Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:13):
Oh yes, whether it's a beer, a shot, or even a glass of wine,
grab your favorite beverage and welcome.
Once again, we're back to the Level 857 video game podcast
with your host starting with me.Oh my God, Algae 857.
What's good, everybody? That's what he had.
(00:36):
Stallion sticks. And the statue.
Finally, the chalk has come back.
To the Level 857 podcast. Sounds like a yeah.
(00:59):
I'm going back. On vacation.
That being said, since Chuck just got back from Japan, he
gave us these nice shot glasses.You mean bigoo Chacoretto?
That's right. Cheers y'all.
Bigoo Chacoretto. Drink them if you got them.
Drink responsibly, people. Cheers, everybody.
Cheers. Cheers.
Cheers. Oh wow.
(01:23):
It feels so good to be back. That is smooth all.
The people out there, y'all missme?
I miss you. It's good to have you back.
I said all the people out there,not the people in here.
Just so everybody knows too, ourour chat highlight isn't
working. Still not working.
We're working on it. I like how it was low in the
(01:44):
background. That's great.
Once again our chat highlights not working so.
Yo bizarre. I wish the chat highlight was
working. He's like we we got our eyes on
the chat though, so don't think that you know.
I acknowledge I agree. Yo put your ones up bro, put
your ones. Up Wow put.
Your ones up. Put them up.
(02:04):
Bizarre. Put them up.
Man, what is happening right now?
I can't what is going on He. Acknowledges me.
What? Must have done that.
Oh boy. Someone out there must have put
that one up. Holy.
Crap. All right, well, let's start off
by giving some shout outs in thethe chat, man.
Who's who's with us today? Who's watching?
We got World of Bizarre, you gotMass Produce, we got Cafe Fox,
(02:30):
we got Paul. See who else we got out there.
Me no. I'm in there.
Starring no. Not only have you been gone, we
haven't been doing the show. Damn.
(02:51):
Yeah, we, we, we had a two week break, man, 2 weeks, dude.
That was actually, I gotta say that was, that was actually
nice, man. It was refreshing.
It was nice, man. I'm like, I can't fret, man.
That was nice. I like doing the podcast.
Don't get me wrong. I like those.
Questions. But like, sometimes you burn.
Out. Yeah, man, I was every week,
man. We've been doing a weekly
podcast for years. Yeah, every single week, man.
(03:12):
That was a summer vacation. And it's like we'll take like
one week off or whatever, but then we go right back.
It's it's a lot of work, man. It's a full time job.
It's a lot of work man, but we appreciate y'all watching and
listening. We appreciate y'all.
Thank you, thank you, thank you.So very much thank you.
So we'll be back. We're going to start off with
the Indie game of the week, y'all.
Oh shit. Oh yeah, oh shit, I thought you
(03:34):
hurt yourself, dude. It sound like it.
Sound like you hurt yourself. Oh shit, the way you said that.
Anyway, here we go. Indie Game of the Week is Oh
yeah, here we go. Oxy Jet Released November 29th,
2018. Developed and published by
Upstairs Digital. Available on PC, Nintendo Switch
(03:55):
and Xbox One. Oh yeah. 2018.
This was one of the first indie developer interviews we had on
the channel. Might be the first.
I think it was the first. It was the first, Right.
These these guys are awesome, man.
That's when our set was fucked up.
But we still got the interview we did.
We did that shit. I remember it was a Saturday and
(04:15):
it was just me and you. Yeah, yeah, yeah, yeah.
Still us. Yeah.
Everyone else wasn't available. We're like, we're gonna get this
done. Yeah, we don't get this done.
It wasn't live or anything. It was just recorded.
Nah, man. This is a this is a fun game.
This is a fun competitive game. It's, it's, it's so much fuckery
going on, so much crazy shit going on at once.
It's like, oh shit, I gotta do this because both guys have a
job. 11 has to like fix all the,the, the holes that are messed
(04:38):
up in your ship, that the your opponent when he collides with
you. And there's always going to be
like a a thing that your your partner has to fix.
And then the other one I believeis steering, right.
Yeah, but it's it's funny because it's the rules of of
sumo wrestling. Yeah.
Yeah. So you have to stay within the
circle. That's where the oxygen is.
Yes. And if you're outside of it,
your oxygen is running out. And if you and you could shoot
(05:00):
holes into their opponent every time you crash.
Yep. Creates holes.
You gotta it's it's fun. Yeah.
We we play this a lot on the channel.
Early on, it was a it. Was a lot of lot of drama.
Yeah, a lot of yelling, which isusually makes for a great versus
game, but we had a good time with this.
Do we still have codes from the giveaway game giveaway?
There probably is. There probably is.
I know one of the last winners got this OK, but we probably
(05:21):
still have a couple. It's worth it man.
I got to reach out to a couple of other indie developers cuz
I've had them on but I forgot toask for codes.
Shame on shame on me. Give myself a.
There we go. But if you haven't played this,
y'all, this is a sleeper. Yes, this is a definitely a
sleeper. Yes.
Give out a shout out to UpstairsDigital.
(05:43):
Hell yes, Sir. You freaking yeah.
That official level A-57 Seal ofQuality.
Yes, it does. Let's go.
Let's do it. There you go.
Holla, holla. Not right.
And that said, let's get into the reason why we're here.
OK, so Japan, it was fantastic. You want.
(06:06):
To know Bigo. Yeah.
Shagareto. Yeah, that's hilarious.
That's a Japanese name. That's what that's what
translates. Oh yeah.
So we're doing the tier list. That's right.
It's the end of the month. So we got the tier list and we
got the epic mainstream one hit Wonder Games.
It's 36 games on this list. This is one of the biggest tier
list that we had so far. Yeah, but they announced he man
(06:28):
though. Oh boy.
And then, oh boy, what'd you call it?
Batman. Lego Batman.
Lego Batman. Yeah, man, there you go.
So. For the.
For the audio listeners who aren't aware, our our tier list
starts off with Essential at thetop, followed by Great, then
Good, then OK, trash had to add the sound effect and never
(06:53):
played. That's right.
I have a feeling there's going to be a bunch of those.
Oh yeah, there will be a lot. It will be a lot.
So here we go. We're going to start it off
with, we're going to start off with this.
Eternal Darkness Sanity's Requiem.
Released June 24th, 2002. Action Adventure.
Psychological horror with sanityeffects mechanics Developed by
(07:16):
Silicon Knights. Published by Nintendo.
Available on Nintendo GameCube. Oh yeah, yeah, sanity is I'll.
Go. First, I was going to say, out
of all of us here who's played this, I have.
Me and Turbo have. I have not.
I have not. I have not.
(07:37):
All right, So we're just going to rely on.
So you're the spokesperson, Man,I played this so long ago, So
long ago. But I did.
I did beat the game for the time.
It was actually pretty cool. It was pretty cool.
Different. It was different.
There was a part of 1 of this because there's like different
(07:58):
scenarios you play that you playas, and the guy on the screen
right now, that's like one scenario.
I figured if they're linked, though, because I played this a
long time ago, but I remember the blonde girl.
It's like a blind girl. No, blonde, blonde.
You said a blind girl. I was like, damn, that's funny.
No. Yeah, the whole screen's black.
Yeah. Where you going?
(08:19):
I'm about to get cancelled. But when you play as her, there
was one part that was it scared the living shit out of me.
It was like a the bathtub. Yes, the bathtub, yes, that
wait, that scared the fuck out of.
I remember, I've I've watched you play this a few a few parts
of this game. And one of the things that got
me even I was even though I was a spectator was the fucking
(08:41):
knocking on the door sounds whenthe sanity meter goes down.
Yeah, and it was like, and I waslike, yo, no, her, her, her shit
was was creepy. That shit's good.
That shit with the bathtub, I was like, dude.
I'm done. I'm done.
I did not see that. Coming took me off guard.
I saw people play it. I didn't play.
It yeah, it was good. It was it was a good game.
It was fun watching people play yeah, let me see it to your list
(09:04):
again. I'll give it a little little
something I'm I'm gonna say goodfrom what I remember, it was
good, OK, It was it wasn't bad. I think it's more than OK
because it did some pretty creative shit in there.
I think it stood out because it was on Nintendo's system as like
one of the first like R rated titles that we put.
Out GameCube. Yeah, GameCube had all the
Resident Evils. Mature title I should say.
(09:25):
Yeah, GameCube had all the Resident Evil games that came
out in there first. Resident Evil 4 was there first.
And people. Still want a single to this?
I was going to say it. I wouldn't.
I would. I would like to see a remake
that that like the modernize is perfect for today.
Yeah, that is perfect. Done today.
The premise and everything is that that's good for today.
(09:47):
Yeah, it's a unique premise, butyeah, I'll give it a good.
It was a good game. All right, So we'll give it a
good. We'll give it a good.
Let's move it on a good. There we go.
It's so funny. Like when I think of that game,
I'm like, I remember that part. I'll never forget that part.
Fuck that. All right.
(10:07):
So moving on to the next game, OK?
Psyops The Mindgate Conspiracy Released June 14th, 2004.
It's a third person shooter withaction adventure with psychic
abilities. Developed by Midway.
Developed and published by Midway.
Available on PS2, Xbox and Windows PCI.
Played this too. You did, I did.
(10:29):
Who else? I didn't.
That's next. You played it right, or you
watch me. I saw you played this.
I didn't play this either. Me again.
This is like the the style part.You said you were going to play
anything, man. No, no.
I said like maybe 1/3. I know probably at the
beginning. Then like the second-half, I'm
going to shut the fuck up. I enjoyed this a lot.
This was a lot of fun. This was a lot of fun.
(10:51):
I love the powers that you can use in this game.
I didn't like the last stage because there was enemies that
you need to wear like a special goggles to see and they were
like. Like ghosts, right?
They were, no, they were like shit from Dead Space and I
didn't. And they were fly at you and I
said fuck this shit. Turn that game off I.
(11:12):
Don't like that at all. Wow turn that game off.
I did beat the game and I did love the end credits song, which
was by the band Cold Oh yeah, called With My Mind.
Yes, I play that song still to this day.
I love that song. So they had licensed music in
the game? Yes.
Wow, fucking dope man. Really, really fun game.
(11:33):
As I said, is it better than winback?
You know what's crazy? I wanted to play winback for the
longest and I never got a chance.
I never got a chance to play that.
So I think my syops is better. I would assume it is.
Yo, what the fuck the powers youcan do?
Yeah, you can freaking levitate this.
Zoom into the oven. Yo, that's great.
Yo, you throw the furnace. Well, that's.
Foul Yo, that's kind of cool. No, that's yo.
(11:55):
That's why this game. This is why this game gets a
wow. It's gets a great for me.
OK, because this was a great. Game.
Yeah, I can understand why you would like that.
When you could abuse power, likethe game automatically gets a
great. It's like a superhero.
Yeah. It's like, get out of here, get
in the get in the oven. I like that.
All right, so we're putting it on the great.
Yeah, it's going on. The great, great game.
Awesome song too. It's a good start guys.
(12:16):
If you guys haven't heard that song, check it out.
It's dope song with With my mindby cold with.
My sounds probably like 5 bucks right now so you could probably
get that game. Yeah, that's that would.
I would love a remake for that shit.
Oh my God. With the exception of those
creepy fucking things, I don't like those.
Things they would just look morecreepy now, yeah.
Yeah, yeah, Don't remake it then, just eliminate the stage.
(12:39):
All right, So the next one we got he is.
Lost Odyssey Released February 12th, 2008 to role-playing
Japanese style RPG developed by Mist Walker.
Published by Microsoft. Available on the Xbox 360.
We got 15 heads in the chat and only 6 likes.
What's going on? Yo come on.
(12:59):
What's up everybody come on yo we just returned out to two
weeks ago. We got six months to love.
What about to got back from Japan?
Oh shit, he's about to quit. Just got back from Japan, you
know. What I'm saying yo.
But anyway, who here has played this?
Nope. I have.
This guy Oh shit so OK Styx is the only one.
Yes, I have not played this. I'm the only one in the world.
(13:20):
I'm. The only one in the.
World now people love this game.Me on the other hand, see, when
it came out, there wasn't a lot of RPGs or JRPGS on the Xbox
because it's Michael's old, but it was this.
It was what? It was this then the blue
(13:42):
dragon, I think. What's the name of that The?
Blue dragon was fire. Yeah, so it was this and that,
but this was supposed to be morein the likes of a Final Fantasy
type game. But your graphics were pretty
cool. But.
That's about all I remember. Is the graphics being nice?
I don't know. Yeah, my man is stuck here.
Yeah. Now let me Fast forward this
(14:04):
shit. But this guy doesn't know what
he's doing. The thing that the gameplay was
OK, I didn't learn how to reallyplay the game until like the
very, very end, which is something I do in most games.
Oh, I'll say. That's that's some, that's some
you shit. Right.
Yeah, but I did beat the game, don't worry.
But if they ever have anything on here that has the novels that
they give you to read through, like literally the text is like.
(14:27):
I remember seeing a clip about. I was like, you got to read
that. Like 10 pika.
Like if you if you know typography, they're tiny words.
Oh that's like what was it, a fucking zombie game?
Also that tiny ass. Tiny.
It filled the whole. Screen I remember what was it
Dead Rising. Dead Rising had like tiny tiny
ass text. Well this was literal novels.
(14:48):
It's not like Resident Evil. It's one page and you just Click
to the other side and you can read it and it something pops
out of the closet. No this is like I read 1 one of
the stories and it took me 1/2 an hour.
One, you're reading a real novel.
And there was so much of it. And that's why I didn't even
care about the story because it was it was all in book form and
no one talked about that when they talk about the review.
(15:10):
They should. Have read to you man.
I know right? Why can't they give you close
notes? No voices, no voices, just the
splatter of text. And you know, if they did have a
voice, it'd be slow as hell. Yeah, he'd be talking bad.
It'd be an hour instead of 1/2 hour.
When you're a hero, yeah. No, no, no, no.
It's like when you need Cliff notes for a fucking game.
Just. Skip that.
I mean, that's why it's probablynot.
(15:31):
It doesn't go down in history asone of the best games to me
because I skipped the story. But you beat it though.
