Episode Transcript
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Speaker 1 (00:14):
You are listening to Video Games to the Max. Hello,
and welcome to another episode of Video Games to the Max,
episode four hundred and seventy three, and I'm your host,
Sean Gommery with me as usual mister Mark Morrison, and well,
(00:35):
we have plenty to talk about. I did not think
we're gonna that's this wee of the short show again.
But after we did the episode the last week, a
couple of days later, Netflix decided that they are got
into a bid to or finally offered their bid. They
won the war and then bid for Warner Brothers Discovery
(00:56):
and then come to find out today's paramount ain't happy
about it and they have launched their own hostile takeover
type bid. We'll see what ends up happening out of that.
So we'll discuss that I got an Octopath Traveler code
on launch day, so I've been playing that. I'll talk
about that Mark some playing some Marvel Cosmic Invasion once
(01:17):
upon Academori. He'll get to talk about that as well.
We got some game Award predictions as far as the
award winners and some of the announcements as that is
happening on Thursday. I thought that was gonna be the
biggest thing that we're all looking forward to to Thursday,
and then here comes Netflix. Want to steal the thunder.
But yeah, we're gonna get into all of that and more.
(01:43):
All right, well, you know, let's go ahead and get
the housekeeping out of the way. Here. This your first
time listening or watching us. We do the episode. We've
been doing it earlier lately just to where my schedules
worked at, but we could go back to the regular
time here, So around nine o'clock ish Eastern time. You
(02:05):
can watch live on the YouTube channel w TOO network,
or you can just catch us later on demand on
the same channel, and or you can just of course
listen on podcasts, which I apologize to all the podcasts listeners.
I did not realize that I did not upload last
week's episode until today when I went in to start
(02:25):
doing the description for this week's episode. So I'm really sorry,
but it is up there now. So I guess you
get two weeks in a row of hearing our lovely voices.
Speaker 2 (02:35):
So that's a gift.
Speaker 1 (02:37):
Yeah, for sure. I got my new glasses. That's sort
of like my unintended birthday present to myself. But it's
the first time in six years. I've got new glasses
that I really needed at this point, so I'm definitely
helping with seeing things a lot clearer. So yeah, if
(02:57):
you notice that that you're watching on YouTube, and if
you do watch on YouTube, you can also subscribe because
we have other shows that we do as part of
the two network. So if you like entertainment stuff, which
I'm sure the riots are broadcasting folks that do all
the movie reviews and TV show reviews and all that
stuff on the channel, they will have their own what
(03:20):
do we think about the the Netflix Warner Brothers paramount stuff,
and they'll have a better kind of idea of it.
They're also reviewing the Five Nights at Freddy's two also,
so make sure and I is bugging me to go
see that, so I don't know, im have to go
(03:41):
watch the first episode on our own. No, she cannot
go on. So definitely not to that movie. They would
narrated ours, so I Stien felt comfortable. You know, it's
not that far, but you know, people are weird, so
(04:01):
you know, but anyway, yes, So you can also check
out the Anime Show with Taco Cafe. They review anime
each week as the fall season continues. I'm sure they
have their thoughts on the shows you should be watching.
Of course, still have their end of the year stuff
(04:22):
as well, just like we do, so be sure to
check them out. Of course, you can listen to all
the shows on podcasts as well, so yeah, be sure
to check all them out, review, subscribe all that if
you like any of that, because they do. They all
do a great job, for sure. But all right, Mark anything.
Speaker 2 (04:43):
Fun orses how to get a new TV last week?
Speaker 1 (04:50):
Yeah, I was don't asked you about that. It lasted
what was it, thirteen years?
Speaker 2 (04:56):
Ah, fourteen fourteen?
Speaker 1 (04:59):
Okay, that's a long time.
Speaker 2 (05:02):
Yeah, like more people don't have a car that old, So.
Speaker 1 (05:06):
Yeah, you're not right. You're not wrong about that for sure.
Speaker 2 (05:10):
And it happened. The screen was still fine, but the
power delivery board uh like had a leaky capacitor and
I finally just wore out or it gave up, gave
up or whatever, so it like turn off for like
a second and then turn right back off. It wouldn't
even like turn on correctly. So that's cool too.
Speaker 1 (05:27):
I imagine that costs too much to fix.
Speaker 2 (05:32):
I mean, it's so not even trying to worth fixing.
You know, TV is so stupid cheap nowadays, Like yeah.
Speaker 1 (05:39):
Especially you have like one of those what like seven TVs.
Speaker 2 (05:43):
No, the TV was Teddy EP but just way the
TV had a built in DVD player. That's how old.
Speaker 1 (05:50):
Oh wow?
Speaker 2 (05:51):
Okay, and it's from a company that like doesn't exist anymore,
Like I can't find them. Uh, thankfully Yen grabbed me.
I can do this to TV off Amazon or Best
Buy for like, you know, seventeen bucks. That was the
other thing. I very limited room for a TV, Like
I can't put it in some seventy inch TV or anything.
(06:14):
I mean, I'd take up the whole goddamn room. I
had two. I had a backup TV my mind gave
me a few years ago. It was forty inches and
then even that was too big.
Speaker 1 (06:25):
Oh wow, that's like the size of the TV I had.
Speaker 2 (06:28):
Yeah, the TV in my living room was that was
actually only thirty two inches and that is seven twenty
p So I temporarily moved that into my room and
I put like the forty inch TV in my living
room and then I was using the thirty two two
inch TV for a few days, and it was like
making my eyes bleed. Well, didn't like sit right on
(06:48):
the entertainment stand I have. And then also like i'd
play like Diablo for I mean U I was blurry
because it was seven twenty feet like yeah, so again
the ends than it catch it and I swapped it out.
And the funniest thing is is like I don't have
room for like a twenty four inch TV, Like that's
(07:08):
how big it is. Wow, well that's like small.
Speaker 1 (07:11):
Town that is small. Yeah.
Speaker 2 (07:14):
But also I sit two feet away from it, so
who can you know? I can see it just fine,
Like what does it matter? But the funny thing is,
it's like it compared to my old broken feet it
looks much smaller because my old TV had like a
like a one and a half inch of bezel all
around it, you know, yeah I saw that, so yeah,
(07:36):
like a millimeter or two, you know, like two millimeters
you know. So I'm like, this is this looks a
lot smaller. And then I literally compared to them next
to each other, I'm no, they're the same size. And
it'd be nice if I could up crade you like
a twenty seven inch TV. But they don't make them,
No they don't. It's all yeah, the next size up
(07:58):
is thirty two and the ends to go. You know,
you could have he was trying to suggest you get
a twenty seven inch gaming or a twenty seven inch
monitor like a computer monitor. Right, that doesn't work. It
doesn't have like antenna in or component in. It just
has HDMI in and that's it. So it doesn't have speakers,
(08:18):
and it doesn't have a remote. It's most of them don't.
So and it's also like three or four times more expensive.
Speaker 1 (08:26):
Yeah that's true.
Speaker 2 (08:28):
So yeah, I like the TV or you know, it's
a good it's a there's some Amazon insignia but works on.
Speaker 1 (08:36):
Yeah, that's what I have in my girlfriend's room. It's
like one of those Amazon Fire Yeah thirty two smart TVs.
Speaker 2 (08:47):
Yeah. I'm doing nothing with the smart TV functionality. It
keeps bugging me to like sign in or go online.
I'm like why hello.
Speaker 1 (08:56):
So yeah, Hey, that's that's good. I'm glad you got
your new TV and you're not having to you know,
bleed your eyes or anything. Yeah that's good. But all right,
anything else?
Speaker 2 (09:12):
Uh, I mean we can talk about what we've been playing.
Speaker 1 (09:17):
Yeah. I didn't really do much this week either aside
from work whennot so yes, let's go ahead and talk
about what we're playing. How much. I haven't really played
much more. What's gonna call it Marvel Consic Invasion because
I've been having to play out to Traveler, right, so
(09:39):
how I don't know how far you got or.
Speaker 2 (09:42):
Me and Yanis were we're playing or playing it together.
That's like our new co op game. We got about it. Okay,
three missions and three missions in. It's all right. You know,
it's kind of what I expected, like you know, an
old Turtles or X Men type of roller, like it
doesn't have it's not quite as a quarter heavy or
you know, as cheap as like those games are, because
(10:04):
it's not an arcade game.
Speaker 1 (10:05):
So you could do the arcade version if you want.
Speaker 2 (10:10):
Yeah, but it's not like, oh, like the old X
Men arcade game is fucked because it was like you
get two uses of your power and then it's got
to use it more takes your health and that's that's nuts. Like, yeah,
that's kind of crazy. Uh, but yeah, we're only like
two mentions in. He's sticking with his usual female only
characters or he only plays female heroes, and I was
(10:32):
kind of swapping around.
Speaker 3 (10:33):
Uh.
Speaker 2 (10:35):
It's funny because like Spider Man is one of the
biggest heroes in comics and knee sucks in that game.
Speaker 1 (10:44):
Oh yeah, what he does. Like it is weird how
they have how like they don't have really a system
of how like they determine how who blocks and who
dodges right, right, Like it's kind of weird. Like Iron
Man is like a flying character or can fly in
the like okay he blocks with Spider Man dodges and right,
you know, it is kind of weird.
