sony just keeps on stepping on rakes. And two
of their studios, one of them which just it feels
like they cannot get out of their own way, and
Bungee and then also Haven's Studio both deliver bad news
(01:06:04):
with Jade Raymond leaving Haven's studio. Fair Games was already
delayed till next year, and then Bungeee this is not
the first time they've done this. Take another artist's work
and use those assets in Marathon, and the artist finds out,
makes a big stink about it on Twitter, as they should.
(01:06:26):
Then all of a sudden, now they have to take
down everything. They do a what's supposed to be another
gameplay reveal and they don't show any gameplay, and then
they have to wind up taking the whole video down
because people just constantly barrage them with hey you play
giarizz Hey you played Giarizze, similar to the you know,
drop the price thing that happened with Nintendo when they
(01:06:48):
did the whole doing gameplay reveals of the games, but
you know, not a great look as far as you
know your live service outlook when these are like one
of the few ones that you got left in the
barrel Crafty, Like, what do you think about? What is
your view kind of like on Sony doing this live
service thing where it feels like outside of hell Divers too,
(01:07:09):
they've kind of failed at every turn, and what do
you like? Is this like another nail in the coffin
for Bungie, Like how much longer does Sony give them
in this leash of letting them be a independent studio?
Speaker 3 (01:07:24):
Yeah?
Speaker 1 (01:07:24):
I so, so I think the Bungie or yeah, so
this new Bungee game a marathon it. I was excited
about it at first, and then when I saw the
graphics and it's like that it just seemed oh and
then when I learned really was an extraction from like
I don't really want that Tarkov earlier, and I just
I don't want anything that The extraction games are very
(01:07:44):
sweet to me, and yeah, you know, I don't know,
I don't know where they're going. I know a few
people that are very into Destiny Bungee, and they even
seem well I'm not really into extraction shoot, but I
might give them.
Speaker 3 (01:07:59):
A ch Yeah, it feels like, oh sorry, going no, no, no,
go ahead. I was just gonna say it feels like fundy.
It is going the opposite way. People want to like Destiny.
People kind of enjoy Destiny, but I think the Destiny
was like a single player game or like a local
co op or something, you know, the space like that,
it would be a lot better. And they're going like, no,
(01:08:22):
we're just going to make this like really weird copying
you know, the current trend going game right now, and
it's like, that's okay. I guess it's didn't work the
last two four times, but you guys, go ahead.
Speaker 2 (01:08:34):
It definitely feels like they were hoping this would be
like the fortnitither because that stretch of shooters, you know,
you have the kind of like coolest short style and
all this, and then.
Speaker 1 (01:08:44):
I mean Fortnite's free though this is forty dollars also,
so that's the other problem, like you want to charge
forty dollars in the I think divers Too was lightning
in a bottle as far as that came out, looked
really cool, had a cool in this. To me, I'm
not a fan of this art style. I like sci
fi things.
Speaker 3 (01:09:03):
Art reminds me of the art Star reminds me of
Rage two. Not in a good way.
Speaker 1 (01:09:10):
But I mean this is d l A. I think,
I mean, I think this is I think not as
not as much as like Concord for instance.
Speaker 3 (01:09:18):
Yeah, I was going to say you, how long do
you think this? This comes up in bombs.
Speaker 2 (01:09:22):
I feel like this is going to get delayed now.
I feel like you cannot have this come out, even
though yes, GTA moved out of the way and you
got more O, you got more open space. Now in
the fall, this game comes out at all this year.
The only thing that's going to get moored by. And
the problem is that this is a game that it needs.
It is online, it needs feedback, and the feedback that
(01:09:45):
it's going to get is mostly negative. And you can't
have negative feedback when you're trying to release an online
game and you need people to get to it quickly
and when people are playing. You know, I think we
both know all three of probably no people that are
playing have played the beta or or doing these alpha
tests or whatever, and the feedback from it is not great.
(01:10:07):
It's kind of middling, and it's like that's not the
hype you want going into a game's release. I know
they can have more, and this is the early builds
of the game, But then you throw this really negative
thing on top of it. It's not your first time
copying somebody else's artwork. It's inexcusable really from a from
a big studio like this. I understand that they're saying
(01:10:28):
it's it's one person that might have done it or whatever,
which I think is bull crap.
Speaker 3 (01:10:33):
There's I can really buy that. I mean no, but
there's not.
Speaker 2 (01:10:39):
I that's that was the equipment I was gonna make.
But this is not the first time A lot of
Bungee devs follow this. This artist like nobody else saw this,
you know, this art in here, and nobody thought, yo,
maybe it looks too much like that. And then it's like,
oh now we have to go back and and look
(01:11:00):
at all these assets and have to undo all this stuff.
And yeah, So.
Speaker 1 (01:11:04):
Here's the thing. When you work at a big because
I don't know how many Bungee have in their art team,
probably isn't right. I can actually mismanagement and like someone
did do this, and like people just assumed and so
they might be a process. So it could go either way.
I see your point, Sean, because it's like people people
are following her and stuff like that. But does that
(01:11:26):
it might be one day someone's like, oh yeah, this
person has cool art. Check it out, and they like,
oh yeah, I'm looking for inspiration. So I mean, right,
that's what arts will do.
Speaker 2 (01:11:35):
Where is that line of inspiration to direct copying?
Speaker 1 (01:11:38):
Well, and this was clearly direct copying obviously, so I
mean maybe someone pulled it in. I'm just trying to
give like, here's the thing. It's shady, that's wrong. They
need to totally go about either pay individual and and
look at everything. But I hear they've been caught for
this in the past with they have a problem, right, if.
