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January 26, 2025 32 mins
In this episode we go to the "way back Machine" and talk about the NEO GEO arcade and home console.

About the NEO GEO:
The Neo Geo is a video game platform developed and designed by SNK that was active from 1990 to 2004. The Neo Geo had three iterations a catridge-based arcade system, catridged based home video game console system, and a CD-Rom based home console system. Unlike the 16 bit home consoles of its time, the Neo Geo gave its consumers a true one for one arcade experience.

#neogeo #retroconsole #snk #retrogaming #40something #generationx

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:12):
Your son learning good evening. Where you are in the world.
Forty something Gamers Me and mom man my Ace the
way back Shron Harrington. We are two gamers forty in
our forties and we talk about being forty something gamers
here on forty something Gamers podcast. You know how you doing, man?

(00:36):
How goes?

Speaker 2 (00:37):
How you looking? What's going on?

Speaker 3 (00:40):
But do you got a companion over there in the corner?

Speaker 1 (00:42):
Oh yeah, man, my American fox. I don't over there
making a damore ready for the play for a walk?
You're ready for a walk? Man. But you know, we
gotta we gotta do this podcast thing like we always do.
And I'm glad to have you guys, because today we're
actually talk about the Neogo, which was a premium, premium

(01:08):
gaming experience, and I'd like to say thank god to emulators,
because anybody know about the Neogo. It was definitely an
expensive console, but it gave you the premium gaming experience
and it was arcade like Gary true arcade. So I'm

(01:28):
just gonna give a little background on the Neogo for
our listeners. The Neogo was developed by S and K
and it had arcade and home console systems. The original
Neogo came out in nineteen ninety It was cartry based
arcade system called the Multi Video System MVS. Then they

(01:50):
had home console version, the Advanced Entertainment System AS came
out a year later. So it was marketed as a
high end system with two D graphics and high quality
sound and ladies and gentlemen. We're gonna give a shout
out because Sharona is the only person I know to
this day that has a eog assistant. Ladies and gentlemen.

Speaker 2 (02:11):
So on Harrington, I got.

Speaker 1 (02:12):
The people applading in the background. So Sarna, Yeah, what
do you think about the neog o? Man?

Speaker 2 (02:18):
What I love?

Speaker 4 (02:21):
I remember the first time I was in the arcade
back in about ninety two ninety three, and there was
Aladdins Castle and the mall and they had this This
is the first time I've ever seen the video game
even on a big screen TV.

Speaker 2 (02:35):
That's how they had it set up.

Speaker 3 (02:37):
It was it was the gaming system and you could
select between Samurai Showdown and Order Fighting, and I thought
that it was like really cool and like it looked
the big screen just made it pop so much that
it just it just caught my attention and it was
it was it was.

Speaker 2 (02:53):
A wild It was just wild Man.

Speaker 3 (02:55):
And you know, you couldn't just go until Walmart or
towards the RUSS and get this gaming system.

Speaker 2 (03:02):
That's one of those things where you had to go through.

Speaker 3 (03:06):
Like a magazine or you had to live in like
a big city or something like that, because you know,
we had Nintendo and Sega, and I remember even at
one point you could even go into Kmart and they
wouldn't even have Sega, they just had a Nintendo. You
had to go to you had to travel like towards
and RUSS. So it's like I've never seen anywhere that
you could actually travel to and get the Neo Geo.

Speaker 2 (03:29):
In fact, when I got.

Speaker 5 (03:30):
Mine, I got mine probably about two thousand and two,
two thousand and three, and it came from a guy
in New Jersey, you know.

Speaker 3 (03:41):
He so I got the Japanese CDZ system so it
would play both American and Japanese. Now I cheated a
little bit because I know that the cartridge system is
like the superior one. But I mean, hey, I still
got the Neogo. It's a CD and I enjoyed it.
The only thing with the with the CD system is
the low time, which you know, I mean, I'm a

(04:04):
patient person, so that doesn't really bother me so much,
but it can slow down the gameplay, you know.

Speaker 2 (04:10):
But other than that, I actually I've always loved the
Neo Geo.

Speaker 3 (04:13):
Like I said in the last video, I'm not higased
to these things, you know, Xbox, Nintendo, Sega, Atario. I
played them all, you know, I just wanted to get
a get a hand in. But that Neo Geo that
was that was a whole nother force in itself because
in that time period, like in the eighties and nineties
when we were playing games like Double Dragon and Altered

(04:35):
Be all those arcade games after Burner, we wanted that
arcade experience at home. Well, the Neo Geo truly gave
you that if you could afford it.

