Episode Transcript
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Speaker 1 (00:00):
And you are listening to Video Games to the Max.
Speaker 2 (00:17):
Hello, and welcome to another edition of Video Games to
the Max. This is episode poinder and sixty five and
I'm your host Sean Garmer. With me as usual, mister
Mark Morrison.
Speaker 3 (00:27):
How did it?
Speaker 2 (00:29):
And well, you know we've been talking about is Xbox
gonna gig out of the console business, game pass increases,
you know all that stuff. We haven't gotten to talk
about Sony that much. Well this week now it's like
we're going way too much forward in the future. Is
it too early? Talk about next Gen coming in twenty
(00:51):
twenty seven according to many rumors, and also a video
of Mark Sony that was posted this week as well,
we'll talk about that's we'll talk about possible or Assassin's
Creed game that was set in Civil War times that
was canceled Marcus and playing more Haites two. I've been
playing Final Fantasy Tactics, the Evelise Chronicles and Little Nightmare three.
(01:17):
Let's talk about all that stuff. We'll look into some
data that shows how many people are actually buying games,
and how many are being bought by the majority of people,
and how much more can we take from that as
too what's the reality of the situation when it comes
(01:38):
to gaming and why we might be in this situation
where we're at with Triple A games. So we'll get
into all that stuff. Nintendo Switch too keeps doing well
and more. All right, well, let's go ahead and get
the housekeeping out of the way here. We do appreciate
(02:00):
everybody that watches listens, whether you watch on demand or
you watch live, which you can do around nine nine
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(02:22):
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Whatever you do, listen to the podcasts. We are there,
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to the YouTube channel w tnum. We're going to watch
this on video. And not only do you get what
we do here with the video games, it'd be like
other things like anime. You get the tuck with Cafe folks.
(02:43):
So they just did their Summer Anime Awards and their
top ten Summer Anime of twenty five Summer anime and
they delve right into the fall season. I've been watching
the first couple episodes at digimon Beatbox Our beat Breakers. Sorry,
so that's better. It is very beat oriented, lots of
(03:06):
lots of music type stuff in there. Good first two
episodes so far, but I would give that short review.
So yeah, if you love anime, check them out. Of
Toddle Cafe podcasts, it's there on the YouTube channel as well. Uh,
you know, all the places also have like their own
little podcasts like thing you can subscribe to individually also
(03:30):
on the channel if you go and just look through
the playlist, you can go that way as and also
routs you're broadcasting right now. They're actually reviewing the tron
Aries movie over there, so be sure to check that out.
They will be I'm sure, breaking that all down what
they thought and looking into it all kinds of ways
as they normally do. They do a great job with
(03:51):
that step over there, So check them out. But uh,
let's go ahead and get into the video games. Mark
any other thought, how many more times have you been
to since h.
Speaker 3 (04:05):
You know, probably least ten fifteen? Yeah, yeah, I mean
so like it. The only problem with the game kind
of is and it's a problem with the first game,
and a problem of like certain roguelikes is like if
you're trying to get a specific item or a specific
character or whatever and it doesn't happen, that kind of sucks.
Speaker 2 (04:29):
Yeah, that does suck.
Speaker 3 (04:31):
Like if it's like, oh, I'm trying to get this one,
trying to get the chaos relationship to go forward, but
it's like, Okay, I've done five runs and she hasn't
shown up. And she showed up like once and it
was not great, and I was like, all right, Like
I I wish the game kind of had like a
chip system where it was like, Okay, you can guide
(04:51):
this run along a little like, let's so you had
like three I mean you can't kind of do that
with some boons with some of the artifacts you get,
but like it's not entirely great, and it doesn't work
with actually Kas and some of the other you know,
Pantheon people. Yeah, that's about it. Uh yeah. The only
(05:12):
other two things I got a h I finally got
a screwdriver with my super Famicom box, so I was
able to take it apart some and look at it.
Speaker 2 (05:19):
Okay, that's what that picture was that I saw.
Speaker 3 (05:22):
Yeah, Uh, it looks like a weird old desktop PC
or something, but it's just a Superintendo. Ah. And I
tried the uh since it makes you interested in this
game for once. I tried the Star Trek Voyager. I
think it's called Across the Unknown demo. Yeah, it's part
(05:43):
of the Steam Next Fest thing that is starting today. Yes,
it's it's interesting. I mean I don't think it would
like I don't think you would like it, per se,
because you gotta be eating the Star Trek and it's
like a weird mismash of like that's l fall Out
Shelter and then like the mass effect two uh like
(06:08):
ship stuff like you know, guiding the Normandy.
Speaker 2 (06:11):
Around calling Star Trek.
Speaker 3 (06:13):
Voyager Across the Unknown I think, uh okay, yeah ah,
And it's basically like the retail Like the demo is
like retelling the first episode of the show, so you
can kind of make some changes, but they're not like
that impactful per se.
Speaker 2 (06:33):
Ah.
Speaker 3 (06:34):
But yeah you can, like you know, you're trying to
find resources. You can like send guys out to missions,
and that's like a total like weird like visual novel
mixed with like a dice roll like or like you know,
like it's like discal easim or something like. You will
have percentages on like oh ah, if I want to
(06:55):
scan this thing I needed to I need but Mike
only has to king percent so it might go bad
or something like that. Ah, that's all fine, and I
reasonably liked my time with it. It has some like
weird technical issues or like grammar stuff or you know,
nitpicky asshole stuff that only like me and like other
(07:17):
uh you know, correct people would actually give a shit
about the problem with it. The biggest problem is it
has like almost like no music and it has absolutely
zero voice acting.
Speaker 2 (07:30):
Well, I mean, it is like a demo of a
game that's probably not coming.
Speaker 3 (07:35):
Out for a bit, so I think it's coming up
this year or it is, I mean maybe. I mean,
like the demo seems pretty fully free fured. It's not
just some like oh here's one.
Speaker 2 (07:47):
It's not early.
Speaker 3 (07:48):
Access, right, yeah?
Speaker 2 (07:53):
Does it actually have like characters from.
Speaker 3 (07:56):
Oh yeah, that's the thing. It is like it is
completely like it's almost like a what if game, So
it's like, oh, what if you did this instead? I
guess it doesn't ever release date, at least not yet,
but it is directly retelling events from the show and
it's like, oh, you can let this character live or
you can do something else that's different. Ah, that's fine.
(08:20):
It needs I mean, here's the thing, it's a it's
a I imagine that this the script is gonna be
pretty long, and you know, that's fine. Most of those
people are so alive, you know. I mean, I can
get not wanting to pay him maybe, but at least
get one or two of them in there.
Speaker 2 (08:40):
Yeah, I mean you have to wonder that how much
are they gonna ask for?
Speaker 3 (08:46):
I mean that's why I don't have to get necessarily everyone.
You can just get like Keith mulgrew. But she's kind
of like probably the most expensive one because she was
kind of one of the few that still kept acting.
Like half those people have stopped acting PEP pretty much
so and they just do conventions or just you know,
kind of hang around. But okay, get them like if
(09:08):
they don't cost that much. Like yeah, but yeah, I
liked it. I Mean, I don't know when it'll come
out necessarily, but I'll I may buy it when it
comes out, depending on other reviews. I hope we can
get it for ourselves.
Speaker 2 (09:21):
And do they have do they have like a price
on it.
Speaker 3 (09:28):
No, yeah, I imagine thirty that'd be my guess. Yeah.
Speaker 2 (09:36):
I mean Dad is a very like narrative heavy studio.
I remember, yeah, playing a few games from them.
Speaker 3 (09:46):
Yeah, well they're publishing it. It's a company called game
Xcite is developing it. Because Dad Daylick was the one
who stopped making games after the game.
Speaker 2 (10:01):
Yeah, oh god, yeah, let's not remind people of that
the yeah of last year.
Speaker 3 (10:10):
I'm looking at this game Excite thing and like Sicktim,
it's make a bunch of like weird mobile games. So
this is like their big attempt that make him like
a real game. Mhm.
Speaker 2 (10:20):
I mean you always got you gotta start somewhere, you know.
Speaker 3 (10:24):
Ah, so I need no.
Speaker 2 (10:28):
Maybe uh maybe this will be the time for them
to for it to take off, for them, that they
get it to to be the thing that starts starts
there going into traditional video games, right, that kind of thing,
and not just be a mobile studio.
Speaker 3 (10:46):
But instead of Asterisk and Obelisk or Asterisk and.
Speaker 2 (10:50):
Friends, those are those are some big you know.
Speaker 3 (10:55):
Spin out to Garfield and Friends.
Speaker 2 (10:57):
That's a big franchise and and like you know, Scandinavia
and whatnot. So I've seen some of the comics shows
of times, but it's not like one of those like, yeah,
I'm just searching out right.
Speaker 3 (11:16):
Yeah, it's cool game, and you know, I may replay
one or two more times just to screw around a
little more. Yeah, for sure, But how's the tactics treating you?
Speaker 2 (11:28):
Let me just go ahead and get into Little Nightmares
really quick, just because not to like, wow, I shouldn't
say that, because when you say that, it's exactly what
you're doing. But I guess not the short change hit
or whatnot. But it's more Little Nightmares. I think if
(11:52):
you liked the first two, you're gonna like Little Nightmares three.
There's not much special to it, to be honest. In fact,
it kind of feels like it's a little bit soulless.
But then again, Little Nightmares itself was always kind of
(12:15):
more about the vibe and the atmosphere and all the like.
They they did a lot of the Tim Burton stuff
before it now became in vogue to kind of make
that a thing in some indie games, right, So that
(12:36):
stuff is still there, right, if you like the ambiance
and all that stuff, a Little Nightmares and the you know,
the same side scrolling, so solve a simple puzzle here,
walk through and all that stuff. I try to figure
this out. Do I punch this? Do I jump on this?
(12:58):
Kind of thing. That's also right. The issue that I
had was that I was kind of looking at it like,
you know, for one, I wasn't thinking I was going
to review this game. Adam kind of just I didn't
get digimon and he didn't either, because really it was
(13:20):
he was the one who sposed to review it. He
was trying to get a Switch version and he was
He had asked for the other consoles for me, and
neither one came in, and they were like, oh, but hey,
we'll give you not a little Nightmares three, which is
obviously Bennamica published both games, and he's like, well do
you want that? I was like, well, okay, and but
(13:42):
the problem is there's no couch co op for this one.
It's all online, and that kind of sucks because I
was actually kind of like, Anyah loves for stuff like
I do. She kind of likes the art style. I
showed it to her. And then you can't play with
somebody next to you, which kind of defeats the purpose
(14:06):
of something like that. To be able to communicate with that.
I don't want to sit with a headset and talk
to somebody while playing this game. I want to kind
of like soak in the vibes. Look, I get it.
