Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
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(00:20):
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And now I think it's time to get back to
the show.
Speaker 2 (00:51):
This is probably a bad time to tell you all.
Speaker 3 (00:54):
I'm writ of birds. Birds. There ain't no birds here, Kine,
these are bad.
Speaker 4 (01:00):
It doesn't matter if it's birds or bats.
Speaker 3 (01:02):
To me, man, I don't like things flying on my face.
Speaker 5 (01:05):
Well, then do something about it, Like what.
Speaker 4 (01:09):
I don't see you doing anything?
Speaker 5 (01:11):
Are you serious?
Speaker 3 (01:13):
Can't you talk to animals?
Speaker 6 (01:16):
Oh?
Speaker 4 (01:16):
Oh yeah, I totally can.
Speaker 5 (01:30):
What could he do without me? Forgot? He can talk
to animals honestly.
Speaker 4 (01:37):
Okay, So they want to know what we're doing in
their cave, and they also want to know why one
of us smells like sausage and cheese.
Speaker 3 (01:44):
All right, all right, I'm not that the sausage and
cheese bitch. You should all be grateful. I don't smell
like garbage or something.
Speaker 6 (01:52):
Tell them the truth.
Speaker 7 (01:53):
Tell them we came from the city of Missouria to
stop the bats from stealing the city's food.
Speaker 3 (01:57):
Oh dude, you sure do you want to tell them that?
Speaker 4 (02:01):
I was thinking we just tell them we got lost
looking for some underwater treasure or something.
Speaker 5 (02:07):
Seriously, Marco, seriously, I think we should just stick with
the truth.
Speaker 4 (02:12):
All right, man, your call?
Speaker 3 (02:14):
M he did?
Speaker 4 (02:20):
Uh? Wow, So the bat leader said she appreciates your honesty.
They didn't realize the food they were taking belonged to
the city. She promises they won't go down there anymore.
Speaker 6 (02:33):
Great.
Speaker 3 (02:34):
Huh, what do you know?
Speaker 8 (02:36):
Good job, kid, You solve the whole problem without anybody
needing to collapse any tunnels. They'll cause any problems.
Speaker 6 (02:42):
Perfect, Marco.
Speaker 5 (02:43):
One more thing, ask them if we can take that
chunk of time tanium out of the wall before we leave.
Speaker 4 (02:48):
Oh chah, good call, did dick?
Speaker 3 (02:55):
Oh whoa dude?
Speaker 4 (02:56):
Hey, hey, hands off the merchandise man.
Speaker 5 (03:00):
What are they doing?
Speaker 3 (03:01):
Are they attacking you?
Speaker 6 (03:04):
I think they're hugging him.
Speaker 8 (03:08):
Look at at the beths a given Marco a big
group hug.
Speaker 4 (03:13):
Yeah, they're saying they don't like that titanium stuff, so
they're thanking me for taking it away.
Speaker 2 (03:19):
Ah.
Speaker 3 (03:20):
This is almost kind of cute.
Speaker 5 (03:22):
It's like you're wearing a big ferry outfit made out
of bats.
Speaker 7 (03:25):
Huh.
Speaker 3 (03:26):
Just call me Batman.
Speaker 2 (03:28):
I guess that is the most ridiculous name I've ever heard.
Who would want to be called batman? I don't know.
Speaker 7 (03:37):
Well, we can talk about that while we dig out
this titanium.
Speaker 6 (03:40):
Come on, well done, all of you.
Speaker 3 (03:46):
It seems our food will be safe from the diver
bats from now on.
Speaker 5 (03:50):
I declare your quest a success.
Speaker 4 (03:57):
Adventurer Aiden, because you showed wisdom in clearing this quest,
you will also receive a reward. The diver bats do
not have skills you can copy. Because of this, you
will instead be awarded two levels.
Speaker 6 (04:14):
Yes, level seventeen.
Speaker 3 (04:17):
Whoa good you returned? Please take your pet worm back now?
Oooh outdoor, there's my pretty boy. Were you good while
we were gone?
Speaker 2 (04:31):
Of course you wore Who's the bestest boy in the
whole wide world?
Speaker 3 (04:38):
He bit four people?
Speaker 2 (04:42):
Ah? Oh, yes, see id like to play a bit
rough sometime.
Speaker 4 (04:47):
And he threw up all over the place, like literally everywhere.
Speaker 3 (04:53):
Oom.
Speaker 2 (04:54):
Well, it couldn't have been easy for him to be
away from his family.
Speaker 5 (05:00):
His family. Yes, well, I think we're all glad Caltor
is back in your care.
Speaker 4 (05:07):
Oh and Circaine, I.
Speaker 3 (05:09):
Believe this armor is yours as well.
Speaker 2 (05:11):
Oh, fair lady, thank you the armor of awesomeness.
Speaker 7 (05:19):
Nice way to go, Caine, what kind of status does
your armor ant?
Speaker 2 (05:23):
Well, that's a rather personal question.
Speaker 5 (05:26):
Oh come on, Cain, he's one of us now.
Speaker 2 (05:30):
Well, in that case, it gives me plus forty to strength,
plus forty to defense, and plus twenty.
Speaker 7 (05:38):
Uh huh, plus twenty to.
Speaker 2 (05:41):
What plus twenty two charm?
Speaker 6 (05:45):
Oh?
