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October 20, 2023 50 mins

Ariel and Jonathan talk about some of their favorite geeky places. From science museums to amusement parks, we talk about the locations we love to go to in order to geek out big time.

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Episode Transcript

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Speaker 1 (00:10):
Hey, everybody, Welcome to the Larger Drunk Collider podcast, the
podcast that's all about the geeky things happening in the
world around us and how very excited we are about them.
I'm Aerial cast and with me as always is the
spooky and spectacular Jonathan Streeland.

Speaker 2 (00:27):
What's the BUZZZ? Tell me what's a happen?

Speaker 1 (00:29):
Then? Well, sag After has asked all of their members
not to dress as characters from Stricken Work for Halloween
and posted on social media. I guess you could if
you don't post on social.

Speaker 2 (00:42):
Media, but yeah, yeah, it's a I mean, the negotiations continue.
Like I read up on some of the stuff that
was going on where they had even like the sag
After folks had even reduced some of their requests and
it was after they had made the reduction that the

(01:03):
studio has walked out and said, you're being unreasonable, And
I'm like, that's not how negotiations work. Yeah.

Speaker 1 (01:11):
Yeah, they're technically stalled right now. But saying after it
is saying, hey, dress up is your favorite characters from
non stricken work like animated shows?

Speaker 2 (01:20):
Yeah, or literature? What hasn't already been adapted into a movie?

Speaker 1 (01:26):
Yes.

Speaker 2 (01:27):
Yeah, Like there's like four books out there that I
think still haven't been turned into a movie yet.

Speaker 1 (01:32):
I mean, I guess you could dress as a character
from the book and not match what was in a
TV show or movie.

Speaker 2 (01:41):
Yeah, or you could just walk around and tell everyone, no,
this is just the book version.

Speaker 1 (01:45):
Yeah. Yeah, that gets a little bit tricksy.

Speaker 2 (01:49):
But yeah, we're the only reason I'm even joking about
it is because you either laugh or you cry.

Speaker 1 (01:57):
Yeah, you know. I'm still hopeful that the studios will
see the segaff is not going to be bullied and
that we will see a resolution soon. But maybe I'm
too much of an optimist.

Speaker 2 (02:10):
I mean, I'm hopeful too. I mean, it's been going
on for almost one hundred days now, and of course
the WGA strike went for nearly one hundred and fifty days.
So my hope is that we're closer to the end
than we are the beginning. Absolutely certainly, I hope that
because there are too many people out there, We've said
time and again, too many actors out there who are

(02:32):
not making the big bucks. They're not the Robert Downey
juniors of the world, pulling in like multiple millions of
dollars per appearance. They're you know, sometimes when you add
up all the money they make from acting, they're barely
scraping together the money they need just to keep insurance.
So yeah, I'm really hopeful that in soon as well,

(02:56):
because there are too many people who are you know,
they're life hoods are on hold, and that's I can't
even imagine, Like if that were happening to me, I
don't know how I would be functioning right now.

Speaker 1 (03:09):
Yeah, I mean you can get so like if you
might be able to get stage work. There's not a
lot of stage work in like if you're an Atlanta actor,
but you might be able to get some stage work
because that's separate, or you might be able to get
voice over work. But yeah, it is hard for a
lot of people. I know some of my friends who
are in like AATSI are going to TikTok and stuff

(03:31):
like that to try to get something.

Speaker 2 (03:35):
Yeah. Yeah, because obviously this has an impact well beyond
just the actors, right, it impacts everyone who works on
these productions. Like even though the writers and the directors
have both had new agreements with the AMPTP, it's not
like they can jump into the work and so yeah,
it's it's a big deal. But saying that aside, before

(04:00):
we jump into any other geeky conversations, just curious, Ariel,
what you've been up to?

Speaker 1 (04:07):
Telling my phone to stop ringing if anybody heard that,
I'm sorry, God, what have I been up to?

Speaker 2 (04:16):
It wasn't meant to be a tough question. I apologize no.

Speaker 1 (04:19):
Like I performed with Artsy at Dragon Con and that
was yesterday, but it was also a month ago.

Speaker 2 (04:26):
Yeah, that was the beginning of September.

Speaker 1 (04:31):
Yeah, I'm I'm still working on the short film non Union.
It's an independent project that I was working on. I
need to do some adr for that, but it's in
the process. I'm in a staged reading of an original

(04:51):
script in December, so that's fun.

Speaker 2 (04:54):
That's cool.

Speaker 1 (04:55):
Yeah, And otherwise I'm just it looks like it's not
one hundred percent certain, but it's looking like the foster
cat might be my cat, now, gotcha. So just dealing
with the fun of all of that, craziness of all
of that. What have you been up to?

Speaker 2 (05:14):
I have been editing another podcast that I'm not on, Yes,
that friend of the show, Shaye Lee launch called Kaddy
Womple with the Shadow People. Kaddi Womple is to venture
outward without a clear idea of what your destination is,
but you're doing it purposefully, like you're setting out. You

(05:36):
don't know where you're going, but you've got purpose. So
she launched this show. It's a very like I think
if it is sort of Welcome to night Vale mixed
with a little HB. Lovecraft mixed with a whole lot
of Appalachian tone to it. And I just finished the
edit for the fifth episode in that series, which changes

(05:57):
over to a new protagonist. She's got several different arcs
planned for this overall series, so we're kind of going
into arc two, and it meant that I got to
play around a lot with new sound effects and new
music cues, and I'm worried that by the time we
get to like the third or fourth arc, it'll be

(06:17):
mostly sound effects and music cues and occasionally I'll let
Shay talk.

