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April 18, 2025 • 71 mins
We had the Mario Kart World Nintendo Direct today and it didn't go a long way to answer many people's questions on the price, so let's discuss and break down Mario Kart World being $80.
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:11):
Welcome to the Nontendo podcast. Amazing, Why is it? Lady?
Tell me? Tell me cue the intro intro? Tell me

(00:49):
where the music was? You're fired. I'm fired. It's me
Robin guys Hi Rob Bat Max is five Rip rip Max?

Speaker 2 (01:02):
Should you the voice the whole time? No?

Speaker 1 (01:08):
Please? No, oh god, I don't. It's not too bad though.
You're doing okay like my bat you can breathe. Where
did my background go? Where's the bat background? I don't know.
I didn't touch anything. This is falling apart. Fix the
back background? How do I fix the is it dawn?

Speaker 3 (01:31):
Yeah, it's fixed.

Speaker 1 (01:41):
We've done it. I'm I'm wait come back, Yeah, do
it again.

Speaker 3 (01:46):
There you go.

Speaker 1 (01:47):
Nice, We fixed it. We fixed the background. So that's
what that feels like.

Speaker 2 (01:55):
All right, Welcome, but to everybody everybody's favorite Batman podcast,
Slash White Knight, slash Defender of the poor, the broken,
and the meek. I shall always be here to protect
those in need because it is hard word man. All right,

(02:15):
we have a We have a This is really hard
to talk at this mask, by the way.

Speaker 4 (02:20):
Beat him ups, beat him ups man for the bee.

Speaker 1 (02:23):
I beat him up. It's what I do.

Speaker 2 (02:26):
This mask is so rigid, and it's cutting off O circulation,
and I don't have ear hose, and it's blocking my
nose hole. Why did they block? It goes into my lip.
I can't breathe.

Speaker 1 (02:39):
Why shoul it keeps stuttering? It's probably just the thing.

Speaker 4 (02:42):
Yeah, it's not starting on my end. I'm watching the
stream as well. I would tell you, Batman, I swear all.

Speaker 2 (02:47):
Right, we got a Nintendo Direct today. Let's just carry
on with the show. Uh for Mario cut World A
fifteen sixteen minute and fifty one second Mario cutt World Direct.
Why are you shaking your head? Just reacting to what
I'm saying.

Speaker 1 (03:03):
I'm just reacting. You look great, by the way, Thank you.
I feel I feel great.

Speaker 2 (03:08):
I feel you look re energized, like ever since I
fired you last week and then rehide you. You look
like you have a whole newly sold Yeah.

Speaker 1 (03:13):
I'm trying to earn my job back up. You have
to start back up the ground.

Speaker 4 (03:18):
For exactly my last chance.

Speaker 1 (03:22):
Guys. Ham is still in Japan, by the way.

Speaker 4 (03:25):
Uh, that's that's what we say. That's by that he
means we killed him.

Speaker 1 (03:30):
He's dead. We killed him and we buried him. In
the crown. Don't look for the body.

Speaker 2 (03:39):
Really struggling. I'm not gonna lie. His mask sucks. Ah yeah,
so what.

Speaker 1 (03:45):
Was the Who's I think you need to take the
mask off? Now? I thought that I need to. It
needs to settle in. You have Do you have the doc? Yeah?
I got the dock. We can get started, all right.

Speaker 2 (03:54):
So we had a Mario coott well direct Actually, can
you you're lugged in?

Speaker 1 (03:57):
Now? Can you do a poll in chat? Do you
know how to do that?

Speaker 2 (04:00):
I think so now that you're that you have all
the modding abilities over there. Yeah, if you could do
a poll for is Mario cut World worth eighty dollars?

Speaker 1 (04:10):
Yes? Or no? Maybe? I don't you do know how
to do it?

Speaker 2 (04:15):
Okay, there's a little plus bottom at the bottom of
the chat next to where you type in things. You
hit that plus, I'll do it.

Speaker 1 (04:30):
I'm trying. I'm trying.

Speaker 2 (04:31):
It's you even said smiley face, so I know you're
looking at it.

Speaker 1 (04:34):
It's right next to it.

Speaker 2 (04:36):
Oh that plus Okay, it's hard to see in this
as opposed to what plus.

Speaker 1 (04:43):
I'm doing it. I'm doing it host the show I got.

Speaker 2 (04:46):
It is Mario ctt worth eighty dollars, yes or no.
So we had a Sorry to keep repeating myself, we
had a fifteen minute long Mario cut direct. This whole time,
I have been waiting for this direct to pass final judgment.

Speaker 1 (04:59):
To give my final Josh McCall.

Speaker 2 (05:01):
On whether or not I feel like Mariocott is eighty.
I feel like this is very divisive because there are
people that think it looks like it's worth eighty, and
there are people that are excited to buy the game regardless,
and I understand that, like especially if Mariokott is your
favorite thing and it has always been your favorite thing.

(05:22):
And there's also an argument around like video game prices,
if you take into account inflation for a MARIOCTT eight released,
it's like eighty five dollars now, so it's like the
same price considering inflation. So there are people that are
making legitimate arguments for it, and I understand that. But
I think where a lot of us are coming from
with the price hike not being okay is if you're

(05:45):
gonna go up to eighty, maybe like give a reason,
maybe have it be on a game where it makes
sense for it to be more, not like to be
honest in the nicest way possible. Another run of the
male mariocart game, Like I set it all in my video,
but yeah, it's flashy, it looks good. It should it's
been ten years since the last one. But like, what's

(06:07):
it really adding other than an open world?

Speaker 1 (06:10):
So we could talk about that. I love how you're
just trying to get oxygen in tears.

Speaker 2 (06:14):
Yeah, I really can't breathe. I could probably flip this.
Oh my god, Oh I can breathe. You have like scissors,
like we could kind of no soul. No, he's every
now and then. I would just lift this out so
I can take a quick breath.

Speaker 1 (06:31):
Chat. He can't take off his mask or he'd give
away his identity, you know, I am. It is gonna
be really hard to do the show like this though,
I'm not gonna lie.

Speaker 4 (06:41):
Don't do it the whole time. Your face is getting red.
They're making me nervous.

Speaker 2 (06:44):
It's because it's it's cutting off like oxygen. When I
don't wear it, I can feel it. Please should we
watch the direct I mean it's fifteen minutes long, Like Chat,
what do you think, Like is it worth watching? I
honestly feel like we didn't really get anything new in it.

Speaker 4 (07:05):
I mean I personally think that you said we were
talking about it earlier and you were like, there was
this and this, and so I don't know if it's
worth watching.

Speaker 2 (07:13):
I mean I can summarize what was new. There's a
rewind feature, and in the open world you can like
collect coins.

Speaker 4 (07:22):
Wow, so like, yeah, definitely, can you collect eighty dollars
worth of coins?

Speaker 2 (07:28):
People are saying watch it? I mean all right, I
mean wait here, right, like this is the whole thing.
It's only like fifteen minutes, right, yes, it's I mean.

Speaker 1 (07:36):
I'm not going to have much to say.

Speaker 4 (07:38):
Some people are saying, no, we should I do know
another pole, because it's an overwhelmingly no for it.

Speaker 1 (07:44):
Actually, yeah, okay, we've got to do a pole. Should
we react live to the Mario Cott World direct yours? No,
I didn't see the Batman bill, so immediately I lose
ten points. But I did see that you could play

(08:04):
as a penguin now, and that reminds me of Penguin.
That's kind of cool, because you know Penguin. I we
go way back. Oswald.

Speaker 4 (08:15):
It's a bad thing. It sounds like you.

Speaker 1 (08:16):
Can play as Oswald. Well, It depends who you ask.
There's there's two sides to everybody, just like two face
Harvey Dead. So it's no is leading right now. Oh
you never want to see it. That's leading right now.
Let me see what they're saying.

Speaker 4 (08:35):
Uh, Tito Martinez, Yeah, Tino Martinez says, uh, not the
hero we need, but the hero we deserve.

Speaker 1 (08:43):
That's me.

Speaker 4 (08:48):
This is amazing, that's me so chaotic. You want me
to do the music again? Hold on, hold on. Lots
of things happening, guys. I'm gonna do it.

Speaker 1 (09:03):
You got it. It's it's coming out. That's naman. It's
it's like a coffee question food yea. Let me just

(09:23):
summarize it. Then.

Speaker 2 (09:24):
So we had a Nintendo direct for the Mario cop
keep repeating myself.

Speaker 4 (09:30):
Don't make Batman repeat himself, guys.

Speaker 1 (09:32):
And there was.

Speaker 2 (09:33):
Nothing now, I mean there's been that. We had the
April second trailer direct.

Speaker 1 (09:38):
Look at it. We had like hours of Treehouse we had.

Speaker 2 (09:42):
I went and played it at the Experience in New
York and I showed you the footage. There's the main mode,
there's racing in the open world, and then there's, uh,
the the knockout mode. You know, they did add in
it's kind of kind of I gotta be honest, and
I'm just being so negative now it kind of looks
half asked. But they did add in a battle mode
where you have the balloons, and they added in another

(10:03):
version of battle mode that has coins.

