Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:01):
We are very hopefully live with the Non Tender Podcast.
Welcome on and everybody. I am joined by Bingle as always,
of course, but also on the phone. On the horn,
I have Josie.
Speaker 2 (00:17):
Wall Hey, Josie, whoa.
Speaker 1 (00:21):
She's here? Sorry about that? Do you get that a lot?
Sometimes it's a fun name.
Speaker 2 (00:28):
John's like, yell it, thank you. I based it off
of Cody Co and then he got canceled Cody Co.
Speaker 1 (00:34):
Josie wo oh no, even no rhyme. Actually love Cody
Car and man GT eighty five. How you gone, buddy?
Speaker 3 (00:44):
Hello, I'm good. I just ate some ravioli and it
was very delicious.
Speaker 1 (00:48):
I know you slammed a lean cuisine.
Speaker 3 (00:52):
Yes.
Speaker 1 (00:53):
Do you have a cut at lunch or is it
always just micro wavemels?
Speaker 3 (00:56):
No, I don't know how to cook DoorDash right, Yeah,
a lot of door I get like one door dash
meal a day, and then I'll eat like crackers for dinner.
Speaker 1 (01:07):
Right before we start, we are live, so I want
to throw it a chat and just ask everybody how
everything sounds and everything looks. I usually don't stream like this.
We're doing this remotely this week because of Donkey Kong,
because the Donkey Kong Madness, both Bingle and I. We
usually do it in person, but we're playing and streaming
so much of the game that it just made more
sense for us to do it remotely. But actually that's
(01:27):
fun because then in my brain I was like, well,
then we can get some people in the show that
typically can't come down because Sean refuses to travel, even
though we live about an hour apart. Okay, not an
hour three, it's three hours. It's a day trip. And uh, Josie,
who was all, I don't actually I don't know if
you are public where you are, I don't want to
out you.
Speaker 2 (01:46):
Oh I am. It's fine.
Speaker 1 (01:47):
I'm in California, all the way out, literally on the
other side of the country. So making it happen from
across the world, everyone says it's good. So we're gonna
keep going. I want to talk about Donkey Kong, but
off the rip. I want to let everyone listening and
watching know that there will be For the most part,
we will try to not do spoilers because I know
(02:09):
the game'sn't even out for a couple of days, which
is actually another reason why I didn't do the podcast
right away, because people are avoiding spoilers on this game,
like crazy. I don't know if you guys A Josie
and Agt well even Bengal, I don't know if you've
done any you did. You did a couple of streams.
Have you noticed viewership not as strong as you thought
on Donkey Kong Bonanza stuff. Josie's like nodding a little.
Speaker 2 (02:32):
None of my mods are in my streams right now
and they're all playing, just swallowing it.
Speaker 1 (02:37):
Yeah, I uh, what about you, Bingal.
Speaker 4 (02:40):
It's like a weird place because I'll have people been like, oh,
it's Donkey Kong. They like, I don't you know, the
whole game is about playing it, not like the actual
game or the story. And then there's other people like
I don't want to be spoiled. Then they dip out,
So it's like a weird mixed bag.
Speaker 1 (02:56):
Sean, how many videos have you made? Ten? No?
Speaker 3 (02:59):
I made two on it talking about the metacritic and
then just my thoughts yesterday. But you know, I never
look at my views, so that's true. Just whatever whatever
happens happened. Well.
Speaker 1 (03:09):
The reason why I'm saying that off the rip and
I'm mentioning that is because yeah, I've noticed people aren't
tuning in the Donkey Kong stuff as much as they
were Mario Cut stuff. And the biggest feedback I got
was just spoilers. People just don't want to have things spoils.
I had people from my life. I had, you know,
Charlie shown from AW Yeah.
Speaker 3 (03:26):
Yeah.
Speaker 1 (03:26):
He actually texted me and he was like, hope you're
enjoying Donkey Kong. I wanted to watch, but I didn't
want spoilers. And that's like the guy that works at
like AEW, he doesn't want spoilers, so.
Speaker 3 (03:35):
He was just on TV.
Speaker 1 (03:37):
He was on TV. I my first stream that I did,
my big first stream on the sixteenth, a day early,
did pretty well, not as big as Mario Cut. But
the next day it was like with views, just because
people I was further in the game at that point,
so we're not going to be talking about spoilers. It's
also going to be hard to show any gameplay too,
so we're just going to be using our words. So
(03:58):
don't worry, don't go any don't feel like you can't watch.
We're gonna do our best to keep it kosher for
you guys. And then now I've got that out the way,
I will do a a plug for the Game and
Talk podcast. Oh my god, my favorite Nintendo podcast. We
had Celia on a week or two ago. I don't
remember whenever too Many Games was which was the third
(04:20):
the third leg of your tripod that makes up the
Game and Talk and now you two Nate Nate.
Speaker 3 (04:27):
Will be back one day maybe oh.
Speaker 1 (04:30):
There is a fourth leg.
Speaker 3 (04:32):
Yeah, Nate, Nate got mad at the chat. Long story,
we're not going to get into it, and he's got
some stuff going on. But I think he's coming back.
He'll probably be back for the next show because they'll
be direct stuff to talk about. Allegedly.
Speaker 1 (04:45):
Hey, no, no disrespect to Nate. I didn't know he
was part of it.
Speaker 2 (04:49):
He hasn't been on a year, so it's all good.
Speaker 1 (04:52):
That's probably why I didn't know. Sorry, if that's a
sort of subject. Didn't he just didn't? He just do
on his podcast say that there's a direct coming this month. Yeah, okay,
all right, that's good. That's good for me. That's nice
for me.
Speaker 3 (05:05):
All right.
Speaker 1 (05:06):
Who who wants to take the lead here? Because another
reason why I wanted you guys on is because I
already did my first impressions video and even though I've
played a lot more of the game now, I thought
it would be good to get some more voices in.
I'm really curious to hear your guys's thoughts. I mean, Sean, well,
we'll start with Josie. I want your thoughts because you
are a younger gamer. You didn't grow up with a
lot of the platforms that we grew up with. And
(05:27):
then the dichotomy of that is Sean obviously grew up
before the time of video games. You know, he was
there for the start of Atari and all of those,
you know, Pong in the seventies, so he's seen where
games have come from and where they are now. So
I want I want that dichotomy. Josie, what do you
think of Donkey Kong.
Speaker 2 (05:43):
I'm really loving it. I loved Like Odyssey, so it
feels very similar to that, which is nice. I recently
just like replayed all of the old Donkey Kong games.
Speaker 1 (05:54):
I saw that videology. Yeah, that's cool. I love when
people do that. With that, I played every and for you,
it was I played every Donkey Kong.
Speaker 2 (06:04):
Yeah it was fun. So like I was, I've been
really excited for a new Donkey Kong for a long
time because Tropical Freeze is like one of my favorite
games ever, so just anything new was really exciting. I
was kind of iffy about like a three D platformer,
I think for for the for DK since sixty four,
some people really love it.
Speaker 1 (06:23):
I just personally, I think it's so bad. I'm sorry.
We talked about that Bengal last episode because it was it.
IGN did a did a ranking, I think it was
IGN of every Nintendo platform and they put Donkey Kong
sixty four at the bottom spot. It was the last one,
and we were like, obviously, obviously, And then we got
a lot of comments from people saying, can we show
(06:45):
you some respect to Donkey Kong sixty four? That was
my childhood. Oh it was so bad.
Speaker 2 (06:50):
People get really mad at me when I say that.
Speaker 3 (06:53):
Clarity, but childhood you should be like CPS should have
been knocking on your door.
Speaker 1 (06:59):
Look, the honest, trash Quest sixty four was a large
part of my childhood. But I'm not out here defending
saying that it's a great game.
Speaker 2 (07:08):
Yeah, I think I can realize that the game is
bad that you liked as a kid. I played this
care Beer game on the DS as a child, and
I love it and I can't even look at it now.
Speaker 3 (07:17):
Yeah.
Speaker 1 (07:17):
That Kim's like that with some games too. She has
one called Pets with a Z that she always talked about.
It's like one of my favorites.
Speaker 2 (07:23):
Yes, yeah, I used to play that.
Speaker 1 (07:26):
That was I'm like, I'm sure it was good because
it was good. It was good.
Speaker 2 (07:30):
What's like that Horse game on the Switch? It kind
of feels like that.
Speaker 1 (07:33):
Oh, there's so many and I've reviewed them all.
Speaker 2 (07:37):
Yeah, I saw one of your videos.
Speaker 1 (07:39):
Which one was it? Which one are you talking about?
There's so many.
Speaker 2 (07:42):
Well, that's just like what the Pets games reminds me.
Speaker 1 (07:45):
Oh yeah, basically. Yeah, it just feels like that.
Speaker 2 (07:48):
Sean, I'm loving Donkey Kong.
Speaker 1 (07:50):
Sean, what do you think of Donkey Kong?