Speaker 1 (06:23):
I mean, I've listened to a little bit of Cotty Womple,
and I enjoyed it. So far, I haven't had time
to listen to it a lot. I plan on actually
listening on my way to the final final game of
Calamity at the beginning of next month.

Speaker 2 (06:39):
And just for y'all who don't remember, Calamity is one
of the LARPs that Ariel plays.

Speaker 1 (06:43):
Yes, it's coming to an end. We have one more
three day event and then that's it. We might have
like an in play party afterwards if we all survived,
but we might all die and destroy the world. So
but I plan on listening to it more than But
I like it so far, and I think, you know,
having a a fight between sound effects and music and
Shay could be entertaining for an episode.

Speaker 2 (07:06):
Yeah, yeah, yeah, I got a little so like certain episodes,
I'm a little more restrained, but in others I'm underscoring
a lot more with music and sound effects. And the
new arc has a character who her very nature is
one that prompts sound effects, so yeah, it's getting used

(07:28):
a lot. Like even in the first episode, I thought, oh,
I'll be using this one sound effect or one type
of sound effect at least once an episode. I think
I must have used it, not the same one, but
the same general kind of sound effect at least five
or six times in just that first episode. And every
episode is going to have it because sometimes it's a
plot device, so it's going to be a lot of that.

(07:51):
But yeah, I think it's a lot of fun to
work on because since I'm not in it, I don't
mind listening to it, and I can pay really close
attention and say, oh that that sounds like that's a
great queue for some sort of soundscaping. And if it's

(08:11):
something that I'm in, I can't stand listening with that
level of attention.

Speaker 1 (08:18):
I'm so sorry, Jonathan. Are you saying that we need
to hire an editor?

Speaker 2 (08:22):
No, because fortunately our podcast doesn't require the heavy hand
of editing that a narrative fiction podcast does because we're
a conversational like Peak behind the Curtain. Yeah, I do
edit the show, and occasionally I have to cut something out,
but it's pretty rare. Like normally, it's just if there
was like a technical glitch, or you know, maybe like

(08:45):
an emergency vehicle went past one of our houses and
it was really loud, stuff.

Speaker 1 (08:49):
Like that, or I cuss, or i'd name the name
of a stricken property during a strike, or.

Speaker 2 (08:55):
Yeah, once in a blue moon, I have to do that,
but I mean it's really rare. I mean I also
have been known to say things where I thought, oh wait,
that's a little too casual for this here podcast. And
casual I mean vulgar.

Speaker 1 (09:11):
Yeah. Yeah, it's a problem when you and I, when
you know someone for so long, you sometimes forget that
other people are listening to.

Speaker 2 (09:19):
Well yeah, and Ariel, what's kind of funny, Like you
and I have known each other for so long, but
I think it was a while before you and I
were like cussing like sailors in front of each other.
But that's the thing is that I don't cuss like
a sailor all the time, but when I get in
certain moods, I my inner editor takes the night off.

Speaker 1 (09:43):
Yeah. I've been trying to at least make my cussing
more creative.

Speaker 2 (09:48):
I fail a lot, but well, I mean on that.
On that note, so you know, Shay and my partner Becca,
we're all gonna go down to Disney World later this year,
and I ended up getting like a pass to six

(10:09):
Flags over Georgia for the first time in ages. And
Shane and I have gone a couple of times, and
as Charal runs, I keep turning to her and saying, Okay,
we're going to practice now. Because Shaye makes Shaye and
Becca together put me in the dust. When it comes
to casual vulgarity, and they're not They're not common or

(10:32):
nasty or anything like that. That's just that's just the
way that they communicate. But I told Shane, like, we're
going to be around a lot of kids, and I
want to make sure that we're able to have conversations
that don't have a colorful metaphors dropped every other word.
And so far she has done okay, but she's gonna
need to crank that up to perfect before we get

(10:53):
to Disney.

Speaker 1 (10:54):
I mean, I can't I can't say I've not dropped
some bombs at Disney.

Speaker 2 (11:02):
You know.

Speaker 1 (11:02):
I was watching TikTok the other day and apparently the Land,
not the World has has like these cute little robots
that walk around now in their galaxies edge, and I
hope they make it to our galaxies edge.

Speaker 2 (11:19):
Yeah. I saw those little like bipedal, like not even
knee high robots. I mean they look they look pretty short,
maybe knee high, but they were really small but absolutely adorable.
It's almost like being followed by ducklings, robotic ducklings, and yeah,
I would love to see those make their way to Orlando.
It's complicated as well because there's like a whole bunch

(11:41):
of different like IP ownership rules that are in play
in Orlando versus in Orange County out in California. So,
for example, I'm not going to talk about any Stricken work,
but more generally, when it comes to Marvel, Orlando only
has a certain number of Marvel properties that it can

(12:05):
even use in parks because Universal owns in perpetuity the
rights to other Marvel characters to use on in parks.
On the East coast, it's not the case on the
West coast, but on the East coast that's the case. However,
there's also these crazy rumors going around about Universal potentially

(12:26):
acquiring Warner Brothers Discovery sometime in the future, which then
brings up the question of, well, does that mean Universal
could start to incorporate like Looney Tunes characters and things
of that nature into their parks, except those rights are
owned by six Flags. So, like I, as I was
looking into this, I just thought, man, intellectual property is

(12:50):
so complicated.

