All Episodes

March 21, 2025 48 mins
We bring on DM, Dungeon Master, Ben Klein onto the show to discuss DND, Masks (another Tabletop RPG), and Baldur's Gate.
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:07):
And welcome back to the podcast. Today, we have a
our first guest onto the pod being Ben Klein, who's
been playing D and D for a while and has
been also a DM for at least seven years.

Speaker 2 (00:25):
Yeah, I'm what they call a forever DM.

Speaker 1 (00:27):
That's yeah, well like today we're D and D other
related things like D and D I e. Bouldersgate or
any other table tap ourpgs. Do I have anything or
like adjacent materials?

Speaker 2 (00:44):
Cool?

Speaker 3 (00:44):
Oh yeah, essentially no, I mean, I mean I never
heard of a forever DM, but I just want to
really what that was. Yeah, I've never heard of that.

Speaker 1 (00:53):
It's just yeah, someone who runs it a lot and
doesn't ever I can't.

Speaker 2 (00:57):
Like, so i've been when did five E come out?
I've been.

Speaker 1 (01:00):
I've been running D and D for like around seven
years pretty consistently. I've been very lucky with that. Was
running for since like twenty fourteen.

Speaker 2 (01:09):
Yes, that was when it updated, So i've been well
we can get into that later, but so yeah, twenty fourteen,
I've been. So I've been playing since like twenty seventeen ish.
Whatever the math, whatever the math on that is, and uh,
the I can count, I can count maybe on like
two hands the amount of times I've actually been able
to play a game of D and D.

Speaker 3 (01:31):
I will say. I will say I've played D and
D Wie. One was a camp get one was a
test run campaign, and then the other was just it
was a regular campaign. But this the DM just kept
putting random crap into it.

Speaker 2 (01:50):
What do you mean by that? Oh god, folks.

Speaker 3 (01:53):
We first started off with fantasy, then he started putting
Warhammer into it. He put dragging into it, he put
gods into I'm like a pick a road.

Speaker 1 (02:06):
That is kind of interesting right with the like the
pick a road thing, because I don't know, like there's
there's there's so many like big big bowld radical monsters
that you want to use, like you want to use beholders.

Speaker 2 (02:19):
Of course you want to use dragons. I feel like
everyone ironically forgets about dragons, but like I don't know
for my game right now, I really like litches, so
instead of like I don't know, basically it's them and
there's like there's just an army of lyches. And that's
how I streamlined it because I was like, I'm not
going to try to have them like bounce between, you know,
because I like beholders too, because I was trying to

(02:41):
throw in a Beholder plot line and then I was like,
I don't know, you do just kind of have to
pick something like Specter mean three.

Speaker 3 (02:47):
Pick a road that's true, pick a road like.

Speaker 2 (02:51):
Man or whatever, you know, just pick something or Venom.

Speaker 3 (02:55):
That one was more.

Speaker 2 (02:57):
Venom is more anti hero though, well, I just mean
guards to like this. Well, No, I was talking in
regards to the Spider Man three plot lines, Brandon, Oh.

Speaker 3 (03:07):
God, is there any other? Is there any other tabletop
games you've played besides D and D.

Speaker 2 (03:16):
Yes, I don't get the opportunity to do much else
other than D and D because I don't run at
game stores anymore. It's just kind of hard to find
an open table like that unless you're part of the
Adventures League, which I'm not a huge fan of. But
of it, well, I like the I like the concept
of it because in theory, it's like you have like

(03:38):
it's very much set in stone, very dedicated to like
raw rules is written, and like the idea is you
can go in play an adventure, take character from like
you know, let's say level one to three, and then
you can go to you can go to a different
game store across the country, and as long as your
character is like Adventures League Legal, you can kind of
take that and go anywhere and like you know, campaigns

(04:00):
and stuff and it's cool. It's just like, h I
guess I have no problem with the concept of it.
In practice, my experience with it has has just hasn't
been great. But that's kind of what you get when
you play, when you like, when you go to when
you go to a public gaming event, it kind of
does take all kinds. So but I'm a very socially
anxious person. So I had like maybe one and a

(04:23):
half bad experiences, and I was.

Speaker 3 (04:25):
Like, not for me, you can ask you can ask friend.
And how many times did I spend time in my
room in Whitewater?

Speaker 1 (04:33):
Almost all the time. Oh, when we get our own
place in let's say the summer, I'm going to be
getting out of your room a lot more.

Speaker 3 (04:44):
I sure, hope.

Speaker 2 (04:45):
So you got to touch grass, man, you got to
touch some grass? No?

Speaker 3 (04:48):
But grass? Yeah?

Speaker 2 (04:50):
What is grass?

Speaker 1 (04:52):
I mean? Like, I'm usually fucking like a studio or
a behind a boarder playing music usually h And then
on top of that, I've never played D and D myself.
How were Ben helped me create the uh oh yeah,
a little bit warl War Cleric And I'm sorry, I
got I got distracted. I want to answer your question. Yes,

(05:12):
I have.

