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January 6, 2025 126 mins

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise.
What is life like for a dev living in the crunch of annualized sports games?  How are new franchises born?  What is it like to move from studio to studio?
Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: December 2023

Check out parts 1 and 2 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388

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Links:

https://en.wikipedia.org/wiki/Ensemble_Studios
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/person/66180/john-schappert/
https://www.mobygames.com/company/2031/ea-orlando/
https://www.mobygames.com/person/107204/hugh-falk/
https://en.wikipedia.org/wiki/PlayStation#PlayStation_2
https://en.wikipedia.org/wiki/Iron_triangle_(US_politics)
https://en.wikipedia.org/wiki/Erin_Hoffman
https://www.mobygames.com/game/12193/nfl-street/
https://www.mobygames.com/game/73115/madden-nfl-2002/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

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