Speaker 3 (07:53):
I was pleasantly surprised, Like I knew I was going
to like it to some degree. Obviously, with the pedigree
of Donkey Kong sixty four, you can only go upwards
with this. But when the reviews came out, I was
kind of like, they seem a little high, you know,
is it? You know, all these people saying, oh, it's
one of the best three D platformers ever. I'm like,
(08:15):
maybe there's some recency bias with it. You know, you
got a new system, you're excited to have a new
game for the system. But once I actually started playing it,
I was just like, Wow, this is exceeding my expectations. Yeah,
I think it really for me, it comes down to
the exploration and just how rewarding it is because there's
(08:35):
always something to find, you know, no matter how deep
you want to go, how crazy you want to go,
there's always something defined. And I really like that about
the game.
Speaker 1 (08:43):
It's extremely satisfying and something they did that I don't
I can't think of a comparison here for a Nintendo
game that I found I'll find really satisfying. What they
did was the RNG of smashing through things. Cause you
know all the chests that pop up as you're going through,
and then obvious the gems and everything. It's rang it's random,
like those chests aren't placed in certain places. It's just
(09:05):
when you're breaking the soil, there's a chance that a
chest will pomp. But the chest is so high really Yeah.
Speaker 2 (09:12):
But the pants that like increase the chance of getting more.
Speaker 1 (09:16):
Yeah, Like if you look, if you read the outfit choices,
they'll say, a better chance of chest popping when you're
searching through. That's what makes it so satisfying because it's
not like you can dig, dig and dig and not
find something. It's if you dig for more than a
couple of seconds, something's gonna rng. So it's just so
satisfying to keep going and looking, you know.
Speaker 3 (09:35):
I I saw that, but I never put two and
two together because I never messed with it. I was
just like, Oh, let me get you know, whatever environment
biome yeah is going into. Let me get the pants
that that help in that. That's that's clever. Yeah, that's
clever as hell. Yeah.
Speaker 1 (09:49):
There was a moment when I saw that and I
was like, I it kind of takes something away because
it's like, oh, I'm not finding these things. These things
aren't placed for me, and I'm stumbling on them and
I'm so good at finding them. It's they're popping up
because I'm digging. But at the same time, that's what's
making it so rewarding, because it's just it's constant. There's
no like, oh, I've missed them all and I can't
(10:10):
find anything, you know, But the bananas are the things
that are like locked in, you know, like you they
don't orange and banana, right, yeah, fossils too. Yeah, it's
just like all of the chest and then those little
token coins are all orange, bingal. I haven't asked you
because I probably because I know your answer, but I
want to hear it anyway. What do you think of
Donkey Kong? It's phenomenal. Yeah, it's really good, so freaking good.
Speaker 4 (10:35):
I'm over here just like trying to do I don't know,
I keep getting sidetracked. The game is so perfectly sidetracking,
Like every now, everything you're doing is just like there's
some other like nook and cranny that you can find.
I mean there's like if I had to nip, there
is a nippick I got with the game, but it's
very small.
Speaker 1 (10:55):
Go on the camera.
Speaker 3 (10:57):
I hate the.
Speaker 1 (10:58):
Yeah, we got motion stick the first day I played
it because the camera.
Speaker 4 (11:03):
Like, I don't get why they don't allow you to
like lock onto DK when you want to and then
free look in without it following him all the time.
Speaker 1 (11:12):
The camera's weird, especially when you're digging and you're like
really stuck somewhere and the camera just gets locked in
like a weird angle. Yeah, yeah, I know it's yeah,
it's so it's so odd.
Speaker 4 (11:23):
And then everything else I don't know, Like I think
what people complained about, like frame dips and.
Speaker 1 (11:29):
Stuff, but oh yeah, we have some of that in
the doc we can look at.
Speaker 4 (11:32):
I mean, I'm I'm kind of all right with it
because like it's very minuscule. I'm not really running into them,
and I'm just having fun with the game in general,
Like I like how stupid fun it is at this point.
Speaker 1 (11:45):
You know, let me pull up I'll pull up a
frame dip. I think this is from who this is from? Actually,
but here, let me try. This could break the entire stream.
I hope that it doesn't. Okay, that's not too bad.
It's reverse for you guys, but it won't be for them,
I don't think so. Yeah, I think this is from
(12:06):
Digital Foundering. I'm not sure. I actually did do this
fight last night, and it's definitely they They mentioned that
the frame on this on this mud thing is very low,
like you can see that the it's very choppy, especially
as he walks away, because it's like compensating, I guess,
(12:26):
and it does make it look really rough. But then
in general, when I did this fight last night. I
definitely did notice a lot of frame rate dips. I
don't want to show too much of this, but it's
not you can't really tell what's happening.
Speaker 4 (12:38):
I remember this fight playing that the other day, and
it dips, it's down.
Speaker 1 (12:46):
This whole fight is locked to thirty as well. So
they locked that whole fight to thirty specifically, and it
was still it was still dipping for me.
Speaker 3 (12:54):
So they had to prioritize fun.
Speaker 1 (12:57):
All right, So let's talk about that quickly. Do you
feel like the fun was prioritized?
Speaker 4 (13:02):
How?
Speaker 1 (13:02):
How is the frame rate issues for you guys? Do
they bother you at all?
Speaker 3 (13:07):
You know, I haven't noticed them as much as I
thought I would because I kind of went into it
after reading that. I kind of went into it looking
for that because I wanted to see and yeah, it happens,
but I don't I don't think it's you know that
that fight in particular. Yes, sometimes when you zoom out
(13:29):
the camera and you see all the poppings start to happen,
it's kind of like, eh, but you know, overall, it's
it's not the worst thing in the world. I feel
like the pros outweigh of the cons but I that
kind of does make me think, you know, when the
game got so many tens. I understand a ten is
(13:50):
not indicative of a perfect game, but it's like, you know,
frame rate, A low frame rate game will have some
of the fun removed because frame rate is attached to gameplay,
and the gameplay is what you're looking for. So I
you know, you don't like to see things like that
so early in the system from a first party. Yeah,
(14:12):
that's hopefully this is more of an anomaly because there
is you know, so much going on and so much
a factor instead of a standard going forward.
Speaker 4 (14:22):
Yeah, it seems like this game is pushing the switch
to to its limit in.
Speaker 1 (14:26):
Such cases, which isn't a great as Seolan was saying,
isn't a great sign when it's like a month in Well,
I think it might.
Speaker 3 (14:33):
Have to do with the destructible elements, because you have
to factor.
Speaker 1 (14:36):
That's a big part of it.
Speaker 3 (14:37):
Everything can be destroyed. And when you look at games,
because really, when it comes to like destructibility in a
in a game similar to this, I mean, you know,
what would you say, like Red Faction Mercenaries, incredible whole game.
I mean all of the destruction in those games you
can't do as much as you can.
Speaker 1 (14:58):
In this game, So that there's there's a reason why
a lot of games don't have like big destructible environments,
and when you do see it, it's why it's usually
like a pretty big deal. Like I remember Bingal what
was that shoot a game recently we tried playing that
was kind of like Valerie and it was like a
cash cash grab kind of like you had to actually
grab cash. But the whole like niche of the game
(15:20):
was that the the environments were fully destructible, and like
that was like the niche of the game. I don't
remember what it was called, it doesn't matter.
Speaker 4 (15:28):
I uninstalled it, so it wasn't good.
Speaker 1 (15:31):
It wasn't a good game. But my point is the
the hook to that game was that it was destructible environments,
because you don't usually get that. And the reason why
you don't usually get that on that kind of scale
is because it's it's a it's a hardware sync. It
like sucks so much power and performance out of out
of a game or a console. So yeah, so Sean's point,
(15:52):
that's definitely what's tanking the frame rates in Donkey Kong.
Like I think Nintendo could definitely push like a Zelda
game with even better like graphical you know, visuals and stuff.
As long as all the environments on't destructible, they'd be
able to do more in like another way.
Speaker 4 (16:08):
But I feel like we would help with the with
the frame rate. DIPS would be variable refresh rate, and
it's just not enabled on the console.
Speaker 1 (16:17):
It would really help.
Speaker 3 (16:19):
The implementation of HDR one hundred and twenty hertz and
VRR has been suspect.
Speaker 1 (16:26):
At best, it works.
Speaker 4 (16:30):
They they proved that the doc can do it, but
not the switch itself.
Speaker 3 (16:35):
But like the thing of it is is that like
there's there's still games on the system that will misrecognize.
I got into a whole thing with Street Fighter six
because when I would play it on my on both
monitor on a lgc x TV that I have upstairs
in a brand new four K HDR one hundred and
(16:56):
twenty HURTS monitor that I bought after I got the
switch too, I noticed the game just didn't look right
and I couldn't figure out what was happening. So I'm
I'm like running all these tests, I'm trying, I'm having
other people try the game that I could talk to
at the time of the launch, what I ended up
finding out was this in the system settings, by default,
(17:20):
your one hundred and twenty Hurtz mode is automatically turned on.
