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November 10, 2025 109 mins
In just one week, both officially and unofficially, Sony may have signaled that they, too, are looking towards the future with the PlayStation 6, and they've done so by fully unlocking Cloud Streaming on the PlayStation Portal as well. Is the PlayStation Portal now the best value in all of gaming? Plus, could Sony truly be exploring Cross-Buy with their PC Games? Or even introducing a PlayStation PC Storefront? Sean and Marc discuss what this could mean for PS6.

We are also doing a special segment this week discussing the 10 Games That Define Us. How many RPGs are going to show up on Sean's list? Will Marc have a Sonic game on his? And which Resident Evil is Randy going to choose? Definitely worth checking out for sure.

Plus, Rockstar has delayed Grand Theft Auto VI until November 19, 2025, a report from Bloomberg also alleges Rockstar may have fired over 30 employees for union busting. Nintendo Switch 2 and Switch 1 keep hitting milestones, more game delays, more layoffs, Overcooked getting a reality show, and a whole lot more!

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Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:13):
You are listening to Video Games to the Max. Hello,
and welcome to another edition of Video Games to the Max.
I am your host Sean Garmer here with me as usual,
mister Mark Morrison. Now, well we have quite a show
for you here today. Grand Theft Auto six has been
delayed to November twenty twenty five. We have another news

(00:39):
about Grand Theft Auto and why they may have fired
some workers. PlayStation has made a lot of news in
one week. Officially and unofficially. They've added cloud streaming to
the PS portal. There might be a possible crossby option
coming with the PlayStation six. There's a place to stay

(01:00):
to play for Japan happening. Uh maybe as you're already
watching this, if you're watching it later then Monday. And
there's a lot more stuff as well. Nintendo switch to
and Switched one keeps selling oodles of units. And we're
going to talk about the ten games maybe a little

(01:22):
bit more plus that define us between myself, Mark and Randy,
So we'll get into all that and more. Oh right, well,
let's go ahead and discuss what we've been doing here. Mark.
You went to that convention.

Speaker 2 (01:40):
Yep, pretty good. I was. If you can get going earlier.
If you like, buy mark tons of tickets that's what
I did. You could attempt to fill it pretty quickly,
like when it's the public gets in. So I was
there at like seven thirty and it opens an eight thirty,
like I wanted to be among the first, and I was.

(02:06):
And yeah, I was here till about eleven thirty or
maybe doven twelve. Uh, you know, walking around they were like,
I don't know, twenty twenty table set up or you know, vendors.
So yeah, I bought some stuff, saw some friends. I
was in at least two YouTube videos nice, and I

(02:27):
met another I wasn't I don't think she did video,
but I was like, there's a third YouTuber there as well,
so I talked to her for like a second. So yeah,
a lot of fun.

Speaker 1 (02:39):
Sounds awesome.

Speaker 2 (02:40):
Yep. And yeah, I'll mention when I picked up because
some of it was cool. Some of it no one
cares about except for me. I picked up the legend
of is Alda a link to the past, like the
player's guide or like the strategy guides and nintend to
put out you know, thirty years ago or thirty five

(03:00):
years ago. Yeah, it's a little beat off like the
it's kind of coming apart, Like the binding is kind
of screwed up. I don't know if I can actually
fix it or not. But it's only twenty bucks and
it it's complete. I mean it's in rough shape, but
it is complete, and like it goes for at least
sixty online, so it's not a bad deal. I picked

(03:24):
up Space Channel five for the Dreamcast. I like that game.

Speaker 1 (03:31):
Hey, that's I like. I had that game for the
Dreamcast as well. I liked it a lot.

Speaker 2 (03:36):
Yeah, and it even has like a little like lenticular
cover thing. It was twenty bucks, which is actually cheaper
than a you know, like a loose copy or you know,
this is complete, so it's pretty happy. Yeah. Picked up
a Japanese copy of Marvel Verus Capcom two for the
Dreamcast for like fifty Uh that's going up in price,

(03:58):
which is kind of crazy considering is a collection of
Marvelous Capcom two, you know for current systems, but right.
I picked up a copy of the Konami Classics Volume
one for the Xbox three sixty. That's a that's a
collection of three economy games like x Xbox Live Arcade

(04:21):
games on a disc. Yeah, it's Frogger, it's super Contra.
And I want I care about is Caslovania Symphony of
the Night.

Speaker 1 (04:30):
Even how many versions of Simply of the Night is
that for you?

Speaker 2 (04:35):
Seven? Maybe eight? Damn? Yeah, I think I'm only missing.
Europe did one, and they did like a collector's edition also,
I mean, but those are pretty rare. I mean, how
the game is rare in America, So think about like Europe,
I picked up a copy of Silent Debuggers on the

(05:00):
Turbographics sixteen. That's a game whateveryone is familiar with. So
it came out in nineteen ninety one. It's like a
I don't think it was the first game, but it's
almost like a prototype first person shooter. Like you don't
have a you don't have a gun on screen, or
you don't have like an arm with a gun like
holding a gun, but you have like a cursor and

(05:22):
its first person and you're in like a space station
that aliens are like attacking and you have to like
defend the station.

Speaker 1 (05:31):
And escape.

Speaker 2 (05:32):
Like the game has a time limit of eighty minutes,
and like the space like the space station has like
different sections, like one is like the lights, or one
is like the battery recharging station. So you have to
like protect these stations from the aliens attack and if
they attack it, and then you know, it gets lost
and it's like okay, now I don't have the lights.
That's a problem.

Speaker 1 (05:53):
Yeah, for real.

Speaker 2 (05:55):
And it is kind of based on like almost aliens,
like the old you know film like this, even like
a motion tracker with like the like the pinging you know,
radar sound effect. You know. Yeah, it's cool. It's old
and it's it's kind of clunky, but I don't know.
It just kind of burned itself into my memory back then,

(06:15):
so but I like it. Ah, are you gonna say.

Speaker 1 (06:20):
Something, No, Nostalgias works as far.

Speaker 2 (06:25):
There's like three tribographics schemes I care about, and that's
one of them. The other ones like military and Madness,
and that's about it.

Speaker 1 (06:33):
Yeah, find those at all.

Speaker 2 (06:36):
You can. Uh, this is just like the discs or
not even the disk, but like the Q card and
the case and the manual. I mean it did come
in a box, but I didn't get that because that's
like more expensive. Yeah, in occasioning most most times, if
you're hunting for triborographic stuff that comes in like the case,
like they're just the duel case or even just the card.
You know. No, I just crapped back then. Ah. The

(07:00):
last few things are the more stuff. A copy of Shadows.

Speaker 1 (07:06):
Oh, Shadow Hearts you ever play? Wish I could play
that game again?

Speaker 2 (07:12):
See I I never played it. I had. I have
Shadow Hearts Covenant like the sequel, uh, and I never
I never put Hearts well.

Speaker 1 (07:22):
I played at a friend's house and I loved it,
and then it's like I could never find it. And
by the time you're looking for it, it's like and
it's one of those games that, like when I was
trying to go through PS two emulation, it was one
of those that, like the emulator couldn't do very well.

Speaker 2 (07:41):
Yeah, it has some funky stuff in it. I remember
Shadow Heart's Covenant has the same problem. Uh, it's funny.
I have two copies of Shadow Hearts Covenant. One is
like complete and when it's just like the loose discs.
And this was like way back in the day. I
played Shadehart's Covenant and I made it about two hours
into it and it like froze and I was like, god,

(08:03):
damn it, Like I thought it like I thought it
was a game because I bought it used and I
was like, all right, I'll buy another one. Like then
I bought like the loose copy version and I was like,
all right, that's fine, played it and it froze to
the exact same spot, and then I realized it, No,
it's not the game. It was the PS two or
the laser like screwing up.

Speaker 1 (08:25):
Oh okay, yeah, so it's all right.

Speaker 2 (08:27):
Well, and I can tell this is doing something weird.
And Shadow Hearts is kind of it's gone up in price,
like it used to be, you know, sixty bucks and
now it's like over one hundred. And the last game
I bought is related to Shadow Hearts. It's called Kudelka.

(08:48):
You ever heard of that?

Speaker 1 (08:49):
No, I have not.

Speaker 2 (08:51):
It's a PS one game. It's made by some of
the same people. I think Shadow Hearts is like a
spiritual sequel to it. It came out like pretty late
in the PS one life cycle. It's like nineteen ninety nine.
I think it's an RPG, but it has like Resident
Evil like gameplay, or like control systems or yeah, you know,

(09:14):
it's not like or like Parasite E or something like that.
I've heard. It's it's kind of mediocre, like it's not
like the best game ever, but it's like six is
and seven review wise. Uh, that was expensive. That was
that was over like a significant amount. And the funny

(09:35):
thing is is like the copy I bought was the
cheap one. There were copies there for four hundred dollars.

Speaker 1 (09:41):
So why was it cheap? Is it missing stuff?

Speaker 2 (09:44):
No? That's like the weird thing is I like, I
found two copies for four hundred, and I was like,
all right, I'm not getting that right. And then I
found a copy for like two hundred, and I was like,
all right, this is gonna have to be missing something
like the manual or like the registration card or something
like that. But no, it's perfectly fine. So I was like,

(10:04):
all right, I'll buy this one, you know, like nice.
The funny thing is is I made a list. I
had like a shopping list, like I printed out a
paper of stuff I was trying to find of like
sixteen things, gets so many I found how many? One?

Speaker 1 (10:24):
One?

Speaker 2 (10:25):
It was a stupid Konami Classics volume one. Thing like
the other things on my list were like a lot
more esoteric and weird, because that's what I mean to do.
It was like you know PEPSI Man for PS one, Yes, yeah,
or like the Red Star for PS two or you
know ship like that, and it's like, I mean I

(10:46):
showed the list to a few people and even do
a few vendors because I was I didn't woke up
to a vendorm, like do you get me this crap?
And one of the vendors is like no, but good luck,
you're gonna need it. I'm like, yep, thanks for that. Uh.
And the last thing I got and I didn't buy it,
I kind of went in the contest. I mean, but

(11:07):
it was a Xbox three sixty the slim model, like
just the console, but hey, it's a free console.

Speaker 1 (11:17):
So yeah.

Speaker 2 (11:18):
No. It was from a friend of mine, a few
friends who with a YouTube channel uh called Preferred Dimensions
and they did like a little trivia thing.

Speaker 1 (11:26):
Ah.

Speaker 2 (11:27):
So it's the console, none of the cables, the controller
filler just to the pair console. Ah. And like I
think it was Shadow Mordor and Assassin's Creed for bro
Black Flag.

Speaker 1 (11:41):
But that's a pretty good there.

Speaker 2 (11:44):
I intend to modit when once they get a power
chord for it and maybe a controller and go with that.
At least it has a hard drive, like I don't
was looking forward to trying trying to find one of those.
But but yeah, it was a good event overall. I
was dead tired or like at the event and then
especially in the way home, I got like no sleep

(12:04):
last night because it's one of those things where like
you know, you're excited to go to something and you
just can't like fall asleep. M So I got like
three hours of sleep and I'm.

Speaker 1 (12:13):
Like, I definitely know how that is. Yeah.

