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August 6, 2024 13 mins

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The story of a young man who is looking to find his own path in a world of swords, special abilities, and adventure, even though he can’t level up like his friends. Things change though, after meeting a gruff, rude fairy named Pork. Aiden and Pork embark on a quest to save the Four Heroes scattered throughout the world, and to stop a danger bigger than any of them could have ever imagined.

Welcome to "Pixel Quest," the captivating podcast where fantasy and bravery intertwine to create a world of adventure and discovery. Follow the journey of Aiden, a young man in a realm of swords, magic, and quests, who, unlike his friends, faces the challenge of adventuring without the ability to level up. But when Aiden meets Pork, a gruff and outspoken fairy, his journey takes a thrilling turn. Together, they set out on a mission to rescue the Four Heroes and confront a looming threat that could alter their world forever.

"Pixel Quest" is a podcast that brings stories to life, imbuing them with lessons of courage, friendship, and perseverance. It's a place where every episode is a new chapter in Aiden's quest, filled with challenges, allies, enemies, and a rich tapestry of storytelling that will captivate and inspire listeners. This podcast is an invitation to young audiences to immerse themselves in a narrative where their imagination can roam free, exploring the nuances of a fantastical world.

Dive into "Pixel Quest," the kid podcast where stories are not just told but experienced, where listeners can follow Aiden and Pork through a landscape brimming with mystery and excitement. It's a podcast that combines the joy of storytelling with the thrill of adventure, creating a unique listening experience that encourages children to dream big and face their challenges with bravery.

Parents and educators seeking a kid podcast that entertains while instilling valuable life lessons will find "Pixel Quest" to be a perfect choice. It's a kid podcast that respects the intelligence and creativity of its young listeners, offering stories that are both engaging and thought-provoking. Through Aiden's journey, listeners will explore themes of personal growth, friendship, and the power of determination.

Subscribe to "Pixel Quest" and join Aiden and Pork on their epic adventure, where each episode is a step into a world of enchantment and heroism. This kid podcast is not just a series of stories; it's an odyssey of imagination, a place where listeners can grow, learn, and be part of an unforgettable journey. With "Pixel Quest," the magic of storytelling comes alive, offering a portal to a world where anything is possible, and every listener is part of the adventure.

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Produced & Directed by Steven Forbis

Written by Mike Marshall

Sound Design & Mastering - Nicolas Gutierrez Garcia

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Hey, fam mister Jim here, creator of this show. If
you want to hear all the episodes and all the
seasons of this show, then you definitely are gonna need
a story Button. Parents, Welcome to story Button. Story Button
is changing the way that families are listening to audio
without having to use a phone or tablet anything like that.

(00:20):
We've made it super easy for your kids to listen
to audio content without having to pull out an iPad
or them steal your phone. So to learn more about
story Button, head over to story button dot com today.
And now I think it's time to get back to
the show.

Speaker 2 (00:50):
So any ideas on how we deal with the flupper amigos?

Speaker 3 (00:54):
Maybe? Does anyone know anything about megas lines?

Speaker 2 (00:58):
I know just enough to be scared. You ever seen
a regular slime kid?

Speaker 3 (01:03):
Yeah?

Speaker 4 (01:04):
I used to try and beat slimes back when I
was level one. I figured it was my best shot
at leveling up.

Speaker 3 (01:12):
Of the exigested by slimes.

Speaker 2 (01:15):
Someone help me. So then, you know, slimes ain't that big.
It might be as big as a cat or a
small dog, but that's about it, right.

Speaker 3 (01:24):
Yeah, although I could still never beat one.

Speaker 2 (01:27):
Well, mega slimes ain't just bigger, they're also a whole
lot tougher, with high defense and lots of abilities that
can make them a real pain to defeat. Like I said,
that don't even include the fact that they're huge, bigger
than all of us put together.

Speaker 5 (01:43):
I've never seen one. I've only heard about them. The
problem isn't just that they're huge with all kinds of abilities,
but most abilities and weapons just bounce right off them.

