Episode Transcript
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(00:00):
Chapter seven, the trials of Habela part one.
(00:15):
You light up your stones and see these cave walls.
Is he still running with his sword all charged?
I don't know, are you?
Are you just running?
No, now I am walking Sword of Sheath and I'm holding out the stone trying to figure out
where the hell we are.
Yeah, so that's the marching order Argonne in front, I assume.
Yeah, I'm down.
(00:35):
I could take the lead.
OK, OK.
So you walk.
As you do, you walk for a while, probably around 15, 20 minutes, half an hour, 45 minutes.
Oh, my. There's no end to this tunnel.
Instead of having a stone, can my beard just light up even more?
(00:56):
Just a little bit.
Your beard gives a little glow, not as much as the light.
OK, it doesn't like these lights are giving you like six yards of like bright light.
They're like 10 yards of like dim.
Like it's like they're bright.
I'm used to seeing the dark.
What color is the light?
What color would you like it to be?
I'd like to say it's a bright white with a hint of blue.
I like that.
(01:17):
OK, yes, that can be the color.
I would say the only one that can change it is Morgana because she has magical abilities.
I want purple then.
It acts like a black light a little bit.
Never mind.
I want to change it.
Why is there stuff on the wall?
This one spells out Bernard.
(01:38):
Love Betsy Dora.
Oh, no.
You told me she used to be an ex-adventure.
She's an ex-hero.
Bernard, I never knew you knew such high people.
Morgana, can we not have purple?
Do you think they can help my people?
I'll change it to green.
OK, OK.
So you guys walk through this tunnel for about an hour and a half.
(02:00):
Hey, are we is there like turns or is it just a straight tunnel?
What if I don't understand why we're going so long?
I don't know.
These circles.
This tunnel is very weird.
It's just a straight path.
Yeah, it doesn't feel like it's curving or changing an elevation like it's just like
you swear you're just passing the same portion of wall over and over again.
(02:22):
Well, have we come to like a fork in the road or anything?
No, can't pick it up.
I have an idea.
You want to tell me what's still wrong with your life?
What's your idea?
The idea he gave was chalk, right?
What if we use that to mark the walls?
(02:42):
Because what if we are walking in a huge circle?
Remember what he said?
But the trials were test not only ourselves, but our minds.
This could easily be a trick.
Hey, the wall is already marked with Bernard on it.
How about we just turn the purple light back on?
That's not a real thing.
(03:04):
That's a joke.
OK, let's talk to all.
I'll talk to all with adventure nights.
So, yeah, you mark the wall with your white chalk.
And you guys keep walking.
Yeah, yeah.
Keeping a lookout for this mark after about five minutes, you see it again.
(03:24):
I knew it. Well, shit.
Do we start stabbing the walls or something?
Do any of you have the capable means to actually detect magic to see if
there are a illusion somewhere?
Dragon ladies are a magical purpose that we can actually just walk.
Do you have this ability of foresight?
(03:47):
Can you locate who do you think I am?
I don't know. You're a dragon.
I've never met anybody like you before.
Yeah, this is amazing. I've never seen you before or natives for that matter.
You never seen the natives around everywhere.
Where do you speak for yourself?
This is the first time I've ever seen a dwarf.
I took offense to that.
This is the first time I've ever seen a dwarf, a human.
And I'd say we're all getting along very well.
(04:08):
We're all very good people.
Now, let's find a damn way out of it.
Can a observation to see if we can like see anything going on?
Yeah, go for it.
So what are you trying to look for specifically?
(04:29):
Are you just looking?
Are you trying to like find a presence or find something?
Yes, I'm trying to see, is there anything magical happening
that's causing us to walk in a circle?
Going for magic, it would be intelligence, arcane, lore.
I mean, I don't know if you guys would have the ability to detect magic.
You don't use it. Absolutely not.
(04:50):
A 15 total. Yes.
I'd say us gnomes are very magical, but not me particularly.
But I'd like to
jump up and down and see if while I'm walking, if there's a trap door.
Do you just start hopping around?
Yes. As Morgana puts her hands up and tries to like
commune with like the walls and Bernard's in the background jumping.
(05:12):
I'll look to Argonne.
Bernard, could you keep it down back there?
Oh, don't worry, I'll be down here in a second.
That's the most adorable thing I've ever seen.
Yeah, his little hat is like flopping up and down.
Like a little soccer ball.
So Morgana, you try to close your eyes and concentrate.
And yeah, you do feel there's like some sort of enchantment in this place.
(05:42):
Have you found anything while you're jumping?
Well, this one spot sounds a little different, but I don't think it's a trap door.
So you're given a stone to communicate with the elves on the side.
I want you to ask them to see if they can know any spells to
despell illusions or some shit.
I don't think magic works through stone.
No, but you can ask for like, you know, answers.
(06:04):
And that stone only works once.
Thank you, voice in my head.
Well, it's a good thing I didn't use it right then and there to see if it worked.
That was the plan.
Well, that's definitely magic down here,
but I don't know what kind of magic.
(06:24):
Do you pinpoint a location?
You can tell it's enchantment.
So there's something put upon the walls of this place.
So it's not necessarily like you're walking in an illusion.
You're walking through this physical part of the tunnel, but
there's something that's kind of keeping you from actually progressing through it.
(06:45):
Is there any writing or any sort of
it gives on the walls that decipher besides the chalk?
You have to do another separate test.
That would be a perception searching, which anyone can do.
I'll do it. I'll get on that.
It's all.
(07:06):
Oh, six, five, four, five, 13.
That's a 12, 12, 17.
Damn awesome.
So who got 15 or higher?
Just Bernard.
So Bernard, as you're jumping
and you're like looking on the tunnel, Morgana is explaining that there's magic.
(07:28):
You don't know what it does or how to do anything about it.
And everyone starts looking around for stuff as everyone's turning
to look at the walls and you're jumping.
Your light is like moving up and down with you.
So there's like shadow in the dark portions as the light
like moves away in its darkness, you see like glow.
And as the light comes back, it just turns back to the tunnel
(07:48):
on the ground where there's shadow from wherever your light would be,
where there's not the light, any of the arcane light, you see a blue glow.
Hey Morgana, come over here.
You see what I'm jumping up and down?
You see the light and the shadows?
Does that look funny?
Like a blue glow or something?
(08:09):
Do you see it?
I'm not sure if you want me to start jumping up and down.
Yeah, start jumping.
I'm going to start jumping.
Look at the shadows.
If you start jumping out of the shadow, you can see like it's blue.
I'll just keep this still in my hand.
I'll just move it up and down.
I just don't jump.
Yeah, that also works.
Damn, this whole time.
(08:31):
I'm so exhausted.
But yeah, you put like two and two together that wherever the light
is not touching, this blue glow will be.
Huh.
But now I can stop jumping now.
Oh, trust me.
Thank you.
Anyway, I like to walk towards it.
