Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:22):
right on, right on,
right on.
Well, welcome to low fivegaming.
My name is luke and this is myco-host and brother, alex.
What's up, dude?
What up bro?
Speaker 2 (00:33):
uh, I'm getting a
little sleepy, though, right now
, so let me just bust out thiswand and make myself a bed take
a little nap skis.
Speaker 1 (00:40):
Uh, you listener,
have made it to our brand new
pod of zelda echoes of the wild.
Oh man, that's my bad.
Uh, zelda, tears of the wisdom.
Um, oh damn, uh, uh.
Uh, zelda, um, echoes of wisdom, and you play as link.
Just kidding.
You finally play as zel.
(01:01):
Who would have ever thunk, dude, what is up it?
is our brand new, totally notcompletely dropped out of the
wild, but, like announced,within a year.
2.5 to 2D-ish Zelda game.
You thought that genre of theZelda franchise was dead.
(01:22):
It is not.
It is back.
It is better than ever.
You doing my guy, now thatyou've rested up on the bed
while I gave that littlesoliloquy that's all I need a
man.
Speaker 2 (01:32):
My heart's about our
hearts.
Speaker 1 (01:34):
I have an immediate
confession to make, which is
that another joke I should makeis that this is zelda bed
emulator, because you just makebeds and bed bridges and bed
towers especially in the firstfew hours.
Speaker 2 (01:47):
Like I do it a little
, I do it less now, but at first
I was like this is all I'mdoing is making beds all day
long beds.
Speaker 1 (01:54):
And like I rested on
a bed for like a few seconds
when I first started playing andI was like oh, that's a cute
little animation.
And then got up and ran around.
Then I was talking to tyler atwork and he's like yeah, isn't
it nice, you can just heal upanytime you want.
And I was like fucking whatyeah, dude that's fucking,
fucking, what I've died likethree times when I didn't need
(02:15):
to die.
Speaker 2 (02:16):
Yeah, it's kind of
wild like it's never to my now,
aside from like, and this gamehas a two.
But like the, the hot waters,like the hot springs that you
have in various areas of the mapwill replenish your hearts, but
this time you at yourfingertips, right out of the
wand, is the ability to alwaysfill up those hearts.
But it's cumbersome enough whereit's like.
(02:37):
It's like it definitely breaksthe game a little bit, but like
not really, because you know youcan.
You can be in the fray and likestill end up dying and people
can attack you when you're onthe bed I definitely die, don't
worry, but it solves my greatestzelda pet peeve of all time,
which is that my wholeharvesting hurts nah, dude, I've
detested my whole life whenyou're on low health and you
(02:59):
just go do, do, do, do, do do.
Speaker 1 (03:01):
I'm like dude, I've
had low hearts for a minute now
and that beep is gonna kill me,so we need to stop.
Um, that's all the way.
I mean, it was probably beforeocarina of time, but you know,
that's when I first was annoyedby it and it's like dude, it
drives me nuts.
So it's nice to know that I canuh, lay down my nice gerudo bed
or, um, my nice princess zeldabed and just like rest up some
(03:25):
hearts, my dude.
I love it, I can dig it dude.
Speaker 2 (03:27):
Should we get the
listeners?
Just a quick wiki yes of course, the Legend of Zelda Echoes of
Wisdom is a 2024 actionadventure game developed by
Nintendo and Grezzo andpublished by Nintendo for the
Nintendo Switch.
So Grezzo would be the samepublishing or not publishing,
but the same developing companydeveloper as the folks who did
the remake of Link's Awakening.
Speaker 1 (03:50):
And it should be
mentioned that that game is uber
adorable in that 2.5D style andthis game, therefore, is uber
adorable.
But do not be fooled Althoughit is a child's game, it is kind
of tricky, dude.
It's the most.
Speaker 2 (04:06):
It's probably the
most puzzliest game I've played
in the Zelda series, indeed andwe'll get into that, yeah, and
this is a game where we're onthe what would we say?
We're on the cutting edge ofthe video game release world.
Speaker 1 (04:18):
Dude, we're not on
our way back.
For this one, we're in thezeitgeist.
This is not in the backlog.
This is on the front burner, mydude right.
Speaker 2 (04:25):
So we've been playing
for less than a month because
it came out a little bit outsideof our cycle, but this game was
released on september 26, 2024and it's the first main legend
of zelda game with princesszelda as the main playable
character.
Now, if you want to get into it, there's some people that might
say that there's a possible.
You know, like some, but youknow as far as main lines, elder
(04:46):
games yes, this is the firstand a lot of people have been
calling that for a long timelike calling for that and it's
cool, man, I think it'sinteresting and I think they
made.
I think it's a very familiarthe way they did.
Speaker 1 (04:56):
It is very familiar,
but it has just enough flavor
where you you do feel likeyou're playing like someone
other than link yeah, I wouldsay uh, it is long overdue, but
it was definitely delivered in afun and exciting way and it's
not just a little reskin,although I will admit at times
like I forget, I'm playing aszelda because it's just this
cute little little character atthe bottom and then they'll
(05:19):
refer to me as zelda.
I'm like, oh yeah, this isdifferent, but the gameplay is
very different.
So, like you, do feel thedifference.
It is unique to her, which Ithink is pretty rad and it's
interesting.
Speaker 2 (05:30):
They start off, the
game starts off and you actually
are playing as link in a verylike the.
The setting is very zelda,where uh ganon presumably ganon
is, uh, you know, fucking withzelda, like whatever link comes
in to save the day you're inlike a crystal dude, like it's
great, like you go in there andit's just like you're hitting it
.
You're like it's always a goodfeeling when you when link's, uh
(05:51):
, stats and everything are allthe way up, so you get to play
with that for the first fewminutes.
Uh, going actually lost in thatfirst, like it's a boss fight
against gannon I died dude justbecause I wasn't like I wasn't
doing for it for real.
Like I wasn't ready, I debated.
Like I was, like I'm not goingto tell you this Long time
listeners of the pod are fullyaware that Alex cannot beat
Ganon on his first or oftentimessecond try.
(06:11):
So this is in line with greaterlo-fi lore.
Speaker 1 (06:18):
If you're confused,
feel free to listen to our
Ocarina of Time backlog tacklewhere.
Alex stressed out lost, lostagain and like two, three times
in a row and it was really blamethe 3ds, bro, sure, but anyway,
that's funny.
Uh, they revealed this in thetrailer.
They essentially so.
You knew this was going tohappen before the title screen.
Um, which I understand why theydid that, especially because
(06:41):
you know fans even happy ones,they'd be you have to market the
game for what it is in this era.
Uh, but I kind of wish theywould have just like totally
released that into the wildwithout us knowing at all that
you're gonna end up playingzelda.
That's always been kind of.
My dream is that they hit youwith the pump fake and then it's
like you're actually zelda whatif they?
Speaker 2 (06:59):
what if they didn't
tell anybody they'd be playing
zelda, but they called it thelegend of link?
That'd be hilarious I thinkit's a missed opportunity.
Speaker 1 (07:08):
Come on that would
tip everybody off though I think
that I know, but I just thinkit'd be really cool to like not
tell anybody.
It's always been my dream isthat like I've concocted it in
my head that you play as linkand you think you're gonna play
as link, and then all of asudden it's like it's actually a
zelda game, but like they didthat.
But I just think, uh, consumersare insane.
(07:30):
So like fuck no one can beappeased yeah, no one can be
appeased, so like uh, it makessense that they were like this
is what it's gonna be, it'spretty cool and it has delivered
, my guy I agree, dude.
Speaker 2 (07:42):
I'm thoroughly
enjoying it.
I'm not all the way through.
I would say I'm probably halfto three quarters.
Speaker 1 (07:47):
I'm I think you're
about two thirds.
I saw your time.
You're about 20 to 25 hoursdeep, as am I, so I think that
you could stretch it out if youwanted to.
I could as well.
The homie tyler's at 35 hoursand he's he's loving it so much
he just doesn't want it to end,so I know that he could be done
yeah, I love that zelda feelingthat's like oh dude.
Speaker 2 (08:07):
That's, that's how
you know this zelda.
Hitting dude like that's uh,that's a good zelda game right
there that's.
Speaker 1 (08:12):
That's so true and,
like you know, a little bit of
background is that obviously youknow we talk about it a lot.
We're zelda boys, but uh, youso, with your affection to um
lynx awakening, are more of a 2dzel guy than me I've always
been pretty hardcore into the 3dand I've only done a few of the
2ds.
Um and I think that has a littlebit to do with the fact that I
(08:32):
didn't have a ton of game boyaccess growing up and you're old
, so you have a little bit moreexperience with those.
Uh, what is your experiencewith 2d zelda?
Because if you're if you're astan for the zelda, you know
that there's basically two uhhistorical branches, which is
that, uh, after um ocarina oftime it became like that's the
(08:54):
3d zelda now.
So the lineage of that was windwaker, twilight princess,
skyward sword to the breath ofthe wilds.
But in the meantime the 2d wasjust going very, very strong
yeah, so it started as a 2d game, right?
Speaker 2 (09:08):
so you've got zelda,
uh, the the nest zelda games,
zelda one and two or whatever.