Speaker 6 (01:53):
Well, no megaslime has ever been hit with a level
sixty one.

Speaker 7 (01:57):
I owned a Fender Justice Strike.

Speaker 5 (02:01):
Brute force isn't going to help us here, Caine, my
hundred fifth theory would just tickle a megas line.

Speaker 2 (02:07):
Oh oh, I got an idea.

Speaker 5 (02:10):
If you say we should tickle the megaslign until it
gives up, I'm gonna use my one hundred fifth theory
on you.

Speaker 8 (02:16):
Oh like no, I wasn't gonna see that.

Speaker 2 (02:21):
Oh my god, Well I thought it was a good idea.

Speaker 3 (02:26):
Rude man.

Speaker 2 (02:27):
Marco's got a point, though, This ain't gonna be a
fight we can win without a really good plan.

Speaker 9 (02:33):
No worries, brave companions. I shall come up with the
ultimate plan. A plan so plan tacula, so plan incredible,
so plan.

Speaker 3 (02:44):
So Aidenn't you think you couldn't come up with a
good plan force.

Speaker 4 (02:48):
I think I already have an idea.

Speaker 2 (02:51):
I love this kid. I take back when I said, kid,
I can't believe you'd do this to me. I thought
we were bows. I thought we were buds, and now
you're using me as bait like I'm some kind of
piece I met. Your name is Pork.

Speaker 7 (03:08):
You stay out of this sh Keep it down, dude.

Speaker 2 (03:12):
The flupper's cane isn't much farther. We gotta surprise it
or the plan will work. Plan what plan? The kid
wants me to distract the flupper while everyone else looks
for the crystal to save the last hero.

Speaker 7 (03:25):
I must say, Park, it is a decent plan. Oh yeah, well,
then you can be the bait.

Speaker 2 (03:31):
I don't understand why it's gotta.

Speaker 3 (03:32):
Be me um about that.

Speaker 5 (03:36):
Just say it, aiden we're all thinking it.

Speaker 3 (03:38):
But he's gonna be mad.

Speaker 2 (03:40):
If you even think about saying. It's because I smell
like sausage and cheese. But it's true, dude, out of
all of us, you smell the most like a monster snack.

Speaker 4 (03:52):
You know, and Pork, we promise to be as fast
as possible. I don't want you to be in danger,
but I think this gives us the best shot at
saving the hero.

Speaker 2 (04:01):
You think you know?

Speaker 5 (04:02):
People quiet, I can hear the flipper.

Speaker 4 (04:08):
Let's sneak a bit closer and get a good look.
Remember when I yelled go, Pork runs out and distracts it,
and the rest of us look for the hourglass crystal.
When we find it, we all run to get out
of there as fast as we can.

Speaker 3 (04:21):
No need to try and fight this thing.

Speaker 2 (04:23):
Everybody do me a favor. It'd be quick about finding
that crystal, all right?

Speaker 7 (04:28):
Of course, Pork cal Tart, you stay here, boy. I
know I'll miss you too.

Speaker 3 (04:37):
There's a.

Speaker 5 (04:39):
He beat you again, didn't he?

Speaker 7 (04:41):
It's just a love devil seven eight nine ten? See
still got all ten fingers? Now? Are we saving our
last friend or what?

Speaker 3 (04:53):
I'm not so sure. We've got a big, big problem Aiden.

Speaker 2 (04:58):
You weren't too much bro. Whatever it is, we can
handle it.

Speaker 3 (05:02):
Our plan isn't going to work.

Speaker 2 (05:04):
You mean I don't have to be bait?

Speaker 3 (05:06):
Yep.

Speaker 4 (05:07):
We'll have to come up with something else. Because I
can see the hourglass crystal.

Speaker 5 (05:11):
You can, that's great?

Speaker 3 (05:13):
But where?

Speaker 7 (05:15):
Oh?

Speaker 4 (05:15):
No?

Speaker 7 (05:16):
Is that?

