Episode Transcript
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Speaker 1 (00:13):
You are listening to Video Games to the Max. Hello,
and welcome another episode of Video Games to the Max.
I'm your host Sean Garner with me as usual mister
Mark Morrison. Now, well, yes, I know we're coming to
you on today that we normally don't record the show,
but I had some issues on Mondays, so I said,
(00:38):
why don't we just do it on Wednesday when I
went out on my lunch break, and we'll do it
after the Opening nine Live Games Colm, which already happened.
But of course games come, it's a whole you know,
several day events. So we know that we haven't seen
it yet, but we're gonna probably get the release date
finally for Hollow Night Silk Song at their little event
(01:02):
on the twenty first. We'll talk about what we thought
about Opening Night Live. We'll talk about Sean Laden and
his idea of we should have already had price increases
on games every console generation. The PS five is also
increasing in price in the United States, and a few
other things here on this shortened edition, a video against
(01:24):
the Max, and we'll talk about all those things here.
All right, So really quick here, let's go ahead and
get the housekeeping out of the way, if this is
your first time watching or they're listening to us, we
do appreciate you. Thank you so much for checking us out.
You can watch us live on YouTube wto network on
(01:47):
YouTube where you can just watch us later on demand
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also if you subscribe to the YouTube channel, you get
what you know, the other things that we do. If
you like the entertainment side of things, movies, TV shows,
that kind of stuff, you can go and watch violets
(02:10):
from Broadcasting review movies and TV shows each week. They're
pretty consistent about that. They also pretty much cover everything,
like you know, they don't just review the movie. They
review like the box office, all that stuff in there
on those shows. And then also got the Taco Cafe
(02:32):
that does the anime stuff for us, and they do
a great job covering the that kind of thing on
a weekly basis, So go check them out as well.
But all right, let's go ahead and get into this
episode here. So sorry if we end abruptly as I'm
(02:54):
doing this while I'm on my like one hour lunch breaks.
So as soon as we get to the time frame
where it hits where I have to get a They
just have to end it right there. But let's go
ahead to make sure we talk about opening NYE Live
Mark Yep. This is a two hour and thirty minute event,
as these things usually are. Game Awards sometimes goes much longer.
(03:18):
This is like the lower tier of the three things
that Keeley does each year, between Summer Game, Best Game
Awards and end this. What did you think of just
the show in general?
Speaker 2 (03:34):
I guess yes, sign you know, not a ton of surprises.
The musical act is kind of bad, I thought, And.
Speaker 1 (03:46):
You did not like the Shradition thirty three no songs.
Speaker 2 (03:50):
It would have been better for a symphony or want
more like rock and so songs in that movie or
from the games.
Speaker 1 (03:57):
Rather Yeah, obviously that you don't get the crowd interaction
with that, but they've set the precedent before. They have
these songs where it's like all operatic or similar to that,
where it's like they just want you to see how
beautiful the song is.
Speaker 2 (04:16):
And you know this is like an MTV unplugged thing
or yeah, no, like you're at this like this is
kind of a like limited thing or supposed to be
like an event thing, not you know, hanging out in
the corner listen to some dude in it girls singing.
Speaker 1 (04:33):
You know, at least uh, at least it was game related. Yeah,
you know every they've had it before where it used
to be like bands that had nothing to do with
the game.
Speaker 2 (04:51):
It's not Andrew w K quake quake con doing that
awesome singing.
Speaker 1 (04:57):
Yeah, or like imagine dragons or right whatnot. I thought
it was fine too, it's not. Yeah, go ahead.
Speaker 2 (05:07):
I think I missed it the first half hour because
you said two and a half hours. Now, I only
watched it the two hours.
Speaker 1 (05:13):
Dream well, the Counting the pre show, which actually has
some good I like Cole Bostman, so I just want
to watch when he's on. But also it has some
good announcements in there, like Bubbs forty.
Speaker 2 (05:28):
That thing.
Speaker 1 (05:33):
Uh yeah.
Speaker 2 (05:34):
They like the fact that people are They keep trying
to make Bubbzy like into a thing. Is like the
wildering because it's like, yo, you guys are terrible. Bubby
is always crappy.
Speaker 1 (05:46):
But I mean people know the mascot. They can make
a good game.
Speaker 2 (05:50):
You know that they know the mascot because of a
terribleness It's like, Okay, they've had five swings at the
bat of Bubbs games and all be bad. Why do
you keep doing this? Why not make it a new
Kid Communion or a new Vector Man or a new
anything else, new Rise Star or you know, literally dozens
(06:12):
of other two D platform or mascots that were always
were better games. Maybe maybe they don't want to be
sullied by you know, Atari pumping up the ship.
Speaker 1 (06:24):
You know, but it's awful, Yeah somehow, Yeah, I did
like the joke that they pulled of. Atari is still around.
Speaker 2 (06:35):
Yet, I mean they are, but not any way you
drugnize anymore or you know, they're just pumping out like
yeah ship and you know, uh, special edition cartridges and
I mean number like a merchandising company at this point,
I'm like a game company.
