Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:02):
Hello, and welcome to another episode of Video Games to
the Maxis is number four hundred and fifty four of
the show, and you're with me as usually, mister Mark
Morrison did it. I'm your host Seana Garmery, And well,
there is a lot to talk about here today. You
(00:25):
have a backpedal from Xbox on eighty dollars games? Does
that mean that gamers win? We're gonna go back to
seventy dollars for everything now? Sony has a mysterious job
listing about multi platform strategy. What is that? They about
to turn the Xbox number two? And Nintendo has amazing
(00:47):
sales for the switch to not to mention EA finally
announced bottle Field six and a whole bunch of other stuff.
Sony's even suing ten set in what feels like it
should have happened like a year ago, and it's opening now.
More down Doci hang Bonanza and that's funny. More to discuss,
(01:08):
but let's do that right after this.
Speaker 2 (01:25):
You are listening to Video Games to the Max.
Speaker 1 (01:31):
All right, Well, how was your weekend?
Speaker 3 (01:36):
Good? So Fantastic four and finished The Sandmoon.
Speaker 1 (01:40):
Sweet I'm watching that tomorrow. Yeah, he uh, I watched
Happy Gilmour two twice. Also is my girlfriend's birthday, so
we went to the We both Gordon Ramsey fans, So
(02:01):
we went to the House Kitchen that's in downtown Miami.
Afty price tag for the what they serve there, but
you know, it was a cool experience, at least you
could say you went there and then I we went
(02:22):
to go.
Speaker 2 (02:23):
I don't really know what the English term for this, Okay, yeah,
so apparently it's called the Spanish line. In English we
call it moan and I will see you. It's like
(02:43):
these really small green fruits that are like hanging really
high up on trees to the point where you have
to have like basically a hook or something to get
them off.
Speaker 1 (02:55):
And so we went. You know, my girlfriend has a
friend that like they have like a big like a
ranch and they have them there and her dad had
built this like hook thing to try to get them off.
It wasn't working. So I got on the ladder and
the first time was able to pull a branch down
and get a bunch of them off or whatever, and
(03:16):
the second time didn't go so well for me. I
fell off the ladder and had this big bruise on
my on my left side and like the right side
of my leg like hurts really bad. So it's been
feeling better today, but it's uh yeah, I get the
(03:40):
reminder of it feels like, you know, the the bad
memory of my wrestling days of hey, I don't remember
this is hurting that bad. But at least it was
in the grass and not you know, but whatever it was,
I guess a memory now I will have from going
to uh go picks fruit so right, but hey, at
(04:03):
least we got a bunch of them, so everybody's happy.
Everybody got the eat and then that's all that matters
in the end. But all right, talking about video games here,
let's go ahead and get the housekeeping out of the way. Yeah,
(04:24):
do appreciate everybody that watch us, whether you watch live
watch later on the YouTube channel. W two network is
where you can find us there, or you can listen
on video games to the max on whatever podcast place
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(04:44):
Apple podcasts, all that stuff, YouTube music. We're all there.
You can you know, like subscribe give us a review.
That always helps. Do you appreciate you if you can
do that? The you you know, the plus of having
the YouTube channels, you know, to get what we do here.
But you know, we talked about some entertainment stuff. We
(05:06):
have a whole group that does an amazing job, Routs
and broadcasting team, Mark and his team. They're actually reviewing
the Fantastic four First Steps movie as we speak right now.
But of course you can watch that later or listen
to it later. You go subscribe rather broadcasting, or if
you like anime, you can go subscribe to the Taco Cafe.
(05:30):
They cover all the seasonal anime every week, so if
you like to keep up with a seasonal anime, there's
plenty to keep up with this week or this season,
So definitely go check them out, give them a like
all that stuff that helps them out. So if anything,
(05:50):
you can always listen to them on podcasts as well.
But all right, let's get into the video games side
of things, the things that were playing, any anything else
you've been playing, Mark.
Speaker 3 (06:05):
I'm still staying away just brainion Tube.
Speaker 1 (06:09):
That sounds like more like work than enjoyment.
Speaker 3 (06:13):
There, Yeah it is, because I mean that's kind of
the whole game also, But like this is so repetitive,
you know, I saw something like that like eighty of
players keep playing it after the credits roll and it's like, yeah,
like the game isn't like it's not like you finish.
(06:36):
I mean, the game is kind of goes endlessly really
because it just it's just the same you know, thirty
or forty repetitive tasks over and over and when I
get that Vitam trophy and that takes a while. So,
uh see, I got I haven't put it in yet.
I got a WWE co which was switched to.
Speaker 1 (07:00):
I was wondering if you got that or or he
gave it to somebody else. Adam asked me and I
was like, no, really not looking.
Speaker 3 (07:09):
Forward to I haven't said that to him. Well he
asked me, and I was like this is this is
more something that Sean did want and he's like, no,
he's been to his girlfriend. I was like, yeah, that'll
do it every time. Uh.
Speaker 1 (07:22):
I told him that I wouldn't be able to start
playing until Wednesday, and he's kind of like, man, I
need that thing like reviewed fast because you know I
didn't ones number one game or whatever.
Speaker 3 (07:35):
Okay, I guess I should actually start.
Speaker 1 (07:38):
And well, I don't know if I mean, I guess
that means they didn't get an Xbox.
Speaker 3 (07:42):
Or yeah, he sent me a switch code or switch
to good.
Speaker 1 (07:47):
So well, man, like they don't have another review of
the game on the site they right now? Yeah, so
I mean they kind of want that probably reviewed quickly.
Speaker 3 (07:57):
I guess I'll open up my switch to Uh.
Speaker 1 (08:00):
That's a good reason.
Speaker 3 (08:03):
Yeah, I wasn't gonna get Donkey Kong, but that doesn't
hit Costco yet. I went to it, but kind of
had a turnback, so I was okay.
Speaker 1 (08:13):
Uh.
Speaker 3 (08:14):
And then Yen's got a double dose of good games
that I might check out. He got Wu Chong which
I downloaded, which I'll give a shot eventually. And then
he and then he bought the other his other, his
game of the year, the Mind's Eye Mind.
Speaker 1 (08:33):
Why he likes bad stuff, Okay, I guess.
Speaker 3 (08:39):
I mean he loved Right to Hell Retribution, remember that
piece of Ship? And you know he likes he keeps
he keeps trying to guilt Slash Talking into playing Earth
Defense for six And I'm like.
Speaker 1 (08:52):
Oh, well, yeah, it wasn't like one of his favorite
franchises or whatever. That doesn't.
Speaker 3 (08:59):
I mean it should, I guess, but they're all bad games,
so or like, you know, if bad might be pushing
it a little, but they're all like extremely mediocre.
Speaker 1 (09:11):
But at least that one you can enjoy with him.
Speaker 3 (09:15):
Yeah, we played Iron Angel or ironn Where the fuck
that one was? We hated that one. Yeah, that turned
me out. I mean they're all like that. So yeah,
but yeah, I'll give Utong a shot eventually.
Speaker 1 (09:33):
I play that for a little bit, but I can't,
like I'm literally in the beginning areas.
Speaker 3 (09:40):
Yeah, i mean your type of game. It's also like
not multiplayer, which kind of makes me less interested in it.
It's funny to hear him rant about so it's like, so,
I mean he's the huge talk about that stuff, but
he hates the Surge and the Searge too because.
Speaker 1 (09:59):
Because isn't it because it has its weapon base as
a shooter base and.
Speaker 3 (10:06):
No search shoot or both of them are like melee focused.
But I mean his main criticism of like the search
one was it just takes place in a bunch of
like gray warehouses, and I'm like, yo, dog, most of
Dark Souls takes place in you know, dark black.
Speaker 1 (10:23):
Yeah, like a lot of Dark Souls. It's not like
I wouldn't say it's you know, some amazing level design
or anything.
Speaker 3 (10:32):
I mean, hey, there are like iconic or very cool
looking locations in every Dark Souls game, but yeah, you're
still going through a dark cave sooner or later. So
and even even like the Search one, I could, I
could accept that criticism of that game, but the Search
Too actually did do something about it, like it actually
(10:54):
has very different locations, right, and he still won't it.
And meanwhile he loves this fuck that one. This one's
stupid castle from the Vampire Souls, like I forget the
name of it, god Eater or not God Eater. Oh
damn it. They just announced the sequel, which baffled me.
Speaker 1 (11:17):
Uh oh, I think I oh, the the Capcom one.
Speaker 3 (11:26):
The cod Vain ye vein. Yeah, I don't think that's Capcom,
is it?
Speaker 1 (11:31):
Mm hmm.
Speaker 3 (11:33):
Wow? Okay, uh but he defends that, No, that's Bandynamico.
Speaker 1 (11:40):
Oh yeah, you're right. I'm sorry.
Speaker 3 (11:43):
But he defends this one level in that game, which
is like this big cathedral looking maze that is like
completely untextured. It's just like white, you know, And I'm like, yeah,
this is real artistic, you know.
Speaker 1 (11:58):
Hey, but you know, he got the Anime Souls game
that he wanted to.
Speaker 3 (12:04):
I'd rather play the I even told him I'd rather
play the stupid bloody mazes from Max Paine one. But yeah,
that's about it for me. How's the Banana Banana?
Speaker 1 (12:20):
Uh? Yeah, I did play on for a little bit.
Uh beat the the tutorial boss.
Speaker 3 (12:32):
I can tell you right now that any type of game, but.
Speaker 1 (12:36):
It's game pass. So I said, why not give it
a whirl? You know? Yeah? I like the like set
up for it, the the whole like story and the
you know, Chinese like history part of it. They do
a long, like drawn out part before you get to
(12:56):
the area where you're actually fighting enemies to kind of
let you like entered, get whatever you want out of
the story at your own pace kind of thing.
Speaker 3 (13:05):
Right, Yeah, I will say that is my as I
keep playing Death Training too. My real hope for that
game is when they make Death Training three. Like the
whole concept of Death Raining two is like, oh, a
portal opened to Australia and now you're over there. I
help for Death Training three is a portal opens to
(13:26):
like the Congo or somewhere in Africa, and Sam goes
through it, and you know, a guy, an African American
guy shows up and is like, hey, not white people,
We're cool. In the title network go Away, it's like
we've built Wakanda. We're good because like isn't like part
(13:50):
of like Whu Chong is a story like like part
of China or part of like the areas like corrupted.
Speaker 1 (13:56):
Or yeah, yeah exactly, that's why they had the feathers
or right, yeah, and the powers are cool. So I
like that part of it. Just like again, you know,
I'm not a very was like familiar. So it took
a while to beat the freaking big boss.
Speaker 3 (14:15):
At the beginning, I remember a view that was like
maybe it kind of seemed like the combats like very repetitive,
Like it's just like, oh, just keep hitting the boss
and dodging. Yeah, build up, well, build up the power thing,
use it, and then do it all over again. And
it's like that, Okay, I mean I guess.
Speaker 1 (14:33):
Yeah, because there's there's just dodging, right, It's you're dodging everything.
And then it's like that kind of like, uh, it's
not a rock dodge roll. It's like a just like
a side Yeah, you're just dodging over there, dodging over here,
and that's kind of it. So yeah, he is really
(14:58):
freaky looking. I like the like art design of him,
of that first boss that you meet. But yeah, pretty
pretty typical, you know, soul Stuf. Apparently on PC it
doesn't run very well, which is getting a lot of
negative reviews on that end. And then also, you know,
(15:18):
people have discovered that apparently you can just have her
wear like bathing suits, so that's that's getting that crowd
all hyped up about that.
Speaker 3 (15:27):
Yep.
