A D&D comedy improv podcast, where two retired adventurers give questionable advice to the next generation of heroes. Starring Oliver Redboots & Swan Maulsmith, and broadcast every week from the Yawning Portal Tavern in Waterdeep. Send your questions to: rodinflagon@gmail.com
- Season 2, Week 2!
- Shaking off the rust with an old fashioned donnybrook
- Our next product launch
- Climbing the ladder at Third Leg
- Stormy's unpaid internship
- Carry jerky or become jerky
Send us your adventurer questions! rodinflagon@gmail.com
- We're back!
- Our new roles in ThirdLeg Adventuring & Consulting LLC
- Swan's separation from the Temple of Gond
- Oyster Beer
- Kodar Grimsbane announces Adventurer Wipes
- Potion side effects
Highlights:
- Question-palooza!
- How to write an entry essay to your Bard College
- Your party member may be a serial killer
- Monastic traditions leave a lot of unanswered questions
- Feather Fall etiquette
- Where-wolves?
- Revisiting sky daddies
Highlights:
- Boots returns from the Astral Plane
- We go deep on Elven high cuisine with Chalmont Percil, of Percil's Parcels
- The slow food, low heat movement
- Chalmont's specialties: chicken-seasoned hay, salted water, artisanal light, beef broth and lemon seeds
- Serving at Persimmons through a policy of Culinary Inclusivity
- Richard the Mimic joins us to discuss mimicry
- Permission eat...
Highlights:
- Getting arrested in Waterdeep after bar hopping with Mirt
- Swan taking over some Luskan engineering
- When upcasting goes wrong
- Boots opens the chest, and finds something unexpected
- Thou shalt not mix pocket dimensions
- Some monks will love you to death
- Beholder reproduction
- Donations to the (recap) Salvation Army are appreciated
We are joined this week by the legendary Mirt the Moneylender, played by the legendary Ed Greenwood - creator of the Forgotten Realms.
Highlights:
- An episode preamble by Elminster of Shadowdale
- The importance of a consistent policy in adventuring
- How Laeral keeps her wand at the ready
- How Mirt and Durnan tackled the Undermountain
- The secret to long life
- Preferred method for dealing with ...
Highlights:
- Boots is part of the Order of Mages and Protectors
- Swan has a picnic
- We find an office
- Spell Slots & Implosions
- Bullywugs & Banshees
Highlights:
- Oliver has his chest stolen, and he's not happy
- Developing that sixth sense for treasure
- We need a work office
- Gnolls are worse than you think
- Brains in a jar fail the trolley problem
- Coffee is magic, but not magic magic
- Parting ways with a swordasexual
- You can't stare your foe to death
Highlights:
- Assembling the Stupidology
- What kind of toenail?
- Stormy is dating a young woman from a family of Eldath
- Specters are Swan's weak point
- Otyughs at the shore
- Dying in a cool way
- Grease is the word
- Also please check out our friends at RPGsAnonymous ( https://linktr.ee/RPGsAnonymous ) who are featured in the mid-show break
See you next week, don't die. ...
Highlights:
- We're joined by Tygram, Warlock for Graz'zt, to share some road stories
- How Tygram crashed a flying tower
- The power of walking sticks
- Swan's healing potion testing
- The deplorable habit of trying to seduce dragons
- Research is important
- Everywhere doesn't mean everywhere
Highlights:
- Swan talks podcast audio quality from the Yawning Portal
- A blue tie fling musician writes us our new intro
- Monsters of the week: Rust Monster & Harpy
- Find Traps is a stupid, stupid spell
- Tasting Healing Potions
- Best potions, if you can pick
- The new outro
Highlights:
- Swan gives Boots & Morgan a tour of the Forge
- Swan explains working with first year acolytes
- Early success as quest givers, and our quest giving rates
- Round two of Don't Poke The Owlbear: drums, rhinos, gods, and the Giant steeplechase
- Take care of your monks, and they will take care of you
Highlights:
- A message from the High House of Wonders
- The start of our cataloging bad ways to die
- This week's sponsor: Wandsworth Gently Used Wands
- Kicking off our new feature (Don't Poke the Owlbear): Flying Swords and Trapped Rugs
- Enchanters are terrifying
- The man with the Iron Flask
Highlights:
- The unfortunate passing of Paco The Ranger
- Stupid ways to die while adventuring
- From quest takers to quest givers
- Boots was once approached to help rule a level of the underworld
- Staying in shape in retirement through unorthodox means
Highlights:
- We rekindle our on-again, off-again acquaintance with Balthazar the Grim, a serial cultist
- Cult free-lancing, the new old gig economy
- Knowing your lane
- Benefits of being in cult middle-management
- Young liches are impatient
- The importance of a good tailor, that can make 800-year old fashion
Highlights:
- First world sorcerer problems
- Random encounters of the worst kind
- Order of the Ancient Philosophy lacks conviction
- The treasure you don't want
- Terrible sorcerer parents
- The flying halfling problem
Highlights:
- The unwilling transition to semi-retired adventurers
- Swan discovers a bad spy
- How to apologize to high level adventurers
- Kobolds are not pets
- The spell 'Heat Metal' for smelting
- How not to tip a squire
- Boots is angry
Highlights:
- Boots and Swan take on their biggest challenge yet: fundraising
- Artistic genius of destruction
- The paperwork of producing golems
- Abjuration wizards and you!
- Meathead fighter, meet tanning paladin
- Tips for dealing with embarrassing moments from high school
- The best magic items are not the same thing as your favorite magic items
Highlights:
- Boots & Swan return from an unplanned trip to the Feywild
- The Feywild is amazing and annoying for so many reasons
- Ajax the Warpoodle delivers an important question from Dr. Zed (@RPGsAnonymous1), and we deliver well-meaning advice of questionable value
- The absolute wrong use for a Bag of Holding
- The worst Club Sport at Waterdeep Community College
Highlights:
- The amazing wedding of the Clerics of Pan
- The Zhentarim dishwasher intercepting the mail
- Blow drying your weasel
- Using a doppelganger to get out of jury duty
- Bathing your owlbear
- The clothing stipend for your werewolf
- Druids protecting horrible monsters to save the environment
- Read your weapon's manual
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