Speaker 1 (06:54):
They do keep buying studios though, you know, so that's
interesting saying that they they're sort of a publisher that
also does their own stuff.
Speaker 2 (07:04):
And yeah, I mean they own digital a clips, So
I mean that's not that's not like sponded potatoes that
I meant, like Atari as an actual brand or like,
you know, they don't make it right.
Speaker 1 (07:14):
Yeah, they're not obviously that I'm making consoles outside of
that thing.
Speaker 2 (07:19):
They're also not making new games. It's not like here's
you know, Pitfall three.
Speaker 1 (07:25):
Yeah, they what they'll do is like revaster. Yeah, I
guess technically, well, I mean technically Bubbzy forty is a
new game, right.
Speaker 2 (07:36):
So I'm still I'm sure it's still based on the
recent the two more recent bubbsy game engines or you
know whatever slop they made.
Speaker 1 (07:45):
So yeah, looks it looks decent. I mean, it is
what it is. There's so many things that get released nowadays,
like why not? I mean, the worst thing I canna
have it is that studio ins up, you know, going
by the wayside. Hopefully it's not that that's crazy.
Speaker 2 (08:04):
That's the best thing they should lose because they're involved
in a busy game.
Speaker 1 (08:11):
That's the but yeah, I mean, any other any other
thoughts on the.
Speaker 2 (08:22):
I guess miss the pretty though, so I yeah, I
thought I thought that that actually was part of the game,
or that you know, the press conference and it wasn't,
and all right, whatever, Well.
Speaker 1 (08:32):
What did you watch it on because on like the
official one, it's on there when you when it first.
Speaker 2 (08:39):
Started started it, Like I watched it a two hours.
There's like a two hour one.
Speaker 1 (08:44):
Okay, so you only watched Okay, you watched it like
after the fact when it's a two hour Yeah, yeah,
I mean on there. They they showed some some cool,
some decent stuff. There's a as has been kind of
the thing for this year, especially the last couple of years.
He Man in the Masters the Universe is the next
(09:06):
old franchise is now getting a beat him up right,
Uh so it's he Man the Masters of the Universe,
Dragon Parol of Destruction, and it made fun of with
the action figures in the trailer. How long the name
is uh Sulim is actually called Absulim, not of Salom.
Apparently it's that dot Mu beat him up with the
(09:29):
rogue light stuff that looks really cool. That got a
new trailer. Sorts of Legends is like another one of
these Chinese developed games that looks really It looked really
good along with Valor Mortis is the next game from
the ghost Runner team.
Speaker 2 (09:48):
I assume since I didn't actually see it during the
thing I watched was Hollow Night part of this so
song No.
Speaker 1 (09:58):
I thought that was during the main show where they
just kind of showed a little bit of game play day.
Speaker 2 (10:04):
Yeah, I might have missed that, Like I didn't like
watch it fully, I kind of skipped around a little,
but yeah, my knowledge, they still didn't show off like
a revealed date.
Speaker 1 (10:14):
I mean, or you know, well, that's the whole point
of this thing. I'm assuming that they're having tomorrow, They're
having a whole team Cherry Presents thing, Yeah, on Thursday.
That I'm assuming is going to be the release date,
because what else do you have to show?
Speaker 2 (10:30):
What else the physical versions that have come out next year?
Speaker 1 (10:34):
Yeah, So I mean, like if if this Xbox rog
ally X and the rog Ally have a release date
run October sixteenth, it's got to be somewhere between September
and that date because it's supposed to be playable on
day one of the of that launching, So it's got
(10:57):
to be between September and October.
Speaker 2 (10:59):
A still leave that language from the from the trailer
from the trailer later on like always screwed up.
Speaker 1 (11:05):
Sorry, yeah, or we needed to delay it again. So right,
keep waiting. But as far as I guess the what
was announced anything send out to you or.
Speaker 2 (11:21):
For the whole thing? Yeah, uh, let's see.
Speaker 1 (11:29):
I figured the lego Batman thing probably.
Speaker 2 (11:33):
No that actually have a noise out at me. Uh
why because I have the idea that like it's not
it's still not gonna it still won't have an online
multiplayer uh, and it still will just kind of be
(11:54):
another Lego game or you know, like they'll have like
the open world but like actually like progress to the
stage of the go. You know, it'll be like every
other Lego game in the world. Ah. I thought that
John Carpenter game looks kind of interesting.
Speaker 1 (12:09):
Oh that has a commando yeah.
Speaker 2 (12:13):
Uh, Donald War four looks kind of cool to me. Uh,
there is something they announced. Oh I I completely don't
think that Vampire the Mass Greade Bloodlines do is coming
out October twenty first, Like it'll get hit with like
one more it's a way uh what else that's by
(12:41):
scrolling the kind of cool. Uh that's why I announced there.
They announced a new Star Trek Voyager game just today
that might be all right hopefully.
Speaker 1 (12:53):
Yeah, they should have vow Star Galatica game during the
pre show as well. Uh.
Speaker 2 (13:00):
Road Kings are cool.
Speaker 1 (13:01):
Also, I thought of you and I saw that. I
was like, yeah, he's gonna like that, I guess.