Uh, and I dabbled in the firstzelda game on nintendo at
different friends you knowvarious friends, house and stuff
but that game's tough dude I'veplayed them, but yeah, they're
hard as balls and so, like Inever really got too far, other
than just like initial exploringthe map, but just a little bit
at the beginning because it's agame that you like I don't know.
(09:31):
It came back in the day it camewith a map, like a physical map,
and by the time I was playingit, like no one had their map
anymore and like we're young sowe didn't really care to like
figure it out anyways maybe.
Uh, so I've never really like.
So basically I had somesampling there and then, because
it's such a big game, uh, alink to the past, like as a game
(09:52):
that I also played at friendshouses but I never really spent
too much time in because it's aone-player game and like to go
over your homie's house and belike, all right, I'm gonna
fucking just play five hours ifI can link to the past now, like
you that chill, you cool withthat like you'd be, like no,
we're gonna play like mortalkombat, or, like you know, or
something that we can both play,you know I've played it on
emulators too sure.
Speaker 1 (10:12):
It's like it's kind
of obscure at times too with
that old school gamer logic.
So like yeah, dude it would behard to like.
Speaker 2 (10:19):
Crush that one so so
I have like a like I do love
that game in theory, but I'venever and I've put hours into it
in my adult life, but I'venever rolled credits and it
wasn't until I got access to agame boy.
You know, as you say, I'm anold man, so I was playing game
boy when you're probably alittle too young to like really
fully grasp what was going onwith the thing yeah, uh so that
(10:42):
was like way in my youth, though, and I got my hands on uh links
, awakening and dude.
That's one of my favorite gamesof all time, like I would um, I
joke sometimes about like speedrunning.
It before speed running wasever a thing.
Uh, not that, like, not that.
I was like truly speed runningor breaking anything, but like I
would.
I was so familiar with the mapand what to do that I would
(11:03):
spend a day getting as far as Ican and sometimes beating that
game.
In just a day, you know, andyou've got limited time on.
You know, one with the batterylife and two with your parents
being like all right, get off ofthat fucking thing uh, so grass
young man, yeah, but then, asyou do know, the nintendo 64
came into our lives and that uh,therefore, in turn, we ended up
(11:24):
getting ocarina of time and Ithink that's like that jump was
amazing to me, like going fromyou know, lynx awakening to
ocarina of time, uh, and then inturn majora's mask.
So, like those two games, like64 in general, but those two
games are goaded like 64, goadedfor me I mean you had okay oh,
(11:45):
so like this.
So the point I'd like to driveto is here is that I think it's
very interesting where you havethis evolution of zelda from the
2d games that I just explainedinto the 64 3ds and then the
evolution there, even where yougo into wind waker, then your,
we like you know, uh, all theother shit that they ended up
putting out all the way into,kind of this new territory with
(12:09):
breath of the wild, not anymoreabout shit.
What's that?
Nine years ago, seven years ago, yeah, seven, eight, and then
tears of the kingdom, now, yeah.
So those two games, though likeI look at those at this
generation's like, whereas wegot where I'll speak for myself
whereas like truly nintendo 64,like, yes, with, uh, lynx
awakening, but truly nintendo 64like made me fall in love with
(12:31):
zelda.
Now we've got this newgeneration of of kids and us
still playing, falling in lovewith zelda because of breath of
the wild.
They may go back and play thoseother games, but the way I see
it is breath of the wild,restarted everything right, yeah
, and I'll weave that into mygreater point, which is that I
think we had oracle of seasonsor ages yeah game boy color and
(12:52):
then I've played minish cap.
Speaker 1 (12:55):
Great you, you were
really into.
A link between the worlds isphenomenal, but yeah but let me
just finish this real quick.
Speaker 2 (13:02):
I think I think that
this transition from breath of
the wild and tears to echoes isphenomenal.
It's introducing a wholegeneration of people that came
on to zelda in the 3d breath ofthe wild, like time, into the,
into 2d zelda or 2.5d, whateveryou want to call it, and and
(13:22):
that transition is seamless andlike, dude, I like just playing
it, like I.
Just I was thinking about, likeI actually to bring up tyler
again, who was one of the.
You know, he was in the discordand he was like, to my
knowledge, he did some, uh, hedid a little petitioning to get
us to play this game.
So there you go, so there yougo, but, uh, he was saying that
(13:43):
his first zelda games werebreath of the wild and I think
that that, like, I think thatexperience is so interesting to
me, like me having a like afuller breadth of the whole
series, but like, truly, thisgame, like, if you just take
that piece of the pie of zeldalike breath of wild to now, like
I.
So, to me, dude, I just thinkit threads together like the 3d
(14:03):
to the 2d world so well.
And like this, like I was, I'vebeen like thoroughly enjoying
this for lack of a better, uhterm the echoes of breath of the
wild and tears that you see inechoes of wisdom is it's
phenomenal.
Speaker 1 (14:17):
So that's pretty
close to the point that I was
going to make, which is that youhave these two parallel paths
to one another for a long time,like the 3ds, or the sp to the
3ds, and now that nintendo, youknow, they came out the switch,
and then the 3ds, uh, more orless died right um and it's like
(14:37):
some people were out there andthey're kind of like curious.
I mean, I know they released thelynx awakening remake but this
like, is 2D Zelda like dead?
And then you think about 2DZelda and its lineage and it's
like a game that you have doneon a separate pod and that I've
played personally, like Death'sDoor.
So like that genre is stilllike still super out there and
super cool.
(14:57):
There's like a demand for it.
But like, is Nintendo gonnakind of like adhere to like its
handheld past too, because itwas developing specific games
for the 3ds while it developedgames for, you know, the
gamecube, the wii and theneventually the switch?
So it's like, is this like 2d,like lineage going to be
respected?
And then, interestingly, likeit's just kind of surprise,
(15:18):
dropped that like yes, theytotally have a game in the works
who knows how long entirelyit's been worked on.
And then not only do they havea game in the works but like I
would say, in the same way,similar to what you're saying,
we did a pod on skyward sword,and skyward sword is like almost
a stereotype of 3d zelda, likesit's almost like a capstone
(15:40):
project, a crystallization ofall of what that era of 3d games
, starting with ocarina of time,is like the dungeon structure,
the linearness, all those typesof things, the bosses,
everything it's so much like toa t, like people loved it.
But also people were like thisis crazy stale, like I can't
believe we're not moving on andthen breath of the wild comes
out.
So then they come out with thisnew 2d game and it's like is it
(16:02):
going to be?
Like?
Speaker 2 (16:04):
what's the wolf one
that was in the middle there.
Uh, twilight princess, yeahyeah.
Speaker 1 (16:08):
So it's like is this
new 2d game gonna just be like
the other two games?
Uh, like, I think the newestone I want to say is a link
between worlds, where it didsome new stuff, but it was still
kind of that same format.
But instead, the bestcomparison to echoes of windows
is the way that the 3D genretook a jump with Breath of the
Wild and became this new andcreative and like I'm just going
(16:30):
to change up what a Zelda gamemeans to people in the 3D space.
This is the same thing, but inthe 2D space.
So now they're right back onpath with each other parallel,
whether they kind of touch attimes with like some shared
ideas, and we can get into thatin a little bit.
They kind of touch at timeswith like some shared ideas, and
we can get into that in alittle bit.
But, like for this 2d zelda game, it's not just like another one
of those old school 2d zeldagames like that style, like they
(16:51):
have definitely taken a hugecreative leap and they have
evolved it and I think that'ssuper rad.
And I've just been like I kindof texted you at some point in
this process.
I was like can't wait to justgush about this game.
Dude, I don't have anythingnegative really to say about it.
I just thought like it's got alot of wonder in it.
Speaker 2 (17:07):
It does it's got a
lot of delight in it.
It's just so sick, dude I mean,if you're a long-time listener,
it's not.
Uh, you know we're.
Obviously we stand on somezelda.
It's the, it's a, it's a gamein a format and everything that
we that we truly enjoy, but thisone it nails, it dude, and it's
just kind of funny coming offof a game that I did enjoy
control, but you know, we talkedon the last episode about how I
(17:31):
just never had the hooks, dude.
This game is a game that I'mlike, oh shit, like when do I
get to pick up zelda again?
Speaker 1 (17:38):
you know and it's
it's that sense of wonder and
discovery too, because it's likeit has that linearness that I
kind of crave sometimes, likesometimes if you're somebody who
played Breath of the Wild orTears of the Kingdom and you're
like I love it, but there's justso much going on, I'm
overstimulated and it made meshut down.
I have the perfect game for you, dude, because Echo of the
(17:59):
Wyndham has some linearness toit that gives you just a tiny
bit more structure and, likejust by definition of what type
of game it is it's so much morecontained, so like that
playground isn't just so massive, it's like a little bit cozier.
I mean with the aesthetic it'ssuper cozy, but also like it's
just so much more approachable.
So if you're like one of thoseADHD gamers ADHD gamers who just
(18:22):
like there's just too muchgoing on like dude, this game's
perfect.
It's a little bite-sizedportion, it's just so much like
more approachable but it's stillso like to call it linear, is
almost an insult, because youcan go all over the place and do
all sorts of nonsense.
