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March 17, 2025 72 mins

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Dive into the thrilling world of first-person shooters (FPS) with our latest episode, where we unravel the captivating history of these iconic games that have shaped the gaming landscape. From the groundbreaking releases of **Doom** and **Wolfenstein**, we explore how these early titles not only defined a genre but also laid the foundational stones for multiplayer gaming. Through our enlightening discussion, we examine how FPS games evolved to include intricate storytelling elements, innovative gameplay mechanics, and community-driven multiplayer experiences, with key milestones highlighted by beloved classics like **Counter-Strike** and **Halo**. 

As we journey through the evolution of the FPS genre, we also spotlight the rise of looter shooters—games that masterfully blend FPS mechanics with RPG elements, captivating players with their expansive worlds and character progression systems. Titles such as **Borderlands** and **Destiny** illustrate the growing complexity of FPS games, engaging players in immersive narratives that invite deeper connection and long-term play. 

To enhance listener engagement, we present an entertaining trivia segment, challenging you to test your knowledge on FPS games. Reflect on your favorite titles and moments while joining us in this lively conversation that keeps the spirit of gaming alive, inviting you to share your own FPS experiences. 

Don’t forget, exciting discussions on upcoming game releases and industry trends await, ensuring that you’re always on the pulse of the gaming world. Join us for a fun-filled episode that combines nostalgia, community interaction, and a glimpse into the gaming industry's future—subscribe now and immerse yourself in the world of FPS gaming!

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
You ready?
Hidden, you ready Mitch, yeah,yeah.

Speaker 3 (00:25):
All right, that's all the buttons.
Okay, you're done.
Stop pushing buttons.
Hello, Welcome to Entertainthis, a podcast about movies, TV
shows and video games andbuttons.
My name's Hayden.
With me, I have Mitch Hello.

Speaker 2 (00:45):
And Tom Hi Tom.

Speaker 3 (00:47):
The impulsive control disorder person himself.

Speaker 1 (00:51):
Don't press the button, stop it.

Speaker 3 (00:52):
Stop it, all right, all right Today we'll be
discussing news and reviews andsome trivia that I've prepared.
But before we begin, mitch,without messing up, go Well you
can entertainthispodcastcom.

Speaker 1 (01:07):
Stick to our.
Instagram page, you can also goto our Instagram, which is
entertainthis underscore.

Speaker 3 (01:16):
I don't know if the audience got that.

Speaker 1 (01:19):
Look, I said it all correctly.

Speaker 3 (01:20):
I can't help it that you made me laugh.
Entertain this podcast.

Speaker 2 (01:22):
He started out well.

Speaker (01:25):
Entertainthispodcastcom .
Thank you.

Speaker 2 (01:27):
Take you to our Facebook group and page.

Speaker 1 (01:31):
All right, you can also leave voicemails now If you
go to 770-608-9958.
If you didn't get that too bad,you can't leave a voicemail.

Speaker 2 (01:41):
Leave a voicemail.

Speaker 3 (01:43):
He's just going to play the voicemail without
listening to it.
What the Is your?

Speaker 2 (01:49):
refrigerator running.
Do you have Prince Albert in acan?

Speaker 3 (01:55):
All right, shall we do news and reviews, or trivia,
let's do your trivia firstTrivia.

Speaker 2 (02:01):
Yeah.

Speaker 3 (02:02):
This trivia is brought to you by Gameopediacom.
Great All right.
That was Mitch's buzzer and TomAll right.
This is on the history offirst-person shooters.

Speaker 2 (02:22):
Okay, all right.

Speaker 3 (02:24):
So, tom, what do you want to watch next time?
I will ask the question.
If you can give me the name ofthe title or sometimes there's
some more specific questionsI'll let you know when it
happens.
Name of the title and the yearthe game came out.
All games start in the 90s, allright.

Speaker 2 (02:41):
Okay, all right.

Speaker 3 (02:43):
The first FPS to take off and put the genre goldeneye
no counter-strike no, how aboutI finish the questions before
you guys start answer quickly?
Fine let me.
Let me go ahead and prefacethis one more time.
This is the history, so ifyou're an interested audience
member, I would like to read thequestions because it gives the

(03:05):
history before you answer.

Speaker 2 (03:08):
Sorry.

Speaker 3 (03:09):
Okay, all right, stick around.

Speaker 1 (03:14):
I couldn't help it.
Go ahead, go ahead, all right.

Speaker 3 (03:18):
The first FPS to take off and put the genre on the
map was this 90s shooter.
I'll give you a hint it was aDOS game.
Stick around.

Speaker 2 (03:28):
Doom.

Speaker 3 (03:29):
No.

Speaker 2 (03:30):
Oh, that was a good guess.

Speaker 3 (03:32):
I just remember playing it on the computer first
you guys were this dumb when itcame to video games.

Speaker 1 (03:37):
I play a game once a month when I got time.

Speaker 3 (03:39):
I know right.

Speaker 2 (03:40):
Yeah, but your kids won't Time Splitters.
No, I don't know.

Speaker 3 (03:47):
Like it came out in the GameCube era.

Speaker 1 (03:48):
I don't remember a first-person shooter other than
Doom from that far back.
Yeah, all right.

Speaker 3 (03:53):
Off to a great start.
It was Wolfenstein 3D, oh 1993.

Speaker 2 (03:58):
I thought that was Nintendo first.
I forgot about Wolfenstein.

Speaker 3 (04:00):
No, dos is computers.
Well, that's what I'm saying.
I thought it was on Nintendo,first DOS, that game I'm sure it
came out eventually forNintendo Next question, but all
of them started on computers.
Question number two id Software, which made Wolfenstein 3D,
made a follow-up game that waseven more popular.

Speaker 1 (04:16):
No, that wouldn't, that was even more popular I was
going to say Castlevania, butthat's not first-person shooter.

Speaker 2 (04:24):
Doom.

Speaker 3 (04:24):
Yes, what year did Doom come out?

Speaker 2 (04:30):
I didn't know, they made the same game 1995.
, no 94.
, no 96.
, no 93.

Speaker 3 (04:38):
Oh yes, Mitch you got it last second.
I was about to cut you off.
That's right, wolfenstein cameout in 93, and so did Doom.
What was the name of the engineDoom ran on?

Speaker 2 (04:51):
In line six no.

Speaker 1 (04:54):
Windows 95.

Speaker 3 (04:56):
That's an operating system.

Speaker 2 (04:57):
I don't know, I don't know.

Speaker 1 (05:01):
This is like what we were talking about.
Yeah.

Speaker 3 (05:02):
No shots in the dark.
Who's the executive producer?

Speaker 1 (05:05):
Three ninjas.

Speaker 3 (05:06):
Well, the answer is the Doom engine.

Speaker 2 (05:09):
Good job, guys All right, we're off to a thunderous
start.

Speaker 3 (05:14):
Doom was revolutionary for FPS, as it
used new technologies for lightand surface rendering.
The market strategy was alsorevolutionary, with the first
episode being free to download,while people who wanted more of
the game had to purchase mail-indiscs for the next two episodes
.
What happened?
That was the first time forvideo games in the history of
video games for the purchase ofDoom.

(05:35):
Remember what I just said.

Speaker 2 (05:41):
DLC Like downloadable content.

Speaker 3 (05:43):
No, but I like where you're going.
They had to purchase bydownloading online.

Speaker 2 (05:58):
Imagine what that must have been like back in the
day.
I'm not sure.

Speaker 3 (06:00):
I'm getting the question.
I don't either.
Okay, this was the first timethat this has happened.
It's happened numerous timessince then, even to this day,
when a game comes out.
This was the first time thatthis has happened.
It's happened numerous timessince then, even to this day.
When a game comes out, thisunfortunate situation happens.
An external hard drive.
All right.
He's like never mind it was soanticipated that too many people
were queued to download thegame on the server and had to be

(06:21):
kicked off the servers.
Then over 10,000 peopleattended a download, causing the
server to crash.

Speaker 1 (06:28):
Okay, Okay, you ever try to download a game.
You get private servers.

Speaker 2 (06:33):
What I don't know, I don't know, we don't get really
what you're trying to ask us.

Speaker 3 (06:36):
The question was have you ever tried to download a
game, but too many people aredownloading it and you can't
because the game crashed?
You've never had that happenbefore.

Speaker 2 (06:45):
Maybe once yeah.

Speaker 3 (06:45):
Okay, that was the first time it ever happened.

Speaker 1 (06:48):
What was the answer?

Speaker 2 (06:49):
The servers crashed.
The servers crashed.

Speaker 1 (06:51):
Oh, I thought you said there was something you had
to purchase.

Speaker 3 (06:53):
No Mitch what happened.

Speaker 1 (06:55):
That's what it sounded like.
All right, move on.

Speaker 3 (06:57):
Number five.
Number five, All right.

Speaker 1 (07:06):
the name of the innovative player versus player
concept first coined in Doom PvP.

Speaker 3 (07:10):
That is what player versus player is you said terms
Team Deathmatch.
Yes, deathmatch All right.
As far as an immersive sim is,this game was way ahead of its
time.
All right.
This is a new game, with itsrevolutionary physics to boot.
Hint, this is the predecessorto Bioshock.

(07:31):
I'm sure you guys have heard ofthis game at some point in our
ramblings on this podcast.

Speaker 2 (07:40):
I'm sure we probably have Aiden.
So this is a shooter as to whatprefaced Bioshock it was Still
a 90s game.
All right, late 90s, I'mguessing.

Speaker 3 (07:53):
Nope.

Speaker 1 (07:54):
The Oregon Trail.

Speaker 3 (07:57):
You have a weird memory of video games, Mitch.

Speaker 2 (07:59):
It's not Goldeneye, is it no Okay?

Speaker 1 (08:02):
I'll be honest, other than Ninja Turtles, I don't
know Nintendo, the game iscalled.

Speaker 3 (08:06):
System Shock.
It came out in 1994.

Speaker 1 (08:10):
Bioshock, System Shock.
Look at that.
I wasn't a big video gameperson until online stuff on 360
.

Speaker 3 (08:14):
Number seven.
This game, also made from idSoftware, revolutionized the
genre again by having fullthree-dimensional level designs
and included the first conceptof power-ups in multiplayer.

Speaker 1 (08:32):
Hmm.

Speaker 2 (08:33):
Hmm, like what kind of power-ups?