Speaker 1 (10:05):
That you collect. But other than that, yeah, I don't know.

Speaker 2 (10:08):
I just I don't I don't know, I don't know
if I'm I don't know what I'm not seeing. You know,
people are saying that it's worth eighty to me, and
if it's worth eighty to you, that's one hundred percent,
Like go for it, like get it, man. Like, if
Mario Cut's your thing and it's worth eighty to you
because you love Mario Cutt, get it. But you do
have to acknowledge that you are being up charged for

(10:29):
your love for Mario cut Like if you're saying, like, yeah,
it doesn't look like it has anything going on to
make it worth eighty, but I love Mario cut so
it's worth it to me. Then you're paying for the IP,
you're paying for the privilege of Nintendo making another one,
like and I just feel like that's where it's borderlining on,
Like I wish Nintendo had given us a reason. I

(10:52):
said this in my video today, but at least with
Tears of the Kingdom, they gave us a good reason.
But in Mario Cut, they haven't given us any reason.
They just said it's worth eighty Yeah.

Speaker 1 (11:03):
I mean, I don't know. I don't even know.

Speaker 4 (11:05):
If Tears of the Kingdom, I mean, I guess they
gave us a reason why we're paying more than we pay.

Speaker 1 (11:09):
For the Switch version.

Speaker 4 (11:10):
But you know, I believe that, you know, you should
lower the price of a video game after a couple
of years.

Speaker 2 (11:18):
No, I mean I disagree on that one, but I
understand people feel like that. As far as like lowering
the price on games. We talked about that last week.

Speaker 1 (11:25):
Yeah, yeah, yeah, I don't ever reiterate stuff. Yeah, I
don't know. I don't know.

Speaker 2 (11:31):
I just honestly, I don't really even feel like talking
about it. Yeah, I put up a whole video today.
We react to it live like it just is what
it is. It costs eighty dollars. What are you going
to do about it?

Speaker 1 (11:41):
Yeah, we have some things to talk about that on the.

Speaker 2 (11:46):
On the Oh my god, seeing me really nervous, guys,
did he do this?

Speaker 1 (11:52):
If the stream goes out. Wood has passed out. Just no.

Speaker 2 (11:55):
I was in the mirror, by the way, putting on
eyeliner and thinking to myself, this is what Batman before
he goes to fight crime. He puts on eyeline around
the mirror.

Speaker 1 (12:03):
Yeah.

Speaker 4 (12:03):
Yeah, haven't you seen the new the Batman with what's
his name?

Speaker 1 (12:07):
No, my screen keeps cutting out. I can't see anything.
Oh you look good. It looks good. It came back.

Speaker 3 (12:14):
All right.

Speaker 2 (12:14):
We're just gonna move on then, unless you know, unless
you guys have anything to say about it, or you
want to be maybe I'll open it up to chat
quickly and then I'll move on to something else. Ten
dollars from lago, Hey, what how do you feel about
Nintendo having done this before? Castlevania four released for the
price of seventy two, ninety nine and nineteen ninety one,

(12:35):
while other games were forty and sixty adjusted for inflation.
That's one seventy five Castlevania four?

Speaker 1 (12:40):
Is that not cap God? Why am I blinking? Who
makes Castlevania?

Speaker 4 (12:46):
Because the mask is too total? It's not Nintendo, Konami Kanami?

Speaker 1 (12:50):
Thank you? Sorry? Yeah, that's Konami, isn't it? Yeah? It
ist Why are we pinning that on Nintendo? Uh? Yeah,
that's good. Don't tell Nintendo. But I'm more excited about
Donkey Kong.

Speaker 4 (12:59):
I think we all are. I think that's a unanimous thing.

Speaker 1 (13:02):
I all are. Yeah, I agree.

Speaker 2 (13:04):
I've been saying for a long time that we are
lucky when it comes to video game prices being sixty
for so long. When they made the jump to seventy,
I understood, and I tried to rationalize it with my
audience and have some conversations about it, about how sixty
dollars even fifteen years ago is like eighty ninety dollars now,

(13:24):
And for some reason, video game prices have never gone
up with inflation, even though everything else has, even regardless
of the fact that to make a video game cost
million dollars more now than they used to fifteen years ago.
And then you look at Super Nintendo Days. Games were
like fifty sixty seventy dollars back then, which is like
one hundred and fifty dollars now, and those games cost

(13:46):
like one hundred grand to make, like they were made
on such small budgets. So we've been lucky that video
game prices haven't gone up. So when they went up
to seventy, I was actually okay with it. I was like,
all right, it makes sense we do to start increasing prices.
If we expect developers to invest millions dollars into the game,
then the games are gonna cost more. They're gonna go

(14:07):
up with inflation. The better quality the game, the better
the more they cost. But we only just did seventy
a short while ago. To already do eighty is like, okay,
let's pump the brakes a little, because then it's going
to be ninety in a couple of years, one hundred
and a couple of years. And to be honest, even
if that's even if it keeps going at this rate,

(14:27):
because once Nintendo does eighty and GTA most likely does
one hundred because Rockstar is already talking about charging more
for that game, then all of a sudden, the floodgates
are open and Ubisoft can charge whatever, and this company
can charge whatever. And I feel like we are about
to enter the wild West of every company just doing
this variable pricing. So my thing is, if we're doing

(14:48):
that now, if it's already happening, can we have some
explanation as to why this game is eighty or why
this game is one hundred, or why this game is fifty?

Speaker 1 (14:57):
Like, what's the.

Speaker 2 (14:58):
Explanation behind this one being eighty? Or is it all
arbitrary and it's eighty because you love Mario Kutt?

Speaker 1 (15:05):
What are you going to do, little piss boy.

Speaker 4 (15:08):
That's what it feels like to me. That's what it
feels like. It feels like, we know this is going
to sell a lot, so we're gonna charge as much
as we can for That's what it feels like to me.

Speaker 2 (15:17):
It's what it feels like to everybody. And I keep
feeling like a broken record. But they justified it with
Tears of the Kingdom. They made a whole big deal
about it. The developer came out, he was like, look,
we've been working on this for five years. We've poured
so much love into this and so much effort into this,
so we're going to have to charge seventy. And it
was in the time of other companies just charging seventy

(15:39):
because they felt like it, and he's Nintendo doing it
one time and they come with an apology and an
explanation and it was like, oh okay, and it made
us like it made me happy to pay seventy. I
was like, okay, I'll support you, like like giving ten
dollars to a Patreon for a YouTuber that I watch.
It was like, okay, I will support you in this endeavor, Nintendo.

(15:59):
But I just saying eighty and not giving us a reason.
It's like, well, then, why did we have a hole
to do about Tears of the Kingdom? And why is
Donkey Kong only seventy? Does Donkey Kong suck?

Speaker 4 (16:11):
These are questions. These are questions that we've been asking.

Speaker 1 (16:15):
You know, I agree anyway, I'm over it.

Speaker 2 (16:19):
I'm also I can't do it. Please, I'm afraid you're
gonna pass out. Oh God, dude, you really.

Speaker 1 (16:28):
Haven't seen the recent Batman movie.

Speaker 4 (16:30):
You look exactly like what's his name, dude, Robert Pattinson.

Speaker 1 (16:34):
Robert Pattinson, You look exactly.

Speaker 2 (16:36):
There is so much sweat in this mask already from
the twenty minutes I've had it on, it was cutting
into my nose.

Speaker 1 (16:43):
Ho late, here, I have a backup one.

Speaker 2 (16:46):
I bought a really expensive, like movie grade one for
the bit and it's awesome like that, it does look awesome,
but god damn, here, I'm gonna put on this crappy one.

Speaker 1 (16:58):
Oh that's so much nicer. Can you breathe?

Speaker 2 (17:01):
Yeah, you're maker be real nervous, dude.

Speaker 1 (17:04):
Your face is getting red.

Speaker 4 (17:06):
Oh as zero Yeah, because you're you're it was cutting
off very light. Yeah yeah, your face was getting very rare.

Speaker 2 (17:15):
That was brutal. I'm not gonna lie, all right, So
worried I'd have to give you like CPR or something
that Lago says sorry Casoventi or four was the one
I remember. Donkey Kong Country two was eighty on release,
earth Bound was ninety.

Speaker 1 (17:26):
Yeah.

Speaker 2 (17:27):
Back on Super Nintendo days, prices were like the wild West,
and then they got locked in at sixty. Yeah, and
they've been sixty for a long time. I mean, if
you if you're okay, we're going back to the wild West.
I mean you think about what eighty dollars is back then.
Now it's like one hundred and fifty hundred and sixty
dollars or something, and we're literally entering a recession right now.

Speaker 1 (17:47):
Yeah, like people can't.

