Yes Indie'd Pod

Yes Indie'd Pod

Tabletop RPG game design. "Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that he takes in prep and execution" - Dr Emily Friedman

Episodes

June 3, 2026 47 mins

You can support this show on Patreon⁠⁠!

In this episode, I am talking to Chrys Sellers about her game, Defy the Gods. 

Check the game out at: https://hecticelectron.com/

Chrys’ Bluesky: https://bsky.app/profile/hecticelectron.bsky.social 

Show Notes:

The Record (album) by Boy Genius

Paul Takes the form of a Mortal Girl (novel) by Andrea Lawlor

Jirel of Joiry (short stories) by CL Moore

Games Mentioned

Ap...

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Mark as Played

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In this episode, I am talking to Sam Dunnewold, screenwriter, game designer, and podcaster of Dice Exploder. This episode is about his new game, some trends in game design, and the overlap between OSR and larp.

Check out Band Aids & Bullet Holes: https://www.kickstarter.com/projects/sdunnewold/band-aids-and-bullet-holes 

Show Notes:

Indie Game Reading Club on innova...

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In this episode, I I am talking to Jeremy Strandberg, who is an instructional designer, software trainer, and. game designer. He's the creator of Homebrew World and Defy Danger, two RPGs you might have heard of from the Dungeon World scene. He has a blog called spoutinglore.blogspot.com and he is the designer of Stonetop, an iron age fantasy game of adventure and community.

Games ...

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Mark as Played
March 19, 2026 46 mins

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In this episode, I talk to Zach Cox, founder of Soul Muppet Publishing.They are also the designer or co-designer of sad adventurer game Best Left Buried, sad Arthurian gunslinger game Inevitable, and sad vampire game Paint the Town Red. They also worked at Rowan Rook & Decard for a while. But the big news is that the scifi sad space cowboy game Orbital Blues (that they co-created) is getti...

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Mark as Played
February 27, 2026 40 mins

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In this episode, I talk to Gabriel and Le, filmmakers and VFX artists based in Canada. They run the Youtube channel, Weird Place, which has a very cool series about games and game histories around the world as well as actual play, video essays, guides and more. They also make games: they funded and released Fluff n Fury last year, a cyberpunk rpg where you play chromed up teddy bears, a...

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February 3, 2026 54 mins

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In this episode, I talk to Tim Denee, a Wellington-based graphic designer, illustrator, and game designer. His graphic design work has been recognised by the Best Awards, Tokyo Design Week and the International Society of Typographic Designers. He's also the co-author of We Are Here: An Atlas of Aotearoa, which was shortlisted for the Ockham NZ Book Awards.

Through Old Dog Games, he's publishe...

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Mark as Played
December 20, 2025 80 mins

As per annual tradition, I'm once again joined by Quinns from QQuest to talk about the year and forge our bond in the fire of podcasting.

Show Notes:

Fastaval, the larp festival in Denmark

Last year's 2024 year in review

Games Mentioned

The Tribunal

The Straights Are Not Okay

Tacklebox

Mythic Bastionland

Gradient Descent

God’s Teeth / Delta Green

D&D

Draw Steel

Daggerheart

Magnus Archives

Old Gods of Appalachia

The Silt Verses

Old School ...

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Mark as Played
November 17, 2025 62 mins

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In this episode, I talk to Aaron Lim, a game designer from Malaysia. His work includes sad village-building game An Altogether Different River, very sad journey game Itchaca on the Cards, and tragic mecha game Spectres of Brocken. He's also the organizer of Playtest Zero, a fortnightly RPG playtesting community that's been going on since 2021. 

Aaron Lim on bluesky: https://bsky.app/profil...

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Mark as Played
October 31, 2025 51 mins

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In this episode, I talk to Asa Donald is one-half of Backwards Tabletop, the publisher of the Backwards Universe of American horror games and Rust Never Sleeps, a solo mecha game. Their current project is Spine, a dark solo RPG about losing yourself in a book. 

Asa Donald on Bluesky: https://bsky.app/profile/backwardsttrpg.bsky.social 

Spine (Digital): https://backwards-t...

