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August 21, 2023 • 81 mins
The much-anticipated follow-up to Breath of the Wild is here. How do we feel about it 6 years later and where does this sequel fall within the pantheon?

Episode #147
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
Mmmm, hello and welcome to thewarp Shelf. I'm Frank Duran, I'm

(00:35):
Deshan Basquez, and today we aretwo nerds figuring out what's gonna fit on
your warpshell, our warpshell, thecollective Warped Shell. Uh. And we
love usually talking film. We loveusually just talking about movies because we're big

(00:56):
movie guys, you know, likethat's what we love. That's our brand,
butter, that's what we do.But we are also huge gamers.
But and DeShawn pointed out before therecording that we don't often play a game
at the same time and then beatit at a relatively same window. So

(01:17):
so this is a very rare occasionwhere Tears of the Kingdom has brought the
Warped Shelf together to talk about videogames. You just like, what even
was the last video game episode wetalked about? Was it Sword and Shield?
It might be Sword and Shield becausewe were so like, all right,
like not counting, no, wehave our we had ourcs, we

(01:38):
had us. Yeah, so notcounting episodes to talk about games an extension
like when we did this Got Pilgrimepisode exactly, or our yearly wrap ups.
So we're talking about all the gameswe talked about we played this year.
This Uh talking about games we playedall this year? Uh? Short

(01:59):
guy, a spoiler for this wholething. I fucking love this game.
I love this game. I lovethis game. This is my favorite game
of the year. I don't carewhat you say. I don't care if
you if you think this is someDLC, if you think this is not
a full effort from Nintendo. Bybeing like, oh, they just used

(02:20):
the same shigging, you're like,oh, do you know we're gonna get
into it. We're gonna get intoit. I want I want to just
get straight into that immediately, becausethat's like the most prevalent complaint that I
see when people are like, Iwon't say grasping for straws, but close.
Yes, the thing is on.It's about like seventy percent you're wrong.

(02:43):
Thirty percent. I get it.Yes, I understand. I get
on paper why this looks more likean expand alone than a full on sequel.
But we also need to talk aboutthe way gaming has shifted in the
way we handle follow ups like this. Yes, because if you want to
use that same argument, you couldargue that something like Super Mario The Lost

(03:06):
levels, which was S which wasSuper Mario Brothers two in Japan, might
as well have been an expansion orDLC because it's just the same thing with
extra stages. And then if youlook like it's like, well, it's
really just like slightly changing some things, adding to the material with a different
story but the exact same settings.Yeah. By by that definition, in
any other medium, that would bea fucking sequel. Yeah. You're like,

(03:30):
uh, I love people being like, oh well, Major's Mask made
completely new levels for their sequel,and you're just like, hey, guess
what. They used the same engineand the same things that they made in
Aquareina of Time. They just completelyjust rearranged it to make it to make

(03:53):
it. Uh sorry it starts witha T. What's the land in termina?
Thank you? It's like it's oneof those things where you're like,
I understand what you think you're saying, where you're just like, oh,
man, they used they made acompletely different game. You're like, did
did they? Did they? Let'stake a look at Mask, you know,

(04:15):
like they took exactly sets. Masks, by today's standards, would be
considered like an expand alone. We'relike, I think of something like Horizon
the Lost Wilds like DLC, he'sjust like, here's this whole new area
that you weren't able to go tobefore. Or Ghost of Tsushima where it's
like the Ikey Island DLC, you'rejust like, here's this whole ass other
story from this island that was neveraccessible before. Or Zenoff Land with a

(04:40):
different story, but that's still consideredan expansion, not a follow up,
right a Zeno Blade two where it'sexpansion where it was just like, oh,
here's another forty hours baby, andyou're just like, yeah, what
I think difference. The difference hereis expansions tend to be limited because they
can't really prog rest the story asmuch because it's not meant to be like

(05:02):
a full on follow up in thesame way that Like, that's how I
feel about like Spider Man Miles Morales, Like that's on the cusp of like
solo game, but mostly expand alonebecause it's not really Spider Man two.
Yeah, it's not really Spider Man, but I feel like a great example.
I feel like that's a great examplebecause it's using like a lot of

(05:23):
people. We're talking about Miles Milesin comparison to this game, because they're
like, wow, they did completelychange the game, but using the same
levels, you know, like itwith miles, and you're just like,
that makes sense, But that's that'sshort changing what Tears the Kingdom is going
here. And also let me letme and also at its simplest, like

(05:46):
expansions either lower the scale because theyhave to be shorter, or they keep
the same scale because they're not meantto be a true follow up. Tears
of the Kingdom expands the scale.Yes, not. And that's why I
don't like those arguments of saying it'sjust an expansion or it's just a DLC.
Is because I put one hundred thirtyfive hours before I just started just

(06:10):
decided to beat the shit out again, and and I definitely could have beat
them sooner, but there was somuch I was having so much fun and
just doing shit. And I knowyou put in one hundred and fifty hours
before you decided to kick the shitout again, and and like I And
that's what I'm saying is that's notthat's not an expansion. That's not a
DLC. Nobody is doing one hundredand fifty hours in a fucking expansion.

(06:35):
Yeah, like what exp It's onehundred and fifty hours outside of like MMOs
or something. Right, what arewe talking about here? This is a
lengthy game. I still have somuch more to do. I got the
one hundred percent track or afterward,and they were like, you're fifth,
You're only sixty percent through the game, and I was I was like Jesus

(06:56):
chross to the sixty percent to onehundred percent completion and I was like,
ah, yeah, I'll come back. I wasn't gonna like complete it completed.
I did what I did for aBreath of the Wild, which is
like I'm gonna do all the shrinesand beat the guy. Damn game,
I'm not collecting the core ox seeds, kiss my ass. I did as
I did over a hundred of theshrines and did over a hundred of the

(07:20):
the underground, which was my favoritepart of the game. Will get into
that, but like and then Imaxed out so many outfits because that's what
I loved about this game that somehowthey just kind of did a little bit
better than Breadth of the Wild andgot me really hooked on. It was

(07:43):
was just improving outfits, getting stufffor outfits, and and and leveling link
up. I just spent most ofthe guys in the game making this game.
Uh legend of the Drip, uhTears of the Haters baby, because
I was dripping all game, whichis ironic. I was looking at fresh
which is ironic that you didn't finishall the shrines, because you get a

(08:05):
new outfit just by doing that.I know it's the one. It's the
one. It's the three two piecesof outfit I don't have. I don't
have the major's mask, and Idon't have that. The finishing the shrines,
everything else I got in the game. That was That was absolutely my
favorite part of this game was thegoing out into the unknown and kind of

(08:31):
like finding and obtaining weird outfits andleveling them up and killing enemies in a
very monster huntery way where you're like, oh, I need to kill this
to make that type of outfit,you know, like electric keys to make
this electric outfit. And I reallyenjoyed that and makes it so that way

(08:54):
it is very even more replayable tome than Breath of the Wild, which,
to be fair, I put onehundred hours into Breath of the Wild.
I'm putting one hundred thirty five Ithink maybe more if I'm if I'm
just gonna go back and kick theshit out as some monsters in Tears of
the Kingdom, because this has Ifeel like a lot more legs than his

(09:16):
predecessor. I liked Breath of theWild. I like Breath of Wild a
lot. We meet, we talkedabout the faults before, and we and
there is problems. Go ahead,here's my thing, Like Breath of the
Wild has basically taken ocering of timesplace as like an inherently flawless gem that
no one can criticize, which bothbecomes which has become just as annoying as

(09:41):
that fucking discourse prior to Breath ofthe Wild. But like I had a
really good time of Breath of theWild. But even then it was just
like, if this was so flawless, then why is Tears of the Kingdom
fixing so many problems I had withit? Eggs, It's just like as
good as Breath of the Wild is, I always take unbridge with people being
like, this is the best openworld game ever made, Just like what

(10:03):
open world games have you played?Because this falls into a lot of the
same traps that David when this genre, like first started a boom, and
I don't get it passed just becauseit's the first time Nintendo did it.
I think that I was definitely runningout of steam at the end of my
Breath of the Wild play through,and I definitely have more steam in the

(10:26):
tank for keeping playing this game beyondjust beating it, you know. And
I think and I think that sayssomething about this game for being an open
world game, is that a lotof open world games you just kind of
are like, Okay, I gotthe stuff, I collect extra stuff,
but like I'm gonna beat the story, I'm gonna get out, and like