Speaker 2 (13:09):
But I mean, honestly, the most most like exciting part.
I think this whole thing to me was that fallout
of season two trailers.
Speaker 1 (13:17):
So yeah, the fall season two was really good and
they talked to all of the different well seth Walton
Gog and.
Speaker 2 (13:30):
Yeah, they had like a good chunk of the cast there.
Speaker 1 (13:33):
But yeah, I mean most of the big cast was there, right,
so you know that's kind of the majority of it,
which is nice, right, And it's you know coming in December,
so that didn't get delayed.
Speaker 2 (13:47):
Think yeah, like I'm for you know, for a streaming show,
it's actually kind of coming pretty quick, like, so good
on them.
Speaker 1 (14:01):
Yeah, thankfully they've they kind of got this going you
know fast, and you're not having to wait, and it's
i mean, it looks like they got that thing well
planned out. So that's the important part of all this
really see uh seemed it hit probably way better than
they thought it was going to and then they they
(14:23):
have it very well planned out after the fact as well,
so you know, good on them for that.
Speaker 2 (14:32):
And that Chinese looking uh the division game looked really bad.
I thought, I forget the name of it down at
that military game. But you're like, but it's like they
were like zombies and ship and they had like a
bunch of Chinese or Japanese ah in the.
Speaker 1 (14:58):
Okay, I think I kind of know what you're talking about.
Speaker 2 (15:01):
Yeah, that was kind of problem with this of this
thing overall. Is there a bunch of like free to
play looking games in this that you're not quite sure
where it comes from?
Speaker 1 (15:13):
Or yeah, because they would throw to like essentially commercial
and then it's like an ad for a game, and
then some of them it's like, okay, yeah, this is
obviously like World of Tanks or insert anime free to
play game here.
Speaker 2 (15:29):
Yeah, I think the thing, I mean it was called
like Cinder City.
Speaker 1 (15:33):
Or okay, I think, yeah kind of.
Speaker 2 (15:38):
And that was a great after the I think that
Ninja or the Ninja Guiding for a yeah North nc
Soft game, so one.
Speaker 1 (15:49):
Of the two nc soft games.
Speaker 2 (15:51):
Okay, yeah, that other game, that other game, that Time Takers,
it's what it was called Timetakers. I feel bad for
that developer.
Speaker 3 (16:06):
That's the other end c Yeah right, it looks like
like that.
Speaker 2 (16:13):
Thing was a Concord one five or you.
Speaker 1 (16:16):
Know, yeah, it doesn't look great.
Speaker 2 (16:18):
I was like, oh man, you guys, you got too
far along in this project and couldn't stop, could.
Speaker 1 (16:23):
You, Like, yeah, it's okay. That was something.
Speaker 2 (16:28):
Yeah.
Speaker 1 (16:30):
I mean also, this this thing was there was a
lot of games that we already knew were coming that
they were just gonna get like, we're gonna talk about
more about the game, and we're gonna have the dev
there for like ten minutes talking about it with Lego
Batman or what was the first one of those that
(16:52):
they did that with, Yeah, call of Duty. Call of Duty.
It felt like it took on forever to sit there
and tell you about the announcement and whatnot. Although I look,
I mean, I don't know. Obviously, I think they were
trying to hype it up as most as possible because
(17:14):
you know, they know Battlefield six got a lot of publicity.
They're not just getting to rest on their laurels this
year just been like okay, it's called duty whatever. You know,
they really did they have to kind of push it
on this one. So we'll see Residy recuem.
Speaker 2 (17:33):
Gotta yeah, you know that. The other there's a lot
of anime in this game or in this show, is
also that date trigger game, like.
Speaker 1 (17:44):
Yeah, oh man, it pays the bills, I guess. Also
of the Wow cinematic or.
Speaker 2 (17:59):
Whatever. Like they didn't give me an expansion I think,
you know, I didn't readalize expansions of screw them right,
like then going like, oh, we got played he housing
in this one. It's like, you mean the feature that
was in the beta version of Wow twenty one years ago.
You're finally putting that in, Like, do you think you
(18:19):
should get a pad in a back for that or what?
Because you're not getting one.
Speaker 1 (18:24):
I guess it is what they you know, Yeah, I
think they should be.
Speaker 2 (18:30):
Oh so what do you think of the h I
mean this play me more a little more belly the
uh secaro anime?
Speaker 1 (18:37):
Hey, that is great.
Speaker 2 (18:39):
I thought I actually LOOTO liked really bad, Like I
looked look really artificially old or right. It's like, okay,
you're trying to go for like the seventies anime. Look
but it's not that.
Speaker 1 (18:53):
Yeah, but hopefully it looks better once you actually get there.
We don't really know where they are in the whole
development of that, right you know I did they just
kind of throw something out there to have a trailer
and then it's not really even close to the finished product.
(19:13):
So yeah, we'll see.
Speaker 2 (19:16):
On that are you. I don't think you are. I'm
not that much. But that Black Black Myth sequel, like.