Speaker 3 (08:41):
Like abilities and things like shields and stuff
like that.

Speaker 1 (08:44):
You're not going to like my answer my answer.

Speaker 2 (08:47):
I want to say Halo.
That's what I was going to sayBefore.

Speaker 1 (08:52):
Halo, I knew that was too far.

Speaker 2 (08:53):
I was like no, yeah, we're jumping too far from 94 to
2001.

Speaker 3 (08:58):
Going twice.
It's called Quake.
Oh, okay, I've heard of thatgame.

Speaker 2 (09:03):
Never played it.
I've heard of it, heard of it,yeah.

Speaker 3 (09:05):
This convention was made to facilitate Quake gamers
who would travel to challengeothers in LAN parties.

Speaker 2 (09:12):
Quake Fest.

Speaker 1 (09:13):
I know what LAN parties are.

Speaker 3 (09:15):
Close Tom, Not quite.

Speaker 1 (09:17):
Quake Revolution.

Speaker 2 (09:20):
Quake-a-pades.

Speaker 3 (09:20):
This convention was made Convention Quake-apades.

Speaker 2 (09:23):
This convention was made Convention Quake-vention.

Speaker 1 (09:27):
Quake-con.

Speaker 2 (09:31):
Technically, I'm right.

Speaker 3 (09:32):
No, not in the slightest bit.

Speaker 2 (09:34):
It's the abbreviated version, number nine Mitch, we
might as well just put thebuzzers down.

Speaker 1 (09:38):
Number nine wants to score.

Speaker 3 (09:40):
It's.
Mitch won top two at numbernine.
I thought I dumbed thesequestions down a lot.
Well, I don't.

Speaker 1 (09:46):
We didn't know what the thing was, All right all
right.

Speaker 3 (09:49):
This game claimed fame with its interactive
environment features and wittyprotagonists that wouldn't hold
up in today's culture.

Speaker 2 (09:59):
Duke Nukem.

Speaker 3 (10:00):
Yes, I'll even give it to you.
It's Duke Nukem 3D Okay, Duke.
Nukem 3D you want?

Speaker 2 (10:07):
to take a shot in the dark at the year 1998.

Speaker 3 (10:12):
No 97.
Yes, damn Mitch will always getthe follow-up point Keep it in
club.

Speaker 2 (10:18):
I should have said no .

Speaker 3 (10:19):
I don't want to guess .
Keep it in club Number 10.
Although this FPS wasn't thefirst console game to try the
genre, it was the first to bepopular.
Goldeneye, yes.

Speaker 2 (10:31):
Mitch, I was about to say it's Goldeneye.

Speaker 3 (10:32):
Yes, Mitch.
Would you like to take a shotat the year?

Speaker 2 (10:35):
98.
No 1996.

Speaker 3 (10:38):
No 97.
Yes, I'm caught up.

Speaker 1 (10:41):
Mitch is now winning.

Speaker 3 (10:42):
Oh, I'm winning.

Speaker 1 (10:43):
Okay.

Speaker 3 (10:45):
Going back to Quick, what famous 90s band Frontman
was hired to compose the musicfor Quick?

Speaker 2 (10:53):
Hmm, rob Thomas.

Speaker 3 (10:59):
No, who the heck is that?

Speaker 2 (11:00):
From Matchbox 20.

Speaker 3 (11:02):
It's definitely not his.

Speaker 1 (11:04):
Hey, I don't know, Can I guess a band yeah?

Speaker 3 (11:10):
Give it to you if you give me the band or the front
man.

Speaker 1 (11:13):
Let's go with Metallica.

Speaker 2 (11:15):
No Pearl Jam.

Speaker 1 (11:16):
No.
Acdc no.

Speaker 2 (11:18):
Nirvana.

Speaker 3 (11:19):
Nirvana.
One more guess each.

Speaker 2 (11:24):
Is there a hint?

Speaker 3 (11:26):
I mean, if you knew the guy you'd be like that
tracks can I get like a genre ofthis band?

Speaker 2 (11:39):
rock rock, huh yeah, aerosmith.

Speaker 1 (11:43):
I already said, aerosmith didn't I?
I was thinking it Rock, huh,yeah, aerosmith.
I already said Aerosmith,didn't I?
No, oh, I was thinking it.
I was thinking it Going once.

Speaker 2 (11:52):
Smash Mouth.

Speaker 3 (11:53):
Going twice.
I don't know.
Trent Reznor from Nine InchNails, yeah, I wouldn't get that
that was a 90s band.

Speaker 1 (11:59):
I thought they were 2000s.

Speaker 3 (12:00):
They were 80s, they started in the 80s, they started
in the 80s.
Oh Number 12.

Speaker 2 (12:12):
What explosive mechanic was first developed in
Quake that allowed players topropel themselves?
Jetpacks.

Speaker 1 (12:15):
Rocket launchers, rocket Propelled grenades, rpgs.

Speaker 3 (12:21):
Rocket jump.
I'll give you a pity point,Mitch.

Speaker 2 (12:24):
Rocket jump.
Yeah, he needs it, rocket jump.

Speaker 3 (12:26):
You'll give you a pity point, mitch.
Rocket Jump.
Yeah, he needs it.
Rocket Jump, you know the oldthing?
Well, I thought they shot theground and launched them.
Yeah, that's called a RocketJump.

Speaker 1 (12:31):
Well, I thought they used a rocket launcher for it.

Speaker 3 (12:33):
Yeah, but the thing is called a rocket.
All right, number 13.
With Deathmatch being a crownjewel feature in first-person
shooters, what game was thefirst to integrate online gaming
?

Speaker 1 (12:46):
Socom.

Speaker 2 (12:47):
No, damn, that was going to be my guess.

Speaker 1 (12:50):
Because I remember my cousin playing that on PS2.

Speaker 2 (12:52):
Yeah, that was like one of the first ones.

Speaker 3 (12:54):
We're still not there yet.

Speaker 2 (12:55):
We're not in the 2000s.

Speaker 1 (12:58):
Online gaming.
I guess you can come oncomputers yeah.

Speaker 2 (13:02):
This is online gaming that's also a first person
shooter.

Speaker 3 (13:04):
All of these are first-person shooters, hence the
history of the first-personshooter Doom no.

Speaker 2 (13:09):
Wolfenstein no, quake no.

Speaker 3 (13:18):
Going.
Once I'll give you another hint.
We played a game that uses anengine based off of Unreal
Tournament.
Yes, mitch, all right.
Care to guess the year 99.
Yes, mitch, damn it, all right.

(13:39):
What was the game company thatmade Unreal Tournament Hint?
They make one of the mostlucrative shooters today.

Speaker 2 (13:47):
Activision.

Speaker 3 (13:48):
Push the button.

Speaker 2 (13:50):
Activision.

Speaker 1 (13:51):
No, bungie no.

Speaker 2 (13:54):
Treyarch.

Speaker 1 (13:54):
No.

Speaker 3 (14:01):
Gone once.

Speaker 2 (14:02):
Infinity Ward I don't know Gone twice.
Dice I don't know Go on twice.

Speaker 1 (14:07):
Dice Drops off.

Speaker 2 (14:09):
CD Projekt Red Epic, epic, epic.

Speaker 1 (14:11):
Games.
Oh okay, I didn't know they'dbeen around that long, yep.

Speaker 3 (14:16):
All right.
This 1998 shooter wasnoticeable for its grounded
realism in use of SWAT andmilitary tactics.

Speaker 2 (14:25):
Counter-Strike no.

Speaker 3 (14:27):
Nope, I'll give you another hint it was based on a
book.

Speaker 1 (14:36):
Mitch, rainbow Six.
Yes, damn it.

Speaker 2 (14:39):
I was like Mitch doesn't read, Mitch doesn't read
.
I was trying to think I waslike Rainbow Six.

Speaker 1 (14:43):
I guess it did start out on PlayStation.

Speaker 3 (14:46):
Yeah, 64 era, okay All right.
This first-person shooter wasone of the first that
prioritized story withdistinguished Call of.
Duty no.
With distinguishable charactersand immersive dialogue.
It was known for its cutscenes,physics and Lovecraftian horror

(15:09):
.
Oh Give you a hint 1998.
Pc Not quite into the consoleera for game releases yet.

Speaker 1 (15:27):
No for PC.

Speaker 2 (15:29):
Is it Doom?

Speaker 3 (15:30):
Nope, we already talked about Doom.

Speaker 1 (15:31):
Oh, okay 1998.
, I'm not real familiar with PC.
I don't know Going once.

Speaker 2 (15:42):
I don't want to say Resident Evil.

Speaker 3 (15:43):
Nope, that's not a first-person shooter either.
Going once, I don't want to sayResident.

Speaker 2 (15:49):
Evil.
Nope, that's not a first-personshooter either.
Going twice Castlevania, Idon't know, mitch said it
earlier, I'm just guessing.

Speaker 3 (15:54):
I'm just guessing.

Speaker 1 (15:54):
I don't know.

Speaker 3 (15:55):
Half-Life.

Speaker 1 (15:57):
I didn't know that was Lovecraft.
I never played Half-Life so Idon't know that's pretty good.

Speaker 3 (16:01):
All right, number 17.
This mod of Half-.

Speaker 2 (16:08):
Half-Life 2.

Speaker 3 (16:11):
It's a mod of Half-Life.
People still play to this day.
I'll give you a hint.
One of you have alreadyCounter-Strike.

Speaker 1 (16:22):
Yes, Just take a guess.

Speaker 3 (16:28):
Would you like to guess the year 2000.
No 1999.
, yes.

Speaker 1 (16:33):
That's going to be my next guess.
I was hoping you'd go up.
Go up one more year.

Speaker 3 (16:37):
All right, number 18.
This war-related shooter was no, sorry, wait, what are you
saying?
Medal of Honor yes.

Speaker 2 (16:45):
Damn it.

Speaker 1 (16:46):
I was like you can read the whole question though,
so people know.

Speaker 3 (16:48):
This war-related shooter was created by an
Oscar-winning film director atMedal of Honor.
Can you guess the year 99.
Yes, can you guess the director?

Speaker 1 (16:59):
I forgot his name, the one who did Saving Private
Ryan.
That's right.

Speaker 2 (17:03):
Spielberg.

Speaker 1 (17:04):
Yes, Tom.