If this is a shortcut that they had to do,
that might it might have been easier for them to
do the online version of this because the other ones
(14:28):
it was really more about solo play, right, and then
you have the AI partner that kind of.
Speaker 3 (14:33):
Does Yeah, I'm sorry you're playing this in the switch.
Speaker 2 (14:38):
Too, No, I'm playing this on PS five.
Speaker 3 (14:41):
Okay, Well it's an easy solution. Buy another five and
I played with you in the same room.
Speaker 2 (14:49):
Yeah, I'm definitely gonna do that. They do have the
friend pass thing, though, so if I would have been
able to get it for like Switch two or something, maybe,
I don't know if it works. I have to go
look into that. I didn't really look into it because
I got a p S five version, so I don't
(15:09):
really necessarily care about I have to look into it
when I actually do the review, because that kind of
does matter. But if it's like you can use it
via game share right, where we've seen a lot of
games where you can play even Donkey Kong was like
that you could play with somebody playing as Pauline with
game share on the Switch one and you're playing the
(15:33):
game on Swisch two. So I don't know if that's
there for a little ammurcery or not. But like I said,
it's a game you can finish in three hours if
you want to just speed roll through it and just
experience the thing.
Speaker 3 (15:51):
So but yeah, you said you got to coach from Adam, right, Yeah, yeah,
I saw his email a few nights ago saying, oh
I got a Battlefield six coach for Xbox who wants it?
And my message to him was email them back and
says P five Cody dummies, Oh you did?
Speaker 2 (16:14):
You didn't want to try to? I'm sure Stewart probably
took that. Sure, Yeah, that's why I didn't want any
part of that. I was like, no, yeah, I heard
the campaign sucks. I don't want to be forced to
sit there and deal with multiplayer because that's supposed to
be light years amazing or whatever. But and hey, the
(16:36):
concurrence for Battlefield six are supposed to be, like they
beat the Call of Duty ones, So yeah, you know,
drops to them for getting to you know, accompliss that
feet I don't know if that's gonna hold once you know,
Cality actually comes out and not the beta or whatever,
(16:58):
but like to beat their all time concurrence on scene
that's pretty great, you know. So yeah, but I'm pretty sure, uh,
Little Nightmares. I'm going to try to have the review
this week just so I can, you know, kind of
get that out there. I've seen the the kind of
(17:18):
consensence seems to be like in the sevens, that seems
about right. You know, Supermaster doesn't do anything wrong here. Uh,
they definitely know how to do their narrative game. But
it feels like the it's gonna be really interesting because
there is a demo out for the actual Little night
vers one and two devs the Tarsiar Studios Re Animal.
(17:40):
It's there on the seam Neckfest, which I'm actually considering
downloading a plane because I want to see if you
get that that vibe more with Re Animal that I
felt with the first two games, especially one. So and
it's also interesting that the number one Enhanced Edition also
comes out same day, which is like, all right, that's cool,
(18:04):
but yeah, that's the Nightmare three, the game that I
spent a lot more time with that I'm one of
the games I've been much more excited about, if you
know me at all, with my history of fan fantasy
fan fantasy Tactics Steve Elisee Chronicles Hey, one of the
greatest games ever made, and it's there for you, available
(18:28):
on whatever console you want to play it. I have
this on the switch to That's also a code that
Adam was able to get for me, which is awesome
because I played the original like in like later. I
(18:49):
didn't play it when it originally came out. I played
it later in college a couple of years later, and
I I that's kind of the thing that kind of
introduced me as a lot of people introduced me to
tactics games right as far as like strategy RPGs. I
I played a bunch of Commanding Conqueror when I was
(19:13):
younger on PC because that's something that like, I don't know,
I saw it in a sore and I thought it
looked cool or whatever, and I bought it and I
played it because it was That thing is when you're
a kid, you don't really get to choose. You know,
one game gets spot and you're playing that because you
(19:37):
know it's not like you're gonna be able to go out.
Speaker 3 (19:41):
And buy yeh.
Speaker 2 (19:46):
Whatever you want afterwards, you know, you gotta you kind
of just deal with that. But I've you know, been
sitting there like looking up things of like how how
best you know to have your party and all that
kind of stuff, kind of learning things, and man, I've
(20:07):
really just been enjoying it, just going through the battles
and getting the different jobs. I love the job system
in this game, which obviously is probably the best version
of the job system better than Yeah.
Speaker 3 (20:22):
I assume it's like that the real world where the
uber driver is the best job ever. No, but you know.
Speaker 2 (20:33):
Close enough. Yeah, it's it's just cool to go like.
It actually shows you one of the things that they
were able to upgrade in this game, aside from the
kind of upgraded graphics or whatever and improving the story,
is there's voice acting now, which adds a lot to
(20:56):
the cut scenes. You know, you can obviously tell and
Ben Starr comes in the picture because you know his voice.
It's along with some of the other ones that you
probably recognize by now. But yeah, and they did a whole,
like almost an hour thing of behind the voice if
you want to go look that up. It's pretty cool.
But honestly, like, look, this game's great. I don't think
(21:19):
I need to tell you if you're looking forward to
this and you have a body yet for some reason,
I don't think you need me to sell you on
its It's pretty awesome. All the the stuff that gets
added to it is is what it is. It still
(21:40):
looks like the original game. And then having to hear
that they like remade it from the ground up essentially
so you could have the classic version and then also
have this is is pretty great. And like I've just
been enjoying like figuring out, you know, how the best
(22:01):
like who to have in the party and what jobs
to have and what moves are good and and be
able to figure in like how to do the like
best combos with certain ones, and like I love using Ramsoh,
who's the main character, as the monk, and then have
the Night come in and like take off their like
(22:22):
kill their attack power, and then have the Month, you know,
my monk character come in and just absolutely kick their
ass and like two turns or whatever, and they have
the Black Mates come in and just freaking freer aga
the thing down. Yeah, a lot of the stuff from
the original is there. Essentially, they they'd like sped up
(22:48):
some of the wait times on some of the magic
and whatnot, but it's still there's still a weight period,
so like you still have to it's not like it's
all happening intantly now and whatever.
Speaker 3 (23:02):
Like.
Speaker 2 (23:02):
There is still a lot of that strategy there for that.
So if this is your first time playing, I don't
think you're going to go wrong here with this. Obviously,
there's that content that's missing that everybody that's a longtime
fan is harping about, obviously, and I definitely understand that.
I think from the perspective of the people that really
(23:22):
want that Onion Night and other things that are missing
from the War of the Lions.
Speaker 3 (23:30):
I mean, that wasn't an original game though, was it.
Speaker 2 (23:33):
No, it wasn't, And I understand what they mean by like,
we didn't want to put it in because we wanted
this to be as close to the original as possible,
and the people that are upset about it, I wouldn't
be surprised if they will eventually introduce.
Speaker 3 (23:52):
It, yeah, remastered like the DLC option, you know, like
they'll make it and sell it to you, like, yeah.
Speaker 2 (24:02):
Exactly, That's what I'm saying like, I wouldn't be surprised
if they just introduced this. DLC Sprains has definitely gotten
into the DLC game as of late, so like, you know,
just be ready for that. I guess that hopefully it
comes that way. I hate to see it like not
(24:23):
come at all, because I know there's a lot of
people that are If that's what's stopping you playing the game,
I think that's kind of shitty, right right. I understand
that maybe you have played the game a million times
and you wanted to play it that way and and whatever,
but I mean, like, go play it again in this version.
(24:44):
Even though again I don't think the graphics or anything
to like write home about, they definitely look a lot
better than they did when you first saw them, which
when I first saw them, it was kind of like,
oh man, this looks like somebody just to can emulate
or filter and and just put it on top of
it and it doesn't look that good, you know, But
(25:11):
actually when you play the game, you don't notice it
that much. To me, like it just it looks fine,
and honestly, like it makes me keep playing the game,
that there's voice acting, that there's stuff, and then it's like,
I haven't really played a game like normally I don't
like grinding in games, but this game is actually like
(25:35):
because the battles are well done and the character, you know,
being able to figure out all the strategy with those
characters and stuff like that. I've kind of like been
grinding just to be able to make sure I can have,
you know, a good enough level and gain good enough
the right jobs to like the right like abilities on
(25:58):
the on those characters and stuff. So I've played a
lot of like the first couple of Battle the Free
the random battles a bunch of times, keep seeing the
same like five different things, but you know, it's that's
part of it too, right, And then you can also
flee those battles now, so it's not like they're random,
(26:20):
but you can just avoid them, which is that's good
too because in the original I remember, I didn't like
grinding because it's like you're stuck in playing this battle
over and over if you happen to have to go
back to the town to re fill your items and
stuff like that or whatever. So yeah, I'm gonna keep
playing this, hopefully and within the next week I'll get
(26:43):
further along, and uh, you know, get closer to beating
in and then write the review.
Speaker 3 (26:51):
Cloud and then you know the game's over.
Speaker 2 (26:53):
That apparently make Cloud even better in this game, So
that's a plus.
Speaker 3 (26:57):
Two if you are actually useful.
Speaker 2 (27:01):
Yeah, they made it exactly, They made him useful in
this game. So that's the point. Like they made a
big you know, you see this whole big secret of
unlocking him in the old one, and but then he
kind of.
Speaker 3 (27:14):
Yeah, like it doesn't great one Cloud Cool, they're.
Speaker 2 (27:18):
Not grinding all this to get him, you know, yeah,
just just whatever. Well, we'll get to that when we
get to it. But yeah, that's kind of it for
me as far as playing games. I'll see if I
get some time to delve into some of the next
fest stuff throughout the week. But yeah, but all right,
(27:45):
that's it for us playing games here. Let's get into
uh I guess uh let's let's not beat around the
bush any longer. Get to our our main topic here.
So there was a video posted five PlayStation with Mark
(28:10):
Serney and Jack Yah called Project Antheus and like the
Future of play or whatever its look, it's it's typical
Mark Soerney talking technical jargon. So if you like that stuff.
(28:37):
That eight minute video is definitely for you. Go check
it out. But I mean, like a lot of that stuff,
I just don't. It's like, unless you show me the
practical use of it, you're just talking a bunch of
(29:00):
theoretic Yeah, it's like the whole point. Eventually we get
to the end of it and he's like, this will
eventually all be in a PlayStation in a few years,
so essentially alluding to the PlayStation six that we know
is obviously Sony themselves have said they are working on
a PlayStation six, but they've never kind of it's always
(29:23):
been this nebulous Oh is it twenty twenty seven? Is
it twenty twenty eighth? And you know, now we have
some posts from Moore's Law is Dead and Kepler L
two saying these are you know, leakers on Neo gaff
reset era whatever. More's Law's Dead has leaked a lot
of other hardware things. He's the one that was the
(29:45):
one talking about it is PlayStation six gonna come out
with the essentially the switch but a PlayStation. And now
we kind of have him talking about also x Fi
and the AMD Magnus APU, which is what's going to
(30:06):
be the next whatever it is, Xbox Console PC hybrid whatnot,
it would be essentially stronger than the PS six, which
that doesn't only mean anything technically. Supposedly, the series X
is supposed to be more powerful than the PlayStation five,
and it really doesn't seem like it most of the time,
(30:29):
especially because of the way that they did the whole
le FSR and now they're PSSR and all that stuff.