Speaker 2 (05:13):
Played other games, not many, but right now one of
our players is and it's unfortunate because well, either way,
one of our players is like a little bit like
he's just out of commission for a couple of weeks.
He's like just now starting a new job and like
trying to get his own place right now. It doesn't
matter either way, he can't play right now. So we're

(05:33):
doing Sometimes we do like little D and D side
games with like new characters. But my little, my little
passion thingy is I really like this game called Masks,
which is a game about uh basically, it's a game
about teenage superheroes and it uses the Dungeons and Dragons
uses the D twenty system. Uh so that's the the

(05:55):
what is it like seven you know, seven multi sided
dice or whatever. Masks, much like other more popular games
like Monster of the Week, use a system called the
it's called Powered by the Apocalypse or the Apocalypse system
shortened too. And it's cool because you only have a
roll two D six. Ever, you don't have a roll

(06:16):
one or three. It's only ever two and nothing more.
And me is the GM does not ever like I
don't roll dice. That's not my job as the GM
for a power by the Apocalypse game. And it's cool
because like there are no like combat happens obviously because
it's superhero game. But there's no real rules for it.

(06:36):
And it's it's looser. It's much the you can learn
the rules by reading two pages of a summary and
then you're good, basically like you might dig a little
bit for something, but like and it's it's about it's
about it's about the action, it's about feeling. Like a
comic book, they take a lot of inspiration from the
different classes or they're called playbooks in this system of

(06:59):
the different playbooks like inspired from a bunch of different
like various like comics properties that I was already familiar
with that really pleased to see referenced in the actual
like manual, like like, uh, there's a few like I
won't like Young Avengers by Kieran Gillan and also the
original one by it was Jim Chung and someone else.

(07:22):
Then a bunch of other like books about like teen superheroes,
but also some shows and movies. Uh, that's where they'll
draw the inspiration from. And it's largely also about the
social aspect of it, Like you are a teenage superhero
in a super team, how do you relate to each other?
How do you build each other up and tear each
other down? And like how does that affect the roles basically.

Speaker 1 (07:47):
Some means girls aspects going on.

Speaker 2 (07:49):
No, no, no, there's no, it's not mean girls. Like
when I say tear each other down, it's not really
like you wouldn't really be doing that to your teammate
unless maybe there was like a pre talked about role
play reason. Because the game is very narrative heavy. It's
like you gotta you gotta look yeah, like yes, And
you have to break out of the five E completely

(08:10):
to play it, the Dungeons and Dragons fifth Edition mindset.
You have to break out of it because, uh, it
is it is just not that D and D is
a very combat focused it's it is. It is a
it is a game about combat. Is connected no worries,
but yeah, D and D is, D and D is
a game about combat. A lot of I've heard some

(08:31):
people say that like the role plays there is their
favorite part of D and D, sometimes even going so
far as to say the combat is boring. I do
think you should probably find a different, more enjoyable game
than because that is say you shouldn't play. I don't
mean to sound gay. Keep What I mean by that
is like it's like, I don't know, it's a combat

(08:53):
focused game. It just is. Most of the abilities are
are add jud six to your sneak attack and you know,
your fireball, hot dog or whatever. But like the the.

Speaker 3 (09:08):
So while you're thinking about that, I do have another question. Yeah,
so you said in the general chat that you wish
you could forget FIVEY. Why do you like? It's that?
Why do you I'm not going to say hate five Y.
I'm just going to say, why do you like? Why
are you disappointed at FIVEY?

Speaker 2 (09:29):
I don't Oh I see? Let me let me let
me reference what I said.

Speaker 1 (09:36):
Yeah, take your.

Speaker 2 (09:40):
Oh I see, I see. I think that the game
Dungeons and Dragons as it exists is fine, Like it's good, right,
It's good enough to me to where I've been playing
it for seven years right recently update the rules, which

(10:02):
is weird, right, because like you'd think that there would
just be a sixth edition, but instead we got an
updated fifth edition, which, you know, like, regardless of your
opinions on it, it I my main beef is it
sort of just makes it more difficult to look up
rules like my game. I've been running twenty fourteen D
and D obviously up until this point, and I continue

(10:27):
to because like there is enough. Some people say it's
like there is enough that is different in the new
edition to warrant me just not switching to the new addition.
It's not even a new addition the new rules to
warn me not switching to those.

Speaker 1 (10:45):
I was going to say, because you've said old some
who are a lot of the newer rules are bullshit.

Speaker 2 (10:50):
Yeah, I mean the newer rules aren't like they're not
great in my opinion, and a lot, like a lot
of people say that it's not they don't find it
very different than the original ones. And I can see
where you would say that, but the differences that are

(11:11):
there are pretty meaningful. Like it's been minutes since I've
actually read through the player's handbook, but I believe someone's
gonna have I can pact check myself later. But I
believe that the Palatin smite. For instance, in fifth Edition
twenty fourteen, Paladin has the ability called smite. You can

(11:32):
use a spell slot to cast it. Spell slots are
normally used for spells, but smite is something special. You
can use spell ammo for your Smite, and depending on
what level of spell slot you'd use it at, you
can do a number of extra D six So it's
broken basically, which in the best way. It's broken in

(11:54):
the best way you could do. You could do like
one hundred damage with like a like a fifth level smite.
It's insane. And then what way they did in.

Speaker 1 (12:04):
Twenty twenty four D and D then is they they
made it a spell.

Speaker 2 (12:12):
They made it a spell. They just made it a
regular spell, which at first is like okay, well, fine, whatever,
but they made it like, okay, this is going to
require me to get into the nitty gritty the mechanics,
and I hope no one gets bored. But like, basically,
if smite is a is a third level spell, right,
it's a third level spell. That means the paladin doesn't

(12:33):
get it right away. Normally the paladin has smite right away, okay.
And then being that it can use that, he can
use smite right away, he or she being that the
paladin can use smite? U can you smite? From level one?
That means that they have levels one through nine of spells,
you know, eventually to power that up. So now it's

(12:56):
level three, which means that you know, all read like
you are losing some power up ability. It's a spell
that lets your sword do like extra radio, extra holy
damage or whatever, you know. So it's a melee thing.