Speaker 2 (18:35):
Dude, and it's tight
right, but the gameplay itself,
you know it's, it is prettylinear and I that's what I kind
of like about.
You know a lot of that zeldaformat.
I like being able to toprogress through the dungeons
and it's.
But it is interesting, you'reright, like it is a semi-open
world because when you're out onthe high, when you're out in
hyrule, like you can go whereveryou want and because you have
these new powers where you canuh, basically summon all these
(18:58):
different things, like you cankind of break.
You can break the game you canbreak the map, you can find
yourself in areas that youwouldn't normally be able to get
to in in a traditional zellagame of this type.
Let's break similar to uhsimilar to like breath of wild
tears yeah, let's break thatdown for the uninitiated.
Speaker 1 (19:15):
Essentially, you have
a wand.
That's your sword, ironically,you can kick it yeah, you can
kick into swordsman mode whereyou're basically just linked.
Yeah, but you have like anenergy meter on that and it's
kind of nice to pull out onoccasion.
But the real appeal of thisgame is to play as, like the
more unique Zelda play set,which is you have this wand and
you take like echoes.
(19:36):
So if you defeat an enemy, youessentially similar to like a
Pokemon, you like kind ofcollect, like its essence, and
then you can deploy it and useit and you have these little
triangles and like so like arock was going to take up, like
one triangle, and you start withlike three or four.
Do you remember?
I know I'm up to like five now.
Speaker 2 (19:54):
Yeah, I've got five.
Two, I can't remember if it'stwo or three and so, for
clarity's sake, the trianglesare attached to your little
homie companion, yeah, so tospeak.
Speaker 1 (20:03):
Yeah well, you know
just the general zelda navi
thing.
And it's really cool becauseyou throughout the world.
Sometimes you go exploring inthe map and you find like this
tough enemy and you're like, oh,what's this tough enemy
defending?
Turns out the tough enemy isn'tdefending anything.
But you take the tough enemiesecho and now you have this super
sick power that you can likedeploy, so like it kind of
(20:24):
answers that question of what'sthe purpose of exploring, like
the map dude We'll get back tothat map Because that's so much
good things to say about the mapbut the gameplay you also have
for lack of a better term, Iforget what they call it but you
have the ultra hand wherethrough your little knobby
person, you can grab things andkind of move them around physics
wise.
And you can grab things andkind of move them around physics
(20:46):
wise, and the way they're ableto do some of their physics
based stuff and puzzles isactually kind of amazing.
Considering it's a two, 2d game, I was like kind of surprised
they're able to pull that oneoff.
Speaker 2 (20:52):
It's not crazy like
tears of the kingdom, but it's
still I think your, your homie'sname is tree, right, it's like
try one and then try.
Yeah, yeah, yeah, I can read.
Speaker 1 (21:01):
I choose not to.
When it comes to certain things, I get the gist but it is not.
Yeah, yeah and um, you have alittle jump.
You run into the ferry and youcan wear different clothing and
equipment and you can upgradehow much you can wear and like.
Just you have basically theseechoes that are random things
(21:24):
like boxes and plants, but youalso have, like, the enemies
that you deploy.
So you're either using creativethings to defeat enemies or
creative things to do puzzles,and it's just, it's super rad.
Anything else to mention onthat or anything you've run into
Uh no, I mean that that prettymuch hits it.
Speaker 2 (21:42):
Um, you know it's,
it's so interesting because it
pulls in all these aspects fromyou know, the breath of the wild
uh era, but also like goingback to link to the past, slash,
like links awakening, like allthese little pieces, like from
zelda, like the heritage isthere, dude?
And I think that's, I thinkthat's totally and and like the
like you mentioned, like theclothes you wear, like the
(22:02):
different outfits or like thedifferent items so you can wear
like a little wrist or litters,whatever that helps you to jump
higher.
Speaker 1 (22:10):
But you can only wear
one at a time yeah, I forgot, I
forgot I had it.
Have you not been to the ferry?
Speaker 2 (22:16):
No, not yet.
Speaker 1 (22:17):
Oh, dude, you pay the
ferry and you can wear multiple
items of clothing.
Dude, right on, I got to gofind this ferry.
Yeah, dude, makes your life awhole lot better, yeah.
Speaker 2 (22:26):
Dude.
You also saw the little outfitsthough.
So you get basically Link'shood at the beginning and you
look pretty much just like linkuh.
Then you get end up gettingkind of your standard like uh
zelda, princess zelda, where, uh, do you got the cat suit?
Speaker 1 (22:41):
I'm on, so I have the
thing where I can wear multiple
items, but I have not gottenthat yet.
I'm like I'm near that area,yeah, so it allows you to talk
to cats.
Speaker 2 (22:50):
It doesn't really do
anything, but which is which is
fun um, yeah but it just lookssuper cute.
I mean, it's basically, likeyou know, the mario and princess
classic nintendo dude.
Speaker 1 (22:59):
It's so cute though
like I just fucking merch with
that dude.
Speaker 2 (23:02):
I swear probably we
need costumes for merch it is
funny though, dude, I just likeI find myself just wearing the
cat suit, because it's justadorable yeah, um, so you might
hear some people complainingthat you don't have the classic
link combat.
Speaker 1 (23:19):
Uh, I think that's
silly uh approach.
Speaker 2 (23:21):
The game is a thing
like you can go into the sword
now you'll run out of thatpretty fast, which is
frustrating.
But like really I've leveled my, my meter up to three and I
think it goes higher.
Like that's plenty of time,like true.
Speaker 1 (23:35):
The point I was just
gonna make, though, is, like I
like to like test out the enemy.
Ai, will admit, isn't alwaysthe best, but I like deploying a
bunch of enemies or a bunch ofspikes in front of my enemies
and like yeah, you just like,you do goofy stuff, dude, you
just like.
Speaker 2 (23:51):
I can't remember.
I think it's like zero orsomething.
I can't remember for sure, butit's one of the fine dudes that
spits out bombs.
He only takes like maybe two.
I can't remember if he takestwo or three triangles, because
you can't get a whole bunch ofthem on the screen at once.
So I think it's three, right,but if you just keep rapidly sat
like conjuring him out there,he immediately will spit a bomb
(24:11):
out.
So it doesn't even matter if hesticks around, you just keep
conjuring more and more andy'all see you got this barrage
of bombs.
Yeah, I like dude, I'm too dude,that's what I'm saying.
Like you can just finddifferent ways to like basically
cheese out your, your enemysets or you, and like they
become weapons.
So like that's, that's beencool for me.
Like there's just other funthings like I poked around just
a little bit on the internet andI see a lot of people like
(24:32):
breaking the game or trying toget to different levels uh, you
know, height levels or whateverand in different puzzles by
using the water blocks, which iscool.
A lot of people make the thebed um, you know, making like
bed structures.
Gotta make bed towers, dude, Ilike doing uh.
A lot of times I use that bigblock that like, um, it's like a
platform block that uhbasically goes up and then slams
(24:56):
down once you're like close toit.
Speaker 1 (24:58):
So I throw one of
those out there and then I hit
it guys yeah, but I throw one.
I never killed one of thoseguys and so I don't have the
echo dude.
Speaker 2 (25:05):
See, that's funny
because we're both played about
the same mom.
We're having completelydifferent experiences because of
the our like our echo sets uhso I like to throw that out with
a trampoline, so like.
So I'll like because I wasn't,because I forgot I forgot about
my wristlet thing to like makeme jump here so I couldn't jump
onto them.
Uh, so I would like throw oneof those up.
Throw out a trampoline, uh,then I jump with the trampoline,
(25:26):
get on there and it like itbrings you up to basically the
highest point, um, which is likebent tight for like doing
things.
I have a cloud now, so like Ican basically build cloud
staircases and shit like yeah,that's why a big appeal of the
game is the creativity and like.
Speaker 1 (25:41):
It's also why it's
really fun to talk to a friend
about it who's also playing thegame, because tyler and I work
together and uh, I'll be likedude.
I like I was not in no moodlast night and I couldn't get
past this puzzle and it took meever, and then finally I did
this and he's like, oh, I didthis and he used completely
different echoes.
And uh, one funny example islike you're in the gerudo area
(26:04):
and you're doing one of thoseriffs which helps you get to the
main place, but there's likethis big tower surrounded by
quicksand and you couldn't buildbeds up to it.
You couldn't build like a bedbridge and jump over there.
Speaker 2 (26:16):
So, dude, I was
playing with stuff for like ever
you got the boots to make it soyou don't fall into the
quicksand uh, didn't matter,because it was more about like I
had to build something to getup to the tower yeah, or like
even if I did do it fast enough,like it wasn't, it was too tall
.
Speaker 1 (26:33):
I ended up summoning
a bird, grabbing the bird and
then gliding over there and Iwas like that took me way too
long.
And then I talked to him andhe's like those tiles that come
out of the ground and then goflying in whatever direction.
He just used one of those toglide over.
I was like god damn it.
Speaker 2 (26:54):
I used those a bunch,
but it can totally change the
trajectory of your gameplay.
Like I didn't realize thatfirst at the Casey, like the
bats or whatever that you could.
You bet you could latch ontothem in a float places, yeah, so
basically I did that with abird.