Speaker 1 (12:52):
Yeah, yeah, And like even as a musician, Yeah, my
band does fun covers of songs, right, We write some
of our own stuff, and we do a lot of
public domain stuff, but we do some fun covers too,
and I'm like, ah, man, I want to share these.
I don't even want to make money off of them.
But it's still like just mind boggling on where can
I put this? Do I need to get rights? Do

(13:13):
I need to get do I need to pay I'll
pay someone? How much? Where I'm not making money off? Like? So, yeah,
IP is it's important, yes, but it's very confusing.

Speaker 2 (13:25):
Yeah, because this also gets into the whole sticky world
of things like AI generated content. Can someone own the
IP to AI generated content? If that AI was using
someone else's work to train itself, does that mean that
they technically are dependent upon that? Artists like it just
it's just getting more complicated as time goes on.

Speaker 1 (13:48):
Which did you watch? This is going to only apply
to a very small subset of our listeners. But did
you watch the latest breaking news on Dropout TV?

Speaker 2 (13:57):
I did not? Oh, so this is the breaking news
for those who do not know explain the premise of
the show for everyone.

Speaker 1 (14:03):
So breaking news isn't. First of all, I'm gonna just
say not for the faint of heart. That is a warning.

Speaker 2 (14:10):
Not kid friendly at all, not.

Speaker 1 (14:14):
Some adult friendly either. They go all kinds of places,
and sometimes it's a lot of potty humor. Basically, someone
writes a newscast and then they put four news anchors
for actors as news anchors in different positions to read
the ticker tape of that newscast that was written, and
the goal is for the writer to get the actors
to laugh, and whoever laughs the most loses the episode

(14:36):
and sometimes has to do like a dare or something, yeah,
based off of it.

Speaker 2 (14:42):
Not always, but occasionally, yeah, yeah.

Speaker 1 (14:44):
Not always, but occasionally. And these actors, the writer is
also an actor, and they all know each other very well,
and so sometimes it's inside jokes. Sometimes it's really vulgar.

Speaker 2 (14:56):
Sometimes sometimes the entire episode is just dogging on one
specific person who's part of the broadcast.

Speaker 1 (15:02):
Yes, yes, but those people usually get the other people back.
But this latest episode that came out last week was
they called it an AI generated script, and I didn't
realize that it was not actually AI generated because it
got real meta and kind is scary if you think

(15:24):
an Ai wrote it, gotcha, But no, it was it
was grant. But that being said, phenomenal episode.

Speaker 2 (15:31):
Yeah, well, and I've seen a few of those things
where it's a piece that was purportedly created by AI,
and in almost every case, I'm pretty sure it was
someone either. If it was partly created by AI, it
was just like little bits that were heavily edited into
something that was more funny and more you know, tight.

(15:53):
But often I'm pretty sure it's just someone who's writing,
like they're writing as they're putting their brain as if
if I were an absurd AI, how would I write this?
And then they write it as opposed to an AI
actually creating it. That being said, like the way generative
AI is now, I think some of those things could
be done for real. It's just back when I was

(16:15):
seeing them, it was like five years ago before Generative
AI was anywhere close to what it is now.

Speaker 1 (16:20):
Yeah. Well, And like I was watching John Mulaney on
Hot Ones the other day because he recently did an
interview on there and I missed it, but I went
back to watch it because he had a comedy special,
which where that falls in streaming and stricken work, I
have no idea, but I trust him because he's a

(16:42):
writer and he's an actor. I think he's a member
of all those guilds. But he was talking about how
part of comedy is it being delivered by a person?
So like, there are some there are some, he said,
there are some solid AI jokes, but I wouldn't cross
any of them into the realm of good. And if
they are good, it's still lacking the human deliveries.

Speaker 2 (17:05):
So yeah, I think. I think that's largely the case
with most of the AI generated stuff, is that it
tends to lack something. But part of that is me
wondering how much of my own bias am I bringing
to it? Like if you brought me, you know, ten
short stories and five of them were written by you know, competent,

(17:28):
good human writers, and five of them were written by AI,
would I sight unseen otherwise be able to tell the difference?
And I don't know, Like, I don't know if I
would you know, after the fact, if you told me,
or if you had them labeled already, or even if
you were really deviant you had mislabeled some of them,

(17:49):
would I perceive it to have been? Oh yeah, well,
clearly a machine wrote this, and that machine happens to
be named you know, Derek, And then I feel badly
for Derek. Sorry, Derek's out there. I picked you because
that's the go to name that my brother, my brother
and me uses.

Speaker 1 (18:06):
I mean, I feel like, of course this will always change.
There are tells, right, so if you listen to enough
AI generated scripts, you might start thinking they sound similar.

Speaker 2 (18:16):
That's true. Yeah, And anyway, let's you know, us kind
of meandering around. And of course the reason why we
are still meandering is due to these strikes and that,
you know, it limits what we can talk about. But
we also were chatting thinking about chatting about some other stuffs.

Speaker 1 (18:33):
Yeah, which you had a wonderful segue into and I
just completely ignored it, which is talking about geeky places
we've been right.