Speaker 2 (17:49):
Afford it, Like, okay, you want to go back to
one hundred and fifty dollars? Games essentially adjusted for inflation
for every game. I mean, I don't know, I've been
playing a lot more indies. I'll tell you that because
I'm not. My whole career is games, and I wouldn't
even be buying games at one hundred and fifty unless
I explicitly had to review them or wanted to review them. Yeah,

(18:11):
but you know, like like some I'm looking over there
at my games, Like Metaphor came out recently. I picked
up that Plaguetail sequel. Those are for funsies for me.
I didn't really talk about them really. I think I
talked about Metaphor in the end quickly. But if they
were one fifty, nah, No, I would get those when
they were forty on sale.

Speaker 4 (18:30):
But yeah, recently, I mean, you know, I'm a gamer
around a budget, and recently I don't buy games when
they come out because they always go on sale. I
won't buy a new game unless it has a multiplayer
that I'm interested in.

Speaker 2 (18:46):
Yeah, that makes sense. I'm big into picking up multiplayer
games lately because they're always free and you can play
them with friends.

Speaker 1 (18:52):
Yeah, exactly.

Speaker 4 (18:53):
But you know, like like for example, if like Gears
of War six came out, I would buy that right
away because I'd want to be vague. Hundred fifty I
wouldn't buy it at one hundred and fifty.

Speaker 1 (19:03):
What's your limit?

Speaker 4 (19:04):
My limit? Honestly, my limit is like eighty dollars. Yeah,
like if I could afford if when Mario, when the
new switch comes out, if I can get the new switch,
I will get Mario Kart. But the eighty is my
absolute limit. I wouldn't buy anything for more than that.

Speaker 2 (19:23):
I think what's going to happen here, in all honesty
is we're all annoyed because it's not, well, it's not
essentially what we agree to, not that we really actually
agree to anything or we have any say in it.
But I think we all as a community kind of
let the seventy dollar thing happen without too much of
a stink, because we understood. But I think what's about

(19:44):
to happen is we're about to enter the wild West
again of eighty dollars games. And then, as I said,
GDA doing the one hundred, and what's going to happen
is people are going to be pissed, and then people
are not going to get over it, but they're going
to get bored of being upset, and it's all going
to level out and people are going to buy games
and that's just what it is. And you know, you
think about if I can try and draw a correlation

(20:07):
that maybe doesn't work here. You think about you go
to Starbucks now and you get a car. I went
to Starbucks yesterday and I got a nitro colbrew and
I asked them to put a little bit of cream
in and it was seven dollars fifty. And as I
bought it, I was like, this, this coffee they're pouring
from a tap is seven dollars fifty. Wouldn't they sell
twice as much if it was four dollars or three dollars? Like,
who's paying seven dollars? You obviously, But the reality is

(20:31):
I went and I bought it for seven dollars, and
clearly that company justifies marking it up at that price,
even though in my brain, I'm like, you'd sell twice
as much at half the price. And I think that's
what's happening here. I think these companies like Nintendo, they
know that a lot of people aren't going to be
able to afford it. They know that a lot of
people won't buy it at eighty, but they know that
that a lot of people will buy it at eighty,

(20:51):
and it will make up the difference because for every
what eight people that buy it, for one that boycott's,
they've made the boycott back. Yeah, and there are people
that will buy it. So ultimately we can sit here
and be like, no one's gonna buy it if they
raise the price to one hundred, But if five people
buy it at one hundred, that makes up for the
one guy that doesn't. So it's the same if if

(21:15):
five guys the restaurant. No, if ten people come through
a Starbucks drive through and buy a seven dollar coffee,
it makes up for the three people that didn't because
it was too expensive. That's just you can't. It's just
the world we live in. I guess that's just what
it's going to be. So people are gonna be upset
and then people are gonna get over it and they're
either going to buy the prices or they're not gonna
be able to afford them. And that's the reality of

(21:36):
what's about to happen. And that's why people are upset,
and they're upset at Nintendo right now because Nintendo are
the ones that's pulling the trigger to begin with, because
they're the first people to do it. But they are
not going to be the last. This is the start. Honestly,
if they didn't do it, GTA would have and then
Rockstar would have got all the flack and they probably
still will. But yeah, Nintendo are just the first to

(21:56):
do it, so they're copying all the crap and that's
the reality. That's what I think, the reality of what's
happening right now.

Speaker 4 (22:01):
I mean GTA is going to be like one hundred dollars?
Am I wrong? Isn't that like what I think?

Speaker 3 (22:06):
So?

Speaker 1 (22:06):
I think it's going to be like one hundred bucks.

Speaker 2 (22:08):
The guy someone making GTA, or like the publisher or something,
they said that games should be charged on a price
value of hours played, which makes zero sense to me. Okay,
I could I've played Stardo Valley for like three hundred
hours and that game was fifteen dollars.

Speaker 1 (22:25):
What am I supposed to do?

Speaker 2 (22:26):
Pay one hundred bucks for Stardoo Valley?

Speaker 1 (22:29):
Yeah, that makes no sense to me.

Speaker 2 (22:31):
There's like Ratchet and Clank was eight hours long, big
budget game, all this music effects, really quality game that
was seventy It was eight hours long, low, So shouldn't
that game be like twenty bucks?

Speaker 4 (22:43):
Yeah, that's a great question. I have dumb I have
a question for you. I mean, I'm a movie guy,
you're more of a game guy. What why are games
so much more expensive than movies?

Speaker 2 (22:54):
It's a good question. Let me break it down, let
me think about it, let me give me let me
give me a second.

Speaker 1 (22:57):
What game? What Movie's?

Speaker 4 (23:00):
Okay, let's just say, should I start googling like prices
of like like how much like the most recent Captain
America movie, for example, costs? How the movie tickets haven't
gone up from twenty and like knock on goddamn?

Speaker 1 (23:13):
Would please? Yeah? I guess.

Speaker 2 (23:15):
I mean they're twenty bucks or like the Blu rays
or whatever are thirty, but like you watch them in
an hour, So I don't know if they can justify
like charging any more because and it's someone's time you're
asking for. I think when you make a movie, So
who's going to value that time at like eighty dollars
for an hour of watching a movie?

Speaker 1 (23:38):
Yeah?

Speaker 4 (23:38):
I don't know if it's so much about justifying the movie,
But I mean the cost of making a movie is
probably similar to the cost of making a game. Yeah,
in many cases I would agree with that. Yeah, So
then why would the price be so different? Because I mean,
you're still experiencing the movie, and the movie will live
in your mind.

Speaker 1 (23:59):
I don't really have an answer for you right now.

Speaker 2 (24:01):
That's fair. You're raising a great question. Yeah that maybe
chat can give an answer to what that could be.
I think I think video games. Look up, let's do
some googling. Let's shut this out, let's get to the
bottom of this. How much your Captain America custom make.
Let's ride this thought train. It costs one hundred plus

(24:25):
dollars to take your family to the movies for two hours.
That's a good point. You do have to pay per
person per person. That's actually a great point. I think
about that. Thank you for whoever said that. Do you
think the gaming will become more of a status symbol
based on the pricing in this economy? That would be

(24:46):
a consequence of the Starbucks analogy. That's also a very
good question. This is getting very thoughtful for Batman.

Speaker 1 (24:53):
Um sure.

Speaker 2 (24:55):
Maybe possibly depends how expensive it gets. I think more
so in reality is a lot of people buy a
lot of games. I don't know what the I'd be
interesting to look at the average household for a gamer,
how many games they py they buy a year. I
think in reality, people will pick and choose games more carefully.
So I don't think people that really wanted to buy

(25:15):
GDA five or six won't buy it because it's one hundred.
I think they won't buy two other games because they'll
want to save up for GTA six. So I think
the the money, the pricing, the wealth or whatever will
get split differently between games in a household at that point.
Because my point is, I think most gamers, most gaming

(25:37):
people buy multiple games a year. I wouldn't even be
surprised if most gamers buy at least one game a
month or something like that on average. I'd be interested
to know what the actual average is on that, and
you would probably just cut down how much people are
buying games, but they would prioritize the ones they really want.

Speaker 1 (25:55):
Please say, swear to me, swear to me? Where is she?
Where are the drugs going?

Speaker 2 (26:02):
GDA is one hundred. Also, that's a good point. I
am working under the assumption that GTA will be one hundred.
Here I hit the t in that because most people
make fun of me for calling it GDA.

Speaker 1 (26:12):
GDA Okay, so I got some numbers for you? Ready
for him? Yeah?

Speaker 2 (26:15):
One second, som my assumption, based on what people that
work at Rockstar and the publishers and developers are saying,
is that this game is going to cost anywhere between
a hundred to one hundred and fifteen dollars. That's the rumor,
because yeah, that's just the rumor that that is coming
out of rock Star. That's going to cost a lot
of money because it this is the most expensive game
ever made, and they're trying to get money back. I

(26:37):
guess I don't know, I ask them hit me.

Speaker 4 (26:40):
Okay, So, according to some quick research, the Breath of
the Wild Legend of Zelda was one hundred and million
to make, yeah, and Captain America Brave New World. The
most recent Captain America was one hundred and eighty million.