Speaker 1 (27:08):
And then I'm talking
to my neighbor and I didn't even
really know they gamed.
I just saw they had like alittle Zelda hanging on their
mirror in their car, oh nice.
So I was like, oh, you guysplay games, he goes.
Yeah, I just got the new Zeldaor whatever.
I was like oh shit.
And then he's like one of hisfavorite things is that he'll
struggle with a thing and thenhe'll finally like get there and
(27:28):
then he'll look up a guide andthen he'll notice than he did to
like.
So even if you're not talking toa friend, like still, like it's
funny when you get stuck.
Like I do encourage you if youplay this game and you get stuck
, like just try goofy shitbecause like sometimes when it
works, you feel so good and sosmart yeah, I've hit the
youtubes for a couple thingslike with any of these other
(27:48):
games, like I'm just like I tryand if I get real stumped I'm
like, okay, I'll look it up, seewhat's going on.
Speaker 2 (27:54):
And it is funny
because, like, depending on
whatever like video I land on,like sometimes, like I'm always
like amazed at walkthroughs whenbasically folks will like run
through an entire game, likewhen their players way oped.
So like this person's like, oh,defeat them.
This like doesn't, they don'ttalk or whatever.
But basically I was watching.
There was a fight that I wasn'tlike I got.
(28:16):
You know, I walked in, therewas this huge wolf and like I
don't know, the wolf likesummons two other little wolves
and they just mop the floor withme and I was like, how am I
supposed to beat these fights?
Then it wasn't that hard.
Once I like just tried harder,yeah.
But uh, yeah, right.
But like so at first I was like, well, I wonder how they're you
know the internet's beatingthese guys, uh, and the person
had like a lionel echo, which Ido not have.
(28:38):
So like, well, yeah, I gotfucking take them down.
Speaker 1 (28:41):
You're gonna have a
lot more of an issue fighting
that lionel than those wolves.
I tell you what.
Speaker 2 (28:45):
Oh I bet they're
banging the ass in breath of the
wild.
Speaker 1 (28:48):
So yeah, no, there's
this one where you get into this
room and there's these twoplatforms that are uneven and
they have these switches thatyou have to hit at the same time
or they don't work.
I'm not sure if you've beenthere.
Speaker 2 (29:01):
Yeah, I use the
Internet to figure out what the
fuck to do there.
Dude, I'm really proud of it.
So I was just like dude.
Speaker 1 (29:07):
Well, here's the fun
of it.
So I threw a bunch of stones, Isummoned a bunch of stones on
one side and I just watched whathappened when the platform went
all the way up, because it'slike a scale thing with those
two.
Then I was like wait a minute.
So I summoned a bed thatoverhung the edge, okay, and
then I, on the, I went over tothe other side and then I took
away a bunch of my blocks.
So then it leveled out and then, right as it was about to land
(29:31):
on the switch, I jumped on theother switch.
So it hit him at the both thesame time and I felt so fucking
smart I talked to tyler about hegoes dude, you just take those
like stone guys that march andyou put two of them down and
they both hit it at the sametime.
I was like well, smart tyler, Ifucking pushed ice blocks and
then timed it to the same to doit correctly, that's three
(29:51):
different ways, dude, I guessyou saw it online, but like
that's three different ways thatyou can like solve the same
puzzle and I I just thought likeI my idea might not have been
the most practical, but like Ithought it was fucking cool and
it like felt really cool when Idid it and like when I decided
that was the strategy, like Igot like excited and I was like
dude, this is gonna work.
(30:11):
Dude, it was like this goofylittle, like I have a hypothesis
, let me test it out.
And it totally worked and I Iwas really giddy about it and it
was tight nice dude, that's uh.
Speaker 2 (30:23):
So this reminds me of
just the, the gameplay aspect.
We've been kind of covering allthe the top down like 2.5d
aspect of it, but it has a sidescrolling, I guess uh aspect
which harkens back to your uhlinks.
Awakening did that and it wassuch like a novel cool thing.
Uh, on the game boy um and abig fan, dude.
(30:44):
It's great, and they do it a lotin this game and I think it did
do it so well.
Uh, and it's just sointeresting too because like not
only does it kind of shift thewhole perspective, like
perspective, but all of yourmovesets and echoes like still
it's still applicable to whatyou're doing and it's really
it's like that's pretty crazy,dude.
It's pretty interesting because, like it's something that you
(31:04):
don't even really think about.
It's just so smooth, you know,like when you're, when you hit
that that other side scrollingperspective, like you like it
doesn't, like there wasn't, likea thing that maybe it's because
we play a lot of video games, Idon't know but like there
wasn't like a shift you knowwhat I mean.
Like it wasn't, like it wasdifficult for me to to
understand that like all thesethings are going to work.
Speaker 1 (31:23):
The same, just from a
different logic holds up and
the creativity is still there.
But it's like it's like it'sthat sense of wonder and like
creativity.
The developers are just kind ofguiding you through stuff and I
just thought that was so cool.
It has to be mentioned, dude.
It's the return of a gooddungeon.
Speaker 2 (31:39):
It's been yes time.
Speaker 1 (31:40):
Uh, breath of the
wild and see the kingdom are two
of the greatest games ever made, but the dungeons fucking suck,
dude.
The dungeons are good, dude,dude, they are.
Um, and the bosses are alsocool.
I like a few of the bosses thatfish boss where you got to hit
the things on his back or belly.
Speaker 2 (31:56):
I thought that was
such a cool boss fight it was
like I don't know, you guys werefucking loving it in the
discord and I was like it's gotthat.
Speaker 1 (32:04):
I don't know whatever
dude I mean there's like water
pockets and air pockets.
I just thought it was a gnarlyfight and it wasn't too hard.
Um, there's another one.
I thought, like the spiderthing, it was like okay, but
like I just thought it was agnarly fight and it wasn't too
hard, um, there's another one.
I thought like the spider thing, it was like okay, but like I
just think like a huge part ofuh no yeah, the dragon's pretty
(32:24):
dope because I've done no, Iwent to the deku.
I went to the deku place that'swhere I'm in my first post for
the first post whatever, whenyou save her dad, yep, um,
that's the first dungeon I'vedone.
Speaker 2 (32:38):
I think there's three
in total, there's three and
I've done two of them, that's.
I'm now doing the one thatyou're talking about as my third
oh, you're more on the straightand narrow I dude.
Speaker 1 (32:50):
So I love the
dungeons.
I love that they broughtbecause, like, one of the best
characters in all of the zeldagames was the dungeons and the
theming of them and I alwaysthought that was so fucking rad,
uh, but breath of the wild.
What it had going on is, if youphysically looked at the map and
you're like that's an oddityand you went over there, you
were always rewarded withsomething.
This game totally has that too.
So it's the best of both worlds, dude.
(33:11):
So I've just been going on theoverworld and I'm like that's a
weird shape for grass and then Icut it and there's a reward.
I'm like let's fucking go dude,it's adopted.
Speaker 2 (33:19):
The, I think breath
of the wild did this and I know
tears does for sure but it kindof has like a like a little mini
dungeon or a little gauntlettype of, like a platforming
gauntlet type thing.
Before the dungeon, you knowwhat I mean.
So, like, before you get to thedungeon, there's usually a
stretch so that you have to liketraverse.
Yeah, yeah, so I thought thatwas interesting.
Sometimes it can feel a littlelike I just want to be at the
(33:41):
dungeon but like, yeah, I don'tknow, it's not really that big a
deal I think it's fun.
Speaker 1 (33:45):
You know it's fun,
yeah.
Speaker 2 (33:46):
Yeah, they're tight
and it kind of you for, like
what's going to happen, thedungeon a little bit too, and
like, uh, on all those bosses intrue zelda form.
Uh, you end up.
I mean you can.
You can definitely tackle themin different ways, but typically
you end up using some of thenew echoes that you found or
some of the new powers to todefeat them, which is which is
(34:06):
always fun as well.
Speaker 1 (34:07):
Yeah and like so they
call them riffs.
It's like kind of a dark worldthing, kind of like alternate,
like a pocket similar to what'sgoing on in tears yeah, or even
if you want to go all the wayback to link to the past, you
know the dark world of that sotrue, they're cool.
(34:28):
So there's like a lot of miniriffs, so a lot of little of
these like mini sections thatalmost remind me of like toad
treasure tracker or like I cansee that it's like some super
mario stuff where it's just yougot this little platform area
and you kind of got, you gotsome enemies.
But it's mostly about figuringout how to get to these three or
four or five orbs and I guessit's a little bit of a
(34:48):
collect-a-thon.
Yeah, no, it's just so.
It's just tight and like you'reso much rewarded for
exploration.
I've talked already about howyou get the unique echoes.
You get items which are prettycool, but like I do hate it when
you unlock a chest for doingsomething cool.
Speaker 2 (35:06):
And it's just rupees
which, at least they have less
of them.
Speaker 1 (35:10):
I'm like dude, at
least you have something to like
spend them on in this game, butlike it's real dumb dumb
sometimes there's also not awallet, which I appreciate, like
you know what I'm talkingabout like maxing out your
probably the dumbest thing aboutocarina of time is you have a
bigger wallet and I'm likethere's nothing to buy in this
game right, what am I gonna do?