Speaker 1 (04:48):
And I'll just say this, it was this six hundred
dollars and then the games were two hundred dollars. Yeah,
so you had to like come out of the pocket.

Speaker 3 (05:02):
And yeah, like you know, we were probably we were
kids at that time, so our parents wouldn't given us that.
Like now, if there was some super rich kid. I
didn't even know super rich kids that had that thing,
you know, because I mean, even if you had it.
Who were you gonna trade games with, you know, because
nobody else had it unless like you just had the
money to really invest in this thing.

Speaker 2 (05:22):
And I mean it was cool.

Speaker 3 (05:24):
It was like the Rose Boyce of video gaming systems
at that time. You know, if you had it. Yeah, yeah,
so I will say that if you had it.

Speaker 1 (05:36):
And my thing is with the Neo g O man,
I mean because they did have ads in Electronic Gaming Monthly,
the videos, so basically what we would do the listeners.
This was in the nineteen hundred and nineties, so we
didn't have the Internet, we didn't have smartphones, so we
had magazines such as Nintendo Power, Electronic Gaming Monthly, and

(05:59):
that's where we got our information on the latest and
greatest consoles, video games. They would rate and I would
see the that's the only time that I saw the
Neo Jill. And like you said, in order to get
the Neo Geo, you I know, they had like they
would have sweepstakes and then also they would advertise in
these magazines. But the Neo Geo wasn't that game stop.

(06:20):
It wasn't at kb's toys. It wasn't that toys for us,
So it was very very exclusive and for me, like,
thank god for emulators because me and Sharon had this
conversation before. Like the Nintendo and the Sega Genesis, it
was in within reach even when we had jobs. It's like,
look at that time, like the Sega Genesis was one

(06:43):
forty nine video games, what about fifty sixty dollars?

Speaker 2 (06:47):
Yeah, still up today and you have and.

Speaker 1 (06:50):
You have you have a like me have it. Once
I got a job, I could buy them on video
games man sixty dollars compared to two hundred dollars a
game and six hundred dollars for a console. No, and
the games were so so the Neoga and were already established,
just like the Neo Geo was a powerhouse. It was
arcade quality. Nintendo and Sega and Turbographics sixteen. They were

(07:12):
close but not enough. But being a young man and
having a job, there was no way in hell you
could buy both the Nintendo Super, Nintendo and the Sega
Genesis and still be less than the the Neo Jo itself.

Speaker 3 (07:29):
I had a Super, had a Nintendo Super, Nintendo Sega
Genesis and a PlayStation, and I still didn't have a
Neo Jo.

Speaker 1 (07:36):
M let's think with two hundred dollars a game, like
like think about like the games that you could that
you could get with the regular.

Speaker 3 (07:49):
System, but you get games.

Speaker 1 (07:52):
Yeah, but I would like to say, like one thing
that they had was cool, like you got I mean
you paid for the premium quality because the the console.
I mean you had these arcade when it come with
one or two controllers?

Speaker 3 (08:07):
Uh, you know, I don't know, I know it maybe
it came with two.

Speaker 2 (08:13):
No, maybe it came with one.

Speaker 3 (08:14):
I'm not sure. I know it did come with a
game called there was one game Magician Lord, Magician Lord.

Speaker 2 (08:22):
Yes, I know it came with that. Maybe one controller.
Oh but I don't think that the controller, Well I don't.
I don't know what those things caused.

Speaker 1 (08:32):
Yeah, yeah, I think they came with the system. But
it was premium. Like it looked like as I'm gonna
go old school on you guys. It looked like in
ANYS advantage. It was like a joystick, a real legit joystick.
And it was like a big arcade joystick yeah, with
four bucks with four buttons. So you got that. And
then they also had a memory card. So get this.

(08:52):
This is this is a good selling point, but not
a six hundred dollars selling point not to a teenage
sixteen year old Mark Nias back in the nineteen hundre nineties.
But they had this card memory card that you could
go to the arcade, load that memory card and play
your game at the arcade, ye with the with the
data that you had. So speaking of arcades, one of

(09:16):
the cool things about the Neogo also, do you remember
one thing that they did that was smart with the
arcade cabinets. Do you remember the arcade cabinets.

