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July 4, 2025 • 100 mins
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Episode Transcript

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Speaker 1 (00:00):
Tendo podcast.

Speaker 2 (00:01):
Everybody, it's so nice to have you all here.

Speaker 1 (00:04):
My name is wood Over, there is Bingle, and if
I yell loud enough, we just too me.

Speaker 2 (00:12):
And we also have joining us today, Logan Logan Plant
from IGN.

Speaker 3 (00:18):
What's up, guys, happy to be here.

Speaker 1 (00:20):
So happy to have you.

Speaker 2 (00:22):
Hate to take the moment away from you immediately, but
I need to let people know what's happening because it's
gonna bother me to no end.

Speaker 1 (00:29):
One chat.

Speaker 2 (00:30):
I need you to let me know if you hear me.
Two bingals trying to cover his microphone. We have a
we have a live switcher. I bought this new upgrade,
Thank you, Patreons. I bought this new upgrade for the show.
It was very expensive and it automatically switches cameras and
I gotta tell you it was the biggest pain in

(00:51):
the neck to set up. And it's essentially working. I mean,
it's throwing to Bingle every now and then because it
hears me, like if I if I talk really loud,
it's on me. But it's also cool because even with
Logan coming in through discord here, it knows to cut
to him when he talks.

Speaker 1 (01:08):
So give that a shot.

Speaker 3 (01:11):
Yeah, it cuts right to me, and then it likes
to hang on me when I'm done for a couple
of seconds.

Speaker 2 (01:15):
Well that's good because I want to Nope, wait, talk again.

Speaker 3 (01:18):
Oh yep, okay, come back to me. Yep, okay, I'm
not listening school. I think it's cool working it out, but.

Speaker 1 (01:23):
I like it.

Speaker 2 (01:24):
Yeah, it's also cool because it's feeding back through to
you so you can see all the cuts as well.
It's really good, and everyone in chat says it sounds good,
so other than one person that said no sound just
to annoy me, but yeah, no, it seems like it's
all working. So I'm going to try my best to
let my head not think about the fact that something
is auto cutting through the episodes. I can actually pretty
much relax.

Speaker 1 (01:44):
Yeah, that's the whole point.

Speaker 2 (01:46):
King, Although it removed all capability from me in the
way of actually controlling audio, so if there is any
audio issues, we're screwed for the day.

Speaker 1 (01:56):
Logan.

Speaker 2 (01:57):
I'm gonna shut up about that. I'm actually gonna do
one thing before I talk to you, and that's this.

Speaker 1 (02:16):
Logan. How are you feeling today? Good?

Speaker 3 (02:19):
Yeah, I mean it's it's nice to finally be on
we bonded over my Mario and Luigi Brothership review like
eight months ago, and yeah, it's been a long time coming.

Speaker 2 (02:27):
I know we've been talking about this for a while.
So for those that don't remember or didn't see it,
Logan over here, who is just on the camera because
my switcher is. I told you it's gonna bother me,
which is fine, you preditful. I'd love to see you
when I'm talking to you, to be honest. Yeah, Logan
gave Mario Brothership a five out of ten in his

(02:49):
IGN review, and then it was I was playing Mario
and Luigi and I was like, this game is a.

Speaker 1 (02:57):
Five out of ten.

Speaker 2 (02:57):
But everyone was so mad at you for your five
out of ten because mid as hell, well it was mid.
We felt that it was mid that and that is
a five out of ten for IGN. Isn't as mediocre
is the.

Speaker 3 (03:10):
Idiocre, which pretty much means mid, right, It's kind of
the same.

Speaker 1 (03:13):
Yeah, it's the same thing.

Speaker 2 (03:15):
And so in my review when I when I started
to realize I really resonated and agreed with your review,
I was like, wouldn't it be a trip if I
got the guy from IGN to join my video to
join forces and we joined double Down on the five
out of ten and you were more than happy to
do it. And it was one of the more interesting
and unique reviews I think I've done because of that.

Speaker 3 (03:38):
Yeah, and we formed our own brothership because of that video.
That's so true.

Speaker 2 (03:41):
Yeah, we really got along like a house on fire.
I mean, I cut a lot out of the video,
but we were I was staring at your background wall
there when we were making the video and just looking
at all the stuff you've got, and it I would
cut to it and show it, but I can't.

Speaker 3 (03:56):
I can cut to it. I can cut to it
myself for you. It is a mebo CRT and Majora's mask.

Speaker 2 (04:03):
Breath that's a really cool Zeta stuff. And then of course,
over your left hand shoulder there too, or at least
our left hand from where we're looking, is an NVC,
which is a Nintendo Voice Chat, which is your podcast
now that you're now the lead the lead anchor.

Speaker 3 (04:17):
Of Yes Yeah I Am. Last time we talked, I wasn't.
I was a panelist, but then I took over full
time in February of this year, and it's I mean,
it's been so much fun. Like we went to New
York to cover the Nintendo Switch To Preview events and
that was really fun, going hands on with Mario kur World,
Donkey Kong Bonanza. I went to San Francisco to talk
to Doug Bowser for the opening of the Nintendo San

(04:39):
Francisco store, which is really cool. So it's been a
crazy year, Like in the eight months since we've talked, like,
it's just been a whirlwind. So yeah, happy that I
can come on and talk about switch to with you now.

Speaker 2 (04:47):
Yeah, it all exploded really quickly for you, which is
so cool, and I love seeing it. I love it
because it was like seeing my boy from IGN at
that point, you know, blowing up within the within the
IGN acre system. And the other thing is that's cool
is that you know, this podcast is our little podcast.
Here's a little independent podcast. And in the charts on
the Apple Charts, you know, we always ride like top fifteen,

(05:10):
top ten somewhere around there, which is really awesome, but
we're always knocked out by the big podcast, you know,
your IGN, your giant bombs, your your kind of funny
stuff like that. And the only other Nintendo podcast that
was above this one in the rankings was Nintendo Voice
chout from IGN. So now that you're the lead of it,

(05:32):
it feels not only more like an actual healthy rivalry
that like it's like a brother ship rivalry. But I
feel like I feel like my boy is the one
that's above me, which makes me feel better about myself.

Speaker 3 (05:47):
Yeah, no, it's it's been awesome seeing all the Nintendo
podcast years included especially with like that Switch to Bump,
like I've seen oh You and awesome Christa like they.

Speaker 1 (06:00):
And Christoph friends of the show.

Speaker 2 (06:01):
I don't know if you know. They've been on the
podcast a couple of times. We did in person episodes too,
and love them so much. They keep blowing up because
everything they say on their podcast is getting clipped online
and they're always referred to as like Nintendo x Nintendo
management or x Nintendo execs or like some And every

(06:23):
time Kit gets on social media's with a post and
he's like, okay, so we want execs were we were
in public relations.

Speaker 1 (06:32):
But yes, we did say that.

Speaker 3 (06:35):
If people love running with those those headlines, they love it,
and every time I see one, I'm like, I know
this is gonna be an excerpt from the Kidd and
Chrystal podcast. And they're like the only ones that had
that inside knowledge that are talking about and they have
really good stuff like around the Switch two launch, they
had an episode that was like the five Biggest Blunders
or something, and what happened internally like that episode is
really great too. Not just pump up their show. We're

(06:56):
here to pump up our shows.

Speaker 1 (06:57):
But that was real good.

Speaker 2 (06:58):
I mean, yeah, to say today credit because I love
them so much. I mean they were in public relations,
they were in like marketing, so they really know how
to push and promote things, right, So they they're so
good at pushing and promoting their own work and their
own podcast and getting their clips out there. I'm so
envious of it. Yeah, I higher them certain, all right, well,

(07:20):
good to have you. And also Bingle, how you doing.

Speaker 1 (07:22):
I'm doing good?

Speaker 2 (07:23):
Yeah, how the how was the riding hot? Yeah, it's
very hard. It's been hard.

Speaker 1 (07:28):
It's insane outside.

Speaker 2 (07:30):
Okay, So there's a lot of things. So I want
to essentially do the show as normal with you Logan
and just go through our like normal doc and I
just want I want to get your input on everything
that we would be talking about normally. And you know,
the headline is the two headlines and Nintendo's raising the
price on the switch, and Nintendo is getting sued by Brazil.
But before we talk about all of that, another reason

(07:53):
why we jumped on getting you back on the show
was because a couple of weeks ago, IGN once again
got into a little bit of hot water with audiences
online for their review of the Nintendo Switch too. Now,
I'm gonna profess preface this for you a little bit
because it wasn't your review. Uh it was for one,

(08:16):
and I'm sure there's only so much you can actually
say about it and the seven out of ten that
IGN gave it since it wasn't your review, and I'm
not looking to get you fired, but.

Speaker 1 (08:26):
I do want your thoughts.

Speaker 2 (08:29):
Yeah, I do want your thoughts on that seven out
of ten and then ultimately I would love to know
what you actually write the Nintendo Switch two.

Speaker 3 (08:38):
Yeah, no, I think that. So Tom Marks reviewed it.
He's our executive reviews editor over at IGN. He edits
all of my reviews that I write, and yeah, I
just like for a little peek behind the curtain as
much as I can say, Like, I think what people
don't get is like when one person writes a review,
like we're all talking about it. We're all like reading it,
editing it, giving opinions, talking about things like there's a
ton of thought that goes into the number that people

(09:00):
just see on social media. And that's why I like
that you invite me on here to talk about it.
Would because a lot of people don't actually read the review.
They just see the score and say, oh, classic ign
it's a seven out of ten. It was like, no,
lots hours and hours and hours of thought and nuance
went into that article and even that number, and so
Tom gave it a seven out of ten, and I
think really just kind of the core conceit of the
review is that we're kind of in an era where

(09:22):
console upgrades are starting to feel like phone upgrades. Like
this is a switch. It's it's a better Nintendo switch,
and that's still a very good thing, and seven out
of ten means good, but it just doesn't have some
of those bells and whistles that were typically used to
getting from a brand new Nintendo console. I see that argument,
and I completely agree with it to like the large
extent that the switch to is just a better switch.

(09:43):
It has some downfalls. The battery life is really really rough,
the mouse controls are cool, but not the most comfortable
for extended periods of time. So right now, I think
that's a fair score, and I'm not too far off
from that personally either.

Speaker 1 (09:54):
Wow. I love that.

Speaker 2 (09:55):
Wow you so I got to say, when we found
the Mario and Luigi brother ship thing, you did the
same thing. When I asked you a question, you would
beast mode through a reply and it's it's like a
well edited review on the fly with no like vocal mistakes.

Speaker 1 (10:14):
I don't know how you do that.

Speaker 2 (10:16):
It was actually kind of challenging to edit around it
because you would talk for so long and all of
it was so good.

Speaker 3 (10:23):
I got, hey, well, that's that's good. I think that's
a good criticism.

Speaker 1 (10:26):
That's good.

Speaker 2 (10:26):
Is that media training or you just like really good
at talking in the Gift of the Gab.

Speaker 3 (10:31):
I did go to I did go to school for
journalism and did someone really radio class?

Speaker 1 (10:36):
Yeah? I did. Wow.

Speaker 3 (10:37):
I guess to do what I'm doing. You at Washington
State University, the Edward Rmurow School of.

Speaker 2 (10:42):
Communication, which is when did you graduate?

Speaker 1 (10:45):
Twenty twenty? In the pandemic? How old are you? Twenty seven?
Woll You're good, You're good. I let you're good, damn good, like.

Speaker 3 (10:55):
My resume.

Speaker 1 (10:57):
I find it really interesting.

Speaker 2 (10:58):
I mean, I actually think it's good to learn about
the people that actually work at IGN and put face
to the name, which is another reason why I did
it in the Mario and Luigi video. All this is
the way I liked doing it because people don't really
realize or think about And we've talked about this before.

Speaker 1 (11:11):
I'm going to get back to what you said about
the switch to score.

Speaker 2 (11:15):
Think about the fact that when you get all these
IGN reviews, you get like a three out of ten here,
seven out of ten there, and it doesn't really seem
to sync up. It's like, oh, but you gave this
to this and this to that.

Speaker 1 (11:24):
IGN.

Speaker 2 (11:25):
It's the individual people working there reviewing it. That's the
name of the game when it comes to big publications
like that, is that multiple people there. They take different reviews,
they do different things.

Speaker 1 (11:36):
And if you really want to learn.

Speaker 2 (11:38):
About a specific score that a person working there is giving,
just like yourself, you can actually click on your name
on like IGN and you can see all the other
reviews that you've given things, which is what I did
when you gave Mario Brothership a five out of ten.
I went through and looked at all your other Nintendo
Switch game reviews, and I agree with all of them.
I can't remember them all off hand, but you said

(11:59):
Jamboree was the best Mario Party, Endless Ocean sucked. Everything
you said. I was like, yeah, this guy gets it.

Speaker 3 (12:05):
I agree with and Less Ocean did suck. Yeah that
game sucked.

Speaker 2 (12:08):
Yeah, that was a four out of ten feet What
does a four meana?

Speaker 1 (12:11):
Ign? Bad? It means bad bad.

Speaker 2 (12:14):
That's another thing too that you taught me is uh,
it's weird how IGN does it a little bit? In
my opinion, I'm not speaking for you. You do a
number rating, which most people in their head, they have
like a idea of what a number means to them, right,
and seven is borderlining in my mind, borderlines on like
average to mediocre. But to IGN, a seven is good, right,

(12:38):
It's like that that's the actual word used that's tied
to seven is good.

Speaker 3 (12:43):
Yes, it's good.

Speaker 1 (12:44):
Yeah.