Speaker 1 (19:25):
I like to Okay, I'm not as familiar with this
part of it, yeah as I was with you know,
lu Kon, So the story part doesn't really do much
for me. I mean, I guess that'll be just as
good as Lucon. So that's interesting that that's your one
(19:47):
more thing.
Speaker 2 (19:48):
Yeah that was the last thing.
Speaker 1 (19:51):
Yeah, like, okay, that's how we're we've gotten to that point.
I mean, I guess not to end up on the
same thing, like ending it on record, I'm like that,
you know, Summer game Fest, So you know that's a
I guess, good on them for not ending it on
the same thing I thought. So Robert, Horror really is
(20:15):
getting a if it wasn't already, it's really getting a
boost now between Solid Hill, f Residing, Will Requiem, the
Project Spectrum thing, the Chronos, the routine that's going to
be on game Pass. Uh, there's a lot, right, So
(20:41):
they definitely got if you're a big Horror fan, you're
definitely getting your money's worth as far as games, right, Uh,
you know, and Inja Guy enforced, So that's cool. Out
of the World too. I'm sure we'll look great. That
to me. One of the games I was kind of
excited that we got more info on as Unbeatable. That's
(21:03):
that indie like anime rhythm game, but it's like kind
of more like a beat him up rhythm game, So
that looks okay.
Speaker 2 (21:16):
That was kind of cool, excited.
Speaker 1 (21:19):
For, you know, to be fair that Yeah, hell no,
rubble tanks, who the heck? Like? I thought both of
them were like ads the whole time. I guess right.
Moon Ladder two finally has an early access release date
of October twenty third, So awesome. I don't remember if
(21:42):
they said that this one's going to be on game
Pass or not, but I'm excited for I like the
Moonlighter one a lot, so guy that we finally got
to release date for that.
Speaker 2 (21:54):
Well, one of the one of the other trailers I
thought it was really funny was that Lords of the
Phone two trailer.
Speaker 1 (21:59):
Yeah, yeah, that was the first one.
Speaker 2 (22:02):
Dude in that looked exactly It looked like an older version,
but he looked exactly like the main bad guys from
Expedition thirty three down to the scar Like, yeah, like
what okay.
Speaker 1 (22:16):
The original that he went out the window there, but yeah,
I mean it was a decent show. Yeah, I'm sure
there will be more announcements that are worth checking out
throughout the week and all that stuff. People that are
at Gains gone getting to play things. We'll get more
(22:39):
as time goes on with that as well too, So
hopefully there's some more cool announcements for that. There was
also What's Your Future Game Show? I think had another
one of those showcases as well. I haven't watched that
yet and nintend I've also had the Nintendo Direct for
(23:01):
Kirby air Riders.
Speaker 2 (23:04):
I don't watch that because I'm not gonna watch forty
five minutes in that game too.
Speaker 1 (23:11):
It was hilarious because Soaker I just basically said that
are you sure that you want me to make this game?
It's essentially like Mario Kart, right, and they said yes
that apparently he even Shinua Takahashi was one of them
(23:33):
that was like, big on, we want to see another
Kirby air Riders game. So it is going to be
the November the November game for Nintendo, so November twentieth.
Speaker 2 (23:45):
It's not curbing a car, it's kirbing a star. What
more do you want.
Speaker 1 (23:50):
Exactly. I mean, that's the point the I don't think
it's a spoiler, it's it's part of the thing. But
the big thing is that everybody will be able to
do copyabilities in this game. So King D D D,
MED and I all that they can copy some's ability.
They don't do it like Kirby. Thankfully they're not. They
(24:13):
kept that alone.
Speaker 2 (24:14):
They're not making that that's kind of been part of
Kirby for a little while. Like King D D D
can like suck up enemies and stuff like that, and
like Kirby Superstar, you could kind of you know.
Speaker 1 (24:27):
But like okay, like men and I will just attack
him with a sword if you get close enough into
a cocky the ability you have to press down a
button to do it right, and like there's a car
there's like this is kind of like similar to Mario
Kart World where they have just crazy people that that
(24:49):
they kind of added for this game. That they have
a character that it's like a blue dot with a
tongue and he uses a ton to copy the abilities.
And you have like a new character I think they
made for this called Starman. They has it's like looks
like a night with no no head or whatever sort
of so it looks fun. I don't if I think
(25:14):
this is at least sixty dollars.
Speaker 2 (25:17):
Definitely not.
Speaker 1 (25:18):
I'm not paying just it's just something that like I
already bought Mario Kart and I hardly play it, right,
I already have that, you know, the F zero.
Speaker 2 (25:31):
Like, yeah, would would you pay sixty bucks? I mean
freving like a traditional Curby game, probably.
Speaker 1 (25:36):
Not like Herby. Yeah, for traditional Kirby, Yes, the last
one I wanted to, but I just never got around
to it in the in the year that it came out,
and then it's like it never goes on sales. So
it's like, when do I just have sixty bucks to
just throw out there right to buy that, you know,
(25:57):
especially because I you know, I would have wanted to
play the DLC, but you know, I would do a
traditional Kirby game, but just not for this. When it's
like I already bought Mario Carrol, I don't really play it.
I'm not going to have like a lot of I
don't want to buy something and then don't play it.
