Episode Transcript
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Hick (00:17):
Welcome to Episode 45 of
the Busted Buttons video game
podcast. And just like we saidon the last episode, this
episode we are talking SuperMario Galaxy to the entire
episode long. some reallyinteresting stuff like a general
info once again, that's going toblow you out of the water heavy
hitters gameplay galaxies, musicstory reception legacy, folks,
(00:42):
it's going to be the samestructure as it was for Super
Mario Galaxy one because justlike Super Mario Galloway, just
like what we're doing in thispodcast Super Mario Galaxy two
all I do is steal a bunch ofshit from Super Mario Galaxy one
it was an original it had couplenew things like here and there
it folks I'm gonna tell youright now like I really did like
this game I remember playing itand having a lot of fun, but I
(01:05):
don't know as I was goingthrough today and read over the
whole week and probably kind ofreiterate this like I just
wasn't that big on the game. Soyou know we're gonna talk good
about it but in comparison togalaxy one we're gonna also go
in on Super Mario Galaxy two alittle bit so um, yeah, well
let's have some fun today we aregoing to talk as good as we can
but read um, usually I will gointo the general info but I have
(01:28):
been talking for a little whileduring the intro so I'm going to
talk to you Why don't you giveus some of that exciting general
info.
Red (01:34):
But before jumping into
that I have to agree with you
completely that I'm not quite asexcited for this week as you
were last week and galaxy tojust general info it's more of
the same. If you played MarioGalaxy, you know what you're
getting with Mario Galaxy two isa 3d Mario platforming game.
It's the sequel to Mario Galaxyobviously. It was released in
(01:55):
North America in May of 2010 onthe way so it had the motion
controls of course it was notpart of the Mario 3d All Stars
release which I which
Hick (02:05):
there's a reason for that
people
Red (02:07):
did and they so let's let's
let's look at let's talk about
that. So I've heard speculationand things like that but I have
not seen a concrete evidence ofwhy this was not part of 3d All
Stars. I've heard maybe it was alicensing issue and they want to
milk it and maybe release itseparately like they did Mario
3d world. You said there's areason Let's hear it. Let's hear
(02:30):
why no, I
Hick (02:30):
don't know. Well, I said
there's a reason why it was it
sucked more than I actually havea reason like licensing or
anything my thinking was, youknow, well, here's my thing, my
thing. Okay, folks, here we goagain, I'm going to talk try to
talk highly about galaxy two,but I am going to bash on it but
in comparison to all these othergames like it just wasn't that
(02:52):
great. So then that's why I wasthinking maybe that's why it's
not in the 3d All Stars, butthen they include sunshine,
which is the worst 3d Mario gameso I'm not really sure exactly
what they are doing. I tell youwhat I think is going to happen.
I think they're going to do likeSuper Mario 3d world and they're
going to release it on its ownwhich would have been nice
before this podcast because Ilike to go back and play the
(03:14):
games like not a lot but justkind of go back through and like
you know, reminisce a little bitand just kind of jogged my
memory but um I do not know mywe you power cords in the AC man
Eric well I got a bunch of HDMIcables you need to use the weiyu
I do not know where they're atso we just had to watch YouTube
videos but um, read did you gothrough all the general info and
(03:35):
I wasn't really paying too much
Red (03:36):
I didn't make it all the
way through it they're just when
we brought up the whole Mario 3dAll Star seeing it it was
something that as soon asNintendo announced that like,
like, Well, where's galaxy to?
Like well 64 sunshine and Galaxyone I feel like all innovated
quite a bit or galaxy two waslike it's more of the same is
more the same so I can see maybethey left it off because it
wasn't it's too similar togalaxy but in the end of the
(03:58):
day, it was a critical andcommercial success.
Hick (04:03):
It was like you said you
couldn't do both galaxy games on
the 3d All Stars. It would beenreally weird if they would put
two on there but not once. Okay,I do agree with you on what
you're saying about you know,being original and everything
exactly.
Red (04:14):
I mean, but it was it was a
successful game. It is an
amazing rating on Metacritic, itis sitting there also in the top
10 of all time, along withgalaxy sitting at a 97 on
Metacritic, they sold 7.4million which was a bit of a
pretty sharp decrease yes on theoriginal Mario Galaxy, which
caught me off guard consideringmany people like even people in
our discord really seem toprefer galaxy to in general over
(04:38):
over the first so Okay,
Hick (04:39):
so here's what I want to
say on this podcast. We do try
to respect everybody's gamingopinions. Oh, but if you think
galaxy two is better than galaxyone. Your opinion but I don't
know why I don't fuckingunderstand you. Because I don't
know how anybody thinks this isbetter than galaxy one. But I
ran galaxy one pretty damn high.
But yeah, I think theplatforming is a lot well kind
of talk about all this as we gothrough the podcast episode, but
(05:01):
I think like a lot of peoplelike the platforming aspect of
it like in that regard, it mayhave been better than galaxy
tube or galaxy. But like I lookat everything as a whole, and I
think galaxy one just deliveredeverything as a whole more
whereas galaxy two, maybe it hadbetter platforming? I don't
think it did. But a lot ofpeople think that way. And I
think that's why they rank ithigher. But just I don't know. I
(05:23):
don't understand it. I don'tagree. But we do respect your
opinions. Here's one thing Iwant to say. And we'll talk
about music a little bit lateron. But apparently the symphony
orchestra came back for thesecond one where the fuck were
they? Because as I was goingthrough watching videos, like
okay, maybe there's a new themehere and there, but it wasn't
very good because like it's likeI didn't remember it all. It
(05:43):
just stick with every game Ihear is either a moral theme
that has been used in past gamesbefore galaxy or it was
something from galaxy, it seemedlike I think he said we when we
talk about music, we'll talkabout all that. But
Red (05:57):
oh, yeah, I
Hick (05:57):
don't know where that was
all add to be honest with you,
because that orchestra, theybusted, I don't know taking a
break on vacation. You know,it's a lot like the artists his
second album, like their firstalbum always seems to be the
best. And their second albumdrops drops off the symphony
orchestra. For Super MarioGalaxy two, they dropped off a
little bit. Let's just be readythere. Let's go to gameplay I
want that to you right here cango and talk about the premise
(06:20):
and setting a lot like SuperMario Galaxy. But there were
some differences.
Red (06:24):
It really was. I mean, just
as the name implies, it's
setting outer space, you'regoing to travel through these
different galaxies collectingPower Stars, which lets you go
to different galaxies, you know,they're these awesome 3d planets
that are within the galaxies.
And you know, the gravity thatwe talked so much about in the
original Mario Galaxy is still ahuge part of the exploration and
the platforming in galaxy tolike, you can still run pretty
(06:48):
much three dimensionals all theway around all the planets
within the galaxies. And justlike the gravity puzzles are
still really well done. Like thegravity is still I think one of
the most innovative parts ofgalaxy they kept it they tweaked
it and expanded on it a littlebit in galaxy two so I still
loved the gravity based puzzlesthe fact that you could run all
(07:10):
the way around these planets Iwas a big fan of that now one
area where it really and there'sthere's actually gonna be a few
of these areas where deviatesfrom the original galaxy. And
actually you know what, youknow, we try not to some people
may have not played the originalso we try not to focus too much
on the differences, but I thinkin this case, it's relevant.