Speaker 1 (15:29):
And then yeah, most of most of my times with
Don Combananza again, uh right, I don't I don't know
where I am, and like I I would imagine I'm
like halfway uh through, but I don't know, because I
heard some folks said that they were they thought they
were like at the end of the game, and then
(15:50):
they still had a ton to go through. But that
the ending is very rewarding, so it's well worth you know,
getting through that. So I'm definitely when in make my
marshal there. But it's it's just fun. I get constantly
go off the beaten path to go break something or
find something or find a banana or get into one
of those like you know, like little levels that they
(16:12):
have that you know you're either doing the two D
platforming or you're finding something or beating up something or
what you know, So it's it's constant dopamine. Which I've
seen a lot of people that are kind of old
school gamers that that are not like they don't play
a lot of the modern games apparently do not like
(16:34):
the game because of that. Like it's like Donkey Kong
doesn't have an main objective because he's you're constantly finding something, right,
Whereas you know, in the two D Donkey Kong's you
have the okay, I gotta get to it in the levels,
but all out Kong that kind of thing, and you know,
(16:56):
you're getting to the boss at the end and whatever,
Whereas this game it's like the bosses are laughable. It
really is just about kind of just exploring the world
and enjoying it. And uh, you know for that really,
you know, Nintendo has a magic about that recently. You know,
I mentioned all the different ones that are kind of
(17:18):
very you could tell that they took from from Kirby
Zelda and and definitely obviously Mario has all kinds of
Mario touches in it, and they do a great job
with that. It's funny because I don't like the Zelda games,
but I will play Donkey Kong and go explore places well.
Speaker 3 (17:40):
Like Zelda like like I would say, probably more complex systems. Yeah,
I mean to some people's it's it's a good thing,
but to some people it's bad, you know, like weapon durability,
like having like I doubt there's a cooking minigame in
Donkey Kong.
Speaker 1 (17:59):
No, there's, I mean so, and you know, like they
do have the some of those little off the beaten
things or kind of like the shrines, right and so
so you know that kind of has that and it's fun.
But yeah, I'll keep plugging away at it. Let's see
how far I get.
Speaker 3 (18:20):
So let's can better respective game first, you or me? Yeah?
Speaker 1 (18:25):
Right, yeah, So we'll see how far I get till
next week. But we'll talk about more Nintendal stuff later.
I guess we should go ahead and start with Xbox
and their big change from what seemed like we were
(18:47):
headed to the outer worlds too, coming out at eighty dollars.
Just randomly, report came out from my GN that Microsoft
was changing cores and they are now going back to
sixty nine ninety nine seventy dollars seventy US dollars whatever
you want to call it. Obviously this works out for
(19:11):
you know, the whole premise of the Outer World two
whole uh you know, going against the corporation capitalism bad
thing where they're like I like that they had that
whole post of in character where they they're kind of like, oh,
we we were able to take out redacted and be
able to lower the price for you or whatever.
Speaker 3 (19:33):
They were able to cut nine thousand jobs. The game
is now cheaper.
Speaker 1 (19:39):
Yeah, I'd imagine that most of this is due to
low pre orders. Also, you know I.
Speaker 3 (19:47):
Think I mean, yeah, well yeah, no no pre orders
or yeah, like.
Speaker 1 (19:53):
Well there was a lot of backlash about this, right,
people just being upset of like, hey, you know, this
is not the game you really needed to do the
whole eighty.
Speaker 3 (20:05):
Dollars with, I mean, well a of the games on
game paths, so no one's gonna bite on the Xbox
and then be like I don't think it was a
huge seller on the PlayStation, like The First, Final Last
or you know, but.
Speaker 1 (20:19):
Even then, the whole point is like you're not You're
gonna get even less sales if it's eighty bucks, right,
oh yeah, so you know, I think that's what they
they saw. I saw a lot of people that you know,
as soon as it changed, they went and pre ordered
it at seventy. You know, they were okay with paying seventy,
but they were kind of like doing the whole you know,
(20:41):
rebuffing let's all go to eighty thing, which I applaud,
you know. And it also doesn't help that. I think
that I really do think Xbox thought, or you know,
Microsoft thought, Okay, Nintendo opened the door, more people are
gonna go to eighty. There's probably still gonna be people
that are gonna do it. There's rumors that you know,
is going to try with Battlefield six. We'll see how
(21:05):
that turns out.
Speaker 3 (21:06):
Yeah, met him that that population they want.
Speaker 1 (21:11):
Like, I'm surprised they didn't say they didn't try to
keep it with Call of Duty, but I guess they're
smart in that, like, let's not try to get people
against the one game that we for sure need to
make sure sales right, so, you know, and they said
it's not just out of Worlds too, it's also you know,
Ninja goutt in four and you know the rest of
the holiday lineup. So that's positive to you because I Yeah.
Speaker 3 (21:35):
I mean, here's the thing Nintendo can get away with
with a theoretical eighty dollars game. You can, right, most
people would argue there's more value there.
Speaker 1 (21:46):
Well. Also, you have the option of buying the bundle
and saving thirty dollars, right, So, and they knew that
they were going to have enough quantity for people that
wanted to buy the bundle and say the thirty dollars,
you definitely could do that, right, Yeah. I did that
because I already had a fifty dollars enough in points
(22:09):
or credits or whatever on my switch one. So I said,
I'm only going to pay thirty bucks, So who cares,
I'll just get the switched to with without the game
in it. But you know it, hey, people are being
very budget conscious right now, and I think that's the
thing is like you can you can raise the price
of your console and nobody's buying and it doesn't really
(22:30):
make a difference. But when you need people to buy
your games, it doesn't make sense for you to do
this with with the Outer Rules two and Ninja Guid
and then you know the rest of the the games
that you're you know, I don't know if keeper is
going to be even seventy That game should be budget.
(22:51):
Should be a budget title, I don't.
Speaker 3 (22:53):
Yeah, well it shouldn't be twenty bucks, but it should
put I'd say, like shift.
Speaker 1 (22:59):
I think that they haven't even revealed though, how much
this gonna cost or right, I think it's still just
says okay, this is it's coming out this day on
October seventeen, but it doesn't have a price. But yeah,
I do think it's interesting that they kind of self
(23:22):
admitted that, hey, we need to kind of go backwards
on this. Right, It's fun, you know, I mean, like
they always do with their stuff, they can make it
look like they meant to do this the whole time.
Speaker 3 (23:35):
But whatever, let me ask you this theoretically, I mean,
I don't you're gonna play. You don't even play the
game on game pass, so it's kind of moved. But
let's say you were going to buy the game. Would
you rather have paid seventy for it and had all
the people laid off or eighty for it and had
them not be laid off? Well?
Speaker 1 (23:55):
Would? I mean, if you're telling me that's what it is,
I'll pay the ten next one dollars today? Have people
x keep their job. But that has nothing to do
with why the civil lost their jobs. Let's be honest.
That has more to do with the other story that
we have in conjunction with us with Sati Nadello. Basically,
since he's saying that the you know, the layoffs way
(24:17):
on him, that he feels bad, but almost aping the
same stupid thing that Phil Spencer said that like, well,
we've never been better. You know, we're doing great. It's
like we're thriving. It's like, again, I get that you're
talking to shareholders here, but good lord, that just sounds
so tone deaf.
Speaker 3 (24:38):
I'm sure, I'm sure it's really weigne heavily as he
gets in his private jet jets out to his mansion.
You know.
Speaker 1 (24:44):
Yeah. He called it the enigma of success, saying that
the layouts and opportunity for the company to shape lead
through and have a greater impact than her before.
Speaker 3 (24:54):
Yeah again number their number two in the world, like.
Speaker 1 (25:01):
Yeah, and you know again he has a point about
AI and all that stuff, and that he can't just
let that, you know, pass them by. They have to
make sure that they're at the forefront. They can't let
let it happen again where Google is the leader in
search and all that other stuff. Like I get it,
(25:22):
but it's like, man, this continues to be shitty.
Speaker 3 (25:27):
You can make him make you can make a use
case for search, Like people search every day. They still
get to make a good use case for AI except
for you know, obviously shitty like you know, fake models
and photographs or you know, AI just making that total
bullshit for like legal filing and craft like that.
Speaker 1 (25:51):
Not true. I mean I see it every day. I
see my Like my dad was telling me, he uses
it to be able to you know, make a list
or or finds essentially like another option of searching. Just
it gives you everything right there instead of you having
to like kind of read through articles or whatever. It
(26:12):
gives you the best version of each one of those,
which sucks because then you're taking away reading from those
articles that kind of need those hits and everything.
Speaker 3 (26:23):
So it kind of reminds me this happened a few
days ago. But I mean, I assume you use an
ad blocker with Chrome.
Speaker 1 (26:31):
I don't. Yeah, I mean, but I think it's the
one that Chrome already has in there, because.
Speaker 3 (26:35):
I don't, Okay, they got rid of the good one.
It was you block because I started going to websites
and like this admiral bullshit kept popping up and like
what's this? And then ahead of YouTube and it started
like Wave playing a lot more ads, and I'm like,
what just happened?
Speaker 1 (26:51):
Yeah?
Speaker 3 (26:52):
I saw that like Google itself or Chrome turned off
the U block extension like at a Core or you know,
from Chrome, and I'm like, the fuck is this? Like
did I tell you to do this? No? And why
do you do it? You know?
Speaker 1 (27:10):
I mean it's the reason why YouTube is the only
one that I have the non ad version where I
have pretty good right, because I can't with the I
go to my girlfriend's house and she has the you know,
because I don't want to be putting my stuff on
everybody's TV because then it misses the up the algorithm right,
and uh, I can't stand it. Bro trying to watch
(27:32):
a five minute thing and you get like twenty ads.
It's so freaking annoying.
Speaker 3 (27:37):
I mean, there is themselves because like initially YouTube didn't
have that, and then right it's the same, like and
then they try to build it in, but I say, no,
you've already conditioned your you know, your customer base not
want or not you know, I want to deal with
this bullshit. So it's the same way. I still get
emails from photo Bucket, like begging me going like, oh,
(27:59):
your CON's gonna get that led or do you know
your last chance to recover your files?
Speaker 1 (28:04):
And I'm like, dude, they you said that for two years. Man,
you can stop telling me about.
Speaker 3 (28:09):
Yeah, it's like you you are the ones who ruined
your business, not me, So leave me alone.
Speaker 1 (28:15):
But there's so many of those sites now, like you
don't even need right, you know. Plus you can just
use Google Drive as well. You don't even need to
use a site. Yeah, but yeah, you know, it's it's
hard to again care about uh what Sautier all the
(28:38):
corporates that Microsoft have to say. I mean, at least
they listened about the going to seventy dollars games. It
also probably doesn't help that like they probably expected like
Borderlands for to be eighty dollars, and they expected, you know,
at one point GTA six was going to come out,
that was probably going to be eighty dollars, you know,
(28:58):
so like even I think they might have expected EA
to put the sports games at eighty dollars too. And
then so like when nobody's doing it. You're the one
that looks like an idiot, you know, and it's like, well,
might as well do like just like we did with
Xbox Live and all the other times that we've like
changed our minds or whatever and just go backwards. But
(29:22):
that's good. They did it, and hey, hopefully all the
people that are going to buy these games now you
enjoy it. Hopefully out of World's two delivers on the
promises that it seems to be wanting to deliver on
of City Ands had a great track record so far.
Speaker 3 (29:36):
So.
Speaker 1 (29:38):
We'll see. I'm more excited for a nine of gutten
four myself, but again glad to hear that that game
is also gonna do well for not only the Xbox
but Koi, Techmo and the Team Ninja and alltle seopel
that probably want to see it do well.
