Perché compagnie come Ubisoft, Electronic Arts, Sony e tante altre continuano a puntare sul modello live service, nonostante le enormi batoste di alcuni titoli (avete presente Concord?)? Perché non tornano in massa a produrre giochi single player come vorrebbero gli utenti core, legati al mercato tradizionale? È masochismo, oppure il mercato va dicendo qualcosa che molti non sembrano capire bene?
Deus Ex Machina - Il Substack di Mara Sanvitale https://deusexmachina654.substack.com/
Gamepaly Exp - Il Substack di Simone Tagliaferri https://simonetagliaferri.substack.com/
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