A chapter by chapter, beat by beat analysis of classic Japanese Roleplaying Games (JRPG). We delve deep into the story, dialogue, game mechanics, music, influences, and themes. We've covered Xenogears, Chrono Cross, Final Fantasy VIII, Suikoden, Suikoden II, Xenosaga Episode I, Final Fantasy Tactics, Lunar: Silver Star Story Complete, Phantasy Star IV, and Skies of Arcadia. Yes, we will kill god.
A man who lives by the skies? There is nothing more honorable than that. Well, except for breaking up with dad, telling mom goodbye, renewing the spirit of adventure, vowing to find all of the Moon Crystals, starting Fina at level 1, knitting for the whole game, cooking lunch with our eyes closed, being the guy who everyone is talking about, beating Domingo to discoveries, receiving the Black Spot, buying Secondary Cannons for the ...
If you can heal a boat, you can kill a boat. After we realized that, we tried slipping through the door by the skin of our teeth, liberating treasure that could help the needy, asking Fina about her "mission," calling upon 666, interpreting sketches of an ancient civilization, learning of The Rains of Destruction, favoring moon-based lore, setting out on a crystal quest, tolerating an annoying pet, checking in with the kids, loving...
If the gate closes, we're all dead. To break through, we'll have to practice looking through the looking glass, overselling the aristocracy, commissioning a silver toilet, lying about our family, eating delicious white bread, seeing a train for the first time, face-planting after a bridge leap, considering the Train Level, fighting on top of a moving train, taking off the cape, hard-walking for a fight, kicking down the door, falli...
Why do you not rejoice with us? What's stopping you, and also us, from proceeding through the shitpipe, placating the lower class with public executions, killing the warden of spells, taking no prisoners, entering a secret sewer room, seeing a train for the first time, telling mother this country is wrong, making the empress too mean, expanding the meaning of "impossible," verbally whipping another motherboy, scattering six Moon Cr...
If you don't like my ship, you can find yourself another one. While you're looking for it, listen to us as we're making dad pay for the hotel room, relaxing after a hard day, finding a dialogue divergence point, making decisions swiftly, clasping hands to boost up a jumper, chasing a pervert across rooftops, pooping straight into hell, completing the countdown to sewer, knowing there's always a way out of a storm, donning dot eyes,...
Soup or power, take your pick, what do you want? Perhaps, instead, you would prefer meeting the roster of villains, capturing a citizen of the silver civilization, labeling a pervert, imagining more One Piece comparisons, confining the less fortunate to Lower City, smelling like garbage, drawing bold lines between two classes, meeting the local Big Bag Rascal, refusing to collect trash, losing another smile, realizing Valua is a Bu...
Never take your hands off the wheel until we have come to a complete stop. And before you decelerate, listen to us forgetting Blackbeard was a real guy, trying to remember orally recited directions, trying our very best to figure out ship battles, determining what sort of code a black pirate has, applying the Captain's Stripe, forgetting critical game mechanics, ramming the Little Jack into a canyon wall, jamming moonfish into a bi...
May the moons guide you in your journey. If that doesn't work, we'll guide you into figuring out Eric is attracted to ladies with green elbow-length gloves, receiving a blown kiss, facing Justice Under God, bestowing merchants with names, learning of the Harpoon Cannon, stealing a guy's money, wearing a dumb guy hat, projecting big dreams on such a little fellow, finding a message in a bottle on a balloon, flipping a mustache, deco...
I can already tell, this place is lots of fun. If podcasts can be places, we're consulting the large map, meeting a GameCube doctor without borders, mixing pirate fiction with anime, picking up a game-spanning collection initiative, browsing the list of criminals, leaning like an asshole, rolling on the floor laughing, discovering oddities for money, talking about various things, including background tavern commotion, feasting like...
I pray that the moons watch over you everywhere you go. I also pray that you listen to us talking to the walls that are falling apart, losing Ben the Lookout, making sure we keep knitting, letting Alan fix everything, yearning to topple an empire with a tiny boat, driving my shitboat into danger, dropping in a sky whale, remembering how Chris feels about whales, absorbing a mechanical gut punch, picking up boxes and then putting th...