Speaker 2 (01:11:56):
That's any one, They had this case before. You know,
they did it with st NY two as well, So.
Speaker 1 (01:12:03):
I think it's just I think that's some They probably
have some person that did something and then they just
assumed that was fine. I don't know if it was
like this.
Speaker 2 (01:12:12):
I no, I don't think it was malicious either, because,
like I agree with you, I work at a big
company that somebody tells you something and they kind of
take your word for it, right, They're gonna trust you
because they trust you are their employee. They you know
you're you're doing your job. They trust that you're doing
your job. And then later on you find out somebody
is stealing time or whatever, and you don't find out
(01:12:33):
until six months. I mean, this is an example I'm
giving my own job. They didn't find out the person
was stealing time until six months to a year later.
You know. It's just there's a lot of trust that
goes on at these big companies, right So I'm not
saying it's malicious. I'm saying that there was maybe not
like somebody just dumped everything all together and there wasn't
(01:12:53):
like any kind of checking right on that.
Speaker 1 (01:12:56):
Right, Well, they're negligent, and negligence is they need to
be held and it just it just shows like what
else is doing.
Speaker 2 (01:13:03):
Yeah, we know that their figureheads don't have a don't
have a great track record. So that's the other other
issue with Bungee on that, and it sucks for all
the people that are just they're doing their job right
and they're just wanting to make a game and be
happy about a game, and then like this just absolutely
I believe it. When DRAYSONN. Schreiber's reporting that the entire
(01:13:26):
there's so many people just have no help esteem. They're
just whole emotional in free fall of of like having
no Any kind of hype that they had for the
game now is kind of gone because of this, right,
And that's why I feel like they're eventually gonna delay it,
because this is gonna hang over them for a long while.
(01:13:51):
And then when unfortunately we have to lump them together
because Bungee was supposed to be the one behind everything
else that was going to push all the live service
games to be amazing right from Sony's end, and then
now you have now. I don't know particularly how much
Jade Raymond had to do with the game itself. She
(01:14:13):
was the executive producer, how much did she really do
with the day to day how much input did she
have on how the game wound up being. But apparently
there was an early play test of the game and
it's apparently not great, And this may have been the
reason why she left the studio because she kind of
already see where this is going. Right, this game has
(01:14:36):
already been delayed to next year. That wasn't a great
sign from begin with. They apparently dropped the dollar sign
from the s as well. I don't know what did you?
Did you have any thoughts on this crafty when they
did show a trailer at one point, but for this
game during a state of play, did you think anything
of this? This was the one with the monkey, the
(01:14:58):
monkey mass people and all.
Speaker 1 (01:15:00):
Honestly, this is I'm guessing this is not your type. No, no,
this is yeah, this is just like crap, I'm blanking on.
Who is the past?
Speaker 2 (01:15:10):
Sean Later the dude that did oh Jack Ryan, Jim Ryan, Yeah.
Speaker 1 (01:15:17):
Jim Ryan, Jim Ryan want all these like he pushed
it right, He was like, the future is you.
Speaker 2 (01:15:23):
Know these live service, live service, we gotta have all
of our studios making live service games.
Speaker 1 (01:15:31):
And it was too late and like it's all backfire
and like what are they going to do? I mean,
why don't they just freaking is this a live service game?
Speaker 3 (01:15:39):
Or yeah? I don't know, yeh.
Speaker 2 (01:15:40):
Like it's like them all of a sudden like payday
with something else.
Speaker 3 (01:15:45):
I mean, Saya canceled their version of that Hyenas game
like last year, Like that was like Reach Before supposed
to come out too. That was like the open beta
or maybe closed beta, but that was like further late
in the process.
Speaker 1 (01:15:56):
So do you think, what do you what do you
guys think? Do you think she just said peace out?
It seems like it's sketchy with what happened is booted
because no, people don't love ter she just or she's
just like this is a I.
Speaker 2 (01:16:06):
Mean, be fair. She hasn't released the game.
Speaker 3 (01:16:08):
Yeah, point, it's like she's like she's seen as like
this huge figurehead, and it's like, yo, you haven't released
a game since like twenty fourteen, and like from what she.
Speaker 2 (01:16:18):
Do, she's she's non moreh Far Cry and a few
Assassin's cre Assassin's Creed, the early Assassin's Creeds. Far Cry watched.
Speaker 3 (01:16:29):
Up like the last like legitimate game and I use
it in codes kind of she did was uh Star
Wars Battlefront two and well, which we all know how
well that turned out.
Speaker 2 (01:16:39):
That's not her fault though, she has nothing to do
with EA's terrible modernization practices.
Speaker 3 (01:16:44):
Well the last time she did it was South was
a mighty Quest for Epic Loot. Oh, but like, yeah,
she's seen as this like genius figureheader. It's like, oh,
we got you know, Jade Raymond's hurt in the studio.
It's like well, the last thing she was that was
at Google with Skadia. She sucked her on there for
four years and did nothing.
Speaker 2 (01:17:01):
And then, to be fair, that's also not her fault.
Speaker 3 (01:17:03):
Hey, she signed with them.
Speaker 2 (01:17:06):
I'm just saying, I'm just saying that the Stadia going
down is not her fault.
Speaker 3 (01:17:11):
Okay, I mean help. That's like Robert Bowley when he
left you know, Infinity Ward. You know, he started like
two or three of the studios that have made essentially nothing,
but he's put out a game in twenty eighteen, which
is more than can say for her, right, So.