With 200 rupees now.
Uh, so in this game like, yeah,but you can get lots of items,
(35:35):
you can get like these things toupgrade your, your kind of
swords fighter ability, like youmentioned earlier you can do
the energy, the sword, the bowor whatever yeah, like there's a
lot of times it's almost likethe korok seeds, where you know
you lift up a rock and they'd belike yeah instead it's like
those energy things.
So, like dude, the map isgorgeous and I just love that.
I can look at the map when Iunlock an area and I can go.
(35:57):
There's something over there.
I'm gonna look over there andI'm gonna look over there like I
just I just love scratchingthat itch.
Speaker 2 (36:02):
This game does that
so well in the menu screen or
whatever it's.
It's similar to breath of thewild tears, where you can like.
The select button brings you to, I think, the map and your and
your um, your quests, and thenthe start button, the menu
button, I think, is what theycall these days we'll bring you
to uh, yeah, we'll bring you toum all your items and whatnot.
(36:24):
But anyways, when you first goto the map, I love what they've
done there, where it's like ahand-drawn map that has like I
don't know how much you'vezoomed in on there, but it's
like pretty detailed, like itshows you all of hyrule, but
then as you traverse it will,like it will basically yeah,
like instead of fog it's like arough draft hand-drawn right,
(36:45):
like it's pretty cool and then,once you go over there, it's
like the map, yeah and I alsolike per the map dude, like not
only is it fun, not only does itinvoke that sense of wonder
that you've been talking about,and it's just like very
rewarding to just traverse allhyrule, but it's, I think, that
they've taken.
It's interesting because, likein other games, like a good
example is uh, you know, youbrought up a link in between
(37:05):
world, a link between worldsearlier, and that is pretty much
a one-to-one map of hyrule froma link to the past, right with,
like you know, but we're thiswith.
That might be the expectation,because you're back in hyrule,
like they've evolved hyrulethere's.
Speaker 1 (37:23):
They hark back to
certain things and I've seen
different things right, but it'slike I do feel like the map is
closer to, like it's.
Speaker 2 (37:32):
They've just expanded
it, they've made hyrule bigger,
but it's not overly large.
Like you can definitely get toone end to the other.
Like if you, you know, get onyour horse or whatever and you
can, you can uh, teleport usingthose little little whatever you
want to they look like yeah,very accessible it's very easy
to get around.
Speaker 1 (37:49):
It's very cool, but I
just love that dude.
Speaker 2 (37:51):
I love that it's like
a very detailed map.
I love that it like has thatfamiliar familiarity to it, but
it's but they've expanded it,they've made it bigger and it's.
It really does a great job ofjust like that fucking stamp guy
.
Speaker 1 (38:04):
Bring back tingle.
You fucking cowards.
Dude, bring back that angle,you cowards I was so upset.
Speaker 2 (38:10):
I I mean, I'm a
tingle, I'm a tingle staying
dude, I love me some tingle so Iwas like what's in your house
dude man.
Tingle for halloween would bedope.
Oh man, like.
Oh man.
It's a sane character.
Why would you change?
Why would you make it stamp guy?
(38:30):
He's like the same, bring back,to bring back tingle for sure,
like I don't know.
Speaker 1 (38:36):
I'll take evolutions
and new things, but bring back
tingle.
That was a choice what do youthink?
Speaker 2 (38:40):
what do you think the
team at nintendo was like we
need to change tingle to stampguy.
Speaker 1 (38:43):
Why, why, yeah, I
have, I have very few complaints
about this game, but one ofthem is that stamp guy should be
fucking tingle dude totallyunnecessary.
Speaker 2 (38:53):
I don't know why they
did it all.
You know what?
Fuck this game zero stars bringback tingle zero stars.
Dude that did that did bum meout, especially because it is
like a one-to-one.
Care like the character, I meanlike he looks different.
So it's not one-to-one but like, in essence, that dude's
tingles.
Speaker 1 (39:09):
I'm like what are
y'all doing?
Speaker 2 (39:10):
the spirit is 100
tingled yeah, I don't want to
say anything nice about thestamp guy, but I will.
But I will, dude, when you geta stamp and it goes to your
little stamp sheet and like youget the stamp and then like it
changes the animation style upand you got this dude, that's
like big beefy and like I don'tknow.
Dude, it's the state, it's kindof fun, dude hard for the stamp
guy, dude, hell yeah.
(39:30):
No, I hate the stamp guy, butlike it's the same shit.
It's the same shit.
That tingle did you know whenyou would like get that quick
screen or whatever he's doing?
Speaker 1 (39:37):
it's just like I
don't know um, it's whimsical
and goofy, that's for suretotally I hate the smoothies,
though.
Speaker 2 (39:44):
I hate the smoothie.
That's what I was gonna bringup too.
Um, it's okay, why do I?
Why do?
Speaker 1 (39:51):
I pay to have my
smoothies created.
Why is it so clunky?
Speaker 2 (39:55):
and why is a girl?
Why is a?
Speaker 1 (39:57):
girl gotta be eating
smoothies.
Why can't she eat?
Speaker 2 (39:59):
some I read.
I read an article about that Iread the same one it's fair to
you.
It's like at first I was likefor real I shouldn't have done
at first I was like for real.
Speaker 1 (40:09):
And then I processed
it for a minute and I was like,
yep, it's pretty dumb yeah, soand the author did a nice job of
being like hey, I'm joking, butI'm also dead ass.
Speaker 2 (40:17):
Serious, but I'm
joking, but I'm serious and I
was like all right cool.
Speaker 1 (40:22):
I liked the line of
it reeked of a decision where
all the men were out of theoffice that day all the women
were out of the office oh,that's what I meant.
Like, yeah, the men were leftin charge to make a choice.
Speaker 2 (40:33):
Yeah, yeah, no, I
thought, that thought that was a
bar.
I thought that was funny.
No, it was good dude, and Ithink that's totally fair as
well.
Once I read that I was like isshe right?
Is that polygon?
Speaker 1 (40:49):
I think it was like
yeah it's like classic.
Speaker 2 (40:52):
It's like classic
zelda.
Like capitalism, though, wherethe whole reason you're doing it
is like they have you basicallyout there making recipes, but
you're also paying to get themdone, and then the dude, as you
like, make more and more of them, because I've done 30 recipes
now, or some shit because likeyou know, I'm I'm into mini
games in zelda too, dude, andthat's like one of their mini
games going out there and Ican't even remember what I got
(41:13):
awarded with.
Speaker 1 (41:14):
I don't even think it
was that dope dude, I just, I
just think it's tedious and it'slike I guess you have the best
yourself.
But it's just like it's tediousand like I actually really
always enjoyed zelda breath ofthe wild tears of the kingdom's
cooking system, and then theymade it even better for tears of
the kingdom and then I'm justlike I don't need you to have a
crazy robust system, but likewhat's with these fucking
(41:35):
smoothies, dude, it's fuckingyeah.
Speaker 2 (41:36):
So I mean it does
give you like it gives you booms
, right.
So if you're mixing andmatching stuff, like you'll be
able to have like breatheunderwater longer, it might like
reduce damage intake, that kindof stuff.
Speaker 1 (41:46):
So I know why they
did it, but they just didn't
know my favorite part either itwas stupid I mean, I mean, that
is true, it shouldn't true, itshouldn't take me as long as it
does to make them.
I shouldn't pay $10 every timeand I am surprised about that.
But, like you said, like themoney is like dude, you're flush
with cash in this game.
Speaker 2 (42:03):
No doubt I just,
especially if you're like me and
you go around cutting everysingle piece of grass but you
also haven't been buying theextender to extra accessories
that's true.
Did you just get it?
Have you gotten that?
Uh, I can't remember what theycall it right now, but it's like
the mechanical thing.
Speaker 1 (42:18):
So you get it from uh
Dampy, who's like some sort of
no, I don't have an echo thatshoots fire out of its butt to
move forward.
Speaker 2 (42:24):
So oh, you do, though
that one's a little confusing.
It's one of the moth things,yeah yeah, it's weird.
Speaker 1 (42:34):
Says I didn't seem to
have anything that fit that
description, so I didn't finishhim up yet yeah, it's so.
Speaker 2 (42:39):
It's like it's the
one that looks like the pokemon
right next to dampy's cave.
Speaker 1 (42:44):
I feel like they uh,
they played with your
expectations a bit.
So you have this rock in frontof the switch and on the other
side there's a chest.
Did you get that chest?
I can't recall dude I was.
I was embarrassed how long ittook me to figure it out,
because my instinct was justtake the ultra handy thing, grab
the rock moving forward, dropit, but it's perfectly spaced
where you're just in front ofthe switch.
(43:05):
So I'm trying to like grab itfrom different angles and like
figure out, like trying to likeput fans on it to blow the rock
like nothing's working.
And then I was like wait aminute, dude, you're fucking
moron.
I just moved the rock to theside and then spawned the little
jumpy stone guys and he jumpedon the switch and I was like I
feel so fucking dumb.
But I didn't use the internetand I figured it out.
Okay, there you go bro.
(43:26):
Yeah, I had a laugh, but I wasalso like sigh, there's three
minutes to five minutes of yourlife, you're not kidding indeed.