Speaker 3 (12:44):
It's like there's like review inflation, I think because there's
so many games that come out every single day, Like
hundreds of games drop on Steam every day, and those
games range anywhere from like one to ten, but most
of like the high profile games that websites and YouTubers
actually review are usually going to be in the upper
end of that scale, and so people get this idea
in their heads that seven is on the lower end

(13:04):
of the scale, when it's not. It's it's seven, like
it's closer to ten minutes one significantly.

Speaker 1 (13:11):
Yeah, yeah, you're not wrong.

Speaker 2 (13:13):
It is seven, and that's what we've got here. I
suppose should have shown this from Tom Marks. So the
official tagline to the ru I mean you can read
the whole review of the article, or that the review
is quite lengthy here, but the tagline is good. The
note switch to is a vital upgrade over the original switch.
It's that the only way you've been able to play
games for the last eight years. But improvements that of mostly

(13:35):
playing catch up and big price jump made this sequel
system about as exciting as a long overdue phone upgrade
in the larger scheme of things. And he said it
was good, and I mean, he's not inherently wrong, and
I feel like I don't think he's wrong at all. Actually,
I don't know why I said it like that. I
feel like, if you're not like a giant Nintendo fan,
that was just so excited to lick Mario's boots one

(13:56):
more time, you know what I mean, Like it is
kind of just good, and it's kind of just like
it's also the hard way and the and the console
he's reviewing. He's not reviewing like the experience of playing
Mario cot on it or like cybopunk on it. It's
just the actual system in itself is good.

Speaker 3 (14:16):
Yeah, exactly. I just like looviewed against every every handheld everything,
Like it's its place as a console in the marketplace,
not in the Nintendo bubble, which a lot of Nintendo
fans can be in sometimes, like you said, and like
our review says, like if you just had a switch,
this is huge, But otherwise, like if you have a
PS five or an Xbox Series X, it's just adding things.
That is, it's kind of playing catch up in that way.

(14:36):
It has HDR now, it has four K support, it
has a ten ADP screen like it's playing Ketchup in
a lot of ways. So I think it's totally fair. Yeah,
I think that seven is fine. And yeah, I'm kind
of right there with Tom.

Speaker 2 (14:47):
Okay, No, I mean I think it's a valid opinion.
Like we actually were talking about it, like last week
or the week before. I came yeah, and then I
was like, initially I was like seven, seven, come on,
ign And then I was like, I would give it, well,
hold on. As soon as I started thinking about it,
I was like, you know, I'd probably give it an eight. Honestly,

(15:09):
for me, i'd give it an eight and how much
I'm enjoying it. But I mean, seven, eight, they're right
next to each other. Like, am I gonna like pooh
pooh on someone for liking it just a little bit
less than me? And that's even if I'm thinking as
none of the Yeah, a lot.

Speaker 1 (15:24):
Of people do.

Speaker 2 (15:25):
And that's even if I'm thinking about it just as numbers,
let alone good.

Speaker 1 (15:28):
What's an eight?

Speaker 2 (15:29):
What's what's the word for eight?

Speaker 1 (15:31):
That's great? Great?

Speaker 3 (15:32):
Eight is great?

Speaker 2 (15:33):
No, I would say great. Personally, I would say great,
but I'm not gonna poo.

Speaker 1 (15:36):
Poo someone to the reviews or what five is? Like
mid mideocres? Six is okay? Seven is good? What is six? Okay?

Speaker 3 (15:44):
Yeah, you got it?

Speaker 1 (15:45):
Seven is what is good? Eight is great, nine is
excellent and is a masterpiece amazing, and ten is what masterpiece? Yes?

Speaker 3 (15:58):
So not perfect? A lot of people think ten means perfect.
It doesn't matter.

Speaker 2 (16:01):
So what would a switch to have to be for
you to give it masterpiece?

Speaker 1 (16:04):
Damn, I don't know.

Speaker 3 (16:06):
I've never reviewed a console. I've never assigned a number
to a console in a formulae like that.

Speaker 2 (16:10):
I thought it was weird that you didn't do the
review for that one because you're a Nintendo guy there, right.

Speaker 3 (16:16):
Not necessarily like we didn't necessarily have those like defined roles.
Anyone can like review a Nintendo game. My host the
Nintendo Podcast, I review a lot of the major Nintendo games,
but it's not like my defined job to review everything Nintendo.
But I did do Mario Kart World at the same time,
so Tom was working on the console review while I
reviewed Mario Kart World.

Speaker 1 (16:33):
What did you give Marica World eight? Great? Okay, I
would agree with that. I agree with it. I agree
with that. Actually, yeah, you're so.

Speaker 2 (16:40):
You're so smart and wise and beautiful.

Speaker 3 (16:43):
Thanks. Yeah, this is a great platform for getting the
good ign review scale word out to the public.

Speaker 1 (16:49):
I love this.

Speaker 2 (16:50):
I mean I I when I create content and when
I approach conversations online, even like controversial ones, I always
feel like I try and be really unbiased, and I
try and actually like break things down and maybe make
people realize where they're kind of falling. For a lot
of the online hysteria that gets, you know, spun up

(17:11):
into knots and uh yeah.

Speaker 1 (17:14):
So I'm trying to cut through it.

Speaker 2 (17:15):
And I think here where it got spun out was
there was people could you know you compare it to
other things. And I think where it got spun out
is that IGN also gave the PlayStation Portal an eight,
and that was that was a sticking point for a
lot of people because that honestly doesn't make sense on
paper to me, I even unbiasedly that that the switch

(17:38):
to could be a seven and the Portal could be
an eight. I don't really get that, But that would
be like if I was if I was the one
reviewing it, not so much because Tom Marks didn't do
the I don't know who did the portal review, but
that was someone else. Yeah, So it's just different people
in different opinions, which again, that's where I would break
that down. I'd be like, well, whoever did the portal
review must have obviously really liked it and thought it

(17:59):
was great.

Speaker 1 (18:00):
What what would you give the portal I've never used it.
I couldn't tell you that's a safe answer if you
had to guess.

Speaker 3 (18:11):
I'm not gonna do that.

Speaker 2 (18:13):
Nothing official on the record.

Speaker 1 (18:16):
No, Yeah, I used That's fine. I know, I know.
I'm playing with you.

Speaker 4 (18:21):
No.

Speaker 2 (18:21):
I think a lot of people just took took that
weirdly because the portal just isn't It doesn't really work
that well for a lot of people. It doesn't work
in general. It's really sketchy. It's also it's a streaming device.
It's something that like you know you have. On one hand,
ig In in this review is like it's a long
overdue phone upgrade. You're kind of like almost belittling it

(18:42):
in a way, not really because they're right, but you
know what I mean. Whereas with the portal, which is
literally just something you need a PlayStation five to work with,
they're like, this is great, it's an eight, and I think.

Speaker 3 (18:53):
It's an accessory. The portal is like an accessory to
something else, and the switch is a dedicated console. It's
different expectations for restrings my opinion.

Speaker 1 (19:00):
That's true. No, and yeah, that's true.

Speaker 2 (19:03):
And I'm just explaining where I think the the Yeah,
the sticking point on people getting upset with the seven
out of ten came from just the the optics of that.
But I do agree with you. I agree with you.
We're best friends, brother.

Speaker 3 (19:19):
Yeah it is. I'm not trying to You're Luigi just
following right behind us in the charts.

Speaker 1 (19:24):
I'm Mario.

Speaker 2 (19:25):
I love that. I'm Luigi. That's he's my favorite. Yeah, great,
you do feel like a Mario.

Speaker 3 (19:31):
I play is Mario because I'm basic and boring so well,
like Mario Kart World Mario's How total are you?

Speaker 1 (19:37):
I'm too tall? I'm six two, so I can't really
be Mario. Oh that's that sucks. You're so tall? Yeah,
what the hell? Look, nobody knows.

Speaker 3 (19:44):
That's what I always get in. Yeah, how tell are you?

Speaker 2 (19:47):
I'm six one? Yeah, you're tolder than me. That's why
I'm like, you kind of have to be Luigi.

Speaker 3 (19:54):
Now, okay, Yeah, but I think he's more than I
think that's closer to like, while Luigi.

Speaker 1 (20:00):
He is, I don't, I don't know.

Speaker 2 (20:07):
Definitely, yeah, definitely total than everybody else. How high can
you jump?

Speaker 1 (20:15):
Not that high? I can jump.

Speaker 2 (20:17):
I can jump pretty high. Well, Luigi can jump high.
I used to get a ghost.

Speaker 3 (20:24):
No but if I if I had a vacuum, I'm
sure I could suck a bunch of them.

Speaker 2 (20:28):
That's where I was going with, do you ask me
if I could dunk?

Speaker 3 (20:32):
I did ask you if you could?

Speaker 2 (20:34):
Uh, well, what's the relevance of that other than the
basketball Mario game?

Speaker 3 (20:39):
You said you could jump high, So I'm wondering if
you couldn't anything up.

Speaker 2 (20:44):
I just want to know, No, I can't if the
hoop's low enough. If I have an Apple box to
jump off of.

Speaker 1 (20:50):
All right, we I am, I'll be, I'll be. I'll
be Luigia, I like Luigi. Do you want to?

Speaker 3 (20:55):
I feel like before we move on, please you should
go watch you go watch the review, because I'm not
Tom Marks. I didn't score it. He has way more
thoughts on this. And we also started doing this new
thing at the end of our IG interviews where we
do kind of one on one interviews like this with
the person that reviewed the thing, so you can put
a face to the name like in our reviews. Because
that's like we introduced that I think earlier this year
because everyone just kind of thought IGN was this disembodied

(21:17):
voice like you're saying, and so I think that we learned,
Like talking to you about my Brothership review, a lot
of people in the comments were like, oh, this dude
does like Nintendo. He's not a total hater, and so
like we've kind of taken some of that idea and
ran with it. It's been in the works for a
long time to add these like post review interviews in
our video reviews on YouTube, so you can get to
know the reviewer a little bit more afterwards too.

Speaker 1 (21:37):
I like that. Yeah, that's a great idea.

Speaker 2 (21:39):
I'm definitely an advocate of that when it comes to
when it comes to any major article that has several
different reviewers working for them, but specifically with ign and
just because you're my boy now and I don't like, don't.
I don't want people to I don't. I'm hated to
defend you.

Speaker 3 (21:56):
Well, thank you would I appreciate it.

Speaker 1 (21:58):
No, I don't know what I was saying.

Speaker 2 (22:00):
No, I agree, and I yeah, definitely go and actually
watch the review and listen to the review. And yeah,
not every reviewer at ign A is a conglomeration of
the same person.

Speaker 1 (22:10):
That's a word, right, Yeah, Well it's not all the same,
all different individuals reading stuff. It's what they're trying to.

Speaker 2 (22:18):
Convey logan you you're smart and wise. Should we talk
about Nintendo getting sued or Nintendo raising the prices of
the switch? What do you want to talk about first?

Speaker 3 (22:32):
Will both sound a lot worse than I think they
actually are, So why don't we start with the last two?

Speaker 2 (22:37):
Well, you got to make it all as click click
bag as possible. You know, have you had a chance
to talk about any of these on your podcast yet?

Speaker 1 (22:44):
Not these two?

Speaker 2 (22:45):
No? H So here's Nintendo is getting a taste of
their own medicine with a switch to lawsuit, which is
a very bitchy title, I guess more than any proof.
So I actually have my personal trainer is from Brazil
and he actually sent me this and he was like,
he sent it in Brazilian. Really if that's even the

(23:07):
language Portugal Portuguese, thank you Brazilian, Brazilian, that's a Brazilian wax.
I think No, I think I think it is Portuguese. Actually,
I think he did actually message me and he was like,
you'll have to translate this from Portuguese. Let me see,
let me see. Actually, yeah it's in Portuguese. But yeah,

(23:29):
Brazil is sewing Nintendo like the the country is suing nintender.

Speaker 1 (23:37):
And bingle.

Speaker 2 (23:38):
You said it, I'm gonna try and find that the
sweet spot in this article. But you were saying it's
because of the the.

Speaker 1 (23:43):
The them basically, uh, Nintendo being able to lock you
out of its online services. Uh. The someone in I
guess Portugal said that just it goes against consumer rights
and they're fighting against that. I can get you the
name of it, so it says here ProCon sp.

Speaker 2 (24:03):
I don't know who that is. We can see skipt it.
What is that I don't know believes that Nintendo is
violating consumer protection rules by canceling subscriptions and denying access
to online services, including the E Shop. While Nintendo has
stated that the breaking of a console is only done
if someone uses piative software, the ability to do this
to customers who already paid for the switch to and

(24:25):
as services is not sitting right with representatives in Brazil.
Nintendo has no legal presence in Brazil, so ProCon sp
had to contact the company's US headquarters to discuss the matter.
In response, Sintendai appointed a law firm to deal with
the case, which includes a change in Nintendo's bricking policies
and even appointing a representative in Brazil. Nintendo now has

(24:46):
twenty days to respond to pro con SP's request.

Speaker 1 (24:50):
Let me quickly look up. Uh they are Consumer protection Foundations.
Oh sow polo. I'm probably butchering that. Basically, they enforced
consumer a federal law that guarantees strong consumer rights for Brazilians.

Speaker 2 (25:09):
Logan, what is your take on all of that?

Speaker 1 (25:11):
I want to know.

Speaker 3 (25:14):
It takes, honestly kind of boring. I feel like, I
don't know, people are freaking out so much about this
whole switch getting brick thing if you break the license agreement,
and it's so in line with just what Nintendo does.
They want you to experience their products and their games
exactly how they want. So what this is like if
you hack your switch, they're gonna brick it. So I
guess just don't hack the switch. I've never done it.

Speaker 1 (25:34):
I don't know.

