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May 23, 2025 108 mins
Nintendo Switch 2 VS PS5 - The Switch 2 launches in 2 weeks and a lot of comparisons online aren't favoring the Switch 2's performance... but why?

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:01):
Welcome on into the Non Tender podcasts.

Speaker 2 (00:05):
So good to be back. Four House.

Speaker 1 (00:08):
We've got a packed basement getting warm down here. It's
getting sweaty feels. It smells like fresh mots.

Speaker 3 (00:17):
Guy, Hey guy, yeah, what's up?

Speaker 2 (00:22):
What is that coming from?

Speaker 3 (00:24):
Where is that coming from? From there?

Speaker 2 (00:29):
All the browsers up there? Just I was looking for
the mouse. Sorry, welcome on, name guys. I missed you
so much.

Speaker 1 (00:41):
First and foremost, I apologize for the month off or
whatever it is.

Speaker 2 (00:45):
I had a baby.

Speaker 3 (00:47):
Yeah, let's go.

Speaker 2 (00:50):
Yeah, yeah, I don't really need the round of applause.
Kim does, but she hears it. She's upstairs. The baby's upstairs.

Speaker 1 (01:00):
Yeah, it's been uh stressful and exciting and wonderful. Any
questions from the audience about the baby from.

Speaker 3 (01:06):
The audience, Yeah, they're gonna have to catch up.

Speaker 2 (01:09):
So well. I meant you guys, but were the audience.

Speaker 1 (01:13):
By the way, audio listeners, I am joined by Haim
and Shadow, who is back from Hello, welcome back.

Speaker 3 (01:19):
I wish we had the wait hold on, we've got
to i'm us. Yeah is that ship? Yeah, it's because
we didn't stop the music. That's why. All right, I'm back, Yes, Hi, Hello, Hi.

Speaker 1 (01:32):
And Maximilian Hello back again for a minute there, and
then we have got both of them in my house.

Speaker 2 (01:40):
It's so strange, so weird.

Speaker 1 (01:43):
And then Bingle Bungle Fridays, if you do.

Speaker 2 (01:51):
Come on sound.

Speaker 1 (01:56):
Yeah, everyone came down but one because you know, it's
the the return show. We took like a month off
and I appreciate and also I think people wanted to
see the baby.

Speaker 2 (02:03):
What did you think his name?

Speaker 3 (02:07):
By the way, he's adorable. He's adorable, very cute guy.
He didn't, he didn't he was too asleep to dap
me up.

Speaker 2 (02:14):
But he was.

Speaker 1 (02:16):
So We've been taking it in shifts and I was
up till seven in the morning with him. And last
night he would not go to sleep for me for
some reason. He just would not lie down. But when
you guys got here, he was in the classic baby
hands up sleep mode.

Speaker 3 (02:30):
Oh yeah, he was dead. He was asleep when.

Speaker 1 (02:33):
You guys, if you guys have children, but when a
baby is most asleep, their hands are up above their heads.

Speaker 2 (02:40):
Deep sleep, deep sleep. And he was in it. And
I had to wake him up to show him off.
But he was a little grumpy. He was was grumpy.
But yeah, I don't know unless you guys have any
questions about that.

Speaker 3 (02:52):
How's how's the sleep situation been, Has it been the
struggle or what do you think?

Speaker 1 (02:56):
So initially, you know, we knew gonna have to like
tag team it. We just didn't really know how. And
there's kind of two methods. There's the one person sleeps
while the other one takes care of the baby for
like a sleep amount of time there's like six, seven,
eight hours or whatever, and then the next then that
person wakes up tags in the other person goes to sleep.

Speaker 2 (03:16):
The other option is you both.

Speaker 1 (03:19):
Try and just sleep with the baby, but babies need
to be taken care of.

Speaker 2 (03:23):
Every like hour to three hours.

Speaker 1 (03:25):
So you put a baby down, you'll get an hour
or three he'll cry, You both wake up, one of
you decides who gets up kind of thing, so you
get like this really broken sleep. We tried that a
few times and it just doesn't really work for us.

Speaker 2 (03:38):
It sucks, right.

Speaker 1 (03:39):
So we've decided just to go for the I have
like the ten pm to five to six am shift,
and then Kim wakes up and then she takes over
and I sleep until like midday.

Speaker 2 (03:51):
Yeah, so doing it that way is great we're calling
him stinky. Kay makes sense.

Speaker 1 (03:56):
Yeah, doing it that way is great because you both
get sleep. The thing that sucks the most about it
is it's just more time away from your partner, so
it feels like, you know, we barely see each other.

Speaker 2 (04:06):
Yeah, we have like a very short window.

Speaker 1 (04:09):
And now I'm about to now, I mean starting today,
I'm back to work, so that window is even smaller.

Speaker 2 (04:14):
Again.

Speaker 3 (04:14):
It's unfortunate.

Speaker 2 (04:15):
Yeah, it sucks, but you know, we'll figure it out.

Speaker 3 (04:19):
Hey, you did, you brought new life into this world.

Speaker 1 (04:22):
I did, and it's been really good. Actually, I didn't
know how it was all going to go.

Speaker 2 (04:27):
I don't uh.

Speaker 1 (04:28):
I think people like Bob were skeptical on how I
was going to handle it, which is completely fair because
when we got Dollar, Kim and I had a mountdown
and I was like messaging him at the time, like
we made.

Speaker 2 (04:38):
A mistake, we're not ready for this responsibility.

Speaker 1 (04:41):
But weirdly, I think Dollar prepared us for this, and
so going into it, I knew I had to keep
my call. And he's just so sweet and so great
and so precious and perfect that like you want to
do it, yeah, like you want to take care of him.

Speaker 3 (04:54):
It's funny that you say that, because I know that
like so many people who've like had kids, right, and
they'll like be exhausted whatever, and they'll talk to their
friends they'll be like, yeah, I get it, like I've
got a dog, and like it's not. And then they'll
get so offended. They'll be like they'll be like, no,
you don't understand what it's like. But you're like making
the you're like equating it yourself.

Speaker 2 (05:12):
So there you go.

Speaker 1 (05:13):
Well, having a dog is really great practice for having
a baby. It I will I would never get upset
for anyone for making the comparison.

Speaker 2 (05:23):
But it does not come close. It's not close.

Speaker 1 (05:27):
So Stinky Joe, for example, is almost a month old
and up till this point, he has not really wanted
to be put down at all, So at all times
since he's been born, someone's had to be holding him,
which really like pins you down into like one location,
especially when it's your seven hour shift.

Speaker 2 (05:46):
A puppy is not like that.

Speaker 1 (05:47):
No, a puppy doesn't need to be you know, fed
every hour or changed every hour or chill, but the
responsibility of owning a life with the partner a puppy
is really good practice, Like if you can't do that
with someone, probably probably can't have a baby.

Speaker 3 (06:03):
And so going to chat, asked, is it more enjoyable
than the PlayStation.

Speaker 2 (06:06):
Five having a baby fatherhood right now?

Speaker 1 (06:11):
Yeah, you know, there's not much going on on PlayStation
I would say it's a lot more rewarding comparatively to
the Switch Too, who we'll see.

Speaker 2 (06:19):
I'm very excited for my too.

Speaker 3 (06:23):
I'm actually very excited.

Speaker 2 (06:24):
Yeah, me too. And that's also the topic of today.

Speaker 1 (06:27):
I want to talk about a lot of the online
because I've been like, while I've been taking care of
Stinky Joe, sat there on the couch, I've just been
scrolling Doom, scrolling Twitter because it's not much else you
can do. And uh, there's so much online about like
PlayStation five versus Switch, so much negativity, so many people
trying to put one down and pick the other one
back up. And I felt insane just sitting there and

(06:49):
watching it and not being able to talk about it.
It's also funny because it's something that I've talked about
preemptively so many times, Like if you go back and
watch my prediction videos for Switch Too, I talked about
how it's never going to be enough. What ever Nintendo
does is never going to be enough, and that people
are always going to complain and always make those comparisons. Yeah,
and I want to break that down. And I also

(07:11):
want to talk about Digital Foundry, uh and the part
they played in all of this online talk and yeah,
but we have a lot of stuff because I haven't
we haven't done a show for like a month. What
are you guys been up to?

Speaker 3 (07:24):
Oh you know, I went to Japan?

Speaker 2 (07:27):
Yeah, how was Japan?

Speaker 3 (07:28):
It was fun? I got you that little do hicky over,
Yeah you did.

Speaker 2 (07:30):
Did I pay you for these?

Speaker 3 (07:31):
I don't think so.

Speaker 2 (07:32):
Okay, I will, I'll pay They were quite expensive, I
will pay. Sorry about that, well, because I.

Speaker 3 (07:37):
Didn't get them from the Nintendo Museum. I had to
get them Okari in Japan because the Nintendo Museum.

Speaker 1 (07:42):
Is booked out for So you messaged me and you
were like, if you want them, you got to pay me,
and I was like, okay, and then I just forgot.

Speaker 2 (07:47):
And then you came back from Japan and you got them.

Speaker 3 (07:49):
Any I mean, I forgot too, so.

Speaker 2 (07:51):
So I'll pay you for these.

Speaker 1 (07:52):
So they're are key chains, by the way, the little
GameCube controller I put it on my keys and the
sticks snapped off. Of course, of course, of course they did.
But I thought about, like, I'm the kind of guy
that I don't actually ever use anything like that because
I don't want to ruin it.

Speaker 2 (08:08):
Like when we went to Japan and we went to
the Nintendo hotel, you could buy a key chain that
was like metal and it looked like the plate on
the front of the hotel. It's sick, but they said,
if you use this, it will all the paint will
rub off. Ah. So I was like, all right, I'm
not going to use it.

Speaker 1 (08:24):
So when you gave me the controller, I was like,
you know what, I'm actually going to use it and
it'll be fine.

Speaker 2 (08:29):
And then it broke.

Speaker 3 (08:30):
Yeah, they're all made like garbage. You know, what are
you gonna do?

Speaker 1 (08:33):
But these are the next key chains they made, and
they're little soundboxes that play.

Speaker 2 (08:38):
I haven't ripped the little take.

Speaker 3 (08:40):
The tab out. I saved myself from doing that too.
I didn't want to spoil it.

Speaker 1 (08:44):
So this is GameCube and this is what game Tube
sounds like. If you don't know, this sounds pretty good,
sounds decent for a key chain, and then give me
a switch one too.

Speaker 3 (08:58):
I got to say, by the way, the fact that
that's not just the shape of a GameCube or like
it just because they're all a cube shape, Like why
would it not just be a GameCube they want?

Speaker 1 (09:11):
Yeah, that's why I asked, So you said what two
do you want? And I said these two specifically, because
what's the game cube is a cube? So at least
in my head, I was like, that makes some sense.
And then the switch logo is a square, right, so
this also made sense. But they do like d S,
we U three, and they're all the same.

Speaker 3 (09:31):
They're just all cubes.

Speaker 2 (09:32):
They're cubes. What's like the DS gonna sound? Like, what's
the switch gonna sound? I don't know. The d S
would be like, yeah, is it just the click.

Speaker 3 (09:43):
That sounds like we do one more time?

Speaker 2 (09:48):
Hold on?

Speaker 3 (09:52):
So bad?

Speaker 2 (09:53):
That's just a gun.

Speaker 3 (09:54):
That's one is good.

Speaker 1 (09:58):
Talk about the sounds on the switch and how bad
they all are, like all these other consoles, like PlayStation
has such an iconic startup sound, like PlayStation one is
like in my head, the GameCube, you know, you get it,
and then switch is just what a click? And do
you even get that when you turn the console on?
I don't think so it just turns on and then

(10:20):
like the shop is like dead silent, there's no music
for the shop. Nintendo is so synonymous with fantastic music
in their video games. Why is their console so.

Speaker 2 (10:31):
Mute? Void of life?

Speaker 4 (10:34):
Also, the new console startups aren't they're all mute now?

Speaker 2 (10:38):
Is the PlayStation.

Speaker 3 (10:40):
Had a whole video about startup sounds?

Speaker 4 (10:43):
Yeah, they're all like mute now, like it stopped with
the Xbox. I feel like the PlayStation.

Speaker 2 (10:48):
Five has like a.

Speaker 1 (10:50):
Kind of like, well, it plays a theme when you
loaded up, a really annoying theme that like if if
you sit on the home screen, it's a constant like
oh yeah, it's annoying. It's annoying because you can't turn
it off either. I think you can turn it off.

Speaker 3 (11:05):
Hold on, I gotta is this is this gonna work?

Speaker 2 (11:07):
No, it's just we're trying to do it.

Speaker 3 (11:13):
Then I'm trying to the startup sound.

Speaker 2 (11:14):
The guy hey God.

Speaker 3 (11:17):
Insurance you man, I don't know what I'm trying to
play the p s five skip it, I got.

Speaker 2 (11:27):
I don't think you think you are right. I think
the Xbox doesn't have one either. You can turn it
just has a beep when you turn around when you
turn on your beap, just be Yeah. There's a lot
of things like like, oh, my girlfriend knew I turned
on because yeah.

Speaker 5 (11:42):
Let me show you.

Speaker 2 (11:43):
I've seen a lot of once you're.

Speaker 3 (11:45):
On, this is stupid. Is how to turn off the
beep startup sound?

Speaker 2 (11:50):
This is a SUPERVI. I'm sorry. This is a guy.

Speaker 3 (11:54):
Hey, guys, that's my bad.

Speaker 6 (11:56):
Guys.

Speaker 1 (11:57):
I've seen a lot of tiktoks of like husbands, boy friends.
They would be like, they're getting caught trying to play
PlayStation with my wife, and now like go check on
their wife and she'll be like asleep or reading a
book and she'll look over and she'll be like all good,
and then like he'll hit the button on his control
and she'll walk in the.

Speaker 3 (12:16):
It was not like that, No, Well, she also knows
that it's your job to play video games.

Speaker 1 (12:20):
So I think even if it wasn't, we have such
a great relationship where we just don't step on each
other's toes.

Speaker 3 (12:25):
I don't really get that, by the way, the whole
like wanting you're not like like I saw a whole
thing that was like the I think we talked about
it before about like the number one turn off in
women for men like video because they their hobby is
playing video games. Yeah, like a red flag.

Speaker 1 (12:41):
It's like, like, I guess it depends if you were, like,
you know, asman Gold gaming all day in like a
cockroach infested apartment.

Speaker 2 (12:49):
That's true, that's true.

Speaker 3 (12:50):
Yeah.

Speaker 2 (12:50):
But if we're.

Speaker 1 (12:51):
Talking like that guy he plays Marvel Rivals with his
buddies on Friday night, Like, come on, yeah, what are
you doing?

Speaker 3 (12:57):
Yeah? Just let let the kids have fun. You know
what I mean?

Speaker 2 (13:01):
I didn't play games, play games?

Speaker 1 (13:03):
You know, he's not like out cheating.