Speaker 1 (26:54):
Okay, so like half the price.

Speaker 4 (26:57):
A little bit a little bit more than half, yeah,
but yeah.

Speaker 1 (27:01):
Lower less than half you made. I'm terrible at math,
so you're right, I'm not gonna correct. Yeah. And then
Duse to the Kingdom sold for seventy but then tickets
to the movie sold for twenty. Yeah, So why why
are we doing the question? Give me a minute. That's
an average two twenty.

Speaker 2 (27:22):
Because I've been to the cinema near me, and like
watch movies in IMAX or three D or whatever for
an adult, And it's been like thirty dollars a ticket
or like thirty two dollars a ticket, and then Kim
and I both get a ticket, and now we're at
like sixty I've legitimately gone to date nights with Kim
for like sixty bucks for a ticket. So and then,
as someone in chat pointed out, you go with friends
or you go with the whole family, it can easily

(27:42):
start approaching one hundred. So I think there is a
closer one for one there than we realize. But also
again you have to think about even though one cost
this much and one cost this much, the entertainment value
from a movie is only about an hour and a half,
and you can only ask people so much for that
hour and a half. And the most I've seen the

(28:03):
mask for that is like thirty bucks. And I think
when you when you ask someone to pay eighty dollars
to go watch them, I don't think anyone's gonna do that.
They're gonna wait for a streaming service or something.

Speaker 4 (28:14):
So question you, so you think that it's not worth
buying Breath of the Wild if you're not gonna beat it.

Speaker 2 (28:23):
Yeah, I think that's pretty fair. I think yeah, I
think so. Like if you're not if you buy a
game for full price and you don't think you're gonna
beat it, or you don't think you're gonna put enough
time into it to get your money out of it, yeah,
i'd say it's not worth it. You should definitely buy
a game you think you'll commit to finishing. I know
sometimes you don't always know that going into it, but yeah,
I mean if the blanket question is is it worth

(28:45):
sixty if you don't finish it, I think there's diminishing
returns at some point. I think if I was to
this is random, but if I was to put sixty
dollars on Breath of the Wild, I would say, after
like twenty twenty five, you've probably got your money back
and then you push through to the end and it's
a pretty good value game considering other sixties on the

(29:06):
market at the time. But that's just I'm just throwing
things out there roughly, just thinking off the top of
my door.

Speaker 4 (29:13):
Yeah, I mean, I mean this we could go forever on. Like,
you know, why is the camera TU button not working?
It has stopped working. Okay, but has stopped working. Yeah, look,
unplug and replug in the stream deck and.

Speaker 2 (29:29):
See if it helps. Youve got to go buy the
USB and follow the cord. Don't pull out the wrong thing.
When you see a movie, you're just renting it. There
no ownership, no replays. That's another good point. I will
say that you also don't own a video game when
you buy it, but that's semantics because you do technically
have the right to keep playing it.

Speaker 4 (29:48):
Okay, you can see me now, yeah, I mean you
go into forever about you know the the I.

Speaker 2 (29:55):
Think a more comparable comparison is like buying the movie,
like buying the Blu Ray for like thirty dollars, because
going to a movie, you are also paying you're kind
of paying a fee to use the facility, right like
the people work there, they keep it clean. That's all
counted into that ticket as well. So I think a

(30:16):
more comparable comparison there is buying a Blu Ray, which,
again you buy a Blue Ray at home thirty bucks.
Everyone could watch it and you can lend it out
and borrow it, so that probably is a better comparison
to a video game. But again it's like an hour
and a half. So, and most people watch a movie once,
maybe twice. So I think it's just the value proposition

(30:36):
that that media gives somebody also is factored into the value,
not just how much money it makes.

Speaker 4 (30:45):
Yeah, time to make it, I guess. I mean, I'm
just curious because it's like it. As you can see
from those numbers, it costs almost the same, if not more,
to make a movie. Someone said blue rays are ten
to twenty. I want to live in that world. They're
ten to twenty, like after a couple of years, after
a while while, Yeah, but new ones are like thirty bucks.

Speaker 1 (31:02):
Yeah, definitely. Yeah, I'm just talking out my eyes. Really,
I'm just being asked questions and I'm trying to answer them. Yeah,
I don't know, movie this is, this is just the
situation we're in. I don't know.

Speaker 4 (31:22):
I don't control it. People are saying movies don't get patches.
That's not always true. I Disney plus, But then.

Speaker 2 (31:28):
If you watch the original Star Wars before all the CGI,
that's the ultimate patch before he came in and he
patched it, the George Lucas patch.

Speaker 1 (31:37):
Yeah, I mean video games do we get patches? That's true?
NDoc and support post launch. I I don't know.

Speaker 2 (31:44):
I don't know what that. I really don't know what
that conversation. I don't I would like to know. Okay,
so let's try this.

Speaker 1 (31:52):
Okay. It cost one hundred million to make what Breath
of the Wild?

Speaker 2 (31:57):
Yeah, and Breath of the Wild sold about thirty million
copies that I don't know it did.

Speaker 1 (32:03):
Yes, I believe you.

Speaker 2 (32:04):
Thirty million times sixty that's one hundred and eighty million dollars.
So it cost them one hundred million to make. They
made one hundred and eighty million, so they almost doubled
their profits. That's not a crazy if my math is correct,
that's not a crazy profit margin. Like it's almost like double.

(32:28):
But you would hope, you know, when you make anything,
you hope to double your money on it. Right for
the most part, I mean, that's like bare minimum. Maybe
maybe I'm wrong. I don't think it's that crazy of
a profit. It's not like, you know, it cost them
one hundred million and they made a billion. It cost
him one hundred million and they made what one hundred
and eighty I'm just talking out loud. I'm just I'm

(32:49):
just theorizing one point eight billion. Oh yeah, was my
was my math way off?

Speaker 1 (32:58):
Maybe I didn't. I didn't do it sixty times? Hold on,
let me do it again. I'm batman. I don't have
to do math. Yeah. A lot of people are saying
billion sixty times thirty. You forgot a zero? Yeah. A
couple of people say I forgot a zero? Thanks chat.

Speaker 2 (33:11):
Yeah, it's one point a billion. Yep, goddamn, I'm sorry,
dumb pissload of money on that? Didn't they They did?
They made a pissload. Holy that's a huge margin of
that's insane. Okay, if I could just jump in real quickly.
We got somebody that said, did it not take five

(33:32):
years to make Breath of the Wild? Okay, so movies
do take that long. You may not think that because
they're shot in six months, but like writing it, getting
everybody on.

Speaker 1 (33:40):
The boards minimum, Yeah, normally, you know what I mean.

Speaker 4 (33:43):
I would say it would take five years, especially in
like the Marvel cinematic use in the universe. You got
to make sure everything fits together, so you're planning. I
don't know if it'll it will tell you.

Speaker 2 (33:52):
I wouldn't be surprised if they turn Marvel movies around
from from inception to release, and you have to count
in marketing and everything too. Three years, I mean, there's
usually a pretty long wind. They don't just like I know,
they seem rushed sometimes, but they don't just call up
all the actors and they're like, hey, can you meet
us next week? We're going to start shooting a Captain America.

(34:13):
There is actually quite a lot of planning. Max is right.
I would say you could probably turn a Marvel movie
around in three years.

Speaker 1 (34:23):
I'm doing some googling. Uh, what would a good one
hundred a game look like to you? Probably GTA?

Speaker 2 (34:31):
I mean I haven't seen it, but you know, with
how long they've been working on it and the quality
of Red Dead, I'm willing to believe GTA would be
one hundred dollars game. Will Zelda cost one twenty? Greetings
from Brooklyn?

Speaker 1 (34:44):
Who knows? Who knows?

Speaker 2 (34:47):
I mean, at this point, I'm honestly kind of sick
of it. I don't know what to say, Like, what
are we gonna do? There's nothing we can do. They're
not going to change anything, So this is this is it?
Now gas games have variable pricing. Now, there's no set
pricing to video games. Bravely default Flying Ferry is forty,
I think, which is a good sign. I mean, it

(35:08):
might be just like a good favor from Nintendo that
they made that one forty. But at the same time,
I don't really even want to buy or play that one,
so it doesn't really help me. Donkey Kong's only seventy.
But I could definitely see the next Zelda being eighty.
There's no shot. It's not the next Mario three D
World that's eighty, you know, unless they go higher.

Speaker 1 (35:27):
That sucks. That's so sad.

Speaker 2 (35:30):
I heard GTA six will cost one hundred and twenty.
There's rumors all over the place for that.

Speaker 1 (35:35):
To answer your question, you were right about three.

Speaker 2 (35:37):
Years, yeah, which is still like a lot of some
game developments take three years. Most most take three years. Actually,
Zelda is like a special case, special case. It took
a long time on that forty one cord Key game. Yeah,
the card Key game doesn't matter though in that situation,

(35:57):
because it's still forty digital and and you know, Mayra
Cut's eighty digital eighty physical, So I know the cord
Key sucks, but it's a difference. It's a different conversation,
it's a different kind of suck. It's a different kind
of suck, but I agree with you, it does suck.