(10:46):
there's a lot here that makes youwant to go back and keep playing and
keep exploring and keep beating. AndI think that's really cool, you know,
like for people who love this game, you know, like it's like
there's there's so much to love here. Yeah, Like I have a whole

(11:07):
notes for like here's my beef aBreath of the Wild. Sean's getting up
the notes. He's like he's likeletting about even when the game was at
its the height of its popularity,like when it just came out, just
like one the biggest trap you couldfall into with an open world game is
repetition because it's an open world game. The thing is always held together by

(11:33):
fucking band aids, so you needto find a way to hide that.
A lot of the times would youend up trading for that. It's just
like, yeah, the world's sobig, but enemy variety is not that
interesting. The assets are often repeated. Then you just find a way to
hide it. In this case,it definitely hides, like its lack of
visual fidelity with cell shading. Verywell, very well, very well,

(11:54):
very well. Now you know now, no, no, no, my
thing and my take on Tears ofthe Kingdom. Okay, okay, he's
got his. Okay, he's keepinghe's going on. I'm just while keeping
on Breath of the Wild so Ican get this all out, because a
lot of this stuff is addressed inTears of the Kingdom, and that'll make

(12:15):
it a good segue. Like,okay, enemy variety very sparse, like
you boils down to like the samelike five or six enemies over and over
and over again. Weapon durability,and I weapon durability was obnoxious the entire
time. I don't care how bigof a weapon selection you had in Breath
of the Wild. That ship wasso annoying, so obnoxious, because you

(12:37):
had to keep just going, youhad to keep farming, and by extension,
it leads to the worst master sortever. Yeah, and I feel
like they that will will Okay,you'll get into it, We'll get into
it. Keep going. Everything,everything has like a counter, everything's got
something In Tears of the Kingdom,shrines do not make up for lack of

(13:00):
full on temples, as fun asthey are, and the Divine Beasts are
a poor replacement. And I feltlike a lot of the shrine designs in
the first game were way too simplisticand a good chunk of the road way
too much on fucking motion controls.Calamity Gannon has no real presence. He's
a cool design, but that's aboutit. I get the impetus to like

(13:20):
go back to basics, yeah,which is just like, hey, you
don't run into again until you're atthe end of the game. And yeah,
and this, yeah, not gettingDorf, you get like the monstrous
like pig Monster and Breath of theWild's whole Conceit is like going back to
that original idea for the OG game. On the nes it's just like this

(13:41):
is the possibilities are endless. Thisis open. This is all about you
going out into the world and figuringout the choice to do this at any
order you want to do it.Yeah, we had moved away from that
as the game's got more and morelinear. Yeah, exactly. And I
feel like this Breath of Wild didthat beautifully. I think it captures the

(14:03):
old feel in a great way.And we're gonna talk. I feel like
we have to rebottle every single oneof these for Tears of the Kingdom.
So yeah, I feel like Ieither we talked about it now or you
just keep going. We might aswell just like draw the through line repetitive
assets in Tears of the Kingdom.Enemy variety is much better, much better,

(14:24):
much better. I enjoy the enemyvariety here to a huge degree.
Now, okay, so before westart this, my hot take is that
I played elden Ring before this,and I think elden Ring is one of
the best open Morald pgs of alltime. It's amazing. But basically,

(14:45):
I think what happened here is thatthey will look at I think Breath Breath
of Wild devs we're looking at lookingat elden Ring and being like that's pretty
cool, you know, for alot of this shit, specially for the
cave systems and like going down deep. And I feel like that health in

(15:07):
variety in a huge way. Potentiallybut unlikely given like the development overlap for
these two. True how little theseguys would have seen of elden Ring before
they were like in the thick ofit. But I feel like we it
has a different feel going underground becauseBreath of the Wild has going underground and

(15:30):
there's like things underground, but like, I feel like it happens so much
more often. They're just everywhere inTears of the Kingdom. There's so much
more to explore and find in everyinch of the land. And I feel
like that's the number one thing aboutthe repeated assets that they sort of it

(15:50):
feels the same as elden Ring.That's the reason why I have to bring
it up. It's not it mightnot be stealing or take an influence,
but it definitely feels the same.Where they understood that every inch of this
has to it's game design, youknow, like if you're going to be
open world, then every inch ofit has to have something for you to

(16:11):
do, to find, to lookfor or leading you towards those things.
It's all has to keep telling astory instead of just being open and letting
you be like, who, we'renot an open field, which is what
happens often in Breadth of the Wild, where you're like a beautiful field,
thank you, Yeah, which wasgorgeous. But it's funny that the same

(16:33):
criticism for like a high rule fieldequivalent comes up every single time ever since
offering enough time, just like,yeah, high rule field is pretty,
but it's empty and there's nothing todo. You fucking fast forward to Twilight
Princess. Yeah, high rule fieldand this is cool and it's open,
but there's empty and it's nothing todo. Breath of the Wild it's it's
like, yeah, it's cool andit's beautiful, but there's empty and nothing
to do. And here they're justlike we're gonna watch in the sky and

(16:57):
you can find the things floating aboveViral Field. Oh wait, there's also
shiit bow, you know, likethat's I'm best part about this game is
that every bit of it has layers. It's not only game design on the
surface layer, but we have undergroundand above ground. And that's where I

(17:18):
feel like the whole game can't becalled DLC or an expansion because you're you
completely changed as a concept of thisgame completely changed the landscape of High Rule.
So yes, you have High Ruleagain, but now you have a
complete underground which does not conform toHigh Rule. Mostly it is almost the

(17:41):
inverse of High Rules, so itlooks completely different most of the time.
And then you have the sky islands, which are completely disconnected and and free,
so you're not like feeling their pettivenessof like, Okay, I've already
climbed up this mountain and breath ofthe wild a lot more to it.
The sky and the depths adds somuch, especially given that, like anytime

(18:04):
this game was advertised, they didn'treally focus on anything in the depths,
like they mostly were just like thosesky Sky shit skyshits. They didn't talk,
they didn't really showcase the depths.So that was like actually pleasant surprise
that I think they wanted the momentthat we all had where we went into
the depths and we were like whydoes it keep going? Yeah? Why

(18:25):
does it keep gone? Why didthe music change? You know, like
you know, like why is it? Why? Why did it change?
You know? Like and I thinkThat's another thing to point out here is
that I think Breath of Wilde hasgreat music, Tears the Kingdom music though,
God damn, my man, Goddamn. I love the music in
this game. God damn, Goddamn. I love the music in this
game. And going into the Depthsis one of my favorite themes at that

(18:51):
it does. And of course allthe boss fights actually have music that I
want to like that makes me wantto kick in a door, you know,
like you absolutely just some music thatyou hear and you're just like,
I'm ready to kick down a fuckdoor, you know, like my entire
life, frank, Yeah, butlike I get all my game all my
music from my games, and shit, I need I need a context.

(19:15):
It's the same feeling as Doom soundtrack, where you hear it and you're just
like, you're like, I couldkick I could rip a demon apart myself.
Let's fucking go, you know,like when you hear the the the
the Rito Temple's theme for the bossI forget what is his name is,
but that boss's theme is one ofthe best themes in uh Legend of Zelda

(19:41):
history, which is is a longline of fantastic music. I love the
music of Legend a Zelda. It'sit plays in my head constantly. It
was one of my favorite aspects ofthis game is that every time Link cooks,
he sings a theme from some otherZelda game, just like me.
Every time I'm doing something mundane,I'm singing some thing from Legend of Zelda,

(20:06):
you know. And I was like, like me, for real,
He's like me, for real?You He's He's just like me. See
you see. Like one of myconcerns from like for Zelda going forward,
though, given like, okay,you were able to mix things up enough
by adding the sky and adding thedeaths for a third game, especially since

(20:30):
they're like, oh, the Oaklandworld thing is here to stay. I'm
like, all right, there's someconcerns there. You might want to move
to a holy new location because doingthis version, I think the third time
is gonna be a problem. Ithink they will. I think they can't.
I think they know they've kind ofused every inch of this map,

(20:51):
and I think that's the really coolpart about this. I think the number
one thing that people are missing aboutthis game that I think makes this game
beautiful is there's a few games thatjust kind of give you the dev tools.
You know, they go, hey, you like that previous game.
Uh. My examples are dis GuyA five to dis Guy six. Is