Speaker 3 (09:25):
Yeah, they had four, like about three four or five
games at them, six games I think some.

Speaker 1 (09:30):
Games and the arcade cabinet alone. So basically people that
the younger no, I'm pretty sure guys know what the
rcae cabinet is. The arcade cabinet is the cabinet of
the big arcade that you're going to play in the arcade.
So what Neogo did was like, hey, you get one,
we'll give you like six games on one cabinet, so

(09:51):
at the time you could switch in between games, you
could play and has six games on that arcade cabinet.
So that was very very smart. And before and then
I mentioned that they were they're also S and K, Yeah,
which is a very important point because S and K
before they became got into their own video game system,

(10:14):
they also they started off building making games for the
Nintendo We had like Kari Warriors was one of them,
and then Your Baseball Stars, and then during the sixteen
Big Console War they threw their hat into the the market.

(10:34):
And since Sharon, since you are the only person I
know that owns the Arcade or uh Neo Gio, what
are your favorite games man? And what is your thought
on the Neo gill? Okay, there we go, like what
Neo Gio do you have? You have the A S
is it car Trier based or.

Speaker 3 (10:48):
The C based? And the games that I have they
were I had Magician Lord Samurai Spirits at Semura Shu
on over here. Okay, yeah, King of Fighters ninety four
Double Dragon believe it or not, there was a Double
Dragon for the New yog O.

Speaker 2 (11:08):
I have World Heroes.

Speaker 3 (11:09):
Too, Jet Samurai Spirits too, and Order Fighting too. So
one of my favorites. And I always thought what was
cool about the the Neo Geo was and Nintendo didn't
do this, NEI did the Sega well until they released
those games on there. I always liked the fact that

(11:30):
the game the camera would zoom like in and out
depending on how.

Speaker 2 (11:33):
Close you were to.

Speaker 3 (11:36):
The player two character of the computer, you know, because
in games like Street Fighter there's no zoom feature back then,
you know. So it was it would look really cool
that that camera it was it would just zoom in
like you know, and all of a sudden, like the
characters was like take up the entire screen. I always
thought that was like the coolest thing, you know, because

(11:57):
I mean it's like you never saw it coming. It's
like all of a sudden, I was like, whoa, what
just happened?

Speaker 1 (12:01):
Yeah, And I'll say this, So, the Neo Geo did
not have a mascot. They didn't have a bunk like
for the Tribo Graphics Sonic for the Genesis and Mario.

Speaker 2 (12:13):
Actually, oh it did, uh huh.

Speaker 3 (12:16):
It was like a guy like in a masquerade mask
or something like that.

Speaker 1 (12:20):
But it like the or it didn't have a video
game mascot per se.

Speaker 3 (12:24):
No, But it was just that it was like some
guy that like when they first started advertising, and it
was like he was like wearing a mask. It looked
it looked very mudigral. But like that know, they didn't,
but oh good, I believe that like Terry Bouguard became
like their mascot.

Speaker 1 (12:42):
Because I was gonna say what they did was after
Street Fighters, they built a niche for fighting games. And
let me tell you, like when Sheron was talking about
the zoom En zoom out, their fighting games were, in
my opinion, Street Fighter two on Crack and that was
the niche that Neo Geo built. If you look at

(13:04):
Neogo's library, they have a gang of fighting games and
like you said, zooming in zoom out, the grass fakes
are Chris even like go ahead.

Speaker 3 (13:15):
I'm just so what was cool, like say, like with
the Order Fighting, you know when we zoom in, like
you would actually see how beat up your character would be,
you know, like their faces would be like bruised in
and everything.

Speaker 2 (13:26):
I was like wow, but yeah, what were you saying.

Speaker 1 (13:33):
No, they were gonna stay marketed as a twenty four
bit system based off of the specs, and to my surprise,
because they sold even though it was expensive, one point
eight million units. So and I didn't realize that it
was discontinued in nineteen ninety seven. However, it's still going strong,

(13:54):
and I want to say thank God for emulation. Thank
God for licenses because you can practically get neo geo
games on every platform, every console, and for me, we
luckily we did get it for other consoles like The
Art Fighting, Nato Fury, Samurai Showdown. But as with the Nintendo,

(14:19):
the Genesis, the Turbograph sixteen, there was a lot of cutback,
like I think for I want to say for Samurai Showdown,
for both the Nintendo and the Super Nintendo and the Genesis.
I think the Super Nintendo was zoomed. No, the Sega
Genesis was zoomed in more and me, no, it was just.

