Tales of Nowhere

Tales of Nowhere

Join us every other Wednesday as we make our way through multiple Tabletop RPGs to tell the story of four charismatic heroes seeking to repair the multiverse. It's a journey of epic proportions that will keep you laughing as you piece together the mystery of the world, the characters, and most importantly, that extra-dimensional Coffee Shop known as Cafe Nowhere.

Episodes

August 9, 2017 57 mins

Join Issac Wexler, Thayne Dedrich, Chuck "The Midnight" Hondo, and Kirin - four strangers pulled together from worlds as different as their personalities. They'll explore a mysterious coffee shop, meet people who might not be people, and remember their deaths before being offered the most important repair job ever - repairing the multiverse. Their journey starts here.

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A Grand Hotel is discovered, Kirin's true name is revealed, and things only get weirder from there. Will The Players take Copernicus' offer? If so, where will they end up? Find out in the exciting conclusion...of the episodes that kick off an entire podcast

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August 9, 2017 12 mins

In this optional episode, the hosts of ToN dive into what makes their characters tick, and how that information carried over into the world of Dungeons and Dragons. We also talk about the abilities they gained, the new classes they chose, and how decisions made in the D&D character creation informed the personalities of the characters before the podcast even started.

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August 9, 2017 35 mins

On leaving the Cafe, The Players wind up in a world none of them are familiar with. There are people with strange clothing, entire species that didn't exist in their lives before, and they just happen to arrive on the day a local town is celebrating Market Day. The customs are odd, but at least the food is good. And is that...over on the horizon, do you see it? Could it be the entrance to a Dungeon? Or maybe it's a Dragon, resting ...

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August 10, 2017 49 mins

After a long night of restless sleep and drunk texting, The Players decide to resupply before heading out to the Kingdom of Ishmarr, with no other choice but to use weapons and armor they'd normally find primitive. It's going to be a long,  difficult road. And hey, what exactly did the Guard Captain mean when he said "The Underdark is rising?" They'll find out this episode, and it'll only cost the low, low price of their own blood.

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August 16, 2017 48 mins

The long road to Ishmarr gets a lot shorter as The Players finally arrive in the city. Now all they have to do is survive until their audience with the King. But this is no easy task on the streets of Ishmarr, what with the baker's dozens of bakers, countless religions and churches, food that may or may not kill you, and existential crisis everywhere you look. The world is different, alright. But The Players are discovering that th...

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Mark as Played
August 23, 2017 38 mins

Deep inside the heart of Ishmarr Castle, The Players discover a captured Drow female. Is she friend? Foe? What does this mean for the King, and the mission he's requested? Well a fight breaks out, I can tell you that much. And some stuff happens with a basket of pastries. And they're all just real, real bad at fighting.

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Mark as Played

It's finally time to head into the Underdark. What secrets will the Players find inside? What mysteries will be unveiled? What other questions could you possibly have? Never fear, the answers lie ahead...After a healthy serving of hopefully good-natured ribbing and a not so healthy serving of getting really close to death.

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Mark as Played
September 6, 2017 70 mins

Hondo's tracking efforts miraculously pay off and lead everyone to a cave system outside the lost Underdark city. The Players discover the secret of the cult. There may or may not be a battle. One of their own may or may not pay a great cost. Other things may or may not happen, but you can be sure that it's one of the most exciting episodes yet.

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Mark as Played
September 13, 2017 66 mins

What does that thing do? How are the Players going to save the world? You wanted answers? Here you go! But fair warning, you did ask for them. Everyone comes together and tries to do their part to enact a plan that may succeed or fail. Holy crap writing a description for this episode is hard. What do you want from me? There are spoilers within the first thirty seconds and it just gets worse from there! So this is how I'm handling i...

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Mark as Played
September 20, 2017 71 mins

It's funny. You never think of yourself as like, ready and willing to face evil incarnate. Life just throws it at you when you're least expecting it. So how do the newly christened Infiniteers fare when they're thrown that kind of fast ball? Well, you'll just have to find out. But I will say not everyone's happy on their return to the Cafe. I can't speak for the whole world here, but he doesn't come off as the most trustworthy pers...

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Mark as Played
September 23, 2017 34 mins

In this optional episode, the hosts of ToN review the Dungeons and Dragons system and talk about how are characters had to change to fit into the brand new system that we will be using as of Episode 11. It's a great time for everyone, some might say it's an adventure! Waddy. It was Waddy who said that, he's sitting right next to me.

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New world, new rules. And I mean that literally. Throw out your D20's, folks. You won't need them here. But that's not all, as the Infiniteers discover some surprises waiting for them. For example, why did only three of them make it to the landing site? Seems like the obstacles in front of them might be a little tough to fight through this time. Which actually when you think about it, might be a good thing. They didn't do so well w...

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Mark as Played
October 4, 2017 42 mins

Man, it's really difficult balancing what we know and what our original personalities know, you know? As we get closer to discovering why the rum's gone, we also get closer to blowing our cover and losing our sanity. It kinda sucks constantly having a watchdog on us, barely having a chance to take stock of the situation and try to figure out what's really going on. It's an impossible situation, listen as we struggle through it.

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Mark as Played
October 11, 2017 75 mins

Never split the party. First rule of tabletop gaming, that's what they tell you. Well, this episode marks a momentous occasion where we broke that rule, and paid for it. It's tempting to split up when you're in the moment. Call it the Scooby Doo Effect. There's advantages in gaining access to more clues, accomplishing more at once, and everyone has less chance that they'll fade into the background, lonely and forgotten while other ...

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Mark as Played
October 18, 2017 74 mins

After all this time, will the Infiniteers ever be together again? Yes. Yes they will. That was a spoiler, but I had to reveal it so I could reveal this: once they are, it's far from the best day ever. For example, what kind of lie is audacious enough to convince a mother to turn a blind eye to her son's recent insane behavior? How difficult can it be to unite a team toward a common goal? And why did I not name this episode "Charles...

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Mark as Played
October 25, 2017 39 mins

The trap is set, the pieces are in place, the only question left is will this actually work? But the truth is that it doesn't matter, having the confidence to take a stand against evil should be its own reward, even if things don't pan out as you expected. And they certainly don't, here. Justice is its own reward, they say. But they also say it's the thought that counts. I could go on listing pointless idioms all day, really. But k...

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Mark as Played
November 1, 2017 45 mins

Do you like murder, intrigue, and long drives out to the country? Then this episode is definitely for you! With only one real lead to go on, the Infiniteers head outside Arkham for the first time since their arrival in this world. Yes, surprisingly there is an entire world outside the oppression and gloom contained within the city limits. Unfortunately, what they find at their destination is like, prime Arkham material. I'm talking...

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Mark as Played
November 8, 2017 50 mins

How do you fight a giant bug monster? No seriously, I'm asking. Cause from my perspective it just seems impossible. Oh right, there's actually two of them. My mistake. Where do the bugs even come from, though? Do you think there's really that many all around you, even right now? It freaks me out just to think of them. Hopefully these things go down quick, without too much collateral damage, where they can never creep anyone out eve...

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Mark as Played
November 15, 2017 58 mins

Arkham has somehow managed to pull them back in, and on this day that means more than any other. See, in the Call of Cthulhu world, it's finally Halloween. Pranks, mischief, spooks, treats, and tricks all await the Infiniteers on this festive occasion. Will they be able to handle it all, or will the lurking insanity that's been just out of sight this whole time finally catch up with them? I just don't know. Well, okay I do. But tha...

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Mark as Played

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