(21:15):
that they go, oh, wow, we really perfected the formula for our
game. Or you could say,uh, monster Hunter to the new monster
Hunter on Switz Monster Hunter Rise.It's like a perfection of the whole formula.
It's and they kind of like giveyou the dev the dev tools with
it is that they go, Okay, that was cool. Now let's give

(21:36):
you complete access to everything so youcan do this game however you please.
And that's what this game is basicallydoing, is that you can beat Tears
of the Kingdom anyway you fucking wantto. You there's literally no right way
to play this fucking game. Likethere's a lot of walkthroughs, a lot

(21:57):
of walkthroughs. Are's talking smoke baby, I can do that shit so much
faster and so much better with alarge bridge supremacy by the way, which
I mean even exclusively, is thata lot of things I can solve with
just a large bridge. It spedout just like how unlimited the fuse mechanic

(22:18):
was because I was testing it.I was testing it. I'm like anytime
a mechanic like this is introduced inthe game of just like people are gonna
break this. So just seeing fuseis like I can still fuse stuff.
I can still feel this is ahuge construct that I'm making, and they
still haven't, like I don't seemto have a limit as to how many
items I can fuse together. Solike couple that with a sand I'm like,

(22:41):
oh, this game is gonna getfucking broken in half yep, And
and it has. I mean,I love I absolutely have a group with
some of my favorite gumple of peopleXXL new Type mean Mug and MECHAMMMI and
they basically we just said tears ofKingdom means back and forth. But like

(23:02):
most of them are just insane clipsof people making the craziest shit in this
game, you know, like absolutelyinsane shit. I try to send you
as much as I can to seanfrom that. From that chat, I'm
always just like that shit's ridiculous,And that's basically it is that they they

(23:22):
kind of were just like do asyou please, you know, like and
a lot of them, even thelabyrinths, the did you do the labyrinths?
Yeah, they I solved those soquick not the way they probably wanted
me to, you know, likethere was a lot of shit like that
where you were just like, Idon't think they wanted me to do that,

(23:45):
but I did it and I ain'thad about it. Yeah. I
definitely discovered like the Spirit Temple waytoo fast. It's like, oh,
oh, I guess this is here, but I can't access as yet.
Oh this is definitely stored based.I'll come back. Do you want to
hear my crazy? Like I wasjust exploring and I didn't realize what was
going on. Is I was likesixty hours into the game and I'm like,

(24:10):
huh, there's a hole underneath HighrodCastle. Let me go out there.
And I go all the way downand I'm like fighting my way through.
I'm like, wow, there's alot of tough stuff in this cave.
This is why this is pretty coolthat they have this kind of hidden
under the Highrod Castle. That's kindof like a nice, nice touch.
And then all of a sudden,I get to a point and they're like

(24:30):
the Sages can't help you here,and You're like I was like, where
the fuck am I? I wantmy mom? And I basically got so
far that when I when I andI zapped myself out, but I got
so far down there that when itcame to the point where I was like,

(24:52):
oh, they were like, dothe fifth stage, sage, and
I fished the fifth stage. Ihad completed all the fine like fine Princes,
cell the Fine Game or find youknow, like we find all this.
It was all done in a second, and I had basically completed a
bunch of the endgame stuff super earlysixty hours in because I buy an Accent
just explored a little too far in. I never thought to like dive into

(25:17):
the hole immediately because it was justlike, that doesn't look good. And
then when I discovered the depths lateron, just like, oh, the
depths is the thing I immediately clock. I'm like, oh, hold underneath
high Rules where endgame's gonna take place. I don't know why it never clicked
to me. I was just kindof like, wow, this is a
nice like touch because obviously the fightwill be in Highroll Castle, not below
it. And then I was like, I was wrong, I was wrong,

(25:40):
turned back, Mommy, please me, But I did. I did
love that. I think that that'sone of the cool things about this game
is that again, like Breth ofWild. You could just walk into the
end if you wanted to. Idon't know if you could. You wait,
did you build the entire map ofthe depths up? I you didn't,
but I was very very close did. I did spend a lot of

(26:04):
time doing it because I did lovefighting the frocks and the I basically loved
all the giant terrified When I firstran into one, I'm like, what
the hell that? I know?I saw it moving in the dark one
time and I was like, whatthe fuck is that? What the fucking
death? But not doing it byenemy variety though. To bring it back

(26:27):
to your list, is that thatfun of like walking around the depths and
seeing the different different beasts that aredown there, uh, the harder fights
that are down there. Basically,it's like a whole different level to the
game. If you could. Youdidn't have to do it, but you

(26:48):
It's like definitely a huge part ofthe game, and ask so much to
it. It's essentially the Dark Worldequivalent. Like most of the games have
this, you have like the actualdark world. You have like the Twilight
Realm and Twilight Princess. You havelow rule and link between worlds like a
lot of other games have a darkworld equivalent, and Breeth the Wild didn't.
So yeah, and I I really, I personally love the the Depths

(27:12):
more than the Sky is skyls.Fun. They're cool, I have a
good time going fine from fime,but I loved just being like, that's
way too dark. Oh Jesus Christ, here we go. Admittedly, it
did take me a little too longto realize that like every one of the
light roots corresponds to a shrine upup on the surface. And then once

(27:33):
I did find that out, I'mlike, oh, I'm gonna fill up
this entire fucking map. Yeah,that's that is the one thing I might
go back and like do game wise, is like do that and like just
beat the shit out of a bunchof monsters because it's it's a good it's
a good time. Why not.That's That's absolutely one of the enemy variety
things they do here is that there'sa lot of great enemy enemy variety and

(27:56):
the people you just run into,uh, there's a lot out of great
enemy variety and the boss fights andwhen you're in the Depths, there's uh,
if you beat a boss in thein the in a temple above it
appear in the depths below, andyou'll be able to fight it again.
That was pretty able to fight it, but it'll actually give you a piece
of it that you confuse to somethingwhich you couldn't in the actual story based

(28:18):
boss fight. Dude, which Ithrew onto my Master's sword without thinking,
I did to the the Rito templeone the Air temple, and and that's
what I killed Gannon with. Itwas so powerful. Yeah, it was
fucking broken on the Master's sword.I literally quartered Gannon with one hit and

(28:40):
I was like, Oh, thisfight's gonna be good. I was like,
I was like, you we go, baby spot. Yeah. Spoilers
guys for this game. If youhave if we haven't been in it,
what what do you mean you fightthem? You know? I mean,
I mean if you're playing the gamemost of the game, it does feel
like you're only gonna see they mixit up or the Frightening Hands, gloom

(29:07):
Hands. They are I absolutely shitmyself. The first time, uh they
came after me, I was like, what the fuck is that? And
then I just which I will say, harkens back to the Hands and the
zombies in Ocarina of Time, whereyou just were the wall Masters and the
fucking re dead, and it justscares the shit out of you, even

(29:29):
though it's you see it happening,it's coming towards you, and you're just
like, fuck still gets you everytime. Like I feel like that they
captured that huge It's like even evenlittle things like adding a bunch of like
glee oks around. I remember spottingone from the distance. I'm like,
what is that King Gadora looking motherfuckerover there? And it's just like,
is that a fucking glok like Zeldaone? That's cool, that's cool.

(29:52):
And then the fact that there aredifferent like elemental ones, I'm like,
Okay, this is what you shouldhave done with the Black Gannons, because
making the Black Gannons actual boss wifefor each divine beast was stupid. Yeah,
yeah, yeah, exactly it wouldhave been. That's something huge improvement
from Breath of the Wild is beingnot being like it's another blight. Yeah,
the bosses have much more a variety. Okay, that's a segue into

(30:19):
I didn't all right, I didn'tcare for the Divine Beasts and Breath of
the Wild. They were very,very repetitive, and while the temples here
are better there's still huge step inthe right direction, and I think better.
I think they're great. I wouldsay a small step, not a
big step. I see. That'sbecause the problem is, this is sort

(30:40):
of the disadvantage by making your gameso open, is that you can't really
do the same style of dungeon slashtemple that you used to do in the
old games Breath of the Wild,because it doesn't really lend itself to openness,
like ascending through the ceiling and stufflike. That's a completely rankly order
or sequence of which you're supposed tosolve the dungeon, which is where my

(31:03):
argument for them giving you the devtools and that being a beautiful thing so
you can like do anything you want. It's where it's kind of a double
edged sword, because I feel likeit's great the rest of the game,
but then when you come to theseopen dungeons, some of these open dungeons
can feel kind of easy when youcan, especially the fire one that's in