Speaker 2 (14:39):
The Sega wouldn't zoom at all.

Speaker 3 (14:41):
It was almost pretty much.

Speaker 2 (14:42):
It was almost besides that, besides that zoom feature the Sega.

Speaker 3 (14:47):
Genesis was, it was a bit more perfect than the
Super Nintendo. I think the Super Nintendo would zoom in
a little bit. But you know they were if I remember,
but the characters weren't nowhere as big as they were
That's say, like an Earthquake character. He was huge in
the arcade. I was like really impressed by how big
he was, you know. And I do know that because

(15:10):
I had this game or the Fighting on the Super
Nintendo did have the zoom feature. Okay, yeah, it did
zoom and you know, I'll tell you it was Another
cool game that really caught everybody's attention.

Speaker 2 (15:23):
Was Metal Slug.

Speaker 1 (15:25):
Oh yeah, Metal Slug.

Speaker 3 (15:27):
Yeah, that was the version of the Contract and that game. Man,
I still play that to this day. You know, that
was that was a good one.

Speaker 2 (15:34):
I actually have a.

Speaker 3 (15:35):
Collection for Metal Slug that I bought on the Wii
several years back, and actually I have it right here
and you.

Speaker 2 (15:43):
Can see that. Yeah, it's like all six.

Speaker 1 (15:48):
Oh so they came out with six Metal Slugs.

Speaker 3 (15:51):
Yeah, it's a metal yeah anthology.

Speaker 2 (15:55):
So like it was a Metal Slug was a good game, Yeah.

Speaker 1 (15:58):
It was, It was. It was. It was a damn game.
It was a running gun game. And I want to
say the first one was like probably Vietnam.

Speaker 2 (16:05):
Or I think they all kind of Vietnam.

Speaker 1 (16:08):
Yeah, vietnamished, but one one one in the Middle East.

Speaker 2 (16:10):
And maybe maybe maybe, but.

Speaker 1 (16:16):
It had a lot going on. So Sharon, Man, what
is your what is your favorite Neo g O game?

Speaker 2 (16:24):
Oh?

Speaker 3 (16:25):
Man, you know what, I think that my favorite neog
O game would have been Samurai Showed Down too. It
was the one that I kind of played the best
in the Rkade, So I was able to kind of
at that.

Speaker 2 (16:36):
Time and show off.

Speaker 3 (16:38):
In fact, I had I'd even reached the end of
that game in the Rkade. In fact, I had gotten
so good at that game.

Speaker 2 (16:44):
I don't know what that did, but they made me
fright the referee.

Speaker 1 (16:47):
Oh really wow?

Speaker 2 (16:49):
Yeah, I actually had to.

Speaker 3 (16:50):
Fight three Yeah he I don't know what I did,
but you know, if anybody knows, they can kind of
chime in with it or whatever.

Speaker 2 (16:57):
But I fought the referee one time.

Speaker 3 (16:59):
I don't know if I went all lost, but I
fought him and then I fought the final character and
I definitely lost right there. But yeah, I've been trying
to fight that referee again for years. But you know,
I'm sure I could maybe figure it out some.

Speaker 2 (17:15):
Kind of way.

Speaker 1 (17:16):
Man. So I I'm gonna say Samurai Showdown was. It's
one of those things, one of those video game memories,
like I said, we saw before, like video games that
like you remember when you first played it, Like I
remember when I first played the after Burner in the
with the little the like it was kind of like
the console with move and stuff. I remember when I

(17:39):
first saw Street Fighter, and I remember when I first
played Samurai Showdown and the swords getting cut up person
bleeding out. That is my favorite all Samurai Showdowns.

Speaker 3 (17:53):
Like the clanging, like the clinging sounds that the swords
make when they hit. Yeah, yeah that is that is cool.

Speaker 1 (18:00):
And then even the introduction like when my man's like
meditating and then he slices those two poles, Like it
gets no better than that, Like, yeah, you could. You
could get that experience on your Nintendo Sega Genesis, but
nothing beat the Arcade experience unless you had the Neo Jill.
I wanted to break out some facts just to kind

(18:22):
of bring it to today. So basically, that six hundred
and forty nine ninety nine price would be the equivalent
of fourteen hundred, fourteen hundred and fifty dollars now. And
the AS hardware was identical to the MVS, which is
so AS is the HOCOM, so MVS is the Arcade console,

(18:45):
and it was the exact specs.