They got rid of the big hubworld yes from Mario Odyssey
(07:30):
like the common what was it the
Hick (07:34):
Mario Galaxy? Honestly,
it's like
Red (07:39):
they're all in outer space
Leave me alone.
Hick (07:40):
But right before we even
started I was saying Episode 44
Episode 55 I couldn't get theepisode rights on that that man
about you getting the Mario gamewrong
Red (07:49):
No, but they got rid of the
hub world from galaxy and yeah,
it kind of pissed me off becauseI've loved the world in in Mario
3d Mario games and they wentback to what you've got a tiny
one you've got the the Mariospaceship Yeah, I'm sorry.
starship Mario is its officialname. And it's tiny. It's
anybody and you select levelslike you did in the old school
(08:11):
PE D Mario game, hate it likeyou go to a world and then you
select a level which Okay, firstit's
Hick (08:16):
not a fucking 2d game.
It's a 3d game.
Red (08:18):
This is going to be a
nitpick. I don't like how you go
to a world and then you havegalaxies within the world that
makes no stone hammer I'm noastronomer but that is not
fucking make any sense to me.
What are your plants or
Hick (08:29):
your gal or your plants or
your worlds should be within the
galaxies not vice versa? It'sfunny because I actually thought
about that too. I was like thisis kind of asked backwards but
really kind of going with whatyou said right there like the
probably the most disappointingthing to me well two things is
one the spaceship that they wereon the comet observatory versus
starship Morrow just a hugedifference compared to the size
(08:52):
and how enjoyable it was. Andthen also how you got to the
different galaxies like youknow, in the original deck, you
know, you're in the hub worldand the different domes whereas
this one you went to the worldsor no way Yeah, the worlds see
I'm getting it backwards now.
And then you went on a line likein 2d Mario games to these
galaxies. And just that's reallywhere the game went wrong for me
(09:12):
because we got the cometobservatory is a spaceship and
also starship Morrow is aspaceship. So huge difference in
size because that made the firstgame for me that hub and the
music that comes along with thatwas absolutely amazing. It was
so much fun. It was cool seeinglike it dark like half of it
been well most of it being darkwhen he started and go along
(09:35):
like the light goes through hispipes or whatever cords and
lights up and just, it wasgorgeous and just run like he
could run around for a while andnot do a lot but you could do a
little bit and then as I'vealready mentioned that music
like you just add to the wholeexperience really game and that
was just missing with Mariogouts too and like we get rather
(09:56):
bad like you're on this tinyspace. ship in like, I don't
know what they were thinkinglike I understand, okay, this
spaceship is flying to thesedifferent worlds and going
through these differentgalaxies. And I guess on the
first game, like the galaxieswere already there and the
domes, so yeah, it can makesense why they use that
mechanic, but I just was not afan of it whatsoever.
Red (10:18):
Yeah, it was still
disappointing. And that's that
I'm not gonna repeat on that the
Hick (10:21):
entire episode.
Red (10:24):
I mean, so for me, I played
64 I never played sunshine, I
still haven't played it, eventhough I've got it on the all
star collection. And I playedgalaxy. So I got used to having
that hub world that that centralarea where you could branch off
to you kind of explore at yourown leisure a little bit, you
can go to different worlds go todifferent galaxies, you did get
some secrets in the hub worlditself. And you know, you had
(10:47):
Rosalina and then go into galaxytoo. And just losing that I'm
like, Oh, well, well, thatseemed like such a great part of
64 and Galaxy wide. Why the fuckare we getting rid of it? It's
Hick (10:58):
a different idea that
we're going for and I just don't
think it worked.
Red (11:01):
No, like, that's one thing.
I'm like it was working. Well,if it ain't broke, don't fix it.
Unfortunately, by the timeOdyssey rolled around, you know,
they kind of kept the same. Theygot it, you know, don't really
have a hub world in Odysseyeither.
Hick (11:12):
Yeah. But I see made up in
a lot of other areas, though.
Red (11:15):
Absolutely did. And there's
a few other key areas where
there's some differences. Imean, I could sit here and bash,
like you said on the on thewhole hub world thing. Yeah, for
45 minutes. But, you know, therewere a couple other key
differences, like a lot of thestars that you collected, now,
the galaxies had checkpoints inthem, they're checkpoint flags
that you would hit as you'reworking through it. And I know,
in galaxy on some of the starsif you died, yeah, they wouldn't
(11:38):
make you go all the way back tothe beginning. But there weren't
like tangible checkpoint flags,like we're used to seeing in
some of the 2d Mario games. So Iwas surprised to see those make
an appearance in galaxy two. Andthen the other, you know, well,
there's still two or three moreI know, I said the other,
there's still two or three otherbig differences, you can
actually like play as Luigi,yeah. And some of the levels
(12:01):
initially, like you don't haveto wait till the end of the game
to play as Luigi and then youknow, once you do beat browser,
I believe you can play as Luigiin any of the levels is one. So
having that flexibility was kindof nice. But what do you think
about those two changes, youknow, the adding of the
checkpoints and incorporatingLuigi, did you have any strong
feelings on them? Yeah, luckily
Hick (12:19):
include Luigi in the games
period, because there's been a
couple I don't know exactly, butI would say, I believe Mario 64
didn't have anything with Luigi,but there's a couple games here
in there that have not had himin the gaming floor. I think he
should be in every Mario game,like now should be playable or
not playable parts of story,like, you know, how exactly does
he fit in? I think he can varythat up between games, like, you
(12:39):
know, and also it would be upfor debate on how to do it in
each game, but I do like whenyou have the ability to play as
him and I do like when he hadthe ability to play as him at
play as him a little bitearlier. Because like yuxi I was
like, Oh, cool. I'm getting 120stars. So I can play with Luigi
and then dude, as soon as I gotthere, I was like, Okay, I'm
done with this game, you know,if you keep him off until the
(13:01):
end, like you're just burnt outby that time so in this game,
like you know, we get to play ashim throughout the game so I
really did like that and we kindof seen this expanded on like
was super mario 3d world whereallows you I believe to play as
Princess Peach and also Toadmaybe or I believe so. Yeah, I
was here for so like, yeah, Ididn't really like that like
bringing Luigi in like, youknow, not at the end of the
(13:23):
actually forget the end of thegame yet to get 120 stars in
galaxy to get him so you canbeat the game and still not get
actually that's what gauchashould have done is when he beat
the game, they should let youplay as Luigi, not this right.
120 star crap. Even though I didit in galaxy. I know a lot
people even in an easy game dostruggle to either like, you
know, because there's time tofind 120 star. So I did like
(13:48):
that addition right there. Um,one thing that I don't think, I
don't know if I liked it or not,was this hole rolling? We'll
have two or three stars pergalaxy. How do you feel about
that?