(31:26):
the Depths that was my especially,I feel like that was absolutely broken.
I feel like I did not playthat temple the way it wanted me to
play it, in a great way, in a lot of fun way where
I was just like I'm I'm zippingup into the ceiling, I'm flying around
like I'm creating weird contraptions to flyoff the rails, you know, Like
I was having a good time withthe temple? What was I playing it

(31:51):
in any way that any you know, temple or dungeon is supposed to be
played in any Legizelda, probably notlike you know, like, but then
on the same token, you don'twant to necessarily limit someone in the same
way that like you can't use certainthings when you're in the shrines because then
I feel like, ah, you'rekind of cutting my legs off here because
you gave me all these toys toplay with. So okay, it's tough,

(32:14):
which is why all the temples basicallyboiled down to like I mean it
basically boils down to hit four switchesand then move on to the boss.
Yes, true, I will saythat kind of sucks that they didn't variety
that a little bit more. Now, what is what are what are the
best temples? Let's let's let's ratethem. I will say the Rito,

(32:38):
you know flying temple, the likeflying through the sky to get up there
to the beast. That was myfavorite temple. I would say that was
the best one. I would saythe weakest goes to not the fire temple
as I just kind of alluded to, but I think it goes even further

(32:58):
to the kind of spirit temple thatyou're doing at the end for uh what's
her name? Uh that for Mineru. If you're if when you're doing that
temple at the end of the gameto do to get Minaru up and get
her ready to fight with you.It's kind of a really weak and loosely

(33:22):
put temp put together temple, andI buy an accent, had found the
roots for it twenty hours before andnot known I was at a temple.
I was standing at it, andI was kind of not understanding what was
going on, but I like activatedall the roots for it. So this
that last temple took me all offucking ten minutes. And talk about breaking

(33:49):
the game. That was the onewhere I literally was just like, I'm
not gonna play this the way theywant me to. I'm just gonna I'm
just gonna do whatever I want toget my get this little arm out of
this room, you know, AndI did, you know, like even
breaking out my own Zoni devices todo things, you know, yeah,
just and like and that's the funof the game. That's the that is
the absolute fun the game. Butthe I would say the Spirit Temple didn't

(34:14):
like utilize that fun. Well,it was just kind of like a And
then also doesn't help that the mechitself is actually pretty lame. It's it's
it's cool that, you know,as a Gundham guy. As a Gunham
guy, I was fucking hype thatthere was a mech. I was like,

(34:34):
oh shit, Link gets a mech. That's great. That she's so
damn week and sucks so much andmoved so slow is so lame, lame
would catch stuff to her to makeher faster, like you can put a
fan on her back her so like, but like even when you fuse her

(34:57):
arms with very powerful stuff, likeyou're so cannon, you're so lumbering and
counterintuitive that you're just not worth it. And it also she's she's cool to
have as a fighting partner because onceyou have her and you have all the
four sages. I don't know ifyou had all four sages on at all
times. I of course did.Yeah, and it was always super which
was a problem. Yes, itwas a problem at the end. Once

(35:20):
we had the robot, it becamea problem. It was okay, it
was a problem before that. Whatthere needed to be a separate way to
just do a quick fire for eachof the Sage's powers. Yes, but
having to run up to each oneof them to interact with them directly to
activate the power got so annoying andchaotic when you're in the middle of a
battle with a large crowd and they'reall over the fucking place. Yeah,

(35:43):
and why was only Rito I'm gonnakeep calling them the Rito and the Gorn
guy. They were the only twothat like snapped to some activity when you
were doing something. Otherwise you hadto run up to the other two of
them and you're ya, but she'slike an attack and he's a defense.
I need them both. Like wouldget especially annoying because you're fucking she's all

(36:07):
over the place. He's running overhere to fight. He's running over here
to fight, Like, get overhere so I can activate the power,
so I can blow up this hive. Stay still, Stay still. I
did enjoy them fighting with you.I thought that was cool. Now,
were they utilized right? No?I think that it could have been powers.

(36:30):
It could Yeah, it could havebeen mapped to something very simple.
They literally didn't have to be runningaround the whole time. It literally could
have been like a special attack,you know, like RB brings up wheel
launched them. You know, likereally really sin If you or even if
you want to have them like runningaround and doing their own thing, fine,
but give me a way to accesstheir power without having to run all

(36:51):
the way up to them and interactwith them, like I'm talking to an
NPC now. My one thing isdoes this hint towards future DLC where they'll
have multiplayer Zelda here where you canplay Tears of the Kingdom with all your
friends playing as the Sage? Iswhat I was thinking playing the game is
I was like, wouldn't it becool said that's my thing? Here?

(37:14):
Is that breath of the wild.There was a lot where I was like,
oh, that's kind of stupid,but Tears the Kingdom made me go
several times, Okay, this isreally cool. Let's go further, you
know, like, let's take thisand go that much further. And I
feel like the Sages are one exampleof where you're just like that could have
been cooler, We could have gonefurther with this, you know, like

(37:36):
and if we don't in DLC,which is obviously going to come because Breath
of Wild had DLC, you're justkind of like, you know, like
you're just like, what are wedoing here? And but like I think
that upgrading the sage is making themmore intuitive would work. And my other
thing that I want added, Andit's so stupid to sean no two things

(37:59):
two things that on added and andstops me from giving this game a perfect
ten, even though that it isbasically for me at nine point five,
it's it's almost a perfect is thatfor some reason, there's no fucking fishing
in this game. And I knowBetha Wilde didn't have fishing, but like
there's a lot of fish things goingon here, and for some reason I

(38:20):
don't. I can't have a rodand throw it in the water. I
have to tell electric stuff into thewater to make the fish pop up.
And then yeah, there are morethan several I mean to be fair,
like I don't have the patience forit, so I would do the same
thing just like electric choo choo jelly, all of you die, I'm gonna
go grab you. But because thething, it's one of those things fishing,
especially given the first several like NBCquesters like I need this specific type

(38:43):
of fish. Yeah, And it'sone of those things that it's been it
happens in other games, so itwould have been like a nice throwback.
And it's one of those things thatI loved in Ocherine of Time and Majeorge's
Mask and like and of course youknow, like uh, many of the
other games. I don't think SkywardSword had fishing. I know Twilight Princess

(39:05):
did. Yeah, And it's oneof those things where it's just it's an
enjoyable little mini game, but likeit seemed to be almost worked into the
game, and you're kind of like, okay, and then the other thing
that feels left out that is fromthe rest of the series and just feels
like it just doesn't get touched inthis in Breadth of Wild and this is
there's no instruments. Where the fuckare my instruments? Like literally, there's

(39:30):
a whole plot where I gather awhole band and they play music for the
rest of the game. One ofthe earliest quests I did in the game
because I was like, give methem fairies. I want to treat them
and I want to have the bestclothes. Let's go baby. Yeah,
I did that so early, andit felt so weird that the that there's
just no instruments at all in thegame, and there's several quests about music

(39:53):
and talking about songs and like singingsongs, like NPCs will sing songs to
you. You're kind of like,where's my where is an instrument I can
play? I don't know, it'sit just feels missed. I don't feel
like it's needed. But it's oneof those things that I like shorning it

(40:14):
in just because well, it's aZelda, this is what we do.
It's true. But that is kindof Jesus. The Kingdom has a lot
of love letters, like you know, like they were like, let's just
throw all this stuff from the oldgames as outfits in this game. That
will like really pad out the outfitshere. But then that's kind of the
end of the of the big loveletters to the series because it's just like

(40:37):
otherwise it is not doing and fishingand some weapons. Of course, yeah,
the big I fucking popped off whenI found the big goron sort,
I'm like what hell, Yeah,I of course had I have a lot
of legend of Zelda ambos, soI got all that shit super early and
all the outfits. That is theThe only little problem with the Amibos here

(41:00):
is I feel like it definitely cutdown on a lot of my searching for
shit because I was just like,oh, I already got that. I
ain't gonna look for that. Yeah, I got it. And I remember
the other tunics like not being availablein Breath of the Wild unless you had
Amibo. The only one you couldget was the Breath of the Wild one,

(41:20):
which is basically the Zelda one tunic. But that I like that They
they kind of let you find allthe Amimos stuff in this game without it,
but if you do have it,you get it early, and then
you get and then for the restof the game, it just kind of
makes you get supplies and you know, food. And speaking of supplies,