(26:17):
You know, I sit there when I that's sixty dollars
I could spend on something else. There is gonna be
sixteen players at a time can play the city trials together,
So there's that too, and that's cool. I mean, it's
they try. They seem to make it very uh I
(26:40):
guess user friendly. You only have to press the one
button B to do anything in the game. You don't
have to like press it to make him go or
to you know, keep having him go forward, Just make
him go left or right with the joystick and that's it.
So they made this very kid friendly if you want
to do that, play with your kids. And also that's
(27:02):
neat Hey, well let's see it. Are you worried now?
And maybe Metroid prian for is not coming this year.
Speaker 2 (27:13):
I just got raided by some Brazilian ratings board or something.
I got time. I mean, I can always just kind
of shadow drop it or shadow drop like the until
next month or something like.
Speaker 1 (27:29):
You know what I mean, they could have it. Yeah.
Speaker 2 (27:33):
Well, aside from like Donkey Kong, Nintendo has not no
a single player game for the rest of the year
Pokemon okay, but for the rest of the people who
don't like Pokemon.
Speaker 1 (27:44):
I mean, so that's October sixteen. Now, you know, you
got Kirby Air Riders whoever. Twentieth, So technically you could
still have the only month you don't have a game
so far as September, right, so they could just drop
it in like they could literally just have a direct,
which they normally do in September.
Speaker 2 (28:04):
Oh it got it got righted by the ESRB. That's
what that's it so.
Speaker 1 (28:08):
Okay, So that that kind of confirms that for sure,
there's it's pretty close. If not gonna come right, man,
that would that would be some Nintendo definitely has a
cohonas they would do it shadow drop Metro Prime for
(28:29):
have the direct and then just shadow drop it. I
could see them.
Speaker 2 (28:33):
There you go eighty bucks, right, you think it's gonna
be eighty bucks? I imagine le seventy.
Speaker 1 (28:42):
I would say seventy because it's gonna be on Switch
one as well. That way they don't have to do
the whole uh lowering the price for switch right. I
definitely think if like they didn't make Pokemon eighty, which
that game could have easily been eighty, I don't think
they're gonna do with Metro where they know that they
need that, they don't need that game to sell particularly,
(29:04):
but they they spend a lot of time on that game.
I think they definitely want to they don't want to
outpriced people right for that. So I'm just gonna leave
it at I think it would be seventy if not
maybe not, maybe in sixty.
Speaker 2 (29:20):
No that it's this thing's been in development for way
too long for that.
Speaker 1 (29:27):
Yeah, that's true too as well. But all right, I
think that's that's it for the like showcase kind of
stuff that we're gonna talk about on here or anything
that obviously either one of us sees. By the time
we get to Monday, right for the next episode, we'll
we'll talk about it. Then we'll also talk about the
(29:49):
games we've been playing on that show as well, So
just to get people heads up that we won't be
talking about that, I am reviewing at Mafia of the
Old Country, so I'll definitely have some that there. And
so let's move on to some other news, especially one
that came out today. PlayStation five prices have finally gone
(30:14):
up in the United States. After all these these five
years that Sony has kept the price the same here
in the States, the tariffs and other market conditions have
finally forced Sony to raise the price of the console.
(30:34):
The digital edition now costs five hundred dollars, which is
what the PS five regular used to cost. The regular
PS five with a disc inside that costs five point
fifty now, and the PlayStation five Pro went up to
seven fifty, so it is now more expensive than the
(31:00):
so so now the PSCI Pro goes back to being
the most expensive of the consoles, but the Series X
is still more expensive than the regular PS five. That
was just so ridiculous. I guess Xbox finally got their
wish on that of thinking that they raised the press
the first time, most likely because you know, they thought
(31:21):
Sony was going to do it as well, and then
they just didn't give a crap. So they're just like,
I'll just make it even more expensive. Nobody's buying these anyway,
why not just make profit on it if somebody does
buy it. This surprised you at all that Sony raised
price or you kind of feel like it was coming
after the coming up.
Speaker 2 (31:43):
Yeah, and I don't be the last because IM sure
they're going to raise the switch to up eventually. Also,
like and I imagine the switch to if i'd be
baseline five hundred.
Speaker 1 (31:54):
Yeah, I definitely think that at some point they're they're
just waiting for the I would be surprised that they're
waiting to at least get to like ten million. Yeah,
or maybe you clear out of this year, get past
the holiday season, and then once you hit like February
or whatever, announced that the price is going up, unless
(32:16):
for some reason the tariffs are eradicated at that point
or whatever. We don't know. Like I said, this administration
changes their mind daily, so we'll see. But I'm sure
Nintendo is going to hold off on that as long
as possible, and you definitely don't want to be doing
that during the holiday season, or I guess maybe you
(32:37):
could do it the other way around, where parents will
will want you know, kids will want that so bad
during the holidays that they don't care. And you raise
the price the fifty dollars then because people will pay
it regardless. We'll see what strategy and the Nintendo decides
to go with. I do think I'd be very surprised
(32:59):
that they did it before Pokemon comes out, though, just
because you know, that's another thing that will sell the console, right,
So we'll see. However, the unlike the Nintendo switch and
switch to the accessories and everything else with you push
it in five will not go up in price, So
(33:19):
they've already you know, they'd already up the price in
the dual sense five dollars before when they were doing
the price raises in like Canada and Europe and stuff.