Speaker 3 (36:15):
Uh.

Speaker 2 (36:15):
Do you have any news about the Hoary split pad pro? No,
I don't, but I do appreciate the conversation shift.

Speaker 1 (36:21):
We could just change conversation at this point. Honestly, I do.

Speaker 2 (36:26):
Honestly, I'm kind of over it. I've been up since
eight am. I reacted to the direct. I gave all
of my thoughts that are alive on the direct still
that I was pretty disappointed. I made it beat them
Up's video, pretty disappointed, and then we've talked about it
in this pretty disappointed. I want to reiterate again where
my disappointment is coming from. It's just from Nintendo. I
guess the air of arrogance. It almost feels like that

(36:49):
they didn't have to justify it, and it's just like, yeah,
it's eighty now because it's really good, guys, trust us,
we promise. Just kind of feels like a little bit
of a slap in the face. After Tas of the Kingdom,
they went so out of their way to justify seventy.
It's just now it's eighty, and you also have to
pay more for the console, and you also have to
pay for our packing game, and also the seed button

(37:10):
you have to pay for that too. And also we're
adding in a camera that you can buy as an
add on and that's fifty dollars. It's just a lot happening,
I think. And also I said this in my video
and I found this out today. But a lot of
people are saying, oh, but there's a bundle. You can
get it in the bundle, and it's thirty dollars cheaper.
That's only until four all wild stocks last, and then

(37:33):
you have to There is no bundle after that, so
unless you get one Day one, which is obviously why
they're doing that, which is a smart idea, and a
lot of people will do that. At launch, still an
eighty dollar game. That bundle doesn't change that it's an
eighty dollar game. It's kind of a moot point in
my opinion. But at launch, yes, you can save money
if you don't care that you're getting a digital but yeah,

(37:53):
that is a good deal. I recommend it.

Speaker 4 (37:55):
Aren't you a billionaire though? Can't you afford it?

Speaker 1 (37:58):
That's true, I can afford everything.

Speaker 2 (38:02):
Look also, to Max's point, I can't afford it, you know,
especially because I claim it all on taxes.

Speaker 1 (38:08):
I can afford it, but that.

Speaker 2 (38:09):
Doesn't mean that I'm not gonna be annoyed by it
or upset by it, or like feel like Nintendo taking
advantage of us and the fact that I can afford it,
you know, in that case, and also like my audience,
my audience wants to be able to afford it.

Speaker 1 (38:23):
My audience wants to be able to buy it.

Speaker 2 (38:25):
And I would love, as a creator to be able
to say to you guys, I can see its value.
I can see it's worth eighty If you can't afford it,
that sucks. But I can see its value, and I
do think it's worth it, and it makes sense, and
it's cool that Nintendo have put this much work into it,
even though they knew they'd have to charge more or
something like that, you know. But I can't say that

(38:47):
because I legitimately can't see it. So I'm just stuck
in this weird position where like, I'm excited for the game.
I think it looks like a fun Mario cut, but
I don't see eighty dollars.

Speaker 1 (38:56):
And that's it.

Speaker 2 (38:56):
That's my whole thing, that's my whole take, take it
or leave it, sorry about it.

Speaker 1 (39:03):
I love you though.

Speaker 4 (39:04):
If I could just jump in just I know we're
trying to move on, we will, But just to answer
one question, we got two dollars Luis. He says, do
we know how long it took them to make Mario
Kart World? Apparently that also took three years?

Speaker 1 (39:17):
Oh? Yeah, did you google that? I sure did? Wow,
that's who said that. Who asked the question? Said? Who
said it took three years? Google? Oh? I don't know
how true it is, But what did they say?

Speaker 2 (39:32):
Because sometimes they lead articles that you can click on
and make sure and double check, because I assumed at
eighty they've been working on it for like ten years.
All right, well, MAXI finds that. Yeah, can we get
a vibe check on chat? Like, how do you feel
about what I'm saying? Is it fairly on point? Are

(39:54):
you mostly agreeing? Do you think I'm off base? Is
there anything else you want to ask? Should we just
move on? Because at this point I feel like it's
time for everybody to move on. Unfortunately, I feel like
it just is what it is and there's nothing we
can do about it.

Speaker 4 (40:09):
So it came up in the Mario Kart World Wikipedia.

Speaker 2 (40:13):
Okay, well, just I'll just believe you. I'll believe you,
and I'll believe the Wikipedia.

Speaker 4 (40:18):
Okay, I mean it. I know they definitely sourced it.
That's why I'm bringing up Wikipedia.

Speaker 2 (40:22):
Oh okay, but yeah, that's that's that's where it's definitely.
Chat is saying agree. I'm going to read it in order,
so I'm not cherry picking on point. I agree with Batman,
agreed on point, on point, on hundredercent, agreed based yes
and sad agreed same agree drop the price, Nope, you right,
Nintendo our a joke, completely fair, all right, So I
feel good about that. Common census is pretty good about that.

(40:44):
Before we pivot into the next thing. Speaking of agreeing
with me, I want to thank you guys uh for
the last episode. I we ended it on kind of
a rough note. I hit them my prophone is everything?

Speaker 1 (41:00):
Okay? Yeah, I thought I messed up. No, I'm sorry.
Don't look at my face as I will look constantly.
I will look directly. I will look directly. I've lost
everybody else.

Speaker 2 (41:13):
I will look directly in your eyes if we're in trouble.
But it's not gonna help because I can't see it.

Speaker 1 (41:18):
Embarished in a fire now he's, well, that sounds good.
Actually I would eat that.

Speaker 2 (41:26):
Uh yeah, last episode kind of got it was kind
of a weird thing at the end there, and you know,
we ended, and some comments came in initially and I
was like, I can't even read this, and I kind
of kind of well owed in self pity there for
a couple of days, and then I just got over it,
and I refused to look at the comments because I
just it's I was trying to listen to E and

(41:48):
Bob screaming in my ear, not to look at comments.
So I just refused to look at them and just
assumed it was a complete, a complete s h I T.

Speaker 1 (41:55):
Show.

Speaker 2 (41:56):
And then before we went live yesterday and I was
getting all my Batman stuff together, I was like, let's
let's get ahead of it so I can actually read
what the comments were.

Speaker 1 (42:04):
And you made my night.

Speaker 2 (42:06):
They were all actually awesome. I was completely surprised and
taken off God very sweet, very wholesome. I appreciate everything
everyone said, and it made me excited to sit here
and be Batman. It made Batman a lot more fun
and a lot less spiteful. So I appreciate that a lot.

Speaker 4 (42:24):
Thank you, Are you still interested with the Mario Kart
stuff that I that we were talking about.

Speaker 1 (42:30):
We can talk about, okay, So I.

Speaker 4 (42:32):
I looked up the Wikipedia, I followed the links and
it got it sent me to the website thedirect dot
com and basically it's it's a rumor about the two
to three years, so it could be long.

Speaker 2 (42:44):
That's why I wanted to double check because they haven't
made one in a while, but they were working on
DC so it's hard to say.

Speaker 4 (42:50):
But I mean, from what I can tell, this is
a reliable source. But it's they're saying it's a rumor
as well, so I know I keep saying it. I
I just want to know why they think it's eighty
because Doug said they're doing variable pricing now and when
they determine something is worth more, they're gonna charge more.

(43:11):
And I'm actually not two against that. Like I said
this last week. God, I can't shut up. I said
this last week. If Nintendo do this and do it
correctly to appease their fans right in a way that
makes us happy, then good for them. If they can

(43:31):
figure that out.

Speaker 2 (43:32):
If Sony then comes along and they're like, oh, Nintendo's
charging more, all our games are one hundred. Now, that's
not Nintendo's fault, right, that's Sony's fault. Okay, So if
Nintendo want to do this, I don't mind so much
the idea behind them doing it. But if they're gonna
do it, and they're gonna say it's variable pricing based

(43:54):
on what we deem is worth more, then tell us
why it's worth more.

Speaker 1 (43:59):
That's it.

Speaker 2 (44:00):
That's all I want. Why is this worth more? Did
it take you seven years to make it? Is there
more content in this game than any other Mario game?
By like a lot, because I would argue that the
last Mario catt had just as much content. I know
there's like a thousand characters in this one, but I
didn't ask to play as a cow.

Speaker 1 (44:21):
The cow is pretty sick though.

Speaker 4 (44:23):
Also, can I say something about this? I did not
see the Yoshi bike in any of the promotional stuff.
I've not seen the Yoshi bike.

Speaker 2 (44:30):
I'm sure it'll be in there. This feels almost like
a like a you know what, I'm not sure. I
don't know why I said that. I'm going to revolt
if there's no yes, But I.

Speaker 1 (44:38):
Don't know why I said that.

Speaker 2 (44:39):
I don't know why I instantly went on the back foot.
I didn't see it either, and you know what, it sucks.