I mean, you start walking through the tunnel.
Oh, what if we turn our lights off?
And just book it forward?
(08:54):
That's what I was thinking.
Okay.
The Marked man takes his sword out and just like ready to start anything.
And then we all run straight after him.
You guys turn your lights off?
Yeah.
Yeah.
Arn.
Oh, God.
I'll put in my beard.
Yeah.
(09:15):
Yeah, that can.
That'll smother it.
Yeah, as you do this, this blue glow emanates.
The walls change into solid marble.
Like that of a temple.
Like a very like well constructed temple tunnel.
This blue glow in front of you about two yards away is this wall of water vertically.
(09:36):
That's just rippling.
I'd like to put my hand in it.
You guys look at it and you kind of put your hand out towards it.
We'll start with you, Bernard, since you were the first to speak.
So as you're looking, you kind of put your hand out.
You see the ripples of the water calm and like form a sheet looking like a mirror.
So you see yourself at first and then it kind of like spins and twists.
(09:57):
And then you're looking down from the crow's nest of a ship.
And you're on the death barnacle.
Some 60 years ago, you're looking down in the crow's nest.
You have a
dagger that you've had with you for 150 years.
Seen lots of blood.
(10:18):
You're looking and it's a cloudy night.
You have cannon fire, battles raging in the seas.
The city of Esken in the distance with lots of ringing swords.
And you see it below you.
There's the Knight Commander.
At this time, he wasn't the commander yet.
He was just a knight, Warren.
You know him.
You helped raise him.
(10:39):
You taught him how to kill.
You taught him how to kill.
You helped raise him. You taught him how to carry a sword.
He's dueling with Bolton on the deck.
Warren.
You're looking into the water.
It goes into a sheen of a mirror.
You see yourself.
And then it zooms out and you're seeing yourself
(11:03):
at an anvil
in the mountains next to a little flow of lava.
Another dwarf with you.
This dwarf has characteristics of having green emerald gems
in his beard, kind of encrusted stone-like features in his face.
And the two of you are together at an anvil.
(11:24):
Smiling, working on a weapon.
You have Morgana.
You approach this.
The water goes and sheens into a mirror.
You see a very younger version of yourself.
And you're reading through books in the library.
You've always just been so curious about finding things out and
(11:46):
seeing what magic.
You just want to know more about magic.
Magic is everything.
You've all blessed the world with it.
Why wouldn't we want to know more about it?
You find yourself at the library.
You see Tiny Morgana reading through books.
Argon.
Mm hmm.
You see a bunch of people praying with no hands.
(12:08):
With one shoe.
You see the great wood.
The mahogrod trees.
They're purple and blue.
Just glowing.
Just tall into the sky.
Readying your bow.
The hunt is in your veins.
Your blood is pumping.
(12:30):
You're tracking down this beast.
It's been hours you've been tracking.
You feel the crushing leaves and the smell of the forest.
As this happens, you guys are staring, looking at your paths.
And the floor moves.
And the water that was once vertical becomes horizontal as you fall into it.
(12:52):
As the four of you are now in the water.
I like to wrestle.
Trying to shift through all my shit and try to see if I can find a gooey.
Oh yeah, it's ready.
Well, it is.
Are we floating at this time or are we like struggling?
The water starts raising up and then it just becomes your underwater.
But there is no surface.
Yeah, definitely the...
(13:13):
The mucus.
The breathing mucus.
Yeah, you guys put on your breathing mucus.
And you're in this water.
Can I share a breathing mucus?
Get away from me.
Damn it.
You're just in the water, just holding your breath.
You want to share?
Yeah.
I'll stretch a little bit more and you can get in on this.
I'll tell you how that works.
One use per person.
(13:34):
If you take it off, Baron, you do not have it.
Well, I didn't have it.
I thought I stretched out and put it on.
Yeah, I was waiting for him to come in.
They look like they're kissing.
I said we both faced this way.
If you guys want to be conjoined.
All four of us?
We'll be fine.
No, just use mine.
Fair enough.
(13:55):
I didn't like that look.
So you guys are just in the water.
I just don't want your beard to accidentally burn me.
And it is dark again.
The blue glow has disappeared.
Touch it. It's cold.
It's not necessarily hot.
That's nice.
You guys are in the dark in the water.
Do you use these?
Do you use the arcane light stone again?
(14:16):
Yes.
OK.
Pull that out.
Illuminate the water.
Yeah.
You see, and it's...
You have this underwater cavern now.
The walls are that smooth kind of stone and like salt.
I'd like to start shaking my light back and forth just to see.
Yeah, it's just showing light.
Dang.
There's not that same sort of enchantment.
(14:37):
You can see this tunnel.
If you look at it, it does, it'll turn.
This is more of a natural cavern.
Is anyone disturbed by what they saw in the water?
Or am I just the only one?
I'm the only one that saw something.
OK.
Did you see the water in the cavern?
Yeah, I didn't see anything.
Well, we're underwater.
We can't see shit.
OK.
(14:58):
Dude, 10,000 yards still at the floor.
Yeah, I mean, all of you make a self-discipline test.
Someone's drowning.
Damn it, it's me.
12.
You said self-discipline.
15.
That's a 12 for me.
I got an 18.
(15:19):
Wow, so Bernard and Morgana.
Yeah, that was just weird what you saw in the mirror.
For some reason, your minds just went to the past for a second.
No reason.
It happens.
So Baron and Argon, that was really weird.
Like, you felt like you were in that moment.
(15:40):
And both of you take six penetrating damage.
I hardly knew her.
As you just get like this weird aching pain through your head
and kind of through your heart, just like that heart dropping,
but it's painful.
That hurt a lot.
(16:01):
So you're in the water.
Where we going from here?
All the way through the tunnel.
Yeah.
Start swimming?
Start swimming.
Swimming.
Not swimming.
We're going to swim, we're going to swim.
That sounds good.
I'm having a real hard time trying to put my feet on the bottom
(16:24):
and just kind of walk if I can slowly and kind of move my arms forward
and kind of push myself forward.
Yeah, that's fine.
I've never swam.
Should we all float to the bottom and just walk?
I mean, you have enough weight that you probably would just sink.
What?
You call me fat?
No.
You have a bunch of shit.
You have like 30 weapons.
to cats. Oh my god. Not Dexter. He looks the same. Yeah. Just staring at you as he's floating down.
(16:55):
But you will swim and you swim and you swim and you swim.
There are no turns in this one either. This is a normal tunnel so there's turns there's elevation
changes but it's only one direction. There's no outlets on the walls as you're passing by
and nothing like that. There's no like two ways you can go. No it's just leading you.
(17:18):
For the next two hours. Oh my god. You are swimming. Go ahead and make. I'm tired. Stamina
makes the most sense. Constitution stamina. 17. You pass. 14. 16. Also pass.