I did get through the whole thing OK.
It's interesting enough to at least do that.
But people swear by it and I'm sure that they probably read the
backstories and everything that's going on.
Yeah, but I would give that a good for me because I'm not ever
playing that again. Oh good, not an OK.
(15:52):
It was good. It's like, like I said, there's
no role plays on the system. Oh, I see.
And it was, it was up there. I see.
But I just didn't. I must say, you finished the
game, so it's probably yeah, that good.
OK, It makes sense. If you stopped, I would say
that's an OK. No, if it didn't hold my
interest to the whole. Yeah, I gotcha.
All right, That makes sense. So I understand why people say
it's a great game, but not for me.
(16:13):
That's like, are you guys going to play it again?
Yeah, because I know tons of RPGs that I've beaten that I'll
play in 2 seconds. You're the card over line.
Yeah, I don't need that remake. All right, good.
That's fine where it is. All right, so in that case,
moving on to the next one, y'allGod.
(16:33):
Blue Stinger released September the 9th, 1999 action adventure
with survival horror elements developed by Climax Graphics,
later known as Crazy Games. Published by Activision.
Available for the sake of Dreamcast.
Damn. Enough said.
You know what I was going to sayfrom Al before I was gonna throw
(16:53):
in as one of the the games, but I I I held back.
Oh no, was ran the same line as this as carrier.
Oh shit, I forgot about that one.
And I was yeah, I was like, you know what?
I don't like anyone. You know what?
Yeah, no, no, it's I I I'm the only person who played the
fucking game. I mean, he actually got through
it. I I got this and I remember the
Dreamcast. I got it at launch and it was
this is the first game I picked up.
(17:14):
I I wanted this. I played wanted this because I
got this. I wanted I was like, I wanted to
like this so bad. I I played like I want to say
like 6 hours from when I first got it.
I couldn't get into it is. This on a boat too.
Is it what you're on an island? Maybe.
You're on an island and. Yeah, and the island's like,
(17:35):
infected by these fucking weird alien things or whatever.
Oh, hi. Let me see footage of this.
It was the first time I saw our.Oh God, this is real bad.
I think Sheridan played this. Oh, that's Shen Moon.
That's Shen. Moon, Yeah.
Shen Moon Carrier. This is dated, man.
This is dated. What's the?
Sound. Oh word.
This is the first time I heard aIt's too late.
This is the first time playing this game.
(17:56):
Whole opportunity. First time playing this.
I remember the first time hearing a curse word he said.
Oh shit. Oh God, that's terrible.
The second he moved the character around, I would have
said my first curse. That fucking camera's wild.
This game was this is. I mean, I mean, enough said.
This is trash. This is Resident Evil fever
(18:17):
though. That's like they wanted it so
bad. It's like jerky.
The fucking cameras, just like. I mean, it's before people care
about frame rates. The screencast was notorious for
bad cameras. What is the first?
You know what's crazy about thisisn't even like good bad.
This is not even like a bad likelike, you know, it's not even
like a bad game that you can be like, Oh, you know what, I'm a
go back and play it. Nah, no, it's not so.
(18:37):
Bad. It's funny.
No, it's. Punching.
Oh, he was punching. Whoa.
I remember that. That's the same combo you do
with everything. Oh come on man.
This is like carrier mad repetitive, except there's no
punching and kicking. It's mad repetitive.
Dude. Look at the look at the fucking
enemies. Jesus Christ, is that menacing?
No. Listen, this is 1999.
You got to remember this. Is.
(18:59):
The 1st 3D game and. You know, it's crazy.
It was not scary at all. It wasn't and it was bad back
then. That's fucked up.
It wasn't scary. The even the music wasn't even
like scared. If you can throw hands like
that, why do you even have a handgun?
It's so bad. Do you have a flame kick and all
that shit you? Could spin kick an alien's head
off? I remember this stupid AI thing
that you meet. That's Cortana.
(19:21):
Yeah, yeah, yeah. Stupid ass face so bad.
Stupid. Face like Sonic the Hedgehog in
human. Yeah, No, he did.
No, he looked like a human Sonic.
That's exactly what he would look like.
An idiot. This is so freaking I'm having a
seizure. I don't recommend listen, I
don't recommend anybody play this.
(19:43):
This is trash. There you go.
This is trash, Snuff said. I returned this game right away.
I returned this and I I returnedit for NFL blitz.
Oh, there you go. Yeah.
Much more fun. Yeah, that was worth.
It you could do the same combo. Yeah, it was the same COM, same
combo, pretty. Much.
(20:03):
Yeah, pretty much. Yeah.
All right. And next one we got.
Vagrant Story released May 15th 22000 Action role-playing at
action RPG. Why can't I read today anyways?
Developed by Square product development.
Yeah, True Japanese, Developed by Square Product Development
(20:25):
Division 4 Published by Square Electronic Arts Available on
PlayStation, PlayStation Networkfor PS3, PSP and Vita.
Halal. Yeah, I heard a lot about this
game, but I no, I don't think I played it.
Never played it. No, I know they they remade this
I think or did they or remaster or some shit or they released it
on something. I mean it came out on PSP and
(20:46):
stuff later. But I know that I saw.
I think I saw ain't. Doing a damn thing with this.
I thought I saw something like on PCI, think like they poured
it or some shit but anyway neverplayed this.
This came out in 2000 so I was already on to Dreamcast.
Those are nice looking polygons.I mean they.
Are nice. Yeah, they're nice.
Looks like those are nice looking polygons.
(21:08):
I like the art style. The textile is cool.
It's very Final Fantasy. My man got gorilla arms.
Yeah, I don't even know what type of game it is.
I never played it. I know it's like a like a real
time, but you move like you movearound.
So it's a real time RPG, kind of.
Like you run around and fight, but you fight in like a like a
Dome. It's weird.
(21:28):
Like spy, like a strategy type movement.
But Chad. People sweat.
No, but I see people sweat this game.
People love this game. I just like this game.
I just never play. Same here, just never got around
to play in it. I never even hit the start
button on this game. That's crazy, right?
So we're going to go to, I mean.That's a legit never.
Play. That's a yeah.
We have a lot of entries so we got to go through this shit
(21:51):
fast. So never played Y'all never
played. Legit never played.
Heard good things though. Yeah, same, same.
All right, So I wonder if any ofthese all of us played that's so
that's going to be a harder. I don't you know what I we'll
find out. We'll find out.
I don't know. We'll find out.
Actually, yes, no, we do have one that everybody.
'S played. We're almost halfway through.
(22:11):
We're good. We do have one.
No, we are not. Not not even close.
We moving. Good.
We moving. Good.
All right, so the next one we got is.
Jet Force Gemini released October 11th, 1999.
Third person shooter with platforming, action, adventure
elements. Developed and published by Rare.
Available on Nintendo 64, Xbox One, Nintendo Switch Online.
(22:35):
What's this expansion plan and the?
Expansion plan. What's this?
What's this game? Jet Force Gemini, this is the
game. I wonder if Turbo played this.
I've never played this. Made it by treasure, right?
Rare. Rare made this.
My bad. Damn yeah I didn't know Nintendo
64 so I didn't play this. Anyone else play this?
(22:57):
No, never played it. Never played it.
It looks pretty decent. It looks like a Mega Man
Legends. Game it looks like a better
looking N64 games because they usually are extra ugly.
Yeah, it's actually, it's actually not too bad looking.
It's supposed to be more clouds.Yeah, right, Fog.
Yeah. You're not supposed to see that
far in the background, but Rare was.
(23:17):
They were doing their thing backin Nintendo 64 days.
Yeah, it doesn't look bad. Doesn't surprise me.
Yeah, it looks like a Mega Man game.
Yeah, if they ever did another 3D1 Mega Man X3D.
Not bad. All right, So we never played
this. Nope.
Oh well. All right, another one for the
never played. We look like a Dark Crystal
character. Yeah, you saw his.
(23:38):
Face All right, so next we got. All sort of good things about
that too, though. What?
How much it is to buy? Well, no idea.
It's available on on the Nintendo Online though, so give
it a try there. We've got Sunset OverDrive,
released October 28th, 2014, an action adventure third person
(23:59):
shooter open world game developed by Insomniac Games,
published by Microsoft Studios, available on Xbox One and
Windows. Yeah, this game, I actually did
play this, but I lost interest. This is like, I don't even know
why I just lost interest. It felt like it played like a
(24:20):
jet Iron Radio, like the the theyou got to constantly be moving.
Yeah. And it was almost like a
sandbox. It emphasized you being in
motion while while while playing.
Yeah, that kind of threw me off,though.
I didn't. I didn't.
It didn't gel with me. This is Spider.
Personally, yeah, it wasn't bad.It's not a bad game.
(24:40):
It just didn't gel with me. Yeah, I played this.
I would honestly, I would rate it as a good game.
I mean, I didn't finish it, but like I had fun when I did play
it. It's just that you got to get
used to the mechanics and get used to to being in constant
motion because Yep, it's like when you're when you're just
standing up on the ground, you're.
Not really doing anything and then you get killed.
Fast cameras. Jerky.
(25:02):
Yeah, and it wasn't a bad game, though I'd say the same thing.
I put it in good. Also, I have this for free from
somewhere, it's either on my Xbox or.
That's how I played it. It was on game pass.
Probably on game pass now. That's how I played it.
Did not play it I. Think I have a physical copy of
this game really I think. Really I.
Think so. I played this on game pass and
that was it. I was never interested.
(25:23):
I was playing infamous. That's a better game.
Yeah, that's a way better game. I'm.
Glad they're doing spider man now though.
It's crazy because it it, I guess I was expecting a Spider
Man type of game, like somethingdifferent.
And when I actually played it, it was like, wait, this is not
what I expected. Not that that it takes anything
away from the game. I've only seen him sliding
around on the on the on. The, well, that's that's pretty
(25:45):
much the whole game. That's how you get around every
you have to grind the rails and shit.
You have to jump from rooftop torooftop.
Right now this is like blue Stinger to.
Be Yeah, yeah. Wow.
I would have put it that bad. Newer version.
Yo-yo, imagine that updated blueStinger.
I really hate. This that looks like Jack Ryan
(26:06):
and say it's AK. Yeah, actually.
After. What I just happened to putting
it good. I'd say yeah, it's fair to put
it in good. I put, yeah, that's where I
would. Because it's not terrible.
No, not at all. I wouldn't even put it.
OK, come on, give me more trash.All right, so next one we got.
(26:26):
Brutal Legend released October 13th, 2009.
An action adventure game with real time strategy elements.
Developed by Double Fine Productions.
Published by Electronic Arts. Available on PS3, Xbox 360 and
Windows PCPA. Who's here?
Who here has played this? Not Tie I.
(26:46):
Have nots. I haven't either.
I played it. I thought you did for some
reason. Wow, that's dark that that.
Always wanted to play it. As hell yeah, I heard good
things about it. I tried it out.
I was disappointed after a little bit because when you
first started it seems like it'slike a beat em up.
I'm like, oh, this is awesome because it has the personality,
(27:06):
has the Christmas Jack Black andall that.
It's a rhythm game. It was kind of like that, but
then it turned into some strategic game and I was like,
what? I don't like the turn this has
made. Really.
So I stopped playing it. Yeah, I thought like 1/2 hour or
so, maybe an hour. I was like, yeah, this is not
what I wanted it to be. This is cool though this part.
(27:29):
So it was like same thing with Sunset OverDrive.
It's like it's not what you expected.
Mechanics were just not the right game for me.
But if I, I mean, if I'd like that type of stuff, maybe I
would have enjoyed it more. But when I got to that part, I
was like, yeah, I wish I could just hit people with a guitar.
Hear that they got the the what was it?
(27:50):
Let me fat rewind. Yeah, that What is that the
little part? Yeah.
Oh, that's sort of like what? A power up or something?
Or? There's like a whole bunch of
different things you do, but. That's interesting.
The whole outcome of what happens in this game was like,
yeah, I'll watch it. I'll watch somebody on YouTube
play it. What about the music I?
Couldn't tell you, I don't remember.
Wow. Yeah, nothing memorable to me.
(28:11):
I would think the music would belike crazy anyway.
Yeah, couldn't tell. You, he played it, So what?
Would you rank it if you had to give it a ranking?
Would you recommend it to somebody?
Trash. OK, It's OK, all right.
I just wish it was more flushed out.
Imagine it's like I I don't knowabout this, I played it on mute.
(28:34):
That's why I just saw a. Bunch of stuff.
Oh man, I don't even know if I could do that but wow, I would
never play a girl. Like, what about the music?
I played it because I said he remembers the music.
He said it's good, OK. So you put it under OK.
Yeah, yeah, marketing last year they, they it was mismarketed
completely. Didn't know what type of game it
(28:55):
was. Always wanted to play this game
though I. Think it was available recently
for like a dollar or something, something cheap.
Wow I recently saw like a week ago.
Wow. I was like, Nah, look at this
Nas. Pro has a question.
Yo, what's up? Why do you think these games
didn't get the recognition or subsequent sequels?
It's in marketing. Yeah, it could be marketing.
(29:15):
It could be it didn't make enough money.
It could be, you know, development hell.
Timing. Companies change.
Some of these games came out at a bad time.
True, but yeah. Money, basically.
Yeah, it comes down. That's the number one.
That's the money. That's the number one.
All about the money. It's all about the money.
So we put it under OK. Yeah, it's.
(29:37):
Under OK. We put it under OK, and I think
this is the only game. Well, there's two games on this
list that we've all played. Oh cool.
This game's going in the trash. The next one.
You sure about that? I'm joking.
Wow. Dude.
Astral Chain released August 30th, 2019.
(29:59):
Action adventure hacking slash game developed by Platinum
Games, published by Nintendo. Available on the Nintendo
Switch. It's exclusive.
Oh shit, that was like, that waslike that.
That was the shit. That was explosion.
That was loudest shit. Bro this game is fine.
That's right, we all. Played.
We've all played this. Yeah, this game is.
It's essential. Fuck yeah.
(30:21):
Save this. Save this small.
You've all heard about this gameon this podcast, and if you
haven't, you got to play this. This is one of my favorite games
of all time. I love this game thoroughly.