Speaker 3 (25:34):
Maybe another ory person ask about this, because this doesn't
bother me at all. I'm not sure if there's a
case here. I don't know enough about it to know
if this is going to lead to Nintendo changing anything.
But I think people have really made a mountain out
of the mole hill with the whole switch bricking thing.
I was it best by the other day and playing
the Donkey Kong Binhansa demo on the switch to demo
Kiasa that they have there, and I talked to the
checkout person and he's like, did you get a switch too?

(25:56):
And I said, yeah, did you? And he said no.
I just can't get past the idea that I don't
actually own my switch to and Nintendo's leasing it to me.
I'm like, okay, well, you're gonna miss miss out on
some amazing Nintendo games over the next eight years. So
I don't know. This stuff doesn't bug me at all.
But I've never been one to tinker and break and
break and have Nintendo consoles.

Speaker 1 (26:14):
And also Nintendo's not the only one who does this,
like Sony and X and Microsoft have the ability to
break consoles. They've done it in the past. But and
it's not really technically a brick. It's an online uh,
like they just deny you access to online from that
particular console.

Speaker 3 (26:31):
Yeah, yeah.

Speaker 1 (26:34):
Uh.

Speaker 2 (26:34):
The the not owning the console thing is bizarre to me,
But I know it's not exclusive to Nintendo, but it's
to the person who you met who said they weren't
going to buy it for that reason. I don't know
if they're aware, but literally every video game they buy
is the same, Like every video game comes with a
ula or whatever that you're essentially waving off your rights

(26:55):
to actually owning the game, Like you don't own anything.
You just you're licensing to play it. Because if you
owned it, then you could do whatever you wanted to it.
You could sell it, you could mass produce it, you
know what I mean, you could like change it.

Speaker 1 (27:08):
You don't.

Speaker 2 (27:08):
You can't do that because it's not yours. That's why
when you buy a game, you're buying a license to
the game. You're not buying like stocks in the game.

Speaker 1 (27:16):
Also, the same thing happened with the WIU when you
hacked hacked it or the switch one like so many people. Yeah,
this is nothing new.

Speaker 2 (27:26):
I mean, it's it's a new concept to me.

Speaker 3 (27:29):
M oh I was gonna say, I do think like
the one issue that could come from this is if
someone hacks their switch Nintendo bricks it, and then they
like sell it used on eBay or something, and then
somebody buys like happening. Yeah, yeah, so that is an
issue from this. I don't know what the workaround is
there because that's not fair for that new user who

(27:51):
essentially got scammed by somebody. So that seems like a
fringe case, but it is happening, which totally sucks.

Speaker 2 (27:55):
I feel like the the switch to needs to unboot up,
be alive, this switch to his bricks, like it needs
to say something on like startup, because that's what's tricking,
Like Walmart is they turn it on and the like
put a game in or whatever, or they mess around
with it, like, oh it works because you kind of
have to go to the e shop you have to
go online. But if something on boot up was like

(28:16):
this like an error code or something like this can't
go online and then it boots up, that would help.

Speaker 1 (28:24):
Yeah.

Speaker 2 (28:24):
I was gonna say, it is news news to me
that I don't own the console, that I'm licensing the
console too, Like apparently that isn't something that's new in general,
but it's the first I'm hearing about it because I
always thought, like, when it comes to hardware, you do
kind of own it. But I guess, yeah, I guess
if you owned it, it'd be the same thing. Then

(28:46):
you would be allowed to modit, you would be allowed
to recreate it and resell it. So you are licensing
a console. I mean, it's probably always been that way.

Speaker 1 (28:55):
It's also like very similar with like that. Johnt remember
the John Deere suit. I don't know if you ever
heard of it? Practice the tractors, no, tell me about it,
fay Well, people weren't able to repair it. They John
Deere wouldn't allow people to repair it stated they didn't
really own it. I think they might have lost that lawsuit.
I'm not sure, but there was a whole big thing

(29:15):
around it. So they had to like send it back
in or something. Yeah, you have to give it back
to John Deere. Well, I don't know about that now.

Speaker 2 (29:20):
But before that's interesting, what about other tractors?

Speaker 1 (29:24):
Was it only John die?

Speaker 2 (29:25):
So if you guys John Deere, what happens with when
you buy a car. You're not licensing a car. You
own the car, right.

Speaker 1 (29:32):
I think, I don't know.

Speaker 3 (29:33):
Yeah, you own the car. Yeah, you can do whatever
you want to the car.

Speaker 2 (29:37):
That's interesting because the car is like.

Speaker 3 (29:39):
Now, I don't know, eventually when cars gets to electric
and they'll be like, oh, sorry, you went over the
speed that we're.

Speaker 2 (29:44):
Gonna or they tried to try like a Tesla own
you own a Tesla. When you buy a Tesla, I
guess so, because that's like fifty grand and then Nintendo
will like this five hundred the console you don't own.

Speaker 1 (29:55):
This tell me any dealer or mechanic that'll touch a
Tesla to repair it, I have not met.

Speaker 2 (30:01):
You have to be a license you have to be
like I guess the issue is I'm thinking out loud logan.
I guess the issue is with a console, you then
turn around you buy software, so if you mud, you
can then get all the software for you.

Speaker 1 (30:13):
You buy a car.

Speaker 2 (30:14):
It's not like they're gonna It's not like Hunter is
selling you anything.

Speaker 1 (30:19):
It's an electric car. Yeah, possibly, I mean, I don't know.
Does Tesla have like locked features behind certain I mean
maybe like it would be illegal to like, I don't know.
I don't know.

Speaker 2 (30:29):
Is there like there's games on a Taesla, But I
don't see a way of.

Speaker 1 (30:32):
You getting Can I change my my horn and download
different horns from their shop? Don't But they don't.

Speaker 2 (30:38):
They're not selling horns, they're not selling extra games. So
I don't think that. Yeah, I think it's different. I
don't care. This is a weird thought experiment. I don't
know what we're talking about.

Speaker 1 (30:47):
I I personally like I I think, like when it
comes to hardware, I think if you buy the hardware,
you should be able to you know, kind of you
own it, whatever it is. But if you're breaking like
the piece of hardware, like to get into the hardware
and just basically circumvent all the stuff that they have,

(31:08):
like all the protections or whatever, just so that you
can upload, Like, yeah, I think they deserve or preserve
that right to you know, pull access, because in a way,
they're not really breaking it, they're just getting rid of
your online.

Speaker 2 (31:21):
I guess I'll say for Logan because I know my
thoughts are pretty clear on the podcast, but I probably
should say it to you so that you know I
agree with what you said earlier. The only reason to
hack this thing or to mod this thing is to
get games for free.

Speaker 1 (31:36):
Is for piracy.

Speaker 2 (31:38):
So of course it's in Nintendo's best interests to lock
all of that down. And sometimes when I say that,
people are like, oh, you're defending the million dollar company.
It's just it's any company, just anyone ever, any individual
person would want to do the same thing, right, Like
if they're trying to sell you something. They don't want
you to get that something for free. It's really yeah,

(31:58):
just how.

Speaker 3 (31:59):
It is, Ye do exists in this walled garden, and
that comes with pros and cons, and the pros or
that they make great games, like specifically for their hardware,
but then the cons are you're gonna play it the
way they want it to, kind of like the Mario
cart update. I think we're going to talk about it
a little bit like that's just that's always what goes
with them.

Speaker 2 (32:15):
I mean we may as well doctail into that. I
think we exhausted that. We could probably finish it by
just saying I agree with you. I'm not sure where
that goes. I mean different countries laws are different, but
I can't imagine that really going anyway here in America
with someone suing for that. So I can't imagine Brazil
is any different unless they have any like pre existing

(32:36):
cases or anything they can pull from in the past
that has happened in the country in this way. But
I can't imagine that there is.

Speaker 3 (32:43):
Sometimes and will not lose this too.

Speaker 1 (32:46):
Yeah, I'm gonna guess that too.

Speaker 2 (32:47):
But sometimes when there's a similar case that has set
a precedent, if they can use that in the case,
it gives you a leg up where otherwise you wouldn't
normally have. But I can't imagine what a similar case
would be in this In this case, all right, we're
going to docktail into what Logan mentioned here Mario cut World,

(33:10):
I hate sorry, Mario Cutt World's hated change shows Nintendo
still doesn't get online games. This is from Polygon. I
agree with that title one hundred percent. I've been thinking
about making a video about Nintendo's online infrastructure in their
video games and just how much it sucks. Like every
single online game that they have, they mess it up

(33:32):
in some way, usually a major way where you just
essentially just can't play games online with your friends. Seems
to be the reoccurring issue, and they just did a
really weird update to Mario cutt World that if you're
not playing it or you don't understand it, it does
take a little bit of explaining. I actually I was
watching my friend Bob's podcast last night and he didn't

(33:54):
quite get it, and I had to call him after
the podcast and it took ten minutes to break down
what actually had happened. Logan, do you mind if I
explain it here real quick and just rant for like
two minutes for ye all right, so and correct me
if I'm wrong here being on any of this. But
essentially with Mario cart World, right up until this recent update,

(34:14):
there was really two modes that people were playing online.
Because we're not going to count the Battle mode because
no one really did that.

Speaker 1 (34:20):
It was Knockout Knockout.

Speaker 2 (34:22):
And it's not even Grand Prix Versus because already off
the rip, Nintendo didn't give you Grand Prix online for
who knows what reason you could.

Speaker 3 (34:30):
They never have, they never have.

Speaker 1 (34:31):
That's not new really. Yeah, and eight the Lux you
just picked four courses and then you get you get
a score at the end of the roads, so silly.

Speaker 2 (34:40):
Well, yeah, so you had knockout privately though you had
knockout to it, and then you had the Versus mode,
so knockout to it. Let me explain knockout to it
because I think it's important here for reference. Knockout to
It has you racing to five or six different courses
in one shot, trying not to get knocked out along
the way. When you get to the course, you rate
the course right or do you kind of just go through?

Speaker 1 (35:03):
Yeah? At the very end of.

Speaker 3 (35:05):
The last lap. Yeah, the final section of.

Speaker 2 (35:09):
So you do a final one at the end one
lap of the last one, then versus mode. Up until now,
it was you would go to start a new map,
it would give you a selection of three maps. If
you picked one of those three, you would race to it,
and then you would do one lap on it, right, Yeah,

(35:31):
which is essentially just a mini knockout mode at that point,
and you're not really getting the three laps. So what
people would do as a workaround once they realized they
weren't getting full three laps online, which is the Mario
Kart experience really, I mean, you want the three laps,
you want to hit that final lap, you want to
get faster every lap, you want the strategy of like laps.

Speaker 1 (35:52):
Right.

Speaker 2 (35:53):
What they would do as a workaround is they would
hit the random button. Because the random button would pick
a random map in the world, and because it's not
close enough to race too, you would just teleport there
and do three laps.

Speaker 1 (36:06):
So it was the workaround. Yeah.

Speaker 2 (36:08):
So up until a few days ago, if you were
to play online, everybody was doing random yeah, because everyone
wanted three laps. Nintendo, for whatever reason said oh you
found a workaround. Okay, so now this random button is
just going to select from the three close by that
you have to choose from anyway, right.

Speaker 1 (36:27):
Yeah, it only randomized those three maps.

Speaker 2 (36:29):
It only randomized those three maps, essentially removing the ability
of doing three lap races online and just giving you
the mini knockout mode and just minimizing the options you
have to play games online in Mario cut yep, is
that right?

Speaker 1 (36:44):
Logo? Did I get that right? Yeah?

Speaker 3 (36:47):
Yeah, I still think that there are those Random still
has three laps in there, but it's just much lower
odds now because they've thrown in all the intermissions. So like,
if you take all the intermissions that exist in Mario
Kart World, it's like over one hundred. But then there's
only thirty tracks that are traditional three laps, So if
you're hitting random, the odds of getting just traditional course
are significantly lower.

Speaker 2 (37:06):
Have you tried playing online after this new update? Has
it affected your experience?

Speaker 1 (37:12):
Yeah? It sucks up.

Speaker 2 (37:16):
It sucks because it's just it's the same, it's more
of the same, and it's a less it's less option.

Speaker 1 (37:22):
Well that and like you're not getting ranked anymore, and
I'm mostly I'm I'm not playing ranked world versus and
getting the points up. I'm just playing with like my
friends list now or or on a stream.

Speaker 2 (37:34):
Well, when you when you play with a friends list,
you can force a three lap.

Speaker 1 (37:37):
Right, Yes, you can go for whatever you want. Yeah,
it doesn't make any sense.

Speaker 2 (37:42):
It already sucked that the that the workaround to even
hitting a three lap was hitting a random button that
was already done, That was already something worth complaining about.
What what do you think the mentality is on Nintendo's
side to patch that out? Like, I guess they just
really love the racing to the course thing they want

(38:03):
people to experience pretty much that.

Speaker 3 (38:06):
The mentality is we spent eight years turning Mario Kart
into an open world, and after less than a month
people are already sick of that and just want to
do the three lap courses. And he say, I don't
think so, buddy, Like, no, we're turning that off, Like
that's basically what this is.

Speaker 2 (38:20):
It's not sick of it though, it's the variety of you.
You have that in Knockout, like we when we want
to race through the world, we do Knockout, and when
we want to do a three lap race, which is
Mario Kart and what we grew up with. If we
don't want to do it offline, we want to do
it with our friends. And that was the option.

Speaker 1 (38:39):
It wasn't really even an option, like I said, it
was a workaround. I also feel like I can't get
enough practice or like even experience the course right, Like
if I don't get my three lapses.