Speaker 2 (13:10):
Yeah, that's the two options dudes have. All Right, where
should we start? I have a really loaded doc, although
we only really max. What have you been up to?
Nothing at all? Nothing that makes that that makes sense
to you? Didn't bring bring I missed you. I missed
you too? What about you? Bing? What had you been doing?
I had a job. Yeah, how that three days? I

(13:32):
already know. Yeah, you tell me two days? Two days? Yeah? Yeah. Telemarketing.

Speaker 1 (13:36):
Telemarketing worst ever, had the worst thing. It's also the
worst job. Kim did one and she quit after like
a week. I think she like a nervous breakdown because
I could.

Speaker 2 (13:44):
I was there. I was there. I was about to
have it.

Speaker 1 (13:46):
And I didn't do telemarketing, but one time I went
through the whole process of like interviewing, hiring, first daying
at a job where you like go to supermarkets or
whatever and you stand there and you're like, hey, do
you have a second can I that's the I did
one actual day of work, and I never went back.
I also never even quit. They just kept calling me
and I just kept ignoring. I that jump socked.

Speaker 3 (14:08):
I ain't about that life either, the cold calling, cold.

Speaker 1 (14:11):
Approaching, so many cold calls. Yeah, it's horrible. Yeah, all right, okay,
all right, we have a lot in the dock, so
let's get to it.

Speaker 2 (14:18):
Also, I don't have chat.

Speaker 3 (14:20):
Open, so if I got it, I'm keeping it.

Speaker 1 (14:23):
You guys do if you see any I want to
be better about like super chats and stuff like that.

Speaker 3 (14:26):
Oh, there were a bunch congratulating you earlier about the baby,
but it was it was all uh, it was all
just congrats.

Speaker 1 (14:33):
So I don't mind taking little moments, especially if we're
like in between a story swap of you being like, hey,
let me hit you with some super chats and just
reading their name.

Speaker 3 (14:42):
Hey, we're on the same page. Brother.

Speaker 2 (14:43):
I tried.

Speaker 3 (14:44):
I try to do that if there's ever a lull,
you know. But Tay super chat from Prof Rock says,
welcome back to the boys. Here's my diaper text for
Stinky Joe and also All Star Plush Studio says, Hey,
what First of all congression, sticky little guy. Second, do
you think g TA six would have raised the standard
price if Mario Kart didn't Uh?

Speaker 1 (15:00):
Yes, I think we talked about that maybe on like
the very last episode we did me and Max. Yeah, definitely. Yeah,
there's no really two ways about that. I I'm really
curious to see what GTA is gonna cost. I'm expecting
minimum one hundred Yeah, I really am.

Speaker 3 (15:12):
Yeah. I mean the game cost a billion dollars to develop.
It costs more than the tallest building in the world.

Speaker 2 (15:18):
That's actually insane.

Speaker 3 (15:19):
Yeah, the Burst Khalifa. It costs more to develop that
game than to build the tallest skyscraper in the world.

Speaker 1 (15:25):
I mean to be fair, though, if we have time,
maybe in the bonus or something, we can watch. The
trailer looks incredible.

Speaker 3 (15:31):
Second trailer.

Speaker 1 (15:31):
Yeah, yeah, it's really insane, like their reflections on things,
their animations on things.

Speaker 3 (15:36):
GTA is like my favorite series it's ever been.

Speaker 2 (15:38):
So it's crazy.

Speaker 1 (15:39):
So GTA five, I remember playing that and being blown
away by the techno technological advancements the game had made,
even like I remember one of the weirdest, smallest things
I remember being really excited about at the time, and
this is gonna sound so silly. Was I was just
walking down the street. I had this like surround sound
set up in my house, and I walked past a
trash can and I heard flies buzzing in the trash

(16:01):
can as I walked by, and like it was like sound.
So I walked by it and I heard the flys
but pass it was such like a small little thing.

Speaker 3 (16:08):
This game is so sick.

Speaker 2 (16:11):
It's so so silly. It's so silly.

Speaker 1 (16:14):
A better example of the sound design in that game
was I remember I had my sound system blaring and
I was driving along and Rihanna was playing in the
car the Shut Up and Drive song, I think is
in the game. And I hit a tunnel and when
I hit the tunnel, the sound like distorted, like you
were going tunnel. And it's like the little details in
g t A games are.

Speaker 3 (16:34):
And they're going to have like real social media and
GTA so crazy?

Speaker 2 (16:39):
Is it going to work on launch? The game work
online rock Star.

Speaker 1 (16:46):
I'd have to have to google g T A five launch,
but I'm pretty sure they're really good on Their launch
was good.

Speaker 2 (16:54):
Because they take so long and they put them out
when they're finished.

Speaker 1 (16:56):
It's the Nintendo mentality that Rockstar have, so I think
it'll be fine.

Speaker 4 (17:01):
The only thing is like the online features to come
way later.

Speaker 3 (17:05):
Yeah.

Speaker 6 (17:05):
Well, well they're saying that's why it got delayed because
they're trying to match the online features right away.

Speaker 2 (17:11):
That makes sense.

Speaker 1 (17:13):
I wouldn't i I with how popular online was for them,
I think they'd want to launch both day one still.

Speaker 3 (17:17):
Popular, dude, Yeah, popular, that's the that's the cash cow
is the is the shark cards and the online stuff.

Speaker 1 (17:24):
I've been trying to find things to play and distract
me at night while taking care of Stinky Joe, and
I loaded up GTA Online and started a new game.
And it's very different to the first time I played it.
They don't make you pick a class almost or like
a job, and then they give you like a nightclub
for free and a bunch of money and a free
car and everything. When I started years ago, you got nothing.

Speaker 2 (17:45):
Zero dollars and nothing took an hour.

Speaker 3 (17:49):
Yeah, they're like, here's lamar Go sell drugs for him.
You know that's it.

Speaker 1 (17:54):
I actually I did have a thing in my talk
about Xbox making games eighty dollars as well. I don't
know if you want to start that or you want
to start with the main topic. I literally we have
so many things the main topic.

Speaker 2 (18:03):
Let's do that. I don't really know where to like
begin with it.

Speaker 3 (18:09):
Uh.

Speaker 1 (18:10):
And I want your guys' thoughts too. But there's just
been so much online with people comparing specifically with like
Final Fantasy and Cyberpunk, the footage of switch To and
PlayStation five, and just the conversation around like, I guess
the switch To sucks because it's not as good as
PlayStation five when you compare the footage. I have so

(18:32):
many thoughts, I guess. Uh. I'll open one of my
thingies here. I think Max sent this in the Discord
switches a p S five.

Speaker 3 (18:47):
I mean audio for.

Speaker 2 (18:49):
This dog.

Speaker 3 (18:55):
Right now. I swear to god, guy, we couldn't get
audio to work. We're addicted to Tony Cash on Instagram right now.

Speaker 6 (19:04):
By the way, just play that one.

Speaker 1 (19:07):
Just in your in your mind in the I just
want them to hear it's an audio podcast.

Speaker 3 (19:12):
You probably would probably show to the camera to you
know what I.

Speaker 2 (19:16):
Mean, bring, I'll bring him up here. What's his name?

Speaker 3 (19:18):
Tony Cash?

Speaker 2 (19:19):
N Y c.

Speaker 3 (19:21):
Are you gonna sink? You're gonna try to sink?

Speaker 2 (19:22):
Doesn't have to be the guy behind the counter.

Speaker 3 (19:29):
Would you like some? I said, guy?

Speaker 2 (19:33):
Your guy?

Speaker 3 (19:40):
So what was what was saying that Tony Cash is bingals?

Speaker 2 (19:43):
I'm not Tony Cash. I think that has way too
much risk for me. This is the guy. You can
show it, you can show they'll play him talking. I
don't know why you got are obsessed. I'm not obsessed
with saying the audio and video representation.

Speaker 3 (20:03):
Yeah, yeah, yeah, yeah, yeah.

Speaker 2 (20:04):
Yeah, the guy behind the.

Speaker 3 (20:15):
It's just funny how his his audio is about it's
about getting the sandwich, and you're lay, I get the idea.

Speaker 2 (20:26):
Yeah, this guy's the new Wrizzler. I love him. And
he was literally just being.

Speaker 3 (20:32):
He's got a video about saying he's like, yo, guys,
I'm not the Wrizzler, right, he guys, I'm not. And
I actually commented on I got a thousand legs and
it's I said, I said, I said, Tony Cash versus
the Wrizzler boxing match when.

Speaker 1 (20:45):
Great Crash three. Yeah, it needs something, it needs something
that'll sell out the tickets.

Speaker 2 (20:52):
You probably shouldn't make children fight. I think about it.
Probably not, probably not. You can we can cut away?
Actually no, we can just do.

Speaker 3 (20:59):
Yeah ever cut away?

Speaker 6 (21:00):
Oh I have to say something about this. Yeah, so
this is a cool video. It's gonna show the difference
between PS five and switch To. But I heard that
they purposely slowed down the switch Too to make it
look like you would be able to tell thirty frames
from sixty frames if you were a normal person.

Speaker 2 (21:19):
Oh yeah, there's honestly, the frame rates.

Speaker 1 (21:22):
We don't even have to worry about it. But yet
it's a good, good point. I wasn't even gonna focus
on the frame rates. But yeah, people are manipulating the
footage to make the switch To look even worse. And
that's like the mentality that's out there right now. And
I'm not sure why other than negativity cells hate cells.
And I think people don't even hate the switch to

(21:42):
as much as like they think they do or they
say they do. They just want to piss people off
in rage bait to get clicks and to get revenue
on whatever it is that they're doing, right.

Speaker 4 (21:51):
I also think people are pissed at Nintendo still people are.

Speaker 2 (21:54):
That's a very good point.

Speaker 1 (21:55):
People are very upset at the Nintendo for the eighty
dollars of it all and the price of it all,
and they just want to see it fail because of that.
Like the other thing too, is the new what the
end license agreement that they just did a brick your
switch moment, even though that so because I was basically,
if you're if you're caught modding your your switch, they

(22:17):
can they can legally break your console.

Speaker 4 (22:20):
However, Nintendo was not the first, uh manufacturer to do this.
Xbox has done this since day one. Yea, even PlayStation.

Speaker 2 (22:28):
Isn't hasn't that kind of always been a thing.

Speaker 1 (22:31):
I thought, Yeah, would like DS and three DS or
something it was, I don't remember three day I just
find a way if they found out, they would break
it or something, but they would stop you from going online.

Speaker 4 (22:41):
Yeah, but bricking is different. Breaking it becomes useless. Use
to brick. Yeah, Xbox, I think from the original Xbox days,
Xbox has done that.

Speaker 6 (22:50):
It probably started with that when that guy like hacked
his PS three and then put it online. Remember that
it probably started then because they won that lawsuit.

Speaker 1 (22:58):
PlayStation Intender reserves the right to brick your console following
unauthorized used in bid to prevent privacy. Yeah, I mean
just what Bingo said. Really, it's like in the terms
of agreement that Yeah, I mean they already could do
things where like you know that, like that meg switch
or whatever that I have. People were saying, like, be

(23:19):
careful because if Nintendo finds out you're playing RUMs and
someone else is playing the same rum at the same time, they'll.

Speaker 2 (23:26):
Break your console. It was brick, wasn't it. Brick will
prevent you from going online.

Speaker 4 (23:31):
Probably prevent from going online. I think this new. This
is new. The brick the breaking situation is very new.

Speaker 2 (23:37):
Do they use the term brick. It's probably not.

Speaker 4 (23:41):
No, no, no, brick is just slang. But I forget
exactly what.

Speaker 1 (23:44):
They call don't do don't do it then rub and.

Speaker 2 (23:52):
I Hey, I I feel like you should.

Speaker 3 (23:56):
Be able to do whatever the fuck you want.

Speaker 1 (23:57):
If you but so the they'll brick it if you
like mod it, right, Like that's the thing. Technically what
they're what are they saying they'll bricket if their concern
is because mostly moded switches are used to upload games, why.

Speaker 2 (24:12):
Would you want to model switch other than to do that.

Speaker 4 (24:15):
So you can you can play your your games emulated
on a PC so you don't have to use a switch.

Speaker 1 (24:21):
Yeah, so is there any reason other than like piracy
to do it?

Speaker 2 (24:27):
So, like, are we blaming you could cheat? You can
also cheat? Yeah, it's true.

Speaker 1 (24:32):
I mean like if the if the single use case
really is piracy and circumventing you know, to be technically illegal,
do we blame nintender for putting a thing in place
that prevents people from doing that?

Speaker 2 (24:45):
I mean what if what if? Like I think, so,
what if you think about it like this, what if
you modified your hit me? What if you modified your car.

Speaker 6 (24:55):
And then they were like we're you know if the
Tesla or something, and they're like, we're going to stop.

Speaker 2 (24:59):
Your car is going to be bricked. It's just going
to stop in the middle.

Speaker 1 (25:03):
How though, are you are you stealing something to modit?
Are you like mudding it to get something for free
that you.

Speaker 2 (25:08):
Don't think getting.

Speaker 3 (25:09):
I don't think the point is is that The point
is more just like if you if I spend four
hundred and ninety nine dollars on the switch, right, Yeah,
and I get it. I should be able to do
whatever the hell I want with it. I could to it,
I could.

Speaker 2 (25:24):
They can do that.

Speaker 3 (25:25):
So yeah, from doing that, I think that they are
starting from doing it.

Speaker 4 (25:28):
I just want to say, how you legally get ROMs, right,
Like how you legally get switched ROMs is you would
upload through your own switch and put it on your computer. Right,
That's the how you would legally get it. So now,
if you're doing this, Nintendo reserves the right to brick
your console because the only way to do is really
to moderate.

Speaker 2 (25:47):
Okay.

Speaker 1 (25:47):
So that so that's the use case of doing something
technically legal in the same way that like me getting
the MiG switch for Cortective bucks is technically legal, even
though Nintendo would they don't agreement on that.

Speaker 2 (25:59):
They don't like.

Speaker 4 (26:00):
Is that is a use case Nintendo is arguing, is
that you're buying a console. That that's it's a license.

Speaker 2 (26:08):
That's it. It's always a license to purchase their games. Right.

Speaker 1 (26:11):
So if you if you buy a switch to you
can sold the stuff to it. You can you can
modify the joy cons, you can paint it, you can,
you can buy accessories. What they're trying to prevent you
from doing software modding the software in a way that
would one void the warranty for sure, so that that matters,
I guess, but to allow you to illegally play their

(26:33):
games and distribute their games, which is something that's been
trying to crack down on.

Speaker 6 (26:38):
This guy in Chad says that the TOS says nothing new.
It's been like this since the Wei. And now that
we say this, I remember I hacked my Wii and
then I put in a newer game and it ricked.

Speaker 2 (26:49):
That's what I'm saying.

Speaker 1 (26:49):
I remember that even on the other handhelds, like if
you do like an R four card or something, at
some point there was something at some point where like
you could break your handheld or your car.

