In the world of cinema, the term ‘development hell’ is regularly bandied about when describing a production that has been passed from director, to studio, to producer - often with the cast being changed drastically. Very often, these movies never see the light of day and remain the fodder of forum chatter. Games are no different, and over the years many a game has been teased through blurry screenshots in magazines of yesteryear, o... Read more
RetroCollect FM - Issue 20: Shinobi With a Legendary lifetime starting way back in 1987 surely most retro-gamers have experienced a taste of Ninja Magic in their gaming lifetime? Join our stealthy hosts on a journey through time as they discuss everything Shinobi: The Shuriken from Sega! This issue of RetroCollect FM contains an eclectic mix of co-hosts, each with a diverse smattering of opinion and of course sensational persona... Read more
In 1987 Irem's classic R-Type burst into the Arcades and got many of us feeding the system, as we scrolled through the universe to defeat the Evil Bydo Empire. Later it ported to our home systems, then spawned many sequels turning it into one of Irem's most popular series. Join our hosts Katsu, Chris, and Adam on a journey through time, talking about everything that is R-Type! アール・タイプ
This time on #RCFM: Our intrepid hosts dedicate the entire RetroCollect FM episode towards responding to your intriguing and sometimes odd questions? Ladies & Gentlemen we bring you the Re-Quest II! If you are new to our Re-Quest series? In a Koopa Shell, It’s your chance to put forward questions to the #RCFM team so they can endeavor to answer them on the airwaves… So join Chris, Katsu, and RCFM newcomer Barrie (Aka SonGoku182) ... Read more
Released in Japan in 1985 as the Sega Mark III, The Master System eventually made it's way to US and UK shores in 1986 and 1987 respectively. While Nintendo's Entertainment System enjoyed unparalleled success on the other side of the Atlantic, in the UK it was the Master System that arguably won the battle for gamers' cash. In this latest episode of RetroCollect FM, join Adam, Chris and Katsu as they discuss the rise of the Master... Read more
1997 was an amazing year for gaming: the N64 was finally released in Europe, Suikoden and Final Fantasy 7 entertained PlayStation owners, while Sega Saturn gamers got Manx TT and PC gaming saw the release of Carmageddon, MDK and Dark Forces. Join regular RetroCollect FM hosts Chris, Tom and Katsu as they reminisce about the good, the bad and the ugly in gaming in the year of 1997.
In this latest interview issue, regular RetroCollect FM host Chris is joined by Barry Island from indie developer Infinite State Games to discuss the birth of their newest game Don't Die Mr Robot. Other topics of conversation include Barry's history in the industry, what five games he'd take to a desert island and the revelation that Chris and Barry have both owned a VM Labs Nuon.
For many retro gamers, the 90s was a wonderful era packed to the brim with exciting new developments and technological advancements. Despite the rise of the Internet and other forms of getting our gaming fix delivered daily, one dedicated service we all know and loved remained on the most basic form of communication still around - Teletext. Digitiser was ‘The World’s Only Daily Game Magazine’ and one that wasn’t afraid to push the ... Read more
During the earlier years of the video game industry, companies such as Sega and Nintendo trialled various methods of keeping their dating hardware alive. Instead of releasing new consoles and casting away the old, the latest technology was often crammed into add-ons and expansions to gift older systems an added boost of power. Although seeming like the perfect solution on paper, these enhancements didn't always turn out as planned. Read more
Growing up we all dreamed of the day arcade-perfect gameplay would arrive at home. While it may have hit our living rooms much earlier than expected, the journey there left behind a shed-load of tragic ports and attempts to re-create the coin-op magic.
In 1991 video gamers found themselves cast onto the crime-flooded walkways of a once peaceful city, a location three ex-police officers set out to reclaim from the syndicate. Armed with nothing but their bare knuckles, Axel, Adam and Blaze changed the console gaming landscape forever...
Having recently celebrated its birthday in style, the Sega Dreamcast is still fondly remembered by us all as the system that left us too early. Despite packing plenty of promise and potential for the future, Sega pulled the plug early on what they deemed was doomed by the imminent release of the PlayStation 2. With a plethora of nostalgia at the ready, it’s time for RetroCollect FM to discuss the 128-bit wonder.
By 1989 the entire world was shellshocked into Turtle Fever. The Teenage Mutant Ninja Turtles had reached the masses through radical action figures, awesome cartoon action, and of course the wicked on-going comic. Next on the on the half-shelled reptiles' plans for world domination was video games - something they most definately exc-shelled in.
In November 1992 a brand new video game magazine was born that set out to do things differently. Super Play wasn't your average publication but instead a glorification of gaming culture from the Far East. With countless gamers inspired by its pages, we caught up with the magazine's prolific artist and contributor - Wil Overton.
In 1991 Mega Drive owners found themselves gripping the ignition in one hand and smashing their nearest rivals into incoming traffic with the other. Road Rash was one of the most brutal titles to hit Sega's console, and one which has left a lasting impression, imprint - and whip mark - on all of us. Despite seeming so popular in our younger days, Road Rash has since burnt out and left behind countless gamers itching for more. With... Read more
With the World Cup about to get underway, we decided to up our podcast game and slide tackle the topic of classic football video games. Starting out in the lowly 8-bit league, listen to our rise to the top as we thrash the big boys - FIFA, Pro Evo and Sensible Soccer - and every other mid-table player in between.
Stepping aside from our usual duties of discussing set topics, the hosts behind this week's RetroCollect FM episode start the first of a new series. Re-Quest is your chance to put forward a question to the #RCFM team through Facebook, Twitter or the RetroCollect Forums, which will be answered on air. With plenty of queries already submitted, Chris, Tom and Katsu had more than enough to be discussing and debating.
In 1996 video gamers were abruptly thrown into the depths of a global epidemic, one which broke out from the depths of a underground research lab. Not only did we find ourselves fending off an onslaught of zombies, but also the difficult task of juggling ammunition, medical supplies and just about everything else we needed to ensure safety. This new form of terror was here by known as, Resident Evil!
Running an online shop selling retro games and organising gaming events around the country must be the ideal lifestyle, right? We get to the bottom of having a retro gaming workplace with Andy of Console Passion and Replay Events, before tackling the all important topic of upcoming events such as Play Blackpool.
So the 64-bit beast known as the Atari Jaguar might not have the best rap, but why is that? After sitting down with one of the biggest Atari nuts in the UK, RetroCollect discuss what went wrong with the Jaguar and why it should actually be given a fair trial in the gaming world.