And also Xbox is definitely going more towards the PC
side of things than the actual console. He talks about that,
He talks about that Essentially, what they're trying to do
(30:52):
is kind of check the mid the pre built PC
and being like, oh, we're gonna be the pre built
PC that you can also put under your television and
sort of be a console. But that also means that
the base price is probably gonna be around one thousand dollars,
(31:13):
if not more, because you're looking at a more of
a PC than a console, so they're not going to
be subsidizing that, whereas the PlayStation's dick will be more
of the traditional console you would imagine. And yeah, like
Mark Sertainy kind of mentions like neutral arrays and how
(31:37):
that's gonna work with PSSR and how that's all gonna
work inside of it with AI and you know, look
again until he actually does that video where he shows
you what this all kind of does, and then they
actually show you how a video game does it. Because
even when he does those technical presentations and he's just
kind of like, they show you the thing on the screen,
(32:01):
but there's no game there to kind of kind of
give you the visual what that might look like. I
don't think a lot of people get that, But I
guess my whole point in this is that that also
might mean that we might get more concrete evidence starting
next year with a released around possibly this time two
(32:24):
years from now at the earliest, if not maybe later,
depends on you know, maybe by then we will know.
Would they try to hold it off till twenty twenty
eight to try to avoid the current climate situation, depending
on what that's like. But you look, we're talking about
you know, two years from now, who knows what that's
(32:46):
going to be.
Speaker 3 (32:46):
Like.
Speaker 2 (32:49):
My whole point of this, and the title of the
episode is is it too early to be really talking
about next gen? Considering that it feels like this console
generation hasn't even really hit its stride at all.
Speaker 3 (33:07):
I'm I'm getting kind of sick of that sentiment, Like
at what point? I mean, it's not you physically saying that,
but I've seen a lot of people maintaining that, and
it's at what point do you consider it hitting its stride?
Speaker 2 (33:22):
Yeah?
Speaker 3 (33:22):
Or you know, like how many more games of son
you need to put out?
Speaker 2 (33:25):
I mean to be to be real? We seven years
is essentially the console cycle. It's been like that for right,
Almost the entire history of consoles six to seven eight
is switch only because they they had to delay whatever that,
you know, the reasoning for it for that to make
(33:48):
it an eight year cycle. But yeah, seven years is
is essentially that time, right. But I think the basis
of what they're trying to say, it's not necessarily that
we haven't had equality games. It's more of like, have
we really gotten to see what the PS five and
(34:09):
the PS five pro can do? Right? And maybe we'll
finally get that with GTA six. As so far as
like the apex of what this generation will be, I
just I think we're getting to that point where we
really are seeing like the diminishing returns where they have
(34:30):
so many people still on PS four, right, they get
off it right because they don't have a reason to.
As we'll get into later with with the Sirkana report
thing about you know, video game buying and whatnot. It's
just interesting because it's like it just feels like, Man,
(34:51):
a lot of people probably maybe just got their ps
five and they've only had their PSI for a couple
of years, and they're like, are you talking about places
and six? We're already talking about whatever the next Xbox
thing is.
Speaker 3 (35:02):
It's like, you should have bought it four years ago.
Speaker 2 (35:04):
Then, you know, we had the the shortage with COVID
and all that stuff, you know, so like there was
a little bit of that. It felt like that got
kind of taken away from you in a way. But
I mean, like, if we get to that point, right
(35:25):
and the PlayStation six is maybe not that much better
than the PlayStation five, are you really clamoring for the
PlayStation six at that point?
Speaker 3 (35:36):
Like I'm not, and I don't think you are. Yeah,
it's it's a matter of I think developers are certain
developers are like incredibly lazy about trying to squeeze power
out of a system as opposed to well we have
now we have like more headroom, so let's make it
look better. But it's like it's not improving ekel gameplay much,
(35:58):
it's just making it look we have double the rate
racing now, it's like okay, but it still plays like
a piece of crap, So what is it? Or you know,
it's still like holy like not creative or you know,
just really derivative, and it's like, well, good job.
Speaker 2 (36:13):
You know, yeah, I agree with you there. I do
think that. I mean we've seen that with Piece of
by Pro. Right, a lot of people said that that
most likely they would not see the full potential of
the PIS five pro because most developers were not going
(36:34):
to use it because of the small install base. Right,
there's not enough people that have it to justify them
doing that.
Speaker 3 (36:44):
That that the problem is is like the limiting factor
for new games isn't graphical or computing power. It's creative.
Its inventiveness and creativeness, right, and that's gonna be worse
with AI because as not creative or you know, it's
just always have game A and gay B and all
(37:06):
AI is going to do is just make them together.
So we have game AB. I was like, oh, that's
a new game. It's like No, you're just taking two
older games and mixing them together poorly. But it's not new.
I mean realistically, I think like you can make arguments
that like, oh, the you know, the NES to the
(37:27):
Snets is a technological leap, or even the PS two
and original Xbox like Xbox three sixteen and PS three,
that was a pretty big leap.
Speaker 2 (37:37):
YEAHS one define, Yeah.
Speaker 3 (37:40):
But like PS three to PS four not really. I
mean it looks better, but it's not like games dramatically
got better.
Speaker 2 (37:48):
Right, and you're still seeing games come out they kind
of look sort of like they were built in that era.
Speaker 3 (37:54):
Right, right, And even like oh, PS four to PS five,
it's like, well, games look better, but it's like, well,
it's still a lot of these games are still come
up on the same guy damn console or you know,
like the old one and a new one.
Speaker 2 (38:08):
The thing that to me that stood out most is
the speed, right that you get really that true? H
ssd oh the load times are so fast and.
Speaker 3 (38:19):
And yeah, but you know all of two games use it.
It's like Ascrobot and Spider Man. That's about it, right.
Speaker 2 (38:27):
I mean you're talking about the Sony stuff, but I
mean there's a lot of games that if I played
a game that's on the switch to or even the switch,
and then you try to play it on your PS
five and the load time difference between switch and PS
five is like or even PS four PS five, you
could tell the difference between how quickly it loads.
Speaker 3 (38:47):
But how does that how does that materially impact the game.
It's like, okay, well I don't I don't got a
switcher for thirty seconds for to load. I'm just gonna
sit here for five for to load.
Speaker 2 (38:58):
It does to me. And in games where you dialogue,
right yeah, like Afterrobot, it made it so much easier
for you to be like, Okay, one more run because
it's it's almost instant it comes back right right.
Speaker 3 (39:12):
I mean it's like the feeling to get from like
super Meat.
Speaker 2 (39:15):
Boy, right like I Like I said, the thing that
bothered me the most about Mafia is like those times
that I did die, it was like, oh my god,
why is this taking so long to figure out where
the heck I am? And then load up the instance
so I can play again, and it's like, you know,
(39:36):
you're playing another game that doesn't take that long, and
it's like, what's going on here? You know, but that's
also the Gulf and the quality of seventy and fifty.
But whatever, that's another thing entirely. But you know, the
thing that's also big about this generation is there's a
(39:57):
lot of games that are not used the graphical power
of these systems at all, right, and they're the best
games on the damn system, right, the Vampire Survivors and
the Hall of Knights and the Hades and all that stuff.
You know, that's like, yeah, I mean, you're you don't
(40:18):
need a PS five for that, right, So it says
a lot, right, Well, we still got we still got
the amazing sony games, right, even with Yota out, you know,
just recently and Spider Man and look, Wolverine's gonna look amazing,
and uh you know, hell Bla two looked amazing as well.
(40:38):
So we have seen you know, graphical, high powered games
on these consoles. But I think it is just more
of that, like again that whole we are at the
point where this is very much like when you upgrade
your PC and Okay, you're gonna start seeing some stuff
(40:59):
and the ray racing and all that, you know whatever,
But even then they had to have the pro to
be able to do a lot of that stuff better. Right,
So essentially, are we now finally going to get with
the PS five what's supposed to be the promise of
which is, oh, we're not going to have the performance
mode and the quality mode. We're going to have that
(41:22):
just that's the mode, and that's going to be why
you want to get the PS six or whatever. I
just feel like, especially with Sony, the wrap around what
Sony's thing has been is that they're trying to cut
down on the price, right, They're not trying to do
what Microsoft is doing and have it be this balloon
(41:44):
one thousand dollars thing, right, So like you have to
wonder how much more of an upgrade will that be?
Would you really need to go to the PS six?
How long will it take before we get actual PS
six only games? How long do you think do you
think we're actually gonna get PS six only games at
(42:06):
lonch or I don't know, man, It's just.
Speaker 3 (42:11):
I think it'll really depend it'll depend on if the
PS six is somehow backward compatible with PS four.
Speaker 2 (42:17):
To me, it is supposedly that's the whole reason why
they went with a m D was because they want
to make sure you could play PS four, PS five,
and PS six, especially if you're gonna have that doct
PS six lower skew where that's gonna be the the
hook on that is that it's gonna play PS four
and PS five games, then you're gonna be able to
(42:37):
stream PS six games or play lower quality PS six
games or whatever.
Speaker 3 (42:44):
You know. I mean, at that point, just be embarrassing
when they have like the three skews of FIFA or
whatever whatever EA calls or football game, like, yeah, there's
the PS four Legacy edition, here's the cracky PS five edition,
and then here's the expensive PS six one. Yeah, I
just I do think I think there will be at
(43:07):
least one. I think in your scenario there will be
at least one or two like PS six exclusive games. Ah,
I don't think that would be big necessarily. I don't
think it'd be like here's Astrobat too and it's PAS
six exclusive. Yeah, at least not at least it's not launch. Yeah,
but I guess it depends on how big of a
(43:27):
theoretical jump a graphic you know, six would be. But yeah,
it's like, how much better can games look? Like? I
can't I still you can't even tell the difference with
rate racing. That's why I like, I was getting furiated
with watching like Digital Founder crap because there's so nitpicky
about ship and it's like ire.
Speaker 2 (43:49):
For the hardest of the hardcore that care about all
that stuff.
Speaker 3 (43:53):
Yeah, I like watching nooital Founder for like the frame
rate stuff like that's actually like materially and packed or
but like when they talk, I might say a and
they start throwing around all these like weird acronyms and sick,
what are you guys even talking about? Like you could
just be making this up?