Speaker 2 (26:58):
That's why I don't think it's new.

Speaker 4 (27:00):
I won't turn on my original switch for that reason.
I'm afraid it's gonna break.

Speaker 1 (27:03):
I think this is the same thing we were talking
about with the Nintendo Switch online controllers and how everyone
was getting super pissed off because it said that it
only worked with the online games, when all the other
controllers said that too. But they also all worked with
other games. It's just something that's always been a certain way.
But people are pulling up things to be pissed off
about Nintendo because Maria Card's eighty bucks, right, I really

(27:25):
feel like that's what's happening.

Speaker 2 (27:27):
People are pissy about myrocat.

Speaker 1 (27:28):
For sure, people call me a shill for defending absolutely anything,
But I really feel like it is in Nintendo's best
interest to prevent people from being able to mod a
brand new switch to console. Well, and I feel like
all consoles from all manufacturers go out of their way
with new programming and new code to make sure their
consoles are unhackable as possible for as long as possible,

(27:50):
like uh for.

Speaker 4 (27:52):
For like a good thing too. It's like a Nintendo's
whole thing is it's IP. If once their IP is
leaked and you can plain on anything else, it really
it's their bottom line big time.

Speaker 2 (28:01):
Yeah, I mean that makes sense. I course that makes sense.

Speaker 1 (28:03):
I think the switch one, too, like early switch ones
that haven't been updated to new software, are more valuable
to people because they're easier to hack. Because as years
go along, Nintendo push out updates that are unroll backable
that make them harder to hack like, they're always finding
new methods of stopping you from hacking it because the
the number one use case is piracy.

Speaker 4 (28:23):
I always like to find out how people figure out
how to hack it, like how someone did it with
a time.

Speaker 2 (28:27):
You know.

Speaker 1 (28:27):
I always find that really cool. The people like get
in there and they figure it out.

Speaker 2 (28:32):
It's always a challenge.

Speaker 1 (28:33):
They up the security and then people go to work
breaking it again. Show me that footage which one I
don't know where we're at the side by side.

Speaker 2 (28:41):
I didn't see that yet.

Speaker 4 (28:41):
Oh for the final Fantasy's not what it was?

Speaker 1 (28:48):
Hey guy, ay guy, all right, So off the rip.
I'm gonna play this and off the rip. I want
to say the fact that people can watch these two
side by side.

Speaker 5 (29:00):
Everybody says, we're sinking enough again, which one's which one's
the guy?

Speaker 2 (29:11):
Is it? Cloud?

Speaker 3 (29:12):
Oh my god?

Speaker 2 (29:13):
Alright, I'm going back.

Speaker 1 (29:15):
Thanks for that, Yes, yeah, clouds ton Ye. The fact
that people are even looking at these two side by
sides and going and people like legitimately do it. They're
like the background on the switch one is less blurred

(29:38):
because the switch to GPU can't handle as blurry as
a background or the strands. You can tell by looking
at the strands and Cloud's hair that the rendering is better.
They are so close to the untrained naked eye playing
them side by side. It's crazy that we can even
compare it when the PlayStation five is literally a home

(30:01):
console the size of a small PC and the switch
to is a tablet. The fact that we even can
compare it and you have to point out like aperture
settings of the background being the pot that's different.

Speaker 3 (30:15):
They're also definitely this. Yeah, they're doing The thing that
Max was saying is that they slowed down the film.
You can slow it down, yeah, because they're just like, oh,
look up, bad the frame rate is. But it's like, okay,
it's slowed down.

Speaker 4 (30:25):
It's they're making a choppy on purpose. But I mean,
thirty frames are thirty frames. I'm not the biggest fan,
but like, yes, me, as a frame snob, I can't
tell that.

Speaker 1 (30:34):
Let me explain this too for people that I mean
that it really matters. This is just someone's Twitter video
that are trying to get drama. But what slowing down
the footage is doing is essentially the higher frames you
shoot something in, the more you can slow it down
and have it look really smooth.

Speaker 3 (30:48):
Yeah.

Speaker 2 (30:49):
So if you've ever seen a movie or you've seen like.

Speaker 3 (30:51):
You know, like doing a lot of music videos, you know, like.

Speaker 1 (30:54):
Quicksilver in Marvel when he like runs real fast and
things go real slow. How they do that effect is
by filming it in like one hundred and twenty frames
and then slowing it down. And there's so many frames
because you shot it in such higher frame rate that
you can see each frame really slowly. If you shot
that in like twenty frames and you try and stretch

(31:15):
it out, you have these twenty segmented frames that you're
slowing down, and it's getting choppier, choppier. So you slow
down sixty frames and slow down thirty frames, it's gonna
look way choppier for thirty than it will sixty.

Speaker 3 (31:30):
Yeah, I mean if you slow down happening. Can you
slow down one hundred and twenty frames to anything less
than anything more than like four times slower? Right, it'll
be lower than thirty fps and you'll start seeing the chop. Yeah,
you can slow down one, slow down anything enough, it'll
look choppy. Yeah.

Speaker 1 (31:45):
You slow down thirty really at all, and it starts
really chody. Twenty four that's not really rocket science to
think about, because you think about what twenty frames looks like,
it's choppy. So you slow down thirty you're already getting
into closer to twenty frames, right, So let's use our
brain here.

Speaker 2 (32:03):
Not that that matters, but.

Speaker 1 (32:04):
Again my point is the fact that we even can
compare these, right, like a switch to console which is
a tablet console that you can play in your hand,
as opposed to a at home PS five running in
performance mode, and you're like, it's so close.

Speaker 3 (32:23):
It's pretty close, so close we got. There was a
super chat from pack Attack earlier it said a lot
of people don't factor in the switch or the switch
to being handheld when compared to consoles like that box.
It just doesn't make sense. Yeah, it doesn't make sense anyway.
People also don't factor that in when it comes to
price too. They'll always compare the like base model steam Deck,
which is like four hundred dollars to the switch to

(32:45):
which is like four point fifty. Yeah.

Speaker 1 (32:47):
The switch to, by the way, clears the steam Deck
in general as far as like pure power and like speeds.
So it's already better anyway. But you don't use the
base steam Deck. One. Let's lose, let's use it more
comp arable steam deck. And two, the switch comes with
a dock, which you can turn into a home like
a whole extra accessory that blows your games up to

(33:07):
four K, A whole extra thing that doesn't come with
the Steam deck.

Speaker 2 (33:11):
So even if it was fifty more dollars, yeah for
the dock.

Speaker 3 (33:14):
For the dock.

Speaker 1 (33:15):
Like, the comparisons are really strange, you can cut away
from this, I guess doesn't really matter.

Speaker 2 (33:19):
I mean, you get the idea.

Speaker 6 (33:20):
I just sent you a cyberpunk If you wanted to
see it that compared, Oh I would too.

Speaker 2 (33:25):
It's discording. Yeah, let me bring up discord.

Speaker 1 (33:28):
I have a lot of This isn't my only thoughts.
I have more that I want to say, and I
do want to talk about the digital foundry of it
all because I feel like it led to some really
confused messaging. But let's bring up this Cyberpunk twenty seven
to seven switch to vs PS five ray tracing MOLDE.
So the PlayStation five is in ray tracing mode.

Speaker 2 (33:47):
I guess so.

Speaker 3 (33:47):
Yeah, there's a skip button.

Speaker 2 (33:49):
Sorry I that wants to watch the World Wide Ad.

Speaker 3 (33:53):
Yeah, there was a lot like a back and forth
thing where they like swipe across.

Speaker 2 (33:56):
It looks like the difference I'm trying to find is
there like a direct side by side yeah? Over here maybe? Yeah?
I mean, guy, guy, yo, got.

Speaker 1 (34:11):
You're disrespecting non Na, You're disrespecting the handheld Guys.

Speaker 2 (34:16):
It's not bad all, It's really not bad.

Speaker 1 (34:19):
Like obviously there's a contrast thing going on here with shadows,
for sure, but again looking at them side by side,
you can see which one's able to do more playing
it just on your own on your TV at home,
I don't think it's going to be as compared much
of a difference as you think. I mean, this is
this is crazy to me. Also, another thing to point

(34:39):
out with Cyberpunk that a lot of people don't realize
is Cyberpunk had a really hard time running on PlayStation
four to the point where it was pulled from the stores.
And I don't think they ever put the DC on
PlayStation four.

Speaker 2 (34:53):
They never supported any of.

Speaker 1 (34:54):
The DLC because it just was having a really hard
time running it. And now here we have the switch
not only running it with all the DLC all on
the cart by the way, no download needed, which is sick,
but you can directly compare it to PlayStation five, and
once again you're just looking at like, I don't know,
some extra steam in the background here, or like some

(35:14):
shadows and lightings and just small little things that like
real graphic file nerds. And I mean that in the
best way, because you know, if that's your passion, go
for it. But real graphic file nerds will be able to,
like tell you that the double A anti A listing
clearly isn't on this one, but is on this one.
But the naked Eye the Switch to is running cyberpunk

(35:35):
and it looks pretty good. Who cares if it's like
upscaled as opposed to like running native, if it's like
running and looking good.

Speaker 3 (35:43):
See, what we really need to do is we really
need to compare the footage of cyberpunk on the Switch
to the footage of cyberpunk on like a steam deck, right,
And I almost I can guarantee you, and I guarantee
you that the footage on the Switch will look better
for it.

Speaker 1 (35:57):
That's a very good point, and it's part of what
I got to talk about. You can cut away from this,
all right, so let me give I wrote down some
thoughts last night because I wanted to just get a
bit more of a clear head, because I didn't want
it to make it seem like I was going in
on Digital Foundry because I don't think Digital Foundry did
anything wrong inherently, but I immediately did have an issue. Well,

(36:19):
I felt like it might have been an issue that
Digital Foundry did their jobs, and I love that, you know,
when the switch to was revealed and gameplay was posted online,
they started doing what they do best and breaking it
down analytically and taking the gameplay footage and trying to
tell if it was using DLSS hardware or like what
resolution it was running in. But the issue I immediately

(36:41):
had with that is you're comparing pre recorded and posted
to YouTube with bit crush and so many other possible
issues like those videos were rendered out in like editing
software and then posted to YouTube for example, So for example,
you could like have a a sixty fps game that

(37:02):
was rended out accidentally in thirty fps, or a thirty
fps game that was rended out in a sixty fps
timeline and then posted to YouTube, And also you have
bit crush, and also there's like you know that who
knows when that gameplay was recorded? The developers will continue
to support it and then have day one patches and
you know, so to take gameplay of like Cyberpunk two

(37:23):
months ago posted to YouTube from a Nintendo direct or whatever,
and then compare it to raw gameplay from a PlayStation
five recorded locally on hardware and say that, like this
one's clearly running like this, and this one's running like this.
It is not a great representation in general, and I
think it sets a bad image on what the switch

(37:44):
to might actually be capable of, or what it might
actually the final product might actually look like. But a
lot of people take it as like the word of God,
and now like this is what this is, and this
is what it's compared to. But there was other things
too that I don't know. God, do I just read
what I wrote because it's gonna sound so like dry
because I wrote this at like three am in the morning.

Speaker 3 (38:06):
It looks verbose from what I was saying.

Speaker 2 (38:08):
It's very dry.

Speaker 1 (38:08):
I just wrote it like I was gonna read what
I wrote and then I'll break it down if I
think it sounds dry. I didn't write this in any
kind of way that was meant to sound nice. I
was taking care of stinky Joe in one hand and
typing with the other. But this is my thoughts on
Digital Foundry and the early switch To coverage. I think
they're right on paper, but I don't think they should
be comparing and running tests on pre rendered on finalized

(38:28):
gameplay trailers. But yes, the spex to specs the switch
To is most comparable to the PlayStation four, I will
admit that, but it does beat the PlayStation four in
almost every way, like it's pure power, it's speed, a
lot of the things, and it's portable. If you take
the specs of each, the switch To is better in

(38:50):
almost every way, but it is most comparable to the
PlayStation four because when you compare it to the PlayStation five,
the specs of the five clear it so like if
you are going to compare it to something, comparing it
to the four is okay, and I don't think they
had a problem with that. I do think personally the
switch To is more comparable to the series S and
its specs, but I think it's silly to compare it

(39:12):
to any of that because it doesn't really matter.

Speaker 2 (39:15):
It's its own console.

Speaker 1 (39:16):
It's capable of doing its own thing with developers working
on it now in twenty twenty five. The hardware that
we had with the PlayStation four, or even the series
s when those released, focusing more so on the PlayStation four,
was also limited to the technology at the time that
developers had available to them. You know, they could develop
within the scope of what was what developing tools were

(39:40):
like at that point. Now we're ten years in the future.
I don't want them to use AI, but for example,
we have AI. ANAI is actually helping development in many ways,
not like just creating a whole game from AI, but
like when I use Photoshop and AI removes the background
or stuff like that. There's a lot of tools that
make things a lot easier now, and there's a lot
more you can do with hardware than you could back then.

(40:01):
So by just saying like, you know, this is comparable
to a PlayStation four, I feel like it gives people
the opinion or the idea that it's only going to
be able to run games either in that PlayStation four
generation era, or new games will only be able to
do as much as a PlayStation four game could, which
inherently just isn't true. And we can already see that

(40:23):
by comparing Final Fantasy or Cyberpunk. So there's my first
thoughts there. I went off script and talked about what
I wrote here. Also, we're not really in the comparing
it to home console space. We should be more comparing
it to the handheld space. And I'm not sure why

(40:45):
we're so focused on trying to find a console comparison
when I would say the closest actual comparison to it
is the Steam Deck, and it clears the Steam Deck
for sure.

Speaker 3 (40:56):
I think people are doing that because it's playing games
that they're used to playing on a home console. You know. Yeah,
so they're they're they're equating it to that, or they're
trying to compare to that because they're going to play
the same games on it, But then they're mad that
it's not going to do it maybe as well as
a PS five would, but it's I know, it's like,
I don't think any of us expected it to people.

Speaker 1 (41:15):
No one did, but people keep forgetting it's a handheld
and jumping ahead a little bit. Uh Digital Foundry. So
this is what I found a little weird. This this
I did find a little weird. And this is where
I wonder if if Digital Foundry became a little too
focused on disproving how powerful the Switch two was. Then

(41:37):
actually like acknowledging how how powerful it might be, and
I'll I'll explain what I mean by that. So Digital
Foundry said the switch too is clearly faster and better
performing than the Steam Deck. They said that, they said
it's clearly better and more performing than the Steam Deck.
But then they said the switch to is more comparable
with the PlayStation four. Right, But in their steam Deck

(42:01):
review two years ago, when they reviewed the steam Deck,
they said the Steam Deck was more comparable to an
Xbox Series S.

Speaker 2 (42:09):
Okay, so that's a little confusing.

Speaker 1 (42:11):
Like when steam Deck came out, they were doing a
lot of work to say, hey, this thing's really good.

Speaker 2 (42:16):
It's like as good as a Series S.