(17:39):
You also pass. A nine plus five. Yeah that's 14. That passes. Okay. Okay. Yeah so you guys are
all in shape. Congratulations. Even Bernard somehow.
Yeah you make your way and then you do come into a very large cavern. It seems like it was some sort
(17:59):
of huge dome or arena that is now underwater and from here you see four outlets. Are there any
lights illuminating from this structure? In this area there are arcane lights. Okay. They're just
that kind of. So we can kind of get like a clear picture of it. Okay. And there's like a blue glow
kind of like you saw before. Okay. I like to shake my light again. I mean the light it's bright enough
(18:25):
in here that your lights aren't really like. Needed. Yeah it's not really necessary. Everything's just
kind of illuminated now. I'm gonna put my stone away. It's doing nothing. I'm putting it away.
So so far we're the only living creatures in here. There's no like fish. There's been no fish. There's
been no algae. There's been no seaweed. Just been this like stone and salt walls. In here there is
a mermaid on the wall carved in. A depiction of a Bella above these four tunnels. Above each one.
(18:53):
Just one her trident. Kind of just like centered. So you have like tunnel tunnel tunnel tunnel all
like like evenly. And then there's the mermaid holding her trident. I don't mean to alarm everybody
but does anyone else realize that there's four tunnels and four of us? Should we all go in the
same tunnel? I already thought that. I don't really want to split up. I don't either. Can you use magic
(19:16):
to see if there's some one tunnel that has magic and the others don't or some stuff like that?
I can try to see if anything magical does itself. Yeah you can do an intelligence arcana or arcane.
That's not very good. Plus a nine. Damn yeah you don't get much. I'd like to swim up to the
(19:36):
the mermaid and see if there's like a hidden secret button or you know something of the nature.
Uh. So as you start feeling up a Bella.
I'm just looking for a hidden button. What are you doing?
(19:57):
Don't question it. I found the way out last time. You can only get your hands around one nipple.
Go ahead and roll a searching. Okay. Reception 16. Yeah she had no weapons on her. You don't
really find anything. No buttons, no levers, no nothing. Damn. I got nothing.
(20:17):
I could have told you that to begin with. Should we all swim in the same tunnel?
I think we'd be best if we split up. I think we need to split up at this point. Let's take a vote.
We all do the same tunnel. Me too. Same tunnel. I don't want to die.
Okay. Are you all going to go in the same tunnel? Which tunnel?
(20:40):
So from left to right we're doing one two three and four. Right. So is that like
like the inner right or the outer right? Outer right. Okay. Tunnel four. You read left from right
but it's your first name last last first so. Is that still the first tunnel? It's your left.
(21:01):
It's up to you guys. I don't know what you're doing. I say left. I say the middle left.
Middle left. I say far left. Far left. That's what I said. You guys split up.
Do we all split up? You're even two and two at this point. Damn. Tunnel one. Tunnel one.
(21:23):
One. Bernard and Morgana start swimming towards tunnel one. Okay. You guys follow? Mm-hmm. Okay.
You guys approach it. There is a current as you enter and it kind of sweeps you down pretty quick
and then you're in this room. A lot of little holes all around it. It's about like a radius of a
sphere. It'd be probably 15 yards so it's pretty big room. Still underwater? Oh yeah. Okay. It just
(21:49):
sweeps you in and then you're there and uh as you're looking at these holes suddenly fish start
coming out of them. Lots of fish. What kind of fish? I'm glad you asked. We're talking sea bass?
No we're talking the kind that you roll initiative for.
I got three fives. Anyone get above a 15? 20. 17. 20? Oh my god. Jesus. And 17? 17. 14. 6.
(22:26):
Oh my god. All ones? Fish food. So all these fish come swarming out. They start approaching
and getting around. Each of you have a piranha swarm on you. I'd like to get my light out and
see if they're afraid of the light. Okay so Bernard yeah it's still like illuminated in here so that
(22:49):
doesn't change. Oh. But yeah it is your turn so you want to you do that for a minor action.
No if it's really bright in here I don't think they care. You can see yeah. Oh yeah never mind.
Yeah so as these fish just start surrounding you and start swimming to eat you. Can I sneak?
(23:10):
In the water? I'm gonna say you cannot stealth in this situation. You're in the middle of a fish
swarm you can't get away from you would have to get away from them first. I'm definitely pulling
my shield out and can I start searching? Is there one big hole amongst these holes? There's the hole
you came out of. Oh yeah can I swim there? Yes you can. So you'll use your movement to swim.
(23:36):
So go ahead and make a swimming test. Constitution swimming. Oh there's a swimming thing. That's a 12.
That's not enough to beat the current. It's sucked back in. So you just start swimming against the
current but you're staying in one spot. That is your turn because you did two minor actions pulling
out a shield and moving. Argon your turn because you're surrounded by piranhas. Yeah I'm gonna pull
(23:58):
out my uh two-handed sword and yeah I'm just gonna start swinging it's gonna be very hard you know
it's underwater but. Yeah I mean so yeah you yeah minor action get get your sword out and roll an
attack. Okay nine plus five. 14 hits yeah. Yes! Any doubles? No. Okay yeah for all your damage.
Oh no actually wait you don't need to roll damage I'm a silly goose. You silly bitch.
(24:21):
So you're saying this is just like a room with holes? Yep and all the fish just came swarming
out of them. This is just a dead end? Yep. So we just have to roll good enough to get out I guess?
It sounds like it yeah. So since you didn't get any stunts so yeah they take one damage. Motherf-
You nicked one of them. I wounded it. So yeah you swing your sword you take some of them out but
(24:46):
there is a lot this is a swarm. So that's the way this works if you're curious you don't actually
get to deal damage so if you use mighty blow that'll deal two if you use lethal blow that'll deal
three otherwise any hit attack just deals one damage. Damn. Because there's just that many that
you take down their numbers but Argon that'll be your turn Morgana. Well I'd like to arcane blast.
(25:09):
Okay your swarm? Yes. Each of you have one of these swarms on you. 11. That does not hit. Okay.
Anything for your minor action? I'd like to keep swimming straight. Towards the wall? You can
attempt to swim out. Come join me. Yeah you see Bernard is swimming just against the current. I'll start moving
towards it but not trying to get out just towards the entrance. Okay so you're just where Bernard's at now.
(25:35):
Just a lot of fish. This takes us to the Paraná. Each of you get an attack from them which is fun.
We'll start from the top Bernard does a 18 hit. Oh yes. With six stunt points. Oh my.
Lethal blow and then I'll boost for the next one. That's a whopping eight damage. Piercing or no?
(25:58):
No. Just normal damage so your armor will absorb some of it. Next up we have Argon.
That is a 20 to hit. No stunt points. You will take three damage. So zero because you have four armor.
So they just can't get through your heavy leather. Bastards. Morgana. That is a 16 to hit.
(26:23):
No stunt points or one damage. They can't get through your hard scales.