Speaker 2 (11:06):
Yeah. Uh, the reason we played were playing that is. Uh,
the previous game we tried was that Lego Adventure or
Get Lego Voiders. Ah, that's miserable. I think he bought
it and then I mean I'm basically like using his game.
I got letter from his account and we played it
(11:29):
for about an hour and a half. I was kind
of neutral to like negative on it, but he really
hated it. Ah. He expected it to be like a
building game and it's it kind of.
Speaker 1 (11:42):
No, well it doesn't seem like it.
Speaker 2 (11:45):
Well, no, it is because you have to like build
bridges and ship to like get apps or crap like that.
But like building in the game is miserable. Ah, you
have like you basically have like no control. You have
like you can only like lock onto pieces and that's
about it.
Speaker 3 (12:00):
Uh.
Speaker 2 (12:01):
We kept you played as like two little I don't
know what the hell they're called, like lego heads or
whatever or whatever the hell it is. He was blue
when I was red. We kept like attaching to each
other accidentally, that kind of sucked. We had a pile
this one stupid boat. It looked like an old like
Vietnam U boat or something or not you boat, but
(12:22):
like a Vietnam river boat or something, and like I
controlled one engine and he controlled the other. And that
was miserable, Like it just had like awful controls. Uh,
there's no story. The music was kind of like not great.
It was just like varying in the background. Like some
direction would have been nice at least, or you know,
(12:43):
if you get stuck on something, they're like, hey have
some like you know, have Morgan Freeman as a narrator
telling you what the fuck to do? You know. So, yeah,
we played like an hour and a half of that.
He was like fuck this, I mean he quit it
and then deleted that like immediately. I mean, then you
started playing Marble for like a half hour. Yeah, I
(13:08):
got that kind of like I thought I would have
finished it if you want to do, but like I
didn't think it was fun either, Okay, yeah, and I.
Speaker 1 (13:17):
Just yeah, I really didn't. Hear a lot of people
talking about like the one that the word Lego did
a great job. Apparently it's like Lego Parties apparently really good.
Speaker 2 (13:25):
Yeah, I've heard that was better. I mean, it couldn't
be much worse. And yeah, he would like try to
he'd get hung up on like trying to build something
like because he's, like I guess, a pretty big Lego fan,
and you just don't have the control at all in
this game. And it's just like, oh, you have these
six block pieces and a gap, so yeah, build a
(13:48):
bridge across it. But it's not like elegant looking or
it looks like very flimsy. And you can you follow
off the like the ledges all the time. You can
like lock you can like plant your feet on Lego
pieces and like kind of lock on. But it was
like weird. It was different for him, like I could
I could just press to let or I could press
a circle and I would like plant my feet. He
(14:09):
had like hold it down, and I was like that's
not how it works for me, Like did he change
something in the control is now? And I didn't either,
So I don't know why I was different for him.
Uh yeah, it sucked.
Speaker 1 (14:26):
I'm sorry that you had? Uh how much? How much
the game cost?
Speaker 2 (14:33):
I at least thirty?
Speaker 1 (14:35):
Okay, that's not bad. But does it does it have
one of those like friends.
Speaker 2 (14:43):
Twenty five?
Speaker 1 (14:44):
Okay, that's that's yeah.
Speaker 2 (14:47):
I mean it might. I think it does have like
a friend's path or something.
Speaker 1 (14:50):
Okay, yeah, so I thought I remember them saying it.
Speaker 2 (14:54):
I mean it has to because unless you have co
like it only has local and online cop like, it
doesn't have like a single player Oh right, you know,
need to. But yeah, it's not good.
Speaker 1 (15:11):
I'm sorry to hear that.
Speaker 2 (15:12):
Man.
Speaker 1 (15:13):
Yeah, but at least you know, it looks like you
enjoyed Marvel.
Speaker 2 (15:18):
Yeah, I will go back to it when he's when
he's more free or you know, can you start? Like
it was funny because he was like looking at some
of the heroes he's like, he was like, oh, ghost
writers in this game, and I was like, that's not Ghostwrider,
that's cosmic ghostwriters. That's a difference. He was like, what's
the difference? And I said, oh, it's an alternate reality.
Frank Castle, you know, he came the ghost Rider and
(15:42):
he was like, that's the dumbest shit I've ever heard.
So I guess new characters don't waft over him too frequently. Wow,
And it is dumb, Like I'm not gonna lie, like
why why didn't have ghost Rider in it? Like, you know,
(16:02):
someone said, oh, this is Cosmon, Like who's that? You know?
Speaker 1 (16:07):
Yeah, I did feel kind of like, why do you
have to have that one instead of just I guess
because I want to add d LC later and yeah,
which is still kind of like, Okay, I get it
that you kind of have to have some things ready
to go right after, you know, in case it does
(16:29):
take off or whatnot. But still it's kind of like,
all right, I don't kind of don't get it.
Speaker 2 (16:36):
But whatever. Yep, how's uh picks all art.
Speaker 1 (16:41):
The game pixel Art the game. Yes, Octopath Travelers Zero.
Very excited to be back in Octopath Land again after
how much I love the second game. Uh, this is
actually in the timeline. This is actually like a prequel
(17:03):
to the second game, so it's like between both games,
but it almost like retcons the original, which is kind
of okay, because the original it's the worst of the three,
so it takes you know, all the great stuff that
(17:25):
was in the second game, and this is again it's
a remake of the mobile game, but they took out
all the mobile stuff out of it, so there's no gotcha.
The characters are the Antille characters. Still kind of feel like, Okay,
they could only do so much, right because you can't
add the full breadth of stories that you can add
(17:49):
in if it was a numbered game, right or like
a regular conceeds from the ground up. Okay, this is
a you know, it was intended to be a game
like that right when they originally made it. I don't
think they had an idea of converting it into a
console game. I wonder when that came into thought. That'd
(18:11):
be interesting if that ever kind of gets revealed when
they actually I think they do have some kind of
like a making of series. I just haven't watched it yet,
but it's so it is kind of interesting. How when
did they make that decision and how much work did
they have to do to get that like where it
(18:33):
is now where it does feel more like, okay, this
could have been a console game, right, and I think
it's and for the land, I mean what announced like
but not not that long ago. So I mean the
fact again that like from announcement to when it actually
(18:57):
comes out and they didn't delay it. It stuck to
the uh the release state and everything. They did a
tremendous job. And I mean you're you're stuck in this
You're in this town uh Lorsea or something like that,
and or well and you start out in Wishvale, in
the land of or Sale or Saya whatever, and uh,
(19:21):
you know they have these uh evil characters that burn
down your town and then you and your friends like
escape and uh then you know, you decide to rebuild
the town. So there is the added element of you
do have to rebuild the town. It's not like the
(19:41):
other games where you know, the town is kind of
arbitrary whatever. That part of it is kind of like
its own thing, Like it actually has its own chapters
that you do. So the building is not like survival
game level of building. It's very basic, right stuff. Uh,
(20:02):
and then you can you gather different uh you know,
wood and stone and all that kind of stuff that
you need to build the various buildings. Each chapter has
like the main building that you need to build, and
then after that you kind of go and recruit different
people that used to live in the town. And then
(20:24):
also you got your thirty different playable characters that you
can also go and find and then make them put
them into the town as well, like I found the
first character. Because there's there's three branching paths of the
main story that you based on the three villains, you
(20:46):
can choose to do whichever one you want at any time.
You can do it in any order you want, so
it's very much like I don't know if you play
either one of the games, Mark, I can't remember, but
you can. You can do like one chapter and then
go and do the other chapter and do the other chapter.
So like you know, on my way to do the
(21:08):
one of the stories, I met the first character, which
is Alexia, which is a scholar. I also chose my
character to be a scholar. The difference in this game too,
is that you get a credit character. It's not like
you start out as one of the predetermined characters. Then
you kind of go around and find the other ones
like you do in the first two games. This one
(21:29):
you create your own character and then that's your character.
It's a silent protagonist. They don't they do have a voice, ironically,
but they don't talk. I don't know why you give
them a voice that they're not going to talk, but whatever.
Speaker 2 (21:42):
And then it's just like Metroy Grid or METROI prime for.
Speaker 1 (21:47):
Yeah, and then you know, so you go and I
got that first character. That's kind of where I am.
I think I'm I want to say, I played like
ten hours, but I've done a lot of the like
building stuff, and the prologue lasts about like two and
a half of those hours as well. So the prolog's,
(22:07):
you know, really good. That's a free demo you can play.
So if you're interested in all Mark, I definitely recommend
do the prologue because you kind of get a mixture
of like everything you're going to do in the game there.
Plus you get the setup to the story, so there's that.
But you know, I think for the most part, this
(22:30):
really you know, I love Number two. It was my
game of the year the year at released. I think
this is gonna be right up there because I'm loving
this game, and you know, I'm not even halfway through it,
so I definitely know I'm probably not gonna put the
hundred hours into it that I keep seeing apparently it
(22:52):
takes to completely beat the game or like do everything.
But man, I'm overdy and and somehow the music is
just as good, if not better than the second game,
and the second game already had amazing music. That's a positive.