Speaker 3 (05:18):
Yeah? The crystal is inside the flupper. The flupper ate it.

Speaker 2 (05:25):
You know what, after we stop glitch, I quit. I
an adventure in with none of youth no more. You
said we needed a new plan, but this is a
new plant. Not for me, It ain't. I'm still bait.

Speaker 5 (05:38):
Let's just run through the plan one more time, okay, Aiden.

Speaker 4 (05:41):
Sure, I'm sorry, Pork, but you'll make the first move.
You'll run out in that direction, getting the Flupper's attention
so it turns away from the rest of us.

Speaker 2 (05:50):
Yeah, you bet a hope. I do it. I got
half of mind to run in the other direction out
of this whole cave.

Speaker 4 (05:55):
Once the Flopper's distracted, Caine will go to the far
end of the flopper's cave. Those stalactites of there look
like they're made of pure sea salt. I guess that's
why they call these the sea salt caverns. He'll use it,
just a strike to bring down that huge one in
the middle.

Speaker 6 (06:10):
I'm still not so sure about using my ultimate skill
to just knock something down. My justice strike could defeat
that mega slime in one blow.

Speaker 2 (06:21):
No, it wouldn't.

Speaker 3 (06:23):
Pain.

Speaker 4 (06:23):
We've been over this anyway. After the sea salt salactite
hits the ground. Miko will hit it with one hundred
fist fury, breaking it up into a huge.

Speaker 3 (06:32):
Pile of sea salt, no problem.

Speaker 4 (06:34):
And then once that's done, Marco will use his ability
to control the environment to create a pit under the
salt and then fill it with water.

Speaker 3 (06:42):
That'll give us a big.

Speaker 7 (06:44):
Pool of salt water.

Speaker 4 (06:46):
And then what that salt water should dissolve the flupper.
If we can get it to fall into the pool,
the flupper will be done for.

Speaker 2 (06:54):
And let me guess you want me to lure the
flupper over to the salt water pool.

Speaker 4 (07:01):
I don't think you'll be fast enough to get around
the flopper without it catching you, so I'll be the
second piece of fate.

Speaker 2 (07:07):
But how dude, no offense. But I don't think a
monster is gonna.

Speaker 8 (07:10):
Go after you with port sitting right there smelling all
super snaggy like he does.

Speaker 3 (07:17):
You'll see, trust me? Everyone ready?

Speaker 2 (07:21):
Nope, not at all. But let's do this. Oh dear me,
I seem to be lost in this cave. I hope
something doesn't come along and eat me, because apparently I
smell awfully tasty to any monsters who like sausage and cheese.

(07:45):
But surely there are no monsters deep in the caves.
Ah oh no, here comes a big, mega sly monster.
I'm in terrible danger. Please let this work.

Speaker 3 (08:05):
Okay, everyone, go go go.

Speaker 6 (08:11):
You up there, sterlactight, you have met your match, just
as strike.

Speaker 4 (08:22):
Now Miko hundred sis, hooray, it's working.

Speaker 2 (08:31):
Marco, go dude, This green gemstone is gnarly.

Speaker 7 (08:35):
Look how gluey and peeny.

Speaker 4 (08:37):
I wonder if my morrow, oh ja, I was totally
paid attention.

Speaker 2 (08:42):
Here comes the water pit.

Speaker 7 (08:46):
Dunsky's my dudes, can.

Speaker 2 (08:48):
You hurry up over there? The flipper was getting close.

Speaker 5 (08:51):
It's not what he's ready aiden time for you to
get the flipper over here.

Speaker 3 (08:56):
Okay, here goes. Remember that glamour skill I got from
the berserk Beast.

Speaker 7 (09:01):
The one that allows you to look like anything you want.

Speaker 3 (09:04):
Yep, that one time to see it in action.

Speaker 5 (09:09):
You have got to be kidding me.

Speaker 7 (09:12):
Did he just change into a hot dog?

Speaker 8 (09:16):
Yeah, a huge mondo delicious looking hot dog.