Speaker 2 (38:49):
It's over so quickly when you get to the court.
It's like that you actually aren't doing the courses online.
You're mostly racing the highway and doing one little lap
of especially when you race to uh. I don't know
what the new baby pop one is. It's like the
really short beach one that you can each be whatever
what was it logan.

Speaker 3 (39:10):
It's scoop a troop of beach the one.

Speaker 2 (39:13):
So when you do that one, by the time you
actually get to the course, you then just in seconds
yes stupid.

Speaker 3 (39:20):
Yeah. Now, I think that's something that would fix it
for a lot of people, is if we could just
get there and then do three laps, then maybe a
Nintendo that's too long for an online race and you
want to get more people in the lobby fast over
to have quicker turnover time, but no, this decision stinks,
and hopefully they're going to patch in like a classic
mode or something at some point where you can do
the intermission mode like they have it right now and

(39:41):
versus race, or you can do Classic versus Race in
public lobbies where you just do three laps, but I
don't see them doing that. The online just feels really
bare bones in general in Mario Kart World. It's just
really disappointingly. You guys know that, like in Knockout Tour
in public lobbies, if you can't join off your friend
and join a public Knockout Tour, well, I also talk
about that.

Speaker 1 (39:59):
That's how we have to play. Sometimes I gotta like
try to join in on you. It's annoying.

Speaker 2 (40:03):
And I don't know if you know this, Bengal, but
you can't do it with knockout to it why I know?
So Kim and I discovered this. So my wife, Kim
has been obsessed with Mario cutt. She loves it, and
we got to the point where she's like getting better
now and she wanted to erase people online. And the
only way to actually get online with your friend and
embrace other people was that I would join a versus

(40:24):
lobby and then once I was in, Kim could join
on me, which, to be fair to Nintendo, at least
that's a way because in other games, I can't think
of any offhand, but you can't even like in a
Nintendo Switch Sports, if you want to bowl online with
your friend, you literally can't buddy up with a friend
and go play other bowlers online.

Speaker 1 (40:44):
You have to do NPCs.

Speaker 2 (40:46):
So at least this is a workaround where one you
can search get into a game, the other person can join. Well,
Kim was like, well, can we do knockout to it now?
And every single time I joined a Knockout to a lobby,
she couldn't join on me, And then I was like,
what's going on? So then she tried it and I
couldn't join on her, and I was like, what is
this weird glitch? We're heavy When we were setting us switches,
we were doing everything.

Speaker 1 (41:05):
And then it doesn't work.

Speaker 2 (41:06):
And then I googled it and there was a whole
reddit thread from launch. You just can't do it. It just
doesn't work. It just locks you out for some reason.

Speaker 1 (41:13):
That sucks, man, which is.

Speaker 3 (41:16):
Weird because like you can do it locally with two people,
like you have two people on the same switch to
you can pick online play two players, and then you
can do a knockout tour together. And I've been doing
that with my fiance a lot, and we've been doing
that like every night since Mario kar World came out.

Speaker 1 (41:29):
It's super fun.

Speaker 3 (41:29):
But I can't do it with my friend across the
country and join off of them.

Speaker 1 (41:33):
It just is not a choice. I know. The only
way to do it online like with a friend too,
it would just be create a room. That's it.

Speaker 2 (41:40):
Yeah, but then it would be NPC's it would be
still the rest of the slots, Yeah, you just or
have to hold. And this is literally this is the
conversation we have every Nintendo online game. It's you can
do this, or you can do that, or you can
do this, this or that. But none of them are
going to give you exactly what you want, which is
just playing online with my friends.

Speaker 1 (41:58):
Yeah. Yeah.

Speaker 3 (41:59):
Which it's a shame because I think there's one big
exception to that, and I think that exception is Splatoon three,
which finally got everything right for the first time in
that series. But that game lets you join a friend
and then match make. It's the only Nintendo game that
does that. Nothing else.

Speaker 1 (42:13):
It's always joining off.

Speaker 3 (42:14):
With the weird Venu. It's like, Okay, can't they just
take that lesson from Splatoon and glue it onto Mario
Kart World?

Speaker 1 (42:20):
But no, apparently not.

Speaker 2 (42:22):
Is that is that a different team that makes Splatoon
or something?

Speaker 1 (42:25):
It is there?

Speaker 2 (42:27):
You go, well, then, yeah, why can't they just take
that model? And it's so many other things with Mario
cott World too, Like Kim loves doing the open world
and she more than anything wants to do co op
open world with me. But as soon as you do that,
it gets rid of all the piece witches, which makes
the world empty.

Speaker 1 (42:46):
Which is arguably the best part. It's the best part.

Speaker 2 (42:48):
Like you can do you can find the little like
collectible coins and the and the patches or whatever, but
you can't do the piece witches together.

Speaker 1 (42:55):
I think it's I think they did it for it
because during intermission during verse, right, yeah, versus intermissions or
I'm not sure about knockout intermissions, but online, like what
if you're in intermission doing a peace switch and also you.

Speaker 2 (43:08):
Get ripped, but you should be able to just join
an online world with someone and that's it, Like you're
not in some like.

Speaker 1 (43:14):
Mabby, That's what I was hoping for, Like yeah, or
even when you create your own room, who cares it's
your room? You dictate what happened.

Speaker 2 (43:20):
Exactly and logan I was talking about this before as well,
but I had this vision before the game came out,
once I learned like what the game was about, where
like in the open world, you could have like all
these different races and they were all online at the
same time, and like maybe you don't like join up
on them, but they just kind of like enter your world,
even if they were like ghost races or whatever, and
you could see them like in your world and you're

(43:41):
like doing your your missions and your peace switches. Maybe
you can like partner up with one and like trigger
a race and be like, oh, do you want to
erase me over to Peach Beach? And then like you
can like do like a waypoint marker and you could
race over that kind of like uh forts the horizon. Yeah,
in that way, I thought that would have been so sick,
but nope, you can even go online with your friends.

Speaker 1 (44:03):
Yeah.

Speaker 3 (44:03):
I think you're starting to see like a window into
how hard it was for me to review this game
for IGN. Because I love the game so much. I
think it controlled so well, and the tracks are so great,
and it looks amazing, and there's there's so much that's
great about it. But then there's like fifteen little nitpicks
that just really bring the whole thing down. Like it's
a weird one. It's like I kind of thought that

(44:25):
Mario Kart World was going to be this live servicey thing,
and I use that term in a good way, like
I thought nice support the game, really online focused in
a really smart, fresh way. But no, instead it's like
classically Nintendo like two steps forward, one step back. It's
it's a weird one.

Speaker 2 (44:40):
Yeah, I agree with you one hundred percent, and it
goes even I'm going this is the last thing I'm
going to say, and I'm going to look at this
switch pricing update, but it goes more, even more for
me into the eighty dollars of it all, because it's like,
where is that eighty dollars and why are we paying
eighty and then getting locked out of all these features
and you're removing things you'll take literally with this new update,
taking things away from the game, when when you've charged

(45:03):
us so much for it, we should have every option
in the world. We shouldn't be limited at all in
my opinion.

Speaker 3 (45:10):
But yeah, and like, what weird thing about that though,
is that everyone keeps calling it an eighty dollar game,
which it is. It retails for eighty separately. But did
you see the stat that said that eighty percent of
switch to sold have been the bundle, So for eighty
percent of Switch Too owners, yer cart was fifty dollars. Like,
it's it's interesting that that's kind of how it's worked
out now.

Speaker 2 (45:28):
So yeah, not you because you couldn't get a bundle.

Speaker 3 (45:32):
Yeah, that's tough.

Speaker 2 (45:33):
I agree with that sentiment one hundred percent, and a
lot of people do like to remind me when I
bring it up, actually it's fifty Yeah, right now it is,
but that bundle only lasts through full so at some
point that's not going to be an option. So in
my mind, I review it like an eighty dollar game
because end of the day, it's an eighty dollar game.

Speaker 1 (45:54):
But you're right, then, say something.

Speaker 3 (45:57):
I'm monitoring the chat and somebody just said fifteen nit
is worth two I g on points the curve is reel,
not true. Reviews don't start at a ten, they don't
you don't start at a ten. In dark Points, you
don't start at zero and ad points reviews aren't mad.

Speaker 1 (46:09):
Sorry he gave math. Hell yeah, I love that. Okay, No,
it was.

Speaker 2 (46:18):
It's a good point. It's a good point. It's a
very good point. I agree with you one hundred percent.
You start at one and you work your way up.

Speaker 3 (46:25):
No, you don't do that either, you.

Speaker 4 (46:29):
Know.

Speaker 3 (46:30):
You just you pick a number based on how you
feel about.

Speaker 2 (46:33):
You start at five and you start swinging in a direction?
Am I right on my right logan?

Speaker 3 (46:40):
You're wrong?

Speaker 1 (46:44):
Okay.

Speaker 2 (46:44):
Let's take a look at this pricing thing.

Speaker 1 (46:47):
All right.

Speaker 2 (46:47):
So this is a very short article Nintendo switched pricing update.
It just says Vancouver, BC. So this is in Canada.
By the way, I probably should have set that way
earlier to everybody freaking out. However, it's not a good
sign in January.

Speaker 3 (47:01):
No, you did it on purpose? Come on, you know
you know so.

Speaker 2 (47:04):
I did in the title and the thumb. Now do
it on purpose. I was going to make it clearer
off the rip and not have people wait forty eight minutes.
But I forgot, and it's okay. Vancouver, BC, June thirtieth,
June thirtieth. Wait, oh, yeah, it's this what's no third?
Has the already been three days since this news? I
thought it was yesterday.

Speaker 1 (47:25):
Time's going by? Wait, what's the day to day? July third?

Speaker 3 (47:29):
Third?

Speaker 1 (47:29):
It is the third? Oh my god, fourth of July tomorrow.

Speaker 2 (47:32):
I'm telling you guys, do but don't have a baby?

Speaker 1 (47:37):
Did you do?

Speaker 2 (47:37):
You know?

Speaker 1 (47:38):
Do you know I have a baby? Yes?

Speaker 3 (47:41):
Yeah, congratulations so much. We haven't really talked since then.

Speaker 2 (47:44):
Yeah, I didn't know if you knew. It's going great,
except time is an illusion at this point. Kim's birthday
was the first, and I honestly feel like that was yesterday.
I don't know what happened to yest. I don't know
what we did yesterday. I don't know where life was yesterday.

Speaker 1 (48:00):
Let me talk. Let me read this.

Speaker 2 (48:02):
Pricing for the original Switch family of systems and products
in Canada will change based on market conditions. These including
Switch O LED model, you know, Switch and Switch Light.
It's probably also have clarified. This is for the Wit
and even more weird, for the last generation of systems.
So where you would think the price would come down
on the last generation of Nintendo, they're actually going up.

(48:25):
Although we're also guessing that let me get there. Other
Nintendo products, including Amebo's and Switch online memberships, will also
experience price changes. Please note the price change does not
apply to Switch to systems, accessories, or software. Pricing information
specific to the Canadian market will be shared at Nintendo
dot com Forward slash on something something.

Speaker 1 (48:43):
On August first.

Speaker 2 (48:44):
So we actually don't know when the price change is
going to happen, but logically, logistically the fact that they're
saying is going to be a price change and not saying, oh,
it's dropping. You know, we'll let you know what the
price is in August. It's it's obviously a price increase.
I for the life of me can't figure out the

(49:07):
reason they do say market conditions. But it's in Canada,
so I don't think we can apply the tariff situation here,
and you would think that it's only getting cheaper to
make original switches. So logan, do you have any kind
of insight here? Ign you any whispers in your ear
you can tell us.

Speaker 3 (49:26):
No, I unfortunately don't really have insight on this other
than this is just the pattern we've seen for the
last four or so years now, just across the console market.
PS five has consistently gone up in other regions around
the world. Xbox Series X has consistently gone up. We
saw a price change there recently. It only makes sense
Sintendo would follow closely behind. At least. It's just impacting
last gen for now. And this isn't to switch to thing,

(49:47):
but yeah, it is kind of a weird one.

Speaker 2 (49:49):
It's true, it is impacting last gen. And you're right,
it's worth mentioning that Xbox just raised the prices on
the new the consoles that are out.

Speaker 1 (49:57):
Yeah. No, I thought that was a while ago they
did that.

Speaker 2 (49:59):
I mean it was a couple of months, but yeah,
while and then PlayStations five, uh, PlayStation five jumps up
into last year or this year as well.

Speaker 1 (50:08):
I can't remember time is.

Speaker 3 (50:10):
I can't remember exactly.

Speaker 1 (50:11):
It's I think it was like PlayStation lower their prices again.

Speaker 2 (50:15):
Uh I I doubt it. Maybe you can look it up.
The Xbox definitely went up, and then the switch is
going up, so it it probably isn't within without reason
that the switch to might get a price increase at
some point, right, Am I crazy for saying that, Like

(50:35):
obviously a couple maybe a couple of years from now, But.

Speaker 3 (50:39):
It could be who knows what it could be, like,
it could be whenever, Like this is it's it sucks
because the answer for consoles used to be wait for
a price drop, but now it's get it before the
price goes up, and that like sucks for consumers, but
that's the reality we're in. But like when the switch
to pre orders were delayed and fortunately Nintendo came back
with the same price for the console and just bumped
up the accessories a little bit. But basically Bowser said

(51:02):
at the time, but hey, we're not making any promises,
like this could change in the future, and yeah, it
sucks that it's that uncertain, but yeah, this is really
random to me that it's just switch one. I don't know,
inflation something. Maybe they're just trying to switch two prices down.