The art, it's a little bit, you know, a downgrade
(23:16):
because it's coming from the mobile version, So there's that,
you know, uh, definitely you kind of have to kind
of take that into an account. But I don't think
that especially like handheld, you're playing it on switch or
on the you know, portal, I don't think you're going
to notice it that much. On TV you might notice
it more. But the art style has done so well
(23:38):
that I didn't really bother me. I might for people
that really care about graphics, but you know, right, I
don't really know what you're doing playing these games if
you care about graphics that much. I think you still
get a lot of the HD two D stuff in here,
but obviously it's not as pronounced as say like the
Dragon Quest when to remake that just came out not
(23:58):
too long ago, so that is actually that's a tremendous
work on that.
Speaker 2 (24:05):
HC.
Speaker 1 (24:05):
Two D stuff for that for those games. So but yeah,
I'm really loving it. I see how far much further
I get. And I really like the fact that the
building stuff is kind of like its own like little story,
and they kind of make you want to do it
the way that they do the beginning, makes you want
(24:26):
to rebuild the town instead of like kind of like
a ball x pit for example. They have that as
a mechanic in the game, and it almost feels like, man,
I really don't want to be doing this. I only
just want to be out there, like you know, doing
the main part of the game. So I feel like
this is the contrast to that they do a good
job of like making you feel like you want to
(24:47):
do it. So yeah, that's that's positive too, because that's
one knock on it for me. It was like, oh, man,
I don't like building stuff or whatever. How much is
it going to bother me? And so far it's actually
kind of like added to the experience. And the battles
and stem is as great as it as it always is,
you know, So I feel like the battles and stuff
(25:09):
in that game, it's ah, it's still awesome.
Speaker 2 (25:12):
There you go.
Speaker 1 (25:14):
But all right, that's it for what we've been playing. Uh,
let's go ahead and get into the news here, and well,
I guess let's go ahead and start with the interesting
(25:36):
story that come out of Bloomberg regarding yacht club games,
just because you know yacht club games if you don't know,
they're the ones that make shovel Night right, and if
you've been around gaming for like since shovel Night released,
I mean, shovel Night has been in like everything, It's
been in Smash Brothers, It's been in like every freaking
(25:58):
little uh in that brawler game. It's been in like
done so many different like little indie games. They've done
so many different like spinoffs of shovel Night. Not to
mention all the expansions for shovel Night that they did
as part of the you know, giving the promise to
the Kickstarter people, and then you find out in this
(26:20):
article that they've been I don't know if they ever
announced that they were working on the three D shovel Night,
but they split off a team to work on a
three D shovel Night, and then they split off another
team to work on Mean of the Hollower, And when
they released the demo, basically you know that time they
(26:43):
made the announcement, like really close to when it was
a release of hey, we're delaying it. That's when they
kind of realized, oh man, it's got all these bugs
in it and we got to do a bunch of
stuff and like, look, the demo was great. So I
don't think that the core game uh is is great,
but the fact that you had, like it was like
an intern that they had doing uh like leading the
(27:05):
project and everything. And this supposed to be your next
so like a major franchise that you're trying to like
leap off of Shovel Knight to have like a two
franchise system, because this is kind of like their GBA
where you know, Zelda's spiritual successor to you know, Shovel
Night was sort of like the Mario for them. And yeah, man,
(27:32):
it looks like a that that whole story just feels
like a lot of wasted resources and whatnot. But he
brought up that they need men in the Hollower to
at least hit two hundred thousand or they could be
in trouble as far as sales. What I mean. I
don't know if you saw this or whatnot, but seems
(27:52):
weird to me, just like, man.
Speaker 2 (27:56):
It doesn't necessarily seem weird. I mean, I think in
the article they say that, uh, someone like I put
three million. Yeah, a thousand is less than that. I
mean that seems pretty doable at least for a game
that had or a studio that has something some name recognition.
Speaker 1 (28:13):
Oh yeah for sure.
Speaker 2 (28:14):
But like I think it's I think it's maybe not
great if they're kind of puting all their hopes on
this one game, you know, or that that's more of
the scary route or scary idea.
Speaker 1 (28:25):
I mean, sadly, that's a lot of game development in
a nutshell.
Speaker 2 (28:28):
Right, And you can talk about that with the recreation developers,
but you know that's like and game you know, even
people noticing games is getting harder and harder, you know.
So I mean Hades two came out and it didn't
get like nearly a buzz of Haities won and uh,
(28:52):
Silksong came out and it got some buzz just because
it came up. It was took so goddamn long, but
like people aren't really talking about it now. So I
think like that that that's another problem like with like
indie games.
Speaker 1 (29:08):
Yeah, no, uh for sure. And then just the fact
that not only how long it's taken them to make
the game, because a lot of it's because they spent
so much time doing all those spinoffs and all the
other stuff Night too. Uh, they didn't really start doing
they didn't really like really start development on Me to
(29:28):
the Hollower till like twenty nineteen. Yeah, so you had
all that time in between where it's like, yeah, I
really could have done a Souvil Night too by now right. No,
and and that didn't happen. I guess kudos to them
for like not wanting to just pump out sequels or whatever.
Speaker 2 (29:47):
But you know, yeah, as long as the sequels are good,
that's what can help give your studio more runway to
experiment more.
Speaker 1 (29:58):
So. Yeah, I just I really would like more of
a hopefully there could be more of a fleshed out
story or whatever once you once they get to the
actual release of Mean of the Hollower. Yeah, because they
announced the game like three years ago. Yeah. Uh, and
(30:21):
then they were envelopment at four then, and yeah, it's
like okay, everybody thought, okay, when they finally did the demo,
it's like, oh, yeah, this is gonna come out. It's
gonna be another one of the you know, another amazing
game that's coming out in twenty twenty five, and then
it gets late and you're like, whoa wait a minute.
And then this is during like a like a press
(30:44):
thing to go play the game, Jason Schryer goes like
kind of behind and starts talking to different devs there,
and this kind of feels like maybe it's a little
bit of pr as well, like it's them kind of
let you know, hey, you know anybody that maybe thought, oh,
(31:04):
I'll just get this game later, I don't need to
support it at launch or or whatever. No, we kind
of need you to because we need to make sure
it hits the two hundred thousand, and you know, if not,
we're kind of in trouble. So almost kind of like
them doing a like a hey support us kickstarter, but
(31:28):
not not not doing the kickstarter again, all right? So yeah,
I mean, look, I feel like if you're having all
these other indies that have less thanariety hitting and you
already have a proof of concept with that demo of
Me to the Hollower and it was very positive. It
felt like all of the feedback on that game, So yeah,
(31:53):
I hope that that turns into another tremendous seller for
a randy game. And yeah, club doesn't have to worry
about being in danger. I guess right, finally comes out. Yeah,
you mentioned that TSQ Nordic abandons the recreation develp for
the game that you know you were reviewing Refield's Entertainment.
(32:21):
What do you think about this? I mean that kind
of just damn, that's sad man like.
Speaker 2 (32:29):
I mean, it doesn't surprise me because like that game
really didn't get good reviews or let's just say a
very mixed reception. The problem is it got even even
if you divorced that part, the game got zero promotion
and buzz. Like I was listening like Jeff Gerson's podcast
(32:51):
like three or four weeks ago before that game came out,
all right, this was like two weeks before it came out.
He's like, oh, yeah, it's coming out in like two weeks.
Like it had like no trailers, Like the one trailer
the game had before it actually came out was like
a trailer from like two years ago, and like ign.
Speaker 1 (33:09):
But that's how you know that, Like their story is
pretty legit because if your publisher is behind you and
they want the game to do well, that's the first
thing they'll do is make any trailer be like right, oh,
here's the release state trailer. Oh, here's the launch trailer.
Oh here, you know, like that's just common nowadays, like
(33:29):
you you automatically get a release state trailer and then
a launch state trailer when the game comes out. Like
they got none of that, you know.
Speaker 2 (33:38):
I mean they may have seen the game ahead of
time and going like.
Speaker 1 (33:41):
Oh, I'm sure, yeah.
Speaker 2 (33:45):
It's a pro It's kind of bummer because like that
game could with some simple fixes or maybe not simple,
but with some fixes, it could be passable. But it ain't.
That's probably not gonna happen now, especially this video is
basically done or you know they got they basically had,
(34:06):
like I think they made four games and only like
kind of two where people cared about it was a dangerous,
dangerous driving one and their creation.
Speaker 1 (34:17):
Yeah it's yeah, and.
Speaker 2 (34:22):
It doesn't help. Oh this is the other thing I
was gonna say. I mean, hey, you can't. You can't,
like look at Steam charts as like the Gospel but
at the most like that game had a peak of
one hundred and eight players. Yeah that's low, Like that's
(34:47):
even somehow even if it was like, oh, ten thousand
people actually bought the game and no one, no one
has installed it or whatever. It's like, okay, the game
was like forty bucks, so ten thousand people bought it.
It's like forty grand like that ain't enough to fund
development on a game for three or four years or
however along this game that she took to make, Like yeah,
(35:10):
so you know, I looked it up because you know,
again you can't ever look at sales figures. So Steam
charts was like one hundred and eight. I think there
was like three hundred and fifty people on like the
PlayStation trophy website, like a trophy tracker, and maybe like
five hundred and sixty people on like the Xbox Achievement
(35:31):
Tracker website that had the game or like registered as
having an achievement in the game. And it's like that's
that's less than a thousand people, Like realistically, I mean
there might be people that there's probably obviously people who
like are on those websites or you know, don't have
an account or whatever, but it ain't you know, a
(35:52):
million people bought this game.