Why do you love the game so much?
Oh man, Platinum. It's just the music, the combat,
the beauty of the game, the pacing of the game.
(30:45):
Everything with the exception ofthat stupid drone that stuck up
on the fucking roof. All that part of the game where
I got you get lost because you're like, where the fuck is
this thing? This game is so fucking awesome,
so awesome even. Like the menus are clean,
everything is just clean and easy to follow.
The headquarters are cool. I like how you could, you could
(31:06):
train your cut your legions or whatever in the headquarters.
I like how the pacing changes from the action combat with the
Legion to freaking detective work.
Or you have to, you know, find the clues and shit around the
around the crime scene. Dude, even one of the I'm still
pissed because there's a track in this game that's from one of
the early detective scenes that were on the street and there's
(31:27):
like some music, I think it's playing from a car and it's kind
of faint in the background, but it's dope as shit.
And I cannot find it anywhere. And I'm so mad about it because
I have, like, the entire soundtrack, but I don't have
that track. And oh, my God, it's one of the
best soundtracks I've ever heard.
I want to play this again, dude.No, I'm, I'm.
I'm gonna play this again. Yeah, I'm gonna get it for
myself soon because the fact that I don't own this is a
(31:50):
complete nonsense. But yeah, man.
But I mean, yeah, if you watch this podcast, you know how we
feel about astral change. Yeah, man.
Yeah, this game is fire. We mentioned that any chance we
get, this is a this is essential.
Yeah, it's essential, man. Dealing give it a great.
Wow, I'll stab you in the throat.
Wow, I'll stab you in the throat.
How y'all feel? About it, it's like great as
back. Get him off.
(32:11):
Get him off this podcast. Great is an amazing game.
Get him off this podcast. Wow.
It's going essential anyway, yeah.
But yeah, it is a great game for.
Sure. Get him off this box, it's a
while. Just keeps going.
It's going in the central, the first essential.
Planning game first Essential barely misses.
(32:32):
Nintendo bought that right now, so that's why it's where it is
right now. I will have a switch to when you
hear Ash will change when they announce that shit.
I will be getting a switch to assoon as possible.
That would be fucking insane. Easily that would be.
Wonder if they'll get to make the game though, said.
I wonder if they'll get platinumagain to make the.
Game they better. Because they bought it from
them. I mean they, I don't know.
What they're going to do with? It at least I'm sure they'll use
the same. They have to use the same
(32:52):
developer, they can't switch to another one.
Just fucking at least give me the soundtrack.
Nintendo's got money, man. They'll threaten their family.
Yeah, you know they'll get it. Listen, Gladden was doing magic
guide right now. So all right, what do we got
next guys? All right, next we got Ashleton.
Yeah. Oh man.
Dark Sector released March 25th,2008.
Third person shooter released Sorry, developed by Digital
(33:15):
Extremes. Published by D through
Publisher. Available on Xbox 360, PS3 and
Windows PC. Specs in the building?
I've never played this game, always wanted to play this,
never got around to playing it. Looks a little familiar but I
definitely have not played this game.
No, it's crazy. I own this game on the 360 I
(33:36):
bought. I have a physical copy of this
and I just never got around to playing it.
I. Wasn't paying attention.
Who made this? Digital Extremes.
Digital Extremes? Is that a company?
D3 Publisher. That's the name of the
publisher. I haven't heard of that ever.
Yeah, no, I never played, never played it.
That's easily I never played it never played it's funny as soon
(33:56):
as I saw it, I'm like not a person here, but it looks cool.
Look at this doesn't look bad. This is the early 360 game I.
Like that weapon? Look at that three day you throw
it, it fucking comes. Dude.
That looks like some Dead Space shit.
No, it looks. It looks good man.
It looks like Dark Rygar. Dark Rygar.
It's Dark Rygar. I remake the name with this.
Yeah, Dark Rygar. He hasn't thrown that shit yet.
(34:18):
No, he's not doing. Anything.
No, it's a that's a looks like adope ass weapon.
Oh, there he goes. He used it.
He fucked that box. Damn, my man is dead.
Yeah, I never ever thought aboutplaying.
It doesn't look bad though. No, it looks good.
You know, I'm going to try it tonight.
I'm going to throw it in on the 360, see if it hooks you for the
first hour. Yeah, to see how it's like.
It's a long time ago, hey? You never know, maybe never know
(34:40):
what we got so never played. Hold on, let me move this over.
Oh yeah, cafe. Plus I played Detroit.
Awesome game. Oh my God I love that game.
Awesome. Love that game.
All right. Next we got hold up.
Folklore Released October 9th, 2007 Action role-playing game
(35:00):
Developed by Game Republic. Published on Sony Published by
Sony Computer Entertainment. Available on PS3 Exclusive What
up? Not Sirk.
Not Sirk. It is one of the most expensive
games on the PlayStation 3, Yep,so if you haven't played it, you
never will. It's only if you haven't played.
(35:22):
You never will I. Think it's up?
To is it on? It is on PlayStation Network
though, I think. I believe I believe it is.
That's an exclusive that's way up there in price.
So I doubt. Oh, no, it's, it's PlayStation
Plus. That's exactly where, yeah.
Yes, recently I guess. Specifically the premium one
where you get play PS2 and PS3 games.
(35:43):
It own this own this actual disk?
Yeah, you're not finding this anyway.
Yeah, no, you can't find this, and if you do, it's mad
expensive. It's a folklore.
Oh wow. Oh boy.
Oh God, Oh God, come. On I have a skull, that's what
it's called. It's going into never played.
I never played this. Never played y'all it.
Was our early PS3 game too. Yep, Yeah, look at the cover.
(36:05):
Bet let's. See, let me find the cover.
Look at that old ass PS3. Cover.
Oh, it's got the. Spider Man.
Spider Man logo, Yeah. Dude I got one game with that
that's a Ninja Gaiden. That's how you know it's old.
Yeah, I got a few of them. Anyway, let's go in and never
played y'all, Yeah? Yeah, but.
It's going to be a lot. I've never played.
How about we're going to be. Starting to grow that.
(36:27):
Shit's already the leading the pack right now.
I. Couldn't even tell you how that
game was. I didn't hear great things about
it. That's probably why I didn't
play it to. The game and the next one is
another game I never played. Gun Released November 17th,
2005. Action Adventure.
Western themed open world developed by Neversoft.
Published by Activision. Available on PS2, Xbox,
(36:49):
GameCube, Xbox 360 and Windows and PSP.
Never saw it made that. Wow that's crazy.
Last game I played for them was Wild 9.
This looks like Red Dead. Yeah, came about the same time
too. It did, yeah.
Wow. Yeah, actually just say at the
same time it did. But they got called this gun I
(37:09):
chose. I chose red.
What the hell you called it? Damn game gun turn into a
redneck. Man, that title is pretty
generic. You gotta never go.
Gun games just get to go gun. What do you wow?
I think it would have sold out of them.
Yo, they should. Have been advertised.
They'll be like, yo, you got that game gun, what are you
(37:30):
doing it you farm, Let me, sorry.
Yeah, I'll be sick. America's number one title.
Like why is it called gun thoughwhen they come on your?
Property. You get the gun murdered.
Get out ranch. Get go on and get.
They give you a spittoon. And he killed every animal in
(37:51):
that range, I told. Him to get don't make me get my
gun. Never played man.
No one's played this. I never played gun gun.
Never played, never played. I'll tell you what, boy, we're
going into never playing. Get don't don't make me get
girk. What the fuck?
(38:15):
Shut up. Wow, the next one I believe.
I think said it was super fun bythe way.
Like Oh yeah, gun was super fun.It didn't look bad.
It didn't look bad. It looked like some Reddit shit.
It's like a knockoff of Reddit. No, it looks, it looks good.
It didn't look bad. Best dead eye system man, a fun
story. Just never played it man.
Just never took off. Don't.
(38:36):
Make me get my gun. Just never play.
All right, next game we got. Skies of Arcadia released
November 13th, 2000. Japanese role-playing game
developed by Overworks, published by Sega.
Available on Sega Dreamcast thatwas This was a game, bro.
So did Turbo ever play this? Of course.
(38:58):
OK, so that I know he played it,and he's the one who told me to
play it. All right, so the three wait.
Chalky played this too. Yeah, man, this game is. 60 ever
played? I never played this 60 hour
game. I don't know why.
Game is fire and I played through it twice.
At least this. Came out the same day as Grandi
A2 and I chose Grandi A2 I got. Still an amazing game and it
(39:18):
never got around to playing. Still not a bad decision, but
this is the. Pirate theme.
The fact that this is not remadeor there's there's no sequel is
that's a problem that is a. Problem.
They came out with a game. Cube.
No, I mean like a remake, not a bullshit take right?
Not a remaster. Remaster.
Remaster. This needs to be remade.
The fact that Aika and Viz or Viz however you say his name are
(39:41):
characters in the Valkyria Chronicles is pretty fucking
dope. And the what you call it like
the game would. Would it hold up today if you
tried to play? Yes.
Yes, the story too is would. Yep.
Shout out to Rob from Retro Rivals.
Retro Rivals. He well, I say Rob.
Oh my God. Scott.
Scott, Who the hell? Who the hell is Rob?
(40:01):
Scott? Somehow I knew Retro Rivals from
Rob. This was this was actually his
first RPG. Yeah, yeah, I remember.
And he was blown away. He's like, this is a 10 out of
10. Yep.
Blown away. It's incredible.
It's a really good game and the graphics still hold.
Up I was looking at some of his playthrough and I was like, you
know, you could see the polygonsstuff, but it's clean, clean
polygons. Well, it's Dreamcast.
Dreamcast. You're killing with this the way
(40:21):
it looks now. What's up?
They can make a killing with that art style now.
Dude they can do it like Chronicles.
Yeah, they look like a straight up anime.
They could do like Chronicles. That would be nice.
Now this goes in essential. It's essential, huh?
Yeah. Chalk.
What did you say? I would say essential the the
gameplay is amazing and you haveand you're a sky pirate and
(40:42):
there are battles on the ship. No Luffy.
No Luffy. No, no Luffy, no Luffy, King of
the Pirates. I actually have a straw hat.
I got it from Universal Studios.Oh shit.
Yeah, man, I should have bought it with you, man.
I should have, I know, right? It was funny.
I was walking around Universal Studios, people were shouting I
like Luffy. Yeah, and.
(41:05):
We went on a hike the next day and I was dying.
Wow. Because dude, I sweat through, I
sweat through my entire outfit. Like it was disgusting.
But like people, like a couple people were like, yeah, Luffy, I
was like, I'm dying. Sorry you're.
Like, no, I'm big. Wow.
So you're giving an essential, Absolutely.
All right, So characters, story,music.
(41:26):
I actually kind of want to play it again now.
Battles, regular battles and ship battles. 60 hours. 60
hours. The only thing 60 hours.
I did not even lying. That shit was like, dude, what
the fuck? But it's amazing, amazing game.
Yeah, it was a great game. So we got 2IN essential y'all.
Well deserved, yes? Absolutely not.
(41:47):
Bad. Not if anyone disagrees with.
You're going to calm down, Sir. I don't make me get my gun this
next game. Only me and Styx have played
this. OK Enslaved Odyssey to the West
released October 5th, 2010. Action adventure game developed
by Ninja Theory, published by Namco Bandai.
(42:07):
Games available on PS3, Xbox 360, and Windows PC.
I've heard about this. Game this freaking game.
This is a hidden gem y'all. Yes, this is a super super slept
on hidden gem and I recommend everybody to play this.
This is an essential for me. It's a Goku story basically.
Yeah, it was on, Yeah. Yeah, it's a, it's a play on
(42:29):
Journey to the West. The the banter, the the voice
acting, the gameplay, the combat, the freaking awesome,
awesome, awesome. Does he?
Go so I'm saying. I'm just curious, I don't
remember. Him doing something?
No, no. No, it's wax, not Goku.
Wow. In the trash.
But in the trash hating already,man, That's fine.
I'm kidding. I'm kidding.
I'm kidding. Nah, it's essential for me.
(42:50):
What do you? What do you say?
I say essential. It's a great game.
Wow, it's a great game. OK.
But you just said it's a great game.
Wow. Wow.
You're a jerk. Or do like Turbo where he goes.
What was it? Yeah, Yeah, it's it's great.
It's great. And he's like, I'll give it an
(43:11):
OK. Like, wait, he taught.
He just glazes the game and thenhe goes, I'll give it an OK.
Like what? Yeah.
He's like, he's like, at the time it was just the greatest
game I've ever, I've never played.
But yeah, take off the nostalgiaglasses.
Yeah, yeah. Got to put it in the OK, Got to
put it in OK. I played the game.
It's like 18 times straight. Yeah, 305,000 hours put in.
(43:31):
All the positive, everything positive.
And then he's like, it was OK, sorry, wait, what?
But now it's one of the stand out action adventure games.
Definitely on the 360. Yeah, especially if you like
something like a God of War or something like that.
Yeah, obviously that's not on 360.
So I would definitely say if youcould find it, yeah, if you
could find a way to play it, play it, yeah, because it still
holds up to the wait. You mean Sony games aren't on
(43:54):
Xbox but Xbox games are on Sony?No, they are.
No, no, they just dropped. Gears of War is on Sony.
Yeah, that's the joke I was making.
I was trying to never mind man. Oh shit, he said.
That's Oh damn, he just. That went over my head though.
Not just dropped, they just dropped Helldivers on Xbox.
So yeah, that was a Sony game. Oh.
Yeah. Oh wow, they crossed.
Over together, man. They're working together, yeah.
(44:14):
It's all the same Halo DLC man. That's what they said Halo
deals. It's going to be 1.
Console man 1. Oh, God.
All right. OK.
So yeah, essential man. Don't make me get my gun.
I was called the play box. I was really just trying to
complain. This is going essential y'all I
shall be. A little baby.
Enslaved is going in essential. Essential.
(44:34):
Holla, holla, holla, holla. What we got next?
Next we got. Binary Domain Released February
28th, 2012. It's a third person shooter
developed by Ryuga Gotoku Studio.
Published by Sega. Available on PS Available on
PS3, Xbox 360 and Windows PC. Again, I never played this.