So with most games, like a Mario Kart World that
doesn't have one hundred and twenty hurts doesn't do anything.
The game just runs at how it's supposed to run.
For some reason, with Street Fighter six, it will force
it to a lower resolution at one hundred and twenty hurts.
So if you turn that off, then the game looks
(17:43):
how it's intended to do. And I thought to myself,
well why is that? And then I got to thinking more.
Street Fighter six on other platforms has a performance and
a quality mode, to where performance mode will give you
one hundred and twenty hurts, Quality mode will give you
six hurts, and it does the same sort of thing.
It diminishes the graphics. So it's just like, it's very
(18:06):
weird how the system is handling these things, and I
would like to see something more uniform, like across the board.
It almost feels like, I guess my big problem with
it is you hyped these things up. You talk, We
didn't expect you to be like four K one hundred
and twenty herds HDR support variable refresh. Rely. We didn't
(18:27):
expect you to actually say that these things were in there.
We figured we find them out on our own. So
it's kind of like, well, you need to kind of,
you know, get it together before some of these other
games start coming out.
Speaker 1 (18:38):
Yeah, especially in their own games.
Speaker 4 (18:40):
Yeah, like metroy Prime, they advertised that at one twenty
ten ADP.
Speaker 1 (18:45):
Well that that that will be that otherwise that will
be a disaster. I'll be your pill. That would be
a disaster online.
Speaker 2 (18:52):
I think the pillar of their marketing. I think they
have to.
Speaker 1 (18:54):
For that one one hundred percent. Yeah. Uh. For me personally,
I didn't talk about frame rate too much in my
first impressions, but they really haven't bothered me in this game.
There's been certain moments where I've really noticed them, like
maybe like three or four times in like my fifteen
hours of playing where I was like, oh, the frames
are tanking right now, but always just in like really
(19:16):
chaotic moments or when things are like like a lot
of effects are really kicking up on the screen, and
never in a moment that felt like it was detrimental
to my gameplay. Like one big moment was one of
the gold rooms, Like you know, you can walk into
those gold rooms and you're just smashing all this stuff.
It was like really tanking the frame rate in that
room because of all the effects. But at the same time,
I kind of liked the effects, you know, so it's
(19:39):
not really bothering me at the base gameplay, I don't think.
Speaker 3 (19:42):
Somebody in the chat did bring up a good point,
but the answer is using FSR one upscaling instead of DLSS,
which is really weird because I feel like if it
used DLSS, it probably wouldn't There's a good chance in
some of those frame rates issues could have been ironed
out because FSR one was what they I mean, I'm
(20:04):
sure we'll talk about this because I saw one of
the graphics you had of but f SR one with
stuff that they used on the Switch one for games
like Switch Sports, whatever the heck it was called or whatever,
and it was a way to make games look sharper.
But I guess because Bonanza evidently started life as a
(20:24):
different platform game, Yeah, they never did anything with it,
so like, it's very strange.
Speaker 1 (20:31):
We can we can show that for sure. I don't.
I never questioned Nintendo's game development because I don't I
don't know if they really know what they're doing a
hump send the time when it comes to developing games
for like latest hardware, Like they've always been so far
behind with even like HD. I remember it took them
so long to make a HD game. We you, Yeah,
(20:55):
I know it took so long. So yeah, I don't know.
I'm not sure if they know what they're doing. But
that's a good point, is that it started as a
Switch one game, So let me try and show this here.
So I don't know why they showed this, because this
just upset people more than anything, But apparently the Donkey
(21:16):
Kong Bonanza game started as they switched one game and
then eventually obviously grew too big and became a switch
to game. And then they showed a comparison here for
what it would have looked like on Switch one and
switched to. Now there is an obvious insane upgrade here
in my opinion, like just obviously I want to play
this version. This plesion looks really nice, and then this
one looks like a lot of the the cheap budget
(21:39):
Switch one ports that we got. But all this did
I saw online was make people say, oh, so I
could have just had this on switch one without having
to buy a switch to like, where's my switch one version?
I saw a lot of that online, But I mean.
Speaker 3 (21:53):
What do you look at the differences, like you could
see the lighting effects more.
Speaker 1 (21:57):
Yeah, I know, but some people don't care. Some people
just don't care, and they just they don't want to
spend five hundred dollars on the new thing, and they're like, oh,
why do I will play this version and say five
hundred dollars, No, you won't.
Speaker 4 (22:10):
Not people would complain about it too, that they'll switch
one version.
Speaker 1 (22:15):
If it didn't actually.
Speaker 2 (22:18):
The frame rate, it would have been way worse on.
Speaker 3 (22:20):
The I think the target was thirty for the switch
one version.
Speaker 1 (22:24):
I believe it would have to be.
Speaker 2 (22:26):
It would have, say how long it's been in development.
Speaker 3 (22:31):
I mean, looking at that, I don't know if you
said that, that's pretty decently along, Like we're not talking
wireframe and stuff here now. It could have just been
a small segment that they kind of carved out.
Speaker 1 (22:43):
But I find it interesting to see how the HUD
changed over time too.
Speaker 3 (22:48):
Yeah, I think I think the HUD looks better. Yeah,
I think you don't have anything in the bottom portion
of it, so on the Switch one version.
Speaker 1 (22:57):
I mean, this is probably just placeholder stuff, but right
although I kind of like the hearts more in the
Switch one version. The angle, Yeah, the angle and they
I don't know if it's coming through a discord, but
there's a better of it. There's a three D shadowing
to it. Yeah, there's a little bit to it. Okay,
Well that's that, unless anyone has any more thoughts. There's
a question I wanted to ask you, guys. Josie, you
(23:19):
mentioned earlier that you played Odyssey. Odyssey is one of
your favorite games, you said, so a question I keep
getting asked while I'm streaming, and I want to throw
it to you, guys. Is Mario Odyssey or Donkey Kong
Finanzo which is better? The silence that has a goal
and the discord goal.
Speaker 3 (23:40):
I mean, when you think about it kind of goes
back to you know, this game allegedly being one of
the best three D platformers, and you have to look
at some of the standouts both throughout history and the
current you know, the current time frame. I mean, I
think most of us would say best three D platformers
of recent memory are probably Odyssey and uh Strobot. The
(24:03):
the thing with Donkey Kong is you know, you could
compare Odyssey and Astrobot a lot easier than you could
compare Astrobot to Donkey Kong, or even Odyssey to Donkey Ko.
Speaker 1 (24:15):
I agree with that.
Speaker 3 (24:16):
Donkey Kong is more of about, you know, smashing and
going up and going down and going left and going right.
It's not necessarily contingent on I need to make this
really hard jump and I need to time this right,
whereas those two games are. So is it better than Odyssey?
I mean, you know, Odyssey came out in twenty seventeen.
It's my favorite Nintendo Switch one game. I actually had
(24:39):
to rebuy the damn thing because my cartridge is in
a case somewhere and I want it, and I have
no idea where that case is, and I wanted to
check out the visual upgrades. I don't think it's a
it's a question that can necessarily be answered right now,
because I'm very interested to see a year from now. Yeah,
the conversation is around Donkey Kong Bonanza. I think they're
(24:59):
both great. I think if somebody were to say to me,
I like Donkey Kong Bonanza more than Super Mario Odyssey,
I'd be like, Okay, you know, I don't think I
would necessarily disagree with them or anything like that. It
just comes down to what you kind of focus on
in your gameplay experience and your three D platformer.
Speaker 1 (25:17):
Yeah, I agree with that sentiment. I was gonna say
the same thing. You took the words out of my mouth.
Like people kept saying which do you prefer? And I
kept thinking about it, and I'm like that kind of
really different, Like Odyssey is like such a traditional penultimate
three D platform and like platform like, really you are platforming?
Donkey Kong is barely a platformer like it is in
(25:38):
the sense of, like if you have to put it
in a category of like games history, Yeah, it's a
three D platformer, of course, But I don't really ever
feel like I'm platforming in the traditional sense. I feel
like I'm carving through a world almost like I would
in Minecraft, you know, like in that sense, is Minecraft
a three D platformer? Kind of?
Speaker 3 (25:57):
I mean, I think the biggest thing is the first
time I came across like a three laser area where
it was like I have to get past this two
laser area. I'm looking at it and I'm like, all right, well,
I can't jump over this. I was like, okay, maybe
I take a piece of the ground and use it
as a shield. No, that didn't work. Okay, maybe I
take a piece of the ground and I throw it. Okay, No,
(26:18):
that didn't work. And the answer is you go around it,
you dig under the ground.
Speaker 1 (26:24):
Yeah, I remember that one. I just dug under you know. Okay,
there's been a couple of like a couple of platforming moments.
I remember there was one challenge room where you have
to spin on a rock and glide down the Actually,
I can show you it because I have a clip
from it. If you if you will, human me here
(26:45):
for a second. I'm not sure if you guys will
be able to hear this. Oh no, I'm not hold on,
I'm not sure if the sound's coming through. We need
the sound to come through for this. It's very important,
so funny, it's very important to have sound. Let me
see if I do this. I don't know if you
guys will be able to hear it, but I'll give
(27:06):
it a shot.