Barron. That is a 15 to hit. No stunts or four damage. Which is zero for you right?
Hi Barron your turn. I'm gonna do my uh Mino in the action to swim back.
All right you're gonna run. Yeah go ahead and make a swimming test.
(26:47):
13. That just passes. What's your dragon dive? Four.
Four. Okay any doubles? Nope. Okay you are now in a chase to get out but you have four towards the
threshold. We need to get out of here now. Yeah you just start you book it out of your pile of fish
(27:07):
and start swimming up the tunnel past Bernard. Quick into the tunnel. Um can we all like join
hands and swim together? Fuckin swim faster. I don't know Bernard so uh go ahead and take your
turn. You just have to out swim the slowpoke. Come on. Um it's like a bear attack. Can we
(27:27):
can we all join together to a group test? Fucking move.
Oh let's see if it works. Nine. That's not enough you just keep swimming. That's your minor action
so if you'd like to do anything. Can you go off my current? Can I guard up or something? Yeah
by all you can major action like defend I think which is like two defense or something. Okay let's
(27:52):
do that. Yeah defend gives you oh I'm sorry plus four on your defense because it's a major action
that's awesome. Oh thank goodness. It's a nice call uh that'll take us to argon. I too would like to
join the dwarf and try to get out of the through. Go ahead and make a uh swimming test as you see
Bernard struggling to move. He's in one place. He's literally uh just swimming in place. Oh my god.
(28:20):
Nine. Yeah that's not enough. Damn it. This current is definitely like because with Bernard he's not
really strong enough for you it's like catching on to like your big armor and stuff so it's just
like pushing more of you. Yeah but that is a minor action would you like to do anything with your
major? Yeah I'll just like to attack again. Okay roll attack. So nine plus five. Yeah 14 hits. Yes.
(28:46):
All right roll so you do one damage.
It's so discouraging to hear that. Morgana your turn. I'd like to try an exit. All right make a
swimming competition swimming. That's a 16. Oh that passes. What's your dragon die? Um a five.
(29:07):
Very nice. So yeah you start looking it away. Any doubles? No. Yeah you make your way and you get
a little bit past barren. But still in the current before though. You guys are still swimming. Uh
takes us to the barrenness. Hey barren. What is it? Can you hear me? I'm not that much farther than
you. What? Oh sorry the current's so strong. Can you like let your rope out and tie it to yourself
(29:32):
and maybe we could all grab on together? I was actually honestly going to about uh hook you with
my axe and then just kind of whip you up. Oh gosh. Oh my gosh. Because the rope's a little nice. Well I know
but if you look on my axe it's got that big huge undercut. I was going to put you there and kind of
just kind of whip you forward in front of me. Oh lord. It's not going to hurt. I'm just flinging you.
(29:52):
I'll take what I can get. I'm not trying to hurt you. I'm trying to get you out of here.
All right so Bernard. That's a 18 to hit. Hey with my 13. With his plus one for my shield plus four
for guarding up his 18. Damn that hits. That just hits. What? I thought if I had the matching number.
(30:15):
If you meet it it still hits. It's had to be over under. That's the shot actually. Yeah unfortunately.
It's okay. There's no stunts. I think uh two damage. Hey armor. Yeah yeah these things are only actually
really dangerous if if they get stunts. Uh argon. 18 to hit. I know that hits. And uh six stunt points
(30:39):
again. I'm gonna go ahead and yeah just throw the lethal blow on there because why not.
13 damage. Damn. Yeah they they start they get under your armor and start eating you.
All right uh for Morgana they're gonna see if they can catch up to you in the tunnel.
I their swimming is not super strong. Holy shit. Never mind. Roll two sixes and a five.
(31:04):
So yeah they're able to catch up to you and they have some stunt points that they're going to use
to attack you during this chase. That is a 13 to hit. Yes it hits. No stunts for five damage.
And then baron they're going to try to chase you in the tunnel as well.
(31:27):
Uh they are not able to swim up after you.
Yeah. Makes us back to baron. Do you say minor and major you don't think I would be able to
kind of swim back to him a little bit and then hook him help him just kind of fling him forward.
If you swim backwards you will restart your chase so you will lose your poor progress.
(31:47):
I'm okay with that. I'm going to get him out of there. Just give me the rope.
Yeah I'll bust a rope out and out to see if I can just try.
Yeah that's the better idea. I didn't want to have to redo your test again
when you're already far ahead. So yeah you'd let your rope out for a minor and go ahead and make
a major to keep moving. Can I actually hold my major action so when he grabs I can just
(32:12):
get going in. Yeah I mean it'll keep unraveling. So the distance to get out of here is like 18
yards so it's long enough to go all the way through the tunnel. Oh okay. So you can keep swimming.
Yeah. And just whatever Bernard does is what Bernard does. So roll your constitution swimming.
(32:35):
Uh 20. Jesus. What was your dragon die? A six. Yeah you make it to the other side of the tunnel.
That was a great roll. Five six six. That was great. Yeah you make it out and you're back in
this large cabin with your rope ready to just grab any. We'll wait until I feel like a boy.
Now I'm gonna young kid. Yeah awesome. Believe it or not I actually had crocodiles inside the
(32:58):
lava pits when uh you know in the area on the volcano I was growing up and
I've become a whole lot of croc. Uh so yeah Bernard that takes us to you. This bar and you get out.
Oh I love that man. I'd like to grab the rope and try swimming. Go for it. Yeah make your constitution
swimming with a plus four. Oh thank you. Uh 13 with the plus four. That's just what you needed.
(33:23):
So what'd you get? What'd you get on your dragon die? The rope will also add a plus two. Two.
But that's a four. Doubles. Well it's just for the chase. Oh. All right argon. So you see Bernard
grabs this rope and starts like kind of climbing up it and swimming along next to it. Is the rope
close enough to I can grab it? You can go grab it and do the same thing. I want to go ahead and
(33:44):
grab it. Yeah. Baron go ahead and make a strength might test real quick. All right I got one. All
sixes come on. Just to make sure you don't get dragged back in. Strength check. Strength might.
I mean you're a warrior. 13. Nice. Yeah you're you hold it. Oh you like get down onto like the
bottom of this cavern find two footholds with your feet and just as you feel this weight argon.
(34:05):
But no I lose some fucking weight. Roll a constitution swimming. I might be small but I feel heavy.
With a plus four to your roll and a plus two on your stunt die if you get the pass. So what'd you
roll? 10. Yeah that's enough with just the modifier. What's your dragon die? One. Yeah you get three.
(34:27):
Which takes us back to Morgana as you see the Bernard and argon start climbing up the rope.
But there are piranhas in here that are on you. I'm just gonna swim. All right keep swimming.
Wait you're not grabbing the rope. That's a nine. Yeah it doesn't pass.
That'll take us to the piranhas.
(34:50):
They don't pass their swimming test either. Is that what they sound like?