Speaker 4 (44:43):
Yeah, I lay with you. I love the Yoshi bike.
What's your what's your go to character and bike?

Speaker 1 (44:49):
All right?

Speaker 2 (44:49):
Like and in Mario cott de Luxe, it was a
Rose Peach and some bike and combination of wheels, and
it was because at some point it was the meta
for like the fastest bike combination with a character. And
I think at some point that became not the fastest meta,

(45:10):
but it's just all I ever used at some point.
So yeah, Rose Peach, mine was Rosalina with the Yoshi
bike always. That's cute. I love that for you favorite,
Well not anymore. I guess I'm gonna I'm gonna be
so mad if there's no Yoshi bik. I literally bought
the Yoshi Lego bike because I love the Yoshi bike
so much.

Speaker 1 (45:27):
That is cute.

Speaker 2 (45:29):
I don't I'm going to bring up this trailer real quick,
so I don't know if people notice, but with all
these outfits.

Speaker 1 (45:34):
I don't even know where it would be screenshare. Sure.

Speaker 2 (45:37):
Also I talked about this on the podcast, but it's
so funny to me that the map is just Breath
of the Wild's map.

Speaker 1 (45:43):
Did you notice this, Like, in what way is that?
Take it off screen for a second. I'll show you.
It doesn't matter like it I have.

Speaker 2 (45:52):
There's no like and criticism for me for this, but
it is funny to me that it's literally the Breath
of the Wild map. Okay, all right, So here's the
Mario Cut world map and here's the Breadth of the

(46:14):
Wild map. I had to find a colored version of it,
but so Hirel Castle or Mushroom Kingdom right in the
middle of the map, right on both then you have fire.
Now the top part of the maps flipped so you
have fire Mountain on the left and snow on the right.
Here we have snow on the left and Fire Mountain
on the right. You also have on the Mario Cut

(46:36):
World one up top, you have a forest area up top,
and then here I can't remember exactly where it is,
but the forest with the Master Sword is somewhere between
the top areas. I can't see it in here, but
it is up in that area. Then the bottom part
is the funniest part to me. So you have the
desert on the left, desert on the left, and then
the coastal region on the right. Even with if you

(46:59):
look look at that bottom right map, you see how
like it kind of curves up into.

Speaker 1 (47:04):
The coast like there's like a little tail.

Speaker 2 (47:07):
You go to the Birth of the World map, there's
like a little curve up tail on the coast area.

Speaker 1 (47:11):
Interesting.

Speaker 2 (47:11):
It's it's like not a big deal, but it is
like a one for one sort of this is how
a Nintendo map is laid out. And then even like
you know, you look at the middle of the map,
it's like the grassy open plains, grassy open plains, Like
it's just the same ideolog, ideologic, the same idea in

(47:33):
both the maps. It means absolutely nothing, but it is
just very funny to me that it's the same map.

Speaker 4 (47:39):
I think that this is kind of just a go
to because like the Fortnite map looks kind of different
to this.

Speaker 2 (47:44):
I mean, it looks kind of similar to this as well.
They have they have a lava mountain and an ice range. Uh,
and it does they've had lava mountains and they've had deserts.
But yeah, it's very similar. When it's like the different
regions out away, I'll bring up the Fortnite map. Maybe
they're all copying copying Fortnite, I don't think that, uh
type in Fortnite chapter five map. Okay, do you see

(48:11):
any similarities? I mean, yeah, I do see similarities. I
don't think it's a one like a one for one
layout of these two in comparison, but it's a it's
a it's interesting. I mean you have the ice section,
the desert section, the grass, and then I don't see
like a fire mountain.

Speaker 4 (48:27):
But but you see what I'm saying where the grass
is always in the middle and the snow is in
one area and then the desert's in any other.

Speaker 2 (48:33):
No, I see the similarity. As I said, I have
no point or river rocking point to this, but I mean,
like this is Nintendo, and it's that both of the
maps are theirs, and they're both laid out the same way.
I don't know, just thought it was funny.

Speaker 1 (48:45):
There's not I hadn't I it'll be a TikTok.

Speaker 2 (48:48):
I was just scrolling through the timeline and I saw
the map and I wanted to bring it up because
I thought it was interesting. I don't think it means
absolutely nothing. Yeah, I don't know if I can find
the spot, but I was gonna bring up the the costumes,
because you know how there's a ton of different costumes
now in this game. Yeah, they're not behind any kind
of like sub menu of you know Mario and then

(49:11):
all Mario's costumes are behind the same character. They're all
individual characters, so strange. It's very strange. And you can
see there's like tabs and tabs and tabs. I don't
know where it is chat. I don't know if someone
can find the time code for me. So I'm not
just scrubbing through endlessly. But h I sent you.

Speaker 4 (49:28):
If you still have some of the docks from before
I sent you some of the characters like two.

Speaker 2 (49:32):
Docs ago, I'd love to that. Does I could kind
of too? Yeah? All right, what have you.

Speaker 1 (49:40):
Got like two docs ago I sent you?

Speaker 3 (49:42):
Oh?

Speaker 1 (49:43):
I don't have that. I could find it again. Sorry
about that. I'm taking my jacket. All right, let's move on.
I don't talk my maricon anymore. Am my word? You
brought it up? What time are we at for the show? Ah,
that's a good question. Who knows this says? We'ven't been

(50:05):
doing it for fifty minutes?

Speaker 2 (50:06):
All right, good, let's burn through some things while you're
finding whatever you're finding. Let me show this quickly, Nintendo. God,
why is Bloomberg like this? Nintendo expected to sell switch
to at a loss? We believe the Switch Too's bill
of materials is around four hundred dollars, meaning the Nintendo

(50:28):
would be selling consoles at a loss in the US
with the ten percent tariff. So this is via Bloomberg
doing a their like breakdown or study on like kind
of what the components of a switch to might cost.
I brought this up last week too, and it was
kind of what I was trying to get at when
people were like, oh, and video said that the GPU

(50:49):
is only worth one hundred and fifty dollars, So Nintendo,
we're making handover fist here, And my first thought was, yeah,
there's like so many other parts in there though it's
not just the GPU, and the fact that the GPU
alone costs one hundred and fifty, then we're probably getting pretty.

Speaker 1 (51:04):
Close to four hundred.

Speaker 2 (51:05):
And I think if you go back and watch that video,
I think I said that my estimation was three fifty.
I was like, I wouldn't be surprised if it costs
three fifty to four hundred to make. So Nintendo does
make a profit on their consoles, which is something they
have over the competition, which is really cool, but the
profit margin is slim. So the point was if they

(51:27):
are to try and sink the cost of the tariffs
when they come in, even at ten percent, they immediately
cut into their profits. They don't make it. It's not like,
you know, they can afford to cut it without cutting
into their profits. So I'm sure they're going to try
and avoid that. Can they cut into their profits and

(51:47):
still be profitable as a whole, Yes, because that's what
PlayStation and Xbox do, But I don't know if they're
going to want to do that if they can avoid it.
You know, we're also still, by the way, if you
are a fan of the show, when you're going back
and watching the episodes months or years later, thank you
for doing that. What a weird arc we're on right now?

Speaker 1 (52:07):
Huh uh.

Speaker 2 (52:09):
We're still currently dealing with the unknown of that. We
don't know when tariffs will come into play, if at
all they've been paused. We don't know when we're going
to get to pre order and Nintendo switch to and
a lot of these things are also adding to the
confusion and frustration around eighty dollars.

Speaker 1 (52:25):
You know.

Speaker 2 (52:26):
I've been avoiding trying to talk about it because we
don't know if it's going to really mean anything at
the end of the day. But at the end of
the day, a lot of frustration around the eighty dollars
and the price hiking of everything is that we're going
into a recession and that tariffs are looming over everybody's head,
and everyone is stressed out about that too. We already

(52:48):
can't afford games to go up, but what if this
goes up and this goes up, and that goes up,
and then the console cost six hundred dollars, you know.
So there's a lot of stress from a lot of people.
A lot of people are very stressed and scared right now,
which is causing a lot of confusion and frustration and
anger online. So I think a lot of like the
people spamming dropped the price, are also just frustrated and

(53:10):
done in general with a lot which makes sense, makes sense.
Sorry about it though not my fault.

Speaker 1 (53:18):
Um. Moving on to some more fun things. Did you
were you looking for something?

Speaker 3 (53:24):
Uh?

Speaker 1 (53:25):
Was I No? I don't know, I could remember if
I gave you.

Speaker 4 (53:28):
Oh, oh, you said you wanted to stop talking about
Marrit cards. So I stopped looking for that thing. What
thing you wanted to see? The character selection?

Speaker 2 (53:37):
I would see it if you could find it, but
you don't have to. Okay, someone in chat's probably already
found it for us because I asked, and then I
just didn't look.

Speaker 1 (53:47):
You can cut to me for a quick second or so.

Speaker 2 (53:49):
Somebody in the chat was like, I don't like when
Wood asks to be cut to or cut away from
all the time.