(41:42):
I did complain about weapon durability inthe first game, which was my biggest
like, fuck this, this isso annoying. A lot of that is
circumvented by fusing in this game,and right actually incentivize because there are two
things that incentivize. One. Oh, it doesn't matter because I get to
experiment with a different kind of weapontime. Yes. And another thing is
that you you're supposed to break therotted weapons to get a pristine one in

(42:08):
the decks on those little like statues, you need to break it first,
So it's like there is advantages tojust like beating, like breaking weapons,
like using them and breaking them.I did have a stash of just high
level weapons by the time I beatthe game. I definitely Breath of wild

(42:30):
it where I was like, oh, yes, I will keep all my
ancient arrows for the final fight,and then like I defeat ann and really
fast because the ancient arrows. Andhere was the same way where I was
like, oh, I'll keep allthese super heavy weapons for the final fights
and then I was just like spinningaround doing seventy damage to everything, and
I was But also that was likethe fun of this game where it felt

(42:54):
more RPG, where it was justlike, Okay, I can get these
weapons and get things that combine tothem to hit crazy damage, so that
way I can really out level someof these fights that are actually pretty hard.
I do. I will congratulate.Breath of Wilde was decently hard,

(43:15):
but after like twenty hours, youwere just like every fight is easy and
I can destroy them all. Here, the fights don't get easy, they
get faster. You you get fasterat beating things. It took me till
beating a lot like so I beata lionel and I was like, wow,

(43:35):
I took forever and it took mostof my health. And I watched
a video online of a guy justabsolutely wasting a lionel in like fifteen to
thirty seconds, and I was like, oh, so that's how you do
it. And for the rest ofthe game, that was my fight style
was that crazy fucking speed Runner onlinewhere I'm just like flipping around, slow

(43:57):
mowing, launching shit tons of stuff, spinning around a lot like like launching
myself through the air, jumping throughthe air, like just doing everything possible
to unleash damage, and like itabsolutely works. And that's actually a lot
of fun of for this game.Is that sure that a lot of people
can say that the combat gets repetitive, but you can get really fucking good

(44:21):
at it, and it's that's thereally fun part about it, is you
can be I can fine tune myselfinto Zelda's combat has never been its strongest
attribute. What are you talking aboutwaiting for the Liz Liz fanos in to
attack me is peak gameplay? Whatare you talking about peak waiting? Peak

(44:45):
waiting like even with even with SkywardSword, which did get a little better
about it, just because you actuallyhave to think and not just like mash
the b button. Yeah, Iappreciate that, but like combat is never
bin Zelda's like Strongest Suit. Ithink they did a couple of things here
to unlock that was the fusion,but they also added army fighting, which

(45:10):
I thought was really a fun additionto this is like basically throwing a shit
ton of enemies at you with agiant lifebar for all the enemies, and
you have to take them down andusually you have some help, but sometimes
you run into a place not realizingwhere you were and you have to take
on a whole army as link anddefinitely feels at moments a little like it

(45:34):
took a little bit of influence fromHirole Warriors for those segments, but in
the way that you are fighting inthe same Tears of the Kingdom Breath of
the Wild way instead of Hira Warriorsway where you're like swing the sword twenty
people go flying you know, likeyou're actually fighting. And I really enjoyed

(45:57):
those fights. I really enjoyed thebig pirate fights, the running through the
caves. I thought that was reallycool in a nice addition to the combat
going on here, along with giantfights against giant monsters like the hanoix Is
and up on the surface right whenyou have a shipload of hearts, so

(46:17):
the suckers are tough Jesus Christ andI did it. Did take another like
Instagram video to find out to likeused eyeballs to hit them in the eyeballs,
and I was like, oh,and then the gatelocks were actually pretty
easy after that, and I waslike, time to hunt these books down.
It was like only after I figuredthat out, I was like,

(46:39):
I'm gonna go kill these motherfucks.There is always the snobbish part of me
that's just like, I don't fuckingneed you TikTokers and Instagram users to tell
me how to fucking play this game. The one note that I did take
was I did use the AirBike.It made AirBike, Yes, AirBike with
the fucking with a big like brightbloom seed attached to the back made navigating

(47:00):
the depths so much easier. Justflying through it. I did love all
that stuff. It just inspired you. And that's the That's another fun thing
they added here is not only areyou going through Legend of Zelda, you're
doing a really fun and adventure.There's lots to it, lots to find

(47:21):
and explore and do. But youalso have this great almost Minecraft level building
game going on here, and youcan literally watch people online and be like,
Wow, that's pretty fucking cool.Let's build that, you know,
like, and that was happening tome all the time. And I mean,
the bike is an absolute must ifyou if you haven't seen the hover

(47:43):
bike, it's perfect for getting aroundreally fast. But like, there's lots
of other just like easy contraptions thatreally work great that I have saved on
my auto build, which I dofeel like at first, and I feel
like a lot of people complained aboutthis because they played probably ten hours of
this game, and then we're like, I mean, is that they At

(48:05):
first you think building's kind of tough. You're like, oh, I've played
Minecraft, why is just so hard? And you're like, just keep actually
working on it, and then atabout thirty to fifty hours, then you'll
pick up in the depths auto buildhopefully you'll pick it up by that point.
Some people get it far later,but auto build change your life because,

(48:28):
yeah, it's a little clunky tobuild. I don't agree. I
think auto build like fairly early on. I think that usually just building with
the ultra hand is a little clunky. But overall, I feel it's very
intuitive. I feel like it's veryunderstandable for anybody any any age range can
figure out how to use that tobuild. Once you have auto build,

(48:52):
fuck that that's all out the window. You could just be like, alright,
got my vehicle, let's go.Yeah, and Link is roll right,
and you know, riding around thefucking high roll and a low rider.
You know, like you're just like, let's go baby. That It's
It's half the fun of this gameis being inspired and building and doing fun

(49:14):
things with the weird builds that youcan do in this game. And Death
is always going to give the mechin the Spirit Temple addition, man,
it's just like, oh, peoplehave like built their own fucking mex that
are like way more powerful than thisstory based thing. Right, You're like,
hey, this story based thing,I can literally take the little roomba
by and attach a cannon to itand it's better than you. What is

(49:37):
what is up with that homie?Like, what's up with that homie?
Like like Jesus, like like Idon't know, you've seen you can just
take the rumba attached three cannons toits head and it will fuck shit up,
you know, Like you're just like, go, homie, gill them
all, like, do what yougotta do. And the mech is also
somewhat undermined because if you did thewhat's his name, the fucking leader of

(49:59):
the band, it's Cooga. Yeah, if you do the whole Coga quests
in the depths, his boss fightis with a mech that's just like the
mech, and that you get inthe spirit attempt. Yeah, so you're
just like, oh so that hefigured out the mech. Yeah. So
it just to make this nearly aspecial. I did love the EGA plot

(50:21):
line in this that it was justkind of very like them trying to strike
back in the face of an apocalypse, even though it's not really helpful or
useful in any way you like,And then you just go around and hand
them their ass the whole time.Yeah, that's they're like they're like the
Zelda two enemies, except they don'tactually serve a purpose because the whole thing

(50:43):
is just like, we need todo this, we need to do this,
we need to serve our Lord Gannons, and Zelda two is just like,
well, yeah, because if Linkdies, Anon gets resurrected. Here
Gannon's already back. So what doyou guys do? Yeah? What do
you guys? What do you guys? What do you do? Other than
kiss ass? I did really lovethat. I didn't find I don't know

(51:05):
about you, but didn't find manyof the Yiga clan like auto build like
blueprints all that useful. I'm notsuper useful. There was like one or
two that I used all the timethat I was like, Okay, that
is what I'm gonna use continuously.But there wasn't really too much, you
know. I like that. Iwas I was like, okay, yeah,
let's do that now. Now mywe were taught. We I feel

(51:31):
like we were going down that yourlist? Keep do you have? Do
we have to keep going on thatlist? That list? We've pretty much
covered everything, because I think Ieven had a bullet point that was literally
like the Mecca's lamb, the Mecasthe Mecca's Learn the Mecca's trash garbage.
Yeah, we talked about maps,we talked about the depth. Now,
my my number one thing that isagainst the DLC expansion argument. Number one

(51:54):
thing. Number one thing, andI'll argue this to everybody, is that
they basically put an hour and ahalf animated Legend of Zelda Tears the king
movie in this game for free homiehomie. They put an ant They put
half an hour and a half ofcut scenes when you go around to the