Speaker 1 (13:13):
And they so not only did they kind of like
raise the bar to get it, they also lowered the damage.
So now it's I mean, it's not this mite. It
is not even possible to like replicate the damage, and
it works totally different. But they did that areas like, yeah,

(13:33):
some something similar to that, and I'm gonna have to
I'm gonna have to double check this. And they did
this up because they also bumped up ranger. Uh the rangers.

Speaker 3 (13:46):
Oh what's that?

Speaker 1 (13:47):
One called it anymal instincts or no, it's a spell.
It's a spell, I mean, yeah, spell. I was like,
I I probably should refrain from trying to guess, because
I would try to think of such as oh, okay,
I would I say something related to boulders Gate, but

(14:09):
I again, outside of balders Gate, I have like no
experience of D and D.

Speaker 2 (14:15):
Balders Gate is like, it's cool, like it. There are
many ways where it's very much not D and D,
but like in terms of especially like like I think
I really like it because there are a lot of
people that aren't as lucky as me who don't get
to play like weekly for years, and I think it's
a great, great way to scratch that itch. But okay,
so here's what it is. Divine smite is a spell,

(14:37):
so anyone can take it, which is kind of weird,
but the paladin always has it prepared and can cast
it like without a spell slot, so you so it's
it's like, okay, cool, so it's a spell now, but
I can cast it without a spell slot, so that's good, right,

(14:58):
But no, because you're expending it without a spell slot,
so spells thoughts are irrelevant. So you are casting it
at base level. You are not casting it with eight
extra D six. You are casting it as it is,
which is kind of not the point of defined smite.
You can probably upcast it, but again at that point

(15:21):
it's still just kind of a worse version. Now they
did the same thing with Hunter's Mark for rangers, except
that was a good thing. Rangers need a spell like
Hunter's Mark that they can cast at will because every
Ranger uses Hunter's Mark anyway. You just should have that

(15:42):
if you're playing a ranger. It's a spell that does
extra damage when you hit something with piercing damage, i e.
A Bow and arrow, which is something you'll be using
as an aerogorn type.

Speaker 1 (15:56):
Yes, just recreates Aerragorn. I mean, hey, man is the
is the greatest ranger ever?

Speaker 2 (16:01):
Uh Strider?

Speaker 3 (16:03):
But another thing? Yeah, I'm sorry, I'm sorry. I just
don't want to I just want to ask a couple
more questions so we can go over more.

Speaker 2 (16:14):
I was just some Yeah. I'll sum up and say
there is some good ideas in twenty twenty four, some
bad I do. I I don't like them. I do
think that it is kind of a up to like
it's it's it's pick your flavor. Really, it's still D
and D and you'll probably still have fun for my game, though.

(16:36):
It just like there are too many things that would change.

Speaker 1 (16:39):
It's like you don't usually like throwing, like a rule
from the fourth edition or whatever, for like Street smarts.

Speaker 2 (16:45):
I yeah, oh yeah, there's a well, there's a couple
a couple of little house rules, but I try not
to change the meat of the game too much, but
my I do. There was a check from like it
was like three point five or something, which I haven't
like played what I'm familiar with, but it was called
street wise, where like to like a check in D

(17:05):
and D is where you would roll the dice and
you would add your perception score uh to the dice roll,
and that's that would let you perceive things around you,
like a hidden lever or something like that. So street
wise is like that, uh, you know, it's it's it's
it's a check you can make that will sort of

(17:25):
just it will give you familiarity with It'll let you
maybe find a little hidden hovel where you can, you know,
find a low lying place to to take a break at,
you know, if you need a lie low or something.
You can maybe find find information from some kind of
random informant uh with these things. And that's a check
that doesn't exist in fifth edition. I'm not saying that's

(17:47):
like law and fifth edition, but I do think it's
a really nice thing to have.

Speaker 3 (17:51):
That just sounds like like that sounds like they just
merge that with perception. They just did not make perception checks.

Speaker 2 (18:02):
That is well, and that's kind of yeah, well you
know what that is good about it? People? There's a
yeah what well, yeah, like because because.

Speaker 3 (18:13):
What you hold on what you just described is basically, hey,
I'm going to find a way this way or even
that sounds like even an investigation check when there was
an investigation checks.

Speaker 2 (18:28):
Right, Well, an investigation checks are interesting because that's that's
less like perception is you're looking for something and you
don't know what you're looking for or like you know what,
like it might be somewhere around you. An investigation is
I am looking for a specific thing or signs of
something in this thing. But like yeah, like you're in
street Wise, You're right. I do think that it is

(18:49):
a little different if you're trying to like get it,
like what are you going to do real persuasion? Like
that doesn't that's not real, right because then because then okay,
like are you asking me the DM to come up
with someone for you to persuade. Not to say I'm lazy,
but at this point, if you're trying to get info,
I think it's much easier to roll a street wise
check and then kind of then it's much easier for

(19:09):
me to create somebody because as I know what.