Speaker 2 (01:17:29):
It's just weird. It's like, Okay, did she get the
option to just did she just say peace out like
you said, because she knows it's going to go go south?
Or did she just kind of get told they're going
to redo a lot of the game and she said,
I'm not going to be here for this because this
is going to take another year or two and I'm
(01:17:50):
you know, I'm not dedicating her life to this.
Speaker 3 (01:17:52):
You know, it's probably the combination of both. You know,
she probably had the writing on the wall and they said, hey,
you got to shake the game up, and it is
kind of mutually agreed to you know, split ways, and
then to go off and make another studio, don't make
anything for four years.
Speaker 1 (01:18:07):
And interesting timing though with this artwork that I mean,
the whole thing. It's like yeah, I mean if she
hasn't delivered anything, yeah, I don't know. It's just so weird,
like working, like working with big companies, even if you
are and like a little have to everyone's answering to
right and if they're saying you need to you can
do whatever you want, but it needs to be you know,
(01:18:28):
a live service game or whatever, then you have to do.
I just it's just so hard to fit into that
mod Like what do you no one really want? There's
that all those boxes are kind of filled, especially at
that like oh yeah, working with Call of Due or yeah,
or competing with Fortnite it's good luck, you know not.
Speaker 2 (01:18:46):
Yeah, It's like you said, Hell Divers Too had a
special place because there wasn't games like Hell Divers Too out.
It felt almost like a shock back to three six.
Speaker 3 (01:18:58):
Yeah, Hell Divers Too. It was like at least unique
idea because the personal divers are top down. I mean,
it is essentially the same game, but vastly different camera perspective.
And has a personality that's like not it's like you know,
Concord and this other thing like or just like trying
way too hard to be like edging and cool and
(01:19:19):
even you know Marathon. It's like, yo, this is not
how you attract people. Does no one remember a pooch
you from the Simpence It's like come on.
Speaker 1 (01:19:29):
But yeah, yeah, Like I'm looking at the fair Game.
It just looks very generic, like heyday you mentioned it
just looks like it looks there's no I love like
the way you put it. The personnelity like hell divers.
Speaker 3 (01:19:42):
Hey, this is it's rithly out Starship Troopers, but it's
as a unique spin off of it or you know,
and there.
Speaker 2 (01:19:48):
Is it feels fun like the whole thing is just
they're making a joke out of it, like they're just
you know, like I'll save democracy but it's a total
just farce of the whole thing. And it's like it's fun,
like I can see how your friends are all wanted
to play together and just you know, oh man, I
died and you know it's, oh, let's just play again.
It's you don't get that, because I get it. These
(01:20:10):
games are more and more serious whatever. But then I
also understand why Sony has to do it, because they
need that recurring income to be able to pay for
all of these big Triple A games that we all
enjoy for them to make, you know, like Ghost of
Yota and whatever. But I don't know what. They're gonna
have to eventually at some point pivot to something and
(01:20:34):
they're gonna run out of you know, they just they
just I mean that studio is not new. The team
LFG that we thought about last week, that is essentially
just the Gummy Bears game now has an official studio
with official name or whatever. The mobile thing that they're
making will see if that because it's not like there's
that many mobias out there, so maybe they will strike
(01:20:57):
somewhere with that whenever it is that that comes out.
And it's like, what are they outside of the Horizon
games that we know are still around, Like, what do
they have left that hasn't either gone and died already
or at the verge of you might as well cancel it.
Speaker 3 (01:21:16):
It's like, if I going to make that Twisted Twisted Metal.
Speaker 2 (01:21:20):
And yeah, you know, I do think that because of
the fact that it's a franchise and there's people that
do love Horizon. It's what the Horizon zero dome only guys.
Speaker 3 (01:21:33):
The only guy that like loves Horizon is Herman Holst.
Speaker 2 (01:21:37):
Well, yeah, I mean she's from that studio of course.
Speaker 3 (01:21:39):
Yeah, I mean that's yeah.
Speaker 1 (01:21:42):
They keep trying to push that game, make it bigger
than is.
Speaker 2 (01:21:45):
Like ye, don't feel like that was so bad.
Speaker 1 (01:21:48):
It feels forced, like yeah, sorry, go ahead.
Speaker 3 (01:21:53):
No, I was gonna say, like that's like the trying
too hard stuff, Like you know, they keep trying to
prop up aloys. It's an amazing character this may in property.
It's like, yo, you have not laid in the groundwork
at all. Yeah you made you made one good game,
either three or four.
Speaker 2 (01:22:08):
H But all right, we've I think we've beat the
dead horse enough here. We'll see, uh where Sony goes
from here. I wouldn't be surprised if next week there's
some big announcement with one or two of these games,
and well we'll talk about it if it happens. Uh.
Just one thing I forgot I mentioned when we were
(01:22:29):
talking about Switch to The one thing I have seen
with Switch too, and you mentioned it with the DLSS
and everything is the comparisons at least right now. Obviously
it makes the difference because Switch two is new. We'll
see once we get to PS six and whatever the
Xbox next thing the graphics comparison, but they're showing a
bunch of these games that released on PS four or
(01:22:50):
PS five, and with the DLSS and everything, it's been
looking kind of equal or similar to what you can
expect on the on that system and red de Redemption two,
it's kind of been getting leaked that that is another
Take two interactive game that is going to join the
slew of Take two interactive games that it will be
(01:23:11):
on switch To along with the WW two K, NBA two, K,
Borderlands four and SIP seven. Do you feel like, uh,
this could be a big test for switch To as
far as like and if it could handle Red Dead,
then maybe we can have hope that you know, it
will be able to kind of hold its own as
(01:23:32):
as technology advances.