Speaker 2 (18:41):
Yeah, I hadn't really even thought of the segue. I
didn't even think of it as a segue. So it's
funny that you pointed it out because my brain did
not connect those two dots.

Speaker 1 (18:51):
But yes, so we both missed our genius.

Speaker 2 (18:55):
Yeah, it's fine, my genius. No one misses my genius.
Trust me, we're all glad. It's go. Oh you're so sweet. Yeah.
I thought we'd talk a little bit about some of
the geeky places we've been to, like things that we
went to specifically because it appealed to our geek nature.
Obviously ones that don't directly connect to stuff that's like

(19:16):
promoting a film or television series or whatever like that.
But you know, we talked about Omegamart recently and the
Mele Wolf installation and how awesome we both thought that was.
And I was just thinking, like, what other where are
some of the other places we've gone to. So, for example,
one of the ones I would rattle off doesn't exist anymore, sadly,

(19:36):
but it was called Sidetrack, and it's the sort of
thing that it's in a lot of different cities where
it's a science museum geared toward toward kids and teenagers,
and it's all meant to demonstrate specific elements of science,
mostly physics, but other stuff as well, and you learn

(20:00):
by getting your hands on the stuff and exploring and
playing with things. And I remember loving that place and
being heartbroken when it shut down.

Speaker 1 (20:11):
Yeah, yeah, I love Sidetrak too, And there are other
options out there in Atlanta, because that's that's where I
visited Sidetrack. Like I've been to the Boston Museum of Science,
right and yeah, and like I haven't been to the
one in Pittsburgh because i'd have to borrow a kid
to do it, I think, but Carnegie Mellon Carnegie Carnegie
Mellon has like a children's science center too. That's really cool,

(20:33):
because Carnegie Mellon does a whole bunch of science stuff.
We do have other ones like tell Us Science Museum
and the Children's Museum and even parts of the High
Museum of Art, but none of them are quite the same.

Speaker 2 (20:50):
Yeah.

Speaker 1 (20:52):
I used to leave Sidetrack with a fully covered face
of paint because they have painting station.

Speaker 2 (20:58):
I always loved, like all the electricity related exhibits, including
ones where you know, you would pedal a bicycle in
order to power a light bulb and it would teach you,
like how much physical activity was needed in order for
you to power the what was essentially a generator a dynamo,
and in turn that powered the light bulb. Chicago has

(21:22):
the Museum of Science and Industry, and y'all, if you've
not been, if you live anywhere close to Chicago and
you haven't been, you've got to go for one. I
believe that's the one remaining building from the World's Fair
in the late nineteenth century when the World's Fair was
in Chicago and they were showing off things like alternating

(21:43):
current for the first time to the wide public. That
was one of the buildings that was constructed for the
World's Fair, and as far as I know, it's the
only remaining one in the city of Chicago. But the
museum itself is phenomenal. I loved it when I went there,
and again, like I went as an adult. It's meant
for younger folks, but I still got a lot out
of it just going and delighting in at fern Bank

(22:05):
here in Atlanta, another great museum that has some elements
of the Science Museum in it.

Speaker 1 (22:11):
Yeah, I'm going to Chicago next year, so I will
need a reminder of that.

Speaker 2 (22:17):
Yeah, absolutely right, It's absolutely phenomenal. You'll you'll love it. Yeah. No,
I just think about all those then I think about
some of the other geeky ones that are I would
argue far less educational, but sometimes just as interactive and
often goofy is all.

Speaker 1 (22:36):
Heck.

Speaker 2 (22:36):
So, for example, Ariel, do you do you happen to
know where I honeymooned, what city I honeymooned in. I'll
give you a hand. It's not in America.

Speaker 1 (22:49):
Hawaii.

Speaker 2 (22:50):
Hawaii is in America and the US a city and
it is in America.

Speaker 1 (22:59):
So no one both counts Paris.

Speaker 2 (23:03):
Oh no, but it is connected by it. There you
go London, a honeymoon in London. So we did some
We did some really goofy tourist trappy stuff while we
were there. We've been to London several times and part
of me still loves going to like the tourist trap
kind of stuff occasionally because it's always got like a

(23:24):
charm to it. So one of the things we did
we did the Jack the ripperteur at night walking around Whitechapel,
which was really interesting. But the other thing we did
was they had a museum called the London Dungeon that
was supposed to be all about like torture and prisons
and stuff, so think of like a wax museum, but

(23:46):
with the sort of medieval torture theme and a little
bit of haunted house elements worked into it. And it
was the cheesiest thing, and I loved every second of it.
It was way over price, especially for where we were
economically at that point, but I still very much enjoyed
the whole experience. It was so goofy uh and uh

(24:11):
and morbid, and I loved it.

Speaker 1 (24:14):
So, you know, I just got back from Saint Augustine.
I went on a vacation there, and they had a
torture museum and they had a pirate museum, and I
couldn't bring myself to go to either. Because I've worked
at the Renaissance Festival for so long, I hear it
like this is lost its appeal.

Speaker 2 (24:33):
I have been to the Pirate museum, and I think
you would have fun there, though I've been to that.
I've been both to the pirate museum and they also
have a shipwreck museum. But yeah, the Pirate Museum over
in Saint Augustine is fun. It's not quite as cheesy
as what you might think, especially coming from Ourmaizonce Festival background.