Speaker 2 (51:15):
I think that's I think that's definitely it, like if
they have to increase their prices at least in Canada
for right now. And by the way, this is just
in Canada, but it is it is scheduled for August.
As far as telling us information, I mean, Canada could
have just got to it first, you know, yeah they could.
It could be a price increase coming here in America.
It could be coming throughout the world. But uh, I

(51:38):
don't want to make anyone panic and have anyone rush
out to get a switch to because I do think
that they're going to keep that price at the price
for as long as possible. Yeah, I don't think Nintendo
wants to raise the price now. They want raise Imagine
they raise the price before like Christmas. They don't immediately,
people are going to be like, oh, I'll wait and
see if this comes back down, and they're going to

(51:58):
lose all the Christmas sales. So don't rush out and
panic thinking the Switch two price is going to go
up and try getting one now. But as Logan said,
and as I agree, I do think at some point,
I don't know if you said this, I'm gonna speak
for you. I do think at some point the switch
too might get a price increase, and at which point, yeah,
it's it's definitely becoming more of a get it before

(52:19):
it goes up rather than get it before it goes
or before it goes on sale, which is kind of crazy.
I mean, at least you have warning here, right, like,
hopefully they give us one. Hopefully Canada gets warning, like
on August they're like, hey, it's going to go up
in a month, get it now while you can.

Speaker 1 (52:36):
Hmmm. I mean, I don't know. It's because it's also
weird that it's the Switch one. It is weird.

Speaker 2 (52:43):
Well, I get I think it's I think if they
had their perfect world, it would be everything. But I
don't think they can raise the price on switch too
right now, so I think finalites I agree.

Speaker 3 (52:53):
Yeah, yeah, it's like when they came back like they
I actually think that the price increase stuff was almost
the best case scenario. Something had to go up, Like
the consoles stayed the same, the accessories went up a
little bit, and more niche stuff for super hardcore people
like Amiba went up a lot. You can see I
have a lot of Amuba behind me, so that hurt
my wallet personally. But I think it was the right
choice though, and I think Nintendo's gonna do everything they can,

(53:15):
Like you guys are saying to keep Switch to the same.
There was a quote from for Akawa a few months
ago saying, like their priority is to get the switch
to in people's hands this year. They want to kind
of rocket start that install based with like fifteen million
in the first year or something. Like that. So, yeah,
I don't expect a price increase at the very least
for the end of this year.

Speaker 2 (53:32):
You are doing a lot of really nice segues for
me because we can jump right into the switch selling
five million here, which apparently it didn't.

Speaker 3 (53:40):
Forget it.

Speaker 2 (53:42):
I was fooled by that. A lot of people were.
Actually I saw a lot of people tweeting about it yesterday,
which it's fair because it.

Speaker 1 (53:48):
Got like leaked from Nintendo themselves. Yeah.

Speaker 2 (53:51):
Fair, it's fair to get fooled by it until they
corrected the record. I didn't mean to immediately jump to this.
I was going to finish that conversation. But I think
we did it right.

Speaker 1 (54:01):
What do you think? Did we do it? And we
did it?

Speaker 2 (54:04):
Kakes job everyone, And I quote as Logan from IGN said,
buy a switch to now because the price is about
to go up.

Speaker 1 (54:13):
That is IGN's statement. No no, no, no, no no no,
I take it back and take it back.

Speaker 2 (54:19):
I was. I g n is very the corporation, the entity,
the public, the publication of IgM, whatever you want to say,
is very nice. To allow Logan to come on the
show and uh talk with me live actually with no
edits So I appreciate that.

Speaker 1 (54:35):
Ign I'm not for three weeks.

Speaker 3 (54:38):
I'm just kidding.

Speaker 1 (54:41):
Because when we did the.

Speaker 2 (54:42):
The Maria Brothers thing We Want Live, we pre recorded
it and I asked you a ton of questions that
I wanted answers to that you were like, well, I
can so I don't know if I should even say this.
I cut out a lot of stuff.

Speaker 3 (54:55):
Yeah you did. It's like it was funny because it
was the opposite experience for me because I interview like
folks from Nintendo sometimes and I asked them stuff and
they're like, we're not going to answer that, And then
I got to be on that side when I talked
to you.

Speaker 2 (55:08):
Yeah, I was gonna I was gonna say more, and
I just won't say more. But yeah, I cut out
a lot of stuff, which is which was never intended
to be in the video. I just wanted to know things,
all right. So let's cut to this. Nintendo Switched to
appears to have sold five million units in its first month. Uh,
this is we can just cut to the chase here. Really,

(55:29):
but I guess Nintendo leaked that they did five million
switched to console sales, which I don't It's not true.
They came out and said that it was it was
a placeholder number that accidentally leaked, but it's not the
actual number. They didn't tell us what the actual number
is because I don't think they have any intention on

(55:50):
currently telling us the actual number. All we know is
what they told us a few weeks ago, which was
they sold three point five million. Yeah, and for it
is so or three days whatever it was. That's the
whole story really. But where I guess, unless Logan you
have anything on that, where I guess I would like
to go with it is just how much do we
think they've actually sold? Because if they've sold three point

(56:12):
four or five in the first week, you would think
the trajectory of that is higher than five million right now.
But conversely, they might not have that many to sell.
They just might have just ran out of switches. I
know here in America it's pretty hard to get one
right now.

Speaker 3 (56:28):
Yeah, I think that it's going to be around five
million whenever we do hear from them next. I don't
know if these numbers are exactly real, because they came
back and said that they weren't, but who knows, they
could be lying to us, But I think it'll be
around here, because yeah, that three and a half in
the first four days or whatever, that's from multiple waves
of pre orders and a ton of stock at launch
that all sold out in those first four days. So
I don't think the trajectory would be higher. I think
five million sounds about right.

Speaker 1 (56:50):
Yeah, I guess you're right.

Speaker 2 (56:51):
I mean, to me, I'm like three point five million
a week, and then that leaves a million and a
half for three weeks. But you're all right, there is
a niche sure, huge surge of people picking up their
pre orders. Yeah, it's very I'd love to know five
million does feel around around I wouldn't say it'd be
any higher than six even like six would be crazy.

Speaker 1 (57:13):
That's a lot.

Speaker 2 (57:14):
See, it probably is around five, to be honest. I'm
really curious to see where this not do you want
to do you want to do a crazy prediction logan
on where it ends up, because they'll probably tell us
after this year, either late this year or this year
how much they sold in their first year. I don't
know what you call it, not physical year, but like

(57:34):
in twenty twenty five is what I'm saying, Like up
through the holiday season, I'm gonna guess I'm gonna put
I'm gonna say ten million. Is that crazy? After holiday season?
To say ten million? If they can get stocks back
out on the shelf and they push for holidays because
you think about Pokemon too, like Pokemon's assistance seller, and

(57:58):
then Detroid's gonna well that's not really like a system seller,
but it's definitely something that's going to make people be interested.
And then we have a new Zelda game, which we'll
do it like million two million. I think Pokemon is
that you keep forgetting. Everyone keeps forgetting. Age of Imprisonment
is this year.

Speaker 1 (58:14):
Oh yeah, but that's like the Dynasty Warrior. Yeah, I know,
but it still Zeld.

Speaker 3 (58:18):
Yeah, it's kind of yeah.

Speaker 1 (58:21):
Kind of.

Speaker 2 (58:22):
I think Pokemon is the thing that's going to push
it to ten million this year.

Speaker 1 (58:25):
What do you think, Logan, I think it beats that.

Speaker 3 (58:28):
I'll say twelve twelve million just through its first holiday.
It's stock permitting. They sell everyone they're making right now.
I think that's going to continue through Christmas, so I think, actually, no,
I'll bump it up.

Speaker 1 (58:38):
I'll say thirteen. I'll say it beats the win.

Speaker 2 (58:40):
I was about to say, formost we you I love
that we you and its entirety. I can't stick at
ten million. I feel like I have to op the anne.
Now what do you think, bingal play a number? Place
your bets. So now it's like, do you hedge and
do you vote against Nintendo and give a lower number,
or do you go higher than maybe a reality just

(59:03):
so that you can actually want out the two Nintendo
people in the room.

Speaker 1 (59:06):
I say twelve million, that's good. Twelve twelve is good.
You gotta take it Logan's original. Yeah, twelve twelve and
a half million.

Speaker 2 (59:14):
I I don't like where I'm at at ten anymore.

Speaker 3 (59:18):
No, well, if you say fourteen, you'll just sandwich me
in at thirteen, and yeah, one of you guys will win.

Speaker 2 (59:27):
Also, you gotta remember too, like I don't want to
sandwich you in.

Speaker 1 (59:30):
It's not fair.

Speaker 2 (59:31):
I'll stick at ten. That was my first guess. I
think you're I think I was playing it safe.

Speaker 1 (59:35):
I was scared.

Speaker 2 (59:36):
You saying twelve made me realize I was playing it
too safe. I think you're No, you're saying thirteen. I
think you're right. I'm gonna say, here's what I'm gonna do,
because I'll win either way. I'm saying ten and I'm
putting money on Logan. What No, that way I win
either way. Either way, I'm saying Bingo is gonna lose.

Speaker 1 (59:55):
No, this is crap. Is crap? I like it?

Speaker 3 (59:59):
No, that's good.

Speaker 1 (01:00:00):
That hedge in my bets. What time are we How
much time you got?

Speaker 3 (01:00:06):
Ten minutes?

Speaker 2 (01:00:07):
Ten minutes? All right, let's see what we can do
in ten minutes, and then we'll say goodbye to you, and.

Speaker 1 (01:00:11):
We'll go a little bit longer.

Speaker 2 (01:00:12):
We'll wind it out a little bit because I had
some more things on here. All right, then I'll let
you decide Logan for the last ten minutes. Do you
want to talk about Super Mario strikers coming too? The
thingy switch to is overheating apparently is a thing I
threw in the dock.

Speaker 1 (01:00:30):
Donkey Kong talk.

Speaker 2 (01:00:31):
I mean it was apparently made by Team Odyssey.

Speaker 1 (01:00:34):
Yeah, okay, let's talk to you.

Speaker 2 (01:00:36):
Let's do that for ten minutes then, So essentially I
wanted to talk about, like, are we actually excited for
this thing? But it has now been confirmed everybody's suspicions.
A lot of people already kind of guessed this one
that Donkey Kong Bonanza was developed by the Super Mario
Odyssey Team, which is in my opinion, pretty huge, even
though whether or not it was as long as Nintendo

(01:00:58):
were at the I mean, I've played it and I
think it's awesome. But that's definitely great for optics as
far as people that might have been on the fence
about this one, because Mario Odyssey is probably the best
three D platform of all the time, really good. Well,
what did you rate that one?

Speaker 1 (01:01:14):
Logan? Do you remember? Did you rate it? You were
even there at the time.

Speaker 3 (01:01:17):
I didn't formally review that one, but I would give
it a ten if I did.

Speaker 2 (01:01:21):
That's a masterpiece. What did you.

Speaker 1 (01:01:26):
Chasee the Kingdom? No, but that's a ten.

Speaker 2 (01:01:29):
Also, God, best friends, I'm telling you. Breath of the
Wild Tennis.

Speaker 3 (01:01:32):
Well, at the time, probably like when it came out
and was new, I probably have given it a ten.
But as the years have gone by, I have some
significant issues.

Speaker 1 (01:01:41):
With that game.

Speaker 3 (01:01:41):
I still think it's great, but I like Chears the
Kingdom way more than Breath.

Speaker 1 (01:01:44):
Well, great is an eight?

Speaker 3 (01:01:47):
It is great. Yeah, that is an eight. So yeah,
that's probably what i'd give it.

Speaker 1 (01:01:50):
And like now, like eight years later.

Speaker 2 (01:01:52):
But on day one, that was I agree with all
that people ask me all the time. They're like, do
you prefer Breath to watch Head to the Kingdom, And
people will say Breath of the Wild because they're like, oh,
the first one, and Taste of the Kingdom was essentially
just doc but like going back and playing Breath of
the Wild after playing Teas of the Kingdom is challenging,
to say the least. I don't Donkey Kong, So yeah,

(01:02:15):
I mean, that's really it. I just want to talk
about how excited we are. Has a logan. Has the
information that this was developed by the Odyssey team heightened
changed affected your excitement for this game at all?

Speaker 3 (01:02:29):
I don't want to brag, but I think I've known
the whole time, not in an official capacity, but the
day this game was announced on April second, when I
was at this switch to premiere event in New York,
I was at the hands on event. I played it
and I'm like, that's an Odyssey sequel. And then I
interviewed Bill Trin in the next day and I was like, Hey,
is the Odyssey team making this? And He's like, you'll
have to wait to find out. But I have felt
in my bones this has been an Odyssey team game.

Speaker 1 (01:02:51):
The whole time.

Speaker 3 (01:02:51):
I am unbelievably excited for this game, Like, I think
it is going to be the best game that comes
out on switch to this year from what we've seen
so far. We just had a new preview go up
on generarlier this week, and the preview loved it. He
loved it so much. I love what I've played of
it so far at the preview event that I went to,
and at the Best Buy Kioska demo, which you can
go play right now. But I love DK, I love

(01:03:12):
Mario Odissey, like this I think is going to be
really good.

Speaker 2 (01:03:15):
That would actually be a pretty good YouTube video if
I went and found one of those Kiosks and did
like a first impressions at the Kiosk.

Speaker 1 (01:03:21):
Actually, it's not a bad idea, I agree with you.

Speaker 2 (01:03:25):
I also went to the Nintendo Experience event. I was
not invited, but I went and I got to play
twenty minutes of Donkey Kong. And there's a certain feeling
when you start playing it in the way that it
controls and the way that Donkey Kong feels to move around.
It feels like Odyssey, Like it feels like a sequel.