(45:00):
I this is on my actually on my backlog.
I played this, want to play this.
I love this game. Yeah, you played a lot of stuff
at this time that a lot of people missed out on this.
Was fucking dope. This was really fucking dope and
the only bad thing it was an online Co-op.
Really. Yeah.
Really. Yeah.
Not online, No local. Yeah, no local.
(45:21):
Was it against each other? No same side Co-op really same
side. I think it's two or three
because there's three charactersso I'm trying to remember if it
was 3 or not. That would be dope.
It's kind of like Transformers Fall Cybertron that was only
online Co-op, but same shit withthis one.
But this was a lot of fun. I love the fuck.
Out of this game wasn't wasn't it like strangely like a
(45:43):
detailed game Like don't you develop like relationships with
your with your teammates and like it affects how they support
you? I don't.
Think that was in this. Game.
OK, I don't have it. I can have it confused.
Yeah, I think that's something different.
This one was basically Gears of War but mixed with I Robot so
you had like robots. So, our future.
(46:05):
Did you get like, upgrades and shit like mechanical upgrades or
you were just going against a robot?
I think from what you remember, yeah.
For I just, I don't remember upgrades too much.
Turbo would remember a little bit more because this was a long
fucking time ago. OK, I remember that guy.
And I think you had a robot friend too, who helped you out.
OK, But he was willing to kill robots too.
(46:26):
Specs as just as it was, yeah. But OK.
But yeah, this was, this is one of those like the one I look at
it, I forgot so much that I'm willing to play it again.
Still looks great. Do you remember if it wasn't a
long action game, right? I don't see.
I would remember if it was like damn, this shit's taking
forever, right? No, it probably was just like a
(46:46):
Gears of War or probably like a 10 hour game.
Probably 10. Yeah, yeah, something like that,
but definitely awesome. What would you rate it?
Shit. No shit it goes in the trek.
Not joking. It's either great or essential.
I'm gonna take away essential because it the Co-op should have
been there. That's a good point.
(47:08):
So that's the only thing that's knocking it off Essential.
So it goes to great. All right, OK.
That's fair, all. Right, that's fair.
Goes to great. Fucking awesome, though the fact
that there is only that and nothing again, right?
It's crazy, right? I came out late in the in the
360 time. Yeah, I think so.
Yeah, all right. The next game we got is.
(47:35):
Sleeping Dogs released August 14th, 2012.
Action adventure Open world gamedeveloped by United Front Games,
published by Square Enix. Available on PS3, Xbox 360 and
Windows PC. Oh, yeah, I played this, right.
I never played this. Nope.
No, I wanna play. This is another game.
I should move. I think I played this.
(47:57):
This is another game. I never got around to playing
that. I'm.
If there was No. I think you did play this.
There was a demo. There was a demo, right?
I think you did play this. OK.
I don't remember. I don't remember.
I never like, I I don't remember.
It's so like long ago. I can't even give an opinion.
This shit was a dollar on steam when I bought I bought it like,
but I do remember I was enjoyingthe combat.
I I do. I do remember I was enjoying the
(48:18):
combat, but I played probably like 20 minutes and this is an
open world game. Oh, fall off the side, damn it.
Yeah, all right. For that take off points.
I'm sorry. Damn.
Come on. Knock come off.
Knock come off. Yo, let me see.
That again? Let's see that again.
Hold. On I'm a.
Fucking guy just for us. Yo.
What the hell? He got scared and they tried to
(48:40):
knock him off. Yeah.
Essential. Yo, just for that best game
ever, dude. If I played through the entire
game and that shit happened all the time, it's getting a fucking
essential. I don't give a shit, but I
can't. I wish they moved.
Three played like that, that's crazy.
But I never, I don't know why I never played it, but I never
played it. I was, I think I was going to
(49:02):
and I just, it just never happened.
This is on a lot of people's backlog, man.
I think there was a lot of open world titles at the same time.
And I heard this was good. Yeah, I heard it was good.
I heard people love this game. Yeah, it's like a sleeper open
world. Bizarre.
You beat this twice. Pause.
I was I was waiting for the answer.
Catch. I was waiting for the answer
(49:23):
like he answers back. Pause.
All caps pause. You beat this.
Really. Yeah.
Even though he may act bizarre, stop.
Come on. Man that Will Smith freestyle
was not it bro. I like pretty girls, man.
(49:44):
Let me stop. Wasn't sleeping dogs a true
crime? Stop true crime spin off.
Like wasn't it supposed to be? Like I don't.
Know what was first thing. Because true crime was.
True crime was first. New York or LA?
It was LA and then New York. But there's supposed to be one
in like over like in Japan. No Hong Kong I.
Think that's what they changed the name.
Really. I think so.
I don't know, I. Gotta be wrong though, but I
(50:05):
think that's what happened. And I played that too.
Wow. I play a little bit of true
crime. All right, So what are we
putting this? In.
Never played, Never played. We never played this man.
I can't. Yeah, we're gonna have a lot in
the never. I can't rate a game based off of
like 10-15 minutes. Yeah.
Not, not. Fair.
If there's a game that we've never played on that list, leave
it in the comments or let us know if we should play it.
Yeah, good enough to play. Yep, he said.
(50:28):
Jeez, I have a girlfriend. Is that pretty girl?
Pretty girl? Yeah.
He's got pretty girls, girls, all right.
Damn. I don't know if anybody's played
this next one. I'll be spoiling it.
Kingdoms of Amalur now. Kingdoms.
(50:49):
Of Amalur Amalur AM released February 7th, 2012 Action
role-playing game developed by Big Huge Games in collaboration
with 38 Studios published by EA and 38 studios available on PS3,
Xbox 360 and Windows PC. I like I like the the developer
(51:12):
big huge games. I never heard of them.
I never heard of that big. Huge games.
I've heard of this game. I did hear of it.
I I looked it up I because I wasintrigued and I don't remember
if I found something I liked. I I just don't remember.
It's gonna be huge. It doesn't look bad, but I never
played. This.
I couldn't tell you if I did play it or not.
That's how it just looks like a lot of stuff.
(51:33):
I could, yeah. Yeah.
It looks like 5 different games.I don't know.
Yeah. This game is big and huge.
Funny one out there. I don't remember this, like the
words over there, so I never played this, Yeah.
Never played Kingdom. Oh specs.
That's a good one man. I don't we don't have that on
the list. What's that?
(51:54):
Ryse, Son of Rome is not on our list.
We should have put that on there.
Never played it. But we never played it.
So it would have gone. But we never played.
That's a spoiler alert. We never played it.
All right? Never played.
Eternal. Yeah, that might be too soon.
Yeah, that's. Current Gen.
Current Gen. Yeah, that's too.
That's too soon if. We slip up and put something
current Gen., it's not our fault.
Yeah, yeah, right. But that's our excuse for
return. For most, for the most part.
(52:16):
There we go in. It's too early if it was in.
Next game we got on the list. Shadow of Destiny released March
6th, 2001 Mystery time travel detective game developed by
Konami. Computer Entertainment Tokyo,
Published by Konami, released onPS2, PSP, Xbox and Windows PC.
(52:39):
I've never played this and. What game is this?
Looking at the description of the genre Time Travel Detective,
it sounds intriguing. What game is?
This, but I've never heard of this game and I've it looks like
a it looks like a made-up game. Yeah, like right.
There you go. Aren't most games made-up?
Bro no. Like, like some of us came up
with like, it's a fake game. Like, yeah, they just have a
(53:00):
like, look at the cover. Look at the cover.
It looks like they just took graphics from the game and put
it on the front right. It's not a, it's not a cover.
No, they said. You know what?
I'm going to make Resident Evil with time travel, that's what.
I'm. What type of game is it?
It's a detective futuristic, thetime travel detective game.
That's all I know. OK, never heard of this game
before. I never I never heard of it
(53:22):
either. And doing research for this, for
this list, I was like, what is this?
What the hell is? This what is this?
What is this game? It sounds interesting though.
Is that? Might be good, but we never.
Played it, never played it. But we never played it, so it's
going on the list. And if anybody out there who has
played this and will recommend it, we'll we'll go over the
never played list and you guys can let us know.
(53:44):
We only have one in the trash. This is bullshit.
I know, I know. Crazy, right?
Listen, we only put trash in thetrash.
That yeah, for games that belongthere.
All right, next, next game. Jade Empire Released April 12th,
2005. It's an action role player
developed by BioWare, published by Microsoft Game Studios,
(54:06):
Available on Xbox and Windows PCI.
Know turbo? Played Turbo.
Played it and he would put it inan essential I.
Yeah, he would. He definitely.
Would. Yeah, he would.
I played it for a little bit. I love the combat.
It's awesome. Yeah, it is awesome.
But I didn't play through the whole game.
I didn't play any games at that time.
I like this. There we go.
(54:28):
But he was loving. He loved Kotor, he loved this
all. Those yo what's the hell?
The numbers on the bottom, what is that?
It's a lot going on. That's what it is, yeah.
It looked like techniques. Right.
Yeah, interesting. But it did have, it was a role
like kind of like a role player,OK.
But. Like Action RPG.
(54:48):
So it's a beat them up with role-playing elements.
In the early days when stuff didn't do that.
Bizarre said. Think Mass Effect but with Kung
Fu. Interesting.
Another game, Turbo. Would have, yeah, Mass Effect,
yeah, Turbo. Would love that.
All those, all those types of games.
So what are we? Never played.
OK, Act Bazaar. Yeah, it's never played.
(55:09):
Stop, Sir. Only one?
Well, Turbo would have to answerthat, but he's not here, so he
was at least in the chat. Yeah, yeah, yeah.
He's unavailable today. It's so we'll put it on the.
It's RPG seafood. RPG Seafood.
Interesting. Interesting.
Oh, seafood. Yeah, beat that.
(55:29):
I'm pretty familiar. Wow.
Me too. Great game.
All right, next game. Comic Zone released July 1995
it's a beat em up side scroller developed by Sega and published
by Sega, available on Sega Genesis and windows.
(55:51):
Yeah I played this game. This game is fire I.
Don't like this game? I I I would not.
It's tough as hell. I wouldn't.
It's tough as shit and that's the reason that's a difficult.
It's a difficulty that makes me say like, I can't put this in a
central because no, it's, it's rough.
I like the look of the game. I say it's more nostalgia than
anything. It's like it's a beautiful game.
(56:13):
The way it looks plays good too.I'm going to put this in great
though. I'll let you do that.
I'm not. I'm not voting on it.
I played for like 15 minutes. I enjoyed it.
I thought it was a fun time. Got my ass whooped.
I got stuck. I thought it was awesome.
I thought it was really, really cool.
Same. I would love to see them follow
up though. Yeah, I would love to see it
(56:34):
because it's a cool concept. I love the concept of this game.
They can make it look like actual paper now.
Actual comic, yeah. The comic, yeah.
The pages will actually turn. Like that artistic player that
they wanted in this, they could do it perfectly they.
Can kill it. Hell yeah man.
They can do Guilty Gear. They can do this easily.
Oh, for. Sure.
What are you putting that? I'm putting it in great.
(56:55):
Cool. Great.
All right, there's the vote. There we go.
Yep. Yeah, if they made it like
Streets of Rage 4 God. Damn.
Bro Shinobi Streets of Rage 4, give it the hand drawn.
Treatment. They should make this next.
Hey, you never know. Watch them announce it tomorrow.
Question. Not not tastic.
Wow. Damn comic zone 5.
(57:16):
Like what? Why'd you skip 2?
Wow. All right, the next game.
I don't know if anybody played this word, but if you have it,
you should. Vanquish released October 19th,
(57:37):
2010. Third person action game plat
developed by Platinum Games. Windows port by Littlestone
Software. Published by Sega.
Available on PS3, Xbox 360 and Windows.
Dude, Essential. This game is essential man.
The problem is why have I playedthis once?
(57:58):
Like why the? Why haven't I played it at all?
Wait, you haven't played this atall?
I played the demo first stage. Wait, so, so this this is this
came out, is this still out for the Switch 'cause I remember
they had a Switch band, not a bundle, not they they did, yeah,
they had PlayStation. But do they have it for Is it?
Can I get it on the Switch? I don't know.
I don't know if it's on the switch.
(58:19):
Because I remember. I know it's on PC.
I remember that was in the shop before I got it on Steam.
Yeah. In a bundle.
Oh, it was. Yeah, maybe so.
All right. This was fucking amazing.
Oh my God. Action movie shit, Sliding
around, shooting fucks. Oh my.
God, when I played it was amazing.
I just didn't. I didn't play.
Through all this game is awesome.
This game is fine. From the music to the pacing to
(58:42):
the boss battles to the just thehectic just.
It's like Crank and Gears of War.
Yeah, yeah, he's sliding on together.
It's like yeah, Gears of War on on steroids.
Oh shit, it's not on the switch.Shit, what was I thinking of
that It's not on the switch. I thought I'd but it's the only
thing there was AI have a memory.
I have the. Same on PlayStation.
Is it the Mandela effect where like two people have the same
(59:04):
memory that never happened? No, no, it came out, it's a
disc, but it was, it was for PlayStation.
Really was I Was I on some? Why did I but I've I don't know.
I have a memory that it was switched.
On a switched Bayonetta 1 and they came Bayonetta 2 came a
Bayonetta one that was the bundle on Switch, but Bayonetta
one was digital only. Maybe it was a marketing fuck up
(59:26):
where they just maybe I don't know because I could have sworn
I remember seeing it for switch but maybe I was on a gummy.
It's possible as he's hit the bottle.
That's why I'm not to use hitting the bottle too hard man.
Where you putting this? Central man, Central Central
right off the bat. I do.
I definitely got to play it. You have to.
It's not even a long game, right?
(59:47):
No, no, no, no. It's not like it was under under
10 hours easily kind. Of reminded me of like a
robotic. What'd you call it?
What was the game with? Look at this Metal Gear dude.
Metal Gear Ninja, dude. Metal Gearized Revengeance.
My Revengeance. Yeah, kind of reminded me of.
Like developed by the same it's developed by Platinum.
So yeah. But yeah.
It's the same anime feeling whenyou fight the boss.
