Unabashed Gaming

Unabashed Gaming

Episodes

October 27, 2015
We're back from our hiatus with a super-sized episode. The two Davids and Susan get together to go through the #RPGaDay2015 poll/challenge. We talk about games and share gaming anecdotes from our past, present, and future, trying not to get too derailed in the process...




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Mark as Played
We're back from our post-Gen-Con break with the introduction of a new segment: the "GM's Journal," in which one of us talks a bit about an ongoing campaign and how it's going: recent activity and the lessons taken away, future plans, and other related ephemera. Susan is on the mic for our inaugural Journal, talking about her Iron Kingdoms RPG campaign.




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In this episode, Dave S. and Susan discuss what they're most looking forward to at Gen Con 2015.




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June 26, 2015
In this episode, the two Daves and Susan gather 'round to discuss the smallest gaming group configuration, the duet. What are the pros and what are the cons of a single player and GM? Join us as we explore the topic and discuss past personal experiences with duet gaming. Plus: some duet-related pipe dreams!




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In this episode, Susan and Dave talk about the very first RPGs they played, and the legacies those early experiences still exert over their gaming style to this day. Plus: more Campaign Pipedreams!




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This week, Dave and Susan continue their discussion of pacing, applying it to campaign structures overall. Also, the weirdest Campaign Pipedream segment to date.




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This week, David S. and Susan do their best to address the Holy Grail of Good GMing: pacing. Also, the return of Campaign Pipedreams!




Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with q...
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David S. and Susan, who each have Iron Kingdoms RPG campaigns going at the moment, convene to discuss the ins and outs of prepping and running in this system and setting.


Remember to click on the Speakpipe link on the lower-right corner o...
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This week, Schimpff and Susan discuss player archetypes: the various "types" of player, and how to prepare and run for them. They also take a stab at self-diagnosing which archetype they each fall under.


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For our first (proper) episode of the new year, we gather our three "regular" contributors to look back at favorite games from the preceding year, and games we're looking forward to checking out and/or running in the coming year.


Remem...
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David Schimpff reconvenes his old group to conduct a detailed deconstruction and analysis of one his most successful campaigns (ironically played with one of his least favorite systems): Dark Sun!


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In this, the last of our "solo" shows for the foreseeable future and final show of 2014, David Schimpff discusses introductory scenarios and their use, and provides actual-play examples from sessions past.



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For this episode, David Larkins takes a turn at the mic to rant about his ambivalence towards the line of RPGs produced by Palladium Books. It's sort of a combination of warning and sales pitch, really...

And remember to c...
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This week, David S. and Susan (with a little help from David L.) discuss methods of spicing up games, and how to get ideas for your games. Plus: more pipe dreams!

And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or cl...
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In this episode, we turn David Schimpff loose for his long-promised rant about 4th Edition Dungeons & Dragons. Fair warning: profanity ensues (moreso than usual), tables are pounded. This is a sort of hybrid of our System Spotlight and Editorial features, so sit back and enjoy...


And remember to call our Lake Geneva, WI, voicemail number (262-...
Mark as Played

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