Speaker 2 (44:11):
And if it wasn't really until I got this this
LG that I have now that I've been able to
really tell the the sixty and thirty right, and then
it's like, I know, there's a couple of games that
were at like one twenty and I'm just like, I
don't really know, Yeah, what the big difference is here,
(44:32):
But I'm good with sixty that that's great that you know,
if we can finally get to four K sixty, I
think that's awesome. I think with as much as people,
you know, four K TVs are so cheap now and
they just kept being cheaper.
Speaker 3 (44:47):
That's actually a problem for me is I don't have
a four K TV. I just have like a ten
ANYP one. Yeah, I don't have room for four four
K TV.
Speaker 2 (44:58):
Okay, so what size your right now? Uh?
Speaker 3 (45:02):
Twenty seven inches maybe? Okay, okay, but I say, yeah,
I said a foot away from it or two feet away?
So what do I care?
Speaker 2 (45:11):
Like if I want to go all this I've seen
is like forty.
Speaker 3 (45:16):
Yeah, that's a problem. Yeah, And like my room isn't
built for a four for like a forty inch TV,
like I could maybe put one up, but like I
have no room for a lot of other shit right
currently have up. So it's like, what is like if
I want to get like like a thirty four inch
four K TV, I couldn't get it. I have to
get a forty thirty four inch four K monitor.
Speaker 2 (45:35):
Like you know, yeah, that's true.
Speaker 3 (45:37):
I think that's not great. That's not.
Speaker 2 (45:40):
But I do think that, Yeah, you're gonna start seeing
a little bit of the diminishing returns for that too.
Of Okay, Now, if you don't have the four K,
you're not really going to experience what the PlayStation six
and whatever the Xbox is, right, I think for me,
you know, the other question is again like look, this
(46:04):
is all speculative, right because like a lot of this stuff,
even though Moreslaw is dead, seems to like kind of
be on it a little bit with what he's saying, uh,
until Sony comes out with Okay, this is what we're doing.
We really really don't know, right, and the year seems
the year seems right, Like again, like the consoles came
(46:26):
out in twenty twenty. If they're releasing in November twenty
twenty seven or October or whatever, that's right on. That's
exactly seven years. And Sony will be its own thing
at that point, right, because they are going to be
the console. Yeah, and Microsoft will just be sitting there, Okay,
(46:51):
here's your PC that plays games. You can hook it
up the controller and here's your.
Speaker 3 (46:58):
Yeah.
Speaker 2 (46:59):
It's like now they did, I think we talked about
it last week. They did come out with a statement
that says that Xbox, the the the whatever what it
is that they're building the hybrid is being developed, made
and everything by Xbox. It is not being made by
rog or some of the other third party o EM
(47:20):
or whatever. But you gotta for sure think that that's
the last one, right, Yeah, I do wonder if, like,
are the the whole thing with the Xbox out which
you know that comes out this week, the Xbox ally
X and the Xbox Ally. It's gonna be really interesting
(47:41):
because I think that kind of will give you a
window into how many people might actually care about this
Xbox console, uh what you know, hybrid thing, because like
when you tell somebody even though yes, this will be
a full on PC that you can use, right which
(48:03):
might be tantalizing for me because if I don't have
my if I don't have my laptop, my new laptop
by then if that is essentially you.
Speaker 3 (48:13):
Know, it shouldn't be handializing to you something like you're
talking about like the cheap model or the expensive one.
Speaker 2 (48:20):
Well, I don't know. They're making it seem like it's
gonna be one skew. They're not gonna have multiple skews
of this thing. At least this is actually a PC.
But you're you're mainly gonna be using that interface you're
using with the Xbox Ally or whatever when when you
play games, you're.
Speaker 3 (48:42):
Gonna still even Office on it, or I don't use Office.
Speaker 2 (48:46):
I use Google Docs, so I don't I don't even
use Office any anymore, not since I had my that
that original computer that I had that was the standalone
right all had office not on it. Yeah, but I
would think that they would make that much more. You know,
(49:07):
if it's just booting out to the desktop and then
I can just hook up a mouse to it and
then use it. It's not that big a deal to
me because the TV that I have, a lot of
people use it as a as a monitor for their PC.
I've seen a lot of people do that, so it
really would be you know something, but I'm a very
(49:30):
small use case. I think most people are going to
be looking at it as the Okay, this is the
next Xbox. It's like, why do I want to pay
thousand five dollars for this thing? Like that's a that's
a lot to be able to this is the only
thing that's gonna be available that's going to play your
Xbox console games for the next five years or whatever.
(49:55):
And then also we don't know if Steam's gonna eventually
come out with their new Steam B or whatever or not.
Speaker 3 (50:04):
I do think, yeah, go ahead, I was gonna say
that said it was funny that I saw a report
on that the cheap rog ally the Xbox one. Yeah,
and how choosing a five year old chip.
Speaker 2 (50:16):
Yeah, because that's that's how they can make it cheaper, right, because.
Speaker 3 (50:21):
A cheap though, Like, I mean.
Speaker 2 (50:23):
But what's the what's the original ally costs right now?
If you bought it new, like five hundred.
Speaker 3 (50:30):
I'm just saying, like, compare that to the steam Deck,
which you know.
Speaker 2 (50:34):
Yeah, no, yeah, but the steam Deck is the low end, right,
Whenever the steam Deck too comes out, I'll be very
surprised that that thing's less than six D.
Speaker 3 (50:41):
I won't be I'm gonna be five hundred.
Speaker 2 (50:44):
If it has an oh that screen, it's not, Well.
Speaker 3 (50:47):
That'll come later. I mean that that'll come for like
the people who care about that thing care about that
specific part.
Speaker 2 (50:53):
But I wonder if they will have an O that
at the beginning this time, now that they've had the
time to actually build it or whatever, knowing.
Speaker 3 (50:59):
That that yeah, Nintendo doesn't Nintendo's.
Speaker 2 (51:03):
Nintendo, right, like they want to upsell you later. That's
they figured that out with the like, oh man, yeah,
let's wait two more years so we can get them
with a switch to o ED. You know, they're not stupid.
They know how that works, you know, I do think
you know. Listen, we talked about the game pass thing.
(51:27):
I wrote my article. It's up there on alter Haven.
I'll put a link in the description. I think for sure,
look it would it would be absolutely stupid. Xbox models, well,
kiss game Pass goodbye. If they get rid of the console,
game Pass will not be able to sustain itself without
(51:48):
the console people. You try to sell people on game
Pass buying a firestick or buying or the cloud. Maybe
you'll get those c point with free ad tier or
a five dollars version of game Pass or whatever, but
you sure as heckkro I'm going to get the publishers
and the devs unless you somehow get an explosion of
(52:09):
people playing it that way, which you might if that's
your only if that's your entry way into gaming, into
like you know, more of the hard hardcore is gaming
is with that. But it's like Xbox needs those console players.
That's what they're doing right now with that thirty dollars
thirty dollars a month, is they're trying to gussy up
(52:31):
all of the console players. Would be like, look, this
is still a good deal, man. You're still getting forty
dollars less than what you would pay if you bought
the thing at retail, even though like Keeper that comes
out in this week is thirty dollars and that's one
month of game pass right, so you can choose whether
you want to buy Keeper outright or but you also
get Ninja Guide in four and you also get Out
(52:53):
of Worlds two in that same timeframe, even though you
won't have time to play them all. So that's part
of the problem too, is do you have time to
player that staff? I think.
Speaker 3 (53:05):
I did.
Speaker 2 (53:05):
I think for sure they have to this. They have
to be making a console. It just doesn't make sense. Now. Obviously,
Call of Duty Black Ops seven could absolutely somehow not
be the number one game of the year. Like that's
the thing that we didn't talk about the last last
week when we talked about this, is like Call of
Duty Black Ops six for all the whatever craft they
(53:27):
were saying about how they lost three hundred million dollars
in sales and all this whatever, it was still the
number one selling game last year.
Speaker 3 (53:36):
Right.
Speaker 2 (53:36):
Granted eighty two percent of that is on PlayStation five.
Speaker 3 (53:40):
But you know, I think it's no babie.
Speaker 2 (53:47):
But I'm just saying, like whatever they're saying is it's
still the number one selling game last year, so granted
this year they have more competition. We'll see with Battlefield
six out there, if anything takes a chunk out of
Call of Duty Black Ops seven when that comes out,
especially with like the very low it seems like nobody's
(54:08):
talking about that beta, and if they are, it seems
like not very positive so compared to all the stuff
we were talking about with Battlefeld six. So you know,
you says that I don't buy it. I think they're
done with consoles. I just don't see it. I don't
think I don't see how they can sustain that. You
(54:28):
talk about losing game pass numbers. I think game test
goes completely to the floor. If you drop the console,
I think he be the.
Speaker 3 (54:35):
The Yeah, well there's two there's two things. A even
if they want to make a console, I mean, who
knows if the stores put on the shelves at this.
Speaker 2 (54:44):
Point, well they there was a lot of dispute on
that too with targeting.
Speaker 3 (54:51):
Yeah, but then be like let's say, I mean their
whole thing is they don't want to make a console,
like really like if they could get if they could
somehow get game passed to some TVs. I mean they
already kind of are or something.
Speaker 2 (55:06):
You know, It's fine, it's on my TV. I could
play it on my TV right now, but it doesn't
work as well as my console.
Speaker 3 (55:13):
Yeah, but they don't care about that. I mean, that's
the other problem is, you know, TVs, like smart TVs
barely work as it is, so I'm trying to bolt
this thing to play games onto it.
Speaker 2 (55:26):
It's a good luck with that, Like, I just you know,
the thing that to me doesn't necessarily work with it
is that number one, we still don't have the technology
maybe and I don't think even in the two years time,
we have the technology to be able to sustain the
majority of that player base on connected. It might be
(55:50):
going there eventually. It might be that eventually after yeah,
this cycles seven is an app and xboxes an app,
and then let me go in there.
Speaker 3 (56:03):
They can take like twenty more years and actually like
pick like the government investing in infrastructure.
Speaker 2 (56:12):
Yeah no, I mean, yeah, it would definitely take that
as well. But I you know, I do see that
entry level for like people that like game pass, like
doubled for you, or the consoles are just stupidly expensive
and and cloud is that nice like entry level four
(56:33):
year PC is that entry level for you or whatever?
But yeah, I mean for me, it's just one of
those where, like you look at it right now in
twenty twenty five, and all the great games that we
had come out this year, and you presume next year
you also have a plethora of great games, and it's
(56:53):
kind of like, what are those consoles going to be
able to provide that we don't overait get And it's like,
if you couldn't pull people off PS four, man, it's
gonna be interesting to see how many people you can't
pull off PS five, right, especially if the economic climate
(57:14):
doesn't get any better.