Speaker 1 (35:56):
Yeah no, I mean no, the fact that they you know,
even it's it's just kind of weird also that like
you're like the publisher doesn't like Embracer doesn't come out
and say anything right on their end too. It's just
(36:17):
like Okay, we're just kind of letting them go out
there and just say this. And yeah, I mean you're
not worried about the backlass on that or anything, damn.
Speaker 2 (36:27):
I mean, I think they're more more concerned about the
other game, not Recreation, but like, uh oh, what's there's
some other skip a game with the wreck and the
title Reckfest Toast because that's coming out in like a
few that's coming in a few months, I think, like
(36:48):
officially because it's our early access, but I mean like
version one is due out soon, so right, and they're
probably more invested in that.
Speaker 1 (36:58):
Probably specially since they already been moving on right from
this and and did not want to support it at all.
So yeah, that's not really surprising.
Speaker 2 (37:08):
The I mean, it's a bumer because like this a
game is Recreation is the closest you're gonna get to
like a burnout Paradise too. Ever, no no one cared, right.
Speaker 1 (37:26):
Uh But yeah, moving on here, we do have one
PlayStation story because Sonny Interactive has announced that partnership with
Bad Robot Games. Of course, if you know Bad Robot
they're the jj Abrams like production company, and do you
have like a gaming arm you know. Jj Abrams has
(37:50):
done a lot of famous films and produce his compaign
do some famous shows as well.
Speaker 2 (37:58):
He did a good star films.
Speaker 1 (38:03):
Yeah, I watched this the first one, the first the
first Force Awakens and then after that it's but yes,
he's his uh gaming arm of the company, along with
(38:24):
director Mike Booth, are going to work on sort of
a spurs successor to Left for Dead, which, of course
Mike Mike Booth was. He's going to be chief creative officer,
but he was known as the creator and lead designer
Left for Dead and Left for Dead too one of
the greatest games of all time, especially when you talk
(38:44):
about like multiplayer games. There's been a lot of games
that tried. Back for Blood was probably the most recent
right that attempted and failed. They had they had a
good hook there that they try to make it too
complicated and I don't know you can bring the original
(39:06):
creator back. You think he's going to pull this off?
For for so many who's in need of a uh
you know, who needs the most multiplayer games they possibly
can get at this.
Speaker 2 (39:16):
Point, I don't think so. I think it's the same
problem as like arena shooters. You know, people still opined
for like oh I want a returnament to come back,
or I want quaick arena to come back, and it's
like that's not in vogue anymore. Like people are you
know this Cally black OAPS seven has kind of looked
(39:38):
as like a flop kind of. I mean, but that's
where that that's where most.
Speaker 4 (39:42):
Games I mean have flopped for Call of Duty, right yeah, right, yeah,
But I'm just talking like people like the you know,
big open games with like persistent multiplayer, or you have
like a rank and you know you don't watch of shit.
Speaker 2 (39:59):
I think like the a four on one or like
the four player co op game is the same thing
as a carena shooters, like their time is coming past.
Speaker 1 (40:09):
Yeah, I mean, but I kind of understand the idea
of like people wanting to like not let it die,
because you could always use variety in the multiplayer genre, right,
Like you don't need to have another space of like
you need to have another extraction shooter. You don't need
to have another you know, racing game or whatever.
Speaker 2 (40:32):
Just well even like racing. They're not making a ton
of racing games anymore.
Speaker 1 (40:37):
But like, okay, I'm just saying, like you have granteds
the F four, so you have the Crew Motorfest. That's
like trying to hang on there. You know, you have
so and you have all the PC ones that people
play and whatnot, like at least be different, Like nobody
else is really doing it, so why not. The worst
thing that can happen is it sucks.
Speaker 2 (40:58):
I guess we like, like you just said, though, they
made that back for Blood game and no one cared.
Speaker 1 (41:07):
I feel like they like again, like it did catch
on for a while. It's just the core gameplay loop
was made way too complicated. They tried to instead of
focusing on the fun part.
Speaker 2 (41:21):
You know, I remember like Goofy card system or like
the cards weird. Yeah yeah, but hey, uh who knows.
Speaker 1 (41:33):
I mean it would probably be a while before we
see it. I'm sure, yeah, but uh, you know, I
guess it's not a bad thing for Sony to try this. Look,
they've they've got their own sort of hits. They they
(41:53):
they're already testing out of it. Feels like, why did
it take them so long to do this. Actually, the
mobile version of will be the show if they're testing
out in the Philippines. So they're continuing their sort of
process through this of the multiplayer stuff, and if they
can get something like this to hit, who knows, you know,
but it'll be a while before we see it. I
(42:19):
guess to start the train rolling on this whole acquisition talk,
one that's totally focused on games, we've finally gotten the
reveal of what felt like was always hidden beneath in
the background of this EA deal with the Saudis and
(42:44):
you know, silver Lake and all that stuff. Is that
really the silver Lake and Jared Kushner's company are kind
of like just like fronts almost, whereas societies are going
to essentially own ninety three percent of EA, which is
(43:09):
a heck of a lot more than a lot of
people thought was going to be the case. Does this
make you feel any worse about the deal, that this
is the case that they will own that much of it.
They were always going to own a controlling stake, But
the fact that they're going to own this much of
(43:30):
it doesn't make a difference to you or.
Speaker 2 (43:34):
Not really, But I would I would expect you know
because you know, like the this is this is called
duty obviously, but how like Middle Easterners are kind of
the terrorist of choice or like the stereotypical terrorist like
a callditty game. Right, I wouldn't expect that to be
a Battlefield game anytime soon? Yeah, or you know, same
(44:01):
sex relationships like the Sins, if they were in a
new Sims game, right, you know anything.
Speaker 1 (44:06):
That I mean, that's the idea that supposedly they're not
going to mess with that stuff, right because the the
But yeah, I mean I think obviously they're not going
to make it that overt, don't. I don't know, because
that's such a thing with the Sims of like John
to be, you know, be able to do whatever you
(44:27):
want kind of thing. I don't know that that helps
you to try to remove that from that game when
it's already been associated with that game. I mean, like
if it's a new game, then I kind of understand,
but not with something that's already established. But yeah, definitely
I could see Battlefield is you know, that might get
but we'll see. Suppose you know, it's that whole thing
(44:49):
of like EA says that they will have creative control
and that you know the p IF is not going
to be involved in that type of of issue of
what's being presented. But I would also think that EYA
would know, you know what, buttons not.
Speaker 2 (45:07):
I mean press Also they can say that until like
the stock price goes down or until they miss attainment.
I mean they're getting settled with you twenty billion in debt.
Like I don't make that many games, like like especially nowadays,
like they make the three or four sports games and
maybe one or two other games for the year and it's.
Speaker 1 (45:27):
About it right as Yeah, I have to wonder if
they're gonna try to come out with more game do
you think they'll they'll they'll come out with more games
now because they have the funding, or they're just gonna
try to They're going to play the hits.
Speaker 2 (45:47):
And I think they're gonna play the hits because if
the game comes like but it's a it's a lose
lose srateergy on both ends because if they don't make games,
if they just you know, keep making Madden and FIFA,
like it's kind of a smaller like not it like Feast,
but Neden don't increase over time, they decrease, so it's
(46:12):
not it's not substantial probably for them, but those audiences
will go down, you know, year a year. But also
they can't like make a ton of like weird indie
ship or you know, you don't expect to see Mirrors
Edge three anytime soon because there's.
Speaker 1 (46:25):
Oh no, definitely not those other people.
Speaker 2 (46:27):
Didn't do well or like don't say, don't see Dead
Space two or if you.
Speaker 1 (46:31):
Know they already said that they're not why I know that,
but yeah.
Speaker 2 (46:36):
Yeah, but like that's the whole thing is they're not
gonna have they don't want to invest the money because
they always had these balloon payments and stuff like that.
Like I've been saying for years it shouldn't been making
a SIMS five or the SIMS you know, because that's
a ten year old game. Now it's not I think
it's more at this point, right, and them just going on, oh,
(46:57):
we're just gonna keep adding on to it. It's like, yeah,
but you're on consoles and hardware that make that game
look ancient. Now, Like who's gonna stick with Like maybe
the soccer moms will stick with this, or you know,
like the teenage girls or whatever, but they're gonna go
out of this eventually, and that's where mobile is going
to pick up the slack, because I'm sure, I'm sure
(47:19):
there are mobile games, not even like the Triple A
mobile games, and even mobile games that dwarf how the
SIMS four looks because the mobile games are new, like
Infinnitia Niki for example or something like that.
Speaker 1 (47:35):
Yeah, I could see them doing something like that for sure,
to try to well, we'll have to see, I guess
for one, if it passes right, and then you know,
if it you know, goes through the scrutiny of the
whole probatory process and then what ends up happening, because
they won't be in the first year, it'll definitely be
(47:56):
in a few years after that, right for sure. You know.
Speaker 4 (48:03):
That.