Speaker 3 (17:05):
I couldn't remember who.
We are currently at question 19.
Mitch is 10 to Tom's 5.
Woo Shut up Number 19.
Number 19.
I'm good guessing.
This game made console FPSmainstream and used control
schemes that games use to thisday Halo.

(17:27):
Yes, mitch, would you care toguess the year 2000.

Speaker 1 (17:31):
Nope 2001.

Speaker 2 (17:32):
Yes, 2001.

Speaker 1 (17:34):
I knew it was going up.

Speaker 2 (17:36):
I knew Combat Evolved was a one.

Speaker 1 (17:37):
Well, the one before was 1999, so I was just trying.

Speaker 3 (17:41):
Number 20.
This first-person shooter notonly focused on single-player
campaign, which was completewith realism historical wartime
battles but also pushed greatemphasis on multiplayer.

Speaker 2 (17:54):
Call of Duty.

Speaker 3 (17:54):
Yes.

Speaker 2 (17:56):
Guess the year 2002.
No 2001.

Speaker 1 (18:00):
No 2003.
Yes, we're jumping years toofast now, trying to go down.

Speaker 3 (18:07):
Number 21.
This shooter was strictly apuzzle FPS that was part of a
bundle of other FPS.

Speaker 1 (18:14):
Portal.
Yes, mitch, wow, I justremember puzzle and first-person
shooter as a portal.

Speaker 3 (18:19):
It was made of a bundle of other FPS games
created by the same developer,which was Valve.
What year 2004.
No 2003.
No 2005.
No 2002.
No 2006.

Speaker 2 (18:27):
No 2001.
No 2003?
, no 2005?
, no 2002?
, no 2006?
, no 2001?
.

Speaker 3 (18:33):
No 2007?

Speaker 1 (18:34):
Yes, If he's going to keep going down, I'll just keep
going up.

Speaker 3 (18:40):
Oh wait, I gave Tom that point.

Speaker 2 (18:42):
It's all right.

Speaker 3 (18:44):
All right, number 22.
This game was one of the firststrictly co-op Modern Warfare.
This game was one of the firststrictly co-op shooters that
left a huge impressiongenerating future variations in

(19:04):
the genre Time splitters no, no.
Strictly co-op.
Strictly co-op 2008 game.

Speaker 1 (19:12):
Because what I'm thinking of it was third person,
I think, but Army of Two.

Speaker 3 (19:16):
No, that's what I was thinking too 2008 game and I'll
give you a hint it was alsomade by Valve.

Speaker 2 (19:24):
Valve ruled the 2000s era strictly co-op, like you
could only play with anotherperson Strictly co-op.

Speaker 3 (19:38):
Like you could only play with another person.
It was marketed as a game thatyou play with your friends to
get through the story.
I don't remember if you couldplay single player or not, but I
never played it single player.
I always played with friends.

Speaker 1 (19:50):
I have no idea.

Speaker 3 (19:51):
Going once, going twice, left 4 Dead.

Speaker 2 (19:57):
Oh.

Speaker 3 (19:57):
No no.

Speaker 2 (19:59):
It's a zombie game.
Yeah, it's a shooter.

Speaker 1 (20:02):
I completely forgot about it.

Speaker 2 (20:04):
I don't associate it to what I think of a
first-person shooter.

Speaker 1 (20:08):
For some reason I was thinking co-op as two.

Speaker 3 (20:10):
You're thinking of first-person shooters as PvP.
This is all about the historyof first-person shooters, like
Portal and stuff.

Speaker 1 (20:16):
I played Left 4 Dead all the time.

Speaker 3 (20:19):
All right, number 23.
This shooter was coined as arole-based shooter, where
players select a pre-designedhero that possesses unique
abilities and weapons to fightagainst other players with their
own special abilities.
Give you a hint, it was also aValve game, 2007.

Speaker 2 (20:45):
A turn-based first-person shooter.

Speaker 3 (20:48):
Roll-based first-person shooter.

Speaker 1 (20:50):
So each one had its own specific tank or sniper or
support kind of thing.
Hmm, Hmm.

Speaker 3 (21:00):
Give you one more hint.
It was part of that bundle, theorange box bundle Going once.

Speaker 1 (21:12):
Borderland?
No, I don't know Going twice.

Speaker 3 (21:13):
I'm trying to make a guess here Teamland no, I don't
know, going twice.
I'm trying to make a guess hereTeam Fortress 2.

Speaker 2 (21:19):
Oh, oh okay.

Speaker 1 (21:20):
I'd never played this .
I would have never played it.

Speaker 3 (21:23):
Number 23.
The kill for the sake ofkilling was becoming a stale
feature in a shooter franchise.
Thus the concept of lootershooters were born, where
successful accomplishments inthe game granted the player
better tiered weapons and awards.
The first looter shooter wasknown as Hellgate London by
Flagship Studios, but this gamethrew the genre into a whole new

(21:45):
form of popularity Lootershooters 2009.

Speaker 2 (21:58):
Ghost Recon.

Speaker 3 (22:00):
No 2009.

Speaker 1 (22:13):
Modern Warfare.

Speaker 2 (22:14):
Do you?

Speaker 1 (22:15):
know what a looter shooter is Mitch?
Yes, I do, but I can't pictureone from back.

Speaker 3 (22:18):
Then you just said it .
You did Go on once Borderlandsyes, mitch, borderlands.

Speaker 2 (22:27):
I was like what did.

Speaker 1 (22:28):
Mitch just say I wasn't listening.
I was thinking that was later.

Speaker 3 (22:30):
No 2009,.
Borderlands All right.
This shooter took on thestaples of RPG elements and
built them entirely into thefirst-person model.
It would be too hard to discernwhich game was the first RPG
first-person shooter, based onhow difficult it would be to pin
down exactly what an RPG is,but this game is definitely the

(22:50):
most identifiable RPG FPS thatbecame the most popular in the
genre and helped push the FPSnarrative into a viable
storytelling RPG FPS.
What's the game that pops inyour mind when you hear that?
A role-playing game, Nothingfrom back then.

Speaker 1 (23:12):
I'm looking for modern.

Speaker 3 (23:14):
This is a 2008 game Going twice.

Speaker 2 (23:27):
And you make your character in this and go off
shooting people Sure do Shootingaround the world.
I have no idea, I don't know.

Speaker 3 (23:36):
Fallout 3.

Speaker 1 (23:38):
Oh.

Speaker 2 (23:38):
No.

Speaker 1 (23:39):
No, I didn't think about that.
No, I just don't think of it asa first person.

Speaker 2 (23:42):
I think of it as an RPG.
Yeah, like pretty muchexclusive.

Speaker 3 (23:47):
First person mechanics, number 25.
Games as a service isconsidered a negative feature
nowadays, but this gameoriginally played the service
well and made successfulplatformer in the industry by
constant release of content andtight community involvement.
This game was made by a companycalled Digital Extremes.
All right, before I saidDigital Extremes extremes, what

(24:14):
were you guys thinking?

Speaker 2 (24:15):
no idea, no idea.

Speaker 3 (24:17):
Time splitters games as a service online games right,
which is like it's free, butyou buy crap oh okay, we just
complained about it in a wholepodcast episode so this is a
free first person shooter freefirst person, but you buy
bundles and crap like that 2013.

Speaker 1 (24:39):
2013.
I was thinking about 2008 orsomething 2013 would be.

Speaker 2 (24:46):
Fortnite.

Speaker 3 (24:47):
No, that's like 2018 or something that's yeah.
No, that's like 2018 orsomething.

Speaker 1 (24:57):
That's yeah, no.
Modern Warfare Advanced.

Speaker 3 (24:59):
Warfighter.
No, we all played a variant ofthis from another game developer
that would be classified todayas a games of service game.
And the people who didn't playthis game but wanted to play
something like it, they playedthe knockoff version, which is
what we thought, but that gameactually came out first.

Speaker 1 (25:18):
Until you said that I was about to say the original
Destiny.

Speaker 3 (25:20):
but If it's not Destiny, it's, I don't know,
going once.

Speaker 2 (25:25):
If it's not Destiny.

Speaker 3 (25:27):
Going twice.

Speaker 2 (25:28):
Halo.

Speaker 3 (25:29):
Nope Warframe.

Speaker 2 (25:31):
Oh, oh.

Speaker 3 (25:32):
I forgot about Warframe.

Speaker 1 (25:34):
Exactly.
Sometimes I'm playing that inthird person, so that's why it
kind of threw me off, becauseI'll run around with a sword or
something like that Gamepedia.

Speaker 3 (25:42):
I'm getting all my notes from them.
All right, number 26.
Battle Royale video gamestarted, as most multiplayer
variants did, as a mod Stickaround, go ahead and finish, but
let me answer first what?

Speaker 2 (25:57):
I mean I reserve it.
You can't reserve it.
Get out of here.

Speaker 1 (25:59):
Look, I'll write down my answer, and if it's not, it
you get to guess All right.

Speaker 3 (26:06):
I'm just letting him read the thing Battle Royale
video game started, as the mostmultiplayer variants did, as a
mod.
What video game that is, afirst-person video game, but not
necessarily a shooter wasmodded to create the Battle
Royale turn?

Speaker 1 (26:22):
I wrote down PUBG because you can play it in first
person.

Speaker 2 (26:28):
Go ahead.
So this is just a first-personshooter that didn't have this
mechanic.

Speaker 3 (26:32):
This was a first-person game, not
necessarily a shooter.
People modded it and made itinto a first-person shooter that
didn't have this mechanic.
This was a first-person game,not necessarily a shooter.
People modded it and made itinto a first-person shooter.
That started the Battle Royalecraze.
I'll give you a hint the basegame people play still to this
day Massive game.

(26:52):
I can't remember when the basegame came out.
The mod came out in 2012.
The base game is doing sosuccessful they're actually
making a movie out of it.

Speaker 2 (27:04):
Fallout.

Speaker 3 (27:05):
No, that's a TV show that's already been coming out.
Gone once, gone twice.
Minecraft Minecraft oh,minecraft, minecraft.
I was about to say.

Speaker 1 (27:16):
Bioshock, because there's rumors of that it's a
first-person game.

Speaker 3 (27:19):
It's not a shooter.
They modded it and made it intoa shooter.
That's right.
We all love Battle Royale.
It started in Minecraft.
As does everything 2012 is whenthat mod came out.