Speaker 2 (12:16):
Yeah, and this thing wasn't. This thing wasn't Like next
door is about a half hour away, and I'm like,
all right, let's do this.

Speaker 1 (12:24):
Yeah, I gotta make sure I get there.

Speaker 2 (12:26):
Yeah. And yeah, like I said, I was there at
like seven thirty.

Speaker 1 (12:29):
So nice.

Speaker 2 (12:32):
Yeah, cool event overall. I mean I'll probably go and
next year when they do one. I think they do
they might do two a year like April and November. Okay,
and yeah s cool if you like practro stuff and
in Detroit and it's pretty much the only thing you
got going on.

Speaker 1 (12:49):
There, all right, anything else? U?

Speaker 2 (12:55):
No, that's about it. Yeah. I might get co Duckley shot.
I've heard it has a really good voice acting and
good visuals for the time at least, so.

Speaker 1 (13:05):
Fair well might as well go from there to the
games are playing. I have not been. This was another
one of those days that I thought I was gonna
have some time to play stuff and started getting ready
for this, and I was trying to quickly get Randy's
list for the ten games of the fine this thing

(13:26):
and making sure I had mine all kind of ironed out.
By the time that I turned around, it was like six fifteen,
and I was like, ah, we got to start, so
I'm not starting a game right now, and then somebody
called out at work, so it made my day harder,
which sucks, but it is what it is. It feels
like that's been like that for the past like three weeks.

(13:47):
I keep saying I'm gonna play something else, beide tactics,
and then know what not happening is what you need? Man, Yeah,
I keep making progress there. I'm definitely wish I probably
would have listened to the whole Well. It's funny because
like you play those random battles to like grind, and

(14:08):
those are actually difficult. Like there's times where depending on
what random character they decide to put in there that
I've not seen it for like Rex half the party
that those will get me. But then you go play
the story missions and their easiest pie because of my
character's like I think probably ten levels or more, and

(14:29):
then they probably should be right. But I already got
the I got the Ninja and the Samurai, which are
two of the special.

Speaker 2 (14:39):
Yeah jobs jobs right, and I've.

Speaker 1 (14:43):
Got like three more left, three of the harder ones
to get because one of them requires you to have
like six of the jobs almost out with each character,
which is crazy, but you know I'll get there eventually,
I think with the ones that I want that job
to go to or whatnot. Again, still kind of it's

(15:08):
again I always explain it this hilarious for doing this.
They have like an achievement system within the switch to game,
so like I'll get the little achievement thing, but of
course Switch doesn't have that, so nothing unlocks or whatever.
But it's just like a little noise that pops up,
and it's like, I guess I can appreciate Screen it's
giving their own right, but it's like, damn Switch, Like

(15:29):
come on, even Steam has their own achievements thing, like
y'all could have done.

Speaker 2 (15:33):
It, but they don't believe it so all right, m.

Speaker 1 (15:38):
But yeah, that's the only game I've been kind of
playing at all.

Speaker 2 (15:42):
What are you like? I just did a little more
mopping up at Pardon the pund with Powerwall Simulator two
and Haitis two. I got all the platinum POWERA simulator too.
I don't like how they do truphies in that game.
Like some of it is fine. It's like the mission
or beat you know, beat the level or whatever, that's fine,

(16:02):
but I like half of those are that's like half
the trophies and the half half are like doing like
weird dumb shit in the level, like oh, roll roll
the ball down this slide or reached like have a
gnome at the top of the scissor lift. And it's
like you wouldn't like normally do this stuff unless you're

(16:23):
not trying to do it, you know, or I guess
following like the guide for trophies and I had to
cheat with the last trophy thenkfully is on PC and
it can is use you know, the trophy on locker
to just you know, give it to me. Because one
of the trophies our missions was like you have you
had to clean three floats like parade floats, and you

(16:43):
had to like clean the last like the mouse float last,
and I did it like ninety nine percent, but I
missed like one gate or like one piece on one
of the other floats, and that screws it up, and
I'm like, I'm not gonna do that. Replayed the mission
for forty five minutes again, you know. Yeah, so I

(17:05):
just clicked it like unlock and and gave it to me.
And then for Hades too, I just got to like
hidden ending.

Speaker 1 (17:12):
Nice.

Speaker 2 (17:13):
Yeah, I'll remember like kind of pretent back in because
like a lot of it's the same kind of like
weird esoteric nonsense like that. They don't really explain that well.
But I'm happy to get where I am. So that's
good enough for me.

Speaker 1 (17:28):
Hey, great, do you Uh does the hidden ending you
feel like lives it to the building there for the.

Speaker 2 (17:33):
Game or yeah, it provides some closure about what happens
or about who's like certain characters are. So that's cool,
that's good, But of course a lot of effort to
get into.

Speaker 1 (17:42):
So of course, yeah, of course, all right, so unless
you have anything else there, let's go ahead and get
into the big topics here, which are mainly PlayStation related.
Uh really, one that I didn't know we were going
to talk about, except for I kept seeing it make

(18:04):
the rounds for some reason this week, even though I
feel like we talked about them doing that video like
a couple of weeks ago, the Mark Stney and AMD one,
And then it feels like, all of a sudden, if
they just a lot of the gaming social media decided
to pull out this quote from it. I guess in

(18:25):
relation to some of the other stuff that was announced
and rumored for stuff from PlayStation this week that they
Mark Sonny mentions that graphics have reached the limit in
which it is more costly to achieve visual improvement with
brute force power. The great legal PlayStation sixth generation will
come from rage racing and AI rather than raw power.

Speaker 2 (18:50):
Great.

Speaker 1 (18:51):
Does that make you feel like it makes sense how
we can get to that six hundred dollars price point
for the psix. Then if they're not going to be
putting a lot of power into that system compared to
the PS five.

Speaker 2 (19:07):
I mean not really, like because memory is getting more
and more offensive, you know as the years go on,
like not not hard drive and I'm not like system
RAM or like video RAM, and I'm not sure like
I'm not even I'm still a nine percent sure how
much of the benefit like gray tracing is except like
graphic storks, Like do you ever notice it?

Speaker 1 (19:30):
I mean I don't know when it's ever actually turned on.
I mean my TV can support it obviously, but I
don't really ever know when it's actually working or.

Speaker 2 (19:40):
Yeah, So it's like how much of a benefit, Like
does this matter? Or it's like, oh it has the
lighting is slightly improved. It's like was was the previous
lighting bad? Like no, So it's like, how how much
of a graphical bump can this is just like materially
impacting the game? Like three percent? Maybe five? Who cares? Right?

(20:06):
So I don't know. I think they're I don't think
they're like stuck, but I think it's like the tech
heads are like the super graphically obsessed people are like
driving this thing a little little more than they should be.
Let's say that.

Speaker 1 (20:23):
Yeah, I mean I do kind of understand that in
a way again, because people are as these things continue
to become and this one is is obviously another step
in that direction of these are just super power PCs
and and all that stuff. It's like, you know, is
it going to be worth it to move to the

(20:44):
PlayStation six, right, especially at launch, if it's really not
going to be that much of an improvement, right right.
You know, obviously generations are long. You don't have to
buy it at the word go if you don't want to.

Speaker 2 (21:03):
But I mean, I would say even even at this point,
like there's only like a handful of PS five games
that like actually use or like demonstrably better than like
the PS four, or like they use like special PS
five tricks or whatever. So it's not like the PS
five with some great step up from the PS four,
you know.

Speaker 1 (21:24):
Yeah, especially now that you're seeing a lot of games
somehow be able to work on switch to that, right,
you know, supposedly they're supposed to be Yeah, yeah, and
that's more PS four I guess PS four pro ish level, right,
So you know, if those games are being able to

(21:44):
work on, it not not saying that, you know, some
of like Sony's big first party game like Yota or
or Horizon Forbidden West, you know that built necessarily. But
I'm just saying, like, like you said, it's a very
small amount of games that you feel like, wow, they
really took advantage of all of that and there's I

(22:06):
really feel like therese are PSI games, Like ironically, Astrobot
to me is one of those, and it doesn't really
look like it's you know, superly graphically intensive either, which
is more and more to say about the gameplay and
all that other stuff what's going on cube.

Speaker 2 (22:23):
Well, at least like with Astrobot, like that like the
controller crap or you know, yeah, how many games do that?

Speaker 1 (22:29):
Are the any of them? But honestly, that's that's been
the case since the beginning of the PSI, right, like
that team makes those games specific so that you can
you can get everything out of the PSI A lot
of it is also like they do have features, but
a lot of people find them annoying so they turn
them off, right.

Speaker 2 (22:47):
Yeah, I don't like the adaptive trigger stuff much, yeah personally.

Speaker 1 (22:54):
But yeah, like some people don't like the whole the
way you shoot an arrow thing where sometimes you have
to push it all the way down and it won't
necessarily do what you want if you don't, you know,
press it the right way. I like it. I like
the way it feels, but I know there's people that
it couldn't stand it for some reason or another. So

(23:15):
same thing with the haptic feedback. There's people that love it,
there's people that hate it, people they don't really care
at all. It's just there, right, So, but I do
think that he has a point. I do think that
that is a way that they're going to be able
to save money and be able to will have it
be closer to that price point. I do wonder if

(23:38):
they're going to come out with two skews, like maybe
one that's this is the base model PS six with
one terabyte and no disk drive, and like essentially everything
like this is the basics of what you need right
to be able to use this. You don't have to
pay PSI pro price for it or whatever. That is

(24:02):
also supposed to be the handheld version or whatever. We'll
still have to see if that's that's actually gonna happen
or not. And then you'll have the more the ultra
superpowered one that's work into the PSI pro that maybe
that is the one that that's more. Oh, this is
seven hundred, this is eight hundred with.

Speaker 2 (24:23):
I mean, I mean, I think they'll do that, but
I'm going to be at launch. I think they just
may do it. They've done with the past two generations
PS four and PS five, Like here's a launch model
and then three or four years later, here's a pro model.

Speaker 1 (24:36):
Right, because I mean, but they did say that, Like
the idea is that there's not gonna be this drive
an either launch model, right, you'll have to buy the
this pastor separate so that will save you whatever sixty
seventy dollars off the top that they don't have to
charge at all, Right, Like you really think it's gonna
be Okay, here's the handheld one that's obviously less graphically

(24:58):
intensive you can dock at TV.

Speaker 2 (25:02):
I don't think. I don't think like you. I don't
even gonna do a handheld one. You know it won't
be at launch. Let's say that.

Speaker 1 (25:09):
You think it's just going to be there's so what
what is it gonna be? Just the terriby difference that's only.

Speaker 2 (25:15):
I know, Like I mean between like the like the
base model and the pro model.

Speaker 1 (25:19):
No, Like, Okay, if they're going to do two skews
like they did a digital and a not digital get,
I'm going to be as drive and you think there
will be one with a disk drive at launch.

Speaker 2 (25:28):
I'm going to be a disk drive and then like
a hard drive, Like it'll be an extra terrorbyte and
it'll be like one hundred bucks more, maybe one hundred
and one hundred and twenty depending on how like, depending
on if the disk drive is like integrated or not,
you know, like with the PS five.