Speaker 1 (48:04):
Also some other interesting announcements as well. Katsahira Herada is
leaving Bennamco YEP at the end of the year. He
he's he said that kind of like it's kind of
like he feels like it's his time. And then also
(48:26):
you know, kind of seeing some of his compatriots pass
away and still be kind of like working in the
industry and whatever. He doesn't want to be that guy, right,
He's devoted you know, so much of his life to
Tekan and just Ben Onamco in general. The development team
(48:47):
also come out with a statement saying that this is
not going to affect development on Tech and eight and
they see, so.
Speaker 2 (48:55):
He said, a good long run. I mean it's been
thirty years.
Speaker 1 (48:58):
Yeah, thirty years a long time.
Speaker 2 (48:59):
Yeah, for sure, the only guy I can think of it,
it's had that long longer a career, like the same
company as like me and Moto.
Speaker 1 (49:06):
Well yeah, but even he's not like in development part
of anymore.
Speaker 2 (49:10):
He's he's like a figurehead or like honorary chairman or
whatever the hell that whatever title he has. But yeah,
he's not like making day to day games or decisions,
you know.
Speaker 1 (49:22):
Yeah, he's just over there doing like the movie stuff
and whatever, which I'm sure is a much easier decisions
than the minutia of what goes in the games.
Speaker 2 (49:31):
And yeah, so, I mean I don't like Teking, but
you know, I can respect that it's one of the
few game enfranchises that are still going on strong.
Speaker 1 (49:41):
Like yeah, I mean for sure, like the fact that
it's lasted that long, right, it's pretty amazing.
Speaker 2 (49:51):
And yeah, he's been there, not since day one, but
basically since day two.
Speaker 1 (49:58):
Yeah, that's and from since Tech and three basically right,
that's when.
Speaker 2 (50:03):
Yeah, he worked on like Teken one, but I mean
he wasn't my director. He just kind of like additional
programming or you know, additional help or whatever. But yeah,
I think Taking three is kind of like where he
like got more centralized in like the role, and then
it's been like that ever since. Yeah, that's I have
to think he's responsible for Eddie Gordo, So he is
(50:24):
that going for him?
Speaker 1 (50:27):
Yeah for sure. Also on the Xbox side of things,
the follow Out creator Tim Kaine, he's one of the
leads behind the original nineteen ninety seven Fallout game. He
is back uh Obsidian as a full time employee as
(50:48):
a Friday. Yeah, and he's working on a project, an
unannounced project. What do you think?
Speaker 2 (50:58):
I mean? I think he said he's not working on
anything fall Out related, So that's by just whatever city
is working on next. And he's been in the city before,
like you said, right, Yeah, that's why I say back, Yeah,
Oh that'd be cool. We'll see. Maybe maybe they just
like making them work on Fallout the TV show.
Speaker 1 (51:20):
Give your ideas, Yeah for that, I mean, he did
work on South Park composer Eternity right before you know,
and co directed the original Out of Worlds, the first one.
Speaker 2 (51:31):
Yo.
Speaker 1 (51:32):
Yeah, I mean that's cool that from all the every
time we hear about Xbox is like, you know, the
older folks leaving, so it is kind of cool to right,
like an old head, kind of like coming back for once,
you know.
Speaker 2 (51:46):
Yep.
Speaker 1 (51:47):
Also, Romeo is Dead has a release date. That's the
Suit of the New Suit of fifty one joint February eleven,
twenty six on the three on the two major consoles
in PC, not on he said twitch to maybe at
some point, uh, he's he made a joke that he
(52:11):
was soppifically released it at the same time as g
t A six, but now that it got delayed.
Speaker 2 (52:18):
Well, one game is finished and one isn't.
Speaker 1 (52:20):
So I mean Romeo is Dead. It's much, you know,
not not as crazy quality. It's t a sick, but
it's still gonna be a I'm sure gonna be a
fun game. You take back what's of suity fifty ones
games are at least fun, if not hilarious, So I'm
(52:43):
looking forward to it for sure.
Speaker 2 (52:45):
Yeah, fily cool. Yeah.
Speaker 1 (52:47):
I love that trailer because it made you think it
was something else, and then all of a sudden it's like,
oh okay, it's it's a suit of game. We got it.
But all right, I guess let's not delay the inevitable
discuss that we have to have here of going into
entertainment corner. Well, there's also gaming related sort of. Netflix
(53:11):
has entered into a agreement to acquire Winner Brothers Discovery.
This does include their video game arm for eighty three
billion dollars, but most of it is the movie studio,
the HBO library, the HBO Max treating service, and obviously
(53:35):
the library of all the ips and everything else, the
one hundred year old over one hundred year old Warner
Brothers studio and the products and stuff all that.
Speaker 2 (53:50):
This is a little influx because like Paramount today is
trying to do a hospital takeover and all the right.
Speaker 1 (53:55):
I was gonna stay that part first and then say
the part about Paramount was Paramount was originally not happy
about it. Through fair they they made their intentions clear
from the beginning that they were not okay with this. Also,
their TV channel stuff is gonna get spun into a
different company that is apparently going to close in the
(54:17):
quarter three of next year, that's what they want to do.
Paramount wants to own everything in one lump sum obviously
because Paramount overdy owns to the TV stations and this
will get them more control over cable channels and whatnot.
So of course, one of brothers go ahead.
Speaker 2 (54:35):
Sorry, that's just what we need.
Speaker 1 (54:38):
Of course, one of brothers owns like T and T TVs,
all the CNN, all the old Turner stuff, right, you know,
so and of course just to bring Paramount in with
you know, CBS, Ickelodeon and and what the other whatever's
left of MTV and all that other stuff.
Speaker 2 (54:58):
So.
Speaker 1 (54:59):
Plus sports and everything else. So yeah, this is it
was announced like on Friday that Netflix had won the
bidding war, and then it felt like the Net or Thursday,
and then the next day they announced that they were
going to do the you know, do the acquisition. Paramount's
offering like thirty dollars per share and Netflix suffer in
(55:22):
twenty seven point seventy five whatever. Paramount is going to
do it mostly all in cast thanks to Daddy Ellison
and you know, so there's different hooks with this obviously.
This also again, like I said, includes the gaming arm
uh and the comics so you know, Mortal Kombat would
(55:44):
be included in this another room, the TT games, the
Lego stuff, rock Steady, all that. Yep, where'd you think
when you heard this? Do you have a preference on
either one?
Speaker 2 (56:02):
I think both both are bad, but for different reasons.
Netflix is bad because it means like home media will
basically choose to exist with Warner Brothers stuff like you
can just flush that on the toilet. Yeah, and they're
probably likely just to spin off or sell the like
the game crap because you know you're gonna put Mortal
(56:23):
Kombat on Netflix or you know or whatever. The you know,
Hogwarts sug as He Too is gonna be like a
Netflix game. Okay, it's gonna make it for like a
like a regular console. Ah. The Paramount side is bad
because more media confomberation is not good. That Liston is
(56:44):
a bad guy as well. H zero faith that even
if the gas stuff that they would handle it well.
They came and handle Paramount well.
Speaker 3 (56:53):
So yeah, you should like look up like the poster
for the new Star Trek Starfleet Academy show where it
looks like a CW like teen Trauma looks a dismal,
So they're not a great choice.
Speaker 1 (57:10):
Either I have some good shows. Like, let's not say
that everything is so.
Speaker 2 (57:16):
I mean, I'm not talking about like I just think
like they aren't good stewards of most shows or you know,
like I would.
Speaker 1 (57:23):
Agree with that. I would say that when when they
get out of their wheelhouse of n C I S
and all right, you know Sumner or I'm not Summer.
But Ellison's you know, a right wing guy that's not
good either. So yeah he so you know, essentially Ellison
(57:43):
thought he was in Nee Gatve because you know, he
and Trump are friends, right, and then that did not happen.
Speaker 4 (57:51):
Uh.
Speaker 1 (57:51):
Trump has already come out and said that he thinks
this is not a great deal because it will give
Netflix even more power than they already have. Not that
you know, obviously Paramount would be the same thing, just
in a different capacity.
Speaker 2 (58:03):
Yeah, it's like as opposed to the White Knights of Paramount.
Speaker 1 (58:06):
Like, you know, I do understand the movie theaters having
issues with it, because obviously Netflix's first parmer intention is
to make Netflix better.
Speaker 2 (58:15):
Yeah, they don't like theaters, Like, you know, Ryan Johnson's
basically like badger than the release of Ninees Out three
in the theaters for like two weeks and that was it.
Speaker 1 (58:26):
Yeah, Like think about that, Like they Netflix would essentially
have to agree to we're going to allow this to
have the normal sixty day forty five day window. You
cannot shorten it for a certain amount of time, probably
like the Activision Blizzard thing, where they have to agree
to a certain amount of years. They have to they
(58:48):
have to allow Warner Brothers to release everything that they
were already in production to make. Uh, you know, I,
you know, I wonder how much that's going to affect
the DC you reboot thing. James Gunn doesn't seem to
be very uh, he seems to be kind of apprehensive
(59:09):
about this whole thing, how that's going to affect him.
Zack Snyder when he tried to involve himself about bringing
back to Snyder verse again, because this guy can't just
cannot leave it alone. It's just like, dude, move on,
it's it's passed. It's fine at this point.
Speaker 2 (59:27):
Rebel moon Man, come on, that was such a big
hit for you.