Speaker 1 (27:32):
Number 27.

Speaker 3 (27:33):
This was a first-person shooter that
trademarked itself as a MMOMMORPG, but after much scrutiny
upon release it re-termed itselfas a share world shooter and
also is now a games as a service.

Speaker 1 (27:50):
Destiny yes.

Speaker 2 (27:54):
Just ignoring the buzzers now.

Speaker 3 (27:56):
Year you didn't.
Does anybody remember the yearthat Destiny 1 came out?

Speaker 1 (28:02):
2013.
No 2014.

Speaker 2 (28:03):
Yes, Tom.
I knew it was 2014 because Iwas a junior when it came out in
college.

Speaker 3 (28:09):
Four, all right, number 28, with Mitch's 15 to
tom's 14.
Uh sorry, nine tom's nine tomitch's 15.
All right, this shooter tookthe role-based shooter and
advanced it to the term heroshooter where players pick a
specific hero, that applies onlyfor that team.

Speaker 2 (28:34):
Rainbow Star Wars Battlefront no.

Speaker 3 (28:43):
And that game is a successor to an already
mentioned shooter that we talkedabout in one of these questions
, rainbow Six Siege.
Yes, mitch, all right, year2018.
No 2015.
Yes, tom, alright year 2018.

Speaker 2 (28:54):
No 2015.

Speaker 3 (28:56):
Yes, tom, good job.
It's been out that long.

Speaker 1 (28:58):
Yeah, oh yeah, I remember them saying there was a
10-year anniversary.

Speaker 3 (29:02):
Alright, number 29.
This hero shooter set the barhigh for cultural impact, so
much so that many people learnedwhat Rule 34 means from it.

Speaker 1 (29:15):
That sounds familiar.

Speaker 3 (29:18):
You don't know what Rule 34 means.
No, both of you.
Really Sounds familiar though,if it exists, there must be of
it.

Speaker 2 (29:30):
Okay.

Speaker 3 (29:31):
Alright, well, anyways, I thought for sure, you
guys knew what that was.
Yeah, this was a hero shooter2016.

Speaker 1 (29:40):
Blizzard made it well , I don't think they made it,
but it's almost like Gears ofWar no that's not.

Speaker 2 (29:49):
That's not first person third person.
Oh yeah, that's awesome.

Speaker 3 (29:51):
Blizzard Blizzard yeah, lots of.
No, that's not first person.
Third person oh yeah, it's alsonot from Blizzard Blizzard.
Yeah, Lots of identifiablecharacters that people made fan
art and movies and a lot of itwas risque and adult.

Speaker 2 (30:05):
Overwatch yes, I just remembered that, being a
problem.

Speaker 3 (30:11):
It's like please stop you, sick people yeah yeah, all
right, I got two more questionsand I have bonus questions.
Number 30.
This game was the first BattleRoyale released as a Battle
Royale for its sole purpose.
It was nothing else just aBattle Royale, PUBG.

(30:32):
Yes.

Speaker 2 (30:33):
Tom Royale for its sole purpose.
It was nothing else, just aBattle Royale PUBG.

Speaker 1 (30:35):
Yes, tom, I was like well, I guess yeah.

Speaker 2 (30:40):
And what was the year 2017.

Speaker 3 (30:42):
Yes, tom, all right, Number 31.
What was the year 2000 Japanesefilm that PUBG was based on
Battle Royale?
Yes, mitch, okay, we are at theend of our main questions.
Satan, mandarin,da-ding-ka-dong, okay, all right

(31:05):
Mitch.
We're at the end of our mainquestions with Mitch's 18 to
Tom's 12.
Bonus points Worth 15 points.
These bonus points questionsare brought to you by data40.com
.
These are the most unit-sellingfirst-person shooters of all
time.
Before you start smashingbuttons, I've got down the top

(31:28):
five.
If you can guess what the gameis and how much it sold, you're
in the top five.
I you can guess what the gameis and how much it sold, and
you're in the top five.
I'll give you a point.

Speaker 1 (31:38):
I didn't know we were ready.

Speaker 2 (31:41):
Battlefield 4.
No.

Speaker 1 (31:43):
Modern Warfare 2.

Speaker 3 (31:43):
No, wait, wait, wait, wait.
Yes, mitch, alright, do youremember?
Can you tell me how many unitsyou think it sold?

Speaker 1 (31:59):
Maybe like 125 million.

Speaker 2 (32:01):
No, can I guess.
Yes, 35 million.

Speaker 3 (32:05):
Close enough.
Good job, Tom 30 million.
Hey, you're within 10 million.
I give it to you Okay.
All right, I got four more.

Speaker 1 (32:13):
Can we just guess, whenever, mm-hmm, hey, you're
within 10 million, I give it toyou.
Okay, all right, I got fourmore.

Speaker 2 (32:21):
We just guessed one ever Stick around Black Ops 2.
No, the original Modern Warfare, modern Warfare 1.

Speaker 3 (32:26):
Nope, we're done with the Modern Warfare.

Speaker 1 (32:28):
Halo 3.
Nope.

Speaker 3 (32:31):
Halo 2.
No, is there a?

Speaker 2 (32:31):
Halo, no Okay.

Speaker 3 (32:33):
Halo 2.
No.

Speaker 2 (32:34):
Is there a Halo?

Speaker 3 (32:35):
No.
Okay, all right Think of gamesthat are multi-console.
All right yeah, and had themost significant impact.

Speaker 1 (32:44):
Counter-Strike.

Speaker 3 (32:45):
No.

Speaker 1 (32:45):
So Destiny 2.

Speaker 3 (32:46):
No.

Speaker 2 (32:50):
There's got to be a Battlefield in there.

Speaker 3 (32:52):
Nope, really Yep.

Speaker 2 (32:55):
Nope.

Speaker 1 (32:58):
Really Yep, hmm.

Speaker 2 (33:00):
Doom Eternal.

Speaker 3 (33:01):
No, I'll give you a hint on one, though.
One game is from the 80s, oh,from the 80s.
Everything else is from thepast.
Yeah, 10 years.

Speaker 1 (33:14):
One of them is from the 80s.
Not to have Destiny into eitherone of them Makes me kind of
want to think I don't know.

Speaker 3 (33:20):
Destiny is not that big of a game, not compared to
these games All right Fortnite.
No.

Speaker 1 (33:26):
Believe it or not, Fortnite is the one.
Well, because technically it'sfree.

Speaker 2 (33:29):
Yeah, that's true.
That's why I was thinkingWarzone, but I was like it's
free.

Speaker 1 (33:31):
So yeah, that's true, that's true that's why I was
thinking Warzone, but I was likeit's free, so yeah, um you said
, there's no more Modern Warfarethere's no Call of Duty titles.

Speaker 3 (33:40):
No, there's no Battlefield titles which is wild
suck didn't do as good as theseother games hmm, we've already
got Rainbow Six Siege is Rainbow.

Speaker 2 (33:53):
Six Siege Is Rainbow.

Speaker 1 (33:54):
Six, one of them, nope Huh.

Speaker 3 (33:58):
All right, I'll give you a hint.
Gearbox did one, I don't know.
All right, nintendo did oneGoldeneye Nope, 1980s, mitch
don't forget.
And Blizzard did one 1980s,mitch don't forget.
And Blizzard did one, and thelast one was made by Krafton.

(34:19):
And Number one was made byKrafton, I don't even know who
that is, I don't know who thehell they are.
You do once you hear the titleof the game.

Speaker 1 (34:29):
Oh yeah, but I'm going to jump to this company.
I don't know who the point?
Is.

Speaker 2 (34:35):
Ghost Recon.

Speaker 1 (34:36):
No Metroid, no Number one sold 75 million units.

Speaker 3 (34:42):
Number two sold 50 million units.
Number three, which was ModernWarfare 2, sold 30 million units
.
Number four sold 28.3.
Number five sold 28.

Speaker 1 (34:56):
Hmm.

Speaker 2 (34:59):
Wolfenstein Nope Doom .
I already said Doom.

Speaker 1 (35:05):
Oh.

Speaker 2 (35:07):
All right, I'm not going to be like.
What other first-personshooters were out there that
wasn't called Medal of Honor.

Speaker 3 (35:14):
All right, number one .
I'll start from the bottom,okay, number five Borderlands 2.
28 million units.

Speaker 2 (35:21):
Really, can I take a guess for another Sure Far?

Speaker 3 (35:24):
Cry no, Damn.
Number four With 28.3 millionunits sold.
Duck Hunt.

Speaker 1 (35:30):
Oh my.

Speaker 3 (35:31):
God.

Speaker 2 (35:31):
Cabela's Hunter.

Speaker 1 (35:34):
Duck Hunt counts as a first person shooter.

Speaker 2 (35:36):
Oh, my God.

Speaker 3 (35:40):
Houses of the Living Dead.
3.
All right.
Number three was Modern Warfare.
2.
Number two Overwatch.
50 million units.
I thought it was a freefare.
2.
Number two Overwatch 50 millionunits.

Speaker 1 (35:49):
I thought, it was free-to-play.

Speaker 3 (35:50):
No, you guys are tripped up by this free-to-play
because number one was PUBG 75million units.

Speaker 2 (35:57):
I said PUBG.

Speaker 3 (35:58):
Not with this.
Yeah, I didn't hear what yousaid.

Speaker 2 (36:01):
I said PUBG like two minutes ago and you were like
nope.

Speaker 3 (36:04):
I heard you say Modern.
Warfare a bunch of times liketwo minutes ago, and you were
like nope, I heard you sayModern Warfare a bunch of times.
All right, Tom, I'll give you apoint.

Speaker 2 (36:10):
Like it mattered.

Speaker 3 (36:12):
All right, last questions.
Oh, there's another one.

Speaker 2 (36:16):
I'm not even using my buzzer, we're just going to.

Speaker 3 (36:18):
According to GameSite , these top three battle royales
have the most hours viewed onTwitch.

Speaker 2 (36:27):
All right Warzone.

Speaker 3 (36:29):
Okay, number three is Warzone Fortnite.
Hold on, let me start withWarzone.
I'll give you the point, though, for Fortnite Mitch, because
that is number one.
Number three is Call of Duty.

Speaker 2 (36:39):
PUBG.