(01:00:08):
It's just yo, you get that rush,you get the boss music you get
and you. Slide on your knees.
It's awesome and then you get the the power up to slow down
time so you could freaking do the precision the precision
shots Yeah right there Look at that.
He sucks cuz he's not he's not asniper like me.
No, I love this game man. I want to play it now, God damn
(01:00:29):
it. My podcast is.
Over yeah, the podcast is over we're going to play this we're
going to play Vanquish right nowwe're.
Not streaming it either. It's essential, y'all, it's
essential. If you haven't played this, you
should, because God damn it, Goddamn it, it's a great game.
God damn it. And it needs.
To be played all right next game.
D4 Dark Dreams Don't Die released September 18th, 2014.
(01:00:55):
An episodic graphical adventure game developed by Access Games
published by Microsoft Studios for the Xbox One PC version was
published by Playism so that Xbox One and Windows PC.
Nice, I got. This got a sequel D could be
wrong now. Yeah, I didn't play the DI fact
(01:01:17):
checked this one because I thought the same thing.
Another game like it OK, yeah, he.
Said the hell is that? You know what it is?
Because it's that game called D Remember that?
Well, DI remember from right? That has nothing to do with.
This No, no, no. No, that's why I that's what I
thought. Another game with a detective
dude that came out and then Nintendo picked it up and came
out with a sequel and it was like a super ND like weird game
(01:01:38):
so I thought it might have been that but Nope.
Nah, this is its own. People gum what is that?
I don't know a. Mushroom.
This is a what is it? A story, story.
Narrative Game. Yeah, looks like a hell of a lot
different than what I would havethought.
It's interesting. He's falling in the tub.
Oh, he's dead. Yo you fall in a tub like.
That what the hell? Die.
Dude, that is. Yeah, hard drunk.
(01:02:00):
Oh, that's how he really felt. It was real time.
It was like they heard you, Yo, they heard you.
Like, no word. All right, here's a real time.
That's a hell of a bathtub, dude.
I don't know what's going. On I don't know what's going on.
Hey look, never played this, so yeah, never played this, but it
looks, it looks weird. This mouse.
Looks weird. I don't know.
(01:02:20):
It's all right. I don't.
I'm moving this to that funny. It's a freaking weird ass game,
man. Weird ass game.
Let me look at this shit again. Look at this.
This guy got bubble gum all overin a what?
Yeah, he had a he had a high heel in his hand.
High heel? Yeah, I don't know.
Just one high heel. Take a escort kicked him out of
a window. Yeah, he fell into a bathtub
(01:02:40):
somehow. Sweared his head a sequel.
Whatever. I could be wrong.
I'm just I don't know. But moving on.
We didn't play this Yeah. This is not.
I have no idea what it is this. Is not played on.
He's a little. Peggy.
That's what he. Said who's little piggy?
All right, next game. Mad World released March 10th,
2009. It's a beat em up hack and slash
(01:03:03):
stylized action developed by Platinum Games, published by
Sega, available on the Nintendo Wii.
Oh, this game, This game I played.
Dude, Sega makes a lot of one head wonder.
This freaking game was actually very fun.
I played 33 stages. Very fun 3 stages of this.
I think I played like 2 stages. I don't know what it is, it
looks very cool. This is fun looks.
(01:03:24):
Cool. I never, I just never wanted to
play. You get style points for how you
dismember your opponents so you could throw them.
It's like environmental kills and have like a kill.
It's like a Smash TV or Running Man where they have like a
you're on a game show. Yeah, and you got a freaking
kill enemies or whatever in in different rooms.
Yeah, that's some cool. That's a cool combat in here.
(01:03:44):
It was pretty, yeah, pretty fun.Something about my only gripe
was the the motion controls. That's literally my only gripe.
It was it was forced motion control.
You had to use the damn Wii mote.
That's. Probably what made me stop
playing it then. And I wanted some with the
nunchuck. You had to use it with the Yeah,
I wanted some color really bad. It's really, really bad.
(01:04:05):
I think I get why they it's stylized and I I kind of like
that. I know, but I didn't like show
the blood red. I didn't like that style.
It kind of remind me of. Like for a whole game, yeah, for
a stage, OK. But I was like, I can't.
I don't know. I couldn't rock with it.
But it wasn't bad. The game wasn't bad.
It was it was a good time. I give it a great only because
(01:04:25):
it was forced motion controls. That killed it for me.
I'm going to give it a good. And most controls kill it for
me. You can't force that on people.
Yeah, no, there's no option to to remove it or anything I.
Didn't play it long enough so wegot a good and great.
Yeah, I played three stages. Chalk.
You never played this right? Nope.
I think Turbo played this but I don't know what the hell.
(01:04:46):
He would probably loved it. Yeah, he probably would say it
was the greatest game. Yeah.
Well, let me take off to the. Styles of glass.
Shove them on my. Mind when I play it now?
You know what I should have I should have given them the list
privately and just been like, yo, give me the give me your,
you know, your vote on this shit. 12 so you could wait in
it. Would have been the greatest
(01:05:06):
game I ever played. Today I put it in the trash.
I mean, yeah, yeah, yeah. I mean, I had fun with it.
I I know. I said great.
You said good black. He's dead.
Yeah, every like that. Yeah, yeah, every stage, every
stage at the end. What is she wearing?
Nothing. Not enough though.
(01:05:27):
That dude talks shit, then he gets killed by one of his
chicks. And every stage.
Every stage. Yeah, it's pretty funny.
I remember the dialogue being funny too.
Hey, it was funny. Every time you kill someone that
the. Money and I'll died.
Oh, they're about to get. Fucked.
There's like a game show announcer, he like says
something funny every time you kill someone dude, they all turn
to catch them. The game did have charm.
No, they still ran in there. What's going?
(01:05:51):
On no fucks given yo they ran inthere for.
The money. Yep, it's an interesting game,
man. Oh God, it's an interesting
game. All right.
I gave it a good. So what's what's you give it a
great? I give it a good.
We'll leave it to chat. Yeah, chat.
What do you guys say? You guys play this game?
We have to wait 20 seconds. Yeah, yeah.
(01:06:13):
Y'all got 20 seconds? Why?
We get why we get demonetized from the violence on this.
Yeah, yeah, yeah, yeah, exactly.Well, it's black and white, so
that kind of helps themselves. Yeah.
That's probably imagine that waswhy they did it, because it's
too it was too bloody if they did it in color.
I mean, they probably want the blood to stand out more, so
yeah, Nope. Wow, all right, specs, specs is
(01:06:37):
great. It goes into great, all right,
cool. Not mad at, not mad at going on
the grape. It is great.
All right, OK. But motion.
Oh man, what you said. But motion control?
Yeah, now that's the only thing that kind of, you heard it from
(01:06:59):
me man. Motion controls bothered me and
the too much of that no color thing was bothered.
The contrast. And I was losing interest.
We got next. Next game we got is.
Asura's Wrath released February 21st, 2012 Action beat him up
with rail shooter elements. Interactive anime style
(01:07:19):
developed by Cyber Connect Two. Published by Capcom.
Available on PS3 and Xbox 360. This was an interesting game.
It's messed up because I didn't play enough to really give it a
rating, but all I could say is that it was like a very heavily
narrated like game. It was like an anime.
It's goofy as all. Hell, but then you could like
(01:07:40):
actually play, which is weird, but a?
Lot of QuickTime, yeah. A lot.
Yes, QuickTime. But it was mostly for story.
Oh yeah. Which I didn't mind.
I didn't mind, but his? Name is highly anime.
But I didn't, I didn't play enough to to really give it a
rating, but it doesn't. It wasn't bad from what I
played. I didn't play it at all.
(01:08:01):
I saw people play it online and it goes bad.
It it's just crazy. It goes crazy.
Like it's just action, adrenaline everywhere.
It's just meatball game. God of War with with freaking a
lot of QuickTime, said a sad child.
Wow, really? It reminds me of like how kind
(01:08:22):
of how I feel about God Hand. OK.
But without it being a complete beat him up right?
God handed the beat him apart a lot.
Better God hand with a with a real story.
Well, it's God hand me just I just it's just narrative like
it's just going crazy but didn'tplay it.
Yeah, I put in. I never played even though I I
played a little bit of it so. Because I loved it.
(01:08:45):
So this is this is going in never played.
Never played. Played it it might go in least
yeah, least good, but I, you know, I heard interesting things
about it Yep never heard it was essential, but I mean.
Never played. Look at that, Never played.
It's going. To go off screen, dude, there,
(01:09:05):
there, there it goes. I was waiting for that.
I'm like, there it goes. Walking simulator.
Wow, Walking simulator. I never played it.
Never. Played.
Oh, man, Yeah, we never played it.
All right, next one we got. Killer 7 at least July 7th, 2005
(01:09:26):
Action adventure with first person shooter and on rails
elements developed by Grasshopper Manufacturer.
Published by Capcom. Available on Nintendo GameCube,
PS2 and Windows PC. Actually how you played this
right? Nope, no, no, I never played
this. Damn it, no one played this.
I know. Of this game but just never
played it What the heck kind of game is this it's.
(01:09:47):
The first person. Is it?
I thought it was third person. Look at them.
That's first. Person.
Oh wait, but you're running in 3rd.
Person you get him holding that gun.
Why is he holding it on the line?
What the? Hell, that's an easy way to
mistakenly shoot something at. So who?
Who here has played this? No, no, nobody's.
Nobody played this. Oh my.
God, I think they remade this too.
(01:10:08):
They did. Think so.
Wow I think it is something different.
I don't know but never played this one.
Keller 7. It's weird, I don't know
anything about this game. I just remember when it this did
come out and that was it. Capcom and Sega, the only ones
who like would venture this way in gaming.
This game just came and went. Wow.
Weird. It's weird, all right.
(01:10:28):
Looks very weird. Never played y'all.
We never played this game. Wow, look at that list.
Goddamn. All right, next game.
Remake Let's read the check. Just read the check.
No problem. Sorry, where was that?
Days Gone Released April 26th, 2019 Action adventure Open World
(01:10:51):
Survival Developed by Ben Studios.
Published by Sony Interactive Entertainment.
Available on PS4, PS Five and PC.
This is a casualty. Yeah, I have this on my backlog.
It's I've yet to play this game.I I don't understand why anyone
hasn't played this game besides me.
(01:11:13):
I don't understand. This is incredible.
This game was so dope and they they have a remaster that's out
now. That's what I have.
I have that all. Everything about this game is
awesome. The action, the story,
characters, it's just so fuckingdope.
It's Walking Dead. It's on par.
Is it? Would you say it's on par with
what's the other one? Last of Us.
(01:11:35):
Yeah, Last of Us. Yeah, absolutely.
OK, Absolutely. It's a longer game.
OK. I think Last of Us is like 16 or
17 hours. This one is like 40 ish, maybe
more. Wow, yeah, it's up there.
There's a lot to do, a lot of cool, cool weapons.
The whole when you get to the hordes, Oh my God, it's, it's
fun and it's terrifying. I saw you play a majority of
(01:12:00):
this game. Yeah.
This. I didn't watch the whole 40
hours but. Yeah, such good acting.
The guy, I forgot the actor's name.
He does such a great job. Was top notch acting.
This should be a fucking movie. It should.
Be supposed to be. So you're giving so you're
giving an OK, I'd give it a goodthrow this shit in essential.
(01:12:25):
Obviously that is this is now this is on my backlog.
Man I want I want to play this so bad too.
So you're not talking about the first release of it, you're
talking? About that.
Oh no, no, no, no. I never even played that.
I never even played the first. You played it a year after I
played a year when they patch all the fucking yeah.
That's why I got a bad rap though, because it wasn't
patched. Yeah, they fucking released it
too early. But now that they redid it and
re released it again, Yeah and aremake.
(01:12:47):
Which is crazy. It's so fucking awesome.
Dude, when I saw it was pretty pretty great.
It was up there with like The Walking Dead type status.
No, that's that's yeah, stories.You know how I do with State of
Decay. I put State of Decay very high
because it has The Walking Dead simulation of building bases and
stuff. But this is this is a different.
This is like Last of Us in Stateof Decay combined, and it's.
(01:13:10):
So fucking good. That's good, and there's never
going to be a sequel. No.
And State of Decay 3 will probably get cancelled.
Fuck you, they're. Like zombies?
They're dead. All the best ones.
Are gone, but you have your Walking Dead games, true.
And you got state of decay too. All those badly licensed Walking
(01:13:33):
Dead games, but you have Telltale, which you still
haven't finished. Speaking of which, I haven't
finished that either. Those are great.
God damn it. All right, next game we got on
the list. Three Dirty Dwarves released
September 27th, 1996. It's a beat em up game developed
by Appaloosa Interactive, published by Sega saw available
(01:13:56):
on the Sega Saturn, later portedto Windows.
That's Sega saw, that's different.
No, this is an old school game. I fucking love this guy.
A Throwback 96. Never played this.
There's a majority of humans have not played this game.
Never played this game. This is a Sega Saturn gem three
player fuckery. This game is fuckery.
(01:14:20):
It's almost like when you're playing it, you're wondering
what the hell is going on. Yeah, but it's so It's artsy.
It's got its own weird charm. It has funny cinemas as funny
bosses has Skinges, AKA naked ninjas that have a black Bach.
Bach. Wow.
(01:14:42):
Wow. Black Bach.
You guys know what a black Bach?What the heck is that?
Pause. There's a box OK yo you put your
so fast OK, that's an explanation was worse all.
Right now we now I understand your love for the game Big old
(01:15:05):
black. Bach.
Bach, Is that an alien? What is that?
Wow, just move on. They have a sensor box.
They have a sensor box. It's a sensor box over the naked
(01:15:27):
ninja. Oh really?
That's funny. Over his black box.
Over the over. The box over the box.
Oh, what would you get hold up, is that the first stage?
Because I want to see the the first boss is a gold gym with.
(01:15:48):
Skinny legs, right? Who?
No, it's a Gold's Gym. It's a gold.
Like a licensed a gold gym. A gym with skinny legs.
Yeah. This.
Game was fire. What?
The hockey played this? Yeah.
Oh, shit. He's a Sega Saturn guy, man.