So I guess you could say they've already done that
in anticipation that at some point they were going to
raise the price in the console in the US, but
(33:40):
they were able to hold off previously. So now it's
just like, Okay, it is what it is. It's just
still I don't care how many times we see it.
It's just still so weird that at this time, five
years into the PS four's life cycle, the PS four
was three hundred dollars and it's nobody gone down in price, right,
(34:01):
and every console is going up in price. The nattal
switch never had a price decrease. It's insane, and it
actually went up in price.
Speaker 2 (34:12):
Well, I mean, I guess it like last week and
last time we're talking about this, Like the switch, the
switch is price decrease was a switch light but also
the way functionality.
Speaker 1 (34:22):
But you can also say the digital version of the
PS five was the same as well. It's just you know,
it's just crazy that this is this was happening. Yeah,
we don't officially officially, we don't officially know the price
of the Xbox walk ally and Rally rock ally X.
We do finally know the release state, which thinks to
(34:44):
ages revealed as being October sixteenth. Marcsoft says they are
still holding off on this due to the market conditions.
The other announcement part of this was that they are
doing their own kind of Steam Deck verified thing.
Speaker 2 (35:00):
I don't know, man, That's why it has the rock
ally and out, you know, the ally X and the
other one for for ten thousand each. So yeah, that's
a that's sort of place over placeful holder price.
Speaker 1 (35:12):
Yeah, they're gonna do a handheld Optimizers means that it's
ready to go with the that OS or whatever and
ready for that Xbox ally and then mostly compatible is
kind of similar to the STEM like they have a
name for. I can't remembered well seeing that verified is
(35:36):
the like handheld compatible, but they don't they have a
name for, Like it's it should work, but it's not
like optimized or something like that. Really, I thought they
had like a section of second option on the on
the scene deck too, but maybe I'm wrong on that,
but yeah, I guess that's good. Microsoft is kind of
(36:01):
making sure that developers will support this thing, and then
also make it to where you know, you can easily
tell that this should work on the console. That's good.
Make it easy for people the ones that are gonna buy,
which I imagine are going to be a very low number,
can kind of know what's playable on the box or not.
(36:22):
And obviously you have the cloud available to you in
remote play to your console if you have a console,
so that stuff will probably all be available on the
the device as well, So it's not like that's just
going away, but right. The other interesting thing was Sean Layden,
(36:42):
you know, was once again interviewed, and he had some
interesting things to say, one about game pass, kind of
the similar thing we've all heard about. Game Pass is
not good for the industry. It makes everybody kind of
(37:03):
be like slave labor. You're working like a turnstile. Instead
of working because you want to make the thing, you're
making it because it'll just become the next piece of content.
I guess so with the Netflix or whatever, I mean
to me, like, that's not anything we haven't heard before,
So I don't feel like it's particularly news. The thing
(37:25):
that he said that it's kind of interesting was he
said that games should have been going up with each
console generation. So essentially we should already be at eighty
dollars since the baseline prices of Triple A games, because
it should have gone up to eighty for this generation
instead of seventy. Do you agree with him that we
(37:47):
should have seen it go up already or maybe even
ninety at this point because technically it was the same
sixty dollars for two generations.
Speaker 2 (37:55):
Well no, because I mean even back in the day
like that, like the cumer Nintendo would have like eighty
games occasionally, Like I think the market yeah, yeah, I
think the market can kind of bear out, Like hey,
if they want to release GTA six for one hundred bucks,
they can. They probably want sell as many copies, but
they can do it. They don't release for jundred dollars,
(38:16):
they will sold a lot less copies, but they can
do it. Like it's not like a base one. It's
not like sixty is like the minimum I mean, but
also like costs have gone up and developing games, like
it's not some usually it's not like some two man
team or look at like station thirty three, Like even
like a thirty man or forty man team making games.
(38:37):
It's you know, a team of life. And that's because
you know, I think customer demands are a lot more
crazy nowadays. Like you know, people want to be four
K and have DLSS and all that craft and it's like, yo,
I don't need that, and I would rather have the
game play well than look good. So but that's not
what a lot of people care about these days.
Speaker 3 (39:01):
Yeah, even I think, yeah, go ahead, I was gonna say, like,
according to his logic, like games should be one hundred
dollars because you know, they're in five PlayStation generations, so
games started at fifty bucks.
Speaker 2 (39:13):
Just to tack on ten bucks for each generation, you'd
be up to under.