Speaker 1 (59:32):
The other issue is that, you know, Paramount would obviously
had they have their own movie studio, right, so Paramount
would have to essentially kind of do what Disney did
with Fox where they kind of like leave that alone
and you don't try to like shut down that studio
and just be like everything comes into Paramount. Uh So,
(59:54):
which to me, that's smart, Like let Disney did the
smart thing of like letting Fox kind of do its
own thing on the movie side. Obviously, the TV side
they don't. They didn't get to own that because you
can't have two networks. But like this is another thing too,
is like Winner Bros. There's a lot of TV production,
so you know, can you trust Paramount to like keep
(01:00:18):
that going also, whereas Netflix wasn't even gonna be involved
in that because they're hoping that somebody else buys that
and they get two by to the Apple instead of one.
Which that's part of it too, is like you know,
suppose that Warner Brothers is trying to is playing nice
and they're gonna do like a ten day review kind
of thing of the offer from Paramount. But all indications
(01:00:41):
seem to be that they're gonna stick with Netflix and
then kind of let it go through the tribulations whatever
that may be. It seems like if they do go
with Netflix, they're gonna have the activision Blizzard king type
path if this could take you know, close to two
years to close if it does.
Speaker 2 (01:00:59):
At all, right, and.
Speaker 1 (01:01:01):
There's like almost six billion dollar kill fee that will
happen that goes back to Winner Brothers if it doesn't
go through, so it's not like Winner Brothers is just
going out with nothing. And I think also for some
reason they take the paramound deal. Netflix gets like almost
three billion, so that's that's a nice chunk of change
as well, if that were to happen. I don't I
(01:01:24):
kind of don't know where I'm saying, because either one
of them is terrible. That both of them are gonna
mean a bunch of job losses, a bunch of redundancies,
probably a bunch of canceled things.
Speaker 2 (01:01:35):
Right.
Speaker 1 (01:01:36):
The comics side of things is probably is already kind
of like on a very thin ice, So I imagine that
that's gonna get outsourced if it doesn't all become digital
without At this point.
Speaker 2 (01:01:54):
I mean, I've tied about comics recently for a friend
as gifts buying comics is terrible, Like it's a street
charts comic. They brought that back into like comic form, Yeah,
and like less than a week out, like it's not
in stores, and I like, went, I went to one
(01:02:15):
comic shapps Do you have this? I'm like, no, we
didn't order it. I'm like, well that's cool. And like
another one that they sold out as well.
Speaker 1 (01:02:26):
So yeah, they set people that come in and buy
a lot of things and then they're not going to
reorder because you're not going to have people that come
on in the street and just buy.
Speaker 2 (01:02:37):
It, you know, mab not well I did. I mean,
but I like, yeah, I like, I view the comics
industry as like more broken than video games.
Speaker 1 (01:02:51):
Yeah. I mean, even Marvel's suffering on that front as well,
like you know, I think most and then Netflix somebody
outsources most of their stuff dark Horse anyway when they
have to do.
Speaker 2 (01:03:02):
Yeah.
Speaker 1 (01:03:03):
So as far as like the gaming stuff goes, do
you think there's any chance that you know, let's say
that the Mortal Combat movie does really well, yeah, and
Netflix goes, you know, it's a historic gaming franchise, Like,
why don't we just let another realm do its thing
(01:03:24):
and we just keep it in house and make all
the money ourselves instead of out you know, selling it
off to somebody.
Speaker 2 (01:03:31):
And because you're looking at that as your long term goal,
and they don't subscribe to that, it'll sell it off
as a quarter one or quarter two short term bump.
Speaker 1 (01:03:46):
Yeah, I agree, I agree with you. It's it's very
small chance that they keep it. Same thing I would.
I would think prepareda amount as well, because they have
no like gaming arm either.
Speaker 2 (01:03:56):
I could. I could see Paramount keep wanting to keep
it more.
Speaker 1 (01:04:00):
But really, I mean, okay.
Speaker 2 (01:04:01):
Yeah, because then they would have more studious to go, Hey,
make us a strut Trek game so you don't have
to outsource it, or hey make you know, make us
whatever you know. Yeah, I think it would still be bad,
but I could see them holding onto it a little
longer than Netflix, who always tries to dabble into games
(01:04:23):
and never gets anywhere.
Speaker 1 (01:04:25):
I would I would just worry about, like what happens
to the studios that are known for making things and
they go, oh tt games right, Lego Star Trek better
be happening right now, you know, like.
Speaker 2 (01:04:35):
I mean they you're that'd be they'd be great.
Speaker 1 (01:04:40):
Actually no, I'm just I'm just saying as a but
they can make them do something that they have no
experience with, just because it's like, okay, well you're one
of our studios, right, make this you.
Speaker 2 (01:04:50):
Know, I guess a sports game.
Speaker 4 (01:04:52):
Yeah, so.
Speaker 1 (01:04:56):
Who knows, Like this is gonna take a long time.
Definitely not going to be doing the the thing that
we did with that division. Blizzard felt like you were, yeah,
like not doing the weekly check in thing with this
unless there's actual movement one way or the other where
it's like, Okay, it is a done deal. One of
(01:05:17):
the one of the two freaking conglomerates bought it and
now they're going to start going through the process or whatever.
Speaker 2 (01:05:24):
Just be like when Amazon steps in as a third
buyer and.
Speaker 1 (01:05:28):
Yeah, like Comcast was like a third buyer at one point,
but they were like never in the race apparently.
Speaker 2 (01:05:34):
And I think like considered, but they didn't have enough
money or they didn't care.
Speaker 1 (01:05:41):
Yeah. My my parapidation with it too is like, Okay,
the thing with Netflix is how long will Netflix keep
HBO separate? Do they always keep HBO separate?
Speaker 2 (01:05:54):
Yeah?
Speaker 1 (01:05:55):
And then how much of the price is going to
go up on Netflix because of this? They already have
a deal with HBO really, I mean they already get
a lot of HBO's content. Yeah, as it is, but
at least with paramount like paramounts sorting at a low bar,
like they're they're six dollars a month, like for the
(01:06:17):
one without showtime, which is what I pay to have
the soccer and and whatever, you know, the small things
that I watch on Paramount. But like you know, it's
like Netflix is already you know, twenty five thirty dollars
(01:06:37):
a month for people, right, so like you're gonna charge
what fifty dollars a month now because you own HBO
and all these properties. It's like it's gonna become like
almost like you're playing for a cable thing by itself,
just for Netflix.
Speaker 2 (01:06:51):
So yeah, and I'm like, with like cable shows, it's
like this isn't this isn't ever gonna come to a
Blu ray or DVD or anything.
Speaker 1 (01:06:58):
So yeah, that's it. You already had that problem with
with movies, and I imagine with TV show it's gonna
be even worse right now too. So but all right,
I'm sure that that will continue to be a thing.
Like I said, we're not going to be doing the
weekly checking unless, like I said, they make the final
decision on who's gonna be the the initial owner, and
(01:07:22):
then you know, we'll go from there. But yeah, let's
uh go ahead and and get into the what we
think will happen with the game awards. Well, okay, first
of all, sorry before we get to that too interesting
(01:07:43):
an interesting thing with AI here with Postal it was
a postal game being made called Postal Bullet Paradise being
made by Goosworn Games. Of course, the publisher for Postal Games,
(01:08:04):
Running with Scissors says they had no idea that Goonswarm
was apparently using AI, and then they made the announcement
and lo and behold, like the next day they already
like canceled the game because they were getting attacks, numerous
(01:08:26):
attacks of having used AI, and they kept denying it
and denying it, and then they eventually shut down the studio.
You know, if you're not doing anything wrong, why would
you shut down the studio?
Speaker 2 (01:08:39):
Right?
Speaker 1 (01:08:39):
And then all of a sudden they come out with
a oh, we didn't know that this had AI in it.
Where's the bullshit meteor on?
Speaker 2 (01:08:53):
Right? Well, it's a good example, like we talked about
last week of Tim Cook. Not Tim Cook, here is
the epic guy, Tim Sweeney. Why is there AI notices
on Steam website or Steam pages like store pages like
isn't that stupid? It's like, no, you've dumb, motherfucker. This
(01:09:15):
is exactly why Steam has that, because people don't want
AI in their games. Like, yeah, it's like this game.
The game got basically announced and canceled within like three
days of it. You know that should I should tell
you something if you had a thought in your head,
But it doesn't.
Speaker 1 (01:09:38):
Yeah, this isn't this is a good thing. This is
a I mean, it's not great for the people that
are working on it. The Navy didn't perhaps, no, but
I'm gonna say that, you know, to be honest, like
this stuff should be happening, Like if you know, just
(01:09:58):
be honest. You know, it's it's like, what's the point.
The thing is that this is not the timeframe where
you can really do people because they're looking for it.
People are looking for the AI stuff, and if you
make it easy to find and then you lie about
(01:10:18):
it and you keep denying it, this is the kind
of thing that's going to happen if you're just honest. Ago, Look,
we use AI, this is how we use AI. I
think people will be more accepting then you trying to
do it the way that that they did do it. Yeah, look,
(01:10:41):
I'm not okay with people getting attacked for that kind
of stuff whatever, you know, but it's just not good.
