Welcome to this week's episode of Not D&D, where host Jessica is joined by game designer Laurie Blake to discuss their innovative tabletop role-playing game, Why We Fight.
Why We Fight is a solo+ narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future.
Using a designed-for-purpose, lightweight system (PbtA meets FATE) developed with new school revolution (NSR) attitude and perspective. Your Crew will journey through the remains of a post-civil war country to save lives, reclaim nature, create a community of compassion, and beat back the oppressive forces that threaten the chance for a new start.
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