Speaker 1 (42:19):
But when the switch came out, they're like, Nah, this
thing isn't really as good as a Series S.

Speaker 2 (42:23):
It's more like a PlayStation four. But they also said
that the switch to is better than a Steam Deck.
I think it's just the popular way to. I know,
that's what I mean.

Speaker 1 (42:32):
And I again, I don't think they're inherently trying to
do anything nefarious, and I don't think they're trying to
do anything like I don't think it's trying to do anything.
I think they're just giving their thoughts and feelings on it.
But that's the thing. It is just their thoughts and
feelings on it. They are just a YouTube channel giving
their thoughts and feelings and their opinions, and their opinions
are correct because it's their opinions.

Speaker 2 (42:51):
But it's not the.

Speaker 1 (42:51):
Word of God true, and it's not like a definite
like Oh Digital Foundery said that the Switch two is
as powerful as a PlayStation four, and that's it, bare bones,
like we have a PlayStation four portable now.

Speaker 3 (43:03):
I just think that people are never going to be
impressed until a handheld can do what a home console
can do. But why why they expect.

Speaker 2 (43:10):
Why do we want that ahead.

Speaker 3 (43:13):
Of where it is? You know, they expect it to
be ahead of where it is.

Speaker 4 (43:15):
I feel like we're at a point though, like graphics,
we're hitting a plateau of graphics, right am, I am?
I going crazy? I mean, the only the only game
that seems like it's going past that plateau is GTA six,
and it's a billion freaking dollars to me, right exactly?

Speaker 1 (43:29):
I don't yeah, yeah, I mean we're definitely at like
a point in time where it's slowing down. And I think,
like you see that in all kinds of technologies, like
you have this like rapid growth, and you kind of
hit a point where technology kind of slows down as
you progress.

Speaker 2 (43:42):
I mean, the whole world is experiencing that.

Speaker 1 (43:44):
We thought we'd watch back to the future from the eighties.
We thought we'd have flying cars by twenty fifteen, because
you know, technology was moving so quickly at the time,
and it seemed obvious that in twenty thirty years we'd
be flying in our cars. But then at some point
car technology slowed down.

Speaker 3 (44:00):
Yeah, I just think people are being divas about it.
You know, they're being a little bit crazy. A long
time ago, there was like I heard Luis c k
had a joke about like the Wi Fi being a
new thing on an airplane and then like he was
sitting next to a guy and then the Wi Fi
goes out immediately, and the guy next to him was like, Oh,
this is bullshit, And it's like the world doesn't owe
you something that you just found out existed two minutes ago,

(44:22):
you know what I mean. So it's like, I don't
know why people are complaining about it not being the
same as a home console when it's not.

Speaker 1 (44:29):
That, And the fact that again I'll say this again,
the fact that we can even compare footage for like
Final Fantasy to the PlayStation five version and nitpick certain
little things about it is insane that a handheld can
do that, That a four hundred dollar handheld can do that. Yeah,
you know, I literally have a thousand dollar handheld PCs
that I don't think come that close to PlayStation five graphics.

Speaker 3 (44:51):
Yeah, how would you think it compares like the Rock Galley,
you know.

Speaker 2 (44:56):
I mean the thing is I have to wait and
get it.

Speaker 1 (44:58):
Yeah, because I'm not going to compare gameplay footage online.
I'm going to locally record things and compare that. But
I mean we'll see. I mean the rug ally X,
for example, there's something like what seven hundred fifty dollars
or something like that. Its whole thing is raw power.
The thing is, while those handheld consoles, those PCs can
run games pretty well on them, none of the games

(45:19):
really are optimized for them. It's just a PC doing
its best with its hardware to run games as good
as it can. But like the Cyberpunk devs and the
Final Fantasy seven, yeah, seven devs have been working specifically
with the switch hardware to push it to its limits
and to make like actual optimized games for it.

Speaker 2 (45:39):
That's why they look.

Speaker 1 (45:40):
So good, right, and that's why they will probably clear
the way that those games look when running on a
rug ally X. Not because the rug ally isn't more
powerful than the switch to it definitely is, but because
a team of people worked on making it so.

Speaker 3 (45:53):
Yeah, Yeahtims everything.

Speaker 1 (45:56):
Which is why having the conversation is so silly and
why people getting so upset and twisted and knots online
about the raw power in comparing it to a PlayStation
four is so silly because it doesn't matter. And also,
even if it did and for some reason that was
like a hard limit, it's still a PlayStation four portable
ten years after the PlayStation four, which is pretty sick

(46:17):
how quickly we're moving right with handheld technology.

Speaker 4 (46:20):
And also, like you said before, it's hard to compare
a gameplay footage off of a video.

Speaker 2 (46:24):
Yeah, you can't do it. I don't think you should
do it.

Speaker 1 (46:27):
No, And again, I don't think Digital Foundry said or
did anything incorrect. They're just giving their thoughts and feelings.
I think it's the way the viewers interpreted those thoughts
and feelings the way that people spun it and the
way that people used just the base tagline, it's as
powerful as a PlayStation four. In other words, it's outdated,
it's crappy, it's bad, it's overpriced. Mario Card's eighty dollars.

(46:48):
I'm not buying it, right. I love Digital Foundry. I
was gonna say that again. Well, I don't love them.
I don't barely watch them. I just have no issue
with them. I don't know why I said love them.
I just have no issue with them. They seem like wonderful,
lovely people.

Speaker 3 (47:02):
Yes. First forty eight Gaming in Channel also said nobody
wants a steam deck. Everyone who does already has one.

Speaker 2 (47:08):
I would agree, Yeah, it's only sold like a few million.
The steam deck is great.

Speaker 1 (47:12):
And again, if whatever reason you do, think a steam
deck is better, if it serves a better purpose for you.

Speaker 2 (47:18):
Buy that. Yeah, you know, buy that. That's fine, you
can do that. M hm. But a switch to is
going to clear it. And also it's going to have
Mario Winzelder, So like.

Speaker 1 (47:29):
You know what, you know what I mean? That was
my thoughts. That was everything that I wrote down. I
hope that makes sense to everybody.

Speaker 3 (47:37):
That was a good It was a good rant king.

Speaker 2 (47:40):
Thank you, thank you for saying that.

Speaker 1 (47:42):
Yeah, it just feels crazy to me to see all
this stuff online, all these comparisons and denial about like
how powerful.

Speaker 2 (47:51):
The switch two is or like what it's going to
be capable of, and also like where in day one,
not even in day one?

Speaker 1 (47:58):
You know, you go back and look at gameplay of
let me, let me, let me do this, actually, let
me show you this. What was a launch game for
PlayStation four? Like Metal of There was like a medal
of honor or something.

Speaker 3 (48:10):
I couldn't even tell you.

Speaker 1 (48:12):
I was in Battlefield? Was in Battlefield a launch game title?
Hold on, that's this might take me a second. Battlefield
four PS four launch games. I apologize for this. Nack
Kills Zone, Battlefield four, Call of Duty Ghosts.

Speaker 2 (48:26):
So what's a good one here?

Speaker 1 (48:27):
Battle gotta be Nacknack's.

Speaker 2 (48:31):
Not going to prove my point?

Speaker 1 (48:33):
Battlefield four PS four launch day.

Speaker 2 (48:38):
Let's see if I can get some footage of it.
What is all this?

Speaker 1 (48:45):
Why is none of this what I googled? Can you
can you show this? Why is none of this? Just
gameplay from Battlefield for that's what you search Game of Thrones.
I remember you searching it.

Speaker 2 (49:00):
What am I doing wrong? What are you looking for? Exactly?
What this.

Speaker 7 (49:10):
So like?

Speaker 1 (49:10):
I mean, this is a PS four launch game, which
like it's fine, it's okay, this is like a Triple
A game.

Speaker 3 (49:20):
I mean it's not exactly the most shadow heavy and
it's a little reflection heavy.

Speaker 2 (49:26):
Little three sixty looking.

Speaker 1 (49:28):
But then like you look at something like, uh, Last
of Us two came out in PlayStation four, right, and
that was like pretty late.

Speaker 4 (49:35):
Yeah, it's always late in the generation.

Speaker 1 (49:40):
You really push everything to insuliment. Yeah, that's the PRO.
So I'm not going to do the pro. Why is
it all the pro? I think the pro came out
at the same time. Kind of four K Ultra HD.
Let's just try this one.

Speaker 3 (49:56):
It is. It is a bit Apple sar and when
you're comparing able to do four.

Speaker 2 (50:01):
K, my point is and it's a known thing.

Speaker 3 (50:05):
No, I get what you're saying.

Speaker 1 (50:07):
Launch games for a console don't look nearly as good
as some of the.

Speaker 2 (50:11):
Games that come later on.

Speaker 1 (50:13):
Yeah, because technology in game development, game development space improves,
and also developers learn how to utilize the hardware. So
this is only day one stuff we're seeing of switch To.
As we move on, games will look better and better
and better as people utilize the hardware. Yeah, that's the
point I was trying.

Speaker 2 (50:29):
So why why even what's the point of the comparison.
I just don't, I know, I agree with you. It
runs the game, the game looks good.

Speaker 6 (50:38):
Yeah, it's just like now you get Cyberpunk on the go, like,
of course it's not going to be Cyberpunk at home.

Speaker 2 (50:43):
Yeah.

Speaker 1 (50:44):
Now that it's so crazy because, like you know, as
a switch focused guy, I feel like I'm losing my
mind because I was doing videos about the switch To
leading up to it, before it was revealed, before the
specs were revealed, before we knew any games that were revealed,
and people would tell me I'm crazy, Like the majority
would tell me I'm crazy for thinking it would have
four K, be that it would be able to run
games like Cyberpunk or you know, see that it would

(51:06):
compete or be better than a Steam deck, Right, that
was the mentality. It was like, no way, it's going
to do any of that. It doesn't need to do
any of that. And then it does all of that
and more, and people are like it's not enough. It's like,
what are you talking about?

Speaker 2 (51:19):
But also it's just like don't just don't get it.
Don't get it, don't get it, don't get it. If
you don't want it, don't get it.

Speaker 6 (51:25):
It's I don't know why everybody has to vocalize when
they don't like something.

Speaker 1 (51:30):
I have legitimate issues with the switch to and some
things I don't like that they've done, But these comparisons
and trying to put down what it can actually do,
especially for its price, which I think is a good
decent price for what it can do, is a little silly.

Speaker 2 (51:45):
Wasn't.

Speaker 4 (51:46):
One of the things that annoyed me was what Doug
Bowser said. It was like the Xbox one energy.

Speaker 1 (51:51):
That annoyed me too. People will kind of split on
that one, but that annoyed me to.

Speaker 2 (51:54):
What are you saying, if you can't get a switch to,
just get a switch one. It wasn't that, but that's
what it felt was essentially that it was? It was
it was essentially that. Did you hear what's his name? Pitchfork? Yeah?
I have that in my dog.

Speaker 1 (52:10):
Well, before I leave this, I want to touch on
I want to end cap it with something I'm upset
about so that doesn't look like I'm just completely chilling.
The UI is the same. Yeah, it's completely and I
hate that so much. And I was actually thinking about
the I'm going to pull up.

Speaker 2 (52:27):
The U I two or so we didn't get themes. Yeah,
I know.

Speaker 1 (52:31):
I was thinking about like launch day coming up, right,
and and how excited I am for it. And there's
a little part of me that's like not as excited
as I've been for really a lot of other console launches,
because opening the box and seeing the new everything, the
new form factor, the new UI, the new like the
bells and whistles and sound effects, that's all. There's none

(52:52):
of that. You're literally going to open it up. It's
going to be bigger than the switch, and that's it.
It's going to be a little disappointing.

Speaker 3 (52:58):
I think, Well, I think it's it's easier for you
to say that it's going to be disappointing because we've
been so invested in this for so long right now,
so we know, like you literally got a fake switch
to three D printed bottles sitting over there, you know,
So it's like, so we we already know what to expect.
I think the general more common consumer is not going
to know what to expect just.

Speaker 1 (53:18):
Yet, So I don't know if you guys have seen
this tweet. You might because I might have shed it.
If you haven't, I want you guys to play along.
Look at the screen. Which one of this is the
switch one and which one's the switch to?

Speaker 3 (53:33):
I feel like I'm taking an eye test right now.

Speaker 2 (53:37):
Play along it ho switch one or switch to?

Speaker 3 (53:44):
All right, I have I think this one's gonna show
me the other one again that switch one? No wait,
that switch to? Wait, go back? No wait, they're exactly
the same.

Speaker 4 (53:57):
I don't know, all right, they look exactly this se
but it feels like the font smaller on this at
a higher rate.

Speaker 2 (54:03):
Place your bets in luck. I'm saying number one is
switched to. I'm thinking number two is switched to and him.

Speaker 3 (54:09):
I think that they are. I think that they're both
switched one. And I'm being and I'm being bamboozled.

Speaker 1 (54:17):
Caslet So I believe and I'm hoping I'm not wrong
here because I remember it. I believe Bingle is the
one that is right. This is switched to. The way
you can tell I think is that these boxes are
rounded and Nintendo have gone for like the rounded look
on the logo.

Speaker 4 (54:38):
The images are smaller, like it's in a higher res
and the switch always has a dead set res.

Speaker 2 (54:43):
It's never really changed.

Speaker 3 (54:44):
See, I thought it was hold on, hold on, hold on,
hold on, hold on, hold on, I'm deep in the
detail here. Okay, wait, hold on. So this one has
which I believe it would show me the other one.

Speaker 1 (54:54):
But also if you look at the joy Con shape,
this one's more like a less completely oval and these
ones are more like oval and are a bit more over.

Speaker 3 (55:03):
Yeah, but see I'm also looking at them, and the
joy Cons have like the button, like one button on
the top of each of them, and this one only
has the button on top of one of them. Like
like when I say the top, I mean like either
what's the screenshot button or the comity.

Speaker 1 (55:17):
I could be misremembering and be wrong, but I'm pretty
sure that they're rounded.

Speaker 2 (55:21):
So the first the first one, also.

Speaker 1 (55:23):
The fun the fund of the numbers is like thicker
and nicer and like new the.

Speaker 3 (55:28):
Point is there the same, pretty much the same.

Speaker 6 (55:32):
I thought it was the second one because it was
an off screen photo, so I was like, maybe they
don't have.

Speaker 3 (55:37):
The shot that's metagaming, though I don't know. Yeah, corporate,
Corporate told us to identify the differences between these two photos.

Speaker 2 (55:45):
They are the same, the same photo.

Speaker 1 (55:49):
It's very confusing though, But that's my point is, like
all of the UI is the same. It's going to
feel like the same experience, which is unfortunate.

Speaker 2 (55:57):
It's a little unfortunate.

Speaker 1 (55:58):
Yeah, and they actually they updated the current switch to
do the game stuff. And the shop's red now, which
I guess makes sense. I mean, you go to the
Nintendo store in New York, it's all red. Nintendo's color
is red. Why was it ever orange?