Red (14:00):
Oh, I'm torn on it. Sorry,
I was on my drink. When you when
you throw it to me there. I'mkind of torn on it. Because in
in galaxy, I liked how almostevery galaxy had like five or
six when you didn't like thehidden stars, the comet stars.
Most of them had at a minimumfive. And then you had like one
or two galaxies per area thatonly had one. And so Mario
(14:25):
Galaxy two completely took awaythe galaxies that only had one
star. And I actually was kind ofa fan of
Hick (14:32):
though I think there were
a couple that only had one star
but I could be wrong becausethose might had prankster
comments, too. I'm not sure I'dhave to go back and look but
Red (14:41):
but I'm pretty sure that
almost all of them had either
two or three and I didn't thinkthat was a lot. You know, you're
absolutely right. Again, you goback to like Mario 64 there were
seven Yeah, on every level, youknow, even galaxy had four or
five in most of the levels. Sofor me, I'm like you build this
whole giant, amazing level andthen you only put two or three
stars. Yeah. I get that yes.
Once you beat all 120 stars,you, you know, you go through
(15:04):
the cutscene again, and it doesunlock another 120 stars, and
they're called like green starsinstead of Power Stars.
Hick (15:12):
I don't know the same
stars, are they different stars?
Red (15:15):
I honestly don't know, I
never made it that far. I
Hick (15:18):
never get a guy who wants
to play that much Super Mario
Galaxy two,
Red (15:21):
right? I never, I never got
the 120 stars. So I don't know
if they're the same ordifferent. But apparently,
there's the same number of greenstars as there are regular
stars. So they might be the samejust with like little tweaks or
little modifiers to have? Idon't know, but all in all, that
adds up to 240 stars, and youget all to 40 of those you open
up like this grand mastergalaxy. My eyes ain't ever gonna
(15:44):
get to that. No, no. I mean,it's funny to say that because
you've heard me say, like, I didOdyssey and got 880.
Hick (15:50):
As I say, if you can do
that, honestly, you can do that.
And Super Mario Ghazi to buy anAussie, you weren't really
repeating the entire game, likeall those moons were different.
Whereas like, now we don't knowhow the under the how the 120
green stars work because neitherred nor I have ever done it
right. But like, I don't know,just I don't I forgot what is
actually going with that. But asyou were talking, like, I kind
(16:13):
of realized that I am not a fanof two or three stars in a
galaxy. Because to me, you don'tget to explore the galaxy that
much. Like he said, you put abunch of hard work into it. And
then you only have like twostars, like you're not really
exploring, you're not reallygetting to know the Galaxy by
time you say hi and go on yourfirst date. Like you're saying
bargain. So like, you know, justlike I didn't really care. I
(16:35):
really didn't know at first,before you start talking. You're
talking I'm like, Yeah, I don'tlike this comments. So I was not
a big fan of that. But let'stalk about something that I
think we both did like and thatwas the addition of Yoshi to the
game. Every Mario game that hasYoshi in it. It's a lot of fun.
I don't mind Yoshi not being inevery game because it makes the
(16:55):
games that he is in morespecial. So I mean, he can eat
enemies use flour, grapples, youdo the flutter jump, which he's
done basically in every singleyard. Okay. And there's when we
do this podcast, there's so manytimes I want to say Zelda no
matter what game we're talkingabout, right there. And then I
guess
Red (17:14):
we'll do that last episode,
so you're good.
Hick (17:16):
And then you like, I guess
Yoshi runs off and Mario takes
damage. Like, you know, hebasically had the same functions
as every other Mario game thathe's been in, but it kind of
just adds a whole new element tothe game does specially Okay,
the flower grapples weresomething new. So that
definitely added a new conceptto the game, but also the
flutter jump, that's, you know,kind of like a double jump in a
(17:37):
way. So definitely, when you'redealing with a platforming game
3d platform or 2d platforming,like having that flutter jump,
that kind of does function asthat double jump like that is a
huge thing right there. It canget you out of a lot of trouble.
Now, you could make the argumentand the galaxy games, you had to
spin mechanics so you could jumpand then spin. So that kind of
(17:57):
function the same way. Butanyway, I
Red (18:00):
forgot about that. When I
was researching for the last two
episodes, I almost forgot youcould do that spin in midair and
get that extra job. I forgotabout that. So but I'm with you.
I like the addition of Yoshiagain. He's just he's a beloved
Mario care. Yeah. Like he kindof mentioned with Louie like,
Hick (18:15):
nobody hates Yoshi Dude,
Red (18:17):
it's you can't hate Yoshi.
He's awesome. And he eatsenemies. And he's also got a
couple of power ups that we'lltalk about here in just a second
of his own. You know, so I lovedhis incorporation. I was a
little surprised that he wasn'tin the first galaxy To be
honest, because, you know, theymade the big deal of him being
like, in 64 if you got all 120stars, you got to go meet him on
the roof of the castle, so yeah,you would think he would have
(18:39):
appeared in the room remember?
They
Hick (18:42):
had sunshine in between
that game? Oh, I
Red (18:44):
keep forgetting that.
Hick (18:44):
Yep. Yeah, it's very
hidden.
Red (18:48):
All right, got about
Hick (18:48):
that. You gotta play
Sunday, just to realize how bad
that game sucks matter
Red (18:54):
after going through Odyssey
and then prepping for these last
few podcasts all in the last fewmonths. I think I'm 64 when the
3d collection first came out,I'm gonna stay away from Mario
four. Oh
Hick (19:03):
yeah, I'm taking a break
myself.
Red (19:06):
But no, I'm with you. I
like the addition of Yoshi um,
that was the last of like thereally big differences between
galaxy and Galaxy two you know,cuz you get into the controls.
The controls are the same. Imean, you have standard 3d Mario
moves that you've had since 64.
You get the long jump the groundpound the wall jumps the
somersaults your star pointerthat I know we had a great
debate last episode about theliking it disliking it. And I
(19:28):
wasn't a huge fan, but it'sstill there. You collect the
star bids, you can use the slingpods, the pole stars, you know,
you shake the Wiimote to spinwhich you use is a melee it
means melee attack. It alsopowers some of your your power
up functions or uses some ofyour power up function I should
say. But the other big areawhere there is a little bit of
(19:50):
difference between the two gamesis in those power ups that's
just kind of rushing through thecontrollers to talk about.