Speaker 3 (36:41):
No.
So Call of Duty.
Can you guess how many millionsof hours do you think has been
viewed of Call of Duty Warzone?
If you can get within 10, I'llgive it to you 1.2 billion 1.2
million.
Yeah, 4.8 million.

(37:02):
So Mitch point, all right,fortnite number one 5 million
Nope.

Speaker 2 (37:07):
10 million 18 right Fortnite number one Five million
Nope.

Speaker 3 (37:10):
Ten million, eighteen million I'll give it to you,
Tom.
All right, and then can anybodytake a shot in the dark at what
number two is and how manyhours viewed?

Speaker 2 (37:18):
Is it Overwatch?

Speaker 3 (37:19):
No.

Speaker 1 (37:20):
Rainbow Six no.

Speaker 2 (37:21):
Valorant no.

Speaker 1 (37:23):
PUBG.

Speaker 2 (37:24):
No, oh wait, we already said that not Overwatch,
not Valor, not PUBG, it's notFortnite going once, going twice
where are the BRs?
Are they?

Speaker 3 (37:39):
I don't know, oh, apex Legends yes, tom, good job,
take a shot in the dark this isnumber two.

Speaker 2 (37:46):
Number two 13 million .

Speaker 3 (37:47):
No two, two 13 million, no Two 5.9 million.

Speaker 1 (37:51):
I figured it'd be less than the other.

Speaker 2 (37:53):
I went less than the other.
You know what?

Speaker 3 (37:55):
Somehow you guys have tied so you get to pick
whatever.

Speaker 1 (37:59):
Seriously, we died Did we.

Speaker 3 (38:01):
I'm saying it.
I don't know if I wasaccidentally giving Tom points
the entire time.

Speaker 1 (38:07):
Not that it matters.

Speaker 3 (38:08):
Anyways, you guys, we didn't, you didn't, did you win
?

Speaker 1 (38:12):
Not, unless you count that.
That doesn't count, thatdoesn't count.

Speaker 2 (38:15):
That was Hayden's attempt to take points away.

Speaker 3 (38:17):
Oh yeah, so you totally won All right, go ahead.
Pick what you want us to reviewnext.

Speaker 1 (38:23):
Batman 89.

Speaker 3 (38:25):
Oh, okay, go ahead, pick what you want us to review
next.
Batman 89.

Speaker 1 (38:27):
All right, okay, you're like oh it's not as bad
as I thought it would be, I'mgoing to write that down, batman
89.

Speaker 3 (38:31):
I'm going to write it down and not take the paper
with me.
You, batman.
All right, that was fun.

Speaker 1 (38:38):
I was going to say Ninja Turtles, but I figured I'd
spare you.
It's up there a little more.

Speaker 3 (38:42):
We've done episodes on Ninja Turtles.
All right, that was fun.
A little bit of history.
Video game Trivia that you guyssuck.
Speaking of video games.
You guys not ever read stuff.

Speaker 2 (38:55):
No, not about that.
I played a new game that cameout, the 2025 action
role-playing game Kingdom ComeDeliverance 2.
Do let's see.
Developed by War Horse Studios,published by Deep Silver
Director, daniel Vara, it's gotthe thing over it Using the cry

(39:16):
engine and cry you will whileyou play this, with its beauty
and its difficulty.
Wow, it's a fun historical game, and someone said like this
because I guess there's like youknow, you can marry people.
It's kind of when I was like inskyrim or something okay as
like you can marry like a dudeand like.

(39:37):
People were like no, you need totake that out of the game.
And they're like oh why.
Like are you against?
Like you know gay rights?
And they're like no, this gametakes place in 1403.
That's not happening.
That's called.
You're going to get decapitatedor burned at the stake for
doing that.

Speaker 3 (39:53):
It is a pretty historically accurate game.

Speaker 2 (39:55):
Which takes place in the year of 1403 in the kingdom
of Bohemia then part of thelands of the Bohemian crown, and
the Holy Roman Empire, in whatis now the Czech Republic.
Visually stunning, beautiful,it looks amazing, especially
when you finally get to go F offand do open quest stuff and
you're just walking through thewoods and you see deer and a

(40:17):
wild boar runs by and littlerabbits doing rabbit stuff, and
then there's two bandits.
One of them has a shield andyou can't kill him, and then you
get killed.
And then you gotta restart andgo all the way back but you're
buck naked.
So you got to remember tore-equip all your stuff and then
run back and not show up nakedwith just a sword and get killed
so you die, but your body getscarried off back naked and you

(40:37):
just end up where you were lastsaved but you, oh.

Speaker 3 (40:40):
So why are you naked?

Speaker 2 (40:41):
so your character gets robbed and they take all
your stuff and then you end upin the stockade because of some
drunken bar fight Cause the dudeyou're with is a dick.

Speaker 3 (40:49):
Oh, this is a story.
This is a story.

Speaker 2 (40:51):
Okay, cause you, you can't, you don't customize your
character at all.
Yeah, I mean you can get youknow different weapons, armors,
et cetera, playing the game orbuying.
I don't know what he was doing.
He talks like this a lot.
He's like I like drinking ale.
Thank you, god be praised.

(41:11):
And everybody else has likenormal voices and my guy's just
like Sounds like Rollo fromVikings.

Speaker 3 (41:19):
Yeah, it's a little wild Rollo's in a video game
recently.

Speaker 2 (41:27):
I've played several hours and I'm finally at open
world.
Wow, like the, because there'sso much talking, big game, big
old games.
There's so much talking.
And the inventory, like learnthe combat stuff I want to talk
about because I really like it,because when you go to engage
somebody, you have your sword orwhatever and there's like a
star and if and if they're goingto attack you.
A little shield will appear inthe middle of it and if you hit
the parry button or the block,you can block parry.

(41:48):
And then there's another one.
If you're fast enough, you cando a counter and counter strike
them.
But you can choose where you'regoing to hit them.
If you're going to hit them inthe head, in the arms, in the
legs, if you're going to comelow, or whatever, Once you kind

(42:12):
of get to like pick your guy andlike motion to keep it going,
haha

Speaker 3 (42:18):
of s you scurvy dog, so it is fun when you get to do
it and is it like other gameswhere you can like dual, wield
great swords and crap like that?

Speaker 2 (42:27):
no, I don't think you can.
So far I have, like this,crappy sword that I have to
sharpen yeah, I've seen that.

Speaker 3 (42:33):
I watched the play through the first game and like,
if you want to make a potion,you have to literally like read
the instructions and make sureyes, you do have to do all that.

Speaker 2 (42:41):
The game is very serious about doing that kind of
stuff, yeah.
Or like you can be covered inblood.
Be covered in blood and likehow your appearance, like people
like won't give you anything ortalk to you because it's like
you look like a beggar.

Speaker 3 (42:52):
You have to wash and stuff like that.

Speaker 2 (42:53):
Yeah, and there's like troughs and you got to like
wipe all the blood and stuffoff of you and dirt and look
presentable, yeah.
And then there's I don't havemoney for it, so I don't know if
it really works.
Please, madam, I'm so sorry.
I have but five groschen, themonetary coin, so I haven't
gotten too far in the story.
The opening is awesome, yeah,because you actually have like

(43:16):
full armor.
You have a crossbow, you'retaking out soldiers at like a
castle siege, you have a realsword and a shield and you're
just going nuts fighting dudes.
And then it's like and long cutscene, a lot of talking.
You're this guy, yeah, but alot of stuff you do affects the
game.
Like there's like three answersand like you can choose like
how it's going to affect.
Like if you can intimidate, ifyou can, like you know, schmooze

(43:37):
your way through, if you wantto people out of fights or into
being allies or something alongthose lines, as you go through
and play.

Speaker 3 (43:53):
You don't want to do this.

Speaker 1 (43:54):
It's like yeah yeah

Speaker 2 (43:55):
yeah, Trust me this is not in your.
I tried doing it and the guy'slike no, I do and I'm like.
One dude.
He was running like ForrestGump but I killed his fat friend
who couldn't keep up.
I'm just running behind him,just swinging a sword, hitting
him in the top of his shoulderand just hacking him down.
He's on the ground trying to goand I'm just like God.
And then I ran after the otherguy.

(44:17):
He was already across the field.
I was like I'll get youeventually.
And then I had to find the dudeI killed because I wanted his
stuff so I could loot him.
I'll get you eventually.
And then I had to find the dudeI killed because I wanted his
stuff so I could loot him.

Speaker 3 (44:30):
Right, but you can like, pick up.
You can kill dudes.

Speaker 2 (44:33):
Pick them up If you have a shovel, you can dig a
grave and bury them and just getthem out of there so you can be
like a menace.
Oh yeah, Like I can startkilling the entire town.
I'm in Nice and you know,obviously, you open up your
inventory, your quest logs andeverything is brutally in-depth.
Yeah, it is rough.
I was watching it from the firstgame and I was like this is way
too much and I'm like you rackup stat points like every second

(44:58):
, like you're doing, if you'relike having to creep away from
something it's, like you know,plus stealth.

Speaker 3 (45:02):
Yeah, it's an experience game based off of you
using the skills to gainexperience, like Skyrim.

Speaker 2 (45:08):
Yes, which is like the more you do stuff, the
better you will be at it, right,like you will get more skill
points dedicated to it.
Like I guess if I fighteverybody, it's like you are the
best fighter ever.
You can't sneak around anybodyor intimidate, or you probably
intimidate people because youcan kill them and just take
heads off.

Speaker 3 (45:24):
Yeah, it seems like a really fun game and it does
seem really pretty, and theyplan on doing a third one.
What shocks me is the first onecame out.
What two, three years ago?
Oh, there must have been like atrial to see if they could, you
know, get the concept.

Speaker 2 (45:44):
Yeah, it came out in 2018.

Speaker 3 (45:46):
To see if they could get an audience interested into
this franchise and then puteverything into this game,
because it is big.
It is pretty conventional tooas far as RPGs are concerned, so
pretty cool.