Speaker 3 (27:09):
I don't understand.
Speaker 1 (27:12):
What's going on. Thanks for explaining nothing. Okay, here we go.
Speaker 3 (27:28):
What happened?
Speaker 1 (27:34):
Sure?
Speaker 3 (27:34):
I thought you could term serve on the thorn.
Speaker 1 (27:37):
I guess not.
Speaker 3 (27:41):
What happened.
Speaker 1 (27:43):
What happened. I don't understand what's going on. It's breaking
instantly that that was actually the moment I was thinking
of for the three D platform. That's our friend, friend
of the show, dsp there, who we recently showed his
Mario Cup performance the channel. Why is this guy so
bad at games? Sean?
Speaker 3 (28:06):
I don't know, And it's never It's never his fault.
It's it's always no.
Speaker 1 (28:11):
It's never his fault.
Speaker 3 (28:13):
I have a weird thing where I can't help but
watch him sometimes. You know the game blue Prints, Yeah, okay,
he was playing blue Prints and he was stuck on
a puzzle and somebody in the chat was telling him
how to solve the puzzle, and he was telling this
person they were wrong, it's not how you do it,
(28:33):
just going back and forth for like ten minutes, and
he was doing what the gentleman or the individual was
saying incorrectly, and the guy was like, no, you gotta
do it, gotta do it like this, you gotta do
it like this. And then finally he did it the
way he was saying. He didn't even say thank you,
he was just like, oh, well, there you go, oh
my god, dude, we showed get money.
Speaker 1 (28:57):
Though after Mariocott came out of him, there's like a
jump where like you go across the course, you don't
actually take the course, you kind of skip apart. I
don't know if you saw this clip, and he tried
to get back on the course and go the other way,
which was so obviously not what you were supposed to do.
And then it was yelling at him that he was
going the wrong way, and he's like, why the game
(29:18):
put me the wrong way? That's not good.
Speaker 3 (29:21):
It's not good. What is this game doing. I don't understand.
Where is the kick support. We need to get some
subs over on kick. We need to get some super
chats going. You know that there'sn't been any superstickers or
anything like that. Let's get some support going.
Speaker 1 (29:38):
Oh my god, get him on the pod.
Speaker 3 (29:41):
This to him.
Speaker 1 (29:44):
I don't want him on. I don't want him on here.
You can have you can have him.
Speaker 3 (29:46):
I would love to talk to him.
Speaker 1 (29:48):
You can take him anyway. That was the moment I
was thinking of for platforming. So there are some moments
where it's like, oh, this is a more traditional platforming
type thing, but Yeah, for the most part, it doesn't
feel the same is Odyssey, and it's so hot to
compare them. But Josie, I do want to know what
you think.
Speaker 2 (30:05):
I agree with a lot of what you guys said.
I think like the bones of the game, though, does
feel Odyssey adjacent because it's just like the bananas are
pretty obviously a similar thing to like, uh, the the movies.
Speaker 1 (30:18):
Yeah, stars, Yeah.
Speaker 2 (30:20):
So like that collectithon aspect of it, I see a
lot of Odyssey, But yeah, I completely agree. It's like,
I don't know how you would compare these because they're
so so different. I personally am more of a Donkey
Kong person, so I think I like this one more.
Speaker 1 (30:34):
But well, you just played them all. Is it the
best Donkey Kong ooh wool?
Speaker 2 (30:41):
I don't know. I really like Tropical Freezing.
Speaker 3 (30:45):
Would say that one.
Speaker 1 (30:46):
I was hoping you'd say that one at least.
Speaker 2 (30:49):
Yeah, I like Tropical I also played like, like Donkey
Kung three was randomly really good on the weird one
on the s S. Yeah, people don't like that game,
but it was like kind of fun.
Speaker 3 (31:01):
I think Donkey Kong ninety four, the game Boy game
that it starts out like.
Speaker 2 (31:06):
The yeah like pretends that it's Yeah, I love that.
That's a really good one.
Speaker 1 (31:11):
I love Tropical Freeze. It's really the only two D
Donkey Kong that I really like, and I think Bonanza
is I prefer three D platforms, so I think Bonanza
is definitely taking the cake there. But I can see
an argument for Tropical Freeze because it was very, very good.
Speaker 2 (31:29):
Also like the difficulty, Like I don't know if it
gets harder down the line, but I really like that
aspect of Donkey Kong, and I don't really think they're
hitting on it super.
Speaker 1 (31:38):
That is actually a complaint I've had. This game is
stupid easy, like yeah, like the boss fights, you can
two punch them as the big gorilla. You get in
those challenge rooms and it's like, okay, you have forty
five seconds to kill these three things. Are you're already done?
Speaker 3 (31:51):
Okay?
Speaker 2 (31:53):
Yeah?
Speaker 1 (31:53):
Yeah, I feel like I was saying this on stream,
those rooms really need like two bananas, Like, hey, is
forty five seconds. If you can kill these three things,
If you can do it in five seconds, we'll give
you a second. One kind of thing. Yeah, you know, there.
Speaker 2 (32:06):
Was one where you like like have to destroy a
whole building and that was pretty.
Speaker 1 (32:12):
That was a really fun one. Yeah, I like that
one that was that was a tight race and again
yeah you had to do it with a certain amount
of time left to get the second banana. Yeah, but yeah,
most of the Yeah, the combat ones are stupid. The
one that DSP was doing just there that I actually
had a lot of trouble with that one, not for
the same reason he did. You know, I knew what
(32:32):
I was supposed to do. I just couldn't do it
in the in the fast time because it was so hard.
Speaker 2 (32:38):
Yeah, I kept grabbing the things off the like the
bottom and not realizing that you're supposed to use the enemies.
Speaker 1 (32:44):
Yeah.
Speaker 2 (32:44):
I don't know it's DSP to be real, but I honestly.
Speaker 1 (32:48):
I think I got I got lucky with that. I
just happened to grab that first. Otherwise I probably would
have had the same issue bingal Bonanza.
Speaker 4 (33:01):
I can't I haven't beat Bonanza yet, so I can't
really say no.
Speaker 1 (33:04):
I haven't beat it yet either.
Speaker 4 (33:06):
But like to be fair, I wasn't always like the
biggest Donkey Kong thing. The last Donkey Kong game that
I genuinely beat and played was Country and then before
that was and then I touched Donkey Kong sixty four
briefly because my chat wanted me to do it, and
I almost punched my computer screen.
Speaker 1 (33:25):
Oh wow, that bad? Huh yeah, uh yeah, I don't
think I could really compare them. Actually, what one thing
I before we get away from the frame rate conversation,
which we did, which was my fault, I was gonna
mention I was trying to find OJ's tweet. He made
a good point because people were saying, why does Nintendo
get a pass when the frame rates are low? Well,
(33:45):
the answer is because the game's are fun. But he
made a good point that elden Ring got a pass
and that had loads of frame rate issues and that
got ten out of ten, you know, that one game
of the year. So it's not just Nintendo. If a
game is legitimately fun enough, game is like great, but
suffers from some performance issues here or there, people will
forgive it as long as if performance issues aren't. Like
(34:07):
Scotland and Violet Level.
Speaker 4 (34:09):
From Soft, they're great game designers, but they are terrible
uh technical developers. I guess I don't know what the
word is, but they they make spaghetti code absolute spaghetti
code like.
Speaker 1 (34:22):
Even on like the top of the line PCs.
Speaker 4 (34:24):
That thing was stuttering like a all over the place.
Speaker 3 (34:27):
It makes you wonder how that game they're doing for
the switch to is gonna turn out.
Speaker 1 (34:31):
I'm really curious about that. I also, I'm a little
less excited for it now because I did not like
Night Rain. I didn't like the a lot of people
the online element to it. And this this dust Bloods
thing is online or something pv p v P PvE,
I don't know with Nintendo servers. That's another fantastic it's
(34:52):
going to go. Yeah, I'm a little I'm a little
less excited for it now. I wish I really wish
it was a brand new single player Elden sorry, Dark
Soul's type Bloodborne type game from them. I think that
would go so much harder.
Speaker 2 (35:06):
Yeah, it's really strange that that was what they thought
would appeal to the like Nintendo audience.
Speaker 1 (35:11):
Yeah, I think I agree that is it's strange. But
there's like so few one lane games. I mean, maybe
that's what they were thinking, so few one lane games.