Speaker 3 (29:54):
So did you like the last one? You know? The past? Two?
Or no?
Speaker 1 (30:00):
Well?
Speaker 3 (30:00):
Three?
Speaker 1 (30:02):
You know it was bad, uh until they like fixed
it somewhat. But yeah, one and two we're awesome. I
loved one and two, so I.
Speaker 3 (30:14):
Liked one and that's I didn't. Yeah, I didn't even
like two and then three except for that's another good one.
Speaker 1 (30:23):
Yeah, the three D the DS.
Speaker 3 (30:26):
No, yeah, I know it was like the Zombie one.
Speaker 1 (30:28):
What but wasn't wasn't that the three D S or
D S? Okay?
Speaker 3 (30:33):
That was that was a console game? Okay? Yeah, yeah
by Ninja Guid and oh.
Speaker 1 (30:42):
All right, but we'll see what happens with that. But
I mean, interestingly for Xbox, a new job application that
appeared on LinkedIn, uh for a position within Sony for
PlayStation mentions Xbox, which you know, we don't really see
(31:06):
much of other than when you know, they were talking
about hell divers too and all that. But this new
role apparently is a position that will help expand places
to reach beyond PlayStation hardware, working to bring PlayStation games
to platform such as Steam, which they already do at
(31:27):
the Game Store, Nintendo Mobile, and yes, even Xbox. The
new role is a senior director of Multiplatform and Account Management,
and we'll report directly to Sony's vice president. The senior
director will play a critical leadership role in shaping and
executing the global commercial strategy for PlayStation studio software titles
across all digital platforms beyond PlayStation hardware. The roles are
(31:51):
kindable for optimizing toitle profitability, ensuring cross functional alignment, and
leading a high performing team focused on multiplatform expansion, mid
range commercial planning, a platform partner management. That's a lot
of mumbo jumbo there. As far as I'm spats to
live with the job. They will oversee the out year
of mid range commercial strategy of platation studios, titles across
(32:11):
non PlayStation platforms, driving long term revenue growth, in audience reach,
blah blah blah. You know, And they also directly mentioned
multi platform strategies and sales for Xbox and PC, So
they mentioned Xbox and PC more than even switched to,
(32:33):
which is interesting. There's a broad ranging spectrum here of
what this means. I always saw people, you know, going
and trading in their PlayStation five and doing all the
stupid BSh or saying that they're now PC Master Race
(32:55):
or whatever that they're turning their back on PlayStation.
Speaker 3 (32:59):
You know, you only gonna drop two grand in a
video card every two years. No, right, exactly problem there,
But what.
Speaker 1 (33:06):
Do you think this means? Like, there's people that are
obviously staunchly against this meaning anything that any of those
big Sony games are going to come over that it's
just the live service stuff, and this is just them
kind of like preparing people for whenever it is that
Fair Games and whatever other live service thing is left
(33:28):
also comes to Xbox or do you think it is
like they're going to use this sort of like PC,
where maybe not one year, but maybe like two years
or further down you'll start seeing some of the bigger
PlayStation games come.
Speaker 3 (33:44):
I don't even get to be bigger, but you might
see some of them. Like you mentioned that, like Xbox
has said more than switch to and it's like that's
not to me, that's not surprising because the Xbox, you know,
at least the series exo is on par with the playotation.
Speaker 1 (33:59):
If right, it's easier to port to it.
Speaker 3 (34:01):
Yeah, like they could. I mean it's still a lot
of PS five games have PS four counterparts and that
can kind of go to the switch too easily enough,
but still is probably more work to be done there
than an Xbox one. Uh. I don't know. I see
this as like their lower tier games head Xbox, maybe
(34:23):
like hot Shots Golf or maybe even like Fraternal But
I can see Spider Man on an Xbox at least,
like officially we're not going to see the last of
Us on an Xbox or an astrobot.
Speaker 1 (34:39):
Yeah, that'd be really interesting if Last of Us where
to show up like we're like, okay, I think you
can definitely just throw all that at the winner.
Speaker 3 (34:48):
It would be funny if it was like unlock the
Joel skin for Gears of War E Day.
Speaker 1 (34:55):
You know, yeah, you know, I do think that they're
there is something to be said for as a Hey Daniel,
good to see you. You know, you see are one
of our main co hosts here, he says, I think
there will be a test for Sonya and franchises to
come out on Xbox, see how large the sales are,
(35:16):
and then Swinny will go from there. Yeah. Obviously, Hell
Diverge two is that big first test, which is coming
out the same day as Gears E Day is also
coming out, and then essentially Gears is coming to PlayStation.
This is of course leading to the which seems pretty
evident that like, okay, Gears not Gears of Ams, Gears reloaded,
(35:37):
and then is leading to people feeling like Gears E
Day is also going to be coming to PlayStation, along
with State of the K three, which you know, those
are presumably coming in twenty twenty six. But that's just
based off of that, you know, throwaway line that Phil
said about the anniversary of Xbox and that you know,
(36:00):
you're expecting the Big Four to becoming. So we'll see
about that if it actually happens. Daniel Mintion is in
Charged Collection. Yeah, I could definitely see some of the
older stuff like right, you.
Speaker 3 (36:18):
Know, i'd say any ANYPS four game or you know,
but like again, like not Spider Man or not Last
of Us.
Speaker 1 (36:27):
Yeah, I think that you'd have to sell. You'd have
to you'd have to sell, like we're talking about. We
basically essentially, Xbox would have to do what PlayStation is
doing with us right now. In order to get you
want the bigger games, you gotta do what on Xbox
(36:49):
what PlayStation is doing with for with every single one
of these games. If you want Spider Man, because they're
gonna look at it and go, oh man, I don't
think we can say.
Speaker 3 (36:58):
No to that, or what you do. If you want
Uncharted on an Xbox, do what they did with like
Kingdom Hearts and be like, Okay, here's every Uncharted game
for seventy bucks.
Speaker 1 (37:11):
No, I agree, but I do. I also think that
the reason why they're mentioning Xbox. One of those more
than Switched is that there's part of that audience that like,
there's some of those games that I think Nintendo will
not be very big on bringing them up, right. Yeah,
So like some of the more violent games, I don't
(37:32):
know what they're gonna be sitting there. Maybe God of
War is like too big for them to say no to.
Speaker 3 (37:42):
Day is Gone to Switch edition and you can grab
that biker and a Mario outfit.
Speaker 1 (37:48):
Yeah, but I wonder if, like, you know, with them
having that deal with dust bloods like, does does Demon Souls?
Does Bloodborn get put over there on Switch? Like?
Speaker 3 (38:00):
No, they didn't even put blood Borne on fucking you
know PC.
Speaker 1 (38:06):
Right, But I'm just saying, like, you know, we don't
know how far this extends, like if if Sony is
really thinking about this, does that go to that?
Speaker 3 (38:14):
Right?
Speaker 1 (38:14):
Like, Okay, let's say Dust Bluzz does ridiculous numbers on
Switch to which, considering the numbers that we have for
Night Rain and even Shadow of the Ur Tree, which
you know Elder Ring is coming to Switch you know
sometime this year with with Shadow of the Ur Tree,
I expect that to do amazing numbers on Switch as well.
(38:35):
So imagine if dust was which is exclusive, does crazy
numbers do they bring more over there?
Speaker 3 (38:40):
You know, I would say no, I think Dust play
will do relatively okay, but like, you know, it's still
I would say the Switch too is still kind of
loot as a kiddy system, and more more serious games
have not done particularly well. I mean like like Bane
(39:00):
at A three.
Speaker 1 (39:03):
Yeah, I think that's sold well enough, but it's it's
one of.
Speaker 3 (39:09):
Those where it kind of no, it didn't it really
actually kind of didn't do well.
Speaker 1 (39:15):
But it wasn't there like some kind of well. They
also had the backlash on the voice actors for that
game as well, that didn't you know, throw in any kindness.
Speaker 3 (39:30):
The game, Like the game didn't run well.
Speaker 1 (39:32):
Yeah, the game didn't run well either.
Speaker 3 (39:36):
People didn't like I know, you didn't like the story much,
and I think I think, like with every banet that
game kind of like softening it up more and more.
Speaker 1 (39:46):
So, Yeah, I definitely see something like Uncharted or you know,
start throwing some of the older.
Speaker 3 (39:55):
In there. Uh.
Speaker 1 (39:59):
But yeah, if you ever see a God of War
a spider Man, I think we can kind of put
that stuff to rest of the you know, Console Wars
are definitely dead.
Speaker 3 (40:11):
I mean I would say that like like Astrobot is
a continuing franchise and like don't make a Spider Man
three most likely, but I don't see a huge like
future for like being Charted like it kind of ended it. No, definitely,
I would like, I mean, people have been begging for
(40:33):
the new Slack Cooper, but those that kind of ended
with like PS.
Speaker 1 (40:36):
Three Sucker Punch would have to give that out to somebody, right,
same thing with like Naughty Dog and Jackie Baxter.
Speaker 3 (40:44):
And that weird how like Territorial these some of these
developers are and it's like you're not making this ship
or you know, like you know, why do you? Okay,
you made it initially, but you're still not making and
you're not making it anymore like a crack at it.
Speaker 1 (41:03):
I feel like somebody has gotta be making one of
those because like Sony's been having this now. I understand
Astrobot is their mascot now and like Astrobod is the
platform or for them or whatever, but like they have
been having this push towards like let's have more family games. Yeah, right,
So like it would behoove you to have more than
(41:23):
just Astrobot, right, I mean, yeah, you have Ratchet and Clank,
but is gonna gonna really work on that now They've
they've got Wolverine and Spider Man three that they're working on,
So that's gonna be way in the back burner, you know.
(41:47):
But yeah, it's gonna be interesting to see. Does this
also mean that their PC strategy moves up?
Speaker 3 (41:55):
Right? Do they?
Speaker 1 (41:57):
Does the windows start getting shorter for PC?
Speaker 3 (42:00):
Uh?
Speaker 1 (42:01):
In lieu of having this where it's like, okay, well,
now Xbox and Switch are gonna be the ones where
we really make them wait, right, because it's about the console.
We want to make our console be the one that
is definitely the best one. You gotta have it. You
have all the games, even the Xbox games you know
right now.
Speaker 3 (42:19):
So.
Speaker 1 (42:21):
You're not gonna get ur You're gonna get our games eventually,
but you're gonna wait till, you know, halfway through the
life cycle of the next Xbox or whatever before you
get any loose. And even then, I mean, like that's
the thing gonna be interesting thing too, is like if
that's the last Xbox, does it really you know matter
at that point? If it really is a PC then
(42:44):
maybe that's why they're okay with it, because at that point,
the next Xbox is going to essentially just be a
PC with an Xbox sticker on it. So is that
why they don't care? Because you know, it's really just Windows.
So we're already it in on PC. Why not just
put it on Xbox too? What's the big deal?
Speaker 3 (43:04):
You know? Should just try selling the p S five
system covers.
Speaker 1 (43:11):
It's an Xbox, right, that'd be interesting they did that. Yeah,
it's I do think the people that are you know,
on that uh the console we're bandwagon though, like you know,
get ready. I think you are going to go through
(43:32):
that same kind of hurt that the Xbox fans did,
maybe not not to that rip the band aid. Yeah point,
but I think we are going to get we are
not it. There will be more than just the four
you know, the the live service games. I think we
are going to get some of the single player games.
(43:53):
And that's where you're going to start seeing people get
really upset.
Speaker 3 (43:57):
I mean, here's the thing you know that Sony is
working on like the PlayStation six right somewhere.