(01:03:45):
It really does. It feels like a brand new Odyssey
game that you've unlocked the playable character of Donkey Kong
and he controls differently to Mario, and it's had a
huge resolution and frame rate boost, although there was a
lot of lag. I'm curious because since the Odyssey team
was working on, you know, Bonanza. Yeah, does that mean
the three D Mario game is going to be a

(01:04:06):
bit for that is an interesting conversation. What do you
think of that logan? Because I I can't imagine they
were doing Odyssey two or a new Mario at the
same time as Bonanza.

Speaker 1 (01:04:16):
Yeah.

Speaker 3 (01:04:16):
This is where it gets interesting because Nintendo's being very
coy as usual about the actual names that are attached
to Bonanza.

Speaker 1 (01:04:22):
We don't know any names.

Speaker 3 (01:04:23):
We just know. All they said at this event was
it's being developed by the same team that developed Super
Mario Odyssey. I think an outlet VGC pushed harder and
got them to confirm it is in Tokyo, and that
is where the Nintendo Mario team is. Is Nintendo Tokyo.
That's the only studio they have in Tokyo. The rest
is in Kyoto. But they also made like Captain Toad
at the same time, they were making like three D
World and they made Bowser's Fury, which is the smaller thing.

(01:04:45):
So I think it's very likely that there's two separate
teams at this studio. One is cooking on a three
D Mario while one was making this. I don't think
it means that three D Mario's coming this year. I
think that would be silly to expect to giant three
D PI. I agree with you here. I think there
are million years into production on something.

Speaker 2 (01:05:03):
You you you get it, man, But do you want
to do you?

Speaker 1 (01:05:06):
Do you want to do a podcast together?

Speaker 3 (01:05:09):
We're doing that right now. No, we got to keep
this rivalry going.

Speaker 1 (01:05:13):
Yeah, I know we need the rivalry.

Speaker 2 (01:05:14):
I By the way, I'm only going to say this
because I'm petty and because you are always going to
be above me. For the history of mankind. We were
two and three the other day and I was two
and you were three.

Speaker 1 (01:05:29):
Yeah, be petty, put me in my place. Please that
it was not.

Speaker 3 (01:05:33):
Like the day years published and like the day before
we published, so ours was six days old.

Speaker 2 (01:05:38):
Uh. It could have been that, or it could have
been the fact that I did some leaking of certain
things and it got a bunch of article traction that
I usually don't get. Yeah, yeah, okay, I are.

Speaker 3 (01:05:50):
You talking about some July direct do you think is happening?

Speaker 1 (01:05:54):
Was that?

Speaker 3 (01:05:54):
What that was?

Speaker 1 (01:05:56):
So in this uh.

Speaker 2 (01:05:58):
On this Odyssey, let's talk about the Odissey thing. July
seventeenth release date? Are we excited? What everybody's excitement?

Speaker 4 (01:06:07):
Like?

Speaker 1 (01:06:08):
Oh?

Speaker 2 (01:06:08):
This is what I was gonna say. I do want
to ask that. I know you have to go, but
I want everyone to be very aware of what's happening
right here. If this is aboutoped by Odyssey team, and
it's as good as Odyssey was, and in general it's
as good as the game as we think it's going
to be. Think of the Switch one library and the
best like five games, you would always put Odyssey in there.
A lot of people might even put it in the
first spot, if not top two or top three, like

(01:06:29):
it really floats around there, depends on the time. That
also came out in the first year of Switch one.
This is coming out right now. I think what we're
looking at right here is going to be like one
of the best, if not the best game that this
console will ever get. There's a good chance of that
moving forward. I don't want to believe that king well
in the best way. I'm not saying it's going to

(01:06:50):
peak early, and I'm sure we're going to have a
ton of other experiences, but top five, like we're getting
one of the best ones off the rip.

Speaker 1 (01:06:56):
I feel, oh yeah, yeah.

Speaker 2 (01:07:00):
So I watched everyone's excitement. I agree, thank you some
I agree with you agreeing with me. So what's everybody's
excitement level? Logan, give me a out of an ign
scale of one to ten. What's your excitement level for
Donkey Kong Bonanza.

Speaker 3 (01:07:14):
I'll I want to attach that to it, but I
will say personally, I'm a ten out of ten excited
for this game. I think it's going to be unreal, Like, yeah,
it's been We're so overdue for a Donkey Kong game,
like and a three D one specifically, there's only been
one ever and it's been ten years since the last
like real DK game with tropical Freeze, so like, it's
so time for this, and I think it's going to
be really good.

Speaker 1 (01:07:32):
I'm thinking about Donkey Kong sixty four.

Speaker 2 (01:07:34):
My god, yeah, yes, Bingl, I'm guessing you're at ten.

Speaker 1 (01:07:39):
You love you love Monkeys, I'm a ten.

Speaker 2 (01:07:42):
Yeah, I'm definitely A ten as well, and I think
I may have hedged my bets on my excitement if
it wasn't for the fact that I've literally played it
and that twenty minutes that I played left me wanting
so much more. Uh, it was an incredibly fun twenty minutes.
The thing I did note while playing it is that

(01:08:02):
all I did in that twenty minutes was smash like
the A button like the whole time, I'm just smashing
one button. I think that's the whole game. But it's
still super satisfying. All right, Logan, I would talk to
you all day, but you had a hard out and
I don't want to I don't want to keep you.

Speaker 1 (01:08:17):
So how are you doing?

Speaker 3 (01:08:20):
Yeah, yeah, I think I got a I got a run.
But thanks so much for the invite, and yeah, I'd
love to come back again.

Speaker 1 (01:08:25):
Thank you so much.

Speaker 2 (01:08:25):
IGN's Logan plant that you can find on Twitter at
Logan Jplant as is on the screen right now. Usually
I would leave it on you, but it's auto cutting
and I can't do any thing about that. And yeah,
you can find him obviously his IGN reviews. He does
a lot of Nintendo coverage, but most of all, I
guess if you enjoyed this podcast episode and you loved
listening to his sultry voice and seeing his very handsome

(01:08:47):
face every time the order switcher decided to cut to
him and not linger on me, you can actually go
and watch him do his own podcast, which is the
Nintendo Voice Chat podcast, which is I'm pretty sure the
largest Nintendo podcast in the gaming space and online. So
you really are missing out if you're not listening to it,
you're missing out on Logan. If you're not listening to.

Speaker 3 (01:09:06):
It, Thanks so much, man. Yeah, you can find us.
We're every Friday at six am Pacific on YouTube. The
channel is IGN Games and we also publish on any
audio service that you like to listen to. So yeah,
come check us out.

Speaker 2 (01:09:18):
There you go, and if you are going to listen
to it, listen to mine first. Just equal out, equal
out the views there for me on the podcast charts.
All right, Logan, thank you so much for hanging out.
It was a lot of fun. We'll talk to you
soon anytime.

Speaker 1 (01:09:32):
Bye bye.

Speaker 2 (01:09:35):
Yeah, it's it's definitely gonna yeah. Okay, cool, it shouldn't
throw to it now because there's no sound coming through
there anymore.

Speaker 1 (01:09:41):
That's true.

Speaker 2 (01:09:42):
Okay, go ahead actually and hopefully not mess everything up,
but you can yank out the HDMI, yeah, because then
there's no way that it will cut to it because
the audio is coming through HDMI. I think we're good,
all right, Guys off the rip want to say thank
you so much to Logan again. He really is so

(01:10:04):
charming and we get along so well. He's like a
more professional me. He's he's very well informed, very professional,
very well spoken, very smart, and he's like he's he's
honestly than me. If I had gone to school, i'd
like learned how to be good at my job. I'd
probably also be working for IGN. Actually I've never told

(01:10:26):
this story, but I was offered to work at IGN once.
Wait really yeah, very very long time ago, when I
first moved to I can't believe I've never told this.
It's a nothing story. When I first moved to North America,
I was living in Canada after about nine months, and
IGN legitimately emailed me and approached me. I was doing
some like just I don't know what I was doing

(01:10:47):
on YouTube at the time, and they wanted to know
if I wanted to intern, and I don't know, like
write some stuff. Or do research or something at IGN,
which would obviously have had led to a career at IGN.
I think a similar thing might have happened to is
a lot of Piers Ign or was she ever ign?

Speaker 1 (01:11:05):
I have no idea, I'm not familiar. I don't want
to speak out of turn. Yeah, anyway, that's what happened
to me.

Speaker 2 (01:11:11):
And I was doing my own YouTube at the time,
and it was like kind of taking off at the time,
and I was trying to decide, like do I want
to go and work for a for a publisher and
like you know, have a boss and everything and do
kind of what I'm doing now with a boss, or
do I want to keep kind of piddling around doing
what I'm doing now. And I, more than anything, I

(01:11:32):
was just kind of nervous. I was like the uncertainty
kills you.

Speaker 1 (01:11:35):
Yeah.

Speaker 2 (01:11:35):
Well, I was more like I don't know if I'm
good enough for that because I wasn't really well written.
I hadn't I wasn't really doing like in detailed reviews
at the time, and yeah, I was just kind of scared.
I was like, I don't know, and I just kind
of like sat on the email and never replied. But
that was almost me.

Speaker 1 (01:11:52):
You would have been an IGN reviewer. I could have.
I might be you would have had that part done.
That could have been my podcast. I'm very happy with
the way that I turned out, and I'm happy that
ah Logan. Logan's better for that job. Believe me, he does.
He does a great job.

Speaker 2 (01:12:12):
The other thing I was going to say is the
swish was pretty good.

Speaker 3 (01:12:15):
It's it's it was.

Speaker 1 (01:12:16):
Yeah, it was doing a decent job.

Speaker 2 (01:12:18):
There was a couple of times, for some reason, it
was just sat on me while Logan was talking, which
bothered me a little and distracted me. And I wish
I had a button to force it to go back
to Logan. But uh, I think it did really well.
I didn't know if you wanted me to do it,
I would have just and then I would.

Speaker 1 (01:12:33):
Have held this. I think.

Speaker 2 (01:12:35):
I think now that you've seen it in action and
you know how to do that, then maybe ye next time,
that would be a good idea.

Speaker 1 (01:12:40):
I know I'm pretty comfortable doing it.

Speaker 2 (01:12:43):
Yeah, that might be good, but yeah, I think it.
I think, honestly, guys, that whole podcast was auto switched.
Everything was autowch. No one pressed any buttons. I didn't
press a single button this whole. The only button I
press is I can cut the screen share here, which
I need control of. And I actually like that I
have control over it because now I'm not saying, like,

(01:13:03):
hey Max, can you can you switch cut away? But
now I can just blablet blah blah and it auto
switches when we're on this here too.

Speaker 1 (01:13:13):
How cool is that? That's pretty cool? All right? Let
me bring up chat.

Speaker 2 (01:13:18):
Uh, you could have been famous. I was so close
to becoming famous.

Speaker 1 (01:13:22):
I really was. What is an IGN agent?

Speaker 2 (01:13:27):
I would work at IGN if, like, if this all
went caput, I mean, why not, I'd work at IGN.
I feel like that's honestly, the career path I would
take anyway is like editing if I wasn't.

Speaker 1 (01:13:41):
Doing my own stuff. All right, guys, I hope you were.

Speaker 2 (01:13:44):
How day you leak DK Bonanza previews are out?

Speaker 1 (01:13:47):
I don't know if we did do that. All right.

Speaker 2 (01:13:49):
I got to get back on the track here. We
had such a great episode. I don't want to get
derailed too much. I do want to get out of
here relatively soon, because you want to get home. But
there is a couple of things that I think, oh,
we got to do a bonus episode two. Yeah, well, bingle,
let me see. Do you want to talk about The
Perfect Dark getting canceled?

Speaker 1 (01:14:09):
Yeah? Actually, I'm actually really livid about the Xbox the
whole I can't stand Michael Michaelsoft.

Speaker 2 (01:14:16):
Michael Michaelsoft. Yeah, let's talk about that. The other things
we can do in the bonus episode. So in the
bonus episode for patreons only, we're going to talk about Twinklink.
Hell yeah, apparently a Banjo Kazui game was in development
and got scrapped, and switch tos are overheating. Actually, there

(01:14:36):
is one thing I wanted to show the on the
main episode real quickly.

Speaker 1 (01:14:42):
I don't know if we're going to get audio Fire.

Speaker 4 (01:14:43):
Twentieth is the only arcane episode to make the list.

Speaker 2 (01:14:45):
Of base Okay, here we have the top twenty highest
rated episodes on IMDb. I think like, oh, didn't you
send me this? I did, Yeah, you did. But I
wanted to show every everybody and now know why. Pretty soon?
I think this is old time. I think this is

(01:15:07):
just all time. So last week with Celia, we had
a conversation about what is the greatest anime of all time?
And I boldly, I boldly staked my flag, my attack
on Titan flag.

Speaker 1 (01:15:23):
I don't know what they call their emblem.

Speaker 2 (01:15:24):
It has a name, my attack on Titan flag into
the ground, And I said Attack on Titan is the
best anime of all time. And then side note, I
was just on TikTok and I saw this pop up
Top twenty highest rated episodes of all time.

Speaker 4 (01:15:38):
These violence are necessary change, which is season ONELF.

Speaker 1 (01:15:40):
For anything ever? Yeah, just episodes?

Speaker 4 (01:15:46):
Yeah, episode three kind of surprising, and number nineteen is
six Sessions episode all the Bells say in the season
three finale, and number eighteen is savagery from Attack on Titan.

Speaker 2 (01:15:55):
So number eighteen is an attack on Titan.

Speaker 4 (01:15:57):
Episode season four, very accurate for the things that are
said in this episode. And again at number seven.

Speaker 2 (01:16:03):
Number seventeen is an attack on Titan episode.