Hick (19:59):
Like he said, it was
better stay the same as galaxy
one
Red (20:01):
exactly but we did get you
know, we had the bee mushroom
the Boo, the fire flower thespring which we had a really
good chat on last time and therainbow star which you know just
makes you invincible. But whatdid you think of the new power
ups that we got in galaxy two weget the cloud flower the spin
drill and the rock mushroom Whatdid you think of the new power
(20:22):
ups
Hick (20:22):
actually liked all of them
to be honest with you favorite
new one was probably the cloudflower just be able to kind of
like go up in the air and itjust create that new platform it
will save you from dying a tonand then you can use it like you
know when to kind of go indifferent directions so I think
they use the cloud flour verywell and our library how it
added to the platform into thegame. So by far my favorite new
(20:44):
edition, the spin jewel, nothuge on that one but it was cool
I kind of like the concept ofhiking beyond like one side of
the galaxy and once they play itbut it's not playing or a world
it's the galaxies inside theworld which like you said
doesn't make sense. And thenlike we said at the beginning of
the episode but right you know,it's kind of it was cool like
hey, I'm gonna start this thingI'm gonna drill all the way down
(21:05):
and then I'll see what come outon the other side. And then you
had that boss I don't have thebosses pulled up in front of me
but that boss we carry like acircle platform, you know, use a
drill to hit him on the otherside to hit the other side of
Red (21:18):
him. Yeah, it
Hick (21:18):
wasn't my favorite. But I
think it was a very cool concept
and then the rock mushroom. Imean, anytime This is like the
Goron was the other majoritymask yeah to go on mass like we
could sit there and spin in likeroll everywhere. Like it
reminded me of that so much andalso a big fan of the rock
machine just be alternative rockroll around really quickly just
(21:40):
destroy everything in your path.
Like I said, took me back tomajority mask. That one right
there was just a ton of fun. Sooverall, I gotta say like, he
does spend your days Okay, likeI would say I liked it, but it
was not huge, but the cloudflower and the Rog mushroom. I
was really big on how about you?
Red (21:56):
I just thought they did
really creative jobs with all
three of them and coming up withpuzzles and challenges. Yeah,
all three. I'm like legs and thecloud flower was and also all
three of them are used in funboss fights. Yes, the cloud
flower you had to get on top oflike a tower to attack one of
the bait jr which
Hick (22:15):
might be the one you're
talking about like exactly the
one Yeah, what is amazing
Red (22:19):
Yeah, the spin drill Of
course you already mentioned
like drilling through theplatform and hitting his
underside and then the rockmushroom I can't remember what
the bossfight was for that butthey all had a boss fight
related to him but I justthought they implemented them
all very well. They weredifferent enough from the
existing power ups that theyreally did feel like good
additions to the game so likeI'm kind of with you. I think
(22:42):
the cloud was probably myfavorite one just getting to
create those three platforms andit just lets you get higher and
higher or yes further andfurther. I thought was probably
the most useful of them. TheRock mushroom absolutely was
just fun. You said Goron fromadores mass that's a perfect
analogy for it just rollingaround you know taking out
enemies destroying bouldersdestroying crystals you know I
(23:03):
just thought that it was justfun because you're just
literally a wrecking ballrolling through the level and
then the spindle like I saidthey just did a good job of
coming up with puzzles where youhad to like be on the other side
of the surface and drill throughto get where you wanted to go so
I just thought that they theywere all three so different and
incorporated so well that Ithought they were all three very
(23:25):
welcome additions to the game.
Now Yoshi Yoshi wasn't left outwhen it came to power ups either
he got three of his own he gotthe the dash pepperwood left
which let you move at a reallyfast speed kind of similar to
Mario Odyssey when you get thethe the flat the fire flowers
and you just taken off I can'tremember the name of now off the
top my head then the blimp fruityou know lets you basically
inflate and you can blow out airto kind of navigate around a
(23:47):
little bit and then the boatberry kind of lights up and show
some hidden paths. So did youenjoy the OSHA power ups? Or
were they just kind ofindifferent to you?
Hick (23:57):
Fuck that ball berry dude
like, okay, the cool power up I
guess you could say, but anytimewhere there's an invisible path.
You give me something that showsthe path, but you don't put a
timer on that shit like No, I'mjust not a fan of that. Is it
difficult? Yes, it's difficult.
And that's probably the reasonwhy I don't like it but yeah,
that bow flat bow bow bow bowbow bow bow. Like No, I did not
care flowers berries. Who knows?
(24:21):
I did not care for that onewhatsoever. Other blimp firm. I
thought that was pretty cool.
Like, you know just getting fat,like you know as I am nowadays,
if I can't open here like that,like okay, I can go this way I
look like the blimp for Why canI not go up in the air just flow
like that. Like, that's where Inow know. It's a fancy game. I
know. It's a video game. I knowyou'd put in code to make this
work. But I want to do that too.
(24:41):
So obviously, you know me beinglike, you know, dreaming of
floating through the air with myfat body. I was definitely a fan
of the blueford and may made mefeel like you know, I felt
better about myself. I was like,Well, yeah, I put on some
weight. But look at Yoshi, man.
He's huge. And he got put onthat weight a lot faster than I
did. Like I put it on prettyquickly, but I mean, Yoshi did a
freakin fruit dude. And he ishumongous
Red (25:05):
COVID pounds COVID pounds.
Hick (25:07):
It has gone on before
that, but yeah, well, I will say
COVID like being home. I mean,it doesn't relate to a little
bit because like you have allthe snacks, especially with
kids, there's all kinds ofsnacks and food and blah, blah,
blah, and then put the dashpepper, like that one was very
cool. And I like the constant.
Like, you know, a pepper beinghigh, like it doesn't really
make you move fast. But peppersdo this might relate a little
(25:28):
bit, they speed up yourmetabolism and that kind of
makes you stuff going fast. Sothat concept right there kind of
made a little bit of sense butum, you know, I did like I
didn't like all three of those.
I didn't like the dash pepper. Idid like those two. And I liked
it like you look at youintroduce Yoshi into the game.
(25:50):
But then he also introduced thispet these powders for him. So
like, yeah, we technically had16 power ups instead of three.
So yeah, like did they justdidn't give Yoshi his regular
mechanics actually added somemore to him so that I really
liked all that.
Red (26:03):
I did too. And I pretty
much agree 100% on your feelings
on the three different power upslike the blimp and the dash were
both really fun the bulb and youknow very much give or take. I
will say if I did have peppers,it is going to speed up my
movement to the bathroom.
Yeah, absolutely happens. Iwill say that. But you know,
that's really kind of sums up,like the big differences between
(26:23):
galaxy and Galaxy too. And Ithink that now that we've kind
of we've vented a little bit,we've talked about our
preferences a little bit, Ithink it's time to jump into the
actual galaxies of this game.
There were 49 of them this time.
So just like the last episode,we're not going to talk about
every galaxy, we're probablywe're gonna break it up by world
and kind of maybe mentioned theones that we thought were some
(26:44):
of our favorites, you know, it'sgonna go a lot faster than
didn't last episode, I
Hick (26:49):
can tell you all that.
Red (26:51):
And that's, that's at the
end. That's what really drove
and I'm going to go on a bit ofa tangent here. Okay, that's
what really drove home to me howmuch more I liked galaxy one and
two is how little I rememberedof these galaxies. Yeah, galaxy
two until I went back and didthis research. And I'm like, I
don't remember that world. Idon't remember that level. I
don't remember that galaxy. Youknow, it's like it's the galaxy
(27:15):
one levels. And you know, I keepsaying galaxy galaxies. I mean,
they but they stuck in my headwas the levels from galaxy to
just so many of them looked abrand new to me just because
they I remember them. And that'snot to say they're bad in any
way, shape or form. Becauseafter like,
Hick (27:31):
you're going back, could
you not remember them as well,
because you only got two starsas to six in
Red (27:35):
them. That could be part of
it, too. I feel like you're in
and out like you said you takeher on your first date and then
you never talk to her again.