Speaker 1 (39:17):
I mean, considering how much things cost now, apparently for
Triple A games, I wouldn't be surprised if that's if
you're being literal about it. Yeah, so they probably cost
one hundred dollars. Yeah, But also it doesn't mean that
that's the kind of the thing of like it's a
give and take situation, right, you want the games to
(39:40):
have the same bloat and graphical intensity and all that
other stuff that games have and be triple A and
have open world that goes on forever and all that stuff. Well,
then yeah, get ready to pay eighty ninety one hundred
dollars or whatever if you're okay with games scaling that
(40:00):
and still being seventy or sixty or fifty, as we've
seen with like you know, especially in thirty three Mafia
the Old Country went into a lot of crap because
people were talking about it doesn't have swimming mechanics, which
it does. You just can't swim because there's no open world.
The game is literally from point A to point B.
It's it's very, very very linear. It's not meant for
(40:23):
you to explore like the other games were. They kind
of took a page out of Mafia one and kind
of scaled it down. They wanted to make it a
fifty dollars game, and people are mad because you can't.
It's like, guys, this is what happens when you scale
down the game. You're going to lose the ability to
do certain things. You're not going to be able to
go around and go wherever the hell you want all
(40:44):
the time because the game.
Speaker 2 (40:47):
You know, that's fine. Like I played the first Nafia game,
the remaster did it. I don't like it at all
because it was like this big open world. They had
to do it so right, you know, it is a
nicke a linear game. It's fine if it's priced accordingly
at that as well, like all right, cool.
Speaker 1 (41:05):
Yeah, which I make fifty dollars is fine for that
kind of thing. You know, same thing with like Expedition
doesn't have like really side quests like where it's like
there's narrative along with those likeless it's just oh go here,
kill this thing, get an item, get a weapon, whatever.
You know. That's kind of the extent of your you know,
(41:26):
the same thing with like Assassin Stream of Rage was
like a budget Assassin's Creed, right, so that's kind of
the thing is just you're gonna get what same thing
as the whole You get what you pay for, right,
you get The price should indicate the not always indicate
(41:48):
like how much you're going to do in the game.
Speaker 2 (41:50):
You don't want to get into the fallacy. I like,
all this game is eighty bucks and it's only a
ten hour game. It's well it's eight bucks per hour, yeah,
or or if it's ake I mean that's like if
you don't care about Call Duty single player, and that
pretty much is it?
Speaker 1 (42:06):
Like no, but that's different, Like there's other you're buying
Call of Duty and you're only buying for the single player,
and you're paying that you know, when it ever if
if when it ever gets to eighty dollars, that's on you,
right because Call of Duty does go down in price.
You don't have to play a day one uh to play.
Speaker 2 (42:24):
The story, you know. Yeah.
Speaker 1 (42:27):
I just think that like it's one of these things
where it's I agree with you shouldn't get into that fallacy.
But also if as the prices increase, developers should kind
of also know where what you're aiming for as far
as like what you how much stuff you want the
game to have, and then your price s accordingly. I
do think as as it's more expensive the games get,
(42:51):
as we get into that, I think eventually you will
get into eighty dollars. There's going to be the normal. Well,
if you're going to price your game at eighty dollar,
or you better have enough shit to make people pay it.
I really, honestly, there's part of me that feels like
mirocart World really shouldn't have been eighty dollars. Yeah, yeah,
I think there's a ten dollars Nintendo tax on that thing,
(43:13):
but you know whatever. They also you didn't have to
buy the console by itself. You could have just bought
the console with the game inside of it and pay
fifty whatever. So technically because of that, technically there hasn't
only been this, Oh this is an eighty dollars game
and there's no way else for you to buy it.
(43:34):
Yet I'm sure I still won't be suppose GTA will
be that game, but GTA is also like the one
outlier that can do it. People will pay ten more
dollars for GTA because here you're playing that game for
ten years, fifteen years. You know, look at people that
are still buying Granted thout five right now.
Speaker 2 (43:51):
So I mean you will, but like as far as
the single player goes, which I'm sure like that's only partnering,
you'll care about I player for twenty hours.
Speaker 1 (44:02):
Yeah, I'm not gonna play Grand Theft online, right, But
I do think he has a point, if you're being literal,
But I think the whole point is we're not. We
shouldn't be trying to get to that to that level.
(44:22):
Gaming should just understand that number one, it's gonna take
a while for us to get to eighty because every
every person that has gone to eighty, you've seen the backlash.
Speaker 2 (44:35):
Right for it.
Speaker 1 (44:36):
And you know, again, Guta would be the only game
they can get away with it, uh, you know, outside
of putting it into a special edition that then makes
the game eighty or more. Just coming out of a
baseline eighty, that's gonna be a law, a hard pill
to swallow for almost anybody. And you're gonna keep seeing
the backlash, and I wonder how long it's gonna take.
(44:58):
Are we gonna is it gonna take the PA six
or Xbox, whatever the heck that thing's gonna be called
for that to finally hit. Maybe that's when you know,
people have to dis understand, Okay, we're getting into next gen.
It is going to be eighty. You're gonna deal with it.
There's still gonna be people that are you know, seventy
might now be the new sixty, where okay, people that
(45:19):
want to budget their game sixty, and then like the
lowest tier is still going to be you know, outside
of the indies, is gonna be fifty now or whatever?