(24:54):
It's got some of that to it, obviously, but I
don't think they go whole hog. I mean, for one thing,
they're not very far from the actual fort of Saint Augustine,
which is also a fantastic place to visit.

Speaker 1 (25:08):
Yeah. Also in Sant Augustine is a Renaissance Festival, one
of the gee places I used to visit before I
worked there. Not really educational, but fun. They also have
an arcade museum in St. Augustine.

Speaker 2 (25:22):
Yeah, I saw that there was like a pinball museum.
That's not too because I was looking around at different
stuff and I saw that there's also a pinball Museum
of up in Blue Ridge, Georgia, which I went to.
It was cute. I did not get to go to
the Pinball Hall of Fame over at in Las Vegas,
Nevada when I was out there, but I have seen

(25:44):
videos of that. The one in Blue Ridge is one
of those places where you pay a flat admission fee
and then everything's on free play. The one in Las Vegas, though,
they go old school. You have to bring money and
get tokens in order to play the pinball machines there.

Speaker 1 (26:01):
So I mean this one was nice because it was
like you paid twelve bucks a person or something like that,
and you got a wristband and you could play all
day and then you can leave and then you could
come back. That's the same.

Speaker 2 (26:11):
Yeah, that's fantastic.

Speaker 1 (26:13):
And they had some games that weren't pinball, but it
was largely pinball, and I spent most of my time
on the doctor who won There is a yeah, except
for the ball kept getting stuck and after the third
time I got stuck and I had to get the
guy to help me. I was like, I'm gonna step.

Speaker 2 (26:28):
Away forget get it.

Speaker 1 (26:30):
But the fun Spot in New Hampshire is like a
four story arcade.

Speaker 2 (26:38):
Wow.

Speaker 1 (26:39):
It's kind of like between the city and I say
the city. There are cities, but like it's kind of
between Manchester. It's like on your way from Manchester to
Lake Winnipesake and it's it's just giant and they've got
like the original pong machine there and it's really really cool.

(27:01):
I think it was featured in King of Kong at
one point.

Speaker 2 (27:07):
That's cool.

Speaker 1 (27:07):
I haven't watched King of Kong, but our friend Kate
tells me that great geeky place. You know, a lot
of the places that I've visited that are geeky, that
aren't like rip bwoys, believe it or not, are things that,
like I personally find geeky. So one of my favorite
things to do is to go up to Delanaga during
gold rush days and hit like the gold mines and

(27:28):
pan for gems.

Speaker 2 (27:30):
I like going into the Carolinas and doing ruby mining,
which is the same sort of thing where you're getting. Essentially,
what they do is they dig up big buckets full
of dirt and they give you the dirt to sift through,
and you can either get just this is literally dirt
we dug out of an area that we know has
some gold and or gems in it, but there's no

(27:51):
guarantee that any of that is in your bucket, or
you get the seated ones where they have purposefully put
in gems and or gold in your I don't do
the seated ones, I want to be clear, but I
think it's good to have for the kiddies.

Speaker 1 (28:05):
Yeah, I agree. I think seeded buckets are good for
the kids and for me, and like it. I wanted
to be a gemologist or mineralogist for a long time,
kind of both, because you know, I would do that.
I would go up to Lake Superior and find agates
and always be like, what is this rock? What is
this rock? I'd love going. I still love going to
museums that just have all kinds of rocks and gems

(28:26):
and stuff in them. The Smithsonian Museum of Natural History
is really cool to me.

Speaker 2 (28:32):
That s actually of it.

Speaker 1 (28:33):
Yeah, but I prefer unseated as well.

Speaker 2 (28:37):
Yeah, fair, that's fair. I think I think that's like, like,
I don't mind if I don't have anything, because for me.
It's the looking that's the fun part, right, Like if
you find something that's awesome. And I once upon a
time I had a little film canister. Kids ask your
parents what a film canister is. But once upon a
time I had a little film canister that had like
seven or eight tiny little rubies in it that I

(29:00):
had found when ruby mining. Nothing worth really writing home
about at all, like nothing that would be valuable, but
it was cool to do. I was gonna mention kind
of in the vein of those pinball machine arcade museum
type things. There's a museum in San Diego I've been
to called muse Mechanique, and it's all like coin operated amusements,

(29:25):
which includes pinball, but it also includes stuff from like
the turn of the century where you'd put a coin
in and you'd see a little like metal horses running
on a track, or there'd be a haunted house version
where like ghosts would pop out and like it would
be a short, like maybe thirty second minute long kind
of tableau that would play out in front of you

(29:48):
for the coin. I also remember there was one where
it was cowboys sitting around the fire and if you
put a coin in, they tooted a lot.

Speaker 1 (29:58):
Okay, kind of reminds me. I don't know, I've never
been to House on the Rock, but it kind of
reminds me of stuff that I would see there.

Speaker 2 (30:04):
Yeah. I haven't been there either. The only reason I
even know about is from the novel American Gods God.

Speaker 1 (30:11):
Yeah, I might be a little creeped out to go there.
It's a weird like oddities place.

Speaker 2 (30:18):
Yeah. I didn't even know it existed until I read
that book, and I thought, how is it that I've
lived so relatively close, like it's not that far away,
it's not like it's on the other side of the country,
and yet never known about it.