Fuck you fish. Yeah.
I don't like the sound of these piranhas. I don't like this one bit.
This one's piranha in the back. I'm a piranha.
(35:12):
The last one. I'm a piranha. They kind of stay put but that does put them in range of
all three of you guys because you're right next to each other.
Uh oh. So they can attack all of you because it's small.
18 to hit argon with three stunt points. I'm gonna go ahead and use a pierce armor
(35:35):
at a six damage and your armor is reduced by two. So you'll take four.
So I have no more armor rating? Pierce armor reduces your armor by half.
Just for the hit. Just for this hit. All right I'm leaving.
Okay. Next up is Morgana. That is a same roll.
(35:56):
Six, uh, 16 but five stunt points that time. With double threes. Lethal blow.
That is 13 damage Morgana. Bernard you're also in this mix.
And I don't have the plus four from guarding you.
Not anymore. Okay. They didn't use like pierce armor or anything right?
No they used lethal blow to just do some damage. Bernard's a 15 to hit. No stunts.
(36:21):
Four damage. Okay. Bernard your turn again. Oh no sorry but Aron you just pulled him down.
Or do you want to try to pull the rope?
You're in a position that like you can't really get like pulled into it anymore.
You can get a foothold with that strength test. I can't see who's on the line can I?
(36:42):
Is it dark? Yeah at this point you really couldn't.
You kind of had to like go down and like the ropes like kind of like into the tunnel.
Like at a pivot because you had to get yourself into a foothold. I'm gonna wait.
Okay. Do you just chill? Hold the rope and then we go to Bernard.
Another test you through? Make swimming with the plus four.
(37:06):
17. Oh yeah. What'd you get on your dragon die?
A four. Yep you get out.
You grab the rope and swim and just pop out into this big cavern.
See Bernard or barn just holding this thing underneath you.
Oh hey. Thank you very much for having the rope for me.
All right. You need help holding that?
(37:27):
Sure I got slack.
That takes us to Argon. I'm gonna continue to try and get out.
Roll your swim. You use the rope you got a plus four.
14. Yeah that passes. What's your dragon die?
A two. Or yep that's enough for you to get out. Or no you did not.
(37:49):
You're still. Even if I have doubles.
Oh you have doubles? Yeah.
How much on your dragon die was two? Dragon die was two and I rolled another two.
I mean you can make it harder for them to hit you if they attack you.
Yeah. So they'll suffer a minus two to their attacks if they do.
They'll fucking fish. Margana.
Well since Bernard's out I will try to grab on with the rope.
(38:12):
Yep you can do that. You get your bonus.
Get out. The bonuses.
12 and what's the bonuses? Plus four to the roll and then a plus two to your dragon die.
The dragon die is a five.
Seven total? Yeah you get out. You grab that rope and you just poof.
So Argon's the only one in the tunnel.
Motherfucker. So slow always.
(38:36):
Reason why she got so fast she's part lizard she could swim in the water.
Uh the piranhas do roll to catch up to you.
Fuck. Do I give the yank?
And they're gonna make an attack.
Oh no.
With the minus two that is a 11 to hit.
No. Yeah.
You have 13.
Yep so they come up and you're get you rearrange your armor a little bit and they just can't get
(38:57):
through it anymore. Yeah.
So it'll take us to barn. Do you want to do anything?
I'll kind of tease a little bit like oh I'm gonna pull it.
I'll wait long and I'll just yank it.
Okay go ahead and make a strength might.
14.
Go watch your dragon die.
Uh two.
Yep you pull Argon the rest of the way.
Thank you.
You get out into this cavern the fish that were chasing you get swept back down the current
(39:21):
right as they kind of reach the precipice.
I think they took your shoe.
And then you guys go ahead and take a breather.
They took my pants.
As you're back in this cavern with these four tunnels.
So it's a good thing that we're all sticking together and not splitting up.
That would have really sucked on the one to one ratio.
Okay guys I have a very good idea I think.
(39:41):
We all test each hole.
Yeah let's test each hole we'll send one guy down there with the rope.
Just tie the rope to him and then if the rope's not long enough we'll tie another rope.
Oh how about this all of you guys can just go I'll brace myself up here.
You guys give it a tug if you guys are in a scenario we know oh not that.
And then I'll just pull you guys right back up we can test the next hole.
(40:02):
Oh not that one and do it again.
I say we send the smallest person.
It'll be like I say we send the one with the most health.
But you can stealth very nicely.
They won't even know you're there.
I could not stealth in that situation I tried.
Well good thing this could be a different scenario.
What if we send two people down with two people holding the rope making sure that they don't drop the rope.
That's a very good idea.
(40:23):
I like that.
Do we cross?
I like that idea.
No we don't cross because then they might cross the stream.
Never.
That is a good idea.
Okay I say we do it.
Because my streams are lava it'll hurt.
I'm not one to hold someone so I guess I'll be at the end of the rope.
(40:43):
I also am not very strong but.
You're a dragon.
I'm a little squishy.
But it's a soft and squishy even though I have scales.
I told you I'm more of a salamander.
I'll give it like I give a poke and like see if I can push in a little bit is it.
Yeah it's definitely like there's hard and scales but.
Still not like.
Why are you poking her?
(41:04):
She said she's soft I'm just testing it because I see like roughness I don't know if she's joking or not.
How about you tie me to the end of your rope.
And you tie up to the end of his rope.
And then you guys can just tie it to yourselves and then we all go down the second tunnel.
Or we can stay up here and tie the ropes down you guys unload your down.
So you see any sketchy shit and if not give us a yank and we'll know that's a signal we'll just pull you right out.
(41:29):
Isn't that what I just told the man.
No you just said we all tied together and then we all swim down.
How long do our stones work for distance wise?
Uh like the brightness?
No like.
If I leave my stone with him and I go down can I turn my stone on still.
Oh like if he's holding no it doesn't work that way like you have to be holding it to turn it on and off.
(41:50):
Can we tie the ropes?
If I start strobing my light.
Pull this out.
Why don't we tie our ropes to a rock.
All of us can ascend down to the next tunnel.
Because we might lose our rope.
I take that as a compliment thank you.
I am sturdy as a rock.
If I start strobing my rope.
If I stroke my light green you guys come down.
(42:15):
If I stroke my light red pull us out.
I'm color blind.
What kind of color blind are you?
Oh my god.
I'm sorry for your color blindness.
At this point I've already tied the rope to myself.
I'm going to hand the rope.
He's a little blonde man.
Argon you grab it Bernard you just head down.
(42:36):
And I'm jumping in tunnel two.
Tunnel two.
Tunnel two it is.
So Bernard you get into the same kind of current.
You get swept down the rope around you.
So you go into this tunnel.
You get down there pretty lit.
You see like.
It's a party.
Yeah there is a party.
I see the strobe light.
I don't know what do you call multiple sharks?