Speaker 3 (19:12):
You're trying to do, as a person who hasn't really
done D and D in that much over the years,
I'm thinking that street wise, it's just kind of like,
oh God, what what is that? What am I thinking of?
It's just like, hey, I want to perceive this, but
it's more amplified if you yeah, like yeah, it's it's

(19:37):
not a spell. It's not a like a thing. It's
an ability you can exact Like in five y you
don't have that ability. You just have, hey, make a
perception check to perceive how you can open this door
or how you can pull this lever.

Speaker 2 (19:54):
Well, you know, I mean there's like I wouldn't say
I well, I mean to like, okay, it is not
limited that they remove functionality, you know what I mean.
It's more like, well, I'm not you know, I'm not.
I'm not like necessarily you know, like hard disagreeing or anything.
It's just like necessarily remove functionality per se. But they do,

(20:20):
I don't know, like for better or for worse than
make it get a little creative with it. But it
is funny you say, like go emerging in the kind
of the homogenization that you noticed. That is, if you
look at the ability like the ability list like perception, stealth,
what have you on a five E sheet, you'll find
I can't remember, probably like twenty and you know, it

(20:42):
goes down the sheet. If you look at a three
point five character sheet with the ability scores, last time
I looked at it, it was like very small text
all the way down abilities like sense motive, which I'm
quadly cooked that out and replaced that with insight because
that's much more vague, and that needs to be vague.
Like if I was running three point five, I'd probably

(21:04):
just say, you can't use sense motive because that's stupid.

Speaker 3 (21:08):
That's such motive. Insight.

Speaker 2 (21:13):
Yeah, Like insight in fifth edition is used for like
I mean, it is used for similar things like if
someone is telling you something, can I get a read
off of that guy? Is he telling the truth? You
know he's But then like if you when you DM
long enough, you can kind of you do figure out,
you still figure out ways around, like you can be
truthful without you know, telling them the motive of the character.

Speaker 1 (21:38):
You know what I mean, but like the homogenization of five, uh,
not of five, but like that sort of they took
a bunch of stuff condensed it, and fifth edition is like.

Speaker 2 (21:50):
It's the most it's the most successible one. It's the
one that basically everyone today got started on, and it's
it's good for that. But then in the before.

Speaker 3 (22:01):
No, I was I was just gonna say five E
is basically for the people who are just starting out.

Speaker 2 (22:09):
Well, I don't agree. Whatever whatever addition is currently out
is the addition for people just starting D and D.
I think fifth edition is was definitely made it the
easiest to start. I don't think there's anyone going out
starting with three point five or anything unless they are well,

(22:31):
like you know, it's like it's the same type of
person as the silent era of film was the best era. Okay,
three point five was also really good though in a
lot of like because because of the fact that you
had so many crazy different things like multi classing worked
totally differently, like you had to multi class like yes,

(22:56):
because like like for instance, I think it was like
Warlocker Sorcer, one of the casterer classes. It's like, like,
what do you mean you're a level eighteen or maybe
this is maybe this is a second edition. It's like,
what do you mean your your level eighteen Sorcerer Warlock,
they don't get anything past level two, so, you know,
is like you take two levels in in you know, Warlock,

(23:18):
and you go you take you know, four levels in Monks,
six levels.

Speaker 3 (23:22):
That's how I kind of kind of feel, like in
Boulder's Date three and like when I look at Warlock
and you put past level two and I go, wait,
there's not supposed to be anything for Warlock past this level.
Why is there more stuff? Oh?

Speaker 1 (23:35):
Yeah, there's well I mean, you know, everyone has more
stuff now in five E, which is good.

Speaker 3 (23:39):
I can't think like clerics.

Speaker 2 (23:41):
The clerics are so beefed up because like everyone talks
are lamed for so long, so they're like, oh, you
think clerics are lame? What if we just made every
single cleric class amazing and then and then said.

Speaker 3 (23:52):
I've heard cleric was like the boring most boring class.

Speaker 2 (24:00):
Used to be used to be wanted to be the healer,
you know, like.

Speaker 1 (24:04):
And now you got those offensive Claire classes.

Speaker 2 (24:07):
Now, dude, they're so cool. I love them.

Speaker 1 (24:10):
I'd love hey, I'd love to play one. I'm just
putting that out in the universe here. No one can
hear me. Well, I mean, like I have that character
you helped me create, it's just my schedule's loaded for
the most part. No, what I mean is I want
to sit down, want one of my one of my
Tuesday players, uh to sit to sit everyone down and

(24:31):
say I'm dming tonight, and then I will finally be
able to play.

Speaker 2 (24:37):
One of my many different character ideas. But anyway, so what.

Speaker 1 (24:41):
About your opinion having like a bird pet that doesn't
do any combat where like every time if flies over
a like like like one of the main bet you
should just actively just shut down like without any And
then on top of that, yeah, let's say someone likes

(25:02):
to bring out food in the middle of the woods
or just because they're hungry, and then like half the
time the bird just does the same thing again, like
literally half the time harder.

Speaker 2 (25:13):
Shitting on food since long rest are pretty much just
glossed over in that nature the survival game. As for a.

Speaker 1 (25:20):
Bird that doesn't do damage, that just ships on enemies,
I guess my I guess I would say talk to
your DM about it and make sure that your fun
isn't that make sure that when you shot on a
bad guy, you're not doing it at a very important
moment when everyone is like very oh, let's so we
got to get this exactly right. One of my Adventures
League experiences was there was a guy role playing. He

(25:42):
was he said, I'm going to be a lawful good paladin,
and I heard people like.