Speaker 1 (01:23:34):
What do you think, Grevzy, Yeah, I mean I think
that the Nintendo really I think that's not their the technology.
I guess the DLSS stuff, Yeah, I mean basically what
you have is like in my opinion, because because really
at the end the day, PS five is twenty seventy,
essentially an Art twenty seventy, an actual and actual desktop
(01:23:54):
mobile c and so it's just it's just not possible.
It's it's copium to think that.
Speaker 3 (01:24:00):
It's like, yeah, Series four, Yeah.
Speaker 2 (01:24:04):
Yeah, PS four and PS four Pro maybe or something.
Speaker 1 (01:24:08):
You know, Yeah, he's asked. But I mean in the
video attack is aesome. I mean, I think tech is awesome,
so I think there's some hope there. But yeah, I
think here's the thing. I think, Like, I know, friends
low games, they still don't have a PS five yet,
You're like, yeah, I don't see to me, it looks
the same. I'm like, to me, it looks a lot
different PS four five to me, But I'm super into
this hobby, right, A guy that plays a few games
(01:24:31):
here and there. It's not a big enough bumps. So yeah,
they could like the person I was thinking, oh yeah,
maybe I want to GETS five or No, the switch
is looking good and it's got these guess so I
think I just don't. It's definitely not touching PS five though.
Speaker 2 (01:24:45):
Yeah, no, for sure, I don't think so either. I
do think that like gaming is getting to the point
where you have to like literally sit people in front
of the PC or in front of the whatever the
console is, and like really show them how it's different,
because yeah, until I have my my four K TV
that I got like last year, I kind of felt
the same a bit about like, oh this does kind
(01:25:07):
of I don't really see the difference. But when I
got the TV that can now do like one twenty
and has does the native four K and all that seven,
it's like, oh, I can see how this looks way different.
You know, I could see the that difference between thirty
and sixty a lot easier than I could with you know,
how it was in the past. So I get the
(01:25:28):
the why you want technology to get better, But I
can see the people that like, you're still paying on
a potato piece, you're playing Fortnite on the potato PC
you got, and they don't give a crap because they
just want to play Fortnite every day. What what reason
do they have to switch from the PS four right,
it still plays the game that they're playing. So until
you give somebody a reason to switch to the next thing,
(01:25:51):
they're not going to switch. Yes, exactly, we're going to
switch to talking about maybe a game that could be
happening in a game that I know you're probably very
excited about if it is happening, Mark, because you've been
talking about they need to have they need to make
this game over and over and over. Where is it? Well,
according to a multi versus leaker, you know, multi versus Eus,
(01:26:15):
this person is saying that, according to a data mind
of multiverses, there might be an Injustice three in development.
Of course, it's also made by another realm, so they
would have to have like another team working on it
while they're working on whatever Motor Kombat thing they're also
working on, even though they just finished Mortal Kombat one,
like they just had a definitive edition of that thing.
(01:26:37):
Count So maybe they are. What do you think, Mark,
You think it's been almost by the time this's come out,
probably gonna be ten years since of Justice two, so
it's been long enough.
Speaker 3 (01:26:46):
I don't think last time that Blue even Skirt Away
like it seemed to do okay, but people weren't completely
enthusiastic about it. I think they've gone to the wall
like one too many times and having a break game
or even two, you know, cycling between Injustice and Wortal
Combat's a good idea, and I still think they should
(01:27:07):
do that work WWE game.
Speaker 2 (01:27:09):
I do think with you know, if DC is really
gonna kick it back into gear with the Superman movie
coming out and you know Rock Studies over there working
on whatever Batman game is going to come out at
some point. Hey, if you got Injustice coming and it's
gonna you can pair it up with the DC movie
or something, it could sell pretty well. I don't know, Crafty,
(01:27:29):
I don't know if you were into those those games
or or no.
Speaker 1 (01:27:33):
I was just I was just doing I was I
remember it looks really cool that never got into it
looked really awesome.
Speaker 2 (01:27:38):
The mode for those games is cool.
Speaker 1 (01:27:40):
Yeah, well yeah, I don't know, like I like the
art actually, and I'm not like a he game guy,
but I'm just looking at it.
Speaker 3 (01:27:47):
You know. It goes on like six bucks every every
like three weeks or something.
Speaker 2 (01:27:53):
Yeah, I just wait on it. Just wait. Also should
have been the color and gold is gonna be on
Switch online for the sixty four You want to play
fighting game, you can go back and yeah, uh you
be soved. Also was in the news here, as they
usually tend to be for bad reasons. Uh, of all
(01:28:18):
the movies that they're going to now make they're making
a Writer's Republic.
Speaker 3 (01:28:23):
Finally the story can be told.
Speaker 2 (01:28:26):
That's the movie that we all. That's a game, Yes,
that's that motorcycle.
Speaker 3 (01:28:33):
Uh yeah, to be a next game. The sports game
that came out and no one cared about that.
Speaker 2 (01:28:39):
They tried to make a live service thing for a while,
and it's still going on because you stop supports all.
Speaker 3 (01:28:45):
Their It's like, that's that snowboarding game. Also that came
out and no one cared about.
Speaker 2 (01:28:50):
The steep game.
Speaker 3 (01:28:52):
Yeah, yeah, I've never heard of it.