Speaker 2 (46:01):
I'm definitely enjoying playing the hour at a
time.
If I get home from work afterfour and then Rachel doesn't get
home from work, you know, afterfour, and then Rachel doesn't
get home until after five, I'llcome home, clean up and then
I'll play like 45 minutes and alot of it's just cut scenes and
dialogue and answering, and thenI get to kill one person and
then it's just more cut scenesand dialogue and traveling and

(46:23):
picturesque cut scenes and then,all right, yeah, I, I gotta
talk to that guy.
All right, let me go do this.
And then somebody doessomething and totally interrupts
it in the game and then I can'tgo back and do it right,
because the one dude you're withis just a douche and a tool the
entire time and I want to killhim and I'm tempted to just see
what happens if I try to justcut his head off.
You want to do it?
I will unplug your xbox, firemine back up and show you, but

(46:46):
we both got put in the stockadefor his drunken nonsense and it
was just like you know,apologize and make amends or
call him all these curse wordsand an idiot.
And I was like, nope, hedeserves it.
And I just started lighting thedude up and he's just like you
know what.
You do it yourself and he'sjust like screw you guys, I'm
going home.

Speaker 3 (47:10):
You guys do a little song and dance in the stockades.

Speaker 2 (47:13):
No, as I'm like waving my hands in the wrist
holder.

Speaker 3 (47:20):
Cool.

Speaker 2 (47:21):
With the amount of it I've gotten to play, it's
graphics-wise it's like 9 out of10.
It's very, very, very good If Ihad a good chance to just sit
and play it all day and justgive it a solid rate.
But from what I've played, it'sa 7.5 out of 10.
Okay.

Speaker 3 (47:36):
Well, I too played a game.
I played a game called Avowed.
I didn't know that was out yetit is out.
I've played a couple hours.
Essentially it is Obsidian, thebest Fallout developer with New
Vegas and stuff like that.

(47:57):
And they've made other gameslike what's that weird space
game?
It was like Wild Planets orOuter Planets or something like
that.

Speaker 1 (48:06):
Outer Worlds yeah, Outer Worlds is what it was.

Speaker 3 (48:11):
But this game takes place in the universe called
Pillars of Eternity, which isapparently already a game series
that Obsidian has made.
That I've never heard of, sure,and it's very much akin to
Skyrim in the sense of like thequesting and role play and stuff
like that.
In some cases, obsidian hasalways valued role play over

(48:32):
more than gameplay, but thegameplay, like combat's really
crisp right and you can doeverything.
You can dual wield weapons andspells and whatnot, and then you
have a hotkey button where youcan switch.
So if you want to be aspellcaster, which is what I
have, then switch to daggers andstab.
I can do that too.

Speaker 2 (48:49):
Stabby stab, stabby stab.

Speaker 3 (48:51):
So it feels the combat is really fluid.
In fact it's pretty fast.
When you have a lot of enemies,it's a lot to keep up with.
Visually it's great.
The graphics look really good.
The NPCs kind of have flappymouth syndrome where they're
just like but uh other than that, like, the graphics look really
good, the waters, like.
I don't know what this world is, but it's kind of like a coral

(49:14):
beach era and you know, like.
So the water physics are reallygood the only thing I don't like
is like their choice of likewhat they choose to uh build in
the aesthetics Cause it.
It's kind of gross, like youknow, and it's it's a totally
creative thing, but like you,you're this.

(49:34):
You're called a God, a Godling,which is means you've been
touched by a God, and youroptions when you customize your
character or to press charges,or is to uh have these weird
growths like, like, like seacoral and like nastiness grow
out of your face so you justlook like one of the like uh,
davy jones's crew you do youlook like one of them or like

(49:58):
one of the things from the lastof us the clickers and whatnot
yeah, and you're just like thisis yeah, you know.
And then people do react to you.
They're like oh.

Speaker 2 (50:07):
Yeah.

Speaker 3 (50:08):
And then there's a disease going around, like land
that you're in where people aredying from this smoke or
whatever that makes people havethese symptoms.
But people can automaticallydifferentiate you from them, I
guess because you're talkingnormal or something like that.
But I haven't gotten too farinto the game where I don't

(50:30):
think it's a problem, but I dosee people attacking you because
they think you're infected.
Yeah, the story is, and fromwhat I've heard from other
reviewers, the story is okay,it's not great, it's kind of
cookie-cutter RPG.
Just go here, do this kind ofstuff.
Okay, it's not great, it's kindof cookie cutter RPG, just go
here do this kind of stuff, youknow that aside, I do think that

(50:50):
, like the quest what do theycall it the time you spent
moving to get to something thatgrabs your attention.
You know that ratio or whateverthat is, it's a lot Like I can
barely make it two steps beforeI see something that grabs my
interest, and then I'm just, youknow, like it's a lot, I can
barely make it two steps beforeI see something that grabs my
interest.
The first thing I did when Igot to the mainland was walk out

(51:11):
into the dock and I saw alighthouse and I was like I'm
going to see if I can go in thatlighthouse and it was like a
two-hour long puzzle to get tothe top of it.
It wasn't that long, but it wasa lot of fun to get to the top.
Then you get rare loot andstuff like that that you can use
, an intricate crafting systemand money.
And then there's people thatyou meet along the way that have
their own little problems.

Speaker 2 (51:32):
Adventure my sheep have run amok.

Speaker 3 (51:34):
Exactly, but I do like the combat.
The combat doesn't feel grindy.
It feels like you're still kindof figuring stuff out and as
they trickle in the abilitypoints, you feel like you have a
renewed sense of adventure withthe combat to make you want to
keep fighting.
So there, there isn't a grindfeel yet, but like, kind of like

(51:56):
you, I'm still pretty much inthe early phases of this game,
uh, but yeah, I give it an 8 outof 10.
Some people rated it lowerbecause the story.
I don't think that the storynecessarily matters as much as
the gameplay, but I'd beinterested to see where it goes,
also as the voice actor fromGarrus from Mass Effect.
So I'm happy.
All right, that's the game Iplayed.

Speaker 1 (52:17):
Well, I saw two different shows over the time
that this was last recorded.
One was another Taylor Sheridanshow with the Landman.
Yeah, I saw that.

Speaker 2 (52:27):
All I saw was commercials of just
what's-his-face.

Speaker 1 (52:31):
Billy Bob.

Speaker 2 (52:31):
Thornton, billy Bob Thornton, just being a dick,
yeah, he pretty much is.

Speaker 1 (52:35):
It's an interesting show.
It's not as good as the othersthat he's made.
Yeah, it's kind of.
It's all about this guy that heruns the oil company for this
big billionaire, which is playedby.

Speaker 2 (52:48):
What's the guy?
Matt Harmon Not.

Speaker 1 (52:50):
Matt Harmon, john Hamm, john Hamm.

Speaker 2 (52:52):
I knew the last term with H.

Speaker 1 (52:55):
But he plays the billionaire that owns the
company.
Billy Bob Thornton basicallyruns it for him and they're out
somewhere in Texas and you havethe cartel running drugs on the
land and they kind of have anagreement to where you stay out
of our business, we'll stay outof yours, kind of thing, until
that kind of goes awry.
Of course it doesn't go thatway.

(53:16):
You got his ex-wife.

Speaker 3 (53:20):
Most annoying character, I think, in TV
history.

Speaker 1 (53:22):
She's the lady from Varsity Blues that comes out
with the whipped cream bikini.
Oh, yeah, she's the lady fromVarsity Blues that comes out
with the whipped cream bikini ohyeah, she plays his ex-wife,
who actually comes back.
Drops the new husband that shehas to come back.
Yeah, the daughter's there, whois also Really annoying, and
then his son, which is the mostsensible of all of them.

Speaker 3 (53:40):
Yeah.

Speaker 1 (53:41):
He decides to drop out of college because he wants
to run his own oil company andso he thinks he knows better.
So he's there, he wants tolearn each position.
So he starts out at the bottomin the first episode.
He kind of works his way around.

Speaker 3 (53:53):
They bring in Michael Pena in the first episode and
they kill him off.
Yeah, really yeah, you're likewhat?

Speaker 1 (53:58):
You don't know where he died, you just know he died.
You just know he ain.
Yeah, he's not coming back.
I was like, oh cool, MichaelPenney's in there.
I was kind of surprised andhe's gone.
It was him.
And then the guy from theMayans show that was like the
spinoff of Sons of Anarchy.
Those two.
They both died.
You'll never see them again.
Dead.

Speaker 3 (54:19):
A lot of the character stories were pretty
like no reasonable person wouldreact this way.
The way he hooks up with thatgirl, the widow.
Yeah, he's like sleeping withher like a month later and he
was the survivor.

Speaker 1 (54:35):
I don't even know if it was a month later.
Yeah, yeah.

Speaker 3 (54:40):
You know, you're just like I don't know what's going
on here, but it's definitelylike some dude just was like,
whatever we're going to makeromance happen, now blink it
Some dude just was like whateverwe're going to make romance
happen.

Speaker 1 (54:48):
Now blink, it's okay.
I mean, you know it's not asgood as his other shows.
It's entertaining if you likehis other shows, but it's all
right.

Speaker 3 (54:57):
Some of the witty character dialogue like doesn't
land the way Billy Bob Thorntonand his daughter interact with
each other and she just tellshim about all of her sexual
escapades and he's just takingit.

Speaker 1 (55:08):
I'm like, well, look there's a lot of times he's just
standing there staring at herand he's like I'm going to go
get a hot dog and she justleaves.

Speaker 3 (55:15):
No rightful father would just sit there and listen
to that.

Speaker 2 (55:18):
Nope.

Speaker 3 (55:19):
Strangled.

Speaker 1 (55:22):
There is one part that's really funny, but I can't
say it on here because itwouldn't be appropriate.

Speaker 3 (55:26):
But it was really funny.
And she's like 16 too, which isawesome.
No, she's a senior.
Is she a senior?
Still not right.

Speaker 1 (55:32):
It ain't right.
It ain't right.
I guess it's like summer beforeshe becomes a senior or
something like that.
But yeah still.

Speaker 2 (55:39):
But it ain't right, it's wrong, it's wrong.

Speaker 1 (55:42):
The other show that I watched is I finished the last
bit of Cobra Kai that finallycame out.
Oh wow, Season six.
I gave up on that forever.
It was pretty fun.
Never watch an episode.
It was pretty fun.
I mean, if you've watched thefirst couple seasons I was like
I've got to just finish it now,but it was really good.
I like how they alwaysintegrate stuff from the past

(56:03):
coming back, other charactersand stuff like that from the
past coming back, you know,other characters and stuff like
that.

Speaker 3 (56:06):
How are these kids not in prison?
They're just like likeassaulting each other in high
school, Not like.

