The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On our first episode of 2026, Nathan, Chris, and Riley start the year off with a bang, or at least the next best thing: a discussion about video games. We begin by reflecting on Nathan’s time attending Awesome Games Done Quick, the annual speedrunning marathon that raises money for charity and just generally rules. Gaming communities can be forces for good – at least, when they don’t allow their ranks to be overwhelmed by ...
On this week’s episode, Nathan, Chris, and Riley convene one last time to close out 2025, a notably horrible year for the world but a pretty solid one for Aftermath. We begin by talking about a controversy that was unexpected, to say the least: Larian, riding a wave of goodwill by making perhaps the ultimate example of a big game for people and by people in Baldur’s Gate 3, ran right off the road by openly embracing A...
This week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are.
First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan.
Then we discuss Skate Story, Faustian Tony Hawk with an in...
On this week’s episode, Nathan, Gita, and Chris are joined by the one and only John “Super Eyepatch Wolf” Walsh, YouTuber extraordinaire and, now, author of The Bizarre World Of Fake Games, a book about exactly what it says it’s about: meticulously crafted settings and rule sets for games that don’t actually exist. Walsh explains his fixation with fake games and how, as he sees it, they broaden the landscape of who can cre...
On this week’s episode, we’re joined by two of the finest internet culture reporters to ever lace up their boots and wade into the muck, Kat Tenbarge and Steven Asarch, to discuss why MrBeast’s new theme park, Beast Land, is so bad – and why quality was never the point in the first place. Spoiler alert: It’s a giant ad, as many so-called theme parks, activations, and experiences are these days. We live in an era of flimsy ...
This week, Chris, Riley, and Gita raise our heads above the water of Aftermath’s relaunched website to talk, excitingly, about things that aren’t relaunching a website. To start, Chris and Gita talk about the movie Bugonia, a remake of 2003’s Save the Green Planet. We talk about how it’s different from the original, for better and worse, and what it says about class, society, and whether or not humanity is a failed experim...
On this week’s episode, the WHOLE gang – Nathan, Gita, Chris, Riley, Luke, Isaiah, and Nicole – gather to celebrate Aftermath’s two-year anniversary. We begin by announcing that we’re relaunching the site next week, but not with all the bullshit bells and whistles you’d typically expect from this sort of thing. Instead, it’ll still be the simple, streamlined Aftermath you’ve come to know and love, but sleeker, more profess...
On this week’s episode, Nathan, Gita, and Chris bathe in the afterglow of Aftermath’s first-ever in-person party before hinting at big changes to come (the good kind) as a result of the site’s upcoming second anniversary. Then we discuss the United States government’s sudden gaming fixation, following a week of Halo memes from White House and Department Of Homeland Security accounts, as well as JD Vance’s embarrassing reve...
On this week’s episode, Nathan, Chris, and Riley discuss the recent revelation (via Bloomberg) that Microsoft has been seeking a 30 percent profit margin from its gaming division since 2023. This borders on ludicrous compared to what the rest of the industry typically achieves and fully clears that bar in the case of Xbox, which managed a 12 percent profit margin in 2022. Now here we are in 2025, following multiple rounds ...
On this week’s episode, Gita and Luke are joined by Matt Leone, formerly of Polygon and now of Design Room, a site dedicated to sharing the oral histories behind some of the biggest and most important video games of all time. We chat about Matt’s work detailing the stories behind the creation of games like Street Fighter II and Shadow Of The Colossus, how he managed to find the time and space to get that work done while at...
On this week’s episode, Nathan and Luke are joined by Cameron Kunzelman of the Ranged Touch podcast network who has a book about Assassin’s Creed, Everything Is Permitted, coming out next month. We discuss how the series has evolved over the years, with each sequel and spinoff essentially functioning as an argument in favor of the series’ continued existence. Highlights include: why Brotherhood was weird and kinda bad, how...
On this week’s episode, Nathan, Chris, and Gita talk about the two latest signs that the video game industry is being chopped up and sold for parts: EA’s $55 billion sale to a consortium that includes Saudi Arabia and Microsoft’s decision to up Game Pass’ price by 50 percent – the latter of which follows multiple rounds of layoffs and studio closures almost certainly intended to help pay for the company’s own $68.7 billion...
On this week’s episode, Chris and Riley are joined by Aftermath contributor Isaiah. First, Chris can’t resist talking more Silksong, and then he tells us a bit about Silent Hill f.
Then we move on to Sony’s State of Play presentation this week: Does Insomniac’s Wolverine need all that blood? Do we need a Deus Ex remaster when it basically makes a game from 2000 look like a game from 2004? Also, Chris is really int...
On this week’s episode, Nathan and Chris are joined by Morgan Sung of KQED’s Close All Tabs podcast to discuss shootings as shitposts and media censorship following the death of Charlie Kirk. While we still don’t know the killer’s precise motive, bullet engravings that reference video game memes and largely nonpolitical Discord activity seem to suggest that he was just a guy, possessed with the incoherent politics and gene...
On this week’s episode, Nathan and Riley are joined by two popular political streamers, MikeFromPA and Denims, to discuss how the far-right social media landscape created and ultimately destroyed Charlie Kirk. How do content creation ecosystems on the right and left differ, and why does the political right uplift – and fund – extreme voices like Kirk while the political left distances itself from outspokenly leftist figure...
On this week’s episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It’s like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that don’t force us to always heap atte...
On this week’s episode, Nathan and Luke – remember him? – are joined by Brandon Sheffield of Necrosoft to discuss the decision to delay Demonschool, a very promising-looking indie tactics RPG, from September to November in light of Silksong’s surprise release announcement. While Demonschool’s publisher, rather than development team, ultimately made the call, they’re far from alone in rolling out the red carpet for the long...
On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backers and regular players. But perhaps ...
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and...
On this week’s episode, Nathan and Riley – the former of whom has spent the past several days near a beach and the latter of whom just returned from a boating excursion – are joined by Chris “Peg Leg” Person to discuss boats, boating, and a flotilla of related matters. First we talk about Riley’s recent voyage, which involved reading Moby Dick as quickly as possible while on a boat. Why? Riley enjoys punishing himself, I g...
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Two Guys (Bowen Yang and Matt Rogers). Five Rings (you know, from the Olympics logo). One essential podcast for the 2026 Milan-Cortina Winter Olympics. Bowen Yang (SNL, Wicked) and Matt Rogers (Palm Royale, No Good Deed) of Las Culturistas are back for a second season of Two Guys, Five Rings, a collaboration with NBC Sports and iHeartRadio. In this 15-episode event, Bowen and Matt discuss the top storylines, obsess over Italian culture, and find out what really goes on in the Olympic Village.