Let's give them one Splatoon and then ours. But yeah,
it's not really what I was hoping for. All right, then,
So if we've got all those topics out of the way,
I guess we should get to the main one. Is
it Game of the Year. I know it's early ish,
(35:34):
I mean we're over halfway, but we are about halfway
through the year from what we've had so far, and
then kind of expectations on what we have left that
we know about. Could Donkey Kong Bonanza win Game of
the Year. I keep throwing to everybody else, I'll throw
to myself first this time, just to say that I
(35:54):
adored Expedition thirty three. They might be controversial because a
lot of people seem to think think it's some weird
industry plant I've seen online. I'm not sure why people
say that, but I thought that game was phenomenal. I
think it's one of, if not the greatest JRPGs, RPGs,
whatever you want to call it. I've ever played it
hit everything from music to story to gameplay, literally everything
(36:18):
I think was a ten out of ten, and it
did everything in its genre better than any other game
has done in its genre. I whereas I could still
sit here and be like, is Honesty better than Bonanza?
I don't know. I don't think there's anything that compares
with Exivision thirty three in that way. That is my
current game of the year, and I think that does
win over Bonanza for me personally. But who wants to
(36:41):
go first?
Speaker 3 (36:44):
Yes, I can. You know, when you look at the competition,
you got what Expedition thirty three. Death Stranding two is
a highly acclaimed game. I definitely think, you know, when
you look at this, you know Yo Tai will probably
be there as well. But it's definitely very open ended
the second half of the year, like there's not a
(37:06):
ton of stuff that is at least dated that you
would be like, oh, well, this is gonna be, you know,
in contention. I think it'll be in contention. Do I
think it'll win. I don't know. That's kind of tough,
like two three D. I assume we're talking about the
Killie Awards, right, Yeah, Okay, Astrobot won last year. You
(37:28):
can make a case that Donkey Kong is better than Astrobot,
even though it's kind of different. But I also feel
like there are more games to sort of challenge than
there were last year, So I think I think it'd
be nominated.
Speaker 1 (37:41):
If I was to guess the current because there's usually six,
right went Dark, Sorry, you take a second, and there's
usually six games nominated, right, so, right now, I think
it would be between Donkey Kong, Bonanza, Claire Obscure, des
(38:02):
Stranding two, Split Fiction, Monster Hunter Wilds, and then that
leaves Monster Hunter wild. I think, no, you don't think
maybe out of what's here right out of what we
have right now, I'm saying because I think for a sixth,
(38:23):
maybe Elden Ring Night Rain.
Speaker 3 (38:25):
I don't know if that you got to throw in
the indie game too, there's always one indie.
Speaker 1 (38:30):
Well, I don't know what that would be right now.
Speaker 2 (38:33):
It could be Nina.
Speaker 3 (38:35):
Okay, you're trying to butter up Celia.
Speaker 1 (38:38):
Celia, it could be it would be let's just say, yes,
Nina's in there. It's definitely not Doom. I feel like
that was a flash in the pan. I didn't really
even like it. I didn't really like it either. Yeah,
I think that's our six I think those the things
I said and Nina out of what's out right now
is what I'm saying. I don't know what else is
coming out that they add Deltera into it. Wait, what
(39:00):
about what about Mariocott World is that in the running, No.
Speaker 2 (39:03):
Way, No, it'll probably win.
Speaker 1 (39:05):
Like the family game, it'll absolutely win Family game.
Speaker 3 (39:08):
You are on a racing game. You are so right
racing sports game, noting.
Speaker 1 (39:13):
It'll win that it will probably win both of those.
Speaker 2 (39:15):
I agree, you know that you were like it takes
two to one like that. This feels very similar, like
it was like between Metroid and it takes two. So
I feel like it'll just like be much smaller games
this year. I don't know, and like maybe this thirty three.
Speaker 1 (39:31):
I mean we got I don't know about smaller because
we do have Desk Stranding, and we do have that's true.
We have Claire Obscure.
Speaker 2 (39:37):
He loves Kojima.
Speaker 1 (39:38):
He does love Kojima. I mean, I wouldn't even honestly,
I wouldn't even put desk Stranding out of the running
just because of how much he loves Kojima. But it
is really it is a cool game. I mean I do.
Out of everything I said, I think Claire Obscure is
currently clearing Donkey Kong would be my close second. If
I was to guess the votes as they came in.
(40:00):
What do you think, Josie? Did you say?
Speaker 2 (40:03):
Uh? No, I think I haven't really played too many
other games other than split fiction in Donkey Kong, So
for me, Donkey Kong is like my personal game of
the year, I think, unless Metroid is like insane. But
it also doesn't feel like the type of game that
just like wins a gody Like I feel like there's
a there's sort of an archetype to them most of
(40:25):
the time, so like Expedition thirty three feels like it
fits that pretty well.
Speaker 1 (40:30):
Yeah, I think I need to look at the category breakdown.
I think Donkey Kong Bonanza would win like best Action
Game or something. I'm trying to think what the categories were,
but yeah, I think.
Speaker 2 (40:40):
Do you have like a platformer category?
Speaker 1 (40:42):
I don't think so let me see, bingo, what do
you think while I look this up? What do I
think is gonna win Game of the Year? Yeah? Or
my personal both? Uh?
Speaker 4 (40:54):
My personal game of the year? Yes, Expedition thirty three. Uh,
so far.
Speaker 1 (41:01):
What I think might win Game of the Year. I
think Donkey Kong's gonna win it, really, I think. I mean,
I think there's a chance for sure, but I think
Donkey Kong is gonna win. This is the category. Josie
Best Action slash adventure game. I think that's Donkey Kong.
Oh yeah, I think Donkey Kong is gonna grab that one.
(41:22):
And then I right now and I don't see what's
gonna beat it. I think Game of the Year goes
to Exhibition thirty three. Nintendo could sweep a lot of
these other categories, though, like is there is there a
best shooter game or like FPS game, trying to think
where Metroy could win. We have not really an FPS though.
Speaker 3 (41:44):
For category's first person adventure.
Speaker 1 (41:47):
That Nintendo could possibly win for we have Game of
the Year, Best Action Adventure, Best RPG, which that will
definitely be Claire Obscure. Even if they don't win Game
of the Year, that's what they're gonna win. Best Family Game, obviously,
Best Sports Racing. As we said, Mario Coott probably Best
Multiplayer could also probably be maybe Mario Coott, but that
(42:10):
usually goes to like what's that that kind of goes
usually like Call of Duty and uh like, it goes
to the live service categories all the time. Best Art Direction,
Donkey Kong might be in there.
Speaker 3 (42:23):
Nolid Delta.
Speaker 4 (42:24):
There is no way Claire doesn't win that art direction.
The whole game is about art. What about best Game Direction?
Metal Gear Solid Delta best.
Speaker 3 (42:35):
It's metal Gear. It's Metal Gear Solid three, which is
one of the great ten top ten great games of
all time. It looks new and pretty. It needs to
get some respect.
Speaker 1 (42:43):
I'm pretty sure almost every year, other than maybe last year,
unless I'm misremembering, whoever wins Best Game Direction also wins
Game of the Year because it is kind of just
a hand in hand, like if you have how do
you have the best game of the year if you
didn't have the best Game Direction. It's one of those
silly categories. I think that doesn't really make sense, So
that'll probably go to Claire Obscure. In my opinion, it'd
(43:05):
be wild.
Speaker 4 (43:06):
If it gets split this time around, like if someone
else gets game direction.
Speaker 3 (43:11):
Do you think it's rigged?
Speaker 1 (43:13):
Uh in a way that the way they describe how
they do the Game of the Year awards is they
have a team, they have a jury that makes up
like fifty percent of the vote or something like that,
maybe more, and then the other fifty or whatever. You
can probably google. It actually is made up by audience voting,
So the audience does play a part, but for the
(43:35):
most part, it can it comes down to a jury,
and I think the reason why they do that is
just so like it keeps it people. People vote for
meme things. People just yeah, people would sabotage it on purpose.
That would look yeah, that would be me.
Speaker 3 (43:50):
I'm also not a fan of the the esteemed panel
of people who they have, like, yeah, use week variety
like bro get some normal ass like youtubercent there or
something like that. I might even say, I'm just saying,
like crazy, hold.
Speaker 1 (44:08):
On, do you guys want to hear the actual answer.
I actually kind of remember it being this crazy, but
I didn't want to say it out of turn. At
the Game Awards, audience votes contribute for ten percent to
the final selection, while the remaining ninety percent is determined
by a voting jury. So all those little votes that
we cast online, that's ten percent. We're not doing it.
We're not doing a damn thing. It's literally a jury
(44:29):
of people, saying Elden Ring again, it's it's they do
do every year. They do do the Player's Choice or
whatever it is, they do an award for Game of
the Year, for Fan favorite or whatever they call it.
And that's like the ten percent, that's what that's what
I actually want out of the people.
Speaker 2 (44:51):
But I don't wonder if Split Fiction is going to
win anything. That's like such a good game.
Speaker 1 (44:57):
They'll definitely win some stuff. Let me see here, they
got back to the categories. They should have a best
co op category. They should It could be I don't
do they count as an indie team still or no,
because they're probably out of that, right, I think so
best narrative, maybe best performance. I don't think so that's
(45:18):
a that's an individual person, best action adventure. They'll be
in there as well, and honestly, that could beat Donkey Kong.
I wouldn't be surprised if it beats Donkey Kong.