(43:01):
What do you call it?
They call it a really bad day.
As you get down there you see there are two sharks below you.
And two sharks above you doing circles.
Oh shit.
Is there any other tunnels?
Nope.
I've given a tug like never before.
You're just going crazy.
(43:22):
Oh shit.
What does that mean again?
I think he's in trouble.
Now remember we have to go when the light is.
Is um.
Well is it red?
I don't know what that looks like.
But I'll wait for the time.
Stop flashing my red light.
I'm looking really fast red.
Are you okay?
What's wrong?
I'm still irritated that you haven't told me what you're.
Burn the camera!
Burn the camera!
(43:43):
You said Burn the camera.
Burn the camera!
I didn't understand a word he said.
I think he said Burn the camera.
Screaming of Bernard Bernard you start swimming back I assume.
Go ahead and make your swimming argon.
Are you going to tug on the rope?
Yeah I'm going to pull him out.
Make a strength might test also.
Hang on little buddy.
I guess.
Oh I'm very frightened apparently.
(44:05):
Would you get a plus one on top of that because of your mark?
So 12 plus three plus one?
Yeah.
Yeah that definitely passes.
I pulled you out.
What's your dragon?
Three.
Okay.
What'd you get Bernard?
I only did a seven.
But yeah you just get yanked back into the tunnel.
And we're going to say that yeah that was fast enough at least one of you passed so
the sharks didn't really notice you yet.
(44:26):
They're not going to chase you you just get taken back out of the tunnel.
All right so I say we skip the next challenge and go straight to the end.
And I wonder if number three is the one.
I think three might be the one to do.
I think no matter what happened the last one we checked probably would have been the one
that's good.
Or at this point who knows maybe I didn't search the mermaid lady is good and none of
(44:48):
these tunnels are the answer.
Oh you definitely searched her very well.
Why would the heroes even go through this?
This looks like they're trying to kill him more than anything.
I guess I'll take one for the team and do the next tunnel.
Oh you could be you could be okay if you want.
We'd send them down again if the water's a lot warmer in this to Bernard.
(45:11):
Why'd you shoot yourself?
Why is the water turning dark blue?
Margana you want to go down?
Oh tunnel three or tunnel four?
Tunnel three.
Okay.
They chose four first so I don't trust four.
Did you go?
No they did too.
So you swim down.
Baron has the rope and the rope kind of gets taut.
(45:35):
The current gets really strong and you're still not the end and the current gets really
really strong and pulls you and Baron you get pulled into the tunnel as well.
What?
Even if I'm braced?
Yep it just strong enough that Margana holding it just whew and whips you down.
As you see just Baron gets sucked in.
(45:56):
Wait a minute.
Um I think this is the way.
Can we try can we lasso?
At least try to.
You can't see them.
All right.
Oh they're just sucked in.
Okay let's put our ropes together.
A hit tunnel not far.
(46:18):
Let's put our ropes together.
Maybe it's long enough to get down wherever the hell they are and uh once they feel the
tug you know.
Why is this funny?
I'm just trying to save my friends.
Why are you laughing?
Give me your expressions man.
(46:39):
You don't need to be tugging in that area bro.
I don't need to be seeing this.
This is the guy who prays with no pants and kisses everybody in the fucking chapel.
Hey first off.
Have an old man.
Oh my god.
All right.
What do you guys think?
Let's go ahead and tie our ropes together and I'll throw you down there.
You let me know what you see.
(47:00):
Get our friends back.
Uh oh.
Good luck.
I didn't agree to the tie.
Throw them down.
What you guys do?
Yeah I'm gonna throw them down.
Good luck buddy.
Can you not find him?
I don't want to be thrown.
Now make a pose strength might test.
(47:21):
Roll your strength might John.
It's only at nine.
14.
That's just his dice.
I hurled your ass.
(47:42):
Yeah you get with Joe Montana into the tunnel.
Oh and uh yeah you didn't tie the rope so you just.
Oh no wait.
Oh no wait.
Throw him.
Wait throw it to him or is that tied to him?
It's tied to anyone.
But I thought we tied it.
Oh no wait.
I asked if you wanted to tie it.
(48:03):
I did.
You wanted to throw it.
Little buddy.
Oh no.
Oh my god was that Bernard?
Oh shit.
I forgot to tie the rope.
Oh no little buddy.
So Bernard's was his rope tied around him.
(48:24):
But you didn't tie yours.
I thought you tied it.
I'm all talking to myself.
Yeah you have it.
So you're just there alone now Argon.
(48:48):
Damn it.
I thought we tied the rope.
You just see the rope disappear.
He has three darts as he's.
I just got.
So yeah as Morgana and Baron are getting sucked down the current and then just this little
gnome just goes shooting past.
You know he didn't tie a very good knot.
(49:08):
So Argon you're there alone.
As we're going down.
Try telling them before.
You gonna follow or you just gonna.
I'm gonna go ahead and.
So yeah you jump in.
Oh no little buddy.
I'm so sorry.
As you all get sucked down into this current it gets dark.
(49:32):
Before you know it you're just disoriented just with the water there's nothing you can do.
And eventually you drop from a ceiling and hit the floor out of water.
So I guess the third time's the charm.
Yeah you say that to nobody.
Anyone.
There's no.
(49:53):
Oh thank God I've been holding this in forever.
Are you gonna take your mucus off.
Oh shit.
I'm gonna go ahead and.
As you start your mouth gets full of water.
You start to drown.
Oh God yeah I'll rip that off.
Water.
Cause you're in air now.
(50:15):
Oh he's still tied together.
The rope has torn.
Where though.
Okay good.
So I tied a good knot.
Yeah you're all in pitch blackness.
Separate.
Damn.
I'd like to get up and stretch my back.
It's a little bit.
Finally a little piece of cloth.
(50:37):
Obviously I took the mucus off cause I don't like drowning.
And let's go ahead and just for the sake of sanity roll initiative just so we can take turns as far as what everyone's gonna do.
Eighteen.
Twelve.
(50:59):
Who has I think barren has higher dexterity right?
Yeah I got a two for dex.
I got a one.
Eleven.
Damn.
I'm not last again.
Okay so we do start with Bernard weirdly enough.
He has four dex.
Well not only that but he made it down the quickest.
He was the first to drop.
(51:21):
The bullet.
So yeah Bernard you're just in pitch black.
Do you take your mucus off I assume?
I already ripped my mucus off.
I'm trying to stretch my back's killing me.
I'm gonna sit there and pull all the rope and make sure all 20 yards are there.
And then the other 20 yards that we tied to his.
But there's no one on the end of that one.
(51:43):
No it's just your 20 yard rope.
There's no signs that it was tied at all.
I'd like to pull out my light.
Okay.
So you illuminate your rock and
you see here in this hallway.
Much like the kind of first one you're in.
Except for this is just like stone and there's a ceiling.
But the ceiling is shimmering water.