When I die, I want to die in my own home. Ideally while listening to podcasts hosts wondering if piracy is "work," loosening up a little, letting the bodies rot in the sun, measuring a league, donning the quarterback coat, relating Alfonso to Rowd, leaving Granny in the house, polluting vase water, going through Jessica's drawers, thanking the Moons, taking daddies away, punishing piracy with death, fearing Dyne may be a coward, an...
No one in their right mind would go near the place. This explains why we're climbing a ladder to watch the sunset, aspiring to sail beyond that sunset, debating the moons' effect on brain chemical water, witnessing a shooting star that is also a moon, god blessing the xylophone, wasting Chris' time with crystals, denying ice the color purple, playing with perspective, yearning to shove water out of doors, filling in the map, taking...
People will notice how you behave in certain situations, which is why we're slandering Nancy Reagan, rifling through our dad's office, accessing the secret bookshelf, learning how to be a swashbuckler, raiding the emergency supplies, freshening up to reboot the day, yup'n it up, having a Vector-off, playing hide-and-seek, seeking a pervert hole, wondering if we have electricity, consuming pickled turnips, dressing up the set, knitt...
If you believe anything that I say, please believe these topics of discussion: stomping in through the dirt door, admiring all of our booty, coming to count and value belts, sliding down the pole, yearning for the home port, turning that bottle upside down, being a good-for-nothing husband, buying crystals from a crystal lady, seeking dad's back door, having night-water on standby, realizing Mom has no name, forcing the mystery wom...
You don't have to worry about us, we're Blue Rogues. Free yourself from your anxieties as we're disconnecting our sleeves at the elbow, further refining the Codes of the Blue Rogues, telling a lady her name sucks, wearing weirdass clothes, waking up in Solaris, experiencing a concussed vision, connecting advanced texture patterns to apocalyptic scenarios, sucking in the year 2000, explaining Air Pirate factions, utilizing the speak...
Where there's treasure, there will be Air Pirates. And there we'll be, loading boot screens, gathering the juggalos, indicating the implications of mismatched beard and hair, propelling an airship with magic, dramatically floofing hair, issuing a concussive blast, swinging across ships like Tarzan, changing weapon colors, bringing a gun to a sword fight, taking inventory or JRPG Dynes, roping in from off screen, hating the cherishe...
Hi. For our third and final Background Information Episode, Ty and Aidan, the hosts of Fun Factor, join us for an hour to flip through magazine reviews of Skies of Arcadia! All four of us are capping out RPG visuals at 8/10, receiving Golden Man location information, misunderstanding Duke Nukem's wants and needs, running the triple negative olympics, borrowing ideas from Final Fantasy, gibbering like mad fools, doing british accent...
Well, it's time for part two (of three!) of our background information blast for Skies of Arcade. To become legends, we're detailing Skies of Arcadia's promotional media, finding a romantic and unreadable font, changing our reputation, kicking ass by the boatload, debating the pronunciation of "Valuan," riddling the skies with danger, adapting the story into manga, producing a $460 figurine, selling an elaborate music box, desiring...
Hello and welcome to season nine of Retrograde Amnesia, featuring Skies of Arcadia. In the first (of three) background/information episodes, we'll be talking about the game as it relates to shipping on two GD-ROMs, refusing to appear on modern digital storefronts, becoming crushed by reality, combining World War I & II military ships with the Age of Discovery, communicating with wind, citing influence from Laputa: Castle in the...
This is it! Now we determine Algo's future... our future! Before we sleep in peace, we'll be jumping into the hole, replicating a sick 1994 screensaver, appreciating an efficient end game dungeon, fighting differently colored jobbers, producing a disgusting sound, inventing Lavos, predicting a god-christ form, blowing it all at once, breathing in sword dust, entering a protective bubble, speculating the genesis of Phantasy Star V, ...
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