Speaker 1 (30:32):
Yeah. Yeah. Another geeky place that no longer exists but
I used to love is Disney Quest.

Speaker 2 (30:40):
Oh my gosh, Yes, where you would go in and
they had all the really immersive video game like experiences,
some of which are connected well I guess they're all
connected to animation, but anyway, they were all like like
you would be like you were simulating going down a
river on a raft or the pirate battle was my favorite.

Speaker 1 (31:02):
The pirate ship battle was your favorite. Mine was the Uh.
I don't know if this is a stricken work, but
basically the Space Ranger themed bumper cars where you could
roll over pham balls that were asteroids and your car
would pick them up, and then you can put load
them into a cannon and shoot them at other cars
and if you hit the other cars in their target,
they'd spin around.

Speaker 2 (31:23):
Yeah, that was my favorite. They used to have something
like that at Six Legs once upon a time, But
my memory of that is so old that it had
to have been like ten or fifteen years ago, probably more,
because it's not like I go to Six Legs that often.
This year it's the most I've been at six Flags
since the last like twenty years combined, so.

Speaker 1 (31:43):
I've gone every once in a while. I used to
go all the time when I was a young kid
because my biological father worked there. So a lot of
my memories are of old stuff like that. And I'm like,
does it even still Like I don't even know if
the looping starship is still there?

Speaker 2 (31:58):
No, it's not, Okay, so neither's the regular ship that
just would do the big swing. That's yeah, like the
big pirate ship type thing would it was just a
giant swing. I love that one because I love the
I love the airtime you would get But yeah, that
one's not there, or at least I didn't see it
the last time I was there. There are like eight

(32:19):
different versions of the tilta World kind of ride all
in one section. I'm just like, man, I can understand
why they don't have any food booths here because all
the rides scramble.

Speaker 1 (32:33):
You does it just smell like vomit everywhere.

Speaker 2 (32:36):
You know what. I try not to think about it,
and I just put my head down and march right through.

Speaker 1 (32:41):
That being said, I've been to Kenny Wood more in
the past seven years, and I've been to six Flags Way.
What is a theme park in Pittsburgh or right outside
of Pittsburgh. It's cute, Okay. They have this place called
the Potato Patch where they'll take an entire potato and
ribbon it up and then or up and then put
like gravy on it for.

Speaker 2 (33:01):
You, which I can't tasty. Yeah, you with your night
shades sensitivity, you can't really do that.

Speaker 1 (33:08):
Yeah, but it is tasty. I've done it, and I've
regretted it, but it's tasty.

Speaker 2 (33:12):
Yeah. You know, sometimes in a moment of passion, of
potato passion, you throw caution to the wind, then you
go ahead and eat yourself of potato and you'll just
say I'll deal with the consequences later.

Speaker 1 (33:24):
Yes.

Speaker 2 (33:24):
Yeah, I've been to Cedar Point, which is considered to
be like the roller coaster capital of the United States,
and man there's some great It was years ago when
I went, but man there's some great coasters there too. Yeah.
These are the sort of like my geeky When I
think of geeky places, I think of a few different categories,
like places where I get to learn about stuff, usually

(33:46):
through participation of some sort, or ones that are really
historically significant and I get to walk through history, like
the Alamo, for example, is one that I associate with that.
Or I think of ones that kind of bring out
the inner child in some other way. And to me,
like I thought about this as we were kind of

(34:09):
brainstorming what we're going to talk about, I was trying
to think of what's the connective tissue to me that
makes these things kind of geeky, And I think ultimately
it's that they all sort of tap into a sense
of curiosity. And I think of curiosity as being a
very childlike not childish, but childlike quality and people who

(34:30):
tend to consider themselves geeks tend to maintain a sense
of curiosity throughout their lives.

Speaker 1 (34:38):
Yeah, yeah, I feel like that is very true. I
also feel like a lot of these places, even if
it's just walking through like the Alamo or you know,
to Loom in Mexico and visiting some structures, right, it's
a feeling of like being a part of it too.

Speaker 2 (34:58):
Yeah. Well, it's so different from just reading about it, right,
to actually see and to get a feel for what
it really was like, even on a very superficial level,
because obviously you know, you're not when you're at the Alamo,
You're not being attacked by an army or anything. I
hope that it certainly didn't happen when I was there.

(35:22):
They but like that also reminds me of King John's
castle in Ireland, not that he ever went there, but
he has a castle named after him, and the castle.
When I went to Ireland, I went to visit this castle,
and they had a combination of things that I think

(35:43):
speak directly to my love of geekiness, which is one,
they had a bunch of displays, and they were very
wide displays, but they were stood up on end so
they're very tall, right and narrow, and they use those
in like fake doorways and windows so that a character

(36:04):
would appear and talk to you and they would, you know,
explain things like how you would mint coins in the
medieval era, or what the job of the stable keeper
would be like back during the era when the castle
was first built. And that was really neat. I was like, wow,
what a cool use of technology. Like they they didn't,
you know, they don't have to have an actor here

(36:26):
tell the same story forty times and then get interrupted
or anything. They've got this this video stuff going. But
the other element was they had rooms filled with like
costume pieces and props and or just stuff and you
could just pick it up and put it on and
play with it. So like there was one point where

(36:48):
there was a rack that had swords stood in it,
and the swords were supposed to be chained to the rack,
but the one I grab, I pull and there's no
chain on it and I completely pull the sword out
and I'm like, well, this is not this would never
work in the US.