Speaker 4 (01:16:05):
Keen with Assault, and number sixteen is several into season
one finale and surprisingly season two's finale is only a
nine point five missed the list entirely, and number fifteen
we have better calls.

Speaker 1 (01:16:15):
On I need to watch appearance on I've Never Seen
in a Hard Place.

Speaker 4 (01:16:18):
Number fourteen and thirteen are two Clone Wars episodes from the.

Speaker 2 (01:16:21):
Final This made me actually stop watching Clone Wars for
the first time.

Speaker 1 (01:16:24):
You never saw Clone Wars.

Speaker 2 (01:16:25):
No, I was like, I was like, oh, if it's
that good, I should watch it. Like Attack on Titan.
Apparently this is good too, And the first season is rough,
like animation. I don't know what's happening with the story.
It's all like childish and kiddy, and so I started
googling it to make sure I was watching the right thing,
and everyone's like, first season is rough.

Speaker 1 (01:16:43):
So I got to get through that.

Speaker 4 (01:16:44):
Oh, Arc Shaddared and The Phantom Apprentice, both with nine
point eight ratings, and number twelve aots back in the
list with from You twenty.

Speaker 2 (01:16:50):
Number twelve is Attack on Titan, of course years ago
number eleven with the number eleven Attack on Titan.

Speaker 4 (01:16:56):
They're all good, Just so Manys of the Future, which
probably contains one of the.

Speaker 2 (01:17:00):
Only, by the way, one hundred episodes of Attack on Titan.
It's like the equivalent I guess of five seasons of
a TV show.

Speaker 1 (01:17:07):
How many we're on this list? How many episodes? Oh what?
How many episodes are on this list of Attack on
t I don't know four so far. Okay, we're only
at eleven, but there's only one hundred episodes of Attack
on Titan. So like TV shows usually have like twenty
episodes a season, right, so that's like five seasons. It's
not crazy.

Speaker 2 (01:17:24):
I'm not saying it's like one piece where there's a
thousand episodes, so like, yeah, eventually there's a lot they're
gonna get.

Speaker 1 (01:17:30):
No, there's only one hundred.

Speaker 4 (01:17:33):
The craziest TV show plot twist of all time and
the number ten.

Speaker 1 (01:17:36):
Ten's Attack on Titan. That's fine. This isn't this guy's opinion.
By the way, this is This is.

Speaker 2 (01:17:42):
IMDb's rating from ninety thousand. This is for ninety thousand
critic ratings. This has a nine point eight on IMDb.
Ninety thousand people agreed with this or the war created.

Speaker 4 (01:17:56):
And a number nine with declaration of.

Speaker 2 (01:17:58):
Number nine is Attack on Titan. Wait, that's six six
of them so far, six episode six of the top twenty.

Speaker 1 (01:18:04):
Okay, War number three.

Speaker 4 (01:18:06):
Is the Mandalorian season two finale, the Rescue and honestly,
can we just a race season three and pretend this
was the ending of the show.

Speaker 2 (01:18:11):
I agree with you, I didn't season Yeah, number seven better,
I really have to watch better close.

Speaker 4 (01:18:16):
Calls, all point and shoot, it's better calls all going
back to back here with soul.

Speaker 2 (01:18:19):
That's crazy. I really have to watch this show.

Speaker 4 (01:18:21):
On Number five is the very last episode of the
Clone Wars with victory and death. The season one finale
of Invincible just missed the top twenty, but the season
three finale is actually in the top four before the
top three. If you love movies and TV, hit that
followup button.

Speaker 1 (01:18:33):
Helmy, get to check this guy out.

Speaker 4 (01:18:34):
Number three successions second appear.

Speaker 1 (01:18:36):
I don't know if there's any more Attack on tit.

Speaker 4 (01:18:37):
Number two better call sel in an execution and surprising.

Speaker 1 (01:18:41):
Yeah, that's it. But six six of the top twenty
we're Attack on Titan. So if that's six six episodes
out of what one hundred one hundred episodes? Yeah, what's
the percent of that? Um? Six or six six percent? Yeah, yeah,
that's pretty easy. Six percent of the whole show was
in the top twenty.

Speaker 2 (01:19:01):
Yeah, and that's not discredit Like all the other episodes
that probably are like nine stars or higher that I
love that are probably in the top fifty if you
looked at them, there's probably a bunch more in the
top fifty. Attack on Titan is insane. That's what I'm
trying to tell you, guys, if you haven't seen Attack
on Titan, it is probably it might be the best
thing you've ever watched. Like realistically, unless you've seen, unless

(01:19:25):
you've seen Better Call Soul or Succession or whatever other
shows are in here, there is a better than not
chance if you watch Attack on Titan tomorrow, it'll be
the best thing you've ever seen, even like just statistically,
not even opinion based, I am recommending to you is
the best thing you might ever see. You see those

(01:19:47):
other than Better Call Soul in one episode or brow check.

Speaker 1 (01:19:49):
Course, there's like the memes of when like somebody puts
on Attack on Titan in their in their like home
with their dad, and like, what the hell is this
and then like three episodes later that is glued to
the freaking dude. There's so many memes.

Speaker 2 (01:20:01):
There's there's one of I see I think I've told
this before on the podcast, but someone in a doctor's
office getting bad news and the doctor's like, I'm so
sorry you've lost all of your memory, and the guy's
face is like.

Speaker 1 (01:20:15):
And then it cuts and he's watching I wish I
could go in for a fresh start with that.

Speaker 2 (01:20:24):
It's like it's honestly like Oceran or a Time or
Breath of the Wild, like what I would do to
wipe and do it again. Although I feel like you
enjoy it more the second time.

Speaker 1 (01:20:33):
Well, you get more of the nuance.

Speaker 2 (01:20:35):
So the second time you watch a tack On Titan
is insane.

Speaker 1 (01:20:39):
Yeah, because you know, you connect all the pieces, one.

Speaker 2 (01:20:42):
Hundred episodes, guys, and they knew how it was gonna
end in episode one, and there are there are flashbacks
to episode one later in the show that warp your
whole vision of everything you thought.

Speaker 1 (01:20:56):
Also, when you're watching it and you get those flashbacks,
you get the chills.

Speaker 2 (01:20:59):
You that the first and then when you go back
and you watch the first episode raw, you're like, that's what.

Speaker 1 (01:21:05):
And then oh my god. Yeah yep.

Speaker 2 (01:21:09):
I will say for some reason, the first time I
ever watched it, it was really hard to get through
the first five episodes.

Speaker 1 (01:21:16):
Gory, no, just boring.

Speaker 2 (01:21:18):
Really yeah, I don't know why, I just the first
five episodes there there Once you get the full scope
and they tied it all back in and you go
back and rewatch, it's addicting to see how they were
setting it all up. But the very first time I
watched it, I was like, where is this going? What's
the hook? You don't really find out the hook until

(01:21:38):
like episode seven. All right, um, sorry about that. Let's
just do this and then we'll do the bonus episode.
Xbox canceled the reboot of Perfect Dark and is shutting
down the initiative. Rare's Ever Wild has also been canceled.
I think it's insane that that's even like a little

(01:21:59):
tagline that the ever Wild, because that's been going for years. Yep,
ever Wild. I can't even remember what ever Wild was
at this point.

Speaker 1 (01:22:07):
I'll give you, I'll pull it up, but I'm livid.

Speaker 2 (01:22:10):
I honestly have so many thoughts on this that could
be a time to bring back reactum Ups, because I've
been ranting on that channel for a while about Xbox
and their terrible business decisions.

Speaker 1 (01:22:22):
Xbox. I don't even know where to begin. I don't
even know where to begin. It's so disappointing. Xbox has
been canceling first party games and just shutting down studios
for the last what six seven years? Even more I know,
I God, I don't know where to begin. Like this
was supposed to be from twenty twenty, they released about
talking about ever Wild. Yeah, I know, they just dropped it.

Speaker 2 (01:22:46):
Xbox has been so disappointing, Like three sixty was a
great error. Then you went into Xbox One and they
tried forcing the connect and everything, and there wasn't a
ton of games on the console. Then going into Series X,
they all was it one X next, Xbox one, Xbox
one X, Xbox Series X.

Speaker 1 (01:23:04):
It's Series X, It's Series X. But the one X
was supposed to be It's like the pro it is. Yeah,
so you know, I'm even forgetting it. Yeah it was one.
It was one S and then one X.

Speaker 2 (01:23:15):
Okay, so uh going into the Xbox one generation, the
game started really lacking yep. And where they tried to
win us back as Xbox fans going into the new
generation was they were like, we're bringing back like game
development and our studios, and we're gonna be purchasing these
I remember, I still remember. We're buying out these thirteen
game studios. Was a big thing they did at some

(01:23:36):
press conference and they bought these thirteen studios out that
were supposed to be making games exclusively for them. Then
a year or so after that, they brought out Bethesda,
so they were buying out all of these companies to
start putting out all of these games, and they're like,
we've got ram making ever Wild, We've got a Perfect
Dark in the works, We've got Fable coming, We've got
all of these games coming, and then.

Speaker 1 (01:23:59):
Nope, that's it. And also Fable we got Fable got
canceled before.

Speaker 2 (01:24:04):
I think Fable is still happening.

Speaker 1 (01:24:06):
No, I know that, but yeah, to get we were
supposed to get a Fable Legends on Xbox One. I know.

Speaker 2 (01:24:12):
Those game studios really amounted to nothing. I think Arcane
made a couple games and they were pretty average. Other
than that, I can't I can't even list you. I mean,
we got the people kind of liked that Indiana Jones game.

Speaker 1 (01:24:26):
I can't remember.

Speaker 2 (01:24:27):
Who did Bethesda make that Indiana Jones.

Speaker 1 (01:24:29):
I can't even remember. I don't it's a flash in
the pan.

Speaker 2 (01:24:32):
But the point is we barely got anything out of
all those acquisitions, and now they're shutting down the studios
that they bought and shutting down like Perfect Dark and
ever Wild.

Speaker 1 (01:24:42):
Wait didn't they show off Perfect Dark? Was it last year?
I don't even know.

Speaker 2 (01:24:46):
I don't even know what's happening anymore.

Speaker 1 (01:24:48):
Because like I remember seeing that commercial and I remember
going a bob and like, oh, this looks sick because
I love perfect.

Speaker 2 (01:24:55):
Dark Xbox and I ranted about this on Reacting mops
like I said, but they said, I think if Phil
Spencer said he doesn't believe exclusive games bring people to
a console, like they have lost that mentality completely. They
literally have said exclusive games don't sell a console, is
what they said.

Speaker 1 (01:25:14):
King last year. They showed it perfectly last year and
then they closed it down so dumb.

Speaker 2 (01:25:22):
So they don't believe in making games for their platform.
They seem to be giving up on hardware. There's some
someone that helped start Xbox back in the day. I'm
gonna misquote them horribly and I apologize. I saw an
article a day or two ago they came out and
publicly said that they're disappointed with the trajectory that Xbox
is taken in the hardware space, and that clearly efforts

(01:25:44):
like with the rog Ally reskin Xbox. It's I don't
know why people are so excited for that. It's quite
literally a rog Ally with an Xbox skin.

Speaker 1 (01:25:54):
I'm good.

Speaker 2 (01:25:54):
You know what would be good if Xbox actually made
a handheld? Yeah, like an actual an held from Xbox.
But they're just not interested in making hardware because they
know it's not gonna sell.

Speaker 1 (01:26:04):
Aren't they making a new hardware like a new count God,
I mean that could be what.

Speaker 2 (01:26:09):
They perfect doc what they making ever wild? Like, yeah,
you're what do they make? All they do is release
controller skins they relate. It's like Midnight Blue Xbox Controller Lava,
Lava Gold Xbox. Because all they do is release Xbox controllers.
I feel like I don't. And then and then they

(01:26:30):
raise the prices on everything, Bengal, I'm yelling at you
when it's cutting to you, Bingal.

Speaker 1 (01:26:34):
Well, my god, no, they raised They raised all the prices,
and you know what, they even tried like they act
like they can justify the price hike on their games.
I feel like there there is no justification on anything
that Xbox does now.

Speaker 2 (01:26:48):
It is, it doesn't make any sense. It's bizarreomy that
they don't believe in creating exclusive games for a console.
Anytime they make anything that's even close to an exclusive,
obviously it cross releases on PC, but then it goes
to PlayStation a few months later, if on day one,
So they're getting rid of all of their games. There's
literally no reason to buy an Xbox. Their whole marketing
brand right now is everything is an Xbox. You've seen that. Yep,

(01:27:11):
your phone's an Xbox, Your your tablet's at xraab with.
So what's the so why even buy an Xbox don't.
I say this, by the way, as a huge at
Xbox advocate, as somebody who for the longest time didn't
even want to stop buying PlayStation. I would have a PlayStation,
but I would buy only exclusives, and I would buy
all my third parties on an Xbox.

Speaker 1 (01:27:31):
I see a wall of three sixty.

Speaker 2 (01:27:33):
Games, There's a whole wall right there. You can't see,
oh this off camera. I would buy those there because
I liked achievements and I was in the ecosystem.

Speaker 1 (01:27:40):
It just got to a point where I was like,
all right, Xbox.

Speaker 2 (01:27:43):
Just ain't it anymore. I'm going to have to start
just buying it on PlayStation instead. When it comes to
the non Nintendo Xbox wasn't.

Speaker 1 (01:27:50):
Microsoft, it would have been like Dreamcast, it would have
been gone Xbox.

Speaker 2 (01:27:55):
I think one of Xbox's issues is they Microsoft has
so much money to throw at things, it doesn't matter
if they lose any So there's no like pressure on
them to be good because they can mess up one
hundred times and still be at one of America's one
of the world's most richest companies.