Speaker 1 (25:47):
And that's it, that's possible. I just feel like, if
you're going to introduce this PS five already, I think
the rumors of there being a handheld version be the
lower skew makes sense as to why you would have
two skews, because if not, why not just have the one?
This is the p S five P six. It doesn't

(26:08):
have a disk drive you can buy additionally if you want, uh,
it's gonna come with whatever one terrriby two terabyte. You're
gonna pay that. And that's what it is.

Speaker 2 (26:19):
You know, the expensive like the launch model expensive version
will come with a free game or like here's Aftro
not but what was that? What was the play room
the astro player room too or something?

Speaker 1 (26:33):
You know, yeah, something like that that equivalent. It's gonna
be interesting what they would do with the with the
like do they just have another a dual sense that
somehow does something else that they haven't thought of yet,
Like that's.

Speaker 2 (26:47):
The dual smell. It'll it'll release smells as you play.

Speaker 1 (26:52):
We're gonna go back to swellvision.

Speaker 2 (26:54):
Uh, I know. I think I mean might like slightly
or I think it might have a removable battery because
another experimenting with like PS five controllers or do that right,
I don't think. I think I saw some Kataku headline
or article about like all controllers should have back paddles.

(27:15):
Oh my, that's no.

Speaker 1 (27:16):
Actually the switch to pro controller is annoying. I can't
stand the back paddles on that.

Speaker 2 (27:21):
Yeah, I'm like, yeah, I have a stupid thing from
my PS four and like whenever I set it down,
like and I'm watching it because I use my PS
four controller on my PS five is basically like the
Blu ray like player controller, and whenever I set it down,
because I'll start like skipping ahead or like pause the
movie I'm watching or something, because like it's like clicking

(27:43):
in when I set it down, and I'm not getting
smashing the controller on the table or whatever and just
putting it down. So I don't want controllers to have
back paddles at all. Like that stuff is like nonsense
to me.

Speaker 1 (27:55):
Yeah, I mean I'm fine with it if uh, if
you're announcing it like the edge controller, right, like that's
one of the things of the edge controller, that's fine,
but we'll make it on the base controller, right.

Speaker 2 (28:09):
Unless you're like the one people actually care about that
craft are like super high level like call diny players
and that's about it.

Speaker 1 (28:15):
Right, or like fighting game people or something right.

Speaker 2 (28:19):
Like regular people that don't care and most of them
don't want it.

Speaker 1 (28:23):
Yeah, I mean, so we're still probably like at least
I would say, a year out before we hear anything
else from Mark Sorney. I'd imagine about actually giving big
details on the PS six. So we'll be talking about
this again. But figured we would bring this up and
see what what other people thought as well that are

(28:44):
have to be watching or listening later one of them
go ahead, Sorry, I.

Speaker 2 (28:50):
Was gonna just mention or just to the point about
like the PlayStation six handheld, like not the portal, but
like the one that you think is going to happen.
I don't think they're going to call it like PlayStation
six handheld. I think the call like the V to
two or you know, they'll give it some other stupid
name and it'll be like related to the PlayStation six,
but it won't be part of like the core family

(29:13):
lineup or you know, so.

Speaker 1 (29:15):
It'll be a thing that they will charge what like
four hundred dollars or something.

Speaker 2 (29:20):
Yeah, and they'll they'll say like, hey, it can play,
it can't play. It can play some PS six games
or PS five or whatever, but won't play all of them.

Speaker 1 (29:32):
Yeah it'll yeah, or well it might it'll play a
PS six game, but it won't be the best version
of the PS six game playing or you know, or
the AI will help it a lot. What however, they're
gonna explain that, right. But something that we did get
announced mentioning the portal, there was, uh, for the most

(29:55):
you know, recently or when they announced this, I think
it was like about five or six months ago, the
cloud streaming beta for the PS Portal. You still had
to be tethered to the PS five, but you could
stream your your games or whatever, and somebody else could
use the PS five or whatever if they wanted. Now

(30:18):
they have you do not need to have a PS
five at all, and all you have to do is
have PS plus. So essentially this is them doing like
their Xbox Play Anywhere kind of thing, right of you have.
There's about one thousand, two hundred games that if you
own them as long as you're subscribed to PS plus

(30:39):
to have the streaming capability, you can play them on
the portal without having to own a PS five. So
you could essentially just go on the website make it.
If you don't have a PSN log it, you can
go on the PC, make you up PSN log in,

(31:02):
and then if you want to buy games on the
portal you can. It will take you to a QR
code that will then allow you to go to the
store on the web or whatever and you can buy
the game and then you can download it and play
it on your or streaming on the portal. So that's
pretty nifty from Sony. Not something that I thought that

(31:26):
I would hear them say, Like I always thought, oh,
this will never come up unattached from the PS five
because they don't want this. They don't want you to
have a super, super cheap entry point that requires you
to not have to use the console. And it's interesting

(31:46):
that they did just pull that lever and go, no,
you can buy this two hundred dollars thing and then
play a bunch of games.

Speaker 2 (31:55):
And yeah, but like you just said, it's not every game.

Speaker 1 (32:00):
Imagine they would add to this like bry Now they
are absolutely killing Xbox and the stream your own games thing,
even they just announced it. You know, Xbox has had
that thing for a while. But I do think that's
an incentive for somebody that says, man, five hundred dollars
six Well, now it's what six hundred dollars, it's too
much for me, But two hundred dollars I could do that, right, right.

(32:23):
I was looking at it just because I was looking
at things on the website. It's like twenty bucks every
you know, every couple of like for if you want
to pay it for a year with one of those
buy now, pay later things, it's like, you know, twenty bucks,
thirty bucks a month, right, So it's nothing, you know,
it's I just feel like it's a good idea. I'm

(32:45):
wondering if they're doing it as a test bed to
see if people will actually gravitate towards it, right, and
then Okay, if there is a big attachment to this,
then that also helps push that idea. Maybe they will
do the full Swiss version of a PS six kind
of thing. If a lot of people gravitate towards it, right,

(33:06):
you know. So, I mean they know that clouds streaming
is going to be a bigger thing when we get
to twenty twenty seven. How big obviously we'll determine on
people's you know, Internet capabilities and all that stuff. But
you'd imagine two years on you would have better quality things,
especially whether you know how much regardless of whether how

(33:28):
much Xbox is their competition. Still, you know, they are
pushing for that. So this is another way to kind
of like stop Xbox in their tracks. So being like, yo,
hey you're not the only one going towards this future.
We are pushing that way too, And I think we
find a better way to beat you at your own
game right now, because your handheld device or whatever costs

(33:50):
a lot more. Right Obviously, there is also let you
do a lot more things.

Speaker 2 (33:55):
But you know, the rog ally, the one they sent
to Modern Modern Gamer broke within like a week.

Speaker 1 (34:05):
Oh the new one, Yeah, that's crazy, I think.

Speaker 2 (34:09):
I I think the left trigger broke. Yeah, you could
like hear it rattling when he like would like shake it,
and I'm like that control and other news.

Speaker 1 (34:23):
Now this is not this is actually a but I
just said about the clouds anything that has officially been
announced by Sony. If you're watching on a video, you
saw the trailer that they put out for it. This
is a rumor that is going around that is due
to data mining from Biblicoon deal Labs, a guy that
always has like the PS plus stuff early and he

(34:45):
said other things from Sony leak before that that they
know about. So there they were doing with data mining
and they found that there was a crossby icon that
has has existed since June twenty twenty five, so it's new.

(35:06):
It's not just something that's like using the old PS
Vita and PS three crossby thing right, and it's also
like another source also was able to confirm that that
is there, and it may be something that they're going
to introduce, most likely the PS six, but it could
also be with the portal as well, and it gives

(35:31):
people the There has been a lot of ideas going
through the various spaces that exist in gaming on social media.
Whether this means that it's cross by between PlayStation and
PC for the PlayStation first party games, whether it means

(35:52):
that PlayStation maybe thinking about opening up their own PC
storefront in order to allow for this cross by to happen, right,
because if not, you're gonna have to do some kind
of crossby. If you want to do third party games
for this, you would have to either do it with
either Epic, which technically they do have investment in Epic
so they could do it, or less likely Steam because

(36:16):
Steam would have want their cut out of it, which
they really don't want to do, you'd imagine, I mean,
that's not how Sony works usually.

Speaker 2 (36:26):
But you say that, but it's happened before, Like look
at the Orange Box and the PS three, Like when
you bought that on the PS three, you got to
copy with Steam.

Speaker 1 (36:35):
Yeah, but I mean that was also when they were
promoting the Vita thing as well with that, So I
don't know. Sony is very much into we want to
make our money. We don't want anybody taking the money
from us.

Speaker 2 (36:50):
Yeah. But like if they're like, okay, we're opening up,
we're on storefront, like look up, like Amazon and Google
couldn't hack it, I think you guys are give me
a break.

Speaker 1 (37:02):
Well, I mean, but this is their incentive, right of saying, okay,
if you go to our storefront, you automatically get I
don't know how any of our PC games that we
put on PC, our first party, they will automatically give
you a crossby, so that's an incentive, right, and then
any third There'll be many third parties that we will

(37:24):
put on here. If you have PS plus or I
don't know how they're gonna eat that.

Speaker 2 (37:30):
That's what I don't think. I don't think that'll happen.
Like the like the third party stuff. I think it'd
be like, oh, it's Wolverine and.

Speaker 1 (37:38):
It's the same thing as the Xbox Play Anywhere, right,
like you buy. They have so many of those things
where you buy a third party game and it's you
can play it wherever you know, so I.

Speaker 2 (37:50):
Feel like like it's still beholden to like it. There's
a difference between what Xbox is doing, which is a
game path just something, and then this this would be
like you're owning two happies of it.

Speaker 1 (38:04):
No, it is you buy. If you buy, like let's
say you buy remake for Xbox, it's play anywhere, so
you will get you will be able to play it
on PC, okay, so or on the phone or or whatever.

(38:25):
I do think that I could see Sony doing a
similar thing with their little I'm not I would err
on the side and they're probably not going to do
it because of the whole Look how many people have
tried and failed, right, Yeah, but I could also see
it where maybe it is possible that they will because

(38:46):
they don't want to be giving away percentages to anyone.

Speaker 2 (38:51):
But again, it's the thing I always say that, like, Okay,
you can make you can make it on storefront or
you can you know, uh, Gearbox can only put Borderlines
three on epic and then you sell ten thousand copies
or even one hundred thousand, but the second that goes
on Steam you sell four er thousand coins.

Speaker 1 (39:12):
Well, I mean it would be more like a launcher, right,
So like it's like you win an Ubisoft game or
an EA game loads off of Steam, it's playing the
it's loading the stop launcher in the background.

Speaker 2 (39:24):
You're still buying the game on Steam. Like that's what
they don't want to happen. Like this would be like yeah,
yeah with their stupid origin thing that I mean, it
lasted like five or six years, but they've actually went
back to Steam because they're like yeah, we yeah, we
want to make money.

Speaker 1 (39:41):
And I'm just wondering if they'll do like it's an
overlay that you have to log into in order to
for the license to.

Speaker 2 (39:47):
Well they already tried to show up and right like
that either, like they kind of backed on from.