Speaker 1 (44:04):
Oh no, they albody said that they are.
Speaker 3 (44:06):
Yeah, and I know Sarah bond is like, oh, we're
partners AMD to make the new you know Xbox. But
between the two, I have more faith in the PS
six coming out, you know, than that like the traditional
console you know, kind of gated garden and then whatever
(44:26):
Xbox is going to and you are going to come
out with.
Speaker 1 (44:31):
I just think that essentially the problem is that it's
not just you know, it's it's about like they can't
exist anymore with the walled gardens, especially if none of
these live service games hit for Sony like the ones
they have left aside from Held Divers too, Like if
they continue to bomb, like they got to make that
(44:54):
money somewhere, right, and games cost too much for them
to continue to just be and they don't make enough
games like that. That's the point is like, Okay, look
at look at their lineup this year, right, it's okay,
Desk writing too is essentially second party, you know, right,
Kajima made that, not them, and then you have got
(45:16):
to Yota, right, and then that's it, and then like
what's your lineup for next year?
Speaker 3 (45:21):
Right?
Speaker 1 (45:22):
I mean a lot of unknowns, right, Like we don't
know how quickly they could spin up some of these
I mean the studios are working on live service games
that are now having to work on whatever it is
they're working on.
Speaker 3 (45:32):
Now you're you're talking about one of the one of
the one of the problems though is they put all
their or all their money into one or two games,
and if they don't do well, that's a problem. But
likely I would say, have smaller projects, have more projects,
and then if one or two of those goes bad, hey,
(45:53):
it's a it's it's a problem where it's a you know,
it's a injury. But I'm not a you know, vital one,
or it's not going to like fold the company. Like
look at how much I mean and how much just
find it on Concord, Like they maybe not like ten
single player games, but at least two or three, and
(46:17):
I bet at least one of them might have done well.
Speaker 1 (46:22):
Yeah, that's why they you know, brought Deviation kind of
like back and had them do a single player.
Speaker 3 (46:28):
Yeah.
Speaker 1 (46:29):
Or I think it's like multiplayer, but more of the
traditional type, not you know, live service related. H I
do think that somebody's probably working on a remake of Uncharted.
I wouldn't be surprised somewhere because Sony has to have
like any franchise that could possibly make them some kind
(46:50):
of money. I feel like they got to have somebody's
thinking about, we got to do something with that.
Speaker 3 (46:57):
Where the hell is jumping flash than you cow or right?
Speaker 1 (47:01):
But even even look at the astrobot right, like they
have essentially turned that thing almost into a it just
keeps they keep making levels for it, you know, instead
of having like.
Speaker 3 (47:14):
Yeah, I questioned that that mindset because it's like how many,
like how many new copies of that thing, of that
thing are you selling?
Speaker 1 (47:26):
Not that many? Right, because I think they said that
like foresa Head already sold more than Astrobot.
Speaker 3 (47:32):
So like it's funny, Uh, did you like Burnout Paradise. Yeah,
I'm like one of the food who just did not
like that game. Like it's never clicked with me. I've
tried multiple times, and that was like their philosophy when
that game came out, like the first year is they're like, oh,
we're gonna have all those you know, free DLC for you,
(47:54):
and it didn't help. And now I just have someone
refer to not Paradise as a franchise killer, and I'm like, yeah,
because they make a Burnot game after that.
Speaker 1 (48:07):
Well ea, bought the Criterion and then kind of just.
Speaker 3 (48:11):
About for Burnout three, like they made three, you know,
came back.
Speaker 1 (48:17):
But we know a kind of has this like they're
almost square level of didn't meat expectations, and then these
games would just go away right look at me for speed.
They can't seem to figure out how to make that thing.
Speaker 3 (48:34):
But you know that was the thing that Burnout Paradise
is you know e A at the time gave them
a pretty good run or like you know, uh, string
of like hey, if this three A DLC does well
and the sales continue to like, you know, go for it,
and it never did. And it's like they should have
(48:55):
just kind of cut early with the Paradise DLC and
put that money into making you know, Paradise too or
something else. Black two there you go, Yeah.
Speaker 1 (49:08):
It's gonna be it's gonna be a kind of a
crazy experience here. What happens in twenty twenty six for
the you know, between Sony and Xbox? Does Sony ever
make does Sony make that move next year of putting
something on Xbox it's not that's not a live service game,
and then kind of starts that steamroll. I mean, the
(49:32):
thing is that like people can say what they want about,
oh I'm gonna go PC Master Race or whatever, but
it's like Sony's big enough that they have such a
console share, and there's Sony people that like, Okay, you
can say that, oh I can go to Nintendo or
I can go to PC. But it's like, okay, Nintendo,
there's only so many There's gonna be games that the
(49:54):
switch to is not gonna be able to run at
some point, So what's gonna be your option? Right, And
it's like, okay, well then I have to I have
to have a PlayStation. And then that's the thing. It's
like the people that are making some big fuss about
this is like, look, exclusives bring people to the platform,
but they're not the reason why the PlayStation continues to
(50:16):
continues to like go on. It's those third party games
aside from like Spider Man and maybe Last of Us
or whatever. It's it really is like the Call of Duty,
the the Madden, the the ea FC all NBA two K,
those games, those are what bring the people in to
(50:39):
keep buying those games every year, and that keeps them
using the console. Right. It's not you know, buying even
death Stranding two for example, which did well, but it's
still a very niche of a niche thing, right, and
you know they're definitely not well why you know, Returnal
(51:01):
or whatever whatever sorrows is. When that comes out, I'm
sure that will do well. But yeah, I mean crazy.
Speaker 3 (51:10):
Numbers the people like training in their PSI for a
PC or like bananas because it's like, okay, you're you know,
you're one six of the way there to get in
a new PC, I guess, and hey, the PC has
you know, ten thousand more games on it, if not
way more if you want to get into like the
(51:31):
like shadier shit. But how many that are? How much
of that are you gonna play?
Speaker 1 (51:36):
Right? If you're already not playing indies on your PlayStation,
why you're gonna play that on your PC? No, you're
not right, and you're gonna quickly get to the point
where you can't play the big third party games. So
what are you gonna do at that point?
Speaker 3 (51:49):
Yeah?
Speaker 1 (51:50):
You know that's how That's how people keep their their
laptop or their their system going. Is they end up
playing a lot of the the indie stuff or whatever
we once her system can't get uh yeah, unless they
have to upgrade it then they can play it again.
So you know that that's uh. But moving on from
(52:12):
this this topic, Sony has more stuff that's kind of
happened as we got closer to do in the episode. Today,
Sony has something that we thought would happen a lot sooner.
Like when they announced this game the light of Mostrium
ten cent, Sonny would quickly be going out there and
(52:37):
telling them, yo, cease and assist. This saint happening, but no,
on it took him, took him a while, but they did.
They have officially put it out in court. Also that
those court documents have allowed us to learn that Horizon,
the Horizon series as a whole has sold thirty eight
million copies, which is big number. They sold thirty two
(53:03):
just two years ago. A million more. Now you see why,
you know, Herman Holst's got the whole bank, the whole
farm on that MMO and the multiplayer game, because you
know that's a that's some large numbers for that to sell. Yeah,
(53:27):
so they're hoping that that's gonna you know, lead to
those games. Seeing well, but honestly, when we saw like
let me say, I could pull up the trailer like
the game is a total Sony has every right to
go after them, like the the game is a total
ripoff of Horizon. It's absolutely deplorable that they even thought
(53:51):
that this was cool to do. Like, I get it.
That part of it is they kind of thought that, well,
you know, Sony kind of told him no when they
wanted to do an official like hey, can we partner
(54:11):
on a Horizon game? And they said no, and Sony
said no, right, so Tencent was like, oh you said no, huh,
well then we're just going to go and make our
own damn Horizon. But we're just going to copy the
ship out of it.
Speaker 3 (54:26):
Right.
Speaker 1 (54:28):
It's it's insane, man like kind of looks like her
like a.
Speaker 3 (54:34):
Loy a Chinese company not obeying copyright laws and patents.
That's just crazy.
Speaker 1 (54:42):
Yeah, they're you know, Sony's suing for damages and you
know they want to they want to be able to
stop the game from being able to be released because
it h you know, property rights. Yeah, it's it's just insane.
(55:03):
Like when we saw this, I said, I don't know
how Sony's not suing them right now, right because it's
just crazy.
Speaker 3 (55:13):
Is just seeing if like anything actually did change and
no it didn't.
Speaker 1 (55:18):
So yeah, and it got a lot of buzz, like
people got had pre orders for it and whatnot. So
I imagine this will quoll that pretty quickly. I wonder if
ten Cent's gonna actually try to fight them, like you
know Power is doing with Nintendo, or they're gonna kind of.
Speaker 3 (55:40):
I mean at least like how World has like a
different spin on it. It's not just wholesale ripping off
like pikachew.
Speaker 1 (55:49):
Yeah, I mean, okay, you can say that the the
character designs are kind of similar, but the game as
a concept is much different. And dude, they did it
so well. They they added stuff that people wish Nintendo
would have done with Pokemon.
Speaker 3 (56:06):
I mean, it's like the same thing with like Pokemon
and the old jad Cocoon game, Like right, yeah, it's
they're both games about capturing monsters and battling, but like
JK Coon, you know, you could breed them, which I
think Tokemon eventually did but like way later, yeah they did,
you know, or you could like set you could like
(56:28):
basically like sell the monster to get money, which I
doubt you can do in Pokemon.
Speaker 1 (56:37):
Yeah. So you know, at one point Tenson had approached
them to collaborate I knew Horizon game last year and
the offer was rejected. So then Tenson announced slide of
Moultrium It anyway, Yeah, yeah, exactly, which borrows heavily from
all the things in Horizon, from the story to the
artistic elements to the you know, we did you you
(56:59):
can clearly seeing the trailer that there's like you know,
the robot, right, animals are in it, like I mean,
it's it's all all essentially.
Speaker 3 (57:13):
I'm sur I don't call him the same name like
rip jaw, you know some of the stupid.
Speaker 1 (57:17):
Yeah exactly, It's it's pretty bad to be honest. I
don't see any way in how Sony doesn't win this
and then.
Speaker 3 (57:30):
This, I mean just you know, I think some games,
like game concepts shouldn't really be copyrighted per se, like
copyright like a racing game or you know, yeah, but
something to this like direct and this like obvious. It's
like yeah, and it's.
Speaker 1 (57:52):
Not even being done in like a funny ha haa
like satire way. This looks like legitimately just a we
wanted to make our own horizons, so whatever, right, and
it's yeah, it's it's like done in spite of So
if I were Sony, yeah, definitely freaking go after him. Yeah,
gonna be see how quickly this goes through the courts
(58:16):
and all that jazz. But you know, we talked about
God of War earlier. They did have they interviewed the
the kind of the showruner they're credit director. He kind
of give a little bit of some thoughts on like
what he's doing to kind of prepare for the game
(58:40):
or prepare for like making the show, and he did
reveal that it is going to be based off of
the twenty eighteen show. It's not going to copy it directly,
but they are going to try to keep out of
the same themes and characters.
Speaker 3 (58:57):
Yeah, the Norse mythology, not the Greek one.
Speaker 1 (59:01):
Yeah, exactly.
Speaker 3 (59:02):
Here's the thing. I'm sure they'll have some flashback to
some you know, yeah Greek crap in the show at.
Speaker 1 (59:11):
Some point, definitely. And and also just also the Corey
Barlogs involved, so you know for sure he's gonna probably
put some of that right uh in there, which is cool, Like, look,
it's every time we've seen these shows be done well
(59:33):
is when the original creators are involved, like we saw
with Neil Druckman and last of us so.