Speaker 2 (56:14):
Yeah, I think that's like a holdover from like.

Speaker 1 (56:16):
Three DS orange, the old the little mascot, the little bag.
The shopping wasn't wasn't the we shop too, like the
WU shop, I think. And I think like Nintendo Directs
or something that they did online was orange, Like a
logo was orange at some point.

Speaker 2 (56:31):
Why.

Speaker 3 (56:31):
I don't remember, a lot of sense, but.

Speaker 1 (56:33):
Yeah, it makes it makes sense for it to be red.
It was a little it was a little sad to
kind of like the orange. I don't know, it just
it makes sense for it to be.

Speaker 3 (56:41):
It's like the Netherlands Olympic team. Did you know that?
Because their their flag is red, white and blue, but
they all wear orange for whatever reason. I don't know why.
Able to figure out why.

Speaker 2 (56:50):
When you mesh red and white, maybe.

Speaker 3 (56:53):
That gets you pink, doug ad in blue, you get
like purple, like purple.

Speaker 2 (56:59):
Yeah, I'm out. I don't know. Wait, you get purple, yeah, yellow,
you need yellow? But what's the inverted color of purple.

Speaker 3 (57:08):
That would be? What's the analogous of purple? It's yellow?

Speaker 2 (57:13):
It's orange.

Speaker 3 (57:13):
No, it's yellow.

Speaker 2 (57:14):
No, it's orange.

Speaker 3 (57:15):
I'm one hundred percent percent sure it's yellow because the
analogous color of of of orange is blue.

Speaker 2 (57:22):
I don't know why. Look up, pull up a color
wheel right now? Language for me? That color disrespecting my colors.
What is the inverted color of purple? It's yellow?

Speaker 3 (57:35):
What I tell you? What I tell you.

Speaker 1 (57:37):
So the reason why I thought it was orange is
because all the the joy cons are usually like inverted
was purple and orange?

Speaker 2 (57:43):
I think it was some corporate thing to like people,
but they're not.

Speaker 3 (57:46):
The purple and orange aren't inverted colors.

Speaker 2 (57:48):
Though I thought it was green. That's why I thought
they were.

Speaker 6 (57:50):
I thought it was green because wall Is purple is green.
He said, don't talk, are you No, I'm not. I
don't think yslexic.

Speaker 1 (58:04):
Sorry, he's got color, just like I know someone on
the podcast was Coloredloo was color.

Speaker 3 (58:10):
He's got that dog.

Speaker 2 (58:12):
He's notoriously very color blind.

Speaker 1 (58:14):
And we played this game called Hughes at Thanksgiving I
think last year before last year, and the whole thing
is like you need to like all these shades of colors,
like hundreds of shades of colors, and you'll have to
like pick shades of color.

Speaker 2 (58:26):
It's a color game. Scoot one. He's color blind?

Speaker 3 (58:31):
Did they make the color blind friendly version?

Speaker 2 (58:34):
I think he's lying. He's lying. I do think.

Speaker 3 (58:37):
He's like Logan Paul like he's like, he's like, Okay,
I'm gonna see color for the first time.

Speaker 2 (58:48):
I want to bring that up. Can I bring that up?
Can we sink the audio for that? That is a
very funny video. All right, how long we've been gone?

Speaker 3 (58:58):
Because I have a lot fifty eight minutes?

Speaker 6 (59:00):
Dog?

Speaker 2 (59:01):
Can I give you a goof and a calf?

Speaker 3 (59:02):
I'm so down for a goof and a gaff right now.

Speaker 1 (59:05):
So I sent these to Bingal earlier in the week
I don't know if you looked at them.

Speaker 2 (59:11):
I just thought this was so funny.

Speaker 1 (59:14):
So whiz Kids made it's like a brand that make
these minifigs, and they made boulders Gate three minifigs, and
as soon as they arrived, they started offering refunds to
people because of the faces, because oh my faces, and

(59:34):
it just gets worse. My absolute favorite one is.

Speaker 2 (59:41):
Girl, My boy Girl. My favorite one is shadow Heart.
She's really sharp. Now, dude, what the fun was?

Speaker 3 (59:54):
It looks like a child hand.

Speaker 1 (59:56):
When they repainted the Mona Lisa or whatever it was,
when they repeated, this is like.

Speaker 2 (01:00:01):
Your first time ever doing a warhammer like this, how
you paint them?

Speaker 3 (01:00:06):
It's funny.

Speaker 2 (01:00:08):
Just haven't played the game, so they know what she's
supposed to look like.

Speaker 3 (01:00:11):
Oh it's so unfortunate.

Speaker 2 (01:00:13):
This is what she's supposed to look like. Yeah, amazing.
And then this was the.

Speaker 1 (01:00:20):
Different We go back to the other picture that's p
S five graphics. Yeah, I mean I can't see the difference.
We're really splitting heads.

Speaker 2 (01:00:35):
Is exactly the same.

Speaker 1 (01:00:36):
That is the difference people are saying between Vital fantasyops.

Speaker 2 (01:00:42):
Oops, how do they print that? Like? How do they
get away with that?

Speaker 3 (01:00:46):
I don't know.

Speaker 2 (01:00:47):
It's so good. I think it's one more. I would
just get it because of how ugly it is. I
just wanted how bad it is. That's awful. Yeah, scale,
I got to bring up kat he's such a handsome man.

Speaker 1 (01:01:05):
Yeah, he really is, like art on. So this is
without the AI up scaling that switched does. And this
is a up scaling from three sixty p.

Speaker 3 (01:01:16):
Yeah, this is this is handheld mode. The other one's
doc mode.

Speaker 2 (01:01:21):
What the hell? The eyebrows not even painted on the brow?

Speaker 3 (01:01:24):
Dude, what's going on with the hairline?

Speaker 2 (01:01:25):
I don't know. I kind of just wanted for how
bad it is. I kind of want him to because
they're just so bad. They're awesome.

Speaker 6 (01:01:31):
Actually, it's crazy. You can never complain about Ambo's ever. Again,
that's beautiful compared to glad you.

Speaker 2 (01:01:37):
Guys like that. I was dying left. I was showing
somebody so much. What else we got here? See, I
mean I got no way to be today. I mean
I have a baby upstairs.

Speaker 3 (01:01:49):
But we only have to go back to you know,
New York City tonight. So yeah, but you don't want
to go drink traffic? No, no, well no, we're gonna
give like dinner and stuff too, right, Yeah for sure. Yeah,
no chicken shop for me today.

Speaker 2 (01:02:04):
Healthy grinding.

Speaker 3 (01:02:04):
I'm healthy grinding. But it's not even that. It's like,
I just don't even think my stomach can handle it
right now. It's doing flips and ship you know.

Speaker 1 (01:02:10):
So you want fresh MUDs, I want fresh mudst this
thing that Kim and I have been doing sorella.

Speaker 2 (01:02:17):
Soltish respect my culture. Guy, guys.

Speaker 1 (01:02:20):
I'm gonna give you guys a little tip here. There's
this app that Bob put me onto called Too Good
to Go.

Speaker 2 (01:02:25):
Yeah, I don't know if I've heard of that. Yeah,
so it's like an uber each style app.

Speaker 1 (01:02:29):
But you know how like restaurants or like whatever food places,
at the end of the day, they'll throw out all
the food they didn't sell. So you pay like five
bucks to like Manhattan Bagel or like Whole Foods or whatever.

Speaker 2 (01:02:41):
Oh yeah, bagel Bagel places throw them out and they
give you a surprise bag. So Kim and I have
done this twice now.

Speaker 1 (01:02:47):
We paid five dollars at Manhattan Bagel and they gave
us twenty random bagels. We had like five, and then
we dropped the rest off at screenwave and just let
the guys over there eat them, because I was like,
what am I going to do with fifteen bagels?

Speaker 3 (01:02:58):
And then we did it whole freezing. You don't freeze bagels.

Speaker 2 (01:03:01):
Yeah, you freeze them the least a while.

Speaker 3 (01:03:03):
Yeah, you cut it, cut them in half, and then
you freeze them. And then and then when you and
then you take them out, you put them in. Yeah,
well you want to do that first because it makes
it easier when you listen, you take the bagels, you
cut them in half, right, you freeze them and keep
them together, and you freeze them, okay, and then when
you're ready to have one, you micromate it for like
thirty seconds and then you put it in the toaster
and then it's good as new.

Speaker 1 (01:03:23):
So this price is because you guys are from New York,
New York, and I feel like disrespect and I feel
like bagels are such a thing and like fresh bagels
like you, like you literally won't even dependsul bak bagels.

Speaker 3 (01:03:36):
They are a dog. But you got to understand them more.

Speaker 2 (01:03:39):
It's more quiet.

Speaker 3 (01:03:40):
Hey listen, hey, yo, guy, to get a baker's dozen
of bagels and then you take them home.

Speaker 2 (01:03:47):
You have freedom.

Speaker 3 (01:03:48):
You have three of them with a good smear on it, okay,
and then you freeze the rest and then you frost them.

Speaker 2 (01:03:53):
And then even propably, most of my life never frow bagel.

Speaker 3 (01:03:56):
That's crazy, can't That's I've lived in New York for
a while and live in New Jersey and I'm New York.
I've got I've got the bagel pedigree. Dog.

Speaker 4 (01:04:04):
Let me tell you this is what people do, but
I would when I used to live in Jersey and
I used to take bagels home from my bagels store,
we used to freeze them, so.

Speaker 2 (01:04:12):
I have to constantly take them.

Speaker 3 (01:04:14):
Yeah, do it again and try it.

Speaker 2 (01:04:16):
That's kind of bagel.

Speaker 3 (01:04:17):
That's got egg everything bagel. Okay, And that's not even
that's that's only a New York thing. They don't even
got that anywhere. I think, oh I could get everything bagel.
I could get an egg bagel. No New York could
get a egg everything.

Speaker 2 (01:04:28):
I'm so playing. I like a poppy seed.

Speaker 3 (01:04:32):
Damn, that's opium.

Speaker 2 (01:04:33):
Dog.

Speaker 3 (01:04:33):
You know you're doing opium.

Speaker 2 (01:04:35):
I don't.

Speaker 3 (01:04:37):
Quick poppy seed muffin.

Speaker 2 (01:04:39):
Why it comes up? And came up in Elaine's drug.

Speaker 1 (01:04:41):
Test and she had a poppy seed muffin, and then
she ended up getting mom to take the pe test
and then she Metapa something yep.

Speaker 4 (01:04:49):
I also like same. You know what I don't like
and people rank on me and I used to want
a bagel story. I don't like Shimon raising.

Speaker 3 (01:04:57):
Oh, I don't like it either.

Speaker 2 (01:04:59):
I don't It's like a dessert bagel. Yeah, it's too sweet.

Speaker 1 (01:05:02):
We got one of those in the Manhattangel for the
five dollars. What about you, Max favorite bagel?

Speaker 2 (01:05:06):
That's probably everything too.

Speaker 1 (01:05:08):
Yeah, toasted, not toasted, like I like a light toast.
Really mind either way. I got to say my mood
at the time.

Speaker 3 (01:05:17):
This is the most important thing right now, because I
will leave this room if any of you want to.
If you ever get a bagel and you get it scooped,
never fucking speak to me.

Speaker 2 (01:05:26):
Like scoop.

Speaker 3 (01:05:27):
If you get a bagel, meat is the good part,
Yeah it is, yeah.

Speaker 1 (01:05:32):
Kim, and I like the I don't know if this
is going to be controversial, like the cheese, like the
Osaga whatever it is.

Speaker 2 (01:05:37):
Cheese, No, that's fine, that's okay. Cheese bagel those are good.

Speaker 3 (01:05:43):
Yeah, those are good.

Speaker 2 (01:05:44):
Gallleon cream cheese, scallion cream.

Speaker 3 (01:05:47):
Just don't disrespect the SMI you know, I sometimes get
them not toasted at all. I know I'm like that too,
especially if they're fresh.

Speaker 2 (01:05:55):
Fresh bagel with butter man.

Speaker 3 (01:05:57):
For sure.

Speaker 2 (01:05:58):
Are you trying to sound, motherfucker?

Speaker 3 (01:06:01):
We established we don't. We don't have sound coming from
woods PC because there's some issue with the Mac or whatever.
It's a MAC, it's a new PC. We couldn't figure
it out. It doesn't matter. I said, we could switch
to my PC, and he's like, no, it's fine, we
don't need it. We'll just synk the audio with one
of your photes.

Speaker 1 (01:06:16):
I never said sync. I said you play the audio.
I'll play the video. Doesn't have to be one for one.

Speaker 3 (01:06:21):
What are you trying to show me?

Speaker 1 (01:06:24):
Just quickly, I want to guess this is a gaming podcast.
I've been playing so many games while taking care of
Stinky Jove, and yesterday Kim and I started Fantasy Life I.
It came out on Switch just to shout out. It
is sixty bones, but it's a level five game. It's
really fun. We're really liking it. Essentially, it's kind of

(01:06:44):
like animal crossing meats and APG, and the whole gimmick
is there's a bunch of different things you can do
around the world, and each one is tied to a
different class or life. So you'll go to like this
little guild and you'll say, hey, I want to be
an artist, or I want to be a chef, or
I want to be a combat guy or a mage
or whatever. I want to do X, Y and Z,

(01:07:06):
And then you have like this whole story progression path
leveling up in that life, and then once you get
like all the lives, you can do all the stuff.
And it's a lot of fun and we've been really
enjoying it as well. Like you know, it's very like
a cozy. It's got farming, it's got combat, it's got cooking,
it's got everything.

Speaker 3 (01:07:22):
Hashtag non sponsored. Just a good game.

Speaker 1 (01:07:24):
People really liked Fantasy Life on three DS, and I
also played a game called snack World on Switch which
is made by the same people, and it's similar and
also very fun.

Speaker 2 (01:07:34):
That's it. I just want to show that. And then
the other thing. I've been playing a lot, actually randomly.

Speaker 1 (01:07:39):
I think it was not last night, the night before
I realized i'd never played The Walking Dead macheon Telltale
game from like ten years ago, and me and Big
Stinky played through that in like one sitting and that
was a lot of fun.

Speaker 3 (01:07:50):
I've only ever watched people play it on Twitch everything.

Speaker 2 (01:07:54):
Oh yeah it is. It's on everything. It's a good point.

Speaker 1 (01:07:56):
It also has cross progression and save and stuff, and
it's you want to play it. I don't know if
you would be into it, but.

Speaker 2 (01:08:02):
I like RPGs.

Speaker 1 (01:08:04):
If you're into it, uh, I'll buy it for you.
Is it cross play and we can play it across
I don't know, but I'll buy it for you on Switch.

Speaker 2 (01:08:13):
I'll just get it on Switch. It's one of those games,
but it actually looks really good on Switch. I was
very happy with me. See the comparison of the Switch.

Speaker 3 (01:08:21):
Yeah, I'll be I'll be the odd man out. I
don't I don't like games like that. It's not really
for me.