Speaker 2 (56:11):
Doesn't the school have like a zero tolerance
policy?

Speaker 3 (56:14):
They whip out ninja stars and claws and scratch each
other and use like swords andcrap like that to beat the crap
out of each other.

Speaker 1 (56:19):
Well, part one of this last season.
Somebody does, he gets stabbedin the tournament Like a whole
brawl breaks out when they'resupposed to be having this
tournament Is that the karatekid you remember.
Tom, no, no.
There's like eight or ninedifferent teams in this
tournament and they just breakout into a brawl and one kid
actually does get stabbed to die.

Speaker 2 (56:38):
That escalated really quickly.

Speaker 3 (56:40):
Security guards, just some fat guy like all right,
bring it on everybody oh crap,they got swords.

Speaker 1 (56:44):
Well then they immediately shut down the
tournament.
And then part two is where theSilver is trying to talk the guy
into restarting this tournament.
He wants his legacy to live on,because you find out he's dying
from cancer, and he wants hislegacy to live on as the winner,
like the one that hosts thisnew group of bad guys, the Iron

(57:08):
Claw or the Iron Dragon, theUniversal Tournament To make the
Universal Soldier.

Speaker 2 (57:12):
It was pretty interesting.

Speaker 1 (57:13):
It was fun.
I felt like the.
It lives up to the moniker ofbeing called Cobra Kai instead
of Mr Miyagi.
It pays homage to the originalseason, does it?
It does.

Speaker 2 (57:25):
Does it though?
Mitch it does, Does it though.

Speaker 1 (57:29):
To the original first season.
It's about Johnny and the CobraCop.

Speaker 3 (57:32):
We were suspending oceans of disbelief, I think by
the end of it, because kidskilling each other that are
still in high school six yearslater.

Speaker 2 (57:41):
With swords.

Speaker 1 (57:42):
It was part of the tournament.
It was a freak accident.

Speaker 2 (57:45):
Right, that kid did not mean to go.
Remember when people freakedout?

Speaker 3 (57:48):
that it was part of the tournament.
It was a freak accident, Right.
That kid did not mean to go shh.

Speaker 1 (57:51):
Remember when people freaked out that?
Well, actually, I'm glad to say, in this the bad guy, he's the
one that dies, he pulls out aknife to try and stab somebody.
Well, he gets kicked in theface and falls on the knife.

Speaker 3 (58:00):
Okay, I remember when the first karate kid, when
Ralph Macchio kicked Johnny inthe head.

Speaker 2 (58:06):
With an illegal move.

Speaker 3 (58:07):
Yeah, and that was a controversial thing.
Now kids are just murderingeach other and people are like
it's drama.

Speaker 1 (58:13):
This is a world tournament kind of thing, where
they actually reveal that MrMiyagi competed in it and
someone died when he competed.

Speaker 2 (58:20):
He did the move.
He taught Patrick Swayze laterthat he would use in Roadhouse.
I used to guys like you inprison.

Speaker 1 (58:27):
It brings up a storyline where you know, maybe
Mr Miyagi is not the person thatuh, what's his name?

Speaker 3 (58:33):
You're tarnishing his name.

Speaker 1 (58:34):
That Daniel thought he was all along.

Speaker 2 (58:35):
Danielson.

Speaker 1 (58:36):
So it kind of has like a little mystery to it.
You got to figure out whathappened, because they give you
just little clues.
It's pretty good.
I liked it.

Speaker 2 (58:44):
Okay, they need to do .
Roadhouse needs a crossover ina universe that has no business
being in, like Harry Potter.

Speaker 1 (58:53):
Let's see.
Do y'all have any news?

Speaker 2 (58:55):
Yeah, suits.

Speaker 3 (58:57):
Go ahead.

Speaker 2 (58:58):
Suits the show, me and Hayden both enjoy.

Speaker 3 (59:01):
I watched the first five seasons.
Yeah, I watched the first fiveor six seasons.

Speaker 2 (59:05):
Just couldn't get enough of that Harvey Specter
guy and his nonsense.
Harvey Specter and that one guykeep coming back to ruin
everything.

Speaker 3 (59:13):
Who Hardman the nerd?
Yeah, the nerdy guy.

Speaker 2 (59:18):
He was like the name partner.

Speaker 3 (59:20):
Yeah, yeah, yeah.

Speaker 2 (59:21):
So Suits LA premieres tonight at 9 pm.

Speaker 3 (59:27):
Well, not for listeners, not for listeners.

Speaker 2 (59:28):
but today is what the 23rd LA premieres tonight at 9
pm.

Speaker 1 (59:30):
Well, not for listeners, not for listeners but
today is what the 23rd.

Speaker 2 (59:34):
Yeah, February 23rd.

Speaker 1 (59:35):
Premiered a week or two ago.

Speaker 2 (59:36):
Starring Stephen Amil .
Yeah, which is wild that Ididn't know he was going to do
this show.
Stephen Amil known for beingthe main character in the movie.

Speaker 3 (59:50):
The Spirit.
The Spirit, no, that's GabrielMacht.
Oh, the guy from the first show.
Yeah, okay, who's Stephen Amilin this one?

Speaker 2 (59:56):
The.

Speaker 3 (59:56):
Era.
Ah yeah, his face Go ahead.

Speaker 2 (01:00:02):
So it's going to be on an NBC show and it says Ted
Black, which is Stephen Amil'scharacter, a former federal
prosecutor from New York, hasreinvented himself representing
the most powerful clients in LosAngeles.
But his firm is at a crisispoint and in order to survive,
he must embrace a role he heldin contempt his entire career.
Ted is surrounded by a stellargroup of attorneys who test

(01:00:23):
their loyalties to both Ted andeach other, while they can't
help but mix their personal andprofessional lives.
On top of it all, Ted must cometo terms with the events that
years ago led him to leavebehind everything and everyone
he loved.
I like the better version ofSuits with Gabriel Mott, where
he was just basically adouchebag and did it for money.

Speaker 3 (01:00:47):
Yeah, I like that too .

Speaker 2 (01:00:48):
And he was arrogant and was just like yeah, Harvey
Specter, it's like the namecommands respect.

Speaker 3 (01:00:52):
It does.
It's a sweet name.

Speaker 2 (01:00:56):
He gave dignity back to the name Harvey.

Speaker 3 (01:00:58):
That's right, that's right.
Well, here's my news.
Guess how much money they'reexpecting Grand Theft Auto 6 to
make on its first year $1billion.

Speaker 2 (01:01:07):
Guess how much money they're expecting Grand Theft
Auto 6 to make on its first year$1 billion, $2 billion, $5
billion $3.2 billion its firstyear and it could be the first
game to ever break a billiondollars in pre-orders.

Speaker 3 (01:01:22):
Huh, yeah.

Speaker 1 (01:01:23):
I mean what's?

Speaker 3 (01:01:24):
Just because of the hype man.
You know like GTA was the mostcostly, like most money-raking,
in intellectual property inhuman history, and so like Six
is probably going to even outdothat.

Speaker 1 (01:01:37):
I definitely think we should get in on the ground
floor and play this online whenit comes out.

Speaker 2 (01:01:41):
Yes.

Speaker 3 (01:01:42):
But guess how much it cost to make it.
I don't know A billion dollars.

Speaker 1 (01:01:45):
They did a lot of live action kind of filming to
make over the CGI Two billiondollars?

Speaker 3 (01:01:51):
Jeez, could you imagine investing two billion
dollars In a video game Beforeit even comes out?

Speaker 2 (01:01:56):
In a video game.

Speaker 3 (01:01:57):
That is wild.
What kind of movie would thatlook like?
Yeah, oh my God.

Speaker 2 (01:02:02):
That's double the budget for the Rings of Power.
Yeah, that is insane, so Idon't know, oh my God, $2
billion for a video game.

Speaker 3 (01:02:11):
Yeah but we're all going to play it.

Speaker 2 (01:02:14):
They are banking on this being a smash hit.

Speaker 1 (01:02:16):
Yeah, if it was anything like 5, but with better
story or graphics or somethinglike that.
5 was great and they've beengoing along with it for a long
time.

Speaker 2 (01:02:25):
Because I know they're bringing back Vice City
as somewhere you can go.

Speaker 3 (01:02:28):
Yeah, I guess it's like Miami, because.

Speaker 2 (01:02:30):
I think there's three locations.

Speaker 1 (01:02:31):
I mean, I heard that there's like you can go to
several different places fromthe old city, it's basically
Florida.

Speaker 3 (01:02:38):
Man the video game yeah.

Speaker 2 (01:02:39):
Florida man he who pulls the kitchen knife from the
crocodile skull becomes theking of Florida.

Speaker 1 (01:02:48):
The little bit of news I had was this is actually
a rumor, but supposedlyRocksteady Studios is working on
another Batman title.
It's going to be a BatmanBeyond game and it'll probably
be a PlayStation exclusive.
Of course it will, becausePlayStation doesn't care about
anyone else but themselves.

Speaker 2 (01:03:02):
Well, nope, you know, sony doesn't care about anybody
but themselves.

Speaker 1 (01:03:06):
The owner of Xbox was like I'm not really going to
make exclusive games anymorebecause it's like I want the
gaming community to enjoy ittogether.

Speaker 2 (01:03:12):
And.

Speaker 1 (01:03:12):
PlayStation's like screw you, this is our game.

Speaker 2 (01:03:14):
Buy our PlayStation.

Speaker 1 (01:03:15):
Well, to be fair, playstation has been pretty
successful with their you knowstandalones Well, so the next
bit I had was here was thatHasbro has signed a new
partnership with game developerSaber Interactive, responsible
for the Warhammer 40,000, spaceMarine 2 and the 2019 remaster
of Ghostbusters.
It's currently working on a AAAvideo game based on Power

(01:03:39):
Rangers.
We'll see how that goes.
Let's see.
Verdansk will supportResurgence mode when Call of
Duty comes back.
There'll be a Resurgenceversion of Verdansk will support
resurgence mode when Call ofDuty comes back, so there will
be a resurgence version ofVerdansk.
So Tom, I'm sure will beexcited.

Speaker 2 (01:03:53):
Yeah, tom's Call of Duty.
Excitement is waning as of late.

Speaker 1 (01:03:58):
Alan Richardson and Amazon confirms there's going to
be a.