Speaker 3 (59:40):
One season two, Well, I think.
Speaker 1 (59:43):
That's more of like, did Druckman really have anything to
do with the casting of Bella Ramsey or was that
all you know?
Speaker 3 (59:51):
That was season one? Still? I mean, well, but.
Speaker 1 (59:53):
I'm just saying, like, was that more HBO and the
direct or? Was that really had a lot to do
with Neil Druckman saying Okay, I need Bill Ramsey to
be Ellie because that's that was the main problem I
think a lot of people have was and I even
saw some of the biggest you know, supporters of the
show was saying that like season two is where it
(01:00:16):
kind of showed that she just didn't fit the part, right.
Speaker 3 (01:00:20):
Yeah, So.
Speaker 1 (01:00:24):
I haven't watched it yet, so I can't really you know,
make a.
Speaker 3 (01:00:27):
Case for my I mean, hey, by the time season
four comes out in like six years should be old enough.
Speaker 1 (01:00:32):
So won't matter, you think, So you think there's I don't.
I think they're just gonna do that second part of two.
Speaker 3 (01:00:43):
Well, yeah, but like I think Craig Mason was like, oh,
we need season we need four seasons to tell the
full tale or whatever.
Speaker 1 (01:00:49):
Okay, yeah, definitely not.
Speaker 3 (01:00:52):
Yeah, there's basically said like season three is all from
uh per fact and then yeah, s'son four soused to
kind of like marry the two or bring him together,
but a no, you don't. You know you're good.
Speaker 1 (01:01:08):
Yeah, like let's leave that part out right. We'll see
if they get there. No, NHBO, they probably will just
because I'm sure it will do well enough to where
they'll probably keep it going.
Speaker 3 (01:01:23):
But the season one to season two drop off was
like noticeable, like ratings wise, so.
Speaker 1 (01:01:30):
They did say that. You know, he did state that
there's probably definitely gonna be two seasons. Yeah, with like
ten episodes in season one, and that's kind of all
he could say. He didn't want to like promise like
kind of like fall Out where they have it mapped
(01:01:52):
out for like season six or whatever. Yeah, you know,
we'll see if if it gets that far. But hope. So,
I mean it kind of shows if you can do
this right, then it will do like most other TV shows,
where it will last. You know, I'm a little bit
worried that you have the Halo TV show guy also
(01:02:16):
involved in here, but hopefully.
Speaker 3 (01:02:19):
That means Man, that was great, No, it was.
Speaker 1 (01:02:28):
Let's not the least we got to talk about that
Halo TV show.
Speaker 3 (01:02:32):
They'll just started introducing random fit to the Gotta War
TV said that has nothing to do with it, right.
Speaker 1 (01:02:41):
But hey. They also announced their uh well they don't
ready announced this thing, the Fight Sick, but it officially
has a name now. It's called the Flex Strike. And
they had a whole it's gonna debut at EVO, you know,
August first, the third, and they had a whole trailer
(01:03:03):
that came out kind of showcasing what you.
Speaker 3 (01:03:08):
Can do with it.
Speaker 1 (01:03:09):
You can use it chorded with the USB, or you
can use it wireless, which is cool. And they have
it like all packed. They have a carrying case and
you can also like pack the chords and stuff like
inside it so that you could take that all with you. Right,
it's just neat. Yeah, I don't know. You play finding
(01:03:34):
games playing more than.
Speaker 3 (01:03:35):
Me, so yeah, but I don't like fight sticks. I'm
used to a controller, so I'm bad if arcade sticks. Honestly.
Oh okay, Like one time, this was like many years ago,
but I played. I was like at an arcade playing
Marvel Verus Capcom two and like I was going through
the story kind of okay, but like this kid and
(01:03:56):
that kid. But he was like twenty or twenty one
or something. He came up and like play and he
dusted me because it's like, yeah, I don't use arcade sticks,
so they ain't a surprising.
Speaker 1 (01:04:08):
Yeah, but it's cool that this exists and for.
Speaker 3 (01:04:13):
People who like him, you know, decently made. So sure, yeah, I'm.
Speaker 1 (01:04:19):
Sure this will be a hit with the FGC crowd. Right,
so let's see, Uh, you know, Sony can get this,
have this become an accessory that really sells. I mean
that's one thing that Sony does well, they sell those
accessories and he will buy those dual Sense controllers and
other things the covers and stuff like that. So right,
(01:04:43):
but uh, Sony also did the thing that they did
also with Katakawa and uh, you know, from Soft they
acquired a percentage of a Japanese company, two point five
percent of bend On Namco. Which they happened working with
(01:05:05):
bend On Namco to get those you know, Freedom Wars
Remastered and the Padopond remaster and those kind of out
the door, kind of like working as a middleman so
they can get those on switch to and switch and
you know, I don't know if they'll come to Xbox eventually.
Now they seem to be kind of opening the door.
(01:05:29):
But you know, this is just like another publisher that
they kind of have that percentage of. They also have
five percent of devolve A Digital, almost five percent of Epic,
and they have that highest percentage of from software.
Speaker 3 (01:05:45):
So I think, I think it's a I mean, it's
a I wouldn't say better, but it's a I would.
I actually do think it's better. I guess solution that
like what Microsoft is doing, it was just buying companies
out right and then closing them down.
Speaker 1 (01:06:00):
I agree with that. It'd be nice if, you know,
we could see Microsoft do something like that instead of
just buying them and then.
Speaker 3 (01:06:07):
Like I think, like Sony's, Sony's solution is like slower,
but it's you know, it's Namco. It's been Anco suddenly failed,
like it's kind of like at the end of the
Sony's world or anything like.
Speaker 1 (01:06:21):
But I think also it's Sony doesn't want to deal
with all that stuff. Sony just kind of wants a piece.
They want like to have kind of more control over
certain aspects, but they don't want to deal with like,
you know, imagine all the stuff that Namco has to
deal with outside of just games, right, Like they want
they want all the connections, they want all the help
(01:06:42):
with like especially with the anime, right because this is
another this is another play for the continuing domination that
they have with anime. To be fair, like, this is
not just about gaming. This is about not only is
this the from software publisher, uh, the elder and ring publisher.
This is this is so like Okay, they have all
those other rights to like all these animated properties, so
(01:07:06):
you know, Digimond, DBZ, my Hero, all the you know,
all these big name properties. Like I don't know how
this really to what extent this all helps with that,
but you know they keep wanting to make in roads
even further with the anime stuff.
Speaker 3 (01:07:28):
So I mean it're basically becoming like I mean kind
of like ten Cent are becoming like landlords, I guess
of Like I mean these companies where like, yeah, like
we don't own it, but we get the money every
month because of stock dividends or you know whatever.
Speaker 1 (01:07:42):
You got diversifying the portfolio, right, just making sure you
get some income somewhere else. It's not just all about gaming.
It so smart, right, Like they're doing the thing with
the movie. You know, they have the Sonny pictures that
they've had for a very long time. They have the
you know, all the animal stuff. They they essentially like
have a domination stranglehold on streaming.
Speaker 3 (01:08:06):
You know.
Speaker 1 (01:08:06):
Netflix is kind of like poking the bear with that
and and kind of trying to make their own kind
of inroads there also because Netflix knows that they kind
of like went way too far in the other direction
with the TV shows and the movies, so like anime
kind of is the right the sweet spot that it
like doesn't cost them a lot, but they're also like
(01:08:27):
actually pushing more people to watch anime, which is you
know plus for the whole industry. So there was a
report not that I think that's like a week or
two ago that came out and said Netflix is making
a positive impact on more people are watching anime because
of Netflix.
Speaker 3 (01:08:45):
Right, Well, I mean people like a normal person isn't
going to sign up for County.
Speaker 1 (01:08:49):
Role, right or they know that that's like yeah, exactly,
like I pay eight bucks a month for the one
show when you can just watch it on Netflix.
Speaker 3 (01:09:01):
That for Netflix and watch more casual anime and then
that might eventually spark.
Speaker 1 (01:09:09):
You know, yeah, but see Netflix has been smart recently.
They've been getting either they've been getting like really good
series outright, or they've been getting like dual streaming where
it's not just Country Role, they're doing it with like
a dondadon they have Country World gets the streaming also,
but they also get it so it's like you don't
(01:09:30):
have to leave Netflix to watch that show. So another
reason why you don't have to subscribe to Crunchy Role.
And that's uh, that's positive, but it's good. Like Sony
needs that competition because if Crunchyroll has owned everything, it'd
be kind of just you know, just blab because High
Dive is very niche and you know, credit to them
(01:09:52):
for for continuing to exist and do their own thing,
but you know, you need that big like Netflix.
Speaker 3 (01:10:02):
I told I told a friend she has a huge
case closed fan, and I told her like, oh, Netflix,
it's bringing kids closed back like they did, like they're
doing like a new dub of it and everything. And
she's just like why And I was like, what do
you mean. She's like, why can't you just get the
old you know, the old show back or you know
the old dub. And I was like, first of all
the probably don't have the rights to it. Yeah, and
(01:10:24):
also like they want to make more or this is
exactly with a new dub. They have new voice actors
who are actually like working, so they had the nepacity
to you know, do more episodes.
Speaker 1 (01:10:35):
Not And that was another thing too, is that Netflix
will which is bad, it's not great. Netflix will hold
off on shows if they don't have the dub, which
makes it to where like there's one thing's coming out
this season that like they're holding off the last September
because they want to make sure the dub is there.
(01:10:55):
But they also have the data that shows they're like
ninety percent of the people that watch on Netflix to
watch them dubbed.
Speaker 3 (01:11:02):
Yeah, yeah, it makes I would say it makes sense actually,
Like I mean, there are like the die hard fans
who have watched like Dragon Ball Dima with like fans
subs or whatever, but like most peoplest casual people just
watch it on cunty roll with the dub and all.
Speaker 1 (01:11:20):
Right, it makes it a lot easier. I don't have
to sit there and stare at every single word that's
being you know, like I watch a lot of things
with subtitles because of just you know, sometimes the audio
quality on streaming services sucks so a lot of times,
so like I don't have to do the whole putting
(01:11:40):
the volume up, putting the volume down, putting the volume up,
putting the volume down. I just put the subtitles on
and just like, Okay, if I didn't hear that, at
least I know what it they said, right, But like
when it comes to like with anime, yeah, I do
love watching the current seasons, and you have to watch
them in Japanese and that's fine, but it's like it
does get tired after a while, and I do you
(01:12:02):
kind of want to be able to like, Okay, I
can listen and kind of watch, and then I can
work or do whatever I need to do and not
have to be staring at the screen the whole time.
We're moving on from that. Speaking of ben I Namco
though and from soft Eldon Ring, Night Rain is getting
that two player mode mark. So does that mean that
(01:12:23):
y'all are going to play it now?
Speaker 3 (01:12:26):
No? I actually just at the ends, but that's when
he popped up with but I want to play you know,
first defense for six because he plays with another friend
of his. Yeah, and my good luck with that then.
Speaker 1 (01:12:40):
It's it's coming in a couple of days. This is
a mode that was not available launch, but they put
it in because people requested it would have probably helped
you guys maybe perhaps played at launch. And the game
has done surprisingly well. It's so two billion on the
first day and had sold five million, you know currently
(01:13:06):
as far as the last data that we have from
June and then Shadow of the Arch to the Expansion
has sold ten million, and eleanor Ring itself has sold
like thirty million, which is ridiculous. So definitely that's a franchise.
You know, they got to be cooking ether Ring two somewhere.
Speaker 3 (01:13:27):
I don't know, maybe, I mean who knows, Like.