(52:15):
different glyphs that are all over themap, and you get basically an hour
and a half of movie. Andit is so good, so well done.
It makes me want a Breath ofthe Wild Tears the Kingdom movie.
I would absolutely watch that. Idon't I think they'll fuck that up,

(52:37):
but I would absolutely watch it Tearsthe Kingdom movie. I think that animated
stuff is absolutely worth the ticket ofa price of admission into this game.
It's a great asset to this gamebecause it's one of those things that Breath
of Wilde did not do enough ofactual storytelling. And I feel like that's
the major strength of this game isall the stories, is that you have

(53:02):
a main story you have tons ofside stories. You have to report the
news with the newspaper, you haveto stop the Yiga clan. There's endless
stuff to do throughout the game,and I think and they all tell actual
stories instead of just being like you'llfetch questions, you know, like,
and I thought that's what's one ofthe major strengths of this game. M

(53:27):
Yeah, I agree, although ifwe I mean, when we inevitably get
like the Zelda movie, I've alwaysfelt like it's a mistake to adapt just
one single game. Yeah, it'syeah, instead of I feel I feel
like that's it's gonna be hard todo, you know, like because I
feel like they definitely want to doa Breath of the Wild or something like

(53:49):
that they want, or Tears ofthe Kingdom. And I always said this
pre Breath of the Wild too,like I don't want a Zelda movie that's
just adapting Ocarina of Time. Yeah, but if you're if you don't want
that, it's like that's what's Ithink the strength of the animated parts of
this game is, it's just itTears the Kingdom movie about you know,
set in the Tears of the Kingdomall with the animation from Te's the Kingdom

(54:10):
beautifully done. Yeah. I thinkhe's just much more fleshed out here,
and it also feels way more organicthan like the memories were kind of underwhelming
in the first game. There's alot of like stuff I like in those,
mostly on the Zelda side of things, Like I love the idea of
like the Zelda, a Zella versionof Zelda that's sort of self aware and

(54:30):
almost feels the weight of the entirefranchise on her shoulders, Like, holy
shit, what the hell? Manlike this Zelda played the other games,
You're like, oh, fuck,I agree. I do love the British
Zelda here. I do love theupgrade on her look here, I think
it's actually really awesome. I dolove all the outfits in this game,

(54:53):
but I will say all my cutscenes I absolutely right before the cut scene
changed into the Ocarina of Time timeoutfits every time it was just like standing
there is a karenive timelink or Myabsolutely favorite outfit in the entire game was
the slippery frog one where you couldyou didn't slip on any walls. I

(55:15):
was able to max that outfit outso early in the game, maybe twenty
hours in and I wore that everywhere. But his hat was so silly.
He was just like, you know, it cuts, and I was just
like, given, Like if youdon't have any good constructs to fly around
with yet early games and with allthese gales not in this game, so
you can't just fucking fly right overanything. So when brain comes you're just

(55:37):
kind of fucked. Yeah, andthere was and there's a long time in
the game where I couldn't find rockets, see you know, like you know,
like I feel like they kind ofhide them from you in the sky
islands until you get to that pointwhere you're flying around all the sky islands
and then you can get a rocketand then you can shoot yourself into the
sky real easy. But otherwise there'snot many choices. Is to get up

(56:00):
a mountain, and a lot ofthe game was a lot of rain.
I will say one of my myone complaints about this game is that they
did change the environments for a coupleof these areas, but they made them
cold for a lot of these Alot of it is cold, and I
was kind of sick of cold environmentsby the end of this game. Yeah,

(56:21):
there were the cold clothes stop makingme wear the cold clothes. You
know, I don't want to wearthem. I think they're ugly. I
don't I don't want to wear them, but I have to because I'm just
like taking health away and it's fromalmost half the map. If you don't
do the Rito Temple almost right away, you know, like it basically takes
up half the map as winter andI'm just kind of that is my one

(56:44):
like level design complaint here is Ithink there's a lot of fantastic thing done,
a lot of interesting things done.Even we haven't talked about the shrines
yet, but like I think thatthey but I think the snow is just
kind of a it's too much.It's too much. It's like, I
mean, I think that's why it'srecommended that you do the Rito one first,
which is what I did. Yeah, I agree, I think it

(57:07):
is the one you should probably dofirst. Now, now what so,
so I wanted to talk about shrines. Yes, So shrines, I will
say, are feel so much fresherhere because before it was just kind of
like, oh, it's sort ofa small dungeon and you're sort of doing

(57:29):
this Now it feels like they broughtin different game designers to work within the
confines of tears the Kingdom to presentyou with kind of a small mini game
instead. And that's what I feelis so fresh here is there's obviously the
tropes, you know, like there'swhere they take everything away from you and

(57:49):
you have to beat them, youknow, like a proving ground test.
And there's a lot of like there'sa lot of like silly just like whack
the ball over to there. Butthen there's some really imaginative shrines that really
blow your mind and feel like somebody, some other dev has stepped in and
created this. They're actually they're actuallylike intuitive puzzles to solve in the shrines

(58:15):
this time around. Yeah, andthey just using the mechanics of the game.
And you know, like and youneeded that because you introduce such fucking
broken powers, so you needed tolike match that up. And sure a
lot of them can be solved justlike hey, big bridge, but some
can't. Some of them just likeyou gotta do something like you got like
a big bridge, or like rememberingthat you can literally rewind time and use

(58:38):
that to your advantage. That's howmy friend activated the Spirit Temple stuff way
too early. Because there's the thunderhead. There's the thunderhead sky on top above
you know how to breeze always haulingfrom the sky, yes, and you
were just like, yep, hehopped on it and used rewind to go
all the way up and ended upin that sky on and before he was
able to actually supposed to be ableto act sess it. Oh, it's

(59:00):
super funny, that's wild. Soyou just kind of stumbled head first into
all that stuff super early. Yeah, oh my god. And that's I
mean, that's like the fun ofBreath of Wild. And also they were
able to transfer it here is Ifelt like some of the great moments in
the Breath of Wild weren't the storybeing told, but like the stories you

(59:23):
were telling through your gameplay. LikeI climbed the mountain, I didn't know
what was up there. Then there'sthe giant dragon flying around, you know,
Like that was such a fun momentin Breath of Wild for me.
I mentioned it many times, andhere get you get the same moments all
over Tears of the Kingdom, andI feel like they capitalize on that where
it's just like there's plenty of momentswhere you're flying around and you're like I

(59:44):
don't think I should be here,and it's kind of like this beautiful like
oh, kind of kind of unlockingthe game early type of moments as much
as you want it to be.But the Shrine which are better here because
they almost they require you to likethink for dimensionally, yes, And I
think that's what's great about them isthat they are definitely not made by the

(01:00:05):
same people. You can definitely tellthere's different mentalities going into this, different
thought processes. I think that that'swhat's really cool here is that they they
are absolutely using every bit of theShrine like thought process it to make to
make fun little games for you toplay. You know, basically it's awesome.

(01:00:30):
It's to the point where it's absolutelythe variety in this game, like
other than the fighting and the gameplay and you know, collecting and exploring
is you can go and solve thesereally fun take the Shrine puzzles like independent
of the rest of the game,and it would make its own puzzle game.
Absolutely absolutely, I would play justthe Shrines is like a Zelda like

(01:00:52):
weird puzzle game, you know,like, and I feel like you could
with this game if you if youdidn't want to do any of the stories
or anything like that. You reallycould just stick to the shrines the whole
game and just be like I didall that, you know, and then
quickly just demolished the fucking doubles atthe end of the game. But like,
you know, like that would bethat's a way you could play this

(01:01:15):
game. And I think that's that'skind of beautiful. Uh I do.
I do really enjoy the aesthetics ofthis game. I don't know if we
kind of talked about that is thatI really do love the kind of like
we'll talk about it with looking atthis amibo is the kind of like ghost

(01:01:36):
hand, the shrunken hand here ashis kind of power. Now, there's
always something in his Zelda game thatmakes this Link special. It makes him
do something different, be it turnflat or go back in time, and
this one he gets a fucking ghosthand and he can do whatever he fucking
wants with it, like and that'sfucking cool. That which is something they

(01:02:00):
purpose from Breath of the Wild,because you look at concept art for Link
and Breath of the Wild, theydid toy with him giving him like a
prosthetic arm, and they're just likenah, and then they're like, oh,
we're doing it now. And it'sinteresting that slowly the franchise incorporates ideas
that were meant for like the muchearlier games in the series that they weren't
ready for yet, like back asearly as Zel the One and Linked to