Speaker 2 (25:48):
And so like yeah, like so like the idea. And
I'm not going to break down the alignments in D
and D, but the stereotypical lawful good paladin from like
first second edition is you know, Dudley do right. You know,
it cracks down on He's like, but like, I don't know,
in a weird violent way, right, and so lawful really

(26:08):
like you know, and it's up to interpretation. My interpretation
of Lafful is usually just you have a personal code
that you live by because lawful evil exists. Wafful doesn't
mean you follow the laws that would you know, that'd
be crazy. Uh So, anyway, we're sneaking up to this
house and he goes and he says, I knock on
the door, and everyone at the table says, hey, man,

(26:31):
why are you doing that? He says, it's what my
character would do I'm a lawful good palettin and I
was like, wow, man, I'll bet that sounded really funny
in your head, and I'll bet it still does for
some reason, even though no one at the table is
having fun anymore.

Speaker 3 (26:48):
Like, well, I just can't wrap my head around a
lawful good paladin.

Speaker 2 (26:55):
Well, paladins get there get their power from well, not
necessarily a deity, but like you know, there's warriors, warriors
for good typically, so like a lawful good paladin, I mean,
a typical paladin would be lawful good write because like
you would think they have an oath, like they're like
they make an oath to become a paladin, so you
know they become breaker, yeah, or you could be an

(27:17):
oath breaker. But even then still, you know.

Speaker 3 (27:18):
Like becomereak, gets darkness powers.

Speaker 2 (27:22):
Well right, well you know, but then and then that's
kind of cool because it's like, does becoming an oath
breaker mean that you are no longer lawful or like
has your I don't know, like or has something just
simply changed? I also you should steer clear of Well.

Speaker 1 (27:38):
My character's code of conduct is that he just does
whatever he wants, Like okay.

Speaker 2 (27:42):
Well, you no no, then no no, no, yeah, no,
I guess, yeah, I guess. My My thing is like
I love like when my when my friend was when
I was starting a new game, when my friend was
jumping into the game because we had a we introduced
a new player into the game about last year friend Milo,
and they I was just like, okay, you're a duid,

(28:06):
so everyone's pretty high level, Like what kind of do
you want, like a pet or something? I can't do anything,
So they just like picked like a sugar glider. They
were like, I want a little a little sugar glider,
a little flying squirrel and it doesn't do anything, but
I interact with it and it's fun. And I think
there's a lot of value to giving yourself something that

(28:27):
has zero mechanical advantage because like, also think about it, man,
if you say that your bird doesn't do combat damage
but he can't get on an enemy that is opening
upm will see that as oh this is a pretty
big hole that like like, so what can't you shot
on he can shoot on command? Is he going to
like have Like I know this sounds silly, but like

(28:50):
like like if a bird is shitting in my oion,
that that is the start of combat right there.

Speaker 3 (28:56):
That is going to lead I'm sorry, go ahead, but.

Speaker 2 (29:01):
Yeah, it's just yeah, you know, uh uh, that's that's
the thing is. But like a sugar glider that can't
even like do anything, that's just the d M and
the player having fun here and there. That's the player
saying like, oh, I'm I'm playing with this, or even
the player asking the d M what what they're familiar is,
what their pet you know, their pet is a is
doing at that at that point, oh.

Speaker 1 (29:24):
I was just thinking for just for comedic effect, and
that's a bit like does it like?

Speaker 2 (29:30):
But also your actions have consequences, like like when the
bird hits, when the bird ships on the enemy, the
enemy gets mad and now you and all of your
party members are in danger because you just get in
the middle of an army.

Speaker 3 (29:46):
And you also don't know if that's the big bad or.

Speaker 2 (29:49):
If you don't know if it's a big bad guy,
like also.

Speaker 3 (29:53):
To be honest, if he's going to rip your team
and half you know.

Speaker 2 (29:59):
Or the kind of what might be kind of funny
is if the DM said yes, you can do that
and then just killed the bird right away after the
first time he shit. Yep, that would be very spiteful
and I personally wouldn't do that, but I would really
laugh hard if someone.

Speaker 3 (30:14):
Did bird ships and he grabs rip. Oh yeah, like
it's an era.

Speaker 2 (30:19):
It's a bird, like shoot it with an arrow, not
a magic fucking bird.

Speaker 3 (30:23):
We already it's a regular bird, just a regular.

Speaker 2 (30:26):
Bird with like bowl with the ib s.

Speaker 3 (30:32):
Oh okay, funny thing is And I'm only get Brandon.
I'm only going to bring this up, not going to
talk anything about it. I'm actually I'm actually his DM.

Speaker 2 (30:44):
Oh okay, well kick his ass.

Speaker 1 (30:46):
It's literally for a one chin.

Speaker 3 (30:49):
We're we're starting on April sixth. Uh sure that's a Sunday.
But what I'm not going to say anything about it.
I'm just saying is that Brandon, Yes, if you do that,
it's going to be for comedic effects. I mean, it's
it's absolutely it's there for a reason. I'm allowing you

(31:13):
to have it. Just don't fuck up.

Speaker 2 (31:18):
Well, hey, you trust me not to do that. Well, Like,
it's also it's also like I mean, it's it's a
joking conversation that you're having right now. But that's good
what you're doing. It's like you have everyone. What I
do when I want to run a game, when I
start a new game is I'm always like, like, I'm
trying to run a game for my family on my
birthday because I'm like, hey, guys, for my birthday, a

(31:40):
great present from you, to be from you to me
would be to play a tabletop RPG with me. And
so like I'm I'm not deciding what we're playing, I
am asking them like, hey, so, what kind of a
story do you want to be a part of? Like
what character types kind of interest you? Because none of
them are into tabletop games? Like how foolish would it
be to.