Speaker 2 (43:35):
Yeah, that's it, man.
We should probably, we shouldprobably rate and recommend this
game.
So, even though there's waymore to cover and we haven't
beat this yet, so we may comeback we'll figure out a way to
continue this conversation,whether it's in side questing or
whether we do something alittle special.
I don't know yet, but how many?
(43:57):
How many tree triangles?
Speaker 1 (44:01):
out of five.
How many tree triangles?
Speaker 2 (44:04):
out of five.
Are you giving this game?
Speaker 1 (44:06):
initial rating, this
echo takes a full five triangles
.
Love the game, dude, it's.
It's exactly what I wanted.
I am not a traditional 2d zeldaguy, but I think the way that
they evolved it forward with thebreath of the wild stuff, like
I mentioned earlier, I thoughtthat was the perfect way to
(44:26):
bring, the perfect way to likemake the 2d zelda still really
important and something that Ihope they maintain throughout
their next system and lifespan.
I think that they did a perfectjob of just like really making
sure that it's it had a placethat makes sense and you want me
to do and who I'd recommend itto.
(44:47):
I mentioned this earlier, butfor all those folks out there
were overwhelmed by breath ofthe wild but jealous how much
fun people were having I justthink this is the bite sized
version for you yeah, dude, Ithink that's fair.
Speaker 2 (44:57):
I think that's fair.
I'm also going to give it fivetree triangles out of five zelda
boys zeldaing it up.
Indeed, you know, there'sreally like ah, I know that some
people are complaining about,uh, frame rate drops or whatever
.
I'm not, I don't, I haven'treally noticed that.
Speaker 1 (45:14):
I've noticed that
tiny, but I think people just
love arguing about tech specs Ithink that's just a cottage
industry of itself, right on.
Speaker 2 (45:21):
Yeah, so that's like
I mean technically, I think it's
, it's sound.
I think the music in this gameis great, like I think I love
the art style and the gameplay.
It's.
It truly is the evolution of a2d zelda, like sprinkling in you
know the, the echoes of ofbreath, of the wild tears in
there, like really it's pushing.
It's I didn't know, like I don'tknow.
(45:43):
It's like I didn't know, likehow could you, how can you go
back to a 2d and make it good?
Like I think I think lynxawakening was like a fantastic
remake because it was prettymuch one-to-one, just reskin, uh
, and if they would have wentback to like just that form, it
probably would have felt alittle stale, you know, probably
, but I think there's enoughgoing on with this one where it
really does push it forward andI think it's dude, it's a
(46:04):
phenomenal zelda game.
Like, honestly, like I'mlooking forward to not uh,
rushing through, but likegetting to, you know, rolling
credits and then it could, itcould honestly be up there.
And like rolling credits andthen it could, it could honestly
be up there, and like I had toforce myself to hide for sure
easy.
Speaker 1 (46:20):
No, I had to force
myself.
Minish Cap is really good and Ihad to force myself to beat it
yeah.
Speaker 2 (46:25):
I mean Majora's Mask
but loved by so many and like
that one like becomes a bit of a.
It comes a little stale towardsthe end, a little too like you
just end.
Speaker 1 (46:35):
A little too you just
have to have a guide and all
that.
Yeah, no, this game is a breathof fresh air.
Dude, it's fucking sick.
Speaker 2 (46:43):
Indeed.
Well, shit man.
With that, let's take a littlebreak.
Hear from our Unsectionedsponsor.
Come back with some sidequestions.
Speaker 1 (47:05):
This episode, this
episode is unofficially brought
to you in part by twounsanctioned sponsors.
That's right sanctionedsponsors.
Speaker 2 (47:08):
Low-fi boys are
pulling in that.
Unsanctioned sponsorships we'rezelda boys.
Speaker 1 (47:12):
So we're not afraid
to admit that, over the course
and uh, over the course of theunsanctioned sponsored spot,
I've never been afraid to admitthat I'm a dirty bitch who likes
McRibs so as much as I don'tcare for the company of
McDonald's.
I still frequent it from timeto time, especially when they
bring back the motherfuckingbagels dude, I knew you're gonna
bring the bagel.
Of course I've been about it andyou have this decent but still
(47:36):
unacceptable take that thesausage egg and cheese bagel is
superior, when really the steakegg and cheese bagel is the
apple of my eye and I've beenwaiting for too long, too long,
to have it back dude.
My wife loves McDonald's andthat's the only breakfast item I
ever wanted, so I would neverwant to do it.
And then, finally, we cancompromise and get steak, egg
(47:57):
and cheese bagels, cause they'reso fucking good.
Oh, and let me just tell youthat, although I'm sure the
sausage is good, it doesn't comewith the fried onions, and the
fried onions are so good.
Speaker 2 (48:08):
I mean that's fair to
be fair, I've not sampled the
steak and egg.
Speaker 1 (48:13):
Is that steak and
eggs?
What the fuck are they doing?
Yeah?
Speaker 2 (48:15):
steak egg and cheese
bagel.
Just try it.
Steak egg and cheese Dude, Iwould.
I mean, it sounds good dude andlike shout out to the homie
Rick from Pixel Project Radio,he says that shit's goaded as
well and that's why we got themnot bringing us in any of that
McDonald's money, but theyshould sponsor us.
Speaker 1 (48:32):
If I didn't insult
them half the time, I was about
to compliment them, they mightthink about it, but still, I'm
just out here, I'm out here onmy island, dude, Like I will.
Speaker 2 (48:41):
I will fight to the
death Like I was.
What's what's that saying?
Like, basically, the point isman, I will die for a sausage,
biscuit, egg and cheese bagel,because I was like everybody
hyping up and people gettingqueuing up for these goddamn
(49:02):
bagels.
Everybody's excited about thebagel being back and it wasn't
bad, dude.
But I was like, oh man, I wish Iwould have got my fucking
biscuit Because, dude, I'll tellyou what you like it, man,
those biscuits are dry, dude,that's what you're trying to
tell me.
Nah, dude, they're delicious.
Man, I'm never like I don'tknow what the fuck McDonald's
doing with their biscuits, butit is not too dry.
Speaker 1 (49:20):
That's why you get
the cheese.
Speaker 2 (49:22):
That's why you get
the cheese.
It adds a little bit more to it.
Yeah, I will admit, if you justget straight egg sausage, what
they sell, that's what.
No, dude, you're wrong cakes.
But, dude, you want to reallyfucking step up your game.
You get a big breakfast and youmake your own sausage, egg,
biscuit and cheese, bro, it's sothat's what's up but dude, but
(49:46):
nah, man, like for me, you gotta, you gotta, get them to slap
that cheese on there.
That really does elevate it.
Uh, but dude, there's somethingabout their biscuit they took
away the biscuit.
For a long time, bro Dude.
They took away the bagel.
Speaker 1 (49:58):
That's acceptable.
Speaker 2 (49:59):
See, that's
acceptable.
Yes, it is their bagel's whack,bro.
Speaker 1 (50:02):
Dude, I like the
bagel better than the McRib.
That's how important the bagelwas to me, dude.
Speaker 2 (50:09):
But the bagel, the
bagel itself, like the bread,
the bagel, it's like mid.
Speaker 1 (50:16):
Like, like the bread,
the bagel, it's it's like mid,
like seriously it's fine.
Speaker 2 (50:18):
The hollandaise sauce
does some happy, okay, see, but
that I understand that and liketheir steak might be good, but
the bagel itself is whack, it'swhack and dry like I'm telling
you, man like I, I I fuck with abagel dude like st paul bagelry
.
Dope, fucking like almost everybagel I've had in New York.
Dope like that fuckingMcDonald's bagel is whack, it's
(50:39):
plain, it's fucking like there'snothing special about it it has
to be plain.
Speaker 1 (50:43):
It's carrying the
sweet, sweet, delicious fried
onions and steak and egg andcheese.
Speaker 2 (50:47):
Dude, it's a lot
going on there here's the deal,
man, I'm still gonna fuck withone, I'm gonna get me, I'm gonna
get you one and I'm going togive you one, and I'm going to
take a picture and I'll sayofficially brought to you in
part.
Speaker 1 (50:57):
Alex will get himself
a steak, egg and cheese bag to
commemorate the release of thispod.
What do you got?
What's our second one Before Iget riled up about this
blasphemy.
Speaker 2 (51:07):
Yeah, dog, this pod
is also unofficially.
Officially brought to you, inpart by Hot Sauce.
Yes, always.
Big hot sauce community overhere yes, sir, dude, so like uh
recently got even older and yougifted me some, some truff hot
sauce.
It's like truffle infused hotsauce.
Pretty interesting.
Have you had those yet?
Speaker 1 (51:28):
I've had the main one
in the past.
They're like expensive littleboys uh so like I'm always
curious.
But like yeah, they're alwayslike a little bit more expensive
where I'm like can I justifybuying this expensive ass hot
sauce which is why you got it asa gift?
Speaker 2 (51:42):
because I'm like if
it's a gift I could justify
buying well you better get yourass over here, because anna
don't treat that shit likeexpensive, she put it on like
dress just the truffle, or likethe hot sauce.