Speaker 3 (45:31):
Yeah.
Speaker 1 (45:32):
I don't know if they if they qualify as multiplayer
even though technically it is a only multiplayer game.
Speaker 2 (45:39):
Yeah, I wonder how they did that with their necks too.
Speaker 1 (45:43):
Did everybody give their opinion on Game of the Year?
Did I go around the whole circle here? I believe,
I think so, okay, just just to just to remind us,
did anybody anybody think, yes, game of the Year for sure?
Or you're all kind of right in the fence.
Speaker 4 (45:57):
Still, I can't think I think I said, yeah, I
think it's gonna get the game of the year.
Speaker 1 (46:02):
Okay, I'm actually gonna go out on a limb early
on and say that. No, I'm also gonna say yeah,
right now, I think Expedition thirty three will beat it.
I want Expedition thirty three to win.
Speaker 3 (46:17):
It makes for a better story too.
Speaker 1 (46:19):
I think I think it's a better game. Like I think,
for what the game in its genre, I think it
is a better game than Donkey Kong is in its genre.
But I mean, in my opinion.
Speaker 3 (46:29):
Even from the perspective of look, even this small team
releasing a budget game that doesn't have the same stuff
that Triple A Games have, but even they it could
be game of the year. You know, you haven't had
that heartwarming moment since it takes two And I feel
like they want to, you know, pump a little bit
of feeling into people this year.
Speaker 1 (46:51):
Yeah, I I mean, I agree with that. But also
I said the same thing with Tiers of the Kingdom.
I I that year I put the flag in pretty
early that boulders Gate was gonna win, and a lot
of people thought I was crazy. And also all people
got mad at me because I'm the Nintendo guy and
it's like, why are you saying bolders Gate, And it's
because I played the I played boulders Gate, and it's
(47:13):
amazing for what it is in its genre of game.
It excelled well beyond what Tears of the Kingdom did
within the world a Breath of the wild like it
just did, and I love And that's not like my
personal preference in that case, like Tiars of the Kingdom
was my personal preference of what I would rather play,
but Bolder's Gate was a very close second, and that
(47:34):
game was just a better game, and I could see that,
whereas this time I'm a little flipped where I think
it is Ectuition thirty three, and I also think that
game is better. I love that game. That game was incredible.
You should play that game, Josie.
Speaker 3 (47:51):
How long is that?
Speaker 1 (47:53):
It's as long as you want it to be. You
can finish it in thirty or you can take much longer,
like I didn't finish in like sixty. It's kind of
it gets really open ended near the end, like the
whole game opens up and it's a little open. Welldy,
that's cool.
Speaker 2 (48:08):
Yeah, I'm like sort of trying to understand JRPG's more
not like I really like platformers, and that's usually where
I stick.
Speaker 1 (48:17):
Uh yeah, I can see that. I can feel that.
Nintendo also, I probably orders Gate a lot, though I love.
If you like boterers, gay, you'll probably like Expedition thirty three.
Speaker 4 (48:26):
I really think Expedition thirty three pushed the medium of
turn based combat forward, like exponentially, you know, yeah.
Speaker 1 (48:36):
Yeah, like being innovated in a place where people weren't
really innovating for a long time.
Speaker 4 (48:40):
I had people that I knew who hate hate turn
based combat, cannot stand it, but they were playing the
hell out of Expedition thirty three because it's just how
fun the turn base.
Speaker 1 (48:51):
Was a couple of small little fun thing or one
small fun thing. Did you guys see that I switched
staplea thing he sold for two hundred and fifty thousand dollars.
It went out to auction.
Speaker 4 (49:04):
Damn.
Speaker 1 (49:05):
Yeah, the Staple Nintendo switched to from GameStop. I don't
know if the person actually paid that, but it's all
going to charity. You know what I actually think, My
honest opinion on this is I think GameStop themselves bought it.
I think that was off. I think it will I
mean yeah, I mean charity is of course, I think
(49:25):
it was all a publicity thing for GameStop. I think
they just they they bought it at a quarter million,
they gave the money. I'm sure they gave the money
to charity and wrote it off on tax. But I
don't see any other person paying for this, And it
made such big headlines for GameStop and it looks good
on them because it went to charity, so I don't
know who else would do it.
Speaker 3 (49:45):
They can even write off the purchase of it too,
so I mean it makes perfect because you get that publicity.
Like you said, it's a feel good story. Everyone wins.
Speaker 1 (49:54):
Yeah, I think so. And then going back to Donkey Kong,
this is my tweet here reviewed by my boy Logan Plant,
who he had on the podcast recently, the resident IGN
Nintendo reviewer. He gave Donkey Kong Bonanza a perfect ten
out of ten masterpiece. When he was on the show,
Benglin and I were asking, like what does a game
(50:15):
need to do to get masterpiece? Like, what does it
need to do to be a ten out of ten?
And this was it. It was Donkey Kong. He absolutely
loved it. So as soon as I saw he gave
it that I knew I was gonna love it. I
was like, well, if he likes it, I'm gonna like
it because I agree with almost every single one of
his reviews. So shout out to Logan who who smashed
(50:36):
this review punintended.
Speaker 3 (50:39):
When we were doing Game and Talk this week, we
were looking at some of the reviews and we looked
at the ig in review. I was like, who wrote this?
I was like, Logan Plant, I wonder if he has
me blocked? And he doesn't have me blocked? So why
would he have you blocked? Oh?
Speaker 2 (50:56):
Have most other journalists do?
Speaker 1 (50:58):
Unfortunately we don't say most other journalists, Like Sean is
a journalist?
Speaker 2 (51:05):
Oh like other than Logan?
Speaker 1 (51:06):
Oh right right?
Speaker 3 (51:08):
Yeah, no me excluded. But yeah, I was pleasantly surprised.
I was like, that must be the Wood affiliation. So
you know, I'm good with him. He likes me.
Speaker 1 (51:16):
Who wait, why would people block you? What are you like?
Tagging them? You adding them? What are you doing?
Speaker 2 (51:21):
Celia has to defend him on a.
Speaker 1 (51:23):
Bit on a like you probably shouldn't do that.
Speaker 2 (51:26):
Well she doesn't really, She's just like its chill sor.
Speaker 3 (51:29):
Right, no, but like I don't even I don't even like.
Speaker 2 (51:32):
I mean, can't take it seriously.
Speaker 3 (51:34):
There's been times where I've I've said something to some
of them like oh yeah, this is stupid or whatever.
But I would say probably eighty five to ninety percent
of them I've never interacted with in my life, and
I'm just I'm just blocked.
Speaker 1 (51:46):
You do say a lot of really dumb things sometimes.
Speaker 3 (51:49):
Yeah, but I mean I stand on him as long
as as long as you do, that's all that matters,
that's all I care. Yeah.
Speaker 1 (51:58):
Yeah, what time are we at? We're at We're getting
close to the alley here. I know Josie needs to
get going. We threw this together last minute, and I
really appreciate these two coming on last second. And apparently
Josie has to run to the airport, got a flight
coming out. No, don't be sorry. I'm just happy that
you guys are here, so.
Speaker 3 (52:19):
You're not on spawncast tonight.
Speaker 2 (52:21):
I am. I just have to run to Lax and
pick up my boyfriend and then I have to go back,
but it's far away from me.
Speaker 1 (52:27):
Oh, okay, you don't anything to make excuses you.
Speaker 2 (52:30):
I was just making sure I don't get yelled at
on the spodcast.
Speaker 1 (52:32):
Mostly if you're getting yelled at. There's other issues we
need to talk about.
Speaker 3 (52:37):
Mbg's coming back.
Speaker 1 (52:39):
Oh my god, finally again, you're finally coming back from Britain.
Speaker 3 (52:43):
He went on a vag dude. I thought I thought
he was going. He was like, oh, yeah, we're going
to Germany. I was like, oh, you're going to Games Calm.
And then I looked like when he was in Germany
and like Games Calm is until like the end of August,
and I was like, oh, I guess he just went
on vacation there and he was. He was there for
like a week and a half or something. Them.
Speaker 2 (53:00):
Isn't he from Australia.
Speaker 3 (53:02):
No, he's from Britain.
Speaker 1 (53:04):
Yeah, he's bringing Uh we do not I don't. We
don't claim him in Australia. No, he's very nice. I
like him.
Speaker 3 (53:13):
All right.
Speaker 1 (53:13):
I want to do some final thoughts on on Donkey
Kong for everybody, But before that, we got some super chats.
I want to read through. So KFB says, I beat
the game last night. So many surprises at the end,
multiple surprises. I don't we don't need. We don't need
the spoilers. I'm sure there is. There was a ton
of surprises at the end of Odyssey that it is
it long enough that I can spoil the end of
(53:34):
Odyssey or should I not?
Speaker 3 (53:36):
I don't know. You remember what there's people buying a
switch to who might not have had to switch one yet.
Speaker 1 (53:42):
And also now with Odyssey having that like new upgrade
and HD on everything, maybe I won't.