Speaker 1 (37:05):
This is King of England.

Speaker 2 (37:08):
Yeah, which I'm sure the Irish would be really thrilled
to say that King of Ireland.

Speaker 1 (37:16):
Sorry, that's as you said, you pulled a sword out,
that was just pulled out. I thought the sword in the.

Speaker 2 (37:21):
Stone and it was King John's castle and John was
the King of England. So but yeah, it was like
there were so many places in Ireland that that fit
that description of where, Like I can't tell, I can't
really get my finger on the motivating factor behind it

(37:41):
being so kind of haphazard, Like I can't tell if
it's just charming, if it was done intentionally, if it
was done due to a lack of resources, But whatever
the purpose, it ended up being a real fun time.

Speaker 1 (37:57):
Nice. Nice. We should start wrapping this episode up, But
I have I have one more question for you, going
back a little bit to like keep Parks. What what
is your opinion on roadside carnivals?

Speaker 2 (38:17):
Uh, I always want to go to them, and then
when I'm at them, I'm questioning my decisions that led
me to that point, Like I like the idea of them.
I haven't been to one in a while. Like the
closest I've gotten to are like big state fairs, which
you know obviously are temporary events and they will construct

(38:40):
rides and everything for that and they're essentially using the
exact same equipment that you would find in the traveling carnivals.
But for some reason, it feels like maybe there was
a little more attention to detail given for all of that,
Whereas whenever I'm at one of those roadside ones that's temporary,
I'm always thinking, huh, I wonder if all the bolts

(39:01):
are as tight as this one or.

Speaker 1 (39:04):
So.

Speaker 2 (39:05):
Yeah, I mean like, I like the idea, and certainly
I've written like some of my favorite ride experiences were
at those sorts of attractions, but it has been a
while since I've been to one. What's what about you?
What's your what's your take on the roadside carnival?

Speaker 1 (39:22):
So I like them. I tend not to do a
bunch of the really really scary rides there because I'm
scared enough of doing them at like a Legit regularly park. Yeah,
but like a lot of the smaller rides, I like
getting some of the fried food I enjoy doing, like
the fun houses and the mirrors, or like the little
one where like you're you're in a car and you

(39:43):
go around on a bumpy and you get sick.

Speaker 2 (39:46):
They're kind of like a tilted World, Tilted World type
of thing, yeah.

Speaker 1 (39:50):
Yeah, or or a Turkish twister. I guess that's not
a good name for it anymore. The one where they
the cycling where they put you in and you stick
to the wall.

Speaker 2 (39:57):
Oh yeah, Like I always think of that as the
well the one I think of as the gravitron, which
is the interior one, right, like you're inside a structure
and you lean back against a padded a padded surface
that's on wheels so that when it spins around it,
that goes up the track and your feet leave the floor.
But there's also the one where it's just on the

(40:18):
giant arm and the arm goes up in the air
and you're just like, please, I hope I didn't eat
too much at Thanksgiving this year because I don't want
to go flying off.

Speaker 1 (40:30):
I can't. I can't do those as much now that
I'm an adult. But the one ride that, no matter
where I encounter it, I do not like is the
planes that are on the chain that like tilt out
when you sit in them, because I have nightmares about
falling out of those where I'm hanging on to the chain.

Speaker 2 (40:44):
Did I tell you the story of how I terrified
Becca on a ride something that's similar to that.

Speaker 1 (40:50):
No, okay, do tell now in front.

Speaker 2 (40:52):
Of Yeah, all, it's a Disney ride, and so I
will be a little careful with how I describe it.
But it was a ride that was new to me
by the time when we went there, and it was
a ride where you ride a magic carpet. Can you
imagine what property it's connected to? All right? So this
particular ride, it's similar to other very simple rides that

(41:14):
go in a circle, and then you can pull a
lever or push a button and make the car go
up or down. Right, you can control the height at
which you are going around in a circle. And that's
all this ride does is go around in a circle,
except the magic carpet one at Disney World has one
control that controls how high you go, and then the
back seat has a second control that controls the pitch

(41:37):
of the carpet so you can tilt it. So I
had one arm behind my partner and the other hand
I had in front of us controlling the vertical stuff,
and I reached back with my fingers to touch the
other control and I used it to change the pitch
and scared the hell out of her. She thought the

(41:59):
ride was coming down. I was like, no, no, no,
it was me. It was me. It's a miracle that
we're still married today.

Speaker 1 (42:06):
Yeah. I rode a similar ride the last time I
went to the House of Mouse. That was you get
into a package erm who does feather aided flight? And
my controls didn't work because I was going to face
my fear on this children's ride of going up high
because the astro orbiter, I can't do, yes, going it's

(42:28):
too tall, and you do you feel like you're going
to fall out of this thing. So I was like,
and I end up like holding on to the side.
We're actually using our canvas today, so Jonathan can see.
I'm just like grasping like this the entire time on
the right.

Speaker 2 (42:40):
It's incredibly informative her performance.

Speaker 1 (42:42):
Yes, yes, so I tried to do it, but my
control was broken and I couldn't get more than maybe
three feet off the ground.

Speaker 2 (42:48):
Yeah, so you don't really. I mean the only time
you would go up is in that one part of
the ride where like everybody did you go up when
everybody else went up for the very end of the right,
not even then? Oh wow, and that I've got two
of those, right, they've got.