Can I reach it?
No it's like eight yards above you.
(52:05):
Oh.
You're too short.
But you can look and you see ahead of you are
is a wall where there's paths that fork left and right.
How many paths?
Just two.
It's a fork.
In the road?
Yeah.
I pick it up.
Let's um.
(52:29):
I can't hear anything.
Yeah it's just quiet. You hear like
the rippling of the water above you.
Drips.
I'd like to use perception.
Okay. Go for it.
You can use any
perception you want.
Even touching?
Yep. Any of them.
(52:51):
I don't have any.
You don't have any focuses in perception?
No. I got a twelve.
Okay.
So as you move.
You're kind of like listening
trying to figure a way.
Looking at this fork.
That's silver. Has an engraving on it.
(53:15):
You look at this fork and
you start to hear waves.
Crashing.
Cannons in the distance.
You look blinketless
and you look and you're back in the crow's nest.
The death barnacle.
Where you were before looking down seeing Warren
fighting Bolton.
Waiting for an opening.
Dagger clenched ready.
(53:37):
I've done this so many times.
It's just muscle memory.
It's getting a little tiresome.
I thought adventuring
would be a little bit more fun than just
getting hired to kill every now and then.
You see that
Warren is getting pushed back.
And Bolton's back is wide open.
You start
doing your cool acrobatic
(53:59):
assassin shit and you flip out of the crow's nest
and start going down a rope
down the mast. And you get
to the second tier
and you're ready to just like leap at any moment.
That memory
and you find yourself walking.
And seeing this
you begin walking through this tunnel.
Warren.
Did I go left or right?
(54:21):
You don't know.
You just know you're walking.
Christopher.
So you're in the dark.
You threw off your mucus already.
Now what?
I don't know where to go. I hear anybody
bust off. I'm gonna take my light out again
and I'm gonna move up and down and see if I see any
glowing things in this. Nope, none of that.
Just reflects. You see the water
(54:43):
ceiling. Very cool.
I'll nonchalantly just kind of like walk
forward.
See if I can find any space.
Roll a perception test.
Any focus you like.
But that is a 14 with stunts.
If that counts.
These are just simple tests.
14 straight. So you begin walking
you get to a fork
(55:05):
kind of like Bernard was looking at and you
turn one way you look at the other
and you're looking back at an anvil.
This warf with green gems.
Working on this dagger.
It's like lava
infused. He looks up at you.
Hi. This is gonna be a fine one.
I can already tell. You're right Barron.
It will be a fine one. Hi.
I appreciate all your
(55:27):
help with this scene. No.
The danger is imposes for both of us but
I think it'll be worth it. I think we're
gonna put out a piece that no one has ever
seen before. It's right.
That's exciting.
Hopefully it's good to climb together.
Haldor.
You start walking.
Morgana. You're in the dark.
I take off my meekest mask.
(55:49):
Okay. Good call.
I'm gonna turn
on my lights and see
what's in the room. Yeah. You see
kind of the same thing. It's hall.
The water ceiling.
Fork in the road. I'll start walking
towards the door.
Okay. Make a perception.
What's that? Thirteen.
Okay.
(56:11):
We begin walking.
And uh.
You're looking around the corners.
Looking back and forth.
It's right on the hallway. You look and you see someone
sitting.
It kind of like zooms
into focus as you're just looking. It's
little Morgana reading books.
Librarian.
Aros.
(56:33):
You're in a section
that you've been told not to go
in. You're too young.
No reason for you to go looking at that type of magic
yet. It's beyond your age.
But you've found your way
in there. Trying to snuck in.
As you do. You have
reached a shelf that has a lock on it.
The lock was unlocked.
You took it upon yourself.
(56:55):
Curiosity. Take this book out.
And it's a book
that starts describing
this type of magic.
It refers to death
quite a bit.
Argon.
Same situation.
Take the
mask off.
(57:17):
Bring out the stone of light.
And you see this hallway.
Water ceiling.
Orc in the road. Start
searching.
Roll your perception. Whatever you'd like to use.
13 plus 1.
Is that 14?
Yeah. Okay. I got doubles.
They're simple tests.
Sunstone apply.
(57:39):
Yeah.
As you move
over, you move looking around this
fork and you approach it. You start
seeing like water. It rips off
the ceiling a little bit. Little droplets.
It hits the floor and it looks like a leaf.
You look up and you're back in the forest.
In the great wood.
In this track. You see
you've slain your
(58:01):
hunt. You have this nice big deer.
And you're dragging it back
to camp.
You push aside the tree branch. Look forward
to the horizon. You see smoke.
You smell
just a acrid burning
in the direction of your village.
And you start running.
Bernard.
I don't know which
(58:23):
way I ended up going.
I'd like to think I went left.
Because I start reading left to right.
And it's the first last so it just kind of
makes sense. Yeah.
Go ahead and roll another perception.
12. You're sitting there
on the mast waiting.
Waiting for Walrins. Kind of
(58:45):
sees you. Notice you're getting ready.
And he starts
pushing back really hard against Bolton. Just
furiously trying to gain ground back.
And push him more closer to you so you can get
your opening.
And as this happens
to your left there's movement
as first mate
starts climbing the mast.
You weren't sloppy.
(59:07):
You never get seen. There's no way he's just going to
climb past you. You're fine.
And Bolton gets started and pushed back.
And you get ready. Your dagger in hand.
And the movement
in your peripheral. The first mate starts
coming towards you.
Bar and roll a perception.
14.
(59:29):
Well lad.
I think that's all we have for tonight. I think it's time you
get a move on.
Alright. We can go ahead and make the
hilt later when we're done with the blade.
Yeah. I'll find some of the ice crystals.
Make it look real.
It'll be the
ceremony of the dagger for the ages. It'll be awesome.
I count white. It's been
a bit of a pleasure doing this. I really hope
(59:51):
this helps. I think so too.
It gives you a warrior handshake as you
head out of the forge into the tunnels of
underneath Mount Baloran.
Welcome right on. You're
walking. You made sure you have everything
in your pouch and your satchel.
You know the route to take. You've done it many times
down this little lava stream. Push a rock
aside. Circle on through the tunnel.
You make your way back out
(01:00:13):
and you're in the dwarven city.
Streets. Quiet.
Middle of the night.
Morgana. Make a perception.
Twelve.
This death magic. Just
you can't get it out of your head years pass.
You read the book.
Kind of remember the spells you saw.
(01:00:35):
It's so weird. Why would
they keep it locked? You never
really wanted to ask because you knew you weren't supposed
to be there. You didn't want to ask about it
and get in trouble. It keeps weighing
on your mind. Why would they keep
that away? You've always blessed us with all of these
magics. Why would we not use any of them?
You
ponder this as you're walking
from your studies.
(01:00:57):
Taking the long way to knowing the scenery of the
cliffs and the clouds below you.