Speaker 1 (39:54):
That, right, that was, well, that was I had a
lot to do with the hell divers too, right. And
then obviously when God the problem was a God of
War was like it didn't work unless you logged into PSN, Right,
but I think a way to get people to you know,
it's just I could I could see an overlay working

(40:15):
where you have to log into something in order to
for the license to show up, and then all of
a sudden, now you can argulate then off steam or whatever, right, I.

Speaker 2 (40:24):
Mean maybe, but like the problem with at least the
ps the PSU launcher was like it doesn't exist in
certain countries.

Speaker 1 (40:30):
Yeah, there's a lot of countries that.

Speaker 2 (40:33):
You're just kind of asked out. It's like, what are
you supposed to do? Then? Like VP in it?

Speaker 1 (40:37):
Right, Yeah, Like that's that's something that they would obviously
have to look into and figure out how to make
that work. I said, we don't know if that's really
what that is. Crossby could just be uh their version
of of saying that it go ahead.

Speaker 2 (40:56):
I was gonna say, I see crossbys more they not
p PSI to PC but PS five to PS six.

Speaker 1 (41:02):
Yeah, that's I was actually gonna mention that so good.
You were thinking the same wavelength there was that this
could mean because they know from the so you know
whenmember last time, when PS five was rolling out, the
whole big thing from Jim Ryan was we believe in
generations right that they weren't supposed to push PS four

(41:23):
games that much. Right, the pandemic happened and they said,
oh shit, we have to, right, and then it then
it kind of deal kind of dove into oh well
we have to because people aren't moving off of PS four.
They finally stopped it right eventually, but as what happens
with every generation, but this time they're going in knowing

(41:44):
that PS five is basically essentially a another part of
the cycle with them of saying we know you guys
are not going to move off of PS five, so
we're gonna go ahead and make it to where since
most of these games, even a bigger chunk, are gonna
work on PS five for an even longer time than

(42:07):
say PS four, that's gonna be interesting, will they at
one point be only making like how long will it
take to make only PS six games when if the
graphics stuff is not gonna be that different, especially when
you factor in the pro that has the PSSR thing,

(42:28):
and it's like, how many people are going.

Speaker 2 (42:30):
To do the.

Speaker 1 (42:33):
The essentially the Xbox one X thing that happens when
that happened where Microsoft did that mid gen refresh or
the PS four Pro and they stay on that for
a long time before they ever moved to the PS six.
I wonder if that's that's gonna cause au PONM But
I mean, obviously they don't care. You're still in the ecosystem,

(42:54):
You're still making them money, so who cares. But you
have a good point. I think, if anything, there is
more of a chance of it being you buy it
for a PlayStation six, you automatically get the PS five version,
and you know whichever system you want to play it on.
It's independent, so therefore somebody can play it on the

(43:16):
PS five and you can also play it on the
PS six at the same time, and whatever else that entails.

Speaker 2 (43:23):
Right.

Speaker 1 (43:25):
The only other thing I could think of, too, is
that it just means that you could play it on
the the portal or something like that, where it's this
means you can now have the streaming capability to stream
it because you you bought it and now it's crossed
by that way. I just think that the the PC

(43:47):
store front could happen. That's not like too crazy, but
I don't that. I think that would also mean that
you're going to shorten the window too of the PS
the PC stuff, And I don't think that they want
to get to that point, because that means you definitely
don't need the PS six if you're you make those

(44:08):
windows any shorter.

Speaker 2 (44:10):
Yeah, but unless like the PS six, you know, people
strong and most people are going to drop two grand,
you know, over two grand and a gaming PC like yeah, no,
especially when I have PS six five you know, six
hundred dollars or whatever, and then I see, I think
like a Sony PS PC start could happen, but it

(44:34):
would be the dumbest and worst decision they could ever make.

Speaker 1 (44:39):
Yeah, I don't think it would be the dumbest thing,
because I mean they could also just decide to again
just make it into an overlay if it doesn't work
out well.

Speaker 2 (44:49):
But sure, again they already have the overlay, so why
why do this nonsense at all. But then, uh, whatever
poultry sales will get for you know, Astrobot or Days
Gone to or whatever the hell they're gonna put on
that thing, It's like, okay, once it goes on Steam,

(45:10):
it'll be an exponential multi factor of more sales, you know,
So right, I mean, I'm I'm I barely even know
that you can like buy stuff on like the Ubi
Sauce Launcher. It's like I have like Assassin' Speed Shadows
on it because I got a free code. But like
if I was gonna buy that game, I just buy

(45:30):
it on Steam, you know, right, regardless of like, oh
it's ten dollars peoper on the ABU Sauce Launcher. It's
like that's not enough incentive for me to care it
being free is different.

Speaker 1 (45:44):
But like, right, hey, you bring up a good point
because there's been once again more news about the PlayStation
Store and Sony essentially are doing dynamic pricing on the store.
This first came up in November twenty twenty four with

(46:06):
somebody saying that Astrobot was much cheaper for them on
their version of the PS store, but they had a
friend that was searching it and it was regular price
for them, and this was, you know, last year. This year,

(46:27):
as of a week ago, somebody was trying to buy
the Red Denver Redemption two Ultimate Edition, and his wife's
account had the game five dollars cheaper, both accounts having
the same regions, same PlayStation, and same currency. His was

(46:51):
nineteen ninety nine and hers was fourteen ninety nine. This
obviously has to be some kind of out rhythm that
does this or whatever, depending on what kind of games
you buy, what kind of games you like, all that
kind of stuff.

Speaker 2 (47:06):
Maybe it's like a loyalty program, Like maybe she had
Red Dead one on her account and they're like, all right, right,
there's five bucks off.

Speaker 1 (47:14):
How do you feel about this. I'm not the biggest
fan of dynamic pricing because I feel like it makes
it where.

Speaker 2 (47:23):
You know, I think it. I think it can be okay,
like I have like Amazon does it too, Like I
have like a coupon for a blue ray set I'm
probably gonna use over the weekend if I have enough
money for it. Ah, but I don't. I don't want
to start to go up like that's the thing, Like
I want to know that's like the problem with Kroger

(47:45):
like their dynamic pricing is like they go up and
price not down. It's like this is the wrong way to.

Speaker 1 (47:52):
Do this way, So why does the iron pressing go
up for them?

Speaker 2 (47:56):
Because let's say they they can adjust They have like
as like hint of price tags, so they can just
adjust the price of like you know, a bottle of
coke or whatever. Instead of like let's say it's regular
two bucks, it can go up like oh, it's two
fifty now instead of one dollar. You know. So yeah,
I forget that, But what's there?

Speaker 1 (48:18):
I don't understand how there's ever an incentive for the
price to go up. How that's better for the consumer.

Speaker 2 (48:23):
I don't. No, it's not. It's better for the for
the company. But it's applying to man like if they're like, oh,
there's a run on coke, we can crease the price.

Speaker 1 (48:30):
And then oh okay, yeah almost kind of like gas. Yeah,
it's like yeah, how like gas will change from one
day to the other.

Speaker 2 (48:39):
Like gas, it's not like constant, but you know, gas
doesn't go from like two bucks to four bucks randomly,
like it's usually low and steady.

Speaker 1 (48:50):
It'll change like within like twenty to fifty cents, right,
Sometimes daily depending on you know.

Speaker 2 (48:57):
Uh see, I don't mind dynamic price, but i'd kind
of like just to know like what the criteria is
or like why does it occur? You know, like I
don't want to know what their rule site is for
determining this.

Speaker 1 (49:12):
Yeah, it would be nice for somebody to come out
and if this ever obviously gets under somebody would have
to do the investigative reporting on that and actually have
some kind of sources that say that this is really happening,
Like yeah.

Speaker 2 (49:28):
I don't think I actually did it. They keep doing
it like half on, half off or other nonsense. But
like Sony announced an initiative a while ago that's like, oh,
you can cash in your PlayStation trophies, like your platinum trophy,
and like it kind of like went nowhere because it
was like really half asked or their PlayStation rewards stars

(49:51):
or I think you did that.

Speaker 1 (49:52):
For yeah the stars, right, Yeah, then they took it
out right.

Speaker 2 (49:56):
Yeah. It's always like these like half half measures that
they never commit to. But like it was like, okay,
we see that you've platinumed or got a lot of
trophies and file of fantasy games and you don't have
final fans sixteen and it's normally twenty bucks, but we'll
give it to you for fifteen for like a week
or whatever, like all right, that'd be fine, right, But yeah,

(50:20):
I like what what Sony tries to do, but they
always just do it in half steps, and it's like, no,
commit to something and then explain why you're doing it
and not have it be some like mobile only initiative
or you know, just do it for everyone.

Speaker 1 (50:35):
Yeah, that thing never coming off mobile kind of always
spelled the idea that they did not have a lot
of faith in that, right, and they never tied it
to your like the actual PlayStation itself. It was always
only on the app.

Speaker 2 (50:49):
Yeah, it was like some peripheral thing or yeah, or
even like Xbox has done the same thing kind of
with like.

Speaker 1 (50:56):
The rewards. Yeah, but the rewards system that you and
cast that stuff in on the console itself, like you
don't have to just use their app. But they not
feel that thing to where like essentially they just don't
want you to be gaining stuff off the.

Speaker 2 (51:12):
Rewards, right. Well not they capt it with game Pass.

Speaker 1 (51:14):
So right, which is even worse. Yeah, when they made
the first changes, they'd already ruined it and then they
made it worse with with the game Pass changes too,
so it's like, okay, basically cannot count on this really
to to beginning game Pass for for free. Not that
I was, I didn't play enough to be able to

(51:35):
do that, but still it's just like, you know, sucks
with the people that that is how they were redeeming
game Pass and and they kind of right. Lastly, a
big surprise today, Uh, they and Sony announced they say
the play that is for Japan Asia, but they are
providing English subtitles. So maybe there's gonna be some big
announcements that are more Japan focused. But if they want

(52:00):
to make sure that the English audience wants to know
about it, they're putting subtitles, and maybe maybe it's some
surprises there, who knows.

Speaker 2 (52:08):
I imagine one of two things, either twenty minutes of
Monster Hunter dlc AH or like here, you know, here's
Super Super Advanced Majong or something.

Speaker 1 (52:25):
Like that, or there's going to be forty minutes long,
or like.

Speaker 2 (52:31):
Here's here Japanese ports of American games.

Speaker 1 (52:35):
Maybe, but the fact that they have it says, you know,
from distinct of any creations to great games interviews and
looks at anticipated titles, right, I wouldn't be surprised, definitely.
I think Marvel Tolkien will be there. The fighting game
that they have, the the like publishing work right on them.

(52:58):
I think that's going to be a big feature or
maybe some kind of uh Wolverine thing. Again, No, I
don't think so.

Speaker 2 (53:08):
I don't think care about Wolverine much.

Speaker 1 (53:11):
I don't know if they'll do like some you know,
some kind of get show something on the multiplayer for yot.

Speaker 2 (53:18):
Right here the here are the classes, or here's a
brief rundown of the mission or something.

Speaker 1 (53:24):
Yeah, like you said, I want to be surprised that
they're going to try to promote Monster Hunter or some more, right,
especially after Capcom kind of like through the PS five
into the bus for costing too much or whatever.

