House of Games

House of Games

Tune in every Wednesday for a new episode where your hosts, Rune and Otto, debate and discuss various topics related to game development, covering everything from how to get started with game development to the creative process and the current state and future of the industry. We'll also be featuring interviews with industry experts, indie developers, and veterans to give you a fresh behind-the-scenes perspective on the world of game development. Join us today, we have something for anyone interested in video games or video game development!

Episodes

April 25, 2024 84 mins

This week on the Rune Show, we showcase the progress of "Sunset Moon," highlighting how to piece a game together as it reaches its final development phase. Although it's just a demo, demos often represent a small part of the final product. Rune will demonstrate dialogue trees, in-game functions, and bug fixes on the fly.


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Mark as Played

In this episode, we venture into the jungle of monetization that is the gaming industry. Starting with the traditional games-as-products model reminiscent of the ’90s, we trace the evolution to expansions, downloadable content (DLC), and the controversial realm of microtransactions and loot boxes.

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Chapters

00:00 Episode Intro
00:30 Episode St...

Mark as Played
March 25, 2024 60 mins

Welcome back to House of Games! In this episode, we try to answer the big questions; What is a game? Why do people make walking simulators? And lastly, What Remains of Elon Musk?

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Chapters

00:00 Episode Intro
00:29 Introducing the Theme; What Is a Game?
04:51 What Is a Game?
58:14 Reading a Comment
59:13 Episode Outro

Your Hosts and T...

Mark as Played

Welcome back to House of Games! This week we talk about updates to our games, what’s going on with Sunset Moon, what it takes to finalize a demo and a special reveal, don’t miss it!

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Chapters

00:00 Episode Intro
00:23 Update on Sunset Moon
36:17 Midnight Nano Reveal
42:18 Midnight Nano Gameplay
52:05 Episode Outro

Your Hosts and Guest...

Mark as Played
March 6, 2024 59 mins

This week on House of Games we talk about testing, types of tests, and what (not) to do to find bugs, tune in!

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Chapters

00:00 Episode Intro
01:01 How Rune Tests His Games
07:49 Otto’s Experience as a Tester
17:59 Unit Test
26:48 Smoke Test
33:22 Regression Test
37:49 Why Don’t Programmers Find All the Bugs Themselves?
42:59 ...

Mark as Played

I hope you are ready for a different type of game developer education; Ida Fontaine tells us all about “The Military School of Game Development”, a.k.a The Game Assembly! Put on your best camouflage and shine those boots as we dive into the newest episode of House of Games!

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Chapters

00:00 Episode Intro
01:14 Ida Fontaine Introduces Herse...

Mark as Played
February 22, 2024 53 mins

Join us for a high-tech emotional rollercoaster as we are visited all the way from Germany to hear all about StickyStoneStudio's latest project; M.O.O.D.S! If you like sci-fi, robots, action, and explosions, click play and listen as our wonderful Guest Luca Lorenz guides us through this post-apocalyptic masterpiece!

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Chapters

00:00 Episode In...

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February 14, 2024 64 mins

Load ’em up and aim down below as we discuss the concept of “Shooting Yourself in the Foot”, or ruining the fun in games. Listen in as we talk about stories where we ruined our own fun and how you can stop players from doing the same in your game!

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Chapters

00:00 Episode Intro
00:55 Introducing the Theme for the Episode: Shooting Yourself in t...

Mark as Played

In this week’s episode of House of Games, Anthon Fynn-Williams is back to guide us through the Game Analytics Mastery Framework (GAMF), discuss AI and answer questions from a simpleton (Otto)! Stay tuned for great insights!

Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message

Chapters

00:00 Episode Intro
00:43 Guest Introduction: Anthon Fynn-Williams
02:29 The Timeline of Working With Analyt...

  • February 1, 2024 68 mins

    In this episode, we dive head-first into the world of quests of all variants, the good, the bad, and the ugly, and share our thoughts on how they should be designed and implemented!

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    Chapters

    00:00 Episode Intro
    00:27 Introducing the Theme: Quests
    02:30 Rune’s Favorite Quests
    07:14 Otto’s Favorite Quests
    10:53 Good Quests: The Witcher...