(01:02:22):
the Past, like they wanted totoy with the idea of just like it
was called the Link to the Pastbecause they wanted to make Link of time
traveler where he would go to likethe past and the future. We're talking
like medieval and like futuristic, likelike cyberpunk style city. Yeah, but
they're just like, that might bea little much of this game. So
what they do instead for the latergames is we just we incorporate things when

(01:02:45):
we make them just fantasy enough sothat it doesn't feel anachronistic. Like Link
is basically running around with a fuckingtablet and we don't question it. Beca's
just like yeah, but it's allMAGICI and shit, this one it's even
crazier because not only is it atablit and you know it takes pictures and
everything, but Mineru's been in itthe entire time. You're like, what

(01:03:06):
the fuck, what the fuck perpad, what the fuck? Kind of
sh iPad is this shit. It'sbeen possessed the entire time, Like,
like, what the It's just likeI have a robot arm. They're literally
like I remember when Spirit tracks cameout and people are like, it feels
weird for a train to be ina Zelda game. It just seems like
it's too far, it's too modern. And then this when you're fucking making

(01:03:30):
cars and tanks and ship and youdon't question it, right, You're just
like that works and we can makeit all work now? My uh my,
sorry, My absolute uh thing aboutthis game also is is is not

(01:03:52):
only the aesthetic is so beautiful,that the fun of of of everything,
the big everything, floating, everythingunderground, the way the mute, the
way the music flows through everything,and it feels so masterful and flawless.
And the reason why you shouldn't bemad about it, even if you think
it's a expansion or a DLC,is that it's done to a fine tune.

(01:04:15):
Even if it is some sort ofexpansion or DLC, if you think
of it that way, you're like, oh, is it perfect? Is
it the finely master crafted? BecauseI think one of the major things that
we talked about first things first,that was I feel fine crafted from Breath
of Wild? Was we all?You said it earlier? Master Stord was

(01:04:35):
kind of weak in not only narrativelybut also just in gameplay for a Breath
of Wild now Tears the Kingdom.They work into the entire story. Its
the shittiest master sword in the series, a plot point and yeah, and
you're just like, oh, hellyeah, and then literally when you get

(01:04:57):
it later on, it's one ofthe most ever scenes this year in games.
Absolutely, I love riding on ZeldaDragon's head pulling it out. It's
so epic and amazing, and that'swhat I feel is also the fun of
this game. We talked I'm sayingaesthetic, but I didn't bring up the
weird anime aesthetic that has been reallyleaned into here is that the kids like

(01:05:20):
Castle in the Sky. Yeah,if you like Castle in the Sky,
which I actually watched, watched forthe first time while I was uh,
while I was playing this game,DeShawn, you've seen it, right,
of course, Yeah, yeah,I watched it for the first time,
and it was so funny playing thisgame and then seeing this movie for the
first time because I'm like, damn, guys, you guys weren't blatant as

(01:05:40):
fuck. Guys were blatant as shit. You weren't even like, wow,
that's just such a fun movie,we should just kind of copy it.
They were just like, damn loveyou, Castle in the Sky. Here's
here, We're gonna just copy theshit out of this. And you're like
fair fair the movies. I loveit between like that, the Castle,
the dragon stuff, Like I notin the animation. All the animation is

(01:06:08):
very in those animated segments I wastalking about earlier is very anime, especially
the fights they have with Mru andGannendorff where they're like like punching each other
and like becoming a shrine and likethe last second move like their Goku versus
uh uh Freezer. You know.Like it's why there's lots of like little

(01:06:30):
things that are like nods to otheranime properties that you're like, holy shit,
guys, like I love that youleaned into this anime aesthetic and it
like works so well here the whole. That's why I don't mind the mech
as it feels even more like we'releaning into the anime feel. Is just
like sure it's weak, and shedoesn't I just wish it was more useful,

(01:06:54):
and do wish it was more useful. They do kind of can't stop
the ship. It's like the Jojomeme when you have all the stages out
there just gang stop the ship outof some like when you run up into
an enemy. It's all of asudden, four stages just beating the funk
out of him while I'm over therelike picking up a mushroom. I'm like,
yeah, and they're like the finaland that by extension with that,

(01:07:15):
the final fight with Gannon is sofucking good. It's so goddamn fun,
like the talk about an improvement fromBreak the improvement. The dragon fight at
the end is also cool. Itis a little too similar to the Rito
like temple Yeah lost fight in places, but that fight is my favorite fight

(01:07:36):
in the game, so I don'tmind, Like I love that fight like
music, but it's just a littletoo similar, but I loved I actually
prefer the just like one on onesword fight in the depths with them.
It's just so fucking animal and ridiculousand just the just the aesthetic as he
becomes more and more corruptive than likethis is basically just calling him the dem

(01:08:00):
men King. So this this gameis just I woke up in another world
and have to defeat the demon King. Like you're like, aha, is
Zelda and Isakai my friends? Likemaybe just kidding, just kidding, don't
be mad, don't be mad,everybody, It's okay, it's not so.
I'm so glad these games have voiceacting. Now. I've always loved

(01:08:24):
Matt Mercer as a voice actor andof course as a d M. If
you've ever watched like Critical Role orhim playing all other stuff. I was
so hyped when they announced that hewas voicing Gannon. I'm like, all
sucking good as him, dude,But they do do. The one weird
animation moment comes with his the Gannonsmile. I don't know where his face
is like, you're just like,oh lord, but it's it is amazing,

(01:08:50):
So I go, I'll keep it. You know, like, well,
it's a weird animation moment, butit also is memorable and amazing,
so we'll keep it. We'll letit fly. Now, what do you
what do you think, de Sean? Is there anything else you want to
say about to the Kingdom. Ithink it's a great improvement. I think
there's stuff that could have been donebetter. I think there's dreams for the

(01:09:13):
future, But overall, I thinkthis is the most fun I've had with
game all year long. And Iplayed elden Ring this year and I loved
elden Ring. I had more funwith this game. Like, I'm sort
because it's not as depressing as likeas someone elden Ring is depressing. Here's
joy as someone who liked Breath ofthe Wild but didn't like froth over it

(01:09:34):
the entire time, like a lotof people did. Like this to me
is a better experience. Yeah,it's just if that first game was so
perfect, then why is this somuch better? Immediately? I just by
just changing little stuff that made thefirst one annoying. Right again, I
still have those concerns with like movingon with like the open world formula from

(01:09:57):
here on out, Like you're gonnahave to find more creative of ways to
mix it up, especially as faras like dungeon slash temple design is concerns.
Yeah, and you don't want tofall into like making the same thing
over and over again. Like that'swhy I said, like switch locations,
maybe we can find a way tomake the temples a little more in depth.
Yeah, and because I also thingis I feel like I need the
temples don't need to be deep.They never were, you know, demples

(01:10:20):
don't have to be deep, butthey do have to offer variety. And
I feel like that's my criticism withthe with here is that you're right,
there are four switches and that's theend of them for Fall five, and
you're just kind of like, that'snot what I want. I also want
a little bit more. I alsohope, well, that's like being like

(01:10:41):
what a masterpiece. I want thisto be better, you know, Like
that's my problem is like I'm like, this is this is wonderful. I
have such a good time, butI do want that a little bit more.
I also hope will still make roomfor top down Zel the games as
like little side projects, because Idon't want top down Zel the games to
just go away. No, absolutely, I hope that we can get some

(01:11:02):
love project like Zelda. Because theswitch is in this weird place for like
it's your new home console, butit's also portable. It doesn't feel as
easy to be like, well thisis the main we you zell the game
and then we can do a topdown one on the Yes, we don't
have the three DS anymore now,but I mean, they were remaking Zelda's

(01:11:23):
and that was kind of filling thatitch. And I'm hoping that, you
know, we'll get a couple moreof those, you know, I do
love that we we can play abunch of Zelda's on if you have the
Nintendo Switch Pass and you get allthese Zelda games now, over twelve Zelda
games just on that pass, andI think that's fucking something to say.