Speaker 1 (31:59):
Stick some one who's unfamiliar with the type of game
you are playing in front of a game that they
may not even be interested in?

Speaker 2 (32:06):
You know what I mean? Not saying that that I'm
not saying Well, what I mean is that communication is
so important. But like every like it's it's it's just
yeah about tone too. Like when I started the game
we're running on Tuesdays is Planescape, and and I'm running
this was before a fifth edition had their own Planescape,
So I was I was just using second edition books,

(32:29):
and in the second edition books they are pretty heavy
on tone they're like, it is like they actually tell you,
like avoid dumb little jokes, avoid like stupid, like just
like you can obviously like fun if you're running a
good game, fun and jokes will naturally arise at the table.

(32:50):
But you the DM and you and I had a
conversation with them too. I was like, you know, we're
going to be playing this as straight as possible, like
because this is how Planescape it, like the comedy comes from,
like the interactions between that, because like you know, we
can't help, we can't help but joke around when we
will play, you know what I mean. But at the
same time, in the background, there is always the like okay,

(33:13):
but at the same time, we're all level like ten
eleven right now, everything has a consequence. That's my that's
that's I mean.

Speaker 1 (33:22):
If there's one if there's one bit of advice I
could give to you as a DM, it is that
makes your like just just keep in mind, they can't
ruin your game.

Speaker 2 (33:31):
There's no way they can do that. You know, like
they because they like because because everything has a consequence,
if they decide to be murder hobos, that is fine.
Now there is a team of high level bounty hunters
from the king. We're hunting them down and they will
kill them because of their behavior, because the consequences of

(33:53):
their actions, like like in the in the Planescape game
right now, it's like there's all these factions and like
I don't know, there's like in like the lich guy
I was talking about, and a pull and there, and
it's but at the same time, you know, pick a road, right,
it's all it all funnels back the same thing in

(34:13):
one way or another. But it's all these different things
and all these different political aspects. So if they like
I mean were literally like everything they do pushes against
something else, have it in your head that like there
are things happening quote unquote off screen, you know the

(34:34):
it's the best way, Like like if they leave, you
know they if they leave a village to do a mission,
come back to the village, what has changed in the
time they were gone. It should be something like it
It doesn't have to be, but like from me to you,
especially like the first time they leave a place and
go back, it should be something unless, of course, one
of your players is in here and you want to

(34:56):
suffer his expectations by not having anything change, which would
also be will leave valid.

Speaker 3 (35:01):
Yeah, that's why I'm not going to talk about it
because Brandon is one of them.

Speaker 2 (35:05):
No, I don't want you to. I just like I
just like it.

Speaker 1 (35:08):
One shot, Yeah, sometimes it's sometimes a good game can
spring from that.

Speaker 2 (35:18):
Yeah, like and not not some like a long running game.
It's not a long running game. Like one shots are legit.
One shots are cool. They usually take a little bit
longer because you've got to get through the whole thing.
But oh what other thing.

Speaker 1 (35:32):
Just just make sure that you know the rules for
your character because your DM can't keep that like this
for everyone listening. Your DM can't keep all that ship straight,
like you get like, he'll do his best. They will
do they'll do their best, but like you know, you
got to read the rules especially.

Speaker 2 (35:53):
Man, dude. Combat can be hard in fifth edition. That's
one of the reasons my buddy doesn't really like it.
Actually is because now I've I've gotten very used to
combat and D and D. I can make it move
pretty quick usually, but it still grinds to a halt sometimes,
Like sometimes there's for me, there's just like a lot
of people that I'm having to control. But when you're

(36:14):
just starting out, I remember I was running a game
for three people, two of which did not read the
rules and showed no interest in reading the rules despite
like begging me to DM for them, and so I'm
bat It was like three vers four lasted over two
hours of just like very slow turns, them asking me

(36:39):
questions and me answering, and also having to like look
some stuff up because they were I'm sorry, there's a
lot of stuff in there in that game. Now I
can't remember everything a fear bulg does in relation to
an aladrin. I know one can turn invisible at some point,
one can teleport somehow. I'm going to have to look
up the specifics and so I'm having to look up everything.

Speaker 1 (37:03):
And then peach and then have no help from them
in the form of an attempted understanding. Or I'll just
stay homework because boiler warning ladies, gentlemen, the game that
you play by reading book requires homework. Thankfully, it looks
on the website. Yeah, website is glorious.

Speaker 2 (37:26):
Yeah, hey, don't talk about that. Verus No no, no, no,
like genuinely like they have this, uh, I mean, okay,
hang on, So they have this like add on for
the virtual tabletop that I use called plutonium, and they
have a streamer mode, So if you stream your Foundry
games using plutonium, it doesn't say plutonium, it doesn't say

(37:49):
IVY tools. It just has generic terminology. Because yes, they
are technically outside of like the legal grip of Hasbro
and Wizards of the Code. But as we saw a
lot of things, things can get too popular and they
get taken down. Anyway, they literally asked people to just
not really talk about their add ons like plutonium and stuff.

(38:13):
So I kind of don't want to be the guy
that's putting plutonium out on the web. Sorry if I overreacted.