Speaker 1 (01:28:55):
I've never heard of this game.
Speaker 3 (01:28:56):
Yeah, it has a it has the most I haven't
played it, but I heard I heard the song. It
has like a folk version of Gangster's Paradise in it.
Speaker 2 (01:29:06):
Yes, it does. And it's like what they did it
They put it in one of those trailers. Yes, yes,
look you know U Besoft kind of has a middle
of the road track record when it comes to movies.
That Assassin's Creed movie from twenty sixteen was yees. Yeah.
The Blood Dragon Netflix show was fine and met the
(01:29:30):
quest I love. I still am sad that I think
it's gone.
Speaker 3 (01:29:33):
The only good movie they did was that Werewolf thing though.
Speaker 2 (01:29:36):
Yeah, Werewolf within, yeah, which is like nobody really knows
much about that game. They could just do whatever because
it was right, you know, I guess far as the
Mother could do fine because it doesn't really have a
story that you have to be beholden to or whatever
like Assassin's Creed.
Speaker 3 (01:29:53):
But they didn't. They didn't stick to that story either.
Speaker 2 (01:29:56):
Well we'll see. I mean, they're also making a Just
Dance movie, so who knows? Who knows? I mean, at
least watch Dogs kind of had something that could be
like interesting as a movie. But like, I don't know
what you're doing with Just Dance, and writers are public.
Speaker 3 (01:30:11):
Just be called step up Just Dance at least like
straight to Netflix movies or what are you talking pretty much?
Speaker 2 (01:30:17):
I mean I don't know that. Yeah, yeah, I'd like
I wonder if they're trying to do some kind of
deal with somebody, because like, man, I can't imagine those
things come out in theaters and people are just flocking
to see that, you.
Speaker 3 (01:30:31):
Know, they come back to like to B yeah, the
lowest of the streaming services.
Speaker 2 (01:30:37):
You know, like the free free versus yeah freeb Yeah.
Speaker 1 (01:30:42):
I totally Watchdogs said, because like the like, to me,
that world that they've said, and yeah, I think that's
like a but even that, it's it's kind of it
factor with that brand, Like no, these brands up, like
maybe just Dance is like like a kids movie or something.
Speaker 3 (01:30:57):
Yeah, you know, the one thing now and whatever actually
happened was they did they were talking about doing a
The Division movie that could be cool, and it was
I think it was. I think the announced like Jake
Jillen Hall and Jessica Chesskain we're gonna be in it.
And then of course nothing happened. Right.
Speaker 2 (01:31:14):
Weren't they going to do a Spinner Cell movie?
Speaker 3 (01:31:16):
I mean they've always talked about that.
Speaker 2 (01:31:19):
They yeah, that is supposedly a development and we have
no idea what's going on with that. That just they
just keep saying it's a development and that's it.
Speaker 3 (01:31:27):
Speaking of movies, they announced they're going to try to
do an Expedition thirty three movie. A doing that? Yeah, A.
Do you think it happens?
Speaker 2 (01:31:36):
Yeah?
Speaker 3 (01:31:37):
I do?
Speaker 2 (01:31:38):
Why because the game is already it's somebody there, like
you're just needing to find the actors.
Speaker 3 (01:31:44):
And yeah, but look at like how many other movies
that they've announced based off games that never actually happened.
Speaker 2 (01:31:51):
It may take a while, but I think with the
success of the game, they definitely have a fervor to
get that movie made.
Speaker 3 (01:31:57):
Wasn't that movie great?
Speaker 2 (01:31:59):
Wow? That was different. How long did it take before
that just went from a concept to actually being something
that was in production like forever? How long did it
take for that guy?
Speaker 1 (01:32:08):
Like it's it's still I mean, is that like a
live action or is that like a mayor?
Speaker 3 (01:32:13):
Okay, it was supposed to be live action. It was
supposed to start Oscar Isaac has Snake Jordan's vote, Roberts
is going to do it, and it was anounced like ten
years ago when Oscar Isaac was of age to do it,
and it never happened.
Speaker 1 (01:32:29):
Oh yeah, it just looked that up.
Speaker 2 (01:32:31):
There's so there was supposed to be a Gears of
War movie.
Speaker 3 (01:32:34):
Well at least that has a director now, Yeah, so
that David Leitch guy or late age or whatever. Yeah, uh,
you know, they just they just said, like the Bioscheck
Netflix series is still in pre production. It's like Dy've
been talking about Biocheck movie or TV show for like
the past decade, almost two decades.
Speaker 2 (01:32:53):
Wasn't like Gore Verski supposed to do the yeah Violeshock movie,
the guy that did the hittor that string of terrible
video game movies that we don't want to go back
to again.
Speaker 3 (01:33:05):
No, No, Gordon Birski is a good like he's not
my favorite director, but he's done good work. He did
he did all those Parents of the Caribbean movies.
Speaker 2 (01:33:14):
No, but I mean he also did like the bud Rain.
Didn't he do like the bud Rain? Oh that's no
wit boll was wasn't.
Speaker 1 (01:33:22):
But there has to be a better percent shows. Yeah,
there is, because I feel like Fallout.
Speaker 2 (01:33:32):
Says, the Crabscare story is so good it doesn't need
a movie. True, he doesn't.
Speaker 3 (01:33:37):
There's three good video game TV shows, Fallout, Last of
Us and Mortal Kombat Conquest.
Speaker 1 (01:33:45):
Yeah. I didn't hate Halo. I mean I know, Yeah, no,
it wasn't good, but.
