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April 2, 2024 62 mins

In this episode, we venture into the jungle of monetization that is the gaming industry. Starting with the traditional games-as-products model reminiscent of the ’90s, we trace the evolution to expansions, downloadable content (DLC), and the controversial realm of microtransactions and loot boxes.

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Chapters

00:00 Episode Intro
00:30 Episode Starts
01:00 Introducing the Theme for the Episode; Monetization
04:41 Issues With Modern-Day Monetization
17:15 The Legitimate Side of Game Monetization and Its Future
34:28 Loot Boxes
38:37 Parallels to RuneScape — The Good, the Bad and the Ugly
46:34 The Ethical Dilemma of Microtransactions
01:01:23 Episode Outro

Your Hosts and Their Games

Get all the links and the transcript for this episode right here: https://medium.com/@ottowretling/house-of-games-67-monetization-bd166b5b2099

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