Worldbuilding for Masochists

Worldbuilding for Masochists

A podcast by three fantasy authors who love to overcomplicate their writing lives and want to help you do the same.

Episodes

November 5, 2025 64 mins

So, you've decided it's time to turn up the heat on your worldbuilding. Maybe you're writing a full-on romantasy, or maybe it's a smaller component of your overall plot, but if your characters are getting down and dirty, how do you make sure they're getting their freak on in a way that reflects the culture they exist in? Guest Nia Davenport joins us to explore all the angles -- and positions.

When we're thinking about the culture o...

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We use history a lot in our worldbuilding, whether as a direct re-interpretation or as inspiration for a secondary world that we’re creating. So… why do we do that? And what choices do we need to examine as we do so? Guest Alix E. Harrow joins us to discuss weaving historical realities into our fiction.

The construction of history is, itself, always the process of creating a narrative through authorial and editorial choices, and so...

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From beer to gin, from caffeine to tobacco, from mushrooms to hallucinogenic snails, a culture's options for achieving altered states of consciousness through consumables are vast! So when the people in your culture want to get blitzed -- How do they achieve that? The choices can communicate a lot to your readers about your world's technology, climate, and topography, as well as their ideas about health. Alcohol and other intoxican...

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October 1, 2025 54 mins

This episode was recorded live as a panel at ArmadilloCon 2025!

We give a little history of the podcast, re-introduce ourselves for the in-room audience and any new listeners, and discuss the world of the Magical Nude Gates and our individually-cultivated cultures within it. We also discuss a bit of our general approaches to worldbuilding and our "Choose, Don't Presume" ethos.

Then, we take some questions from the room!

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A point-of-view character's experience of the world will shape the information that the reader gets about that world. So, a lot depends on who that character -- or characters -- might be! How can you turn their knowledge -- or lack thereof -- into a plot hook? Does the audience have information before a POV character does? How does their personality affect how information gets communicated to the reader? Guest Martin Cahill joins u...

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Mythical and magical creatures are a staple of the fantasy genre, sometimes as obstacles for heroes to face, sometimes as healers and dispensers of wisdom, sometimes fulfilling roles both stranger and more mundane. If you decide to include such beasties in your world, what are they doing there? And how deep you delve into the biology and ecology of these creatures? Do you need to make them make some sort of scientific sense, or can...

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Fantasy religions often feel like reskins either of ancient Greek or Norse pantheons or of the medieval Catholic church. But what more interesting choices can we make when we're building faith within an invented world? Deva Fagan joins us to explore some of the options! How your people envision deities, the afterlife, and the very bones of the universe can illuminate a lot about their overall values and how they self-mythologize th...

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August 13, 2025 61 mins

In this episode, we're taking a closer look at something we refer to a lot when we're talking craft: the on-ramp. Which is to say, at the beginning of your book, as you're introducing your world, how much stuff can you throw at your reader how quickly to get them up to speed? And how much is too much and might cause a reader to get bounced right out of the story?

Your readers come in with a lot of assumptions and expectations. Your...

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What makes a story -- and a world -- "cozy"? What are the conflicts, challenges, and obstacles like when, instead of taking the Ring to Mordor, you heroes are trying to keep a coffee shop afloat or open a pet shop? Sarah Beth Durst joins us to discuss not just what cozy fantasy is, but how its radical joy can be a powerful act of subversion when the real world tells us to be cynical or defeatist.

We also explore how cozy fantasy ex...

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What is the measure of a true hero? What a society consideres heroic can say a lot about their values, needs, and ethos -- but it's also something that can shift a lot over time and from location to location. Is heroism about physical strength? Strength of faith? Strength of heart? Or is it about cunning and cleverness? Guest John Wiswell joins us to discuss the worldbuilding implications of hero-building.

Classical heroes, folk he...

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In one way or another, economy touches almost everything in a world. Even without currency or capitalism in the sense that we currently know it, the idea of obligations and repayment exert pressure on society. So how can we make interesting worldbuilding choices when it comes to money, debt, gain, and other aspects of economy? Guest Elizabeth Bear joins us to explore the options!

Where does money intersect with other kinds of power...

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It's the start of SEASON SEVEN! And original co-host Rowenna Miller is back to join us in a reflection of how multiple years of doing this podcast has affected how each of us thinks about worldbuilding. What have we learned from our many amazing guests, and how have they inspired us to think about worldbuilding in new ways? Have our worldbuilding interests and focuses shifted? And since the real world we live in has been... um... i...

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It's one of the first choices you'll make when writing a story, consciously or not: what point of view are you writing from? First person singular? Third person limited? Omniscient? Something else? The POV can affect a reader's experience of the narrative and the worldbuilding, either subtly or dramatically -- so how do you decide what's right for this story? Kate Elliott joins us to explore the possibilities!

In this episode, we l...

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We often think about "making things make sense" in worldbuilding and building internal consistency, scientific realism, and other logic-based considerations into our fiction -- But what happens when your worldbuilding principle is “What would be awesome?" Jim C. Hines, who embraced this principle for a forthcoming book, joins us to explore the possibilities!

The Rule of Cool, credit to, is defined thusly: "The limit of the Willing ...

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We often think of worldbuilding happening on a grand scale, with huge maps and the sweeping narratives of nations and world-changing events. But that's not really the stuff that makes a world feel lived-in. The granular choices are what show day-to-day life, and day-to-day life illustrates so much about how a world has developed, how a culture has grown, and how people negotiate the circumstances of their lives. These are the thing...

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How can language help shape your worldbuilding? We're not necessarily talking about conlang here -- that can certainly be part of worldbuilding, but it doesn't have to be, and many works of speculative fiction manage perfectly fine without invented languages. But the words you choose in description and dialogue will also communicate something to your reader.

There are so many ways that words can create the vibes for your world: the...

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Sometimes, people will say of a book that "the setting is another character". But what does that really mean, and how can a writer craft it? Ai Jiang joins us to discuss creating worlds and settings that have their own personalities! From the physical geography to the architecture, from the scale of the location to its dynamism, writers can make a lot of choices to make their setting feel unlike any other.

The setting can do a lot ...

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In amazing fantasy and science fiction worlds -- Who's doing the work? Where does the food come from? The clothes? Who does the caregiving? Guest august clarke joins us to discuss the hands and bodies that create a society.

Labor is something that’s often sort of invisible in stories if it’s not explicitly the driving focus of a book – So, why is that? How can authors better incorporate labor into their worlds? Labor intersects wit...

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Worldbuilding means getting to “play god” – so how does that take a different shape when you’re part of a pantheon rather than the One True Ruler of your world? Xen, Matt Roen, and Sara Wile, the creative trio behind Midst, a surreal sci-fi fantasy audio drama now produced by Critical Role Productions, join us to discuss co-creating a world and the stories that happen within it!

When working as a team, how do you divide the labor? ...

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What happens when the world your characters -- or your readers -- first find themselves in turns out to be not quite what it appears? Marina Lostetter joins us to explore the different ways that a writer can play with an unreliable world. Maybe it means a story of scientific discovery that reshapes how their characters perceive their place in the universe; maybe it means a story where information has been deliberately suppressed an...

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