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October 9, 2025 50 mins

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Today, I’m talking to Allen Varney, who runs the Bundle of Holding currently, which I think everyone listening to this had heard of. Before that, he worked as a freelance writer, editor, game designer for TSR, Steve Jackson Games, West End Games, FASA, and more. He was the lead designer for Paranoia XP, the 2004 edition of the game from Mongoose, and wrote a ton of articles for ho...

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Mark as Played
September 16, 2025 53 mins

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Today, I’m talking to Josh Fox who was last on the podcast to talk about the second edition of his award-winning game, Lovecraftesque. We talked about Black Armada Games, the company he's been running for ten years with his partner, the game designer Becky Annison. This time, we’re talking about Ex Tenebris, a scifi gothic investigation game.

Crowdfunding link: https://www.ki...

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Mark as Played
August 22, 2025 77 mins

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Today, I’m talking to Elizabeth Little. She’s a UK-based science teacher, artist, and game designer. She co-founded Shrike Studio in 2015 and released games such as Blight Seas Fleet, a dark fantasy naval skirmish game, for which she developed a whole range of 3D printable miniatures. This year, she released a demo of You Will Die In This Place, an RPG described as "a nihili...

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In this episode, we talk to Hendrik ten Napel, a game designer from the Netherlands. He's self-published supplements for Brindlewood Bay, Bump in the Dark, and the Paragon system. His newsletter, Hendrik Biweekly, is a regular source of excellent game design thoughts. Today we're here to talk about his first crowdfunded game, The Girls of the Genziana Hotel, a gothic mystery PbtA game set in a...

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Mark as Played
July 1, 2025 64 mins

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In this episode, we talk to Emily Allen, the game designer behind Dying Stylishly Games. She's best known for her two now classic OSR adventures, the Gardens of Ynn and the ennie-award winning Stygian Library, which popularized the depth-crawl format. Both of which are now republished in new editions from Soul Muppet Publishing. She’s also designed Dungeon Bitches, a violent sapph...

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Mark as Played
June 14, 2025 70 mins

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In this episode, we talk to Luke Jordan aka Wildwood Games, a queer non-binary game designer, writer, editor, performer, and professional GM. Their own games often combine a poetic sensibility, spooky themes, high emotion, and light mechanics. They've contributed to games like Girl by Moonlight published by Evil Hat and Koriko and The Slow Knife by Mouse House Press. Today, we're talking about...

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Mark as Played

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Spoilers for Andor S2 from 04:30 to 10:30

Spoilers for Rogue One all through the episode

In this episode, I speak to Jess Levine. She is a teacher, organizer, writer and game designer.  She publishes RPGs under the label, Jumpgate Games. Her work includes I Have the High Ground—a game of "banter, posturing, and capes"—and her satirical military scifi game PLANET FIST. Today we'l...

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Mark as Played

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In this episode, I speak to Navaar Seik-Jackson who is a game designer, writer, and the host of the Secret Nerd and other podcasts. Navaar makes action drama games — his The Last of Us inspired survival game, The Corrupted, is published by Plus One Exp through their Zine Club programme. You can listen to a lovingly produced actual play of the game called The Ties That Bind run by Navaar ...

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In this episode, I speak to Paul Czege, a game designer with a deep catalogue that is hard to pin down. An article on RPG.net from 2009 reads "Paul himself defies any sort of easy classification" . It continues, "Depending on your viewpoint, Paul is either one of the most prolific of the Gaming Outpost/Forge designers or one of the least. Also, depending on you how look at it, hi...

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Mark as Played
March 15, 2025 57 mins

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In this episode, I’m talking to Viditya Voleti, a game designer and interactive artist. He's a visiting instructor at the Pratt Institute in NYC. He's freelanced for Paizo, Possum Creek Games, Evil Hat, and RRD. His own tabletop designs include vampire cowboy game, Bloodbeam Badlands, GMless optimistic scifi game, Space Between Stars (forthcoming from Possible Worlds Games), and <...

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Mark as Played

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In this episode, I’m talking to Gabriel Robinson, a writer and game designer. He's the lead writer on the Silt Verses, an RPG published by the Gauntlet press adapted from the hit audio series. He's contributed to a number of other Gauntlet publications like Trophy, Brindlewood Bay, and more. Through his own imprint Glowing Roots press, he's published Token, a two-player tragic fan...

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Mark as Played

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