Speaker 5 (09:21):
Snap out of it, Marco, We need to get the
flippers attention.

Speaker 6 (09:26):
Oh my, what in amazing looking hot dog?

Speaker 7 (09:32):
I think I shall walk over to.

Speaker 6 (09:34):
It and take a big bite out of it.

Speaker 5 (09:38):
Yes, I will walk over and take a big fight
out of it too. Yum yum, I love hot dog, dude.

Speaker 2 (09:47):
Like that's some really bad acting.

Speaker 3 (09:50):
Sees it worked, isn't it?

Speaker 5 (09:55):
Look how fast it's bouncing over here? Aiden, move a
little bit to your left so the flipper falls into
the don't what a little closer?

Speaker 7 (10:03):
A little closer? Right?

Speaker 2 (10:15):
It worked well, kid, your plan worked and you got
a new skill. Not to mention, you went from level
seventeen to level twenty, so even the game master thought
you played it smart. Sorry if I got a little
worked up about it. You're ready to try out glimmers

(10:35):
our glass ability to free our last friend?

Speaker 3 (10:38):
Definitely? Here goes time Locke, What where?

Speaker 8 (10:49):
What happened?

Speaker 3 (10:50):
Wheez squeeze. So you're the last hero.

Speaker 8 (10:56):
My friends, you came for me, of course we did.

Speaker 5 (11:00):
And this is Aiden, by the way. He's part of
our group now, and he's the one you should really
thank for saving you.

Speaker 8 (11:06):
Really well, thank you, Aiden. It's nice to meet you.

Speaker 3 (11:11):
You're welcome. It's nice to meet you too.

Speaker 7 (11:13):
Oh.

Speaker 8 (11:14):
I feel so strange. I don't know how long I've
been trapped here, but the last thing I remember, the
last thing I remember was our fight.

Speaker 2 (11:25):
With Glitch and I never I never got to warn you.
It's all right, Bliz. We already know Glitch is trying
to erase the future. We're going after him now that
you're free.

Speaker 8 (11:37):
No, no, no, no, no, no, you don't understand.

Speaker 7 (11:39):
You don't know the whole story. When we were in.

Speaker 8 (11:42):
Glitch's castle, Mega, okay, Marco Pork, where are they? They
must have gotten ahead of me. I need to hurry.
Don't need my help against Glitch if I can.

Speaker 3 (12:04):
What's this?

Speaker 8 (12:08):
It looks like Glitch is planning something something Oh bad,
way too Wait, that can't be right. Glitch is he's
stealing energy from the villagers. He's taking their levels from them.
He's using their levels to power some ultimate ability. Oh

(12:30):
that's so cruel and dangerous.

Speaker 7 (12:32):
Why in the world would.

Speaker 8 (12:33):
He Oh oh no.

Speaker 3 (12:37):
No, this can't be true. I've got to warn the others.

Speaker 8 (12:44):
I never had the chance to tell you what I
discovered in Glitch's castle. I know why he's trying to
erase the future.

Speaker 2 (12:50):
Pulcher, because he's so crazy, dude.

Speaker 8 (12:53):
No, it's because he's already seen the future, and in
the future, our entire world gets destroyed.

Speaker 5 (13:03):
This is bad, Blizz. Do you know what happens. How
does the world get destroyed?

Speaker 8 (13:09):
If what I saw in Glitch's lab is right, the
world will be destroyed in a matter of weeks. The
entire planet will be shaken apart by a massive earthquake.

Speaker 2 (13:18):
The nightquakes. It's gotta be the nightquakes.

Speaker 3 (13:22):
Nightquakes.

Speaker 8 (13:23):
I don't know what those are, but I do know
what causes the end of the world. Glitch saw it too,
Like I said, our world ends because of a horrible earthquake.
But that earthquake is caused by an incredibly powerful, dangerous beast,
something called a giant rockworm, a Level ninety nine giant

(13:43):
rockworm named Cultar.
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