That's right, man. He's a I'm jealous of the
Saturn. You should be, because we had
the best. We had the best games.
(01:16:09):
You had the best games, why are you looking at the best?
Game look at this. I was waiting for your.
Reaction This is the cinema. Look at how green he.
Is exactly. That's the.
Cinema, yeah. I'm putting it in great.
Yeah, it's the exact same thing.Great.
This is going in great. Yeah, this is a great three
player game. Moving on a.
(01:16:30):
Great sleeper. It's an expensive sleeper.
No one knows it. No one ever talks about that
game. Nobody.
Well, Saturn was in a, you know,not a lot of Saturn people.
They skipped this part of the box history box.
That would have been a good saveif you said that.
Yeah. The classical.
Classical music. Yeah, Yeah.
(01:16:52):
Good black box. Yeah.
This is so much not good, so much wrong.
In that box is black. I don't even know where to
begin. You can take that any direction
you want to. It's terrible.
The explanation made it for thatwas the funniest shit because it
made it worse. I'm like, I'm just going to be
quiet for like 10 minutes. I can dig it yourself.
(01:17:13):
Fuck the explanation. Oh man, dunzo.
All right, next game, don't, please don't scream into the
mic. Burning Rangers released May
31st, 1998. It's an action third person
shooter developed by Sonic Team,published by Sega, available on
Sega Saturn. Interesting they had the best.
(01:17:36):
Games. Interesting games.
Sega Sarin had like the best catalog.
You had to fight the camera. Oof, yeah.
Those polygons. You know what's so crazy?
I always think of this game. I think I put this at like top
of the list when it comes to if you remade.
If it's remade. If you remade this, this is the
definition of remake this and Ohmy God, because I enjoyed this
(01:18:00):
back then. Yeah, I enjoyed this back then.
You know, it's funny, when when I first played Astral Chain, I
thought of this game. It's no, it's the exact I've
thought of this. This is exactly how it, even
though I never played it, it's exactly.
I just remember watching you play this and I was like, what?
I thought of this game, It shouldn't look any other way.
It reminded me of this. Like they they just take the
Astral Chain, you know, graphic.Fancy star design?
(01:18:23):
Yeah, Yeah. The characters, like the the the
drawn version of the characters look like some fantasy style
shit. Yeah, it's a straight up face
star line before it. Happened.
Yep, and it was a unique the. Camera that killed it for me.
It's old school, man. Yeah, but there was a unique
take though, with the fire and shit.
You had to put out fires, Yeah, and even had a boss.
(01:18:45):
Really. Yeah, they had the last boss.
Yeah, it was. And they had a theme song which
had me dying. Bro of.
Course, of course, man. Oh, they had a rap song, Boca.
A rap song? No, they're Boca.
They had two songs. They had two songs.
Wow dude the rap was terrible. Rap was very bad.
Jeez, gotta hear it now. Not really the rap.
(01:19:07):
The rap was very bad. Now I want to hear it, he says.
The same rap twice, man Yeah, wow.
But the game is awesome. It's very charming, very fun,
played very well despite it, youknow, having those ugly Polygon
graphics. It's visual that that don't age
well, like a lot of the old Saturn games like Shining Force
(01:19:28):
3 and Panzer Dragon Saga. Those are still incredible
games, despite how ugly. Polygons.
That's rough, yeah. That's rough.
But that's how that just shows you like a great game.
Like if it's still timeless. Yeah, it look like, if you're
looking at it right now, it's like this looks gross.
But when you play it awesome, you're like, it was it was very
awesome. This needs to be remade.
(01:19:51):
Yeah, I I know Sega's on there. You know, there's Shinobi there,
there Jet Grind tear Right now they got Streets of Rage, 3D
Golden Axe coming out. But this needs to be moved up.
This needs to be moved up. That needs to.
This needs to be done. Dude, the rap, the rap sound
like the dude from I Got the Power.
No, it was like old school, like, like Corny Rafi, the fire,
(01:20:11):
the photo. Yeah, yeah.
Naked. Multi what was one of the lines?
He's like giving you nightmares like Wes Crave.
Oh, wait, now I remember that song.
That was that. That was this game.
Yeah, yeah, yeah. That means like Wes Craig shit.
Yeah, I was like, damn, man saidthat shit twice because I
remember hearing it. I'm like, oh, that was that
song. That shit was garbage and the
(01:20:32):
other guy was like singing like really trying to sing.
That shit was cheesy as well, but that was like Sonic R
cheesy. Yeah, yeah, yeah, yeah.
Cringe, cringe. Yeah, like.
Sound off. It was worse than Nintendo with
Down with Zelda, but it was it was up there.
Nails on a chalkboard, man. So what would you like?
I still give it a great it's a great game, a great, it's a
(01:20:54):
great game, great. It is a great game.
I can't take it away. I I can't lie, despite it
looking hideous, and that was that terrible rap song.
It's a great game. I agree, yeah.
Sega Saturn had the best games. What's going on?
The Great. You know, make it multiplayer
bro. Oh God, dude, come on, they.
Should have been had this on theagenda.
(01:21:15):
This should have been one of thefirst ones out, right?
All right, next game. Cannon Spike released November
14th, 2000. It's a multi directional shooter
running gunner developed by Sicchio and published by Capcom,
available in the Arcade and SegaDreamcast.
(01:21:36):
That's psycho. Psycho, psycho, psycho, psycho.
That's what it said. Yeah.
Wow, there's a lot of Sega stuffon this list.
Sega and Capcom all day. We actually, we, I think we all
played this. Yeah, yeah, yeah.
We played, yeah, Styx and I, we beat this on the channel.
(01:21:57):
Yeah. Very, very arcade.
Super arcade, arcade, very arcade shooter, very, very
arcade shooter. And it was fun.
It was fun. I don't think I played this.
Oh really? I would never play this in the
arcade 'cause I you want, you want.
Yeah, it would be broke out of your fucking pocket.
I would never think to play thisin the arcade, but.
It's. I would give it a good.
(01:22:20):
I wouldn't give it a great because it's pretty shallow and
it's very fast. I could agree with.
That, well, it's it's an arcade game.
It's an arcade game, which meansthey just try to take your
money. It's like you appreciate the
characters. That's what it makes you want to
give it a great, but it's not. It's fun.
Didn't the? Didn't wasn't like, fleshed out
there, right? The Dreamcast version got it's
Mega Man, right? And that's the characters.
(01:22:40):
They had all these characters. CC Mega Man, right?
Arthur Nash Oh yeah, I forgot. Arthur's Charlie Nash.
Charlie Nash. Interpol voice, yes.
Uh huh. And they had Arthur, but.
It is a fun game though. It's cool, it's fun.
Definitely happy I own it. I chalk it up to to like a old
school arcade. Yeah, I could tell you like 100
(01:23:01):
other shoot on like overhead shooters that are better than
it, right? But it's good.
I would I wouldn't give it a great.
Though if they expanded on it, I'd think it would.
Yeah, I can agree with that. If they if they if they made
this like what was that the the mobile turtles game that came to
this way? Oh God, if they made it like
that. Yeah, that'd.
Be freaking fate that would be. Yeah fuck.
(01:23:23):
Essentially. They would have to give it
combos and like yeah. Yeah, the big cables and stuff.
And that'd be so easy for them actually, if they, yeah, they do
it, if they made it like a, eventhough I'm not a big fan of
roguelike, but if they did it like that, yeah, that would be
even better. That would be so.
That would be the way to go withit.
Give it variety and stuff. Let's see it as play down now.
They obviously weren't doing Rogue.
Obviously, yeah, that wasn't, that didn't exist.
At the time, was it a thing? So where's this game going
(01:23:46):
again? Going to good, good.
Yeah, I agree with that. OK.
As soon as I saw it, I said yeah, I'm gonna give it a good
yeah, it's not great, but. I would recommend playing it.
It could have been a contender. It's just fun 'cause those
characters are in it. Yeah, it's a it's a quick pick
up and play type of game. Yeah, if Cammy and everybody
wasn't and I would be like, yeah, whatever.
I'll be 1000%. Right, but kept coming.
(01:24:07):
I'd be like, is it lower down toOK by?
Dark Vega, come on. All right, next game we got.
Baxanadu Released August 1989. Action role player platformer
game Metro Metroid Vania Style developed by Hudson Soft.
Published for Nintendo. Available on the Nintendo
(01:24:28):
Entertainment System. Every time I see the cover to
this game, I think of the shot music.
It's the first thing that I think of every single time.
I never played this man. This was neither.
This was never. Played I love this.
Game this had no right to be as good as it.
Was I love this. Game.
It wasn't supposed to be this good.
No, but it is. You know what?
It was the cover. I remember seeing this shit in
(01:24:49):
the store. Well, you wouldn't know what it.
Happened. It looks like it's a bad game.
And I never, I'm not even gonna lie, I didn't choose it because
of that It, it looks like it's supposed to be a bad game.
You know, back back in the 80s, it was like, you have to choose.
Plus the colors and you know, yeah, you see a screenshot?
Look at. This like oh wow.
Yeah, you're gonna look at this cover and you're gonna be like,
I got brown, it says. Daggers and wing boots, mantras
(01:25:09):
and monsters await you. Fuck that game.
Like it doesn't sound intriguing.
You have to show. Me something.
It sounds like a Dungeons and Dragons board game.
Yeah, and it sounds like a RIP off of something, but this is an
awesome game. Was it ahead of its time?
Fuck yes. Absolutely.
This is probably what? All right.
What Zelda 2 is supposed to be? This is what everyone, this is
(01:25:30):
what everybody wanted Zelda 2 would be.
Even though I'm a Zelda 2 fan, Ido it here.
But this is what this motherfucker needs to stop.
He needs. To fucking stop doing that.
What a terrible show of the. Game.
I'm about not to talk it up and this morons going back and.
Forth. Background gaming, long plays is
the name of the channel shot. Why would he do that?
(01:25:51):
He's not even trying to make money.
I don't know, Audience voice. He's just going.
I don't know. I just have to give credit where
it's due. That's that's it.
It's not us that's playing this.Jesus, don't do that dude.
That's terrible to watch. But awesome game, awesome music
and it's just, it's a great time, man.
And it's one of the games that like when you actually go from a
short sword to a long sword, yousee the difference.
(01:26:12):
He has a long sword right now and it's different from what he
just had. Question though, because I love
Zelda 2. Would you recommend this over
Zelda two? Yes, I was.
I would. I could safely say that.
And it would hold up better today.
Yeah. You would enjoy.
I would. You would definitely enjoy this
feels. It feels more like a Zelda game.
I tried playing Zelda Two this year and I was like, Oh yeah,
(01:26:33):
you. Know the thing even though I do
like Zelda 2, the one thing thatalways bothered me about that
game this sword is so tiny it was it was like a it's like a
dagger it's like what the fuck is this sword yeah so.
It was almost like, it's so cheap, tough.
Yeah. I was like, I'm tired of this
game. But there are some charming,
silly things in the facts I wantto do really like, you know,
like the the one of our favoriteshorts that we've done on the
(01:26:54):
channel is the Yeah, the king looks like he works in a deli.
If we bring a freaking dead deliman.
No, he had no neck and he had a T-shirt.
Like, that's that's the king. You couldn't give him a cloak or
a crown. I thought it was a wife beater.
Yeah. That's like, I'm not listening
to this guy. The fuck is this?
He cleans the fucking Kingdom. That's great.
Awesome game. Dope music.
I'm torn between essential and great.
(01:27:15):
I'm probably really leaning moretowards great than essential.
What would change it? What would be the to make it an
essential? Here's a better question.
To make it essential, what wouldneed to happen to make it
essential for you? I mean, listen, the graphics,
our design isn't the top art design in the world.
This guy is corny. Like like the way stuff is drawn
(01:27:37):
isn't the best. Art I'll take.
I'll take a page out. Of that thing.
I'll take a It's a sperm. What the hell?
It's an angry, evil sperm. But like the magic and stuff
like this effects not the greatest but the game is fun.
It's, it excels gameplay wise and like direction narrative,
but there's some things that arelike a little silly, you know?
(01:27:59):
I mean, like, the story's not the top notch story in the
world. You're not going to know the
story. He's going to get to the end.
King just says go do this, and he said, all right, yeah, I'll
go get some armor and a sword and they'll get it done.
That's pretty much what the story is.
So if it was more polished in that regard, I would say yeah,
go in essential. But I would definitely recommend
playing it. I would I would put it in great.
It is a great game. I'll say that that that shop
(01:28:21):
music is essential. I can definitely say.
That if you can get past the beginning, cause a lot of people
will just play it and be like, I'm stuck in the town, right?
They won't even play the game. And a lot of people did that.
That's why I didn't hear about. It gotcha it's you know what's
funny and not to keep this goingon forever is no when my brother
not turbo, but my brother workedat RKO video back in the day.
(01:28:42):
RKO. Rd.
Back in the day he brought home two games and it was facts out
to do. And by you, Billy.
Oh. God, what the fuck?
So of course it made this look better.
Better. I was excited first for by you,
Billy. I played that shit, I said, I
turned that off. I said that's this isn't fun
through that. And then we turned on Fazanadu
(01:29:04):
and I said and we, we played it we played it together, we all
played it and it was a great time.
It was an amazing time, but I wasn't expecting just look at
the covers, you know, right, Right.
Anything exactly 'cause you'd buy abilities have beat em up.
Oh, beat em up. You know it's gonna be fun
though. It's.
Not buy ability and a lot of color.
Yeah, there's a lot of things. Cool, but it's played like.
Yeah it looked cool but played like played like shit.
Beat the 1st place list. Oh, there's no other buy
(01:29:26):
abilities? If you want to put that, I mean,
the list will be like 50. There's a lot of shit.
I would put that in the fucking toilet, yeah.
What would you would you finallyget?
This. Oh, yeah.
Great, Great sounds, right. Great sounds right.
Yeah, Yeah, Great, great sounds right.
All right. It's very brown game.
Yeah, No, no, really. That's well, yeah.
I mean, it changes color here. This is the later on in the
(01:29:47):
game. I I fast.
Forward, yeah, you can see what's going on.
So it's. Kind of like a.