Speaker 1 (01:13:31):
Well, the way at the rate that they're doing going
with these like multiplayer things, if Dust Bloods does anything
close to Night Rain, I mean, shoot, talk about like
Van e Namko having their own like multiplayer gold mine
here with this. So I mean, that's that's pretty amazing.
(01:13:51):
Like they probably just kind of threw it out there
and they said, Okay, well let's see if this works out,
and hey, it did.
Speaker 3 (01:14:00):
Right now and it's not like a whole new necessary
game or you know, it's right like we're using assets
per se, but well.
Speaker 1 (01:14:09):
They are kind of using assets also.
Speaker 3 (01:14:11):
Well it's not whole at least.
Speaker 1 (01:14:13):
Yeah, but I mean that's what helps them be able
to make these quickly, is they're they're kind of doing
the Sega Yakuza thing. Is, hey, we can reuse assets,
why not, right, we don't have to take five years
to make one of these whole time by then who
nobody's gonna maybe don't care about evan ry, right, but
(01:14:34):
you know we we which two is is doing well
without dust floods for the time being, they sold one
point six million just in the US alone in that
you know launch month. My Kart World without the bundle
and without digital sales is number three for the month.
So I imagine if they counted digital sales and the bundle,
(01:14:57):
it's definitely number one. H out, But elder Rick Knight
Rain was the best selling game of June, it was
already the best selling game of May. And then des
Rainy two is right there in second. And yeah, I
mean some interesting like stuff from this uh, from this
(01:15:21):
data here with the games that are top stull Blade
went from being one hundred and eighty five to number
five thanks to the PC released and right, Yeah, those
definitely wanted to get them some Stellar Blade and Eve
there for sure, but hey, they showed up, they bought
(01:15:43):
the game, so that's a matter of sports are Horising five,
it's still hanging in there at number six. Grand Theft
Auto five and Minecraft just keep doing their thing. Uh,
just seven and eight respectively. Room Factory Guardians of a
Zuma that's the launch game that launched was switched to
(01:16:04):
the third party launch game. I'm sorry that like launch
with it at number ten. That's pretty great considering how
much of a niche game that is. Siren Fining twenty
seventy seven went from four hundred and twenty seven to
eighteenth because of switch to. So yeah, and WW two
K twenty five, which is now micking its debut on
(01:16:26):
switch to, sitting there at number twenty right of all things.
And elden Ring is sitting there at number thirteen, and
that game is old, so yeah, you know, yeah, Eldon
Scrolls for a Blaiant Remastered did drop a bunch to
like sixteen, but it's been up there for like two
(01:16:47):
months already, so you know, eventually it was going to drop.
It's a single player heavy game. It is still number
two for the entire year, with Assassin' Screen Shadows at
number three. There I will be the shows in the
top five. Kingdom Come Delivery still hanging in there at
number six, Night Rain is officially like number eight now
(01:17:07):
after the two months has been there. Uh Fource Horizon
five still in there and the you know kind of
upper tens. So yeah, and Spider Man two still hanging
in there at number twenty. Also, people were just buying
those those old games man.
Speaker 3 (01:17:27):
That Oblivion Room Master did so well that it's had
a last people.
Speaker 1 (01:17:32):
To be fair, like we thought about last week, most
of the people that were laid off had nothing to
do with that team, So I wonder if it did
affect some of the ones for Middleburg Solid Delta because
they let go of like seventy. They're in Asia, so right,
But I guess we'll find out after that game releases,
which is it's at leasting in a month from now.
Are you gonna get that?
Speaker 3 (01:17:54):
I might, I might get it. Yeah, But I was
never like a huge Medical Solid three fan. But it's
acted take sad, I'm not giving a shot.
Speaker 1 (01:18:03):
Yeah why not? You? Also you also got more interesting
just sales stuff from the digital side, for things for
June twenty twenty five, according to New Zoo, taking eat
shop data from various countries, including the US and parts
(01:18:24):
of Europe, Cat is upset.
Speaker 3 (01:18:28):
Yeah, Cat.
Speaker 1 (01:18:34):
Delta Room was actually the number one selling game and
the entirety of the shop for June. My Kart was
number two. Uh so that's interesting. Like Delta Run, I
mean obviously deltsa ruined much cheaper, right by large margin,
(01:18:58):
twenty four dollars instead of of like eighty, so you
know that helps on that front. Also, Welcome Tour being
ten bucks, I'm sure helps yea than Minecraft and No
Man's Sky. So yeah, and then you got the Fantasy
(01:19:18):
Life I did pretty well too, so that also kind
of launched with the system. So yeah, pretty interesting stuff
on that the sales front. Always cool to kind of
look at that data and just see what that looks like. However,
the Pokemon Presents, which happened like the day after we
did the episode last week, not that great. Honestly, I
(01:19:43):
was expecting more or at least more information about Pokemon
ZA and we just got, oh, there's a Mega Dragon
Night now and like roaming Mega Pokemon and then that's
kind of it. Yeah, I thought we're gonna get more
(01:20:05):
on the Pokemon Za front. We did get more on
Pokemon Champions. There's gonna be It's gonna come out next year. Supposedly.
They introduced like three different types of battling that that
can happen, and the way you get the Pokemon to
join your team how that all works. They introduced the
uh animated show with Starry and Sir Feteston Peachu that's
(01:20:27):
made by the Walson Gramitt Studio, which looked pretty awesome.
And Pokemon Friends, which is free on mobile and ten
dollars on the switch to or switch and they also
have DLC which costs more than the actual game. So yep,
(01:20:50):
and Nintendo U and you know, and people say that
Nintendo is always friendly with with that kind of stuff,
they're not, folks. This is essentially brain Age with Pokemon
and it works well. It's fun. You know, if you
want to spend the ten bucks to play on switch,
(01:21:11):
go ahead. I do. I do think it's like, you know,
I've liked brain Age a lot. I played that thing
every day when I had it. Uh so I probably
will do the same with Pokemon Friends. I like the
puzzle aspect of stuff and plus you get plushes.
Speaker 3 (01:21:28):
I'll only like play that game when when a blank
shows up.
Speaker 1 (01:21:33):
Sure. Also some third party switched to these Assassin's Creed
Shadows has got rated for switch to, uh so pretty
much that's coming probably at some point. We know Star
Wars Outlaws is coming to switch to as well. But
(01:21:53):
they canceled Star Wars Outlaws too pretty early in development
for that. You think they should have like waited longer.
Speaker 3 (01:22:05):
That was a that was the right call, Like I didn't.
I mean I played that game, and you know, by
the end of it, I don't need to see more
of this, like not unless say, like completely redo everything,
which they probably weren't gonna do. It's why it's going
to be like more adventurous with you know, the girl
and the dog and Felion thing or whatever. So I'm good.
Speaker 1 (01:22:29):
Are you excited for the Assassin Screen Shadows dlc.
Speaker 3 (01:22:34):
Uh? If Shadows was working correctly on PC, I might
be at the moment. Uh So, Like like any game nowadays,
it has like weekly quests you can do for like
you know, free currency or you know, and last we
did it, it didn't actually work, and I'm like, well that's cool.
Speaker 1 (01:22:57):
Yeah, I mean this it's gonna to be released on
September sixteenth.
Speaker 3 (01:23:02):
I think that was like, Yeah, that's like the DLC
that everyone's getting for free anyway, because like s gotta
have getten delayed, so we're gonna give you one for free. Yeah.
Speaker 1 (01:23:11):
The first expansion clause of a wadgly so yeah, has
a new region, boss's gear, all that stuff. It's gonna
be around ten hours.
Speaker 3 (01:23:21):
You know what. You know, what I would actually like
is like a continuation of the present day storyline.
Speaker 1 (01:23:27):
You keep wishing that. Unfortunately, it's like.
Speaker 3 (01:23:32):
That's not if only it was, like if it wasn't
the crutch of the entire Dy Damn franchise.
Speaker 1 (01:23:39):
Uh, the they are released a new game, plus it'll
be like pretty much out as soon as you're watching
and listening to this, So does that attempt you to
go back?
Speaker 3 (01:23:50):
And I like that game was already a cake walk,
Like I can't imagine going through it again with like
all the skills on lock. It's like I could sink
my way to that game.
Speaker 1 (01:24:02):
So enough, Yeah, and then we have to get into
some not so well yeah, not so great news. So
we thought last week about how Steam due to pressure
from payment providers like you know, Visa that's the card
(01:24:27):
all that had taken off a lot of the kind
of like n SFW games, the sexually kind of charge games,
and now it's dot Io has actually gone a step
further and just removed them all, right that they've hidden
(01:24:47):
them from being able to be purchased on the store,
Like basically they just don't exist to anybody that's like
surfing the store. Uh, you know this a lot of
people obviously with understandably crying for censorship on this, especially
because it's like the equivalent of like, yeah, you know,
(01:25:11):
mothers against drunk driving or whatever. The ones that are
kind of pushing for this kind of thing. They're pushing
the pain providers to kind of like go after it
and try to get this stuff taken off the stores. Also,
you got like it's just the UK, right, not the
EU that's doing that age verification thing for various sites
(01:25:36):
that even includes gaming sites where you have to verify
your age in order to even access it. So this
isn't like just understandably they're trying to prevent them. It's
kind of like the one in the United States where
they're trying to prevent you from accessing you know, porn
and all that stuff. But this also kind of goes
(01:25:56):
into like also preventing them from access and gambling and
other things. I guess they're also trying. There are people
trying to fight and get the law repealed. We'll see
about that. But what do you think about this? You
do you think that, like, let's say, is Epic going
(01:26:17):
to be next? Like what do you? Well? Does Epic
even have any of that on their store?
Speaker 3 (01:26:23):
I don't think Epic does, No one cares?
Speaker 1 (01:26:25):
Yeah.
Speaker 3 (01:26:27):
Well, two funny things. It's like, first of all, the
age thing in the UK is kind of funny because
like they're lowering their voting age to sixteen, right, Okay,
it's enough you can vote at sixteen, you can't watch
porn until eighteen. It's like what well that yeah?
Speaker 1 (01:26:43):
And then I mean other countries around them, you're an
adult oft like fifteen, so it's like okay, yeah.
Speaker 3 (01:26:50):
And like the itsuyo thing is kind of kind of
it's almost like a photo bucket thing, like them treating
themselves like way in the foot because like the people
complaining about this aren't itch anyway, like they I mean
practically no one is really, but.
Speaker 1 (01:27:11):
Like yeah, like it's is like very like developer focused,
Like that's just like but.
Speaker 3 (01:27:18):
They're also like incredibly niche and I mean small, like
they When Steam should have doing this, it should have
been like should have taken the other tack and go, hey,
if you want your porn games, come over here, right.
Speaker 1 (01:27:33):
But I mean that's the thing though, is like it's
the same thing. That's like why it happened to Steam
is if payment providers are going to make it a
problem for you to buy any game on Steam or Itch,
then that's going to cut their bottom line. It sucks, Like,
you know, I.
Speaker 3 (01:27:51):
Agree with what a dude who made me a a
mana I'm not Suda trait his name. What he said,
like this is like censorship, Yeah, because well I talked
to you about Yo Katara. But it's yeah, like violent
(01:28:12):
games are next, you know.
Speaker 1 (01:28:15):
Yeah, it seems like that's what that's the ploy is
that where does this extend.
Speaker 3 (01:28:20):
Or all video games? You know, because there's certain people
who think like all of the games like The Devil
and you know shit like that.