Speaker 2 (18:48):
Yeah. Now, I do believe that in the arcade.

Speaker 3 (18:53):
They still they still held the cartridge, but I believe
that the cortridge that they had in the arcade was
it was slightly different, so you couldn't just take the
one out of the arcade and stick it and put
it in.

Speaker 1 (19:06):
Yeah, so the cartes were not intercompatible due to different
physical sizes. So the arcade cartriges were I want to
say they were maybe bigger, but the different sizes than
the console.

Speaker 3 (19:17):
Yeah, but I do I think that those cartridges also
probably about the size of a.

Speaker 2 (19:24):
Because I've never actually helped one.

Speaker 3 (19:26):
I think they were probably about the size of a
video cassette back in the DAYMOS.

Speaker 2 (19:31):
Like they were around that size.

Speaker 1 (19:36):
Yeah, but.

Speaker 2 (19:38):
Yeah, they were pretty big.

Speaker 1 (19:40):
And then they were saying like so that so basically
once they switched the CD, which you got, we all
know that CD holds more memory and yeah, and it's cheaper,
but you said the load that it still had, like
load the load times are still kind of ridiculous.

Speaker 2 (19:53):
Yeah.

Speaker 3 (19:53):
So the first Neo g O CD that came out
was a front loader and although I never played with
that when they said that it had a ridiculous low time,
but the second one that low time was cut way back.

Speaker 2 (20:05):
So and of course that's the one that I also have.

Speaker 3 (20:09):
And like I said, it's it's not so bad, but
I mean, you know, yeah, that's that's one of those
things you have to take and that was that was
a you know with the PlayStation that come out and
the Sega Saturn and that we were just like in
a loading era, you know, because the PlayStations would load,
Seka Saturn games would load, you know, Neo g O
Studio they would load. But you know until we you know,

(20:33):
the cartridge games are the only ones that really you know,
had a faster response time.

Speaker 1 (20:37):
Yeah.

Speaker 2 (20:38):
Yeah.

Speaker 1 (20:38):
And then speaking of their success because if you think
about it, that that much money, that's a niche market.
But their their video game systems was such a success
that they already knew like, hey, we're in the market,
but we're not going to complete win nintend that we're
not going to sell millions and millions. But their cabinet

(21:00):
where their bread and butter because it was low cost,
multiple cartridge slots and the compact size. And I want
to speak to the series because all these games we
talked about, they had a gang of sequels, so the
Neo Jill Birth, the series, Fatal Fury, ARTI Fighting, Samurai Showdown.
Oh I forgot about World Heroes, King of Fighters. I

(21:24):
never played Twinkle Star Sprites and Metal Slug on the
heard yep because I was a fan of World heroes
because you got the Fighter's Joan of arc Ye Rasputant.

Speaker 3 (21:36):
Yeah, but yeah, they had some weird stuff going on.

Speaker 1 (21:44):
Yeah, it was really it was like the bootleg Street Fighter. Yeah,
and so the Neo Jill had the longest supported arcade
system of all time. Their software production lasted until two
thousand and four.

Speaker 2 (21:58):
Yep.

Speaker 3 (21:59):
Wow, I wouldn't say it was actually the longest running
home system. Well, you know, because it wasn't actually supposed
to be a home system at first. It was just
basically like a niche, like a gaming system that they
had in the hotels, and people were so impressed by
it that they wanted They kept asking for a home system,
and that's how that actually happened.

Speaker 2 (22:19):
Yeah, from what I from what I gathered. But yeah,
so yeah, that thing was wild man.

Speaker 1 (22:26):
Yeah, just like I can't even because I remember they
would have again, we were in the nineteen hundred and
nineties King of Fighters, ninety five, King of Fighters, ninety seven,
King of Fires. But the graphics were so fluid and
one thing that I do want to point out is
with Fatal Fury, you could jump from the front round
to the background. Yeah, it wasn't flatten it, and I

(22:48):
mean they had a lot going on, and I feel like, like,
remember the old man that you fought, Yeah, there was
a lot going on because he went from a little
old dude to like, oh yeah, came his big dude.
And then your first your fighting, the weather's nice and
then it rains. It's like different iterations within one fight.

Speaker 2 (23:07):
Yeah, it was eye candy back then.

Speaker 3 (23:09):
Man. I mean, you know, I know that the games
we have now were like advance, but you gotta you
gotta appreciate the.