Speaker 3 (01:33:53):
It was Halo's too overstuffed. That was a problem, and
it had like too many like disparate elements. But when
it have to focus on like the Halo, you know,
John Spartan, it was fine.
Speaker 2 (01:34:04):
They're supposedly doing, isn't it Like animated Assassin's Creed stuff
with Netflix like that could actually work as a TV
show more than a movie.
Speaker 3 (01:34:12):
You know, it could work as a as a live
action TV show Assassin's Creed.
Speaker 2 (01:34:16):
Yeah, I mean that's why Netflix is doing something with them.
But I don't know if it's actually gonna happen or not. Well, no,
you know, we'll see.
Speaker 3 (01:34:25):
Well happen. It'll like last like six episodes and that two.
Speaker 2 (01:34:28):
I mean, they just announced a freaking Outrun movie like
a couple of weeks ago, so like at this point,
we're just going we're just adapting it all.
Speaker 3 (01:34:38):
That's that's the thing is that comics are mined out. Yeah,
so yeah, games are the next obvious step. But it's
like you're still not doing most of the stuff, like
they're talking about doing uh not split fiction. I know
they are not said as a movie, but the last
one yeah, yeah, like that movie, and it's like when
did that come out? When did that happen? Never? And
when will it happen never?
Speaker 2 (01:35:00):
Like, well, but they didn't announce this isn't aren't they doing.
Speaker 3 (01:35:03):
This space section? Yeah, they announced Sydney Swening is going
to be the one of the stars, and that might
have a shot to coming out, but I still doubt it.
They can announce whoever they want, but until they start filming,
until they say we're done.
Speaker 2 (01:35:16):
Yeah, I mean Michael Bay is supposed to be doing
the outrun, you know, like we're getting to that point now.
But honestly, going back to Ubisoft for the gaming related
subjects for a second. They didn't announce exactly which games,
but apparently Ubisoft has announced that they are delaying several
(01:35:38):
games they considering that we know that they pretty much
what they pretty much have in coming down the pike,
we know what they probably are.
Speaker 3 (01:35:47):
Oh no, guys, it's another beyond good and evil to
delay the.
Speaker 2 (01:35:51):
Game that we're like, well, is never coming out.
Speaker 1 (01:35:53):
What I'm I'm not a I'm like a certified UBI
so I don't even know what.
Speaker 2 (01:35:59):
They're Supposedly Spinner Cell.
Speaker 3 (01:36:03):
Probably three obviously another ass.
Speaker 1 (01:36:08):
Because they're just copy That's why I just I franchised
with them a long time and copy painting. So yeah,
obviously another fire cry. They're gonna do another Star Wars.
You're gonna get that license.
Speaker 2 (01:36:18):
So supposedly the Pincer Persia Sans the Time remake is
actually like in production again after they delayed that thing. Uh,
the Tom Clancy there's two like mobile games for Division
and Rainbow six and then like, yeah, we don't know
if the Spinner Spinner Cell game is gonna be made
(01:36:38):
or not. There's supposedly a Black Flag remake that.
Speaker 3 (01:36:44):
I can you know, but yeah, far Christ seven, we're
just gonna be sett in mid.
Speaker 2 (01:36:48):
Guard and the and the and the Division three is
also in production after they killed that Division whatever thing.
Speaker 1 (01:37:00):
Yeah, I must have misunderstood. I thought they were killing franchises,
like what do they do? But it was just they
were killing is that.
Speaker 2 (01:37:06):
Yeah, they killed the expansion for two and.
Speaker 3 (01:37:08):
The free to play a game like Saying Alone thing,
But yeah, the bummer is. I like the idea of
the Division, but I like I like the first one.
I really just liked the second one.
Speaker 1 (01:37:19):
It breaks a reality for there. It's like a real
kind of setting and then everything, but it's bullet bullet sponge.
It's like, Okay, I shoot this.
Speaker 3 (01:37:27):
Guy, tons of body armor, man, come on exactly.
Speaker 1 (01:37:32):
So I wish I had like a little bit of
a it'd be cool if it was almost like a
fallout more setting, you had like a ghoule, like you
were shooting like something a little bit of the fantasy
to where.
Speaker 3 (01:37:43):
The virus turns of evil and bulletproof.
Speaker 1 (01:37:46):
Yeah something, Why am I shooting a five thousands?
Speaker 3 (01:37:49):
Well, you see, he was a garbage garbage man and
he turned evil after the virus. Right.
Speaker 2 (01:37:55):
Well, another company that seems to I can't get out
of their own way sometimes. And so at least with
their financial expectations for Enix, they announced, you know, a
year ago, that they were going to go all multi platform.
It's all about quality over quantity. They're not gonna sit
there and try to put six games out in a
(01:38:16):
three month window and hope to god you buy them
all with no marketing. They're going to focus on their
core franchises now, which means you're gonna have casualties when
it comes to that, and one of them, apparently is
the Kingdom Hearts mobile game Missing Link, which has been canceled.
Yeah after you know, personally, for me, I don't care.
(01:38:36):
I don't mind because I'm not going to play the
mobile game. I'm going to watch the story cut scenes
whenever that.
Speaker 3 (01:38:46):
When it's.
Speaker 2 (01:38:48):
Exactly I'm going to watch the movie thing and that's it.
