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July 21, 2020 29 mins

Color, pattern, and surface textures are the first things we react to when evaluating a product. For consumers to connect to 3D print products, 3D print textures need to be carefully considered and created as a part of the design process. This has been a challenging part of the 3D design process. Fresh from the Project Captis episode, Tom Hazzard and Tracy Hazzard look back on the previous episode on technical tips for creating 3D print textures and surface materials and provide an update on how far the design process has come. They talk about the tools and improvements that are coming out to help apply textures to 3D models easier. In praise of the old school techniques, they then discuss why getting familiar with the different 3D manufacturing processes can inform you to create better 3D products that people will love.

 

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