Speaker 1 (01:28:09):
So from the years that I've known Microsoft or Microsoft right,
from the years, I've seen how they do things. They're
extremely anti consumer on everything, and they're pretending in my head,
I can you know you can you know? Correct me?
But I feel like game pass is going to be
one of the worst things that ever happen to games

(01:28:30):
if they really really start to get their hands on
more studios, because I honestly like what we had rare,
right they bought out rare? Yeah, what games do we get? None? No,
see thieves.

Speaker 2 (01:28:41):
People in chat are saying like, calm down, Xbox shale
and then listing like the game's Xbox are giving Hey,
if you're trust me, if you're in the chat, you're
an Xbox fan and you're happy that they just shut
down Perfect Doc and Eva Wilde's You're one hundred percent
allowed to have that opinion. But we are upset by
it because we like Xbox, and we like rat and
we like video games.

Speaker 1 (01:29:01):
It's just a I just think it's a bad thing
for the industry overle it is terrible. Like I also
like to give a lot of shit to Nintendo.

Speaker 2 (01:29:10):
Yeah, by the way, if you're defending this in chat,
and I see nor Beach is defending it, I don't
understand how. I hope you've never said one bad thing
about Nintendo. Because I'm sad insane.

Speaker 1 (01:29:21):
Here, I'm gonna go. I'm gonna circle back to I
like to give a shit to Nintendo a lot. Uh,
but I don't see Nintendo shutting down. I don't know
how many studios did Nintendo buying shut down. I don't
even think they did. They've done that, and they don't
do mass layoffs of thousand plus people. Instead, they'll have
the CEO way back when take a freaking pay cut.

Speaker 2 (01:29:42):
Yeah no, I agree that CEOs have taken then that
to shield Nintendo. Their CEOs have taken pay cuts before
to pay their employees. Someone in chat s j Man says,
hot take firing employees like this is bad.

Speaker 1 (01:29:56):
I agree. Apparently some people in chat don't. I agree.

Speaker 2 (01:30:00):
So someone said barely any games we had Indiana, which
I already said came to PlayStation five. Ole misted immediately avowed, which.

Speaker 1 (01:30:09):
Do we want? Do we It's okay, do we want?
It's a seven out of ten out Outer world which
I believe came out like ten years ago, but out
of Worlds.

Speaker 2 (01:30:19):
Yeah, yeah, it's pretty old. Yeah, I mean there's a
sequel coming, which is exciting. It's probably the market player
you can It's probably the best looking game I've seen
from Xbox in a while. It's also eighty dollars. Why hey,
I heard it's eighty dollars, which is fine, it's a game.
And then the Medieval game, which.

Speaker 1 (01:30:37):
Yeah, that Kingdom Come Deliverance.

Speaker 2 (01:30:39):
It definitely did happen. That wasn't That was everywhere?

Speaker 1 (01:30:42):
Oh me evil game. I'm appreciate.

Speaker 2 (01:30:45):
Maybe that is what they meant, but I think they
meant that without the guy with the skull, the cartoon
character skull guy. Medieval there was like a remake of
an old PlayStation game.

Speaker 1 (01:30:56):
Oh are you talking about You're talking about Oblivion? No, No,
I don't know.

Speaker 2 (01:30:59):
The game is called medi Evil. I'm pretty sure. Oh
and they also said Doom, which obviously is not.

Speaker 1 (01:31:04):
It's out for everything. Yeah, everything.

Speaker 2 (01:31:06):
Yeah, they might have been missing the point in what
I was trying to say.

Speaker 1 (01:31:11):
Look, I grew up with Xbox though, like that was
like my online days before, like after counter Strike, I
was playing Halo two on the on the original Xbox
with the Duke and then three sixty and then seeing
this now with all the nonsense that they do, I
don't know, this is one. It ain't the same company anymore.

Speaker 2 (01:31:31):
Two oh May Medieval was PlayStation, so I don't know
what they meant.

Speaker 1 (01:31:35):
I don't know. I was confused.

Speaker 2 (01:31:40):
That Personal Set Perfect Doc was not a game. They
mismanaged seven years and they only had a beta. Yeah,
that's how game development works sometimes. Also with Xbox, that's
definitely how it works because everything is mismanaged, including Halo
was extremely to this day mismanaged. Polsh released is mismanaged Halo.

Speaker 1 (01:32:00):
Do you know how excited this is not.

Speaker 2 (01:32:01):
We're not giving a hot take, by the way, No,
this is how. This is how things are and how
ninety percent of the gaming industry and consumers actually see
the situation. Like I was, We're not giving some crazy
off pace take, Dude.

Speaker 1 (01:32:14):
They released Halo Infinite and it was poised to be
one of the best like games, and then they dropped
the ball by literally adding like what for a freaking
playlists and only adding it way later down the line
when all the high died off. Please, I don't even
want to go into Halo. No, I agree.

Speaker 2 (01:32:28):
Also, out of Words is looking good, but it is
obsidian and avowed was pretty average. So let's wait and
see what it looks like when it comes out.

Speaker 1 (01:32:35):
Oh oh, out of okay, out of world the original
out of Worlds we're talking about. And then there's out
of Worlds too.

Speaker 2 (01:32:40):
Yeah looks good. Yeah, it does look good. I like
the first Outwords might actually be a good one from Xbox.

Speaker 1 (01:32:46):
So the first one I really, Yeah, it was good.

Speaker 2 (01:32:48):
But let's wait and see, right, Let's wait and see
a Fable even comes out, because if you want to
talk about mismanaged, how long has that been in development?
For Where's Legends, Where's Where's Anything?

Speaker 1 (01:32:58):
Fable? The last Fable game of out was about Fable three.

Speaker 2 (01:33:01):
The only reason I have any faith in Fable is
that it's being developed by Playground. Okay, but that doesn't
mean anything on the Xbox It's brand right now, because
even three four three, yeah, three four three Studios couldn't
even get out of Halo on the Xbox's brand with
all of the money and resources in the world. So
I really don't know what's happening at Xbox in general.

Speaker 1 (01:33:21):
I think maybe the direction is just all over the place.
And also like if you're constantly cycling through teams, no
one can get used to an engine. That was that
was Halo's problem. That yeah, it was exactly Halo's problem.
If you're going to go through hundreds and hundreds of
developers and they're all getting used to a whole engine,
you have to literally train them from the ground up
to learn this new engine.

Speaker 2 (01:33:41):
Someone said, state of d K three, Where is it?
I don't even know when that was supposed.

Speaker 1 (01:33:45):
To come out, But I don't know.

Speaker 2 (01:33:47):
People are mentioning Grounded two. I didn't even know that
was a thing. Yeah, I know, yeah, Grounded two, ground
to two is. I can't imagine Grounded one did very well.

Speaker 1 (01:33:53):
I think it did decent. I know a good chunk
of people on my friends is, but it was never
really something I went into.

Speaker 2 (01:34:00):
I tried playing it when it was in Beata, and
I liked it, but no one wanted to play with
me and the Spider Skid. I would play it if
it came to switch, though. I wonder what the irachnophobia
mode looks like Fable's never coming at this point. I
Fable is one of my favorite game series of all time.

Speaker 1 (01:34:18):
I loved Fable two. I loved all three of them. Yeah,
all three was great.

Speaker 2 (01:34:23):
I played you know, I played three before the Internet,
and I loved it, and I didn't I didn't know
people were so upset by that game until life.

Speaker 1 (01:34:31):
I loved doing the Landlords with me too. It was like.

Speaker 2 (01:34:36):
I had no issue. I mean, I was probably like,
what eighteen when it came out. I don't even know,
maybe younger. I don't even know. I do remember being
annoyed by the ending, but feeling like it was my fault,
even though looking back it wasn't. The ending does this
crazy time skip out of nowhere?

Speaker 1 (01:34:51):
Oh yeah, you're right.

Speaker 2 (01:34:52):
It's just like the game just ends before you're ready.
And yeah, I just remember being really annoyed. I was like,
wait what, But I played through a second time when
I prepared for it. The next there's like a there's
like a day count, like you only have so many
days left near the end, yeah, and then it just ends.
But it also is like it'll say you have one

(01:35:12):
hundred days, ninety nine days ninety eight days. Seventy days
was in the pause menu. No, it just it just happens.
And then it's like, oh, wait, I have seventy days.
I thought I had. You had like and then it's like,
you have sixty five days. I'm like, wait, I just
missed five days. You have twenty days?

Speaker 1 (01:35:29):
How many days do I have left?

Speaker 2 (01:35:30):
And then all of a sudden you have to get
rich in the game, right, and like manage your kingdom.
I just remember this is what I remember. I could
be wrong, but I remember having something like seven days
left and then the next day was the end of
the game, and I was like, those days meant nothing,
all right, cool? I really like Xbox. It's so annoying.

(01:35:53):
I know, I'm a Nintendo guy, so maybe there's like
a preconceived notion, but I always try and preface, preface
any conversation about Xbox or PlayStation with I love Xbox
and I love PlayStation. I'm disappointed by Xbox, and I yeah,
even the execs that used to work at the company
are disappointed by Xbox.

Speaker 1 (01:36:13):
You know they should be like, it is so disappointing.

Speaker 2 (01:36:16):
You look at what we used to have with Xbox
to what we have now, they've lost complete sight of
what makes gaming on their consoles great. They don't value
first party exclusives. Most of the stuff they put out
is average to bad, and they barely put anything out
despite buying out loads of studios, and they they're seemingly

(01:36:38):
giving up or making their own hardware as well.

Speaker 1 (01:36:40):
I think they're so salty about getting rid of Don Matric.

Speaker 2 (01:36:43):
I don't know what it is, but as a big
Xbox fan growing up in loving Xbox one and loving
Xbox three sixty, not Xbox one, but Xbox one, the
original Xbox.

Speaker 1 (01:36:55):
Yeah, and they do being an app.

Speaker 2 (01:36:57):
It was Dead Day one with Xbox one.

Speaker 1 (01:36:58):
I played Rise, I played Dead Rising three, I did two.
I kind of liked that. I kind of liked it too.

Speaker 2 (01:37:03):
I tried to convince myself that Rise wasn't bad.

Speaker 1 (01:37:06):
I didn't play Rise.

Speaker 2 (01:37:07):
It was like two hours long.

Speaker 1 (01:37:08):
I I remember, uh, watching my cousin, I'm like, oh,
I'll skip this one. Yeah, it wasn't. It wasn't the best,
and uh yeah, I don't know. It's just I don't know.

Speaker 2 (01:37:20):
I want better. Halo sucked. I want a better Halo.

Speaker 1 (01:37:23):
Halo was terrible.

Speaker 2 (01:37:24):
I think they're doing a great job with Gears of
War because I really liked the last Gears of War.
No one else really seemed to it sold poor.

Speaker 1 (01:37:30):
You want you want my prediction Halo?

Speaker 4 (01:37:33):
What?

Speaker 1 (01:37:33):
We're not going to get a new like original Halo.
We're gonna get Halo three remastered or remake. Yeah, yeah,
maybe that's right.

Speaker 2 (01:37:42):
Well Halo Halo won remake because it's been twenty five
years or something.

Speaker 1 (01:37:45):
No, they're gonna do three.

Speaker 2 (01:37:47):
We need to get out of here because you don't
have much time. It's almost eight. Oh my god, I
don't know if you even have time for the bonus
episode we have timeless.

Speaker 1 (01:37:55):
Just do the go get out of here. I'm gonna do.
I'll see you in the bonus. You know what I
didn't do? Bingle, I didn't. You got to talk for me? Hello, Hi,
I'm trying to talk now because you're playing the song.

Speaker 2 (01:38:11):
Where's yours?

Speaker 1 (01:38:14):
Oh? There it is? Wait? Hold on, wait, hold on, wait,
hold on, what's happening? Wait? Hold on? Wait, hold on?
Talk Hey? Oh hey, hello, I'm talking. I'm trying to talk.

(01:38:37):
Let's go come on, switch to me now, I'm going
Oh never mind, god, damn it.

Speaker 2 (01:38:41):
Hi, everybody, thank you so much for watching big thank
you to Bingle for being here with me. Thank you
so much for being here. Oh I am so sorry.
I was so caught up with with Logan. I never
said where Kim was, did I or didn't I Kim
had no sleep last night. It was it was baby
night last night. We both had no sleep. But then
because I had to work today, once it hit six am,

(01:39:03):
I just went and slept on my own until like ten,
and then Kim's mom came over to look after the
baby like she does so we can do the podcast.
And I told Kim, I was like, honestly, girl, if
you just have to sleep, just go take a nap.
So she's sleeping right now.

Speaker 1 (01:39:18):
So sorry.

Speaker 2 (01:39:19):
I wanted to have Kim. But hopefully next week stinky
Joe won't keep us up all night.

Speaker 1 (01:39:25):
I have faith. I have faith, all right, everybody love you. Hey.

Speaker 2 (01:39:29):
If you're watching this online or listening to this wherever
it is, rate us five stars. Like the video, leave
a comment down below if especially if it's audio, and
especially if it's iTunes or Apple. Yeah, like the hell
out of it because we got to beat Logan's podcast.

Speaker 1 (01:39:44):
The rivalry continues.

Speaker 2 (01:39:46):
The rivalry continues but also check out Logan's podcast and
everything that he does. Thank you so much again for
coming on, buddy, Thank you Bingle, thanks for having.

Speaker 1 (01:39:54):
Love you all, And I go do one quick band
in the chat.

Speaker 2 (01:40:00):
Who am I bamiy I did it already.

Speaker 1 (01:40:03):
We love you everybody. I'll see him goodbye. That's the
h what's that noise?
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