It's it's it. There's a lot offactors. I think that go into
that. But man, as we're goingback and research in this this
last week and being like, Idon't remember any of this, I
think you did a very good point,when you said you're only
getting two or three stars ineach one and then you're on to
(27:56):
the next one. It makes them veryforgettable. And that's one
thing I'll always love about 64and Galaxy one is like you got
567 stars in these levels, youspend time in them, and it makes
them so much more memorable. Butthat's my soapbox before we
actually get to the galaxiesbecause there are some good ones
and going back and researchingthis it did remind me that yes
(28:16):
there are some really good onesso well let's start with world
one and I'm going to kick itright to you what galaxies from
World one jumped out to you themost
Hick (28:26):
really world one was just
a bunch of star galaxies that we
kind of get you know in everysingle game Yeah, what was it
called the fluffy bluff galaxy Iliked that one because it was
beautiful like he get to it inthe star area I believe from
what I remember has like youknow a lot of water we talked a
lot about in galaxy one like youknow, just with water scenery.
And sometimes if you get thatwater scenery like with I don't
(28:48):
know yard I guess yard grasslandscapes like it does look
really beautiful. So for thesekind of first gasps he's just
been starting galaxies. Therewasn't a lot to him but yeah,
fluffy blood did stand out tome. I remember not liking
spending that much these kind ofgalaxies that aren't desert but
they try to be deserts likerocks. I'm not really big fan of
(29:10):
any of those gwap fuck that man.
No, I hate that galaxy so much,man I died so many times. And on
the right side down. I didn'treally care for that one either.
And just really overall likeScott's To me, it really is.
It's just kind of be repetitivethroughout because you're not
gonna hear us talk about as manygalaxies because we just to be
honest with you, we just didn'treally care for them that much.
(29:32):
not less than I think I'm havingtrouble with it already. Because
I'm sitting here on trying tosay something. I'm just like,
look at these galaxies. I'mlike, you know what, man?
There's really just not thatmuch too. So that's kind of my
world one analysis. What aboutyou?
Red (29:46):
Well, in general, I
completely agree they're double
levels for the most part, youknow, you get introduced to a
lot of the power ups you meetYoshi. You get the spin drill
you get you get the the cloudpower up, so I get that, like
they're introducing the mechanicSo they're not going to throw
too much at you. Fluffy bluffgalaxy I did think was was my
favorite of them as well,because not only was it a fairly
(30:07):
pretty level, but you also haveto climb, like all the way up
the side of like a cliff, youknow, fluffy Bluff, you know. So
you're going up the side of acliff and you're using the cloud
mushroom to do it. So I'mcompletely with you. There's
wasn't a lot in world one. It'san introductory world, it's
teaching you the mechanics, Idon't expect the best levels in
the game to be the very firstworld so without further ado,
(30:29):
we'll just move on world numbertwo, and I will say this one,
the one that stood out to me themost was the hightail falls
galaxy you mentioned waterfalls,and world one and we are horse
for waterfalls. I don't carewhat the game is. We love us
some waterfalls so hightailfalls galaxy stuck out for me
(30:51):
mostly because it was just Ithought just I love the
beautiful waterfalls in the areaand then I also was a big fan of
the wild glide galaxy because itlooked like a jungle or random
forests and you got to like aglide hence the name on this
animal called a flood hazard andI thought that was pretty cool
it reminds me of like the thethe birds from Skyward Sword
(31:14):
yeah it only you control those alittle bit differently but you
so I thought the wild glidegalaxy was very beautiful. I
liked writing on the flutteredso those two stood out to me the
most and then I will say thecosmic code guy yeah,
cuz I love I love water levels Ihave in almost every game that I
(31:34):
ever play water levels,especially Mario three 3d Mario
games. Yeah, I love the waterlevel. So cosmic Cove also
jumped out to me is a beautifulone. I liked the underwater
sections. What galaxies reallyjumped out for you in world
number two,
Hick (31:48):
I can tell you what's
going through these galaxies I
was writing down the ones thatkind of wanted to stay down talk
about a little bit and like a noI have right down to level a
cosmic cosmic Cove was one ofthem. So absolutely love that
level. Probably my favoritegalaxies. Galaxy in the game.
And then like you said withhightail falls absolutely love
(32:08):
that love using the dash pepperon Yoshi, the verticality going
around running sideways, upsidedown. Um, I really struggle with
it. But just because, like youknow, a lot of times I don't
like something because Istruggle with it. Um, this one I
did, but I still did like thatgalaxy. So I'm kind of cosmic go
hightail falls, and then Yeah,wow, glad it was okay. Like, you
(32:28):
know, wasn't a huge fan on it.
honeymoon galaxy. I can'tremember this one too well, but
I do remember liking it a littlebit, I believe, based on the
name that you used to be a lotin that level, which I'm always
a big fan of the B power. I liketo be powered. By the ones that
stood out to me, I will say withall the browser levels, or
browser galaxies in this game,like I just I was really
(32:49):
disappointed. Like in galaxy,they had the same theme as a
Super Mario 64 for the bow. Yes.
And in the first two browsergalaxies, they did have that
theme, but it's a little bit ofa remix. And I didn't like the
remix as much as I did theoriginal. So I was kinda upset
that they took those away. Andonce again, I believe the first
two were like lava level. Sovery unoriginal. Just really,
(33:12):
yeah, like do somethingdifferent on the first or second
one. So overall, I'm not reallynot a big fan of at the browser
level. So you're not gonna hearme talk that much about him. But
I will just kick it to you righthere. World three, which galaxy
stood out to you?
Red (33:25):
Well, you know, me, I
mentioned in the last episode
that I'm always a fan of thehaunted levels, like the Boo
levels. And so hot haunted hallsgalaxy is one that immediately
stood out to me. And I know youweren't such a big fan of those,
based on the last episode. Sothat one,
Hick (33:41):
I love the
Red (33:42):
theme though those places.
Oh, I absolutely do too. Andthen, you know, we talked, we
loved the motion controls whenit came to like writing on the
ball. In last episode, theybrought that back for the
rolling masterpiece galaxy. Sothat was a great throwback to
the first galaxy game. I reallyenjoyed that aspect. Like the
motion controls, I know I kindof railed on him a little bit
last episode. That was one ofthe instances where it was
(34:04):
really done well as controllinglike that ball that you're
writing on top of. And then Ienjoyed the tall Trump galaxy
just because it was a hugegigantic tree that on like one
of the stars, you got to climbto the top of it. And then in
another the stars, you got toslide all the way down. And I
thought that slide was reallyfun. And I thought it was a
great throwback to likeprincesses a what was named
(34:26):
princesses secrets slide orwhatever it was. And
Hick (34:30):
the theme was the same too
in that Oh, yes.
Red (34:32):
So I thought tall, tall
trunk. Man all this alliteration
is making it tough.
Hick (34:37):
Maybe the beard to you
now. Sorry, sorry, red, it could
be the one that you're drinking.