Speaker 5 (05:47):
Oh, Circain, I don't think you need any extra charm.
Oh brother, Miss Serenity, ma'am, could you please tell us
how to use this tiitanium stuff to make those necklaces
you were talking about, the ones that will keep us
safe from Glitch's hour glass ability.
Speaker 2 (06:03):
Ah?
Speaker 5 (06:04):
Oh that well, I'm afraid you'll have to wait a
little while.
Speaker 3 (06:10):
Our city's blacksmith is currently away on a trip and
won't be back for some time.
Speaker 7 (06:15):
Oh well, miss Serenity. If you don't mind, could I
use your blacksmith's workshop and make the necklaces myself?
Speaker 6 (06:23):
Mmmm?
Speaker 3 (06:24):
What's this?
Speaker 8 (06:26):
I told you, Caine, the kid's pretty awesome. He's the
son of a blacksmith too, and I bet he can
whip us some titanium necklaces in no time.
Speaker 3 (06:34):
Oh, that's wonderful. Of course you can use the mythory, Tayden.
Speaker 1 (06:43):
And you did great.
Speaker 5 (06:45):
The necklace even looks nice.
Speaker 2 (06:47):
Thanks Mika.
Speaker 8 (06:48):
Everybody did a great job back there, even you Caine.
That plus twenty to charm must have come in handy
since you've got Saint Serenity to lend us this big
ship to take us to the season cans.
Speaker 2 (07:01):
No charm was needed for wonderful persons such as Lady Serenity.
Mm hmm.
Speaker 5 (07:07):
Something tells me that after we've stot glitch Kine might
be taking a vacation back to Aszuria to spend some
more time with Lady Serenity.
Speaker 2 (07:15):
Woh, really, Marco, I don't think that's called for.
Speaker 4 (07:22):
What what are you talking about, bro? I'm seasick?
Speaker 2 (07:27):
Oh I thought you were. Hm, never mind, carry on.
Speaker 3 (07:35):
Yay, Well, only two more days as sailing to.
Speaker 2 (07:39):
Go oh man, dry land.
Speaker 3 (07:49):
I love dryland.
Speaker 6 (07:52):
Nothing like dryland.
Speaker 2 (07:53):
Man.
Speaker 7 (07:54):
So these are the sea salt caverns. I really hope
the last heroes in here. That would mean we can
finally go after Glitch.
Speaker 5 (08:03):
As ready as I am, I gotta admit I'm beat
after spending so long in that ship. Anyone object to
us getting some sleep and then exploring the caverns first
thing in the morning.
Speaker 3 (08:16):
Sounds good to me?
Speaker 2 (08:17):
Right then?
Speaker 3 (08:18):
As our leader I.
Speaker 5 (08:20):
You are not the leader.
Speaker 2 (08:23):
The well I boat.
Speaker 4 (08:26):
We get some sleep, a solid nap on solid ground.
Speaker 7 (08:31):
Man, best day ever.
Speaker 6 (08:46):
Everybody, hang on, it's your lasts longer.
Speaker 5 (08:52):
Every time I think they can't get worse, they do.
Speaker 3 (08:56):
I hear you.
Speaker 7 (08:57):
I guess this means we might as well get started
exploring these caverns.
Speaker 6 (09:01):
It's almost morning anyways, hm.
Speaker 2 (09:04):
Agree. The sooner we have a full party, the sooner
we stop Glitch, and then we can try to discover
what is.
Speaker 3 (09:10):
Causing these horrible night quakes. M cal tar oh, calta.
Where are you? Boy?
Speaker 2 (09:26):
Ah? He was underground again? Lives my little maya little buddy.
Speaker 3 (09:35):
Sheesh, he ain't so little anymore.
Speaker 1 (09:38):
Is he?
Speaker 5 (09:39):
No? He's definitely getting bigger and he's even more red
now than the last time he changed. King, Are you crying?
Speaker 3 (09:51):
It's just my little boy's growing a HIHI?
Speaker 2 (09:59):
Are you there?
Speaker 7 (10:00):
Yeah?
Speaker 6 (10:00):
Everyone, okay, Look so once you're fishing. Uh yeah, we're okay.
Thank you for asking.
Speaker 3 (10:09):
You're here looking for that strange crystal. You best be careful.
They know about the crystal. Thanks for the warning. Do
you happen to know where the crystal is?
Speaker 2 (10:20):
Her?
Speaker 3 (10:20):
Noo, that's why you won't catch me going anywhere near it.
Speaker 2 (10:24):
Huh?
Speaker 3 (10:25):
Why is that because it landed in the cave of
the flopper?
Speaker 6 (10:30):
The flopper? What in the world is that pork?
Speaker 7 (10:34):
It does the fairy net say anything about something called
a flopper?
Speaker 3 (10:38):
Hold on, let me check.
Speaker 2 (10:40):
Surely with a name like Flopper, it can't be that bad.
Not a very intimidating name, is it, Jack?
Speaker 4 (10:48):
But then again, Eden had to deal with the berserk
Beast and it was just a level seventy one pig.
Speaker 3 (10:55):
Names aren't everything, you know, Bro, Marco's right, This thing
no normal monster. The flopper is a level sixty megaslime?
Speaker 5 (11:05):
Wait? What a megaslime?
Speaker 6 (11:08):
They're real? Why can't anything ever be easy?