So I think they got the idea as well that
people are not gonna and also I know they have
different teams, but like you nobody got Fall Fancy seven
ever crisis, Like, could you possibly sustain another mobile game
that is essentially similar to that where you've got to
come out with story content like every week to get
(01:39:11):
people to keep playing that game that that seems like
another war of attrition that you don't need to get
yourself involved in. If you're Squaring, it's like, so.
Speaker 3 (01:39:22):
Yeah, you're not thinking, You're not thinking like a businessman.
It's so easy. You got to find all one hundred
and one damnationis and every episode, every few weeks, another
Dalmatian episode comes out. That's like three years of content
right there.
Speaker 2 (01:39:34):
Unfortunately, most of the people that like Kingdom Hearts do
not give a shit about the Disney stuff. They just
want more of the crazy whatever Nomura comes up in
his head stuff that this keeps making the lower more
and more ridiculous every time, and like you've got to
sit there and have a like, you know, bible full
of stuff to read of, you know, figuring out the story.
(01:39:56):
I'm joking, I'm making a joke. You can literally just
watch the the like cut scene movies of the like.
Speaker 3 (01:40:02):
No, at a certain point, it's just going to be
like the sky Riman or Oblivion like have like a
glossary in the game.
Speaker 2 (01:40:11):
You're not kidding, but they did release.
Speaker 3 (01:40:13):
It'll be like it'll be like every like the bolded
word is like you can click on it for more
knowledge and it'll be like Hearts. That's the bolded word.
Speaker 2 (01:40:23):
They did release screenshots or Kingdom Hearts for so we
know that that game is still a development uh you know,
no more even come out and said that they are
hard at work on it. He says that he does
only have a few others left to retire and he
does plan on completing this game along with Part three
seven remake Trilogy. Crafty. I don't know where you are
(01:40:44):
with the Kingdom Hearts.
Speaker 1 (01:40:46):
I was gonna ask both of you not I thought
about getting into it because I do have some good recently,
But yeah, no, it's not. I don't think it's my thing.
Maybe what what do you guys think?
Speaker 3 (01:41:00):
Are you? Guys? One is the best, like innocent game.
It's pretty simple compared to the later ones, but I
think it's the most like distinct or like just as
a general like direct Two is more overtly complicated.
Speaker 2 (01:41:17):
But two is more fun. Two is the best version
of Kingdom Hearts. You get everything that it makes Kingdom
Heart's Kingdom Hearts in one game has the best combat,
has the best stuff with the Final Fantasy characters, and
the problem is three kind of goes off the wall
and becomes more about the crazy stuff, and.
Speaker 3 (01:41:37):
Then three is I think three is has the best
combat just because it's like brain dead simple.
Speaker 2 (01:41:44):
That's my problem with it is like two simple, but
so like the issue with one is that you go
back to one.
Speaker 3 (01:41:51):
One is rough because that's what Yeah, like the gummy ship,
like it has this space crap that's like terrible.
Speaker 2 (01:42:00):
Thankfully it's sore, but you still have to go through it.
And then like the there's that hardcore platforming that you
have to do in some of those action RPGs where
it's like oh my god, why you know? But the
coble that is so fun. It's just not as advanced as.
Speaker 3 (01:42:15):
Yeah, it's more primitive. And one also has like problems
and like some of the levels are just like terrible. Yeah.
Speaker 1 (01:42:21):
I feel like there's Kingdom Heart people that, oh my god,
yes there is, Yeah, they need to be sterilized.
Speaker 2 (01:42:29):
Now there's people that just absolutely they live for this
ship and all these like I, like I said, I'm
not a screenshots person, but if they would have released
a trailer for yeah, I would have watched that thirty times.
Speaker 3 (01:42:43):
So I'd watch a trailer. But I saw people on
Twitter freaking out, oh my god, it's a playable Mickey,
and I'm.
Speaker 2 (01:42:49):
Like, yeah, Mickey is playable in this one?
Speaker 3 (01:42:51):
Yeah? Okay? Was he not one of I thought he would?
I thought he wasn't ready, but I guess not.
Speaker 2 (01:42:56):
You know, he's joined and three, but he's not playable.
You can't play as him, right, So that that's I
mean that.
Speaker 3 (01:43:05):
I think, like the core Kingdom Herts games, you should
try them at least maybe one. Even though if it
is like the most primitive, I think it's like a
very good I think want is to tell the best
few good like Fusion of Disney and Final Fantasy.
Speaker 2 (01:43:19):
Uh.
Speaker 3 (01:43:20):
And it has the most hilarious voice Gast because it
has Lance bass voice and we all know that's the
best voice cast ever. Yeah, but two two is like
I mean, you like it more, Sean, I guess, but
I think two is still good, like don't get me wrong,
and three is you know, kind of of its own ass,
but after you know fifteen years after one, after two
(01:43:42):
and three, I would expect.
Speaker 2 (01:43:44):
Yeah, I'm excited to see what this build mode or whatever.
Speaker 3 (01:43:47):
It's going to skip if you didn't give any Kingdom
Hearts or try it, skip all the other bullshit.
Speaker 2 (01:43:53):
No Bert is really good. Don't say that Birthfast SEP
is really good.
Speaker 3 (01:43:57):
Yeah, what's the number on it? Two point eight?
Speaker 2 (01:44:00):
No, that's the little short story thing. Dirk by Sleep
is really good. It's the PSP game, and it has
actually some really good combat with good characters. Disagree on that.
It has actually some of the best worlds in all.
Speaker 3 (01:44:11):
Of art, but yeah, yeah, nonsense.
Speaker 2 (01:44:15):
Honestly, look, it's one of those like if you like
Disney at all and you like Fall Fantasy a lot.