It's not a good look right now, especially when like
the first thing that Suda said and that Romeo must
die announcement is that we didn't use any AI in
this yeah at all. So I just think that, you know,
(01:11:04):
we'll see. Sega also kind of made an announcement that
they are gonna use AI for some things. That seems
that seems to be the case with everybody at this point,
Like everybody's kind of admitting that they are going to
be using AI for some things. It's just kind of
like how badly are you going to use it? Or
(01:11:25):
how much are you going to use it? Especially the
generitive AI part, you know. They say, rather than fully
following the trend towards the large scut elpment, we will
also pursue efficiency improvement, such leveraging AI, the company's official answer. However,
as an adoption can face a song as just a
creative area sits character creation, we will proceed by carefully
assessing appropriate use cases. It's a streamlined development of process, right,
(01:11:50):
I mean, that's fine. It's gonna make the work easier.
I just I hope we don't get to the point
where people are trying to make like Jeni jen Ai
games and things like it on a large scale, right,
Like not you get that every day on Steam now
or or like even on the switch. It feels like
(01:12:11):
those twenty hen Tai games that appear on the switchy
shop every day. I'm pretty sure those are all jen
Ai or all the copycat shop. Uh, you know, supermarket
simulators or whatever. That's not taking that much for them
(01:12:32):
to do there, right, But you know, as long as
we don't get like the next Got of War or whatever,
or the next tomb Raider.
Speaker 2 (01:12:43):
Being made the Horizon Chinese Clone one.
Speaker 1 (01:12:48):
Yeah, that one. Speaking a tomb Raider, one of the
things we do know is going to be at the
Game Awards. Uh is going to be a YouTube raider game.
Jeff Kelly even announced it himself. Uh. They're even going
(01:13:09):
to have like some kind of special Fortnite island dedicated
to the Game Awards. Jeff Keeley is and I'll give
him credit, man, he keeps up in the game on
the Game Awards, like where this gets shown every year. Uh,
now he's on Prime Video, He's gonna be a Fortnite.
Speaker 2 (01:13:31):
So who cares?
Speaker 1 (01:13:32):
Yeah? Right, and it looks like this is gonna be
that new Crystal and Amis tomb Raider title that has
been development for a while, right, what do you think
of excitement or.
Speaker 2 (01:13:44):
Yeah? I like to I don't like Shadow the Trader,
but the other two are pretty good. Yeah, and this
has been an evolvement for a while, so you better
show out something good, I hope.
Speaker 1 (01:13:54):
So, uh, yeah, I hope it is going to be good. Uh.
There was apparently a tour remake Colches Were two remake
that was an development. This was found in the false
advertising lawsuit filed against Lucasfilm Expire over the h and
(01:14:18):
in there. What do you think of considering how things
are going with the Quotesure one remake?
Speaker 2 (01:14:28):
Yeah, I mean that. That's the thing is, I could
see a Coach War two remake like theoretically, but they
can't even get the first one done. So yeah, I'm
gonna do too. It's a good luck And what if
what if the first one actually doesn't do well or
(01:14:49):
people don't like it, then you're kind of screwed.
Speaker 1 (01:14:53):
I agree, Yeah, I think that.
Speaker 2 (01:14:58):
Yeah, I'm I was just kind of go back to
that game now, Like I would have a hard I
would have a hard time going back to that game. Now.
Imagine like your daughter or like you know, yeah, a
twenty year old plane, what is this and then just
throw it in the garbage, you know.
Speaker 1 (01:15:16):
Right, especially if this Spire is just gonna do the
kind of not really do their due diligence of remaking it. Right,
I worry about that, yeah, way that they normally do
the remasters and stuff. But yeah, we'll see. I guess
it sucks that it doesn't mean that that can't get
(01:15:38):
revived at some point.
Speaker 2 (01:15:39):
But right, you know, although I would say, don't get
your hope.
Speaker 1 (01:15:44):
So yeah, if the quotes are one remake even comes
out right at one point. But but okay, as I said,
let's talk about the game awards in our uh predictions
here for what do you any predictions on like what
(01:16:06):
you think could get shown on.
Speaker 2 (01:16:10):
I think part three? Ah, I mean I think they
kind of said like, hey, we're gonna name it soon.
Speaker 1 (01:16:19):
Yeah, we're gonna name it soon. We only got a
little bit, we almost got it ready to show. There's
that rumor or not rumor, but they had that like
leak picture of World Board Kate Sith with the date
December twelfth, that is December twelfth and Japan and December eleventh,
(01:16:45):
which is the day of the Xbox also apparently is
done with game Pass but they for the year, but
they stopped at December eleventh, ironically, So what if there's
gonna be some game past ANNOUNCEMENTCE for that. I for
sure I think we're gonna get Rebirth is gonna be
(01:17:06):
on Xbox and switch to whatever, right, and then maybe
maybe they do what wasn't it like the year that
they did the Rebirth one? They had like other Final
Fantasy stuff like in the show and then they he
ended it with the Rebirth one. He had like A
sixteen that's where they showed off like Clive and tech in.
Speaker 2 (01:17:28):
Probably they always like five Final Fantasy games.
Speaker 1 (01:17:32):
So yeah, probably.
Speaker 2 (01:17:36):
The only two things I would well, there are three
things I would estimate. Oh, I hope for I think
you're gonna shot something GT six related?
Speaker 1 (01:17:45):
You think, so? Okay?
Speaker 2 (01:17:47):
I hope. So I hope they. I hope they at
least Mario game.
Speaker 1 (01:17:53):
I don't think they'll do that here I need to.
Speaker 2 (01:17:57):
But that's my hope. And I don't think they show
any footage, but I think they'll show like a movie
uh title screen or something for that Zelda movie.
Speaker 1 (01:18:12):
I can see that residue Will Requiem, I think will.
Speaker 2 (01:18:19):
Yeah, that's that's a kind of a known thing or
you know, yeah, what.
Speaker 1 (01:18:22):
Do you think that uh that thing that.
Speaker 2 (01:18:26):
He keeps teasing is the big statue? Yeah, ehl, I
mean NHL and.
Speaker 1 (01:18:34):
It's uh he I don't know, a Kajima thing or whatever.
But like, is that that doesn't seem to be what
like that O D game is the next thing that
he's doing.
Speaker 2 (01:18:48):
So and he said that's kind of may may not happen.
Speaker 1 (01:18:51):
Well, so yeah, and then even then like that phizz
phizzit thing is like even further away, right, So it's like,
I know, Seny War thinking that God of War.
Speaker 2 (01:19:03):
I don't think it's either people thought that, people thought
Diablo four or some yeah about that. Uh you know,
who knows.
Speaker 1 (01:19:16):
Yeah, probably gonna get some kind of well, they were already.
I can think Capcom's already doing some kind of monster
hunter right like side thing already again.
Speaker 2 (01:19:27):
Like Fantasy, there's always like four or five months.
Speaker 1 (01:19:35):
You think any kind of surprise like that, maybe they
announced the one of the remakes for Remedieval here.
Speaker 2 (01:19:43):
No, I think they get I think they'll get nine
off the ground first and then no amounts. Hey, here's
coke Veronic HD or you know, Resinevil zero or you
know whatever, or maybe maybe that's no, that's Dona Crisis
four with all.
Speaker 1 (01:19:59):
The let's talk of like spinner Cell with the show
and all that, could they possibly do another like teaser
with spinter Cell.
Speaker 2 (01:20:11):
I feel like that would be an insanely bad move
if they did. Let's say that because I still don't
hint that game is nowhere near being done. If the
game was like six months out, absolutely, but you know,
the splinder Cell director just came back after like three
years of being somewhere, you know, working somewhere else. So right,
(01:20:32):
I do think.
Speaker 1 (01:20:33):
We get something. You'd be like either the either the black.
Speaker 2 (01:20:36):
Flag I check that make or right for even.
Speaker 1 (01:20:40):
Far across seven maybe depending on how far along that
and that feels like that's been a moment for a while,
or the Prince of Pergia. One of the one of
those three has got to be.
Speaker 2 (01:20:52):
I expect black Flag because that's the most definite looking
one of the bunch.
Speaker 1 (01:20:57):
Yeah, you think that's you think Nintendo at least shows
up because like, you know, the last couple of years,
they really haven't been Like when they don't have like
Smash Brothers, it feels like they don't really appear.
Speaker 2 (01:21:12):
Uh. I think they do just because like it's the
biggest thing, like the biggest event in gaming, so they should.
I mean, I would say they kind of have to
because I mean, he's watching a twenty twenty minute Kirby
Air Riders, you know conference, like no one.
Speaker 1 (01:21:32):
Well Sacari apparently does because he did two of them. Right,
Maybe it's I could think maybe if you know, like
Metroid Prime four hasn't been that well received, so maybe
they don't.
Speaker 2 (01:21:48):
Want to, don't Metroid Prime four definitive edition, right, like.
Speaker 1 (01:21:59):
X Box has got it. Xbox always shows something. I
feel like.
Speaker 2 (01:22:06):
They'll show off You thought Crocs were bad, Now they're
gonna show off Xbox Nikes.
Speaker 1 (01:22:13):
I would think Fable would be the one because it's
the furthest.
Speaker 2 (01:22:16):
Along That's what I said. I put Fable and then
question Mark right after it. So who knows, It'll just
be another dumb ass c GI trailer with Richard Ayote.