Speaker 3 (57:16):
That's the folly of what Sony and Americansoft kind of
did is when those new systems came out, they really
should have been it should have been a very strong
dividing line of here's a new ship, get on it,
and they didn't do that.
Speaker 2 (57:32):
I wonder if COVID hadn't happened, if they could.
Speaker 3 (57:35):
I mean, they could have been a factor.
Speaker 2 (57:37):
Yeah.
Speaker 3 (57:37):
But and I mean like games now atleas for like
the PlayStation, like they're only coming out on you know
PS five, Like.
Speaker 2 (57:45):
Yeah, but I mean but we're five years into the generation.
Speaker 3 (57:50):
No, I know that that's the problem is. You know,
when they make a Ghost of Shoe Hay or whatever
that is, you know ghost games, Uh, that'll probably be
a PS six game. And I don't think they should
make a PS five version. I mean, I guess it
depends on it came out next year that then yeah,
(58:10):
make a PS five version, but yet to assume that'll
take probably five years to make, just or you know,
three or four at least, and by that time that
PS six will be probably out, if not out, at
least announced and out soon. Yeah, But I think when
those new consoles come out, except for like the returning
(58:32):
games like Fifa or Just Dance or like you know,
the small indie craft that one cares about. But I mean,
I mean, like the big tenth pole releases should be exclusive.
You know here if you want, if you want Astrobat two,
buy PS six.
Speaker 2 (58:51):
Yeah, maybe in like two years time.
Speaker 3 (58:53):
I just oh, I still don't. I still think that's
still too too far or too close.
Speaker 2 (59:00):
Like I think, I mean, by like twenty thirty you
start dropping it. Just I feel like you're gonna have
as time goes on, you're gonna have less and less
adoption of those you're gonna have the people that buy
at launch and it's gonna sell out and all that stuff.
The enthusiasts just like what happened with switch to, Well,
(59:22):
look what happened to switch To. Now you walk into
a store, it's there. Yep, you know it's not. It's
not like, oh my god, I can't buy switch To,
and people start to get to the like thing of like,
well I don't really need it, right, Like the even
poke the the two big games that Nintendo has coming
(59:43):
out this year that are left, they're both on Switch one,
So I don't need that.
Speaker 3 (59:48):
Yeah, Well that's the thing is. And Nintendo has had
the same problem of realistically there's only one game for
the switch to or two games of the switch too
that people would like have a reason like yeah and
Mario Kart. That's it. Like even even the current like
switch to games like you know, Pokemon is I think
a dual yeah, switch for the Yeah, and so its Metrode.
Speaker 2 (01:00:11):
Yeah.
Speaker 3 (01:00:12):
So the only I mean again, the only is I
got to switch to now or you know, when it
came out is because I know it's gonna gou from
price later on. Same. But it's not like, oh I
got to get a switch To because there's so many
great games for it.
Speaker 2 (01:00:26):
I firstly, I didn't really care about Mario Kart, and
I feel like a lot of people are kind of
black at that point Mario Kart, where it's like okay, right,
it's more part you know. I feel like there was
a lot of it's happening with Donkey Kong and then
now it's back to the whole, like, okay, well, we'll
play the best version of Pokemon on it, We'll play
the best metro prime.
Speaker 3 (01:00:46):
For my switch To is eight is very ably gathering
dust like my Switch one did. Then right on the
half of my PS five.
Speaker 2 (01:00:55):
Yeah, I have Hadies two on switch To as well,
and it runs great.
Speaker 3 (01:00:59):
Yeah.
Speaker 2 (01:00:59):
I think this the switch To is a great console.
I don't think anybody's hating on the switch To itself,
as in like other than you know, people that are
complaining about the screen. But uh, I think it's more
of like there might be a lot of people that go,
all right, there's still not enough for me to move
(01:01:21):
right now, right right, So hopefully twenty twenty six is
that where they start moving. They there's still a lot
coming for switch one, right because they promised I think
like two years of Switch one, but I think their
goal is by twenty twenty seven, all right, that's it.
Everybody start moving to switch too. But it also it's
(01:01:42):
like I think Nintendo, Nintendo themselves have kind of slowed
the adoption to switch switch to like.
Speaker 3 (01:01:49):
Well, there's all the stories that like, you know, developers
can't even get switched to death consoles or you know
that they wanted to switch.
Speaker 2 (01:01:55):
Right, But I think that's I think personally, I feel
like Nintendo, that's that's Antenta themselves doing that, right, so
the switch one isn't abandoned completely.
Speaker 3 (01:02:04):
You know, But that's the same bullshit that they said, Yeah, oh,
I forget. I think it was the Wii maybe when THEOS,
like oh you got three pillars or no, the DS.
It's like all the three pillars, the the Wii, the
d S, and the Game Boy the g b A.
Speaker 2 (01:02:19):
Yeah, the GBA got I mean, to be fair, the
DS was so awesome. It's like, why would you want
to go back to the g BA? Yeah, yeah, yeah, yeah,
I mean that was their idea of just like and
then to be fair, they did support the g b
A for a while and you could play GBA games
on the DS and and all that stuff, and that
(01:02:40):
was great. Uh but yeah, I mean the DS was
just by far such an awesome like innovation that it's like,
why would I want to go back to playing the
g b A, you know, But yeah, I just especially
with the Now, Okay, I want to purpose this by
saying that we don't really know. Polls are always subjective
(01:03:06):
in that you don't know where these polls, who they
talk to when they put out these poles. Right like
when Matthistotela puts out a thing, whether it's his, it's
different when he does the tracker that shows like what
(01:03:28):
games were played or whatever for that week, or he
has a way to track that and it's given that
information by whatever sources he has, Sony and and however
else he has a way to track that. Right when
you're talking about this thing that this is not the
(01:03:51):
first time he's had this come out, IGN I think
also had a story for that was very similar, but
it was more about like eighteen to twenty four year
olds about what they're playing and that they're not buying games.
Speaker 3 (01:04:10):
Right.
Speaker 2 (01:04:11):
So, now there's this whole thing about well, there's a
certain amount of people that are buying games, are buying
the majority of games. Approximately a third of video game
players purchased a new video game less often than once
per year. Will about thirty six percent purchase a new
(01:04:31):
game once a quarter or with higher frequency twenty two
percent about every three months, eighteen percent once every six months,
twelve percent about once a year, thirty three percent less
often than once a year, and four percent more often
(01:04:53):
than once a month. So we would fall into the
four percent according to this data. Now, again, these are
the same people that also put out like a few
years ago, fifty percent of I think I just saw
something like today that somebody else had a stat of
(01:05:14):
like forty eight percent of gamers or now women or whatever.
Which Okay, if you count certain like mobile games and
other things and the rise of cozy games and stuff
like that, yeah, maybe you're getting closer to that percentage.
But I don't know how they're calculating that, right, same thing.
We don't really know how they're calculating this. But if
(01:05:37):
you really look at the broad overall other stuff that's
going on and gaming, it doesn't seem too far fetch
to be able to believe, and especially when you look
back at previous decades or whatever. There's always been this
sector of gaming that's like what we call the normies. Right,
(01:05:57):
they're buying the Call of Duty's the fief is the
NBA two case the Maddens, and that's the only game
they're buying, and they played that the whole year on
and off, right with their buddies or by themselves or whatever.
And you might have like the big tent Pole game
that you buy, you know, like they the big Sony
game or Spider Man obviously, because that just goes out
(01:06:20):
to so many people. You might get the big Nintendo
at least, like everybody buying Mario or everybody buying Pokemon
or something like that, but it's like it's very few
and far between. When you go back and look at it, right,
it's it's not this. So his data is not super
(01:06:42):
suspect either, because it kind of follows the trend that
we've been seeing. It would make sense why publishers are
trying to push for eighty dollars games, because if you're
not seeing that many people buying games, what are you
going to try to do? You're gonna try to get
more money out of them. Same thing with the game
(01:07:03):
pass increase right, let's get more money. We're gonna lose
the scribes. We're gonna get more money out of people
that stay there so too far. And then right, it's
the same thing. Why, it's it's why eighty dollars got
pushed back, right, it's it's why. I mean, obviously, also
Out of Worlds two was the worst game to do
(01:07:24):
that with the Outer Worlds two really should be like
sixty dollars.
Speaker 3 (01:07:27):
Yeah, the game, the game about anti capitalism. They're gonna
kind of bleed you out on that.
Speaker 2 (01:07:33):
What I'm saying is, like, dude, it would have made
more sense if you're gonna try to do with Ninja
Gotten four, right even right, like or I mean, I
can't think they don't have they don't have another big game.
Well well okay, but like they could try that with
with like I said, for Rising six. You know that's
your big temple game that you know sells, all right,
(01:07:55):
you could do that with eighty dollars even freak. The
only reason you won't do with Call of Duty is
because you want more people to buy that game, right,
So you're gonna press people out to the point where,
like your friend that that you get to buy it
is is not gonna They're gonna be like, oh man,
I'm not buying that, you know. So I just feel
like at some point that it does make sense why
(01:08:20):
we're seeing this, right, and we're also seeing how many
free to play games come out, how many free to
play games exist, right, and how many people are playing
those free to play games, And it's like there's only
so much time that we have available to us.
Speaker 3 (01:08:38):
And when you yeah, if you're playing two to three
free to play games and all all of them required
like an hour apiece, daily loggings and daily quests and bullshit, yeah,
that that doesn't become gaming, That becomes homework.
Speaker 2 (01:08:51):
Well yeah, but then that's the game you're playing, right,
So and then you look at it and go, well,
I spent a lot of time in this game. I
could a ten bucks for whatever, some more coins or
some somebody you know, the the V bucks or the
the VC for NBA two K or the EA Sports
(01:09:13):
FC equivalent or whatever. Right, that stuff you do see
it go towards that. Like, you know, my daughter's generation,
the first thing that she touched was a tablet. It
wasn't or a laptop, it wasn't a console.
Speaker 3 (01:09:33):
Right, that's that's where you went wrong.
Speaker 2 (01:09:38):
Even if I didn't go wrong, It's like that's what
she's using when I'm working and I can't be around her, right,
So it's like it's just one of those things of
like it is that that whole feeling of you kind
of have nostalgia for that first thing that becomes yours. Right,
(01:09:59):
so you of experiencing games on a tablet on a phone, that's.
Speaker 3 (01:10:03):
What gaming is you. I would say, the actual problem,
I mean, I'm kid, even you say you did it wrong,
But the problem with what you're talking about is like
your daughter having nostalogia for like you know, the not well,
the iPad or whatever. Yeah, it's like games like that
and that that device is a lot more disposable than
(01:10:24):
like you on a Superintendo.
Speaker 2 (01:10:27):
Definitely.