Speaker 2 (53:38):
So or they could say, hey, we're making it, like
they'll show a logo for like the next one kind
of cut.

Speaker 1 (53:44):
And run you think so, man, I don't know as
much as they promote that that it's a huge talking
point every time caucoms like Financials come out. I don't
know if they want to cut and run with that
for at all, but it could be possibly. Yeah, Well,
all right, Uh, moving away from PlayStation uh for a

(54:07):
bit here to focus on another big publisher, another big
game company, rock Star. They are back in the news
because ETA six has been delayed. Yep, much to probably
a lot of people's they're not happy about that. A

(54:29):
lot of people wanted that to come out in May
so they wouldn't have to wait as long. But yeah,
November nineteenth, twenty twenty six. Do you think this is
the final of the time? No, is it gonna come?

Speaker 2 (54:43):
Nope?

Speaker 1 (54:44):
You think it's gonna get delayed again? Is I he
twenty seven?

Speaker 2 (54:47):
Yeah?

Speaker 1 (54:50):
Wow, I mean that's not that's not nothing. It's cost
that him a pretty penny for because.

Speaker 2 (54:57):
I think the problem at with that game now is
it's like uh Creature or uh future Creep, Like they're
adding so much crap and it's like becoming like startis Citizen.
They can just keep adding more and more crap into it,
and they like can't or won't shut it off like
I saw some I don't know if it's like a

(55:18):
fake article or you know, just some stupid uh you
know AI thing or whatever, but like an article like
oh there's a music creator music feature or music creation
feature in GTA six, like you can go to the
studio and make music. And I'm like, why, like assume

(55:38):
that's true? Who the fuck cares? Or what? You know?

Speaker 1 (55:40):
I mean, remember that they basically said that they wanted
GGA six to essentially be like its own Roadblocks or
or Fortnite, where they want you to be in GTA
six creating things and doing things and not just be
on gt online.

Speaker 2 (55:56):
But like, who's like, how many of them millions of
people who are gonna play that game? We're going to
do that? Maybe like a few thousand, like, and.

Speaker 1 (56:06):
They spend all this time on the story mode that
a lot of people don't really give a shit about either,
that they just play through so they can do stupid stuff,
you know.

Speaker 2 (56:18):
I mean I would I would rather have them. I
would actually rather have them rather like split the game,
Like here's the story and here's the online craft, and
you can buy it as a complete package if you want.
But if you just want the story, here's thirty bucks,
or if you just want the online there's forty or
fifty or whatever, and that's it. I just buy the
story and move on with my life. Play it and
move on with my life, Like I don't care about

(56:39):
all the crafts are adding into it.

Speaker 1 (56:41):
I don't think that they will do that because they
want you to.

Speaker 2 (56:44):
Know, of course, of course, But I'm just saying like
as a personal interest, like I speak to myself and
probably for you as well, like, yeah, you'll you'll probably
care about that story peripherally because it's in Florida or
you know, yeah, me a good story.

Speaker 1 (57:00):
That is the I'm gonna that is the only reason
I care about right that thought.

Speaker 2 (57:03):
Six.

Speaker 1 (57:04):
If it was not in Vice City and based on
Florida stuff, I probably would not buy it.

Speaker 2 (57:11):
Right, Don't worry. Once the t T seven it's set
in midguard, you'll be all set.

Speaker 1 (57:16):
Dude. If that happens, that amazing.

Speaker 2 (57:19):
But like, uh, I'm not surprised at the delay. I
remember the thing was supposed to event was supposed to
be out this year, and yeah, ah, here's the thing.

Speaker 1 (57:33):
It's interesting that, like normally, I wonder if that means
that they're going to have it at Game Awards the
next trailer, because the two trailers are six months apart, right,
and then the six months after all you've done is
done after delay with like no other.

Speaker 2 (57:49):
I don't think they'll have a trailer trailer. I think
they just have like a mission, Like you think.

Speaker 1 (57:54):
You think they'll take like fifteen minutes of the game
awards with a mission.

Speaker 2 (57:58):
Yeah, or it'll be like a short There are some
short missions in GTA. I just haven't like one of
like the intro missions or something like that. You know.

Speaker 1 (58:10):
Oh, okay, so you mean like they're gonna show off
like five minutes a gameplay or something.

Speaker 2 (58:14):
Right, fifteen Yeah. Also, though I think that you mentioned
that other people aren't happy about this, Like I've seen
a lot of people, like fans complaining about this, but
I've seen a lot more people, a lot of like
game developers being upset by this.

Speaker 1 (58:34):
Yeah, because it does affect Look, I mean this is
the full time period. Well, this is a huge time
period for gaming. You're gonna then drop this behemoth that.

Speaker 2 (58:44):
Yeah, But like at this point they just seem to
grow a spine and go, hey, we're gonna put our game.
We're putting our game out, you know, October twentieth or whatever.
We don't give a fuck about GTA.

Speaker 1 (58:57):
I think October twentieth is fine. I think when you're
releasing in November, that's when it's a problem. Like, uh,
you know call of Duty. Now you know Mark Stoft
now has to think about Call of Duty? Do we
move it out of the way?

Speaker 2 (59:09):
Uh?

Speaker 1 (59:10):
Do we move I definitely do think that that matters.
A lot of those same people are going to be playing.
GTA is not one of those games that you go, oh,
it's not the same people. GTA an everybody game.

Speaker 2 (59:21):
But like, I just don't like to handwringing that like
GTA some omnipresent threat, like it'll do well. Obviously, it'll
probably be the number one settler for the year, but
who knows if it's actually like if it'll hit the
same way GTA five did. Like I question like the

(59:43):
quality of that game personally, because it's been a while
since they made one, and even GTA five wasn't perfect, Like, no,
it wouldn't. I just I just wish like that like
developers are just going, we're putting a game out November
eleventh or you know, that's the date we already selected

(01:00:03):
and we're not like because especially since I think it'll
be delayed again.

Speaker 1 (01:00:09):
So man, that's gonna be something if it gets delayed again.

Speaker 2 (01:00:17):
If even if it's just like a week or something,
it'll still be funny like, oh, we discovered some like
late bug or whatever, so they had to push it
back a week.

Speaker 1 (01:00:26):
No, I don't think they would release it during like
Thanksgiving or whatever. I think if they're gonna push it,
they just push it to like beginning of December or
something like that. They were going to do something like that,
or just like to January February, right, which is another
hot time to release games now. So yeah, that's gonna

(01:00:49):
be interesting. Because Yeah, I still I have thoughts that
I think we might get surprised with some Bond fantasies
even remake Part three stuff with the game awards, because
Hamagushi's been going around talking a little bit too much lately.

Speaker 2 (01:01:10):
Yeah, I think that's way more of like it's not
coming out this year obviously, but I think it'll No, No.

Speaker 1 (01:01:19):
No, I mean I wouldn't be surprised that they're aiming
for like maybe the January February, the same window that
Rebirth came out in, right, you know, that winter twenty
twenty seven time frame to make it in the same
year as the what would it be like thirtieth anniversary

(01:01:42):
of seven. But I could definitely see like at some
point whether it's game awards or summer game fests. We're
gonna get some kind of trailer for part three.

Speaker 2 (01:01:57):
Yeah, I'll really like to continue. Yeah, it'll be some
rendered thing or just you know.

Speaker 1 (01:02:03):
Yeah, I don't know, not getting if you get gameplay
at all, it would be like, you know, the little
two seconds gameplay one that we got at the otherwards.

Speaker 2 (01:02:12):
You know, I think I think it was a gameplay
they'll show off like Vincent works.

Speaker 1 (01:02:17):
Yeah, maybe something like that.

Speaker 2 (01:02:20):
After six is Young can finally get rock Star or
table tennis too.

Speaker 1 (01:02:25):
In your dreams there, buddy, they'll just announced that they're
working on red Definition three. Now. They did give reasoning
for this, supposedly that they basically just want to take
that time to make sure that it's you know, it's

(01:02:46):
got Rockstar gains a perfectionists and Take two has to
put restrictions on them until lay if they feel like
they need to. Gt IS six has never been on
or ahead of schedule like most.

Speaker 2 (01:02:56):
Games, right, so why would if you're on schedule?

Speaker 1 (01:03:04):
Yeah, I mean, if there's one game that can do
it and they know that it's you know, it's been crazy.
It's been a year long wait since we thought it
was going to come out originally, so now this is
too big delays.

Speaker 2 (01:03:20):
You know, would actually be kind of interesting, is if
like they're giv me GT six obviously, but after that,
if they like pulled like a Bethesda and like did
a GTA four like remastered.

Speaker 1 (01:03:34):
Some there's some people believing that there is a GTA
four remaster remake or and that they made this may
be part of it to like release GTA four remake
first and then you know in that timeframe where GTA
six would have released and then released GTA six later.

(01:03:56):
I could see them doing that.

Speaker 2 (01:03:58):
I don't think. I don't think. I think it'd be
GTA six and then has Hey here's a side thing,
because it's like what they did with the GTA three
Trilogy remaster. Hey, yeah, shut this out and eventually we'll
fix it.

Speaker 1 (01:04:14):
But I don't know about that. I do think they've
learned their lesson on the three those threemasters and how
they were received. Obviously, they sold well, especially the Netflix
versions sold like crazy because they were like the best
looking versions of the games too, which is weird. Yeah,
but yeah, and then look again, look how that's falling

(01:04:35):
on the face for Netflix. But it's what it is,
uh not so good news for Grand Theft Auto six
or partially, but this is more about Rockstar themselves. There's
a report from Bloomberg Jason Schreyer that Rockstar may have

(01:04:56):
fired around thirty four employees because they were discussing a
discord about forming a union.

Speaker 2 (01:05:05):
Yeah, it's like I said last week, like they were
the disruptive behavior or whatever bullshit reason the rock Star
game was like yeah, because they were talking about a union,
not about.

Speaker 1 (01:05:16):
Well, the affect the behavior they say is now about
unveiling secret uh about the game, which that.

Speaker 2 (01:05:28):
Is like almost in line within the mind's eye the
Leslie's Leslie Benzi is going like, oh our game got sabotaged.
It's like really weird paranoid thinking, like no one cares
that much, you know, like I don't think any of
these people were like on Reddit going like oh I've
seen the game, like yeah, And.

Speaker 1 (01:05:49):
These were employees from the UK and Canada, And there
was a one of those employees actually posted on adta
form and he said he gave like some kind of
info on this. He says that they were terminated for
gross misconduct regarding those postman in the discord. He says

(01:06:14):
that they did not divulge any other information as to
why or any reasoning they refused their rights to union
representation in the disciplinary meeting, which is against UK appointment law,
and were frog marsh out of the studio within the
meeting with lasting less than five minutes. Colleagues who were
not in the studio that day, they receive their phone
call from HR. The lasted less than two minutes something

(01:06:36):
then they were fired and that they'd received the same
letter as above. I'm aware of one employee who had
a panic attack at this moment and HR hung up
on them during the panic that I'm not caring at
all about their well being. You know, many of them
worked many years at rox Star, and you know some

(01:06:56):
of them for more than eighteen years, and none of
them ever had any discipline area issues at all. They
were talking about senior artists, an made us QA, testers, designers, programmers.
Some of them were outsick when this happens from a
surgery on paternity leave. There was never any discussion or

(01:07:18):
leaking of Rockstar projects in the union discord. There was
only every discussion around unionization efforts and the working conditions
that Rockstar. The discord wasn't public. It was a private
discord group that only contained Rockstar employees and the IWGP
union officials GB sorry not the new Japan Wrestling thing,

(01:07:41):
but yeah, there were also two hundred and fifty people
in that union employee discord group, so I wonder if
there's going to be more. But they've only fired thirty
four of the sooner fifty at this point, is what
he says.