Speaker 1 (53:55):
Why doesn't he have a button. I don't want a button.
No one man should have all that power. No one man.

Speaker 2 (54:03):
Hey, don't quote that guy. Got good song though? Did
play Staints Throw three?

Speaker 1 (54:09):
Yeah?

Speaker 2 (54:09):
Of course the start of that game has that song
and it slaps. Yeah, I'm such a sick I think
it was three. It could be four, I don't know.

Speaker 4 (54:15):
And that's one of the best soundtracks I think of
any that was really good.

Speaker 1 (54:20):
No, it's just we've done that.

Speaker 2 (54:22):
I hate when I have to switch buttons and stuff
and Max. Whenever I only have one person here with me,
Max has to like watch the chat and like find
things and like do a bunch of other stuff, so
he's not always looking at me and ready to switch.
So sometimes I have to say cut to me, like now,
like now, and then I have to say cut away.

(54:42):
And I say that because I don't want you guys
to have to stare at me down here while I
don't need to be down here anymore.

Speaker 1 (54:49):
All right, confirmed?

Speaker 2 (54:50):
And then I switch to me, sorry, so he's got
to play weird sounds while I'm talking to so he's
so busy over there.

Speaker 1 (54:57):
And then I switch.

Speaker 2 (54:58):
Two game cards have a notch. This is so almost
nothing news. But we were wondering why the carts were identical,
and there is a notch, and I don't know what
this means, this is just a picture. I'm thinking this
means they probably won't click down all the way into
a switch one. That would be my assumption, because I

(55:18):
always wondered what would happen if you try putting it
in a switch one, because it might confuse people. But
this looks like maybe something to prevent it actually getting
clicked down all the way.

Speaker 1 (55:30):
Or maybe not.

Speaker 2 (55:31):
I don't know what this means, to be honest, but
a ninten deal the account that tweeted this, they did
also tweet about my grip, and that was nicer them.
They were paid for it. But it was nicer them.
All right, you can cut away now. By the way,
I don't think we ever really talked about that on
the episode. But you can buy my beat 'em Ups group.
You can if you wanted to, you could buy it.

(55:52):
It's really cool. You want me to show you. I
don't know how I would do that.

Speaker 4 (55:56):
Actually, if you still want to see the character selection,
it's at thirteen.

Speaker 1 (56:01):
On the docks. I would love to die back in
a Mario cot.

Speaker 2 (56:06):
Yes, I feel bad. I didn't commit to the mask
the whole time. It was legitimately killing me.

Speaker 1 (56:11):
It was legit it was legitimately making me nervous. I'm
not kidding. Wait wait wait, cut to me, cut to me,
cut to you.

Speaker 2 (56:24):
Oh if you started around it was a Batman ad,
No way we missed it. It was it was the
Jason Bateman ad, whether he's Batman the baitman.

Speaker 1 (56:34):
Damn uh.

Speaker 2 (56:36):
You have to start the clip h later, like go
to you see where the replace start go towards the end. Also, guys,
I bought a brand new MacBook just for you, guys.
I hope you feel special and honored. I bought this
MacBook so that the stream didn't suck and actually, I'm

(56:56):
having so many issues with the MacBooks. I've never used
a Mac before. I can't figure out how to get
the sound from here into the laptop. So but we
have videos, So what do you want?

Speaker 1 (57:06):
It's not perfect? Oh yeah, here we go.

Speaker 2 (57:09):
So we've already scrolled past Mario and Luigi and everybody,
but here they are again in different outfits, and then
they'll probably go over another page.

Speaker 1 (57:18):
I love the cow. I do love the cow. There's
Mario Luigi again.

Speaker 2 (57:21):
So there's just like, as you unlock all of these characters,
they add tabs and tabs and tabs and tabs.

Speaker 1 (57:27):
So weird.

Speaker 2 (57:27):
That's so silly. It's also not even an issue. Really,
it's just silly that they did that. I don't know
why they did that.

Speaker 1 (57:32):
Yeah, that's a very strange thing to do.

Speaker 2 (57:34):
All right, Maybe I should have just a cutaway button
for me so when I'm done talking, I can just
be like beep.

Speaker 4 (57:41):
I mean I think, yeah, I think you could do
just a one, or I could do one, maybe one
or two buttons.

Speaker 1 (57:49):
I do one or two buttons, and all of a
sudden they have all the buttons.

Speaker 2 (57:52):
All of a sudden, you have like an h three
button that would be cool. Could have used it last week.
I don't want to How do I open this without
you showing the whole screen?

Speaker 1 (58:10):
I don't know what, don't don't. I'm not cutting to you.
I I know when to cut. How do I do this? Oops?

Speaker 2 (58:20):
Oh no, no, I've messed everything up. You blew it, guys,
I've destroyed everything. I want to show this, but I
don't know if it'll show.

Speaker 1 (58:27):
The the what if I what if I delete that? Oh?
I can't.

Speaker 2 (58:31):
Oh that's I'm so smart cutting to you. Yeah you
can now, Okay, I'll cut to you. Sorry that took
so long. I'm an idiot. This bag this day, when
Bob and I went to the Nintendo Experience and got
this bag, I didn't expect to get something for one
and I was like, oh, that's sick. And then when

(58:53):
we got back, the people that were invited to the event,
like the actual influences, they showed off what they got,
and all they got was like a tote bag, like
a red like generic like Trader Joe's tote bag. And
I said to Bob, I was like, what the hell?
Why did we get such a cool bag? And they
only got a tote bag, and this cool bag if

(59:14):
you cut back is being resold for three hundred dollars
on eBay. Did I'm sure the toe bag is a
similar price. I got it for free. The tote bag
is so boring. I'm sure it's Honestly, it's just a red,
fully red bag with a switch to logo.

Speaker 1 (59:30):
But people want that exclusivity, you know. Yeah, maybe all right,
you can cut awa again. I'm got away, guys. I
kind of want to wrap up pretty soon.

Speaker 2 (59:39):
I don't want to go too long today because I've
been up so long streaming. Let me just make sure
that I've covered all the important things in my dock
here that really matter. Trying to squirrel with Batman gloves.

Speaker 4 (59:52):
On if you want to do the Batman theme stuff
and yes, no, let's do one now.

Speaker 1 (59:57):
Okay, Okay, what do we got? I put a couple
things of the day. Ah.

Speaker 2 (01:00:03):
Did you see the no cloud saves? By the way, Well,
you might want to talk about that.

Speaker 1 (01:00:06):
What is that? Okay?

Speaker 4 (01:00:08):
So I want to myself you read it while I
talk about it. So I was I was in the
our discord please join our discard, and people were talking
about how the apparently the new versions of Breath of
the Wild and Tears of the Kingdom won't have cloud saves,
like won't you won't be able to save your new
progress on the cloud.

Speaker 2 (01:00:30):
And it says here it's currently unclear why. I mean, yeah,
that sucks. I don't I don't know what else to say.

Speaker 1 (01:00:36):
I'm going to screen share. Yeah, that's yeah, that's kind
of crazy.

Speaker 2 (01:00:39):
I mean, just heard about this just before we start
just those games.

Speaker 1 (01:00:43):
What about like Mario coott or Donkey Kong. I'm not sure.

Speaker 4 (01:00:49):
Maybe there's something to do with the fact that you're
taking it from the Switch.

Speaker 1 (01:00:53):
I don't know.

Speaker 2 (01:00:54):
Disclaiming the reads. Please note this software does not support
the Switch online paid membership saved a backup feature.

Speaker 1 (01:01:03):
Why. I have no idea. That's a great question.

Speaker 2 (01:01:07):
I don't even know what to say. It's Breath of
the Wild, Antis of the Kingdom support that feature. Why
would this not support that feature? I don't even know
what to say. What website is that again?

Speaker 1 (01:01:19):
Eurogamer? Yeah, okay, some people were asking Eurogamer if you
were asking.

Speaker 2 (01:01:23):
It's Eurogamer's article titled the Switch to editions Elda games
won't support cloud saves to back up your data? That
I mean that sucks.

Speaker 1 (01:01:30):
I don't know.

Speaker 2 (01:01:31):
I almost want to say that it's maybe it's coming later,
but Nintendo disclaimer says it doesn't support it like a
finalized it just doesn't support it.

Speaker 1 (01:01:42):
Yeah, I don't know. I don't know.

Speaker 2 (01:01:45):
That doesn't make any sense. If if if Maria Catt
and Donkey Kong and anything else does support it, yeah,
then I don't know.

Speaker 1 (01:01:52):
I don't know what to tell you. That sucks. We're
gonna have to keep an eye on that.

Speaker 2 (01:01:56):
Somebody says it's gonna cost extra. Yeah, I already does it.
It's the it's the membership thing. Oh, don't get me started.
Let's not go off on that tangent. Let's do Can
you go to uh the number nine on the list
of Batman teer list?

Speaker 1 (01:02:14):
Are we doing that? Can you go to it? And
can you make it a hyperlink for me? Oh?