Speaker 3 (01:10:29):
Like okay, like let's say, let's say your daughter's first
game was like, you know, Temple Run or Flappy Bird.
Like you can't even get I mean, you can't get.
Speaker 2 (01:10:39):
I mean, but honestly, her first introduction into gaming is
Roadblocks and that's the thing that she plays. Yeah, and
Roadblocks people people talk about game pass. Roadblocks is a
game pass by itself. You literally can drop in drop
out of games constantly because there's always something. Yeah, and uh,
what was it that that they had a game this
(01:11:01):
year that like had more There was one game that
came out for roadblocks. I can't think of it. It's
like some kind of like far some some like Starduo
Valleys sort of type game that they had come out
for Roadblocks. They had more people playing it than like
all the big games or whatever combined, and it's like yo, Unfortunately,
(01:11:23):
that kind of tells you where things are, right, Like
Sony's revenue out of the PlayStation five, it's ten games
and like two of those are paid, right, so that
that it's that this whole it kind of all feeds
into itself of like it's gonna be really interesting to
(01:11:44):
see what these consoles, you know what that life of
those consoles are going to be like, because you're not
gonna need to get off the PS five to play
these games or games like Silk Song and Hates two
and all that stuff, right, like you don't you don't
(01:12:07):
need Eventually Hades two will come to flaystation five and
Xbox and whatever, just like Hates one did, and like
you can sit there and play that you don't need
the best version of the fightstation to play that. And
if the PlayStation six is eventually gonna be the best
(01:12:30):
version of the PSI Pro, I'm gonna it's gonna be
interesting to see how many people actually go and flock
to that, you know, and for Xbox, how many people
actually buy that thing? And does what the whatever it
is that what they're trying to do, which has become
the the all in one PC machine?
Speaker 3 (01:12:53):
Uh?
Speaker 2 (01:12:53):
Does that work for them?
Speaker 3 (01:12:54):
I don't.
Speaker 2 (01:12:55):
I don't believe enough. Uh, I'm in that conundrum. Whereas
it's like a lot of my libraries on Xbox. So
it's like if that's the only way I'm going to
be able to play. Aside from I do appreciate what
they've done, which is something that Sony has. Sony does
it with PS plus, But there's a limit to it, right,
(01:13:19):
Like you can't you can't. I don't know if you
can stream PS five only games on your PS four.
I've never really gone back to my PS four.
Speaker 3 (01:13:31):
That's That's thing. Is like you talked about a huge library,
but you're a library, but except for like rock Band,
what do you care about?
Speaker 2 (01:13:39):
Well, I'm just saying, like, you know, you don't want
to lose access to that right where it's like I
had to pull out my Series X to be able.
Speaker 3 (01:13:47):
To you're not doing that. You're not doing that physically,
but most people aren't doing that at all anyway. Like
right people are going like, oh, I need to go
bust out Halo four or you know, I need to
go play Gears of War five.
Speaker 2 (01:14:00):
To be fair, you can play on the current console,
but you know it is it is gonna be one
of those things where it's like, yeah, how much of
that it's gonna You're not.
Speaker 3 (01:14:14):
A nostalgia gamer to begin with, except for like rock band,
and even then, like how often do you play rock band?
Speaker 2 (01:14:19):
I can't play rock band right now? Yeah, you know
it's I finally uninstalled it. I have finally uninstalled it
on Monday when we got done doing the when they
delisted it, when I we talked about delisting it, I
deleted it off my storage because I said, look, I
don't know when I'm if I'm ever gonna buy one
of those controllers that you can actually use. And you know,
(01:14:43):
that's one hundred that's that's that's two games that I
could buy instead of buying that.
Speaker 3 (01:14:48):
You know, so bought that guitar, but I don't think
he's ever he's played it yet, or yeah, who knows.
Speaker 2 (01:14:55):
It's fine, it looks great. It's just you know still,
But anyway, moving on from this, I just think it's look,
we're gonna this is gonna be a thing. I'm sure
for the entirety of next year, the entirety of twenty
twenty seven will get plenty of more to get to
talk about this stuff. But yeah, are you gonna buy
(01:15:20):
a PlayStation six when it first comes out? Are you,
you know, buying whatever this Xbox thing is?
Speaker 3 (01:15:26):
I means six more than that spot, that's for damn sure,
depending the price, how you I can get it, or
how easy it's available. And then it does at least
one game that I'm interested in.
Speaker 2 (01:15:40):
If all, if, if, if Xbox really does make that
all steamless right the way that they seem to make
it with the ally with the console, and I don't
have to sit there and install drivers and do all
the things that you do with a PC, then I
(01:16:03):
do see a world where that could maybe work, right,
But it's a lot of hypothetical, and you know they're
gonna have to continue smashing it with the games which
they have been this year to their credit. Let's see
if they can continue that next year, and it seems
(01:16:24):
like they are. But again, a lot of things gonna happen,
so you don't want to say a lot you know
for sure it's happening, and then it doesn't. But yeah,
that being said, they did release the What's on Game
Pass for this month of October, the last month that
you have the twenty dollars price point for Ultimate. The
(01:16:48):
Casting of Frankstone is out tomorrow on Ultimate and Premium.
A ball x Pit, which is a Devolver Digital Day
one indie game that looks like it's gonna have the juice.
It looks fun every time I see it. It looks
amazingly fun. I'm definitely gonna be trying it out. Comes
(01:17:11):
out on the fifteenth. That comes to Ultimate and PC
game Backless Day one, Eternal Strands He is coming, and
then Ninja Gotten two Black are all going to be
on Premium now Packs Day which I have a friend
that was playing this in early access. They quite enjoyed it.
It's like an MMO ish type game that's on PC
(01:17:35):
Game Pass and Premium Keeper comes out on the seventeenth
that's the double flying game with the Lighthouse and Ninja
Guy in four obviously in the twenty first out of
Worlds two will come out the twenty ninth, so we'll
see how many people latch onto Outawards too, which had
a new trailer again I think today or day before.
(01:17:59):
It's Ben Schwartz, right, that's his name, the guy that's
in all those ads. I can't think of his name
right now.
Speaker 3 (01:18:07):
I think, so, yeah, he keeps the guy, yeah, yeah.
Speaker 2 (01:18:12):
Yeah, the Sonic guy.
Speaker 3 (01:18:13):
Yeah.
Speaker 2 (01:18:15):
Also, they had the rumor that was squad again. At least,
you know what, I'll give Xbox credit or Microsoft, they
are actually coming out and just killing the rumors. They're
not letting that stuff sit there. Good on them because
in the past they would have just let that stuff
fester and let people keep talking about and keep talking
(01:18:38):
about it, and you talk yourself into a circle. There
was some Reddit posters that kept posting that, according to them,
talking to employees in the store, which look, I worked
in the I worked in Kmart and I walked in.
I worked in a Kroger in receiving. I can tell
(01:18:59):
you there there was a lot of times I thought
that something was going out and it was a It
ended up being a snapoo ended up being uh, oh,
they're restocking and changing it, you know, like it's not
always not everybody knows everything. Even managers sometimes don't know,
but nobody's saying that it is right, Like, uh, Dustin
(01:19:21):
Lecgarry said he called Walmart and Target and both of
them said that they're not doing away with their Xbox stuff.
They're just restocking or moving it.
Speaker 3 (01:19:31):
I mean, both sides of the point are stupid. Yeah,
because you know, you calling the random person work take
who picked up at the targets Xbox went away. What
are you gonna say, yeah it is, you don't have
no more shit in the back, Like I don't know.
And even if they didn't know, they wouldn't say yeah.
Speaker 2 (01:19:48):
I mean they might, but it's just like it's the
same thing with people that call for those you know,
when I used to be big into the Funko pops
and you do that thing where you check the stock
of what the individual store has or whatever, and it's
like half the time they tell you they don't have anything,
and then you get to the store and they go, oh,
what if it's there.
Speaker 3 (01:20:09):
It's like I get one like Walmart's ask, but we
got in stock, and then you go there and it's
not there, right, and then you ask them like, hey,
where is this and then we don't know.
Speaker 2 (01:20:20):
Look if it is to be you know, I think
the honest truth is they're done with making a bunch
of versions of the Xbox series X and S. I
think they are essentially liquidating stock and they are kind
(01:20:40):
of turning the page as they know nobody's buying these things. So, yeah,
the fire cell that you saw at Sam's Club or whatever,
I'm pretty sure Microsoft at this point doesn't care as
long as they get sold. They're not really kind of
like banking on the series X and S selling at
the what they know.
Speaker 3 (01:21:00):
They don't as far as and also as far as
the game stuff, when we're talking about like like a
year ago that Microsoft like fired the physical games person
or they did, so, I.
Speaker 2 (01:21:13):
Mean, yeah, they themselves are not really doing that much
physical anymore. And also, like we keep seeing retailers in
the UK and in other places, even Walmart, even best
Buy has shrunk their sections of retail space for games
(01:21:35):
the same way they have done for movies and we
and music.
Speaker 3 (01:21:40):
And you know, so yeah, I actually was it a
best Buy, Like I think it's just a few days ago,
and man, now it's depressing as hell. Yeah it is.
Speaker 2 (01:21:49):
It's depressing to go to a store.
Speaker 3 (01:21:51):
And the weird thing about the best Buy I was at,
I mean it's an old best Buy, like it's been
there for a while. Like it was extremely like spacious inside. Yeah,
but that's because like they don't have a ton of stock,
and it's like, why do you have these big hallways,
like these big thorough.
Speaker 2 (01:22:11):
I mean, as long as they can make the store smaller.
Speaker 3 (01:22:14):
No, no, but like I don't mean that, I meant
like they didn't They didn't have a lot of shit
to begin a with, right, So it's like, yeah, no,
wonder you're spacing all this crap out because you're trying
to make this It's like what series used to do.
It's like, oh, we had this big, big building, and
you can't cluster all this stuff together because we don't
have you know, yeah, two rows of stuff and then
(01:22:35):
the rest of us fell the empty. So if you
spaced everything out by twenty feet, it seems like, oh,
the store is populated with the crap, and it's like
not really. I mean so yeah, like they're they had
like three game like three aisles for game so that
was it, and not even like they didn't have like
the toy slash nerd aisle they usually have. Yeah, I
(01:22:56):
guess that shit's gone, thankfully, I mean.
Speaker 2 (01:23:01):
And also it's like that's just something that we keep
it's if we keep seeing it. So uh, you know, yes,
is the Xbox section smaller than the other two sections. Yeah,
because they keep producing less and less physical games, So
of course, yeah, there's not much to sub for Xbox.