The cool thing about the series is you kind of
actually kind of understand what makes Final Fantasy Final Fantasy,
because there's a lot of that in there, and you
kind of realize they're is no, Like, there's a lot
(01:44:36):
of things from Kingdom Hearts that people like kind of
forgot was also in Final Fantasy that doesn't get brought
forth in the later games that were happening at that time.
Speaker 1 (01:44:46):
And you know, are these games like super long.
Speaker 2 (01:44:49):
Like yeah, yeah, they're long.
Speaker 3 (01:44:51):
If you're onco you can.
Speaker 2 (01:44:53):
Also just like if you don't give a crop about
the story, you can also just skip the free stuff
and just go with us next.
Speaker 3 (01:44:59):
I guess if the no, I mean, i'd say the
story is kind of why you're there right now, at
least for the Yeah, you know main three games.
Speaker 2 (01:45:06):
Right, But yeah, I just it goes off the rails
when you start factoring in all the other things.
Speaker 3 (01:45:13):
But yeah, I just you open treat engine and give
yourself anythinite money and health and just go at it.
Speaker 2 (01:45:19):
Yeah, that thing goes on sale like twenty bucks all
the time, just wait, which even includes three So just wait,
you you could there's one that's called like Keenum Hearts,
like the whole package or something like that, and it's
routinely for twenty bucks. I would just wait until.
Speaker 1 (01:45:34):
Yeah, it seems like squid.
Speaker 3 (01:45:36):
Yeah. God bless them.
Speaker 2 (01:45:38):
But I do think that this strategy, which obviously is
part of it's being brought into the switch to with
mom Hedson remake coming over there. I do think the
strategy benefits them a lot better than just doing everything
exclusive with with Sony and then regretting that when they
don't meet sales with expectations. Getting your game out on
(01:45:59):
release on PC on day one would probably also help you,
and not signing a discussive deal with epic games that
might also help you as well.
Speaker 3 (01:46:08):
But you know, I want to hear a funny, funny
Steam thing real quick. Yeah, Red Dead Redemption one is
forty nine ninety nine on Steam. Red Dead Redemption one
and two is forty nine thirty eight. Nice, So it's
cheaper to buy two games. It's mean to buy the one.
Speaker 2 (01:46:26):
Yeah than one. But all right, we're kind of running
a little long here, just to go ahead and get
through this here. How we usually end the episode with
the games that are coming out this week, which you know,
after you get to Doom, it kind of drops off
(01:46:48):
quite a bit as far as the rest of this
month goes. But you do have the the Fantasy Life
I The Girl who Steals Time, which is the new
like Fantasy Life game that's coming out out in a
few days. So there's that. There's that. I feel like
I saw a promotion for this constantly when House of
(01:47:10):
the Dragon was on that Game of Thought, it was
kings Road is also coming out the same day Japanese Driftmaster,
which is like the new hit thing on PC for
racing games. Also coming out of the twenty first, Blades
of Fire has a demo that you can play on
PlayStation and Xbox. It's apparently like construct your Own weapons
(01:47:33):
action game that you can play a Monster Trained two,
which the first Monster Shame is actually pretty good, so
go check that out. And this Deliver at All Costs,
which I really liked from the Galaxy showcase. It's being
polished by Konami. I cannot find a way to freaking
contact somebody from Konami can get a review code for
this game, but it looks really cool. It's like Burnout,
(01:47:57):
but you're delivering stuff.
Speaker 3 (01:47:59):
There are no people, kid, that's.
Speaker 2 (01:48:03):
The main.
Speaker 1 (01:48:05):
Or whatever.
Speaker 2 (01:48:07):
Yeah, it's it's crazy like how they've just gotten all
the all of a sudden back in like publishing games,
and it's like, all right, we're we're starting to to
make a difference here again economy good deal. And then
of course the Onsha to Summarize Destiny. The Onsha to
remaster also comes out on the twenty third, so there's
some decent stuff coming this week if you want to
(01:48:30):
go check that out. Of course, you can still just
go play dude the Dark Ages or Clare Obscure or
something else but Crafty before we get out of here,
anything else you want to say about the video game
Happy Hour where you can find you anything else?
Speaker 3 (01:48:44):
Yeah?
Speaker 1 (01:48:44):
Well thanks thanks for having me Sean and chatting both that.
Definitely if you're interested in uh be less informative game podcast,
check us out where we go off the rails. We
talk about their favorite fast foods like that at times,
but we we also get see what we are. But
mostly yeah, check us. Come visit our discord and say
(01:49:05):
hi chatta usignals the typein dot net socials. We we
have find our podcast anywhere podcasts are, so whatever your
preference that can find us there.
Speaker 2 (01:49:15):
All right, Well, for sure go check out Video Game
Happy Hour. Awesome show for Crafty and the guys. I
did already put all the links in the description, so
anybody that's like listening or watching later you can go
check it out. Definitely, go check out the Discord community.
They have some awesome folks that are all talking about
games here. So and thank you everybody that wat's live
(01:49:38):
you know, city Clicker, my profit all you guys. Thank
you appreciate y'all. GMM cube thanks, and yeah, that's it
for the show today. If you did enjoy what we
do here, you can go check us out that we
to network wherever those are on YouTube, subscribe to the
(01:49:59):
channel you get all of our are not just what
we do, but the other shows talking about movies or
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Just find Video against the Max there and anytime we
do a show you subscribe get you get when it
drops in the feed. So until next week, see you later,
everybody later.