Speaker 1 (38:21):
No, that makes sense, very good. You can cut around.
I clapped for you so that you can find the spike.
But yeah, we're ready to start. Let's do it again.
Oh then when it comes to a boulderers Gate, I
stopped playing. I got so burnt out. I also got
But I kind of also hate the narrator because when

(38:44):
it's like your character thinks to see is the like
if you move the camera correctly, I can actually see it,
and I actually don't think that well, but like the narrator.

Speaker 2 (38:56):
Kind of like you are playing.

Speaker 3 (39:01):
You're playing a video game. The cameras are going to
be wonky. Your narrator is just going to say what's
in front of them. I mean, it's like a d
M is telling you, Hey, that's the look at that
thing over there, and you look. Yeah.

Speaker 2 (39:16):
Obviously, Obviously, as the DM, I would never tell a
character how they're feeling. But as a video game narrator,
I would one hundred percent tell a character how they
It's a video game.

Speaker 3 (39:26):
Oh yeah.

Speaker 2 (39:26):
And also you do have a lot of agency with
how you're actually feeling, Like I don't know, pet, like,
do you let a story in ascend or do you
keep him keep him down to earth like these are?

Speaker 1 (39:36):
Oh no, he always let him as send.

Speaker 2 (39:39):
Oh yeah, I let him.

Speaker 1 (39:41):
That's the idea.

Speaker 2 (39:43):
I let him ascend once and I didn't really All
I knew was that he would be mean, but I
didn't like looking at it any further. I just wanted
to like go in blind, and I did end up
just like killing him as soon as we left the room.
He is he has sent did he was really mean
and evil and then we left the place. Okay, spoilers.

(40:04):
I guess also, like Asterian as sends us some point,
you leave a room and then spoilers. The people who
uh wanted you to like kill the vampires power from
they were like, hey man, you ascended and killed all
of our fucking kids and everyone who was ever a
vampire spawn.

Speaker 1 (40:26):
That's really fucked up. You can save your bacon, though,
if you help us kill a Sterian.

Speaker 2 (40:31):
And I was.

Speaker 1 (40:31):
I sat there and I was like, you know what,
this is the perfect out because I don't like this
guy anymore. So Hysterian is no longer in my third
That was my third playthrough that I did that. I
think right there.

Speaker 3 (40:48):
Bye, Hey, my second through and is fine. You might
not have a lot of companion, just fun.

Speaker 1 (41:06):
That's the things only half to recruitment Thara. You have
to do a story and you can. You can do
shadow hard, I'm sure, yeah, oh probably even Will.

Speaker 3 (41:15):
He just turned into dogs this year. Will is a
little complicated. He's like he's like Tower, but is.

Speaker 2 (41:26):
Like findy about it.

Speaker 1 (41:29):
That's because he's pretty toast as far as they go.
I say that also, I'd love He's the one I'd
love to I'd love to give a hug the most.

Speaker 3 (41:38):
And then you could kill because of anything that happens.
And then as Dirge, you could just kill carl like because.

Speaker 2 (41:47):
I mean Will, that's a pretty cool outfit. When you
do that, he does, he does pretty sick.

Speaker 1 (41:56):
It's like drip drip off his hand.

Speaker 2 (41:59):
No yummy, yoh yeah, you can land fuck up Gale.

Speaker 3 (42:04):
Yeah, Jesus no no no no, no, no no no no.
So I will tell you one instance of dirge if
you would like me to please please, So one instance
of dirt is when you come across the portal Will
Gale is in. You can choose to not help him
and bite off his hand. He will die. You will

(42:28):
not be able to recruit. He's just gone. You bite
off his hand. He's gone because he got some sense
to the barn.

Speaker 2 (42:36):
That's so fucking funny.

Speaker 3 (42:41):
Another incident is when he comes across Carlac as evil Dirge.
You basically could say you're a demon, all right, I'm
gonna kill you or rip your head off and take
it as a trophy yep. Figures and then and then
Willed on his mind says, hey, you killed Carlin, good job. Yeah,

(43:03):
I get powerful now I don't get turned into a
whiney bitch.

Speaker 2 (43:10):
He broke up because nobody I didn't save his dad,
And I'm just like dude, it was really you. You're
out of your contract.

Speaker 3 (43:18):
Where are you wait?

Speaker 2 (43:19):
You can go?

Speaker 3 (43:19):
Hold on, hold on. He left the party because you
didn't save his dad. I didn't save no, no, no,
I let him die.

Speaker 2 (43:26):
He broke up with me. We were dating and he
broke up with That wasn't even why he that he
isn't That isn't even what he said. I had to
google it and figure out why the fuck he just
randomly broke up with me, And it was because I
didn't save his dad.

Speaker 3 (43:43):
You didn't say, by daddy, I'm done. Yeah, it was weird.

Speaker 1 (43:49):
Oh I never I never completed Act three. Act three
is crazy because YouTube videos. I'll lind up, I can.
It's spoiled or not.

Speaker 3 (44:03):
It's just also if you have, if you have hideous laughter,
just used that on Raphael please because he won't be
able to get up.

Speaker 2 (44:14):
Well, no, because he actually doesn't. He ends spell effects
like the next turn. I just fought that guy.

Speaker 3 (44:22):
I fought him too. I thought him too.

Speaker 2 (44:24):
He for maybe maybe I let him fire something off.
I think I let him fire something, let him stop that.
That's probably what happened.

Speaker 3 (44:32):
You you might have because for me, he didn't even
get up.