But that's what they want. They want you. The moment
(01:23:23):
the Game Pass was introduced and it started gaining traction,
they stopped doing physical as much because they wanted you
to to either be on Game Pass or they wanted
you to buy Digilion Store. Sony did the same thing
in another way. They stopped allowing other people to sell
the digital versions of the games, right right, so you know, hey,
(01:23:46):
but then you have stuff like Scortix announcing that they're
doing like physical versions of seven, eight, and nine in
the twin pack for Rebirth and a remake, which is cool, Like,
so I'm glad that those things exist, right, So that's great.
I like seeing that stuff, but just really quick on
(01:24:08):
seeing the speaking of games that are selling, just because
I should have lumped this in with the other stuff,
but they Sarkana did release the August twenty twenty five stuff,
and the Switch too is obviously selling amazing. It's sold
like two point four million units in its first three
(01:24:32):
months now, five percent ahead of the PS four and
it's selling ahead of the Switch one. It led to
the thirty two percent increase in hardware spending. No duck
because PS five is selling, but you know they're not
selling what they would.
Speaker 3 (01:24:49):
Ye, it's all like we just said it's a five
year old console, Like, yeah, the.
Speaker 2 (01:24:54):
Switch two is new. People are buying it. That makes sense.
NBA two K twenty six, Madden number one and two
A great for the Mafia of the Old Country to
be number three up there. That's awesome. That was a
really good game. I enjoyed it. Miergas saw a Delta
Snake Eater the remake remaster that's up there. Number four
(01:25:14):
EA Sports College Football twenty six. That's a month after
release now so but still holding strong. Gears of War
reloaded up there, even though it felt like nobody talked
about it when it came out. Doctor Tom Bonanza up
there at number seven. Then you get the EA Sports
stuff with the College and NFL eight nine, Demon Slayer
(01:25:38):
doing well, and then you get the kind of the usuals,
Minecraft's Call of Duty's grant, the thought of five still
up there all that. So, you know, also a Nintendo
added Mario and Warrio, which that's like the first like
(01:25:58):
Japan only got that game. A game that's on goes
overseas on Switch Online. That's cool.
Speaker 3 (01:26:07):
I mean then I thing about that game is a
ton of text, you.
Speaker 2 (01:26:10):
Know, like, yeah, Bubbzy gets a game on Switch Online,
and it's not enough that it's got Bubbzy four coming.
You got Bubbzy and Claws Encounters of the Third kind,
the first Bubbsy game. This is on Super Nintendo Online.
Speaker 3 (01:26:27):
By the way, I yeah, if I had that, if
I had that service, I'd be canceling it because of Bubbsy.
Speaker 2 (01:26:38):
You also got a special version of like Fatal Fury two.
Speaker 3 (01:26:42):
And the funny thing is I think the limited run
onto Bubby collection.
Speaker 2 (01:26:45):
Anyway, Hey, they keep doing it with Bubbsy.
Speaker 1 (01:26:52):
You know.
Speaker 2 (01:26:54):
Also not much that we know about it, but it's
once again another like Microsoft letting go of a somebody
that's been around a long time. The Halo art director
left after being there for seventeen years working on Halo.
He started with the working on the was it the
(01:27:18):
Halo series with Bungee still with ODSP Hello three ODST
and then you know he's been working on it since
then with three four to three and I guess he
has like a no compete or something, so he can't
he can't talk about it until sometime in only twenty six.
(01:27:38):
But he had this interesting quote where he's like, there's
a little more that I can say for the moment, though,
I intend to share this particular story in its entirety
when it's absolutely safe to do so next year. In
the meantime, I message for anyone, everyone who needs to
hear it. I know this, the state of our industry
seems dire, but never forget that you are free to choose.
(01:27:59):
No losing of security or promise or wealth or fame
or powers. We're trading away your health, dignity, ethics, and values,
and no I'm looking force you to stay strong, take
evidence when necessary, and find where you belong. Okay, this
was on his linked Yeah.
Speaker 3 (01:28:15):
You want to take odds and if he's talking about
AI or not.
Speaker 2 (01:28:20):
Wouldn't be surprised. Yeah, and we know how much Microsoft
and South and Adela in particular is high on AI,
so right, Yeah.
Speaker 3 (01:28:31):
I actually looked into him and it's like, yeah, of
course he's all on AI because he ran the like
cloud division at Microsoft before he was the CEO. So
it's like, I wonder if such as a bullshit that
no one else cares about, you know, Yeah, But I
mean it's.
Speaker 2 (01:28:48):
Also because you know, I understand it in a way,
they want to be the leader. If AI gets big,
they want to be the leader. I get that. But
the problem is you have a chance of it blowing
up in your face.
Speaker 3 (01:29:03):
Yeah, he just said the literal, literal MAgric word is
if AI gets big, that if it's pulling a mighty
big one right there, Like.
Speaker 2 (01:29:11):
Yeah, speaking of what would have happened, what would have
happened if you would have actually released this assassin's screed
civil War game mark?
Speaker 3 (01:29:25):
It would have been pretty toothless.
Speaker 2 (01:29:28):
According to game File, who spoke to some former employees,
not to in former employees went somewhere or current employees
was somewhere talking in the last couple of weeks. So
this Assassa's Creek game would have said, would have had
you play as a black man who was formerly enslaved
in the South and moved west to start a new life,
(01:29:51):
and you would be in the fight for justice in
the conflict that would, among other things, see you confront
and emerge against the Ku Klux Klan Uh. According to them,
is the five current and former Ubisoft employees. This was
canceled last summer by Ubisoft management in Paris due to
the online backlash around the Wheel of Yoske. Of course,
(01:30:12):
this is the black Samurai and Saskriet shadows and the
political climate in the United States, which you know, we've
kind of hinted at sometimes here, but you know, it
doesn't take much of anybody to know that what's going on.
I feel like now I get it for the Yoaske thing,
(01:30:33):
because they got a lot of abuse for that, and
maybe they don't want to put their debs to that again.
But to me, I feel like this would have been
the perfect time to release that. You know what create
you know, as Eric Bischoff likes to say, you know
what creates cash controversy, You know what gets people talking controversy.
Speaker 3 (01:30:58):
That's the problem is just with who's in the presidency
right now and who's running the government. It fell controversy
with a.
Speaker 2 (01:31:06):
K I know, but I'm just saying, like, you know,
who cares that the grifters are talking their bs? They're
always going to talk their bs. If you felt strongly
about doing this, uh, and you weren't going to take
it too far on the deep end, like you know,
is it like, yes, let's just tell the story of
(01:31:27):
this a slave black man finding the ku Klus plan
and whatever. You don't have to like make it more
than it is. The thing I would worry about is
Ubisoft is just like not great at this.
Speaker 3 (01:31:40):
I mean, that's my That was my response to me
to message me about it on Facebook.
Speaker 2 (01:31:44):
I would have been really excited for this. It sucks
that it didn't happen, But I agree with you have
to talking to you, is that like.
Speaker 3 (01:31:52):
Yeah, look at the far Crist five, Like they completely
whimped out in that game. It was supposed to be
like a like a very uh going against like the
cult and like white supremacy, and they completely pardon the
part of the phrase white watch that game and made
it like very antiseptic and stupid. So that that'd been.
(01:32:19):
My fear is they they would have they would have
done either one of two things. They would have either
had it like the Confederacy or the kk guys be
like so overtly evil as making caricatures, or they would
have like done basically like both sides, Like you would
(01:32:40):
have been fighting against a KKK primarily, but then like
the Templar would have been would have infiltrated the Union
and you'd be fighting them as well. Yeah, although the
only the only funny thing would be if if this
game had gone through is that they'd gotten Tom Hanks
to reap prizes role as Nathan Bedford Forrest before It's Gump.
Speaker 2 (01:33:04):
Probably not. They don't want to pay Yeah, thanks.
Speaker 3 (01:33:06):
I could. They couldn't afford him. But yeh, it'd be like,
you know, you have to protect or they would have
they would have shoohorned in some mission we either have
to save or shoot Lincoln. Yeah.
Speaker 2 (01:33:22):
I wonder if they're like they will ever get like
leaked assets of this, like we're seeing it like ever
wild now it's coming out with like photos and stuff
like that.
Speaker 3 (01:33:30):
Like well, I don't think just ever got into production.
Speaker 2 (01:33:33):
Yeah, So it's like in the planning stage essentially.
Speaker 3 (01:33:36):
Right, It's fine. It is some story or some design
docts or something. Right.
Speaker 2 (01:33:44):
Uh, we go from Ubisoft. The former Ubisoft devs the
Clear Obscure Expedition thirty three team says they don't want
to commit to what their next game is. They want
to be constrained by story, yard Star or game playing.
Whatever we want to make next. We just wanted to
feel authentic. Uh. They are doing a special update to
(01:34:05):
Clare Obscure after they've sold five million copies. Congrats to them.
That's pretty awesome.
Speaker 3 (01:34:12):
I didn't they Yeah, no, I was gonna say I
did see some of the interviews. I mean they just
said New York City Comic com like this weekend, and
Charlie Cox was interviewed and someone asked him like, have
you played the game? And it's like no, no, yeah,
He's like well he was like he was kind of joking.
He's like, no, I took a fifty hour game and
that's long. And they know, and then someone said like, oh,
(01:34:33):
like they were they were like kind of teasing or
like would you would you be interested if they made
a Clear Obscure movie? And I think he said like
and I think the interview was like, oh, Glenn Powell said,
he like he RelA liked the game, and Charlie Cox
was like, oh, he just stole my role. Man.
Speaker 2 (01:34:57):
Yeah, I mean they are making that movie, so they
cast some you know, if they try to cast Charlie
Cox or some other folks, I.
Speaker 3 (01:35:09):
Can guarantee you the four people that are going to
be in it, Tom Hollands and Daya, Sydney Sweeney and whatever.
Glenn Powell.
Speaker 2 (01:35:19):
I don't know if the Game Kitchen is gonna want
to pay whatever set of cost of get Tom Hollands
and there. But hey, you give me a great segue
to movies that we know are getting made at some point.
Apparently Mortal Kombat two is. Warner Brothers and uh, New
Line Cinema are so excited for Mortal Kombat too. They've
(01:35:41):
already a green that a Mortal Kombat three mark. Yeah,
you guys even come out you.
Speaker 3 (01:35:51):
I mean sure, but they have tracking data, they probably
have audience stuff, and uh.
Speaker 2 (01:36:01):
You know why now they have a whole year and
now they have all like six months to hype it up.
Speaker 3 (01:36:06):
Yeah do with Italy. Uh oh so I mean yeah, well,
I mean I know it's in the same studio. But look,
it just happened with Fashion and Furious eleven. Like I
think I got quietly kind of canceled.
Speaker 2 (01:36:21):
Yeah, like nobody's even signed on to do anything. They
don't have a script, they don't have anything, you know, Like.
Speaker 3 (01:36:27):
So yeah, like, might as well If Mortal Kanbat two
is good, presumably might as well strike while the iron's
hot and start banking some of these things in advance.