It's like a bootleg version of Metroid's area.
I think it was called Norway or Norway.
There was an area in the game that had this aesthetic, but
they did it better in Metroid. Wow, there you go.
But yeah, it's early, You know, I mean, if, if we're talking NES
(01:30:08):
games. Right.
And this is a. Tier list, this would be
essential on NES tier list. But overall, overall, overall,
I'm going to say it's a great game.
Great. Yeah.
This is the one of the better NES.
Styles to tell you easily, OK. OK.
It's good to know, spent a lot of time on that.
Great. It don't even deserve.
It no, no, always, always. Man, I support that game.
(01:30:30):
Nobody talks about. That next game we got.
Although it is part of Xanadu franchise Wow in Japan.
The Guardian Legend, Released April 1989.
Action adventure side scrolling shooter hybrid.
Developed by Compile, published by Broderbund, and available on
the Nintendo Entertainment System.
(01:30:51):
Another cover. That no one bought.
Yeah, look at this cover. Man, although they did steal
that from a novel. They did.
They did, they did. Yes, they did.
Look at the heart, look at that,that's a book.
But Jesus. But yeah, they didn't question
it back then. This game is one of my all time
favourites for NES also. This is beyond the head of its
time. It's a like I like my multi
(01:31:11):
genre titles for like whenever it switches.
And so the fact that this was onthe NES is crazy.
This is the shooter part. If you skip to the the Zelda
overhead part, it's both of those games at some point.
At some point got. To Fast forward with this boss.
Here, this was near automata before near automata.
Oh wow, so it's like looks like a blaster master kind of so the
(01:31:35):
smaller like Zelda regular size ahead.
Yeah. But yeah, it was similar to what
Near became. Now without this, I don't know
if that would ever happen. Really.
So I would I would not put this in essential because you know,
like people don't know about this game.
(01:31:55):
But overall, like storyline wise, I wouldn't follow the
story like it's crazy, but the fact that you get into these
corridors with puzzles, like youhave to figure out how to get
those doors open. Oh, I like shit like that.
And like, sometimes you just have to sit there and shoot a
box for like a minute before it opens.
You're like. Oh, so it's like cryptic like
that? Yeah.
Shit, I don't know about how I feel about that, but.
(01:32:17):
Some of them are like. Do they give you clues though at
least? Someone of my life.
It's envious thing give you no fucking like get the buy the
Nintendo power. You figure that?
Shit out of the game I. Think I did play this.
I think I've seen somebody. Play.
I played a little bit of this I played a little bit yeah.
I never played this not the fullgame, but I played a little bit.
The music is very underrated. You know what very underrated
(01:32:40):
soundtrack. Since you told me that this is a
like you said it was near like ain the.
It's overhead and a shooter like, you know, remember how
near started as a shooter and sometimes switches back to that
and then it goes to the adventure mode, right?
This was a bit version of that. What if they did AD make of
near? They did.
No, no, no. It would be similar if they
remade this. That'd be pretty close.
Insane. Yeah, but like I said, I
(01:33:02):
couldn't give it essential because these the shooter levels
do get a little repetitive and it's basically the same thing as
Xanax. I know it's the same company.
It looks like the same company made that like Power Strike and
all them the same person like the same.
Company. Oh, so they probably use the
same engine, the same shit. Yeah, and it does get a little
repetitive when you get to the bosses over and over and over.
(01:33:24):
But as far as Nintendo game, it would be essential in Nintendo
Land. Yeah.
But as far as everything overall, when you look back at
it, it's like, wow, what it did was crazy.
Good. Quality quality for it's like
ARPG type thing when you get thethe weapons and how you use it.
But I would give it a great. OK.
(01:33:44):
It's a game that I wish would like they would move with, like
continue with it. There's a lot of games that like
did a lot for the time and that needs to be updated because they
couldn't do it because of the technology right back then.
And that's one of the games, Yeah.
What would you you agree with that?
Great. I didn't play.
I didn't play it long enough to give an opinion.
I played a couple of stages and I thought it was awesome but I
(01:34:06):
can't boss I. Can't put it in central because
the last boss is annoying. Multicolor.
He goes through every fucking color of the rainbow.
Yeah, I saw that. I said no, no dude.
I bought him. I bought him for like maybe be
at least 10 to 15 minutes on Nintendo.
Marilyn bosses used to change their colour white.
Yeah, white orange at. Least change like white 8
(01:34:26):
colours right? Orange This is a lot.
This is at the end of the spoiler.
Bite it but but you could tell by his life gauge.
He's a skeleton. Skeleton.
This is the last. Ball.
Yeah, it's him. All right, yeah, he's, he killed
him already. He's like, he's dead.
Like there's no way this boss isso wow.
Takes such a long time yo. Look at the glitching.
I can't see his hand. Nintendo's like I'm fucking
(01:34:49):
dying, Hell. I don't know, This is an
emulator that I can't, you know,it's on APC.
So you say Great, he didn't evenchange your color yet?
No, no, he turns bright, bright orange, white, orange, Yeah.
Oh, here we go. Hello.
I think he turns bright orange here.
No, no, there's a long way there.
No, no. Bright orange, really.
(01:35:10):
Brighter than this? Yeah, that's the second color.
Oh, man. All right.
Well, yeah, so you say. Great.
Yeah, it goes. That dude then changed his
pattern once. He's just doing the same shit
with his touch in the hand he's touching.
He's just groping the shit out of here.
He's. A groping.
Man groping ass. All right, so we're moving us to
we're moving us to. Great.
He's fighting Diddy in the last boss.
(01:35:32):
We only got 1234. We got 5 left, y'all.
Oh, let's do it. We made it. 5 left.
Never played. Yeah, yeah, all never played.
Yeah. We have brute.
Force released May 27th, 2003, athird person tactical shooter
developed by Digital Anvil Inc. Published on Microsoft Game
(01:35:55):
Studios on the Xbox. Talk about needing.
A remake dude. This needs a remake so bad.
I've never played this man. Oh man, no, Me, me.
You terrible, terrible played this.
OK, maybe Chuck Moore. No stay plays, right?
Those four dude plays, it was split.
Yeah, it's four players. I don't remember.
Playing it's four players. Who the hell was?
(01:36:15):
That I remember seeing this advertised in every game
magazine full page ads. This game was not bad.
It wasn't it was not a bad game.It's like, all right, It's one
of those games that like up likenowadays standards.
Yeah, you're gonna say this is fucking Doo Doo.
Right, Dude, this was rough, butit was like the first four
player like game like, yeah. We were saying a good time.
(01:36:36):
We say it's ahead of its time. It was the.
First, I would say it was appropriate for its time.
Got you. It was appropriate for its time
like. Never would I play this again.
I mean, it doesn't look bad for me looking at it for the first
time, but it doesn't. Look, you just guys looking at
it through this. It doesn't look bad.
He's. Looking at the predator view.
Predator view let me. Just blew up.
(01:36:58):
Alright, let me move. That's a sniper.
Also, there's different characters that have different
abilities. She's a sniper.
Wow. Yo.
Yeah. Wait.
Hold on. I see that again.
Wait. What?
Fine. It looked like her head fell
off. She's like, wait.
That's a. Terrible sniper.
She was looking for the sniper. And got piped that might be
(01:37:20):
versus mode, yeah, but this was like the first four player game
like this. Yeah, four players, split
screen. Every character had like
different things they could do. Is it a versus 4 player or
Co-op? We Co-op, we play Co-op.
Oh, that's cool. Story mode.
Yeah, Story mode, yeah. And this is after Halo
obviously, but Halo and I have it like.
This interesting, I've always wanted a complete remake of this
(01:37:41):
because they had some really cool concepts and they didn't
know. They didn't obviously execute
those 100% for the time because it wasn't that kind of style.
Game wasn't advanced at that time.
I just say it's like milk. Yeah, like this is real bad now.
But when it came out, it was, yeah, it was good.
Remade, remade and combined withUnreal.
Yeah, like that, that would be fucking dope.
(01:38:02):
It would be really, really cool.I mean, they've made like
Borderlands and stuff, like other things are like, yeah, you
know, they've taken this to another level now.
So I don't know how this would actually do.
It was fun. OK.
But it is not. I'm not playing this.
Now, but it's third. But it's third person, right?
Yeah. And a lot of these games
nowadays are first, so it's. Like the Turbo's eyes, the Bros
(01:38:23):
tinted glasses aren't working right.
Yeah, what would you, what wouldyou guys read?
I'd give it a good. I would give it a good.
Good. OK.
I would almost give it OK if youlook at that now, but.
Now I'm throwing it in the trash.
Well, yeah, because. You can't because every other
third person shooter just there's no reason to play that
right. But for the time I had fun,
right? It was four players split
(01:38:44):
screen. It was fun.
You almost have to go back in the past and.
I mean, a lot of people would probably put it in the trash,
yeah, because they don't have any, any glasses at all for it.
Yeah. But when we played it, it was
fun and we played it way back inthe day.
I give it its credit. I give it its credit cuz it was
a good game. But it's hilarious now.
Yo, remember, Oh, what was that dialogue in the game?
(01:39:04):
Yes, yes, yeah. What's the name of the character
though? What was the name of the the
Blizzard guy? The lizard items, the lizard
guy. What's the name of the lizard
guy? The dude was talking to him and
they were having a conversation.He was like yeah right.
And he goes, ha, wow, like that's how we, that's how we
laughed. That's his laugh.
Yeah. That's almost like a sarcastic
(01:39:25):
laugh. You know, anyone who played that
game remembers that. That's the only thing they
remember is wow, I got to find that.
Actually, I'm gonna find that. That's a good.
That's a good sound bite. You know, if I find it, I'll
give it to you. That's not a bad sound.
Like a Batista. Yeah, it's over my head.
(01:39:45):
Whatever, you know, that's all right.
All right, Four more to go. A Stall released September 27th,
1995, A 2D side scrolling actiongame developed and published by
Sega for the Sega Saturn. Never played it.
Sega Saturn had the best games. Never played it.
Anything for the Saturn. Never said I'm going.
Hey, good games. This was a lot of fun.
(01:40:06):
That's talk about soundtracks. Oh, my God, This game is
soundtracks. The soundtrack is this.
Oh my God, this, this. I still play the soundtrack to
this right there. It's on the we got the the case
right there on the wall. Yeah.
Deserves that'd be the best cover, I'll tell you, but but
I've seen way worse Yeah, but he's like.
At least it looks like him, right?
At least it looks like him. He was like a broken knuckles
(01:40:28):
at. Least it looks like the
character. I mean, it was dated man.
This is not the best cover. Look at Guardian.
Heroes as coverage. Gandalf.
Gandalf is in the background. It is.
That's not Gangdorf. No, no, no, he said.
Gandalf. He's a Gandalf.
I got. It here, he said.
(01:40:53):
Gandalf, I said. Gandalf is in the background.
You know what I'm doing? I'm looking for a wizard in the
background. I'm like, you can't.
See, you can't see his head. Like how he said, look at that.
It's my voice, guys, my voice. I was looking at him like I'm
squinting. I'm like, where is he is?
In the background, Yeah, this game was the first.
(01:41:17):
This is the first game I saw. You introduced this to us.
Yeah, this is the first game I saw on the Japanese Saturn.
When I rented that I had this and I had Panzer Dragon.
It's amazing. What is this right now?
It's the intro. It's the intro of the game.
They also have anime cutscenes too.
Yes, they do let. Me see if I can, that's pretty
cool. But the graphics on it, the
music in it, beautiful, amazing.The music, the music on that
(01:41:40):
stage. Holy shit, yeah.
Oh my God, dude. It's still a stand out on Saturn
to this day. Talk You, you play this.
Nope. Really.
And a lot of people don't know it's there's a sneaky Co-op.
Yeah, you. Could oh this Co-op Co-op but
it's a hidden. No, like the last, like the
Mario had. You could be the the purple
bird. It's like fake, fake Co-op.
(01:42:01):
No, no, it's actually real. Wait, so you can attack?
I could die too. Really.
Yeah. Yeah, you could attack.
You don't have a there's no likedamage meter or anything like
that. I don't remember for the the
bird. OK.
Did the wedding? Could like the wedding recorded
all these games make them look like ass?
Yeah, like on the pieces. No, it looks better than this.
Yeah, it looks better. I.
Mean it looks better now. I don't know what happened, but
(01:42:23):
yeah, this game is a stand out. I wouldn't give it essential
because of how hard the game is.As far as like like platform,
that's why you didn't play it, because the platform.
But yeah, gameplay wise, it is atough platformer.
Looks like a cool boss right now.
This game's a tough game. It is.
It's a it's a real tough game, yeah.
(01:42:43):
Yeah, you don't like jumping? Sea of Clouds?
All I got to say is the stage called Sea of Clouds, which
arguably has the best track in the entire game.
Right? That stage.
Fuck you. Wow, dude.
You saw me play it when I streamed it and I was like, I
can't, maybe I passed that. There's no way.
And that was just like some Rhino boss or some.
No, it's a tough game. It's a tough game.
Wow. Yeah.
(01:43:03):
But it's so it's very good. It's cool.
It's different, has charm. It has a.
Lot of charm. It's a magical game for this hat
dude. Definitely I will.
Just the music alone, it almost makes me put in the central.
Just the music. Wow, the music alone is so good,
it almost makes you put it there.
But I agree with Styx that it is.
(01:43:25):
I'm putting in great because it is a great game.
You have to play it if you have a Saturn.
Yeah, it is a great game. It still holds up today, so it
is a must play for Saturn, but it's not essential.
Only because it's too damn tough.
It's. Yeah, it will get you mad before
you appreciate what you're playing, got it?
You're gonna get pissed. I got it.
Like besides the platforming, itis kind of simplistic.
(01:43:46):
Right. 'Cause you don't jump on your
enemies, you punch them like youdo, like it's.
Either throw em or you smash em,yeah?
There's nothing crazy there, butthe platforming is like this is
a real platform game. Crazy thing is, if you look, if
you play the game, you look at it.
If you made a sequel to the game, you could do so much with
his combat. Yeah, you could do.
So much you could. Change.
They made it like beautiful Joe.Oh, now that really you could do
(01:44:09):
so much with that character. Yeah.
