Hollywood welcomes Siliwood,
Saturn and Playstation begin fight for Japanese consumers &
3DO declared DOA
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in June 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/113403594
7 Minutes in Heaven: Space Ace (SNES)
Video Version: https://www.patreon.com/posts/113313328
https://www.mobygames.com/game/24930/space-ace/
Corrections:
May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/
https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
https://en.wikipedia.org/wiki/Cruis%27n_USA
https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ
1994:
Playmates sees video games as path to diversification
Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2
Sega goes to Epcot
Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday
https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE
Sega signs deals with Coca Cola and Hudson in Japan
Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday
Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994
Sega announces massive bond issue
TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY
Siliwood fever has become a pandemic!
GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time
Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday
New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994
Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994
GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday
Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday
SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66
Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday
Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29
Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52
Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday
SPA and Shareware makers resist ISDA
Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday
Nostalgia
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