Speaker 2 (53:47):
But that final Odyssey feels a lot like Donkey Kong
kind of the what the final capture of Odyssey feels
similar to what we're doing in Donkey Konga with the bananas.
Speaker 1 (54:01):
Ze Bat says, nicer you to invite RGT and his daughter.
I don't. I don't know what that is. I don't
like that. I don't appreciate that. I'm not I'm not
about that. That's very weird. Bingles Burner with two dollars
super Chat help would trap me in his spare room again.
(54:23):
Also bingles Burner with another super Chat can't believe we
got John and Josie this week. You guys, your audience
is just clown on you. Huh yeah. Dragonheart says, uh
some suggestions for Game of the Year here, Kingdom Come
Deliverance too. Is game of the Year worthy? I've not
heard too much about that game. So I'm not sure
about that one specifically, but uh, maybe I'm also Indiana Jones,
(54:47):
they suggested, I also don't. I also don't think so.
But I played. I played it. It was, it was,
it was good.
Speaker 3 (54:55):
I was. I was forty three, forty four hours into
that game.
Speaker 1 (55:00):
Okay, really, I really like it is a Game of
the Year contender. You didn't mention it when we were
talking about Game of the years.
Speaker 3 (55:05):
Because I am a normal human and that game came
out in twenty twenty four, so in my mind, that
should have been in four.
Speaker 1 (55:12):
That's a I hate. I don't like when they do that.
Speaker 3 (55:14):
Yeah, it missed the cutoff, but then it's coming out
on place. It came out on PlayStation five, and then
they're doing DALC this year. But I think that staggered
release of it is going to be in its detriment.
I think something though.
Speaker 1 (55:26):
Yeah, I would definitely have something. Maybe best performance, because
I know was it Troy Baker did, uh did a
pretty good Harrison Ford impression. Well, uh, Dwayne just said
RGT a bunch of times with a five dollar super
Chap veto with two no barrels or swinging on trees
is a letdown. There are so many barrels in Bonanza.
(55:49):
There's a billion barrels. There's too many barrels.
Speaker 2 (55:52):
Tho are the challenge rooms?
Speaker 1 (55:54):
Yeah, I mean even around the world does barrels, But yeah,
the challenge rooms are filled with them, especially the nostalgic
two D levels, which are like the best best part
of the game.
Speaker 3 (56:03):
They are awesome.
Speaker 1 (56:04):
Yeah, and then uh no trees to swing on those
is a good point. I'm surprised there's no that does
feel like something they could have done. And then Professor
Rock with a two dollars r GT gets blocked for
being a Knicks fan.
Speaker 3 (56:18):
Oh, stop that. Everyone loves the Knicks. It's America's team.
It's America's team.
Speaker 1 (56:24):
They're New York Knicks, right, yes, sir, I mean I
guess I have to like him. Now, I'm pretty close
to pretty close to home here.
Speaker 3 (56:32):
Well, I mean, you technically have the seventy six ers,
but nobody likes the seventy six ers.
Speaker 1 (56:36):
What do we have the Philly Flyers. That's a thing, right,
that's hockey.
Speaker 3 (56:41):
Okay, seventy six ers is basketball, Philadelphia seventy six.
Speaker 1 (56:45):
Ers, Oh, Nicks basketball? I thought that was baseball.
Speaker 3 (56:50):
Now the Yankees have the Phillies. You're a Phillies person.
Speaker 1 (56:56):
Who are they just called Phillies the baseball team? Yeah,
the Philadelphia Phillies. Yes, that's not creative at all.
Speaker 3 (57:05):
No, all right, you did have the greatest, one of
the greatest players of all time with John Kruk. He
would smoke a pack of cigarettes before like going out
and playing, and he was really fat, but he was good,
so like everyone rocked with him. He's a legend.
Speaker 1 (57:19):
Sounds like you're idol, right, all right, let's do some
final thoughts if we have them here, because I just
want to know more about what you guys think of
your Donkey Kong experience. If you have anything else that
you want to add to it for me, I'll say
I'll get it going by saying I am just flawed
by the game. There's something to do in every single
(57:42):
little corner. When I'm not live, I've been going back
through other levels because I don't want to progress without chat,
and I'm just going through and collecting everything. I found
out that there is actually a list of all the
things you can collect, or at least all of the bananas.
So I've been I've missed a couple, but I'm trying
to go through. I've leveled up the abilities as much
as I can and to help me find things. Apparently
I can level up my outfits too to help me
(58:03):
find things, So I've got to figure out where those are.
But I'm having so much fun going through and collecting everything,
and I'm so amazed by how much game there actually is.
Like I'm not sure how much I have left, but
I keep looking at the overworld map and I know
that I've done so much. I've done so many levels
that have multiple levels to the levels, and I'm only
(58:24):
halfway through what looks like I need to do to
actually get to the Crust, which is all the core,
which is where we're heading. So yeah, just so much game.
It feels like the game that should have been eighty
in my opinion, not Mario Cut, not that I want
any of them to be eighty, but it feels like
it has all of the content I was hoping that
Mario Cut would have had. Yeah, you're saying eighty dollars, Yeah,
(58:47):
eighty dollars. No about the score on Metacritic, though, Donkey
Kong sat at what ninety ninety one and Odyssey sat
at ninety seven, I think, and I thing that's deserved
for Odyssey. I'm surprised Donkey Kong isn't higher. I'm not
sure what brought it down, other than maybe people taking
the performance way too seriously.
Speaker 3 (59:09):
I think it's because Mario is a bigger ip than
Donkey Kong is.
Speaker 4 (59:12):
Oh.
Speaker 1 (59:12):
I had a point I wanted to make about that,
but games will get a little bit of a boost
go around. Then I want to quickly touch on our
sales predictions. But if you guys have anything to add
to the actual game itself, I'd love to hear it.
Speaker 2 (59:26):
I love the bonus rooms and the challenge rooms. I
think that is one of the coolest parts of this game,
and it especially the two D stuff like it really
just if you miss that from you know, like the
past Donkey Kong platformers, it's a really just like nostalgic
and fun way to bring it back. So I really
appreciate that they did that. And I'm just having a
lot of fun exploring, which in a lot of games
(59:47):
I like to bline it like I'm not a big collector,
but in this game, I have a great time going
for everything and the skill trees and stuff that they
have with Donkey Kong is so cool and that's such
like a rewarding thing to collect everything for us, so
I'm loving it a lot.
Speaker 1 (01:00:02):
That's a really good point too, is like I do
like collecting things. I've always kind of got addicted to it.
But the fact that now when you collect the main thing,
it's also used to upgrade your skill tree gives another
level to collecting what would have been like Moons or
Stars and other Mario games. It's really smart.
Speaker 3 (01:00:19):
What about YouTube system Seller? I think it's I think
it's a system seller. It's a game you can only
get on there. There's nothing quite like it in terms
of three D platformers, and yeah, it's a great game.
Speaker 1 (01:00:33):
Yeah, Bingle.
Speaker 4 (01:00:36):
I like the fact that like usually like kind of
like to touch base on what Josie said, I kind
of like to be lined and go for the the
end a lot in a lot of games. But I
find myself not doing that. And it's not on like
a conscious decision like I'm looking to do that. It's
just the natural thing to do in the game. It's
just to explore everything and you're not even realizing you
(01:00:58):
because it's just so much fun. And yeah, I also
think it's a system seller.
Speaker 1 (01:01:02):
You know, I agree with all of that. Okay, I'm
trying to wrap it up for Josie, but also because oh,
because it's Saturday. To be honest, I also want to
get out of here. It's not just Juessy. The last
thing I want to do is say was predictions because
I think it's an interesting conversation, and I'll give you
mine because I was thinking last night, how much is
this game going to sell? It's on a console that's
(01:01:24):
selling crazy numbers. And then if you look at Odyssey
as kind of like the prequel as the last one
as a comparison, I mean Odyssey sold something like, actually,
how much did it sell? I should probably know that
it was like thirty million or something, right, Mario Odyssey sales.
I want to get that number correct. Yeah, thirty million,
almost exactly. So you would think, you know, maybe comparable,
(01:01:47):
maybe something similar. But I really do think that the
ip of Donkey Kong is in its detriment. Like I
think Donkey Kong as a character just doesn't sell as
well as Mario. And another good example of that is
like Mario Brothers, You and Deluxe sold like thirty million
across the two platforms, whereas Tropical Freeze sold six million,
(01:02:10):
which that's like a direct competitor for like a two
D platformer. And let's be real here, donkey kom Tropical
Freeze takes a giant steaming log of a diarrhea poop
all over Mario brothers you as far as like an incredible,
amazing game, and it sold a fraction. So I think
the hype and everyone talking about Bonanza is gonna help it.
(01:02:33):
But I will be surprised if Bonanza sells more than
fifteen million, I think, is my guess. It's gonna might
land around fifteen and that's like near the end, like
like Odyssey's thirty now, you know, So I'm thinking like
near the end, we might end up around fifteen for it.