    Mark as Played
    January 24, 2024 66 mins

    🎮🎙️ From consulting to programming, design, narrative, and more, tune in as we are joined by the talented Anna Högberg Jenelius 🌟, a jack of all trades in the games industry! 🕹️👾 Hear all about how she co-founded Link In Bar, her very own game studio, Valiant Game Studio 🎲🎨, and how she is now working on not only one but two games 🎉🎮 soon to be released! 🚀🌈

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    Mark as Played

    Join us as we untangle the spaghetti mess 🍝 of terms like Remasters 🎵, Remakes 🔄, Reboots 🔁, and Ports 🚢. What do they mean? How do they differ? Find out all this and more in this week’s episode of House of Games! 🏠🎮🔍💡

    Your Hosts and Their Games

    Mark as Played
    January 10, 2024 53 mins

    In this episode of the House of Games 🏠🎮, we delve into the world of video game tutorials 📚, puzzles 🧩, and hints 💡, discussing different approaches and how they help or annoy the player. 🎮🗣️🤔

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    Your Hosts and Their Games

    Mark as Played
    January 3, 2024 62 mins

    Welcome to this very first episode of 2024 🎉, recorded just before the new year 🎆, we look back at the game development 🎮 we have accomplished in 2023 🚀, what lies ahead 🔮, and what we’ve learned along the way! 🛤️🤓

    Your Hosts and Their Games

    Mark as Played
    December 27, 2023 63 mins

    In this week’s episode 🎧, we talk with Nathaniel Marshall 🌟, a.k.a SpaceCastle 🏰, a video game music composer 🎵, and ask him everything from AI 🤖 to the challenges of composing music 🎼 to his work on the recent SEGA Genesis game 🕹️, IRENA: Genesis Metal Fury ⚡.

    Your Hosts and Guest, and Their Games

    Mark as Played

    In this special one-year anniversary episode of House of Games 🎉🏠🎮, we are finally switching to video for the first time 📹✨! In the episode, we talk about how this podcast started 🎙️🌟, how we did it, and what the future looks like 🚀🔮. A big thank you 🙏🎊 to all of our guests and listeners, and stay tuned for a bright and visual future 🌈👀!

    Your Hosts and Guest, and Their Games

    Mark as Played

    In this special episode 🌟, we are proud to introduce our very first video guest 🎥; Anthon Fynn-Williams — Game Analytics Entrepreneur! 🎮💼 Join us as we dive into what game analytics are 📊, how they compare to player testing and Q&A 🕹️🔍, how to set it up 🛠️, how to leverage it to your advantage 🚀, and what the ethical implications are 🧐.

    Your Hosts and Guest, and Their Games

    Mark as Played
    December 6, 2023 51 mins

    🎉 Welcome to this last episode 🎙️ before the grand 1-year anniversary 🥳 next week. This time, we discuss 🤔 everything that goes into naming your games 🎮, companies 🏢, and even islands! 🏝️ 🌟

    Your Hosts and Their Games

    Mark as Played
    November 29, 2023 58 mins

    🎉 In this 50th episode 🎮 of House of Games, we discuss some of the latest and greatest news from the games industry 🌍, including the 25th anniversary 🎂 of Half-Life, the release of the Steam Deck OLED model 🕹️, GTA 6 leaks 🚨, and the upcoming Legend of Zelda movie 🎬. Click play ▶️ and stay tuned to hear it all! 🎧🌟

    Your Hosts and Their Games

    Mark as Played
    November 22, 2023 54 mins

    🎧🎮 In this week’s episode of House of Games, we tackle the vital, yet challenging topic of accessibility in video games. 🕹️ Discover how subtitles 📝, custom controls 🎮, visual clarity 🔍, and game difficulty settings ⚔️ can affect gaming accessibility and transform the game experience! Which features are costly to implement, and which ones bring the most benefits? 🤔 Click play and join us on this enlightening journey! 🚀

    Chap...

    Mark as Played

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