The giant birds soaring in the clouds
swooping down. Some dragonels.
Just like smaller versions of
dragons kind of around.
You hear
distressed screaming
coming from a cliff below you.
Argon.
All perception.
(01:01:21):
Damn.
Seven. You're running.
You drop the deer. You are just bolting
through the forest. Pushing
all the trees aside and getting
closer you smell just burning ash
and you start to hear yelling.
You pop out of the forest and you see your village
just in flames.
People screaming. Warriors fighting.
These armor clad
(01:01:43):
people. You draw your
sword. Charge into battle.
To defend.
You start fighting this one night.
The battle
starts raging.
We go back to Renard.
Make another perception.
Twelve.
(01:02:05):
Okay.
So the first mate comes running
towards you. You're not ready for it.
You did not expect them.
You didn't. You never seen. You're the shadow
gnome. You're invisible.
Always. He comes right.
I've got you now.
So in your panic you drag another dagger
out. You stab up as he
swings down and hit him in the eye and he
(01:02:27):
screams out in pain and falls off the mask
as Bolton turns.
And Walron takes a strike.
Your heart's pounding
and adrenaline is pumping. You leap.
You drag your dagger out.
And it's just the wrong position.
You're so used to just hitting
someone from behind and getting your dagger
right down through the clavicle, twisting
and stopping their heart instantly.
(01:02:49):
This is not clean.
You're just right in the back shoulder.
Right through Bolton and Walron's
trying to take him out. Oh you dirty fucking
sassin.
And he starts wriggling and throws you off.
You hit the side of the
railing of the ship. You see Walron
Bolton going at it.
You hear just water rushing.
(01:03:19):
It was a 14 hit.
Yes.
With three stunt points.
As you're watching this
you hear the water. You know what happens next.
You definitely feel
shame as you
missed your target. First mark you've ever
missed.
And the water rushes and the ship
(01:03:41):
cracks in half as this
great spear of salted
just
stalactite pierces out and
it grabs Bolton, strikes him
up as he falls back into it
and envelops and holds him
and becomes the great lighthouse.
And you're just there on the ship still.
It all stops.
(01:04:03):
You're back in this cavern
and you see Bolton. He approaches
and he gets closer.
And he turns his skin
and he becomes red like blood
and rust.
His head opens to
teeth and it takes a bite out
of you.
Damn.
Throw a mighty blow on that will be
(01:04:25):
17 damage.
As this creature
as you are rolled back into reality.
If you have walked through this maze,
you don't know how long
as you stumble across this creature that
has been preying on your mind.
It lashes out at you.
Barren.
All the perception.
Alright.
(01:04:51):
Uh, 13.
You're moving through the city streets and.
You get closer to home.
You know,
turn you here like clinging.
You look behind you and your satchel
is torn. You see these gems
pouring out a trail.
You look up and there's guards.
(01:05:13):
And they come
and grab you. What are you doing
with these gyms?
I was going to rock home, but apparently I can't do that.
No, you're not allowed to have these. You've been
courted with the enemy. Well, it's not really
an enemy is actually very nice guy.
Silence.
Fast forward to you being
on the firing line.
Ready for execution.
(01:05:35):
I didn't get my smoke. This is Jim
dwarf next to you, heads down on the chopping
block.
Listen, lad.
He's looking at you guys looking at
each other heads down.
Executioner raises their axes.
Just run.
Don't try to look back.
What? And he does
this. His beard explodes with
(01:05:57):
crystals. Oh, everyone goes
down and you roll away
and the force just pushes you and you go
and you're next to this lava stream and
you just start tumbling down. You roll
and roll to keep rolling.
What happens next? I mean,
you somehow your bonds broke
through the fall and
you found the body
of your mentor days
(01:06:19):
later after wandering through the caverns
and then on your way
out.
As you look at the body
stands up
the
19 it.
Would you ask the three stuff once? Why would
you even ask?
I hits like a bitch.
A mighty blow
(01:06:41):
on there. Now you're a bitch.
17 damage. Oh
damn. As he transforms into this
his skin blood and rust colored
and chomps into you with this
opening of ma
Morgana make a perception death.
12
Can anyone rely on
13 please?
So you start running towards the stress
(01:07:03):
scale down this cliff
and you see a young Drock
just being accosted
by this eagle. When I say
eagle, I mean huge.
Everything here is big
and
just like it's weird
like eagles are pretty docile
unless you like, you know, mess with their nest.
But there's no nest here. This isn't where they roost.
(01:07:25):
Why would they just be attacking somebody for no reason?
So
you go and try
to jump to the defense. You try what you can
even use your flame breath.
It's a last resort. You're not supposed to, but
this young girl
is clearly in need of
help and this eagle something's wrong with it.
It comes
and it slashes at you and
(01:07:47):
you're trying just to get the girl away
swoops back
and it's going in for a killing blow.
Trying to take your head off with
its huge maw.
And you remember the words
of death magic
that runs across your head.
You just hold your hands out, close
your eyes
and open it to just shriveled
(01:08:09):
body falling
through the clouds.
These days
later you're being
exiled by the elders.
It's your sense to
redeem yourself
and the name of
Yavala. You're using
forbidden arts.
We see the
(01:08:31):
disappointment of your father and your
mother. They approach you.
There's an 18 hit.
Four stump points,
mighty blow, pierce armor.
Step daddy no.
For 18 damage.
Damn.
As this opening
(01:08:53):
as they come together as one
red creature that just bites
into you. Argon.
Roll perception.
Twelve.
You're fighting, you're battling, you're
overcoming these forces.
The fires, they take
off. See this man, red
(01:09:15):
skin on a horse
has a sack with him
and is running off.
You start to
take scope of the
casualties and
the dead.
Why would they just attack for no reason?
He has just moved here
a little bit ago and there's no
reason for this.
(01:09:37):
Needless slaughter.
You make your way over to your
hut.
Inside
the carnage of your family.
And
their dad, they're also
missing their marks.
Looks like someone had taken
a knife and
(01:09:59):
scalped them of their tattoo.
See the dead bodies
and you wonder, I'd been here from the beginning
because I've done something.
Dead body
rises.
Comes this red call.
Damn it Ben, will you stop
rolling this shit?
It's a 22 hit.
(01:10:21):
What the fuck dude?
Yes! On everything!
With six stump points.
We can't roll above a 12.
He's like 18, 18, 22.
Let me check those dice.
Been using the same ones the entire time we've been playing.
I'm gonna throw a lethal blow on there.
Oh my god, I'm dead.
That is gonna be 22 damage.
(01:10:43):
Your armor applies though.
Fuck!
Do you all come back to reality in?
You're in this maze.
And
look around.
There's space to run behind you.
You're not pushed up against the wall or anything.
You don't know where the hell you are in this maze.
(01:11:05):
But that's where we're gonna end.
Oh mother fucker!
(01:11:37):
Thanks for watching!