Speaker 1 (44:36):
He literally, oh wait till you choose them. Yeah.

Speaker 2 (44:42):
I mean, like that's not really I wouldn't say that's
cheesing compared to especially considering you have to fight like
everyone else still and depending on what you did with
that big demon dude in the in the underdark, you
have to fight him too. It's like, well.

Speaker 3 (44:58):
Turn yeah, well it's a one of.

Speaker 2 (45:01):
Done yeah, and then like, uh, what was it I'm
doing like a Minmex run. I guess you could call
it right now where I'm literally I'm not even like
being creative. I am simply going online and finding the
best like damage heavy builds. I'm starting to get annoyed

(45:22):
at how many of them include multi classing with fighter.
I'm doing this because I've already played the game a
lot and i just want to see, like, like, let's
see how good these actually are. I'm having the easiest
playthrough of my life, Like holy shit, you can tweak
these things to do insane amounts of damage. Like like

(45:43):
the classic Gloomstalk or Arranger Assassin Rogue multi class. You
get like three attacks at on your first turn at
level like three or two, I don't know. You get
an extra attack that doesn't even well, I don't know.

Speaker 3 (45:59):
It's so. I had an issue in Boulders Get three
where I was I'm using mods for one of my
playthroughs and which mods I got. When I got the Dara,
I everything was fine three. Every time I would use

(46:21):
her armor would just disappear, not in her items, nothing,
it was just gone.

Speaker 2 (46:28):
That's so weird.

Speaker 1 (46:31):
And I broke the game.

Speaker 3 (46:36):
Oh yeah, you yeah, yeah, if you've got a really
good armor for her, it's it's gone. Live in the
next turn, it's gone.

Speaker 1 (46:46):
I think that I had Oh damn, you know what,
I had a glitch where Carlacs like entire inventory was
just gone. I don't know if it was a glitch
or a misclick, it was just gone. So I had
to use I have like just try to remember what
I had, like armor wise, and I just I, like you,
I think I used teat engine to just like kind
of beam it back into the game. But it was

(47:08):
really fucking obnoxious. Well, I mean like a co op
campaign on there for a little bit where we recruited
both Menhara and Hals.

Speaker 2 (47:21):
In Oh fun, that must have gone well.

Speaker 1 (47:25):
It was tedious.

Speaker 2 (47:28):
Oh yeah, I'm sure it was.

Speaker 1 (47:29):
It was like knock out Menthara, rescue hals In, make
sure doesn't die, this rescue Matara from being tortured.

Speaker 3 (47:38):
Then he all this act too bullshit with the freaking chap.

Speaker 2 (47:43):
It's kind of weird that he just like he just
like sits out for half the game. I like, never
use him.

Speaker 3 (47:49):
He's good, sets out the game and says I liking
the bear.

Speaker 2 (47:57):
Are we good to wrap up?

Speaker 1 (47:58):
Oh yeah, yeah, I'd say that's a pretty good spot
to end it. So, as per usual, you can contact
Tyler and night Over at the gmail of Let's Chat
BT at gmail dot com. You can also contact us
on x or on the Facebook community group. Also, feel
free to like, follow, download, do wherever you want to

(48:20):
help promote the pod, and if you want like any
other topics, feel free to give us ideas. Otherwise we'll
keep doing variety of topics we are interested in.

Speaker 2 (48:30):
All right, thank you for having me, guys, not a
problem
Advertise With Us

Popular Podcasts

Stuff You Should Know
Ruthie's Table 4

Ruthie's Table 4

For more than 30 years The River Cafe in London, has been the home-from-home of artists, architects, designers, actors, collectors, writers, activists, and politicians. Michael Caine, Glenn Close, JJ Abrams, Steve McQueen, Victoria and David Beckham, and Lily Allen, are just some of the people who love to call The River Cafe home. On River Cafe Table 4, Rogers sits down with her customers—who have become friends—to talk about food memories. Table 4 explores how food impacts every aspect of our lives. “Foods is politics, food is cultural, food is how you express love, food is about your heritage, it defines who you and who you want to be,” says Rogers. Each week, Rogers invites her guest to reminisce about family suppers and first dates, what they cook, how they eat when performing, the restaurants they choose, and what food they seek when they need comfort. And to punctuate each episode of Table 4, guests such as Ralph Fiennes, Emily Blunt, and Alfonso Cuarón, read their favourite recipe from one of the best-selling River Cafe cookbooks. Table 4 itself, is situated near The River Cafe’s open kitchen, close to the bright pink wood-fired oven and next to the glossy yellow pass, where Ruthie oversees the restaurant. You are invited to take a seat at this intimate table and join the conversation. For more information, recipes, and ingredients, go to https://shoptherivercafe.co.uk/ Web: https://rivercafe.co.uk/ Instagram: www.instagram.com/therivercafelondon/ Facebook: https://en-gb.facebook.com/therivercafelondon/ For more podcasts from iHeartRadio, visit the iheartradio app, apple podcasts, or wherever you listen to your favorite shows. Learn more about your ad-choices at https://www.iheartpodcastnetwork.com

Dateline NBC

Dateline NBC

Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations. Follow now to get the latest episodes of Dateline NBC completely free, or subscribe to Dateline Premium for ad-free listening and exclusive bonus content: DatelinePremium.com

Music, radio and podcasts, all free. Listen online or download the iHeart App.

Connect

© 2025 iHeartMedia, Inc.