Speaker 2 (01:07:57):
Well, they can't fire them out right now because they
mean working in the game. The game comes out, they're gone.

Speaker 1 (01:08:04):
I mean, this news sucks. It's bad. It's against the
law in the UK, so it's you know, but obviously
they have to have proof aside from these simple statements,
right to be able to kind of like do something

(01:08:24):
about it. I don't know if they're going to eventually
try to bring some kind of lawsuit or whatever. I'd
imagine that this will not just end here. But yeah,
you know, it's kind of like a he said, she
said kind of thing right now, because it's not like
somebody has said to this point, like he mentions, he

(01:08:46):
or she mentions that what are these secret leaks. It's
not like all of a sudden we have more gameplay
that came out from the game or another trailer that
got leaked early or something like.

Speaker 2 (01:09:00):
There's not some like mega directory full of like gameplay
assets or like here's a there's a beta.

Speaker 1 (01:09:06):
Yeah, like Insomniac Leaque was way worse than this, right,
this is like this is nothing, you know.

Speaker 2 (01:09:13):
I mean, yeah, it had the GT six leak with
like a year ago or whatever.

Speaker 1 (01:09:18):
And yeah, like that was bad. Like okay, you can
you can bring that up. It makes it makes sense,
Like Okay, you're not saying that they had anything to
do with that. You're saying this is just something else
and it's the reason why, Like it's it's.

Speaker 2 (01:09:33):
Not good like I said, like they're disruptive behaviors. I'm
trying to trying to unionize. So yeah, exactly, and I
can totally buy like Rocks are not caring that it
like brought like UK labor law either, like they're like whatever.

Speaker 1 (01:09:46):
Yeah, where Rocks are take to will just they will
defend us to the moon because you know, right without us,
there would be a Civica chunk of money not coming in.

Speaker 2 (01:09:56):
Yeah.

Speaker 1 (01:09:59):
Also speaking of money, Bordlands four apparently may not have
sold as much as expected. Uh, Straszelnic did an interview
with the Game Business where he said that broad Lands
four had a great launch, but it failed to wow
with sales figures and the numbers were ultimately softer than
the company would have liked.

Speaker 2 (01:10:21):
I can buy that.

Speaker 1 (01:10:25):
He does mention that, you know, the the the theme
release problems affect that.

Speaker 2 (01:10:33):
Yeah, it wasn't a steam like every every platform had
problems with that game, you know. Then them canceling the
switch to version like a week before it was supposed
to come out. That's not exactly a ringy endorsement for
this game is stable and you know functional.

Speaker 1 (01:10:48):
Yeah, I'm sure it will sell fine as it keeps
getting you know.

Speaker 2 (01:10:53):
Yeah, it's it's it's one of those long yeah, like
long term games like once DLC comes out, once Randy
pitch for a truts fuck up, that'll help for sure.

Speaker 1 (01:11:04):
He is he that dude never shuts up, so he that.
I mean, I'm sure that they he got told like
do not talk about what you think about somebody's knowledge
about whether the game is screwed up, right, you know.

Speaker 2 (01:11:23):
So it's it's not like I wouldn't hold it against
Borderlines four necessarily like that they didn't like impress sales
figures right at launch, but it's one of those games
that builds over like word of mouth, but also like
maybe not like Borderlines three didn't really do that Borderlines
to did, but like I think that franchise is kind

(01:11:45):
of like slowly tarnished, ah because just because of how
Randy portrays himself and then like the fan base itself
like that they don't help. Like there's a there's a
very uh I would say valid uh part of gaming

(01:12:08):
that doesn't like that game just because like the attitude
it has.

Speaker 1 (01:12:12):
Yeah, I agree. I mean they did supposedly make the
writing better where it's not as right cringey.

Speaker 2 (01:12:17):
Or yeah it's like okay, that's four games or you know,
at least three games too late.

Speaker 1 (01:12:23):
So right, But all right, let's get into some sales
stuff really quick. Battlefield six as reportably sold ten million copies.
That's a nice chunk of money there for EA. Yeah,

(01:12:44):
and you know this is it's it's obviously probably not
gonna you know, outdo Call of Duty, but that is
a nice chunk of sales to be able to promote
when Call of Duty comes out in like four days
and call people will not have early Access by the way.

Speaker 2 (01:13:01):
So that's another one of those things that like like
both those games like you know.

Speaker 1 (01:13:08):
Time you know, right, but they they are competing against
each other and like beforehand Call of Duty, but they
didn't have a lot of competition when Battlefield isn't around.
So that does show the Battlefi is a good game.
And along with you know, ARC writers being out there
and doing Gangbusters, you have to wonder if that allows
for people to be like, you know what, maybe I'm

(01:13:29):
not going to just rush out and buy Call of
Duty this time.

Speaker 2 (01:13:32):
Well what I was going to buy it? It's on
game Pass for Xbox.

Speaker 1 (01:13:36):
So well yeah, but I mean, what did they say,
you know, eighty two percent bought it on PlayStation last time,
so that part they already know it's not not going
to be the big push there for that. Dispatch the
narrative game that's similar to like the Telltale game where

(01:14:01):
it's like choose your own adventure, similarly to like Invincible.
I guess it is the closest like comp to it.

Speaker 2 (01:14:10):
Yeah, you're like dispatching superheroes around or whatever.

Speaker 1 (01:14:14):
And it hasn't had all the episodes come out yet.
I think they the last two come out like this
week or whatever. But with four episodes out, nobody sold
a million copies, which is great. Obviously you're counting four
different episodes there, but still to sell a million copies
of Choose your Run adventure narrative game, that's still pretty great.

(01:14:39):
So right, it says a lot when you do good writing,
people will reward that, and they have so far.

Speaker 2 (01:14:47):
Hopefully give them some runway for that Wolf among Us two.

Speaker 1 (01:14:52):
Yeah, hopefully, I'd agree, because that.

Speaker 2 (01:14:56):
They showed that trailer off and that was a while ago.

Speaker 1 (01:14:59):
Yeah, jesus, it feels like they were waiting down that forever.

Speaker 2 (01:15:05):
Even then, is it.

Speaker 1 (01:15:08):
I think they are the same ad hoc.

Speaker 2 (01:15:10):
Studios okay are yeah? Oh yeah, I think our development there,
ok yeah.

Speaker 1 (01:15:17):
Yeah, but yeah. Then you've also got Nintendo doing their
thing with the two consoles. The switch one is super close,
Like I'm pretty sure we could be talking about this,
and it's already broken. The DS sales record. It's like

(01:15:40):
one hundred and fifty four million, point zero one and
the DS is like point zero two. Right, So that's
that's pretty much that's broken. Will they get to one
hundred and sixty point six million units? We'll have to
see for the PlayStation two, but it is officially the
best selling Nintendo console ever, regardless of whether it's the

(01:16:06):
game boy line or the console console line.

Speaker 2 (01:16:09):
Uh.

Speaker 1 (01:16:09):
And the switch to has sold ten million over ten
million units already, with a further twenty point six million
of software, which is insane already. I think I saw
the number is like three point close to threte point
five million for Donkey Kong, and like six million for

(01:16:34):
or five point nine million for maryk Kart nine or
what was it called mariok Kart World Tour. I can't
I could think of the name for a second. Shi
how much I have not played that thing after launch? Uh, Honestly,
I'm not alone. There's a lot of people that are.

Speaker 2 (01:16:54):
Like, this game is not I never played it, I
tell my console. But yeah, I don't EVE think I
actually asked me to the code. I think it's just
fill in the box, right.

Speaker 1 (01:17:05):
I don't mind me. It's Mario Carl is like one
of those games that again that I've said it a
few times, like if you a lot of people to
play it with or people that come over a lot,
it's a great game, I think. And now you can
obviously play it online and stuff, which is fine, but
I think if you're like one of those like people,
you don't have a lot of friends to bring around.
You don't have kids, right, or like me, you have

(01:17:28):
a kid that's they have their games that they play.
I'm not touching that thing. After the initial hoopola goes off,
especially after that open world part, is not great. But yeah,
it's great that it's selling and Nintendo Switch two keeps
proving why you do need exclusives, so right, you know, uh,

(01:17:51):
speaking of things for EA, it should have meted this
what we talk about battlefield, but they did have end
seven day and by away brought up two things. They
are still working on Mass Effect five. They are heads
down focus exclusively on Mass Effect. After what they've said,
it was exclusively incredibly busy last few years. We've got

(01:18:14):
a lot of the universe to cover, lots of features
to build, lots of romances to figure out or etid
of what we're building. We promise you when we're ready,
it'll be a lot of fun to show you. And also,
the Mass Effect TV show will not follow the original
trilogy of games that will be set after Mass Effect three.

Speaker 2 (01:18:34):
What what ending to Mass Effect three? Because those endings
go in some very different directions.

Speaker 1 (01:18:41):
Yeah, I wonder if that means they're going to pick
a are they going to pick a cannon ending? Yeah,
or are they just going to act like it didn't.

Speaker 2 (01:18:48):
Happen and just this is always combine it or just
pick something else doing whatever. Ah, I think they're talking about.
It's a big load as far as the first one, Like, yeah,
you show something, it doesn't have to be gameplay, it
doesn't have to be you know, some cinematic you show

(01:19:09):
at least like a title screen or give a goddamn name,
because you know what something called mass effect four. It'll
be like mass Effect infinite or mass Effect omega or
some you know some stupid name.

Speaker 1 (01:19:21):
Oh yeah, after and Drama didn't have the four. Yeah,
I think they're definitely not going to have this be
a number. It'll be something mass effects something.

Speaker 2 (01:19:29):
But then also like you know, I I don't have
any I don't have much faith and then pulling this
off at all either, So.

Speaker 1 (01:19:40):
Do you have any faith in that Mass Effect TV show? Not?

Speaker 2 (01:19:45):
Really? Uh? Yeah not because like Amazon might it is Amazon, right.

Speaker 1 (01:19:58):
Or is it it's Amazon being might pull it off?

Speaker 2 (01:20:02):
But like it depends on like what like, because look
at Fallout, like you could tell a different story in
that universe. But we'll see what We'll see what they do.

Speaker 1 (01:20:15):
Yeah, I mean it is set to start filming next year,
late next year, so we'll see. I mean they also
have the God of War show that they're working on,
and then the tomb Raider show. So episode has a
lot of gaming related shows that they're doing right now.

(01:20:39):
So but hey, you did mention Netflix. Netflix is going
to do a reality competition show with Overcooked. A twenty
four has acquired the rights to Overcooked and wants to
adapt the game to a cooking competition. It's going to
be similar to You Nailed It or the Floor Is Lava.

