Episode Transcript
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Speaker 1 (00:20):
Hey there, press
starters and welcome to the
press start leadership podcast,the podcast about game changing
leadership, teaching you how toget the most out of your product
and development team and becomethe leader you were meant to be
leadership coaching andtraining for the international
game industry professional.
(00:40):
Now let me introduce you toyour host, the man, the myth,
the legend, christopher Mifsud.
Speaker 2 (00:50):
Hey there, press
starters and welcome back to
another awesome edition of thepress start leadership podcast.
On this week's episode, we'reunlocking the secrets to
successful pitching your gameidea, from preparation to
presentation and beyond.
We'll explore how to turn agreat concept into a compelling
pitch that captures theimagination of stakeholders and
brings your vision to life.
(01:10):
In the competitive arena of thevideo game industry, the art of
the pitch is often what bridgesthe gap between a brilliant
idea and its realization.
It's not just about having afantastic concept.
It's about presenting it in away that convinces your audience
, be it studio executives,investors or potential
collaborators of its potential.
(01:31):
The video game industry isteeming with creativity.
There are thousands of ideas,but only a fraction make its
production the difference.
It often lies not in the ideaitself, but in how that idea is
presented.
A pitch is your sales moment,where you sell not just a game
but the potential of anexperience.
Let's break down what makes aneffective game pitch.
(01:52):
First, the elevator pitch aquick, engaging overview of your
game design, the captivateinterest in just a couple of
minutes.
Then dive deeper with your gamesynopsis, covering everything
from genre and gameplaymechanics, the setting, story
and aesthetics.
Your unique selling proposition, or USP, is crucial.
This is what sets your gameapart, whether it's a novel
(02:14):
mechanic or a unique story angle.
Your USP should resonate withcurrent market trends or fill a
niche that's been overlooked.
Knowing your target audience isequally important.
Who are you making this gamefor?
Understanding your audiencehelps in illustrating the
potential, market size andprofitability.
And don't forget themodernization strategy.
How will your game make money?
(02:35):
This is critical, especially ina pitch to investors.
Also, outline a realisticdevelopment roadmap.
What are the key milestones?
What resources do you need?
This shows that your project isnot just imaginative, but also
viable.
When presenting, tailor yourpitch to your audience.
Investors might focus on marketsize and ROI, while
(02:56):
collaborators might be moreinterested in creative vision
and gameplay.
Using visuals like concept artor prototype can significantly
enhance your pitch.
Make it as interactive aspossible.
Practice is key.
Rehearse your pitch, be readyfor questions and maintain
enthusiasm about your game.
Your passion can be the winningfactor.
And remember, be open tofeedback.
(03:17):
It's an opportunity to refineyour idea and improve your pitch
.
Tailoring your pitch fordifferent platforms is also
essential For mobile gaming,emphasize quick engagements and
solid monetization strategies.
For console gaming, focus ongraphical excellence and deep
narratives and, for PC gaming,consider aspects like modding
capabilities and hardwareutilization.
(03:38):
Cultural sensitivities play abig role too.
What works in one region mightnot in another.
Ensure your game's content isculturally sensitive.
Consider localization beyondjust language and use market
data specific to the regionyou're pitching to.
Feedback is a crucial part ofthe pitching process.
Recognize constructivecriticism, use it to iterate and
(04:00):
improve, but also maintain thecore essence of your game idea.
In closing, remember thatpitching in the video game
industry is both an art and ascience.
It's about blending creativevision with an understanding of
market dynamics, audiencepreferences and business
necessities.
A successful pitch we use theseelements together into a story
that's not just exciting butviable.
(04:21):
Every rejected pitch is alearning experience, bringing
you closer to one that will opendoors.
Persistence, adaptability andpassion for your game idea are
key.
The gaming world is always onthe lookout for the next big
idea, and it might just be yours.
Alright, thanks for joining uson Press Starterly Should
Podcast.
We hope this episode hasinspired you and equipped you
(04:44):
with the tools to pitch yournext game idea successfully.
Keep dreaming, keep creatingand keep pitching Until next
time.
Keep leading with innovationand courage in the gaming world
Alright, and that's this week'sepisode of Press.
Starterly Should Podcast.
Thanks for listening and, asalways, thanks for being awesome
(05:04):
.