Red (34:43):
Or pinkies up on this
podcast. That's what happens
when I run out of beer and getdesperate.
Hick (34:49):
Not kind of touch on a
little bit of it called trunk I
did really like the galaxythought was kind of cool like a
big treehouse, and then the addthe slide was amazing. Um, the
rolling mass pace. Just like theIs the game I did really like
down right there? The beat blockgalaxy Oh fuck that thing they
can go back to the flip switchor whatever it was the beat
block was just as bad as theyare but I just those two levels
(35:12):
I absolutely hated those levelsdon't really have much else to
say get through them right herefrizzy flake I really didn't
care about the haunted halls orwhatever. honty hot man he's
already house. Like I said Iliked the theme and everything
but other than that, it reallydidn't stay out too much for me
kind of going on the world foras I bring him up and look at
(35:33):
the galaxies because I can'treally remember him. Talking
about
Red (35:36):
world four, which ones you
liked? Oh, now you're making me
read through it really quick.
Yeah, well, okay. starshineBeach, we love the beach levels.
We love the water level. Sostarshine Beach was always going
to jump out as a favorite ofours or at least for me, because
any beach level, I think theyjust do a great job of one
making it absolutely beautiful.
(35:59):
And to just you know, you theystill incorporate that water and
the underwater sections. To methe beach levels are some of my
favorite in any Mario game. So Iwas a really big fan of
starshine Beach. But beyondthat, I guess I will touch on
the supermassive galaxy.
Everything's huge, hence youname supermassive galaxy. And
the only reason I kind of likedit was it was a throwback to
(36:22):
tiny, huge islands. I thoughtyeah, Mario 64 earliest parts of
it where you were you were tinyand everything else was huge. So
I did like the supermassivegalaxy had a nice little
throwback to that, whereeverything else in the galaxy
was just gigantic. But beyondthat world, for In my opinion,
was a little bit of a letdown. Ididn't, nothing else really
(36:42):
jumped out to me. We did get oursecond browser fight. And again,
it was like you said you had thelava in space. The castle looks
cool. Yeah, but I'm kind of withyou that you know, the browser
levels didn't really stand outto me. Damn. So I'd give my
props to starshine Beach andsupermassive galaxy What about
you from world for?
Hick (37:01):
Yeah, I agree. Just like
you start Shawn beach We always
love those big water level looksbeautiful. Love the beach. I
wish I could make it theresometime in the next years. I
don't with kids right now. Kids.
I'm like, I don't want to messwith that right now. So but
yeah, supermassive galaxy Ireally liked that one flips
Ville massacre that place I didnot care for Bill whatsoever
then kind of sweet mystery I didreally liked that one. Um, there
(37:24):
wasn't really a lot to it fromwhat I remember. But I do
remember like the backdropsbeing like you know doughnuts
and stuff like that. Yeah, Iknow what to say donuts.
excitedly draza and yeah, andall the food everything so I
thought that was kind of uniqueand cool. Now the honey hop I
think was talking about a honeygalaxy a little bit earlier. I
(37:44):
was actually thinking abouthoney hop I'm not really sure
which one is which NASA I'lljust say hey, you probably get
to play with as a bee so likeyou probably a pretty like you
know tree airy, a green, dirtygreen area with some honey in
the bees. I'll probably likethat one a little bit. But I'm
not ready. I'm going to talk toyou right here. So get ready for
it. What galaxies Did you like?
(38:09):
What do you name once you can gowhat what did you didn't like
also? Oh, don't worry. Oh,
Red (38:13):
I think I've got one of
those in here. But first I I do
have to say I'm noticing apattern here where you're
throwing it to me to start
Hick (38:19):
galaxies to man. Like if I
go right to the galaxies. I'm
not gonna know what the hell I'mtalking about.
Red (38:24):
Well, I'm glad you
mentioned like maybe one that I
didn't like, because this onehad one of my biggest
disappointments in the game. Andthat was the slip saying gassy.
Anyone who's listened to us backto our two guys playing Zelda
days. You know, we love desertareas even like they just they
look beautiful on any kind oftechnology, which you don't
think a desert would lookbeautiful, but they always
(38:45):
manage Nintendo manages to makesome absolutely gorgeous desert
levels. And even the one we gotin the original galaxy. We both
mentioned it is one that weloved. Like I love slippery sand
land from Mario 64. I mean, it'sjust we've loved desert areas.
The slip sand galaxy ends thatstreak with a whimper it Yeah,
Hick (39:06):
and the theme was terrible
to
Red (39:08):
the theme was terrible. And
it was just like yes, there was
sand but it was still againstthe backdrop of like outer space
so it didn't really look likeyou're in a desert or anything
like that. So to me I you're I'mglad you mentioned like hey,
let's let's talk about when wedidn't like because slips and
galaxy, I thought was a massiveletdown. There were one or two
that I liked in here like thespace storm galaxy kind of
(39:31):
looked like you were climbing ona giant rocket or a space
station. So I thought that onewas a fun one. shiver burn
galaxy was young similar tofreeze flame from the first
Super Mario Galaxy. I liked thelava and ice being side by side.
So those two kind of popped outfor me but man, I will always
remember world five for beinglike ah slip, same galaxy. Oh,
Hick (39:52):
it was cool. Going down
that same slide though. Like how
kinda behind you had to dodgeall that stuff. And then it's
very I think it's that galaxy.
Mariana got like really narrowstuff I didn't really like that
but like you said overall wasjust a really big lead down I
believe one of the few maybe theonly desert galaxy that we had
in the game so I'm not reallybig on that one I did like
(40:13):
shiver burn like you know theconcept of lava and ice I
believe in that galaxy like youcould turn into what's the ice
Mario whatever I ordered somehowthere was ice on top of love I
was like that shit makes nosense whatsoever now it didn't
melt but the right to it meltedlike I noticed a game I know
that physics is like engaged toalways make sense look at Zelda
but like dead right they just Ican handle Gods yes it's a fancy
(40:36):
world maybe the physics aredifferent or it's not who gives
a crap it's a video game butit's still like doesn't bother
me bomb like there's no waythat's possible but anyways, I
do like when we get lava andfire beside it so that was
really cool right there boommoon hey that when I thought
that one was just absolutelyterrible and there was one that
was really dark the entire timeand I think it might have been
(40:58):
Blue Moon like we just like youuse the ball berry I believe a
couple times.
Red (41:03):
That's in world that's Oh
flash but that's in world six.
That's
Hick (41:07):
still suck okay.
Red (41:10):
levels and I thought Blue
Moon sucks. I'm
Hick (41:13):
with you on that. I'm
really there's nothing else
really talked about. I mean,they were all kind of led down
the whole game was a little bitof a lead. Yeah, you know, but I
can't go on the world six can'ttalk about the galaxies in that
one.
Red (41:27):
So world six, of course was
the last of like the main worlds
that we got to go to so you kindof have to start with you get
the final browser fight in thebrowser's galaxy generator,
which I thought was a very coollooking level it had some great
platforming. The final browserfight was really fun I thought
but overall for being like thefinal Okay, no, nevermind i take
(41:49):
it back as I'm reading throughthis and reminding myself I know
there's some pretty good ones inhere actually. throwback galaxy.