Speaker 1 (01:08:27):
But yeah, the other thing we played through me and
Big Stinky Expedition thirty three. Literally, so I started it
and got like an hour in the night before Kim
went into labor. Yeah, I started it, and then like
in the morning, it was like eight am in the morning,
Kim's water broke and yeah, I was like rushing into

(01:08:48):
the hospital and everything in the back of my head.

Speaker 2 (01:08:49):
I was like, well, guess I'm not playing that game,
that's what you're thinking.

Speaker 1 (01:08:54):
But funny enough, the thing about having a kid is
that they sleep a lot, and while they need to
be held constantly, you can also hold them a hold
a controller.

Speaker 2 (01:09:02):
So what are you?

Speaker 3 (01:09:03):
Three D printed like a switch to plus baby holder,
you know, and then.

Speaker 2 (01:09:08):
Sold it PlayStation five.

Speaker 3 (01:09:09):
But well.

Speaker 1 (01:09:13):
So we played like fifty hours of that game together,
which was a lot of fun. And that game is
game of the year, I heard, Yeah, doubt in my mind.

Speaker 2 (01:09:21):
I haven't even seen gameplay. What is it an action
It's it's not an action RPG. It's Turn Base. It's
like Boulders game. No, no, really, it's like Final Fantasy.
It's like Final Fantasy. It's like the Fantasy, but you
can parry and there's action like prompts. Have you ever
played Mari and Luigi the RPG games.

Speaker 1 (01:09:40):
Yeah, so take Final Fantasy, but then take that style
of combat into a Final Fantasy combat. Well, not goofy
as such, but like timed Parry's time dodgers. Timed attacks
were like you have to press attacks at a certain time.

Speaker 2 (01:09:57):
That's kind of cool.

Speaker 3 (01:09:58):
Sure, the footage and while you play it up. Somebody
did super chat. They said, hey, what are you planning
on doing a stream slash video picking up your switch
to just like you did with the original switch. Also,
congrats on the baby. Thank you, munching munchs, thank you. Yes,
we will be doing that. We're gonna be live streaming
the switch to pick up?

Speaker 2 (01:10:14):
Right?

Speaker 3 (01:10:14):
Is that plan?

Speaker 1 (01:10:15):
We got to talk about it? But yes, here's the gameplay.
I feel like watching that gameplay of a term but
you can. Watching gameplay of a term based game never
looks as exciting as actually doing it because it's so
slowed down. But believe me, it is the best term
based gameplay I've ever experienced. This game knocks everything out
the park. The music is we need to play one
of the songs. Actually, yeah, you should probably, I know

(01:10:36):
it's annoying.

Speaker 2 (01:10:37):
We got to play one.

Speaker 1 (01:10:38):
It's my favorite song. I'll find it. Play that in
a second. The music is out of control good. The
visuals are awesome. The story is incredible. I was so
gripped to the story. It's such an original actually making
a movie already, I don't I heard that.

Speaker 2 (01:10:54):
I think they are.

Speaker 1 (01:10:55):
The visuals are great, the voice acting and all of
that is fantastic. The main guy is Ali Cox oh Devil.
Also Andy Serkis plays the bad guy, the guy who
plays Gollum.

Speaker 2 (01:11:08):
God. What else? What am I missing?

Speaker 1 (01:11:09):
Like?

Speaker 2 (01:11:10):
Everything is good? Everything is good? Yeah, the game is
it is.

Speaker 1 (01:11:14):
It is honestly like I bought it because I heard
people talking about it and I had no expectations. I
didn't know anything about it. I didn't even think I
was gonna like it, and then I loved it.

Speaker 4 (01:11:24):
To me, it's like you know when you played those
like j RPGs way back in the day, and you
like in your hand, you imagine like the game being
like amazing with like graphics.

Speaker 2 (01:11:33):
This is actually like amazing. I can't. It's hard to explain.

Speaker 3 (01:11:36):
Yeah, I cut away from you. You could send it
to me and I'll play it on the on this PC.

Speaker 2 (01:11:41):
I believe me, I'm going to.

Speaker 3 (01:11:43):
I'm going to.

Speaker 2 (01:11:43):
Why it also emotionally destroys you a little bit?

Speaker 3 (01:11:47):
Yeah, I think, Yeah, it's I'm way ahead of them
on that.

Speaker 2 (01:11:52):
You know, I think this is the song.

Speaker 1 (01:11:55):
If it's not, I will find the actual I can't
for some reason that now my laptop's note.

Speaker 4 (01:11:59):
My biggest problem with games like Expedition thirty three, even
like boulders Gate. After I play these games, I'm gonna
I feel so empty because there's nothing else to fill
the void.

Speaker 3 (01:12:08):
Well, I'm pulling the sound up right now, so.

Speaker 2 (01:12:12):
I just want to It's only two minutes. I wouldn't
be a post listening to the whole thing. I don't
know if you get.

Speaker 3 (01:12:16):
Flags there, we don't see we got flag through.

Speaker 2 (01:12:20):
Yeah, this is it, Batman. Can you tone it up?
Let's just we You need to sit in it. There
is no reason for this soundtrack to go so hard.
It's a little loud of it. Who has cranking?

Speaker 3 (01:12:39):
We're going, We're getting in the yellow. It's not bad.

Speaker 2 (01:12:43):
Keep it gone. It goes through some emotions.

Speaker 1 (01:12:46):
It's good background music, you know what I mean. Like, dude,
it's there's like a fight that you do in the game.
This this song kind of doesn't sound like a lot
of the whole soundtrack is insane, but this one is
a very different sound and it's one really cool fight.
And when it hits I just put the controller down.

Speaker 2 (01:13:02):
I was like, what is this game?

Speaker 3 (01:13:04):
Yeah? It kind of goes hard.

Speaker 2 (01:13:06):
Another one, like one of the first boss fights, like
almost immediately it's like there's like one that's like almost
like death metal. That's sick. Yeah, yeah, all right, that's
I don't want to get cleaned.

Speaker 3 (01:13:18):
It's probably too late now.

Speaker 2 (01:13:20):
Uh yeah, then the whole soundtrack is insane. So that
that game is awesome.

Speaker 4 (01:13:23):
I just want to talk about the studio released the
entire soundtrack on on YouTube like three months.

Speaker 2 (01:13:29):
I want to buy it. They released the whole soundtrack.
Had about a soundtrack in a game before. When the
trailers dropped, they released the whole soundtrack. Oh it's so good.

Speaker 3 (01:13:37):
It's pretty good.

Speaker 1 (01:13:40):
There's honestly so much. It just depends what you guys
want to do. Yeah, you want to keep going. I
think because I'm I'm we're at one thirteen. I think
if you have like another mini topic, we could do
it and then we'll move on to bonus just for
the sake of time.

Speaker 2 (01:13:54):
But yeah, okay, I feel like we touched on this
Randy thing.

Speaker 3 (01:14:00):
Oh Randy, so we could talk about that.

Speaker 2 (01:14:06):
Yeah, so Randy Pichford Max mentioned this the head of
a gearbox who I've met.

Speaker 1 (01:14:14):
Actually, Oh no, I don't talk about this a lot.
I think I've mentioned it recently though. When I lived
in Texas. I lived about thirty minutes from Frisco, Texas,
which is where the Gearbox HQ is, and I was
invited to go there a few times. One time was
to play Borderlands three, actually like three months before it
came out, and they let me record the whole thing,
and then I never did anything with the footage because

(01:14:35):
I was like, I'm a switch out.

Speaker 2 (01:14:37):
What am I doing? But no. I went there a lot.

Speaker 1 (01:14:39):
They had a restaurant attached to the HQ, and it
was called nerd Vana or something, and it was a
gaming restaurant, so you could sit down and play video
games while you order food, and all the food was
gaming theme there, gaming theme drinks, And I had dinner
with Randy's wife and a bunch of other people that
worked there a couple of times, and so nice, awesome people.

(01:15:01):
I think I met Randy once. I think he came
and popped in while we were having dinner and we
talked for a little bit, and he seemed really nice too.
So my experience with them, of course, is all very
nice and positive. I doubt they even remember me, it's
been years, but I always heard that this Randy guy
was kind of a menace. He kind of had like
really bad takes on things, and I'm not sure the

(01:15:21):
history of all of it, but here's I guess another one.
People are it was at take well with I have
a thought on it, but mostly the thought is just
why do you say that? Garbox chief Randy Pitchford insisted
that the decision about Borderline's fore costing eighty dollars or
not is out of his control and said real fans
will find a way to pay for it. Such an insane,

(01:15:46):
out of touch thing to vocally say. As the head
of a company, I will say on paper, he's obviously
not wrong, but it's like, why did you say that?

Speaker 3 (01:15:58):
Yeah? Like, I feel like the correct thing to say
when your fans are saying your ship is too expensive
is nothing?

Speaker 1 (01:16:04):
Yeah, or like the first half is fine, it's out
of my control? Yeah, I mean I feel like it's not.

Speaker 3 (01:16:09):
Yeah. Maybe it's very sense of pride and accomplishment.

Speaker 2 (01:16:14):
I don't Yeah, who said that that was a.

Speaker 3 (01:16:18):
Battle front? Yeah battlefront?

Speaker 2 (01:16:20):
Yeah? Yeah, yeah, Yeah.

Speaker 1 (01:16:23):
I feel like it's probably not out of his control.
I feel like if he wanted to be seventy, he could,
but that beside the point. If he just wanted to
say it's out of his control. That's fine. The next
bit was just unnecessary. It's inherently true. I mean, like,
real fans will spend two hundred dollars on a collectors
edition that comes.

Speaker 2 (01:16:40):
With a little statue.

Speaker 1 (01:16:41):
Yeah, of course, like there would be a I guarantee
you there'll be a fan of Borderlands out there that
would spend one thousand dollars on like a meet and
greet with an actor or something.

Speaker 2 (01:16:51):
You know what I mean, Like, yes, real fans will pay.

Speaker 6 (01:16:53):
A real fan and be poor, you know, you know, yeah,
that's true.

Speaker 2 (01:16:58):
True. And also like that's so you're just marketing this
to just real fans.

Speaker 4 (01:17:04):
That's kind of like how it reminds you when when
Sony came out with the PS three and they just
told people get a second job.

Speaker 2 (01:17:09):
Did say that what that can't be you can just
get a job? Google? Really the P three? Yes, PS three,
it was like six hundred five P three.

Speaker 3 (01:17:23):
Yeah that's crazy, dude, No way, that's so insane.

Speaker 1 (01:17:28):
I've seen this is the reddit thread that's any time
frame holy ship like it was. He said something like
the people can can work extra shifts or get like
a second job.

Speaker 3 (01:17:39):
Yeah, remember, so dark no one Chat says, remember Xbox
saying if you can't afford an Xbox one by three.

Speaker 1 (01:17:46):
That's that's the thing I remember, you don't switch to
That's the same about it was about Internet, because there
was an argument of like what if you were away
on like you were like a minor or something does
and you couldn't have Internet, Like we have a product
for that. And he just said it in such like
a punch in the face kind of way, like so

(01:18:09):
nug so I wasn't inherently about money.

Speaker 3 (01:18:11):
You're so right about what you said before, though, is
like are they only just marketing this to fans? It's
like that's stupid, right, Like like you want people who
aren't fans to buy your ship.

Speaker 2 (01:18:21):
That's what I'm saying. Like, he is not wrong. What
he said is correct. He is correct. That sucks though,
Why are you saying that? Why are you doing that?
Why is that your goal?

Speaker 3 (01:18:29):
Yeah?

Speaker 2 (01:18:30):
Yeah, I've been out of border Lands three years now,
that's when I played was two.

Speaker 1 (01:18:33):
It's like Jack, maybe this is a mad comparison, but
it's like me saying, like real fans of this podcast
will support the Patreon Like it's true, but I'm still
doing this for free.

Speaker 2 (01:18:44):
Everyone can still watch every.

Speaker 3 (01:18:48):
Yeah true, I mean I mean in my audience on
Twitch like that all the time, Like you know, if
you're a real one, you'll gift a sub right now,
and everybody if you're if you're not broke, but it's like.

Speaker 2 (01:19:00):
I'm broken for.

Speaker 3 (01:19:02):
Well my my yeah no because my my follower emote
on Twitch literally says I am poor because it's the
only emote you can but for me, it's a meme
though people understand that.

Speaker 2 (01:19:14):
Yeah.

Speaker 1 (01:19:14):
So, spinning off on that, Devolver Digital, who actually are
friends of the show, love them a lot, and I
used to be uh the old marketing lead pr lead
and I are still friends.

Speaker 2 (01:19:26):
We were talking the other day, but.

Speaker 1 (01:19:29):
Devolved Digital tweeted out, you're going to be able to
buy my co Punk, which I guess is a game
there helping publish that looks like Borderlands for you and
three of your friends for the price of one copy
of Borderlands for damn. So that got a lot of
tweet And then just if you don't know how unhinged
Randy is, he retweeted that with my co Punk is

(01:19:49):
cheaper than a point of meth.

Speaker 2 (01:19:51):
Probably has fewer side effects too.

Speaker 3 (01:19:54):
The fact that he knows that it's called a point
of myth is concerning.

Speaker 2 (01:19:57):
Yeah, wait, is actually him? Oh, it's actually him.

Speaker 1 (01:20:02):
I was like, maybe this is maybe I'm getting trolled,
but no, that is actually that's crazy.

Speaker 2 (01:20:07):
Down again, it looks pretty cool. Why did he go
to Math? I don't know, like he's just the developers.
Maybe he's trying to say something about himself, you know. Yeah,
so I would just assume meth is expensive. M is
math not expensive. It's hard to get.

Speaker 3 (01:20:23):
My experience with math is breaking bad. So I don't know.

Speaker 2 (01:20:26):
It's not hard to get.

Speaker 3 (01:20:27):
Why are you asking me? I don't know? All right?

Speaker 2 (01:20:31):
Compatively, whoa I think he would have more fun on
Math than on Borderline?

Speaker 3 (01:20:38):
Okay we should.

Speaker 2 (01:20:42):
Can you take that shut off?

Speaker 1 (01:20:44):
Max?

Speaker 2 (01:20:45):
There's not the thoughts of the podcast.

Speaker 3 (01:20:49):
Yeah, it may say it may say staff on, he's
a guest.

Speaker 1 (01:20:55):
Borderlands is fun. It is fun, like it's also coming
more fun than Math. Yes, it's also coming to Switch,
and I'm looking forward to Actually i'm looking forward to
it less so now that I know that will be.

Speaker 6 (01:21:05):
The first Borderlands on Switch. Mm hmm, will this be
the first Borderlands on.

Speaker 2 (01:21:10):
Older than it's actually it's kind of nice.

Speaker 1 (01:21:14):
It's one of an easier port because it's already cell shaated,
so like it hides any imperfections.

Speaker 2 (01:21:20):
It just looks good.