And that art style, it's. Ridiculous.
Yeah. Ridiculous.
So you would recommend somebody to play this?
Absolutely no. It's a fun gotcha I forgot you
could like. You could breathe out.
You could breathe out the like Superman with the breath some.
Really. Yeah.
Yeah, I could freeze things, freeze them, pick him up though
it. I forgot that was such a cool
(01:44:30):
mechanic. It's ahead of its It's a really
unique game. Really, really unique.
And it was a first for the system.
That's insane. So we're going to put this
ahead. Virtual fighter next to that now
is bang no see now. You got you got to watch your
mouth going under. Virtual Fighter the red, the
original game going under. Great that virtual fighter was
(01:44:52):
mism. So we put it under great and OK,
next game we got is. Heavenly Sword released
September 12th, 2007. Action adventure hacking slash
developed by Ninja Theory, published by Sony Computer
Entertainment. Available on the PS3.
Oh shoot, that's the chick from Horizon.
(01:45:14):
This game? That's Tyrus flair.
Yeah. This game I played, Yeah.
This is or. This is a launch title I think
or No, No. You're a bullet.
This is basically the answer to God of War, but it didn't play
like God of War. What was it before God of War?
Yeah, but it didn't play like God of War.
(01:45:35):
No, it's after God of War. This really?
Yes, God of War was PS2. This is PS3 exclusive.
Yeah, but I was expecting this to be like God of War because if
you see, I remember watching thetrailers, I was like, oh wow,
this looks dope. And I saw that it had the
QuickTime, had QuickTime and everything.
The story was actually interesting.
(01:45:55):
It was cool. I think you play it.
I forgot, I vaguely remember thestory but all I remember is you
play as a as a Princess or something.
It's Walmart. You play as two-month, we'll get
her to. A Yeah, they do it to a
different part than this. Yeah, this is.
That's not the game, so you. But it's like a it's an arena.
It's like the old school God of War was like you going to an
arena you fight, or like Devil May Cry, like old school you
(01:46:16):
fight your way out of different sections but.
I also disfranchise. How is the action like the the
combat? The combat was good however it
wasn't as fluid as like a God ofwars so it was a little slower
and like clunky. This is like Mark of Creed.
Yeah, but this? Is around those.
(01:46:37):
Times. I think this is this Ninja
Theory's first game. Like.
Major. I'm saying like a major AAA
title. That's it.
Oh, maybe, maybe. I don't know.
Because they came a long way when they did.
Say, look, look at the combat here.
See, it's almost like God of War, kinda, but it's a lot
slower. What he did in slaves so they
got. A lot better.
Yeah, yeah, yeah. They learned.
(01:46:58):
They learned, I guess, from this.
Yeah. A lot better.
The story, like Ninja Theory does awesome story, like
character development, and it stayed with this.
But that's all I remember. It's going to be all you because
I never played it. I mean, I, I never beat this
game, but I've played enough to be like, all right, this is this
is good. It's not great.
(01:47:18):
I'm not going to say great. I would recommend some of you to
play it if you're curious, but Iwould put it under good.
OK. Yeah, Heavenly Sword going
under. Good.
So you had no issues playing as woman?
Wow, sexist. Smells good.
I actually like her design from the cover, she looks pretty
(01:47:39):
cool. I like the way her hair flows
too. Her hair was like, that's pretty
dope. Really well animated.
That was the first. That was the first.
What, her hair like that? Oh, yeah.
Yeah, yeah, yeah. Because they had other on the
other side, they had Jericho, the.
Jericho on the recently. Game the paper.
Yeah, yeah, yeah, yeah. The everywhere.
The paper, paper hair. Like, yeah.
(01:47:59):
So neither that or that, all right.
Two more y'all, here we go. LA Noir released May 17th, 2011.
It's a neo noir detective actionadventure with investigating and
crime solving developed by Team Bondi, published by Rockstar
Games on PS3, Xbox 360 and Windows PC.
(01:48:20):
This is around the times up, yousee, You see, right?
Yeah, no war. Man, now this game, who else
played it besides me? I think Mikey PS played it.
I played it, I don't know what happened though.
Wow no, I love this game. This game is good.
I can't put this under a centralonly because it felt like it was
unfinished and that was. Take them over faces which is
(01:48:42):
insane. It looked great.
That no the all right, so the detective part was amazing.
That was one of the bet. Like you really feel like you're
a detective from like the 50s. You're like, Oh my.
God, why is why is the facial the point of the game still
looks the best to the stay stillthe point of the game You're
supposed to catch people in the lie No, the the the detective
work in the game beautiful. Great, great, great, great.
(01:49:04):
But the problem was that when you're like I felt like it.
They tried to make it like a Grand Theft yeah, where they had
like the car driving and you hadto go through the city and
stuff. That part felt like it was
rushed. Well, people thought it was
going to be like a Grand Theft. It was supposed, well, here's I
looked into this. It was supposed to be like that.
They never finished that part ofthe game, so they did rush the
game and that for that reason, that's why I take it.
(01:49:27):
I drop it down from essential togreat.
She said. They said pace look good enough.
Yeah, yeah, we good. That's what we'll go by.
We'll go with this. They remastered it and that
that's tell you something that the game is worth playing shut.
Boy. I.
Stop. I played it for a couple of
hours. I did dig the detective work and
(01:49:48):
like seeing if they were lying and stuff like that, but I don't
know what it was. Something didn't pull me to
finish it. I just stopped.
I just stopped playing and I waslike, I don't know why.
Towards the end there was a there was a crime scene that was
like that made the game for me. That was like a mic a mic drop
moment for me. I was like holy shit, this is
awesome. I did a few but not enough to
(01:50:08):
like rate it good or bad. I just stopped.
I wasn't interested like at somepoint.
I watched. I would recommend you play it.
Man. I watched Mikey Bees play it
like a long time. Yeah, but I saw him in this
chase. Ohh gonna.
Ohh, God, ohh God. He kept getting caught.
No, he just no, he was chasing somebody.
Ohh dude was just losing him. Ohh, God wave.
Oh my God, like like I think it was a construction site or some
(01:50:31):
stuff. You know what he just was just
getting dusted. He's he's not good with open
world games and you know what this crazy to me that he text in
the group chat asking if he had we had a copy of GTA5.
I don't think he's gonna beat that.
I've watched him play the intro that he could he could he got
killed in the 1st 5 seconds of the game.
I don't. Think he was watching a
playthrough he got inspired to try.
(01:50:52):
I don't think he's gonna beat that game.
I don't don't know, dude. I I've done the.
Game though, but your only game you'll probably get.
Through no, I'm saying I don't think he'll beat the game like
difficulty difficulty wise, likeI don't think he's no, but for
dude, it's him, it's him, it's for him.
I've watched him get pulled out of the car.
I know that was. The craziest?
I just didn't think he understood.
(01:51:13):
I want him to, I want him to freaking record it.
Yeah, I'll set up the record. I'll set it up and record it for
him. I would.
I would like, because I want to see that it'd be like that has
to. And it'll just be his gameplay.
All of us just viewing it. Yes, we're viewing and
commenting. We'll do clips, I'll put up
clips and we'll put it up every podcast.
We'll just watch it. Let's see how he's done today.
Yeah. Watch for 5 minutes.
(01:51:33):
What do you do this week? Oh, the same shit again.
There it goes. I killed again.
What would you give? No more, but I give it a great
man. Did they give it a great?
Did they use the term 23 schedule?
At all? Possibly.
Possibly. Because that is old.
That's around that time. No, but there was some other
terms that I forgot. Mickey slipped him.
(01:51:53):
Rick. They did use that.
No, they did use that. That's my favorite.
Slipped him. There was a bunch of a bunch of
the dialogue is great, though. The dialogue is good.
But yeah, I gave it a great sure, give it a great, not
essential, but great if they if they went back and fixed the the
open world parts. Oh, look at great creeping up on
never play. OK, Yeah.
(01:52:14):
How many got left? And taking it home one more
left. The last one.
The last one on the list. Rockstar Games presents Table
Tennis released May 23rd, 2006. Table tennis simulation
developed by Rockstar San Diego.Published by Rockstar Games.
Available on Xbox 360 and the Wii.
Take it home. That's right man, I had this
(01:52:36):
game. I know you did and I'm an idiot
that freaking traded. I forgot what I traded this in
for too. I went to GameStop and I forgot
what I traded this in but I kindof missed this game because it
was fun when I. Had it.
This is when Rockstar actually made other games.
Right, they were experimenting. When bully Yeah was out, this
was out. Yeah, obviously Grand Theft.
(01:52:57):
They were in their experimental phase with this, but this was
dope. This is actually a really,
really fun game. Something recently.
The mechanics are cool. Like you, they had the part
where you could like zoom in, slow down time to get to like
the corner. You could like dial in the the
the angle of how the the ball spin whatever on the side of the
side of the ping pong table. And he took it serious.
(01:53:19):
No, it was really, really good, man.
And it. Wasn't even like, in a comedic
way. No, it's the real table tennis
game. I'd say that the best part about
this was I was actually surprised by how well the
controls were and how like detailed.
It wasn't complicated, but it worked.
This ain't outlaw table tennis, Those games, yeah.
That's the real thing. And even though it was a it's a
(01:53:40):
simulation, it didn't feel it felt more arcady than it than it
would than a simulation. But you know what?
I gave this a great. I give it a great OK.
Yeah, I didn't have it. I saw you with it and played it
then. Yeah, I never played it.
This is fun. Yeah, she got.
It that's why I meant I feel like an idiot for freaking
trading this game. It's.
(01:54:02):
Probably not expensive now, no. I never actually should look
into it. I doubt it.
I should look into it, but yeah,yeah, going under.
Great y'all. So how's that list looking?
One second, let me put there's only one trash.
I'm so mad. Look at this list, man.
One trash, one trash, one OK, one OK.
(01:54:22):
Everything else is good. Bullshit.
Never played. Is leading the pack so mad.
All right, Chuck, go ahead and read out the for the audio.
List for the notes. So under never played we have
Vagrant Story, Jet Force Gemini,Dark Sector Folklore, Gun,
Sleeping Dogs, Kingdoms of Amalur, Reckoning, Shadow of
(01:54:43):
Destiny, Jade Empire, D4, Dark Dreams don't Die, Asura's Wrath,
and Killer 7 don't. Play no games.
Wow, that was. Good in the trash we have blue
Stinger. Sorry.
Blue Stinger. That game sucks.
Under OK we have Brutal Legend. Under Good we've got Eternal
(01:55:08):
Darkness, Sanity's Requiem, LostOdyssey, Sunset OverDrive,
Cannon Spike, Brute Force, and Heavenly Sword.
Very good I. May have misplaced 3 dirty doors
3 dirty doors goes to oh it's ingreat yeah that makes.
Sense it's under great. Yeah, hold on one second.
(01:55:29):
No worries under great we've gotPsyops, The Mind Gate,
Conspiracy, Binary Domain, ComicZone, Mad World, Burning
Rangers, Faxanadu, Guardian, Legend 3, Dirty Dwarfs, A Stall,
(01:55:53):
Elaine Noir, and Rockstar Games Presents Table Tennis.
Sensation. What's that?
Whoa, that should almost 2 soundeffects of the simultaneous we
both. And under Essential Oh, we've
got Astral Chain, Skies of Arcadia, Enslaved, Odyssey to
(01:56:13):
the West, Vanquish, and Days Gone 2 at.
A. Time dude, that's weird, that's
weird. 2 at a time. DZ with the horns.
Wow, that was an interesting match up there.
No man, I'm I'm happy with the list man, but as far as it never
played, I'm curious to know whatyou guys think.
(01:56:36):
Yeah, that stand out that we must play.
Yeah, which, which one would youguys recommend for us to play?
What a backlog that we have. I don't know if we'll ever get
to it. Yeah.
But if it's that good, yeah, it might have to get listed on
there. So at some point you would try
them out like Megan's story I'veheard like I'm surprised I
(01:56:57):
always forget about it. It's on my there's a bunch of
these games are on my backlog. Oh, you said you got dark sector
right? Dark sector I have.
I probably have it on one of those.
I'm going to throw it on. Like free like PlayStation Plus
or Xbox. I'm pretty sure it's on there
somewhere. It's like 400 freaking games on
those. So many fucking games.
Too much. Oh my God, I don't have enough
(01:57:18):
time. Let us know you said D4 you
could put in the trash. Damn.
Wow. I mean, yeah, probably.
Hey, man, we never played it, sowe don't know.
Yeah. Some of us probably do go in.
There. Anyway, all right, so that being
said. This is our streaming schedule.
(01:57:39):
Yeah. Every Sunday is Let's Play
Sunday starting at approximately3:30 PM Eastern Standard Time.
We will play a competitive game or a Co-op game.
First game starts at 3:30 PM Eastern Standard Time.
Second game starts around 6:00 PM Eastern Standard Time.
TuneIn to all our social media to find out what we're going to
play And of course there's Fighter Fridays, 9:00 PM Eastern
Standard Time. Every Friday I play fighting
(01:58:00):
games. I play beat them up.
Sometimes I beat people up, sometimes I get beat up.
It's Friday, Yeah, this this right?
I'll be playing Street Fighter Six and playing the.
Wow, wow. Wow, Sir.
Wow. OK, And of course you're
watching it right now, the live video game podcast.
(01:58:22):
That's Me Sticks Turbo, Wow, G and 23.
Sometimes we have a guest. We always have a topic and we
always have a good time. So it's 7:30 PM Eastern Standard
Time every Wednesday. You got to tune in to find out.
Yeah, man. And tell your people.
Tell your people about. Us and if you don't know, yes
you can also check us out on Patreon or 4th wall for
exclusive content and merch and all that good stuff.
(01:58:45):
Show us some love, man. We appreciate it.
Yeah, man, Keep the smiles on our face by hitting that like
button. Yeah, Heck yeah, man.
And it's good to be back. Yes, it really.
Is it's good to be back Yeah manoops, forgot to put that away.
Forgot to put that seat away. Anyway, yes it's good to be
(01:59:05):
back. But we will see you guys back
next week. So until then.
Please. Hug your parents.