(01:21:03):
I don't watch those two, so I don't know. But
I have watched the Floor, but that's not the same
as the floor as lava. Look, you know what overcooked
this crazy? You can easily replicate that in a show.
I don't know if it's gonna really you know, is

(01:21:24):
it really gonna be just the name and then you're
really not using much of the actual game. Probably, I
don't know, what do you think? Sure?

Speaker 2 (01:21:36):
I mean there must be some dumb cooking show with
like like teams of chefs trying to do stuff, and
they'll have like chaotic events or you know, something like that.

Speaker 1 (01:21:47):
Like well, and then a part of us you're also
expediting right at the same time, so you got to
do like the whole Oh we're trying to expedite and
get it all done and push it over there and
do all that. And it's like, you know, maybe you
got to like do multiple multiple plates at once, right,
So like you gotta do multiple like you basically got

(01:22:07):
to do a whole dinner and you got to have
all that and it's set on a timer or something,
and you got to have it done by a certain time,
and then you're rushing to get it out and while
you're also working on the other dishes, you know, right.
I love cooking shows, so I will probably watch it.
Also love the game, so I will probably also watch
it because of that. But we'll see if it does

(01:22:31):
anything on that front. For Netflix. The movie games getting
movies thing continues with as we have Coma Cosio and
I talk about PS for the win for the Wind,

(01:22:51):
I guess PS is great. They have great things there
for you. Robust Grove Garden is getting a movie from
Story Kitchen if you don't know, Story Kitchen also working
on a movie from Expetition in thirty three. Uh, they're
also working on one for splip Fiction, and for tomb

(01:23:12):
Raider and Shinobi. That's a lot of movie projects from
one company.

Speaker 2 (01:23:20):
Yeah, probably one too many, because well, I don't think
most of them are gonna be gonna kind of happens.

Speaker 1 (01:23:26):
I mean, to be fair experts in thirty three and
slip Fiction basically already right themselves.

Speaker 2 (01:23:30):
Right.

Speaker 1 (01:23:32):
Uh, you're just kind of trying to figure out the
right people and figure out the things from the game
that you're not going to put into the movie, and
all that stuff. Tomb Raider is. You know, I don't
know what's gonna happen with that, right, will that ever
come to air? Like you said, I have no idea.
I have a sort of concept of what grow Garden

(01:23:55):
is because I see my daughter play it. But I
guess you can kind of that's kind of like the
Minecraft movie. I think I feel like that's kind of
like going after.

Speaker 2 (01:24:03):
The rich narrative story of Girl Garden.

Speaker 1 (01:24:08):
Yeah, but hey, why not if you can get people
in the door all right to watch it, then why not?
There's also been some delays. One of them includes a
game that I was really excited about, Unbeatable, and then
it got delayed twelve hours before it's supposed to come out,
right barn devs. But it's fine. I'd rather the game work,

(01:24:29):
especially when they're talking about there's a progress blocking bug
that was happening. That's not great. I would I definitely
don't want that to be in the game when I'm
if I'm going to go buy it, So now will
come out the summer ninth instead of the what would
have been November tenth.

Speaker 2 (01:24:49):
Yeah, Glass Week or.

Speaker 1 (01:24:51):
Yeah, I'm look come out when it comes out. I
just hope the game is great because I love the demo. Right, So,
marvel On two forty three Rods of the Hyder has
been delayed again. We don't even know when it was
gonna come out in twenty twenty six when it got delayed.

(01:25:11):
Now we really don't know. It got delayed from the
nebulous early twenty twenty six to whenever in twenty twenty six.

Speaker 2 (01:25:22):
Is it worried that they haven't turn any gameplay.

Speaker 1 (01:25:26):
Yeah no, they've only shown that one trailer that look
cool on everything, But yeah, they haven't shown.

Speaker 2 (01:25:33):
I don't think it's gonna happen.

Speaker 1 (01:25:36):
Yeah, I think it will happen, but definitely it will
be one of those games that you're kind of like, oh,
this is what we're getting excited about, and it's kind
of like, all right, this is fine, you know, which
sucks because again, like the whole prospect of the game,

(01:25:56):
the whole like narrative of it sounds great, right, but man,
you're taking so long with the execution that, even with
Amy Henning being involved, I'm still also that's a really
bad look for Amy Henning if that game doesn't come out,
because well the last time, yea, the last time she actually.

Speaker 2 (01:26:18):
Had a game come out, the Pasture game. Yeah.

Speaker 1 (01:26:20):
So Terminator two D are No Fate two D I
don't know with the actual title is two D No Fate.
I'm sorry. I good delayed to December twelfth, twenty twenty six.
That was also supposed to come out pretty for a while.

Speaker 2 (01:26:36):
Yeah, and it keeps.

Speaker 1 (01:26:38):
Getting delayed, so it has been delayed another month. Basically
they just need additional time to assemble everything and get
it all working with the physical and digital editions. So yeah,
it's got to wait a little longer. I guess hopefully
Unatties has shut down two studios, the Fantastic with the

(01:26:59):
Fantastic Pixel Castle studio. Uh this was sort of asked
like last week, like on Monday, and then now Bad
Brain Game Studios, which has only been around for two years,
and they worked they were, uh no, working on a

(01:27:22):
game known as Midnight Riders, which supposed to be an
open world actually adventure game set in the nineteen eighties.
That's all we knew about it, and that got that
got killed and if Fantastic Pistol actually did come out,
but then you know, didn't do well, didn't do well,
so that sucks. And then they happened to the Secret

(01:27:47):
of Manna, the Visions of Mana studio that they killed
that and the game hadn't even been out five hours. Yeah,
so Neddy is is quick to pull the trigger. Didn't
surprise me when the you know, that kind of sucks.
I hate to see that, all right, Hopefully anybody that
is losing work finds work quickly. This also goes to

(01:28:12):
the Square Nix one hundred over one hundred and thirty
seven employees that were laid off from the UK and
US based branches. Most of them were UK in Europe,
but still you know, squarees have been doing fine.

Speaker 2 (01:28:33):
Yeah, but they're a whole stupid like going on, who
you want all of our QA to be AI driven?

Speaker 1 (01:28:39):
Yeah, that that's the thing that kind of makes it
look bad. They said that by twenty twenty seven they
want to have most of their QA and debugging handled
by AI by the end of tay twenty seven. Good lord,
that's not that's not a good look. I mean, I
know that there's programs that can do that and stuff
like that or whatever, and maybe it's more cost efficient, but.

Speaker 2 (01:29:02):
To rely rely like majorly on it or solely on it,
and it's like the problem.

Speaker 1 (01:29:07):
Yeah, that's that's the part that worries me. Honestly. I
don't they want to see that, to be fair. But
all right, I'm sorry, let's go into our uh oh,
let me go ahead and go over the games that
are coming out this week so we can kind of
like put a bow on it, and anybody that wants

(01:29:30):
to join us for our more personal big topic you
definitely can. If not, you know, this is kind of
the end of the Newsy part of the show. Coming
out this week, you got the Fallout four anniversary edition,
coming everything but switch as you'd expect, uh In a
zooma eleven victory Rhades is a soccer game based on
like a very well known property that's looking for a

(01:29:53):
long time. This get's been delayed like three times. Kind
of come out on everything even PS four switched to
switch an Xbox in a zooma eleven victory Road, So
I know there's superl I know people that are excited
for that game. So hopefully you do get your you're

(01:30:14):
fixed with in a Zoom eleven finally Surviving, Moore's Mars relaunched,
coming out to the next gen consoles and PC on
the tenth as well. Good Night Universe that was shown
off at like one of the indie showcases I watched.
That's coming to everything on the eleventh. NASCAR twenty five

(01:30:36):
is coming to PC, Luminous Arise is coming to PC
and PS five on the eleventh as well. Are you
excited for that?

Speaker 2 (01:30:45):
Yeah, she'd be good. Yeah, hopefully, I mean nonsense, go
outside outside right now.

Speaker 1 (01:30:53):
And Hance did a great job with the Tetra Tetris
connected yep, things, so this should be win. Swept comes
out on Everything on the eleventh as well. This is
that game with the duck on the turtle ones kind
of like an action game where you right like.

Speaker 2 (01:31:11):
Both of them.

Speaker 1 (01:31:15):
Siberia Remastered It comes out on the twelfth. Winterborough comes
out on Switch, PC and Xbox series. That is also
on game Pass. You play. It's like a little mouseless
like a survival game. It's pretty neat. And one seventeen
Pastramana comes out in the thirteenth H series XPC and

(01:31:36):
PlayStation and also the accused of Kawami one two come
into switch to. Those are great games. If you have
not played them yet and have a switched to, I
guess go get that. What are you waiting for? Definitely
go get that thing? Is this right? Pubg has never

(01:31:59):
officially been on series x PS five?

Speaker 2 (01:32:02):
I don't think so.

Speaker 1 (01:32:03):
Yeah, So now it's officially getting released on the thirteenth
as well, so sure. Obviously the huge, the biggest game
of this week is called You Do Black Ops seven? Ye,
That is coming out of the fourteenth that's coming everything. Uh,
y'all know, y'all getting that. I don't know if I'm going.

(01:32:24):
I may check it out this year just like I
did last year because I liked Black Op six story
that was really good, right, Dragon Balls Parking zero comes
to switch to and switch on the fourteenth. Mark still
refuges to play this game. I guess right, I.

Speaker 2 (01:32:42):
Don't have it.

Speaker 1 (01:32:46):
But you you're always talking about how you did not,
uh I want to play the game or whatever so
that you're not a big fan of the of the.

Speaker 2 (01:33:00):
Three dad, and.

Speaker 1 (01:33:03):
Where wins meet PC and PS five as well, so
some cool stuff obviously, you know everything we watching those
Call of Duty sales and numbers and how people are
playing it. I'm sure it'll be talking about like how
many people are playing on game pass.

Speaker 2 (01:33:16):
Oh my god, now.

Speaker 1 (01:33:20):
We'll see that goes. But all right, let's for those
of all that again, we're gonna get into like a
little personal topic here of our ten games that define
us between myself, Mark and Randy. Mark, what criteria did
you use for this? I know a lot I've seen

(01:33:41):
a lot of people use different criteria for this.

Speaker 2 (01:33:43):
So I guess just favorite games or you know, just
that ones that work impactful to me?

Speaker 1 (01:33:50):
All right, fair enough? I did.

Speaker 2 (01:33:51):
Uh.

Speaker 1 (01:33:52):
I actually looked at it as like the ten games
that kind of maybe not always the exact game that
I would say is the best of the series for
me or whatever, but I'd see it as the ten
games that really, when I look back at like my
years of gaming, they are the games that, like, are
the reasons why I play the genres that I do

(01:34:13):
love those genres, and they're the ones that like stick
out for me as far as the ones that I
feel like I've championed the most. They're not always my
like top whatever ten games of all time or whatnot.
And there's some that I did have to leave off
the list that we'll get into in a second as well.

(01:34:36):
Randy also did his kind of a similar vein of
like the ten kind of series or games that define
him as well. So I guess starting off with I
don't know if you have any honorall mentions.