Speaker 1 (01:21:21):
Uh They actually I've did a video about it once.
But they did some specific things for the switch port too.
They added in extra textures and different cell shating techniques
to make it look better.

Speaker 2 (01:21:32):
They did.

Speaker 1 (01:21:32):
They did a really good job with the ports. There
was something that's spun on the back of that. I
think I don't remember what I was just about to say.
Uh oh, the Xbox price raise, right raises? Did you
guys want to talk about? That's the price of everything
going up because Xbox has done it too.

Speaker 2 (01:21:48):
It feels bad, but like I expected it were it.
We're okay, we do Where do you want to laugh?

Speaker 3 (01:21:58):
I don't just want to be able to make it
home before midnight, that's all. I want to go to
the bathing.

Speaker 2 (01:22:04):
Alright, alright, let me let me. I haven't done a
show in like a month. I feel like I just
want to give them a little.

Speaker 3 (01:22:12):
Yeah, give them all some some some some.

Speaker 1 (01:22:16):
Microsoft raised the price of all Xbox series consoles games
hit at eighty this holiday. This is actually nuts to me.
Out of all of them, because Xbox is just not
doing anything. You know, no one's buying the console. They're
not making any games, and if they are, it's on
all consoles anyway, and they're not good for most part.
So for them to raise their price of the console

(01:22:37):
to six hundred, let alone be like, yeah, all our
game what games won?

Speaker 2 (01:22:41):
Right?

Speaker 1 (01:22:42):
What games are we talking about? I guess the only
saving grace is their games, at least around game pass.

Speaker 2 (01:22:48):
I don't. I just thought it was just a bad
move by them. It's just a gross move too.

Speaker 1 (01:22:53):
The only I agree. The only nice thing about it
is it somewhat takes the heat off of Nintendo or
Little Bit because now it's like they're not the only
ones anymore. Xbox is already rushed into it.

Speaker 4 (01:23:05):
And I'm not a fan of the eighty dollars price
or the price increases on anything, but Nintendo is way
more justified to do it than Xbox.

Speaker 3 (01:23:13):
I don't think it takes the heat off Nintendo at all.
I think that people would see that and they'll be like, oh,
Nintendo started this, you know what I mean.

Speaker 2 (01:23:20):
Point so one of them is going to do it
at one point or another.

Speaker 1 (01:23:23):
I guess I didn't think of it that way because
I don't see it that way, but people definitely do.

Speaker 2 (01:23:27):
And I think a lot of people are upset.

Speaker 4 (01:23:28):
It's just now people are starting to realize how bad
they're purchasing power is going or else.

Speaker 3 (01:23:33):
They're quick. People are quick to point fingers too.

Speaker 1 (01:23:36):
That's a that's a one hundred dollars price increase on
the console. Yeah, it's four five ninety nine, one hundred dollars.
Why it wasn't good to begin with?

Speaker 2 (01:23:47):
Is it five that much? Was fine?

Speaker 3 (01:23:49):
Isn't like did they say anything about like something like that?

Speaker 2 (01:23:52):
Were they talking pace five went up like a year ago?
They put it up fifty bucks?

Speaker 3 (01:23:57):
Were they talking about tariffs?

Speaker 2 (01:23:58):
Though?

Speaker 3 (01:23:58):
Is that it was tariff's men at all in the
in the price increase or No?

Speaker 2 (01:24:01):
I don't think anything tariff related. No, No, I think
this is just you.

Speaker 3 (01:24:05):
Can't get money, therefore get more money. Yeah, but who's
even buying an Xbox anyways?

Speaker 2 (01:24:10):
I forgot about tariffs? Is that still a thing? We're
still upset about that? What's happened on that over that place?

Speaker 1 (01:24:17):
Guy?

Speaker 3 (01:24:17):
You know that is what it is?

Speaker 1 (01:24:21):
Yeah, I guess one way of looking at it is
that Nintendo started it. I don't really, I don't know
if I think that or not. I think this was inevitable,
I don't.

Speaker 2 (01:24:31):
I don't like it. I hate it. I do hate it.
I hate it.

Speaker 1 (01:24:34):
I've already talked about it, but we we, as I said,
going up to seventy bothered people, but we all kind
of begrudgingly just kind of moved on and accepted it
because it's been so long and that was only last year.
You know, we're already at eighty, so soon at eighty
and then GTA is going to come out and be

(01:24:54):
one hundred.

Speaker 2 (01:24:57):
Something.

Speaker 4 (01:24:57):
The other things started with PS five. Yeah, we kind
of knew it was going to happen, but we just
accepted it.

Speaker 2 (01:25:04):
Well, yeah, I mean it happened like what a year ago?
What seventy dollar games? Yeah? No, really no, how long
ago was it when the PS five came out? Are
you sure about that? Kind of Yeah?

Speaker 3 (01:25:14):
What was the release title with a seventy dollars price?

Speaker 2 (01:25:18):
Wasn't it Ratchet than Clank? Oh?

Speaker 1 (01:25:22):
Yeah, I think you're right. Ratchet and Clank got of
war when it came out in PS five was Ratchet
and Clank seventy?

Speaker 2 (01:25:28):
It might have been.

Speaker 3 (01:25:29):
That's crazy.

Speaker 2 (01:25:30):
Can we can we look at chat? Uh?

Speaker 3 (01:25:33):
Yeah, what are they saying? I don't think they're caught
up yet? Indie games are still better than overpriced trip
playing games.

Speaker 1 (01:25:39):
Okay, the games go seventy on PlayStation because I think
you're right, but for some reason, my brain isn't registering that.

Speaker 4 (01:25:45):
Being so, I think you're registering when switch games went up.
Switch games like Kidden though last year? Just one, just one,
just one?

Speaker 2 (01:25:54):
Yeah?

Speaker 1 (01:25:56):
All right? Well, uh, either way, we had sixty dollars
games for like a decade or two, and.

Speaker 2 (01:26:04):
Then all of a sudden they were seven seventy. All right,
you're right, you.

Speaker 3 (01:26:07):
Know what people are saying, you, buddy Gody?

Speaker 2 (01:26:15):
Okay, sorry, whatever, we can move on from that. It shucks.
What do you want me to say? We're not happy
about it? Uh?

Speaker 3 (01:26:21):
I don't think anybody would be happy about it, like
a price increase. You're either understand it begrudgingly, or you're
or you don't like it. You know what I mean.

Speaker 2 (01:26:29):
We're almost through all of my main notes. Let's just
do it.

Speaker 3 (01:26:32):
Yeah, let's do It's great.

Speaker 2 (01:26:34):
Can you guys look at this for me and uh
and tell me what you think.

Speaker 3 (01:26:41):
Yeah, I've seen this.

Speaker 2 (01:26:42):
I have not seen this. Okay, everybody that hasn't seen it?
Have you seen it? Bingle? Can you make it? I
can't see the.

Speaker 3 (01:26:51):
Camera.

Speaker 2 (01:26:51):
I hate this.

Speaker 3 (01:26:52):
Okay, we gotta we gotta make it's we're blocking also
the camera.

Speaker 1 (01:26:57):
Take the camera away for a second. Yeah, yeah, hold on,
let me just so that Max can see better. Sorry, no,
you're fine making a big deal. No, no, no, I
want you to see it because it's important.

Speaker 2 (01:27:07):
Just turn your laptop towards me. Yeah, don't worry about well.
I want them to.

Speaker 3 (01:27:13):
See it, so that's important.

Speaker 2 (01:27:15):
Yeah.

Speaker 3 (01:27:15):
The guy, Yeah, it's a guy. Gotta what do you think?

Speaker 2 (01:27:25):
Wait? Played again? I'm still sorry? Okay, okay, First of all,
he didn't get a victory royal. There's no pop up.
That's good point. Second of all, yeah, that's a that's
a I. It's all all of it. It's all AI.
Everything's AI. He looks the most real, which is weird.
It's the game is more fake than he does. But

(01:27:46):
it's crazy. Yeah. So this is and this is really scary.

Speaker 1 (01:27:50):
This is the new Google AI or whatever V three
or something. It's like two hundred a month and they
just put in a prompt like, you know, get Fortnite
footage with its streamer and it just made it and
it has audio, it has audio. There is a ton
I mean without going you can cut away for a seconds.

Speaker 2 (01:28:09):
Gonn bring up my dog. I want to how many
YouTube videos that this thing scanned.

Speaker 1 (01:28:13):
I think that's the only one I shed in here,
but there is hit. This is a I two if
you want to show this, Oh, I.

Speaker 6 (01:28:20):
Saw this one. This is the one I saw. It's
just like this gameplay looks crazy. This looks real.

Speaker 1 (01:28:29):
It looks you wouldn't blink twice. No, you know you
can definitely you can start picking it apart.

Speaker 2 (01:28:34):
I I'm looking, but who's going to do that?

Speaker 3 (01:28:35):
If you can?

Speaker 2 (01:28:36):
On Twitter? Like it just looks like a normal gameplay.
I feel like we're cooked. I don't know.

Speaker 4 (01:28:41):
Oh yeah, we're cooked because like I'm even getting it
now with like my my old old like my parents
being old as they are, and like did you see this?
That's that's AI, and like we're cooked. The misinformation is
going through the It's so crazy right now.

Speaker 2 (01:28:56):
I want to google something. Keep talking. I can't stand it. Dude.

Speaker 4 (01:29:01):
Maybe I'm getting old. I'm a boomer and I don't
like it. I don't like new technology.

Speaker 3 (01:29:05):
Say. At the same time, though, I think that like
people really crave authenticity and content, right like, and you're
never gonna get the level of authenticity that you get
from like real people as you would from me, Like
you're never gonna get what the fuck is that when
I just see okay, I won't say anything, No. I

(01:29:26):
I just think that, like people like, what people value
the most in content is authenticity, and I don't think
that AI is ever going to be able to produce
the level quite the level of authenticity that real people will.
And even if people don't know that what they're looking
at is real or not, they're just not gonna fuck
with it as much as stuff coming from real people
that are like authentically them.

Speaker 1 (01:29:46):
I would agree with that sentiment in the assumption that
the person watching knows it's AI or not.

Speaker 3 (01:29:52):
But I disagree. I think that even if they know that,
even if they don't know if it's a I, I
just don't think that it's going to measure up to
the level of authenticity as a human being.

Speaker 1 (01:29:59):
I I think for people like us, you're correct, But
there are plenty of people out go to the movies
and they'll watch like the most like trash, yeah, bad movie,
and they'll be like this was awesome.

Speaker 2 (01:30:10):
Those people would love AI movies who love.

Speaker 3 (01:30:12):
The Minecraft movie.

Speaker 4 (01:30:13):
You know.

Speaker 2 (01:30:14):
Same for little kids like little kid kids watch YouTube.
Think about how many millions of billions of uses on
kids content.

Speaker 3 (01:30:20):
Think about COP.

Speaker 2 (01:30:22):
The other thing too, is about skibbity toilet trubble.

Speaker 3 (01:30:26):
Cop actually did do it.

Speaker 4 (01:30:27):
I feel like that that AI scrubbed a kajillion YouTube videos.
It had to so a stolen It's all stolen work.
It's not really like it's creating anything.

Speaker 2 (01:30:37):
But Fortnite should be able to battle something like that, right.

Speaker 1 (01:30:40):
Like, And then then it comes into the whole d
m c A. What about content creators? They do the
same mm here's a here's an interesting thought that I
have not not the tangent too much on AI. But
last night, while I was taking care of Stinky, I
started watching this video. I like her channel beside the point,

(01:31:01):
but she was playing all the Avatar games, and she
was playing this Avatar game, and I was just thinking
to myself, like, what a game that's like lost a time,
A game that isn't good, but it looks the way
it looks.

Speaker 2 (01:31:12):
It's never gonna get like a remaster.

Speaker 1 (01:31:14):
It's never gonna get a remake, it's never gonna look
any better, right, And then I started thinking about AI
and the Fortnite thing and how it can just replicate Fortnite.
I think there might be a point, like we're talking
about graphics hitting like a limit, right, and you have
like a bunch of like teams of people doing their
best to make graphics look as good as they can
for their games. At some point, what if there's like

(01:31:35):
an AI program And I'm not saying I want this,
but I feel like it might happen that when you
play a game it AI, is it to just look
as good as it can that year as AI improves,
you know, so every year you put in the same game.
You could put in this Avatar game from whatever, no remake,
no remaster, but you want to go back and play it,
and AI makes it look like the new.

Speaker 3 (01:31:56):
Last You're just like a deeper level of AIS.

Speaker 1 (01:32:00):
I'm just talking about how AI might get used in
the future, especially when like we'll die, right, like is
we're the ones that care about this, not the future.
How they're going to implement AI into video games. I
could just see this being like a base coat paint
you throw over something and it just makes the games
look incredible.

Speaker 4 (01:32:16):
Using AI well right now, I mean like they could
generate games but they're not good, But we can generate.

Speaker 2 (01:32:23):
That's what I'm saying.

Speaker 1 (01:32:24):
So you could put in like N sixty four GoldenEye
and AI would make it look like a brand new There's.

Speaker 4 (01:32:30):
One where you can literally play Minecraft from an AI
generation for like I think a minute or two, and.

Speaker 1 (01:32:36):
As much as it sucks, it completely removes development time.
It completely removes the need for people. Corporations are gonna
do it, They're gonna use it. I feel like, you know,
you could make a game look you could do a
bare bones, make a game look bad and not care
and then end of.

Speaker 2 (01:32:50):
Your project you just throw it into AI. Now it
looks good. I just I don't know.

Speaker 4 (01:32:54):
For me, like gaming is an art and it's part
of human expression. Take away the human expression with the points.

Speaker 2 (01:33:00):
No, it is art, it's art. So I don't know.
I agree with you. I don't want this.

Speaker 1 (01:33:05):
I'm just saying I was watching this and I was
just thinking to myself, like, wow, what a game that's
like never gonna look any different, and then I thought,
well it could if if there was like some program
you could run through and then whatever game you were playing.

Speaker 4 (01:33:18):
I'm for making cut down development costs, like for tedious
coding that people might not want to do, but like
removing human expression out of it.

Speaker 1 (01:33:27):
No, I agree, it sucks. What's the point SODA's like
losing physical media? Soas you know, a lot of I
think we're like like even that we've experienced growing up,
the studio Ghibli Tobacco where people were just copying Studio
Ghibli art with the generation it was gross. Got away
from this deal. Yeah, no, that was gross, and the

(01:33:48):
and the he came out and said he hated it,
and then I just rammed people up. They were like,
we're now we're going to do it even more.

Speaker 3 (01:33:54):
Yeah, did you see excuses measured take on that?

Speaker 2 (01:33:57):
By the way, Oh god, what was it?

Speaker 3 (01:34:00):
Basically saying like, I'm not a consumer of the process
that creates the product. I'm a consumer of the product.
Therefore I don't care how it gets made as long
as I like it. And I think that's really that's exactly.
There's words that I could use on this.