Speaker 1 (01:28:28):
So oh no, I mean yeah, there's there's people and
especially that you know, you have the data that that
like people are just saying a keeper are just wasting
their life away, and like, like, yo, I mean, here's
the problem with that. It's just like you really can't
say that anymore because now you have phones that are
doing that even worse. Right, Uh, you know, TikTok is
(01:28:51):
is find people, you know, kids' brains even further than
video games ever did h. So you know you could
say that that culture already kind of predispose you to that.
But yo, man, like the dopamine hit you get from
watching a video on TikTok or Instagram or whatever it is,
(01:29:12):
I don't think that even that doesn't that doesn't even
compare to a video game because it's like there's so
many video games where like it takes a while to
get to that loop that's enjoyable, right, whereas like if
the videos are not hitting, you just go to the
next one. So it's just it doesn't work in the
(01:29:35):
same way. I do. I do think that like that
they are trying to get to the point where Okay,
well we got the the sex games out of here,
let's get the big violent games out of here too,
and then oh, but so what makes Doom different than
(01:29:55):
you know, a postal at that point or whatever, and
where do you draw the.
Speaker 3 (01:30:01):
Line, It'll still be funny. Imagine like Visa was like okay,
you can't buy GTA six.
Speaker 1 (01:30:09):
Yeah you know, oh god, the pitchforks that will be
out for that would just be I think that would
probably cause the government to have to step in and
be like we're gonna have to get some kind of
regulation here now if GTA six got blocked. So if
(01:30:30):
you want to you want to see things go the
other way.
Speaker 3 (01:30:33):
That's like rock Star should do is go like whoever,
whatever payment like Visa or Magical Car or whatever, Like
if you're blocking sex games, you can't buy our game
until that is restored. Yeah, and then instantly it will
get restored.
Speaker 1 (01:30:51):
Right exactly. It's like, oh wait, in a totally change
of direction, they put those all back on the store again.
Speaker 3 (01:31:00):
Right.
Speaker 1 (01:31:02):
Speaking of things that somewhat surprise you, After all the
stuff with the Subnotica two devs last week and the
week before that, Crafton is here buying another studio. This
time they're acquiring the last Epoch studio Eleventh Hour Games
(01:31:25):
they're owning of the studio. It's kind of one of
those things like like Okay, I'm happy for you to
get your money. But does it mean you guys are
also going to run into the same problem.
Speaker 3 (01:31:39):
That the well I think, take the money, take the
money and run, you know, like yeah, I.
Speaker 1 (01:31:49):
Mean it does give them an ARPG which they don't have,
so it's smart from that side of things. You know,
last epoch was is very well liked for.
Speaker 3 (01:32:01):
The most part, so it was. But didn't it really
fall off? Yeah?
Speaker 1 (01:32:06):
I did, especially after last Yeah, last Sex out to
Yeah came out, so yeah that that probably kind of
ate its lunch there and they they card him for
a cool ninety six million. Yeah, of course that's that's
(01:32:29):
nothing for crafting. I'm sure, right, but uh yeah, it's
just like I really hope we don't we don't hear
bad news quickly after this, Like don't I don't want
to hear about somebody getting laid off because you had
to acquire them and then start removing some of the
(01:32:49):
pieces that you don't need because now they're just gonna
kind of go in support for the game and all that, right, Uh,
can have gone Indie tech Land, which you know there
they do the Dying Light series. They have that The Beast,
(01:33:10):
which they spun off from being a DLC for Dying
Light too. That's been delayed a few times. It is
going to be delayed almost a month to September nineteenth.
Now they want to get some extra polishing work on
it and all that stuff. Totally cool with that. Just
the parlm is that now you're coming into like the
(01:33:32):
fall season and you have lost a chance of people
playing your game.
Speaker 3 (01:33:38):
But it's also a zombie game, so I mean people
like horror games, especially around like October.
Speaker 1 (01:33:44):
Yeah, hopefully it'll pick up you know, some steam there
for that.
Speaker 3 (01:33:50):
But hey, it ain't like that. We talked about stated
K three's come out anytime.
Speaker 1 (01:33:56):
Soon, so yeah, it's not. So it turns out Mark
that Fall Fantasy Tactics is actually a remake, the remaster
because they had to make the whole game again because
they overwrote the original source code, which that's not new
for them. They did that with Fun Fantasy eight, right, Yeah,
(01:34:19):
they did the remaster for that too, so.
Speaker 3 (01:34:23):
Uh like yeah, like they didn't well I mean, how
did they go out of companies out about it at
the time. And it's hard drive here that has Tactics
on it. But the game's out gold pressing or whatever.
So let's let's format this and put in Final Fantasy
nine or whatever.
Speaker 1 (01:34:41):
Yeah, Like I think with like the Kingdom Hearts collection,
they had to do the same thing. They had to
get like a retail copy of Kingdom Hearts one and
like take assets out of it to be able to
make that again for like the remasters.
Speaker 3 (01:34:56):
Right though, which you think that Like it's kind of
a weird, weird question because like you'd think, would it
be cheaper for them instead of doing this to hire
some like PlayStation hackers out there or whatever, and it's
a reverse engineer the game, right, Like, maybe it wouldn't be,
(01:35:18):
But I mean I would think it might be cheaper though,
like you know, hire modern Vintage game or whatever, or
you know, a team of him and other like minded
folks to this crack the game open and get it out.
But I don't think it's like the assets or like
you know, the actual game is in that type of
(01:35:39):
state for that. But who knows, right, I mean I
had never played Tactics. I know, I imagine you played it
and love it, and yes it's very well regarded, but
something that passed me by completely too. I played like
the demo once and that's about it.
Speaker 1 (01:36:00):
Yeah, I can't wait for that remaster. It's gonna be
gonna play the craft out of that thing.
Speaker 3 (01:36:06):
Yeah, my buddy mine, I ordered the special edition, you know,
the two and fifty dollars thing.
Speaker 1 (01:36:12):
I wish I had that to just be able to
spend on it. I definitely I would. I think about it,
just because I love that game that much.
Speaker 3 (01:36:20):
But speak speaking of that, a local not local, it's
been an hour away, but a used game store has
a mostly complete in box copy of earth Bound. Oh nice,
it's missing one of the scratch and stiff snicker stickers
or not stickers, but like cards and the construction manual. Yeah,
(01:36:44):
that's how much five? It's good. That's a good joke.
That's not funded up be getting it? Uh two grand gee? Wow?
To be fair, I mean I think it is complete
except for like that one card, and it is a
(01:37:05):
very nice commissioned box. But yeah, yeah, that's I found it.
I think the driving there tomorrow, like I let's do
this right. Yeah.
Speaker 1 (01:37:20):
But it's interesting, like I love seeing this kind of
thing of like how they do this. It'd be cool
as screenings came out with like a making of uh
this kind of thing that the way they did for
like rebirth and uh, you know sandfal did with Claire Obscure,
they came out with some cool like featurettes to be
cool if they did that for Tactics here, just to
(01:37:42):
see like what they had to go through to do this.
But yeah, I mean that kind of makes sense now.
Speaker 3 (01:37:50):
Why like.
Speaker 1 (01:37:52):
They didn't get to like re remake it right, like
they don't want they had to spend so much time
making the origin in a version of the game again.
Speaker 3 (01:38:01):
That yeah, you know, I have to keep it within
like the old realm. It's not like it's not like
the Final Fantasy seven to remake that people were like
maybe not expecting and hoping for. It's like that's not
going to happen with this at all.
Speaker 1 (01:38:19):
Like I hope that they eventually get to, you know,
bring the Game Boy Advanced games.
Speaker 3 (01:38:29):
To others as one. Also, well that's just the.
Speaker 1 (01:38:33):
War of the Lions, Like, uh, it's like a remastered,
better version of the original, which I add some of
that stuff, right, but it's going to be added like later.
I think it's not not all in.
Speaker 3 (01:38:49):
I mean, the one thing I know about Tactics is
like there's a very arcane way to get like Cloud
in the game yes, there is, and that's what they
should do for like fifty more time, to just start
selling DLC characters.
Speaker 1 (01:39:04):
I would not put it past them at all. I
will not put it past them that they will somehow
find a way to like start adding characters to this
and like make it like another what is that game
that they the fighting game or whatever?
Speaker 3 (01:39:26):
The not there.
Speaker 1 (01:39:29):
Guyskaya the City, Yeah, where they just added characters all
the time.
Speaker 3 (01:39:36):
Now, my joke was like, you're gonna like buy Laharal
from this guya you know, yeah, unlike the pretty you know.
Speaker 1 (01:39:46):
Right, yeah, just do all that. Uh they's speaking of,
you know, doing combos that fill Fantasy crossed the Magic
the Gathering set. It is the highest selling set ever
(01:40:08):
or Magic even more than the Lord of the Rings
one by a heck of a lot. Obviously. What sucks
is that now you want to buy that second hand,
you're gonna be paying a thousand dollars, you know, like
card shows for that.
Speaker 3 (01:40:26):
Right.
Speaker 1 (01:40:27):
What sucks for me because I thought about it, I
was like, you know, what what am I gonna do
with this? I'm this, Yeah, you don't play magic, you know,
I don't play magic. What am I going to just
to have it.
Speaker 3 (01:40:37):
You know. That's the thing. All these people are fucking
buying this thing, and so you don't play Magic. Yeah,
but I mean, if if you just want to a
cool collectible, buy a cool collectible, you.
Speaker 1 (01:40:48):
Know, but it is a cool collectible, you're not going
to be able to have. They're not gonna make infect.
Speaker 3 (01:40:53):
Buy more like bespoke collectible. Then you know, buy something
more unique, like.
Speaker 1 (01:41:00):
So you're gonna not You're not gonna buy the Assassin's
Screen what.
Speaker 3 (01:41:03):
They already did it. I mean, that's what I hate
about Magic at this point. It's basically like the funkal
pop of collectible card games have Ghostbusters and Mommy Python.
Speaker 1 (01:41:14):
And and.
Speaker 3 (01:41:17):
Yeah they're gonna do spider Man. Yeah, so it's like, yeah,
Magic is dead.
Speaker 1 (01:41:24):
Like m hm, well, I mean I don't know. It's
like they have that digital version of it now where
you can like learn how to play and then.
Speaker 3 (01:41:31):
You the problem. The problem with Magic at least, like
aside from like all this don't like guest guest franchise nonsense,
is like like I've looked at a lot of the
fun of fantasy cards. They're all like very ah rule
set dependent or like not character but like to like
(01:41:56):
actually do well against the fun of fancy deck. You
need a on a fancy deck because the cards are
like massively overpowered. It's like, yeah, no, Like I think
I looked at like the ject card from Final Fantasy
ten and like it was kind of like a low power.
It was like I think like a three to two creature,
which is kind of weak. But I was like, oh,
(01:42:16):
if you do damage against another creature, you gain control
of it. Like, Okay, that's cool, I guess. You know,
like imagine if you're trying to like face off against that,
like it's like very hard. Yeah. So, yeah, like they're
creating like their own little like pocket universes or you know,
(01:42:40):
like kingdoms for these rule sets because like, yeah, you
can't like if you're just like playing magic normally, you
have like no way to defend against it. I'll ast
you like specifically build a deck that way, which is
expensive and time consuming. But yeah, like this selling to
(01:43:00):
a million dollars no ship. Yeah so and it's like,
I bet Square is really kicking themselves in the ass
now for not making trying to make sure he'll try
out a real thing.
Speaker 1 (01:43:17):
Yeah, I mean, they have that voice of the cards
thing that they tried to make right a thing for
a while, and.
Speaker 3 (01:43:23):
Then I have like a weird like this is like retro,
not well not retro. I bought it like at the
time it was new, but like I have a a
weird find my Fantasy eight deck like themed deck of cards.