Anyone else have a production ten even lower from Sean.
(01:02:56):
It's so unfortunate to think about, and it's as crazy
to think about as all of us here and people watching.
You're like, but no, this game is incredible. Of course
it's gonna sell more. You'll be surprised. You'll be surprised
it's not Mario, and people just don't pick it up
the same Josie, you want to throw out a prediction.
Speaker 2 (01:03:13):
I'll say seventeen. I think it could just like sell
a little bit more just because there's also that Donkey
Kong movie coming out too. Yeah, didn't they just announce that,
So like that could get people more invested in the IP.
Speaker 1 (01:03:28):
So that's a good point. There's the movie, there's the
theme park. And the other thing working for it too
is like the Switch Too is selling incredible numbers right now.
I don't know if it will keep going, like because
if the Switch To sells like this continually, it's gonna
lap the Switch one at some point, which means the
software will lap the Switch one software. So I think
(01:03:50):
there is a chance. I don't think you're off base.
I mean I said fifteen so you're only slightly above.
Speaker 2 (01:03:55):
Yeah, I'm very yeah, I agree a lot with fifteen two.
Speaker 1 (01:03:58):
Yeah, but I also think she'll I don't. I wouldn't
put money on it. I mean I wouldn't. I wouldn't
be against uh thinking Tenny the Bingle, Do you have
a guess?
Speaker 3 (01:04:08):
M I don't know.
Speaker 4 (01:04:10):
I think it's gonna sell less than Odyssey. I know
that for sure. I'm saying conservative estimate, like yeah, like
ten million, maybe a little bit more.
Speaker 1 (01:04:20):
Well, you gotta change I could, I could go even lower.
Speaker 4 (01:04:23):
You really you have to change it so that when
we're all right, I'm gonna I'll say, I'll say twelve
thirteen million.
Speaker 3 (01:04:32):
I don't know.
Speaker 1 (01:04:33):
I don't know. I don't know twelve twelve point five okay, okay, Sean,
you want to stick at ten?
Speaker 3 (01:04:44):
I mean, is it prices right rules or what?
Speaker 1 (01:04:46):
Yeah? Price is right rules. Yeah, it was prices right rules.
Speaker 3 (01:04:51):
I should really do one and then I would don't
come on, I'll be nice and stick with ten. But
I think eight is probably more feasible.
Speaker 1 (01:05:00):
Okay, I think eight is I think eight is low.
I think you're touch and touching cloth there on.
Speaker 3 (01:05:06):
Eight, am, I I would like to hope.
Speaker 1 (01:05:10):
So, I mean even Metro Donkey Kong, even METROI dread
sold three million, you.
Speaker 2 (01:05:15):
Know, like I remember your little thing about that.
Speaker 3 (01:05:20):
One I did no, I did win. It was three
million in a year and it did not.
Speaker 1 (01:05:27):
I I would I don't know about eight. I think ten,
But at the same time, you never know, because you're right,
that would still be what is the best selling Donkey Kong? Ever,
it was a tropical freeze at six, yes, so you know, yeah.
Speaker 3 (01:05:41):
And that's on two systems, and okay.
Speaker 2 (01:05:44):
But imagine this movie doesn't sane and all the kids
are like, oh my god, Donkey Kong, I gotta get
so much Donkey Kong.
Speaker 3 (01:05:49):
You're in a different time frame of the Switch one
to the Switch to. The Switch to is more expensive.
People's budgets are much smaller, there are looming issues that
could test them, and van he doesn't help. And you
had a pandemic where people were trapped in their house
for a year and a half and all they could
do was play video games. So that definitely helped. Games
(01:06:12):
like Animal Crossing and Nintendo Switch one that sales, and
you also had a cheaper variant of the Switch one.
I also don't believe that the Switch two is going
to outsell the Switch one. I think the Switch to
will cap out probably around one hundred million or so,
which would be very successful, But I am not expecting
one hundred and fifty million plus because it's a lot
like to me, it's a lot like looking at the
(01:06:33):
two Zelda games on the Switch one, Tiers the Kingdom
and Breath of the Wild, people automatically assumed that Tears
of the Kingdom was going to rocket past Breath of
the Wild in no time at all because blah blah blah.
Look at how well Breath of the Wild sold. You
have to remember a lot of people bought Breath of
the Wild and didn't really love it as much as
other people did. They wanted more tradition, and that's why
Tears of the Kingdom was never going to outsell it.
(01:06:55):
Same situation with the Switch one and the Switch to.
A lot some people that bought a Switch one didn't
really love the concept. So are they gonna have a
reason to go out and buy a switch to. No,
they've learned their lesson, especially with the more expensive system.
I want to do a slight correction to the record here.
I did a little Google of sales. Apparently the first
Donkey Kong like the NES one, sold twenty million.
Speaker 2 (01:07:18):
Bang.
Speaker 1 (01:07:19):
I don't know what Google.
Speaker 3 (01:07:22):
I don't know.
Speaker 2 (01:07:24):
Or like Google.
Speaker 1 (01:07:27):
Maybe it's wrong, but let me let me go through.
Speaker 3 (01:07:29):
That's let me go through.
Speaker 1 (01:07:30):
Through some actual like numbers. I don't know if that's true,
but Donkey Kong Country the Supernintendo one, it sold nine
million on Super Nintendo, and then if you count game
Boy Color and game Boy Advance, it sold thirteen million.
Speaker 3 (01:07:43):
It was also a packing game for Supernintendo for a while.
Speaker 1 (01:07:46):
Okay, that's a good point. Mind, Tropical Freeze was six
million between the two Tropical Country returns was six million.
Oh on Wii, but between three DS and Switch it
sold ten millions. So I yah, it is juicing a little.
But Donkey k is no movie at that time, there
was no movie.
Speaker 3 (01:08:05):
For the Donkey Kong sales. You're including Arcade, Calico Mini Arcade,
Game and Watch, Callico Vision, Atari, twenty six hundred, twenty
six hundred, Junior and Television, FOM and f com Disco.
Speaker 2 (01:08:15):
Yes, that's the very first Donkey.
Speaker 1 (01:08:18):
Kong I'm seeing. I'm seeing that now. Yeah, yeah, it's
all of them. It's everything on any s. Specifically, it
only sold a quarter million, a quarter million. It actually
sold more on eight bit Atari. It's six hundred. Actually
I sold Calico Vision sold a million. Hey, that can't
be right, Chameleon. That's also that number. That twenty million
(01:08:39):
is also counting seven million game and watches. Hey, wow,
game and watch. I didn't know it was that popular.
And wonder you called your podcast game and uh talk system. Um, yeah,
I think honestly, seeing that Donkey Kong Country return sold
ten million across three systems does give me a bit
more hope that that Josie and I are probably closer
(01:09:01):
to the eventual number. This is eventual number, you know,
not like six. But well guess we'll see. We'll come
back to it, all right, I'll I'll let you guys
get out of here and we can all enjoy our Saturday, Bengal.
If you have another half an hour, I'd love to
do a bonus with you. I'll be here, King, I
love you for it. All right, Well, thank you so much,
Josie and r GT. This was a really fun talk.
(01:09:22):
I think everybody in the chat seem to like it too,
And yeah, I really enjoyed it. Thanks for saving the
episode this week and adding more thoughts on Dotkey Kong Bonanza.
Speaker 3 (01:09:31):
Thank you for having me on. You guys are the best.
Speaker 1 (01:09:34):
And yeah, if you guys don't know these two again
Game and Talk podcast, which you can find them with
Celia every Wednesday.
Speaker 3 (01:09:42):
At every other one every.
Speaker 1 (01:09:44):
Other Wednesday at nine or they also have their own platforms.
I mean, Josie, as we talked about, recently, did an
episode where she played every Donkey Kong game in one video,
and I think that's a really fun one to start with.
And your channel is just Josie W Josie Well, Josie Well,
and then RGT. I'd be surprised if anyone listening to
(01:10:04):
me doesn't know him at this point. We've been friends
going back over a decade and our channels grew up together,
especially along the switch content. But RGT eighty five otherwise known,
and you will have to google the full words retro
Gaming two eighty five otherwise it will not come up
in Google results. Go check out his channel. He uploads
seven times a day. And of course Fried Biscuits, who
(01:10:27):
we love and we care about and we appreciate. Who
are you streaming today, Bingle? After we do the bonus,
you're gonna do some Twitch Yeah probably so Fried Biscuits
on Twitch will probably be playing more Donkey Kong I
assume or something else. No Donkey Kong I need footage.
All right, that's everything, everybody. I love you well, Patreons.
We're gonna do an episode for you now with me
(01:10:47):
and Bingle and then everybody else will see you all
next week. Thank you so much. Like comment rate, subscribe
all of the stuff on all of the platforms that
you listen to. And I think I did everything. I
don't think I'm forgetting anything, and uh yeah, we'll see
you all. I'm gonna cut to the outro and then
hopefully you won't hear all of our hot mics. Bye.