Speaker 1 (01:34:14):
Podcast, like iPhones being made by children, in factories in China.

Speaker 3 (01:34:18):
Yeah, yeah, yeah, yeah, I didn't make it, Yeah, exactly
like you don't. Like, so if you if yeah, if
you found out that the thing that you roll that's true,
if you if you found out that, like people were
dying every day to make this thing that you have,
you know, like you're not gonna think twice about buying
in a little bit, at least a little bit. I
don't know, man, it's pretty uh pretty pretty pretty bad. Yeah.

Speaker 1 (01:34:42):
Yeah, No, it's definitely scary, and it's also going to
be the future of game development.

Speaker 3 (01:34:46):
It just is.

Speaker 2 (01:34:46):
Yeah, I feel like there's no way around it. And
movie making too, probably.

Speaker 1 (01:34:50):
Ye, there's gonna be movies that come out where, like
even little sections like an action movie, they're going to
ai like the explosion scene or something like the car
chase to cut down them, and then they're gonna film
the talking pots.

Speaker 2 (01:35:04):
Yeah.

Speaker 3 (01:35:05):
Again, I really hope, I really hope that a larger
section of the population out there values authenticity to the
point where they're actually caring about what they watch and
whether it's whether or not it's a I and I
do believe that there should be legislation in place to

(01:35:26):
indicate whether like, it should be a law to say
that if you're showing something that is generated with AI,
it should it should say.

Speaker 2 (01:35:34):
So I feel like there's gonna be a crazy or
legendary battle between d m C A and AI. It's
only a freaking matter.

Speaker 3 (01:35:41):
Of Yeah, it's just yeah. It's one of those things
where it's like like I feel like if I'm enjoying
something right and then I find out that it's AI.

Speaker 2 (01:35:50):
You feel so stupid.

Speaker 3 (01:35:53):
I'm like, oh god, I'm an idiot, right, and then
it's so it's like if it tells me at the
get go, I could be like, oh, yeah, I don't
even want to see this.

Speaker 2 (01:36:00):
You know, did you guys hear about the Darth Vader
and Fortnite with the AI?

Speaker 6 (01:36:04):
Yeah, you haven't seen that. I can explain, but basically, uh, donkeys.
You can get you can get Darth Vader on your
on your team, like you eliminate him in the game.

Speaker 2 (01:36:19):
He's on the map.

Speaker 6 (01:36:20):
You get him on your team, and then he he'll
he'll call you whatever skin you're wearing, so you could
be like Michael Myers or whatever, and he'll be like
you like thanks, He'll be like he'll be like I
trained you in the Force Michael Myers, and then you
can talk back to and ask it questions and he'll
talk back to you.

Speaker 2 (01:36:37):
I'm not realizing I can't show you because I can't
play with you. So uh.

Speaker 6 (01:36:42):
The thing about that, though, is James Earl Jones like
gave his okay to use his voice and AI, like
he's not he's no longer.

Speaker 1 (01:36:50):
Specifically before he died. But yeah, you it's an a
I in the game that you can talk to, like
in the mic. You can talk to it and it
will talk back in real time and it like responds
to you and it's his voice. But didn't they sue
Fortnite saying some of the lines aren't what they said.

Speaker 6 (01:37:07):
No, so sag after is suing a Fortnite for using
that AI program.

Speaker 2 (01:37:14):
Yeah, it is very weird.

Speaker 1 (01:37:15):
Also, it had a bunch of things it couldn't talk about,
like obviously it couldn't say slows and it couldn't talk
about v Bucks. But people found a way around it.
And yeah, it was getting it to curve, you know how,
Like there's a trick you can do with like Chad
gbt too. It won't it won't give you answers on
certain things that it considers like I don't want to
talk about like certain things I don't know.

Speaker 2 (01:37:34):
I can't think of an example.

Speaker 1 (01:37:36):
But if you give it a prompt first where you're like,
pretend you're not AI, or like you're my mom or something,
and just having a casual conversation with you, can you
give me an answer and then and then it will.

Speaker 3 (01:37:47):
Give you for how to build a pipe bomb something
like that.

Speaker 2 (01:37:51):
For example, they were doing that with Darth Baba.

Speaker 3 (01:37:54):
I gotta be apart from the building a pipe bomb,
I gotta be so honest with you. And as somebody
who is semi critical of a lot of AI, you
know uses right, that particular use case of AI to
me is not the most egregious right, And that's but
it's just a little dystopian. But the thing is right,
it enables you to do something in a video game

(01:38:14):
that you would not be able to do without aiah.

Speaker 7 (01:38:18):
Without with a human he can't respond to everything exactly,
like if you're pre recording every voice line in something like,
they're not going to be able to like respond in
a way that like makes sense to every single thing
that you ask it.

Speaker 3 (01:38:30):
And AI is the only way to actually accomplish that.
So for me, that kind of makes sense as long
as the people whose voice you're using are okay with
you using it.

Speaker 1 (01:38:39):
So there are elements to it that are actually kind
of cool. Like I remember in star Field, the robot
on board it had programmed a bunch of different names
and depending on what your name and you said your
name was, there might be a chance the robot can
actually address you by your name.

Speaker 2 (01:38:55):
But it was like pre recorded lines.

Speaker 1 (01:38:57):
But at the time I was thinking, like, wouldn't it
be cool like your on board ship was AI in
a video game and you could like talk to the
ship in real time.

Speaker 2 (01:39:05):
And they did, that would be pretty sick. And in
the uh oh, yeah, it wasn't Ai, but they did program.

Speaker 4 (01:39:15):
A bunch of Ye, it wasn't Cadsworth, That's what I mean,
like actually actual a Like I put my name Phil,
it would say Phil to me.

Speaker 1 (01:39:23):
Like in this new Intergalactic Naughty Dog game or something.
Imagine if you could like talk to the ship's computer
or something and tell it like you even be like hey,
can you fly me to Coruscan or whatever for example,
and then it like order pilots.

Speaker 2 (01:39:35):
That's sick.

Speaker 6 (01:39:35):
Yeah, I mean again, I don't want to praise AI,
but one cool thing that you can do with Darth
Vader is you can like criticize him and be like
you suck, you screwed me over and he'll force choke
you and then and then if you make him more mad,
he's like fuck this and he leaves your squad and.

Speaker 3 (01:39:52):
Then you have to fight him. That's kind of funny.

Speaker 6 (01:39:56):
But I mean that, like, like you said, this, AI
is not like it's not creating something. It's just responding
to you the exactly. And also, ninety percent of the
videos I saw, they're like laughing at something stupid he's saying. Yeah,
they're not like they're not like trying to get him
to reenact the movie or something, you know what I mean.
It's not like we're not like it's not in use

(01:40:18):
of something else.

Speaker 3 (01:40:19):
It's just like we at the end of the day,
like right, like we're past the fourth wall when we're
playing a video game, right, so when we are interacting
with the game, then we already know the fourth wall's
kind of been broken, so like there isn't really immersion
there and it's not really again, it's not creating anything
new for us. It's just expanding the experience with something

(01:40:41):
that we otherwise wouldn't have had. So I don't really
hate that, you know. I hate it when they're making
art and video and audio and all that stuff that's
like that that just replaces real people, you know, and
real art. That sucks, you know, nobody likes that.

Speaker 6 (01:40:56):
I got him to say happy birthday on my birthday
when that was the sixteenth.

Speaker 3 (01:41:03):
Happy birthday.

Speaker 2 (01:41:04):
Sorry I missed it, Happy birthday. I've been sorry. I
missed a bunch of birthdays. Actually I missed's birthday.

Speaker 3 (01:41:09):
He didn't miss miss your son's birth That's.

Speaker 2 (01:41:13):
Why I've been.

Speaker 1 (01:41:14):
I've been so offline, missing everything. Yeah, I was gonna
say something.

Speaker 2 (01:41:19):
I forgot what it was. Oh, how long ago do
you think it was?

Speaker 1 (01:41:22):
I said a real fan was subscribed to the Patreon
how many minutes ago?

Speaker 3 (01:41:28):
Ten twenty.

Speaker 1 (01:41:32):
Shout out to William Rodgers for becoming a Patreon sixteen
minutes ago. He he's a real fan notification on my phone.
That's not what I meant, but I appreciate it.

Speaker 3 (01:41:41):
Are we are?

Speaker 2 (01:41:42):
You are a real fan?

Speaker 3 (01:41:43):
Are you trying to close up shop here and move on.

Speaker 2 (01:41:45):
To the Yeah? Yeah, yeah, you're trying to I would
keep It's okay.

Speaker 1 (01:41:50):
Bengla Max would keep going if we could, but we
are being told to close down.

Speaker 3 (01:41:54):
I'm not trying to be like I'm just I'm just saying, Okay,
you guys are the one that has to drive back
two and a half hours and then drop one of
you guys off.

Speaker 2 (01:42:03):
All right, you guys, Hey guys, Hey, good guy, you guys.
It's got one more thing.

Speaker 3 (01:42:11):
Let's do one.

Speaker 1 (01:42:11):
There's a couple more things. I was going to do
this earlier. Yeah, beat them ups, satisfy. Grip a little
bit of a shameless plug here. You can just type
in and beat him up satisfy. It'll come up a
real fan code, A real fan would bite code, beat
him ups.

Speaker 2 (01:42:24):
Fifteen.

Speaker 1 (01:42:24):
So we're doing pre order discounts. Right when I first
launched this, for the first month, it was twenty percent off.
Now it's dropped down to fifteen percent off. I believe
closer to launch it or go to ten percent off,
and then once it's out, there's no pre order sale
until we do another sale somewhere down now. So I
would get it now if you want it. That said,
the price is higher than last time because of tariffs

(01:42:46):
and other things happening. So I don't expect anybody to
get it, but it's here, and I'm letting you know
it's cheaper now with.

Speaker 3 (01:42:52):
They expect people to get it. What are you talking about?
Real fans are going to get it.

Speaker 2 (01:42:56):
Fans. I don't want to feel like they have to
get it. But we did work.

Speaker 1 (01:42:59):
Really look at this case, says beat him Ups. Now
it's actually also cost more. Could we stamped beat him
ups and did custom tabs and yeah, that's cool. It's
also fully dockable, unlike the first idea.

Speaker 2 (01:43:13):
You used to have to take the doc off.

Speaker 1 (01:43:15):
And there's cartridge slots in the back now, so you
can store two games here and here.

Speaker 2 (01:43:20):
It's kind of sick, kind of cool. You guys will
get one for free.

Speaker 3 (01:43:24):
Orry about that, all of you. To assume I'm getting
a switch To.

Speaker 2 (01:43:29):
You're on the non Tendo podcast, I think you.

Speaker 3 (01:43:35):
One of my one of my viewers actually told me
that he preordered one for me, so oh that's awesome.

Speaker 2 (01:43:40):
Yeah, that's pretty cool.

Speaker 1 (01:43:41):
And then lastly, I want to say that, speaking of
switch To, we are two thousand subs away from hitting
one hundred thousand huge Big, which means we get a
play button here, which would be sick. I've said this before,
but I've never got a play button outside of Beat
him Ups in all of my other projects, So it
would mean a lot, and it would just be really cool.

Speaker 2 (01:44:02):
It's be really sick, it'd be really awesome. Yeah, a
real fan would make a dozen YouTube accounts.

Speaker 1 (01:44:08):
A fan would share the podcast with at least two
of their friends and have them become fans.

Speaker 3 (01:44:13):
Well, at the very least A real fan okay, thirteen
hundred of you in here right now watching the stream
would simply drag their mouse cursor to the subscribe button
and just catch one time.

Speaker 1 (01:44:25):
If everyone watching this right now wasn't subscribed, we could
almost get there.

Speaker 3 (01:44:29):
Yeah, we could almost get there right now.

Speaker 1 (01:44:30):
That's why sometimes so easy that it feels like sash,
like I just want the one hundred thousand, Like after that,
we're never going to get a million. That's fine to
hit it. This is the goal, and we're right there.
And every time we have like two thousand people watching,
I'm like, I know a lot of happened. We could
be there by next week. Wouldn't it be great to
be there before Switch two comes out?

Speaker 3 (01:44:50):
Exactly?

Speaker 1 (01:44:50):
But by the way, we don't even mention this, but
I think it's two weeks today. I think it's fourteen
days today until the Switch two comes out.

Speaker 3 (01:44:57):
Yeah, if you want to be a real fan of
the Nintendo Podcast, you'll be subscribed to us pre one
hundred pre play button subs are the real fancy.

Speaker 2 (01:45:07):
I just realized something. We never played the intro.

Speaker 1 (01:45:25):
And that's our show for the day. Everybody for hanging out.
Fried Biscuits. You can go check him out on Twitch
also YouTube. He makes YouTube videos too. It's a little
harder to find the YouTube channel. You gotta type in
fried biscuits, Zelda fried biscuits. If you just type in
fried biscuits, you'll just get the delicious, delectable treat that

(01:45:45):
is a fried biscuit.

Speaker 2 (01:45:46):
Yeah.

Speaker 1 (01:45:47):
Music, Oh well hey, sorry, ah, Maximilian, do you have
you don't really have nothing.

Speaker 2 (01:45:56):
No, I'm going to make more. You're just a guy
doing guys, stuffy guy guy, Hey guys.

Speaker 1 (01:46:03):
And then Ham and Shadder. You know you love mostly
on twitch Ham and at Ham and Shedddar. Yes, live
with times a week Mondays, Tuesdays and Thursday.

Speaker 3 (01:46:12):
Nope, nope, I don't know different schedule. Do you have
a skit I do. It's it's kind of it's it's
getting to be a little all over the place these days,
but it's but it is uh Tuesday, Wednesday, Thursday, Friday
and Sunday, so you can yeah twitch on TV.

Speaker 2 (01:46:25):
Slash Ami Shaddar and that's that's that and then I'm
me subscribe.

Speaker 1 (01:46:30):
Appreciate it if you're listening to the podcast and you
enjoy it and you're glad that it's back, good rate
at five stars on Apple iTunes.

Speaker 4 (01:46:37):
All of that.

Speaker 1 (01:46:38):
Right before we went on break, we I think broke
top ten podcasts on Apple Gaming again.

Speaker 2 (01:46:45):
Right before we went on break.

Speaker 1 (01:46:46):
And then I'm sure it tanked because I took a
month off. But if you wost that back up, that'd
be great, awesome, like in comment and subscribe here on
YouTube or wherever you're watching, and uh yeah, bonus episode
right now for patreons, subscribe to the patreon if you
want five dollars a month, real fans, you get a
bonus episode every week. I still owe the patreons an
extra one. I still haven't forgot. It's going to become

(01:47:09):
a joke at some point.

Speaker 2 (01:47:11):
That's it.

Speaker 3 (01:47:12):
See guys next time.

Speaker 1 (01:47:13):
From Kim from Baby Stinky and from the Peanut Gallery,
and from a bunch of people really excited for the
switch to in two weeks.

Speaker 2 (01:47:21):
Goodbye,
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