You know, it's like, show us some gameplay. I must
just like an s MB game like either.
Speaker 1 (01:22:34):
That or like Halo, since it's a remake of the
first game. I could see them doing that to kind
of get people, you.
Speaker 2 (01:22:44):
Know, hip whatever Halo.
Speaker 1 (01:22:46):
Yeah, what do you think is gonna be the sony
thing they always seem to They always kind of have
at least one.
Speaker 2 (01:22:57):
Well we're not interacted, won't be there, Uh, I don't know,
ask for about two.
Speaker 1 (01:23:06):
Mm hm. I feel like there'll be some are they
done with with hell divers to content.
Speaker 2 (01:23:15):
Or I mean who knows that that's still not that's
not like a marquee thing at this point, considering that
games like a year and a half old. I mean
they make sure like you know, oh we're doing a
crossover with uh, you know who knows, like Halo or
you know some other that would be really funny. But oh,
(01:23:35):
there on some crossover content, but that's about it.
Speaker 1 (01:23:38):
If that, like, maybe their thing is to show some
kind of trailer for the TV show, got a War
TV show or.
Speaker 2 (01:23:48):
Something they even worked on it at all, even a
cast credo or.
Speaker 1 (01:23:54):
Or that that rumored like remaster of the whole Greek
series whatever that he will keep throwing around forgot of
War Uh, if that's you know, real, maybe Sorrows gets
another trailer.
Speaker 2 (01:24:11):
Or something actual gameplay out of that, but yeah, yeah.
Speaker 1 (01:24:14):
Gameplay trying to think like I think they like, which
are probably uh CD Project Red talking about, which it
probably means is probably not going to be there as soon.
Speaker 2 (01:24:28):
What's your favor right?
Speaker 1 (01:24:31):
So anything else as far as the games go, Yeah,
all right, so.
Speaker 2 (01:24:40):
They'll announced Halo season three TV shows coming back, right?
Speaker 3 (01:24:47):
Uh?
Speaker 2 (01:24:47):
It did like surprisingly well and net Flakes.
Speaker 1 (01:24:50):
Yeah that did it did? Uh? How many awards do
you think, uh, Exhibition thirty three wins? All of them
are all the one that.
Speaker 2 (01:25:05):
It's I I estimate six.
Speaker 1 (01:25:11):
You think it's gonna be the facto game of the
year for sure?
Speaker 2 (01:25:15):
Yeah, yeah, I do too.
Speaker 1 (01:25:17):
I think that was kind of hard to to kind
of go against it. I do think that it. I
could see them like not giving them the indie ones.
Uh so, like I could see like Dispatch winning like
Best Debut Indie or like let have Hollow Night win
(01:25:39):
the other Indie award. But I'd be very surprised if
XBOS thirty three doesn't like sweep a lot of the
most of the awards, right, like you know, soundtrack and
game direction and game audio design and all that kind
of stuff and then the game of the Year as well. Yeah,
(01:26:00):
not that, I mean like it is totally ahead of
the pack as far as like there's a lot of
people that like, you know, loved each one of those
again with Donkey Kong and Keenu can Deliverance too and
all that stuff. So it's gonna be interesting to see.
It could be one of those where like I think
it's not many for too many things to not win
(01:26:21):
at least something like it's not gonna do Spider Man
or like I got nominated for much stuff and then
not win anything, but every interesting it just doesn't win anything.
Speaker 2 (01:26:34):
I think people would riot.
Speaker 1 (01:26:37):
What do you think when's action game Battlefield six, Doom
Haites two, Ninja Guiden four, Shanobi.
Speaker 2 (01:26:44):
I Picktaties too.
Speaker 1 (01:26:46):
I Picktates too as well, But it'll be interesting one
if like Battlefield six.
Speaker 2 (01:26:53):
I could I could possibly see Ninja Gaiden just because
it's been so long since like the last one and
this is actually a good one. But again again, the
Inkome just came and went like, yeah, so many games.
It seems like.
Speaker 1 (01:27:10):
Best Action adventure desk Stranding two goes to Yota Hollow
I soak song, Indiana Jones Split Fiction. I think Indy,
really you think Andy's gonna win over?
Speaker 2 (01:27:22):
No? I mean it kind of should, but won't. I
mean i'd like it to.
Speaker 1 (01:27:26):
I feel like HOLLENI is probably gonna win, and then
people are gonna get upset that Death Stranding two didn't
win or something. I'd be very surprised because it's Kojima.
But obviously, you know, Jeff doesn't pick the the actual
like award winners.
Speaker 2 (01:27:41):
So he secretly does funny Yeah, right.
Speaker 1 (01:27:45):
Like I fooled you all along. I didn't pick the winner,
you just you know. Everything else is kind of like
hope fully, I'm hoping desk Fillote wins one of the
two that it's nominated in. Uh, if not South of
(01:28:07):
Midnight for Games for Impact. But we'll see, we'll see
how much. You know, do you think it's about equal
the the awards stuff or does he go back to four.
Speaker 2 (01:28:22):
Awards, eight commercials and other crap.
Speaker 1 (01:28:27):
Yeah, I don't think he'll ever go back to like
that horrible twenty twenty four edition or twenty twenty three
edition sorry, where he just totally bastardized the awards. I
think we want to learn the lesson there.
Speaker 2 (01:28:42):
Yeah, the one award or the one nomine category for
Best Adaptation. It's still incredibly dire, like he should have
had three on that list.
Speaker 1 (01:28:51):
Yeah, and then also like Twisted Metal did not get in,
but you got some of these other ones. And then right,
all right, cool whatever, but all right, yeah, like all
eyes as far as gaming goes to to Thursday, and
let's see what gets announced, Uh, what wins and you
(01:29:14):
know any kind of uh what celebrities does the hat
to do?
Speaker 2 (01:29:22):
What old and irre irrelevant celebrity daughters on stage? Can
you get Jack Nicholson.
Speaker 1 (01:29:29):
To be fair? At least Harrison Ford made sense.
Speaker 2 (01:29:32):
He did, sure, but not Alaina that one time.
Speaker 1 (01:29:35):
No, that was terrible. But there are some games coming
out this week. Just to kind of end things here.
I forgot to mention that I did play about an
hour and a half a Skate Story. I thought about
that next week. I guess Skate Story is day one
PS plus extra. If you have that, you can also
(01:29:58):
just buy it on P place five, switch to or
PC that came out today. Microsoft Flight Simulator twenty twenty
four is also out on PS five If you have
been wanting to play that it is there. Angeline Arizona
on PC, a game about digging a hole. I'm not joking,
that's the name of the game, is out on the
(01:30:21):
ninth Xbox PS five and Switch that's on game Pass
as well. Death House also on game Pass on PC.
A Drift, which is that kind of like game where
you're like driving around kind of look like No Man Sky,
but you're in a vehicle out on PC on the
(01:30:41):
ninth as well. The Storm Lancers, that game that got
promotered on this on the Intento Direct switched to in
PC multiplayer game is out on the ninth as well.
Thank goodness you're here. Comes to Xbox Finally, that's cool
that it's coming there. That's a great game. If you
(01:31:03):
have not played that yet. Unbeatable Hopefully it still comes
out tomorrow to everything but Switch. Been excited for that game.
Ye Alchemist comes out to PC as well on the
tenth uh month. Sumus Revenge the fortieth anniversary and now
(01:31:25):
that that was even a thing. Uh, it's the Fox
switch a p P S five Mutant League Football two
Mutant Football League too. Sorry, that's coming to PC. Expert.
I like the first one is pretty decent. The Never
Wake Flashbacks also coming to PC as well. On the ten.
(01:31:47):
There's a new Bluey game, the Quest for the Gold Pin.
Speaker 3 (01:31:53):
Uh.
Speaker 1 (01:31:54):
You know somehow these blue games, they they wind up
being bigger than There's a Star Trek VR game mark
great for the question PC Star Trek infection. Yeah, did
you even know.
Speaker 2 (01:32:08):
That that was a bad shoot or something? Now?
Speaker 1 (01:32:12):
And that Terminator two D No Fate is also coming
out on the twelve to everything. That's a game that's like,
looked really cool that I've been wanting to play. The
Tamba two finally got to release date that's next week
though on the fifteenth you're getting.
Speaker 2 (01:32:30):
That, Probably not because I don't like Tomba too that much.
Speaker 1 (01:32:35):
Oh okay, I don't know if you just like the
first one, so okay, okay, interesting all right? And also
where the Winds Meet comes to like mobile and stuff,
it was somebody out on PSI. It's actually pretty good
for a free to play game. So yeah, some some
neat things coming out this week because we kind of
(01:32:57):
wind down the year here with the Game Awards coming
right in this week as well, so we will do
some kind of like a recap after the show is
over probably like when my So my shift ends at twelve,
so as soon as my shift ends, will try to
(01:33:18):
be there live and at least do an hour reaction
to the announcements and the award winners. I'll also be
doing like a live react with the Outer Haven during
the show while I'm on my lunch break, so you
can check that out as well. I'll folla the posts
on social media when we're doing that live. So until
(01:33:39):
next week, everybody, or well till Thursday, see you later.
Speaker 2 (01:33:43):
What