Speaker 2 (01:36:37):
Right, Minecraft too, that's coming.
Speaker 3 (01:36:41):
Yeah, at least the thing with Mortal Kanbat too is like,
aside from Carl Urban, like, there isn't not a ton
of big names in the thing. Yeah, ah, so most
of those actors that are like fairly cheap, So yeah,
I might as well sign up for long ass contract
x and so here you go.
Speaker 2 (01:37:02):
Yeah, why not try to get the most you can.
We know Warner Bros. Loves their franchises.
Speaker 3 (01:37:08):
Combat for with Kwan che.
Speaker 2 (01:37:09):
Yeah, so that's not surprising either. I mean they did
just uh, they did say no to the first offer
from Paramount this week to buy them. So we'll see
if this happens or not.
Speaker 3 (01:37:23):
I didn't click on the click baity article, but I
saw some headlines from some stupid site that was like, oh,
the Halo three TV show when it season three coming out?
Speaker 2 (01:37:35):
Oh yeah, those articles and it sounds like the game rant,
right that because that's our screen rant, because that's gotta
be the one.
Speaker 3 (01:37:44):
I think it was screen rant.
Speaker 2 (01:37:46):
Yeah, they love headlines like that.
Speaker 3 (01:37:49):
I mean, I didn't read it, but it's the basic
premise is basically like, oh, you know, the Halo show
is actually like popular on Netflix. Yes it is, so
now there's like some renewed interest in like it coming back.
But I'd say, well, good luck, Like Okay, it's at
least two years like canceled, so.
Speaker 2 (01:38:07):
God please just you know, I don't know, make it better.
Speaker 3 (01:38:11):
Yeah, they got like Daredevil Born Again where you know, yeah,
just the concise what you want out of a Halo show.
Speaker 2 (01:38:21):
Yeah, the micraph movie did so well that there's gonna
be a Mincraft movie too. No surprise there. The original director,
Jared hest will come back. It's slated for June twenty seventh.
We'll see if you know, Jack Black and Jason and
will come back.
Speaker 3 (01:38:36):
But yeah, they'll come back because I'm sure that the
contracts saying they'll come back any you know, regardless.
Speaker 2 (01:38:42):
But I'm sure they're gonna say we want money, the.
Speaker 3 (01:38:45):
Money, but like movie contracts, especially for something like that,
they're so protracted that I'm sure both of those guys
just hunted for at least three movies and I'll be like, yeah,
you get like a five percent increase, you know, in
each movie or whatever, and there you go.
Speaker 2 (01:39:03):
Yeah, for sure.
Speaker 3 (01:39:04):
The Halo thing was from a site called Buddy TV.
Speaker 2 (01:39:08):
Okay, I don't know what that side is, but yeah, it's.
Speaker 3 (01:39:12):
Like Halo season three release date where it actually stands,
and it's like it scans nowhere, it stands, it's gone.
Speaker 2 (01:39:21):
Yeah, valves working on Steam VR two. Yeah, sadness that
heart Machine is having to layoff devs and development is
ending on Hyperlight Breaker. As soon as I saw that
thing go out, I kind of felt like, this isn't
(01:39:46):
I'm surprised the lasted that long, right, Like the way
that they made Hyperlight Breaker so different from hyper Light Drifter,
Like I immediately was just like I'm not into this, right,
I mean, I don't know anyone was. Or it's like
they tried to make an ongoing game whatever out of it,
(01:40:09):
and it's like that's not what hyper That Drifter was,
you know, it's like, yeah, I get it that you
that's kind of like a lot of devs feel like
they have to do something like that, but it sucks,
like unfortunately, there's just so many of these that can exist,
(01:40:31):
and yeah, it's sadly another casualty, right end to end
things here, As if things couldn't get any worse from
mine's eyes, Build a Rocket Boy devs, nearly one hundred
past and present employees at Mind's Eye developer Build a
(01:40:52):
Rock and Boy have signed an open letter against the
studio for its long standing disrespect and mistreatment of staff.
H Yeah, if you don't know about this game or
this this game came out in it absolutely bombed. It's
currently the worst game of twenty twenty five critically. Right,
(01:41:19):
there was a there's actually a union with like two
hundred and fifty three hundred people that you know work
for them. Of course they're also like Io Interactive with
publishing this. It's just like a black eye on them
with them trying to release you know, James Bond and
whatever right now. Right that essentially they were kind of
(01:41:43):
telling them, yo, you may not want to release this
the way it is. They kind of essentially, yeah, hand
waved told them to screw you, and that apparently they
are not even there's a they were giving them mandatory
eight hours of overtime per week for every employee. In
(01:42:05):
the four months leading up to the game's launch. Time
off film Lou was given to the staff for seven
hours for every eight worked, but they say that many
employees have yet to be able to use any of
that time off because I continued requests for extra high
priority work even after launch and trying to, I don't know,
somehow fix the game. I'm sorry, you're not going to
(01:42:26):
be able to do a Cyberpunk twenty seventy seven of
this game. It's just not happening.
Speaker 3 (01:42:31):
Yeah, Cyberpunks like had had a very easy launch, but
like the bones or the structure was still exactly eligible.
Speaker 2 (01:42:39):
Like this game is just that's this isn't it. And
they're they're really just demanding a public apology, which uh,
you know, we've seen Lindsay Benzi's go and cry on
social media about you know, the people were doing the
(01:43:00):
game wrong. They were out there mysteriously aiding on the
game and all this other.
Speaker 3 (01:43:07):
Like oh it was uh, you know insider.
Speaker 2 (01:43:12):
Yeah, there's in some people that used to work with
him were we're like trying to kill him on the
inside or whatever. And it's like, really, just admit, you know.
Speaker 3 (01:43:26):
I don't want to apology. I wanted to I wanted
to commit Separk who like publicly.
Speaker 2 (01:43:34):
Yeah, And unfortunately a lot of these people got laid
off for it their stupid choices, right right. And it's
these are the kind of things that like, Okay, we
talked about sometimes you have to playoffs because luck you
over hired or whatever during the pandemic, or or hey,
I mean we just got too many studios. We can't
afford it, or we don't need this many or whatnot,
(01:43:58):
you know, or just people being greedy and they need
that thing to show growth for the for the stock
market or whatever whatever the reasoning. These are the ones
that are like this sucks, like just absolutely bullshit. Shouldn't
have happened. Leslie Benzis knows better, like should have listened
(01:44:20):
to this staff. But it's like, oh my god, I
got to get the game out. We can't afford to
keep you know, keeping it in dev and all this
that's unfortunately this is game development. Uh, for a lot
of these places. Now it's like you got to get
the game out. Gotta get the game out, And that's
why a lot of these games came out the way
they are, where you know they're broken and or they're
(01:44:41):
not you got to get a bunch of patches to
get in the work, right or whatever, because it's like
a rush to get the game out because now it's like, well,
we got to get it out because we don't have
enough money to keep having it be in development.
Speaker 1 (01:44:55):
Right.
Speaker 3 (01:44:56):
But like I think with that King specifically, like if
if that was the case, the scale should have been
weighed way lower. Yeah, it's like why make it an
open world game? Or why why present the illusion of
an open world game when you can't because I'm doing it,
they should they Mafia, did you know?
Speaker 2 (01:45:16):
Yeah? But I mean you got the power of Take
two behind you, Like, let's be honest.
Speaker 3 (01:45:21):
There no, No, I mean though, like because then Mafia
isn't an open world game.
Speaker 2 (01:45:27):
It's no, it's not.
Speaker 3 (01:45:28):
Yeah, it has open world areas kind of, but it's
like I feel it's an.
Speaker 2 (01:45:32):
Open zone and it's very limited open zone because it
literally just want you to go for point to point.
Speaker 3 (01:45:38):
That's what that mind's eye game should have been, Like,
Oh and here's a big City. But you can't do
it in it because it didn't put anything in it.
But it's like, okay, why why had this at all? Then?
Speaker 2 (01:45:48):
You know, like because people get big eyes and thinks
that that's what's going to sell, and it's like that
doesn't necessarily sell anymore, Like you got to have a
reason to have the big.
Speaker 3 (01:45:58):
Hey, what are you talking about? It worked out for
Saints Reller, didn't it.
Speaker 2 (01:46:01):
Yeah, definitely. But all right, that's it for this week.
Let's go ahead and end things the way that we
usually always do with our upcoming games. Of what's coming
out this week. A cool indie games Spindle is out
right now. You can actually they were giving away codes
(01:46:24):
for it on Blue Sky earlier today. But it's a
cool like one of those like action roguelikes that we've
been seeing a lot of. NASCAR twenty five. I didn't
know they still playing NASCAR.
Speaker 3 (01:46:40):
Games, but I think it took their last racing game
for like EA's last contract is.
Speaker 2 (01:46:47):
I don't think is making that. I think it's a
like smaller dev that makes the NASCAR. Yeah, it's I Racing.
I Racing makes Yeah, Yeah, they have.
Speaker 3 (01:46:58):
The contract FIFA, but the f one game one.
Speaker 2 (01:47:02):
Yeah, ballocks Pit that I talked about is coming to Switch,
Xbox PC. It is on game Pass if you want
your you still subscribe to that Escape from Duckoff, which
is Escape from Tarkoff but with ducks uh, and it
looks cute, it's fun.
Speaker 3 (01:47:23):
Yeah.
Speaker 2 (01:47:24):
Pokemon Legends c A is the big release this week
on Switch and Switch to I'm gonna wait for the
reviews a ring just you know, it's what seventy dollars
that I don't know if I had to spend it
or not. It's so like I bought Digimon. I'm enjoying that.
(01:47:50):
I'm not necessarily rushing to go play.
Speaker 3 (01:47:53):
You've got your Pokemon game for the year or you know.
Speaker 2 (01:47:56):
Yeah. Uh two is a cool little indie game look
like a propformer that looks cool. That's out on PS five,
Switch A PC on the seventeenth, as well as Keeper
that's on on PC and Xbox and also a game Pass,
the next Double Fine Joint. Definitely go check that out
(01:48:19):
for sure. Ela Frosty Glide is on the twentieth as well,
the same day we're doing the next episode. Yeah, so
that's some cool stuff coming this week for sure. Between
Pokemon Keeper, skate from duck Off you know, ballocks fit
(01:48:40):
and then we see, give me a neat what folks
are are playing for sure. That being said, next week
we're gonna debut on some places live. We're gonna take
our talents over to restream. Try that out, see how
that works. Stream guards and awesome. For all these years
(01:49:01):
they've been doing the video version of the show, but
restream allows us to kind of be on other things,
so we'll get to be live on TikTok and other places.
So we'll see, but everything else should stay the same, hopefully.
But until next week, everybody, We'll see you later, ye