Speaker 1 (23:18):
You had.

Speaker 3 (23:18):
You have to appreciate you know where all that came from.
You know, with something like the neog I can't find
the word that I'm looking for right now, but I
remember like with that, would it start raining and.

Speaker 2 (23:31):
Goad?

Speaker 3 (23:31):
Yeah, just everything about that was just like whoa yeah,
because it's.

Speaker 1 (23:36):
A two D powerhouse and I can't describe to you.
Even now, the games have aged well, like the King
of Fighters and even in the nineteen hundred and nineties, yeah,
street Fighter. Street Fighter had the market on lock, but
the graphics were so fluid. It was like cartoonist but
yet pixelated, and you had all this stuff going on

(23:57):
in the background, like even oh yeah, yep s and.

Speaker 3 (24:02):
K versus cap time is with a great game. In fact,
I've played it on the Dreamcast, you know, and I
will still play that to this day as I mean,
great soundtrack, great colors, you know, just it's just all
our good gaming experience. You know, if you haven't played it,
I definitely recommend.

Speaker 1 (24:24):
Yeah, I would definitely. You bring up a good point
because like even still even still to this day, even
on like I said, on every platform since the since
the thirty two bits and beyond, we've they there been
like neo Geo like games, Neo jill like, I have
like a neo geo we where it has what was

(24:45):
that Wizard game? It has a few neogo games on there,
and they just I mean it's mandatory to.

Speaker 3 (24:51):
Have on Yeah, s n k r K I have look,
I have that one to look, uh that's its going out,
But yeah s.

Speaker 2 (25:00):
N k r K s n k r k.

Speaker 1 (25:03):
And even at what was the Wizard game? I mean
even though it was early Magician Magic, even though that
was yeah, yeah, even though that game was early one
of the early games, it's still a good game. Pisses
me off, it's hard, but.

Speaker 3 (25:17):
Yeah, look that was designed to make money. It was
designed to take your quarters. That was That was quarter Punters.
But yeah, King of King of the Monsters, Last Resort. Yeah,
Neil Turf Masters, Single Coup, that was my That was
another game I like to play.

Speaker 1 (25:35):
Is that the one where it's like it's rotating, the
earth is rotating, they jump out of the.

Speaker 2 (25:40):
They could run from the background exactly.

Speaker 1 (25:43):
That's the one.

Speaker 2 (25:43):
Yeah.

Speaker 3 (25:45):
Yeah, Single Coop Uh.

Speaker 2 (25:47):
Top Hunter was.

Speaker 3 (25:48):
The World Hero Shock Troopers. Baseball Stares too, that was.

Speaker 2 (25:55):
Yeah.

Speaker 3 (25:55):
In fact, I'm gonna be posting that game pretty soon
because I played it the other day and I lost,
which I always lose. I don't think I've ever won
a baseball store too. But Burn and Fight, you know,
that's just the name a few, and those were the
early games. There was also another one called The Legend
of Success Joe, which was a fighting game, a boxing

(26:17):
game which I've never actually gotten to play.

Speaker 2 (26:20):
Oh you may have it like an emulation, I mean
I don't. Yeah, but yeah, that was that was it.

Speaker 3 (26:28):
That was a boxing the boxing game at they head
back then.

Speaker 1 (26:33):
Yeah yeah, yeah, So the Neogo Man is a must
to definitely check out, like even to this day. It
aged well, I would say that it's definitely worth collecting.
I mean, and even even with emulation. Now people can
afford to have the Neo g O. But back in
the nineteen hundred and nineties, man, I couldn't afford it,

(26:54):
even with my even with my job.

Speaker 2 (26:57):
I just there was.

Speaker 1 (26:58):
No there was no reason. And then the arcade experience
that you got with the Sega Genesis and the Super Nintendo,
it was close to close enough that we didn't notice.
But now you can see, like I didn't appreciate the
premium quality experience until like now looking at it, like
holy shit, it was ArKade for arcade, and we talk

(27:18):
about it. With the other arcade systems, you would lose something.
There was going to be a loss. There was not
gonna be a one for one arcade situation.

Speaker 3 (27:29):
And you also gotta remember for us to go to
the arcade like an actual arcade, you know, we lived
in Bay Saint Louis, so we had to travel to
Edge waterm All, which is probably about twenty five to
thirty miles east. So you you, I mean you, I
mean you appreciated that arcade you had to go away
over there and make Yeah, well you were excited because

(27:50):
you need to play something like that.