Speaker 1 (51:53):
Uh, all of them.
She loves this.
Speaker 2 (51:55):
She's like she fuck
with them.
See, I like spicy, but annadoes too.
But like there's a threshold,like I can go deep, like I can
fucking, I fuck with a hot, hotsauce whereas like burn, as much
as I just love the taste dude Imean like, I like both, but
like you know, obviously youwant your hot sauce to be tasty
yeah, uh, but those are fuckingfire, I've got those.
And dude.
Obviously you want your hotsauce to be tasty, but those are
(52:16):
fucking fire, I've got those.
And dude.
I've been on a hot sauce makingjourney because I started a
little garden which, like I wasgoing to say gardening, but, to
be frank, like fuck, gardening,I'm just kidding, it's dope, but
it's just not.
Like you know, I don't knowWhatever.
It was my first year.
The peppers situation turnedout great.
I did too many peppers in mylittle plot, like too many
(52:37):
plants nonetheless, like they.
Uh, the yield was nice.
Today, actually, there's gonnabe a freeze tonight, so I had to
harvest a shit ton of mypeppers early.
Speaker 1 (52:46):
Hey, green peppers
are good, though our little
stardew boy right and they'realmost all habaneros.
Speaker 2 (52:50):
So like I have a ton,
like a ton of green habaneros
which I was was like a littlesad.
Speaker 1 (52:54):
Actually, we'll see,
that's just it so.
Speaker 2 (52:56):
I was a little sad
because I was like I have so
many habaneros that are, like,not ready to pull.
But I was where you told meabout doing hot sauces with
green habaneros and I wasreading a little bit about it
and if you're cooking with themor making sauces with them, like
it's actually pretty nice andlike I Tecca, you ever fuck with
a Cotecca.
Yeah, so they have a habanero.
Their habanero is green.
Speaker 1 (53:15):
Green hot sauces are
my favorite.
Speaker 2 (53:17):
Yeah, so like dude, I
have a ton of green habaneros,
so like I'm going to be makingsome green habanero hot sauces
Kiwi habanero is what you shoulddo because it keeps the green
in it.
Oh, interesting, I got plenty.
Speaker 1 (53:27):
Bang.
Yeah, it's so sweet, it's good.
Speaker 2 (53:37):
I to laugh, though,
because our brother um will send
us pictures, but here's my hotsauce haul and like every single
one that our brother like dude,it's always like anal rape, hot
sauce or like.
Speaker 1 (53:44):
It's like.
It's like hemorrhoid popper.
It's for real, it's like rectalexam.
I'm like jesus dude.
Are you enjoying it?
He?
Likes the fire this doesn'tsound good at all dude, he makes
dude.
Speaker 2 (53:56):
Aaron makes fire.
Hot sauces too, like thatbeyond, like just hot, like
tasty ones.
He's got some really tasty onesuh, it's 15 pepper like 15.
Yeah right, it's 15.
So I hit him up, got some tips.
When I was, I made a coupledifferent sauces.
He actually put me on to salsaverde and, due to the salsa
verde I made, you need to getyour ass over and try some of
that too.
I was gonna give you some ofthat, but there's two fucking
goods then I've been tearingthrough it.
(54:17):
Thanks.
Speaker 1 (54:19):
No, I'll make more
like because I, you know, I did
get more man's peppers and Ismoked them into chipotles and
he can't, he can't be botheredto spread some salsa verde I'll
get you some more dude.
Speaker 2 (54:29):
My first batch.
I just gotta get I dude.
I hooked you up with the smogsbreath.
You get that from my dad's head.
Speaker 1 (54:33):
You retrieve it I did
, what do?
You think it's good, you likeit.
You should emulsify more, butit's still tasty fair.
Uh, that's fair I kind of likethe bite of carrot in there, I'm
not gonna lie.
As weird as that is, nicelittle crunches of carrot.
Speaker 2 (54:47):
I didn't actually
mind.
See, I like a, I don't mind achucky sauce, so like, but um,
and I was also making it latenight so I was a little worried
about the blender going too loudfor my baby upstairs and shit
Heard that.
Speaker 1 (54:59):
And that podcast
quietly down the hall.
Speaker 2 (55:01):
Yeah, I know, dude.
That was my first run, though,and for my first attempt I
thought it turned out prettygood.
I got a little playful with it.
I've added some coffee.
I don't know if I would do thatfor that particular recipe,
because I didn't have enough.
Speaker 1 (55:15):
You're trying to
activate that butthole.
Speaker 2 (55:17):
He needs an extra
stab of coffee but it's like
it's supposed to give it like alittle earthy tone, like I don't
know, and this is like you cankind of pick it up, but like not
enough and I didn't likethere's some other I would have
to.
So I don't know if I wouldinclude that, like that's the og
smogs breath recipe, but I'vegot, I've got variants now.
Um, that I'm fucking with and Igot a lot more coming because I
I just harvested a hell ofpeppers because they're gonna be
(55:37):
a freeze tonight hell yeah,brought to you by separately.
Speaker 1 (55:41):
Hot sauce and
mcdonald's bagels are back, baby
both burning your butthole,both.
Speaker 2 (55:47):
Yeah, yeah, all right
, my dudes.
Speaker 1 (55:59):
So we both just ran
to mcdonald's and we're upset
that they did not have bagels,because it's, you know, eight
o'clock, nine o'clock at night,but we were able to, you know,
throw hot sauce inside and getangry at the employees.
So, my dude, have you had timefor the side quests?
Are you properly side questingthese days?
Are you just mainlining it,dude?
You just main quest boy?
(56:19):
Linear, linear, alex, what'sgoing on?
Speaker 2 (56:22):
Video game main quest
dude I've only played.
I'm trying to think about that.
I'm pretty much only playedZelda.
I've been dabbling in.
Speaker 1 (56:31):
What's that game I
saw you playing on Steam, dude.
You had like 70 hours, 70?
Yeah, hold up.
Let me pull up the title.
Dude, I just saw it.
I was like dude Al is likerecommended, al's been playing.
That was like 70 place hours.
Hold on, dude.
Why is Steam just updated andnow it's all annoying.
(56:52):
Give me the store dude.
Alright, here it is so.
Um, it was under trending too,dude.
Speaker 2 (57:00):
Uh, sex route 69 fuck
out of here, oh is it last
harem?
Speaker 1 (57:08):
oh, it's last harem.
My bad um both on sale.
Everybody get out of here.
I don't know, it's really notfor 69 percent off out of here I
don't know really not for 69percent off.
Yeah, 70 hours.
I don't know what you've beendoing on there, but what?
Speaker 2 (57:20):
are you just playing,
or did you actually see me
playing?
Like I'm?
I'm generally intrigued at whatgame this could be.
Speaker 1 (57:25):
I don't you are you
playing sex simulator 69, or do
you think I'm joking al get?
Speaker 2 (57:33):
out of here with that
shit uh am I playing sex route
69?
I've been dabbling in the talusprinciple because, uh, I'm
going to talk about that onewith, uh, our boy rick on pixel
project radio.
Not too, not too far down theroad I got hella fucking.
It made me hella sick.
Dude, like it's fucking likeI'm ocean sick.
(57:53):
You're talking about this uh, sokind of like.
It kind of soured me to thegame.
So it's been hard to get backin.
But I did like I looked it upand this game is like it's known
for doing that, and the game,in the options menu, has various
different things you can do tohelp with that, like anti-motion
sickness.
So it's like I don't know, it'sjust like.
I think it's comes from the erain time where I think that was
just more like I don't know, Idon't know why the fuck that is,
(58:14):
but but anyways, that one, thatone, is cool.
But that is truly like the onlyvideo game that I've been side
questing with.
But you know, I got I got otherside quests happening.
Big one, the starting five.
I've been tearing through thaton Netflix.
Have you seen any of that yet?
No, my boy Anthonywards inthere just making me fall more
(58:38):
and more in love, um, it's, it'sfun, dude.
It's like a nice little windowsinto these different players
lives.
Uh, I've been.
It's, it's done really well andI really enjoy seeing just like
the ridiculous, like anthonyedwards bits.
Uh, and it's cool that thetimberwolves like to have like a
little, uh, you know, to getsome national like me, you know,
(58:59):
have something like that, likeshedding a little light on the
timberwolves, is a lot of funwell, netflix has been giving
minnesota a lot of love becausethis, I mean it started with
like formula one stuff.
Speaker 1 (59:08):
But they do tennis.
They do pretty much a littlebit of everything.
But they did quarterback whenkirk cousins was with the
vikings and that was our firstmoment.
Then they did receiver withjustin jefferson vikings.
We had another little momentand now, starting five, we have
anthony edwards.
So the sporting world is nowaware that we exist.
So that's cool indeed, uh.
Speaker 2 (59:27):
So that one's been
cool and the timberwolves traded
for a ginger.
Speaker 1 (59:30):
As you can see from
my lush ginger beard here, I'm
pro ginger in this house and hewas talking mad shit last night
so I was like we got a shittalking, ginger like as much as
even 10 hurts um it's if yougive me a shit talking ginger.
Speaker 2 (59:44):
I mean I'll get over
it a little bit faster, that's
for sure, uh, and julius, like Idon't know, uh, I don't know
enough about julius and like Ithink that it's interesting and
it could work, but like, we'llsee.