You know, So with game prices it it's always gonna
you know, go up and down whatever. But I do
like the fact that we're seeing developers kind of varying
the prices a lot more. Now after this, we're wanting
(45:43):
to increase it so that understanding that, hey, look, people
got got o the things to pay. We've already seen
the reports about like you know, gen Z is not
buying video games. You have way too many free to
play games out there. People have way too much choice
right now. They don't have to go and buy your game.
(46:05):
You make it more cost prohibitive, the more the more
chance you're going to have people not wanting to buy
that game. And you know that goes for the people
that are putting out these live service games now that
want to even approximate at forty that's still cost proheaded
for some people when you can go play a very
similar game for free. So you know, we'll see how
that affects Marathon, you know, whatever they do with fair
(46:30):
Games and all the other stuff from Sony. As far
as that goes, you're going to charge, We'll see. Speaking
to hell Divers, another Sony property, though hell Divers too,
it's getting a halo odst crossover, which is very interesting.
(46:54):
Didn't think that was gonna happen that fast, like on
the launch of the dang game. Do you feel like
this means that something Halo on PS five is imminent,
like through the end of this year, or you.
Speaker 2 (47:11):
Think this is just like and I could see Halo
Kit not this year, or you know, just be that
Halo collection that barely worked, you know, years ago.
Speaker 1 (47:20):
Yeah, I wonder if I do wonder, like you know,
there's those that whole Still what does this mean for Sony,
Like are they really trying to do the Xbox strategy
but further delayed with some of their games? Like does
this mean they're kind of in that talking phase of okay, yeah,
(47:44):
do something for us that helps hell Divers to sell
on your console, and we'll do something for you later
down the line. We'll see. That's to me that's interesting. Also,
is it gonna be on PS five because you know.
Speaker 2 (48:03):
They already said okay, the content will be so.
Speaker 1 (48:07):
The content will be okay, but yeah, well we'll see
when that hits. That that got my eyes and ears
perked up seeing the hearing the Halo music and and
seeing that trailer is still like really cool, just to
see and just be like, damn, think of how much
more powerful that would be if Halo actually had a
(48:29):
game that people really wanted to play right now? Uh
you know so that that would War three, Right, Yeah,
Halo Wars three. That's the that's the one that's gonna
do it. So, how do you like this skate is
(48:51):
going to have a revolving door of music along with
the revolving door of seasons. Uh so the music will
go with each season instead of just keeping the same
music in there every time.
Speaker 2 (49:03):
That's bad. What if you like, what if you like
some of the music on one season and I was like, oh,
we lost some license crack.
Speaker 1 (49:09):
Yeah, that's essentially that they are trying to avoid the
whole having to take it out later because of licensing.
Speaker 2 (49:16):
Right, So.
Speaker 1 (49:19):
I guess I don't.
Speaker 2 (49:20):
I think this skate thing seems incredibly ill advised in
the fact that they keep like not showing it and
wanting it to be this like social game. It's like, what, No, Like,
not every game needs a social landscape bullshit to keep
trying to force upon people. And yeah, we didn't work
(49:40):
for Needs for Speed, didn't work for sim City, not
gonna work for.
Speaker 1 (49:43):
This, Yeah, we'll see. I guess anything else you want
to no going, so we'll all right, So really quick
here to end it, as we usually do the games
that are coming out this week. I need to actually
re up on my PlayStation Premium so I can play
(50:05):
sort of the c that that's a day one on
PS plus Extra. It has really good reviews. So the
next thing from the Journey and Pathless Team, yeah, that's
out already. The Thicket to the Sick Man's out on
Early Access. That's out already. Delta Force came out as well,
(50:28):
that got a trailer during the Games Games Calm thing.
Black Bett Lukong is out on Xbox again, very appropriate
that you know they had to wait a whole year
and there was nothing fishy going on there at all.
Triangle Strategy is also out on Xbox and PS five.
(50:49):
Go buy it people, So maybe there's a Triangle Strategy
to maybe even though they canceled that Triangle Strategy to
that was being made. Rogue Prince of Persia also out
of everything that's not switched. Void Breakers coming to Game
Pass and that's out on Early Acces of PC as well.
That game looks all kinds of fun. I'm excited to
(51:11):
play that, maybe today, for sure tomorrow. Chiv Robo is
the next GameCube game coming to switch to online, so
you know, if you like the chiv Robo, why not.
Speaker 2 (51:30):
A creative praise of the physical copy. So that's good.
I guess.
Speaker 1 (51:34):
Her Thing is also coming to game Pass and that's
out on everything on the twenty first. That's that weird
game where you're hurdling sheep looking like things. Assuming there's
also gonna be like a tax and things like that
be part of that discounty that looks kind of cool.
It's like a shopping sim but you also have to
(51:57):
like go out and find things and try to solve
the town's problems. I might look into get in that
because I've been kind of interested in it from the
first time I saw it. A Particle Hearts is out
on everything as well, and yeah, there's quite a few
things coming, so yeah, go go check them out. If
(52:22):
you're there, your thing. If not, there's you know, one
more week till we get the Hell Divers two Gears
of War reloaded all that stuff. So but all right
until Monday. Yep, we'll see y'all later. Everybody.
Speaker 2 (52:39):
Bye,