(01:11:45):
Honestly, surprised that on the threeDS they didn't take what they had learned
from remaking Ocarina and Majors and justmake I'm surprised they didn't make their own
original like Acarina style Zelda game onthe three DS, given that they went
out of their way to remake AkerinaMajoris, and that's usually the thing.
It's like, we remake the oldones, we can give you a third.
Yeah, but there ain't. They'renot game freak, so it's not

(01:12:09):
they're not as transparent with development wisesaid we got a link between worlds.
That's not a bad compromise either.That's that's that's that's probably my second favorite.
Still. It's world is so fuckinggood. It's so good, it's
so good. Uh so uh,I will say, so, where do

(01:12:29):
you rate this on your Legend ofZelda list? Because that's hard for me
because I of course Breath of uAcherin of Time holds a place in my
heart, and before I would saythat Ocherin of Time still for me beat
Breath of the Wild. Even thoughBreath of Wild I think is a fantastic
game. I think now though Here'sthe Kingdom might be one of my favorite

(01:12:51):
Zelda games of all time. It'sup there. I don't know if it
breaths ain time just love wise,but it's certainly top five. I have
a sauce for Acarina two. Likethat was my first eel of the game.
I didn't play like a Link tothe Past until I got poort in
to the GBA, so like Igot into the top down ones later.
And Major's Mask is fantastic, andof course I have to plu I think

(01:13:12):
in my opinion, like I thinkMajor's Mask is the better game. It's
just more deep and it's also alot more challenging. Yeah, I love
the Rot of Eight, A Rotof eight ages and seasons. Those those
two games are some of my favorite. Also, you know it's for the
Edge Lord and me. Major's Masteris so fucking grim. It's just it's
just so dark and weird. Ido like that we lead into a little

(01:13:38):
bit dark has like consistently been myfavorite. It's pretty great. It's it's
a lot of fun I have.I don't put it in my top five,
but it is pretty great I do. I do love it. So
it's like wind Waker link between worlds. Maybe Majora's Mask after that, after
that, maybe this some of thembecause for me, I think it's gotta

(01:14:00):
be Ocherine of Time and then maybethis because I put I this is absolutely
the Zelda game I've put the mosthours into other than Ocherine of Time,
so because of how many times haveplayed Ocherring of Time. But you know
that's that's okay. But replay valueyeah crazy, now, Deshan, we

(01:14:25):
don't do ratings here, but wedo do on the WARPSHELFU pre order it,
uh own it, UH buy iton sale and nope is how we
rate movies. Now, how wouldyou rate Tears the Kingdom? Because I
did pre order it, so itfalls under that for me. What would

(01:14:45):
you say I didn't pre order itjust because I was spending money on other
things. Yeah, it didn't helpthat the uh that Candlelight Zelda concert I
went to was literally the day itwas the day before the game came out.
Perfect. So it's just like I'mnot gonna get it MEI I'll wait
a week or two, and thenI got so like pumped up. I

(01:15:08):
go into the fucking camp like concertsjust like yeah, I need it,
so I like it. Maybe itwas just like pick up yeah yeah.
Yeah. As far as a gamethat's worth it's full price, absolutely because
there's so much game in this game. Yeah, so much game in this
game, and that that is probablythe best review you can have as a
game. I know people who likepeople who spend a lot of money on

(01:15:29):
games. A game there's a lotof game is great, Yeah, and
that's sort of the appeal. Thereare people who are like don't necessarily want
to play numerous games, but youget that one like time Sync game that
takes them forever. I know peoplewho still play Breath of the Wild who
like still haven't finished. Yeah,it's just like they just turn it into
like this endless thing, like,oh, this is the game that I'm
gonna play in the same way likeevery time an Elder Scrolls game comes out,

(01:15:53):
like, this is my game forthis whole console generation. This is
just what I'm gonna play. Thisis it. It's true. It's kind
of like Animal Crossing. People theyhave they're like, that is it.
That's why. That's my reason forthe switch. And I feel like Two's
the Kingdom and Breath of Wild Ayare those type of games too, where
you're like, this is the reasonfor my switch. And I would say
if I know, Breath of Wildhad one to one on console retention,

(01:16:15):
console to game retention, and Ifeel like Two's the Kingdom deserves the same.
It's It's totally worth it. Absolutely, it must play if you switch,
Like, if you want to switch, what are you doing? Buy
it now? The Kingdom maybe betweenBreath and Tears. I doubt will get
another major Zelda game on this console. No, we should have a new

(01:16:38):
console next year that has. Giventhe development time of this, how long
this took. By the time wewould roll around, we'd probably be into
whatever the Switch's successor is. Yeah, and I think that's coming. I
think they are already kind of confirmedit's coming next year, we're finally getting
up a sequel. We'll see,Yeah, we'll see. It's all of
those things that it sound. Thatsounded a lot like all the Switch pro

(01:17:00):
conversations you have on me before,exactly exactly if you've listened to this podcast,
we've said that a billion times.And right now I have my Steam
Deck, which you can play prettymuch anything, So I'm not exactly going
this was my reason to pick theSwitch back up since the Steam Deck,
I literally wasn't playing it because Ihad my Steam Deck and I was back

(01:17:20):
to playing my Switch all the time, which fucked me up because of course
the buttons were swapped on Nintendo toSteam Deck, and you're like, that
fucked me up every time, Likethe Switches has always been like my secondary
console, like my PS four,and now PS five is like my main

(01:17:41):
guy. Yep, And now Ihave my main consoles now the Steam Deck
and my backups the Switch. Youon that Warrior where game comes out,
going to go nuts on that exactly. I'm excited for a couple of things,
and I mean, I'm I stillwant to play that Advanced war remake.
I still haven't sunk enough time into. Yeah, I still haven't go
back to my scarlet and Violet.So yeah, me neither. I was

(01:18:05):
like the other day I was sayingto h Ween of of of eight Arcade.
I was like, I was like, anytime you want me to borrow
Pokemon, I'll borrow it. Andshe was like, she was like,
yeah, of course you can borrowit. I don't want to play it.
It's like cool, cool, cool, Like that's a good sign off
on that game. Yep, yep, yep. But guys, thank you

(01:18:28):
so much listening to this episode.Thank you for listening to our view of
Tears the Kingdom. Uh. Wedon't often do game reviews, so I
hope that you enjoy this and ifyou want more, please let us know.
So we could try to play somegames at the same time. Now
that got the Steam deck, weactually can. It doesn't have to be
just switch games. But that's ifI don't. I'm terrible procrastinator, you

(01:18:50):
know, Like, so that isanother thing and that is nothing. But
guys, thank you so much forsupporting the podcasts. Hit those DIY dudes
down below to make the algorith andmove around. But if you're looking for
us anywhere, we're on every podcastplatform pretty much anything you could think of,

(01:19:12):
we're on it. But if youwant to see our beautiful faces,
you're watching on YouTube and you cansubscribe down below on the Galaxy of Geek
YouTube and support us doing more contenthere. And guys, we we got
more AFI Top one hundred coming up. We have a we have a lot
of episodes in the pipeline, wegot some other we got some current movies

(01:19:36):
coming up soon. So we gotsome things that we're gonna be talking about
in future episodes. And be sureto check out the false starts that are
shorts that are basically me and Deshanhave to test record before we record,
and we always try to do somefunny like intro thing, so check.
That's absolutely that wouldn't work for anactual show. So go check those out

(01:20:00):
and and uh, you know,check and let us know because you know,
we're gonna we have a we havea lot coming forward. Of course,
we're gonna be talking about that ScottPilgrim show as soon as it drops,
because that is the most beautiful thingI've ever seen my goddamn like,
day one baby, day one baby, were storming that fucking show. Now

(01:20:23):
I gotta see if that's actually likeon a work day. You're like,
I need to take it off.I need to take off November perfect.
Oh good, we're good. We'resafe. We're safe now. Guys,
if you want to check out ourpersonal social medias, I am yep Frank
or yep gun Dam on Instagram andpretty much everywhere else. I've gotten off

(01:20:44):
of X and so has Galaxy Geek. We just don't kind of, I
don't. I don't want to beon there. It seems bad. It's
kind of a cesspool. At themoment. It was a ciss pool before.
It's gotten worse. Yeah, it'sgotten worse. It's gonna shit show
for like a decade. Yeah,you're like, oh, got worse,
so it was time to leave.But we're pretty much everywhere else as yep

(01:21:05):
Frank or yep Gundham and I ammad Kraika pretty much everywhere. And guys,
thank you so much for supporting theshow, for listening to us talk
about our favorite things and some ofour not favorite things. And I hope
you have a great rest of yourweek. Let's see anodiose
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