Really yeah, it's like all just like shots from the game,
(01:43:46):
Like some are like FMV, some are as a character
like portraits and shit like that. But that's more interesting
to me than like Magic the Gathering at this point too.
Speaker 1 (01:43:57):
Yeah, all right, let's get through his last couple of
not great news stories. One of them is split Gate
two is essentially the unlaunching, and ten seven Games is
having to lay off people.
Speaker 3 (01:44:15):
I guess they didn't make SPS great NFL.
Speaker 1 (01:44:18):
No, it definitely did not that that stunt that he
did at the what was it, Yeah, SCF wasn't. It
didn't really have that much h They also like took
down the first Splitgate because they had like twenty people
withink playing that thing, and they were just it was
(01:44:39):
just costing them money.
Speaker 3 (01:44:41):
There's other people who are taking about anthem crying about
this thing now. Yeah, and.
Speaker 1 (01:44:50):
He said that they apparently they launched too early. We
had ambitious goals with split Gate two. We bet on
whether we could chew. We rushed certain features, made some
head of mistakes, and we didn't give you the polish
portal field mayhem you fell in love with. The game
is going back in the bait and the team is
going heads down until twenty twenty six.
Speaker 3 (01:45:14):
I'm not going to say that this is a lost
cause because there are certainly games Fantasy fourteen being the obvious.
Speaker 1 (01:45:21):
Example that, right, and people like this game.
Speaker 3 (01:45:24):
You know, bad launches and they go back to the
drawing board, but it's so rare that yeah, it almost
never happens. Well, I wish him luck.
Speaker 1 (01:45:38):
And there's definitely people that are not going to come
back right sure after that. So and then you know,
at least they gave him severance and job placement support
and all that stuff. But it still sucks. Yeah, to
see this same thing Supermassive delayed direct of eighty twenty
(01:45:59):
with just kind of like narrative focused like space game.
Speaker 3 (01:46:06):
Yeah, the next and the uh.
Speaker 1 (01:46:10):
What about that anthology?
Speaker 3 (01:46:14):
Yeah it's not Dark Dark Pictures, I think.
Speaker 1 (01:46:17):
Yeah, dark Practice. Yeah, the Dark Pictures. It's now going
to launch it the first half of twenty twenty six
and they had to layoff around thirty six employees as well,
which that sucks. Yeah, there's promising to support them, but
just they they did say that there's no impact on
(01:46:39):
the little Nightmares three team, which that's good, but still
just that sucks right to see. Yeah, just rather ENFORCNATE.
Hopefully everybody can find jobs quickly and all that jazz.
(01:46:59):
So I'm gonna go ahead and do the like games
that are launching this week and then we can kind
of get into some you know, movie talk here to
end the show. So this is you know, that last
month in July, and we're gonna get into August now,
(01:47:19):
which is man, this year has just flown by. I
feel like it just constantly. It feels like we're heading
into a new month all the time. It felt like
it took forever to get to the We were all
waiting for that April second thing for switch to and
then after that it's like just boom. The rest of
(01:47:40):
the year just happened. We're almost getting into the fall
season where everybody's gonna try to jam their game into
releasing a two month period and everybody's gonna try to
see if they can what they can play and whatnot.
But there is some interesting things coming out. You Got Fumes,
(01:48:02):
which is like an indie version of what Twisted Metal. Yeah,
also Twisted Metal, the second season of the TV show
comes out this week as well. You Got.
Speaker 3 (01:48:19):
I may watch that. We'll see too.
Speaker 1 (01:48:22):
I'm gonna try to watch it as well. Uh Na Donna,
which is this kind of like cool indie like first
person like dream simulator game on the twenty eighth. Also
Grounded two comes out or will be out by the
time you're watching listening to this. Yeah, I wish that
(01:48:44):
hope that game keeps doing well. The first one did
way better than I think anyone expected over there at
Citian Model Mantergatari Fia in the Wonder of Kingdom that's
also on the twenty ninth. That's hat on everything that
tells of the Shire, the Little the Rings like yeah,
(01:49:04):
is out, also on Everything essentially Dead Take, which is
like the another one of those games is kind of like, oh,
I can't think of it right now. Uh that my god,
the one with the Lady that they had like all
(01:49:26):
those actors in it, Oh my god. Immortality like immortality.
Oh yeah, it's kind of like that, like the found
footage thing that has Ben Starr in it. Other yeah,
it has some of the cool actors in it as well,
(01:49:48):
so definitely worth checking out for sure. Dear me, I
was another one of those like visual novel games that
comes out. It's gonna be on switch to. I'm sure
we'll kind of like do decently. Yeah, and then we're
kind of going into a ninja gotten rage Bound, which
(01:50:08):
I'm excited about. That's only a few days away, so
that's right, that's the two D one.
Speaker 3 (01:50:14):
Yeah.
Speaker 1 (01:50:15):
Yeah, that looks all sorts of awesome, so I'm ready to. Uh,
let's see how much further I can get into Donkey
Kong and then we'll definitely take some time to play
that for sure.
Speaker 3 (01:50:34):
Yeah.
Speaker 1 (01:50:34):
Man, then we'll be in another month of gaming here,
with some heavy hitters hitting this next month too. So
but all right, what did you.
Speaker 3 (01:50:46):
Think?
Speaker 1 (01:50:47):
No spoilers, what do you think? You're fantastic for the
first steps?
Speaker 3 (01:50:54):
I mean, it's it's like a simpler movie than like Superman,
but that's not necessarily a bad thing, because man is
a little you know, bloated, I guess, uh, it was
really funny. Also, uh, all you cared about the soundtrack
of course, but like he didn't like the like the
concept of Galactus or like what his goal was or
(01:51:18):
motivation was. I'm like, I want you to eat the planet,
like what you know, like you wanted like the backstory
for Galactus and I'm like what, like I literally tell
you he's like from before the universe or you know,
so uh but yeah, good cast uh Like the only
(01:51:43):
weird thing to me kind of, I mean like they
didn't show a ton of like read Richard's powers. It's
like at the very end, yeah, and but everything everyone
else is you know good you know, and then it's
by the probably to stand out uh uh. And they
(01:52:07):
it almost feels like some of the movie. I mean
it did get kind of chopped up because I know,
like John Mackfitch is supposed being able to cut him out.
Speaker 1 (01:52:15):
Uh.
Speaker 3 (01:52:16):
They introduced like like a love interest for you know
the thing, only yeah, it goes nowhere. It's like really weird,
Like they introduce her and then there's like a scene
near the end where like he goes to see her
before Galacta shows up, and that's kind of it. Like yeah,
(01:52:38):
it's like where does the conclude, Like should they read
more of a conclusion here. Uh yeah, you know, I look,
the art style or not, like, you know, the art
direction was cool. You know, the world they inhabit is
you know interesting. So yeah, I know I solid overall
like not the best movie ever, but you know, Marvel's
done worse, especially that that two years. So it's a
(01:53:02):
it's a good uh foundation kind of for what the
next Marvel movie, you know, Doom's Day, what the hell
it's gonna be called? And how they kind of more
converge all the universes together, which is like that's I
think what Kevin five Y has been saying, like, you know,
(01:53:23):
that'sn't gonna merge more of this stuff together. So we'll
see how that goes.
Speaker 1 (01:53:31):
Yeah, I'm excited to see that on Tuesday. Yeah, we
can talk about it more next week.
Speaker 3 (01:53:38):
Oh the one. This ain't a spoiler, but I mean
it does have a few like a mid mid credit
sequence and then like an after credit sequence.
Speaker 1 (01:53:48):
I'm sure. Yeah.
Speaker 3 (01:53:50):
The last song they played for the credit sequence, uh
might legitimately be one of the worst songs I've ever
heard in my life.
Speaker 1 (01:54:01):
And you got to sit there, ah yeah.
Speaker 3 (01:54:05):
And it's like so it's not like some pop song
it's not like some mate, it's not like some song
that has got you know, the guy who made the soundtrack,
he's usually pretty good about this stuff, and Jen's loves him,
and he wrote this thing, I think some woman ah
and it's like this like weird sixties folk song. Yeah
(01:54:28):
that sounds like you know, fake Joan Biez. And it
is terrible. And I was ranking about it to YenS
like the attracts of the movie, but before he did,
and he was like, so is it is it in
the movie? Like he was like, is there like a
reason for the song existing or is it you know,
is there any you know, any you know, justification for
(01:54:54):
the song. No, it's just in there and it's terrible.
So you've got to look forward to tomorrow.
Speaker 1 (01:55:05):
Yeah, for sure about it as well.
Speaker 3 (01:55:09):
Yeah we all know, we all know people go see
movies for the soundtrack, you know.
Speaker 1 (01:55:15):
Yeah, definitely. Yeah. I I thought Happy Gilmore Too was
actually pretty decent, to be honest. Look, they they they
got a lot of the same hooks as the first one. Obviously,
some of this stuff is not as a punchy, but
(01:55:41):
you know, they do some great callbacks and some fun stuff.
And I love the fact that they play off the
whole live golf and PGA tour thing as sort of
like the central theme. Aside from like, I love the
fact that like Adam Sandler is kind of grown up
also in this, Like it's not him trying to be
(01:56:02):
the same guy from the first movie, right, he's definitely
like matured, and his motivations for why he is doing
this is like pretty cool. And he's also casting his
two daughters and it's his actual wife and the thing too,
so that's pretty neat. Like yeah, uh there's there's a
(01:56:24):
lot of cameos obviously from you know, his posse and
then some other ones as well, so uh yeah, man,
I liked it a lot more than I thought, Like
there's a lot of these like there they they have
been doing the Like I wonder if the airplane redo
is gonna be anything good or not, But like this
is one of those times where what is it I
(01:56:46):
can't remember his name, but the guy that does shoot him,
Christop McDonald Christopher McDonald's and trying for like twenty five
years or something to get him to do happy to
hear more too, right, And I think this is a success. Really.
I don't know if they're hopefully they don't try to
Shoehan shoehorn a third one or whatever.
Speaker 3 (01:57:07):
Oh they will, but you know, by then Sam will
be like seventy five or something.
Speaker 1 (01:57:11):
So yeah, but yeah, I thought that they did a
heck of a much better job or yeah, than I
ever expected for that movie to be. So I definitely
give it a watch if you got Netflix.
Speaker 3 (01:57:25):
I was MJF.
Speaker 1 (01:57:27):
Yeah he's in there, and he's he's funny, he has
his moments.
Speaker 3 (01:57:32):
Yeah, I did.
Speaker 1 (01:57:36):
I can't remember the name of the thing, but A
twenty four had a movie about like literally it's something
about like the death of Oh it's called the Death
of a Unicorn. Oh yeah, with a Naya two movie.
Speaker 3 (01:57:50):
Yeah. Yeah, that came out and really really bonded unfortunately.
Speaker 1 (01:57:53):
Yeah it was not bad, It's all right, Yeah, definitely
is crazy. It's like a horror movie with the unicorns
or whatever, you know, and I and I being a
horror movie folks. So it's kind of like, all right,
this is not what I expected, but sure, whatever you know.
(01:58:14):
But yeah, that's that's all my entertainment stuff for this
week that isn't like the normal kind of things. Is
things that I watch. Uh yeah, that have to be like,
I don't know if girlfriend's gonna like that or not,
(01:58:34):
but it might be something I watched, like, you know,
on a break at work or something like that. Slowly
but surely, but all right. Uh, we'll be back next week.
Thank you everybody that watched live listen watch later. We
do appreciate you. Thank you so much, and you know,
give us a like review, subscribe all that that helps
(01:58:56):
us out a lot, and we'll see here next week.
Were every