Speaker 2 (01:34:50):
No, I just did ten to one, so all right,
I didn't.

Speaker 1 (01:34:53):
Yeah, so I didn't really rank mine because they're kind
of just more based on like why I play these
kind of games. But the the ones that didn't make
my list either because I like, in the case of
Pokemon Yellow, I'm not as huge a fan of Pokemon
nowadays as I was growing up. You can blame Nintendo

(01:35:16):
for the the way it has gone lately on the
switch for that, but mainly because you know, there's just
something about like I feel like it has changed a
lot since you're you're not getting those the kind of
more traditional Pokemon titles like back on the two D

(01:35:36):
days or even still when the two D, the DS
and three DS like Pokemon Yellow barely missed the cut
Madden Number one because I couldn't pick between the three
whether a FIFA and be a Live or Madden. But
you know, I don't really play sports sim titles that

(01:35:56):
much anymore also, but they were like a formative part
of my like gaming that when I was a kid.
That's almost all that I played Mario Odyssey as my
sort of representative of three D platformers just because like
I tend to kind of go more towards two D
platformers and three D platformers. But you know, Mari Odyssey

(01:36:17):
is a great game, and obviously Mario three D series
is amazing, so and House of the Dead kind of
represents that doom style shooter, the dumb shooter that I
like a lot. I've played it a ton with my
sister and Damon Busters. That kind of thing just not

(01:36:39):
a type of game that I played anymore, but it
is one that like. Growing up, I definitely played a
lot of those kind of games. Randy had a few
honorable mentions on his Solid Hill two. I guess this
is the remake and original. He is a huge survival

(01:37:02):
horror game fan, obviously does Himsel the Link to the
Past and Super Mario Brothers three also did not make
his list. I guess I'll just go ahead because Randy's
not really here to talk about his stuff. Uh astrobought
I tried it for Mart Party three, Metaga, Solid four,
NCA Football two thousand and five, File Fantasy seven, Badge

(01:37:25):
of KAZOOI, Mega Man two, and will be the show
every year. He says, Residavo two are his ten ten ish.
Uh yeah. Knowing Randy, that pretty much kind of sums
him up. I gotta say that kind of hits all
of the he loves those party games. I'm surprised he

(01:37:47):
picked un Chard instead of Last of Us, but he
was always like a champion of Uncharted Yo. He was
one of the ones along with me that like Astrobot
was huge for him. Ful Fantasy seven has always been
and survival horrors like one, you know, his main big genre.
So yeah, that makes sense. So what is Uh, I

(01:38:10):
don't know how you want to do it. I didn't
rank mine, so I don't know if you want to
just I guess, give like your ten to five and
then we can go from there.

Speaker 2 (01:38:19):
Yeah. My time was Crisis Core. Uh. Nine was Burntout three,
Takedown number eight was Tomba, seven was y and six
was Tetris.

Speaker 1 (01:38:35):
Why so why Crisis Score R A little?

Speaker 2 (01:38:38):
I like that one a lot. I got. I mean
I even hacked my PSP at the time to like
record video to my ps or to my PC to
like record the ending. Kayd of. It's just a really
good game. I think that the port is better because
it doesn't have some of the weird like control issues
the PSP one ad. But right, yeah, I like the

(01:38:59):
characters a lot. Uh yeah, I just think it's a
very very good game.

Speaker 1 (01:39:07):
So people I have, I have no idea what Vay is.

Speaker 2 (01:39:10):
It's a second CD RPG, and I like first it's
a working designs RPG. It was like probably one of
my first RPGs. I think that predated like Mario RPG
by at least a few years. H Yeah, it's cool.
It's hard. I got to like I got like damn
near the ending of that game and you're in this
like dungeon where it's like six rows and seven columns

(01:39:35):
of teleporters, and it was like find the right one,
and it's like, you know, I think they're like a
battleship level. It's like, oh, it's like C C five
or you know, that's the correct one, but you go
in one and it's the wrong one, and then all
the monsters are super fucked hard because it's one of
those types of games. And I mean I even called

(01:39:55):
it the damn Sega hot hot wine at the time.
I'm like, where did I go? And then one was
I don't know know this is this is worth three
bucks a minute? Thanks. Yeah, So I've never actually finished
the game because I got like stuck at that point.
I was like, you know, seven or eight at the time.
But that's cool, I like to you know, I have

(01:40:16):
a copy right now, actually bought a copy of a
few months ago. But you segues do play it on.

Speaker 1 (01:40:23):
Fair enough? Any other any other games you want to
talk about there that.

Speaker 2 (01:40:28):
You not really? I mean, Tetris is pretty, you know,
pretty formative, and I let look come but still, so.

Speaker 1 (01:40:36):
All right, what's your next your final five there.

Speaker 2 (01:40:41):
Five was Space Rangers to uh, you don't know what
that is. It's a Russian Uh. It's kind of like
a weird all in one game because it's like an
isometric turn based space game, but it also has RTS elements,
text elements like text adventure elements, arcade game stuff, you know,

(01:41:01):
a whole bunch of weird crab ah. And then four
speak it in two. Three was him mcgammon ten say,
noc Turn two is Cassylvania s Into the Night and
one of the Planscape Torment. Wow. Yep, so no persona noh,
I mean I kind of knock Turn was predated that

(01:41:23):
by a few years, and I like to actually weird
like the story of Nocturn. Uh. I don't like the
time constraints of some persona games or you know, fair
enough yep, how about you?

Speaker 1 (01:41:41):
All right? So for me, yeah, it was like one
of those like I've rattled off like the first six
or seven and then after that it's like, oh okay, uh,
this kind of got hard for me. A supermar our world.

Speaker 2 (01:42:01):
Yeah.

Speaker 1 (01:42:01):
It was like my first big game that I played
a long time. It's the reason why I love two
D platformers. Uh, you know uh TM and t Turtles
in time. The main reason why I still play Beat
Him Ups, especially the two D Beat Him Ups. I
played that game forever. I would stay up in the

(01:42:22):
middle of line and played that even though I beat it.
I don't know how many times, just because you know,
awesome game. Halo camb had evolved obviously, I think I've
talked about it a bunch of times here. It was
the game that we had summer parties based around. Already
brought the TV's, your system links, your xboxes, Yeah, and

(01:42:44):
we all played that like we had twelve guys. You
couldn't play with twelve, but we played with we can
swap them out, and then you know, you had like
two we had two b two you on another TV
on the other side of the room. It was it's
like the Land Party before you had the Land Party,

(01:43:06):
I guess.

Speaker 2 (01:43:07):
But it was.

Speaker 1 (01:43:09):
So much fun and still love Halo to this day
for that. Keen of Hearts two Keen of Marts one
is technically the one that made the impression on me.
I did gameplay recordings of Kingdom Hearts one before I
had streaming or Twitch or whatever. I recorded myself on

(01:43:31):
video playing the game but Keendom Arts two is obviously
the better game. If we're talking about if I want
to give somebody a representative of what keendom Hearts is.
Until you play that game, it's always going to be two.
Like one has just got too many problems. Yeah, it's
not the platform especially, it's just very old yeah style

(01:43:54):
that makes it hard to go back to playing that game.
Corona Trigger, it's my number one game of all time. It's,
you know, a work of art. When it comes to
like two d nest RPGs has everything you would want
in one rpg I said, it may just have stuffled

(01:44:19):
the s there. Sorry, the soundtrack is amazing, Like, look,
you're talking about three of the greatest artists ever working
together and for one game, and sadly one of them
has passed away at this point. But will we ever
get a remake or remaster the game? Who knows? But
obviously definitely go play that still somehow if you can't.

Speaker 2 (01:44:42):
Yeah, it's amazing.

Speaker 1 (01:44:44):
Uh, Fall Fantasy ten is here instead of nine. Nine
is my favorite, but Tennis here because I would not
carry about fan fantasy at all. But for Fantasy ten,
it's the game I got on my birthday many many
years ago when it first came out, my brother just
bought it for me.

Speaker 2 (01:45:04):
I put it in.

Speaker 1 (01:45:06):
And I fell in love with it, and I put
You know, I never actually got to the end of
beating it. I always would get stuck, like really close
to where you fight sin or whatever. But I would
play it over and over just because, like, I love
it so much. The music, the fighting, the characters, all

(01:45:26):
of that stuff. It was the seven for me. And
then it made me go backwards and play a bunch
of the older games and love the series. So you know,
NBA Street Volume two, I love sports arcade games. I
grew up playing sports arcade games since NBA Jam with

(01:45:48):
Friends all the way through, and Volume two is like
the best representative of when somebody tells me a sports
arcade game. NBA Street Volume two is the epitome of
what an amazing sports arcade game is. For Sunday Bull,
it is the best one ever still, and you know,

(01:46:10):
I fear for that NBA The Run game that's being
made right now. You're gonna get so many comparisons to
this and probably still not be able to hit with
as amazing.

Speaker 2 (01:46:20):
As it was.

Speaker 1 (01:46:23):
Rock Band three, I love Rock Band I think I've
said that a million times on this if you've watched
this throughout the years, rock Band three was probably the
epitome of what rock band became to be. It didn't
have the best like story mode thing, but just like
giving to getting to have all that music in one game,

(01:46:46):
I'm playing with my friends, playing with my family, all that.
In my college years, rock Band three was like the
game I took to gaming parties and people would play
all night. Like it's still the game I wish I
could play right now. It's sad that rock Band forefoinally
got delisted and all that stuff, but it is.

Speaker 2 (01:47:04):
What it is.

Speaker 1 (01:47:04):
It was a time.

Speaker 2 (01:47:06):
Definitely.

Speaker 1 (01:47:09):
Another kind of genre that I really love is like
that narrative sort of like adventure game and being an
indie obviously. Also Nine in the Woods is one that
left a big impressed. I mean, I could have put
Journey here or something else like that, but like Nine
in the Woods for me left the bigger impression because

(01:47:31):
of it being kind of closer to like things that
I've gone through. Right, It's a great game in its
own right. Definitely should pick that up. It's been on
all kinds of different services or whatever. Yeah, definitely should
go check that out if you like the narrative games
that you're still exploring towns and stuff like that. It's

(01:47:52):
not like the Tailtale where you're kind of like not
really doing anything and just picking lines. You are following
a path and doing things, even though most of it's
set for you. But it's a great game, and Death
Store it's kind of my pick for the me loving
indies kind of thing of just it's a game that

(01:48:12):
was my game of the year just because it's not
a Soul's like, but it has enough of the action
in it that makes you keep coming back. But then
it also has a lot of the wonder and stuff
that whether it's the creative levels or the music or
other things. Just Death Store was an amazing game. I

(01:48:35):
probably could have put other indies here right, like Celester
Bastian or some other ones, but Death Store, like really,
really I thought about it, it like still stands out
to me now. So yeah, so let us know what
you think are the ten games that define you in
the comments or if you'll watch or listen to this later. Yep, yeah,

(01:49:01):
that's gonna be it for the show this week. We
do appreciate y'all watch and listening, whether you check it
out live or listen later. Watch later, watch us on
demand on YouTube, Black follow, subscribe all that stuff. Give
us a review on the podcast of place of your
choice when we sit in next week. Peace,
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