Speaker 2 (27:51):
And Killer Instinct that was another.

Speaker 3 (27:52):
Cool one, which is not killed but we'll we'll talk
about that.

Speaker 2 (27:56):
But yeah, because.

Speaker 1 (27:58):
We had even if you bring that up about Killing
even the sixty four wasn't a one for one when
it came like the so those you know, we'll talk
about later.

Speaker 3 (28:06):
For sixty four, Yeah, it really it really was not
it was. That was a good game. Both of them
were good games, but it was it really wasn't one
for one. The sixty four version, I think, to me
was maybe I'm not gonna say it was worse because
it really wasn't, you know, it was.

Speaker 1 (28:25):
It was.

Speaker 3 (28:25):
I think that it was its own game, like maybe, okay,
we have kind of like Michael Jackson gave a Moonwalker.
You know, it's okay, we're gonna have this version and
we're gonna also have that version. You know, it could
have been one for one because Nintendo being sixty four,
but I'm not sure the specs on that arcade system.
But ye, it was, it was. It was still a
great game, and I haven't you know, So.

Speaker 1 (28:48):
Let me ask you another question before we end this.
What was your uh, well, what games do you have
on the neog O Man.

Speaker 2 (28:55):
Like one like that.

Speaker 3 (29:00):
Well, I have that Arcade Classics following one. Of course,
I got the Metal Slug versions of that anthology and
all the ones I named, like the Double Dragon.

Speaker 2 (29:10):
Most of those games. Oh god, I just think about it.

Speaker 3 (29:14):
I have a lot of games like on my PlayStation
that are Neo Geo.

Speaker 2 (29:20):
I have Order Fighting three.

Speaker 3 (29:24):
I have another one it's like this little cowboy that
runs around like with the Yo Yo or something like that. Oh,
I can't think of what it's called. I have a
couple of spaceship shooter games. Oh man, I didn't think
the write down the list, but I believe it or not.

(29:45):
I have actually have a section in my PlayStation that's
nothing but Neo Geo games, and I have them all
categorized like it's grouped.

Speaker 2 (29:52):
You know.

Speaker 3 (29:53):
I wish I had to sit next to me I
could pull it up. But I have a lot of
Neo Geo games. I can't think of the spaceship fighter games.
I mean, they're a lot of fun.

Speaker 1 (30:06):
So what's your least favorite neog game?

Speaker 2 (30:13):
Hummm my least favorite?

Speaker 3 (30:17):
M M.

Speaker 2 (30:21):
I wasn't really overly impressed.

Speaker 3 (30:23):
With the Double Dragon that they made on Neo Jo disappointed. Yeah,
it wasn't It wasn't my favorite. I don't really feel
like dog Dragon was a neo geo style game, you know.

Speaker 2 (30:37):
I feel like that was just kind of like a.

Speaker 3 (30:40):
I don't know, I think they tried to follow like
what was going on in the movie that came out
back in the mid nineties, you know, because it kind
of revolves around that kind of characteristic and also, like
you know, there was a Double Dragon shout falls which was.

Speaker 2 (30:55):
Which never came to the Neogo.

Speaker 3 (30:57):
But I gotta see, maybe Doble Dragon was my least
favorite that I can think about right now, you know.

Speaker 2 (31:05):
But I mean I still.

Speaker 3 (31:06):
Played it, so it's not that I it's not that
I hated it.

Speaker 2 (31:09):
It was just my least favorite that I owned my selection.

Speaker 1 (31:15):
Yeah, what about you, I'm gonna say I would say
Double Dragon too. Like it was, it was a disappointment.
I mean, it was worse than the arcade, you know
what I'm saying. And so yeah, yeah, but uh, ladies
and gentlemen. As always all good, all good content, here
comes to an end until next time. We're gonna have

(31:37):
to end this episode, but we give you a little
bit on the Neil Jill and Sharon any last minute
words words of wisdom before we part Yeah.

Speaker 3 (31:45):
Don't forget to take your vitamins and have fun gaming.

Speaker 1 (31:49):
Oh yeah, some of y'all, it's time to get those
oscar pies.

Speaker 3 (31:52):
Yeah, exercise and you said you get that horror pumping.

Speaker 1 (31:58):
Get that heart pumping. So, ladies and gentlemen, I'm Marquevis
and Serna be signing off for forty something gamers
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