Speaker 2 (01:04:01):
Blue Mountain State Season 4.

Speaker 1 (01:04:04):
Let it go, he says.
I think it's going to be thebest season of BMS we've ever
had.

Speaker 2 (01:04:09):
It's so wild because it's like everybody sees him now
as Reacher but, those of us who, if you know, you know when he
was Get out Get out of my houseUltra high pitch, sad castle.
I thought you were justsupposed to wipe your butt ten
times and just have an itchybutt all day, isn't he like 40
now or something like that.

Speaker 3 (01:04:28):
He's going to be a coach.

Speaker 1 (01:04:29):
I'm sure he'll be a coach.
They should get Alex Moran tobe the quarterback coach and
still have the same head coach,ed Marinaro.
Yeah.

Speaker 2 (01:04:38):
Ed Marinaro coming back.

Speaker 1 (01:04:39):
That'd be funny.
The next bit of news I have isLord of the Rings.
The Rings of Power is renewedfor a season three.

Speaker 2 (01:04:45):
Cancel it.

Speaker 1 (01:04:47):
Yeah, with a massive time jump coming up.

Speaker 2 (01:04:50):
Oh To what?
The end of the world.

Speaker 3 (01:04:53):
Yeah, it's after they throw the ring into the fire.

Speaker 1 (01:04:57):
There's another live action D&D called the Forgotten
Realms, which will be a serieson Netflix.
Okay, coming up.

Speaker 3 (01:05:04):
I hope it has the kind of humor that the last one
had I enjoyed that.

Speaker 2 (01:05:07):
I hope it has the kind of humor that the last one
had.
I enjoyed that.
I did like that movie.

Speaker 1 (01:05:09):
There's a rumor that Kit Harington may be reportedly
playing Hush in the new Batman 2.
The one that has a, but he's sotiny Arpads yeah Well, I mean,
arpads ain't that big either.

Speaker 3 (01:05:22):
So you just make him look bigger with cinematography.
It's the power of magic withcameras.

Speaker 2 (01:05:26):
I didn't realize how small Kit Harington is.

Speaker 1 (01:05:30):
It's just like what do you mean he's 5'6"?
Let's see.
It says a live-action Gundamfilm has been officially
announced.

Speaker 3 (01:05:35):
Live action.

Speaker 1 (01:05:38):
Bandai, namco and Legendary are co-financing the
Mobile Suit Gundam adaptation.
Sorry, it's a small word I'mtrying to read.
Let's see.
Magic the Gathering has a liveaction movie and TV universe in
the works from LegendaryEntertainment.

Speaker 3 (01:05:53):
Yeah, so everybody plays Magic.
The Gathering for its plot.

Speaker 1 (01:05:58):
I put this on our social media.
But Transformers there's arumor that they're going to
bring back Megan Fox and ShiaLaBeouf as the original
characters.

Speaker 3 (01:06:06):
I would not want to be working on that set.

Speaker 1 (01:06:08):
In this GI Joe Transformers crossover.

Speaker 2 (01:06:11):
Oh my God, Just stop.
Transformers the.

Speaker 3 (01:06:14):
Rise of Unicron Shia LaBeouf's probably paying to be
in that movie.

Speaker 1 (01:06:17):
He seems like a lot different person than what he
was years ago.
Just saying.

Speaker 2 (01:06:23):
I don't know.

Speaker 1 (01:06:25):
Let's see.
Rob Layfield is calling out theMCU and Kevin Feige saying he
does not treat comic bookcreators well.
Rob Layfield thinks that he andother comic book creators
should be on the main marqueefor the creators of the movies
and stuff like that, justbecause they use their
characters, and he actually isno longer working with Marvel

(01:06:48):
because of of that and he'sencouraging other writers not to
as well hey, I'm not gonna dothis.

Speaker 2 (01:06:53):
None of you should be happy either.

Speaker 1 (01:06:54):
Making money I mean, yeah, he's still making tons of
money yeah, if you're makingmoney on it, I don't know uh,
let's see.
Uh will forte on wb shelvingCoyote vs Acme for $30 million
tax write-off.
So there was going to be anAcme live-action cartoon, kind
of like the Brendan FraserLooney Tunes one.

Speaker 3 (01:07:16):
Is he shelving it Like he's not going to do it?

Speaker 1 (01:07:18):
Well, they've already made the movie up, apparently,
or made most of the movie, andthen WB is writing it off, just
like they did Batgirl, for a taxwrite-off, even though the
movie's mostly done.

Speaker 3 (01:07:26):
I don't know why people go to Warner Brothers for
movies anymore.

Speaker 1 (01:07:30):
Well, I mean, at the point when the movie's almost
completely done, why would youshelve it?
Just make the money off of itthat you can?
I mean, I don't know, I'm notin charge I'm sure a streaming
service would take it and payyou lots of money for it, or at
least comparable money.
Let's see.
Kevin Feige says he hopes SamWilson earns full acceptance as

(01:07:50):
Captain America.
After Captain America, braveNew World Feels like the
audience knows the shield waspassed to the right person and
think this movie will solidifythat more.

Speaker 3 (01:08:01):
Yeah, I mean, it's not like they recasted Captain
America, it's a new character so.
I'm down for it.

Speaker 1 (01:08:07):
Marvel Studios is reportedly considering Javier
Bardem for the role of MrSinister.
Whenever the X-Men fire up.

Speaker 3 (01:08:13):
He's getting pretty old too.

Speaker 1 (01:08:15):
They want that to be the main villain, sinister, in
the comics.
He's kind of like an oldEnglish person that's been
around for a while, so thatwould fit with his kind of
presence that he brings.
I would think there's a ZacEfron and Will Ferrell comedy
movie that's going to be broughtby MGM Studios.
It doesn't really give muchinformation other than they're
working together on a comedymovie.

Speaker 3 (01:08:36):
Might be all right.
I don't know Will Ferrell'sbeen striking out lately.

Speaker 1 (01:08:40):
It says Havoc is the name of this new movie from
Netflix.
It'll be starring Tom Hardy.
It comes out this spring.
It says it's going to be afast-paced action thriller where
he plays a cop directed byGareth Evans Cop on the edge
From the Raid and it's about anhour 45-minute movie.
It says let's see, we've gotMidnight Society.

(01:09:01):
The game studio co-founded bystreamer Dr Disrespect, has
announced it will shut down andcancel its first person game,
dead Drop.

Speaker 3 (01:09:08):
I don't think anybody was really excited for that.

Speaker 2 (01:09:11):
No, I didn't care.

Speaker 1 (01:09:13):
They said Den of Thieves has done well enough for
the second movie that they'reofficially announcing.
A third one's in the works withGerard Butler and O'Shea
Jackson.

Speaker 3 (01:09:21):
I don't know how Gerard Butler is still getting
movies made, because some ofthem are terrible.
They're making Greenland 2,from what I heard.

Speaker 2 (01:09:29):
Greener Land, greenlander.

Speaker 3 (01:09:31):
Blueland.

Speaker 1 (01:09:33):
Redland the first look at Ben Affleck and Matt
Damon and Joe Canahan's RIP.
The film follows a group ofMiami cops who discover millions
in cash in a derelict stashhouse.
Miami cops on the edge.

Speaker 2 (01:09:46):
It'll release later Cocaine the 80s.

Speaker 1 (01:09:48):
It'll release later this year on Netflix.

Speaker 2 (01:09:50):
Don't you.

Speaker 1 (01:09:53):
There's a picture here.
It's the first look at OscarIsaac and Frankenstein starring
Jacob Ellardy, mia Goth andChristoph Waltz.
It'll release on Netflix inNovember.

Speaker 3 (01:10:04):
Right after Halloween .

Speaker 1 (01:10:05):
Squid Game 3 is coming to Netflix in June of
this year.
Okay, so right after Halloween,squid Game 3 is coming to
Netflix in June of this year.
Nice, and then the Old Guard 2will release on Netflix on July
7th.
Yeah, I've been waiting forthat movie for so long.

Speaker 2 (01:10:17):
Oh my God, Finally I can sleep.

Speaker 3 (01:10:19):
Did you guys see where they released some like
on-set shots of ChristopherNolan's movie?

Speaker 1 (01:10:27):
Odyssey.

Speaker 3 (01:10:28):
The Odyssey and people were like ripping it
apart.
It's historically inauguratedwhich you know a lot of it is
like they were wearing likeRoman garb and stuff like that.

Speaker 1 (01:10:36):
But it's make-believe anyway.

Speaker 3 (01:10:37):
It is.

Speaker 2 (01:10:39):
This movie is make-believe, really, a book
that's older than, like almosteverything we have these days.

Speaker 3 (01:10:45):
It's a.
It's an interesting push forChristopher Nolan, considering I
don't think he's ever done.

Speaker 1 (01:10:51):
Most of his stuff is psychological thriller.

Speaker 3 (01:10:53):
Sci-fi and stuff.

Speaker 2 (01:10:55):
Didn't he do Dunkirk?

Speaker 3 (01:10:57):
Yeah.

Speaker 2 (01:10:57):
And didn't he do, oppenheimer?

Speaker 3 (01:10:59):
Well, you could still apply a little bit of science
fiction not science fiction, buthard science into Oppenheimer.
Dunkirk was not his greatestmovie.
No, so it'd be interesting tosee what happens with a fantasy,
you know.

Speaker 1 (01:11:15):
From what I can tell, I think Matt Damon and Tom
Holland are playing the samecharacter, because I had
mentioned John Bernthal might be, but I think it's him and Matt
Damon of the younger and theolder version of Odysseus.
Oh, I think I'm going.

Speaker 3 (01:11:26):
Matt Damon of the younger and the older version of
Odysseus.
Oh, I think I'm going to getbehind that, okay.
Well, that was fun.
Did you guys have fun?

Speaker 1 (01:11:34):
Yeah, that last 30 minutes.

Speaker 3 (01:11:37):
What about you listeners?
Did you have fun?

Speaker 1 (01:11:40):
Yeah.

Speaker 3 (01:11:40):
Good job.

Speaker 1 (01:11:40):
Good job, mitch, I'm glad we both had the same idea
All right?

Speaker 2 (01:11:43):
Well, that was it for this episode of entertain this.
I'm Tom, I'm Hayden, I'm Mitch,and we'll see you on the next
one.
Bye, bye, bye you're home.
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