Speaker 1 (43:03):
Yeah, it's air conditioned in the queue, which is lovely.

Speaker 2 (43:07):
Oh, it's so much better than what it used to be.
Like that was the ride that all the little kids
wanted to ride. But because the capacity of the ride
is so small and each each cycle lasts like a
couple of minutes, it's not super long, but it starts
to add up when you're you know, five hundred people
back in line and only like twelve people get to

(43:30):
go at a time, It's it gets rough.

Speaker 1 (43:34):
Yeah. Yeah, but I wasn't there for me, so it's fine.
Everybody else had fun. But yeah, I'm sure there are
a lot more geeky places that I've gone that I'm
just not remembering offhand. I was always the person who
is trying to get involved. I always wanted to be
involved in whatever that sky thing was.

Speaker 2 (43:57):
Yeah yeah, I mean, like, I'm okay with some stuff,
but active is more rewarding, I think, you know, like
I feel the same way. The other places that come
to mind are ones that, like Kennedy Space Center is phenomenal.
Everyone should go there if you get a chance. It
is inspirational to see how enormous these machines are that

(44:21):
have taken people to outer space. It is like it
makes me well up because I get so emotional just
thinking about how much work went into making that happen
and how phenomenal an achievement that is, because we just
don't even think about it now, like we've got people
up in space in the International Space Station, and it's
just like, you know, it's been generation more than a generation,

(44:43):
a couple of generations since we send people to the Moon,
So it's easy to just sort of take it for granted.
But when you see that stuff in person and you
think about it, it's just to me, it really gets
me emotional. And then I also get emotional when I
go to really cool roadside places and Florida, like Gator Land.

Speaker 1 (45:02):
I haven't been to Gator Land. I'm glad that makes
you emotional. I have, however, been to the Kennedy Space Station.
I forgot about that. But my first trip to Disney
and it was in fifth grade and we stopped there
as well, and I remember taking a bus down and
I remember getting astronaut ice cream yep, Like we drove there,
but then we had to take a bus down. But
I like it was really incredibly cool. Yeah, no, it

(45:24):
was super neat.

Speaker 2 (45:25):
It's super super interesting. And yeah, we're planning on stopping
by there on our trip when we go later this year,
we're gonna stop by and go to the Kennedy Space
that are, assuming that the weather is all right on
the day we're going, because it is. It's just one
of those experiences that I think really is again, it's

(45:47):
like educational and there's stuff to do, and like I said,
like when you see what people are capable of achieving
when they work together for a goal that most people
would have said was impossible when they were first trying
to do this, it's just it'll take your breath away.
It's phenomenal. But yeah, that's kind of a I mean,

(46:10):
I'm sure we could both come up with like dozens
of other examples if we sat here long enough, But
we both have stuff what we need to do.

Speaker 1 (46:19):
Yeah, Oh, Lego Store in New York. It is technically
a store, but it's so much more.

Speaker 2 (46:23):
Okay, I haven't been there, so I'll take your word
for it, but I'm sure it all snaps into place.

Speaker 1 (46:32):
Very very clover. If you all have been someplace that's
cool and geeky that we haven't mentioned, and you want
to share. Let us know. I'm always looking for places
to travel to personally, you know, at least getting back
into it now. But we love to hear from you.
And so if you do want to write us, Jonathan,

(46:53):
how do they do that?

Speaker 2 (46:55):
You're gonna have to go to your closest children's science musicum,
and you're going to find a device there that will
slowly build an electrostatic charge in your body. You're going
to have to put your hands on that device and
it's going to make every hair on your body stand
on end, but you still have to keep on holding
on to it until you can feel almost like a

(47:18):
tingling sensation in your teeth and you'll be able to
taste the electricity. And at that point, I'm going to
need you to close your eyes count to five, and
then when you open your eyes, you will see static
that will take the form of my body and I
will ask you what your question is, and you will

(47:42):
ask it and I will answer you, and you'll awake
with a shock.

Speaker 1 (47:47):
I didn't know you were either the hero or villain
of the comic book Young Dylan.

Speaker 2 (47:54):
Yeah, I'm more like middle aged Dylan.

Speaker 1 (47:59):
Not here, so uh, there's anyhow, Yeah, and if you
don't wanna if I don't know why you wouldn't want
to go to a science museum and experience electricity, Jonathan.
But if that's not possible for you, you can reach
out to us on social media on Facebook, Instagram, and discord.
We are a large ner drum collider on Twitter, uh oh,

(48:24):
and I guess on on threads. We're also large du
drug Clutter, though I'm gonna be real honest, I don't
visit there much. On Twitter where llenc underscore podcast. You
can go to our website www dot Larger drunk clider
dot com to get uh the link to our discord
and if that doesn't work, or if you just want

(48:45):
to send us a longer message, you can email us.
Our email is large neur drum Pod at gmail dot com.
We really love you listening, We really love hearing from you.
And until next time. I have been Aerial that's a
mouse playing basketball casting.

Speaker 2 (49:03):
And I have been Jonathan Zappy Zappy. Strickland. The Large
nerdron Collider was created by Aerial Castings and produced, edited, published, deleted, undeleted,
published again, cursed at by Jonathan Strickland. Music by Kevin

(49:24):
McLeod of incomptech dot com MHM I thought
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