Yes. I love because I'm a whorefor Mario 64 I it is one of my
it's probably my favorite Mariogame in the main line series it
Hick (42:02):
is and then I don't know
why you said probably right
there like even I
Red (42:06):
know the answer to that
one. And so like just getting a
recreation of wams Fortress inthe galaxy two engine was such a
fun thing and it had that Mario64 music with it. So I love
throwback galaxy just from thatstandpoint. I liked a slimy
spring galaxy again. It's anunderwater level. I'm a big fan
(42:26):
of underwater levels but I willsay I did have another lead down
here in world six. I saw a worldor a galaxy called clockwork
ruins galaxy. Yeah, I thought itwas gonna be a throwback to like
Tick Tock clock for a Mario 60Yes, it turns out it's still a
pretty level
Hick (42:42):
like it's like Indiana
Jones fill right there. Yes,
Red (42:44):
absolutely. The Indiana
Jones field just a lot of moving
parts to it. So it was a funlevel it was a beautiful level
but it threw me off a littlebecause I was expecting a clock
and a little bit I didn't get itso all in all world six was it
was a pretty strong world Butyeah, for the closing world. I
thought it could be delivered alittle bit better but what do
you think? Well, that's
Hick (43:05):
the entire game right
there. It could deliver it a
little better. Yeah, healthymonster like you know, just a
fire world and a galaxy like youknow, a lot of times against
that backdrop backdrop of space.
Like Yeah, place just lookgorgeous. Really liked it. I was
a fan of clockwork rooms thatthat was really cool. Like it
had an Indiana Jones fail eventhough even Indiana Jones fail
even though I'm not seeing thosemovies. So like, you know, I
(43:26):
need to get on there like I wasreally really hung over but I
was like too hung over to evenwatch movies. So like that's how
bad I was. But I guess it justdidn't grab me that day. But I
do need to wash those but Ididn't really like the galaxy.
Like you know, this whole bunchof wood like fours kind of the
platforming as a really big fanof that one. Yeah, throwback I'm
not as big of a fan of Mario 64I still would rank it probably
(43:48):
as my third favorite Mario gamebut like the nostalgia I've
talked about is not there forthat one. So when you're trying
to do like a throwback galaxyand the nostalgia is not there
it doesn't really work as wellfor me as it did you but still
isn't okay it was okay. BattleBell blah not even waste my time
on now. And all the other oneslike I didn't care for any of
the other ones. A slimy spring Iwas actually yeah, it was water.
(44:10):
That was not even really a fanof that one. So overall, that's
really all I had to say aboutworld six. World s the special
world. What galaxies Did youlike in that one?
Red (44:22):
So I was a big fan of ours.
I was ganked by earphoneheadphones right now I really
like the rolling coaster galaxybecause it was like a mystery to
me of like Rainbow Road plus aroller coaster plus pinball plus
your steering the rolling balllike we mentioned on one of the
galaxies earlier. So to me ofthe special levels. Roller
rolling coaster galaxy isabsolutely the one that jumped
(44:46):
out to me. I will give a specialshout out to boss Blitz galaxy
because I know there are a lotof people out there who kind of
like that boss Blitz style.
Yeah, we've talked about it somein our old Zelda conversations.
I'm not necessarily as big a fanJust recycling bosses. I feel
like it's kind of lazy design.
But you know at the same timeit's you know, doing a boss
Blitz is it's somethingdifferent. It's the only time
(45:06):
they do it in the game. So thosetwo set out to me the most I
never got the Grandmaster galaxycuz you had to unlock 100 140
frickin stars and I just wasn'tdoing that shit.
So, I can't speak to that one. Ithink it'd be a fun challenge
probably to try it out. But whatworlds are what worlds what
galaxies from World s jumped outto you?
Hick (45:28):
Like you wrote a rolling
coaster galaxy. Just a very fun
time. Take the ball down thisawesome Rainbow Road slide. I
really really liked thatprobably one my favorites in the
game along with cosmic Cove. Um,other than that, they're just a
bunch of unoriginal ideas inthis whole world like the stone
cycle and you had that in theoriginal Mario Galaxy. The boss
Blitz boss Blitz was actuallythe bosses from Mario Galaxy, so
(45:52):
I didn't really care for themwhen Mario squared I believe
there's a constant like that inthe original So overall, just
not a lot good thoughts rightthere. Um, the twisty trials
galaxy was not a huge fan of it,because it was extremely
difficult, but it kind of did goback to sunshine, even though I
had not played sunshine at thattime. So Right, right, kind of
like the flashback a little bitto that nowadays. I can
(46:13):
appreciate that a little bitmore, but um, it was kind of
unique. It was difficult, likebut you know, difficult in a
good way. But um, other thanthat world s to be honest with
you, it really wasn't thatspecial to me, so didn't feel
that special. Yeah, so that'skind of the galaxy wrap up right
there. As y'all can see justoverall compared to galaxy one,
just really not a lot of stoodout. Not a lot. They were great.
(46:35):
I'm really the galaxies I feelwere more about platforming than
they were like, you know,looking beautiful, which I think
is what the original galaxy did.
So that's another part rightthere. Were at another point
where like, you know, galaxy twojust falls a little bit behind
galaxy one like yeah, goodplatform. We made better
platforming than galaxy one. Butoverall just didn't look as
(46:56):
beautiful. Didn't stain as muchyou know, which kind of brings
me to the music and apparentlythey use this like we said in
the beginning an orchestra forthis game and apparently they
were like 70 songs total withthe original compositions and
the 20 arrangements from earliergames. I don't I don't know read
got those numbers. I don'tbelieve because everything that
I heard was using a past Mariogame or it was something used
(47:17):
from galaxy if it was a new one.
It didn't stand out that much tome it wasn't that great so
overall that's my opinions onthe music add just a huge lead
down from galaxy one to stuffthat never go back to and listen
to again, like I do with galaxyso read what's your opinions on
the music?
Red (47:35):
I'm generally with you when
I saw and those came from I
think Mario pedia or somethinglike that. Yeah, Mario wiki one
of those. Whenever I saw therewere 50 original compositions.
I'm like, Really? I feel likethey're all like the same. Like
you said the same songs over andover or they're
Hick (47:49):
like a remix or a
different sound. Does that count
as a new composition? Well,
Red (47:53):
that's what I thought like
the 20 arrangements of previous
compositions would would coverthose, but I don't think I heard
50 original sounds and I knowit's a Mario game. So you're
gonna get similar sounds I getthat but I'm with you. The music
didn't jump out to me that much.
I guess they like included adouble disc of the soundtrack
with the Japanese version of thegame, which I'm always a fan of.
I don't think it ever made it toAmerica, unfortunately. But you
(48:14):
know, the music's not that greatin general. The story it's a
Mario story. It's Yeah, it's thesame story as the original Mario
Galaxy. The only thing is
Hick (48:24):
like the original Mario
Galaxy never happens like oh,
Star festival again, likethere's a lot to it like oh,
galaxy number one neverhappened. We're just gonna do
your own story right? Orwhatever. But kind of go here
with the story.