Speaker 2 (01:02:18):
Yeah, because I can't click on it and I don't
know how to. I think you got to like go
to the end of it and then like hit space
bar or something and it makes it a hyperlink.

Speaker 1 (01:02:29):
Yeah. Yeah, there you go. Man Movies tier list.

Speaker 2 (01:02:35):
All right, guys, so we're pretty much done here. You
can leave if you want.

Speaker 1 (01:02:39):
No don't leave.

Speaker 2 (01:02:40):
Stay with our most popular TikTok clip. Like on TikTok
is me dressed as Spider Man with Kim dressed as
Black Canary talking about Marvel comics, and it has over
two million views. So we figured we'd use this as
an opportunity to try and recreate magic in a bottle
and see if we can get a Batman clip with
me is Batman talking about Batman stuff. I'm gonna try

(01:03:04):
putting this back on though, because this one's way better
for the clip.

Speaker 1 (01:03:07):
Okay, so a second, because this really hats to put on.

Speaker 4 (01:03:11):
Oh my gosh, did you guys see my cool Batman jacket?

Speaker 1 (01:03:15):
Did you see his cool Robin mask that I three
D printed?

Speaker 4 (01:03:17):
He did three D print it last night. I'll put
this back on for you guys. It's a pretty cool backpack. Yeah,
this is the real Batman. Guys, if you're the animated fan,
that's the real Batman. That's the only Batman that matters
in my book, the animated Batman, the Justice League Unlimited Batman.

Speaker 1 (01:03:35):
I gotta be honest, it's a little more comfortable than
last time. I don't know how I put it on.

Speaker 4 (01:03:42):
Bud Okay, their hair was choking you before.

Speaker 1 (01:03:45):
I still can't really swallow you. Never thought you'd hear
Batman say that? Did you? More? Spit a Australian Batman
over here? Alright, Mike, alright, this is my tail list
of best Batman Should I do the voice? That'll do
the voice. It's too much? Okay, this is my taal

(01:04:08):
list of Batman movies. It's just all of them, of
all the live action.

Speaker 2 (01:04:14):
I feel like we complain every year about a new
Batman movie. There's only been like five.

Speaker 1 (01:04:18):
Yeah, all right, these are all the live Batman.

Speaker 2 (01:04:21):
There's some crappy cartoon one. I don't know what that is,
so I'm gonna put that in. D oh no, what
bat What one is?

Speaker 1 (01:04:26):
This one? This is Michael Keaton. Uh?

Speaker 4 (01:04:29):
That looks like Batman Returns the second Michael Keaton one.

Speaker 2 (01:04:32):
Yeah, I I don't I haven't seen it.

Speaker 4 (01:04:35):
But Michael kem Batman's I like, Michael Huh, you haven't
seen both? Tim Burton Batman.

Speaker 1 (01:04:40):
Not a fan of Batman really? Uh?

Speaker 2 (01:04:45):
Batman Rises? Okay, all right, hold on a second. I
have seen this trilogy. The Christopher Nolan Batman's Rises is
the first one, right, Yes, that one's Okay, it's it.
It starts us off on our adventure.

Speaker 1 (01:05:03):
I'll give it a B.

Speaker 2 (01:05:06):
I kin't want to give it an A, but I'm
gonna leave it there for now. Because Doc Knight, this
is darc Knight, right, Dark Knight.

Speaker 1 (01:05:13):
Is s best joker heath Leisure. Where are they?

Speaker 4 (01:05:23):
Yeah, I mean, I'm not denying that he's a great joke.
He's an iconic joker.

Speaker 1 (01:05:30):
You want to see this, You want to see this
patterna shuperior. It's made of glass. Be careful. Ah.

Speaker 2 (01:05:40):
And then the one with Baine is this one right?
It wasn't as good. It was pretty good, but it
wasn't as good. I'm gonna put actually both of these
in a They're fine, they're good. I like Baine a lot.

Speaker 1 (01:05:54):
But how what did Baine sound like? He had a voice.
That's right, your mother, man, I've come to destroy you.
That's it, That's exactly it. I was raised in the darkness.
I was raised in the darkness. Terrible. You were purely

(01:06:14):
molded by it. Something like that. Bad. Stop you're breaking
my back, bad, you're busting my balls. All right? Then
we have this. This is Michael Keaton too, right?

Speaker 4 (01:06:28):
Uh, yes, yes it is but Jack Nicholson jokes. Jack
Nicholson joker versus Heath Ledger joker not as good as good.
Jack didn't have it. That Jack didn't have it. That's crazy,
that's crazy to say.

Speaker 2 (01:06:40):
If it was Jack Black, now Black would be a
great joker, Yes, but for a very different reason.

Speaker 1 (01:06:49):
Batman and Robin Oh this had a this said freeze
what you do? Cool it like the.

Speaker 2 (01:06:56):
Schwarzenegger Yeah, yeah, yeah, uh Uma Thurman as a poison ivy.

Speaker 1 (01:07:04):
She was great. Down that batter rang? Is that a quote?
Put put it down?

Speaker 4 (01:07:11):
Put down the batter rang, getting getting the chopper, got
into Bata Biel.

Speaker 1 (01:07:18):
All right, that's good Batman forever.

Speaker 2 (01:07:20):
That's pretty good to put that in a as well,
what Batman is this one? Are you really putting these
in a that's crazy. They're the fun ones.

Speaker 1 (01:07:27):
Yeah, but they're they're not fun. They're terrible. No, they're good.
They got they got ono Schwartzenega. This is the this
is the one that you look like the most today,
this one.

Speaker 2 (01:07:37):
Yeah, the Robert Pattinson, it's the batter Patterson. I haven't
seen it. Put it in b This is Batman and Superman.
I haven't seen that either. Let's see and then what
is this Justice League?

Speaker 1 (01:07:47):
Yeah, that's the Justice League movie. That's probably a D.
He doesn't like Batman, Guys.

Speaker 2 (01:07:53):
I'm not really a fan. I haven't seen all the
movies they keep making them. I watched wonder Woman, the
first one and the second one.

Speaker 1 (01:08:02):
I don't know if you should be proud of that.
The second I didn't like the second one. They're both
bat No, the first one was okay, first one's watchable. Yeah,
but there's something I've learned about you recently. What is that?
What have you learned about me? I'm not going to
say it. Oh God, I'm not going to say it's
awful now.

Speaker 4 (01:08:22):
People are going to say it in the chat in
the comments section.

Speaker 1 (01:08:29):
That's it. You got anything else?

Speaker 4 (01:08:32):
I mean, there's a couple other things at the dock,
but we could do more Batman stuff. But it sounds
like you want to go down to the bonus.

Speaker 1 (01:08:37):
We should probably do it in the bonus. Yeah, I'm
done for that today. I go to be honest, guys,
I love you so much. Cute the music. Do you
have any super chats so loud?

Speaker 4 (01:08:50):
You might have some uh atreon scroll.

Speaker 1 (01:08:54):
Jacob says, I'm the man, I'm the wood I'm the woodman.
Thank you. This is for diapers, love you video. Thank you.

Speaker 2 (01:09:00):
We're going to need that. That was some spider mattress. Molly,
do you think Nintendo will offer a SIM card switch
for online?

Speaker 1 (01:09:06):
I'm not sure, Molly.

Speaker 2 (01:09:08):
Pedro wouldn't hit a profit more for selling it at
seventy I don't know. You'd have to ask them about that.
I feel it's fair because I set at the top.
It's for inflation. I'm used to sure, it feels like
a natural evolution. Sadly, I mean I agree, I agree, Trey.

Speaker 1 (01:09:23):
Thank you.

Speaker 2 (01:09:24):
Any non Nintendo gaming news you're excited about, Reginald. We
could talk about that in the bonus episode. If you're around, Mark,
will you bring back the term zeldies? Sure, just for
you and your brother Red feg Moon with ten lasting
about the prices we've been known about the price of
gaming being lower in more than years for sixty if
it was abrupt but needed, I guess I don't disagree, all.

Speaker 1 (01:09:44):
Right, everybody?

Speaker 2 (01:09:45):
Thank you all the patreons. If your name was listed below,
we appreciate your support and your help so much. Whether
or not you want to come watch the bonus episode
that doesn't matter. I mean it does, but it doesn't matter.
I hope you had a good day and I'll see
you next week. And I'm still excited for Mario Kart.
Don't get me wrong. I'm excited for Nintendo. I'm excited
for the switch to and we can have a lot

(01:10:06):
more good stuff ahead of us.

Speaker 1 (01:10:07):
I'm over it. I'm over it. I'm just gonna talk
about the good stuff from here. Thank you Max for
coming backs. Bye guys, Coming Bat, Batman.

Speaker 2 (01:10:16):
Coming Bat being my Robin today. I love all of
you immensely, and again, thank you so much for the
support on the podcast. And don't forget to subscribe to
We're getting really close to the play button here. Like
comment right us five stars, whatever you want to do,
leave a comment down below and I'll see you next week.

Speaker 1 (01:10:33):
Bye, bye, guys, See everybody be good out there.
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