Like he has yet to.
I mean it's preseason, so, um,I don't know that one sucks,
dude.
Like even even seeing the boyslike fucking just be stoked to
(01:00:04):
see each other again in New Yorklast night.
Last night they had a preseasonmatchup.
Oh, dude, it's, I can't believethey broke that shit up.
I get that it's a business,dude, but like oftentimes
businesses forget about thehuman connection.
And one of the things that Ithink was so magical about the
timberwolves last year is thatthey truly are a bunch of
brothers, like all of them likelooked at it as family and they
broke up the family bro, like,so like they might not be able
(01:00:26):
to recapture that magic, butwe'll see yeah, I mean it's a
much bigger deal, but peoplefelt the same way when they
traded like vando and pat bevand that moved us forward
eventually anyway.
So I suppose I suppose you know,um well yeah, but neither of
those guys were with the teamsince, like they got drafted
number one pick nine seasons.
Fucking wild dude cat was astand-up dude for the for the
(01:00:48):
wolves, like it's.
It's ridiculous, but uh, Iunderstand it, but I think it's
still whack Fuck the Knicks, butI am pro cat, indeed, yeah.
Speaker 1 (01:00:57):
So Zelda has helped
me tame my wild NCAA addiction.
I won't say it stopped it, butit slowed it down.
Speaker 2 (01:01:08):
Sure, I had the
opportunity to call you Coach
Dukes this whole time and I'vebeen sleeping on it.
Speaker 1 (01:01:16):
I named my coach
Coach Dukes this whole time and
I've been sleeping on it.
I named my coach Coach Dukesand I started my third franchise
recently and he's Coach DukesIII.
The other one was obviouslyCoach Dukes II, but anyway,
we're not going to talk aboutthat because I do that for every
side questing, probably for theforeseeable future.
What I am going to mention isthat we fulfilled a minor bucket
(01:01:37):
list item.
Speaker 2 (01:01:37):
My guy I can't
believe this wasn't your side,
quest dude.
I was ready, I was going to goon a next.
Speaker 1 (01:01:43):
Yeah, well, you know,
we met up with, uh, your old
friend Mike, who DM for us, andwe did, uh, we did a D and D one
shot shot, yes, sir, and it waspretty sick with the buddy ace.
Um, he was there, uh, was he adwarf too, or he and I dwarves?
Yeah, you guys are both doors.
I'm pretty sure mike made usdwarves.
(01:02:04):
You were bold enough to make acharacter ace and I looked at
the thing and I was like I amoverwhelmed.
Speaker 2 (01:02:09):
Please, I just want
to be like an archer slash, like
kind of a rogue, like scoundreltype and, uh, not a human so I
was an archer dwarf and Iactually oh so you did hit mike
with, like, uh, a little bit ofa base.
Speaker 1 (01:02:22):
Okay, interesting
cool yeah, I gave him like I
told him I wanted to be like aranger type thing.
Speaker 2 (01:02:27):
Actually that's fun
because the way that, uh, that
campaign ended up like panningout the fact that you said you
wanted to be an archer and youlike do the role you had like
some pretty favorable dice savethe day multiple times with my
range skills yeah, dude, becauselike I also like my dude
alistair shadow forge is a uh,not as cool as lucas the duke.
If dude get the fuck out of here.
(01:02:48):
Ah, dude, there's like a wholelike I got deep into it, dude,
like alistair, like I wanted,you all called me al during the
thing and I knew like a part ofthat would be what that works,
because my name is Alex and thenobviously family and shit
called me.
Speaker 1 (01:03:01):
Al Mike knows me and
my Al days.
Speaker 2 (01:03:03):
So I was like, if I
go by Alistair, al still works.
So I still got to do my roleplay thing and when everybody
was calling me Al, I couldn'teven be upset because I'm like
well, that fucking works.
But because I'm like well, thatfucking works.
But then the Shadowforged dudebecause I was like it was a play
on our last name, meaning manof Steel in German, so I wanted
it to be connected to the Forgething comes from that, from like
(01:03:25):
you really spent time on that.
We're talking about D&D bro.
Speaker 1 (01:03:31):
Of course I didn't
know.
You put all that in there.
Speaker 2 (01:03:34):
I went through and I
can't remember what the dnd
official site is that walks youthrough like making a character.
But I pulled up chat gpt andhad it kind of like as uh to
like side, like walk me throughthings and ask different
questions for when I was like sototally can see where it'd be
overwhelming.
But I, like I had, I had likethe little I had the uh, the ai
kind of got me through some ofthe things where I had questions
(01:03:54):
or if like similar to like whatyou did, where it's like, well,
I wanted to be like this, solike what can I do in this, and
it was like, oh, you could trythis.
So I'm pretty, I'm prettypleased with my character.
Speaker 1 (01:04:03):
All that preparation
wasn't ready for.
Let me speak to the nearest ratI know that shit was clouded.
That was fun, though, dude, thatwas you're right super cool,
like super cool, uh, side questman and like possibility of
doing a full campaign sometimedown my favorite part was mike
just being like yeah, I didn'tthink you guys were gonna spend
(01:04:24):
so long in the tavern.
You just had a lot of questionsand I was like dude, we played
too much of the witcher.
I trusted nobody right no shit.
I was like are they trying todeceive me?
Is there more to this than Irealized?
Like pre-witcher, I think Iwould have been way easier to dm
because I would have been like,let's go on our way, whereas
like witcher.
Speaker 2 (01:04:42):
I was like check out
everything no I think the video
game background definitely, Ithink, influenced uh how we
approach that thing.
But it made it fun to you.
I think it was cool and uhkudos to mike, he did a
fantastic job he, he really did.
Speaker 1 (01:04:55):
I thought his
creativity was good.
He dealt with us being one, hehad a gentle hand and explaining
things uh two was creative andon his feet.
So I think that, uh, now thatI've actually gone through
albeit just a little four-hourcampaign, I believe, is what we
took uh, I now have a newfoundrespect for just how in-depth
and detailed the job of a dmthat shit's sick dude.
Speaker 2 (01:05:17):
That's really cool it
is cool and I can see now too,
where, like I've I've hadconversations with folks where
it's like, especially dms, likeI was at a wedding where, um, I
was talking to a dm and theyasked if they had played the new
balder's gate, and he's like Ilove it, dude, it's like way
better, it's better than theactual dnd.
And I was like I love it, dude,it's like way better, it's
better than the actual D&D.
And I was like whoa, really?
And it's like, well, he's likeoh, I DM.
(01:05:38):
So like I don't actually get toplay.
So you know what I mean.
Speaker 1 (01:05:42):
So like, and that's
like a common thing with DMs is
like they and I think that like,if you're really loving that
shit, like you gotta getyourself in a game where you can
role play in addition to dming,I wish that I would have found
a little community in highschool when, like, getting
together once a week would bethe easiest thing in the world
getting, getting dudes, gettinggrown men together once a month
(01:06:06):
is an odyssey of its own.
Speaker 2 (01:06:08):
One.
Two well, one, two, almostthree of us the.
The other guy, nathan, Ibelieve, he's about to have a
baby.
We got babies, so it's like Iwould love to do a like dude we.
Sometimes it's hard to figureout when we're going to do this.
Yeah, yeah, and I don't.
Speaker 1 (01:06:25):
I really appreciated
that.
We did it in person.
So if you've never D&D'd one,if you, if you're like us in
previous pods we had alwaysmentioned that we were D&D
curious.
What I would say is thatdefinitely trying to make it
happen, it's just really a goodDM.
It's going to make a bigdifference.
And then try not to do itvirtual, if you can.
(01:06:47):
Yeah, being in person was a lotof fun for sure, yeah, and it
helps you really immerse to notlooking over your shoulder or
doing this other thing.
It was tight, other than thecat trade dropping in the middle
of it.
That kind of rocked my shit fora minute.
I remember that Carl Anthonygot traded right in the middle.
Speaker 2 (01:07:02):
Oh yeah, you're like
dude, put your phone away.
Speaker 1 (01:07:06):
I was like dude, I
just trade.
Speaker 2 (01:07:11):
It's been years.
I've been worked up by the cattrade for a long I like that
dwarf is taking a back brotherdude indeed.
Well, shit, brother, let's, uh,let's bring this one to an end
just like cat stint minnesota,oh ah, but thanks everybody for
listening cat echo and give thema hug dude, I know dude.
(01:07:33):
See those.
Can you get a cat?
Speaker 1 (01:07:35):
jersey to talk to
cats, yeah.
Speaker 2 (01:07:38):
Bugger, you didn't
like that one.
Speaker 1 (01:07:41):
If you are also sad
about the cat trade.
Speaker 2 (01:07:44):
go ahead and give us
a little text.
Hit that link in the show notes.
You can text us, you can, youknow, hit us in the show notes
and I think uh, you know you'refucking awesome, just remember
that, that's all I gotta saythanks you too.
(01:08:06):
I meant for the listener, butlike, yeah, you too, bro, I
needed it all right man muchlove everybody, much love live,
peace, all right man Much loveeverybody Much love Luke, peace,
peace.