Red (48:36):
I did. Like the browser was
like gigantic because the Power
Stars and they made him massive.
So it made him look really cool.
And that includes in his bossfights in the cinematics you
know what they are. But yeah, Imean, this story, he almost had
Zelda goodness, we've talked waytoo much Zelda and kidnaps
peach. And he says he needs hewants to build a giant Empire to
fit his giant size. So he goesto the center of the galaxy,
(48:59):
again, or the center of theuniverse, whatever. Again, we go
rescue him again. And when he'sdefeated, it all comes undone.
You do get to see the cometobservatory at the very end and
Rosalina I was a big fan of thatpart of the game right
Hick (49:13):
there.
Red (49:13):
I tell ya, I like that
little reveal. You know, the
Luma that's been following youaround the whole time is
reunited with her, stealsMario's hat as a souvenir.
Goggin catchy thing and
Hick (49:23):
honestly kind of relate to
that a little bit.
Red (49:25):
Right. So Mario and peach
just returned home on the
starship Mario so you get anextra little post credit scene.
If you get all 120 stars. It'sbasically just that's when
Rosalina tells you about thegreen stars and you can go
collect 120 more which buck that
Hick (49:40):
I won't make that I hate
that flipbook style like I
absolutely hated that like thateither. And then also I'll kind
of mention like it took place inthe story a little bit but also
in the game. There was a lotmore 2d in this game than ally I
don't matter a little bit 2d.
Mario Odyssey did it very well,but this game is kind of his
force of felt like and I thinkthat might have been around a
time 2d Mario's was released somaybe they were doing it because
(50:02):
of that reason or whatever butoverall that the story like I
said, kind of acted like galaxyone never happened and overall
just not a big fan of the storywhich Morrow stories don't have
to be great because it's allabout the platform and stuff,
you know. Yeah, I never judge aMario story really hard but I
thought galaxy for being a Mariogame actually had a decent
story. And this one like themost of the other elements, it
(50:23):
took a little bit of a step backbut nothing really more to stay
to say on the story. Let's go toReception and legacy. We kind of
talked about this beingcritically acclaimed nice seven
on Metacritic, it won numerousGame of the Year awards, I
believe so a lot of copies notas much as galaxy because galaxy
is better, but right. sell a lotof copies, but um, read kind of
(50:47):
what's your overall, what's thelegacy in like, in your mind of
the game? i?
Red (50:53):
Unfortunately, for me, it
just didn't leave much of one.
Yeah. And yeah, like, it wasjust more to me, it was just
more of the same. And I thinkthat's maybe why we don't
remember it quite as finely aswe do the original because
normally, yes,every Mario game kind of has the
same bare bones to it, but theydo something different. They
innovate in some way. And to
Hick (51:13):
interrupt you right here.
Here's kind of opinion I have acat feels like a beside game.
But you know, it's true, likebut I feel like they these are
the galaxies that didn't make itinto one maybe they recreate all
these new galaxies. I don'tknow. But it feels like it was a
beside and they put like thesewere the galaxies they didn't
make it the galaxy one and thenthey made a new game out of that
that's what it feels like to me
Red (51:35):
now and I'm completely with
you and that's like we will
always sit here and say likeeven though yes most like if you
read some of the criticalreviews for it they're like an
improved on the original inevery way. And I'm like yeah,
there were some improvements butin general it's still it was too
repetitive compared Yeah, likeit was just too much of the same
thing there needed to be adifferent concept in between
(51:55):
galaxy and Galaxy two or theyneeded to take galaxy two in an
entirely different direction.
Yes, in my opinion, is that kindof your general consensus as
well?
Hick (52:04):
Yeah, really? I mean, I
think you can see how excited
like not everybody can seebehind the scenes right we're
really excited to talk aboutgalaxy Oh hell yeah then we came
to galaxy to we were like beingdo we gotta do this and we
actually had to push thisepisode back a day because we
start preparing so late we'relike oh crap, we actually
remember nothing about this gameNow I know that doesn't matter
to you all because you'll stillbe released on the same day blah
(52:26):
blah blah. But just I mean, Iwas so excited about Super Mario
Galaxy I was so excited again 3dAll Stars and then when it came
to to like the only reason thatwe did is because on this
podcast if we talk about a gamethat has like you know a Sikh or
you know 1234 we want to talkabout those in like you know
order so like you can knock allthose out we don't take like you
know a break and we just don'twant to do it that way we want
(52:49):
Yeah, we want to do themtogether like episode why so
like it just was not thatexcited for gas to and I think
that says a lie. It's just notthat memorable. Still a great
game. Still game I had a lot offun with still a great
platformer in terms of otherplatformers it's still one of
the best it's still got thatspace aspect to it but the
galaxies were led down like alot of the power ups have
(53:10):
already been used. There's a lotthat was using galaxy like you
said that they reuse in galaxyexactly it was not very
innovative the story which isblocked the hub war was terrible
so just so many things that setit back for me Yeah, we
Red (53:23):
said we were gonna be where
we said we're gonna be happy
about this
Hick (53:26):
now Yeah, well this legacy
legacy my ass there's nothing
but thank you all kind of knowhow we feel about the game but
I'm gonna wrap up and I can't doanything else.
Red (53:35):
No, I'm with you
completely. It's just it's
there.
Hick (53:38):
It's Yeah, that's there.
We got to talk about it becauseof damn superbug galaxy last
episode. But next next episode,we're going to take a break from
games because preparing thesegames going through 49 galaxies,
it takes a lot of time and wegot other shit that we got to
do. So next episode, we're goingto talk about the gaming
industry as a whole. But um,here's the wrap up. All these
(54:00):
links will be in thedescription. You can support us
on Patreon or PayPal andindicate support financially.
Please leave a review or ratingit helps when people search for
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(54:22):
we may earn a commission onpurchases through our links read
talk about some of the otherstuff we got going on. While
we're
Red (54:30):
out there on YouTube. Two
guys playing Zelda and tgp z
gaming, but Discord. discord iswhere we're really up, man. We
have great gaming conversation.
We talk Nintendo PlayStation,Xbox, we talk just we talk TV
shows booze, like we talkedabout a lot of stuff on our
Discord. It's about
Hick (54:48):
red Swan, which we are
going to be talking about later
on today.
Red (54:52):
So it's just a great place
to connect with with other
gaming fans. It's been reallyour main avenue lately for
communicating with with fans aswell. So it's just fun to To
talk shop with other people wholove video games. We are also
out there on social media onTwitter on Instagram Busted
Buttons pc as mentioned nextweek next episode, we're just
going to talk kind of what'sgoing on in the gaming industry
in general. I hope you guysenjoyed listening us listening
(55:14):
to us talk about mario galaxyand Mario Galaxy to the last
couple episodes. Even if youknow you got to tell which one
we liked a little bit more.
Yeah, yeah. Thank you all forlistening and we'll be back next
episode.